[Log version] 1
[Session] 61158b5b-b866-45b8-856c-009827df3d85
UTC time stamps
19:36:54.445 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
19:36:54.445 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
19:36:54.445 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
19:36:54.445 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
19:36:54.445 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
19:36:54.445 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
19:36:54.475 [RazerChroma] Setup Razer Chroma resources
19:36:54.475 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
19:36:54.486 [Window] Window => active
19:36:54.524 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
19:36:54.540 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
19:36:54.872 [EAC] Init client 110000106697298
19:36:54.872 [EAC] EAC client initialized
19:36:54.872 warning: [EAC] Failed to initialize localization
19:36:54.873 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
19:36:54.876 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
19:36:54.988 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
19:36:55.315 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
19:36:55.826 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
19:36:55.827 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
19:36:55.989 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
19:36:55.989 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
19:36:55.989 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
19:36:55.989 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
19:36:55.989 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
19:36:56.059 [RazerChroma] Setup Razer Chroma
19:36:56.083 [LightFX ] Loaded DLL.
19:36:56.083 [LightFX ] Init()
19:36:56.086 [LightFX ] LightFX failed to initialize
19:36:56.104 [Lua] boot.lua start, os clock: 2.5049999999999999
19:36:56.104 [Lua] Boot:setup() entered. time: 0 os-clock: 2.5049999999999999
19:36:56.104 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001000 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 12542MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
19:36:56.104 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
19:36:56.108 [SteamStats] RequestCurrentStats success: true
19:36:57.344 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0653082046192139 os-clock: 3.746
19:36:57.345 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:36:57.346 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:36:57.346 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:36:57.347 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:36:57.348 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:36:57.348 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:36:57.348 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:36:57.348 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:36:57.349 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:36:57.350 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:36:57.351 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:36:57.351 [Lua] *****************************************************************
19:36:57.351 [Lua] ** Initial contents of script_data **
19:36:57.351 [Lua] script_data.beta_level_progression = false
19:36:57.351 [Lua] script_data.build_identifier = 75756469c168
19:36:57.351 [Lua] script_data.debug_interactions = false
19:36:57.351 [Lua] script_data.disable_debug_draw = true
19:36:57.351 [Lua] script_data.disable_intro_trailer = false
19:36:57.351 [Lua] script_data.disable_tutorial_at_start = false
19:36:57.351 [Lua] script_data.enable_detailed_tooltips = false
19:36:57.351 [Lua] script_data.force_debug_disabled = true
19:36:57.351 [Lua] script_data.force_steam = true
19:36:57.351 [Lua] script_data.hide_fps = true
19:36:57.351 [Lua] script_data.hide_version_info = true
19:36:57.351 [Lua] script_data.matchmaking_debug = true
19:36:57.351 [Lua] script_data.network_debug = true
19:36:57.351 [Lua] script_data.package_debug = true
19:36:57.351 [Lua] script_data.packaged_build = true
19:36:57.351 [Lua] script_data.settings = { }
19:36:57.351 [Lua] script_data.show_fps = false
19:36:57.351 [Lua] script_data.spawn_empty_chest = true
19:36:57.351 [Lua] script_data.telemetry_log_interval = 600
19:36:57.351 [Lua] script_data.test_backend = stage_steam_playfab
19:36:57.351 [Lua] script_data.tobii_button = false
19:36:57.351 [Lua] script_data.use_beta_overlay = false
19:36:57.351 [Lua] script_data.use_local_backend = false
19:36:57.351 [Lua] script_data.use_tech_telemetry = true
19:36:57.351 [Lua] script_data.use_telemetry = true
19:36:57.351 [Lua] *****************************************************************
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:36:57.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:36:57.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:36:57.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:36:57.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:36:57.484 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:36:57.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:36:57.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:36:57.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:36:57.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:36:57.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:36:57.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:36:57.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:36:57.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:36:57.817 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:36:57.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:36:57.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:36:57.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:36:57.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:36:58.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:36:58.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:36:58.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:36:58.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:36:58.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:36:58.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:36:58.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:36:58.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:36:58.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:36:58.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:36:58.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:36:58.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:36:58.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:36:58.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:36:58.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:36:58.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:36:58.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:36:58.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:36:58.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:36:58.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:36:58.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:36:58.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:36:58.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:36:58.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:36:58.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:36:58.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:36:58.333 [Lua] Using test backend: stage_steam_playfab
19:36:58.333 [Lua] nil
19:36:58.333 [Lua] table: 000000000005F9F0
19:36:58.371 [Lua] [1] = beastmen_minotaur (string)
19:36:58.371 [Lua] [2] = critter_rat (string)
19:36:58.371 [Lua] [3] = skaven_stormfiend_demo (string)
19:36:58.371 [Lua] [4] = chaos_dummy_troll (string)
19:36:58.371 [Lua] [5] = skaven_storm_vermin_warlord (string)
19:36:58.371 [Lua] [6] = chaos_vortex (string)
19:36:58.371 [Lua] [7] = skaven_loot_rat (string)
19:36:58.371 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
19:36:58.371 [Lua] [9] = chaos_dummy_sorcerer (string)
19:36:58.371 [Lua] [10] = chaos_tentacle (string)
19:36:58.371 [Lua] [11] = skaven_rat_ogre (string)
19:36:58.371 [Lua] [12] = skaven_grey_seer (string)
19:36:58.371 [Lua] [13] = skaven_stormfiend (string)
19:36:58.371 [Lua] [14] = skaven_storm_vermin_champion (string)
19:36:58.371 [Lua] [15] = chaos_spawn (string)
19:36:58.371 [Lua] [16] = skaven_stormfiend_boss (string)
19:36:58.371 [Lua] [17] = critter_pig (string)
19:36:58.371 [Lua] [18] = chaos_plague_wave_spawner (string)
19:36:58.371 [Lua] [19] = skaven_explosive_loot_rat (string)
19:36:58.371 [Lua] [20] = chaos_troll (string)
19:36:58.371 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:36:58.371 [Lua] [22] = skaven_warpfire_thrower (string)
19:36:58.371 [Lua] [23] = chaos_exalted_champion_warcamp (string)
19:36:58.371 [Lua] [24] = chaos_plague_sorcerer (string)
19:36:58.371 [Lua] [25] = skaven_pack_master (string)
19:36:58.371 [Lua] [26] = chaos_exalted_sorcerer (string)
19:36:58.371 [Lua] [27] = chaos_tentacle_sorcerer (string)
19:36:58.371 [Lua] [28] = chaos_mutator_sorcerer (string)
19:36:58.371 [Lua] [29] = skaven_poison_wind_globadier (string)
19:36:58.371 [Lua] [30] = skaven_gutter_runner (string)
19:36:58.371 [Lua] [31] = skaven_ratling_gunner (string)
19:36:58.371 [Lua] [32] = chaos_vortex_sorcerer (string)
19:36:58.371 [Lua] [33] = chaos_warrior (string)
19:36:58.371 [Lua] [34] = chaos_corruptor_sorcerer (string)
19:36:58.371 [Lua] [35] = chaos_exalted_champion_norsca (string)
19:36:58.371 [Lua] [36] = skaven_plague_monk (string)
19:36:58.371 [Lua] [37] = chaos_berzerker (string)
19:36:58.371 [Lua] [38] = beastmen_gor (string)
19:36:58.371 [Lua] [39] = beastmen_standard_bearer (string)
19:36:58.371 [Lua] [40] = beastmen_ungor (string)
19:36:58.371 [Lua] [41] = beastmen_ungor_archer (string)
19:36:58.371 [Lua] [42] = skaven_storm_vermin_commander (string)
19:36:58.371 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:36:58.371 [Lua] [44] = skaven_storm_vermin (string)
19:36:58.371 [Lua] [45] = beastmen_ungor_dummy (string)
19:36:58.371 [Lua] [46] = beastmen_bestigor (string)
19:36:58.371 [Lua] [47] = chaos_raider (string)
19:36:58.371 [Lua] [48] = beastmen_bestigor_dummy (string)
19:36:58.371 [Lua] [49] = skaven_storm_vermin_with_shield (string)
19:36:58.371 [Lua] [50] = beastmen_gor_dummy (string)
19:36:58.371 [Lua] [51] = chaos_raider_tutorial (string)
19:36:58.371 [Lua] [52] = skaven_clan_rat_tutorial (string)
19:36:58.371 [Lua] [53] = chaos_marauder (string)
19:36:58.371 [Lua] [54] = skaven_dummy_clan_rat (string)
19:36:58.371 [Lua] [55] = chaos_fanatic (string)
19:36:58.371 [Lua] [56] = chaos_marauder_with_shield (string)
19:36:58.371 [Lua] [57] = chaos_zombie (string)
19:36:58.371 [Lua] [58] = skaven_clan_rat (string)
19:36:58.371 [Lua] [59] = skaven_clan_rat_with_shield (string)
19:36:58.371 [Lua] [60] = chaos_marauder_tutorial (string)
19:36:58.371 [Lua] [61] = skaven_dummy_slave (string)
19:36:58.371 [Lua] [62] = skaven_slave (string)
19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:36:58.403 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:36:58.408 [Lua] level display name dlc_bogenhafen_city
19:36:58.408 [Lua] level display name cemetery
19:36:58.408 [Lua] level display name forest_ambush
19:36:58.408 [Lua] level display name mines
19:36:58.408 [Lua] level display name nurgle
19:36:58.408 [Lua] level display name warcamp
19:36:58.408 [Lua] level display name bell
19:36:58.408 [Lua] level display name dlc_celebrate_crawl
19:36:58.408 [Lua] level display name skittergate
19:36:58.408 [Lua] level display name magnus
19:36:58.408 [Lua] level display name prologue
19:36:58.408 [Lua] level display name military
19:36:58.408 [Lua] level display name skaven_stronghold
19:36:58.408 [Lua] level display name fort
19:36:58.408 [Lua] level display name ground_zero
19:36:58.408 [Lua] level display name elven_ruins
19:36:58.408 [Lua] level display name farmlands
19:36:58.408 [Lua] level display name crater
19:36:58.408 [Lua] level display name plaza
19:36:58.408 [Lua] level display name ussingen
19:36:58.408 [Lua] level display name dlc_portals
19:36:58.408 [Lua] level display name catacombs
19:36:58.408 [Lua] level display name dlc_bogenhafen_slum
19:36:58.408 [Lua] level display name dlc_bastion
19:36:58.435 [Lua] TIME: 0.02
19:36:58.839 [Lua] [ConflictSettings] Contained breeds generated in: 0.37500000000000089
19:36:58.839 [Lua] ####### Testing HordeCompositions ########
19:36:58.840 [Lua] ####### Testing HordeCompositionsPacing ########
19:36:58.908 [Lua] <>realm = official<>
19:36:58.910 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.910 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.910 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.920 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.943 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.947 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.953 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.953 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.953 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.953 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.953 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.955 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.955 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.955 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.957 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.957 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:58.960 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
19:36:59.092 [Lua]
19:36:59.092 [Lua] [1] = table
19:36:59.092 [Lua] [download_pending] = false (boolean)
19:36:59.092 [Lua] [id] = 1369573612 (string)
19:36:59.092 [Lua] [banned] = false (boolean)
19:36:59.092 [Lua] [author_id] = 58813412 (number)
19:36:59.092 [Lua] [tags] = table
19:36:59.092 [Lua] [1] = Tools (string)
19:36:59.092 [Lua] [2] = approved (string)
19:36:59.092 [Lua] [author] = bIbIbI(rus) (string)
19:36:59.092 [Lua] [sanctioned] = true (boolean)
19:36:59.092 [Lua] [out_of_date] = false (boolean)
19:36:59.092 [Lua] [downloading] = false (boolean)
19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:36:59.092 [Lua] [num_children] = 0 (number)
19:36:59.092 [Lua] [ugc_status] = 3 (number)
19:36:59.092 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:36:59.092 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
19:36:59.092 [Lua] [installed] = true (boolean)
19:36:59.092 [Lua] [enabled] = true (boolean)
19:36:59.092 [Lua] [name] = Vermintide Mod Framework (string)
19:36:59.092 [Lua] [dependency_error] = (string)
19:36:59.092 [Lua] [2] = table
19:36:59.092 [Lua] [download_pending] = false (boolean)
19:36:59.092 [Lua] [id] = 1374248490 (string)
19:36:59.092 [Lua] [children] = table
19:36:59.092 [Lua] [1] = 1369573612 (string)
19:36:59.092 [Lua] [banned] = false (boolean)
19:36:59.092 [Lua] [author_id] = 45268594 (number)
19:36:59.092 [Lua] [tags] = table
19:36:59.092 [Lua] [1] = approved (string)
19:36:59.092 [Lua] [author] = prop joe (string)
19:36:59.092 [Lua] [sanctioned] = true (boolean)
19:36:59.092 [Lua] [out_of_date] = false (boolean)
19:36:59.092 [Lua] [downloading] = false (boolean)
19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:36:59.092 [Lua] [num_children] = 1 (number)
19:36:59.092 [Lua] [ugc_status] = 3 (number)
19:36:59.092 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:36:59.092 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:36:59.092 [Lua] [installed] = true (boolean)
19:36:59.092 [Lua] [enabled] = true (boolean)
19:36:59.092 [Lua] [name] = Penlight Lua Libraries (string)
19:36:59.092 [Lua] [dependency_error] = (string)
19:36:59.092 [Lua] [3] = table
19:36:59.092 [Lua] [download_pending] = false (boolean)
19:36:59.092 [Lua] [id] = 1389872347 (string)
19:36:59.092 [Lua] [children] = table
19:36:59.092 [Lua] [1] = 1369573612 (string)
19:36:59.092 [Lua] [banned] = false (boolean)
19:36:59.092 [Lua] [author_id] = 4821406 (number)
19:36:59.092 [Lua] [tags] = table
19:36:59.092 [Lua] [1] = UI (string)
19:36:59.092 [Lua] [2] = approved (string)
19:36:59.092 [Lua] [author] = grasmann (string)
19:36:59.092 [Lua] [sanctioned] = true (boolean)
19:36:59.092 [Lua] [out_of_date] = false (boolean)
19:36:59.092 [Lua] [downloading] = false (boolean)
19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:36:59.092 [Lua] [num_children] = 1 (number)
19:36:59.092 [Lua] [ugc_status] = 3 (number)
19:36:59.092 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.092 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:36:59.092 [Lua] [installed] = true (boolean)
19:36:59.092 [Lua] [enabled] = true (boolean)
19:36:59.092 [Lua] [name] = Simple UI (string)
19:36:59.092 [Lua] [dependency_error] = (string)
19:36:59.092 [Lua] [4] = table
19:36:59.092 [Lua] [download_pending] = false (boolean)
19:36:59.092 [Lua] [id] = 1652076803 (string)
19:36:59.092 [Lua] [banned] = false (boolean)
19:36:59.092 [Lua] [author_id] = 108747267 (number)
19:36:59.092 [Lua] [tags] = table
19:36:59.092 [Lua] [1] = applied (string)
19:36:59.092 [Lua] [author] = IamLupo (string)
19:36:59.092 [Lua] [sanctioned] = false (boolean)
19:36:59.092 [Lua] [out_of_date] = false (boolean)
19:36:59.092 [Lua] [downloading] = false (boolean)
19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
19:36:59.092 [Lua] [num_children] = 0 (number)
19:36:59.092 [Lua] [ugc_status] = 3 (number)
19:36:59.092 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
19:36:59.092 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
19:36:59.092 [Lua] [installed] = true (boolean)
19:36:59.092 [Lua] [enabled] = false (boolean)
19:36:59.092 [Lua] [name] = DealWithIt (string)
19:36:59.092 [Lua] [dependency_error] = (string)
19:36:59.092 [Lua] [5] = table
19:36:59.092 [Lua] [download_pending] = false (boolean)
19:36:59.092 [Lua] [id] = 1391113873 (string)
19:36:59.092 [Lua] [children] = table
19:36:59.092 [Lua] [1] = 1369573612 (string)
19:36:59.092 [Lua] [banned] = false (boolean)
19:36:59.092 [Lua] [author_id] = 65038749 (number)
19:36:59.092 [Lua] [tags] = table
19:36:59.092 [Lua] [1] = applied (string)
19:36:59.092 [Lua] [author] = Aussiemon (string)
19:36:59.092 [Lua] [sanctioned] = false (boolean)
19:36:59.092 [Lua] [out_of_date] = false (boolean)
19:36:59.092 [Lua] [downloading] = false (boolean)
19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
19:36:59.092 [Lua] [num_children] = 1 (number)
19:36:59.092 [Lua] [ugc_status] = 3 (number)
19:36:59.092 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:36:59.092 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
19:36:59.092 [Lua] [installed] = true (boolean)
19:36:59.092 [Lua] [enabled] = false (boolean)
19:36:59.092 [Lua] [name] = More Hats and Frames (string)
19:36:59.092 [Lua] [dependency_error] = (string)
19:36:59.092 [Lua] [6] = table
19:36:59.092 [Lua] [download_pending] = false (boolean)
19:36:59.092 [Lua] [id] = 1460327284 (string)
19:36:59.092 [Lua] [children] = table
19:36:59.092 [Lua] [1] = 1369573612 (string)
19:36:59.092 [Lua] [banned] = false (boolean)
19:36:59.092 [Lua] [author_id] = 96578995 (number)
19:36:59.092 [Lua] [tags] = table
19:36:59.092 [Lua] [1] = UI (string)
19:36:59.092 [Lua] [2] = applied (string)
19:36:59.092 [Lua] [3] = approved (string)
19:36:59.092 [Lua] [author] = RIP AND TEAR (string)
19:36:59.092 [Lua] [sanctioned] = true (boolean)
19:36:59.092 [Lua] [out_of_date] = false (boolean)
19:36:59.092 [Lua] [downloading] = false (boolean)
19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
19:36:59.092 [Lua] [num_children] = 1 (number)
19:36:59.092 [Lua] [ugc_status] = 3 (number)
19:36:59.092 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
19:36:59.093 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = false (boolean)
19:36:59.093 [Lua] [name] = BossKillTimer (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [7] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1497861728 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 18741013 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = Art (string)
19:36:59.093 [Lua] [2] = Tools (string)
19:36:59.093 [Lua] [3] = Misc (string)
19:36:59.093 [Lua] [author] = 🔰SkacikPL🗾 (string)
19:36:59.093 [Lua] [sanctioned] = false (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
19:36:59.093 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Photomode (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [8] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1395655171 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 59593500 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = QoL (string)
19:36:59.093 [Lua] [2] = Balance/Tweaks (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = Grimalackt (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:36:59.093 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Bot Improvements - Combat (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [9] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1487862316 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 45268594 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = approved (string)
19:36:59.093 [Lua] [2] = UI (string)
19:36:59.093 [Lua] [3] = QoL (string)
19:36:59.093 [Lua] [author] = prop joe (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:36:59.093 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Reroll Improvements (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [10] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1495937978 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 96578995 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = QoL (string)
19:36:59.093 [Lua] [2] = approved (string)
19:36:59.093 [Lua] [author] = RIP AND TEAR (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
19:36:59.093 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Host your own game (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [11] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1497664830 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [2] = 1389872347 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 155839973 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = Gohas (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
19:36:59.093 [Lua] [num_children] = 2 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
19:36:59.093 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Item Filter (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [12] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1502859403 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 96578995 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = QoL (string)
19:36:59.093 [Lua] [2] = approved (string)
19:36:59.093 [Lua] [author] = RIP AND TEAR (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:36:59.093 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Notice Key Pickup (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [13] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1516618647 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 96578995 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = RIP AND TEAR (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
19:36:59.093 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Friendly Fire Indicator (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [14] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1397265260 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 26572404 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = Necrossin (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:36:59.093 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Numeric UI (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [15] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1498748049 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 140415807 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = denied (string)
19:36:59.093 [Lua] [author] = tour.dlang.org/ (string)
19:36:59.093 [Lua] [sanctioned] = false (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
19:36:59.093 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = false (boolean)
19:36:59.093 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [16] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1431393962 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 14284923 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = Misc (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = Fracticality (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
19:36:59.093 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Bestiary (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [17] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1448714756 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 18741013 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = approved (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = Misc (string)
19:36:59.093 [Lua] [author] = 🔰SkacikPL🗾 (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:36:59.093 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = No Wobble (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [18] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1464907434 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 14284923 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = approved (string)
19:36:59.093 [Lua] [2] = UI (string)
19:36:59.093 [Lua] [3] = Misc (string)
19:36:59.093 [Lua] [author] = Fracticality (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:36:59.093 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Armory (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [19] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1459917022 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 155839973 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = approved (string)
19:36:59.093 [Lua] [2] = UI (string)
19:36:59.093 [Lua] [3] = QoL (string)
19:36:59.093 [Lua] [author] = Gohas (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
19:36:59.093 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Parry Indicator (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [20] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1455893647 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 38895286 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = applied (string)
19:36:59.093 [Lua] [4] = approved (string)
19:36:59.093 [Lua] [author] = Squatting Bear (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:36:59.093 [Lua] [num_children] = 0 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:36:59.093 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = false (boolean)
19:36:59.093 [Lua] [name] = Player List Plus (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [21] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1445717962 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [2] = 1389872347 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 38895286 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = applied (string)
19:36:59.093 [Lua] [4] = approved (string)
19:36:59.093 [Lua] [author] = Squatting Bear (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:36:59.093 [Lua] [num_children] = 2 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:36:59.093 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Loadout Manager (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [22] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1383452616 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [2] = 1374248490 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 45268594 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = prop joe (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:36:59.093 [Lua] [num_children] = 2 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:36:59.093 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Killfeed Tweaks (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [23] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1383542440 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 45268594 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = approved (string)
19:36:59.093 [Lua] [author] = prop joe (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.093 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:36:59.093 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
19:36:59.093 [Lua] [installed] = true (boolean)
19:36:59.093 [Lua] [enabled] = true (boolean)
19:36:59.093 [Lua] [name] = Weapon Kill Counter (string)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [24] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1431627364 (string)
19:36:59.093 [Lua] [installed] = false (boolean)
19:36:59.093 [Lua] [ugc_status] = 2 (number)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [banned] = true (boolean)
19:36:59.093 [Lua] [dependency_error] = (string)
19:36:59.093 [Lua] [name] = ... (string)
19:36:59.093 [Lua] [description] = (string)
19:36:59.093 [Lua] [url] = (string)
19:36:59.093 [Lua] [enabled] = false (boolean)
19:36:59.093 [Lua] [last_updated] = (string)
19:36:59.093 [Lua] [author] = unknown (string)
19:36:59.093 [Lua] [25] = table
19:36:59.093 [Lua] [download_pending] = false (boolean)
19:36:59.093 [Lua] [id] = 1391228174 (string)
19:36:59.093 [Lua] [children] = table
19:36:59.093 [Lua] [1] = 1369573612 (string)
19:36:59.093 [Lua] [banned] = false (boolean)
19:36:59.093 [Lua] [author_id] = 4821406 (number)
19:36:59.093 [Lua] [tags] = table
19:36:59.093 [Lua] [1] = UI (string)
19:36:59.093 [Lua] [2] = QoL (string)
19:36:59.093 [Lua] [3] = approved (string)
19:36:59.093 [Lua] [author] = grasmann (string)
19:36:59.093 [Lua] [sanctioned] = true (boolean)
19:36:59.093 [Lua] [out_of_date] = false (boolean)
19:36:59.093 [Lua] [downloading] = false (boolean)
19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:36:59.093 [Lua] [num_children] = 1 (number)
19:36:59.093 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.094 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = UI Improvements (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [26] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1399181123 (string)
19:36:59.094 [Lua] [installed] = false (boolean)
19:36:59.094 [Lua] [ugc_status] = 2 (number)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [banned] = true (boolean)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [name] = ... (string)
19:36:59.094 [Lua] [description] = (string)
19:36:59.094 [Lua] [url] = (string)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [last_updated] = (string)
19:36:59.094 [Lua] [author] = unknown (string)
19:36:59.094 [Lua] [27] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1402962846 (string)
19:36:59.094 [Lua] [installed] = false (boolean)
19:36:59.094 [Lua] [ugc_status] = 2 (number)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [banned] = true (boolean)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [name] = ... (string)
19:36:59.094 [Lua] [description] = (string)
19:36:59.094 [Lua] [url] = (string)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [last_updated] = (string)
19:36:59.094 [Lua] [author] = unknown (string)
19:36:59.094 [Lua] [28] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1421155919 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 75308424 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [2] = approved (string)
19:36:59.094 [Lua] [author] = th-om (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
19:36:59.094 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Mission timer (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [29] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1385428571 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = denied (string)
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:36:59.094 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = Weapon Switch Fix (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [30] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1402971136 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 38300192 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = approved (string)
19:36:59.094 [Lua] [2] = UI (string)
19:36:59.094 [Lua] [3] = QoL (string)
19:36:59.094 [Lua] [author] = Tomoko 👿 (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:36:59.094 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Needii (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [31] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1393343095 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [2] = 1374248490 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = approved (string)
19:36:59.094 [Lua] [2] = UI (string)
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:36:59.094 [Lua] [num_children] = 2 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:36:59.094 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Scoreboard Tweaks (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [32] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1381145345 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 4821406 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [author] = grasmann (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.094 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = Third Person (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [33] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1402835022 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = true (boolean)
19:36:59.094 [Lua] [author_id] = 33103900 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [2] = approved (string)
19:36:59.094 [Lua] [3] = QoL (string)
19:36:59.094 [Lua] [author] = unknown (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 2 (number)
19:36:59.094 [Lua] [description] = (string)
19:36:59.094 [Lua] [last_updated] = (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = StickyGrim (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [34] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1388911015 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 4821406 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = approved (string)
19:36:59.094 [Lua] [author] = grasmann (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.094 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Chat Block (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [35] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1387440934 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 4821406 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [2] = approved (string)
19:36:59.094 [Lua] [3] = QoL (string)
19:36:59.094 [Lua] [4] = Cosmetic (string)
19:36:59.094 [Lua] [author] = grasmann (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.094 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Third Person Equipment (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [36] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1409485499 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 65038749 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [author] = Aussiemon (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:36:59.094 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = Extra Potion Dialogue (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [37] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1405221659 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 84308322 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [2] = UI (string)
19:36:59.094 [Lua] [3] = QoL (string)
19:36:59.094 [Lua] [author] = pixaal (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:36:59.094 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = Less Annoying Friendly Fire (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [38] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1401098416 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
19:36:59.094 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = Max Property Rolls (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [39] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1384087820 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [2] = 1374248490 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:36:59.094 [Lua] [num_children] = 2 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:36:59.094 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = True Solo QoL Tweaks (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [40] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1383433646 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = approved (string)
19:36:59.094 [Lua] [2] = UI (string)
19:36:59.094 [Lua] [3] = QoL (string)
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:36:59.094 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Persistent Ammo Counter (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [41] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1395132559 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 65038749 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [author] = Aussiemon (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:36:59.094 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Creature Spawner (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [42] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1391114686 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 65038749 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = denied (string)
19:36:59.094 [Lua] [author] = Aussiemon (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:36:59.094 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = false (boolean)
19:36:59.094 [Lua] [name] = Skip Cutscenes (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [43] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1387894846 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [2] = QoL (string)
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
19:36:59.094 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Killbots (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [44] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1388991228 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 4821406 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [author] = grasmann (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.094 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Healthbars (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [45] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1388882435 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 4821406 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = applied (string)
19:36:59.094 [Lua] [author] = grasmann (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
19:36:59.094 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Show Damage (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [46] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1479520507 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 18741013 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = UI (string)
19:36:59.094 [Lua] [2] = QoL (string)
19:36:59.094 [Lua] [3] = Misc (string)
19:36:59.094 [Lua] [4] = applied (string)
19:36:59.094 [Lua] [5] = approved (string)
19:36:59.094 [Lua] [author] = 🔰SkacikPL🗾 (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
19:36:59.094 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = My Hero (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [47] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1384094638 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [2] = 1374248490 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = UI (string)
19:36:59.094 [Lua] [2] = QoL (string)
19:36:59.094 [Lua] [3] = approved (string)
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:36:59.094 [Lua] [num_children] = 2 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:36:59.094 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Crosshair Customization (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [48] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1384066089 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [2] = 1374248490 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = QoL (string)
19:36:59.094 [Lua] [2] = approved (string)
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
19:36:59.094 [Lua] [num_children] = 2 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:36:59.094 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Neuter Ult Effects (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [49] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1393694530 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [2] = 1374248490 (string)
19:36:59.094 [Lua] [3] = 1389872347 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 45268594 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [author] = prop joe (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
19:36:59.094 [Lua] [num_children] = 3 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:36:59.094 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Spawn Tweaks (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [50] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1395453301 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 58813412 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = QoL (string)
19:36:59.094 [Lua] [2] = applied (string)
19:36:59.094 [Lua] [3] = approved (string)
19:36:59.094 [Lua] [author] = bIbIbI(rus) (string)
19:36:59.094 [Lua] [sanctioned] = true (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:36:59.094 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = Skip Intro (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua] [51] = table
19:36:59.094 [Lua] [download_pending] = false (boolean)
19:36:59.094 [Lua] [id] = 1694820325 (string)
19:36:59.094 [Lua] [children] = table
19:36:59.094 [Lua] [1] = 1369573612 (string)
19:36:59.094 [Lua] [banned] = false (boolean)
19:36:59.094 [Lua] [author_id] = 40660875 (number)
19:36:59.094 [Lua] [tags] = table
19:36:59.094 [Lua] [1] = Area (string)
19:36:59.094 [Lua] [2] = Level (string)
19:36:59.094 [Lua] [3] = Misc (string)
19:36:59.094 [Lua] [4] = applied (string)
19:36:59.094 [Lua] [author] = I stot I (string)
19:36:59.094 [Lua] [sanctioned] = false (boolean)
19:36:59.094 [Lua] [out_of_date] = false (boolean)
19:36:59.094 [Lua] [downloading] = false (boolean)
19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:36:59.094 [Lua] [num_children] = 1 (number)
19:36:59.094 [Lua] [ugc_status] = 3 (number)
19:36:59.094 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
19:36:59.094 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
19:36:59.094 [Lua] [installed] = true (boolean)
19:36:59.094 [Lua] [enabled] = true (boolean)
19:36:59.094 [Lua] [name] = A Quiet Drink (string)
19:36:59.094 [Lua] [dependency_error] = (string)
19:36:59.094 [Lua]
19:36:59.094 [Lua]
19:36:59.095 [Lua] [1479520507] = 0 (number)
19:36:59.095 [Lua] [1502859403] = 30 (number)
19:36:59.095 [Lua] [1384066089] = 13 (number)
19:36:59.095 [Lua] [1383452616] = 11 (number)
19:36:59.095 [Lua] [1459917022] = 8 (number)
19:36:59.095 [Lua] [1391228174] = 16 (number)
19:36:59.095 [Lua] [1516618647] = 5 (number)
19:36:59.095 [Lua] [1395453301] = 24 (number)
19:36:59.095 [Lua] [1369573612] = 26 (number)
19:36:59.095 [Lua] [1374248490] = 25 (number)
19:36:59.095 [Lua] [1389872347] = 15 (number)
19:36:59.095 [Lua] [1455893647] = 9 (number)
19:36:59.095 [Lua] [1402971136] = 18 (number)
19:36:59.095 [Lua] [1431393962] = 27 (number)
19:36:59.095 [Lua] [1383542440] = 14 (number)
19:36:59.095 [Lua] [1495937978] = 3 (number)
19:36:59.095 [Lua] [1383433646] = 23 (number)
19:36:59.095 [Lua] [1393343095] = 19 (number)
19:36:59.095 [Lua] [1388911015] = 21 (number)
19:36:59.095 [Lua] [1487862316] = 2 (number)
19:36:59.095 [Lua] [1402835022] = 20 (number)
19:36:59.095 [Lua] [1497664830] = 4 (number)
19:36:59.095 [Lua] [1448714756] = 6 (number)
19:36:59.095 [Lua] [1464907434] = 7 (number)
19:36:59.095 [Lua] [1384094638] = 12 (number)
19:36:59.095 [Lua] [1387440934] = 22 (number)
19:36:59.095 [Lua] [1445717962] = 10 (number)
19:36:59.095 [Lua] [1421155919] = 17 (number)
19:36:59.095 [Lua] [1397265260] = 28 (number)
19:36:59.095 [Lua] [1395655171] = 1 (number)
19:36:59.095 [Lua] [1460327284] = 29 (number)
19:36:59.095 [Lua]
19:36:59.112 [Lua]
19:36:59.112 [Lua] [1479520507] = 0 (number)
19:36:59.112 [Lua] [1502859403] = 30 (number)
19:36:59.112 [Lua] [1384066089] = 13 (number)
19:36:59.112 [Lua] [1383452616] = 11 (number)
19:36:59.112 [Lua] [1459917022] = 8 (number)
19:36:59.112 [Lua] [1391228174] = 16 (number)
19:36:59.112 [Lua] [1516618647] = 5 (number)
19:36:59.112 [Lua] [1395453301] = 24 (number)
19:36:59.112 [Lua] [1369573612] = 26 (number)
19:36:59.112 [Lua] [1374248490] = 25 (number)
19:36:59.112 [Lua] [1389872347] = 15 (number)
19:36:59.112 [Lua] [1455893647] = 9 (number)
19:36:59.112 [Lua] [1402971136] = 18 (number)
19:36:59.112 [Lua] [1431393962] = 27 (number)
19:36:59.112 [Lua] [1383542440] = 14 (number)
19:36:59.112 [Lua] [1495937978] = 3 (number)
19:36:59.112 [Lua] [1383433646] = 23 (number)
19:36:59.112 [Lua] [1393343095] = 19 (number)
19:36:59.112 [Lua] [1388911015] = 21 (number)
19:36:59.112 [Lua] [1487862316] = 2 (number)
19:36:59.112 [Lua] [1402835022] = 20 (number)
19:36:59.112 [Lua] [1497664830] = 4 (number)
19:36:59.112 [Lua] [1448714756] = 6 (number)
19:36:59.112 [Lua] [1464907434] = 7 (number)
19:36:59.112 [Lua] [1384094638] = 12 (number)
19:36:59.112 [Lua] [1387440934] = 22 (number)
19:36:59.112 [Lua] [1445717962] = 10 (number)
19:36:59.112 [Lua] [1421155919] = 17 (number)
19:36:59.112 [Lua] [1397265260] = 28 (number)
19:36:59.112 [Lua] [1395655171] = 1 (number)
19:36:59.112 [Lua] [1460327284] = 29 (number)
19:36:59.112 [Lua]
19:36:59.112 [Lua] <>modded = true<>
19:36:59.112 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:36:59.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:36:59.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:36:59.197 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808d80)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808ea0)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522080)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02522210)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b520)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b810)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efd00)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efe50)
19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb4020)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05b90)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8810)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da89210)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8850)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87f0)
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:36:59.199 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed80100)
19:36:59.199 [Lua] <>modded = true<>
19:36:59.199 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:36:59.201 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:36:59.203 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:36:59.203 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:36:59.203 [Lua] <>modded = true<>
19:36:59.203 [Lua] <>Mod:1389872347:Simple UI = true<>
19:36:59.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:36:59.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:36:59.205 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:36:59.205 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:36:59.205 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a42d0)
19:36:59.205 [Lua] <>modded = true<>
19:36:59.205 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:36:59.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:36:59.207 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:36:59.207 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x003066d0)
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e5e0)
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c860)
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb300)
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c6b0)
19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b671c0)
19:36:59.208 [Lua] <>modded = true<>
19:36:59.208 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:36:59.209 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:36:59.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:36:59.210 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8080)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8060)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d4c8000)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4c7e40)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abdc0)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abda0)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4abd40)
19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4abb80)
19:36:59.210 [Lua] <>modded = true<>
19:36:59.210 [Lua] <>Mod:1495937978:Host your own game = true<>
19:36:59.211 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
19:36:59.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
19:36:59.212 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c4a4560)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90c70)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90e30)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90df0)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90da0)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe770)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe950)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e3feaa0)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe800)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dfc22f0)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dfc2530)
19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
19:36:59.213 [Lua] <>modded = true<>
19:36:59.213 [Lua] <>Mod:1497664830:Item Filter = true<>
19:36:59.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
19:36:59.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
19:36:59.215 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
19:36:59.215 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115e0)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711640)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711620)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711950)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a60)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a80)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81e9e0)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81eab0)
19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea90)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ed00)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9f0)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbd0)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377b90)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377c60)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377d80)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5fdb00)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d5fdcc0)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d5fdca0)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5fdd80)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f380)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d55f2d0)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7e50)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7f20)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8010)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8130)
19:36:59.216 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
19:36:59.216 [Lua] <>modded = true<>
19:36:59.216 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:36:59.217 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:36:59.218 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:36:59.218 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f590)
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01317410)
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01317340)
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff27c0)
19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:36:59.218 [Lua] <>modded = true<>
19:36:59.218 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
19:36:59.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
19:36:59.220 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
19:36:59.220 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
19:36:59.220 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d0f6f80)
19:36:59.220 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:36:59.220 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:36:59.221 [Lua] <>modded = true<>
19:36:59.221 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:36:59.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:36:59.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:36:59.223 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:36:59.223 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.223 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d13d060)
19:36:59.223 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d13e2e0)
19:36:59.223 [Lua] <>modded = true<>
19:36:59.223 [Lua] <>Mod:1431393962:Bestiary = true<>
19:36:59.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
19:36:59.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
19:36:59.229 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a450)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62490)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2a0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2c0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e1cc0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c733190)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c733210)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x012a47a0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012be750)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8c0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028fb9a0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f50)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf88a0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83f0)
19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc30)
19:36:59.231 [Lua] <>modded = true<>
19:36:59.231 [Lua] <>Mod:1448714756:No Wobble = true<>
19:36:59.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
19:36:59.233 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
19:36:59.233 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
19:36:59.233 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.233 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031d6ff0)
19:36:59.233 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
19:36:59.234 [Lua] <>modded = true<>
19:36:59.234 [Lua] <>Mod:1464907434:Armory = true<>
19:36:59.235 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
19:36:59.236 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
19:36:59.236 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
19:36:59.236 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.238 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a450)
19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62490)
19:36:59.238 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f50)
19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c46d490)
19:36:59.238 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf88a0)
19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83f0)
19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc30)
19:36:59.238 [Lua] <>modded = true<>
19:36:59.239 [Lua] <>Mod:1459917022:Parry Indicator = true<>
19:36:59.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
19:36:59.240 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
19:36:59.240 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
19:36:59.240 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d0032f0)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467f40)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467dd0)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467e50)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197a960)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ac30)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ac60)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01985930)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01986100)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009458e0] (Origin: function: 0x00945810)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009458e0] (Origin: function: 0x00945950)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009458e0] (Origin: function: 0x00945970)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945d70] (Origin: function: 0x00945ca0)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945d70] (Origin: function: 0x00945de0)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945d70] (Origin: function: 0x00945e00)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009466c0] (Origin: function: 0x009465f0)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009466c0] (Origin: function: 0x00946730)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009466c0] (Origin: function: 0x00946750)
19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
19:36:59.241 [Lua] <>modded = true<>
19:36:59.241 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:36:59.242 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:36:59.243 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:36:59.243 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aaa0)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a990)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a9d0)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22ac10)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf8840)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174f990)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fa50)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2cb0)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c59c0)
19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:36:59.243 [Lua] <>modded = true<>
19:36:59.244 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
19:36:59.245 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
19:36:59.245 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
19:36:59.245 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0)
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d01a820)
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d01a980)
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02522040)
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d01ac30)
19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d01ab50)
19:36:59.246 [Lua] <>modded = true<>
19:36:59.246 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
19:36:59.247 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
19:36:59.248 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
19:36:59.248 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
19:36:59.248 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8c0)
19:36:59.248 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ea530] (Origin: function: 0x025ea620)
19:36:59.248 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
19:36:59.248 [Lua] <>modded = true<>
19:36:59.248 [Lua] <>Mod:1391228174:UI Improvements = true<>
19:36:59.249 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
19:36:59.251 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
19:36:59.252 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d464680)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d463f50)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d4646a0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d4640d0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d463fe0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0daf8b90)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0daf8b30)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ea530] (Origin: function: 0x025ea6a0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d361670)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115e0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7119f0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d55f200)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d55f590)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d55f3e0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d55f290)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f380)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d55f1e0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d55f510)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d5fde90)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68bb70)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68be40)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db9a0a0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9f0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fca60)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcd80)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbd0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dd306d0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd30700)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dd30740)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff50)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dd307a0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff90)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0df62b70)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0daf8700)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0df626b0)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0df62840)
19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
19:36:59.253 [Lua] <>modded = true<>
19:36:59.253 [Lua] <>Mod:1421155919:Mission timer = true<>
19:36:59.254 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
19:36:59.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
19:36:59.255 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0129e470)
19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c7ed910)
19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ead6480)
19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f590)
19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
19:36:59.255 [Lua] <>modded = true<>
19:36:59.255 [Lua] <>Mod:1402971136:Needii = true<>
19:36:59.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
19:36:59.257 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
19:36:59.257 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
19:36:59.257 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.257 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d167700)
19:36:59.257 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
19:36:59.257 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
19:36:59.257 [Lua] <>modded = true<>
19:36:59.257 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
19:36:59.258 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
19:36:59.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
19:36:59.259 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0)
19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6690)
19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be840)
19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead6960)
19:36:59.259 [Lua] <>modded = true<>
19:36:59.259 [Lua] <>Mod:1388911015:Chat Block = true<>
19:36:59.261 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
19:36:59.261 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
19:36:59.261 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
19:36:59.262 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c88070)
19:36:59.262 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
19:36:59.262 [Lua] <>modded = true<>
19:36:59.262 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
19:36:59.263 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
19:36:59.264 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
19:36:59.264 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
19:36:59.264 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01308960)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0132e500)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013334f0)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0132e650)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0132e390)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x013335d0)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01333300)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8d0)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0)
19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
19:36:59.265 [Lua] <>modded = true<>
19:36:59.265 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
19:36:59.266 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
19:36:59.267 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
19:36:59.267 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d1e8be0)
19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d190cd0)
19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d1e88f0)
19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d190d30)
19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
19:36:59.267 [Lua] <>modded = true<>
19:36:59.267 [Lua] <>Mod:1479520507:My Hero = true<>
19:36:59.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
19:36:59.269 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
19:36:59.269 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d35ad80)
19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eba0)
19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51ebc0)
19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e5c6a60)
19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb60)
19:36:59.270 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
19:36:59.270 [Lua] <>modded = true<>
19:36:59.270 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
19:36:59.271 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
19:36:59.272 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
19:36:59.272 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cfff450)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff620)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff580)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5c0)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5a0)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5e0)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cfff430)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242da50)
19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cfff410)
19:36:59.273 [Lua] <>modded = true<>
19:36:59.273 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
19:36:59.274 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:36:59.274 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:36:59.274 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0127a9b0] (Origin: function: 0x0127b950)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6f8030)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01308b80)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0128e160)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01370c30)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0132dc50)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012ef350)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e34b0)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3440)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e39b0)
19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
19:36:59.275 [Lua] <>modded = true<>
19:36:59.276 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:36:59.277 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:36:59.277 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:36:59.277 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:36:59.278 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02523610)
19:36:59.278 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x025236c0)
19:36:59.278 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:36:59.278 [Lua] <>project = vermintide 2<>
19:36:59.278 [Lua] <>build = release<>
19:36:59.278 [Lua] <>platform = win32<>
19:36:59.278 [Lua] <>title_id = 5107<>
19:36:59.278 [Lua] <>content_revision = 7770<>
19:36:59.278 [Lua] <>engine_revision = 75756469c168<>
19:36:59.278 [Lua] <>release_version = 2.2<>
19:36:59.278 [Lua] <>rendering_backend = dx11<>
19:36:59.278 [Lua] <>teamcity_build_id = 58776<>
19:36:59.278 [Lua] <>steam_id = 110000106697298<>
19:36:59.278 [Lua] <>steam_profile_name = JayJay<>
19:36:59.278 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
19:36:59.279 [Lua] [Boot] Application build: release
19:36:59.279 [Lua] [Boot] Content revision: 7770
19:36:59.279 [Lua] [Boot] Engine revision: 75756469c168
19:36:59.279 [Lua] [Boot] Release version: 2.2
19:36:59.294 [Lua] Game:_handle_win32_graphics_quality() total time: 0.015000000000001
19:36:59.294 [Lua] save: 0.015000000000000568
19:36:59.294 [Lua]
19:36:59.294 [Lua] unaccounted: 0
19:36:59.294 [Lua] [Boot] User ID: 110000106697298 JayJay
19:36:59.299 [Lua] [SmokeTest] Disabled
19:36:59.299 [Lua] initializing mechanism to: adventure
19:36:59.299 [Lua] Game:setup() total time: 0.02
19:36:59.299 [Lua] handle rev info: 0
19:36:59.299 [Lua] handle gfx quality: 0.015000000000000568
19:36:59.299 [Lua] default settings: 0
19:36:59.299 [Lua] user settings: 0
19:36:59.299 [Lua] set frame times: 0
19:36:59.299 [Lua] init random: 0
19:36:59.299 [Lua] managers: 0.0040000000000004476
19:36:59.299 [Lua]
19:36:59.299 [Lua] unaccounted: 0.00099999999999944578
19:36:59.299 [Lua] [Boot] use baked enemy meshes: false
19:36:59.299 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:36:59.299 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:36:59.299 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:36:59.299 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:36:59.299 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:36:59.299 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:36:59.299 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:36:59.315 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:36:59.315 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:36:59.315 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:36:59.315 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:36:59.315 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:36:59.315 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:36:59.316 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e2190)
19:36:59.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:36:59.451 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:36:59.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:36:59.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:36:59.756 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:36:59.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:36:59.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:36:59.807 [Lua] [PackageManager] Force_load: resource_packages/menu
19:36:59.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:36:59.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:36:59.874 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:36:59.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:37:00.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:37:00.395 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:37:00.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:37:00.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:37:00.479 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:37:00.479 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:37:00.480 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:37:00.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:37:00.545 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:37:00.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:37:00.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:37:00.864 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:37:00.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:37:01.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:37:01.386 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:37:01.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:37:01.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:37:01.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:37:01.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:37:02.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:37:02.374 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:37:02.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:37:02.492 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:37:02.492 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
19:37:02.492 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:37:02.492 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0d462430)
19:37:02.492 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02bf5410)
19:37:02.492 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02c36330)
19:37:02.492 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e0a1c80)
19:37:02.492 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0df5f5a0)
19:37:02.492 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:37:02.492 [Lua] [Gamestate] Enter StateTitleScreen
19:37:02.493 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:37:02.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:37:02.509 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:37:02.509 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:37:02.509 [Save] Loading `save_data`
19:37:02.509 [Save] Load done
19:37:02.526 [Lua] [BackendManagerPlayFab] Backend Enabled
19:37:02.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:37:02.593 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:37:02.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:37:02.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:37:02.797 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:37:02.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:37:02.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:37:02.881 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:37:02.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:37:02.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:37:02.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:37:02.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:37:03.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:37:03.130 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:37:03.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:37:03.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:37:03.198 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:37:03.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:37:03.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:37:03.246 [Lua] [PackageManager] Force_load: resource_packages/careers
19:37:03.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:37:03.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:37:03.296 [Lua] [PackageManager] Force_load: resource_packages/decals
19:37:03.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:37:03.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:37:03.364 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:37:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:37:03.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:37:03.832 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:37:03.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:37:04.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:37:04.546 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:37:04.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:37:05.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:37:05.366 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:37:05.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:37:05.473 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
19:37:06.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:37:06.059 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:37:06.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:37:06.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:37:06.127 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:37:06.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:37:06.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:37:06.177 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:37:06.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:37:06.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:37:06.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:37:13.723 [Lua] Populating data for character 1 15
19:37:13.973 [Lua] Requesting character data for index 2 15
19:37:13.973 [Lua] Populating data for character 2 15
19:37:14.225 [Lua] Requesting character data for index 3 15
19:37:14.225 [Lua] Populating data for character 3 15
19:37:14.475 [Lua] Requesting character data for index 4 15
19:37:14.475 [Lua] Populating data for character 4 15
19:37:14.710 [Lua] Requesting character data for index 5 15
19:37:14.710 [Lua] Populating data for character 5 15
19:37:14.944 [Lua] Requesting character data for index 6 15
19:37:14.944 [Lua] Populating data for character 6 15
19:37:15.178 [Lua] Requesting character data for index 7 15
19:37:15.178 [Lua] Populating data for character 7 15
19:37:15.429 [Lua] Requesting character data for index 8 15
19:37:15.429 [Lua] Populating data for character 8 15
19:37:15.679 [Lua] Requesting character data for index 9 15
19:37:15.680 [Lua] Populating data for character 9 15
19:37:15.981 [Lua] Requesting character data for index 10 15
19:37:15.981 [Lua] Populating data for character 10 15
19:37:16.232 [Lua] Requesting character data for index 11 15
19:37:16.232 [Lua] Populating data for character 11 15
19:37:16.466 [Lua] Requesting character data for index 12 15
19:37:16.466 [Lua] Populating data for character 12 15
19:37:16.699 [Lua] Requesting character data for index 13 15
19:37:16.699 [Lua] Populating data for character 13 15
19:37:16.951 [Lua] Requesting character data for index 14 15
19:37:16.951 [Lua] Populating data for character 14 15
19:37:17.201 [Lua] Requesting character data for index 15 15
19:37:17.201 [Lua] Populating data for character 15 15
19:37:17.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
19:37:17.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
19:37:17.470 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
19:37:17.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
19:37:17.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
19:37:17.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
19:37:18.324 [Lua] Player statistics loaded!
19:37:18.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
19:37:18.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
19:37:18.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
19:37:18.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
19:37:19.126 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
19:37:19.132 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
19:37:19.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
19:37:19.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
19:37:19.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
19:37:19.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
19:37:19.826 [Lua] [UnlockManager] All unlocks ready
19:37:19.843 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:37:20.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:37:20.863 [Lua] [Managers] Destroying state managers...
19:37:20.863 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
19:37:20.863 [Lua] [Gamestate] Enter state StateLoading
19:37:20.865 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:37:20.865 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:37:20.865 [Lua] [LobbyManager] Setting up network options
19:37:20.865 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:37:20.865 [Lua] registering RPCs
19:37:20.865 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:37:20.865 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:37:20.865 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:37:20.865 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:37:20.865 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:37:20.865 [Lua] [LevelTransitionHandler] load_level inn_level
19:37:20.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:37:20.865 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:37:20.865 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:37:20.865 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:37:20.865 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:37:20.865 [SteamVoipRoom] Creating room 1def3af9d5652804
19:37:20.865 [SteamVoipRoom] Joining room 1def3af9d5652804
19:37:20.866 [EAC] EAC server 110000106697298 is initializing
19:37:20.875 [EAC] Server is also client 110000106697298
19:37:20.875 [EACServer] [20:37:20:874][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info.
19:37:20.875 [Lua] ### Created peer state machine for 110000106697298
19:37:20.875 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:37:20.875 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
19:37:20.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:37:20.876 warning: [Application] Application.update_render_world is deprecated.
19:37:20.881 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:37:20.881 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:37:20.882 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:37:20.882 [Lua] Set lobby begin:
19:37:20.882 [Lua] Set lobby end.
19:37:20.882 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2"
19:37:20.882 [Lua] [LobbyHost] Changed state from 0 to creating
19:37:20.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:37:20.914 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:37:20.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:37:20.931 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
19:37:20.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:37:20.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:37:20.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:37:21.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:37:21.030 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:37:21.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:37:21.121 [SteamLobby] Detected added member 110000106697298
19:37:21.121 [Lua] [LobbyHost] Changed state from creating to joined
19:37:21.121 [Lua] [PartyManager] Leader is set to 110000106697298
19:37:21.121 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
19:37:21.121 [Lua] [ChatManager] Registering channel 1
19:37:21.121 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:37:21.121 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:37:21.121 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:37:21.138 [Lua] [NetworkServer] Changing num_players from nil to 1
19:37:21.138 [Lua] Players: 1
19:37:21.138 [Lua] Set lobby begin:
19:37:21.138 [Lua] Lobby data num_players = 1
19:37:21.138 [Lua] Lobby data level_key = inn_level
19:37:21.138 [Lua] Lobby data game_mode = 3
19:37:21.138 [Lua] Lobby data matchmaking = false
19:37:21.138 [Lua] Set lobby end.
19:37:22.882 [Lua] player (110000106697298,1) was put into party 0
19:37:22.882 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:37:22.882 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:37:26.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:37:26.679 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:37:26.697 [Lua] [LevelTransitionHandler] Level load completed!
19:37:26.697 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 319072 - weave: nil
19:37:26.699 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:37:26.699 [Lua] checking dlc's against conflict directors
19:37:26.699 [Lua] number of factions to include 1
19:37:26.699 [Lua] Updated list weights for random:
19:37:26.699 [Lua] skaven, 0.42 (0.00-0.42)
19:37:26.699 [Lua] chaos, 0.42 (0.42-0.83)
19:37:26.699 [Lua] beastmen, 0.17 (0.83-1.00)
19:37:26.699 [Lua] Rolled random faction: 0.31032505631446838 skaven
19:37:26.699 [Lua] number of factions added 1
19:37:26.699 [Lua] --- --- ---
19:37:26.699 [Lua] Starting... difficulty 'normal'
19:37:26.699 [Lua] These are the starting conflict directors:
19:37:26.699 [Lua] inn_level
19:37:26.699 [Lua] --- --- ---
19:37:26.699 [Lua]
19:37:26.699 [Lua] DONE! Found the following directors:
19:37:26.699 [Lua] (free: 35), Master hash is:
19:37:26.699 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:37:26.699 [Lua] ### Sending rpc_level_loaded
19:37:26.699 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:37:26.699 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:37:26.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:37:26.714 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:37:26.730 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:37:26.731 [Lua] ### Sending rpc_level_loaded
19:37:26.731 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:37:26.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:37:26.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:37:26.765 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:37:26.765 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:37:26.765 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:37:27.781 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:37:27.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:37:27.781 [Lua] Set lobby begin:
19:37:27.781 [Lua] Lobby data host = 110000106697298
19:37:27.781 [Lua] Lobby data level_key = inn_level
19:37:27.781 [Lua] Lobby data game_mode = 3
19:37:27.781 [Lua] Lobby data country_code = DE
19:37:27.782 [Lua] Lobby data unique_server_name = JayJay
19:37:27.782 [Lua] Lobby data num_players = 1
19:37:27.782 [Lua] Lobby data matchmaking = false
19:37:27.782 [Lua] Set lobby end.
19:37:27.782 [Lua] [Managers] Destroying state managers...
19:37:27.782 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:37:27.782 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
19:37:27.782 [Lua] [Gamestate] Enter StateIngame HOST
19:37:27.782 [Lua] <>level = inn_level<>
19:37:27.782 [Lua] Set lobby begin:
19:37:27.782 [Lua] Lobby data host = 110000106697298
19:37:27.782 [Lua] Lobby data level_key = inn_level
19:37:27.782 [Lua] Lobby data game_mode = 3
19:37:27.782 [Lua] Lobby data selected_level_key = inn_level
19:37:27.782 [Lua] Lobby data country_code = DE
19:37:27.782 [Lua] Lobby data unique_server_name = JayJay
19:37:27.783 [Lua] Lobby data num_players = 1
19:37:27.783 [Lua] Lobby data matchmaking = false
19:37:27.783 [Lua] Set lobby end.
19:37:27.783 [Lua] [StateIngame] Server ingame
19:37:27.786 [Lua] Set lobby begin:
19:37:27.786 [Lua] Lobby data level_key = inn_level
19:37:27.786 [Lua] Lobby data selected_level_key = inn_level
19:37:27.786 [Lua] Lobby data unique_server_name = JayJay
19:37:27.786 [Lua] Lobby data matchmaking = false
19:37:27.786 [Lua] Lobby data host = 110000106697298
19:37:27.786 [Lua] Lobby data country_code = DE
19:37:27.786 [Lua] Lobby data game_mode = 3
19:37:27.786 [Lua] Lobby data difficulty = normal
19:37:27.786 [Lua] Lobby data num_players = 1
19:37:27.786 [Lua] Set lobby end.
19:37:27.786 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:37:27.786 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:37:27.786 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:37:27.786 [Lua] [Matchmaking] initializing
19:37:27.786 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
19:37:27.786 [Lua] [Matchmaking] register rpcs
19:37:27.787 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:37:27.787 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:37:27.787 [Lua] [GameNetworkManager] self.is_server = true
19:37:27.787 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:37:27.787 [Network] Setting artificial MTU limit to 65536
19:37:27.792 [Lua] Switching ConflictSettings: to: inn_level
19:37:27.792 [Lua] pacing=disabled
19:37:27.792 [Lua] roaming=nil
19:37:27.792 [Lua] disabled=false
19:37:27.792 [Lua] pack_spawning=disabled
19:37:27.792 [Lua] contained_breeds=nil
19:37:27.792 [Lua] boss=disabled
19:37:27.792 [Lua] horde=disabled
19:37:27.792 [Lua] specials=disabled
19:37:27.792 [Lua] name=inn_level
19:37:27.792 [Lua] intensity=disabled
19:37:27.792 [Lua] ---
19:37:27.792 [Lua] [LevelAnalysis] set_random_seed( 319072)
19:37:27.795 [Lua] [AIInterestPointSystem] Level Seed: 319072
19:37:27.795 [Lua]
19:37:27.795 [Lua] [entity_system_bag] = table
19:37:27.795 [Lua] [entity_system_bag] = metatable
19:37:27.795 [Lua] [startup_data] = table
19:37:27.795 [Lua] [entity_manager] = table
19:37:27.795 [Lua] [entity_manager] = metatable
19:37:27.795 [Lua] [unit_spawner] = table
19:37:27.795 [Lua] [unit_spawner] = metatable
19:37:27.795 [Lua] [unit_storage] = table
19:37:27.795 [Lua] [unit_storage] = metatable
19:37:27.795 [Lua] [dice_keeper] = table
19:37:27.795 [Lua] [dice_keeper] = metatable
19:37:27.795 [Lua] [is_server] = true (boolean)
19:37:27.795 [Lua] [world] = [World]
19:37:27.795 [Lua] [system_api] = table
19:37:27.795 [Lua] [entity_system] = table
19:37:27.795 [Lua] [entity_system] = metatable
19:37:27.795 [Lua] [network_lobby] = table
19:37:27.795 [Lua] [network_lobby] = metatable
19:37:27.795 [Lua] [profile_synchronizer] = table
19:37:27.795 [Lua] [profile_synchronizer] = metatable
19:37:27.795 [Lua] [level_transition_handler] = table
19:37:27.795 [Lua] [level_transition_handler] = metatable
19:37:27.795 [Lua] [num_local_human_players] = 1 (number)
19:37:27.795 [Lua] [statistics_db] = table
19:37:27.795 [Lua] [statistics_db] = metatable
19:37:27.795 [Lua] [network_server] = table
19:37:27.795 [Lua] [network_server] = metatable
19:37:27.795 [Lua] [input_manager] = table
19:37:27.795 [Lua] [input_manager] = metatable
19:37:27.795 [Lua] [network_clock] = table
19:37:27.795 [Lua] [network_clock] = metatable
19:37:27.795 [Lua] [network_transmit] = table
19:37:27.795 [Lua] [network_transmit] = metatable
19:37:27.795 [Lua] [free_flight_manager] = table
19:37:27.795 [Lua] [free_flight_manager] = metatable
19:37:27.795 [Lua] [network_manager] = table
19:37:27.795 [Lua] [network_manager] = metatable
19:37:27.795 [Lua] [network_event_delegate] = table
19:37:27.795 [Lua] [network_event_delegate] = metatable
19:37:27.795 [Lua]
19:37:27.795 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:37:27.795 [Lua] ignoring extension VersusInteractObjectiveExtension
19:37:27.795 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:37:27.795 [Lua] ignoring extension VersusSocketObjectiveExtension
19:37:27.795 [Lua] ignoring extension VersusTargetObjectiveExtension
19:37:27.795 [Lua] ignoring extension VersusMissionObjectiveExtension
19:37:27.796 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:37:27.798 [Lua] [AchievementManager] Achievements using the steam platform
19:37:27.799 [Lua] [StateIngame] Level seed: 319072
19:37:27.799 [World] Spawning level.
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:37:27.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:37:27.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:37:27.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
19:37:27.905 [Lua] [LevelAnalysis] set_random_seed( 319072)
19:37:27.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
19:37:27.916 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:37:27.916 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:37:27.916 [Lua] [IngameUI] init
19:37:27.926 [SteamVoipClient] select_out(110000106697298, off)
19:37:27.929 [Lua] cb_razer_chroma_setup
19:37:27.966 [Lua] [Matchmaking] Cancelling matchmaking
19:37:27.966 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:37:27.966 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:37:27.966 [Lua] Set lobby begin:
19:37:27.966 [Lua] Lobby data level_key = inn_level
19:37:27.966 [Lua] Lobby data power_level = 0
19:37:27.966 [Lua] Lobby data selected_level_key = inn_level
19:37:27.966 [Lua] Lobby data unique_server_name = JayJay
19:37:27.966 [Lua] Lobby data matchmaking = false
19:37:27.966 [Lua] Lobby data host = 110000106697298
19:37:27.966 [Lua] Lobby data country_code = DE
19:37:27.966 [Lua] Lobby data game_mode = 3
19:37:27.966 [Lua] Lobby data difficulty = normal
19:37:27.966 [Lua] Lobby data num_players = 1
19:37:27.966 [Lua] Set lobby end.
19:37:27.967 [Flow] complete_skittergate_legend true
19:37:27.969 [Flow] complete_all_helmgart_levels_recruit true
19:37:27.969 [Flow] WitchHunterLevel:35
19:37:27.969 [Flow] LeaderYes
19:37:27.969 [Flow] ALL PC XP:304250
19:37:27.969 [Flow] Has "bogenhafen" DLC:true
19:37:27.969 [Flow] WH XP:60850
19:37:27.969 [Flow] Number of crafted items:11008
19:37:27.969 [Flow] Has "pre_order" DLC:true
19:37:27.969 [Flow] Sum of Powe Levels:1500
19:37:27.969 [Flow] lodestone diff 1:false
19:37:27.969 [Flow] magnus and forest activated
19:37:27.969 [Flow] magnus and forest activated
19:37:27.969 [Flow] cemetery and forest activated
19:37:27.969 [Flow] magnus and cemetery
19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:37:27.969 [Flow] ALL RUNES ACTIVATED
19:37:27.969 [Flow] magnus and forest activated
19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:37:27.969 [Flow] ALL RUNES ACTIVATED
19:37:27.969 [Flow] cemetery and forest activated
19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:37:27.969 [Flow] ALL RUNES ACTIVATED
19:37:27.969 [Flow] magnus and forest activated
19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:37:27.969 [Flow] ALL RUNES ACTIVATED
19:37:27.969 [Flow] magnus and cemetery
19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:37:27.969 [Flow] ALL RUNES ACTIVATED
19:37:27.970 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:37:27.971 [Lua] CurrentConflictSettings inn_level
19:37:27.971 [Lua] [ConflictDirector] conflict_director is ai_ready
19:37:27.971 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:37:27.971 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:37:27.973 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:37:27.973 [Lua] Forming navigation groups in one frame
19:37:27.973 [Lua] Forming navigation groups
19:37:27.992 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
19:37:27.993 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
19:37:27.993 [Lua] number of nav groups: 45
19:37:27.993 [Lua] number of refined nav groups : 25
19:37:27.995 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
19:37:27.995 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:37:27.995 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:37:27.995 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:37:27.997 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:37:27.997 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:37:27.997 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:37:27.997 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:37:27.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:37:28.018 [Lua] MUSIC: nil -> explore
19:37:28.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
19:37:28.936 [Lua] player (110000106697298,1) was put into party 1
19:37:28.936 [Lua] Assigning peer(110000106697298:1) to profile(2) career(1)
19:37:28.936 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(1)
19:37:28.936 [Lua] Set lobby begin:
19:37:28.936 [Lua] Lobby data level_key = inn_level
19:37:28.936 [Lua] Lobby data power_level = 0
19:37:28.936 [Lua] Lobby data selected_level_key = inn_level
19:37:28.936 [Lua] Lobby data difficulty = normal
19:37:28.936 [Lua] Lobby data player_slot_4 = 0:0
19:37:28.936 [Lua] Lobby data unique_server_name = JayJay
19:37:28.936 [Lua] Lobby data matchmaking = false
19:37:28.936 [Lua] Lobby data host = 110000106697298
19:37:28.936 [Lua] Lobby data country_code = DE
19:37:28.937 [Lua] Lobby data game_mode = 3
19:37:28.937 [Lua] Lobby data player_slot_5 = 0:0
19:37:28.937 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:37:28.937 [Lua] Lobby data player_slot_1 = 0:0
19:37:28.937 [Lua] Lobby data player_slot_3 = 0:0
19:37:28.937 [Lua] Lobby data num_players = 1
19:37:28.937 [Lua] Set lobby end.
19:37:28.937 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
19:37:28.938 [Lua]
19:37:28.938 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean)
19:37:28.938 [Lua] [wwise/one_handed_swords] = false (boolean)
19:37:28.938 [Lua] [wwise/staff] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
19:37:28.938 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:37:28.938 [Lua]
19:37:28.938 [Lua]
19:37:28.938 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean)
19:37:28.938 [Lua] [wwise/one_handed_swords] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2] = false (boolean)
19:37:28.938 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
19:37:28.938 [Lua] [wwise/staff] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_base] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:37:28.938 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
19:37:28.938 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:37:28.938 [Lua]
19:37:28.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:37:28.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:37:28.938 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:37:28.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:37:28.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
19:37:28.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:37:28.967 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:37:29.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:37:29.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:37:29.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:37:29.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:37:29.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:37:29.178 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:37:29.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:37:29.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:37:29.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:37:29.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:37:29.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:37:29.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:37:29.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:37:29.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:37:29.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:37:29.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:37:29.294 [Flow] DISABLE
19:37:29.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:37:29.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:37:29.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:37:29.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:37:29.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:37:29.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:37:29.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:37:29.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:37:29.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:37:29.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:37:29.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:37:29.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:37:29.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:37:29.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:37:29.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:37:29.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:37:29.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:37:29.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:37:29.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:37:29.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:37:29.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:37:29.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:37:29.552 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:37:29.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:37:29.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:37:29.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:37:29.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:37:29.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:37:29.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:37:29.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:37:29.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:37:29.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:37:29.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:37:29.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:37:29.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:37:29.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:37:29.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:37:29.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:37:29.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:37:29.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:37:29.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:37:29.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:37:29.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:37:29.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
19:37:29.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
19:37:29.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
19:37:29.878 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:37:29.975 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:37:29.975 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:37:29.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:37:30.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:37:30.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:37:30.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2
19:37:30.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2
19:37:30.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2
19:37:30.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
19:37:30.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
19:37:30.671 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
19:37:30.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
19:37:30.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
19:37:30.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
19:37:30.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:37:31.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:37:31.135 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:37:31.136 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:37:31.270 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:37:31.270 [Lua] [PackageManager] Force_load: wwise/staff
19:37:31.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
19:37:31.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
19:37:31.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
19:37:31.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
19:37:32.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
19:37:32.040 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
19:37:32.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
19:37:32.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
19:37:32.105 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
19:37:32.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
19:37:32.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
19:37:32.258 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
19:37:32.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:37:32.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:37:32.394 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:37:32.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:37:32.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:37:32.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:37:32.482 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:37:32.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:37:32.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:37:32.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:37:32.541 [Lua] Players are leaving the safe zone
19:37:32.904 [Lua] StateInGameRunning:_game_actually_starts()
19:37:32.904 [Lua] [IngameUI] menu view on_enter start_menu_view
19:37:32.904 [Lua] hero_fullscreen_menu_on_enter
19:37:32.904 [Lua] #################################################################################################################
19:37:32.904 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:37:32.904 [Lua] #################################################################################################################
19:37:32.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
19:37:32.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01604920
19:37:32.910 [World] Spawning level.
19:37:32.916 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:37:32.919 [SteamVoipClient] select_out(110000106697298, off)
19:37:32.923 [Lua] cb_razer_chroma_setup
19:37:32.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
19:37:32.930 [Lua] PlayFabMirror:_commit_internal 1
19:37:32.930 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:37:32.932 [Lua] generate_backend_stats 110000106697298:1
19:37:32.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:37:32.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
19:37:32.942 [Lua] Set lobby begin:
19:37:32.942 [Lua] Lobby data level_key = inn_level
19:37:32.942 [Lua] Lobby data power_level = 835
19:37:32.942 [Lua] Lobby data selected_level_key = inn_level
19:37:32.942 [Lua] Lobby data difficulty = normal
19:37:32.942 [Lua] Lobby data player_slot_4 = 0:0
19:37:32.942 [Lua] Lobby data unique_server_name = JayJay
19:37:32.942 [Lua] Lobby data matchmaking = false
19:37:32.942 [Lua] Lobby data host = 110000106697298
19:37:32.942 [Lua] Lobby data country_code = DE
19:37:32.942 [Lua] Lobby data game_mode = 3
19:37:32.942 [Lua] Lobby data player_slot_5 = 0:0
19:37:32.942 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:37:32.942 [Lua] Lobby data player_slot_1 = 0:0
19:37:32.942 [Lua] Lobby data player_slot_3 = 0:0
19:37:32.942 [Lua] Lobby data num_players = 1
19:37:32.942 [Lua] Set lobby end.
19:37:32.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized
19:37:32.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized
19:37:32.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized
19:37:32.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660 -> Package still referenced, NOT unloaded:
19:37:33.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660
19:37:33.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized
19:37:33.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized
19:37:33.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
19:37:33.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
19:37:33.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
19:37:33.190 [Lua] Commit load time data
19:37:33.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
19:37:33.664 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
19:37:33.678 [Lua] commit result success 1
19:37:33.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x85, position: 0
19:37:34.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x85, position: 27249
19:37:37.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:37:37.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:37:37.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:37:37.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:37:37.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:37:37.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:37:37.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:37:37.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:37:38.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:37:38.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:37:38.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:37:38.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:37:38.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:37:38.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:37:38.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:37:38.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:37:38.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:37:38.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:37:38.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:37:38.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:37:38.650 [Lua] [IngameUI] menu view on_exit start_menu_view
19:37:38.650 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:37:38.650 [Lua] hero_fullscreen_menu_on_exit
19:37:38.654 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01604920
19:37:38.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598660 -> Package still referenced, NOT unloaded:
19:37:38.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660 -> Package still referenced, NOT unloaded:
19:37:38.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660
19:37:39.856 [SteamLobby] Detected added member 110000103ffc13d
19:37:39.856 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:37:39.856 [Lua] Players: 2
19:37:39.856 [Lua] Set lobby begin:
19:37:39.856 [Lua] Lobby data level_key = inn_level
19:37:39.856 [Lua] Lobby data power_level = 835
19:37:39.856 [Lua] Lobby data selected_level_key = inn_level
19:37:39.856 [Lua] Lobby data difficulty = normal
19:37:39.856 [Lua] Lobby data player_slot_4 = 0:0
19:37:39.856 [Lua] Lobby data unique_server_name = JayJay
19:37:39.856 [Lua] Lobby data matchmaking = false
19:37:39.857 [Lua] Lobby data host = 110000106697298
19:37:39.857 [Lua] Lobby data country_code = DE
19:37:39.857 [Lua] Lobby data game_mode = 3
19:37:39.857 [Lua] Lobby data player_slot_5 = 0:0
19:37:39.857 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:37:39.857 [Lua] Lobby data player_slot_1 = 0:0
19:37:39.857 [Lua] Lobby data player_slot_3 = 0:0
19:37:39.857 [Lua] Lobby data num_players = 2
19:37:39.857 [Lua] Set lobby end.
19:37:39.857 [Lua] [LobbyMembers] Member joined 110000103ffc13d
19:37:39.874 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
19:37:39.874 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:37:39.892 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
19:37:39.892 [Lua] [ChatManager][1]System: Lucas is joining the game
19:37:57.396 [Lua] [IngameUI] menu view on_enter hero_view
19:37:57.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01609de0
19:37:57.401 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:37:57.401 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0dadca90)
19:37:57.401 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0dad38b0)
19:37:57.401 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0dabcaf0)
19:37:57.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:37:57.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:37:57.414 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:37:57.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:37:57.443 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:37:57.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:37:57.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:37:57.764 [World] Spawning level.
19:37:57.783 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:37:57.832 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it
19:37:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:37:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:37:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:38:04.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:38:04.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:04.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:38:04.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:38:04.048 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it
19:38:04.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:38:04.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:38:04.095 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:38:10.387 [SteamLobby] Detected removed member 110000103ffc13d
19:38:10.387 [Connection] Destroying endpoint 110000103ffc13d - explicit request
19:38:10.389 [Lua] [ChatManager][1]System: Lucas has left the game
19:38:10.389 [Lua] [PSM] Disconnecting peer 110000103ffc13d
19:38:10.389 [Lua] Set lobby begin:
19:38:10.389 [Lua] Lobby data level_key = inn_level
19:38:10.389 [Lua] Lobby data power_level = 835
19:38:10.389 [Lua] Lobby data selected_level_key = inn_level
19:38:10.389 [Lua] Lobby data difficulty = normal
19:38:10.389 [Lua] Lobby data player_slot_4 = 0:0
19:38:10.389 [Lua] Lobby data unique_server_name = JayJay
19:38:10.389 [Lua] Lobby data matchmaking = false
19:38:10.389 [Lua] Lobby data host = 110000106697298
19:38:10.389 [Lua] Lobby data country_code = DE
19:38:10.389 [Lua] Lobby data game_mode = 3
19:38:10.389 [Lua] Lobby data player_slot_5 = 0:0
19:38:10.389 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:38:10.389 [Lua] Lobby data player_slot_1 = 0:0
19:38:10.390 [Lua] Lobby data player_slot_3 = 0:0
19:38:10.390 [Lua] Lobby data num_players = 2
19:38:10.390 [Lua] Set lobby end.
19:38:10.390 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d)
19:38:10.390 [Lua] [NetworkServer] Changing num_players from 2 to 1
19:38:10.390 [Lua] Players: 1
19:38:10.390 [Lua] Set lobby begin:
19:38:10.390 [Lua] Lobby data level_key = inn_level
19:38:10.390 [Lua] Lobby data power_level = 835
19:38:10.390 [Lua] Lobby data selected_level_key = inn_level
19:38:10.390 [Lua] Lobby data difficulty = normal
19:38:10.390 [Lua] Lobby data player_slot_4 = 0:0
19:38:10.390 [Lua] Lobby data unique_server_name = JayJay
19:38:10.390 [Lua] Lobby data matchmaking = false
19:38:10.390 [Lua] Lobby data host = 110000106697298
19:38:10.390 [Lua] Lobby data country_code = DE
19:38:10.390 [Lua] Lobby data game_mode = 3
19:38:10.390 [Lua] Lobby data player_slot_5 = 0:0
19:38:10.390 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:38:10.390 [Lua] Lobby data player_slot_1 = 0:0
19:38:10.390 [Lua] Lobby data player_slot_3 = 0:0
19:38:10.390 [Lua] Lobby data num_players = 1
19:38:10.390 [Lua] Set lobby end.
19:38:10.390 [Lua] [LobbyMembers] Member left 110000103ffc13d
19:38:11.875 [Lua] [IngameUI] menu view on_exit hero_view
19:38:11.881 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01609de0
19:38:11.881 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:38:11.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:38:11.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:38:11.881 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:11.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:11.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:11.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:38:11.894 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:38:11.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:38:11.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:38:16.867 [Lua] PlayFabMirror:_commit_internal 2
19:38:16.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 9
19:38:16.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:38:16.868 [Lua] generate_backend_stats 110000106697298:1
19:38:16.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
19:38:16.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 9
19:38:17.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 9
19:38:17.168 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1
19:38:17.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
19:38:17.442 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
19:38:17.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
19:38:17.962 [Lua] commit result success 2
19:39:37.228 [Lua] [IngameUI] menu view on_enter hero_view
19:39:37.233 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01609de0
19:39:37.233 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:39:37.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:39:37.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:39:37.247 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:39:37.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:39:37.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:39:37.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:39:37.556 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:39:37.565 [World] Spawning level.
19:39:37.585 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:37.626 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it
19:39:37.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:37.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:37.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:39.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:39.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:39.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:44.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:44.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:44.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:39:44.077 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it
19:39:44.093 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:39:44.111 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:39:44.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:39:44.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
19:39:44.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient
19:39:44.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
19:39:44.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:39:44.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:39:44.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
19:39:44.716 [Lua] [IngameUI] menu view on_exit hero_view
19:39:44.721 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01609de0
19:39:44.721 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:39:44.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:39:44.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:39:44.721 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:39:44.729 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:39:44.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:39:44.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:39:44.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
19:39:44.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
19:39:45.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:39:49.719 [Lua] PlayFabMirror:_commit_internal 3
19:39:49.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 11
19:39:49.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:39:49.720 [Lua] generate_backend_stats 110000106697298:1
19:39:49.727 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
19:39:49.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 11
19:39:50.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 11
19:39:50.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2
19:39:50.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
19:39:50.934 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
19:39:51.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
19:39:51.465 [Lua] commit result success 3
19:42:21.279 [Window] Window => inactive
19:42:33.500 [Window] Window => active
19:44:29.360 [Window] Window => inactive
19:44:30.044 [Window] Window => active
19:44:30.531 [Window] Window => inactive
19:45:05.374 [Window] Window => active
19:51:54.766 [SteamLobby] Detected added member 110000103ffc13d
19:51:54.766 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:51:54.766 [Lua] Players: 2
19:51:54.766 [Lua] Set lobby begin:
19:51:54.766 [Lua] Lobby data level_key = inn_level
19:51:54.766 [Lua] Lobby data power_level = 835
19:51:54.766 [Lua] Lobby data selected_level_key = inn_level
19:51:54.766 [Lua] Lobby data difficulty = normal
19:51:54.766 [Lua] Lobby data player_slot_4 = 0:0
19:51:54.766 [Lua] Lobby data unique_server_name = JayJay
19:51:54.766 [Lua] Lobby data matchmaking = false
19:51:54.766 [Lua] Lobby data host = 110000106697298
19:51:54.766 [Lua] Lobby data country_code = DE
19:51:54.766 [Lua] Lobby data game_mode = 3
19:51:54.766 [Lua] Lobby data player_slot_5 = 0:0
19:51:54.766 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:51:54.766 [Lua] Lobby data player_slot_1 = 0:0
19:51:54.766 [Lua] Lobby data player_slot_3 = 0:0
19:51:54.766 [Lua] Lobby data num_players = 2
19:51:54.766 [Lua] Set lobby end.
19:51:54.766 [Lua] [LobbyMembers] Member joined 110000103ffc13d
19:51:54.783 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
19:51:54.783 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:51:54.799 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
19:51:54.800 [Lua] [ChatManager][1]System: Lucas is joining the game
19:51:58.994 [SteamAuthenticator] Got ticket from 110000103ffc13d
19:51:58.994 [SteamAuthenticator] BeginAuthSession 110000103ffc13d
19:51:58.994 [SteamAuthenticator] Authenticating 110000103ffc13d
19:51:59.011 [SteamAuthenticator] Got ticket request from 110000103ffc13d
19:51:59.011 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d
19:51:59.011 [SteamAuthenticator] Sent ticket to 110000103ffc13d
19:51:59.417 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0
19:51:59.468 [Connection] New session id 251 to 110000103ffc13d.
19:51:59.568 [Connection] Established a connection <77.251> to 110000103ffc13d
19:51:59.568 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:51:59.568 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
19:51:59.653 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017b34d6 from 110000103ffc13d, replying lobby_ok
19:51:59.755 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
19:51:59.857 [Lua] Set lobby begin:
19:51:59.857 [Lua] Lobby data level_key = inn_level
19:51:59.857 [Lua] Lobby data power_level = 835
19:51:59.857 [Lua] Lobby data selected_level_key = inn_level
19:51:59.857 [Lua] Lobby data difficulty = normal
19:51:59.857 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:51:59.857 [Lua] Lobby data unique_server_name = JayJay
19:51:59.857 [Lua] Lobby data matchmaking = false
19:51:59.858 [Lua] Lobby data host = 110000106697298
19:51:59.858 [Lua] Lobby data country_code = DE
19:51:59.858 [Lua] Lobby data game_mode = 3
19:51:59.858 [Lua] Lobby data player_slot_5 = 0:0
19:51:59.858 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:51:59.858 [Lua] Lobby data player_slot_1 = 0:0
19:51:59.858 [Lua] Lobby data player_slot_3 = 0:0
19:51:59.858 [Lua] Lobby data num_players = 2
19:51:59.858 [Lua] Set lobby end.
19:51:59.858 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103ffc13d
19:51:59.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
19:52:02.124 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d
19:52:02.226 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "4"
19:52:02.226 [Lua] Mechanism says: a client joined the game! 110000103ffc13d
19:52:02.226 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d)
19:52:02.226 [EACServer] [20:52:02:226][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay
19:52:02.226 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0)
19:52:02.303 [EACServer] [20:52:02:302][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:52:02.479 [EACServer] [20:52:02:478][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Message: Client authenticated.
19:52:02.480 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal
19:52:02.711 [EACServer] [20:52:02:711][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D.
19:52:03.013 [EACServer] [20:52:03:012][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D
19:52:03.013 [EACServer] [20:52:03:012][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:52:03.021 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote
19:52:04.207 [Lua] player (110000103ffc13d,1) was put into party 0
19:52:04.207 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
19:52:04.309 [Lua] ### Sending rpc_level_loaded
19:52:04.309 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
19:52:04.309 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait
19:52:04.411 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0)
19:52:04.411 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298
19:52:06.247 [SteamVoipClient] select_out(110000103ffc13d, on)
19:52:06.247 [SteamVoipClient] select_in(110000103ffc13d, on)
19:52:06.247 [SteamVoipClient] select_out(110000103ffc13d, off)
19:52:07.412 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:52:07.412 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
19:52:07.431 [Lua] Breedfreezer (server) starting a hot join sync
19:52:07.431 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
19:52:07.431 [Lua] RemotePlayer:create_game_object( ) 68
19:52:07.440 [Lua] player (110000103ffc13d,1) was put into party 1
19:52:07.440 [Lua] Assigning peer(110000103ffc13d:1) to profile(4) career(2)
19:52:07.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(4) career_index(2)
19:52:07.440 [Lua] Set lobby begin:
19:52:07.440 [Lua] Lobby data level_key = inn_level
19:52:07.440 [Lua] Lobby data power_level = 835
19:52:07.440 [Lua] Lobby data selected_level_key = inn_level
19:52:07.440 [Lua] Lobby data difficulty = normal
19:52:07.440 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:52:07.440 [Lua] Lobby data unique_server_name = JayJay
19:52:07.440 [Lua] Lobby data matchmaking = false
19:52:07.440 [Lua] Lobby data host = 110000106697298
19:52:07.440 [Lua] Lobby data country_code = DE
19:52:07.440 [Lua] Lobby data game_mode = 3
19:52:07.440 [Lua] Lobby data player_slot_5 = 0:0
19:52:07.440 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:52:07.440 [Lua] Lobby data player_slot_1 = 0:0
19:52:07.440 [Lua] Lobby data player_slot_3 = 0:0
19:52:07.440 [Lua] Lobby data num_players = 2
19:52:07.440 [Lua] Set lobby end.
19:52:07.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
19:52:07.584 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
19:52:07.584 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
19:52:07.584 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:52:07.584 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
19:52:07.584 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:52:07.584 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298
19:52:07.585 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
19:52:07.590 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:52:07.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:52:07.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
19:52:07.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:52:07.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:52:07.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:52:07.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:52:07.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:52:07.755 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:52:07.821 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:52:07.821 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:52:07.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
19:52:07.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
19:52:07.889 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
19:52:07.890 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:52:07.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:52:07.940 [Lua] [PackageManager] Force_load: wwise/bow
19:52:07.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:52:08.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:52:08.286 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:52:08.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:52:08.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:52:08.387 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:52:08.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
19:52:08.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
19:52:08.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
19:52:08.455 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:52:08.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:52:08.488 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:52:08.505 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:52:10.893 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
19:52:10.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
19:52:10.895 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:52:12.032 [Lua] Set lobby begin:
19:52:12.032 [Lua] Lobby data level_key = inn_level
19:52:12.032 [Lua] Lobby data power_level = 417
19:52:12.032 [Lua] Lobby data selected_level_key = inn_level
19:52:12.032 [Lua] Lobby data difficulty = normal
19:52:12.032 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:52:12.032 [Lua] Lobby data unique_server_name = JayJay
19:52:12.032 [Lua] Lobby data matchmaking = false
19:52:12.032 [Lua] Lobby data host = 110000106697298
19:52:12.032 [Lua] Lobby data country_code = DE
19:52:12.032 [Lua] Lobby data game_mode = 3
19:52:12.032 [Lua] Lobby data player_slot_5 = 0:0
19:52:12.032 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:52:12.032 [Lua] Lobby data player_slot_1 = 0:0
19:52:12.032 [Lua] Lobby data player_slot_3 = 0:0
19:52:12.033 [Lua] Lobby data num_players = 2
19:52:12.033 [Lua] Set lobby end.
19:52:12.466 [Lua] PlayFabMirror:_commit_internal 4
19:52:12.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:52:12.468 [Lua] generate_backend_stats 110000106697298:1
19:52:12.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
19:52:12.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
19:52:12.485 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 3
19:52:13.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
19:52:13.442 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
19:52:14.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
19:52:14.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
19:52:14.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
19:52:14.527 [Lua] commit result success 4
19:52:17.107 [Lua] Set lobby begin:
19:52:17.107 [Lua] Lobby data level_key = inn_level
19:52:17.107 [Lua] Lobby data power_level = 835
19:52:17.107 [Lua] Lobby data selected_level_key = inn_level
19:52:17.107 [Lua] Lobby data difficulty = normal
19:52:17.107 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:52:17.107 [Lua] Lobby data unique_server_name = JayJay
19:52:17.107 [Lua] Lobby data matchmaking = false
19:52:17.107 [Lua] Lobby data host = 110000106697298
19:52:17.107 [Lua] Lobby data country_code = DE
19:52:17.107 [Lua] Lobby data game_mode = 3
19:52:17.107 [Lua] Lobby data player_slot_5 = 0:0
19:52:17.107 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:52:17.107 [Lua] Lobby data player_slot_1 = 0:0
19:52:17.107 [Lua] Lobby data player_slot_3 = 0:0
19:52:17.107 [Lua] Lobby data num_players = 2
19:52:17.107 [Lua] Set lobby end.
19:52:42.640 [Window] Window => inactive
19:52:52.999 [Window] Window => active
19:53:16.953 [Lua] [IngameUI] menu view on_enter hero_view
19:53:16.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01609de0
19:53:16.957 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:53:16.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:53:16.970 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:53:16.971 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:53:16.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:53:16.996 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:53:17.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:53:17.283 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:53:17.293 [World] Spawning level.
19:53:17.310 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.532 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it
19:53:17.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:17.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized
19:53:17.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:53:17.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:17.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:17.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:17.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded:
19:53:18.004 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:53:18.004 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:53:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:53:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:53:20.030 [Lua] [IngameUI] menu view on_exit hero_view
19:53:20.035 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01609de0
19:53:20.035 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:53:20.035 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:53:20.035 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:53:25.042 [Lua] PlayFabMirror:_commit_internal 5
19:53:25.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15
19:53:25.042 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:53:25.043 [Lua] generate_backend_stats 110000106697298:1
19:53:25.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16
19:53:25.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15
19:53:25.314 [Lua] [IngameUI] menu view on_enter start_game_view
19:53:25.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x017f5b40
19:53:25.316 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:53:25.317 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:53:25.317 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:53:25.318 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:53:25.318 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:53:26.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15
19:53:26.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 4
19:53:26.259 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
19:53:26.259 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16
19:53:26.526 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
19:53:26.526 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:53:26.526 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
19:53:26.529 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:53:26.529 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:53:26.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16
19:53:26.743 [Lua] commit result success 5
19:53:27.268 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:53:27.268 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
19:53:27.270 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:53:27.271 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:53:27.271 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:53:29.888 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
19:53:29.888 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:53:29.888 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
19:53:29.890 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:53:29.891 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:53:33.141 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch
19:53:33.141 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
19:53:33.143 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
19:53:34.544 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:53:34.544 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
19:53:34.544 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:53:34.545 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:53:34.545 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:53:35.450 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_twitch
19:53:35.450 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:53:35.450 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
19:53:35.450 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:53:35.450 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:53:37.028 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:53:37.028 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
19:53:37.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:53:37.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:53:37.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:53:44.870 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:53:44.870 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:53:44.870 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:53:44.870 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:53:44.870 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:53:45.322 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:53:45.322 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:53:45.322 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:53:45.322 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:53:45.322 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:53:50.961 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:53:50.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:53:50.961 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:53:50.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:53:50.961 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:53:52.277 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
19:53:52.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:53:52.277 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
19:53:52.280 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:53:52.280 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:53:54.301 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
19:53:54.301 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
19:53:54.303 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
19:53:55.540 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:53:55.540 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
19:53:55.540 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:53:55.541 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:53:55.541 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:53:56.615 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
19:53:56.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:53:56.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
19:53:56.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:53:56.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:53:58.246 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:53:58.246 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
19:53:58.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:53:58.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:53:58.247 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:53:59.395 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
19:53:59.395 [Lua] ............................................................................................................
19:53:59.395 [Lua] ............................................................................................................
19:53:59.395 [Lua] GAME START SETTINGS -> Level: dlc_bastion | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
19:53:59.395 [Lua] ............................................................................................................
19:53:59.395 [Lua] ............................................................................................................
19:53:59.395 [Lua] [Matchmaking] Cancelling matchmaking
19:53:59.395 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:53:59.495 [Lua] [IngameUI] menu view on_exit start_game_view
19:53:59.495 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:53:59.495 [Save] Saving `save_data`
19:53:59.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:53:59.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:53:59.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:53:59.500 [Lua] [IngameUI] menu view post_update_on_exit table: 0x017f5b40
19:53:59.502 [Save] Save done
19:54:02.019 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:54:02.019 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:54:02.021 [Lua] Set lobby begin:
19:54:02.021 [Lua] Lobby data level_key = inn_level
19:54:02.021 [Lua] Lobby data power_level = 835
19:54:02.021 [Lua] Lobby data selected_level_key = inn_level
19:54:02.021 [Lua] Lobby data difficulty = normal
19:54:02.021 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:02.021 [Lua] Lobby data unique_server_name = JayJay
19:54:02.021 [Lua] Lobby data matchmaking = false
19:54:02.021 [Lua] Lobby data host = 110000106697298
19:54:02.021 [Lua] Lobby data country_code = DE
19:54:02.021 [Lua] Lobby data game_mode = 3
19:54:02.021 [Lua] Lobby data player_slot_5 = 0:0
19:54:02.021 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:02.021 [Lua] Lobby data player_slot_1 = 0:0
19:54:02.021 [Lua] Lobby data player_slot_3 = 0:0
19:54:02.021 [Lua] Lobby data num_players = 2
19:54:02.021 [Lua] Set lobby end.
19:54:02.021 [Lua] [PartyManager] Leader is set to 110000106697298
19:54:02.021 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion
19:54:02.021 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion )
19:54:02.021 [Lua] Set lobby begin:
19:54:02.021 [Lua] Lobby data twitch_enabled = false
19:54:02.021 [Lua] Lobby data power_level = 835
19:54:02.021 [Lua] Lobby data num_players = 2
19:54:02.021 [Lua] Lobby data weave_name = false
19:54:02.021 [Lua] Lobby data game_mode = 2
19:54:02.021 [Lua] Lobby data mechanism = adventure
19:54:02.021 [Lua] Lobby data level_key = inn_level
19:54:02.021 [Lua] Lobby data player_slot_1 = 0:0
19:54:02.021 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:02.021 [Lua] Lobby data unique_server_name = JayJay
19:54:02.021 [Lua] Lobby data quick_game = false
19:54:02.021 [Lua] Lobby data matchmaking = false
19:54:02.021 [Lua] Lobby data difficulty = normal
19:54:02.021 [Lua] Lobby data country_code = DE
19:54:02.021 [Lua] Lobby data host = 110000106697298
19:54:02.021 [Lua] Lobby data player_slot_5 = 0:0
19:54:02.021 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:02.021 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:02.021 [Lua] Lobby data player_slot_3 = 0:0
19:54:02.021 [Lua] Lobby data eac_authorized = true
19:54:02.021 [Lua] Set lobby end.
19:54:02.021 [Lua] Set lobby begin:
19:54:02.021 [Lua] Lobby data twitch_enabled = false
19:54:02.021 [Lua] Lobby data power_level = 835
19:54:02.021 [Lua] Lobby data num_players = 2
19:54:02.021 [Lua] Lobby data weave_name = false
19:54:02.022 [Lua] Lobby data game_mode = 2
19:54:02.022 [Lua] Lobby data is_private = true
19:54:02.022 [Lua] Lobby data mechanism = adventure
19:54:02.022 [Lua] Lobby data level_key = inn_level
19:54:02.022 [Lua] Lobby data player_slot_1 = 0:0
19:54:02.022 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:02.022 [Lua] Lobby data unique_server_name = JayJay
19:54:02.022 [Lua] Lobby data quick_game = false
19:54:02.022 [Lua] Lobby data matchmaking = false
19:54:02.022 [Lua] Lobby data difficulty = normal
19:54:02.022 [Lua] Lobby data country_code = DE
19:54:02.022 [Lua] Lobby data host = 110000106697298
19:54:02.022 [Lua] Lobby data player_slot_5 = 0:0
19:54:02.022 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:02.022 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:02.022 [Lua] Lobby data player_slot_3 = 0:0
19:54:02.022 [Lua] Lobby data eac_authorized = true
19:54:02.022 [Lua] Set lobby end.
19:54:02.024 [Lua] [ChatManager][1]System: Starting hosted game...
19:54:02.024 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:54:02.024 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:54:15.518 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:54:15.521 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:54:15.521 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion
19:54:15.521 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion )
19:54:15.521 [Lua] Set lobby begin:
19:54:15.521 [Lua] Lobby data twitch_enabled = false
19:54:15.521 [Lua] Lobby data power_level = 835
19:54:15.521 [Lua] Lobby data num_players = 2
19:54:15.521 [Lua] Lobby data weave_name = false
19:54:15.521 [Lua] Lobby data game_mode = 2
19:54:15.521 [Lua] Lobby data is_private = true
19:54:15.521 [Lua] Lobby data mechanism = adventure
19:54:15.521 [Lua] Lobby data level_key = inn_level
19:54:15.521 [Lua] Lobby data player_slot_1 = 0:0
19:54:15.521 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:15.521 [Lua] Lobby data unique_server_name = JayJay
19:54:15.521 [Lua] Lobby data quick_game = false
19:54:15.521 [Lua] Lobby data matchmaking = false
19:54:15.521 [Lua] Lobby data difficulty = normal
19:54:15.521 [Lua] Lobby data country_code = DE
19:54:15.521 [Lua] Lobby data host = 110000106697298
19:54:15.521 [Lua] Lobby data player_slot_5 = 0:0
19:54:15.521 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:15.521 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:15.521 [Lua] Lobby data player_slot_3 = 0:0
19:54:15.521 [Lua] Lobby data eac_authorized = true
19:54:15.521 [Lua] Set lobby end.
19:54:15.523 [Lua] Set lobby begin:
19:54:15.523 [Lua] Lobby data twitch_enabled = false
19:54:15.523 [Lua] Lobby data power_level = 835
19:54:15.523 [Lua] Lobby data num_players = 2
19:54:15.523 [Lua] Lobby data weave_name = false
19:54:15.523 [Lua] Lobby data game_mode = 2
19:54:15.523 [Lua] Lobby data is_private = true
19:54:15.523 [Lua] Lobby data mechanism = adventure
19:54:15.523 [Lua] Lobby data level_key = inn_level
19:54:15.523 [Lua] Lobby data player_slot_1 = 0:0
19:54:15.523 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:15.523 [Lua] Lobby data unique_server_name = JayJay
19:54:15.523 [Lua] Lobby data quick_game = false
19:54:15.523 [Lua] Lobby data matchmaking = false
19:54:15.523 [Lua] Lobby data difficulty = normal
19:54:15.523 [Lua] Lobby data country_code = DE
19:54:15.523 [Lua] Lobby data host = 110000106697298
19:54:15.523 [Lua] Lobby data player_slot_5 = 0:0
19:54:15.523 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:15.523 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:15.523 [Lua] Lobby data player_slot_3 = 0:0
19:54:15.523 [Lua] Lobby data eac_authorized = true
19:54:15.523 [Lua] Set lobby end.
19:54:15.524 [Lua] Complete level triggered.
19:54:15.525 [Save] Saving `save_data`
19:54:15.525 [Lua] gm_event_end_conditions_met false false
19:54:15.525 [Lua] PlayFabMirror:_commit_internal nil
19:54:15.525 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:54:15.527 [Lua] generate_backend_stats 110000106697298:1
19:54:15.534 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:54:15.535 [Lua] TRANSITION nil nil dlc_bastion
19:54:15.535 [Lua] Transition type "dlc_bastion", is server: true
19:54:15.535 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:54:15.535 [Lua] [GameNetworkManager] Leaving game...
19:54:15.535 [Lua] [GameNetworkManager] Shutting down game session host.
19:54:15.535 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:54:15.535 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:54:15.535 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1006.31
19:54:15.543 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:54:15.544 [Lua] commit result success 6
19:54:15.560 [GameSessionCommon] failed to skip message because type is unknown
19:54:15.560 warning: [Network] Got broken update game object message from llx
19:54:15.565 [Save] Save done
19:54:15.565 [Save] Saving `save_data`
19:54:15.572 [Save] Save done
19:54:15.572 [Save] Saving `save_data`
19:54:15.579 [Save] Save done
19:54:15.594 [GameSessionCommon] failed to skip message because type is unknown
19:54:15.594 warning: [Network] Got broken update game object message from llx
19:54:17.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:54:17.527 [Lua] Clearing all global lookup lists
19:54:17.527 [Lua] [IngamePlayerListUI] - Destroy
19:54:17.527 [Lua] [EquipmentUI] - Destroy
19:54:17.527 [Lua] [GamePadEquipmentUI] - Destroy
19:54:17.527 [Lua] [AbilityUI] - Destroy
19:54:17.527 [Lua] [GamePadAbilityUI] - Destroy
19:54:17.528 [Lua] [IngameUI] destroy
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
19:54:17.534 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
19:54:17.579 [Lua] [Managers] Destroying state managers...
19:54:17.584 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:54:17.658 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:54:17.658 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:54:17.658 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
19:54:17.658 [Lua] [Matchmaking] unregister rpcs
19:54:17.658 [Lua] ############### UNLOADING PACKAGES ###############
19:54:17.658 [Lua] [Gamestate] Enter state StateLoading
19:54:17.660 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:54:17.660 [Lua] [Matchmaking] register rpcs
19:54:17.660 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:54:17.660 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:54:17.660 [Lua] Set lobby begin:
19:54:17.660 [Lua] Lobby data twitch_enabled = false
19:54:17.660 [Lua] Lobby data power_level = 0
19:54:17.660 [Lua] Lobby data num_players = 2
19:54:17.660 [Lua] Lobby data weave_name = false
19:54:17.660 [Lua] Lobby data game_mode = 2
19:54:17.660 [Lua] Lobby data is_private = true
19:54:17.660 [Lua] Lobby data mechanism = adventure
19:54:17.660 [Lua] Lobby data level_key = inn_level
19:54:17.660 [Lua] Lobby data player_slot_1 = 0:0
19:54:17.660 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:17.660 [Lua] Lobby data unique_server_name = JayJay
19:54:17.660 [Lua] Lobby data quick_game = false
19:54:17.660 [Lua] Lobby data matchmaking = false
19:54:17.660 [Lua] Lobby data difficulty = normal
19:54:17.660 [Lua] Lobby data country_code = DE
19:54:17.660 [Lua] Lobby data host = 110000106697298
19:54:17.660 [Lua] Lobby data player_slot_5 = 0:0
19:54:17.660 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:17.660 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:17.660 [Lua] Lobby data player_slot_3 = 0:0
19:54:17.660 [Lua] Lobby data eac_authorized = true
19:54:17.660 [Lua] Set lobby end.
19:54:17.660 [Lua] registering RPCs
19:54:17.660 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:54:17.660 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:54:17.660 [Lua] Set lobby begin:
19:54:17.660 [Lua] Lobby data twitch_enabled = false
19:54:17.660 [Lua] Lobby data power_level = 0
19:54:17.660 [Lua] Lobby data num_players = 2
19:54:17.660 [Lua] Lobby data weave_name = false
19:54:17.660 [Lua] Lobby data game_mode = 2
19:54:17.660 [Lua] Lobby data is_private = true
19:54:17.660 [Lua] Lobby data mechanism = adventure
19:54:17.660 [Lua] Lobby data level_key = dlc_bastion
19:54:17.660 [Lua] Lobby data player_slot_1 = 0:0
19:54:17.660 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:17.660 [Lua] Lobby data unique_server_name = JayJay
19:54:17.661 [Lua] Lobby data quick_game = false
19:54:17.661 [Lua] Lobby data matchmaking = false
19:54:17.661 [Lua] Lobby data difficulty = normal
19:54:17.661 [Lua] Lobby data country_code = DE
19:54:17.661 [Lua] Lobby data host = 110000106697298
19:54:17.661 [Lua] Lobby data player_slot_5 = 0:0
19:54:17.661 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:17.661 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:17.661 [Lua] Lobby data player_slot_3 = 0:0
19:54:17.661 [Lua] Lobby data eac_authorized = true
19:54:17.661 [Lua] Set lobby end.
19:54:17.661 [Lua] MUSIC MANAGER unmute_all_world_sounds 8589 0
19:54:17.661 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:54:17.663 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized
19:54:17.663 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil]
19:54:17.663 [Lua] [LevelTransitionHandler] load_level dlc_bastion
19:54:17.784 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:54:17.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:54:17.785 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:54:17.785 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion"
19:54:17.785 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion"
19:54:17.785 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read,
19:54:17.785 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion
19:54:18.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25
19:54:18.319 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25
19:54:18.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion
19:54:18.333 [Lua] MUSIC MANAGER nik_bastion_briefing_01 8590 0
19:54:18.337 [Lua] MUSIC MANAGER Play_loading_screen_music 8591 0
19:54:18.372 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]'
19:54:22.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion
19:54:22.308 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion
19:54:22.325 [Lua] [LevelTransitionHandler] Level load completed!
19:54:22.325 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 10975872 - weave: nil
19:54:22.341 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:54:22.341 [Lua] checking dlc's against conflict directors
19:54:22.341 [Lua] number of factions to include 1
19:54:22.341 [Lua] number of factions added 2
19:54:22.341 [Lua] --- --- ---
19:54:22.341 [Lua] Starting... difficulty 'normal'
19:54:22.341 [Lua] These are the starting conflict directors:
19:54:22.341 [Lua] chaos
19:54:22.341 [Lua] default
19:54:22.341 [Lua] --- --- ---
19:54:22.341 [Lua]
19:54:22.341 [Lua] Looking for a new director:
19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
19:54:22.341 [Lua] ->trying director: skaven
19:54:22.341 [Lua] --> success!
19:54:22.341 [Lua] --> re-used the same breeds
19:54:22.341 [Lua]
19:54:22.341 [Lua] Looking for a new director:
19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
19:54:22.341 [Lua] ->trying director: skaven
19:54:22.341 [Lua] --> success!
19:54:22.341 [Lua] --> re-used the same breeds
19:54:22.341 [Lua]
19:54:22.341 [Lua] Looking for a new director:
19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
19:54:22.341 [Lua] ->trying director: skaven
19:54:22.341 [Lua] --> success!
19:54:22.341 [Lua] --> re-used the same breeds
19:54:22.341 [Lua]
19:54:22.341 [Lua] Looking for a new director:
19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
19:54:22.341 [Lua] ->trying director: default
19:54:22.341 [Lua] --> success!
19:54:22.341 [Lua] --> re-used the same breeds
19:54:22.341 [Lua]
19:54:22.341 [Lua] DONE! Found the following directors:
19:54:22.341 [Lua] skaven
19:54:22.341 [Lua] skaven
19:54:22.341 [Lua] skaven
19:54:22.341 [Lua] default
19:54:22.341 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
19:54:22.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:54:22.342 [Lua] ### Sending rpc_level_loaded
19:54:22.342 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174
19:54:22.342 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:54:22.362 [Lua] ### Sending rpc_level_loaded
19:54:22.362 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174
19:54:22.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:54:22.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:54:22.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:54:22.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:54:22.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:54:22.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:54:23.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:54:23.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:54:23.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:54:23.291 [Lua] ### Sending rpc_level_loaded
19:54:23.291 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 174
19:54:23.291 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
19:54:23.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:54:23.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:54:23.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:54:24.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:54:24.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:54:24.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:54:24.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:54:24.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:54:24.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:54:24.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:54:24.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:54:24.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:54:24.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:54:24.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:54:24.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:54:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:54:24.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:54:24.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:54:25.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:54:25.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:54:25.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:54:25.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:54:25.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:54:25.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:54:25.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:54:25.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:54:25.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:54:25.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:54:25.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:54:25.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:54:26.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:54:26.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:54:26.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:54:26.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:54:26.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:54:26.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:54:26.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:54:26.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:54:26.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:54:26.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:54:26.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:54:26.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:54:26.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:54:26.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:54:26.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:54:27.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:54:27.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:54:27.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
19:54:27.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
19:54:27.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
19:54:27.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:54:27.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:54:27.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:54:27.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:54:27.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:54:27.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:54:27.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:54:28.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:54:28.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:54:28.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:54:28.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:54:28.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:54:28.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:54:28.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:54:28.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:54:28.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:54:29.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:54:29.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:54:29.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:54:29.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:54:29.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:54:29.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:54:29.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:54:29.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:54:29.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:54:29.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:54:29.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:54:29.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:54:29.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:54:29.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:54:29.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:54:30.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:54:30.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:54:30.237 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: custom
19:54:30.237 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:54:30.237 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:54:31.239 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:54:31.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:54:31.239 [Lua] [Matchmaking] unregister rpcs
19:54:31.239 [Lua] Set lobby begin:
19:54:31.239 [Lua] Lobby data twitch_enabled = false
19:54:31.239 [Lua] Lobby data power_level = 0
19:54:31.239 [Lua] Lobby data num_players = 2
19:54:31.239 [Lua] Lobby data weave_name = false
19:54:31.239 [Lua] Lobby data game_mode = 2
19:54:31.239 [Lua] Lobby data is_private = true
19:54:31.239 [Lua] Lobby data mechanism = adventure
19:54:31.239 [Lua] Lobby data level_key = dlc_bastion
19:54:31.239 [Lua] Lobby data player_slot_1 = 0:0
19:54:31.239 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:31.239 [Lua] Lobby data unique_server_name = JayJay
19:54:31.239 [Lua] Lobby data quick_game = false
19:54:31.239 [Lua] Lobby data matchmaking = false
19:54:31.239 [Lua] Lobby data difficulty = normal
19:54:31.239 [Lua] Lobby data country_code = DE
19:54:31.239 [Lua] Lobby data host = 110000106697298
19:54:31.239 [Lua] Lobby data player_slot_5 = 0:0
19:54:31.239 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:31.239 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:31.239 [Lua] Lobby data player_slot_3 = 0:0
19:54:31.239 [Lua] Lobby data eac_authorized = true
19:54:31.239 [Lua] Set lobby end.
19:54:31.239 [Lua] [Managers] Destroying state managers...
19:54:31.240 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens
19:54:31.240 [Lua] MUSIC MANAGER Stop_loading_screen_music 8592 0
19:54:31.240 [Lua] [Gamestate] Enter StateIngame HOST
19:54:31.240 [Lua] <>level = dlc_bastion<>
19:54:31.240 [Lua] Set lobby begin:
19:54:31.240 [Lua] Lobby data twitch_enabled = false
19:54:31.241 [Lua] Lobby data power_level = 0
19:54:31.241 [Lua] Lobby data num_players = 2
19:54:31.241 [Lua] Lobby data weave_name = false
19:54:31.241 [Lua] Lobby data game_mode = 2
19:54:31.241 [Lua] Lobby data is_private = true
19:54:31.241 [Lua] Lobby data mechanism = adventure
19:54:31.241 [Lua] Lobby data level_key = dlc_bastion
19:54:31.241 [Lua] Lobby data player_slot_1 = 0:0
19:54:31.241 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:31.241 [Lua] Lobby data unique_server_name = JayJay
19:54:31.241 [Lua] Lobby data quick_game = false
19:54:31.241 [Lua] Lobby data matchmaking = false
19:54:31.241 [Lua] Lobby data difficulty = normal
19:54:31.241 [Lua] Lobby data country_code = DE
19:54:31.241 [Lua] Lobby data host = 110000106697298
19:54:31.241 [Lua] Lobby data player_slot_5 = 0:0
19:54:31.241 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:31.241 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:31.241 [Lua] Lobby data player_slot_3 = 0:0
19:54:31.241 [Lua] Lobby data eac_authorized = true
19:54:31.241 [Lua] Set lobby end.
19:54:31.241 [Umbra] Init version: 3.4.15 :: 16 threads
19:54:31.241 [Lua] [StateIngame] Server ingame
19:54:31.244 [Lua] Set lobby begin:
19:54:31.244 [Lua] Lobby data twitch_enabled = false
19:54:31.244 [Lua] Lobby data power_level = 0
19:54:31.244 [Lua] Lobby data num_players = 2
19:54:31.244 [Lua] Lobby data weave_name = false
19:54:31.244 [Lua] Lobby data game_mode = 2
19:54:31.244 [Lua] Lobby data is_private = true
19:54:31.244 [Lua] Lobby data mechanism = adventure
19:54:31.244 [Lua] Lobby data level_key = dlc_bastion
19:54:31.244 [Lua] Lobby data player_slot_1 = 0:0
19:54:31.244 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:31.244 [Lua] Lobby data unique_server_name = JayJay
19:54:31.244 [Lua] Lobby data quick_game = false
19:54:31.244 [Lua] Lobby data matchmaking = false
19:54:31.244 [Lua] Lobby data difficulty = normal
19:54:31.244 [Lua] Lobby data country_code = DE
19:54:31.244 [Lua] Lobby data host = 110000106697298
19:54:31.244 [Lua] Lobby data player_slot_5 = 0:0
19:54:31.244 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:31.244 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:31.244 [Lua] Lobby data player_slot_3 = 0:0
19:54:31.244 [Lua] Lobby data eac_authorized = true
19:54:31.244 [Lua] Set lobby end.
19:54:31.244 [Lua] [Matchmaking] register rpcs
19:54:31.244 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:54:31.245 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:54:31.245 [Lua] [GameNetworkManager] self.is_server = true
19:54:31.245 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:54:31.245 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:54:31.245 [Network] Setting artificial MTU limit to 65536
19:54:31.251 [Lua] Switching ConflictSettings: to: default
19:54:31.251 [Lua] pacing=default
19:54:31.251 [Lua] roaming=nil
19:54:31.251 [Lua] specials=default
19:54:31.251 [Lua] debug_color=maroon
19:54:31.251 [Lua] contained_breeds=nil
19:54:31.251 [Lua] pack_spawning=default
19:54:31.251 [Lua] disabled=false
19:54:31.251 [Lua] factions=nil
19:54:31.251 [Lua] boss=default
19:54:31.251 [Lua] horde=default
19:54:31.251 [Lua] name=default
19:54:31.251 [Lua] intensity=default
19:54:31.251 [Lua] ---
19:54:31.251 [Lua] [LevelAnalysis] set_random_seed( 10975872)
19:54:31.257 [Lua] [AIInterestPointSystem] Level Seed: 10975872
19:54:31.257 [Lua]
19:54:31.257 [Lua] [entity_system_bag] = table
19:54:31.257 [Lua] [entity_system_bag] = metatable
19:54:31.257 [Lua] [startup_data] = table
19:54:31.257 [Lua] [entity_manager] = table
19:54:31.257 [Lua] [entity_manager] = metatable
19:54:31.257 [Lua] [unit_spawner] = table
19:54:31.257 [Lua] [unit_spawner] = metatable
19:54:31.257 [Lua] [unit_storage] = table
19:54:31.257 [Lua] [unit_storage] = metatable
19:54:31.257 [Lua] [dice_keeper] = table
19:54:31.257 [Lua] [dice_keeper] = metatable
19:54:31.257 [Lua] [is_server] = true (boolean)
19:54:31.257 [Lua] [world] = [World]
19:54:31.257 [Lua] [system_api] = table
19:54:31.257 [Lua] [entity_system] = table
19:54:31.257 [Lua] [entity_system] = metatable
19:54:31.257 [Lua] [network_lobby] = table
19:54:31.257 [Lua] [network_lobby] = metatable
19:54:31.257 [Lua] [profile_synchronizer] = table
19:54:31.257 [Lua] [profile_synchronizer] = metatable
19:54:31.257 [Lua] [level_transition_handler] = table
19:54:31.257 [Lua] [level_transition_handler] = metatable
19:54:31.257 [Lua] [num_local_human_players] = 1 (number)
19:54:31.257 [Lua] [statistics_db] = table
19:54:31.257 [Lua] [statistics_db] = metatable
19:54:31.257 [Lua] [network_server] = table
19:54:31.257 [Lua] [network_server] = metatable
19:54:31.257 [Lua] [input_manager] = table
19:54:31.257 [Lua] [input_manager] = metatable
19:54:31.257 [Lua] [network_clock] = table
19:54:31.257 [Lua] [network_clock] = metatable
19:54:31.257 [Lua] [network_transmit] = table
19:54:31.257 [Lua] [network_transmit] = metatable
19:54:31.257 [Lua] [free_flight_manager] = table
19:54:31.257 [Lua] [free_flight_manager] = metatable
19:54:31.257 [Lua] [network_manager] = table
19:54:31.257 [Lua] [network_manager] = metatable
19:54:31.257 [Lua] [network_event_delegate] = table
19:54:31.257 [Lua] [network_event_delegate] = metatable
19:54:31.257 [Lua]
19:54:31.257 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:54:31.257 [Lua] ignoring extension VersusInteractObjectiveExtension
19:54:31.257 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:54:31.257 [Lua] ignoring extension VersusSocketObjectiveExtension
19:54:31.257 [Lua] ignoring extension VersusTargetObjectiveExtension
19:54:31.257 [Lua] ignoring extension VersusMissionObjectiveExtension
19:54:31.258 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:54:31.274 [Lua] [AchievementManager] Achievements using the steam platform
19:54:31.274 [Lua] [StateIngame] Level seed: 10975872
19:54:31.274 [World] Spawning level.
19:54:31.924 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead.
19:54:31.999 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
19:54:31.999 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
19:54:31.999 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:54:32.047 [Flow] interaction disable
19:54:32.049 [Lua] [LevelAnalysis] set_random_seed( 10975872)
19:54:32.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17
19:54:32.070 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:54:32.070 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:54:32.071 [Lua] [IngameUI] init
19:54:32.080 [SteamVoipClient] select_out(110000103ffc13d, off)
19:54:32.080 [SteamVoipClient] select_out(110000106697298, off)
19:54:32.082 [Lua] cb_razer_chroma_setup
19:54:32.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:54:32.109 [Lua] Set lobby begin:
19:54:32.109 [Lua] Lobby data twitch_enabled = false
19:54:32.109 [Lua] Lobby data power_level = 835
19:54:32.109 [Lua] Lobby data num_players = 2
19:54:32.109 [Lua] Lobby data weave_name = false
19:54:32.109 [Lua] Lobby data game_mode = 2
19:54:32.109 [Lua] Lobby data is_private = true
19:54:32.109 [Lua] Lobby data mechanism = adventure
19:54:32.109 [Lua] Lobby data level_key = dlc_bastion
19:54:32.109 [Lua] Lobby data player_slot_1 = 0:0
19:54:32.109 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:32.109 [Lua] Lobby data unique_server_name = JayJay
19:54:32.109 [Lua] Lobby data quick_game = false
19:54:32.109 [Lua] Lobby data matchmaking = false
19:54:32.109 [Lua] Lobby data difficulty = normal
19:54:32.110 [Lua] Lobby data country_code = DE
19:54:32.110 [Lua] Lobby data host = 110000106697298
19:54:32.110 [Lua] Lobby data player_slot_5 = 0:0
19:54:32.110 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:32.110 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:32.110 [Lua] Lobby data player_slot_3 = 0:0
19:54:32.110 [Lua] Lobby data eac_authorized = true
19:54:32.110 [Lua] Set lobby end.
19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:54:32.111 [Lua] CurrentConflictSettings default
19:54:32.111 [Lua] [ConflictDirector] conflict_director is ai_ready
19:54:32.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:54:32.113 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:54:32.120 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:54:32.120 [Lua] Forming navigation groups in one frame
19:54:32.120 [Lua] Forming navigation groups
19:54:32.130 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258
19:54:32.289 [Lua] NavigationGroupManager -> calulation time B: 0.1590000000001055
19:54:32.289 [Lua] number of nav groups: 226
19:54:32.291 [Lua] number of refined nav groups : 158
19:54:32.294 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
19:54:32.294 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.780804480239754 Normalized coefficient: 1.4609299360607388
19:54:32.296 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.705228400230402 Normalized coefficient: 1.3455525566412674
19:54:32.298 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5987958610057813 Normalized coefficient: 1.6408308112877892
19:54:32.301 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 10.963133657723667 Normalized coefficient: 1.2724464040600327
19:54:32.305 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:54:32.305 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
19:54:32.305 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:54:32.305 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
19:54:32.305 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
19:54:32.313 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion
19:54:32.313 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters.
19:54:32.313 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:54:32.313 [Lua] [LevelAnalysis]
19:54:32.313 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:54:32.313 [Lua] [LevelAnalysis]
19:54:32.313 [Lua] [LevelAnalysis] Terror events added:
19:54:32.313 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
19:54:32.313 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
19:54:32.313 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
19:54:32.313 [Lua] ----> using boss gizmo!
19:54:32.313 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 9, forbidden-dist: -195.7 start-travel-dist: 477.7, end-travel-dist: 508.9 spawn_distance 272.0
19:54:32.313 [Lua] Adding main path event: Vector3Box(38.5, -0.125, -22.242) boss_event_chaos_spawn 45 table: 000000000BBB8F10
19:54:32.313 [Lua] NORMAL PATROL MAIN PATH 883.3013916015625
19:54:32.313 [Lua] [waypoints] = table
19:54:32.313 [Lua] [astar_points] = table
19:54:32.313 [Lua] [travel_dist] = 853.05933317542076 (number)
19:54:32.313 [Lua] [one_directional] = true (boolean)
19:54:32.313 [Lua] [id] = boss3_01 (string)
19:54:32.313 [Lua] ----> using boss spline path!
19:54:32.313 [Lua] Adding main path event: Vector3Box(71.25, 11.75, 11.653) boss_event_skaven_spline_patrol 45 table: 000000000BBC18C0
19:54:32.313 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 1
19:54:32.313 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162
19:54:32.313 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1402.9359602928162 forbidden_dist: -1302.9359602928162
19:54:32.313 [Lua] [LevelAnalysis] wanted_distance: 1258.9711378149539
19:54:32.313 [Lua] [LevelAnalysis] Terror events added:
19:54:32.313 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:54:32.313 [Lua] Adding main path event: Vector3Box(95, -30, -2.44104) rare_event_loot_rat 45 table: 000000000BBD6290
19:54:32.313 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
19:54:32.318 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:54:32.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:54:32.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:54:32.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:54:32.320 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50
19:54:32.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:54:32.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17
19:54:32.378 [Lua] player (110000106697298,2) was put into party 1
19:54:32.386 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51
19:54:32.386 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1)
19:54:32.386 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1)
19:54:32.386 [Lua] Set lobby begin:
19:54:32.386 [Lua] Lobby data twitch_enabled = false
19:54:32.386 [Lua] Lobby data power_level = 835
19:54:32.386 [Lua] Lobby data num_players = 2
19:54:32.386 [Lua] Lobby data weave_name = false
19:54:32.386 [Lua] Lobby data game_mode = 2
19:54:32.386 [Lua] Lobby data is_private = true
19:54:32.386 [Lua] Lobby data mechanism = adventure
19:54:32.386 [Lua] Lobby data level_key = dlc_bastion
19:54:32.386 [Lua] Lobby data player_slot_1 = 0:0
19:54:32.386 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:32.386 [Lua] Lobby data unique_server_name = JayJay
19:54:32.386 [Lua] Lobby data quick_game = false
19:54:32.386 [Lua] Lobby data matchmaking = false
19:54:32.386 [Lua] Lobby data difficulty = normal
19:54:32.386 [Lua] Lobby data country_code = DE
19:54:32.386 [Lua] Lobby data host = 110000106697298
19:54:32.386 [Lua] Lobby data player_slot_5 = 0:0
19:54:32.386 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:32.386 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:32.386 [Lua] Lobby data player_slot_3 = 0:0
19:54:32.386 [Lua] Lobby data eac_authorized = true
19:54:32.386 [Lua] Set lobby end.
19:54:32.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
19:54:32.386 [Lua]
19:54:32.386 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
19:54:32.386 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
19:54:32.386 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:54:32.386 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:54:32.386 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
19:54:32.386 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:32.386 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:54:32.386 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:54:32.386 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
19:54:32.386 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
19:54:32.386 [Lua]
19:54:32.386 [Lua]
19:54:32.386 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
19:54:32.386 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
19:54:32.386 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:54:32.387 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
19:54:32.387 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:54:32.387 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:54:32.387 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
19:54:32.387 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
19:54:32.387 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
19:54:32.387 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
19:54:32.387 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:54:32.387 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
19:54:32.387 [Lua]
19:54:32.387 [Lua] player (110000106697298,3) was put into party 1
19:54:32.394 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
19:54:32.394 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
19:54:32.394 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
19:54:32.394 [Lua] Set lobby begin:
19:54:32.394 [Lua] Lobby data twitch_enabled = false
19:54:32.394 [Lua] Lobby data power_level = 835
19:54:32.394 [Lua] Lobby data num_players = 2
19:54:32.394 [Lua] Lobby data weave_name = false
19:54:32.394 [Lua] Lobby data game_mode = 2
19:54:32.394 [Lua] Lobby data is_private = true
19:54:32.394 [Lua] Lobby data mechanism = adventure
19:54:32.394 [Lua] Lobby data level_key = dlc_bastion
19:54:32.394 [Lua] Lobby data player_slot_1 = 0:0
19:54:32.394 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:32.394 [Lua] Lobby data unique_server_name = JayJay
19:54:32.394 [Lua] Lobby data quick_game = false
19:54:32.394 [Lua] Lobby data matchmaking = false
19:54:32.394 [Lua] Lobby data difficulty = normal
19:54:32.395 [Lua] Lobby data country_code = DE
19:54:32.395 [Lua] Lobby data host = 110000106697298
19:54:32.395 [Lua] Lobby data player_slot_5 = 0:0
19:54:32.395 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:32.395 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:32.395 [Lua] Lobby data player_slot_3 = 0:0
19:54:32.395 [Lua] Lobby data eac_authorized = true
19:54:32.395 [Lua] Set lobby end.
19:54:32.395 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
19:54:32.395 [Lua]
19:54:32.395 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
19:54:32.395 [Lua] [wwise/crossbow] = false (boolean)
19:54:32.395 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:32.395 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:54:32.395 [Lua]
19:54:32.395 [Lua]
19:54:32.395 [Lua] [wwise/crossbow] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
19:54:32.395 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:54:32.395 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
19:54:32.395 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:54:32.395 [Lua]
19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298
19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298
19:54:33.404 [Lua] [GameNetworkManager] destroying game object with go_id=52
19:54:33.406 [Lua] player (110000106697298,3) was put into party 1
19:54:33.415 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
19:54:33.415 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
19:54:33.415 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
19:54:33.415 [Lua] Set lobby begin:
19:54:33.415 [Lua] Lobby data twitch_enabled = false
19:54:33.415 [Lua] Lobby data power_level = 835
19:54:33.415 [Lua] Lobby data num_players = 2
19:54:33.415 [Lua] Lobby data weave_name = false
19:54:33.415 [Lua] Lobby data game_mode = 2
19:54:33.415 [Lua] Lobby data is_private = true
19:54:33.415 [Lua] Lobby data mechanism = adventure
19:54:33.415 [Lua] Lobby data level_key = dlc_bastion
19:54:33.415 [Lua] Lobby data player_slot_1 = 0:0
19:54:33.415 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:33.415 [Lua] Lobby data unique_server_name = JayJay
19:54:33.415 [Lua] Lobby data quick_game = false
19:54:33.415 [Lua] Lobby data matchmaking = false
19:54:33.415 [Lua] Lobby data difficulty = normal
19:54:33.415 [Lua] Lobby data country_code = DE
19:54:33.415 [Lua] Lobby data host = 110000106697298
19:54:33.415 [Lua] Lobby data player_slot_5 = 0:0
19:54:33.415 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:33.415 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:33.415 [Lua] Lobby data player_slot_3 = 0:0
19:54:33.415 [Lua] Lobby data eac_authorized = true
19:54:33.415 [Lua] Set lobby end.
19:54:33.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
19:54:33.416 [Lua]
19:54:33.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
19:54:33.416 [Lua] [wwise/crossbow] = false (boolean)
19:54:33.416 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:33.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:54:33.416 [Lua]
19:54:33.416 [Lua]
19:54:33.416 [Lua] [wwise/crossbow] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:54:33.416 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
19:54:33.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
19:54:33.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:54:33.416 [Lua]
19:54:33.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17
19:54:33.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:54:33.419 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:54:33.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:54:33.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:7 my_peer_id:110000106697298
19:54:33.446 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:54:33.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
19:54:33.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
19:54:33.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
19:54:33.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
19:54:33.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
19:54:33.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:54:33.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:54:33.844 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:54:33.844 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:54:33.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:54:33.909 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:54:33.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:54:33.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:54:33.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:54:33.995 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:54:34.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:54:34.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:54:34.104 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:54:34.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:54:34.150 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:54:34.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
19:54:34.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
19:54:34.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
19:54:34.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:54:34.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:54:34.687 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:54:34.688 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:54:34.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:54:34.804 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:54:34.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
19:54:34.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
19:54:34.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
19:54:34.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
19:54:34.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
19:54:34.923 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
19:54:34.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
19:54:35.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
19:54:35.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
19:54:35.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
19:54:35.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
19:54:35.159 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
19:54:35.160 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
19:54:35.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:54:35.211 [Lua] [PackageManager] Force_load: wwise/crossbow
19:54:35.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
19:54:35.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
19:54:35.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
19:54:35.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:54:35.682 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:54:35.682 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:54:35.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
19:54:35.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
19:54:35.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
19:54:35.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
19:54:35.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
19:54:35.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
19:54:35.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:54:35.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:54:35.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:54:35.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
19:54:36.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
19:54:36.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
19:54:36.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:54:36.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:54:36.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:54:36.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:54:36.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:54:36.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:54:36.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
19:54:36.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
19:54:36.284 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
19:54:36.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
19:54:36.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
19:54:36.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
19:54:36.385 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
19:54:36.893 [Lua] Set lobby begin:
19:54:36.893 [Lua] Lobby data twitch_enabled = false
19:54:36.893 [Lua] Lobby data power_level = 835
19:54:36.893 [Lua] Lobby data num_players = 2
19:54:36.893 [Lua] Lobby data weave_name = false
19:54:36.893 [Lua] Lobby data game_mode = 2
19:54:36.893 [Lua] Lobby data is_private = true
19:54:36.893 [Lua] Lobby data mechanism = adventure
19:54:36.893 [Lua] Lobby data level_key = dlc_bastion
19:54:36.893 [Lua] Lobby data player_slot_1 = 0:0
19:54:36.893 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:36.893 [Lua] Lobby data unique_server_name = JayJay
19:54:36.893 [Lua] Lobby data quick_game = false
19:54:36.893 [Lua] Lobby data matchmaking = false
19:54:36.893 [Lua] Lobby data difficulty = normal
19:54:36.893 [Lua] Lobby data country_code = DE
19:54:36.893 [Lua] Lobby data host = 110000106697298
19:54:36.893 [Lua] Lobby data player_slot_5 = 0:0
19:54:36.893 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:36.893 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:36.893 [Lua] Lobby data player_slot_3 = 0:0
19:54:36.893 [Lua] Lobby data eac_authorized = true
19:54:36.893 [Lua] Set lobby end.
19:54:36.893 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing
19:54:36.893 [Lua] Breedfreezer (server) starting a hot join sync
19:54:36.893 [Lua] packing 0 units of breed chaos_marauder
19:54:36.893 [Lua] packing 0 units of breed skaven_clan_rat
19:54:36.893 [Lua] packing 0 units of breed skaven_storm_vermin
19:54:36.893 [Lua] packing 0 units of breed skaven_slave
19:54:36.893 [Lua] packing 0 units of breed chaos_fanatic
19:54:36.893 [Lua] packing 0 units of breed chaos_raider
19:54:36.893 [Lua] packing 0 units of breed chaos_warrior
19:54:36.893 [Lua] packing 0 units of breed chaos_berzerker
19:54:36.893 [Lua] packing 0 units of breed skaven_plague_monk
19:54:36.893 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:54:36.893 [Lua]
19:54:36.893 [Lua] [1] = 1 (number)
19:54:36.893 [Lua] [2] = 0 (number)
19:54:36.893 [Lua] [3] = 1 (number)
19:54:36.893 [Lua] [4] = 0 (number)
19:54:36.893 [Lua] [5] = 1 (number)
19:54:36.893 [Lua] [6] = 0 (number)
19:54:36.893 [Lua] [7] = 1 (number)
19:54:36.893 [Lua] [8] = 0 (number)
19:54:36.893 [Lua] [9] = 1 (number)
19:54:36.893 [Lua] [10] = 0 (number)
19:54:36.894 [Lua] [11] = 1 (number)
19:54:36.894 [Lua] [12] = 0 (number)
19:54:36.894 [Lua] [13] = 1 (number)
19:54:36.894 [Lua] [14] = 0 (number)
19:54:36.894 [Lua] [15] = 1 (number)
19:54:36.894 [Lua] [16] = 0 (number)
19:54:36.894 [Lua] [17] = 1 (number)
19:54:36.894 [Lua] [18] = 0 (number)
19:54:36.894 [Lua]
19:54:36.894 [Lua]
19:54:36.894 [Lua]
19:54:36.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
19:54:36.894 [Lua] RemotePlayer:create_game_object( ) 54
19:54:36.903 [Lua] [GameNetworkManager] destroying game object with go_id=53
19:54:36.904 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
19:54:36.904 [Lua] player (110000106697298,3) was put into party 1
19:54:36.913 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
19:54:36.913 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
19:54:36.913 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
19:54:36.913 [Lua] Set lobby begin:
19:54:36.913 [Lua] Lobby data twitch_enabled = false
19:54:36.913 [Lua] Lobby data power_level = 835
19:54:36.913 [Lua] Lobby data num_players = 2
19:54:36.913 [Lua] Lobby data weave_name = false
19:54:36.913 [Lua] Lobby data game_mode = 2
19:54:36.913 [Lua] Lobby data is_private = true
19:54:36.913 [Lua] Lobby data mechanism = adventure
19:54:36.913 [Lua] Lobby data level_key = dlc_bastion
19:54:36.913 [Lua] Lobby data player_slot_1 = 0:0
19:54:36.913 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:36.913 [Lua] Lobby data unique_server_name = JayJay
19:54:36.913 [Lua] Lobby data quick_game = false
19:54:36.913 [Lua] Lobby data matchmaking = false
19:54:36.913 [Lua] Lobby data difficulty = normal
19:54:36.913 [Lua] Lobby data country_code = DE
19:54:36.913 [Lua] Lobby data host = 110000106697298
19:54:36.913 [Lua] Lobby data player_slot_5 = 0:0
19:54:36.913 [Lua] Lobby data player_slot_2 = 110000106697298:1
19:54:36.913 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
19:54:36.913 [Lua] Lobby data player_slot_3 = 0:0
19:54:36.913 [Lua] Lobby data eac_authorized = true
19:54:36.914 [Lua] Set lobby end.
19:54:36.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
19:54:36.914 [Lua]
19:54:36.914 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
19:54:36.914 [Lua] [wwise/crossbow] = false (boolean)
19:54:36.914 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:36.914 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:54:36.914 [Lua]
19:54:36.914 [Lua]
19:54:36.914 [Lua] [wwise/crossbow] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:54:36.914 [Lua] [wwise/one_handed_hammers] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
19:54:36.914 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
19:54:36.914 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:54:36.914 [Lua]
19:54:36.916 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:54:36.916 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:8 my_peer_id:110000106697298
19:54:36.921 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:54:36.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:54:37.051 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
19:54:37.051 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:54:37.051 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
19:54:37.054 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:37.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
19:54:37.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:37.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
19:54:37.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:37.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:37.061 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
19:54:37.140 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
19:54:37.141 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
19:54:37.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:54:37.393 [Lua] StateInGameRunning:_game_actually_starts()
19:54:37.393 [Lua] #################################################################################################################
19:54:37.393 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:54:37.393 [Lua] #################################################################################################################
19:54:37.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
19:54:37.393 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:54:37.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
19:54:37.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:54:37.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:54:37.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
19:54:37.658 [Lua] Commit load time data
19:54:57.336 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:57.888 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:54:58.007 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:58.597 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:58.867 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:54:59.102 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:55:03.190 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:03.207 [Lua] Spline already found!
19:55:03.327 [Lua] Init group template: spline_patrol
19:55:04.752 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:04.770 [Lua] Spline already found!
19:55:04.823 [Lua] Init group template: spline_patrol
19:55:04.872 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:04.888 [Lua] Spline already found!
19:55:04.941 [Lua] Init group template: spline_patrol
19:55:10.987 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:11.004 [Lua] Spline already found!
19:55:11.041 [Lua] Init group template: spline_patrol
19:55:11.899 [Lua] Players are leaving the safe zone
19:55:12.975 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:12.992 [Lua] Spline already found!
19:55:13.028 [Lua] Init group template: spline_patrol
19:55:13.042 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:13.059 [Lua] Spline already found!
19:55:13.096 [Lua] Init group template: spline_patrol
19:55:13.858 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:14.364 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:55:14.667 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:15.091 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:55:15.362 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:15.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2745, position: 0
19:55:15.818 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:55:17.230 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:17.247 [Lua] Spline already found!
19:55:17.283 [Lua] Init group template: spline_patrol
19:55:17.743 [Lua] Switching ConflictSettings: to: skaven
19:55:17.743 [Lua] pacing=default
19:55:17.743 [Lua] roaming=nil
19:55:17.743 [Lua] specials=skaven
19:55:17.743 [Lua] debug_color=orange
19:55:17.743 [Lua] contained_breeds=nil
19:55:17.743 [Lua] pack_spawning=skaven
19:55:17.743 [Lua] disabled=false
19:55:17.743 [Lua] factions=nil
19:55:17.743 [Lua] boss=skaven
19:55:17.743 [Lua] horde=default
19:55:17.743 [Lua] name=skaven
19:55:17.743 [Lua] intensity=default
19:55:17.743 [Lua] ---
19:55:24.833 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:24.850 [Lua] Spline already found!
19:55:24.891 [Lua] Switching ConflictSettings: to: chaos
19:55:24.891 [Lua] pacing=chaos
19:55:24.891 [Lua] roaming=nil
19:55:24.891 [Lua] specials=chaos
19:55:24.891 [Lua] debug_color=purple
19:55:24.891 [Lua] contained_breeds=nil
19:55:24.891 [Lua] pack_spawning=chaos
19:55:24.891 [Lua] disabled=false
19:55:24.891 [Lua] factions=nil
19:55:24.891 [Lua] boss=chaos
19:55:24.891 [Lua] horde=chaos
19:55:24.891 [Lua] name=chaos
19:55:24.891 [Lua] intensity=default
19:55:24.891 [Lua] ---
19:55:24.906 [Lua] Init group template: spline_patrol
19:55:28.866 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:28.883 [Lua] Spline already found!
19:55:28.919 [Lua] Init group template: spline_patrol
19:55:30.398 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:30.415 [Lua] Spline already found!
19:55:30.469 [Lua] Init group template: spline_patrol
19:55:31.100 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:55:31.100 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:55:32.469 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:32.486 [Lua] Spline already found!
19:55:32.524 [Lua] Init group template: spline_patrol
19:55:39.676 [Lua] Switching ConflictSettings: to: skaven
19:55:39.676 [Lua] pacing=default
19:55:39.676 [Lua] roaming=nil
19:55:39.676 [Lua] specials=skaven
19:55:39.676 [Lua] debug_color=orange
19:55:39.676 [Lua] contained_breeds=nil
19:55:39.676 [Lua] pack_spawning=skaven
19:55:39.676 [Lua] disabled=false
19:55:39.676 [Lua] factions=nil
19:55:39.676 [Lua] boss=skaven
19:55:39.676 [Lua] horde=default
19:55:39.676 [Lua] name=skaven
19:55:39.676 [Lua] intensity=default
19:55:39.676 [Lua] ---
19:55:56.879 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
19:56:15.016 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 19 35
19:56:16.813 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:56:16.830 [Lua] Spline already found!
19:56:16.883 [Lua] Init group template: spline_patrol
19:56:21.985 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:56:22.002 [Lua] Spline already found!
19:56:22.055 [Lua] Init group template: spline_patrol
19:56:23.066 [Lua] Time for new HOOORDE! multi_first_wave
19:56:23.066 [Lua] horde requested: ambush
19:56:23.066 [Lua] setting up ambush-horde
19:56:23.066 [Lua] Composing horde 'medium' .. using variant 'plain'
19:56:23.067 [Lua] -> spawning: 38
19:56:23.067 [Lua] horde crated with id 14 of type ambush
19:56:23.067 [Lua] ambush horde has started
19:56:23.071 [Lua] MUSIC: explore -> pre_ambush
19:56:25.475 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:25.847 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
19:56:26.522 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:56:26.522 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
19:56:26.522 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:26.522 [Lua] ->moving spawner
19:56:28.063 [Lua] Init group template: horde
19:56:28.066 [Lua] MUSIC: pre_ambush -> horde
19:56:29.491 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 69
19:56:38.550 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:56:38.550 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:56:38.550 [Lua] horde requested: ambush
19:56:38.550 [Lua] setting up ambush-horde
19:56:38.550 [Lua] Composing horde 'medium' .. using variant 'plain'
19:56:38.550 [Lua] -> spawning: 39
19:56:38.550 [Lua] horde crated with id 15 of type ambush
19:56:38.551 [Lua] ambush horde has started
19:56:42.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points
19:56:42.017 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:42.017 [Lua] ->moving spawner
19:56:44.070 [Lua] Init group template: horde
19:57:05.869 [Lua] HORDE: last wave, reset to standard horde delay
19:57:05.869 [Lua] Time for new HOOORDE! multi_last_wave
19:57:05.869 [Lua] horde requested: ambush
19:57:05.869 [Lua] setting up ambush-horde
19:57:05.869 [Lua] Composing horde 'medium' .. using variant 'plain'
19:57:05.869 [Lua] -> spawning: 35
19:57:05.869 [Lua] horde crated with id 16 of type ambush
19:57:05.869 [Lua] ambush horde has started
19:57:10.369 [Lua] Init group template: horde
19:57:20.407 [Lua] Switching ConflictSettings: to: chaos
19:57:20.408 [Lua] pacing=chaos
19:57:20.408 [Lua] roaming=nil
19:57:20.408 [Lua] specials=chaos
19:57:20.408 [Lua] debug_color=purple
19:57:20.408 [Lua] contained_breeds=nil
19:57:20.408 [Lua] pack_spawning=chaos
19:57:20.408 [Lua] disabled=false
19:57:20.408 [Lua] factions=nil
19:57:20.408 [Lua] boss=chaos
19:57:20.408 [Lua] horde=chaos
19:57:20.408 [Lua] name=chaos
19:57:20.408 [Lua] intensity=default
19:57:20.408 [Lua] ---
19:57:25.950 [Lua] Horde killed: ?
19:57:27.129 [Lua] Horde killed: ?
19:57:27.429 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:57:27.446 [Lua] Spline already found!
19:57:27.518 [Lua] Init group template: spline_patrol
19:57:29.377 [Flow] UNITBURN_DEATH
19:57:29.377 [Flow] UNITBURN_DEATH
19:57:29.596 [Flow] UNITBURN_DEATH
19:57:29.596 [Flow] UNITBURN_DEATH
19:57:29.644 [Lua] main path terror event triggered: boss_event_chaos_spawn
19:57:29.644 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
19:57:29.678 [Flow] Boss DoorStormfiend
19:57:29.679 [Lua] Boss gave [Unit '#ID[a9f361ac1182c6e9]'] initial aggro
19:57:29.682 [Lua] Init group template: boss_door_closers
19:57:31.033 [Flow] UNITBURN_DEATH
19:57:31.600 [Flow] UNITBURN_DEATH
19:57:31.616 [Flow] UNITBURN_DEATH
19:57:34.785 [Flow] UNITBURN_DEATH
19:57:34.853 [Flow] UNITBURN_DEATH
19:57:34.870 [Flow] UNITBURN_DEATH
19:57:35.140 [Flow] UNITBURN_DEATH
19:57:35.912 [Flow] UNITBURN_DEATH
19:57:35.912 [Flow] UNITBURN_DEATH
19:57:35.945 [Flow] UNITBURN_DEATH
19:57:35.946 [Flow] UNITBURN_DEATH
19:57:36.566 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:57:36.566 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:57:36.566 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:57:36.566 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:57:36.770 [Flow] UNITBURN_DEATH
19:57:40.798 [Flow] UNITBURN_DEATH
19:57:41.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown`
19:57:45.007 [Lua] MUSIC: horde -> explore
19:57:45.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 2447835
19:57:45.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:57:50.785 [Lua] Horde killed: ?
19:57:52.911 [Flow] UNITBURN_DEATH
19:57:59.125 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (1)
19:58:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 2447835
19:58:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:07.021 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:58:07.038 [Lua] Spline already found!
19:58:07.088 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:58:07.105 [Lua] Spline already found!
19:58:07.109 [Lua] Init group template: spline_patrol
19:58:07.234 [Lua] Init group template: spline_patrol
19:58:09.143 [Flow] UNITBURN_DEATH
19:58:16.055 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
19:58:22.457 [Lua] Switching ConflictSettings: to: skaven
19:58:22.457 [Lua] pacing=default
19:58:22.457 [Lua] roaming=nil
19:58:22.457 [Lua] specials=skaven
19:58:22.457 [Lua] debug_color=orange
19:58:22.457 [Lua] contained_breeds=nil
19:58:22.457 [Lua] pack_spawning=skaven
19:58:22.457 [Lua] disabled=false
19:58:22.457 [Lua] factions=nil
19:58:22.457 [Lua] boss=skaven
19:58:22.457 [Lua] horde=default
19:58:22.457 [Lua] name=skaven
19:58:22.457 [Lua] intensity=default
19:58:22.457 [Lua] ---
19:58:31.411 [Lua] TerrorEventMixer.start_event: bastion_gate_event
19:58:32.596 [Lua] MUSIC: explore -> pre_horde
19:58:32.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
19:58:36.602 [Lua] MUSIC: pre_horde -> horde
19:58:56.761 [Lua] event horde ends!
19:59:04.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown`
19:59:04.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown`
19:59:17.144 [Lua] event horde ends!
19:59:17.160 [Lua] event horde ends!
19:59:35.233 [Lua] event horde ends!
19:59:35.261 [Lua] MUSIC: horde -> explore
19:59:36.869 [Flow] -------------- STOPPED FROM OPENING
19:59:36.869 [Flow] -------------- REAL STOPPED
19:59:36.869 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
19:59:36.869 [Flow] opening_stopped
19:59:38.167 [Lua] MUSIC: explore -> pre_horde
19:59:38.184 [Lua] MUSIC: pre_horde -> horde
19:59:39.277 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:59:39.294 [Lua] Spline already found!
19:59:39.327 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:59:39.344 [Lua] Spline already found!
19:59:39.380 [Lua] Init group template: spline_patrol
19:59:39.447 [Lua] Init group template: spline_patrol
19:59:42.767 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:59:42.784 [Lua] Spline already found!
19:59:42.906 [Lua] Init group template: spline_patrol
19:59:45.521 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
19:59:57.564 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
20:00:02.298 [Lua] event horde ends!
20:00:02.314 [Lua] event horde ends!
20:00:02.337 [Lua] MUSIC: horde -> explore
20:00:12.708 [Lua] TerrorEventMixer.stop_event: bastion_gate_event
20:00:15.571 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:00:15.588 [Lua] Spline already found!
20:00:15.625 [Lua] Init group template: spline_patrol
20:00:16.283 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 28 44
20:00:25.129 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 19 50
20:00:27.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb8eb, position: 0
20:00:42.747 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
20:00:43.690 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:00:43.707 [Lua] Spline already found!
20:00:43.745 [Lua] Init group template: spline_patrol
20:00:44.802 [Lua] ready to jump failed
20:00:51.565 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:01:09.558 [Lua] simple los failed
20:01:13.543 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 33
20:01:14.285 [Lua] simple los failed
20:01:30.319 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
20:01:30.319 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
20:01:30.339 [Lua] > starting new spline, using new navbot: standard , id: boss3_01
20:01:30.372 [Lua] > continuing spline boss3_01 index: 2 reties: 0
20:01:30.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.389 [Lua] > continuing spline boss3_01 index: 3 reties: 0
20:01:30.423 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.423 [Lua] > continuing spline boss3_01 index: 4 reties: 0
20:01:30.473 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.473 [Lua] > continuing spline boss3_01 index: 5 reties: 0
20:01:30.489 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.489 [Lua] > continuing spline boss3_01 index: 6 reties: 0
20:01:30.506 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.506 [Lua] > continuing spline boss3_01 index: 7 reties: 0
20:01:30.523 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.523 [Lua] > continuing spline boss3_01 index: 8 reties: 0
20:01:30.573 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
20:01:30.573 [Lua] > spline completed boss3_01 reties: 0
20:01:30.776 [Lua] Init group template: spline_patrol
20:01:40.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcd45, position: 0
20:01:51.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
20:01:54.549 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:56.879 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:02:00.349 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd544, position: 0
20:02:06.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd813, position: 0
20:02:08.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd8af, position: 0
20:02:08.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd8f4, position: 0
20:02:09.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown`
20:02:12.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown`
20:02:21.115 [Lua] main_path_player_far_away_check started
20:02:21.487 [Lua] going to make a rush intervention, since loneliness_value= 30.447700812068074 and dist= 991.8133544921875
20:02:21.488 [Lua] rush intervention - spawning skaven_pack_master
20:02:22.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xdf41, position: 0
20:02:27.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
20:02:27.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 1728181
20:02:56.954 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 60658 0
20:03:03.538 [Lua] [ChatManager][1]System: Lucas has left the game
20:03:03.538 [Lua] [PSM] Disconnecting peer 110000103ffc13d
20:03:03.538 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session.
20:03:03.538 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d
20:03:03.539 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ffc13d
20:03:03.539 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
20:03:03.539 [Lua] [GameNetworkManager] destroying game object with go_id=54
20:03:03.539 [Lua] Set lobby begin:
20:03:03.539 [Lua] Lobby data twitch_enabled = false
20:03:03.539 [Lua] Lobby data power_level = 835
20:03:03.539 [Lua] Lobby data num_players = 2
20:03:03.539 [Lua] Lobby data weave_name = false
20:03:03.539 [Lua] Lobby data game_mode = 2
20:03:03.539 [Lua] Lobby data is_private = true
20:03:03.539 [Lua] Lobby data mechanism = adventure
20:03:03.539 [Lua] Lobby data level_key = dlc_bastion
20:03:03.539 [Lua] Lobby data player_slot_1 = 0:0
20:03:03.539 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:03.539 [Lua] Lobby data unique_server_name = JayJay
20:03:03.539 [Lua] Lobby data quick_game = false
20:03:03.539 [Lua] Lobby data matchmaking = false
20:03:03.539 [Lua] Lobby data difficulty = normal
20:03:03.539 [Lua] Lobby data country_code = DE
20:03:03.539 [Lua] Lobby data host = 110000106697298
20:03:03.539 [Lua] Lobby data player_slot_5 = 0:0
20:03:03.539 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:03.539 [Lua] Lobby data player_slot_4 = 0:0
20:03:03.539 [Lua] Lobby data player_slot_3 = 0:0
20:03:03.539 [Lua] Lobby data eac_authorized = true
20:03:03.539 [Lua] Set lobby end.
20:03:03.539 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d)
20:03:03.539 [EAC] EAC server lost client 110000103ffc13d
20:03:03.539 [EACServer] [21:03:03:538][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525
20:03:03.539 [EACServer] [21:03:03:538][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:03:03.539 [EACServer] [21:03:03:539][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:03:03.539 [Lua] [GameNetworkManager] destroying game object with go_id=62
20:03:03.542 [Lua] player (110000106697298,4) was put into party 1
20:03:03.551 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=749
20:03:03.551 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3)
20:03:03.551 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3)
20:03:03.551 [Lua] Set lobby begin:
20:03:03.551 [Lua] Lobby data twitch_enabled = false
20:03:03.551 [Lua] Lobby data power_level = 835
20:03:03.551 [Lua] Lobby data num_players = 2
20:03:03.551 [Lua] Lobby data weave_name = false
20:03:03.551 [Lua] Lobby data game_mode = 2
20:03:03.551 [Lua] Lobby data is_private = true
20:03:03.551 [Lua] Lobby data mechanism = adventure
20:03:03.551 [Lua] Lobby data level_key = dlc_bastion
20:03:03.551 [Lua] Lobby data player_slot_1 = 0:0
20:03:03.551 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:03.551 [Lua] Lobby data unique_server_name = JayJay
20:03:03.551 [Lua] Lobby data quick_game = false
20:03:03.551 [Lua] Lobby data matchmaking = false
20:03:03.551 [Lua] Lobby data difficulty = normal
20:03:03.551 [Lua] Lobby data country_code = DE
20:03:03.551 [Lua] Lobby data host = 110000106697298
20:03:03.551 [Lua] Lobby data player_slot_5 = 0:0
20:03:03.551 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:03.551 [Lua] Lobby data player_slot_4 = 0:0
20:03:03.551 [Lua] Lobby data player_slot_3 = 0:0
20:03:03.551 [Lua] Lobby data eac_authorized = true
20:03:03.551 [Lua] Set lobby end.
20:03:03.551 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
20:03:03.552 [Lua]
20:03:03.552 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
20:03:03.552 [Lua] [wwise/flail] = false (boolean)
20:03:03.552 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:03:03.552 [Lua] [wwise/handgun_rifle] = false (boolean)
20:03:03.552 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:03:03.552 [Lua]
20:03:03.552 [Lua]
20:03:03.552 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:03:03.552 [Lua] [wwise/flail] = false (boolean)
20:03:03.552 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:03:03.552 [Lua] [wwise/handgun_rifle] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
20:03:03.552 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:03:03.552 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
20:03:03.552 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:03:03.552 [Lua]
20:03:03.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
20:03:03.568 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
20:03:03.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:03:03.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
20:03:03.611 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
20:03:03.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:03:03.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:03:03.612 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
20:03:03.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:03:03.627 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:03:03.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient
20:03:03.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient
20:03:03.628 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
20:03:03.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0
20:03:03.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 1728181
20:03:04.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
20:03:04.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
20:03:04.202 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
20:03:04.264 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
20:03:04.264 [Lua] [PackageManager] Force_load: wwise/flail
20:03:04.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:03:04.336 [Lua] [IngameUI] menu view on_enter ingame_menu
20:03:04.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:03:04.350 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:03:04.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
20:03:04.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
20:03:04.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
20:03:04.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:03:04.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:03:04.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:03:04.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:03:04.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:03:04.701 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:03:04.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:03:04.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:03:04.819 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:03:04.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
20:03:04.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
20:03:04.869 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
20:03:04.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:03:04.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:03:04.986 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:03:04.987 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:03:05.038 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:03:05.038 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:03:05.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:03:05.328 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
20:03:05.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:03:05.443 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:03:05.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
20:03:05.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
20:03:05.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
20:03:05.663 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
20:03:05.680 [Lua] Time for new HOOORDE! multi_first_wave
20:03:05.680 [Lua] horde requested: vector_blob
20:03:05.680 [Lua] wants to spawn behind within distance: 60
20:03:05.680 [Lua] horde crated with id 27 of type vector_blob
20:03:05.680 [Lua] managed to spawn 39/39 horde enemies
20:03:05.680 [Lua] vector blob horde has started
20:03:05.685 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.95999999999999996) temporary_health_percentage (0.02) melee slot ammo (1) ranged slot ammo (1)
20:03:05.685 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=751
20:03:05.687 [Lua] MUSIC: explore -> pre_horde
20:03:05.752 [Lua] PopupManager:query_result returned result: leave_game
20:03:05.769 [Lua] [Matchmaking] Doing transition leave_game from UI
20:03:05.769 [Lua] TRANSITION leave_game nil nil
20:03:05.769 [Lua] [GameNetworkManager] Leaving game...
20:03:05.769 [Lua] [GameNetworkManager] Shutting down game session host.
20:03:05.769 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:03:05.769 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:03:05.769 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=514.30
20:03:05.769 [Lua] [IngameUI] menu view on_exit ingame_menu
20:03:05.782 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:03:06.374 [SteamLobby] Detected removed member 110000103ffc13d
20:03:06.374 [Connection] Destroying endpoint 110000103ffc13d - explicit request
20:03:06.375 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d
20:03:06.376 [SteamAuthenticator] EndAuthSession 110000103ffc13d
20:03:06.376 [Lua] [NetworkServer] Changing num_players from 2 to 1
20:03:06.376 [Lua] Players: 1
20:03:06.376 [Lua] Set lobby begin:
20:03:06.376 [Lua] Lobby data twitch_enabled = false
20:03:06.376 [Lua] Lobby data power_level = 835
20:03:06.376 [Lua] Lobby data num_players = 1
20:03:06.376 [Lua] Lobby data weave_name = false
20:03:06.376 [Lua] Lobby data game_mode = 2
20:03:06.376 [Lua] Lobby data is_private = true
20:03:06.376 [Lua] Lobby data mechanism = adventure
20:03:06.376 [Lua] Lobby data level_key = dlc_bastion
20:03:06.376 [Lua] Lobby data player_slot_1 = 0:0
20:03:06.376 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:06.376 [Lua] Lobby data unique_server_name = JayJay
20:03:06.376 [Lua] Lobby data quick_game = false
20:03:06.376 [Lua] Lobby data matchmaking = false
20:03:06.376 [Lua] Lobby data difficulty = normal
20:03:06.376 [Lua] Lobby data country_code = DE
20:03:06.376 [Lua] Lobby data host = 110000106697298
20:03:06.376 [Lua] Lobby data player_slot_5 = 0:0
20:03:06.376 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:06.376 [Lua] Lobby data player_slot_4 = 0:0
20:03:06.376 [Lua] Lobby data player_slot_3 = 0:0
20:03:06.376 [Lua] Lobby data eac_authorized = true
20:03:06.376 [Lua] Set lobby end.
20:03:06.376 [SteamVoipClient] select_out(110000103ffc13d, off)
20:03:06.376 [SteamVoipClient] select_in(110000103ffc13d, off)
20:03:06.376 [Lua] [LobbyMembers] Member left 110000103ffc13d
20:03:06.931 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d
20:03:07.769 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
20:03:07.769 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:03:07.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:03:07.788 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:03:07.788 [Lua] Clearing all global lookup lists
20:03:07.788 [Lua] [IngamePlayerListUI] - Destroy
20:03:07.788 [Lua] [EquipmentUI] - Destroy
20:03:07.788 [Lua] [GamePadEquipmentUI] - Destroy
20:03:07.788 [Lua] [AbilityUI] - Destroy
20:03:07.788 [Lua] [GamePadAbilityUI] - Destroy
20:03:07.788 [Lua] [IngameUI] destroy
20:03:07.814 [Lua] Trying to unlock package
20:03:07.948 [Lua] [Managers] Destroying state managers...
20:03:07.962 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:03:08.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:03:08.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:03:08.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:03:08.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:03:08.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:03:08.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:03:08.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:03:08.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:03:08.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader
20:03:08.102 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:03:08.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:03:08.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:03:08.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:03:08.108 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:03:08.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:03:08.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:03:08.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:03:08.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:03:08.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:03:08.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:03:08.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:03:08.128 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:03:08.130 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:03:08.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:03:08.132 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:03:08.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:03:08.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:03:08.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:03:08.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:03:08.143 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:03:08.157 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:03:08.157 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:03:08.157 [Lua] [Matchmaking] unregister rpcs
20:03:08.157 [Lua] [Matchmaking] destroying
20:03:08.157 [Lua] [ChatManager] Unregistering channel 1
20:03:08.157 [Lua] [EnemyPackageLoader] network_context_destroyed
20:03:08.157 [Lua] [PartyManager] network_context_destroyed
20:03:08.158 [Lua] [GameMechanismManager] network_context_destroyed
20:03:08.158 [Lua] initializing mechanism to: adventure
20:03:08.158 [EACServer] [21:03:08:157][Windows][EAC Server] [Info][Destroy] Called
20:03:08.159 [SteamVoipRoom] Leaving room 1def3af9d5652804
20:03:08.159 [SteamVoipRoom] Destroying room 1def3af9d5652804
20:03:08.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
20:03:08.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient
20:03:08.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:03:08.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:03:08.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:03:08.170 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:03:08.170 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:03:08.170 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:03:08.171 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:03:08.171 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
20:03:08.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient
20:03:08.172 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient
20:03:08.174 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
20:03:08.175 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:03:08.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient
20:03:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient
20:03:08.176 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient
20:03:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
20:03:08.176 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
20:03:08.176 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
20:03:08.180 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
20:03:08.181 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient
20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient
20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:03:08.181 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
20:03:08.187 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:03:08.193 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:03:08.193 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:03:08.193 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:03:08.210 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:03:08.211 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
20:03:08.211 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
20:03:08.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
20:03:08.220 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:03:08.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:03:08.220 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:03:08.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:03:08.221 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
20:03:08.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
20:03:08.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
20:03:08.226 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
20:03:08.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:03:08.227 [Lua] [LobbyHost] Destroying
20:03:08.227 [Lua] ############### UNLOADING PACKAGES ###############
20:03:08.227 [Lua] [Gamestate] Enter state StateLoading
20:03:08.229 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:03:08.229 [Lua] [LobbyManager] Setting up network options
20:03:08.229 [Lua] registering RPCs
20:03:08.229 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:03:08.229 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:03:08.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:03:08.229 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:03:08.229 [Lua] [LevelTransitionHandler] load_level inn_level
20:03:08.230 [Umbra] Unload tome
20:03:08.286 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler
20:03:08.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:03:08.286 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:03:08.286 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:03:08.286 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:03:08.286 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:03:08.286 [SteamVoipRoom] Creating room 426889f245a3d72
20:03:08.286 [SteamVoipRoom] Joining room 426889f245a3d72
20:03:08.287 [EAC] EAC server 110000106697298 is initializing
20:03:08.293 [EAC] Server is also client 110000106697298
20:03:08.293 [EACServer] [21:03:08:292][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info.
20:03:08.293 [Lua] ### Created peer state machine for 110000106697298
20:03:08.293 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:03:08.293 [Lua] MUSIC MANAGER unmute_all_world_sounds 61170 0
20:03:08.293 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:03:08.303 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:03:08.303 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:03:08.303 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:03:08.303 [Lua] Set lobby begin:
20:03:08.303 [Lua] Set lobby end.
20:03:08.303 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2"
20:03:08.303 [Lua] [LobbyHost] Changed state from 0 to creating
20:03:08.847 [SteamLobby] Detected added member 110000106697298
20:03:08.848 [Lua] [LobbyHost] Changed state from creating to joined
20:03:08.848 [Lua] [PartyManager] Leader is set to 110000106697298
20:03:08.848 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
20:03:08.848 [Lua] [ChatManager] Registering channel 1
20:03:08.848 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:03:08.848 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:03:08.848 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:03:08.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:03:08.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:03:08.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:03:08.862 [Lua] [NetworkServer] Changing num_players from nil to 1
20:03:08.862 [Lua] Players: 1
20:03:08.862 [Lua] Set lobby begin:
20:03:08.862 [Lua] Lobby data num_players = 1
20:03:08.862 [Lua] Lobby data level_key = inn_level
20:03:08.862 [Lua] Lobby data game_mode = 3
20:03:08.862 [Lua] Lobby data matchmaking = false
20:03:08.862 [Lua] Set lobby end.
20:03:08.863 [Lua] MUSIC MANAGER Play_loading_screen_music 61171 0
20:03:08.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:03:08.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:03:08.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:03:08.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:03:08.985 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:03:08.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:03:09.796 [Lua] player (110000106697298,1) was put into party 0
20:03:09.796 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:03:09.796 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:03:14.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:03:14.437 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:03:14.455 [Lua] [LevelTransitionHandler] Level load completed!
20:03:14.455 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1142055 - weave: nil
20:03:14.457 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:03:14.457 [Lua] checking dlc's against conflict directors
20:03:14.457 [Lua] number of factions to include 1
20:03:14.457 [Lua] Updated list weights for random:
20:03:14.457 [Lua] skaven, 0.42 (0.00-0.42)
20:03:14.457 [Lua] chaos, 0.42 (0.42-0.83)
20:03:14.457 [Lua] beastmen, 0.17 (0.83-1.00)
20:03:14.457 [Lua] Rolled random faction: 0.96709036827087402 beastmen
20:03:14.457 [Lua] number of factions added 1
20:03:14.457 [Lua] --- --- ---
20:03:14.457 [Lua] Starting... difficulty 'normal'
20:03:14.457 [Lua] These are the starting conflict directors:
20:03:14.457 [Lua] inn_level
20:03:14.457 [Lua] --- --- ---
20:03:14.457 [Lua]
20:03:14.457 [Lua] DONE! Found the following directors:
20:03:14.457 [Lua] (free: 35), Master hash is:
20:03:14.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:03:14.458 [Lua] ### Sending rpc_level_loaded
20:03:14.458 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:03:14.458 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:03:14.472 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
20:03:14.472 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
20:03:14.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:03:14.489 [Lua] ### Sending rpc_level_loaded
20:03:14.489 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:03:14.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:03:14.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:03:14.523 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:03:14.523 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:03:14.524 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:03:15.526 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:03:15.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:03:15.526 [Lua] Set lobby begin:
20:03:15.526 [Lua] Lobby data host = 110000106697298
20:03:15.526 [Lua] Lobby data level_key = inn_level
20:03:15.527 [Lua] Lobby data game_mode = 3
20:03:15.527 [Lua] Lobby data country_code = DE
20:03:15.527 [Lua] Lobby data unique_server_name = JayJay
20:03:15.527 [Lua] Lobby data num_players = 1
20:03:15.527 [Lua] Lobby data matchmaking = false
20:03:15.527 [Lua] Set lobby end.
20:03:15.527 [Lua] [Managers] Destroying state managers...
20:03:15.527 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:03:15.527 [Lua] MUSIC MANAGER Stop_loading_screen_music 61172 0
20:03:15.527 [Lua] [Gamestate] Enter StateIngame HOST
20:03:15.527 [Lua] <>level = inn_level<>
20:03:15.527 [Lua] Set lobby begin:
20:03:15.527 [Lua] Lobby data host = 110000106697298
20:03:15.527 [Lua] Lobby data level_key = inn_level
20:03:15.527 [Lua] Lobby data game_mode = 3
20:03:15.527 [Lua] Lobby data selected_level_key = inn_level
20:03:15.527 [Lua] Lobby data country_code = DE
20:03:15.527 [Lua] Lobby data unique_server_name = JayJay
20:03:15.527 [Lua] Lobby data num_players = 1
20:03:15.528 [Lua] Lobby data matchmaking = false
20:03:15.528 [Lua] Set lobby end.
20:03:15.528 [Lua] [StateIngame] Server ingame
20:03:15.531 [Lua] Set lobby begin:
20:03:15.531 [Lua] Lobby data level_key = inn_level
20:03:15.531 [Lua] Lobby data selected_level_key = inn_level
20:03:15.531 [Lua] Lobby data unique_server_name = JayJay
20:03:15.531 [Lua] Lobby data matchmaking = false
20:03:15.531 [Lua] Lobby data host = 110000106697298
20:03:15.531 [Lua] Lobby data country_code = DE
20:03:15.531 [Lua] Lobby data game_mode = 3
20:03:15.531 [Lua] Lobby data difficulty = normal
20:03:15.531 [Lua] Lobby data num_players = 1
20:03:15.531 [Lua] Set lobby end.
20:03:15.531 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:03:15.531 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:03:15.531 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:03:15.531 [Lua] [Matchmaking] initializing
20:03:15.531 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
20:03:15.531 [Lua] [Matchmaking] register rpcs
20:03:15.531 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:03:15.531 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:03:15.531 [Lua] [GameNetworkManager] self.is_server = true
20:03:15.531 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:03:15.531 [Network] Setting artificial MTU limit to 65536
20:03:15.538 [Lua] Switching ConflictSettings: to: inn_level
20:03:15.538 [Lua] pacing=disabled
20:03:15.538 [Lua] roaming=nil
20:03:15.538 [Lua] disabled=false
20:03:15.538 [Lua] pack_spawning=disabled
20:03:15.538 [Lua] contained_breeds=nil
20:03:15.538 [Lua] boss=disabled
20:03:15.538 [Lua] horde=disabled
20:03:15.538 [Lua] specials=disabled
20:03:15.538 [Lua] name=inn_level
20:03:15.538 [Lua] intensity=disabled
20:03:15.538 [Lua] ---
20:03:15.538 [Lua] [LevelAnalysis] set_random_seed( 1142055)
20:03:15.540 [Lua] [AIInterestPointSystem] Level Seed: 1142055
20:03:15.540 [Lua]
20:03:15.540 [Lua] [entity_system_bag] = table
20:03:15.540 [Lua] [entity_system_bag] = metatable
20:03:15.540 [Lua] [startup_data] = table
20:03:15.540 [Lua] [entity_manager] = table
20:03:15.540 [Lua] [entity_manager] = metatable
20:03:15.540 [Lua] [unit_spawner] = table
20:03:15.540 [Lua] [unit_spawner] = metatable
20:03:15.540 [Lua] [unit_storage] = table
20:03:15.540 [Lua] [unit_storage] = metatable
20:03:15.540 [Lua] [dice_keeper] = table
20:03:15.540 [Lua] [dice_keeper] = metatable
20:03:15.540 [Lua] [is_server] = true (boolean)
20:03:15.540 [Lua] [world] = [World]
20:03:15.540 [Lua] [system_api] = table
20:03:15.540 [Lua] [entity_system] = table
20:03:15.540 [Lua] [entity_system] = metatable
20:03:15.540 [Lua] [network_lobby] = table
20:03:15.540 [Lua] [network_lobby] = metatable
20:03:15.540 [Lua] [profile_synchronizer] = table
20:03:15.540 [Lua] [profile_synchronizer] = metatable
20:03:15.540 [Lua] [level_transition_handler] = table
20:03:15.540 [Lua] [level_transition_handler] = metatable
20:03:15.540 [Lua] [num_local_human_players] = 1 (number)
20:03:15.540 [Lua] [statistics_db] = table
20:03:15.540 [Lua] [statistics_db] = metatable
20:03:15.540 [Lua] [network_server] = table
20:03:15.540 [Lua] [network_server] = metatable
20:03:15.540 [Lua] [input_manager] = table
20:03:15.540 [Lua] [input_manager] = metatable
20:03:15.540 [Lua] [network_clock] = table
20:03:15.540 [Lua] [network_clock] = metatable
20:03:15.540 [Lua] [network_transmit] = table
20:03:15.540 [Lua] [network_transmit] = metatable
20:03:15.540 [Lua] [free_flight_manager] = table
20:03:15.540 [Lua] [free_flight_manager] = metatable
20:03:15.540 [Lua] [network_manager] = table
20:03:15.540 [Lua] [network_manager] = metatable
20:03:15.540 [Lua] [network_event_delegate] = table
20:03:15.540 [Lua] [network_event_delegate] = metatable
20:03:15.540 [Lua]
20:03:15.540 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:03:15.540 [Lua] ignoring extension VersusInteractObjectiveExtension
20:03:15.540 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:03:15.540 [Lua] ignoring extension VersusSocketObjectiveExtension
20:03:15.540 [Lua] ignoring extension VersusTargetObjectiveExtension
20:03:15.540 [Lua] ignoring extension VersusMissionObjectiveExtension
20:03:15.541 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:03:15.543 [Lua] [AchievementManager] Achievements using the steam platform
20:03:15.544 [Lua] [StateIngame] Level seed: 1142055
20:03:15.544 [World] Spawning level.
20:03:15.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:03:15.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:03:15.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:03:15.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
20:03:15.639 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
20:03:15.640 [Lua] [LevelAnalysis] set_random_seed( 1142055)
20:03:15.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19
20:03:15.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:03:15.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:03:15.655 [Lua] [IngameUI] init
20:03:15.664 [SteamVoipClient] select_out(110000106697298, off)
20:03:15.667 [Lua] cb_razer_chroma_setup
20:03:15.704 [Lua] [Matchmaking] Cancelling matchmaking
20:03:15.704 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:03:15.704 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:03:15.704 [Lua] Set lobby begin:
20:03:15.704 [Lua] Lobby data level_key = inn_level
20:03:15.704 [Lua] Lobby data power_level = 0
20:03:15.704 [Lua] Lobby data selected_level_key = inn_level
20:03:15.704 [Lua] Lobby data unique_server_name = JayJay
20:03:15.704 [Lua] Lobby data matchmaking = false
20:03:15.704 [Lua] Lobby data host = 110000106697298
20:03:15.704 [Lua] Lobby data country_code = DE
20:03:15.704 [Lua] Lobby data game_mode = 3
20:03:15.704 [Lua] Lobby data difficulty = normal
20:03:15.704 [Lua] Lobby data num_players = 1
20:03:15.704 [Lua] Set lobby end.
20:03:15.705 [Flow] complete_skittergate_legend true
20:03:15.706 [Flow] complete_all_helmgart_levels_recruit true
20:03:15.706 [Flow] WitchHunterLevel:35
20:03:15.706 [Flow] LeaderYes
20:03:15.706 [Flow] ALL PC XP:304250
20:03:15.706 [Flow] Has "bogenhafen" DLC:true
20:03:15.706 [Flow] WH XP:60850
20:03:15.706 [Flow] Number of crafted items:11008
20:03:15.706 [Flow] Has "pre_order" DLC:true
20:03:15.706 [Flow] Sum of Powe Levels:1500
20:03:15.706 [Flow] lodestone diff 1:false
20:03:15.706 [Flow] magnus and forest activated
20:03:15.706 [Flow] magnus and forest activated
20:03:15.706 [Flow] cemetery and forest activated
20:03:15.706 [Flow] magnus and cemetery
20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:03:15.706 [Flow] ALL RUNES ACTIVATED
20:03:15.706 [Flow] magnus and forest activated
20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:03:15.706 [Flow] ALL RUNES ACTIVATED
20:03:15.706 [Flow] cemetery and forest activated
20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:03:15.706 [Flow] ALL RUNES ACTIVATED
20:03:15.706 [Flow] magnus and forest activated
20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:03:15.706 [Flow] ALL RUNES ACTIVATED
20:03:15.706 [Flow] magnus and cemetery
20:03:15.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:03:15.707 [Flow] ALL RUNES ACTIVATED
20:03:15.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:03:15.708 [Lua] CurrentConflictSettings inn_level
20:03:15.708 [Lua] [ConflictDirector] conflict_director is ai_ready
20:03:15.708 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:03:15.708 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:03:15.709 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:03:15.709 [Lua] Forming navigation groups in one frame
20:03:15.709 [Lua] Forming navigation groups
20:03:15.728 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:03:15.729 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:03:15.729 [Lua] number of nav groups: 45
20:03:15.729 [Lua] number of refined nav groups : 25
20:03:15.731 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:03:15.731 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:03:15.731 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:03:15.731 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:03:15.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:03:15.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:03:15.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:03:15.733 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:03:15.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:03:15.750 [Lua] MUSIC: pre_horde -> explore
20:03:15.771 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19
20:03:16.291 [Lua] player (110000106697298,1) was put into party 1
20:03:16.291 [Lua] Assigning peer(110000106697298:1) to profile(2) career(1)
20:03:16.291 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(1)
20:03:16.291 [Lua] Set lobby begin:
20:03:16.291 [Lua] Lobby data level_key = inn_level
20:03:16.291 [Lua] Lobby data power_level = 0
20:03:16.291 [Lua] Lobby data selected_level_key = inn_level
20:03:16.291 [Lua] Lobby data difficulty = normal
20:03:16.291 [Lua] Lobby data player_slot_4 = 0:0
20:03:16.291 [Lua] Lobby data unique_server_name = JayJay
20:03:16.291 [Lua] Lobby data matchmaking = false
20:03:16.291 [Lua] Lobby data host = 110000106697298
20:03:16.291 [Lua] Lobby data country_code = DE
20:03:16.291 [Lua] Lobby data game_mode = 3
20:03:16.291 [Lua] Lobby data player_slot_5 = 0:0
20:03:16.291 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:16.291 [Lua] Lobby data player_slot_1 = 0:0
20:03:16.291 [Lua] Lobby data player_slot_3 = 0:0
20:03:16.291 [Lua] Lobby data num_players = 1
20:03:16.291 [Lua] Set lobby end.
20:03:16.291 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
20:03:16.291 [Lua]
20:03:16.292 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean)
20:03:16.292 [Lua] [wwise/one_handed_swords] = false (boolean)
20:03:16.292 [Lua] [wwise/staff] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
20:03:16.292 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
20:03:16.292 [Lua]
20:03:16.292 [Lua]
20:03:16.292 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean)
20:03:16.292 [Lua] [wwise/one_handed_swords] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2] = false (boolean)
20:03:16.292 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
20:03:16.292 [Lua] [wwise/staff] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_base] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:03:16.292 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
20:03:16.292 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
20:03:16.292 [Lua]
20:03:16.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:03:16.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:03:16.293 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
20:03:16.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:03:16.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
20:03:16.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:03:16.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:03:16.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:03:16.399 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:03:16.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:03:16.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:03:16.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:03:16.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:03:16.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:03:16.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:03:16.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:03:16.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:03:16.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:03:16.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:03:16.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:03:16.551 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:03:16.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:03:16.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:03:16.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:03:16.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:03:16.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:03:16.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:03:16.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:03:16.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:03:16.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:03:16.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:03:16.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:03:16.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:03:16.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:03:16.692 [Flow] DISABLE
20:03:16.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:03:16.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:03:16.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:03:16.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:03:16.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:03:16.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:03:16.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:03:16.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:03:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:03:16.795 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:03:16.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:03:16.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:03:16.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:03:16.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:03:16.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:03:16.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:03:16.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:03:16.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:03:16.879 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:03:16.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:03:16.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:03:16.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:03:16.915 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:03:16.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:03:16.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:03:16.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:03:16.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:03:16.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:03:16.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:03:16.989 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:03:16.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:03:16.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:03:17.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:03:17.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:03:17.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
20:03:17.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19
20:03:17.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
20:03:17.305 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
20:03:17.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:03:17.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:03:17.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:03:17.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
20:03:17.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
20:03:17.666 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
20:03:17.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
20:03:17.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
20:03:17.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
20:03:17.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2
20:03:17.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2
20:03:17.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2
20:03:17.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
20:03:18.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
20:03:18.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
20:03:18.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:03:18.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:03:18.379 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:03:18.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:03:18.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:03:18.501 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:03:18.501 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:03:18.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:03:18.626 [Lua] [PackageManager] Force_load: wwise/staff
20:03:18.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
20:03:18.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
20:03:18.987 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
20:03:18.989 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:03:19.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:03:19.071 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:03:19.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
20:03:19.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
20:03:19.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
20:03:19.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:03:19.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:03:19.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:03:19.516 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:03:19.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:03:19.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:03:19.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:03:19.573 [Lua] Players are leaving the safe zone
20:03:19.945 [Lua] StateInGameRunning:_game_actually_starts()
20:03:19.946 [Lua] #################################################################################################################
20:03:19.946 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:03:19.946 [Lua] #################################################################################################################
20:03:19.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
20:03:19.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
20:03:20.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
20:03:20.208 [Lua] Commit load time data
20:03:20.649 [Lua] PlayFabMirror:_commit_internal 7
20:03:20.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:03:20.654 [Lua] generate_backend_stats 110000106697298:1
20:03:20.663 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:03:20.663 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 21
20:03:20.663 [Lua] Set lobby begin:
20:03:20.663 [Lua] Lobby data level_key = inn_level
20:03:20.663 [Lua] Lobby data power_level = 835
20:03:20.663 [Lua] Lobby data selected_level_key = inn_level
20:03:20.663 [Lua] Lobby data difficulty = normal
20:03:20.663 [Lua] Lobby data player_slot_4 = 0:0
20:03:20.663 [Lua] Lobby data unique_server_name = JayJay
20:03:20.663 [Lua] Lobby data matchmaking = false
20:03:20.663 [Lua] Lobby data host = 110000106697298
20:03:20.663 [Lua] Lobby data country_code = DE
20:03:20.663 [Lua] Lobby data game_mode = 3
20:03:20.663 [Lua] Lobby data player_slot_5 = 0:0
20:03:20.663 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:20.663 [Lua] Lobby data player_slot_1 = 0:0
20:03:20.664 [Lua] Lobby data player_slot_3 = 0:0
20:03:20.664 [Lua] Lobby data num_players = 1
20:03:20.664 [Lua] Set lobby end.
20:03:20.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 21
20:03:21.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 21
20:03:21.152 [Lua] commit result success 7
20:03:21.515 [Lua] [IngameUI] menu view on_enter start_game_view
20:03:21.520 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1fcc20
20:03:21.520 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:03:21.522 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
20:03:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:03:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
20:03:21.523 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
20:03:23.755 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
20:03:23.755 [Lua] ............................................................................................................
20:03:23.755 [Lua] ............................................................................................................
20:03:23.755 [Lua] GAME START SETTINGS -> Level: dlc_bastion | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
20:03:23.755 [Lua] ............................................................................................................
20:03:23.755 [Lua] ............................................................................................................
20:03:23.755 [Lua] [Matchmaking] Cancelling matchmaking
20:03:23.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:03:23.770 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:03:23.770 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:03:23.773 [Lua] Set lobby begin:
20:03:23.773 [Lua] Lobby data level_key = inn_level
20:03:23.773 [Lua] Lobby data power_level = 835
20:03:23.773 [Lua] Lobby data selected_level_key = inn_level
20:03:23.773 [Lua] Lobby data difficulty = normal
20:03:23.773 [Lua] Lobby data player_slot_4 = 0:0
20:03:23.773 [Lua] Lobby data unique_server_name = JayJay
20:03:23.773 [Lua] Lobby data matchmaking = false
20:03:23.773 [Lua] Lobby data host = 110000106697298
20:03:23.773 [Lua] Lobby data country_code = DE
20:03:23.773 [Lua] Lobby data game_mode = 3
20:03:23.773 [Lua] Lobby data player_slot_5 = 0:0
20:03:23.773 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:23.773 [Lua] Lobby data player_slot_1 = 0:0
20:03:23.774 [Lua] Lobby data player_slot_3 = 0:0
20:03:23.774 [Lua] Lobby data num_players = 1
20:03:23.774 [Lua] Set lobby end.
20:03:23.774 [Lua] [PartyManager] Leader is set to 110000106697298
20:03:23.774 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion
20:03:23.774 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion )
20:03:23.774 [Lua] Set lobby begin:
20:03:23.774 [Lua] Lobby data twitch_enabled = false
20:03:23.774 [Lua] Lobby data power_level = 835
20:03:23.774 [Lua] Lobby data num_players = 1
20:03:23.774 [Lua] Lobby data weave_name = false
20:03:23.774 [Lua] Lobby data game_mode = 2
20:03:23.774 [Lua] Lobby data mechanism = adventure
20:03:23.774 [Lua] Lobby data level_key = inn_level
20:03:23.774 [Lua] Lobby data player_slot_1 = 0:0
20:03:23.774 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:23.774 [Lua] Lobby data unique_server_name = JayJay
20:03:23.774 [Lua] Lobby data quick_game = false
20:03:23.774 [Lua] Lobby data matchmaking = false
20:03:23.774 [Lua] Lobby data difficulty = normal
20:03:23.774 [Lua] Lobby data country_code = DE
20:03:23.774 [Lua] Lobby data host = 110000106697298
20:03:23.774 [Lua] Lobby data player_slot_5 = 0:0
20:03:23.774 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:23.774 [Lua] Lobby data player_slot_4 = 0:0
20:03:23.774 [Lua] Lobby data player_slot_3 = 0:0
20:03:23.774 [Lua] Lobby data eac_authorized = true
20:03:23.774 [Lua] Set lobby end.
20:03:23.774 [Lua] Set lobby begin:
20:03:23.774 [Lua] Lobby data twitch_enabled = false
20:03:23.774 [Lua] Lobby data power_level = 835
20:03:23.775 [Lua] Lobby data num_players = 1
20:03:23.775 [Lua] Lobby data weave_name = false
20:03:23.775 [Lua] Lobby data game_mode = 2
20:03:23.775 [Lua] Lobby data is_private = true
20:03:23.775 [Lua] Lobby data mechanism = adventure
20:03:23.775 [Lua] Lobby data level_key = inn_level
20:03:23.775 [Lua] Lobby data player_slot_1 = 0:0
20:03:23.775 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:23.775 [Lua] Lobby data unique_server_name = JayJay
20:03:23.775 [Lua] Lobby data quick_game = false
20:03:23.775 [Lua] Lobby data matchmaking = false
20:03:23.775 [Lua] Lobby data difficulty = normal
20:03:23.775 [Lua] Lobby data country_code = DE
20:03:23.775 [Lua] Lobby data host = 110000106697298
20:03:23.775 [Lua] Lobby data player_slot_5 = 0:0
20:03:23.775 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:23.775 [Lua] Lobby data player_slot_4 = 0:0
20:03:23.775 [Lua] Lobby data player_slot_3 = 0:0
20:03:23.775 [Lua] Lobby data eac_authorized = true
20:03:23.775 [Lua] Set lobby end.
20:03:23.777 [Lua] [ChatManager][1]System: Starting hosted game...
20:03:23.777 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:03:23.777 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:03:23.865 [Lua] [IngameUI] menu view on_exit start_game_view
20:03:23.865 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:03:23.865 [Save] Saving `save_data`
20:03:23.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:03:23.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
20:03:23.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
20:03:23.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1fcc20
20:03:23.889 [Save] Save done
20:03:25.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:03:25.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:03:25.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:03:25.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:03:25.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:03:25.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:03:25.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:03:25.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:03:25.617 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:03:25.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:03:25.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:03:25.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:03:25.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:03:25.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:03:25.668 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:03:25.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:03:25.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:03:25.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:03:25.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:03:25.819 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:03:30.427 [SteamLobby] Detected added member 110000103ffc13d
20:03:30.427 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:03:30.427 [Lua] Players: 2
20:03:30.427 [Lua] Set lobby begin:
20:03:30.427 [Lua] Lobby data twitch_enabled = false
20:03:30.427 [Lua] Lobby data power_level = 835
20:03:30.427 [Lua] Lobby data num_players = 2
20:03:30.427 [Lua] Lobby data weave_name = false
20:03:30.427 [Lua] Lobby data game_mode = 2
20:03:30.427 [Lua] Lobby data is_private = true
20:03:30.427 [Lua] Lobby data mechanism = adventure
20:03:30.427 [Lua] Lobby data level_key = inn_level
20:03:30.427 [Lua] Lobby data player_slot_1 = 0:0
20:03:30.427 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:30.427 [Lua] Lobby data unique_server_name = JayJay
20:03:30.427 [Lua] Lobby data quick_game = false
20:03:30.427 [Lua] Lobby data matchmaking = false
20:03:30.427 [Lua] Lobby data difficulty = normal
20:03:30.427 [Lua] Lobby data country_code = DE
20:03:30.427 [Lua] Lobby data host = 110000106697298
20:03:30.427 [Lua] Lobby data player_slot_5 = 0:0
20:03:30.427 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:30.427 [Lua] Lobby data player_slot_4 = 0:0
20:03:30.427 [Lua] Lobby data player_slot_3 = 0:0
20:03:30.427 [Lua] Lobby data eac_authorized = true
20:03:30.427 [Lua] Set lobby end.
20:03:30.427 [Lua] [LobbyMembers] Member joined 110000103ffc13d
20:03:30.443 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
20:03:30.444 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:03:30.460 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
20:03:30.460 [Lua] [ChatManager][1]System: Lucas is joining the game
20:03:30.527 [SteamAuthenticator] Got ticket from 110000103ffc13d
20:03:30.528 [SteamAuthenticator] BeginAuthSession 110000103ffc13d
20:03:30.528 [SteamAuthenticator] Authenticating 110000103ffc13d
20:03:30.544 [SteamAuthenticator] Got ticket request from 110000103ffc13d
20:03:30.544 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d
20:03:30.544 [SteamAuthenticator] Sent ticket to 110000103ffc13d
20:03:30.863 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0
20:03:31.017 [Connection] New session id 237 to 110000103ffc13d.
20:03:31.101 [Connection] Established a connection <80.237> to 110000103ffc13d
20:03:31.101 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:03:31.101 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
20:03:31.203 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017bddb9 from 110000103ffc13d, replying lobby_ok
20:03:31.322 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0
20:03:31.423 [Lua] Set lobby begin:
20:03:31.423 [Lua] Lobby data twitch_enabled = false
20:03:31.423 [Lua] Lobby data power_level = 835
20:03:31.423 [Lua] Lobby data num_players = 2
20:03:31.423 [Lua] Lobby data weave_name = false
20:03:31.423 [Lua] Lobby data game_mode = 2
20:03:31.423 [Lua] Lobby data is_private = true
20:03:31.423 [Lua] Lobby data mechanism = adventure
20:03:31.423 [Lua] Lobby data level_key = inn_level
20:03:31.423 [Lua] Lobby data player_slot_1 = 0:0
20:03:31.423 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:31.423 [Lua] Lobby data unique_server_name = JayJay
20:03:31.423 [Lua] Lobby data quick_game = false
20:03:31.423 [Lua] Lobby data matchmaking = false
20:03:31.423 [Lua] Lobby data difficulty = normal
20:03:31.423 [Lua] Lobby data country_code = DE
20:03:31.423 [Lua] Lobby data host = 110000106697298
20:03:31.423 [Lua] Lobby data player_slot_5 = 0:0
20:03:31.423 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:31.423 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:31.423 [Lua] Lobby data player_slot_3 = 0:0
20:03:31.423 [Lua] Lobby data eac_authorized = true
20:03:31.423 [Lua] Set lobby end.
20:03:31.423 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103ffc13d
20:03:31.423 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
20:03:33.647 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d
20:03:33.715 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "4"
20:03:33.715 [Lua] Mechanism says: a client joined the game! 110000103ffc13d
20:03:33.715 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d)
20:03:33.715 [EACServer] [21:03:33:714][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay
20:03:33.715 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0)
20:03:33.822 [EACServer] [21:03:33:821][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:03:33.934 [EACServer] [21:03:33:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Message: Client authenticated.
20:03:33.936 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal
20:03:34.105 [EACServer] [21:03:34:104][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D.
20:03:34.305 [EACServer] [21:03:34:304][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D
20:03:34.305 [EACServer] [21:03:34:304][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:03:34.306 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote
20:03:35.718 [Lua] player (110000103ffc13d,1) was put into party 0
20:03:35.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
20:03:35.818 [Lua] ### Sending rpc_level_loaded
20:03:35.818 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
20:03:35.818 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait
20:03:35.918 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0)
20:03:35.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:1 my_peer_id:110000106697298
20:03:37.263 [SteamVoipClient] select_out(110000103ffc13d, on)
20:03:37.263 [SteamVoipClient] select_in(110000103ffc13d, on)
20:03:37.263 [SteamVoipClient] select_out(110000103ffc13d, off)
20:03:38.621 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:03:38.621 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
20:03:38.640 [Lua] Breedfreezer (server) starting a hot join sync
20:03:38.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:03:38.641 [Lua] RemotePlayer:create_game_object( ) 44
20:03:38.650 [Lua] player (110000103ffc13d,1) was put into party 1
20:03:38.650 [Lua] Assigning peer(110000103ffc13d:1) to profile(4) career(2)
20:03:38.650 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(4) career_index(2)
20:03:38.650 [Lua] Set lobby begin:
20:03:38.650 [Lua] Lobby data twitch_enabled = false
20:03:38.650 [Lua] Lobby data power_level = 835
20:03:38.650 [Lua] Lobby data num_players = 2
20:03:38.650 [Lua] Lobby data weave_name = false
20:03:38.650 [Lua] Lobby data game_mode = 2
20:03:38.650 [Lua] Lobby data is_private = true
20:03:38.650 [Lua] Lobby data mechanism = adventure
20:03:38.651 [Lua] Lobby data level_key = inn_level
20:03:38.651 [Lua] Lobby data player_slot_1 = 0:0
20:03:38.651 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:38.651 [Lua] Lobby data unique_server_name = JayJay
20:03:38.651 [Lua] Lobby data quick_game = false
20:03:38.651 [Lua] Lobby data matchmaking = false
20:03:38.651 [Lua] Lobby data difficulty = normal
20:03:38.651 [Lua] Lobby data country_code = DE
20:03:38.651 [Lua] Lobby data host = 110000106697298
20:03:38.651 [Lua] Lobby data player_slot_5 = 0:0
20:03:38.651 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:38.651 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:38.651 [Lua] Lobby data player_slot_3 = 0:0
20:03:38.651 [Lua] Lobby data eac_authorized = true
20:03:38.651 [Lua] Set lobby end.
20:03:38.651 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
20:03:38.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
20:03:38.827 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
20:03:38.827 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:03:38.827 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
20:03:38.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
20:03:38.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298
20:03:38.828 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
20:03:38.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
20:03:38.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
20:03:38.833 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:03:38.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:03:38.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:03:38.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
20:03:38.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
20:03:38.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
20:03:38.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:03:39.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:03:39.200 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:03:39.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:03:39.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:03:39.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:03:39.299 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:03:39.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:03:39.349 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:03:39.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
20:03:39.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
20:03:39.417 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
20:03:39.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
20:03:39.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
20:03:39.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
20:03:39.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
20:03:39.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
20:03:39.569 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
20:03:39.569 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:03:39.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:03:39.601 [Lua] [PackageManager] Force_load: wwise/bow
20:03:39.619 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:03:40.746 [Lua] Set lobby begin:
20:03:40.746 [Lua] Lobby data twitch_enabled = false
20:03:40.746 [Lua] Lobby data power_level = 417
20:03:40.746 [Lua] Lobby data num_players = 2
20:03:40.746 [Lua] Lobby data weave_name = false
20:03:40.747 [Lua] Lobby data game_mode = 2
20:03:40.747 [Lua] Lobby data is_private = true
20:03:40.747 [Lua] Lobby data mechanism = adventure
20:03:40.747 [Lua] Lobby data level_key = inn_level
20:03:40.747 [Lua] Lobby data player_slot_1 = 0:0
20:03:40.747 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:40.747 [Lua] Lobby data unique_server_name = JayJay
20:03:40.747 [Lua] Lobby data quick_game = false
20:03:40.747 [Lua] Lobby data matchmaking = false
20:03:40.747 [Lua] Lobby data difficulty = normal
20:03:40.747 [Lua] Lobby data country_code = DE
20:03:40.747 [Lua] Lobby data host = 110000106697298
20:03:40.747 [Lua] Lobby data player_slot_5 = 0:0
20:03:40.747 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:40.747 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:40.747 [Lua] Lobby data player_slot_3 = 0:0
20:03:40.747 [Lua] Lobby data eac_authorized = true
20:03:40.747 [Lua] Set lobby end.
20:03:41.827 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:03:41.828 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
20:03:41.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:03:43.666 [Lua] PlayFabMirror:_commit_internal 8
20:03:43.666 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:03:43.668 [Lua] generate_backend_stats 110000106697298:1
20:03:43.675 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:03:43.675 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22
20:03:43.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22
20:03:44.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22
20:03:44.171 [Lua] commit result success 8
20:03:45.804 [Lua] Set lobby begin:
20:03:45.804 [Lua] Lobby data twitch_enabled = false
20:03:45.805 [Lua] Lobby data power_level = 835
20:03:45.805 [Lua] Lobby data num_players = 2
20:03:45.805 [Lua] Lobby data weave_name = false
20:03:45.805 [Lua] Lobby data game_mode = 2
20:03:45.805 [Lua] Lobby data is_private = true
20:03:45.805 [Lua] Lobby data mechanism = adventure
20:03:45.805 [Lua] Lobby data level_key = inn_level
20:03:45.805 [Lua] Lobby data player_slot_1 = 0:0
20:03:45.805 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:45.805 [Lua] Lobby data unique_server_name = JayJay
20:03:45.805 [Lua] Lobby data quick_game = false
20:03:45.805 [Lua] Lobby data matchmaking = false
20:03:45.805 [Lua] Lobby data difficulty = normal
20:03:45.805 [Lua] Lobby data country_code = DE
20:03:45.805 [Lua] Lobby data host = 110000106697298
20:03:45.805 [Lua] Lobby data player_slot_5 = 0:0
20:03:45.805 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:45.805 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:45.805 [Lua] Lobby data player_slot_3 = 0:0
20:03:45.805 [Lua] Lobby data eac_authorized = true
20:03:45.805 [Lua] Set lobby end.
20:03:56.159 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:03:56.161 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:03:56.161 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion
20:03:56.161 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion )
20:03:56.161 [Lua] Set lobby begin:
20:03:56.161 [Lua] Lobby data twitch_enabled = false
20:03:56.161 [Lua] Lobby data power_level = 835
20:03:56.161 [Lua] Lobby data num_players = 2
20:03:56.161 [Lua] Lobby data weave_name = false
20:03:56.161 [Lua] Lobby data game_mode = 2
20:03:56.161 [Lua] Lobby data is_private = true
20:03:56.161 [Lua] Lobby data mechanism = adventure
20:03:56.161 [Lua] Lobby data level_key = inn_level
20:03:56.161 [Lua] Lobby data player_slot_1 = 0:0
20:03:56.161 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:56.161 [Lua] Lobby data unique_server_name = JayJay
20:03:56.161 [Lua] Lobby data quick_game = false
20:03:56.161 [Lua] Lobby data matchmaking = false
20:03:56.161 [Lua] Lobby data difficulty = normal
20:03:56.161 [Lua] Lobby data country_code = DE
20:03:56.161 [Lua] Lobby data host = 110000106697298
20:03:56.161 [Lua] Lobby data player_slot_5 = 0:0
20:03:56.161 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:56.161 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:56.161 [Lua] Lobby data player_slot_3 = 0:0
20:03:56.161 [Lua] Lobby data eac_authorized = true
20:03:56.161 [Lua] Set lobby end.
20:03:56.163 [Lua] Set lobby begin:
20:03:56.163 [Lua] Lobby data twitch_enabled = false
20:03:56.163 [Lua] Lobby data power_level = 835
20:03:56.163 [Lua] Lobby data num_players = 2
20:03:56.163 [Lua] Lobby data weave_name = false
20:03:56.163 [Lua] Lobby data game_mode = 2
20:03:56.163 [Lua] Lobby data is_private = true
20:03:56.163 [Lua] Lobby data mechanism = adventure
20:03:56.163 [Lua] Lobby data level_key = inn_level
20:03:56.163 [Lua] Lobby data player_slot_1 = 0:0
20:03:56.163 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:56.163 [Lua] Lobby data unique_server_name = JayJay
20:03:56.163 [Lua] Lobby data quick_game = false
20:03:56.163 [Lua] Lobby data matchmaking = false
20:03:56.163 [Lua] Lobby data difficulty = normal
20:03:56.163 [Lua] Lobby data country_code = DE
20:03:56.163 [Lua] Lobby data host = 110000106697298
20:03:56.163 [Lua] Lobby data player_slot_5 = 0:0
20:03:56.163 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:56.163 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:56.163 [Lua] Lobby data player_slot_3 = 0:0
20:03:56.163 [Lua] Lobby data eac_authorized = true
20:03:56.163 [Lua] Set lobby end.
20:03:56.164 [Lua] Complete level triggered.
20:03:56.165 [Save] Saving `save_data`
20:03:56.165 [Lua] gm_event_end_conditions_met false false
20:03:56.165 [Lua] PlayFabMirror:_commit_internal nil
20:03:56.165 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:03:56.167 [Lua] generate_backend_stats 110000106697298:1
20:03:56.168 [Save] Save done
20:03:56.168 [Save] Saving `save_data`
20:03:56.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:03:56.175 [Save] Save done
20:03:56.176 [Save] Saving `save_data`
20:03:56.176 [Lua] TRANSITION nil nil dlc_bastion
20:03:56.176 [Lua] Transition type "dlc_bastion", is server: true
20:03:56.176 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:03:56.176 [Lua] [GameNetworkManager] Leaving game...
20:03:56.176 [Lua] [GameNetworkManager] Shutting down game session host.
20:03:56.176 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:03:56.176 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:03:56.176 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.44
20:03:56.182 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:03:56.182 [Lua] commit result success 9
20:03:56.183 [Save] Save done
20:03:56.215 [GameSessionCommon] failed to skip message because type is unknown
20:03:56.215 warning: [Network] Got broken update game object message from llx
20:03:58.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:03:58.170 [Lua] Clearing all global lookup lists
20:03:58.170 [Lua] [IngamePlayerListUI] - Destroy
20:03:58.170 [Lua] [EquipmentUI] - Destroy
20:03:58.170 [Lua] [GamePadEquipmentUI] - Destroy
20:03:58.170 [Lua] [AbilityUI] - Destroy
20:03:58.170 [Lua] [GamePadAbilityUI] - Destroy
20:03:58.170 [Lua] [IngameUI] destroy
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
20:03:58.176 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
20:03:58.177 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
20:03:58.221 [Lua] [Managers] Destroying state managers...
20:03:58.227 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:03:58.301 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:03:58.301 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:03:58.301 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
20:03:58.301 [Lua] [Matchmaking] unregister rpcs
20:03:58.301 [Lua] ############### UNLOADING PACKAGES ###############
20:03:58.301 [Lua] [Gamestate] Enter state StateLoading
20:03:58.303 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:03:58.303 [Lua] [Matchmaking] register rpcs
20:03:58.303 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:03:58.303 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:03:58.303 [Lua] Set lobby begin:
20:03:58.303 [Lua] Lobby data twitch_enabled = false
20:03:58.303 [Lua] Lobby data power_level = 0
20:03:58.303 [Lua] Lobby data num_players = 2
20:03:58.303 [Lua] Lobby data weave_name = false
20:03:58.303 [Lua] Lobby data game_mode = 2
20:03:58.303 [Lua] Lobby data is_private = true
20:03:58.303 [Lua] Lobby data mechanism = adventure
20:03:58.303 [Lua] Lobby data level_key = inn_level
20:03:58.303 [Lua] Lobby data player_slot_1 = 0:0
20:03:58.303 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:58.303 [Lua] Lobby data unique_server_name = JayJay
20:03:58.303 [Lua] Lobby data quick_game = false
20:03:58.303 [Lua] Lobby data matchmaking = false
20:03:58.303 [Lua] Lobby data difficulty = normal
20:03:58.303 [Lua] Lobby data country_code = DE
20:03:58.303 [Lua] Lobby data host = 110000106697298
20:03:58.303 [Lua] Lobby data player_slot_5 = 0:0
20:03:58.303 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:58.303 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:58.303 [Lua] Lobby data player_slot_3 = 0:0
20:03:58.303 [Lua] Lobby data eac_authorized = true
20:03:58.303 [Lua] Set lobby end.
20:03:58.303 [Lua] registering RPCs
20:03:58.303 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:03:58.303 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:03:58.303 [Lua] Set lobby begin:
20:03:58.303 [Lua] Lobby data twitch_enabled = false
20:03:58.303 [Lua] Lobby data power_level = 0
20:03:58.303 [Lua] Lobby data num_players = 2
20:03:58.303 [Lua] Lobby data weave_name = false
20:03:58.303 [Lua] Lobby data game_mode = 2
20:03:58.303 [Lua] Lobby data is_private = true
20:03:58.303 [Lua] Lobby data mechanism = adventure
20:03:58.303 [Lua] Lobby data level_key = dlc_bastion
20:03:58.303 [Lua] Lobby data player_slot_1 = 0:0
20:03:58.303 [Lua] Lobby data selected_level_key = dlc_bastion
20:03:58.303 [Lua] Lobby data unique_server_name = JayJay
20:03:58.303 [Lua] Lobby data quick_game = false
20:03:58.303 [Lua] Lobby data matchmaking = false
20:03:58.303 [Lua] Lobby data difficulty = normal
20:03:58.303 [Lua] Lobby data country_code = DE
20:03:58.303 [Lua] Lobby data host = 110000106697298
20:03:58.304 [Lua] Lobby data player_slot_5 = 0:0
20:03:58.304 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:03:58.304 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:03:58.304 [Lua] Lobby data player_slot_3 = 0:0
20:03:58.304 [Lua] Lobby data eac_authorized = true
20:03:58.304 [Lua] Set lobby end.
20:03:58.304 [Lua] MUSIC MANAGER unmute_all_world_sounds 62002 0
20:03:58.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:03:58.306 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized
20:03:58.306 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil]
20:03:58.306 [Lua] [LevelTransitionHandler] load_level dlc_bastion
20:03:58.678 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:03:58.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:03:58.679 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:03:58.679 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion"
20:03:58.679 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion"
20:03:58.679 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read,
20:03:58.679 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion
20:03:59.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25
20:03:59.021 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25
20:03:59.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion
20:03:59.034 [Lua] MUSIC MANAGER nik_bastion_briefing_01 62003 0
20:03:59.037 [Lua] MUSIC MANAGER Play_loading_screen_music 62004 0
20:03:59.055 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]'
20:04:02.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion
20:04:02.947 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion
20:04:02.964 [Lua] [LevelTransitionHandler] Level load completed!
20:04:02.964 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 1372515 - weave: nil
20:04:02.983 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:04:02.983 [Lua] checking dlc's against conflict directors
20:04:02.983 [Lua] number of factions to include 3
20:04:02.983 [Lua] number of factions added 2
20:04:02.983 [Lua] --- --- ---
20:04:02.983 [Lua] Starting... difficulty 'normal'
20:04:02.983 [Lua] These are the starting conflict directors:
20:04:02.983 [Lua] chaos
20:04:02.983 [Lua] default
20:04:02.983 [Lua] --- --- ---
20:04:02.983 [Lua]
20:04:02.983 [Lua] Looking for a new director:
20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
20:04:02.983 [Lua] ->trying director: chaos
20:04:02.983 [Lua] --> success!
20:04:02.983 [Lua] --> re-used the same breeds
20:04:02.983 [Lua]
20:04:02.983 [Lua] Looking for a new director:
20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
20:04:02.983 [Lua] ->trying director: default
20:04:02.983 [Lua] --> success!
20:04:02.983 [Lua] --> re-used the same breeds
20:04:02.983 [Lua]
20:04:02.983 [Lua] Looking for a new director:
20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
20:04:02.983 [Lua] ->trying director: skaven
20:04:02.983 [Lua] --> success!
20:04:02.983 [Lua] --> re-used the same breeds
20:04:02.983 [Lua]
20:04:02.983 [Lua] Looking for a new director:
20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
20:04:02.983 [Lua] ->trying director: default
20:04:02.983 [Lua] --> success!
20:04:02.983 [Lua] --> re-used the same breeds
20:04:02.983 [Lua]
20:04:02.983 [Lua] DONE! Found the following directors:
20:04:02.983 [Lua] chaos
20:04:02.983 [Lua] default
20:04:02.983 [Lua] skaven
20:04:02.983 [Lua] default
20:04:02.983 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:04:02.984 [Lua] ### Sending rpc_level_loaded
20:04:02.984 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174
20:04:02.984 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:04:03.002 [Lua] ### Sending rpc_level_loaded
20:04:03.002 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174
20:04:03.220 [Lua] ### Sending rpc_level_loaded
20:04:03.220 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 174
20:04:03.220 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
20:04:03.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:04:03.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:04:03.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:04:03.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:04:03.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:04:03.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:04:03.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:04:03.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:04:03.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:04:03.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:04:03.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:04:04.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:04:04.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:04:04.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:04:04.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:04:04.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:04:04.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:04:04.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:04:04.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:04:04.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:04:04.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:04:05.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:04:05.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:04:05.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:04:05.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:04:05.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:04:05.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:04:05.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:04:05.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:04:05.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:04:05.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:04:05.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:04:05.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:04:05.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:04:05.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:04:05.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:04:06.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:04:06.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:04:06.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:04:06.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:04:06.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:04:06.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:04:06.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:04:06.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:04:06.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:04:06.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:04:06.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:04:06.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:04:06.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:04:06.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:04:06.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:04:07.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:04:07.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:04:07.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:04:07.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:04:07.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:04:07.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
20:04:07.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
20:04:07.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
20:04:07.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:04:07.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:04:07.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:04:07.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:04:08.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:04:08.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:04:08.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:04:08.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:04:08.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:04:08.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:04:08.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:04:08.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:04:08.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:04:09.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:04:09.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:04:09.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:04:09.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:04:09.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:04:09.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:04:09.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:04:09.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:04:09.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:04:09.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:04:09.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:04:09.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:04:09.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:04:09.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:04:09.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:04:10.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:04:10.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:04:10.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:04:10.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:04:10.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:04:10.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: custom
20:04:10.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:04:10.387 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:04:11.391 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:04:11.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:04:11.392 [Lua] [Matchmaking] unregister rpcs
20:04:11.392 [Lua] Set lobby begin:
20:04:11.392 [Lua] Lobby data twitch_enabled = false
20:04:11.392 [Lua] Lobby data power_level = 0
20:04:11.392 [Lua] Lobby data num_players = 2
20:04:11.392 [Lua] Lobby data weave_name = false
20:04:11.392 [Lua] Lobby data game_mode = 2
20:04:11.392 [Lua] Lobby data is_private = true
20:04:11.392 [Lua] Lobby data mechanism = adventure
20:04:11.392 [Lua] Lobby data level_key = dlc_bastion
20:04:11.392 [Lua] Lobby data player_slot_1 = 0:0
20:04:11.392 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:11.392 [Lua] Lobby data unique_server_name = JayJay
20:04:11.392 [Lua] Lobby data quick_game = false
20:04:11.392 [Lua] Lobby data matchmaking = false
20:04:11.392 [Lua] Lobby data difficulty = normal
20:04:11.392 [Lua] Lobby data country_code = DE
20:04:11.392 [Lua] Lobby data host = 110000106697298
20:04:11.392 [Lua] Lobby data player_slot_5 = 0:0
20:04:11.392 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:11.392 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:11.392 [Lua] Lobby data player_slot_3 = 0:0
20:04:11.392 [Lua] Lobby data eac_authorized = true
20:04:11.392 [Lua] Set lobby end.
20:04:11.392 [Lua] [Managers] Destroying state managers...
20:04:11.393 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens
20:04:11.393 [Lua] MUSIC MANAGER Stop_loading_screen_music 62005 0
20:04:11.393 [Lua] [Gamestate] Enter StateIngame HOST
20:04:11.393 [Lua] <>level = dlc_bastion<>
20:04:11.393 [Lua] Set lobby begin:
20:04:11.393 [Lua] Lobby data twitch_enabled = false
20:04:11.393 [Lua] Lobby data power_level = 0
20:04:11.393 [Lua] Lobby data num_players = 2
20:04:11.393 [Lua] Lobby data weave_name = false
20:04:11.393 [Lua] Lobby data game_mode = 2
20:04:11.393 [Lua] Lobby data is_private = true
20:04:11.393 [Lua] Lobby data mechanism = adventure
20:04:11.393 [Lua] Lobby data level_key = dlc_bastion
20:04:11.393 [Lua] Lobby data player_slot_1 = 0:0
20:04:11.393 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:11.393 [Lua] Lobby data unique_server_name = JayJay
20:04:11.393 [Lua] Lobby data quick_game = false
20:04:11.393 [Lua] Lobby data matchmaking = false
20:04:11.393 [Lua] Lobby data difficulty = normal
20:04:11.393 [Lua] Lobby data country_code = DE
20:04:11.393 [Lua] Lobby data host = 110000106697298
20:04:11.393 [Lua] Lobby data player_slot_5 = 0:0
20:04:11.393 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:11.393 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:11.393 [Lua] Lobby data player_slot_3 = 0:0
20:04:11.393 [Lua] Lobby data eac_authorized = true
20:04:11.393 [Lua] Set lobby end.
20:04:11.393 [Umbra] Init version: 3.4.15 :: 16 threads
20:04:11.394 [Lua] [StateIngame] Server ingame
20:04:11.396 [Lua] Set lobby begin:
20:04:11.396 [Lua] Lobby data twitch_enabled = false
20:04:11.396 [Lua] Lobby data power_level = 0
20:04:11.396 [Lua] Lobby data num_players = 2
20:04:11.396 [Lua] Lobby data weave_name = false
20:04:11.397 [Lua] Lobby data game_mode = 2
20:04:11.397 [Lua] Lobby data is_private = true
20:04:11.397 [Lua] Lobby data mechanism = adventure
20:04:11.397 [Lua] Lobby data level_key = dlc_bastion
20:04:11.397 [Lua] Lobby data player_slot_1 = 0:0
20:04:11.397 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:11.397 [Lua] Lobby data unique_server_name = JayJay
20:04:11.397 [Lua] Lobby data quick_game = false
20:04:11.397 [Lua] Lobby data matchmaking = false
20:04:11.397 [Lua] Lobby data difficulty = normal
20:04:11.397 [Lua] Lobby data country_code = DE
20:04:11.397 [Lua] Lobby data host = 110000106697298
20:04:11.397 [Lua] Lobby data player_slot_5 = 0:0
20:04:11.397 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:11.397 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:11.397 [Lua] Lobby data player_slot_3 = 0:0
20:04:11.397 [Lua] Lobby data eac_authorized = true
20:04:11.397 [Lua] Set lobby end.
20:04:11.397 [Lua] [Matchmaking] register rpcs
20:04:11.397 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:04:11.397 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:04:11.397 [Lua] [GameNetworkManager] self.is_server = true
20:04:11.397 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:04:11.397 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:04:11.397 [Network] Setting artificial MTU limit to 65536
20:04:11.404 [Lua] Switching ConflictSettings: to: default
20:04:11.404 [Lua] pacing=default
20:04:11.404 [Lua] roaming=nil
20:04:11.404 [Lua] specials=default
20:04:11.404 [Lua] debug_color=maroon
20:04:11.404 [Lua] contained_breeds=nil
20:04:11.404 [Lua] pack_spawning=default
20:04:11.404 [Lua] disabled=false
20:04:11.404 [Lua] factions=nil
20:04:11.404 [Lua] boss=default
20:04:11.404 [Lua] horde=default
20:04:11.404 [Lua] name=default
20:04:11.404 [Lua] intensity=default
20:04:11.404 [Lua] ---
20:04:11.404 [Lua] [LevelAnalysis] set_random_seed( 1372515)
20:04:11.410 [Lua] [AIInterestPointSystem] Level Seed: 1372515
20:04:11.410 [Lua]
20:04:11.410 [Lua] [entity_system_bag] = table
20:04:11.410 [Lua] [entity_system_bag] = metatable
20:04:11.410 [Lua] [startup_data] = table
20:04:11.410 [Lua] [entity_manager] = table
20:04:11.410 [Lua] [entity_manager] = metatable
20:04:11.410 [Lua] [unit_spawner] = table
20:04:11.410 [Lua] [unit_spawner] = metatable
20:04:11.410 [Lua] [unit_storage] = table
20:04:11.410 [Lua] [unit_storage] = metatable
20:04:11.410 [Lua] [dice_keeper] = table
20:04:11.410 [Lua] [dice_keeper] = metatable
20:04:11.410 [Lua] [is_server] = true (boolean)
20:04:11.410 [Lua] [world] = [World]
20:04:11.410 [Lua] [system_api] = table
20:04:11.410 [Lua] [entity_system] = table
20:04:11.410 [Lua] [entity_system] = metatable
20:04:11.410 [Lua] [network_lobby] = table
20:04:11.410 [Lua] [network_lobby] = metatable
20:04:11.410 [Lua] [profile_synchronizer] = table
20:04:11.410 [Lua] [profile_synchronizer] = metatable
20:04:11.410 [Lua] [level_transition_handler] = table
20:04:11.410 [Lua] [level_transition_handler] = metatable
20:04:11.410 [Lua] [num_local_human_players] = 1 (number)
20:04:11.410 [Lua] [statistics_db] = table
20:04:11.410 [Lua] [statistics_db] = metatable
20:04:11.410 [Lua] [network_server] = table
20:04:11.410 [Lua] [network_server] = metatable
20:04:11.410 [Lua] [input_manager] = table
20:04:11.410 [Lua] [input_manager] = metatable
20:04:11.410 [Lua] [network_clock] = table
20:04:11.410 [Lua] [network_clock] = metatable
20:04:11.410 [Lua] [network_transmit] = table
20:04:11.410 [Lua] [network_transmit] = metatable
20:04:11.410 [Lua] [free_flight_manager] = table
20:04:11.410 [Lua] [free_flight_manager] = metatable
20:04:11.410 [Lua] [network_manager] = table
20:04:11.410 [Lua] [network_manager] = metatable
20:04:11.410 [Lua] [network_event_delegate] = table
20:04:11.410 [Lua] [network_event_delegate] = metatable
20:04:11.410 [Lua]
20:04:11.410 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:04:11.410 [Lua] ignoring extension VersusInteractObjectiveExtension
20:04:11.410 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:04:11.410 [Lua] ignoring extension VersusSocketObjectiveExtension
20:04:11.410 [Lua] ignoring extension VersusTargetObjectiveExtension
20:04:11.410 [Lua] ignoring extension VersusMissionObjectiveExtension
20:04:11.412 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:04:11.425 [Lua] [AchievementManager] Achievements using the steam platform
20:04:11.425 [Lua] [StateIngame] Level seed: 1372515
20:04:11.425 [World] Spawning level.
20:04:12.070 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead.
20:04:12.145 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
20:04:12.145 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
20:04:12.145 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:04:12.192 [Flow] interaction disable
20:04:12.194 [Lua] [LevelAnalysis] set_random_seed( 1372515)
20:04:12.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23
20:04:12.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:04:12.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:04:12.216 [Lua] [IngameUI] init
20:04:12.224 [SteamVoipClient] select_out(110000103ffc13d, off)
20:04:12.224 [SteamVoipClient] select_out(110000106697298, off)
20:04:12.227 [Lua] cb_razer_chroma_setup
20:04:12.254 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:04:12.254 [Lua] Set lobby begin:
20:04:12.254 [Lua] Lobby data twitch_enabled = false
20:04:12.254 [Lua] Lobby data power_level = 835
20:04:12.254 [Lua] Lobby data num_players = 2
20:04:12.254 [Lua] Lobby data weave_name = false
20:04:12.255 [Lua] Lobby data game_mode = 2
20:04:12.255 [Lua] Lobby data is_private = true
20:04:12.255 [Lua] Lobby data mechanism = adventure
20:04:12.255 [Lua] Lobby data level_key = dlc_bastion
20:04:12.255 [Lua] Lobby data player_slot_1 = 0:0
20:04:12.255 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:12.255 [Lua] Lobby data unique_server_name = JayJay
20:04:12.255 [Lua] Lobby data quick_game = false
20:04:12.255 [Lua] Lobby data matchmaking = false
20:04:12.255 [Lua] Lobby data difficulty = normal
20:04:12.255 [Lua] Lobby data country_code = DE
20:04:12.255 [Lua] Lobby data host = 110000106697298
20:04:12.255 [Lua] Lobby data player_slot_5 = 0:0
20:04:12.255 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:12.255 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:12.255 [Lua] Lobby data player_slot_3 = 0:0
20:04:12.255 [Lua] Lobby data eac_authorized = true
20:04:12.255 [Lua] Set lobby end.
20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:04:12.257 [Lua] CurrentConflictSettings default
20:04:12.257 [Lua] [ConflictDirector] conflict_director is ai_ready
20:04:12.258 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:04:12.258 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:04:12.265 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:04:12.265 [Lua] Forming navigation groups in one frame
20:04:12.265 [Lua] Forming navigation groups
20:04:12.276 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051
20:04:12.435 [Lua] NavigationGroupManager -> calulation time B: 0.15999999999985448
20:04:12.435 [Lua] number of nav groups: 226
20:04:12.437 [Lua] number of refined nav groups : 158
20:04:12.440 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862
20:04:12.440 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.707993731088933 Normalized coefficient: 1.2393773819284368
20:04:12.443 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.688921927660697 Normalized coefficient: 1.2412402006876897
20:04:12.446 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.739883439359261 Normalized coefficient: 1.3415806112006503
20:04:12.449 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 11.955496571958061 Normalized coefficient: 1.166827317965202
20:04:12.454 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:04:12.454 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
20:04:12.454 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:04:12.454 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:04:12.454 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
20:04:12.461 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion
20:04:12.461 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters.
20:04:12.461 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:04:12.461 [Lua] [LevelAnalysis]
20:04:12.461 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:04:12.461 [Lua] [LevelAnalysis]
20:04:12.461 [Lua] [LevelAnalysis] Terror events added:
20:04:12.461 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:04:12.461 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:04:12.461 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
20:04:12.461 [Lua] ----> using boss gizmo!
20:04:12.461 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -183.0 start-travel-dist: 193.0, end-travel-dist: 417.1 spawn_distance 0.0
20:04:12.461 [Lua] Adding main path event: Vector3Box(90.6896, 89.1808, -33.4303) boss_event_chaos_troll 45 table: 0000000009BFE310
20:04:12.461 [Lua] NORMAL PATROL MAIN PATH 501.81707763671875
20:04:12.461 [Lua] [waypoints] = table
20:04:12.461 [Lua] [astar_points] = table
20:04:12.461 [Lua] [travel_dist] = 501.81706672906876 (number)
20:04:12.461 [Lua] [one_directional] = true (boolean)
20:04:12.461 [Lua] [id] = boss2_01 (string)
20:04:12.461 [Lua] ----> using boss spline path!
20:04:12.461 [Lua] Adding main path event: Vector3Box(36.75, 8.25, -22.248) boss_event_chaos_spline_patrol 45 table: 0000000009BFE680
20:04:12.461 [Lua] ----> using boss gizmo!
20:04:12.461 [Lua] [LevelAnalysis] section: 3, start-index: 10, end-index: 16, forbidden-dist: -371.5 start-travel-dist: 883.3, end-travel-dist: 1033.5 spawn_distance 501.8
20:04:12.461 [Lua] Adding main path event: Vector3Box(27.5, -6.625, 22.821) boss_event_storm_fiend 45 table: 0000000009BFED00
20:04:12.461 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 1
20:04:12.461 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162
20:04:12.461 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1402.9359602928162 forbidden_dist: -1302.9359602928162
20:04:12.461 [Lua] [LevelAnalysis] wanted_distance: 124.36319849417164
20:04:12.461 [Lua] [LevelAnalysis] Terror events added:
20:04:12.461 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:04:12.461 [Lua] Adding main path event: Vector3Box(53.6672, 54.3484, -30.2188) rare_event_loot_rat 45 table: 0000000009BFF220
20:04:12.461 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:04:12.465 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:04:12.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:04:12.467 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:04:12.467 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:04:12.468 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
20:04:12.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:04:12.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23
20:04:12.524 [Lua] player (110000106697298,2) was put into party 1
20:04:12.532 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
20:04:12.532 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1)
20:04:12.532 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1)
20:04:12.532 [Lua] Set lobby begin:
20:04:12.532 [Lua] Lobby data twitch_enabled = false
20:04:12.532 [Lua] Lobby data power_level = 835
20:04:12.532 [Lua] Lobby data num_players = 2
20:04:12.532 [Lua] Lobby data weave_name = false
20:04:12.532 [Lua] Lobby data game_mode = 2
20:04:12.532 [Lua] Lobby data is_private = true
20:04:12.532 [Lua] Lobby data mechanism = adventure
20:04:12.532 [Lua] Lobby data level_key = dlc_bastion
20:04:12.532 [Lua] Lobby data player_slot_1 = 0:0
20:04:12.532 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:12.532 [Lua] Lobby data unique_server_name = JayJay
20:04:12.532 [Lua] Lobby data quick_game = false
20:04:12.532 [Lua] Lobby data matchmaking = false
20:04:12.532 [Lua] Lobby data difficulty = normal
20:04:12.532 [Lua] Lobby data country_code = DE
20:04:12.532 [Lua] Lobby data host = 110000106697298
20:04:12.532 [Lua] Lobby data player_slot_5 = 0:0
20:04:12.532 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:12.532 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:12.532 [Lua] Lobby data player_slot_3 = 0:0
20:04:12.532 [Lua] Lobby data eac_authorized = true
20:04:12.532 [Lua] Set lobby end.
20:04:12.532 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
20:04:12.532 [Lua]
20:04:12.532 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
20:04:12.532 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
20:04:12.532 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:04:12.532 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
20:04:12.532 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:12.532 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:04:12.532 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
20:04:12.532 [Lua]
20:04:12.532 [Lua]
20:04:12.532 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
20:04:12.532 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
20:04:12.532 [Lua] [wwise/two_handed_hammers] = false (boolean)
20:04:12.532 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:04:12.533 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
20:04:12.533 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:04:12.533 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:04:12.533 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
20:04:12.533 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
20:04:12.533 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
20:04:12.533 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:12.533 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
20:04:12.533 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
20:04:12.533 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:04:12.533 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
20:04:12.533 [Lua]
20:04:12.533 [Lua] player (110000106697298,3) was put into party 1
20:04:12.540 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
20:04:12.540 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
20:04:12.540 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
20:04:12.540 [Lua] Set lobby begin:
20:04:12.540 [Lua] Lobby data twitch_enabled = false
20:04:12.540 [Lua] Lobby data power_level = 835
20:04:12.540 [Lua] Lobby data num_players = 2
20:04:12.540 [Lua] Lobby data weave_name = false
20:04:12.540 [Lua] Lobby data game_mode = 2
20:04:12.540 [Lua] Lobby data is_private = true
20:04:12.540 [Lua] Lobby data mechanism = adventure
20:04:12.540 [Lua] Lobby data level_key = dlc_bastion
20:04:12.540 [Lua] Lobby data player_slot_1 = 0:0
20:04:12.540 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:12.540 [Lua] Lobby data unique_server_name = JayJay
20:04:12.541 [Lua] Lobby data quick_game = false
20:04:12.541 [Lua] Lobby data matchmaking = false
20:04:12.541 [Lua] Lobby data difficulty = normal
20:04:12.541 [Lua] Lobby data country_code = DE
20:04:12.541 [Lua] Lobby data host = 110000106697298
20:04:12.541 [Lua] Lobby data player_slot_5 = 0:0
20:04:12.541 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:12.541 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:12.541 [Lua] Lobby data player_slot_3 = 0:0
20:04:12.541 [Lua] Lobby data eac_authorized = true
20:04:12.541 [Lua] Set lobby end.
20:04:12.541 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
20:04:12.541 [Lua]
20:04:12.541 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:04:12.541 [Lua] [wwise/crossbow] = false (boolean)
20:04:12.541 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:12.541 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:12.541 [Lua]
20:04:12.541 [Lua]
20:04:12.541 [Lua] [wwise/crossbow] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
20:04:12.541 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:04:12.541 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
20:04:12.541 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:12.541 [Lua]
20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298
20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298
20:04:13.442 [Lua] [GameNetworkManager] destroying game object with go_id=53
20:04:13.445 [Lua] player (110000106697298,3) was put into party 1
20:04:13.454 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
20:04:13.454 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
20:04:13.454 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
20:04:13.454 [Lua] Set lobby begin:
20:04:13.454 [Lua] Lobby data twitch_enabled = false
20:04:13.454 [Lua] Lobby data power_level = 835
20:04:13.454 [Lua] Lobby data num_players = 2
20:04:13.454 [Lua] Lobby data weave_name = false
20:04:13.454 [Lua] Lobby data game_mode = 2
20:04:13.454 [Lua] Lobby data is_private = true
20:04:13.454 [Lua] Lobby data mechanism = adventure
20:04:13.454 [Lua] Lobby data level_key = dlc_bastion
20:04:13.454 [Lua] Lobby data player_slot_1 = 0:0
20:04:13.454 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:13.454 [Lua] Lobby data unique_server_name = JayJay
20:04:13.454 [Lua] Lobby data quick_game = false
20:04:13.454 [Lua] Lobby data matchmaking = false
20:04:13.454 [Lua] Lobby data difficulty = normal
20:04:13.454 [Lua] Lobby data country_code = DE
20:04:13.454 [Lua] Lobby data host = 110000106697298
20:04:13.454 [Lua] Lobby data player_slot_5 = 0:0
20:04:13.454 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:13.454 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:13.454 [Lua] Lobby data player_slot_3 = 0:0
20:04:13.454 [Lua] Lobby data eac_authorized = true
20:04:13.454 [Lua] Set lobby end.
20:04:13.454 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
20:04:13.455 [Lua]
20:04:13.455 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:04:13.455 [Lua] [wwise/crossbow] = false (boolean)
20:04:13.455 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:13.455 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:13.455 [Lua]
20:04:13.455 [Lua]
20:04:13.455 [Lua] [wwise/crossbow] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:04:13.455 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:04:13.455 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
20:04:13.455 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:13.455 [Lua]
20:04:13.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23
20:04:13.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
20:04:13.458 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:04:13.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
20:04:13.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298
20:04:13.474 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
20:04:13.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
20:04:13.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
20:04:13.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:04:13.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:04:13.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:04:13.767 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:04:13.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:04:13.816 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:04:13.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
20:04:13.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
20:04:13.850 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
20:04:13.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
20:04:13.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
20:04:13.952 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
20:04:13.953 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:04:14.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:04:14.002 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:04:14.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:04:14.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:04:14.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:04:14.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
20:04:14.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
20:04:14.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
20:04:14.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
20:04:14.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
20:04:14.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
20:04:14.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:04:14.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:04:14.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:04:14.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:04:14.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:04:14.760 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:04:14.761 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:04:14.857 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:04:14.857 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:04:14.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
20:04:15.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
20:04:15.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
20:04:15.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:04:15.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:04:15.077 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:04:15.078 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:04:15.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:04:15.128 [Lua] [PackageManager] Force_load: wwise/crossbow
20:04:15.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
20:04:15.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
20:04:15.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
20:04:15.231 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:04:15.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:04:15.552 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:04:15.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
20:04:15.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
20:04:15.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
20:04:15.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:04:15.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:04:15.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:04:15.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:04:15.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:04:15.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:04:15.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
20:04:15.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
20:04:15.930 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
20:04:15.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:04:15.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:04:15.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:04:15.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:04:16.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:04:16.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:04:16.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:04:16.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:04:16.156 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:04:16.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
20:04:16.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
20:04:16.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
20:04:16.257 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
20:04:16.394 [Lua] Set lobby begin:
20:04:16.394 [Lua] Lobby data twitch_enabled = false
20:04:16.394 [Lua] Lobby data power_level = 835
20:04:16.394 [Lua] Lobby data num_players = 2
20:04:16.394 [Lua] Lobby data weave_name = false
20:04:16.394 [Lua] Lobby data game_mode = 2
20:04:16.394 [Lua] Lobby data is_private = true
20:04:16.394 [Lua] Lobby data mechanism = adventure
20:04:16.394 [Lua] Lobby data level_key = dlc_bastion
20:04:16.394 [Lua] Lobby data player_slot_1 = 0:0
20:04:16.394 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:16.394 [Lua] Lobby data unique_server_name = JayJay
20:04:16.394 [Lua] Lobby data quick_game = false
20:04:16.394 [Lua] Lobby data matchmaking = false
20:04:16.394 [Lua] Lobby data difficulty = normal
20:04:16.394 [Lua] Lobby data country_code = DE
20:04:16.394 [Lua] Lobby data host = 110000106697298
20:04:16.394 [Lua] Lobby data player_slot_5 = 0:0
20:04:16.394 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:16.394 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:16.395 [Lua] Lobby data player_slot_3 = 0:0
20:04:16.395 [Lua] Lobby data eac_authorized = true
20:04:16.395 [Lua] Set lobby end.
20:04:16.395 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing
20:04:16.395 [Lua] Breedfreezer (server) starting a hot join sync
20:04:16.395 [Lua] packing 0 units of breed chaos_marauder
20:04:16.395 [Lua] packing 0 units of breed skaven_clan_rat
20:04:16.395 [Lua] packing 0 units of breed skaven_storm_vermin
20:04:16.395 [Lua] packing 0 units of breed skaven_slave
20:04:16.395 [Lua] packing 0 units of breed chaos_fanatic
20:04:16.395 [Lua] packing 0 units of breed chaos_raider
20:04:16.395 [Lua] packing 0 units of breed chaos_warrior
20:04:16.395 [Lua] packing 0 units of breed chaos_berzerker
20:04:16.395 [Lua] packing 0 units of breed skaven_plague_monk
20:04:16.395 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:04:16.395 [Lua]
20:04:16.395 [Lua] [1] = 1 (number)
20:04:16.395 [Lua] [2] = 0 (number)
20:04:16.395 [Lua] [3] = 1 (number)
20:04:16.395 [Lua] [4] = 0 (number)
20:04:16.395 [Lua] [5] = 1 (number)
20:04:16.395 [Lua] [6] = 0 (number)
20:04:16.395 [Lua] [7] = 1 (number)
20:04:16.395 [Lua] [8] = 0 (number)
20:04:16.395 [Lua] [9] = 1 (number)
20:04:16.395 [Lua] [10] = 0 (number)
20:04:16.395 [Lua] [11] = 1 (number)
20:04:16.395 [Lua] [12] = 0 (number)
20:04:16.395 [Lua] [13] = 1 (number)
20:04:16.395 [Lua] [14] = 0 (number)
20:04:16.395 [Lua] [15] = 1 (number)
20:04:16.395 [Lua] [16] = 0 (number)
20:04:16.395 [Lua] [17] = 1 (number)
20:04:16.395 [Lua] [18] = 0 (number)
20:04:16.395 [Lua]
20:04:16.395 [Lua]
20:04:16.395 [Lua]
20:04:16.395 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
20:04:16.395 [Lua] RemotePlayer:create_game_object( ) 55
20:04:16.406 [Lua] [GameNetworkManager] destroying game object with go_id=54
20:04:16.406 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
20:04:16.406 [Lua] player (110000106697298,3) was put into party 1
20:04:16.416 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
20:04:16.416 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
20:04:16.416 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
20:04:16.416 [Lua] Set lobby begin:
20:04:16.416 [Lua] Lobby data twitch_enabled = false
20:04:16.416 [Lua] Lobby data power_level = 835
20:04:16.416 [Lua] Lobby data num_players = 2
20:04:16.416 [Lua] Lobby data weave_name = false
20:04:16.416 [Lua] Lobby data game_mode = 2
20:04:16.416 [Lua] Lobby data is_private = true
20:04:16.416 [Lua] Lobby data mechanism = adventure
20:04:16.416 [Lua] Lobby data level_key = dlc_bastion
20:04:16.416 [Lua] Lobby data player_slot_1 = 0:0
20:04:16.416 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:16.416 [Lua] Lobby data unique_server_name = JayJay
20:04:16.416 [Lua] Lobby data quick_game = false
20:04:16.416 [Lua] Lobby data matchmaking = false
20:04:16.416 [Lua] Lobby data difficulty = normal
20:04:16.416 [Lua] Lobby data country_code = DE
20:04:16.416 [Lua] Lobby data host = 110000106697298
20:04:16.416 [Lua] Lobby data player_slot_5 = 0:0
20:04:16.416 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:16.416 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:16.416 [Lua] Lobby data player_slot_3 = 0:0
20:04:16.416 [Lua] Lobby data eac_authorized = true
20:04:16.416 [Lua] Set lobby end.
20:04:16.416 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0
20:04:16.416 [Lua]
20:04:16.416 [Lua] [wwise/crossbow] = false (boolean)
20:04:16.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:04:16.416 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:16.416 [Lua]
20:04:16.416 [Lua]
20:04:16.416 [Lua] [wwise/crossbow] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
20:04:16.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:04:16.416 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
20:04:16.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:04:16.416 [Lua]
20:04:16.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
20:04:16.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298
20:04:16.423 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
20:04:16.436 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
20:04:16.503 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
20:04:16.503 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:04:16.503 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
20:04:16.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:04:16.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
20:04:16.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:04:16.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
20:04:16.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:04:16.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:04:16.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
20:04:16.520 [Lua] Set lobby begin:
20:04:16.520 [Lua] Lobby data twitch_enabled = false
20:04:16.521 [Lua] Lobby data power_level = 417
20:04:16.521 [Lua] Lobby data num_players = 2
20:04:16.521 [Lua] Lobby data weave_name = false
20:04:16.521 [Lua] Lobby data game_mode = 2
20:04:16.521 [Lua] Lobby data is_private = true
20:04:16.521 [Lua] Lobby data mechanism = adventure
20:04:16.521 [Lua] Lobby data level_key = dlc_bastion
20:04:16.521 [Lua] Lobby data player_slot_1 = 0:0
20:04:16.521 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:16.521 [Lua] Lobby data unique_server_name = JayJay
20:04:16.521 [Lua] Lobby data quick_game = false
20:04:16.521 [Lua] Lobby data matchmaking = false
20:04:16.521 [Lua] Lobby data difficulty = normal
20:04:16.521 [Lua] Lobby data country_code = DE
20:04:16.521 [Lua] Lobby data host = 110000106697298
20:04:16.521 [Lua] Lobby data player_slot_5 = 0:0
20:04:16.521 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:16.521 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:16.521 [Lua] Lobby data player_slot_3 = 0:0
20:04:16.521 [Lua] Lobby data eac_authorized = true
20:04:16.521 [Lua] Set lobby end.
20:04:16.604 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:04:16.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
20:04:16.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:04:16.843 [Lua] StateInGameRunning:_game_actually_starts()
20:04:16.843 [Lua] #################################################################################################################
20:04:16.843 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:04:16.843 [Lua] #################################################################################################################
20:04:16.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
20:04:16.843 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:04:16.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
20:04:16.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:04:16.898 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:04:17.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
20:04:17.132 [Lua] Commit load time data
20:04:21.537 [Lua] Set lobby begin:
20:04:21.537 [Lua] Lobby data twitch_enabled = false
20:04:21.537 [Lua] Lobby data power_level = 835
20:04:21.537 [Lua] Lobby data num_players = 2
20:04:21.537 [Lua] Lobby data weave_name = false
20:04:21.537 [Lua] Lobby data game_mode = 2
20:04:21.537 [Lua] Lobby data is_private = true
20:04:21.537 [Lua] Lobby data mechanism = adventure
20:04:21.537 [Lua] Lobby data level_key = dlc_bastion
20:04:21.537 [Lua] Lobby data player_slot_1 = 0:0
20:04:21.537 [Lua] Lobby data selected_level_key = dlc_bastion
20:04:21.537 [Lua] Lobby data unique_server_name = JayJay
20:04:21.537 [Lua] Lobby data quick_game = false
20:04:21.537 [Lua] Lobby data matchmaking = false
20:04:21.537 [Lua] Lobby data difficulty = normal
20:04:21.537 [Lua] Lobby data country_code = DE
20:04:21.537 [Lua] Lobby data host = 110000106697298
20:04:21.537 [Lua] Lobby data player_slot_5 = 0:0
20:04:21.537 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:04:21.537 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:04:21.537 [Lua] Lobby data player_slot_3 = 0:0
20:04:21.537 [Lua] Lobby data eac_authorized = true
20:04:21.537 [Lua] Set lobby end.
20:04:43.321 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:43.338 [Lua] Spline already found!
20:04:43.374 [Lua] Init group template: spline_patrol
20:04:44.778 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:44.795 [Lua] Spline already found!
20:04:44.831 [Lua] Init group template: spline_patrol
20:04:45.921 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:45.937 [Lua] Spline already found!
20:04:45.939 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:04:45.939 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:04:45.989 [Lua] Init group template: spline_patrol
20:04:46.697 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:46.713 [Lua] Spline already found!
20:04:46.749 [Lua] Init group template: spline_patrol
20:04:47.781 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:47.798 [Lua] Spline already found!
20:04:47.833 [Lua] Init group template: spline_patrol
20:04:48.643 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:48.660 [Lua] Spline already found!
20:04:48.696 [Lua] Init group template: spline_patrol
20:04:49.656 [Lua] main path terror event triggered: rare_event_loot_rat
20:04:49.656 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
20:04:50.435 [Lua] Players are leaving the safe zone
20:04:50.555 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:50.571 [Lua] Spline already found!
20:04:50.625 [Lua] Init group template: spline_patrol
20:04:51.583 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:51.600 [Lua] Spline already found!
20:04:51.637 [Lua] Init group template: spline_patrol
20:04:54.212 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:54.230 [Lua] Spline already found!
20:04:54.283 [Lua] Init group template: spline_patrol
20:04:55.465 [Lua] Switching ConflictSettings: to: chaos
20:04:55.465 [Lua] pacing=chaos
20:04:55.465 [Lua] roaming=nil
20:04:55.465 [Lua] specials=chaos
20:04:55.465 [Lua] debug_color=purple
20:04:55.465 [Lua] contained_breeds=nil
20:04:55.465 [Lua] pack_spawning=chaos
20:04:55.465 [Lua] disabled=false
20:04:55.465 [Lua] factions=nil
20:04:55.465 [Lua] boss=chaos
20:04:55.465 [Lua] horde=chaos
20:04:55.465 [Lua] name=chaos
20:04:55.465 [Lua] intensity=default
20:04:55.465 [Lua] ---
20:05:00.682 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (1)
20:05:03.494 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:05:03.494 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:05:03.494 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:05:03.494 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:05:03.561 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:03.579 [Lua] Spline already found!
20:05:03.633 [Lua] Init group template: spline_patrol
20:05:05.883 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:05.899 [Lua] Spline already found!
20:05:05.937 [Lua] Init group template: spline_patrol
20:05:06.156 [Flow] UNITBURN_DEATH
20:05:06.207 [Flow] UNITBURN_DEATH
20:05:06.275 [Flow] UNITBURN_DEATH
20:05:09.440 [Flow] UNITBURN_DEATH
20:05:10.708 [Flow] UNITBURN_DEATH
20:05:10.941 [Lua] main path terror event triggered: boss_event_chaos_troll
20:05:10.941 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
20:05:10.975 [Flow] Boss DoorTroll
20:05:10.975 [Flow] Boss DoorTroll
20:05:10.975 [Flow] Boss DoorTroll
20:05:10.975 [Flow] Boss DoorTroll
20:05:10.975 [Flow] Boss DoorTroll
20:05:10.979 [Lua] Init group template: boss_door_closers
20:05:12.427 [Flow] UNITBURN_DEATH
20:05:13.186 [Flow] UNITBURN_DEATH
20:05:14.121 [Lua] Switching ConflictSettings: to: default
20:05:14.121 [Lua] pacing=default
20:05:14.121 [Lua] roaming=nil
20:05:14.121 [Lua] specials=default
20:05:14.121 [Lua] debug_color=maroon
20:05:14.121 [Lua] contained_breeds=nil
20:05:14.121 [Lua] pack_spawning=default
20:05:14.121 [Lua] disabled=false
20:05:14.121 [Lua] factions=nil
20:05:14.121 [Lua] boss=default
20:05:14.121 [Lua] horde=default
20:05:14.121 [Lua] name=default
20:05:14.121 [Lua] intensity=default
20:05:14.121 [Lua] ---
20:05:14.589 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:14.605 [Lua] Spline already found!
20:05:14.643 [Lua] Init group template: spline_patrol
20:05:18.562 [Flow] UNITBURN_DEATH
20:05:19.054 [Flow] UNITBURN_DEATH
20:05:19.239 [Flow] UNITBURN_DEATH
20:05:19.374 [Flow] UNITBURN_DEATH
20:05:22.213 [Flow] UNITBURN_DEATH
20:05:24.215 [Flow] UNITBURN_DEATH
20:05:24.300 [Flow] UNITBURN_DEATH
20:05:26.634 [Flow] UNITBURN_DEATH
20:05:26.787 [Flow] UNITBURN_DEATH
20:05:26.804 [Flow] UNITBURN_DEATH
20:05:28.290 [Flow] UNITBURN_DEATH
20:05:28.342 [Flow] UNITBURN_DEATH
20:05:28.359 [Flow] UNITBURN_DEATH
20:05:28.869 [Flow] UNITBURN_DEATH
20:05:28.937 [Flow] UNITBURN_DEATH
20:05:30.658 [Flow] UNITBURN_DEATH
20:05:30.898 [Flow] UNITBURN_DEATH
20:05:31.025 [Flow] UNITBURN_DEATH
20:05:32.349 [Flow] UNITBURN_DEATH
20:05:33.667 [Flow] UNITBURN_DEATH
20:05:34.466 [Flow] UNITBURN_DEATH
20:05:35.807 [Flow] UNITBURN_DEATH
20:05:36.213 [Flow] UNITBURN_DEATH
20:05:36.213 [Flow] UNITBURN_DEATH
20:05:37.227 [Flow] UNITBURN_DEATH
20:05:37.263 [Flow] UNITBURN_DEATH
20:05:37.618 [Lua] chaos troll died!
20:05:39.035 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2)
20:05:39.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:05:39.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:05:39.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:05:40.498 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
20:05:51.212 [Flow] UNITBURN_DEATH
20:05:51.212 [Flow] UNITBURN_DEATH
20:05:51.501 [Flow] UNITBURN_DEATH
20:05:52.377 [Flow] UNITBURN_DEATH
20:05:54.216 [Flow] UNITBURN_DEATH
20:05:54.786 [Lua] chaos troll was despawned!
20:05:58.134 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:58.151 [Lua] Spline already found!
20:05:58.204 [Lua] Init group template: spline_patrol
20:06:03.072 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:06:03.089 [Lua] Spline already found!
20:06:03.125 [Lua] Init group template: spline_patrol
20:06:03.800 [Flow] UNITBURN_DEATH
20:06:03.884 [Flow] UNITBURN_DEATH
20:06:04.271 [Flow] UNITBURN_DEATH
20:06:04.421 [Flow] UNITBURN_DEATH
20:06:04.489 [Flow] UNITBURN_DEATH
20:06:04.589 [Flow] UNITBURN_DEATH
20:06:06.409 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 35
20:06:14.060 [Flow] UNITBURN_DEATH
20:06:14.701 [Flow] UNITBURN_DEATH
20:06:14.751 [Flow] UNITBURN_DEATH
20:06:14.751 [Flow] UNITBURN_DEATH
20:06:16.943 [Flow] UNITBURN_DEATH
20:06:16.977 [Flow] UNITBURN_DEATH
20:06:16.977 [Flow] UNITBURN_DEATH
20:06:24.709 [Flow] UNITBURN_DEATH
20:06:24.709 [Flow] UNITBURN_DEATH
20:06:24.726 [Flow] UNITBURN_DEATH
20:06:24.726 [Flow] UNITBURN_DEATH
20:06:33.787 [Lua] Time for new HOOORDE! multi_first_wave
20:06:33.787 [Lua] horde requested: ambush
20:06:33.787 [Lua] setting up ambush-horde
20:06:33.787 [Lua] Composing horde 'medium' .. using variant 'plain'
20:06:33.788 [Lua] -> spawning: 39
20:06:33.788 [Lua] horde crated with id 16 of type ambush
20:06:33.788 [Lua] ambush horde has started
20:06:33.794 [Lua] MUSIC: explore -> pre_ambush
20:06:38.806 [Lua] Init group template: horde
20:06:38.810 [Lua] MUSIC: pre_ambush -> horde
20:06:40.069 [Flow] UNITBURN_DEATH
20:06:40.914 [Flow] UNITBURN_DEATH
20:06:41.065 [Flow] UNITBURN_DEATH
20:06:41.909 [Flow] UNITBURN_DEATH
20:06:48.875 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
20:06:48.875 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:06:48.875 [Lua] horde requested: ambush
20:06:48.875 [Lua] setting up ambush-horde
20:06:48.875 [Lua] Composing horde 'medium' .. using variant 'plain'
20:06:48.876 [Lua] -> spawning: 40
20:06:48.876 [Lua] horde crated with id 17 of type ambush
20:06:48.876 [Lua] ambush horde has started
20:06:50.853 [Lua] Switching ConflictSettings: to: chaos
20:06:50.853 [Lua] pacing=chaos
20:06:50.853 [Lua] roaming=nil
20:06:50.853 [Lua] specials=chaos
20:06:50.853 [Lua] debug_color=purple
20:06:50.853 [Lua] contained_breeds=nil
20:06:50.853 [Lua] pack_spawning=chaos
20:06:50.853 [Lua] disabled=false
20:06:50.853 [Lua] factions=nil
20:06:50.853 [Lua] boss=chaos
20:06:50.853 [Lua] horde=chaos
20:06:50.853 [Lua] name=chaos
20:06:50.853 [Lua] intensity=default
20:06:50.853 [Lua] ---
20:06:53.052 [Lua] Init group template: horde
20:06:57.172 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:06:57.189 [Lua] Spline already found!
20:06:57.250 [Lua] Init group template: spline_patrol
20:06:59.033 [Flow] UNITBURN_DEATH
20:06:59.033 [Flow] UNITBURN_DEATH
20:06:59.033 [Flow] UNITBURN_DEATH
20:06:59.097 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
20:06:59.097 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
20:06:59.118 [Lua] > starting new spline, using new navbot: standard , id: boss2_01
20:06:59.134 [Lua] > continuing spline boss2_01 index: 2 reties: 0
20:06:59.168 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:06:59.168 [Lua] > continuing spline boss2_01 index: 3 reties: 0
20:06:59.184 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:06:59.184 [Lua] > continuing spline boss2_01 index: 4 reties: 0
20:06:59.217 [Flow] UNITBURN_DEATH
20:06:59.217 [Flow] UNITBURN_DEATH
20:06:59.217 [Flow] UNITBURN_DEATH
20:06:59.218 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:06:59.218 [Lua] > continuing spline boss2_01 index: 5 reties: 0
20:06:59.302 [Flow] UNITBURN_DEATH
20:06:59.302 [Flow] UNITBURN_DEATH
20:06:59.302 [Flow] UNITBURN_DEATH
20:06:59.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:06:59.320 [Lua] > continuing spline boss2_01 index: 6 reties: 0
20:06:59.354 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss2_01
20:06:59.354 [Lua] > spline completed boss2_01 reties: 0
20:06:59.375 [Flow] UNITBURN_DEATH
20:06:59.557 [Lua] Init group template: spline_patrol
20:07:00.441 [Flow] UNITBURN_DEATH
20:07:10.325 [Flow] UNITBURN_DEATH
20:07:10.325 [Flow] UNITBURN_DEATH
20:07:10.460 [Flow] UNITBURN_DEATH
20:07:10.460 [Flow] UNITBURN_DEATH
20:07:12.678 [Flow] UNITBURN_DEATH
20:07:12.761 [Flow] UNITBURN_DEATH
20:07:12.777 [Flow] UNITBURN_DEATH
20:07:12.777 [Flow] UNITBURN_DEATH
20:07:12.811 [Flow] UNITBURN_DEATH
20:07:12.811 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:12.846 [Flow] UNITBURN_DEATH
20:07:13.407 [Flow] UNITBURN_DEATH_CRITICAL
20:07:13.417 [Flow] UNITBURN_DEATH
20:07:14.979 [Flow] UNITBURN_DEATH
20:07:15.071 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.408 [Flow] UNITBURN_DEATH
20:07:15.814 [Flow] UNITBURN_DEATH
20:07:17.805 [Flow] UNITBURN_DEATH
20:07:17.956 [Flow] UNITBURN_DEATH
20:07:17.956 [Flow] UNITBURN_DEATH
20:07:17.956 [Flow] UNITBURN_DEATH
20:07:23.427 [Lua] Pushing horde in time; too many units out
20:07:24.628 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:07:26.294 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:07:26.294 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:07:29.489 [Lua] Switching ConflictSettings: to: skaven
20:07:29.489 [Lua] pacing=default
20:07:29.489 [Lua] roaming=nil
20:07:29.489 [Lua] specials=skaven
20:07:29.489 [Lua] debug_color=orange
20:07:29.489 [Lua] contained_breeds=nil
20:07:29.489 [Lua] pack_spawning=skaven
20:07:29.489 [Lua] disabled=false
20:07:29.489 [Lua] factions=nil
20:07:29.489 [Lua] boss=skaven
20:07:29.489 [Lua] horde=default
20:07:29.489 [Lua] name=skaven
20:07:29.489 [Lua] intensity=default
20:07:29.489 [Lua] ---
20:07:34.441 [Lua] TerrorEventMixer.start_event: bastion_gate_event
20:07:34.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:07:43.113 [Lua] Horde killed: ?
20:07:59.734 [Lua] event horde ends!
20:08:17.335 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:08:19.674 [Lua] event horde ends!
20:08:19.690 [Lua] event horde ends!
20:08:19.816 [Lua] MUSIC: horde -> explore
20:08:19.865 [Lua] MUSIC: explore -> pre_horde
20:08:19.882 [Lua] MUSIC: pre_horde -> horde
20:08:39.976 [Flow] -------------- STOPPED FROM OPENING
20:08:39.976 [Flow] -------------- REAL STOPPED
20:08:39.976 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
20:08:39.976 [Flow] opening_stopped
20:08:43.755 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:43.771 [Lua] Spline already found!
20:08:43.772 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:43.789 [Lua] Spline already found!
20:08:43.859 [Lua] Init group template: spline_patrol
20:08:43.926 [Lua] Init group template: spline_patrol
20:08:44.025 [Lua] event horde ends!
20:08:45.398 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
20:08:48.337 [Lua] MUSIC: horde -> explore
20:08:53.811 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 24 34
20:08:55.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:08:55.484 [Lua] TerrorEventMixer.stop_event: bastion_gate_event
20:08:58.597 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 19 39
20:09:02.317 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:09:02.334 [Lua] Spline already found!
20:09:02.371 [Lua] Init group template: spline_patrol
20:09:08.725 [Lua] Horde killed: ?
20:09:25.575 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
20:09:25.592 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
20:09:27.906 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:09:27.923 [Lua] Spline already found!
20:09:27.977 [Lua] Init group template: spline_patrol
20:09:31.410 [Lua] simple los failed
20:09:31.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x180bf, position: 0
20:09:32.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown`
20:09:34.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x181df, position: 0
20:09:35.987 [Lua] fence jumping
20:09:36.815 [Lua] ready to jump failed
20:09:37.740 [Lua] ready to jump failed
20:09:40.127 [Lua] fence jumping
20:09:41.151 [Lua] simple los failed
20:09:41.861 [Lua] fence jumping
20:09:42.433 [Lua] ready to jump failed
20:09:43.695 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:44.082 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:10:00.700 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
20:10:06.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18db8, position: 0
20:10:09.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18f34, position: 0
20:10:10.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18f7c, position: 0
20:10:22.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:10:22.527 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:23.084 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:10:23.118 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:23.490 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:10:24.534 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:24.971 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:10:25.242 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:25.764 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:10:28.497 [Lua] main path terror event triggered: boss_event_storm_fiend
20:10:28.497 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
20:10:28.532 [Flow] Boss DoorStormfiend
20:10:28.569 [Lua] Boss gave [Unit '#ID[a9f361ac1182c6e9]'] initial aggro
20:10:28.572 [Lua] Init group template: boss_door_closers
20:10:34.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown`
20:10:41.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x19b48, position: 0
20:10:47.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown`
20:10:53.606 [Lua] main_path_player_far_away_check started
20:10:54.301 [Lua] [ChatManager][1]System: "Courtyard Sprint" objectives achieved. Finish the level to complete the challenge.
20:10:54.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1a02e, position: 0
20:10:54.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a028, position: 0
20:10:54.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a028, position: 0
20:10:55.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1a055, position: 0
20:10:55.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown`
20:10:57.312 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:57.664 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:10:58.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:10:58.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 1728181
20:10:58.236 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:58.557 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:00.900 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:01.995 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:02.297 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:02.653 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:03.158 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:03.495 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:04.457 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:04.847 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:05.134 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:05.587 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:07.278 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:07.665 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:08.240 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:08.610 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:09.167 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:09.537 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:10.159 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:10.597 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:11.205 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:11.659 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:12.146 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:12.634 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:18.371 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:18.859 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:11:32.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:11:34.025 [Lua] HORDE: last wave, reset to standard horde delay
20:11:34.025 [Lua] Time for new HOOORDE! multi_last_wave
20:11:34.025 [Lua] horde requested: ambush
20:11:34.025 [Lua] setting up ambush-horde
20:11:34.025 [Lua] Composing horde 'medium' .. using variant 'plain'
20:11:34.026 [Lua] -> spawning: 36
20:11:34.026 [Lua] horde crated with id 25 of type ambush
20:11:34.026 [Lua] ambush horde has started
20:11:34.032 [Lua] MUSIC: explore -> pre_ambush
20:11:36.285 [Lua] Override Player Respawning respawn_end_event true
20:11:37.493 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:11:37.493 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:37.493 [Lua] ->moving spawner
20:11:38.542 [Lua] Init group template: horde
20:11:39.016 [Lua] MUSIC: pre_ambush -> horde
20:11:53.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 39 action: nil
20:11:56.980 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 36 action: nil
20:11:57.097 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 35 action: nil
20:12:00.337 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 34 action: nil
20:12:03.772 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 29 action: nil
20:12:04.209 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 28 action: nil
20:12:17.571 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 23
20:12:25.084 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:12:32.760 [Lua] MUSIC: horde -> explore
20:12:35.234 [Lua] Switching ConflictSettings: to: default
20:12:35.234 [Lua] pacing=default
20:12:35.234 [Lua] roaming=nil
20:12:35.234 [Lua] specials=default
20:12:35.234 [Lua] debug_color=maroon
20:12:35.234 [Lua] contained_breeds=nil
20:12:35.234 [Lua] pack_spawning=default
20:12:35.234 [Lua] disabled=false
20:12:35.234 [Lua] factions=nil
20:12:35.234 [Lua] boss=default
20:12:35.234 [Lua] horde=default
20:12:35.234 [Lua] name=default
20:12:35.234 [Lua] intensity=default
20:12:35.234 [Lua] ---
20:12:39.629 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 8
20:12:53.133 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 5
20:12:58.285 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer
20:13:01.295 [Lua] TerrorEventMixer.start_event: bastion_finale_event
20:13:01.967 [Flow] blob unit spawned
20:13:01.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown`
20:13:03.290 [Flow] blob unit unspawned
20:13:11.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 88, name: `unknown`
20:13:11.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 88, name: `unknown`
20:13:11.467 [Lua] MUSIC: explore -> pre_horde
20:13:15.479 [Lua] MUSIC: pre_horde -> horde
20:13:19.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 51, name: `unknown`
20:13:20.055 [Flow] blob unit spawned
20:13:20.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 62, name: `unknown`
20:13:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 114, name: `unknown`
20:13:20.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 114, name: `unknown`
20:13:20.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 59, name: `unknown`
20:13:20.810 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:20.906 [Flow] blob unit unspawned
20:13:21.218 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:13:21.776 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:22.179 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:13:22.720 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:23.092 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:23.092 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:13:23.446 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:23.564 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:13:23.832 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:13:24.117 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:24.454 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:13:28.704 [Flow] blob unit spawned
20:13:28.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 56, name: `unknown`
20:13:28.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 17, name: `unknown`
20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 17, name: `unknown`
20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 99, name: `unknown`
20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 73, name: `unknown`
20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown`
20:13:30.389 [Flow] blob unit unspawned
20:13:35.629 [Lua] event horde ends!
20:13:36.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 27, name: `unknown`
20:13:36.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 27, name: `unknown`
20:13:36.796 [Lua] Horde killed: ?
20:13:45.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 89, name: `unknown`
20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 64, name: `unknown`
20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 121, name: `unknown`
20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 120, name: `unknown`
20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 55, name: `unknown`
20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 19, name: `unknown`
20:13:52.815 [Flow] blob unit spawned
20:13:52.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 32, name: `unknown`
20:13:53.837 [Flow] blob unit unspawned
20:13:54.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0
20:13:57.167 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:57.302 [Lua] event horde ends!
20:13:57.554 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:14:02.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 36, name: `unknown`
20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 42, name: `unknown`
20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 99, name: `unknown`
20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 48, name: `unknown`
20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 115, name: `unknown`
20:14:11.146 [Flow] blob unit spawned
20:14:11.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 22, name: `unknown`
20:14:11.286 [Flow] blob unit unspawned
20:14:14.312 [Lua] event horde ends!
20:14:15.140 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:15.511 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:14:18.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown`
20:14:18.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 84, name: `unknown`
20:14:18.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown`
20:14:26.588 [Flow] blob unit spawned
20:14:26.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 88, name: `unknown`
20:14:29.175 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:29.269 [Flow] blob unit unspawned
20:14:29.581 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:14:31.099 [Lua] event horde ends!
20:14:31.117 [Lua] event horde ends!
20:14:33.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 74, name: `unknown`
20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown`
20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 89, name: `unknown`
20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 74, name: `unknown`
20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 68, name: `unknown`
20:14:42.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 31, name: `unknown`
20:14:42.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 31, name: `unknown`
20:14:45.757 [Lua] event horde ends!
20:14:51.747 [Flow] blob unit spawned
20:14:51.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 56, name: `unknown`
20:14:51.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 66, name: `unknown`
20:14:51.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown`
20:14:51.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 66, name: `unknown`
20:14:53.406 [Flow] blob unit unspawned
20:14:54.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 2880000
20:14:58.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 106, name: `unknown`
20:14:58.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 106, name: `unknown`
20:15:04.727 [Lua] TerrorEventMixer.start_event: bastion_event_rat_ogre
20:15:04.744 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro
20:15:04.927 [Lua] event horde ends!
20:15:04.949 [Lua] MUSIC: horde -> explore
20:15:08.436 [Flow] blob unit spawned
20:15:08.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 115, name: `unknown`
20:15:09.657 [Flow] blob unit unspawned
20:15:11.554 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:12.010 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:15:13.581 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:13.900 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
20:15:16.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 76, name: `unknown`
20:15:19.396 [Lua] rat ogre died!
20:15:20.412 [Lua] Trying to unlock package
20:15:20.412 [Lua] Override Player Respawning respawn_end_event false
20:15:20.412 [Lua] Override Player Respawning respawn_after_end_event true
20:15:20.420 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet
20:15:20.442 [Lua] MUSIC: explore -> pre_horde
20:15:20.757 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (3)
20:15:24.472 [Lua] MUSIC: pre_horde -> horde
20:15:38.571 [Lua] rat ogre was despawned!
20:15:44.455 [Lua] event horde ends!
20:15:45.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_level_portals_thunder_strike` for object id: 115, name: `unknown`
20:15:51.539 [Lua] event horde ends!
20:15:51.561 [Lua] MUSIC: horde -> explore
20:15:53.344 [Lua] Complete level triggered.
20:15:53.344 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:15:53.345 [Save] Saving `save_data`
20:15:53.345 [Lua] gm_event_end_conditions_met true false
20:15:53.345 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:15:53.345 [Lua] Game won
20:15:53.345 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:53.347 [Lua] generate_backend_stats 110000106697298:1
20:15:53.351 [Save] Save done
20:15:53.351 [Save] Saving `save_data`
20:15:53.355 [Lua] PlayFabMirror:_commit_internal nil
20:15:53.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 25
20:15:53.357 [Save] Save done
20:15:53.357 [Save] Saving `save_data`
20:15:53.358 [Lua] MUSIC: explore -> won
20:15:53.361 [Save] Save done
20:15:53.363 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 5
20:15:53.366 [Lua] Complete level triggered.
20:15:53.382 [Lua] Complete level triggered.
20:15:53.398 [Lua] Complete level triggered.
20:15:53.415 [Lua] Complete level triggered.
20:15:53.432 [Lua] Complete level triggered.
20:15:53.448 [Lua] Complete level triggered.
20:15:53.465 [Lua] Complete level triggered.
20:15:53.482 [Lua] Complete level triggered.
20:15:53.499 [Lua] Complete level triggered.
20:15:53.516 [Lua] Complete level triggered.
20:15:53.533 [Lua] Complete level triggered.
20:15:53.549 [Lua] Complete level triggered.
20:15:54.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
20:15:54.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25
20:15:55.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 25
20:15:55.548 [Lua] commit result success 10
20:15:55.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 26
20:15:55.548 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
20:15:55.662 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 26 6
20:15:56.509 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
20:15:56.509 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 26
20:15:57.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 26
20:15:57.727 [Save] Saving `save_data`
20:15:57.735 [Save] Save done
20:16:03.268 [Lua] ConflictDirector - destroy all units
20:16:03.284 [Lua] TRANSITION nil nil inn_level
20:16:03.284 [Lua] Transition type "inn_level", is server: true
20:16:03.284 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:16:03.284 [Lua] [GameNetworkManager] Leaving game...
20:16:03.284 [Lua] [GameNetworkManager] Shutting down game session host.
20:16:03.284 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:16:03.284 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:16:03.284 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=711.20
20:16:03.301 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:16:05.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:16:05.309 [Lua] Clearing all global lookup lists
20:16:05.309 [Lua] [IngamePlayerListUI] - Destroy
20:16:05.309 [Lua] [EquipmentUI] - Destroy
20:16:05.309 [Lua] [GamePadEquipmentUI] - Destroy
20:16:05.309 [Lua] [AbilityUI] - Destroy
20:16:05.309 [Lua] [GamePadAbilityUI] - Destroy
20:16:05.309 [Lua] [IngameUI] destroy
20:16:05.331 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
20:16:05.454 [Lua] [Managers] Destroying state managers...
20:16:05.468 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:16:05.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:16:05.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:16:05.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:16:05.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:16:05.595 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:16:05.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:16:05.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:16:05.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:16:05.609 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader
20:16:05.609 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:16:05.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:16:05.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:16:05.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:16:05.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:16:05.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:16:05.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:16:05.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:16:05.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:16:05.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:16:05.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:16:05.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:16:05.634 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:16:05.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:16:05.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:16:05.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:16:05.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:16:05.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:16:05.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:16:05.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:16:05.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:16:05.663 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:16:05.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:16:05.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
20:16:05.664 [Lua] [Matchmaking] unregister rpcs
20:16:05.664 [Lua] ############### UNLOADING PACKAGES ###############
20:16:05.664 [Lua] [Gamestate] Enter state StateLoading
20:16:05.666 [World] Spawning level.
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] Found camera: end_screen_camera
20:16:05.673 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:16:05.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:16:05.674 [Lua] [Matchmaking] register rpcs
20:16:05.674 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:16:05.674 [Lua] Set lobby begin:
20:16:05.674 [Lua] Lobby data twitch_enabled = false
20:16:05.674 [Lua] Lobby data power_level = 0
20:16:05.674 [Lua] Lobby data num_players = 2
20:16:05.674 [Lua] Lobby data weave_name = false
20:16:05.674 [Lua] Lobby data game_mode = 2
20:16:05.674 [Lua] Lobby data is_private = true
20:16:05.674 [Lua] Lobby data mechanism = adventure
20:16:05.674 [Lua] Lobby data level_key = dlc_bastion
20:16:05.674 [Lua] Lobby data player_slot_1 = 0:0
20:16:05.674 [Lua] Lobby data selected_level_key = dlc_bastion
20:16:05.674 [Lua] Lobby data unique_server_name = JayJay
20:16:05.674 [Lua] Lobby data quick_game = false
20:16:05.674 [Lua] Lobby data matchmaking = false
20:16:05.674 [Lua] Lobby data difficulty = normal
20:16:05.674 [Lua] Lobby data country_code = DE
20:16:05.674 [Lua] Lobby data host = 110000106697298
20:16:05.674 [Lua] Lobby data player_slot_5 = 0:0
20:16:05.674 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:05.674 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:05.674 [Lua] Lobby data player_slot_3 = 0:0
20:16:05.674 [Lua] Lobby data eac_authorized = true
20:16:05.674 [Lua] Set lobby end.
20:16:05.674 [Lua] registering RPCs
20:16:05.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:16:05.674 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:16:05.674 [Lua] Set lobby begin:
20:16:05.674 [Lua] Lobby data twitch_enabled = false
20:16:05.674 [Lua] Lobby data power_level = 0
20:16:05.674 [Lua] Lobby data num_players = 2
20:16:05.674 [Lua] Lobby data weave_name = false
20:16:05.675 [Lua] Lobby data game_mode = 3
20:16:05.675 [Lua] Lobby data is_private = true
20:16:05.675 [Lua] Lobby data mechanism = adventure
20:16:05.675 [Lua] Lobby data level_key = inn_level
20:16:05.675 [Lua] Lobby data player_slot_1 = 0:0
20:16:05.675 [Lua] Lobby data selected_level_key = dlc_bastion
20:16:05.675 [Lua] Lobby data unique_server_name = JayJay
20:16:05.675 [Lua] Lobby data quick_game = false
20:16:05.675 [Lua] Lobby data matchmaking = false
20:16:05.675 [Lua] Lobby data difficulty = normal
20:16:05.675 [Lua] Lobby data country_code = DE
20:16:05.675 [Lua] Lobby data host = 110000106697298
20:16:05.675 [Lua] Lobby data player_slot_5 = 0:0
20:16:05.675 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:05.675 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:05.675 [Lua] Lobby data player_slot_3 = 0:0
20:16:05.675 [Lua] Lobby data eac_authorized = true
20:16:05.675 [Lua] Set lobby end.
20:16:05.675 [Lua] MUSIC MANAGER unmute_all_world_sounds 132439 0
20:16:05.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:16:05.678 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:16:05.678 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
20:16:05.678 [Lua] [LevelTransitionHandler] load_level inn_level
20:16:06.036 [Umbra] Unload tome
20:16:06.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x20558, position: 0
20:16:06.121 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler
20:16:06.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:16:06.121 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:16:06.121 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:16:06.121 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:16:06.121 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:16:06.121 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:16:06.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:16:06.556 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:16:06.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:16:06.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:16:06.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:16:06.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:16:06.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:16:06.679 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:16:06.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:16:12.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:16:12.114 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:16:12.131 [Lua] [LevelTransitionHandler] Level load completed!
20:16:12.131 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8380605 - weave: nil
20:16:12.134 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:16:12.134 [Lua] checking dlc's against conflict directors
20:16:12.134 [Lua] number of factions to include 3
20:16:12.134 [Lua] number of factions added 3
20:16:12.134 [Lua] --- --- ---
20:16:12.134 [Lua] Starting... difficulty 'normal'
20:16:12.134 [Lua] These are the starting conflict directors:
20:16:12.134 [Lua] inn_level
20:16:12.134 [Lua] --- --- ---
20:16:12.134 [Lua]
20:16:12.134 [Lua] DONE! Found the following directors:
20:16:12.134 [Lua] (free: 35), Master hash is:
20:16:12.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:16:12.135 [Lua] ### Sending rpc_level_loaded
20:16:12.135 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:16:12.135 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:16:12.166 [Lua] ### Sending rpc_level_loaded
20:16:12.166 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:16:12.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:16:12.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:16:12.201 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:16:12.201 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:16:12.740 [Lua] ### Sending rpc_level_loaded
20:16:12.740 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
20:16:12.740 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
20:16:14.974 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:16:14.974 [Lua] [PlayState] Enter Substate EndViewStateChest
20:16:26.412 [Lua] min_height 91.160001754760742
20:16:32.015 [Lua] [PlayState] Exit Substate EndViewStateChest
20:16:32.015 [Lua] [PlayState] Enter Substate EndViewStateScore
20:16:39.068 [Lua] [PlayState] Exit Substate EndViewStateScore
20:16:39.073 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:16:40.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:16:40.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:16:40.081 [Lua] [Matchmaking] unregister rpcs
20:16:40.081 [Lua] Set lobby begin:
20:16:40.081 [Lua] Lobby data twitch_enabled = false
20:16:40.081 [Lua] Lobby data power_level = 0
20:16:40.081 [Lua] Lobby data num_players = 2
20:16:40.081 [Lua] Lobby data weave_name = false
20:16:40.081 [Lua] Lobby data game_mode = 3
20:16:40.081 [Lua] Lobby data is_private = true
20:16:40.081 [Lua] Lobby data mechanism = adventure
20:16:40.081 [Lua] Lobby data level_key = inn_level
20:16:40.081 [Lua] Lobby data player_slot_1 = 0:0
20:16:40.081 [Lua] Lobby data selected_level_key = dlc_bastion
20:16:40.081 [Lua] Lobby data unique_server_name = JayJay
20:16:40.081 [Lua] Lobby data quick_game = false
20:16:40.081 [Lua] Lobby data matchmaking = false
20:16:40.081 [Lua] Lobby data difficulty = normal
20:16:40.081 [Lua] Lobby data country_code = DE
20:16:40.081 [Lua] Lobby data host = 110000106697298
20:16:40.081 [Lua] Lobby data player_slot_5 = 0:0
20:16:40.081 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:40.081 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:40.081 [Lua] Lobby data player_slot_3 = 0:0
20:16:40.081 [Lua] Lobby data eac_authorized = true
20:16:40.081 [Lua] Set lobby end.
20:16:40.081 [Lua] [Managers] Destroying state managers...
20:16:40.081 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:16:40.081 [Lua] MUSIC MANAGER Stop_loading_screen_music 132573 0
20:16:40.081 [Lua] [Gamestate] Enter StateIngame HOST
20:16:40.082 [Lua] <>level = inn_level<>
20:16:40.082 [Lua] Set lobby begin:
20:16:40.082 [Lua] Lobby data twitch_enabled = false
20:16:40.082 [Lua] Lobby data power_level = 0
20:16:40.082 [Lua] Lobby data num_players = 2
20:16:40.082 [Lua] Lobby data weave_name = false
20:16:40.082 [Lua] Lobby data game_mode = 3
20:16:40.082 [Lua] Lobby data is_private = true
20:16:40.082 [Lua] Lobby data mechanism = adventure
20:16:40.082 [Lua] Lobby data level_key = inn_level
20:16:40.082 [Lua] Lobby data player_slot_1 = 0:0
20:16:40.082 [Lua] Lobby data selected_level_key = inn_level
20:16:40.082 [Lua] Lobby data unique_server_name = JayJay
20:16:40.082 [Lua] Lobby data quick_game = false
20:16:40.082 [Lua] Lobby data matchmaking = false
20:16:40.082 [Lua] Lobby data difficulty = normal
20:16:40.082 [Lua] Lobby data country_code = DE
20:16:40.082 [Lua] Lobby data host = 110000106697298
20:16:40.082 [Lua] Lobby data player_slot_5 = 0:0
20:16:40.082 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:40.082 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:40.082 [Lua] Lobby data player_slot_3 = 0:0
20:16:40.082 [Lua] Lobby data eac_authorized = true
20:16:40.082 [Lua] Set lobby end.
20:16:40.082 [Lua] [StateIngame] Server ingame
20:16:40.085 [Lua] Set lobby begin:
20:16:40.085 [Lua] Lobby data twitch_enabled = false
20:16:40.085 [Lua] Lobby data power_level = 0
20:16:40.085 [Lua] Lobby data num_players = 2
20:16:40.085 [Lua] Lobby data weave_name = false
20:16:40.085 [Lua] Lobby data game_mode = 3
20:16:40.085 [Lua] Lobby data is_private = true
20:16:40.085 [Lua] Lobby data mechanism = adventure
20:16:40.085 [Lua] Lobby data level_key = inn_level
20:16:40.085 [Lua] Lobby data player_slot_1 = 0:0
20:16:40.086 [Lua] Lobby data selected_level_key = inn_level
20:16:40.086 [Lua] Lobby data unique_server_name = JayJay
20:16:40.086 [Lua] Lobby data quick_game = false
20:16:40.086 [Lua] Lobby data matchmaking = false
20:16:40.086 [Lua] Lobby data difficulty = normal
20:16:40.086 [Lua] Lobby data country_code = DE
20:16:40.086 [Lua] Lobby data host = 110000106697298
20:16:40.086 [Lua] Lobby data player_slot_5 = 0:0
20:16:40.086 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:40.086 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:40.086 [Lua] Lobby data player_slot_3 = 0:0
20:16:40.086 [Lua] Lobby data eac_authorized = true
20:16:40.086 [Lua] Set lobby end.
20:16:40.086 [Lua] [Matchmaking] register rpcs
20:16:40.086 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:16:40.086 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:16:40.086 [Lua] [GameNetworkManager] self.is_server = true
20:16:40.086 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:16:40.086 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:16:40.086 [Network] Setting artificial MTU limit to 65536
20:16:40.093 [Lua] Switching ConflictSettings: to: inn_level
20:16:40.093 [Lua] pacing=disabled
20:16:40.093 [Lua] roaming=nil
20:16:40.093 [Lua] disabled=false
20:16:40.093 [Lua] pack_spawning=disabled
20:16:40.093 [Lua] contained_breeds=nil
20:16:40.093 [Lua] boss=disabled
20:16:40.093 [Lua] horde=disabled
20:16:40.093 [Lua] specials=disabled
20:16:40.093 [Lua] name=inn_level
20:16:40.093 [Lua] intensity=disabled
20:16:40.093 [Lua] ---
20:16:40.093 [Lua] [LevelAnalysis] set_random_seed( 8380605)
20:16:40.095 [Lua] [AIInterestPointSystem] Level Seed: 8380605
20:16:40.096 [Lua]
20:16:40.096 [Lua] [entity_system_bag] = table
20:16:40.096 [Lua] [entity_system_bag] = metatable
20:16:40.096 [Lua] [startup_data] = table
20:16:40.096 [Lua] [entity_manager] = table
20:16:40.096 [Lua] [entity_manager] = metatable
20:16:40.096 [Lua] [unit_spawner] = table
20:16:40.096 [Lua] [unit_spawner] = metatable
20:16:40.096 [Lua] [unit_storage] = table
20:16:40.096 [Lua] [unit_storage] = metatable
20:16:40.096 [Lua] [dice_keeper] = table
20:16:40.096 [Lua] [dice_keeper] = metatable
20:16:40.096 [Lua] [is_server] = true (boolean)
20:16:40.096 [Lua] [world] = [World]
20:16:40.096 [Lua] [system_api] = table
20:16:40.096 [Lua] [entity_system] = table
20:16:40.096 [Lua] [entity_system] = metatable
20:16:40.096 [Lua] [network_lobby] = table
20:16:40.096 [Lua] [network_lobby] = metatable
20:16:40.096 [Lua] [profile_synchronizer] = table
20:16:40.096 [Lua] [profile_synchronizer] = metatable
20:16:40.096 [Lua] [level_transition_handler] = table
20:16:40.096 [Lua] [level_transition_handler] = metatable
20:16:40.096 [Lua] [num_local_human_players] = 1 (number)
20:16:40.096 [Lua] [statistics_db] = table
20:16:40.096 [Lua] [statistics_db] = metatable
20:16:40.096 [Lua] [network_server] = table
20:16:40.096 [Lua] [network_server] = metatable
20:16:40.096 [Lua] [input_manager] = table
20:16:40.096 [Lua] [input_manager] = metatable
20:16:40.096 [Lua] [network_clock] = table
20:16:40.096 [Lua] [network_clock] = metatable
20:16:40.096 [Lua] [network_transmit] = table
20:16:40.096 [Lua] [network_transmit] = metatable
20:16:40.096 [Lua] [free_flight_manager] = table
20:16:40.096 [Lua] [free_flight_manager] = metatable
20:16:40.096 [Lua] [network_manager] = table
20:16:40.096 [Lua] [network_manager] = metatable
20:16:40.096 [Lua] [network_event_delegate] = table
20:16:40.096 [Lua] [network_event_delegate] = metatable
20:16:40.096 [Lua]
20:16:40.096 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:16:40.096 [Lua] ignoring extension VersusInteractObjectiveExtension
20:16:40.096 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:16:40.096 [Lua] ignoring extension VersusSocketObjectiveExtension
20:16:40.096 [Lua] ignoring extension VersusTargetObjectiveExtension
20:16:40.096 [Lua] ignoring extension VersusMissionObjectiveExtension
20:16:40.097 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:16:40.099 [Lua] [AchievementManager] Achievements using the steam platform
20:16:40.099 [Lua] [StateIngame] Level seed: 8380605
20:16:40.099 [World] Spawning level.
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:16:40.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:16:40.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:16:40.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:16:40.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
20:16:40.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
20:16:40.195 [Lua] [LevelAnalysis] set_random_seed( 8380605)
20:16:40.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 27
20:16:40.210 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:16:40.210 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:16:40.210 [Lua] [IngameUI] init
20:16:40.220 [SteamVoipClient] select_out(110000103ffc13d, off)
20:16:40.220 [SteamVoipClient] select_out(110000106697298, off)
20:16:40.223 [Lua] cb_razer_chroma_setup
20:16:40.261 [Lua] [Matchmaking] Cancelling matchmaking
20:16:40.261 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:16:40.261 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:16:40.261 [Lua] Set lobby begin:
20:16:40.261 [Lua] Lobby data twitch_enabled = false
20:16:40.261 [Lua] Lobby data power_level = 835
20:16:40.261 [Lua] Lobby data num_players = 2
20:16:40.261 [Lua] Lobby data weave_name = false
20:16:40.261 [Lua] Lobby data game_mode = 3
20:16:40.261 [Lua] Lobby data is_private = true
20:16:40.261 [Lua] Lobby data mechanism = adventure
20:16:40.261 [Lua] Lobby data level_key = inn_level
20:16:40.261 [Lua] Lobby data player_slot_1 = 0:0
20:16:40.261 [Lua] Lobby data selected_level_key = inn_level
20:16:40.261 [Lua] Lobby data unique_server_name = JayJay
20:16:40.261 [Lua] Lobby data quick_game = false
20:16:40.261 [Lua] Lobby data matchmaking = false
20:16:40.261 [Lua] Lobby data difficulty = normal
20:16:40.261 [Lua] Lobby data country_code = DE
20:16:40.261 [Lua] Lobby data host = 110000106697298
20:16:40.261 [Lua] Lobby data player_slot_5 = 0:0
20:16:40.261 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:40.261 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:40.261 [Lua] Lobby data player_slot_3 = 0:0
20:16:40.261 [Lua] Lobby data eac_authorized = true
20:16:40.261 [Lua] Set lobby end.
20:16:40.262 [Flow] complete_skittergate_legend true
20:16:40.263 [Flow] complete_all_helmgart_levels_recruit true
20:16:40.263 [Flow] WitchHunterLevel:35
20:16:40.263 [Flow] LeaderYes
20:16:40.263 [Flow] ALL PC XP:304250
20:16:40.263 [Flow] Has "bogenhafen" DLC:true
20:16:40.263 [Flow] WH XP:60850
20:16:40.263 [Flow] Number of crafted items:11008
20:16:40.263 [Flow] Has "pre_order" DLC:true
20:16:40.263 [Flow] Sum of Powe Levels:1500
20:16:40.263 [Flow] lodestone diff 1:false
20:16:40.264 [Flow] magnus and forest activated
20:16:40.264 [Flow] magnus and forest activated
20:16:40.264 [Flow] cemetery and forest activated
20:16:40.264 [Flow] magnus and cemetery
20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:16:40.264 [Flow] ALL RUNES ACTIVATED
20:16:40.264 [Flow] magnus and forest activated
20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:16:40.264 [Flow] ALL RUNES ACTIVATED
20:16:40.264 [Flow] cemetery and forest activated
20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:16:40.264 [Flow] ALL RUNES ACTIVATED
20:16:40.264 [Flow] magnus and forest activated
20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:16:40.264 [Flow] ALL RUNES ACTIVATED
20:16:40.264 [Flow] magnus and cemetery
20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:16:40.264 [Flow] ALL RUNES ACTIVATED
20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:16:40.265 [Lua] CurrentConflictSettings inn_level
20:16:40.265 [Lua] [ConflictDirector] conflict_director is ai_ready
20:16:40.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:16:40.265 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:16:40.266 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:16:40.266 [Lua] Forming navigation groups in one frame
20:16:40.266 [Lua] Forming navigation groups
20:16:40.285 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083
20:16:40.286 [Lua] NavigationGroupManager -> calulation time B: 0
20:16:40.286 [Lua] number of nav groups: 45
20:16:40.286 [Lua] number of refined nav groups : 25
20:16:40.288 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
20:16:40.288 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:16:40.288 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:16:40.288 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:16:40.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:16:40.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:16:40.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:16:40.290 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:16:40.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:16:40.307 [Lua] MUSIC: won -> explore
20:16:40.330 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 27
20:16:40.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:16:40.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:16:40.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
20:16:40.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:16:40.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 27
20:16:40.872 [Lua] Set lobby begin:
20:16:40.872 [Lua] Lobby data twitch_enabled = false
20:16:40.872 [Lua] Lobby data power_level = 835
20:16:40.872 [Lua] Lobby data num_players = 2
20:16:40.872 [Lua] Lobby data weave_name = false
20:16:40.872 [Lua] Lobby data game_mode = 3
20:16:40.872 [Lua] Lobby data is_private = true
20:16:40.872 [Lua] Lobby data mechanism = adventure
20:16:40.872 [Lua] Lobby data level_key = inn_level
20:16:40.872 [Lua] Lobby data player_slot_1 = 0:0
20:16:40.872 [Lua] Lobby data selected_level_key = inn_level
20:16:40.872 [Lua] Lobby data unique_server_name = JayJay
20:16:40.872 [Lua] Lobby data quick_game = false
20:16:40.872 [Lua] Lobby data matchmaking = false
20:16:40.872 [Lua] Lobby data difficulty = normal
20:16:40.872 [Lua] Lobby data country_code = DE
20:16:40.872 [Lua] Lobby data host = 110000106697298
20:16:40.872 [Lua] Lobby data player_slot_5 = 0:0
20:16:40.872 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:16:40.872 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:16:40.872 [Lua] Lobby data player_slot_3 = 0:0
20:16:40.872 [Lua] Lobby data eac_authorized = true
20:16:40.872 [Lua] Set lobby end.
20:16:40.872 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing
20:16:40.872 [Lua] Breedfreezer (server) starting a hot join sync
20:16:40.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:16:40.872 [Lua] RemotePlayer:create_game_object( ) 27
20:16:40.882 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
20:16:40.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:16:40.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:16:40.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:16:40.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:16:40.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:40.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:40.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
20:16:40.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
20:16:40.982 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
20:16:40.982 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:40.982 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
20:16:41.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:16:41.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:16:41.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:16:41.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:16:41.013 [Lua] Players are leaving the safe zone
20:16:41.111 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:41.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:16:41.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:41.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:16:41.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:16:41.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:16:41.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:16:41.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:16:41.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:16:41.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:16:41.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:16:41.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:16:41.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:16:41.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:16:41.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:16:41.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:16:41.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:16:41.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:16:41.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:16:41.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:16:41.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:16:41.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:16:41.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:16:41.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:16:41.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:16:41.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:16:41.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:16:41.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:16:41.380 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:16:41.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:16:41.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:16:41.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:16:41.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:16:41.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:16:41.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:16:41.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:16:41.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:16:41.475 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:16:41.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:16:41.476 [Lua] StateInGameRunning:_game_actually_starts()
20:16:41.476 [Lua] #################################################################################################################
20:16:41.476 [Lua] [Loading Time]: 00:00:36 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:16:41.476 [Lua] #################################################################################################################
20:16:41.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
20:16:41.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
20:16:41.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:16:41.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:16:41.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:16:41.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:16:41.557 [Flow] DISABLE
20:16:41.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:16:41.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:16:41.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:16:41.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:16:41.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:16:41.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:16:41.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:16:41.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:16:41.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:16:41.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:16:41.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:16:41.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
20:16:41.859 [Lua] Commit load time data
20:16:44.138 [Lua] [IngameUI] menu view on_enter hero_view
20:16:44.143 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e89920
20:16:44.143 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:16:47.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 29
20:16:47.676 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 29 7
20:16:47.922 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
20:16:47.922 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 29
20:16:48.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 29
20:16:48.576 [Save] Saving `save_data`
20:16:48.583 [Save] Save done
20:16:48.594 [Lua] min_height 91.160001754760742
20:16:50.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:16:50.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:16:50.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:16:50.313 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:16:50.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:16:50.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:16:50.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:16:50.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:16:50.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:16:50.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:16:50.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:16:50.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:16:50.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:16:50.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:16:50.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:16:50.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:16:50.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:16:50.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:16:50.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:16:50.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:16:50.624 [Lua] PlayFabMirror:_commit_internal 11
20:16:50.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:16:50.629 [Lua] generate_backend_stats 110000106697298:1
20:16:50.638 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:16:50.648 [Lua] commit result success 11
20:16:53.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 30
20:16:53.482 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 30 8
20:16:53.759 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
20:16:53.759 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 30
20:16:54.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 30
20:16:54.300 [Save] Saving `save_data`
20:16:54.307 [Save] Save done
20:16:54.317 [Lua] min_height 91.160001754760742
20:16:58.659 [Lua] [IngameUI] menu view on_exit hero_view
20:16:58.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e89920
20:16:58.664 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:17:01.113 [Lua] [IngameUI] menu view on_enter hero_view
20:17:01.117 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e89920
20:17:01.117 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
20:17:01.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:17:01.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:05.887 [Save] Saving `save_data`
20:17:05.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read,
20:17:05.892 [Save] Save done
20:17:05.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:17:05.933 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:17:05.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
20:17:07.933 [Lua] [IngameUI] menu view on_exit hero_view
20:17:07.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e89920
20:17:07.937 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
20:17:13.666 [Lua] PlayFabMirror:_commit_internal 12
20:17:13.666 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:17:13.669 [Lua] generate_backend_stats 110000106697298:1
20:17:13.676 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:17:13.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
20:17:13.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
20:17:14.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
20:17:14.169 [Lua] commit result success 12
20:17:24.826 [Lua] [IngameUI] menu view on_enter hero_view
20:17:24.831 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e89920
20:17:24.831 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
20:17:24.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read,
20:17:24.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:35.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:17:35.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:17:35.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:17:35.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2
20:17:37.329 [Lua] [IngameUI] menu view on_exit hero_view
20:17:37.334 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e89920
20:17:37.334 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
20:17:51.763 [Lua] PlayFabMirror:_commit_internal 13
20:17:51.763 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:17:51.765 [Lua] generate_backend_stats 110000106697298:1
20:17:51.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:17:51.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32
20:17:51.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32
20:17:52.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32
20:17:52.286 [Lua] commit result success 13
20:18:39.641 [Lua] [ChatManager][1]System: Lucas has left the game
20:18:39.641 [Lua] [PSM] Disconnecting peer 110000103ffc13d
20:18:39.641 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session.
20:18:39.641 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d
20:18:39.641 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ffc13d
20:18:39.641 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
20:18:39.641 [Lua] [GameNetworkManager] destroying game object with go_id=27
20:18:39.641 [Lua] Set lobby begin:
20:18:39.641 [Lua] Lobby data twitch_enabled = false
20:18:39.641 [Lua] Lobby data power_level = 835
20:18:39.641 [Lua] Lobby data num_players = 2
20:18:39.641 [Lua] Lobby data weave_name = false
20:18:39.641 [Lua] Lobby data game_mode = 3
20:18:39.641 [Lua] Lobby data is_private = true
20:18:39.641 [Lua] Lobby data mechanism = adventure
20:18:39.641 [Lua] Lobby data level_key = inn_level
20:18:39.641 [Lua] Lobby data player_slot_1 = 0:0
20:18:39.641 [Lua] Lobby data selected_level_key = inn_level
20:18:39.641 [Lua] Lobby data unique_server_name = JayJay
20:18:39.641 [Lua] Lobby data quick_game = false
20:18:39.641 [Lua] Lobby data matchmaking = false
20:18:39.641 [Lua] Lobby data difficulty = normal
20:18:39.641 [Lua] Lobby data country_code = DE
20:18:39.641 [Lua] Lobby data host = 110000106697298
20:18:39.641 [Lua] Lobby data player_slot_5 = 0:0
20:18:39.641 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:18:39.641 [Lua] Lobby data player_slot_4 = 0:0
20:18:39.641 [Lua] Lobby data player_slot_3 = 0:0
20:18:39.641 [Lua] Lobby data eac_authorized = true
20:18:39.641 [Lua] Set lobby end.
20:18:39.641 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d)
20:18:39.641 [EAC] EAC server lost client 110000103ffc13d
20:18:39.641 [EACServer] [21:18:39:641][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525
20:18:39.641 [EACServer] [21:18:39:641][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:18:39.641 [EACServer] [21:18:39:641][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:18:39.641 [Lua] [GameNetworkManager] destroying game object with go_id=32
20:18:39.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:18:41.360 [Lua] [IngameUI] menu view on_enter ingame_menu
20:18:42.238 [SteamLobby] Detected removed member 110000103ffc13d
20:18:42.238 [Connection] Destroying endpoint 110000103ffc13d - explicit request
20:18:42.240 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d
20:18:42.240 [SteamAuthenticator] EndAuthSession 110000103ffc13d
20:18:42.240 [Lua] [NetworkServer] Changing num_players from 2 to 1
20:18:42.240 [Lua] Players: 1
20:18:42.240 [Lua] Set lobby begin:
20:18:42.240 [Lua] Lobby data twitch_enabled = false
20:18:42.240 [Lua] Lobby data power_level = 835
20:18:42.240 [Lua] Lobby data num_players = 1
20:18:42.240 [Lua] Lobby data weave_name = false
20:18:42.240 [Lua] Lobby data game_mode = 3
20:18:42.240 [Lua] Lobby data is_private = true
20:18:42.241 [Lua] Lobby data mechanism = adventure
20:18:42.241 [Lua] Lobby data level_key = inn_level
20:18:42.241 [Lua] Lobby data player_slot_1 = 0:0
20:18:42.241 [Lua] Lobby data selected_level_key = inn_level
20:18:42.241 [Lua] Lobby data unique_server_name = JayJay
20:18:42.241 [Lua] Lobby data quick_game = false
20:18:42.241 [Lua] Lobby data matchmaking = false
20:18:42.241 [Lua] Lobby data difficulty = normal
20:18:42.241 [Lua] Lobby data country_code = DE
20:18:42.241 [Lua] Lobby data host = 110000106697298
20:18:42.241 [Lua] Lobby data player_slot_5 = 0:0
20:18:42.241 [Lua] Lobby data player_slot_2 = 110000106697298:1
20:18:42.241 [Lua] Lobby data player_slot_4 = 0:0
20:18:42.241 [Lua] Lobby data player_slot_3 = 0:0
20:18:42.241 [Lua] Lobby data eac_authorized = true
20:18:42.241 [Lua] Set lobby end.
20:18:42.241 [SteamVoipClient] select_out(110000103ffc13d, off)
20:18:42.241 [SteamVoipClient] select_in(110000103ffc13d, off)
20:18:42.241 [Lua] [LobbyMembers] Member left 110000103ffc13d
20:18:42.442 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
20:18:42.558 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d
20:18:42.944 [Lua] PopupManager:query_result returned result: end_game
20:18:42.944 [Lua] FORCE COMMIT 14
20:18:42.944 [Lua] PlayFabMirror:_commit_internal 14
20:18:42.944 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:18:42.946 [Lua] generate_backend_stats 110000106697298:1
20:18:42.954 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:18:42.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
20:18:42.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
20:18:43.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
20:18:43.430 [Lua] commit result success 14
20:18:43.432 [Lua] [Matchmaking] Doing transition quit_game from UI
20:18:43.432 [Lua] TRANSITION quit_game nil nil
20:18:43.432 [Lua] [GameNetworkManager] Leaving game...
20:18:43.432 [Lua] [GameNetworkManager] Shutting down game session host.
20:18:43.432 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:18:43.432 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:18:43.432 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=124.61
20:18:43.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:18:45.442 [Application] Lua signals application exit.
20:18:45.533 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:18:45.534 [Lua] Clearing all global lookup lists
20:18:45.534 [Lua] [IngamePlayerListUI] - Destroy
20:18:45.534 [Lua] [EquipmentUI] - Destroy
20:18:45.534 [Lua] [GamePadEquipmentUI] - Destroy
20:18:45.534 [Lua] [AbilityUI] - Destroy
20:18:45.534 [Lua] [GamePadAbilityUI] - Destroy
20:18:45.534 [Lua] [IngameUI] destroy
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
20:18:45.586 [Lua] [Managers] Destroying state managers...
20:18:45.591 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:18:45.661 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:18:45.662 [Lua] [Matchmaking] unregister rpcs
20:18:45.662 [Lua] [Matchmaking] destroying
20:18:45.662 [Lua] [ChatManager] Unregistering channel 1
20:18:45.662 [Lua] [EnemyPackageLoader] network_context_destroyed
20:18:45.662 [Lua] [PartyManager] network_context_destroyed
20:18:45.662 [Lua] [GameMechanismManager] network_context_destroyed
20:18:45.662 [Lua] initializing mechanism to: adventure
20:18:45.662 [EACServer] [21:18:45:661][Windows][EAC Server] [Info][Destroy] Called
20:18:45.664 [SteamVoipRoom] Leaving room 426889f245a3d72
20:18:45.665 [SteamVoipRoom] Destroying room 426889f245a3d72
20:18:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
20:18:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient
20:18:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:18:45.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:18:45.666 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:18:45.667 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:18:45.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient
20:18:45.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:18:45.673 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
20:18:45.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
20:18:45.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient
20:18:45.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
20:18:45.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
20:18:45.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient
20:18:45.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient
20:18:45.677 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient
20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
20:18:45.677 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient
20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:18:45.681 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
20:18:45.681 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:18:45.700 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:18:45.700 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:18:45.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
20:18:45.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient
20:18:45.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:18:45.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
20:18:45.705 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:18:45.708 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:18:45.708 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
20:18:45.708 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:18:45.709 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:18:45.709 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient
20:18:45.709 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
20:18:45.709 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
20:18:45.710 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
20:18:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient
20:18:45.717 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:18:45.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:18:45.719 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
20:18:45.722 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:18:45.722 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
20:18:45.722 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient
20:18:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
20:18:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:18:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:18:45.723 [Lua] [LobbyHost] Destroying
20:18:45.804 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:18:45.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:18:45.804 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:18:45.804 [Lua] ############### UNLOADING PACKAGES ###############
20:18:45.804 [Lua] [Managers] Destroying state managers...
20:18:45.804 [Lua] [Managers] Destroying global managers...
20:18:45.955 [Lua] VMF:ON_UNLOAD()
20:18:45.973 [Lua] [PackageManager] Destroy()
20:18:45.974 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
20:18:45.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
20:18:45.992 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
20:18:45.992 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
20:18:45.998 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
20:18:46.005 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
20:18:46.010 [Lua] [PackageManager] Unload: resource_packages/inventory, global
20:18:46.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
20:18:46.013 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
20:18:46.017 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
20:18:46.017 [Lua] [PackageManager] Unload: resource_packages/careers, global
20:18:46.017 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
20:18:46.021 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
20:18:46.022 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
20:18:46.026 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
20:18:46.026 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
20:18:46.027 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
20:18:46.027 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
20:18:46.028 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
20:18:46.028 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
20:18:46.028 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
20:18:46.029 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
20:18:46.029 [Lua] [PackageManager] Unload: resource_packages/decals, global
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
20:18:46.034 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
20:18:46.034 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
20:18:46.039 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
20:18:46.043 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
20:18:46.069 [Lua] [PackageManager] Unload: resource_packages/ingame, global
20:18:46.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
20:18:46.072 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
20:18:46.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
20:18:46.081 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
20:18:46.082 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
20:18:46.101 [Lua] [PackageManager] Unload: resource_packages/pickups, global
20:18:46.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
20:18:46.280 [RazerChroma] Shutdown Razer Chroma
20:18:46.792 [EAC] Shutdown
[Log end]