[Log version] 1 [Session] 61158b5b-b866-45b8-856c-009827df3d85 UTC time stamps 19:36:54.445 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 19:36:54.445 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 19:36:54.445 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 19:36:54.445 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 19:36:54.445 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 19:36:54.445 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 19:36:54.475 [RazerChroma] Setup Razer Chroma resources 19:36:54.475 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 19:36:54.486 [Window] Window => active 19:36:54.524 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 19:36:54.540 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 19:36:54.872 [EAC] Init client 110000106697298 19:36:54.872 [EAC] EAC client initialized 19:36:54.872 warning: [EAC] Failed to initialize localization 19:36:54.873 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 19:36:54.876 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 19:36:54.988 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 19:36:55.315 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 19:36:55.826 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 19:36:55.827 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 19:36:55.989 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 19:36:55.989 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 19:36:55.989 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 19:36:55.989 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 19:36:55.989 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 19:36:56.059 [RazerChroma] Setup Razer Chroma 19:36:56.083 [LightFX ] Loaded DLL. 19:36:56.083 [LightFX ] Init() 19:36:56.086 [LightFX ] LightFX failed to initialize 19:36:56.104 [Lua] boot.lua start, os clock: 2.5049999999999999 19:36:56.104 [Lua] Boot:setup() entered. time: 0 os-clock: 2.5049999999999999 19:36:56.104 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 12542MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 19:36:56.104 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 19:36:56.108 [SteamStats] RequestCurrentStats success: true 19:36:57.344 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0653082046192139 os-clock: 3.746 19:36:57.345 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:36:57.346 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:36:57.346 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:36:57.347 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:36:57.348 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:36:57.348 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:36:57.348 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:36:57.348 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:36:57.349 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:36:57.350 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:36:57.351 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:36:57.351 [Lua] ***************************************************************** 19:36:57.351 [Lua] ** Initial contents of script_data ** 19:36:57.351 [Lua] script_data.beta_level_progression = false 19:36:57.351 [Lua] script_data.build_identifier = 75756469c168 19:36:57.351 [Lua] script_data.debug_interactions = false 19:36:57.351 [Lua] script_data.disable_debug_draw = true 19:36:57.351 [Lua] script_data.disable_intro_trailer = false 19:36:57.351 [Lua] script_data.disable_tutorial_at_start = false 19:36:57.351 [Lua] script_data.enable_detailed_tooltips = false 19:36:57.351 [Lua] script_data.force_debug_disabled = true 19:36:57.351 [Lua] script_data.force_steam = true 19:36:57.351 [Lua] script_data.hide_fps = true 19:36:57.351 [Lua] script_data.hide_version_info = true 19:36:57.351 [Lua] script_data.matchmaking_debug = true 19:36:57.351 [Lua] script_data.network_debug = true 19:36:57.351 [Lua] script_data.package_debug = true 19:36:57.351 [Lua] script_data.packaged_build = true 19:36:57.351 [Lua] script_data.settings = { } 19:36:57.351 [Lua] script_data.show_fps = false 19:36:57.351 [Lua] script_data.spawn_empty_chest = true 19:36:57.351 [Lua] script_data.telemetry_log_interval = 600 19:36:57.351 [Lua] script_data.test_backend = stage_steam_playfab 19:36:57.351 [Lua] script_data.tobii_button = false 19:36:57.351 [Lua] script_data.use_beta_overlay = false 19:36:57.351 [Lua] script_data.use_local_backend = false 19:36:57.351 [Lua] script_data.use_tech_telemetry = true 19:36:57.351 [Lua] script_data.use_telemetry = true 19:36:57.351 [Lua] ***************************************************************** 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:36:57.351 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:36:57.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:36:57.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:36:57.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:36:57.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:36:57.484 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:36:57.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:36:57.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:36:57.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:36:57.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:36:57.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:36:57.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:36:57.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:36:57.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:36:57.817 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:36:57.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:36:57.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:36:57.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:36:57.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:36:58.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:36:58.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:36:58.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:36:58.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:36:58.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:36:58.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:36:58.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:36:58.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:36:58.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:36:58.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:36:58.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:36:58.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:36:58.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:36:58.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:36:58.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:36:58.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:36:58.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:36:58.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:36:58.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:36:58.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:36:58.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:36:58.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:36:58.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:36:58.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:36:58.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:36:58.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:36:58.333 [Lua] Using test backend: stage_steam_playfab 19:36:58.333 [Lua] nil 19:36:58.333 [Lua] table: 000000000005F9F0 19:36:58.371 [Lua] [1] = beastmen_minotaur (string) 19:36:58.371 [Lua] [2] = critter_rat (string) 19:36:58.371 [Lua] [3] = skaven_stormfiend_demo (string) 19:36:58.371 [Lua] [4] = chaos_dummy_troll (string) 19:36:58.371 [Lua] [5] = skaven_storm_vermin_warlord (string) 19:36:58.371 [Lua] [6] = chaos_vortex (string) 19:36:58.371 [Lua] [7] = skaven_loot_rat (string) 19:36:58.371 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 19:36:58.371 [Lua] [9] = chaos_dummy_sorcerer (string) 19:36:58.371 [Lua] [10] = chaos_tentacle (string) 19:36:58.371 [Lua] [11] = skaven_rat_ogre (string) 19:36:58.371 [Lua] [12] = skaven_grey_seer (string) 19:36:58.371 [Lua] [13] = skaven_stormfiend (string) 19:36:58.371 [Lua] [14] = skaven_storm_vermin_champion (string) 19:36:58.371 [Lua] [15] = chaos_spawn (string) 19:36:58.371 [Lua] [16] = skaven_stormfiend_boss (string) 19:36:58.371 [Lua] [17] = critter_pig (string) 19:36:58.371 [Lua] [18] = chaos_plague_wave_spawner (string) 19:36:58.371 [Lua] [19] = skaven_explosive_loot_rat (string) 19:36:58.371 [Lua] [20] = chaos_troll (string) 19:36:58.371 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:36:58.371 [Lua] [22] = skaven_warpfire_thrower (string) 19:36:58.371 [Lua] [23] = chaos_exalted_champion_warcamp (string) 19:36:58.371 [Lua] [24] = chaos_plague_sorcerer (string) 19:36:58.371 [Lua] [25] = skaven_pack_master (string) 19:36:58.371 [Lua] [26] = chaos_exalted_sorcerer (string) 19:36:58.371 [Lua] [27] = chaos_tentacle_sorcerer (string) 19:36:58.371 [Lua] [28] = chaos_mutator_sorcerer (string) 19:36:58.371 [Lua] [29] = skaven_poison_wind_globadier (string) 19:36:58.371 [Lua] [30] = skaven_gutter_runner (string) 19:36:58.371 [Lua] [31] = skaven_ratling_gunner (string) 19:36:58.371 [Lua] [32] = chaos_vortex_sorcerer (string) 19:36:58.371 [Lua] [33] = chaos_warrior (string) 19:36:58.371 [Lua] [34] = chaos_corruptor_sorcerer (string) 19:36:58.371 [Lua] [35] = chaos_exalted_champion_norsca (string) 19:36:58.371 [Lua] [36] = skaven_plague_monk (string) 19:36:58.371 [Lua] [37] = chaos_berzerker (string) 19:36:58.371 [Lua] [38] = beastmen_gor (string) 19:36:58.371 [Lua] [39] = beastmen_standard_bearer (string) 19:36:58.371 [Lua] [40] = beastmen_ungor (string) 19:36:58.371 [Lua] [41] = beastmen_ungor_archer (string) 19:36:58.371 [Lua] [42] = skaven_storm_vermin_commander (string) 19:36:58.371 [Lua] [43] = beastmen_standard_bearer_crater (string) 19:36:58.371 [Lua] [44] = skaven_storm_vermin (string) 19:36:58.371 [Lua] [45] = beastmen_ungor_dummy (string) 19:36:58.371 [Lua] [46] = beastmen_bestigor (string) 19:36:58.371 [Lua] [47] = chaos_raider (string) 19:36:58.371 [Lua] [48] = beastmen_bestigor_dummy (string) 19:36:58.371 [Lua] [49] = skaven_storm_vermin_with_shield (string) 19:36:58.371 [Lua] [50] = beastmen_gor_dummy (string) 19:36:58.371 [Lua] [51] = chaos_raider_tutorial (string) 19:36:58.371 [Lua] [52] = skaven_clan_rat_tutorial (string) 19:36:58.371 [Lua] [53] = chaos_marauder (string) 19:36:58.371 [Lua] [54] = skaven_dummy_clan_rat (string) 19:36:58.371 [Lua] [55] = chaos_fanatic (string) 19:36:58.371 [Lua] [56] = chaos_marauder_with_shield (string) 19:36:58.371 [Lua] [57] = chaos_zombie (string) 19:36:58.371 [Lua] [58] = skaven_clan_rat (string) 19:36:58.371 [Lua] [59] = skaven_clan_rat_with_shield (string) 19:36:58.371 [Lua] [60] = chaos_marauder_tutorial (string) 19:36:58.371 [Lua] [61] = skaven_dummy_slave (string) 19:36:58.371 [Lua] [62] = skaven_slave (string) 19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:36:58.403 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:36:58.403 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:36:58.408 [Lua] level display name dlc_bogenhafen_city 19:36:58.408 [Lua] level display name cemetery 19:36:58.408 [Lua] level display name forest_ambush 19:36:58.408 [Lua] level display name mines 19:36:58.408 [Lua] level display name nurgle 19:36:58.408 [Lua] level display name warcamp 19:36:58.408 [Lua] level display name bell 19:36:58.408 [Lua] level display name dlc_celebrate_crawl 19:36:58.408 [Lua] level display name skittergate 19:36:58.408 [Lua] level display name magnus 19:36:58.408 [Lua] level display name prologue 19:36:58.408 [Lua] level display name military 19:36:58.408 [Lua] level display name skaven_stronghold 19:36:58.408 [Lua] level display name fort 19:36:58.408 [Lua] level display name ground_zero 19:36:58.408 [Lua] level display name elven_ruins 19:36:58.408 [Lua] level display name farmlands 19:36:58.408 [Lua] level display name crater 19:36:58.408 [Lua] level display name plaza 19:36:58.408 [Lua] level display name ussingen 19:36:58.408 [Lua] level display name dlc_portals 19:36:58.408 [Lua] level display name catacombs 19:36:58.408 [Lua] level display name dlc_bogenhafen_slum 19:36:58.408 [Lua] level display name dlc_bastion 19:36:58.435 [Lua] TIME: 0.02 19:36:58.839 [Lua] [ConflictSettings] Contained breeds generated in: 0.37500000000000089 19:36:58.839 [Lua] ####### Testing HordeCompositions ######## 19:36:58.840 [Lua] ####### Testing HordeCompositionsPacing ######## 19:36:58.908 [Lua] <>realm = official<> 19:36:58.910 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.910 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.910 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.920 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.943 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.947 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.953 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.953 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.953 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.953 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.953 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.955 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.955 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.955 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.957 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.957 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:58.960 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 19:36:59.092 [Lua] 19:36:59.092 [Lua] [1] = table 19:36:59.092 [Lua] [download_pending] = false (boolean) 19:36:59.092 [Lua] [id] = 1369573612 (string) 19:36:59.092 [Lua] [banned] = false (boolean) 19:36:59.092 [Lua] [author_id] = 58813412 (number) 19:36:59.092 [Lua] [tags] = table 19:36:59.092 [Lua] [1] = Tools (string) 19:36:59.092 [Lua] [2] = approved (string) 19:36:59.092 [Lua] [author] = bIbIbI(rus) (string) 19:36:59.092 [Lua] [sanctioned] = true (boolean) 19:36:59.092 [Lua] [out_of_date] = false (boolean) 19:36:59.092 [Lua] [downloading] = false (boolean) 19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 19:36:59.092 [Lua] [num_children] = 0 (number) 19:36:59.092 [Lua] [ugc_status] = 3 (number) 19:36:59.092 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 19:36:59.092 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 19:36:59.092 [Lua] [installed] = true (boolean) 19:36:59.092 [Lua] [enabled] = true (boolean) 19:36:59.092 [Lua] [name] = Vermintide Mod Framework (string) 19:36:59.092 [Lua] [dependency_error] = (string) 19:36:59.092 [Lua] [2] = table 19:36:59.092 [Lua] [download_pending] = false (boolean) 19:36:59.092 [Lua] [id] = 1374248490 (string) 19:36:59.092 [Lua] [children] = table 19:36:59.092 [Lua] [1] = 1369573612 (string) 19:36:59.092 [Lua] [banned] = false (boolean) 19:36:59.092 [Lua] [author_id] = 45268594 (number) 19:36:59.092 [Lua] [tags] = table 19:36:59.092 [Lua] [1] = approved (string) 19:36:59.092 [Lua] [author] = prop joe (string) 19:36:59.092 [Lua] [sanctioned] = true (boolean) 19:36:59.092 [Lua] [out_of_date] = false (boolean) 19:36:59.092 [Lua] [downloading] = false (boolean) 19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 19:36:59.092 [Lua] [num_children] = 1 (number) 19:36:59.092 [Lua] [ugc_status] = 3 (number) 19:36:59.092 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 19:36:59.092 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 19:36:59.092 [Lua] [installed] = true (boolean) 19:36:59.092 [Lua] [enabled] = true (boolean) 19:36:59.092 [Lua] [name] = Penlight Lua Libraries (string) 19:36:59.092 [Lua] [dependency_error] = (string) 19:36:59.092 [Lua] [3] = table 19:36:59.092 [Lua] [download_pending] = false (boolean) 19:36:59.092 [Lua] [id] = 1389872347 (string) 19:36:59.092 [Lua] [children] = table 19:36:59.092 [Lua] [1] = 1369573612 (string) 19:36:59.092 [Lua] [banned] = false (boolean) 19:36:59.092 [Lua] [author_id] = 4821406 (number) 19:36:59.092 [Lua] [tags] = table 19:36:59.092 [Lua] [1] = UI (string) 19:36:59.092 [Lua] [2] = approved (string) 19:36:59.092 [Lua] [author] = grasmann (string) 19:36:59.092 [Lua] [sanctioned] = true (boolean) 19:36:59.092 [Lua] [out_of_date] = false (boolean) 19:36:59.092 [Lua] [downloading] = false (boolean) 19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:36:59.092 [Lua] [num_children] = 1 (number) 19:36:59.092 [Lua] [ugc_status] = 3 (number) 19:36:59.092 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.092 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 19:36:59.092 [Lua] [installed] = true (boolean) 19:36:59.092 [Lua] [enabled] = true (boolean) 19:36:59.092 [Lua] [name] = Simple UI (string) 19:36:59.092 [Lua] [dependency_error] = (string) 19:36:59.092 [Lua] [4] = table 19:36:59.092 [Lua] [download_pending] = false (boolean) 19:36:59.092 [Lua] [id] = 1652076803 (string) 19:36:59.092 [Lua] [banned] = false (boolean) 19:36:59.092 [Lua] [author_id] = 108747267 (number) 19:36:59.092 [Lua] [tags] = table 19:36:59.092 [Lua] [1] = applied (string) 19:36:59.092 [Lua] [author] = IamLupo (string) 19:36:59.092 [Lua] [sanctioned] = false (boolean) 19:36:59.092 [Lua] [out_of_date] = false (boolean) 19:36:59.092 [Lua] [downloading] = false (boolean) 19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 19:36:59.092 [Lua] [num_children] = 0 (number) 19:36:59.092 [Lua] [ugc_status] = 3 (number) 19:36:59.092 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 19:36:59.092 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 19:36:59.092 [Lua] [installed] = true (boolean) 19:36:59.092 [Lua] [enabled] = false (boolean) 19:36:59.092 [Lua] [name] = DealWithIt (string) 19:36:59.092 [Lua] [dependency_error] = (string) 19:36:59.092 [Lua] [5] = table 19:36:59.092 [Lua] [download_pending] = false (boolean) 19:36:59.092 [Lua] [id] = 1391113873 (string) 19:36:59.092 [Lua] [children] = table 19:36:59.092 [Lua] [1] = 1369573612 (string) 19:36:59.092 [Lua] [banned] = false (boolean) 19:36:59.092 [Lua] [author_id] = 65038749 (number) 19:36:59.092 [Lua] [tags] = table 19:36:59.092 [Lua] [1] = applied (string) 19:36:59.092 [Lua] [author] = Aussiemon (string) 19:36:59.092 [Lua] [sanctioned] = false (boolean) 19:36:59.092 [Lua] [out_of_date] = false (boolean) 19:36:59.092 [Lua] [downloading] = false (boolean) 19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 19:36:59.092 [Lua] [num_children] = 1 (number) 19:36:59.092 [Lua] [ugc_status] = 3 (number) 19:36:59.092 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:36:59.092 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 19:36:59.092 [Lua] [installed] = true (boolean) 19:36:59.092 [Lua] [enabled] = false (boolean) 19:36:59.092 [Lua] [name] = More Hats and Frames (string) 19:36:59.092 [Lua] [dependency_error] = (string) 19:36:59.092 [Lua] [6] = table 19:36:59.092 [Lua] [download_pending] = false (boolean) 19:36:59.092 [Lua] [id] = 1460327284 (string) 19:36:59.092 [Lua] [children] = table 19:36:59.092 [Lua] [1] = 1369573612 (string) 19:36:59.092 [Lua] [banned] = false (boolean) 19:36:59.092 [Lua] [author_id] = 96578995 (number) 19:36:59.092 [Lua] [tags] = table 19:36:59.092 [Lua] [1] = UI (string) 19:36:59.092 [Lua] [2] = applied (string) 19:36:59.092 [Lua] [3] = approved (string) 19:36:59.092 [Lua] [author] = RIP AND TEAR (string) 19:36:59.092 [Lua] [sanctioned] = true (boolean) 19:36:59.092 [Lua] [out_of_date] = false (boolean) 19:36:59.092 [Lua] [downloading] = false (boolean) 19:36:59.092 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 19:36:59.092 [Lua] [num_children] = 1 (number) 19:36:59.092 [Lua] [ugc_status] = 3 (number) 19:36:59.092 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 19:36:59.093 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = false (boolean) 19:36:59.093 [Lua] [name] = BossKillTimer (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [7] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1497861728 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 18741013 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = Art (string) 19:36:59.093 [Lua] [2] = Tools (string) 19:36:59.093 [Lua] [3] = Misc (string) 19:36:59.093 [Lua] [author] = 🔰SkacikPL🗾 (string) 19:36:59.093 [Lua] [sanctioned] = false (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 19:36:59.093 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Photomode (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [8] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1395655171 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 59593500 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = QoL (string) 19:36:59.093 [Lua] [2] = Balance/Tweaks (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = Grimalackt (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 19:36:59.093 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Bot Improvements - Combat (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [9] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1487862316 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 45268594 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = approved (string) 19:36:59.093 [Lua] [2] = UI (string) 19:36:59.093 [Lua] [3] = QoL (string) 19:36:59.093 [Lua] [author] = prop joe (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:36:59.093 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Reroll Improvements (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [10] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1495937978 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 96578995 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = QoL (string) 19:36:59.093 [Lua] [2] = approved (string) 19:36:59.093 [Lua] [author] = RIP AND TEAR (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.1.0 [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 19:36:59.093 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Host your own game (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [11] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1497664830 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [2] = 1389872347 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 155839973 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = Gohas (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 19:36:59.093 [Lua] [num_children] = 2 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 19:36:59.093 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Item Filter (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [12] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1502859403 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 96578995 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = QoL (string) 19:36:59.093 [Lua] [2] = approved (string) 19:36:59.093 [Lua] [author] = RIP AND TEAR (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 19:36:59.093 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Notice Key Pickup (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [13] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1516618647 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 96578995 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = RIP AND TEAR (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 19:36:59.093 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Friendly Fire Indicator (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [14] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1397265260 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 26572404 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = Necrossin (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 19:36:59.093 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Numeric UI (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [15] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1498748049 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 140415807 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = denied (string) 19:36:59.093 [Lua] [author] = tour.dlang.org/ (string) 19:36:59.093 [Lua] [sanctioned] = false (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 19:36:59.093 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = false (boolean) 19:36:59.093 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [16] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1431393962 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 14284923 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = Misc (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = Fracticality (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 19:36:59.093 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Bestiary (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [17] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1448714756 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 18741013 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = approved (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = Misc (string) 19:36:59.093 [Lua] [author] = 🔰SkacikPL🗾 (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 19:36:59.093 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = No Wobble (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [18] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1464907434 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 14284923 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = approved (string) 19:36:59.093 [Lua] [2] = UI (string) 19:36:59.093 [Lua] [3] = Misc (string) 19:36:59.093 [Lua] [author] = Fracticality (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 19:36:59.093 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Armory (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [19] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1459917022 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 155839973 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = approved (string) 19:36:59.093 [Lua] [2] = UI (string) 19:36:59.093 [Lua] [3] = QoL (string) 19:36:59.093 [Lua] [author] = Gohas (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 19:36:59.093 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Parry Indicator (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [20] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1455893647 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 38895286 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = applied (string) 19:36:59.093 [Lua] [4] = approved (string) 19:36:59.093 [Lua] [author] = Squatting Bear (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 19:36:59.093 [Lua] [num_children] = 0 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 19:36:59.093 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = false (boolean) 19:36:59.093 [Lua] [name] = Player List Plus (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [21] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1445717962 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [2] = 1389872347 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 38895286 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = applied (string) 19:36:59.093 [Lua] [4] = approved (string) 19:36:59.093 [Lua] [author] = Squatting Bear (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 19:36:59.093 [Lua] [num_children] = 2 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 19:36:59.093 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Loadout Manager (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [22] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1383452616 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [2] = 1374248490 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 45268594 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = prop joe (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 19:36:59.093 [Lua] [num_children] = 2 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:36:59.093 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Killfeed Tweaks (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [23] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1383542440 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 45268594 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = approved (string) 19:36:59.093 [Lua] [author] = prop joe (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.093 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:36:59.093 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 19:36:59.093 [Lua] [installed] = true (boolean) 19:36:59.093 [Lua] [enabled] = true (boolean) 19:36:59.093 [Lua] [name] = Weapon Kill Counter (string) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [24] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1431627364 (string) 19:36:59.093 [Lua] [installed] = false (boolean) 19:36:59.093 [Lua] [ugc_status] = 2 (number) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [banned] = true (boolean) 19:36:59.093 [Lua] [dependency_error] = (string) 19:36:59.093 [Lua] [name] = ... (string) 19:36:59.093 [Lua] [description] = (string) 19:36:59.093 [Lua] [url] = (string) 19:36:59.093 [Lua] [enabled] = false (boolean) 19:36:59.093 [Lua] [last_updated] = (string) 19:36:59.093 [Lua] [author] = unknown (string) 19:36:59.093 [Lua] [25] = table 19:36:59.093 [Lua] [download_pending] = false (boolean) 19:36:59.093 [Lua] [id] = 1391228174 (string) 19:36:59.093 [Lua] [children] = table 19:36:59.093 [Lua] [1] = 1369573612 (string) 19:36:59.093 [Lua] [banned] = false (boolean) 19:36:59.093 [Lua] [author_id] = 4821406 (number) 19:36:59.093 [Lua] [tags] = table 19:36:59.093 [Lua] [1] = UI (string) 19:36:59.093 [Lua] [2] = QoL (string) 19:36:59.093 [Lua] [3] = approved (string) 19:36:59.093 [Lua] [author] = grasmann (string) 19:36:59.093 [Lua] [sanctioned] = true (boolean) 19:36:59.093 [Lua] [out_of_date] = false (boolean) 19:36:59.093 [Lua] [downloading] = false (boolean) 19:36:59.093 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 19:36:59.093 [Lua] [num_children] = 1 (number) 19:36:59.093 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.094 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = UI Improvements (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [26] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1399181123 (string) 19:36:59.094 [Lua] [installed] = false (boolean) 19:36:59.094 [Lua] [ugc_status] = 2 (number) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [banned] = true (boolean) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [name] = ... (string) 19:36:59.094 [Lua] [description] = (string) 19:36:59.094 [Lua] [url] = (string) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [last_updated] = (string) 19:36:59.094 [Lua] [author] = unknown (string) 19:36:59.094 [Lua] [27] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1402962846 (string) 19:36:59.094 [Lua] [installed] = false (boolean) 19:36:59.094 [Lua] [ugc_status] = 2 (number) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [banned] = true (boolean) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [name] = ... (string) 19:36:59.094 [Lua] [description] = (string) 19:36:59.094 [Lua] [url] = (string) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [last_updated] = (string) 19:36:59.094 [Lua] [author] = unknown (string) 19:36:59.094 [Lua] [28] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1421155919 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 75308424 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [2] = approved (string) 19:36:59.094 [Lua] [author] = th-om (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 19:36:59.094 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Mission timer (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [29] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1385428571 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = denied (string) 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 19:36:59.094 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = Weapon Switch Fix (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [30] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1402971136 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 38300192 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = approved (string) 19:36:59.094 [Lua] [2] = UI (string) 19:36:59.094 [Lua] [3] = QoL (string) 19:36:59.094 [Lua] [author] = Tomoko 👿 (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 19:36:59.094 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Needii (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [31] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1393343095 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [2] = 1374248490 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = approved (string) 19:36:59.094 [Lua] [2] = UI (string) 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 19:36:59.094 [Lua] [num_children] = 2 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:36:59.094 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Scoreboard Tweaks (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [32] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1381145345 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 4821406 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [author] = grasmann (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.094 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = Third Person (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [33] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1402835022 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = true (boolean) 19:36:59.094 [Lua] [author_id] = 33103900 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [2] = approved (string) 19:36:59.094 [Lua] [3] = QoL (string) 19:36:59.094 [Lua] [author] = unknown (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 2 (number) 19:36:59.094 [Lua] [description] = (string) 19:36:59.094 [Lua] [last_updated] = (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = StickyGrim (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [34] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1388911015 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 4821406 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = approved (string) 19:36:59.094 [Lua] [author] = grasmann (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.094 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Chat Block (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [35] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1387440934 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 4821406 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [2] = approved (string) 19:36:59.094 [Lua] [3] = QoL (string) 19:36:59.094 [Lua] [4] = Cosmetic (string) 19:36:59.094 [Lua] [author] = grasmann (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.094 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Third Person Equipment (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [36] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1409485499 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 65038749 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [author] = Aussiemon (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:36:59.094 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = Extra Potion Dialogue (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [37] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1405221659 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 84308322 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [2] = UI (string) 19:36:59.094 [Lua] [3] = QoL (string) 19:36:59.094 [Lua] [author] = pixaal (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:36:59.094 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = Less Annoying Friendly Fire (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [38] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1401098416 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 19:36:59.094 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = Max Property Rolls (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [39] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1384087820 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [2] = 1374248490 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:36:59.094 [Lua] [num_children] = 2 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 19:36:59.094 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = True Solo QoL Tweaks (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [40] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1383433646 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = approved (string) 19:36:59.094 [Lua] [2] = UI (string) 19:36:59.094 [Lua] [3] = QoL (string) 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 19:36:59.094 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Persistent Ammo Counter (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [41] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1395132559 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 65038749 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [author] = Aussiemon (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:36:59.094 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Creature Spawner (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [42] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1391114686 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 65038749 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = denied (string) 19:36:59.094 [Lua] [author] = Aussiemon (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:36:59.094 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = false (boolean) 19:36:59.094 [Lua] [name] = Skip Cutscenes (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [43] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1387894846 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [2] = QoL (string) 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 19:36:59.094 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Killbots (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [44] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1388991228 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 4821406 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [author] = grasmann (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.094 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Healthbars (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [45] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1388882435 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 4821406 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = applied (string) 19:36:59.094 [Lua] [author] = grasmann (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 19:36:59.094 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Show Damage (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [46] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1479520507 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 18741013 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = UI (string) 19:36:59.094 [Lua] [2] = QoL (string) 19:36:59.094 [Lua] [3] = Misc (string) 19:36:59.094 [Lua] [4] = applied (string) 19:36:59.094 [Lua] [5] = approved (string) 19:36:59.094 [Lua] [author] = 🔰SkacikPL🗾 (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 19:36:59.094 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = My Hero (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [47] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1384094638 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [2] = 1374248490 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = UI (string) 19:36:59.094 [Lua] [2] = QoL (string) 19:36:59.094 [Lua] [3] = approved (string) 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 19:36:59.094 [Lua] [num_children] = 2 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 19:36:59.094 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Crosshair Customization (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [48] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1384066089 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [2] = 1374248490 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = QoL (string) 19:36:59.094 [Lua] [2] = approved (string) 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 19:36:59.094 [Lua] [num_children] = 2 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:36:59.094 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Neuter Ult Effects (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [49] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1393694530 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [2] = 1374248490 (string) 19:36:59.094 [Lua] [3] = 1389872347 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 45268594 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [author] = prop joe (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 19:36:59.094 [Lua] [num_children] = 3 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:36:59.094 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Spawn Tweaks (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [50] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1395453301 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 58813412 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = QoL (string) 19:36:59.094 [Lua] [2] = applied (string) 19:36:59.094 [Lua] [3] = approved (string) 19:36:59.094 [Lua] [author] = bIbIbI(rus) (string) 19:36:59.094 [Lua] [sanctioned] = true (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 19:36:59.094 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = Skip Intro (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] [51] = table 19:36:59.094 [Lua] [download_pending] = false (boolean) 19:36:59.094 [Lua] [id] = 1694820325 (string) 19:36:59.094 [Lua] [children] = table 19:36:59.094 [Lua] [1] = 1369573612 (string) 19:36:59.094 [Lua] [banned] = false (boolean) 19:36:59.094 [Lua] [author_id] = 40660875 (number) 19:36:59.094 [Lua] [tags] = table 19:36:59.094 [Lua] [1] = Area (string) 19:36:59.094 [Lua] [2] = Level (string) 19:36:59.094 [Lua] [3] = Misc (string) 19:36:59.094 [Lua] [4] = applied (string) 19:36:59.094 [Lua] [author] = I stot I (string) 19:36:59.094 [Lua] [sanctioned] = false (boolean) 19:36:59.094 [Lua] [out_of_date] = false (boolean) 19:36:59.094 [Lua] [downloading] = false (boolean) 19:36:59.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 19:36:59.094 [Lua] [num_children] = 1 (number) 19:36:59.094 [Lua] [ugc_status] = 3 (number) 19:36:59.094 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b] Makes [b]A Quiet Drink[/b] available in the mission menu. Also comes with a custom area video background but no music. [strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string) 19:36:59.094 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string) 19:36:59.094 [Lua] [installed] = true (boolean) 19:36:59.094 [Lua] [enabled] = true (boolean) 19:36:59.094 [Lua] [name] = A Quiet Drink (string) 19:36:59.094 [Lua] [dependency_error] = (string) 19:36:59.094 [Lua] 19:36:59.094 [Lua] 19:36:59.095 [Lua] [1479520507] = 0 (number) 19:36:59.095 [Lua] [1502859403] = 30 (number) 19:36:59.095 [Lua] [1384066089] = 13 (number) 19:36:59.095 [Lua] [1383452616] = 11 (number) 19:36:59.095 [Lua] [1459917022] = 8 (number) 19:36:59.095 [Lua] [1391228174] = 16 (number) 19:36:59.095 [Lua] [1516618647] = 5 (number) 19:36:59.095 [Lua] [1395453301] = 24 (number) 19:36:59.095 [Lua] [1369573612] = 26 (number) 19:36:59.095 [Lua] [1374248490] = 25 (number) 19:36:59.095 [Lua] [1389872347] = 15 (number) 19:36:59.095 [Lua] [1455893647] = 9 (number) 19:36:59.095 [Lua] [1402971136] = 18 (number) 19:36:59.095 [Lua] [1431393962] = 27 (number) 19:36:59.095 [Lua] [1383542440] = 14 (number) 19:36:59.095 [Lua] [1495937978] = 3 (number) 19:36:59.095 [Lua] [1383433646] = 23 (number) 19:36:59.095 [Lua] [1393343095] = 19 (number) 19:36:59.095 [Lua] [1388911015] = 21 (number) 19:36:59.095 [Lua] [1487862316] = 2 (number) 19:36:59.095 [Lua] [1402835022] = 20 (number) 19:36:59.095 [Lua] [1497664830] = 4 (number) 19:36:59.095 [Lua] [1448714756] = 6 (number) 19:36:59.095 [Lua] [1464907434] = 7 (number) 19:36:59.095 [Lua] [1384094638] = 12 (number) 19:36:59.095 [Lua] [1387440934] = 22 (number) 19:36:59.095 [Lua] [1445717962] = 10 (number) 19:36:59.095 [Lua] [1421155919] = 17 (number) 19:36:59.095 [Lua] [1397265260] = 28 (number) 19:36:59.095 [Lua] [1395655171] = 1 (number) 19:36:59.095 [Lua] [1460327284] = 29 (number) 19:36:59.095 [Lua] 19:36:59.112 [Lua] 19:36:59.112 [Lua] [1479520507] = 0 (number) 19:36:59.112 [Lua] [1502859403] = 30 (number) 19:36:59.112 [Lua] [1384066089] = 13 (number) 19:36:59.112 [Lua] [1383452616] = 11 (number) 19:36:59.112 [Lua] [1459917022] = 8 (number) 19:36:59.112 [Lua] [1391228174] = 16 (number) 19:36:59.112 [Lua] [1516618647] = 5 (number) 19:36:59.112 [Lua] [1395453301] = 24 (number) 19:36:59.112 [Lua] [1369573612] = 26 (number) 19:36:59.112 [Lua] [1374248490] = 25 (number) 19:36:59.112 [Lua] [1389872347] = 15 (number) 19:36:59.112 [Lua] [1455893647] = 9 (number) 19:36:59.112 [Lua] [1402971136] = 18 (number) 19:36:59.112 [Lua] [1431393962] = 27 (number) 19:36:59.112 [Lua] [1383542440] = 14 (number) 19:36:59.112 [Lua] [1495937978] = 3 (number) 19:36:59.112 [Lua] [1383433646] = 23 (number) 19:36:59.112 [Lua] [1393343095] = 19 (number) 19:36:59.112 [Lua] [1388911015] = 21 (number) 19:36:59.112 [Lua] [1487862316] = 2 (number) 19:36:59.112 [Lua] [1402835022] = 20 (number) 19:36:59.112 [Lua] [1497664830] = 4 (number) 19:36:59.112 [Lua] [1448714756] = 6 (number) 19:36:59.112 [Lua] [1464907434] = 7 (number) 19:36:59.112 [Lua] [1384094638] = 12 (number) 19:36:59.112 [Lua] [1387440934] = 22 (number) 19:36:59.112 [Lua] [1445717962] = 10 (number) 19:36:59.112 [Lua] [1421155919] = 17 (number) 19:36:59.112 [Lua] [1397265260] = 28 (number) 19:36:59.112 [Lua] [1395655171] = 1 (number) 19:36:59.112 [Lua] [1460327284] = 29 (number) 19:36:59.112 [Lua] 19:36:59.112 [Lua] <>modded = true<> 19:36:59.112 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 19:36:59.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 19:36:59.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 19:36:59.197 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808d80) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808ea0) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522080) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02522210) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b520) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b810) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efd00) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efe50) 19:36:59.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb4020) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05b90) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8810) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da89210) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8850) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87f0) 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:36:59.199 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed80100) 19:36:59.199 [Lua] <>modded = true<> 19:36:59.199 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 19:36:59.201 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 19:36:59.203 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 19:36:59.203 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 19:36:59.203 [Lua] <>modded = true<> 19:36:59.203 [Lua] <>Mod:1389872347:Simple UI = true<> 19:36:59.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 19:36:59.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 19:36:59.205 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:36:59.205 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:36:59.205 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a42d0) 19:36:59.205 [Lua] <>modded = true<> 19:36:59.205 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 19:36:59.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 19:36:59.207 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 19:36:59.207 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x003066d0) 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e5e0) 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c860) 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb300) 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c6b0) 19:36:59.207 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b671c0) 19:36:59.208 [Lua] <>modded = true<> 19:36:59.208 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 19:36:59.209 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 19:36:59.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 19:36:59.210 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8080) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8060) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d4c8000) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4c7e40) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abdc0) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abda0) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4abd40) 19:36:59.210 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4abb80) 19:36:59.210 [Lua] <>modded = true<> 19:36:59.210 [Lua] <>Mod:1495937978:Host your own game = true<> 19:36:59.211 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 19:36:59.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 19:36:59.212 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c4a4560) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90c70) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90e30) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90df0) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90da0) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe770) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe950) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e3feaa0) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe800) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dfc22f0) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dfc2530) 19:36:59.213 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 19:36:59.213 [Lua] <>modded = true<> 19:36:59.213 [Lua] <>Mod:1497664830:Item Filter = true<> 19:36:59.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 19:36:59.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 19:36:59.215 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 19:36:59.215 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115e0) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711640) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711620) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711950) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a60) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a80) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81e9e0) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81eab0) 19:36:59.215 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea90) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ed00) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9f0) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbd0) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377b90) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377c60) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377d80) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5fdb00) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d5fdcc0) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d5fdca0) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5fdd80) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f380) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d55f2d0) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7e50) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7f20) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8010) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8130) 19:36:59.216 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 19:36:59.216 [Lua] <>modded = true<> 19:36:59.216 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 19:36:59.217 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 19:36:59.218 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 19:36:59.218 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f590) 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01317410) 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01317340) 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff27c0) 19:36:59.218 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 19:36:59.218 [Lua] <>modded = true<> 19:36:59.218 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 19:36:59.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 19:36:59.220 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 19:36:59.220 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 19:36:59.220 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d0f6f80) 19:36:59.220 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 19:36:59.220 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 19:36:59.221 [Lua] <>modded = true<> 19:36:59.221 [Lua] <>Mod:1397265260:Numeric UI = true<> 19:36:59.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 19:36:59.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 19:36:59.223 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 19:36:59.223 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.223 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d13d060) 19:36:59.223 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d13e2e0) 19:36:59.223 [Lua] <>modded = true<> 19:36:59.223 [Lua] <>Mod:1431393962:Bestiary = true<> 19:36:59.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 19:36:59.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 19:36:59.229 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a450) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62490) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2a0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2c0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e1cc0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c733190) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c733210) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x012a47a0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012be750) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8c0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028fb9a0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f50) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf88a0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83f0) 19:36:59.231 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc30) 19:36:59.231 [Lua] <>modded = true<> 19:36:59.231 [Lua] <>Mod:1448714756:No Wobble = true<> 19:36:59.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 19:36:59.233 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 19:36:59.233 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 19:36:59.233 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.233 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031d6ff0) 19:36:59.233 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 19:36:59.234 [Lua] <>modded = true<> 19:36:59.234 [Lua] <>Mod:1464907434:Armory = true<> 19:36:59.235 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 19:36:59.236 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 19:36:59.236 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 19:36:59.236 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.238 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a450) 19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62490) 19:36:59.238 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f50) 19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c46d490) 19:36:59.238 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf88a0) 19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83f0) 19:36:59.238 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc30) 19:36:59.238 [Lua] <>modded = true<> 19:36:59.239 [Lua] <>Mod:1459917022:Parry Indicator = true<> 19:36:59.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 19:36:59.240 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 19:36:59.240 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 19:36:59.240 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d0032f0) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467f40) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467dd0) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467e50) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197a960) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ac30) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ac60) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01985930) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01986100) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009458e0] (Origin: function: 0x00945810) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009458e0] (Origin: function: 0x00945950) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009458e0] (Origin: function: 0x00945970) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945d70] (Origin: function: 0x00945ca0) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945d70] (Origin: function: 0x00945de0) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945d70] (Origin: function: 0x00945e00) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009466c0] (Origin: function: 0x009465f0) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009466c0] (Origin: function: 0x00946730) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009466c0] (Origin: function: 0x00946750) 19:36:59.241 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 19:36:59.241 [Lua] <>modded = true<> 19:36:59.241 [Lua] <>Mod:1445717962:Loadout Manager = true<> 19:36:59.242 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 19:36:59.243 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 19:36:59.243 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aaa0) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a990) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a9d0) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22ac10) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf8840) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174f990) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fa50) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2cb0) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c59c0) 19:36:59.243 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 19:36:59.243 [Lua] <>modded = true<> 19:36:59.244 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 19:36:59.245 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 19:36:59.245 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 19:36:59.245 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0) 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d01a820) 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d01a980) 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02522040) 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d01ac30) 19:36:59.246 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d01ab50) 19:36:59.246 [Lua] <>modded = true<> 19:36:59.246 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 19:36:59.247 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 19:36:59.248 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 19:36:59.248 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 19:36:59.248 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8c0) 19:36:59.248 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ea530] (Origin: function: 0x025ea620) 19:36:59.248 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 19:36:59.248 [Lua] <>modded = true<> 19:36:59.248 [Lua] <>Mod:1391228174:UI Improvements = true<> 19:36:59.249 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 19:36:59.251 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 19:36:59.252 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d464680) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d463f50) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d4646a0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d4640d0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d463fe0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0daf8b90) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0daf8b30) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ea530] (Origin: function: 0x025ea6a0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d361670) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115e0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7119f0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d55f200) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d55f590) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d55f3e0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d55f290) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f380) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d55f1e0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d55f510) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d5fde90) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68bb70) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68be40) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db9a0a0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9f0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fca60) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcd80) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbd0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dd306d0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd30700) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dd30740) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff50) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dd307a0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff90) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0df62b70) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0daf8700) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0df626b0) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0df62840) 19:36:59.252 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 19:36:59.253 [Lua] <>modded = true<> 19:36:59.253 [Lua] <>Mod:1421155919:Mission timer = true<> 19:36:59.254 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 19:36:59.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 19:36:59.255 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0129e470) 19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c7ed910) 19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ead6480) 19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f590) 19:36:59.255 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 19:36:59.255 [Lua] <>modded = true<> 19:36:59.255 [Lua] <>Mod:1402971136:Needii = true<> 19:36:59.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 19:36:59.257 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 19:36:59.257 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 19:36:59.257 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.257 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d167700) 19:36:59.257 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 19:36:59.257 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 19:36:59.257 [Lua] <>modded = true<> 19:36:59.257 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 19:36:59.258 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 19:36:59.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 19:36:59.259 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58b0) 19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6690) 19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be840) 19:36:59.259 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead6960) 19:36:59.259 [Lua] <>modded = true<> 19:36:59.259 [Lua] <>Mod:1388911015:Chat Block = true<> 19:36:59.261 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 19:36:59.261 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 19:36:59.261 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 19:36:59.262 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c88070) 19:36:59.262 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 19:36:59.262 [Lua] <>modded = true<> 19:36:59.262 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 19:36:59.263 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 19:36:59.264 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 19:36:59.264 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 19:36:59.264 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01308960) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0132e500) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013334f0) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0132e650) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0132e390) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x013335d0) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01333300) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8d0) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0) 19:36:59.265 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 19:36:59.265 [Lua] <>modded = true<> 19:36:59.265 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 19:36:59.266 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 19:36:59.267 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 19:36:59.267 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d1e8be0) 19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d190cd0) 19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d1e88f0) 19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d190d30) 19:36:59.267 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 19:36:59.267 [Lua] <>modded = true<> 19:36:59.267 [Lua] <>Mod:1479520507:My Hero = true<> 19:36:59.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 19:36:59.269 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 19:36:59.269 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d35ad80) 19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eba0) 19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51ebc0) 19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e5c6a60) 19:36:59.270 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb60) 19:36:59.270 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 19:36:59.270 [Lua] <>modded = true<> 19:36:59.270 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 19:36:59.271 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 19:36:59.272 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 19:36:59.272 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cfff450) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff620) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff580) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5c0) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5a0) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5e0) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cfff430) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242da50) 19:36:59.272 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cfff410) 19:36:59.273 [Lua] <>modded = true<> 19:36:59.273 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 19:36:59.274 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 19:36:59.274 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 19:36:59.274 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0127a9b0] (Origin: function: 0x0127b950) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6f8030) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01308b80) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0128e160) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01370c30) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0132dc50) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012ef350) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e34b0) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3440) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e39b0) 19:36:59.275 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 19:36:59.275 [Lua] <>modded = true<> 19:36:59.276 [Lua] <>Mod:1395453301:Skip Intro = true<> 19:36:59.277 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 19:36:59.277 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 19:36:59.277 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 19:36:59.278 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02523610) 19:36:59.278 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x025236c0) 19:36:59.278 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 19:36:59.278 [Lua] <>project = vermintide 2<> 19:36:59.278 [Lua] <>build = release<> 19:36:59.278 [Lua] <>platform = win32<> 19:36:59.278 [Lua] <>title_id = 5107<> 19:36:59.278 [Lua] <>content_revision = 7770<> 19:36:59.278 [Lua] <>engine_revision = 75756469c168<> 19:36:59.278 [Lua] <>release_version = 2.2<> 19:36:59.278 [Lua] <>rendering_backend = dx11<> 19:36:59.278 [Lua] <>teamcity_build_id = 58776<> 19:36:59.278 [Lua] <>steam_id = 110000106697298<> 19:36:59.278 [Lua] <>steam_profile_name = JayJay<> 19:36:59.278 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 19:36:59.279 [Lua] [Boot] Application build: release 19:36:59.279 [Lua] [Boot] Content revision: 7770 19:36:59.279 [Lua] [Boot] Engine revision: 75756469c168 19:36:59.279 [Lua] [Boot] Release version: 2.2 19:36:59.294 [Lua] Game:_handle_win32_graphics_quality() total time: 0.015000000000001 19:36:59.294 [Lua] save: 0.015000000000000568 19:36:59.294 [Lua] 19:36:59.294 [Lua] unaccounted: 0 19:36:59.294 [Lua] [Boot] User ID: 110000106697298 JayJay 19:36:59.299 [Lua] [SmokeTest] Disabled 19:36:59.299 [Lua] initializing mechanism to: adventure 19:36:59.299 [Lua] Game:setup() total time: 0.02 19:36:59.299 [Lua] handle rev info: 0 19:36:59.299 [Lua] handle gfx quality: 0.015000000000000568 19:36:59.299 [Lua] default settings: 0 19:36:59.299 [Lua] user settings: 0 19:36:59.299 [Lua] set frame times: 0 19:36:59.299 [Lua] init random: 0 19:36:59.299 [Lua] managers: 0.0040000000000004476 19:36:59.299 [Lua] 19:36:59.299 [Lua] unaccounted: 0.00099999999999944578 19:36:59.299 [Lua] [Boot] use baked enemy meshes: false 19:36:59.299 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:36:59.299 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:36:59.299 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:36:59.299 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:36:59.299 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:36:59.299 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:36:59.299 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 19:36:59.315 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:36:59.315 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:36:59.315 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:36:59.315 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:36:59.315 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:36:59.315 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:36:59.316 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e2190) 19:36:59.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:36:59.451 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:36:59.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:36:59.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:36:59.756 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:36:59.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:36:59.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:36:59.807 [Lua] [PackageManager] Force_load: resource_packages/menu 19:36:59.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:36:59.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:36:59.874 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:36:59.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:37:00.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:37:00.395 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:37:00.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:37:00.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:37:00.479 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:37:00.479 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:37:00.480 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:37:00.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:37:00.545 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:37:00.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:37:00.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:37:00.864 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:37:00.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:37:01.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:37:01.386 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:37:01.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:37:01.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:37:01.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:37:01.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:37:02.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:37:02.374 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:37:02.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:37:02.492 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 19:37:02.492 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 19:37:02.492 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:37:02.492 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0d462430) 19:37:02.492 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02bf5410) 19:37:02.492 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02c36330) 19:37:02.492 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e0a1c80) 19:37:02.492 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0df5f5a0) 19:37:02.492 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:37:02.492 [Lua] [Gamestate] Enter StateTitleScreen 19:37:02.493 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:37:02.493 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:37:02.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:37:02.509 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:37:02.509 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:37:02.509 [Save] Loading `save_data` 19:37:02.509 [Save] Load done 19:37:02.526 [Lua] [BackendManagerPlayFab] Backend Enabled 19:37:02.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:37:02.593 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:37:02.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:37:02.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:37:02.797 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:37:02.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:37:02.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:37:02.881 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:37:02.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:37:02.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:37:02.948 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:37:02.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:37:03.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:37:03.130 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:37:03.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:37:03.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:37:03.198 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:37:03.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:37:03.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:37:03.246 [Lua] [PackageManager] Force_load: resource_packages/careers 19:37:03.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:37:03.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:37:03.296 [Lua] [PackageManager] Force_load: resource_packages/decals 19:37:03.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:37:03.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:37:03.364 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:37:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:37:03.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:37:03.832 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:37:03.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:37:04.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:37:04.546 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:37:04.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:37:05.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:37:05.366 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:37:05.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:37:05.473 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 19:37:06.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:37:06.059 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:37:06.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:37:06.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:37:06.127 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:37:06.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:37:06.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:37:06.177 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:37:06.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:37:06.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:37:06.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:37:13.723 [Lua] Populating data for character 1 15 19:37:13.973 [Lua] Requesting character data for index 2 15 19:37:13.973 [Lua] Populating data for character 2 15 19:37:14.225 [Lua] Requesting character data for index 3 15 19:37:14.225 [Lua] Populating data for character 3 15 19:37:14.475 [Lua] Requesting character data for index 4 15 19:37:14.475 [Lua] Populating data for character 4 15 19:37:14.710 [Lua] Requesting character data for index 5 15 19:37:14.710 [Lua] Populating data for character 5 15 19:37:14.944 [Lua] Requesting character data for index 6 15 19:37:14.944 [Lua] Populating data for character 6 15 19:37:15.178 [Lua] Requesting character data for index 7 15 19:37:15.178 [Lua] Populating data for character 7 15 19:37:15.429 [Lua] Requesting character data for index 8 15 19:37:15.429 [Lua] Populating data for character 8 15 19:37:15.679 [Lua] Requesting character data for index 9 15 19:37:15.680 [Lua] Populating data for character 9 15 19:37:15.981 [Lua] Requesting character data for index 10 15 19:37:15.981 [Lua] Populating data for character 10 15 19:37:16.232 [Lua] Requesting character data for index 11 15 19:37:16.232 [Lua] Populating data for character 11 15 19:37:16.466 [Lua] Requesting character data for index 12 15 19:37:16.466 [Lua] Populating data for character 12 15 19:37:16.699 [Lua] Requesting character data for index 13 15 19:37:16.699 [Lua] Populating data for character 13 15 19:37:16.951 [Lua] Requesting character data for index 14 15 19:37:16.951 [Lua] Populating data for character 14 15 19:37:17.201 [Lua] Requesting character data for index 15 15 19:37:17.201 [Lua] Populating data for character 15 15 19:37:17.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:37:17.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 19:37:17.470 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 19:37:17.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 19:37:17.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 19:37:17.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:37:18.324 [Lua] Player statistics loaded! 19:37:18.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:37:18.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 19:37:18.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 19:37:18.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 19:37:19.126 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 19:37:19.132 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock 19:37:19.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 19:37:19.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 19:37:19.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 19:37:19.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 19:37:19.826 [Lua] [UnlockManager] All unlocks ready 19:37:19.843 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:37:20.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:37:20.863 [Lua] [Managers] Destroying state managers... 19:37:20.863 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 19:37:20.863 [Lua] [Gamestate] Enter state StateLoading 19:37:20.865 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:37:20.865 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:37:20.865 [Lua] [LobbyManager] Setting up network options 19:37:20.865 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:37:20.865 [Lua] registering RPCs 19:37:20.865 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:37:20.865 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:37:20.865 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:37:20.865 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:37:20.865 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:37:20.865 [Lua] [LevelTransitionHandler] load_level inn_level 19:37:20.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:37:20.865 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:37:20.865 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:37:20.865 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:37:20.865 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:37:20.865 [SteamVoipRoom] Creating room 1def3af9d5652804 19:37:20.865 [SteamVoipRoom] Joining room 1def3af9d5652804 19:37:20.866 [EAC] EAC server 110000106697298 is initializing 19:37:20.875 [EAC] Server is also client 110000106697298 19:37:20.875 [EACServer] [20:37:20:874][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info. 19:37:20.875 [Lua] ### Created peer state machine for 110000106697298 19:37:20.875 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:37:20.875 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 19:37:20.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:37:20.876 warning: [Application] Application.update_render_world is deprecated. 19:37:20.881 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:37:20.881 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:37:20.882 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:37:20.882 [Lua] Set lobby begin: 19:37:20.882 [Lua] Set lobby end. 19:37:20.882 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2" 19:37:20.882 [Lua] [LobbyHost] Changed state from 0 to creating 19:37:20.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:37:20.914 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:37:20.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:37:20.931 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 19:37:20.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:37:20.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:37:20.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:37:21.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:37:21.030 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:37:21.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:37:21.121 [SteamLobby] Detected added member 110000106697298 19:37:21.121 [Lua] [LobbyHost] Changed state from creating to joined 19:37:21.121 [Lua] [PartyManager] Leader is set to 110000106697298 19:37:21.121 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 19:37:21.121 [Lua] [ChatManager] Registering channel 1 19:37:21.121 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:37:21.121 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:37:21.121 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:37:21.138 [Lua] [NetworkServer] Changing num_players from nil to 1 19:37:21.138 [Lua] Players: 1 19:37:21.138 [Lua] Set lobby begin: 19:37:21.138 [Lua] Lobby data num_players = 1 19:37:21.138 [Lua] Lobby data level_key = inn_level 19:37:21.138 [Lua] Lobby data game_mode = 3 19:37:21.138 [Lua] Lobby data matchmaking = false 19:37:21.138 [Lua] Set lobby end. 19:37:22.882 [Lua] player (110000106697298,1) was put into party 0 19:37:22.882 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:37:22.882 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:37:26.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:37:26.679 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:37:26.697 [Lua] [LevelTransitionHandler] Level load completed! 19:37:26.697 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 319072 - weave: nil 19:37:26.699 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:37:26.699 [Lua] checking dlc's against conflict directors 19:37:26.699 [Lua] number of factions to include 1 19:37:26.699 [Lua] Updated list weights for random: 19:37:26.699 [Lua] skaven, 0.42 (0.00-0.42) 19:37:26.699 [Lua] chaos, 0.42 (0.42-0.83) 19:37:26.699 [Lua] beastmen, 0.17 (0.83-1.00) 19:37:26.699 [Lua] Rolled random faction: 0.31032505631446838 skaven 19:37:26.699 [Lua] number of factions added 1 19:37:26.699 [Lua] --- --- --- 19:37:26.699 [Lua] Starting... difficulty 'normal' 19:37:26.699 [Lua] These are the starting conflict directors: 19:37:26.699 [Lua] inn_level 19:37:26.699 [Lua] --- --- --- 19:37:26.699 [Lua] 19:37:26.699 [Lua] DONE! Found the following directors: 19:37:26.699 [Lua] (free: 35), Master hash is: 19:37:26.699 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:37:26.699 [Lua] ### Sending rpc_level_loaded 19:37:26.699 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:37:26.699 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:37:26.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:37:26.714 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:37:26.730 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:37:26.731 [Lua] ### Sending rpc_level_loaded 19:37:26.731 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:37:26.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:37:26.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:37:26.765 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:37:26.765 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:37:26.765 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:37:27.781 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:37:27.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:37:27.781 [Lua] Set lobby begin: 19:37:27.781 [Lua] Lobby data host = 110000106697298 19:37:27.781 [Lua] Lobby data level_key = inn_level 19:37:27.781 [Lua] Lobby data game_mode = 3 19:37:27.781 [Lua] Lobby data country_code = DE 19:37:27.782 [Lua] Lobby data unique_server_name = JayJay 19:37:27.782 [Lua] Lobby data num_players = 1 19:37:27.782 [Lua] Lobby data matchmaking = false 19:37:27.782 [Lua] Set lobby end. 19:37:27.782 [Lua] [Managers] Destroying state managers... 19:37:27.782 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:37:27.782 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 19:37:27.782 [Lua] [Gamestate] Enter StateIngame HOST 19:37:27.782 [Lua] <>level = inn_level<> 19:37:27.782 [Lua] Set lobby begin: 19:37:27.782 [Lua] Lobby data host = 110000106697298 19:37:27.782 [Lua] Lobby data level_key = inn_level 19:37:27.782 [Lua] Lobby data game_mode = 3 19:37:27.782 [Lua] Lobby data selected_level_key = inn_level 19:37:27.782 [Lua] Lobby data country_code = DE 19:37:27.782 [Lua] Lobby data unique_server_name = JayJay 19:37:27.783 [Lua] Lobby data num_players = 1 19:37:27.783 [Lua] Lobby data matchmaking = false 19:37:27.783 [Lua] Set lobby end. 19:37:27.783 [Lua] [StateIngame] Server ingame 19:37:27.786 [Lua] Set lobby begin: 19:37:27.786 [Lua] Lobby data level_key = inn_level 19:37:27.786 [Lua] Lobby data selected_level_key = inn_level 19:37:27.786 [Lua] Lobby data unique_server_name = JayJay 19:37:27.786 [Lua] Lobby data matchmaking = false 19:37:27.786 [Lua] Lobby data host = 110000106697298 19:37:27.786 [Lua] Lobby data country_code = DE 19:37:27.786 [Lua] Lobby data game_mode = 3 19:37:27.786 [Lua] Lobby data difficulty = normal 19:37:27.786 [Lua] Lobby data num_players = 1 19:37:27.786 [Lua] Set lobby end. 19:37:27.786 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:37:27.786 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:37:27.786 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:37:27.786 [Lua] [Matchmaking] initializing 19:37:27.786 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 19:37:27.786 [Lua] [Matchmaking] register rpcs 19:37:27.787 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:37:27.787 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:37:27.787 [Lua] [GameNetworkManager] self.is_server = true 19:37:27.787 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:37:27.787 [Network] Setting artificial MTU limit to 65536 19:37:27.792 [Lua] Switching ConflictSettings: to: inn_level 19:37:27.792 [Lua] pacing=disabled 19:37:27.792 [Lua] roaming=nil 19:37:27.792 [Lua] disabled=false 19:37:27.792 [Lua] pack_spawning=disabled 19:37:27.792 [Lua] contained_breeds=nil 19:37:27.792 [Lua] boss=disabled 19:37:27.792 [Lua] horde=disabled 19:37:27.792 [Lua] specials=disabled 19:37:27.792 [Lua] name=inn_level 19:37:27.792 [Lua] intensity=disabled 19:37:27.792 [Lua] --- 19:37:27.792 [Lua] [LevelAnalysis] set_random_seed( 319072) 19:37:27.795 [Lua] [AIInterestPointSystem] Level Seed: 319072 19:37:27.795 [Lua] 19:37:27.795 [Lua] [entity_system_bag] = table 19:37:27.795 [Lua] [entity_system_bag] = metatable 19:37:27.795 [Lua] [startup_data] = table 19:37:27.795 [Lua] [entity_manager] = table 19:37:27.795 [Lua] [entity_manager] = metatable 19:37:27.795 [Lua] [unit_spawner] = table 19:37:27.795 [Lua] [unit_spawner] = metatable 19:37:27.795 [Lua] [unit_storage] = table 19:37:27.795 [Lua] [unit_storage] = metatable 19:37:27.795 [Lua] [dice_keeper] = table 19:37:27.795 [Lua] [dice_keeper] = metatable 19:37:27.795 [Lua] [is_server] = true (boolean) 19:37:27.795 [Lua] [world] = [World] 19:37:27.795 [Lua] [system_api] = table 19:37:27.795 [Lua] [entity_system] = table 19:37:27.795 [Lua] [entity_system] = metatable 19:37:27.795 [Lua] [network_lobby] = table 19:37:27.795 [Lua] [network_lobby] = metatable 19:37:27.795 [Lua] [profile_synchronizer] = table 19:37:27.795 [Lua] [profile_synchronizer] = metatable 19:37:27.795 [Lua] [level_transition_handler] = table 19:37:27.795 [Lua] [level_transition_handler] = metatable 19:37:27.795 [Lua] [num_local_human_players] = 1 (number) 19:37:27.795 [Lua] [statistics_db] = table 19:37:27.795 [Lua] [statistics_db] = metatable 19:37:27.795 [Lua] [network_server] = table 19:37:27.795 [Lua] [network_server] = metatable 19:37:27.795 [Lua] [input_manager] = table 19:37:27.795 [Lua] [input_manager] = metatable 19:37:27.795 [Lua] [network_clock] = table 19:37:27.795 [Lua] [network_clock] = metatable 19:37:27.795 [Lua] [network_transmit] = table 19:37:27.795 [Lua] [network_transmit] = metatable 19:37:27.795 [Lua] [free_flight_manager] = table 19:37:27.795 [Lua] [free_flight_manager] = metatable 19:37:27.795 [Lua] [network_manager] = table 19:37:27.795 [Lua] [network_manager] = metatable 19:37:27.795 [Lua] [network_event_delegate] = table 19:37:27.795 [Lua] [network_event_delegate] = metatable 19:37:27.795 [Lua] 19:37:27.795 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:37:27.795 [Lua] ignoring extension VersusInteractObjectiveExtension 19:37:27.795 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:37:27.795 [Lua] ignoring extension VersusSocketObjectiveExtension 19:37:27.795 [Lua] ignoring extension VersusTargetObjectiveExtension 19:37:27.795 [Lua] ignoring extension VersusMissionObjectiveExtension 19:37:27.796 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:37:27.798 [Lua] [AchievementManager] Achievements using the steam platform 19:37:27.799 [Lua] [StateIngame] Level seed: 319072 19:37:27.799 [World] Spawning level. 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:37:27.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:37:27.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:37:27.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:37:27.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:37:27.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 19:37:27.905 [Lua] [LevelAnalysis] set_random_seed( 319072) 19:37:27.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 19:37:27.916 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:37:27.916 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:37:27.916 [Lua] [IngameUI] init 19:37:27.926 [SteamVoipClient] select_out(110000106697298, off) 19:37:27.929 [Lua] cb_razer_chroma_setup 19:37:27.966 [Lua] [Matchmaking] Cancelling matchmaking 19:37:27.966 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:37:27.966 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:37:27.966 [Lua] Set lobby begin: 19:37:27.966 [Lua] Lobby data level_key = inn_level 19:37:27.966 [Lua] Lobby data power_level = 0 19:37:27.966 [Lua] Lobby data selected_level_key = inn_level 19:37:27.966 [Lua] Lobby data unique_server_name = JayJay 19:37:27.966 [Lua] Lobby data matchmaking = false 19:37:27.966 [Lua] Lobby data host = 110000106697298 19:37:27.966 [Lua] Lobby data country_code = DE 19:37:27.966 [Lua] Lobby data game_mode = 3 19:37:27.966 [Lua] Lobby data difficulty = normal 19:37:27.966 [Lua] Lobby data num_players = 1 19:37:27.966 [Lua] Set lobby end. 19:37:27.967 [Flow] complete_skittergate_legend true 19:37:27.969 [Flow] complete_all_helmgart_levels_recruit true 19:37:27.969 [Flow] WitchHunterLevel:35 19:37:27.969 [Flow] LeaderYes 19:37:27.969 [Flow] ALL PC XP:304250 19:37:27.969 [Flow] Has "bogenhafen" DLC:true 19:37:27.969 [Flow] WH XP:60850 19:37:27.969 [Flow] Number of crafted items:11008 19:37:27.969 [Flow] Has "pre_order" DLC:true 19:37:27.969 [Flow] Sum of Powe Levels:1500 19:37:27.969 [Flow] lodestone diff 1:false 19:37:27.969 [Flow] magnus and forest activated 19:37:27.969 [Flow] magnus and forest activated 19:37:27.969 [Flow] cemetery and forest activated 19:37:27.969 [Flow] magnus and cemetery 19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:37:27.969 [Flow] ALL RUNES ACTIVATED 19:37:27.969 [Flow] magnus and forest activated 19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:37:27.969 [Flow] ALL RUNES ACTIVATED 19:37:27.969 [Flow] cemetery and forest activated 19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:37:27.969 [Flow] ALL RUNES ACTIVATED 19:37:27.969 [Flow] magnus and forest activated 19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:37:27.969 [Flow] ALL RUNES ACTIVATED 19:37:27.969 [Flow] magnus and cemetery 19:37:27.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:37:27.969 [Flow] ALL RUNES ACTIVATED 19:37:27.970 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:37:27.971 [Lua] CurrentConflictSettings inn_level 19:37:27.971 [Lua] [ConflictDirector] conflict_director is ai_ready 19:37:27.971 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:37:27.971 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:37:27.973 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:37:27.973 [Lua] Forming navigation groups in one frame 19:37:27.973 [Lua] Forming navigation groups 19:37:27.992 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 19:37:27.993 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 19:37:27.993 [Lua] number of nav groups: 45 19:37:27.993 [Lua] number of refined nav groups : 25 19:37:27.995 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 19:37:27.995 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:37:27.995 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:37:27.995 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:37:27.997 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:37:27.997 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:37:27.997 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:37:27.997 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:37:27.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:37:28.018 [Lua] MUSIC: nil -> explore 19:37:28.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 19:37:28.936 [Lua] player (110000106697298,1) was put into party 1 19:37:28.936 [Lua] Assigning peer(110000106697298:1) to profile(2) career(1) 19:37:28.936 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(1) 19:37:28.936 [Lua] Set lobby begin: 19:37:28.936 [Lua] Lobby data level_key = inn_level 19:37:28.936 [Lua] Lobby data power_level = 0 19:37:28.936 [Lua] Lobby data selected_level_key = inn_level 19:37:28.936 [Lua] Lobby data difficulty = normal 19:37:28.936 [Lua] Lobby data player_slot_4 = 0:0 19:37:28.936 [Lua] Lobby data unique_server_name = JayJay 19:37:28.936 [Lua] Lobby data matchmaking = false 19:37:28.936 [Lua] Lobby data host = 110000106697298 19:37:28.936 [Lua] Lobby data country_code = DE 19:37:28.937 [Lua] Lobby data game_mode = 3 19:37:28.937 [Lua] Lobby data player_slot_5 = 0:0 19:37:28.937 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:37:28.937 [Lua] Lobby data player_slot_1 = 0:0 19:37:28.937 [Lua] Lobby data player_slot_3 = 0:0 19:37:28.937 [Lua] Lobby data num_players = 1 19:37:28.937 [Lua] Set lobby end. 19:37:28.937 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 19:37:28.938 [Lua] 19:37:28.938 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean) 19:37:28.938 [Lua] [wwise/one_handed_swords] = false (boolean) 19:37:28.938 [Lua] [wwise/staff] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean) 19:37:28.938 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:37:28.938 [Lua] 19:37:28.938 [Lua] 19:37:28.938 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean) 19:37:28.938 [Lua] [wwise/one_handed_swords] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2] = false (boolean) 19:37:28.938 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 19:37:28.938 [Lua] [wwise/staff] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_base] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:37:28.938 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 19:37:28.938 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:37:28.938 [Lua] 19:37:28.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:37:28.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:37:28.938 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:37:28.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:37:28.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 19:37:28.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:37:28.967 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:37:28.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:37:29.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:37:29.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:37:29.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:37:29.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:37:29.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:37:29.178 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:37:29.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:37:29.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:37:29.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:37:29.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:37:29.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:37:29.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:37:29.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:37:29.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:37:29.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:37:29.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:37:29.294 [Flow] DISABLE 19:37:29.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:37:29.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:37:29.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:37:29.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:37:29.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:37:29.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:37:29.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:37:29.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:37:29.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:37:29.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:37:29.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:37:29.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:37:29.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:37:29.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:37:29.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:37:29.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:37:29.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:37:29.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:37:29.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:37:29.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:37:29.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:37:29.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:37:29.552 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:37:29.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:37:29.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:37:29.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:37:29.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:37:29.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:37:29.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:37:29.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:37:29.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:37:29.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:37:29.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:37:29.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:37:29.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:37:29.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:37:29.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:37:29.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:37:29.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:37:29.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:37:29.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:37:29.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:37:29.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:37:29.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 19:37:29.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 19:37:29.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 19:37:29.878 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:37:29.975 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:37:29.975 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:37:29.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:37:30.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:37:30.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:37:30.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2 19:37:30.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2 19:37:30.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2 19:37:30.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:37:30.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:37:30.671 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:37:30.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 19:37:30.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 19:37:30.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 19:37:30.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:37:31.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:37:31.135 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:37:31.136 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:37:31.270 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:37:31.270 [Lua] [PackageManager] Force_load: wwise/staff 19:37:31.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 19:37:31.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 19:37:31.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 19:37:31.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 19:37:32.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 19:37:32.040 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 19:37:32.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 19:37:32.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 19:37:32.105 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 19:37:32.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 19:37:32.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 19:37:32.258 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 19:37:32.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:37:32.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:37:32.394 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:37:32.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:37:32.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:37:32.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:37:32.482 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:37:32.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:37:32.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:37:32.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:37:32.541 [Lua] Players are leaving the safe zone 19:37:32.904 [Lua] StateInGameRunning:_game_actually_starts() 19:37:32.904 [Lua] [IngameUI] menu view on_enter start_menu_view 19:37:32.904 [Lua] hero_fullscreen_menu_on_enter 19:37:32.904 [Lua] ################################################################################################################# 19:37:32.904 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:37:32.904 [Lua] ################################################################################################################# 19:37:32.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 19:37:32.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01604920 19:37:32.910 [World] Spawning level. 19:37:32.916 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:37:32.919 [SteamVoipClient] select_out(110000106697298, off) 19:37:32.923 [Lua] cb_razer_chroma_setup 19:37:32.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 19:37:32.930 [Lua] PlayFabMirror:_commit_internal 1 19:37:32.930 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:37:32.932 [Lua] generate_backend_stats 110000106697298:1 19:37:32.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:37:32.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 19:37:32.942 [Lua] Set lobby begin: 19:37:32.942 [Lua] Lobby data level_key = inn_level 19:37:32.942 [Lua] Lobby data power_level = 835 19:37:32.942 [Lua] Lobby data selected_level_key = inn_level 19:37:32.942 [Lua] Lobby data difficulty = normal 19:37:32.942 [Lua] Lobby data player_slot_4 = 0:0 19:37:32.942 [Lua] Lobby data unique_server_name = JayJay 19:37:32.942 [Lua] Lobby data matchmaking = false 19:37:32.942 [Lua] Lobby data host = 110000106697298 19:37:32.942 [Lua] Lobby data country_code = DE 19:37:32.942 [Lua] Lobby data game_mode = 3 19:37:32.942 [Lua] Lobby data player_slot_5 = 0:0 19:37:32.942 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:37:32.942 [Lua] Lobby data player_slot_1 = 0:0 19:37:32.942 [Lua] Lobby data player_slot_3 = 0:0 19:37:32.942 [Lua] Lobby data num_players = 1 19:37:32.942 [Lua] Set lobby end. 19:37:32.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized 19:37:32.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized 19:37:32.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized 19:37:32.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660 -> Package still referenced, NOT unloaded: 19:37:33.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660 19:37:33.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized 19:37:33.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660, async-read, prioritized 19:37:33.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:37:33.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 19:37:33.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 19:37:33.190 [Lua] Commit load time data 19:37:33.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 19:37:33.664 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 19:37:33.678 [Lua] commit result success 1 19:37:33.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x85, position: 0 19:37:34.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x85, position: 27249 19:37:37.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:37:37.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:37:37.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:37:37.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:37:37.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:37:37.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:37:37.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:37:37.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:37:38.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:37:38.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:37:38.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:37:38.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:37:38.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:37:38.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:37:38.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:37:38.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:37:38.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:37:38.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:37:38.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:37:38.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:37:38.650 [Lua] [IngameUI] menu view on_exit start_menu_view 19:37:38.650 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:37:38.650 [Lua] hero_fullscreen_menu_on_exit 19:37:38.654 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01604920 19:37:38.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598660 -> Package still referenced, NOT unloaded: 19:37:38.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002598660 -> Package still referenced, NOT unloaded: 19:37:38.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewertable: 0000000002598660 19:37:39.856 [SteamLobby] Detected added member 110000103ffc13d 19:37:39.856 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:37:39.856 [Lua] Players: 2 19:37:39.856 [Lua] Set lobby begin: 19:37:39.856 [Lua] Lobby data level_key = inn_level 19:37:39.856 [Lua] Lobby data power_level = 835 19:37:39.856 [Lua] Lobby data selected_level_key = inn_level 19:37:39.856 [Lua] Lobby data difficulty = normal 19:37:39.856 [Lua] Lobby data player_slot_4 = 0:0 19:37:39.856 [Lua] Lobby data unique_server_name = JayJay 19:37:39.856 [Lua] Lobby data matchmaking = false 19:37:39.857 [Lua] Lobby data host = 110000106697298 19:37:39.857 [Lua] Lobby data country_code = DE 19:37:39.857 [Lua] Lobby data game_mode = 3 19:37:39.857 [Lua] Lobby data player_slot_5 = 0:0 19:37:39.857 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:37:39.857 [Lua] Lobby data player_slot_1 = 0:0 19:37:39.857 [Lua] Lobby data player_slot_3 = 0:0 19:37:39.857 [Lua] Lobby data num_players = 2 19:37:39.857 [Lua] Set lobby end. 19:37:39.857 [Lua] [LobbyMembers] Member joined 110000103ffc13d 19:37:39.874 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 19:37:39.874 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:37:39.892 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 19:37:39.892 [Lua] [ChatManager][1]System: Lucas is joining the game 19:37:57.396 [Lua] [IngameUI] menu view on_enter hero_view 19:37:57.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01609de0 19:37:57.401 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:37:57.401 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0dadca90) 19:37:57.401 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0dad38b0) 19:37:57.401 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0dabcaf0) 19:37:57.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:37:57.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:37:57.414 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:37:57.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:37:57.443 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:37:57.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:37:57.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:37:57.764 [World] Spawning level. 19:37:57.783 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:37:57.832 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it 19:37:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:37:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:37:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:37:57.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:38:04.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:38:04.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:04.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:38:04.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:38:04.048 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it 19:38:04.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:38:04.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:38:04.095 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:38:10.387 [SteamLobby] Detected removed member 110000103ffc13d 19:38:10.387 [Connection] Destroying endpoint 110000103ffc13d - explicit request 19:38:10.389 [Lua] [ChatManager][1]System: Lucas has left the game 19:38:10.389 [Lua] [PSM] Disconnecting peer 110000103ffc13d 19:38:10.389 [Lua] Set lobby begin: 19:38:10.389 [Lua] Lobby data level_key = inn_level 19:38:10.389 [Lua] Lobby data power_level = 835 19:38:10.389 [Lua] Lobby data selected_level_key = inn_level 19:38:10.389 [Lua] Lobby data difficulty = normal 19:38:10.389 [Lua] Lobby data player_slot_4 = 0:0 19:38:10.389 [Lua] Lobby data unique_server_name = JayJay 19:38:10.389 [Lua] Lobby data matchmaking = false 19:38:10.389 [Lua] Lobby data host = 110000106697298 19:38:10.389 [Lua] Lobby data country_code = DE 19:38:10.389 [Lua] Lobby data game_mode = 3 19:38:10.389 [Lua] Lobby data player_slot_5 = 0:0 19:38:10.389 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:38:10.389 [Lua] Lobby data player_slot_1 = 0:0 19:38:10.390 [Lua] Lobby data player_slot_3 = 0:0 19:38:10.390 [Lua] Lobby data num_players = 2 19:38:10.390 [Lua] Set lobby end. 19:38:10.390 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d) 19:38:10.390 [Lua] [NetworkServer] Changing num_players from 2 to 1 19:38:10.390 [Lua] Players: 1 19:38:10.390 [Lua] Set lobby begin: 19:38:10.390 [Lua] Lobby data level_key = inn_level 19:38:10.390 [Lua] Lobby data power_level = 835 19:38:10.390 [Lua] Lobby data selected_level_key = inn_level 19:38:10.390 [Lua] Lobby data difficulty = normal 19:38:10.390 [Lua] Lobby data player_slot_4 = 0:0 19:38:10.390 [Lua] Lobby data unique_server_name = JayJay 19:38:10.390 [Lua] Lobby data matchmaking = false 19:38:10.390 [Lua] Lobby data host = 110000106697298 19:38:10.390 [Lua] Lobby data country_code = DE 19:38:10.390 [Lua] Lobby data game_mode = 3 19:38:10.390 [Lua] Lobby data player_slot_5 = 0:0 19:38:10.390 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:38:10.390 [Lua] Lobby data player_slot_1 = 0:0 19:38:10.390 [Lua] Lobby data player_slot_3 = 0:0 19:38:10.390 [Lua] Lobby data num_players = 1 19:38:10.390 [Lua] Set lobby end. 19:38:10.390 [Lua] [LobbyMembers] Member left 110000103ffc13d 19:38:11.875 [Lua] [IngameUI] menu view on_exit hero_view 19:38:11.881 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01609de0 19:38:11.881 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:38:11.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:38:11.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:38:11.881 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:11.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:11.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:11.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:38:11.894 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:38:11.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:38:11.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:38:16.867 [Lua] PlayFabMirror:_commit_internal 2 19:38:16.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 9 19:38:16.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:38:16.868 [Lua] generate_backend_stats 110000106697298:1 19:38:16.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 19:38:16.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 9 19:38:17.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 9 19:38:17.168 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1 19:38:17.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 19:38:17.442 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 19:38:17.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 19:38:17.962 [Lua] commit result success 2 19:39:37.228 [Lua] [IngameUI] menu view on_enter hero_view 19:39:37.233 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01609de0 19:39:37.233 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:39:37.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:39:37.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:39:37.247 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:39:37.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:39:37.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:39:37.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:39:37.556 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:39:37.565 [World] Spawning level. 19:39:37.585 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:37.626 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it 19:39:37.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:37.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:37.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:37.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:39.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:39.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:39.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:39.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:44.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:44.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:44.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:39:44.077 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it 19:39:44.093 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:39:44.111 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:39:44.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:39:44.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 19:39:44.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient 19:39:44.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 19:39:44.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:39:44.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:39:44.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 19:39:44.716 [Lua] [IngameUI] menu view on_exit hero_view 19:39:44.721 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01609de0 19:39:44.721 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:39:44.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:39:44.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:39:44.721 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:39:44.729 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:39:44.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:39:44.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:39:44.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 19:39:44.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 19:39:45.002 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:39:49.719 [Lua] PlayFabMirror:_commit_internal 3 19:39:49.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 11 19:39:49.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:39:49.720 [Lua] generate_backend_stats 110000106697298:1 19:39:49.727 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 19:39:49.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 11 19:39:50.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 11 19:39:50.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2 19:39:50.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 19:39:50.934 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 19:39:51.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 19:39:51.465 [Lua] commit result success 3 19:42:21.279 [Window] Window => inactive 19:42:33.500 [Window] Window => active 19:44:29.360 [Window] Window => inactive 19:44:30.044 [Window] Window => active 19:44:30.531 [Window] Window => inactive 19:45:05.374 [Window] Window => active 19:51:54.766 [SteamLobby] Detected added member 110000103ffc13d 19:51:54.766 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:51:54.766 [Lua] Players: 2 19:51:54.766 [Lua] Set lobby begin: 19:51:54.766 [Lua] Lobby data level_key = inn_level 19:51:54.766 [Lua] Lobby data power_level = 835 19:51:54.766 [Lua] Lobby data selected_level_key = inn_level 19:51:54.766 [Lua] Lobby data difficulty = normal 19:51:54.766 [Lua] Lobby data player_slot_4 = 0:0 19:51:54.766 [Lua] Lobby data unique_server_name = JayJay 19:51:54.766 [Lua] Lobby data matchmaking = false 19:51:54.766 [Lua] Lobby data host = 110000106697298 19:51:54.766 [Lua] Lobby data country_code = DE 19:51:54.766 [Lua] Lobby data game_mode = 3 19:51:54.766 [Lua] Lobby data player_slot_5 = 0:0 19:51:54.766 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:51:54.766 [Lua] Lobby data player_slot_1 = 0:0 19:51:54.766 [Lua] Lobby data player_slot_3 = 0:0 19:51:54.766 [Lua] Lobby data num_players = 2 19:51:54.766 [Lua] Set lobby end. 19:51:54.766 [Lua] [LobbyMembers] Member joined 110000103ffc13d 19:51:54.783 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 19:51:54.783 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:51:54.799 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 19:51:54.800 [Lua] [ChatManager][1]System: Lucas is joining the game 19:51:58.994 [SteamAuthenticator] Got ticket from 110000103ffc13d 19:51:58.994 [SteamAuthenticator] BeginAuthSession 110000103ffc13d 19:51:58.994 [SteamAuthenticator] Authenticating 110000103ffc13d 19:51:59.011 [SteamAuthenticator] Got ticket request from 110000103ffc13d 19:51:59.011 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d 19:51:59.011 [SteamAuthenticator] Sent ticket to 110000103ffc13d 19:51:59.417 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0 19:51:59.468 [Connection] New session id 251 to 110000103ffc13d. 19:51:59.568 [Connection] Established a connection <77.251> to 110000103ffc13d 19:51:59.568 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:51:59.568 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 19:51:59.653 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017b34d6 from 110000103ffc13d, replying lobby_ok 19:51:59.755 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 19:51:59.857 [Lua] Set lobby begin: 19:51:59.857 [Lua] Lobby data level_key = inn_level 19:51:59.857 [Lua] Lobby data power_level = 835 19:51:59.857 [Lua] Lobby data selected_level_key = inn_level 19:51:59.857 [Lua] Lobby data difficulty = normal 19:51:59.857 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:51:59.857 [Lua] Lobby data unique_server_name = JayJay 19:51:59.857 [Lua] Lobby data matchmaking = false 19:51:59.858 [Lua] Lobby data host = 110000106697298 19:51:59.858 [Lua] Lobby data country_code = DE 19:51:59.858 [Lua] Lobby data game_mode = 3 19:51:59.858 [Lua] Lobby data player_slot_5 = 0:0 19:51:59.858 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:51:59.858 [Lua] Lobby data player_slot_1 = 0:0 19:51:59.858 [Lua] Lobby data player_slot_3 = 0:0 19:51:59.858 [Lua] Lobby data num_players = 2 19:51:59.858 [Lua] Set lobby end. 19:51:59.858 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103ffc13d 19:51:59.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 19:52:02.124 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d 19:52:02.226 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "4" 19:52:02.226 [Lua] Mechanism says: a client joined the game! 110000103ffc13d 19:52:02.226 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d) 19:52:02.226 [EACServer] [20:52:02:226][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay 19:52:02.226 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0) 19:52:02.303 [EACServer] [20:52:02:302][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:52:02.479 [EACServer] [20:52:02:478][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Message: Client authenticated. 19:52:02.480 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal 19:52:02.711 [EACServer] [20:52:02:711][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D. 19:52:03.013 [EACServer] [20:52:03:012][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D 19:52:03.013 [EACServer] [20:52:03:012][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:52:03.021 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote 19:52:04.207 [Lua] player (110000103ffc13d,1) was put into party 0 19:52:04.207 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 19:52:04.309 [Lua] ### Sending rpc_level_loaded 19:52:04.309 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 19:52:04.309 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait 19:52:04.411 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0) 19:52:04.411 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298 19:52:06.247 [SteamVoipClient] select_out(110000103ffc13d, on) 19:52:06.247 [SteamVoipClient] select_in(110000103ffc13d, on) 19:52:06.247 [SteamVoipClient] select_out(110000103ffc13d, off) 19:52:07.412 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:52:07.412 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 19:52:07.431 [Lua] Breedfreezer (server) starting a hot join sync 19:52:07.431 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 19:52:07.431 [Lua] RemotePlayer:create_game_object( ) 68 19:52:07.440 [Lua] player (110000103ffc13d,1) was put into party 1 19:52:07.440 [Lua] Assigning peer(110000103ffc13d:1) to profile(4) career(2) 19:52:07.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(4) career_index(2) 19:52:07.440 [Lua] Set lobby begin: 19:52:07.440 [Lua] Lobby data level_key = inn_level 19:52:07.440 [Lua] Lobby data power_level = 835 19:52:07.440 [Lua] Lobby data selected_level_key = inn_level 19:52:07.440 [Lua] Lobby data difficulty = normal 19:52:07.440 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:52:07.440 [Lua] Lobby data unique_server_name = JayJay 19:52:07.440 [Lua] Lobby data matchmaking = false 19:52:07.440 [Lua] Lobby data host = 110000106697298 19:52:07.440 [Lua] Lobby data country_code = DE 19:52:07.440 [Lua] Lobby data game_mode = 3 19:52:07.440 [Lua] Lobby data player_slot_5 = 0:0 19:52:07.440 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:52:07.440 [Lua] Lobby data player_slot_1 = 0:0 19:52:07.440 [Lua] Lobby data player_slot_3 = 0:0 19:52:07.440 [Lua] Lobby data num_players = 2 19:52:07.440 [Lua] Set lobby end. 19:52:07.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 19:52:07.584 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 19:52:07.584 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 19:52:07.584 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:52:07.584 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 19:52:07.584 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:52:07.584 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298 19:52:07.585 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 19:52:07.590 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:52:07.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:52:07.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 19:52:07.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:52:07.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:52:07.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:52:07.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:52:07.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:52:07.755 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:52:07.821 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:52:07.821 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:52:07.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:52:07.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:52:07.889 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:52:07.890 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:52:07.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:52:07.940 [Lua] [PackageManager] Force_load: wwise/bow 19:52:07.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:52:08.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:52:08.286 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:52:08.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:52:08.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:52:08.387 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:52:08.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 19:52:08.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 19:52:08.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 19:52:08.455 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:52:08.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:52:08.488 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:52:08.505 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:52:10.893 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 19:52:10.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 19:52:10.895 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:52:12.032 [Lua] Set lobby begin: 19:52:12.032 [Lua] Lobby data level_key = inn_level 19:52:12.032 [Lua] Lobby data power_level = 417 19:52:12.032 [Lua] Lobby data selected_level_key = inn_level 19:52:12.032 [Lua] Lobby data difficulty = normal 19:52:12.032 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:52:12.032 [Lua] Lobby data unique_server_name = JayJay 19:52:12.032 [Lua] Lobby data matchmaking = false 19:52:12.032 [Lua] Lobby data host = 110000106697298 19:52:12.032 [Lua] Lobby data country_code = DE 19:52:12.032 [Lua] Lobby data game_mode = 3 19:52:12.032 [Lua] Lobby data player_slot_5 = 0:0 19:52:12.032 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:52:12.032 [Lua] Lobby data player_slot_1 = 0:0 19:52:12.032 [Lua] Lobby data player_slot_3 = 0:0 19:52:12.033 [Lua] Lobby data num_players = 2 19:52:12.033 [Lua] Set lobby end. 19:52:12.466 [Lua] PlayFabMirror:_commit_internal 4 19:52:12.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:52:12.468 [Lua] generate_backend_stats 110000106697298:1 19:52:12.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 19:52:12.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 19:52:12.485 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 3 19:52:13.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 19:52:13.442 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 19:52:14.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 19:52:14.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 19:52:14.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 19:52:14.527 [Lua] commit result success 4 19:52:17.107 [Lua] Set lobby begin: 19:52:17.107 [Lua] Lobby data level_key = inn_level 19:52:17.107 [Lua] Lobby data power_level = 835 19:52:17.107 [Lua] Lobby data selected_level_key = inn_level 19:52:17.107 [Lua] Lobby data difficulty = normal 19:52:17.107 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:52:17.107 [Lua] Lobby data unique_server_name = JayJay 19:52:17.107 [Lua] Lobby data matchmaking = false 19:52:17.107 [Lua] Lobby data host = 110000106697298 19:52:17.107 [Lua] Lobby data country_code = DE 19:52:17.107 [Lua] Lobby data game_mode = 3 19:52:17.107 [Lua] Lobby data player_slot_5 = 0:0 19:52:17.107 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:52:17.107 [Lua] Lobby data player_slot_1 = 0:0 19:52:17.107 [Lua] Lobby data player_slot_3 = 0:0 19:52:17.107 [Lua] Lobby data num_players = 2 19:52:17.107 [Lua] Set lobby end. 19:52:42.640 [Window] Window => inactive 19:52:52.999 [Window] Window => active 19:53:16.953 [Lua] [IngameUI] menu view on_enter hero_view 19:53:16.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01609de0 19:53:16.957 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:53:16.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:53:16.970 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:53:16.971 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:53:16.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:53:16.996 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:53:17.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:53:17.283 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:53:17.293 [World] Spawning level. 19:53:17.310 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.532 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0007), because equipped skin(skin_bw_default) wants to hide it 19:53:17.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:17.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0, async-read, prioritized 19:53:17.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:53:17.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:17.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:17.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:17.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, MenuWorldPreviewertable: 000000000DA952F0 -> Package still referenced, NOT unloaded: 19:53:18.004 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:53:18.004 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:53:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:53:18.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:53:20.030 [Lua] [IngameUI] menu view on_exit hero_view 19:53:20.035 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01609de0 19:53:20.035 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:53:20.035 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:53:20.035 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:53:25.042 [Lua] PlayFabMirror:_commit_internal 5 19:53:25.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15 19:53:25.042 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:53:25.043 [Lua] generate_backend_stats 110000106697298:1 19:53:25.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16 19:53:25.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15 19:53:25.314 [Lua] [IngameUI] menu view on_enter start_game_view 19:53:25.316 [Lua] [IngameUI] menu view post_update_on_enter table: 0x017f5b40 19:53:25.316 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:53:25.317 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 19:53:25.317 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:53:25.318 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 19:53:25.318 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 19:53:26.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15 19:53:26.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 4 19:53:26.259 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 19:53:26.259 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16 19:53:26.526 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 19:53:26.526 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:53:26.526 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:53:26.529 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 19:53:26.529 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 19:53:26.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16 19:53:26.743 [Lua] commit result success 5 19:53:27.268 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 19:53:27.268 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:53:27.270 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:53:27.271 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 19:53:27.271 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 19:53:29.888 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 19:53:29.888 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:53:29.888 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:53:29.890 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 19:53:29.891 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 19:53:33.141 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 19:53:33.141 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:53:33.143 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 19:53:34.544 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 19:53:34.544 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 19:53:34.544 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:53:34.545 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 19:53:34.545 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 19:53:35.450 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_twitch 19:53:35.450 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:53:35.450 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 19:53:35.450 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 19:53:35.450 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 19:53:37.028 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 19:53:37.028 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 19:53:37.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:53:37.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 19:53:37.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 19:53:44.870 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 19:53:44.870 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 19:53:44.870 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 19:53:44.870 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 19:53:44.870 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 19:53:45.322 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 19:53:45.322 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 19:53:45.322 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 19:53:45.322 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 19:53:45.322 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 19:53:50.961 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:53:50.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 19:53:50.961 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:53:50.961 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 19:53:50.961 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:53:52.277 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 19:53:52.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:53:52.277 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 19:53:52.280 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:53:52.280 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:53:54.301 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 19:53:54.301 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 19:53:54.303 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 19:53:55.540 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:53:55.540 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 19:53:55.540 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:53:55.541 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:53:55.541 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:53:56.615 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 19:53:56.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:53:56.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 19:53:56.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:53:56.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:53:58.246 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:53:58.246 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 19:53:58.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:53:58.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:53:58.247 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:53:59.395 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 19:53:59.395 [Lua] ............................................................................................................ 19:53:59.395 [Lua] ............................................................................................................ 19:53:59.395 [Lua] GAME START SETTINGS -> Level: dlc_bastion | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 19:53:59.395 [Lua] ............................................................................................................ 19:53:59.395 [Lua] ............................................................................................................ 19:53:59.395 [Lua] [Matchmaking] Cancelling matchmaking 19:53:59.395 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:53:59.495 [Lua] [IngameUI] menu view on_exit start_game_view 19:53:59.495 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:53:59.495 [Save] Saving `save_data` 19:53:59.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:53:59.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:53:59.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:53:59.500 [Lua] [IngameUI] menu view post_update_on_exit table: 0x017f5b40 19:53:59.502 [Save] Save done 19:54:02.019 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:54:02.019 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:54:02.021 [Lua] Set lobby begin: 19:54:02.021 [Lua] Lobby data level_key = inn_level 19:54:02.021 [Lua] Lobby data power_level = 835 19:54:02.021 [Lua] Lobby data selected_level_key = inn_level 19:54:02.021 [Lua] Lobby data difficulty = normal 19:54:02.021 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:02.021 [Lua] Lobby data unique_server_name = JayJay 19:54:02.021 [Lua] Lobby data matchmaking = false 19:54:02.021 [Lua] Lobby data host = 110000106697298 19:54:02.021 [Lua] Lobby data country_code = DE 19:54:02.021 [Lua] Lobby data game_mode = 3 19:54:02.021 [Lua] Lobby data player_slot_5 = 0:0 19:54:02.021 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:02.021 [Lua] Lobby data player_slot_1 = 0:0 19:54:02.021 [Lua] Lobby data player_slot_3 = 0:0 19:54:02.021 [Lua] Lobby data num_players = 2 19:54:02.021 [Lua] Set lobby end. 19:54:02.021 [Lua] [PartyManager] Leader is set to 110000106697298 19:54:02.021 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion 19:54:02.021 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion ) 19:54:02.021 [Lua] Set lobby begin: 19:54:02.021 [Lua] Lobby data twitch_enabled = false 19:54:02.021 [Lua] Lobby data power_level = 835 19:54:02.021 [Lua] Lobby data num_players = 2 19:54:02.021 [Lua] Lobby data weave_name = false 19:54:02.021 [Lua] Lobby data game_mode = 2 19:54:02.021 [Lua] Lobby data mechanism = adventure 19:54:02.021 [Lua] Lobby data level_key = inn_level 19:54:02.021 [Lua] Lobby data player_slot_1 = 0:0 19:54:02.021 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:02.021 [Lua] Lobby data unique_server_name = JayJay 19:54:02.021 [Lua] Lobby data quick_game = false 19:54:02.021 [Lua] Lobby data matchmaking = false 19:54:02.021 [Lua] Lobby data difficulty = normal 19:54:02.021 [Lua] Lobby data country_code = DE 19:54:02.021 [Lua] Lobby data host = 110000106697298 19:54:02.021 [Lua] Lobby data player_slot_5 = 0:0 19:54:02.021 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:02.021 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:02.021 [Lua] Lobby data player_slot_3 = 0:0 19:54:02.021 [Lua] Lobby data eac_authorized = true 19:54:02.021 [Lua] Set lobby end. 19:54:02.021 [Lua] Set lobby begin: 19:54:02.021 [Lua] Lobby data twitch_enabled = false 19:54:02.021 [Lua] Lobby data power_level = 835 19:54:02.021 [Lua] Lobby data num_players = 2 19:54:02.021 [Lua] Lobby data weave_name = false 19:54:02.022 [Lua] Lobby data game_mode = 2 19:54:02.022 [Lua] Lobby data is_private = true 19:54:02.022 [Lua] Lobby data mechanism = adventure 19:54:02.022 [Lua] Lobby data level_key = inn_level 19:54:02.022 [Lua] Lobby data player_slot_1 = 0:0 19:54:02.022 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:02.022 [Lua] Lobby data unique_server_name = JayJay 19:54:02.022 [Lua] Lobby data quick_game = false 19:54:02.022 [Lua] Lobby data matchmaking = false 19:54:02.022 [Lua] Lobby data difficulty = normal 19:54:02.022 [Lua] Lobby data country_code = DE 19:54:02.022 [Lua] Lobby data host = 110000106697298 19:54:02.022 [Lua] Lobby data player_slot_5 = 0:0 19:54:02.022 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:02.022 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:02.022 [Lua] Lobby data player_slot_3 = 0:0 19:54:02.022 [Lua] Lobby data eac_authorized = true 19:54:02.022 [Lua] Set lobby end. 19:54:02.024 [Lua] [ChatManager][1]System: Starting hosted game... 19:54:02.024 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:54:02.024 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:54:15.518 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:54:15.521 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:54:15.521 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion 19:54:15.521 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion ) 19:54:15.521 [Lua] Set lobby begin: 19:54:15.521 [Lua] Lobby data twitch_enabled = false 19:54:15.521 [Lua] Lobby data power_level = 835 19:54:15.521 [Lua] Lobby data num_players = 2 19:54:15.521 [Lua] Lobby data weave_name = false 19:54:15.521 [Lua] Lobby data game_mode = 2 19:54:15.521 [Lua] Lobby data is_private = true 19:54:15.521 [Lua] Lobby data mechanism = adventure 19:54:15.521 [Lua] Lobby data level_key = inn_level 19:54:15.521 [Lua] Lobby data player_slot_1 = 0:0 19:54:15.521 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:15.521 [Lua] Lobby data unique_server_name = JayJay 19:54:15.521 [Lua] Lobby data quick_game = false 19:54:15.521 [Lua] Lobby data matchmaking = false 19:54:15.521 [Lua] Lobby data difficulty = normal 19:54:15.521 [Lua] Lobby data country_code = DE 19:54:15.521 [Lua] Lobby data host = 110000106697298 19:54:15.521 [Lua] Lobby data player_slot_5 = 0:0 19:54:15.521 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:15.521 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:15.521 [Lua] Lobby data player_slot_3 = 0:0 19:54:15.521 [Lua] Lobby data eac_authorized = true 19:54:15.521 [Lua] Set lobby end. 19:54:15.523 [Lua] Set lobby begin: 19:54:15.523 [Lua] Lobby data twitch_enabled = false 19:54:15.523 [Lua] Lobby data power_level = 835 19:54:15.523 [Lua] Lobby data num_players = 2 19:54:15.523 [Lua] Lobby data weave_name = false 19:54:15.523 [Lua] Lobby data game_mode = 2 19:54:15.523 [Lua] Lobby data is_private = true 19:54:15.523 [Lua] Lobby data mechanism = adventure 19:54:15.523 [Lua] Lobby data level_key = inn_level 19:54:15.523 [Lua] Lobby data player_slot_1 = 0:0 19:54:15.523 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:15.523 [Lua] Lobby data unique_server_name = JayJay 19:54:15.523 [Lua] Lobby data quick_game = false 19:54:15.523 [Lua] Lobby data matchmaking = false 19:54:15.523 [Lua] Lobby data difficulty = normal 19:54:15.523 [Lua] Lobby data country_code = DE 19:54:15.523 [Lua] Lobby data host = 110000106697298 19:54:15.523 [Lua] Lobby data player_slot_5 = 0:0 19:54:15.523 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:15.523 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:15.523 [Lua] Lobby data player_slot_3 = 0:0 19:54:15.523 [Lua] Lobby data eac_authorized = true 19:54:15.523 [Lua] Set lobby end. 19:54:15.524 [Lua] Complete level triggered. 19:54:15.525 [Save] Saving `save_data` 19:54:15.525 [Lua] gm_event_end_conditions_met false false 19:54:15.525 [Lua] PlayFabMirror:_commit_internal nil 19:54:15.525 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:54:15.527 [Lua] generate_backend_stats 110000106697298:1 19:54:15.534 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:54:15.535 [Lua] TRANSITION nil nil dlc_bastion 19:54:15.535 [Lua] Transition type "dlc_bastion", is server: true 19:54:15.535 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:54:15.535 [Lua] [GameNetworkManager] Leaving game... 19:54:15.535 [Lua] [GameNetworkManager] Shutting down game session host. 19:54:15.535 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:54:15.535 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:54:15.535 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1006.31 19:54:15.543 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:54:15.544 [Lua] commit result success 6 19:54:15.560 [GameSessionCommon] failed to skip message because type is unknown 19:54:15.560 warning: [Network] Got broken update game object message from llx 19:54:15.565 [Save] Save done 19:54:15.565 [Save] Saving `save_data` 19:54:15.572 [Save] Save done 19:54:15.572 [Save] Saving `save_data` 19:54:15.579 [Save] Save done 19:54:15.594 [GameSessionCommon] failed to skip message because type is unknown 19:54:15.594 warning: [Network] Got broken update game object message from llx 19:54:17.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:54:17.527 [Lua] Clearing all global lookup lists 19:54:17.527 [Lua] [IngamePlayerListUI] - Destroy 19:54:17.527 [Lua] [EquipmentUI] - Destroy 19:54:17.527 [Lua] [GamePadEquipmentUI] - Destroy 19:54:17.527 [Lua] [AbilityUI] - Destroy 19:54:17.527 [Lua] [GamePadAbilityUI] - Destroy 19:54:17.528 [Lua] [IngameUI] destroy 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 19:54:17.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 19:54:17.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 19:54:17.534 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 19:54:17.579 [Lua] [Managers] Destroying state managers... 19:54:17.584 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:54:17.658 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:54:17.658 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:54:17.658 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 19:54:17.658 [Lua] [Matchmaking] unregister rpcs 19:54:17.658 [Lua] ############### UNLOADING PACKAGES ############### 19:54:17.658 [Lua] [Gamestate] Enter state StateLoading 19:54:17.660 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:54:17.660 [Lua] [Matchmaking] register rpcs 19:54:17.660 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:54:17.660 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:54:17.660 [Lua] Set lobby begin: 19:54:17.660 [Lua] Lobby data twitch_enabled = false 19:54:17.660 [Lua] Lobby data power_level = 0 19:54:17.660 [Lua] Lobby data num_players = 2 19:54:17.660 [Lua] Lobby data weave_name = false 19:54:17.660 [Lua] Lobby data game_mode = 2 19:54:17.660 [Lua] Lobby data is_private = true 19:54:17.660 [Lua] Lobby data mechanism = adventure 19:54:17.660 [Lua] Lobby data level_key = inn_level 19:54:17.660 [Lua] Lobby data player_slot_1 = 0:0 19:54:17.660 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:17.660 [Lua] Lobby data unique_server_name = JayJay 19:54:17.660 [Lua] Lobby data quick_game = false 19:54:17.660 [Lua] Lobby data matchmaking = false 19:54:17.660 [Lua] Lobby data difficulty = normal 19:54:17.660 [Lua] Lobby data country_code = DE 19:54:17.660 [Lua] Lobby data host = 110000106697298 19:54:17.660 [Lua] Lobby data player_slot_5 = 0:0 19:54:17.660 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:17.660 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:17.660 [Lua] Lobby data player_slot_3 = 0:0 19:54:17.660 [Lua] Lobby data eac_authorized = true 19:54:17.660 [Lua] Set lobby end. 19:54:17.660 [Lua] registering RPCs 19:54:17.660 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:54:17.660 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:54:17.660 [Lua] Set lobby begin: 19:54:17.660 [Lua] Lobby data twitch_enabled = false 19:54:17.660 [Lua] Lobby data power_level = 0 19:54:17.660 [Lua] Lobby data num_players = 2 19:54:17.660 [Lua] Lobby data weave_name = false 19:54:17.660 [Lua] Lobby data game_mode = 2 19:54:17.660 [Lua] Lobby data is_private = true 19:54:17.660 [Lua] Lobby data mechanism = adventure 19:54:17.660 [Lua] Lobby data level_key = dlc_bastion 19:54:17.660 [Lua] Lobby data player_slot_1 = 0:0 19:54:17.660 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:17.660 [Lua] Lobby data unique_server_name = JayJay 19:54:17.661 [Lua] Lobby data quick_game = false 19:54:17.661 [Lua] Lobby data matchmaking = false 19:54:17.661 [Lua] Lobby data difficulty = normal 19:54:17.661 [Lua] Lobby data country_code = DE 19:54:17.661 [Lua] Lobby data host = 110000106697298 19:54:17.661 [Lua] Lobby data player_slot_5 = 0:0 19:54:17.661 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:17.661 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:17.661 [Lua] Lobby data player_slot_3 = 0:0 19:54:17.661 [Lua] Lobby data eac_authorized = true 19:54:17.661 [Lua] Set lobby end. 19:54:17.661 [Lua] MUSIC MANAGER unmute_all_world_sounds 8589 0 19:54:17.661 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:54:17.663 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 19:54:17.663 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil] 19:54:17.663 [Lua] [LevelTransitionHandler] load_level dlc_bastion 19:54:17.784 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:54:17.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:54:17.785 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:54:17.785 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion" 19:54:17.785 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion" 19:54:17.785 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read, 19:54:17.785 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion 19:54:18.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 19:54:18.319 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 19:54:18.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 19:54:18.333 [Lua] MUSIC MANAGER nik_bastion_briefing_01 8590 0 19:54:18.337 [Lua] MUSIC MANAGER Play_loading_screen_music 8591 0 19:54:18.372 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 19:54:22.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 19:54:22.308 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 19:54:22.325 [Lua] [LevelTransitionHandler] Level load completed! 19:54:22.325 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 10975872 - weave: nil 19:54:22.341 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:54:22.341 [Lua] checking dlc's against conflict directors 19:54:22.341 [Lua] number of factions to include 1 19:54:22.341 [Lua] number of factions added 2 19:54:22.341 [Lua] --- --- --- 19:54:22.341 [Lua] Starting... difficulty 'normal' 19:54:22.341 [Lua] These are the starting conflict directors: 19:54:22.341 [Lua] chaos 19:54:22.341 [Lua] default 19:54:22.341 [Lua] --- --- --- 19:54:22.341 [Lua] 19:54:22.341 [Lua] Looking for a new director: 19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 19:54:22.341 [Lua] ->trying director: skaven 19:54:22.341 [Lua] --> success! 19:54:22.341 [Lua] --> re-used the same breeds 19:54:22.341 [Lua] 19:54:22.341 [Lua] Looking for a new director: 19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 19:54:22.341 [Lua] ->trying director: skaven 19:54:22.341 [Lua] --> success! 19:54:22.341 [Lua] --> re-used the same breeds 19:54:22.341 [Lua] 19:54:22.341 [Lua] Looking for a new director: 19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 19:54:22.341 [Lua] ->trying director: skaven 19:54:22.341 [Lua] --> success! 19:54:22.341 [Lua] --> re-used the same breeds 19:54:22.341 [Lua] 19:54:22.341 [Lua] Looking for a new director: 19:54:22.341 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 19:54:22.341 [Lua] ->trying director: default 19:54:22.341 [Lua] --> success! 19:54:22.341 [Lua] --> re-used the same breeds 19:54:22.341 [Lua] 19:54:22.341 [Lua] DONE! Found the following directors: 19:54:22.341 [Lua] skaven 19:54:22.341 [Lua] skaven 19:54:22.341 [Lua] skaven 19:54:22.341 [Lua] default 19:54:22.341 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 19:54:22.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:54:22.342 [Lua] ### Sending rpc_level_loaded 19:54:22.342 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174 19:54:22.342 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:54:22.362 [Lua] ### Sending rpc_level_loaded 19:54:22.362 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174 19:54:22.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:54:22.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:54:22.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:54:22.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:54:22.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:54:22.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:54:23.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:54:23.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:54:23.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:54:23.291 [Lua] ### Sending rpc_level_loaded 19:54:23.291 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 174 19:54:23.291 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 19:54:23.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:54:23.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:54:23.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:54:24.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:54:24.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:54:24.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:54:24.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:54:24.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:54:24.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:54:24.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:54:24.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:54:24.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:54:24.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:54:24.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:54:24.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:54:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:54:24.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:54:24.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:54:25.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:54:25.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:54:25.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:54:25.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:54:25.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:54:25.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:54:25.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:54:25.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:54:25.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:54:25.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:54:25.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:54:25.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:54:26.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:54:26.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:54:26.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:54:26.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:54:26.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:54:26.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:54:26.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:54:26.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:54:26.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:54:26.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:54:26.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:54:26.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:54:26.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:54:26.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:54:26.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:54:27.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:54:27.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:54:27.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 19:54:27.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 19:54:27.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 19:54:27.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:54:27.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:54:27.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:54:27.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:54:27.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:54:27.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:54:27.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:54:28.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:54:28.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:54:28.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:54:28.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:54:28.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:54:28.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:54:28.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:54:28.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:54:28.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:54:29.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:54:29.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:54:29.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:54:29.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:54:29.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:54:29.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:54:29.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:54:29.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:54:29.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:54:29.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:54:29.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:54:29.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:54:29.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:54:29.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:54:29.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:54:30.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:54:30.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:54:30.237 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: custom 19:54:30.237 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:54:30.237 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:54:31.239 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:54:31.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:54:31.239 [Lua] [Matchmaking] unregister rpcs 19:54:31.239 [Lua] Set lobby begin: 19:54:31.239 [Lua] Lobby data twitch_enabled = false 19:54:31.239 [Lua] Lobby data power_level = 0 19:54:31.239 [Lua] Lobby data num_players = 2 19:54:31.239 [Lua] Lobby data weave_name = false 19:54:31.239 [Lua] Lobby data game_mode = 2 19:54:31.239 [Lua] Lobby data is_private = true 19:54:31.239 [Lua] Lobby data mechanism = adventure 19:54:31.239 [Lua] Lobby data level_key = dlc_bastion 19:54:31.239 [Lua] Lobby data player_slot_1 = 0:0 19:54:31.239 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:31.239 [Lua] Lobby data unique_server_name = JayJay 19:54:31.239 [Lua] Lobby data quick_game = false 19:54:31.239 [Lua] Lobby data matchmaking = false 19:54:31.239 [Lua] Lobby data difficulty = normal 19:54:31.239 [Lua] Lobby data country_code = DE 19:54:31.239 [Lua] Lobby data host = 110000106697298 19:54:31.239 [Lua] Lobby data player_slot_5 = 0:0 19:54:31.239 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:31.239 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:31.239 [Lua] Lobby data player_slot_3 = 0:0 19:54:31.239 [Lua] Lobby data eac_authorized = true 19:54:31.239 [Lua] Set lobby end. 19:54:31.239 [Lua] [Managers] Destroying state managers... 19:54:31.240 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 19:54:31.240 [Lua] MUSIC MANAGER Stop_loading_screen_music 8592 0 19:54:31.240 [Lua] [Gamestate] Enter StateIngame HOST 19:54:31.240 [Lua] <>level = dlc_bastion<> 19:54:31.240 [Lua] Set lobby begin: 19:54:31.240 [Lua] Lobby data twitch_enabled = false 19:54:31.241 [Lua] Lobby data power_level = 0 19:54:31.241 [Lua] Lobby data num_players = 2 19:54:31.241 [Lua] Lobby data weave_name = false 19:54:31.241 [Lua] Lobby data game_mode = 2 19:54:31.241 [Lua] Lobby data is_private = true 19:54:31.241 [Lua] Lobby data mechanism = adventure 19:54:31.241 [Lua] Lobby data level_key = dlc_bastion 19:54:31.241 [Lua] Lobby data player_slot_1 = 0:0 19:54:31.241 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:31.241 [Lua] Lobby data unique_server_name = JayJay 19:54:31.241 [Lua] Lobby data quick_game = false 19:54:31.241 [Lua] Lobby data matchmaking = false 19:54:31.241 [Lua] Lobby data difficulty = normal 19:54:31.241 [Lua] Lobby data country_code = DE 19:54:31.241 [Lua] Lobby data host = 110000106697298 19:54:31.241 [Lua] Lobby data player_slot_5 = 0:0 19:54:31.241 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:31.241 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:31.241 [Lua] Lobby data player_slot_3 = 0:0 19:54:31.241 [Lua] Lobby data eac_authorized = true 19:54:31.241 [Lua] Set lobby end. 19:54:31.241 [Umbra] Init version: 3.4.15 :: 16 threads 19:54:31.241 [Lua] [StateIngame] Server ingame 19:54:31.244 [Lua] Set lobby begin: 19:54:31.244 [Lua] Lobby data twitch_enabled = false 19:54:31.244 [Lua] Lobby data power_level = 0 19:54:31.244 [Lua] Lobby data num_players = 2 19:54:31.244 [Lua] Lobby data weave_name = false 19:54:31.244 [Lua] Lobby data game_mode = 2 19:54:31.244 [Lua] Lobby data is_private = true 19:54:31.244 [Lua] Lobby data mechanism = adventure 19:54:31.244 [Lua] Lobby data level_key = dlc_bastion 19:54:31.244 [Lua] Lobby data player_slot_1 = 0:0 19:54:31.244 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:31.244 [Lua] Lobby data unique_server_name = JayJay 19:54:31.244 [Lua] Lobby data quick_game = false 19:54:31.244 [Lua] Lobby data matchmaking = false 19:54:31.244 [Lua] Lobby data difficulty = normal 19:54:31.244 [Lua] Lobby data country_code = DE 19:54:31.244 [Lua] Lobby data host = 110000106697298 19:54:31.244 [Lua] Lobby data player_slot_5 = 0:0 19:54:31.244 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:31.244 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:31.244 [Lua] Lobby data player_slot_3 = 0:0 19:54:31.244 [Lua] Lobby data eac_authorized = true 19:54:31.244 [Lua] Set lobby end. 19:54:31.244 [Lua] [Matchmaking] register rpcs 19:54:31.244 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:54:31.245 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:54:31.245 [Lua] [GameNetworkManager] self.is_server = true 19:54:31.245 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:54:31.245 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:54:31.245 [Network] Setting artificial MTU limit to 65536 19:54:31.251 [Lua] Switching ConflictSettings: to: default 19:54:31.251 [Lua] pacing=default 19:54:31.251 [Lua] roaming=nil 19:54:31.251 [Lua] specials=default 19:54:31.251 [Lua] debug_color=maroon 19:54:31.251 [Lua] contained_breeds=nil 19:54:31.251 [Lua] pack_spawning=default 19:54:31.251 [Lua] disabled=false 19:54:31.251 [Lua] factions=nil 19:54:31.251 [Lua] boss=default 19:54:31.251 [Lua] horde=default 19:54:31.251 [Lua] name=default 19:54:31.251 [Lua] intensity=default 19:54:31.251 [Lua] --- 19:54:31.251 [Lua] [LevelAnalysis] set_random_seed( 10975872) 19:54:31.257 [Lua] [AIInterestPointSystem] Level Seed: 10975872 19:54:31.257 [Lua] 19:54:31.257 [Lua] [entity_system_bag] = table 19:54:31.257 [Lua] [entity_system_bag] = metatable 19:54:31.257 [Lua] [startup_data] = table 19:54:31.257 [Lua] [entity_manager] = table 19:54:31.257 [Lua] [entity_manager] = metatable 19:54:31.257 [Lua] [unit_spawner] = table 19:54:31.257 [Lua] [unit_spawner] = metatable 19:54:31.257 [Lua] [unit_storage] = table 19:54:31.257 [Lua] [unit_storage] = metatable 19:54:31.257 [Lua] [dice_keeper] = table 19:54:31.257 [Lua] [dice_keeper] = metatable 19:54:31.257 [Lua] [is_server] = true (boolean) 19:54:31.257 [Lua] [world] = [World] 19:54:31.257 [Lua] [system_api] = table 19:54:31.257 [Lua] [entity_system] = table 19:54:31.257 [Lua] [entity_system] = metatable 19:54:31.257 [Lua] [network_lobby] = table 19:54:31.257 [Lua] [network_lobby] = metatable 19:54:31.257 [Lua] [profile_synchronizer] = table 19:54:31.257 [Lua] [profile_synchronizer] = metatable 19:54:31.257 [Lua] [level_transition_handler] = table 19:54:31.257 [Lua] [level_transition_handler] = metatable 19:54:31.257 [Lua] [num_local_human_players] = 1 (number) 19:54:31.257 [Lua] [statistics_db] = table 19:54:31.257 [Lua] [statistics_db] = metatable 19:54:31.257 [Lua] [network_server] = table 19:54:31.257 [Lua] [network_server] = metatable 19:54:31.257 [Lua] [input_manager] = table 19:54:31.257 [Lua] [input_manager] = metatable 19:54:31.257 [Lua] [network_clock] = table 19:54:31.257 [Lua] [network_clock] = metatable 19:54:31.257 [Lua] [network_transmit] = table 19:54:31.257 [Lua] [network_transmit] = metatable 19:54:31.257 [Lua] [free_flight_manager] = table 19:54:31.257 [Lua] [free_flight_manager] = metatable 19:54:31.257 [Lua] [network_manager] = table 19:54:31.257 [Lua] [network_manager] = metatable 19:54:31.257 [Lua] [network_event_delegate] = table 19:54:31.257 [Lua] [network_event_delegate] = metatable 19:54:31.257 [Lua] 19:54:31.257 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:54:31.257 [Lua] ignoring extension VersusInteractObjectiveExtension 19:54:31.257 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:54:31.257 [Lua] ignoring extension VersusSocketObjectiveExtension 19:54:31.257 [Lua] ignoring extension VersusTargetObjectiveExtension 19:54:31.257 [Lua] ignoring extension VersusMissionObjectiveExtension 19:54:31.258 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:54:31.274 [Lua] [AchievementManager] Achievements using the steam platform 19:54:31.274 [Lua] [StateIngame] Level seed: 10975872 19:54:31.274 [World] Spawning level. 19:54:31.924 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead. 19:54:31.999 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 19:54:31.999 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 19:54:31.999 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.000 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:54:32.047 [Flow] interaction disable 19:54:32.049 [Lua] [LevelAnalysis] set_random_seed( 10975872) 19:54:32.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17 19:54:32.070 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:54:32.070 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:54:32.071 [Lua] [IngameUI] init 19:54:32.080 [SteamVoipClient] select_out(110000103ffc13d, off) 19:54:32.080 [SteamVoipClient] select_out(110000106697298, off) 19:54:32.082 [Lua] cb_razer_chroma_setup 19:54:32.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:54:32.109 [Lua] Set lobby begin: 19:54:32.109 [Lua] Lobby data twitch_enabled = false 19:54:32.109 [Lua] Lobby data power_level = 835 19:54:32.109 [Lua] Lobby data num_players = 2 19:54:32.109 [Lua] Lobby data weave_name = false 19:54:32.109 [Lua] Lobby data game_mode = 2 19:54:32.109 [Lua] Lobby data is_private = true 19:54:32.109 [Lua] Lobby data mechanism = adventure 19:54:32.109 [Lua] Lobby data level_key = dlc_bastion 19:54:32.109 [Lua] Lobby data player_slot_1 = 0:0 19:54:32.109 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:32.109 [Lua] Lobby data unique_server_name = JayJay 19:54:32.109 [Lua] Lobby data quick_game = false 19:54:32.109 [Lua] Lobby data matchmaking = false 19:54:32.109 [Lua] Lobby data difficulty = normal 19:54:32.110 [Lua] Lobby data country_code = DE 19:54:32.110 [Lua] Lobby data host = 110000106697298 19:54:32.110 [Lua] Lobby data player_slot_5 = 0:0 19:54:32.110 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:32.110 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:32.110 [Lua] Lobby data player_slot_3 = 0:0 19:54:32.110 [Lua] Lobby data eac_authorized = true 19:54:32.110 [Lua] Set lobby end. 19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:54:32.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:54:32.111 [Lua] CurrentConflictSettings default 19:54:32.111 [Lua] [ConflictDirector] conflict_director is ai_ready 19:54:32.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:54:32.113 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:54:32.120 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:54:32.120 [Lua] Forming navigation groups in one frame 19:54:32.120 [Lua] Forming navigation groups 19:54:32.130 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 19:54:32.289 [Lua] NavigationGroupManager -> calulation time B: 0.1590000000001055 19:54:32.289 [Lua] number of nav groups: 226 19:54:32.291 [Lua] number of refined nav groups : 158 19:54:32.294 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 19:54:32.294 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.780804480239754 Normalized coefficient: 1.4609299360607388 19:54:32.296 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.705228400230402 Normalized coefficient: 1.3455525566412674 19:54:32.298 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5987958610057813 Normalized coefficient: 1.6408308112877892 19:54:32.301 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 10.963133657723667 Normalized coefficient: 1.2724464040600327 19:54:32.305 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:54:32.305 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 19:54:32.305 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:54:32.305 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:54:32.305 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 19:54:32.313 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 19:54:32.313 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters. 19:54:32.313 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:54:32.313 [Lua] [LevelAnalysis] 19:54:32.313 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:54:32.313 [Lua] [LevelAnalysis] 19:54:32.313 [Lua] [LevelAnalysis] Terror events added: 19:54:32.313 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 19:54:32.313 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 19:54:32.313 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 19:54:32.313 [Lua] ----> using boss gizmo! 19:54:32.313 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 9, forbidden-dist: -195.7 start-travel-dist: 477.7, end-travel-dist: 508.9 spawn_distance 272.0 19:54:32.313 [Lua] Adding main path event: Vector3Box(38.5, -0.125, -22.242) boss_event_chaos_spawn 45 table: 000000000BBB8F10 19:54:32.313 [Lua] NORMAL PATROL MAIN PATH 883.3013916015625 19:54:32.313 [Lua] [waypoints] = table 19:54:32.313 [Lua] [astar_points] = table 19:54:32.313 [Lua] [travel_dist] = 853.05933317542076 (number) 19:54:32.313 [Lua] [one_directional] = true (boolean) 19:54:32.313 [Lua] [id] = boss3_01 (string) 19:54:32.313 [Lua] ----> using boss spline path! 19:54:32.313 [Lua] Adding main path event: Vector3Box(71.25, 11.75, 11.653) boss_event_skaven_spline_patrol 45 table: 000000000BBC18C0 19:54:32.313 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 1 19:54:32.313 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162 19:54:32.313 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1402.9359602928162 forbidden_dist: -1302.9359602928162 19:54:32.313 [Lua] [LevelAnalysis] wanted_distance: 1258.9711378149539 19:54:32.313 [Lua] [LevelAnalysis] Terror events added: 19:54:32.313 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:54:32.313 [Lua] Adding main path event: Vector3Box(95, -30, -2.44104) rare_event_loot_rat 45 table: 000000000BBD6290 19:54:32.313 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 19:54:32.318 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:54:32.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:54:32.319 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:54:32.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:54:32.320 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50 19:54:32.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:54:32.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17 19:54:32.378 [Lua] player (110000106697298,2) was put into party 1 19:54:32.386 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 19:54:32.386 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 19:54:32.386 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 19:54:32.386 [Lua] Set lobby begin: 19:54:32.386 [Lua] Lobby data twitch_enabled = false 19:54:32.386 [Lua] Lobby data power_level = 835 19:54:32.386 [Lua] Lobby data num_players = 2 19:54:32.386 [Lua] Lobby data weave_name = false 19:54:32.386 [Lua] Lobby data game_mode = 2 19:54:32.386 [Lua] Lobby data is_private = true 19:54:32.386 [Lua] Lobby data mechanism = adventure 19:54:32.386 [Lua] Lobby data level_key = dlc_bastion 19:54:32.386 [Lua] Lobby data player_slot_1 = 0:0 19:54:32.386 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:32.386 [Lua] Lobby data unique_server_name = JayJay 19:54:32.386 [Lua] Lobby data quick_game = false 19:54:32.386 [Lua] Lobby data matchmaking = false 19:54:32.386 [Lua] Lobby data difficulty = normal 19:54:32.386 [Lua] Lobby data country_code = DE 19:54:32.386 [Lua] Lobby data host = 110000106697298 19:54:32.386 [Lua] Lobby data player_slot_5 = 0:0 19:54:32.386 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:32.386 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:32.386 [Lua] Lobby data player_slot_3 = 0:0 19:54:32.386 [Lua] Lobby data eac_authorized = true 19:54:32.386 [Lua] Set lobby end. 19:54:32.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 19:54:32.386 [Lua] 19:54:32.386 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 19:54:32.386 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 19:54:32.386 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:54:32.386 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:54:32.386 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 19:54:32.386 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:32.386 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:54:32.386 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:54:32.386 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 19:54:32.386 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 19:54:32.386 [Lua] 19:54:32.386 [Lua] 19:54:32.386 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 19:54:32.386 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 19:54:32.386 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:54:32.387 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 19:54:32.387 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:54:32.387 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:54:32.387 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 19:54:32.387 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 19:54:32.387 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:32.387 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 19:54:32.387 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 19:54:32.387 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:54:32.387 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 19:54:32.387 [Lua] 19:54:32.387 [Lua] player (110000106697298,3) was put into party 1 19:54:32.394 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 19:54:32.394 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 19:54:32.394 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 19:54:32.394 [Lua] Set lobby begin: 19:54:32.394 [Lua] Lobby data twitch_enabled = false 19:54:32.394 [Lua] Lobby data power_level = 835 19:54:32.394 [Lua] Lobby data num_players = 2 19:54:32.394 [Lua] Lobby data weave_name = false 19:54:32.394 [Lua] Lobby data game_mode = 2 19:54:32.394 [Lua] Lobby data is_private = true 19:54:32.394 [Lua] Lobby data mechanism = adventure 19:54:32.394 [Lua] Lobby data level_key = dlc_bastion 19:54:32.394 [Lua] Lobby data player_slot_1 = 0:0 19:54:32.394 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:32.394 [Lua] Lobby data unique_server_name = JayJay 19:54:32.394 [Lua] Lobby data quick_game = false 19:54:32.394 [Lua] Lobby data matchmaking = false 19:54:32.394 [Lua] Lobby data difficulty = normal 19:54:32.395 [Lua] Lobby data country_code = DE 19:54:32.395 [Lua] Lobby data host = 110000106697298 19:54:32.395 [Lua] Lobby data player_slot_5 = 0:0 19:54:32.395 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:32.395 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:32.395 [Lua] Lobby data player_slot_3 = 0:0 19:54:32.395 [Lua] Lobby data eac_authorized = true 19:54:32.395 [Lua] Set lobby end. 19:54:32.395 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 19:54:32.395 [Lua] 19:54:32.395 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 19:54:32.395 [Lua] [wwise/crossbow] = false (boolean) 19:54:32.395 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:32.395 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:54:32.395 [Lua] 19:54:32.395 [Lua] 19:54:32.395 [Lua] [wwise/crossbow] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:54:32.395 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:54:32.395 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:32.395 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 19:54:32.395 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:54:32.395 [Lua] 19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298 19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:54:32.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298 19:54:33.404 [Lua] [GameNetworkManager] destroying game object with go_id=52 19:54:33.406 [Lua] player (110000106697298,3) was put into party 1 19:54:33.415 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 19:54:33.415 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 19:54:33.415 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 19:54:33.415 [Lua] Set lobby begin: 19:54:33.415 [Lua] Lobby data twitch_enabled = false 19:54:33.415 [Lua] Lobby data power_level = 835 19:54:33.415 [Lua] Lobby data num_players = 2 19:54:33.415 [Lua] Lobby data weave_name = false 19:54:33.415 [Lua] Lobby data game_mode = 2 19:54:33.415 [Lua] Lobby data is_private = true 19:54:33.415 [Lua] Lobby data mechanism = adventure 19:54:33.415 [Lua] Lobby data level_key = dlc_bastion 19:54:33.415 [Lua] Lobby data player_slot_1 = 0:0 19:54:33.415 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:33.415 [Lua] Lobby data unique_server_name = JayJay 19:54:33.415 [Lua] Lobby data quick_game = false 19:54:33.415 [Lua] Lobby data matchmaking = false 19:54:33.415 [Lua] Lobby data difficulty = normal 19:54:33.415 [Lua] Lobby data country_code = DE 19:54:33.415 [Lua] Lobby data host = 110000106697298 19:54:33.415 [Lua] Lobby data player_slot_5 = 0:0 19:54:33.415 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:33.415 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:33.415 [Lua] Lobby data player_slot_3 = 0:0 19:54:33.415 [Lua] Lobby data eac_authorized = true 19:54:33.415 [Lua] Set lobby end. 19:54:33.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 19:54:33.416 [Lua] 19:54:33.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 19:54:33.416 [Lua] [wwise/crossbow] = false (boolean) 19:54:33.416 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:33.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:54:33.416 [Lua] 19:54:33.416 [Lua] 19:54:33.416 [Lua] [wwise/crossbow] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:54:33.416 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 19:54:33.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 19:54:33.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:54:33.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:54:33.416 [Lua] 19:54:33.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17 19:54:33.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:54:33.419 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:54:33.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:54:33.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:7 my_peer_id:110000106697298 19:54:33.446 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:54:33.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:54:33.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 19:54:33.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 19:54:33.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 19:54:33.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 19:54:33.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:54:33.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:54:33.844 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:54:33.844 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 19:54:33.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 19:54:33.909 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 19:54:33.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:54:33.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:54:33.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:54:33.995 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:54:34.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:54:34.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:54:34.104 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:54:34.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:54:34.150 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:54:34.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:54:34.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:54:34.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 19:54:34.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:54:34.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:54:34.687 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:54:34.688 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 19:54:34.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 19:54:34.804 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 19:54:34.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 19:54:34.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 19:54:34.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 19:54:34.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 19:54:34.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 19:54:34.923 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 19:54:34.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 19:54:35.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 19:54:35.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 19:54:35.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:54:35.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:54:35.159 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:54:35.160 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 19:54:35.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:54:35.211 [Lua] [PackageManager] Force_load: wwise/crossbow 19:54:35.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 19:54:35.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 19:54:35.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 19:54:35.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:54:35.682 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:54:35.682 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:54:35.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 19:54:35.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 19:54:35.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 19:54:35.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 19:54:35.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 19:54:35.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 19:54:35.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:54:35.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:54:35.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:54:35.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 19:54:36.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 19:54:36.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 19:54:36.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:54:36.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:54:36.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:54:36.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:54:36.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:54:36.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:54:36.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:54:36.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:54:36.284 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:54:36.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 19:54:36.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 19:54:36.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 19:54:36.385 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:54:36.893 [Lua] Set lobby begin: 19:54:36.893 [Lua] Lobby data twitch_enabled = false 19:54:36.893 [Lua] Lobby data power_level = 835 19:54:36.893 [Lua] Lobby data num_players = 2 19:54:36.893 [Lua] Lobby data weave_name = false 19:54:36.893 [Lua] Lobby data game_mode = 2 19:54:36.893 [Lua] Lobby data is_private = true 19:54:36.893 [Lua] Lobby data mechanism = adventure 19:54:36.893 [Lua] Lobby data level_key = dlc_bastion 19:54:36.893 [Lua] Lobby data player_slot_1 = 0:0 19:54:36.893 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:36.893 [Lua] Lobby data unique_server_name = JayJay 19:54:36.893 [Lua] Lobby data quick_game = false 19:54:36.893 [Lua] Lobby data matchmaking = false 19:54:36.893 [Lua] Lobby data difficulty = normal 19:54:36.893 [Lua] Lobby data country_code = DE 19:54:36.893 [Lua] Lobby data host = 110000106697298 19:54:36.893 [Lua] Lobby data player_slot_5 = 0:0 19:54:36.893 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:36.893 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:36.893 [Lua] Lobby data player_slot_3 = 0:0 19:54:36.893 [Lua] Lobby data eac_authorized = true 19:54:36.893 [Lua] Set lobby end. 19:54:36.893 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing 19:54:36.893 [Lua] Breedfreezer (server) starting a hot join sync 19:54:36.893 [Lua] packing 0 units of breed chaos_marauder 19:54:36.893 [Lua] packing 0 units of breed skaven_clan_rat 19:54:36.893 [Lua] packing 0 units of breed skaven_storm_vermin 19:54:36.893 [Lua] packing 0 units of breed skaven_slave 19:54:36.893 [Lua] packing 0 units of breed chaos_fanatic 19:54:36.893 [Lua] packing 0 units of breed chaos_raider 19:54:36.893 [Lua] packing 0 units of breed chaos_warrior 19:54:36.893 [Lua] packing 0 units of breed chaos_berzerker 19:54:36.893 [Lua] packing 0 units of breed skaven_plague_monk 19:54:36.893 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:54:36.893 [Lua] 19:54:36.893 [Lua] [1] = 1 (number) 19:54:36.893 [Lua] [2] = 0 (number) 19:54:36.893 [Lua] [3] = 1 (number) 19:54:36.893 [Lua] [4] = 0 (number) 19:54:36.893 [Lua] [5] = 1 (number) 19:54:36.893 [Lua] [6] = 0 (number) 19:54:36.893 [Lua] [7] = 1 (number) 19:54:36.893 [Lua] [8] = 0 (number) 19:54:36.893 [Lua] [9] = 1 (number) 19:54:36.893 [Lua] [10] = 0 (number) 19:54:36.894 [Lua] [11] = 1 (number) 19:54:36.894 [Lua] [12] = 0 (number) 19:54:36.894 [Lua] [13] = 1 (number) 19:54:36.894 [Lua] [14] = 0 (number) 19:54:36.894 [Lua] [15] = 1 (number) 19:54:36.894 [Lua] [16] = 0 (number) 19:54:36.894 [Lua] [17] = 1 (number) 19:54:36.894 [Lua] [18] = 0 (number) 19:54:36.894 [Lua] 19:54:36.894 [Lua] 19:54:36.894 [Lua] 19:54:36.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 19:54:36.894 [Lua] RemotePlayer:create_game_object( ) 54 19:54:36.903 [Lua] [GameNetworkManager] destroying game object with go_id=53 19:54:36.904 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 19:54:36.904 [Lua] player (110000106697298,3) was put into party 1 19:54:36.913 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 19:54:36.913 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 19:54:36.913 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 19:54:36.913 [Lua] Set lobby begin: 19:54:36.913 [Lua] Lobby data twitch_enabled = false 19:54:36.913 [Lua] Lobby data power_level = 835 19:54:36.913 [Lua] Lobby data num_players = 2 19:54:36.913 [Lua] Lobby data weave_name = false 19:54:36.913 [Lua] Lobby data game_mode = 2 19:54:36.913 [Lua] Lobby data is_private = true 19:54:36.913 [Lua] Lobby data mechanism = adventure 19:54:36.913 [Lua] Lobby data level_key = dlc_bastion 19:54:36.913 [Lua] Lobby data player_slot_1 = 0:0 19:54:36.913 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:36.913 [Lua] Lobby data unique_server_name = JayJay 19:54:36.913 [Lua] Lobby data quick_game = false 19:54:36.913 [Lua] Lobby data matchmaking = false 19:54:36.913 [Lua] Lobby data difficulty = normal 19:54:36.913 [Lua] Lobby data country_code = DE 19:54:36.913 [Lua] Lobby data host = 110000106697298 19:54:36.913 [Lua] Lobby data player_slot_5 = 0:0 19:54:36.913 [Lua] Lobby data player_slot_2 = 110000106697298:1 19:54:36.913 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 19:54:36.913 [Lua] Lobby data player_slot_3 = 0:0 19:54:36.913 [Lua] Lobby data eac_authorized = true 19:54:36.914 [Lua] Set lobby end. 19:54:36.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 19:54:36.914 [Lua] 19:54:36.914 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 19:54:36.914 [Lua] [wwise/crossbow] = false (boolean) 19:54:36.914 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:36.914 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:54:36.914 [Lua] 19:54:36.914 [Lua] 19:54:36.914 [Lua] [wwise/crossbow] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:54:36.914 [Lua] [wwise/one_handed_hammers] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 19:54:36.914 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 19:54:36.914 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:54:36.914 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:54:36.914 [Lua] 19:54:36.916 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:54:36.916 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:8 my_peer_id:110000106697298 19:54:36.921 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:54:36.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:54:37.051 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 19:54:37.051 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:54:37.051 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 19:54:37.054 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:37.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 19:54:37.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:37.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 19:54:37.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:37.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:37.061 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 19:54:37.140 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 19:54:37.141 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 19:54:37.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:54:37.393 [Lua] StateInGameRunning:_game_actually_starts() 19:54:37.393 [Lua] ################################################################################################################# 19:54:37.393 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:54:37.393 [Lua] ################################################################################################################# 19:54:37.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 19:54:37.393 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:54:37.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 19:54:37.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:54:37.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:54:37.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 19:54:37.658 [Lua] Commit load time data 19:54:57.336 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:57.888 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:54:58.007 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:58.597 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:58.867 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:54:59.102 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:55:03.190 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:03.207 [Lua] Spline already found! 19:55:03.327 [Lua] Init group template: spline_patrol 19:55:04.752 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:04.770 [Lua] Spline already found! 19:55:04.823 [Lua] Init group template: spline_patrol 19:55:04.872 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:04.888 [Lua] Spline already found! 19:55:04.941 [Lua] Init group template: spline_patrol 19:55:10.987 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:11.004 [Lua] Spline already found! 19:55:11.041 [Lua] Init group template: spline_patrol 19:55:11.899 [Lua] Players are leaving the safe zone 19:55:12.975 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:12.992 [Lua] Spline already found! 19:55:13.028 [Lua] Init group template: spline_patrol 19:55:13.042 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:13.059 [Lua] Spline already found! 19:55:13.096 [Lua] Init group template: spline_patrol 19:55:13.858 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.364 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:55:14.667 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:15.091 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:55:15.362 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:15.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2745, position: 0 19:55:15.818 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:55:17.230 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:17.247 [Lua] Spline already found! 19:55:17.283 [Lua] Init group template: spline_patrol 19:55:17.743 [Lua] Switching ConflictSettings: to: skaven 19:55:17.743 [Lua] pacing=default 19:55:17.743 [Lua] roaming=nil 19:55:17.743 [Lua] specials=skaven 19:55:17.743 [Lua] debug_color=orange 19:55:17.743 [Lua] contained_breeds=nil 19:55:17.743 [Lua] pack_spawning=skaven 19:55:17.743 [Lua] disabled=false 19:55:17.743 [Lua] factions=nil 19:55:17.743 [Lua] boss=skaven 19:55:17.743 [Lua] horde=default 19:55:17.743 [Lua] name=skaven 19:55:17.743 [Lua] intensity=default 19:55:17.743 [Lua] --- 19:55:24.833 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:24.850 [Lua] Spline already found! 19:55:24.891 [Lua] Switching ConflictSettings: to: chaos 19:55:24.891 [Lua] pacing=chaos 19:55:24.891 [Lua] roaming=nil 19:55:24.891 [Lua] specials=chaos 19:55:24.891 [Lua] debug_color=purple 19:55:24.891 [Lua] contained_breeds=nil 19:55:24.891 [Lua] pack_spawning=chaos 19:55:24.891 [Lua] disabled=false 19:55:24.891 [Lua] factions=nil 19:55:24.891 [Lua] boss=chaos 19:55:24.891 [Lua] horde=chaos 19:55:24.891 [Lua] name=chaos 19:55:24.891 [Lua] intensity=default 19:55:24.891 [Lua] --- 19:55:24.906 [Lua] Init group template: spline_patrol 19:55:28.866 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:28.883 [Lua] Spline already found! 19:55:28.919 [Lua] Init group template: spline_patrol 19:55:30.398 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:30.415 [Lua] Spline already found! 19:55:30.469 [Lua] Init group template: spline_patrol 19:55:31.100 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:55:31.100 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:55:32.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:32.486 [Lua] Spline already found! 19:55:32.524 [Lua] Init group template: spline_patrol 19:55:39.676 [Lua] Switching ConflictSettings: to: skaven 19:55:39.676 [Lua] pacing=default 19:55:39.676 [Lua] roaming=nil 19:55:39.676 [Lua] specials=skaven 19:55:39.676 [Lua] debug_color=orange 19:55:39.676 [Lua] contained_breeds=nil 19:55:39.676 [Lua] pack_spawning=skaven 19:55:39.676 [Lua] disabled=false 19:55:39.676 [Lua] factions=nil 19:55:39.676 [Lua] boss=skaven 19:55:39.676 [Lua] horde=default 19:55:39.676 [Lua] name=skaven 19:55:39.676 [Lua] intensity=default 19:55:39.676 [Lua] --- 19:55:56.879 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 19:56:15.016 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 19 35 19:56:16.813 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:56:16.830 [Lua] Spline already found! 19:56:16.883 [Lua] Init group template: spline_patrol 19:56:21.985 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:56:22.002 [Lua] Spline already found! 19:56:22.055 [Lua] Init group template: spline_patrol 19:56:23.066 [Lua] Time for new HOOORDE! multi_first_wave 19:56:23.066 [Lua] horde requested: ambush 19:56:23.066 [Lua] setting up ambush-horde 19:56:23.066 [Lua] Composing horde 'medium' .. using variant 'plain' 19:56:23.067 [Lua] -> spawning: 38 19:56:23.067 [Lua] horde crated with id 14 of type ambush 19:56:23.067 [Lua] ambush horde has started 19:56:23.071 [Lua] MUSIC: explore -> pre_ambush 19:56:25.475 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:25.847 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 19:56:26.522 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:56:26.522 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 19:56:26.522 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:26.522 [Lua] ->moving spawner 19:56:28.063 [Lua] Init group template: horde 19:56:28.066 [Lua] MUSIC: pre_ambush -> horde 19:56:29.491 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 69 19:56:38.550 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:56:38.550 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:56:38.550 [Lua] horde requested: ambush 19:56:38.550 [Lua] setting up ambush-horde 19:56:38.550 [Lua] Composing horde 'medium' .. using variant 'plain' 19:56:38.550 [Lua] -> spawning: 39 19:56:38.550 [Lua] horde crated with id 15 of type ambush 19:56:38.551 [Lua] ambush horde has started 19:56:42.017 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:56:42.017 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:42.017 [Lua] ->moving spawner 19:56:44.070 [Lua] Init group template: horde 19:57:05.869 [Lua] HORDE: last wave, reset to standard horde delay 19:57:05.869 [Lua] Time for new HOOORDE! multi_last_wave 19:57:05.869 [Lua] horde requested: ambush 19:57:05.869 [Lua] setting up ambush-horde 19:57:05.869 [Lua] Composing horde 'medium' .. using variant 'plain' 19:57:05.869 [Lua] -> spawning: 35 19:57:05.869 [Lua] horde crated with id 16 of type ambush 19:57:05.869 [Lua] ambush horde has started 19:57:10.369 [Lua] Init group template: horde 19:57:20.407 [Lua] Switching ConflictSettings: to: chaos 19:57:20.408 [Lua] pacing=chaos 19:57:20.408 [Lua] roaming=nil 19:57:20.408 [Lua] specials=chaos 19:57:20.408 [Lua] debug_color=purple 19:57:20.408 [Lua] contained_breeds=nil 19:57:20.408 [Lua] pack_spawning=chaos 19:57:20.408 [Lua] disabled=false 19:57:20.408 [Lua] factions=nil 19:57:20.408 [Lua] boss=chaos 19:57:20.408 [Lua] horde=chaos 19:57:20.408 [Lua] name=chaos 19:57:20.408 [Lua] intensity=default 19:57:20.408 [Lua] --- 19:57:25.950 [Lua] Horde killed: ? 19:57:27.129 [Lua] Horde killed: ? 19:57:27.429 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:57:27.446 [Lua] Spline already found! 19:57:27.518 [Lua] Init group template: spline_patrol 19:57:29.377 [Flow] UNITBURN_DEATH 19:57:29.377 [Flow] UNITBURN_DEATH 19:57:29.596 [Flow] UNITBURN_DEATH 19:57:29.596 [Flow] UNITBURN_DEATH 19:57:29.644 [Lua] main path terror event triggered: boss_event_chaos_spawn 19:57:29.644 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 19:57:29.678 [Flow] Boss DoorStormfiend 19:57:29.679 [Lua] Boss gave [Unit '#ID[a9f361ac1182c6e9]'] initial aggro 19:57:29.682 [Lua] Init group template: boss_door_closers 19:57:31.033 [Flow] UNITBURN_DEATH 19:57:31.600 [Flow] UNITBURN_DEATH 19:57:31.616 [Flow] UNITBURN_DEATH 19:57:34.785 [Flow] UNITBURN_DEATH 19:57:34.853 [Flow] UNITBURN_DEATH 19:57:34.870 [Flow] UNITBURN_DEATH 19:57:35.140 [Flow] UNITBURN_DEATH 19:57:35.912 [Flow] UNITBURN_DEATH 19:57:35.912 [Flow] UNITBURN_DEATH 19:57:35.945 [Flow] UNITBURN_DEATH 19:57:35.946 [Flow] UNITBURN_DEATH 19:57:36.566 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:57:36.566 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:57:36.566 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:57:36.566 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:57:36.770 [Flow] UNITBURN_DEATH 19:57:40.798 [Flow] UNITBURN_DEATH 19:57:41.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown` 19:57:45.007 [Lua] MUSIC: horde -> explore 19:57:45.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 2447835 19:57:45.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:57:50.785 [Lua] Horde killed: ? 19:57:52.911 [Flow] UNITBURN_DEATH 19:57:59.125 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (1) 19:58:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 2447835 19:58:00.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:07.021 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:58:07.038 [Lua] Spline already found! 19:58:07.088 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:58:07.105 [Lua] Spline already found! 19:58:07.109 [Lua] Init group template: spline_patrol 19:58:07.234 [Lua] Init group template: spline_patrol 19:58:09.143 [Flow] UNITBURN_DEATH 19:58:16.055 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 19:58:22.457 [Lua] Switching ConflictSettings: to: skaven 19:58:22.457 [Lua] pacing=default 19:58:22.457 [Lua] roaming=nil 19:58:22.457 [Lua] specials=skaven 19:58:22.457 [Lua] debug_color=orange 19:58:22.457 [Lua] contained_breeds=nil 19:58:22.457 [Lua] pack_spawning=skaven 19:58:22.457 [Lua] disabled=false 19:58:22.457 [Lua] factions=nil 19:58:22.457 [Lua] boss=skaven 19:58:22.457 [Lua] horde=default 19:58:22.457 [Lua] name=skaven 19:58:22.457 [Lua] intensity=default 19:58:22.457 [Lua] --- 19:58:31.411 [Lua] TerrorEventMixer.start_event: bastion_gate_event 19:58:32.596 [Lua] MUSIC: explore -> pre_horde 19:58:32.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 19:58:36.602 [Lua] MUSIC: pre_horde -> horde 19:58:56.761 [Lua] event horde ends! 19:59:04.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown` 19:59:04.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown` 19:59:17.144 [Lua] event horde ends! 19:59:17.160 [Lua] event horde ends! 19:59:35.233 [Lua] event horde ends! 19:59:35.261 [Lua] MUSIC: horde -> explore 19:59:36.869 [Flow] -------------- STOPPED FROM OPENING 19:59:36.869 [Flow] -------------- REAL STOPPED 19:59:36.869 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 19:59:36.869 [Flow] opening_stopped 19:59:38.167 [Lua] MUSIC: explore -> pre_horde 19:59:38.184 [Lua] MUSIC: pre_horde -> horde 19:59:39.277 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:59:39.294 [Lua] Spline already found! 19:59:39.327 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:59:39.344 [Lua] Spline already found! 19:59:39.380 [Lua] Init group template: spline_patrol 19:59:39.447 [Lua] Init group template: spline_patrol 19:59:42.767 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:59:42.784 [Lua] Spline already found! 19:59:42.906 [Lua] Init group template: spline_patrol 19:59:45.521 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:59:57.564 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 20:00:02.298 [Lua] event horde ends! 20:00:02.314 [Lua] event horde ends! 20:00:02.337 [Lua] MUSIC: horde -> explore 20:00:12.708 [Lua] TerrorEventMixer.stop_event: bastion_gate_event 20:00:15.571 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:00:15.588 [Lua] Spline already found! 20:00:15.625 [Lua] Init group template: spline_patrol 20:00:16.283 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 28 44 20:00:25.129 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 19 50 20:00:27.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb8eb, position: 0 20:00:42.747 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 20:00:43.690 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:00:43.707 [Lua] Spline already found! 20:00:43.745 [Lua] Init group template: spline_patrol 20:00:44.802 [Lua] ready to jump failed 20:00:51.565 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:01:09.558 [Lua] simple los failed 20:01:13.543 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 33 20:01:14.285 [Lua] simple los failed 20:01:30.319 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 20:01:30.319 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 20:01:30.339 [Lua] > starting new spline, using new navbot: standard , id: boss3_01 20:01:30.372 [Lua] > continuing spline boss3_01 index: 2 reties: 0 20:01:30.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.389 [Lua] > continuing spline boss3_01 index: 3 reties: 0 20:01:30.423 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.423 [Lua] > continuing spline boss3_01 index: 4 reties: 0 20:01:30.473 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.473 [Lua] > continuing spline boss3_01 index: 5 reties: 0 20:01:30.489 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.489 [Lua] > continuing spline boss3_01 index: 6 reties: 0 20:01:30.506 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.506 [Lua] > continuing spline boss3_01 index: 7 reties: 0 20:01:30.523 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.523 [Lua] > continuing spline boss3_01 index: 8 reties: 0 20:01:30.573 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01 20:01:30.573 [Lua] > spline completed boss3_01 reties: 0 20:01:30.776 [Lua] Init group template: spline_patrol 20:01:40.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcd45, position: 0 20:01:51.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 20:01:54.549 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:56.879 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:02:00.349 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd544, position: 0 20:02:06.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd813, position: 0 20:02:08.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd8af, position: 0 20:02:08.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd8f4, position: 0 20:02:09.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown` 20:02:12.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 33, name: `unknown` 20:02:21.115 [Lua] main_path_player_far_away_check started 20:02:21.487 [Lua] going to make a rush intervention, since loneliness_value= 30.447700812068074 and dist= 991.8133544921875 20:02:21.488 [Lua] rush intervention - spawning skaven_pack_master 20:02:22.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xdf41, position: 0 20:02:27.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 20:02:27.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 1728181 20:02:56.954 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 60658 0 20:03:03.538 [Lua] [ChatManager][1]System: Lucas has left the game 20:03:03.538 [Lua] [PSM] Disconnecting peer 110000103ffc13d 20:03:03.538 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session. 20:03:03.538 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 20:03:03.539 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ffc13d 20:03:03.539 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 20:03:03.539 [Lua] [GameNetworkManager] destroying game object with go_id=54 20:03:03.539 [Lua] Set lobby begin: 20:03:03.539 [Lua] Lobby data twitch_enabled = false 20:03:03.539 [Lua] Lobby data power_level = 835 20:03:03.539 [Lua] Lobby data num_players = 2 20:03:03.539 [Lua] Lobby data weave_name = false 20:03:03.539 [Lua] Lobby data game_mode = 2 20:03:03.539 [Lua] Lobby data is_private = true 20:03:03.539 [Lua] Lobby data mechanism = adventure 20:03:03.539 [Lua] Lobby data level_key = dlc_bastion 20:03:03.539 [Lua] Lobby data player_slot_1 = 0:0 20:03:03.539 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:03.539 [Lua] Lobby data unique_server_name = JayJay 20:03:03.539 [Lua] Lobby data quick_game = false 20:03:03.539 [Lua] Lobby data matchmaking = false 20:03:03.539 [Lua] Lobby data difficulty = normal 20:03:03.539 [Lua] Lobby data country_code = DE 20:03:03.539 [Lua] Lobby data host = 110000106697298 20:03:03.539 [Lua] Lobby data player_slot_5 = 0:0 20:03:03.539 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:03.539 [Lua] Lobby data player_slot_4 = 0:0 20:03:03.539 [Lua] Lobby data player_slot_3 = 0:0 20:03:03.539 [Lua] Lobby data eac_authorized = true 20:03:03.539 [Lua] Set lobby end. 20:03:03.539 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d) 20:03:03.539 [EAC] EAC server lost client 110000103ffc13d 20:03:03.539 [EACServer] [21:03:03:538][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 20:03:03.539 [EACServer] [21:03:03:538][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:03:03.539 [EACServer] [21:03:03:539][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:03:03.539 [Lua] [GameNetworkManager] destroying game object with go_id=62 20:03:03.542 [Lua] player (110000106697298,4) was put into party 1 20:03:03.551 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=749 20:03:03.551 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 20:03:03.551 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 20:03:03.551 [Lua] Set lobby begin: 20:03:03.551 [Lua] Lobby data twitch_enabled = false 20:03:03.551 [Lua] Lobby data power_level = 835 20:03:03.551 [Lua] Lobby data num_players = 2 20:03:03.551 [Lua] Lobby data weave_name = false 20:03:03.551 [Lua] Lobby data game_mode = 2 20:03:03.551 [Lua] Lobby data is_private = true 20:03:03.551 [Lua] Lobby data mechanism = adventure 20:03:03.551 [Lua] Lobby data level_key = dlc_bastion 20:03:03.551 [Lua] Lobby data player_slot_1 = 0:0 20:03:03.551 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:03.551 [Lua] Lobby data unique_server_name = JayJay 20:03:03.551 [Lua] Lobby data quick_game = false 20:03:03.551 [Lua] Lobby data matchmaking = false 20:03:03.551 [Lua] Lobby data difficulty = normal 20:03:03.551 [Lua] Lobby data country_code = DE 20:03:03.551 [Lua] Lobby data host = 110000106697298 20:03:03.551 [Lua] Lobby data player_slot_5 = 0:0 20:03:03.551 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:03.551 [Lua] Lobby data player_slot_4 = 0:0 20:03:03.551 [Lua] Lobby data player_slot_3 = 0:0 20:03:03.551 [Lua] Lobby data eac_authorized = true 20:03:03.551 [Lua] Set lobby end. 20:03:03.551 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 20:03:03.552 [Lua] 20:03:03.552 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:03:03.552 [Lua] [wwise/flail] = false (boolean) 20:03:03.552 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:03:03.552 [Lua] [wwise/handgun_rifle] = false (boolean) 20:03:03.552 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:03:03.552 [Lua] 20:03:03.552 [Lua] 20:03:03.552 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:03:03.552 [Lua] [wwise/flail] = false (boolean) 20:03:03.552 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:03:03.552 [Lua] [wwise/handgun_rifle] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:03:03.552 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:03:03.552 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:03:03.552 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:03:03.552 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:03:03.552 [Lua] 20:03:03.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 20:03:03.568 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 20:03:03.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:03:03.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 20:03:03.611 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 20:03:03.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:03:03.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:03:03.612 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:03:03.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:03:03.627 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:03:03.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient 20:03:03.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient 20:03:03.628 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 20:03:03.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 0 20:03:03.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2192, position: 1728181 20:03:04.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 20:03:04.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 20:03:04.202 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:03:04.264 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:03:04.264 [Lua] [PackageManager] Force_load: wwise/flail 20:03:04.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:03:04.336 [Lua] [IngameUI] menu view on_enter ingame_menu 20:03:04.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:03:04.350 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:03:04.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 20:03:04.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 20:03:04.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 20:03:04.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:03:04.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:03:04.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:03:04.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:03:04.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:03:04.701 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:03:04.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:03:04.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:03:04.819 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:03:04.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 20:03:04.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 20:03:04.869 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 20:03:04.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:03:04.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:03:04.986 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:03:04.987 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:03:05.038 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:03:05.038 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:03:05.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:03:05.328 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 20:03:05.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:03:05.443 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:03:05.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 20:03:05.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 20:03:05.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 20:03:05.663 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 20:03:05.680 [Lua] Time for new HOOORDE! multi_first_wave 20:03:05.680 [Lua] horde requested: vector_blob 20:03:05.680 [Lua] wants to spawn behind within distance: 60 20:03:05.680 [Lua] horde crated with id 27 of type vector_blob 20:03:05.680 [Lua] managed to spawn 39/39 horde enemies 20:03:05.680 [Lua] vector blob horde has started 20:03:05.685 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.95999999999999996) temporary_health_percentage (0.02) melee slot ammo (1) ranged slot ammo (1) 20:03:05.685 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=751 20:03:05.687 [Lua] MUSIC: explore -> pre_horde 20:03:05.752 [Lua] PopupManager:query_result returned result: leave_game 20:03:05.769 [Lua] [Matchmaking] Doing transition leave_game from UI 20:03:05.769 [Lua] TRANSITION leave_game nil nil 20:03:05.769 [Lua] [GameNetworkManager] Leaving game... 20:03:05.769 [Lua] [GameNetworkManager] Shutting down game session host. 20:03:05.769 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:03:05.769 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:03:05.769 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=514.30 20:03:05.769 [Lua] [IngameUI] menu view on_exit ingame_menu 20:03:05.782 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:03:06.374 [SteamLobby] Detected removed member 110000103ffc13d 20:03:06.374 [Connection] Destroying endpoint 110000103ffc13d - explicit request 20:03:06.375 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d 20:03:06.376 [SteamAuthenticator] EndAuthSession 110000103ffc13d 20:03:06.376 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:03:06.376 [Lua] Players: 1 20:03:06.376 [Lua] Set lobby begin: 20:03:06.376 [Lua] Lobby data twitch_enabled = false 20:03:06.376 [Lua] Lobby data power_level = 835 20:03:06.376 [Lua] Lobby data num_players = 1 20:03:06.376 [Lua] Lobby data weave_name = false 20:03:06.376 [Lua] Lobby data game_mode = 2 20:03:06.376 [Lua] Lobby data is_private = true 20:03:06.376 [Lua] Lobby data mechanism = adventure 20:03:06.376 [Lua] Lobby data level_key = dlc_bastion 20:03:06.376 [Lua] Lobby data player_slot_1 = 0:0 20:03:06.376 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:06.376 [Lua] Lobby data unique_server_name = JayJay 20:03:06.376 [Lua] Lobby data quick_game = false 20:03:06.376 [Lua] Lobby data matchmaking = false 20:03:06.376 [Lua] Lobby data difficulty = normal 20:03:06.376 [Lua] Lobby data country_code = DE 20:03:06.376 [Lua] Lobby data host = 110000106697298 20:03:06.376 [Lua] Lobby data player_slot_5 = 0:0 20:03:06.376 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:06.376 [Lua] Lobby data player_slot_4 = 0:0 20:03:06.376 [Lua] Lobby data player_slot_3 = 0:0 20:03:06.376 [Lua] Lobby data eac_authorized = true 20:03:06.376 [Lua] Set lobby end. 20:03:06.376 [SteamVoipClient] select_out(110000103ffc13d, off) 20:03:06.376 [SteamVoipClient] select_in(110000103ffc13d, off) 20:03:06.376 [Lua] [LobbyMembers] Member left 110000103ffc13d 20:03:06.931 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d 20:03:07.769 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 20:03:07.769 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:03:07.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:03:07.788 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:03:07.788 [Lua] Clearing all global lookup lists 20:03:07.788 [Lua] [IngamePlayerListUI] - Destroy 20:03:07.788 [Lua] [EquipmentUI] - Destroy 20:03:07.788 [Lua] [GamePadEquipmentUI] - Destroy 20:03:07.788 [Lua] [AbilityUI] - Destroy 20:03:07.788 [Lua] [GamePadAbilityUI] - Destroy 20:03:07.788 [Lua] [IngameUI] destroy 20:03:07.814 [Lua] Trying to unlock package 20:03:07.948 [Lua] [Managers] Destroying state managers... 20:03:07.962 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:03:08.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:03:08.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:03:08.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:03:08.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:03:08.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:03:08.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:03:08.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:03:08.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:03:08.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader 20:03:08.102 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:03:08.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:03:08.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:03:08.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:03:08.108 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:03:08.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:03:08.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:03:08.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:03:08.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:03:08.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:03:08.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:03:08.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:03:08.128 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:03:08.130 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:03:08.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:03:08.132 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:03:08.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:03:08.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:03:08.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:03:08.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:03:08.143 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:03:08.157 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:03:08.157 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:03:08.157 [Lua] [Matchmaking] unregister rpcs 20:03:08.157 [Lua] [Matchmaking] destroying 20:03:08.157 [Lua] [ChatManager] Unregistering channel 1 20:03:08.157 [Lua] [EnemyPackageLoader] network_context_destroyed 20:03:08.157 [Lua] [PartyManager] network_context_destroyed 20:03:08.158 [Lua] [GameMechanismManager] network_context_destroyed 20:03:08.158 [Lua] initializing mechanism to: adventure 20:03:08.158 [EACServer] [21:03:08:157][Windows][EAC Server] [Info][Destroy] Called 20:03:08.159 [SteamVoipRoom] Leaving room 1def3af9d5652804 20:03:08.159 [SteamVoipRoom] Destroying room 1def3af9d5652804 20:03:08.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 20:03:08.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient 20:03:08.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:03:08.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:03:08.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:03:08.170 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:03:08.170 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:03:08.170 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:03:08.171 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:03:08.171 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 20:03:08.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient 20:03:08.172 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient 20:03:08.174 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 20:03:08.175 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:03:08.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient 20:03:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 20:03:08.176 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient 20:03:08.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 20:03:08.176 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 20:03:08.176 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 20:03:08.180 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:03:08.181 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient 20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 20:03:08.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:03:08.181 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 20:03:08.187 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:03:08.193 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:03:08.193 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:03:08.193 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:03:08.210 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:03:08.211 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 20:03:08.211 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 20:03:08.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 20:03:08.220 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:03:08.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:03:08.220 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:03:08.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:03:08.221 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 20:03:08.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 20:03:08.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 20:03:08.226 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 20:03:08.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:03:08.227 [Lua] [LobbyHost] Destroying 20:03:08.227 [Lua] ############### UNLOADING PACKAGES ############### 20:03:08.227 [Lua] [Gamestate] Enter state StateLoading 20:03:08.229 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:03:08.229 [Lua] [LobbyManager] Setting up network options 20:03:08.229 [Lua] registering RPCs 20:03:08.229 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:03:08.229 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:03:08.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:03:08.229 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:03:08.229 [Lua] [LevelTransitionHandler] load_level inn_level 20:03:08.230 [Umbra] Unload tome 20:03:08.286 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler 20:03:08.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:03:08.286 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:03:08.286 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:03:08.286 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:03:08.286 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:03:08.286 [SteamVoipRoom] Creating room 426889f245a3d72 20:03:08.286 [SteamVoipRoom] Joining room 426889f245a3d72 20:03:08.287 [EAC] EAC server 110000106697298 is initializing 20:03:08.293 [EAC] Server is also client 110000106697298 20:03:08.293 [EACServer] [21:03:08:292][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info. 20:03:08.293 [Lua] ### Created peer state machine for 110000106697298 20:03:08.293 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:03:08.293 [Lua] MUSIC MANAGER unmute_all_world_sounds 61170 0 20:03:08.293 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:03:08.303 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:03:08.303 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:03:08.303 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:03:08.303 [Lua] Set lobby begin: 20:03:08.303 [Lua] Set lobby end. 20:03:08.303 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2" 20:03:08.303 [Lua] [LobbyHost] Changed state from 0 to creating 20:03:08.847 [SteamLobby] Detected added member 110000106697298 20:03:08.848 [Lua] [LobbyHost] Changed state from creating to joined 20:03:08.848 [Lua] [PartyManager] Leader is set to 110000106697298 20:03:08.848 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 20:03:08.848 [Lua] [ChatManager] Registering channel 1 20:03:08.848 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:03:08.848 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:03:08.848 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:03:08.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:03:08.862 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:03:08.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:03:08.862 [Lua] [NetworkServer] Changing num_players from nil to 1 20:03:08.862 [Lua] Players: 1 20:03:08.862 [Lua] Set lobby begin: 20:03:08.862 [Lua] Lobby data num_players = 1 20:03:08.862 [Lua] Lobby data level_key = inn_level 20:03:08.862 [Lua] Lobby data game_mode = 3 20:03:08.862 [Lua] Lobby data matchmaking = false 20:03:08.862 [Lua] Set lobby end. 20:03:08.863 [Lua] MUSIC MANAGER Play_loading_screen_music 61171 0 20:03:08.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:03:08.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:03:08.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:03:08.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:03:08.985 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:03:08.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:03:09.796 [Lua] player (110000106697298,1) was put into party 0 20:03:09.796 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:03:09.796 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:03:14.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:03:14.437 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:03:14.455 [Lua] [LevelTransitionHandler] Level load completed! 20:03:14.455 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1142055 - weave: nil 20:03:14.457 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:03:14.457 [Lua] checking dlc's against conflict directors 20:03:14.457 [Lua] number of factions to include 1 20:03:14.457 [Lua] Updated list weights for random: 20:03:14.457 [Lua] skaven, 0.42 (0.00-0.42) 20:03:14.457 [Lua] chaos, 0.42 (0.42-0.83) 20:03:14.457 [Lua] beastmen, 0.17 (0.83-1.00) 20:03:14.457 [Lua] Rolled random faction: 0.96709036827087402 beastmen 20:03:14.457 [Lua] number of factions added 1 20:03:14.457 [Lua] --- --- --- 20:03:14.457 [Lua] Starting... difficulty 'normal' 20:03:14.457 [Lua] These are the starting conflict directors: 20:03:14.457 [Lua] inn_level 20:03:14.457 [Lua] --- --- --- 20:03:14.457 [Lua] 20:03:14.457 [Lua] DONE! Found the following directors: 20:03:14.457 [Lua] (free: 35), Master hash is: 20:03:14.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:03:14.458 [Lua] ### Sending rpc_level_loaded 20:03:14.458 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:03:14.458 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:03:14.472 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 20:03:14.472 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 20:03:14.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:03:14.489 [Lua] ### Sending rpc_level_loaded 20:03:14.489 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:03:14.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:03:14.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:03:14.523 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:03:14.523 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:03:14.524 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:03:15.526 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:03:15.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:03:15.526 [Lua] Set lobby begin: 20:03:15.526 [Lua] Lobby data host = 110000106697298 20:03:15.526 [Lua] Lobby data level_key = inn_level 20:03:15.527 [Lua] Lobby data game_mode = 3 20:03:15.527 [Lua] Lobby data country_code = DE 20:03:15.527 [Lua] Lobby data unique_server_name = JayJay 20:03:15.527 [Lua] Lobby data num_players = 1 20:03:15.527 [Lua] Lobby data matchmaking = false 20:03:15.527 [Lua] Set lobby end. 20:03:15.527 [Lua] [Managers] Destroying state managers... 20:03:15.527 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:03:15.527 [Lua] MUSIC MANAGER Stop_loading_screen_music 61172 0 20:03:15.527 [Lua] [Gamestate] Enter StateIngame HOST 20:03:15.527 [Lua] <>level = inn_level<> 20:03:15.527 [Lua] Set lobby begin: 20:03:15.527 [Lua] Lobby data host = 110000106697298 20:03:15.527 [Lua] Lobby data level_key = inn_level 20:03:15.527 [Lua] Lobby data game_mode = 3 20:03:15.527 [Lua] Lobby data selected_level_key = inn_level 20:03:15.527 [Lua] Lobby data country_code = DE 20:03:15.527 [Lua] Lobby data unique_server_name = JayJay 20:03:15.527 [Lua] Lobby data num_players = 1 20:03:15.528 [Lua] Lobby data matchmaking = false 20:03:15.528 [Lua] Set lobby end. 20:03:15.528 [Lua] [StateIngame] Server ingame 20:03:15.531 [Lua] Set lobby begin: 20:03:15.531 [Lua] Lobby data level_key = inn_level 20:03:15.531 [Lua] Lobby data selected_level_key = inn_level 20:03:15.531 [Lua] Lobby data unique_server_name = JayJay 20:03:15.531 [Lua] Lobby data matchmaking = false 20:03:15.531 [Lua] Lobby data host = 110000106697298 20:03:15.531 [Lua] Lobby data country_code = DE 20:03:15.531 [Lua] Lobby data game_mode = 3 20:03:15.531 [Lua] Lobby data difficulty = normal 20:03:15.531 [Lua] Lobby data num_players = 1 20:03:15.531 [Lua] Set lobby end. 20:03:15.531 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:03:15.531 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:03:15.531 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:03:15.531 [Lua] [Matchmaking] initializing 20:03:15.531 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 20:03:15.531 [Lua] [Matchmaking] register rpcs 20:03:15.531 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:03:15.531 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:03:15.531 [Lua] [GameNetworkManager] self.is_server = true 20:03:15.531 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:03:15.531 [Network] Setting artificial MTU limit to 65536 20:03:15.538 [Lua] Switching ConflictSettings: to: inn_level 20:03:15.538 [Lua] pacing=disabled 20:03:15.538 [Lua] roaming=nil 20:03:15.538 [Lua] disabled=false 20:03:15.538 [Lua] pack_spawning=disabled 20:03:15.538 [Lua] contained_breeds=nil 20:03:15.538 [Lua] boss=disabled 20:03:15.538 [Lua] horde=disabled 20:03:15.538 [Lua] specials=disabled 20:03:15.538 [Lua] name=inn_level 20:03:15.538 [Lua] intensity=disabled 20:03:15.538 [Lua] --- 20:03:15.538 [Lua] [LevelAnalysis] set_random_seed( 1142055) 20:03:15.540 [Lua] [AIInterestPointSystem] Level Seed: 1142055 20:03:15.540 [Lua] 20:03:15.540 [Lua] [entity_system_bag] = table 20:03:15.540 [Lua] [entity_system_bag] = metatable 20:03:15.540 [Lua] [startup_data] = table 20:03:15.540 [Lua] [entity_manager] = table 20:03:15.540 [Lua] [entity_manager] = metatable 20:03:15.540 [Lua] [unit_spawner] = table 20:03:15.540 [Lua] [unit_spawner] = metatable 20:03:15.540 [Lua] [unit_storage] = table 20:03:15.540 [Lua] [unit_storage] = metatable 20:03:15.540 [Lua] [dice_keeper] = table 20:03:15.540 [Lua] [dice_keeper] = metatable 20:03:15.540 [Lua] [is_server] = true (boolean) 20:03:15.540 [Lua] [world] = [World] 20:03:15.540 [Lua] [system_api] = table 20:03:15.540 [Lua] [entity_system] = table 20:03:15.540 [Lua] [entity_system] = metatable 20:03:15.540 [Lua] [network_lobby] = table 20:03:15.540 [Lua] [network_lobby] = metatable 20:03:15.540 [Lua] [profile_synchronizer] = table 20:03:15.540 [Lua] [profile_synchronizer] = metatable 20:03:15.540 [Lua] [level_transition_handler] = table 20:03:15.540 [Lua] [level_transition_handler] = metatable 20:03:15.540 [Lua] [num_local_human_players] = 1 (number) 20:03:15.540 [Lua] [statistics_db] = table 20:03:15.540 [Lua] [statistics_db] = metatable 20:03:15.540 [Lua] [network_server] = table 20:03:15.540 [Lua] [network_server] = metatable 20:03:15.540 [Lua] [input_manager] = table 20:03:15.540 [Lua] [input_manager] = metatable 20:03:15.540 [Lua] [network_clock] = table 20:03:15.540 [Lua] [network_clock] = metatable 20:03:15.540 [Lua] [network_transmit] = table 20:03:15.540 [Lua] [network_transmit] = metatable 20:03:15.540 [Lua] [free_flight_manager] = table 20:03:15.540 [Lua] [free_flight_manager] = metatable 20:03:15.540 [Lua] [network_manager] = table 20:03:15.540 [Lua] [network_manager] = metatable 20:03:15.540 [Lua] [network_event_delegate] = table 20:03:15.540 [Lua] [network_event_delegate] = metatable 20:03:15.540 [Lua] 20:03:15.540 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:03:15.540 [Lua] ignoring extension VersusInteractObjectiveExtension 20:03:15.540 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:03:15.540 [Lua] ignoring extension VersusSocketObjectiveExtension 20:03:15.540 [Lua] ignoring extension VersusTargetObjectiveExtension 20:03:15.540 [Lua] ignoring extension VersusMissionObjectiveExtension 20:03:15.541 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:03:15.543 [Lua] [AchievementManager] Achievements using the steam platform 20:03:15.544 [Lua] [StateIngame] Level seed: 1142055 20:03:15.544 [World] Spawning level. 20:03:15.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:03:15.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:03:15.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:03:15.638 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:03:15.638 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 20:03:15.639 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 20:03:15.640 [Lua] [LevelAnalysis] set_random_seed( 1142055) 20:03:15.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19 20:03:15.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:03:15.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:03:15.655 [Lua] [IngameUI] init 20:03:15.664 [SteamVoipClient] select_out(110000106697298, off) 20:03:15.667 [Lua] cb_razer_chroma_setup 20:03:15.704 [Lua] [Matchmaking] Cancelling matchmaking 20:03:15.704 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:03:15.704 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:03:15.704 [Lua] Set lobby begin: 20:03:15.704 [Lua] Lobby data level_key = inn_level 20:03:15.704 [Lua] Lobby data power_level = 0 20:03:15.704 [Lua] Lobby data selected_level_key = inn_level 20:03:15.704 [Lua] Lobby data unique_server_name = JayJay 20:03:15.704 [Lua] Lobby data matchmaking = false 20:03:15.704 [Lua] Lobby data host = 110000106697298 20:03:15.704 [Lua] Lobby data country_code = DE 20:03:15.704 [Lua] Lobby data game_mode = 3 20:03:15.704 [Lua] Lobby data difficulty = normal 20:03:15.704 [Lua] Lobby data num_players = 1 20:03:15.704 [Lua] Set lobby end. 20:03:15.705 [Flow] complete_skittergate_legend true 20:03:15.706 [Flow] complete_all_helmgart_levels_recruit true 20:03:15.706 [Flow] WitchHunterLevel:35 20:03:15.706 [Flow] LeaderYes 20:03:15.706 [Flow] ALL PC XP:304250 20:03:15.706 [Flow] Has "bogenhafen" DLC:true 20:03:15.706 [Flow] WH XP:60850 20:03:15.706 [Flow] Number of crafted items:11008 20:03:15.706 [Flow] Has "pre_order" DLC:true 20:03:15.706 [Flow] Sum of Powe Levels:1500 20:03:15.706 [Flow] lodestone diff 1:false 20:03:15.706 [Flow] magnus and forest activated 20:03:15.706 [Flow] magnus and forest activated 20:03:15.706 [Flow] cemetery and forest activated 20:03:15.706 [Flow] magnus and cemetery 20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:15.706 [Flow] ALL RUNES ACTIVATED 20:03:15.706 [Flow] magnus and forest activated 20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:15.706 [Flow] ALL RUNES ACTIVATED 20:03:15.706 [Flow] cemetery and forest activated 20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:15.706 [Flow] ALL RUNES ACTIVATED 20:03:15.706 [Flow] magnus and forest activated 20:03:15.706 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:15.706 [Flow] ALL RUNES ACTIVATED 20:03:15.706 [Flow] magnus and cemetery 20:03:15.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:15.707 [Flow] ALL RUNES ACTIVATED 20:03:15.707 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:03:15.708 [Lua] CurrentConflictSettings inn_level 20:03:15.708 [Lua] [ConflictDirector] conflict_director is ai_ready 20:03:15.708 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:03:15.708 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:03:15.709 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:03:15.709 [Lua] Forming navigation groups in one frame 20:03:15.709 [Lua] Forming navigation groups 20:03:15.728 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:03:15.729 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:03:15.729 [Lua] number of nav groups: 45 20:03:15.729 [Lua] number of refined nav groups : 25 20:03:15.731 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:03:15.731 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:03:15.731 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:03:15.731 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:03:15.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:03:15.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:03:15.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:03:15.733 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:03:15.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:03:15.750 [Lua] MUSIC: pre_horde -> explore 20:03:15.771 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19 20:03:16.291 [Lua] player (110000106697298,1) was put into party 1 20:03:16.291 [Lua] Assigning peer(110000106697298:1) to profile(2) career(1) 20:03:16.291 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(1) 20:03:16.291 [Lua] Set lobby begin: 20:03:16.291 [Lua] Lobby data level_key = inn_level 20:03:16.291 [Lua] Lobby data power_level = 0 20:03:16.291 [Lua] Lobby data selected_level_key = inn_level 20:03:16.291 [Lua] Lobby data difficulty = normal 20:03:16.291 [Lua] Lobby data player_slot_4 = 0:0 20:03:16.291 [Lua] Lobby data unique_server_name = JayJay 20:03:16.291 [Lua] Lobby data matchmaking = false 20:03:16.291 [Lua] Lobby data host = 110000106697298 20:03:16.291 [Lua] Lobby data country_code = DE 20:03:16.291 [Lua] Lobby data game_mode = 3 20:03:16.291 [Lua] Lobby data player_slot_5 = 0:0 20:03:16.291 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:16.291 [Lua] Lobby data player_slot_1 = 0:0 20:03:16.291 [Lua] Lobby data player_slot_3 = 0:0 20:03:16.291 [Lua] Lobby data num_players = 1 20:03:16.291 [Lua] Set lobby end. 20:03:16.291 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 20:03:16.291 [Lua] 20:03:16.292 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean) 20:03:16.292 [Lua] [wwise/one_handed_swords] = false (boolean) 20:03:16.292 [Lua] [wwise/staff] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean) 20:03:16.292 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:03:16.292 [Lua] 20:03:16.292 [Lua] 20:03:16.292 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p] = false (boolean) 20:03:16.292 [Lua] [wwise/one_handed_swords] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2] = false (boolean) 20:03:16.292 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 20:03:16.292 [Lua] [wwise/staff] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/bright_wizard/third_person_base/chr_third_person_base] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:03:16.292 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 20:03:16.292 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:03:16.292 [Lua] 20:03:16.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:03:16.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:03:16.293 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 20:03:16.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:03:16.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 20:03:16.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 20:03:16.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:03:16.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:03:16.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:03:16.399 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:03:16.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:03:16.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:03:16.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:03:16.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:03:16.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:03:16.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:03:16.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:03:16.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:03:16.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:03:16.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:03:16.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:03:16.551 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:03:16.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:03:16.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:03:16.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:03:16.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:03:16.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:03:16.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:03:16.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:03:16.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:03:16.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:03:16.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:03:16.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:03:16.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:03:16.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:03:16.692 [Flow] DISABLE 20:03:16.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:03:16.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:03:16.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:03:16.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:03:16.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:03:16.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:03:16.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:03:16.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:03:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:03:16.795 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:03:16.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:03:16.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:03:16.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:03:16.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:03:16.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:03:16.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:03:16.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:03:16.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:03:16.879 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:03:16.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:03:16.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:03:16.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:03:16.915 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:03:16.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:03:16.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:03:16.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:03:16.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:03:16.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:03:16.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:03:16.989 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:03:16.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:03:16.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:03:17.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:03:17.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:03:17.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 20:03:17.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19 20:03:17.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 20:03:17.305 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 20:03:17.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:03:17.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:03:17.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:03:17.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 20:03:17.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 20:03:17.666 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 20:03:17.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:03:17.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:03:17.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:03:17.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2 20:03:17.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2 20:03:17.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2 20:03:17.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:03:18.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:03:18.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 20:03:18.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:03:18.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:03:18.379 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:03:18.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:03:18.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:03:18.501 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:03:18.501 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:03:18.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:03:18.626 [Lua] [PackageManager] Force_load: wwise/staff 20:03:18.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 20:03:18.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 20:03:18.987 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 20:03:18.989 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:03:19.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:03:19.071 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:03:19.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 20:03:19.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 20:03:19.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 20:03:19.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:03:19.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:03:19.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:03:19.516 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:03:19.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:03:19.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:03:19.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:03:19.573 [Lua] Players are leaving the safe zone 20:03:19.945 [Lua] StateInGameRunning:_game_actually_starts() 20:03:19.946 [Lua] ################################################################################################################# 20:03:19.946 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:03:19.946 [Lua] ################################################################################################################# 20:03:19.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 20:03:19.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 20:03:20.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 20:03:20.208 [Lua] Commit load time data 20:03:20.649 [Lua] PlayFabMirror:_commit_internal 7 20:03:20.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:03:20.654 [Lua] generate_backend_stats 110000106697298:1 20:03:20.663 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:03:20.663 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 21 20:03:20.663 [Lua] Set lobby begin: 20:03:20.663 [Lua] Lobby data level_key = inn_level 20:03:20.663 [Lua] Lobby data power_level = 835 20:03:20.663 [Lua] Lobby data selected_level_key = inn_level 20:03:20.663 [Lua] Lobby data difficulty = normal 20:03:20.663 [Lua] Lobby data player_slot_4 = 0:0 20:03:20.663 [Lua] Lobby data unique_server_name = JayJay 20:03:20.663 [Lua] Lobby data matchmaking = false 20:03:20.663 [Lua] Lobby data host = 110000106697298 20:03:20.663 [Lua] Lobby data country_code = DE 20:03:20.663 [Lua] Lobby data game_mode = 3 20:03:20.663 [Lua] Lobby data player_slot_5 = 0:0 20:03:20.663 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:20.663 [Lua] Lobby data player_slot_1 = 0:0 20:03:20.664 [Lua] Lobby data player_slot_3 = 0:0 20:03:20.664 [Lua] Lobby data num_players = 1 20:03:20.664 [Lua] Set lobby end. 20:03:20.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 21 20:03:21.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 21 20:03:21.152 [Lua] commit result success 7 20:03:21.515 [Lua] [IngameUI] menu view on_enter start_game_view 20:03:21.520 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1fcc20 20:03:21.520 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:03:21.522 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:03:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:03:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:03:21.523 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:03:23.755 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 20:03:23.755 [Lua] ............................................................................................................ 20:03:23.755 [Lua] ............................................................................................................ 20:03:23.755 [Lua] GAME START SETTINGS -> Level: dlc_bastion | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 20:03:23.755 [Lua] ............................................................................................................ 20:03:23.755 [Lua] ............................................................................................................ 20:03:23.755 [Lua] [Matchmaking] Cancelling matchmaking 20:03:23.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:03:23.770 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:03:23.770 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:03:23.773 [Lua] Set lobby begin: 20:03:23.773 [Lua] Lobby data level_key = inn_level 20:03:23.773 [Lua] Lobby data power_level = 835 20:03:23.773 [Lua] Lobby data selected_level_key = inn_level 20:03:23.773 [Lua] Lobby data difficulty = normal 20:03:23.773 [Lua] Lobby data player_slot_4 = 0:0 20:03:23.773 [Lua] Lobby data unique_server_name = JayJay 20:03:23.773 [Lua] Lobby data matchmaking = false 20:03:23.773 [Lua] Lobby data host = 110000106697298 20:03:23.773 [Lua] Lobby data country_code = DE 20:03:23.773 [Lua] Lobby data game_mode = 3 20:03:23.773 [Lua] Lobby data player_slot_5 = 0:0 20:03:23.773 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:23.773 [Lua] Lobby data player_slot_1 = 0:0 20:03:23.774 [Lua] Lobby data player_slot_3 = 0:0 20:03:23.774 [Lua] Lobby data num_players = 1 20:03:23.774 [Lua] Set lobby end. 20:03:23.774 [Lua] [PartyManager] Leader is set to 110000106697298 20:03:23.774 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion 20:03:23.774 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion ) 20:03:23.774 [Lua] Set lobby begin: 20:03:23.774 [Lua] Lobby data twitch_enabled = false 20:03:23.774 [Lua] Lobby data power_level = 835 20:03:23.774 [Lua] Lobby data num_players = 1 20:03:23.774 [Lua] Lobby data weave_name = false 20:03:23.774 [Lua] Lobby data game_mode = 2 20:03:23.774 [Lua] Lobby data mechanism = adventure 20:03:23.774 [Lua] Lobby data level_key = inn_level 20:03:23.774 [Lua] Lobby data player_slot_1 = 0:0 20:03:23.774 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:23.774 [Lua] Lobby data unique_server_name = JayJay 20:03:23.774 [Lua] Lobby data quick_game = false 20:03:23.774 [Lua] Lobby data matchmaking = false 20:03:23.774 [Lua] Lobby data difficulty = normal 20:03:23.774 [Lua] Lobby data country_code = DE 20:03:23.774 [Lua] Lobby data host = 110000106697298 20:03:23.774 [Lua] Lobby data player_slot_5 = 0:0 20:03:23.774 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:23.774 [Lua] Lobby data player_slot_4 = 0:0 20:03:23.774 [Lua] Lobby data player_slot_3 = 0:0 20:03:23.774 [Lua] Lobby data eac_authorized = true 20:03:23.774 [Lua] Set lobby end. 20:03:23.774 [Lua] Set lobby begin: 20:03:23.774 [Lua] Lobby data twitch_enabled = false 20:03:23.774 [Lua] Lobby data power_level = 835 20:03:23.775 [Lua] Lobby data num_players = 1 20:03:23.775 [Lua] Lobby data weave_name = false 20:03:23.775 [Lua] Lobby data game_mode = 2 20:03:23.775 [Lua] Lobby data is_private = true 20:03:23.775 [Lua] Lobby data mechanism = adventure 20:03:23.775 [Lua] Lobby data level_key = inn_level 20:03:23.775 [Lua] Lobby data player_slot_1 = 0:0 20:03:23.775 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:23.775 [Lua] Lobby data unique_server_name = JayJay 20:03:23.775 [Lua] Lobby data quick_game = false 20:03:23.775 [Lua] Lobby data matchmaking = false 20:03:23.775 [Lua] Lobby data difficulty = normal 20:03:23.775 [Lua] Lobby data country_code = DE 20:03:23.775 [Lua] Lobby data host = 110000106697298 20:03:23.775 [Lua] Lobby data player_slot_5 = 0:0 20:03:23.775 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:23.775 [Lua] Lobby data player_slot_4 = 0:0 20:03:23.775 [Lua] Lobby data player_slot_3 = 0:0 20:03:23.775 [Lua] Lobby data eac_authorized = true 20:03:23.775 [Lua] Set lobby end. 20:03:23.777 [Lua] [ChatManager][1]System: Starting hosted game... 20:03:23.777 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:03:23.777 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:03:23.865 [Lua] [IngameUI] menu view on_exit start_game_view 20:03:23.865 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:03:23.865 [Save] Saving `save_data` 20:03:23.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:03:23.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:03:23.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:03:23.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1fcc20 20:03:23.889 [Save] Save done 20:03:25.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:03:25.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:03:25.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:03:25.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:03:25.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:03:25.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:03:25.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:03:25.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:03:25.617 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:03:25.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:03:25.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:03:25.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:03:25.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:03:25.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:03:25.668 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:03:25.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:03:25.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:03:25.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:03:25.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:03:25.819 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:03:30.427 [SteamLobby] Detected added member 110000103ffc13d 20:03:30.427 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:03:30.427 [Lua] Players: 2 20:03:30.427 [Lua] Set lobby begin: 20:03:30.427 [Lua] Lobby data twitch_enabled = false 20:03:30.427 [Lua] Lobby data power_level = 835 20:03:30.427 [Lua] Lobby data num_players = 2 20:03:30.427 [Lua] Lobby data weave_name = false 20:03:30.427 [Lua] Lobby data game_mode = 2 20:03:30.427 [Lua] Lobby data is_private = true 20:03:30.427 [Lua] Lobby data mechanism = adventure 20:03:30.427 [Lua] Lobby data level_key = inn_level 20:03:30.427 [Lua] Lobby data player_slot_1 = 0:0 20:03:30.427 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:30.427 [Lua] Lobby data unique_server_name = JayJay 20:03:30.427 [Lua] Lobby data quick_game = false 20:03:30.427 [Lua] Lobby data matchmaking = false 20:03:30.427 [Lua] Lobby data difficulty = normal 20:03:30.427 [Lua] Lobby data country_code = DE 20:03:30.427 [Lua] Lobby data host = 110000106697298 20:03:30.427 [Lua] Lobby data player_slot_5 = 0:0 20:03:30.427 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:30.427 [Lua] Lobby data player_slot_4 = 0:0 20:03:30.427 [Lua] Lobby data player_slot_3 = 0:0 20:03:30.427 [Lua] Lobby data eac_authorized = true 20:03:30.427 [Lua] Set lobby end. 20:03:30.427 [Lua] [LobbyMembers] Member joined 110000103ffc13d 20:03:30.443 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 20:03:30.444 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:03:30.460 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 20:03:30.460 [Lua] [ChatManager][1]System: Lucas is joining the game 20:03:30.527 [SteamAuthenticator] Got ticket from 110000103ffc13d 20:03:30.528 [SteamAuthenticator] BeginAuthSession 110000103ffc13d 20:03:30.528 [SteamAuthenticator] Authenticating 110000103ffc13d 20:03:30.544 [SteamAuthenticator] Got ticket request from 110000103ffc13d 20:03:30.544 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d 20:03:30.544 [SteamAuthenticator] Sent ticket to 110000103ffc13d 20:03:30.863 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0 20:03:31.017 [Connection] New session id 237 to 110000103ffc13d. 20:03:31.101 [Connection] Established a connection <80.237> to 110000103ffc13d 20:03:31.101 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:03:31.101 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 20:03:31.203 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017bddb9 from 110000103ffc13d, replying lobby_ok 20:03:31.322 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 20:03:31.423 [Lua] Set lobby begin: 20:03:31.423 [Lua] Lobby data twitch_enabled = false 20:03:31.423 [Lua] Lobby data power_level = 835 20:03:31.423 [Lua] Lobby data num_players = 2 20:03:31.423 [Lua] Lobby data weave_name = false 20:03:31.423 [Lua] Lobby data game_mode = 2 20:03:31.423 [Lua] Lobby data is_private = true 20:03:31.423 [Lua] Lobby data mechanism = adventure 20:03:31.423 [Lua] Lobby data level_key = inn_level 20:03:31.423 [Lua] Lobby data player_slot_1 = 0:0 20:03:31.423 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:31.423 [Lua] Lobby data unique_server_name = JayJay 20:03:31.423 [Lua] Lobby data quick_game = false 20:03:31.423 [Lua] Lobby data matchmaking = false 20:03:31.423 [Lua] Lobby data difficulty = normal 20:03:31.423 [Lua] Lobby data country_code = DE 20:03:31.423 [Lua] Lobby data host = 110000106697298 20:03:31.423 [Lua] Lobby data player_slot_5 = 0:0 20:03:31.423 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:31.423 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:31.423 [Lua] Lobby data player_slot_3 = 0:0 20:03:31.423 [Lua] Lobby data eac_authorized = true 20:03:31.423 [Lua] Set lobby end. 20:03:31.423 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103ffc13d 20:03:31.423 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 20:03:33.647 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d 20:03:33.715 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "4" 20:03:33.715 [Lua] Mechanism says: a client joined the game! 110000103ffc13d 20:03:33.715 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d) 20:03:33.715 [EACServer] [21:03:33:714][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay 20:03:33.715 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0) 20:03:33.822 [EACServer] [21:03:33:821][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:03:33.934 [EACServer] [21:03:33:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Message: Client authenticated. 20:03:33.936 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal 20:03:34.105 [EACServer] [21:03:34:104][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D. 20:03:34.305 [EACServer] [21:03:34:304][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D 20:03:34.305 [EACServer] [21:03:34:304][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:03:34.306 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote 20:03:35.718 [Lua] player (110000103ffc13d,1) was put into party 0 20:03:35.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 20:03:35.818 [Lua] ### Sending rpc_level_loaded 20:03:35.818 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 20:03:35.818 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait 20:03:35.918 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0) 20:03:35.919 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:1 my_peer_id:110000106697298 20:03:37.263 [SteamVoipClient] select_out(110000103ffc13d, on) 20:03:37.263 [SteamVoipClient] select_in(110000103ffc13d, on) 20:03:37.263 [SteamVoipClient] select_out(110000103ffc13d, off) 20:03:38.621 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:03:38.621 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 20:03:38.640 [Lua] Breedfreezer (server) starting a hot join sync 20:03:38.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:03:38.641 [Lua] RemotePlayer:create_game_object( ) 44 20:03:38.650 [Lua] player (110000103ffc13d,1) was put into party 1 20:03:38.650 [Lua] Assigning peer(110000103ffc13d:1) to profile(4) career(2) 20:03:38.650 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(4) career_index(2) 20:03:38.650 [Lua] Set lobby begin: 20:03:38.650 [Lua] Lobby data twitch_enabled = false 20:03:38.650 [Lua] Lobby data power_level = 835 20:03:38.650 [Lua] Lobby data num_players = 2 20:03:38.650 [Lua] Lobby data weave_name = false 20:03:38.650 [Lua] Lobby data game_mode = 2 20:03:38.650 [Lua] Lobby data is_private = true 20:03:38.650 [Lua] Lobby data mechanism = adventure 20:03:38.651 [Lua] Lobby data level_key = inn_level 20:03:38.651 [Lua] Lobby data player_slot_1 = 0:0 20:03:38.651 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:38.651 [Lua] Lobby data unique_server_name = JayJay 20:03:38.651 [Lua] Lobby data quick_game = false 20:03:38.651 [Lua] Lobby data matchmaking = false 20:03:38.651 [Lua] Lobby data difficulty = normal 20:03:38.651 [Lua] Lobby data country_code = DE 20:03:38.651 [Lua] Lobby data host = 110000106697298 20:03:38.651 [Lua] Lobby data player_slot_5 = 0:0 20:03:38.651 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:38.651 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:38.651 [Lua] Lobby data player_slot_3 = 0:0 20:03:38.651 [Lua] Lobby data eac_authorized = true 20:03:38.651 [Lua] Set lobby end. 20:03:38.651 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 20:03:38.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 20:03:38.827 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 20:03:38.827 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:03:38.827 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 20:03:38.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 20:03:38.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298 20:03:38.828 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 20:03:38.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 20:03:38.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 20:03:38.833 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:03:38.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:03:38.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:03:38.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 20:03:38.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 20:03:38.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 20:03:38.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:03:39.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:03:39.200 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:03:39.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:03:39.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:03:39.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:03:39.299 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:03:39.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:03:39.349 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:03:39.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:03:39.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:03:39.417 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:03:39.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:03:39.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:03:39.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 20:03:39.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:03:39.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:03:39.569 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:03:39.569 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:03:39.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:03:39.601 [Lua] [PackageManager] Force_load: wwise/bow 20:03:39.619 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:03:40.746 [Lua] Set lobby begin: 20:03:40.746 [Lua] Lobby data twitch_enabled = false 20:03:40.746 [Lua] Lobby data power_level = 417 20:03:40.746 [Lua] Lobby data num_players = 2 20:03:40.746 [Lua] Lobby data weave_name = false 20:03:40.747 [Lua] Lobby data game_mode = 2 20:03:40.747 [Lua] Lobby data is_private = true 20:03:40.747 [Lua] Lobby data mechanism = adventure 20:03:40.747 [Lua] Lobby data level_key = inn_level 20:03:40.747 [Lua] Lobby data player_slot_1 = 0:0 20:03:40.747 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:40.747 [Lua] Lobby data unique_server_name = JayJay 20:03:40.747 [Lua] Lobby data quick_game = false 20:03:40.747 [Lua] Lobby data matchmaking = false 20:03:40.747 [Lua] Lobby data difficulty = normal 20:03:40.747 [Lua] Lobby data country_code = DE 20:03:40.747 [Lua] Lobby data host = 110000106697298 20:03:40.747 [Lua] Lobby data player_slot_5 = 0:0 20:03:40.747 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:40.747 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:40.747 [Lua] Lobby data player_slot_3 = 0:0 20:03:40.747 [Lua] Lobby data eac_authorized = true 20:03:40.747 [Lua] Set lobby end. 20:03:41.827 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:03:41.828 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:03:41.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:03:43.666 [Lua] PlayFabMirror:_commit_internal 8 20:03:43.666 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:03:43.668 [Lua] generate_backend_stats 110000106697298:1 20:03:43.675 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:03:43.675 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22 20:03:43.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22 20:03:44.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22 20:03:44.171 [Lua] commit result success 8 20:03:45.804 [Lua] Set lobby begin: 20:03:45.804 [Lua] Lobby data twitch_enabled = false 20:03:45.805 [Lua] Lobby data power_level = 835 20:03:45.805 [Lua] Lobby data num_players = 2 20:03:45.805 [Lua] Lobby data weave_name = false 20:03:45.805 [Lua] Lobby data game_mode = 2 20:03:45.805 [Lua] Lobby data is_private = true 20:03:45.805 [Lua] Lobby data mechanism = adventure 20:03:45.805 [Lua] Lobby data level_key = inn_level 20:03:45.805 [Lua] Lobby data player_slot_1 = 0:0 20:03:45.805 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:45.805 [Lua] Lobby data unique_server_name = JayJay 20:03:45.805 [Lua] Lobby data quick_game = false 20:03:45.805 [Lua] Lobby data matchmaking = false 20:03:45.805 [Lua] Lobby data difficulty = normal 20:03:45.805 [Lua] Lobby data country_code = DE 20:03:45.805 [Lua] Lobby data host = 110000106697298 20:03:45.805 [Lua] Lobby data player_slot_5 = 0:0 20:03:45.805 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:45.805 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:45.805 [Lua] Lobby data player_slot_3 = 0:0 20:03:45.805 [Lua] Lobby data eac_authorized = true 20:03:45.805 [Lua] Set lobby end. 20:03:56.159 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:03:56.161 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:03:56.161 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion 20:03:56.161 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion ) 20:03:56.161 [Lua] Set lobby begin: 20:03:56.161 [Lua] Lobby data twitch_enabled = false 20:03:56.161 [Lua] Lobby data power_level = 835 20:03:56.161 [Lua] Lobby data num_players = 2 20:03:56.161 [Lua] Lobby data weave_name = false 20:03:56.161 [Lua] Lobby data game_mode = 2 20:03:56.161 [Lua] Lobby data is_private = true 20:03:56.161 [Lua] Lobby data mechanism = adventure 20:03:56.161 [Lua] Lobby data level_key = inn_level 20:03:56.161 [Lua] Lobby data player_slot_1 = 0:0 20:03:56.161 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:56.161 [Lua] Lobby data unique_server_name = JayJay 20:03:56.161 [Lua] Lobby data quick_game = false 20:03:56.161 [Lua] Lobby data matchmaking = false 20:03:56.161 [Lua] Lobby data difficulty = normal 20:03:56.161 [Lua] Lobby data country_code = DE 20:03:56.161 [Lua] Lobby data host = 110000106697298 20:03:56.161 [Lua] Lobby data player_slot_5 = 0:0 20:03:56.161 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:56.161 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:56.161 [Lua] Lobby data player_slot_3 = 0:0 20:03:56.161 [Lua] Lobby data eac_authorized = true 20:03:56.161 [Lua] Set lobby end. 20:03:56.163 [Lua] Set lobby begin: 20:03:56.163 [Lua] Lobby data twitch_enabled = false 20:03:56.163 [Lua] Lobby data power_level = 835 20:03:56.163 [Lua] Lobby data num_players = 2 20:03:56.163 [Lua] Lobby data weave_name = false 20:03:56.163 [Lua] Lobby data game_mode = 2 20:03:56.163 [Lua] Lobby data is_private = true 20:03:56.163 [Lua] Lobby data mechanism = adventure 20:03:56.163 [Lua] Lobby data level_key = inn_level 20:03:56.163 [Lua] Lobby data player_slot_1 = 0:0 20:03:56.163 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:56.163 [Lua] Lobby data unique_server_name = JayJay 20:03:56.163 [Lua] Lobby data quick_game = false 20:03:56.163 [Lua] Lobby data matchmaking = false 20:03:56.163 [Lua] Lobby data difficulty = normal 20:03:56.163 [Lua] Lobby data country_code = DE 20:03:56.163 [Lua] Lobby data host = 110000106697298 20:03:56.163 [Lua] Lobby data player_slot_5 = 0:0 20:03:56.163 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:56.163 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:56.163 [Lua] Lobby data player_slot_3 = 0:0 20:03:56.163 [Lua] Lobby data eac_authorized = true 20:03:56.163 [Lua] Set lobby end. 20:03:56.164 [Lua] Complete level triggered. 20:03:56.165 [Save] Saving `save_data` 20:03:56.165 [Lua] gm_event_end_conditions_met false false 20:03:56.165 [Lua] PlayFabMirror:_commit_internal nil 20:03:56.165 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:03:56.167 [Lua] generate_backend_stats 110000106697298:1 20:03:56.168 [Save] Save done 20:03:56.168 [Save] Saving `save_data` 20:03:56.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:03:56.175 [Save] Save done 20:03:56.176 [Save] Saving `save_data` 20:03:56.176 [Lua] TRANSITION nil nil dlc_bastion 20:03:56.176 [Lua] Transition type "dlc_bastion", is server: true 20:03:56.176 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:03:56.176 [Lua] [GameNetworkManager] Leaving game... 20:03:56.176 [Lua] [GameNetworkManager] Shutting down game session host. 20:03:56.176 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:03:56.176 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:03:56.176 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.44 20:03:56.182 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:03:56.182 [Lua] commit result success 9 20:03:56.183 [Save] Save done 20:03:56.215 [GameSessionCommon] failed to skip message because type is unknown 20:03:56.215 warning: [Network] Got broken update game object message from llx 20:03:58.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:03:58.170 [Lua] Clearing all global lookup lists 20:03:58.170 [Lua] [IngamePlayerListUI] - Destroy 20:03:58.170 [Lua] [EquipmentUI] - Destroy 20:03:58.170 [Lua] [GamePadEquipmentUI] - Destroy 20:03:58.170 [Lua] [AbilityUI] - Destroy 20:03:58.170 [Lua] [GamePadAbilityUI] - Destroy 20:03:58.170 [Lua] [IngameUI] destroy 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:03:58.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:03:58.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 20:03:58.176 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 20:03:58.177 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 20:03:58.221 [Lua] [Managers] Destroying state managers... 20:03:58.227 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:03:58.301 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:03:58.301 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:03:58.301 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 20:03:58.301 [Lua] [Matchmaking] unregister rpcs 20:03:58.301 [Lua] ############### UNLOADING PACKAGES ############### 20:03:58.301 [Lua] [Gamestate] Enter state StateLoading 20:03:58.303 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:03:58.303 [Lua] [Matchmaking] register rpcs 20:03:58.303 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:03:58.303 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:03:58.303 [Lua] Set lobby begin: 20:03:58.303 [Lua] Lobby data twitch_enabled = false 20:03:58.303 [Lua] Lobby data power_level = 0 20:03:58.303 [Lua] Lobby data num_players = 2 20:03:58.303 [Lua] Lobby data weave_name = false 20:03:58.303 [Lua] Lobby data game_mode = 2 20:03:58.303 [Lua] Lobby data is_private = true 20:03:58.303 [Lua] Lobby data mechanism = adventure 20:03:58.303 [Lua] Lobby data level_key = inn_level 20:03:58.303 [Lua] Lobby data player_slot_1 = 0:0 20:03:58.303 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:58.303 [Lua] Lobby data unique_server_name = JayJay 20:03:58.303 [Lua] Lobby data quick_game = false 20:03:58.303 [Lua] Lobby data matchmaking = false 20:03:58.303 [Lua] Lobby data difficulty = normal 20:03:58.303 [Lua] Lobby data country_code = DE 20:03:58.303 [Lua] Lobby data host = 110000106697298 20:03:58.303 [Lua] Lobby data player_slot_5 = 0:0 20:03:58.303 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:58.303 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:58.303 [Lua] Lobby data player_slot_3 = 0:0 20:03:58.303 [Lua] Lobby data eac_authorized = true 20:03:58.303 [Lua] Set lobby end. 20:03:58.303 [Lua] registering RPCs 20:03:58.303 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:03:58.303 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:03:58.303 [Lua] Set lobby begin: 20:03:58.303 [Lua] Lobby data twitch_enabled = false 20:03:58.303 [Lua] Lobby data power_level = 0 20:03:58.303 [Lua] Lobby data num_players = 2 20:03:58.303 [Lua] Lobby data weave_name = false 20:03:58.303 [Lua] Lobby data game_mode = 2 20:03:58.303 [Lua] Lobby data is_private = true 20:03:58.303 [Lua] Lobby data mechanism = adventure 20:03:58.303 [Lua] Lobby data level_key = dlc_bastion 20:03:58.303 [Lua] Lobby data player_slot_1 = 0:0 20:03:58.303 [Lua] Lobby data selected_level_key = dlc_bastion 20:03:58.303 [Lua] Lobby data unique_server_name = JayJay 20:03:58.303 [Lua] Lobby data quick_game = false 20:03:58.303 [Lua] Lobby data matchmaking = false 20:03:58.303 [Lua] Lobby data difficulty = normal 20:03:58.303 [Lua] Lobby data country_code = DE 20:03:58.303 [Lua] Lobby data host = 110000106697298 20:03:58.304 [Lua] Lobby data player_slot_5 = 0:0 20:03:58.304 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:03:58.304 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:03:58.304 [Lua] Lobby data player_slot_3 = 0:0 20:03:58.304 [Lua] Lobby data eac_authorized = true 20:03:58.304 [Lua] Set lobby end. 20:03:58.304 [Lua] MUSIC MANAGER unmute_all_world_sounds 62002 0 20:03:58.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:03:58.306 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 20:03:58.306 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil] 20:03:58.306 [Lua] [LevelTransitionHandler] load_level dlc_bastion 20:03:58.678 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:03:58.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:03:58.679 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:03:58.679 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion" 20:03:58.679 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion" 20:03:58.679 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read, 20:03:58.679 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion 20:03:59.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 20:03:59.021 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 20:03:59.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 20:03:59.034 [Lua] MUSIC MANAGER nik_bastion_briefing_01 62003 0 20:03:59.037 [Lua] MUSIC MANAGER Play_loading_screen_music 62004 0 20:03:59.055 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 20:04:02.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 20:04:02.947 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 20:04:02.964 [Lua] [LevelTransitionHandler] Level load completed! 20:04:02.964 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 1372515 - weave: nil 20:04:02.983 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:04:02.983 [Lua] checking dlc's against conflict directors 20:04:02.983 [Lua] number of factions to include 3 20:04:02.983 [Lua] number of factions added 2 20:04:02.983 [Lua] --- --- --- 20:04:02.983 [Lua] Starting... difficulty 'normal' 20:04:02.983 [Lua] These are the starting conflict directors: 20:04:02.983 [Lua] chaos 20:04:02.983 [Lua] default 20:04:02.983 [Lua] --- --- --- 20:04:02.983 [Lua] 20:04:02.983 [Lua] Looking for a new director: 20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 20:04:02.983 [Lua] ->trying director: chaos 20:04:02.983 [Lua] --> success! 20:04:02.983 [Lua] --> re-used the same breeds 20:04:02.983 [Lua] 20:04:02.983 [Lua] Looking for a new director: 20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 20:04:02.983 [Lua] ->trying director: default 20:04:02.983 [Lua] --> success! 20:04:02.983 [Lua] --> re-used the same breeds 20:04:02.983 [Lua] 20:04:02.983 [Lua] Looking for a new director: 20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 20:04:02.983 [Lua] ->trying director: skaven 20:04:02.983 [Lua] --> success! 20:04:02.983 [Lua] --> re-used the same breeds 20:04:02.983 [Lua] 20:04:02.983 [Lua] Looking for a new director: 20:04:02.983 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 20:04:02.983 [Lua] ->trying director: default 20:04:02.983 [Lua] --> success! 20:04:02.983 [Lua] --> re-used the same breeds 20:04:02.983 [Lua] 20:04:02.983 [Lua] DONE! Found the following directors: 20:04:02.983 [Lua] chaos 20:04:02.983 [Lua] default 20:04:02.983 [Lua] skaven 20:04:02.983 [Lua] default 20:04:02.983 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_ratling_gunner skaven_plague_monk skaven_clan_rat_with_shield 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:04:02.983 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:04:02.984 [Lua] ### Sending rpc_level_loaded 20:04:02.984 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174 20:04:02.984 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:04:03.002 [Lua] ### Sending rpc_level_loaded 20:04:03.002 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174 20:04:03.220 [Lua] ### Sending rpc_level_loaded 20:04:03.220 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 174 20:04:03.220 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 20:04:03.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:04:03.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:04:03.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:04:03.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:04:03.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:04:03.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:04:03.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:04:03.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:04:03.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:04:03.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:04:03.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:04:04.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:04:04.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:04:04.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:04:04.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:04:04.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:04:04.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:04:04.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:04:04.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:04:04.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:04:04.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:04:05.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:04:05.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:04:05.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:04:05.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:04:05.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:04:05.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:04:05.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:04:05.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:04:05.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:04:05.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:04:05.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:04:05.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:04:05.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:04:05.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:04:05.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:04:06.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:04:06.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:04:06.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:04:06.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:04:06.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:04:06.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:04:06.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:04:06.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:04:06.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:04:06.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:04:06.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:04:06.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:04:06.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:04:06.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:04:06.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:04:07.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:04:07.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:04:07.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:04:07.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:04:07.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:04:07.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 20:04:07.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 20:04:07.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 20:04:07.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:04:07.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:04:07.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:04:07.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:04:08.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:04:08.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:04:08.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:04:08.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:04:08.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:04:08.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:04:08.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:04:08.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:04:08.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:04:09.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:04:09.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:04:09.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:04:09.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:04:09.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:04:09.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:04:09.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:04:09.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:04:09.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:04:09.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:04:09.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:04:09.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:04:09.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:04:09.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:04:09.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:04:10.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:04:10.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:04:10.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:04:10.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:04:10.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:04:10.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: custom 20:04:10.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:04:10.387 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:04:11.391 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:04:11.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:04:11.392 [Lua] [Matchmaking] unregister rpcs 20:04:11.392 [Lua] Set lobby begin: 20:04:11.392 [Lua] Lobby data twitch_enabled = false 20:04:11.392 [Lua] Lobby data power_level = 0 20:04:11.392 [Lua] Lobby data num_players = 2 20:04:11.392 [Lua] Lobby data weave_name = false 20:04:11.392 [Lua] Lobby data game_mode = 2 20:04:11.392 [Lua] Lobby data is_private = true 20:04:11.392 [Lua] Lobby data mechanism = adventure 20:04:11.392 [Lua] Lobby data level_key = dlc_bastion 20:04:11.392 [Lua] Lobby data player_slot_1 = 0:0 20:04:11.392 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:11.392 [Lua] Lobby data unique_server_name = JayJay 20:04:11.392 [Lua] Lobby data quick_game = false 20:04:11.392 [Lua] Lobby data matchmaking = false 20:04:11.392 [Lua] Lobby data difficulty = normal 20:04:11.392 [Lua] Lobby data country_code = DE 20:04:11.392 [Lua] Lobby data host = 110000106697298 20:04:11.392 [Lua] Lobby data player_slot_5 = 0:0 20:04:11.392 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:11.392 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:11.392 [Lua] Lobby data player_slot_3 = 0:0 20:04:11.392 [Lua] Lobby data eac_authorized = true 20:04:11.392 [Lua] Set lobby end. 20:04:11.392 [Lua] [Managers] Destroying state managers... 20:04:11.393 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 20:04:11.393 [Lua] MUSIC MANAGER Stop_loading_screen_music 62005 0 20:04:11.393 [Lua] [Gamestate] Enter StateIngame HOST 20:04:11.393 [Lua] <>level = dlc_bastion<> 20:04:11.393 [Lua] Set lobby begin: 20:04:11.393 [Lua] Lobby data twitch_enabled = false 20:04:11.393 [Lua] Lobby data power_level = 0 20:04:11.393 [Lua] Lobby data num_players = 2 20:04:11.393 [Lua] Lobby data weave_name = false 20:04:11.393 [Lua] Lobby data game_mode = 2 20:04:11.393 [Lua] Lobby data is_private = true 20:04:11.393 [Lua] Lobby data mechanism = adventure 20:04:11.393 [Lua] Lobby data level_key = dlc_bastion 20:04:11.393 [Lua] Lobby data player_slot_1 = 0:0 20:04:11.393 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:11.393 [Lua] Lobby data unique_server_name = JayJay 20:04:11.393 [Lua] Lobby data quick_game = false 20:04:11.393 [Lua] Lobby data matchmaking = false 20:04:11.393 [Lua] Lobby data difficulty = normal 20:04:11.393 [Lua] Lobby data country_code = DE 20:04:11.393 [Lua] Lobby data host = 110000106697298 20:04:11.393 [Lua] Lobby data player_slot_5 = 0:0 20:04:11.393 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:11.393 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:11.393 [Lua] Lobby data player_slot_3 = 0:0 20:04:11.393 [Lua] Lobby data eac_authorized = true 20:04:11.393 [Lua] Set lobby end. 20:04:11.393 [Umbra] Init version: 3.4.15 :: 16 threads 20:04:11.394 [Lua] [StateIngame] Server ingame 20:04:11.396 [Lua] Set lobby begin: 20:04:11.396 [Lua] Lobby data twitch_enabled = false 20:04:11.396 [Lua] Lobby data power_level = 0 20:04:11.396 [Lua] Lobby data num_players = 2 20:04:11.396 [Lua] Lobby data weave_name = false 20:04:11.397 [Lua] Lobby data game_mode = 2 20:04:11.397 [Lua] Lobby data is_private = true 20:04:11.397 [Lua] Lobby data mechanism = adventure 20:04:11.397 [Lua] Lobby data level_key = dlc_bastion 20:04:11.397 [Lua] Lobby data player_slot_1 = 0:0 20:04:11.397 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:11.397 [Lua] Lobby data unique_server_name = JayJay 20:04:11.397 [Lua] Lobby data quick_game = false 20:04:11.397 [Lua] Lobby data matchmaking = false 20:04:11.397 [Lua] Lobby data difficulty = normal 20:04:11.397 [Lua] Lobby data country_code = DE 20:04:11.397 [Lua] Lobby data host = 110000106697298 20:04:11.397 [Lua] Lobby data player_slot_5 = 0:0 20:04:11.397 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:11.397 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:11.397 [Lua] Lobby data player_slot_3 = 0:0 20:04:11.397 [Lua] Lobby data eac_authorized = true 20:04:11.397 [Lua] Set lobby end. 20:04:11.397 [Lua] [Matchmaking] register rpcs 20:04:11.397 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:04:11.397 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:04:11.397 [Lua] [GameNetworkManager] self.is_server = true 20:04:11.397 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:04:11.397 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:04:11.397 [Network] Setting artificial MTU limit to 65536 20:04:11.404 [Lua] Switching ConflictSettings: to: default 20:04:11.404 [Lua] pacing=default 20:04:11.404 [Lua] roaming=nil 20:04:11.404 [Lua] specials=default 20:04:11.404 [Lua] debug_color=maroon 20:04:11.404 [Lua] contained_breeds=nil 20:04:11.404 [Lua] pack_spawning=default 20:04:11.404 [Lua] disabled=false 20:04:11.404 [Lua] factions=nil 20:04:11.404 [Lua] boss=default 20:04:11.404 [Lua] horde=default 20:04:11.404 [Lua] name=default 20:04:11.404 [Lua] intensity=default 20:04:11.404 [Lua] --- 20:04:11.404 [Lua] [LevelAnalysis] set_random_seed( 1372515) 20:04:11.410 [Lua] [AIInterestPointSystem] Level Seed: 1372515 20:04:11.410 [Lua] 20:04:11.410 [Lua] [entity_system_bag] = table 20:04:11.410 [Lua] [entity_system_bag] = metatable 20:04:11.410 [Lua] [startup_data] = table 20:04:11.410 [Lua] [entity_manager] = table 20:04:11.410 [Lua] [entity_manager] = metatable 20:04:11.410 [Lua] [unit_spawner] = table 20:04:11.410 [Lua] [unit_spawner] = metatable 20:04:11.410 [Lua] [unit_storage] = table 20:04:11.410 [Lua] [unit_storage] = metatable 20:04:11.410 [Lua] [dice_keeper] = table 20:04:11.410 [Lua] [dice_keeper] = metatable 20:04:11.410 [Lua] [is_server] = true (boolean) 20:04:11.410 [Lua] [world] = [World] 20:04:11.410 [Lua] [system_api] = table 20:04:11.410 [Lua] [entity_system] = table 20:04:11.410 [Lua] [entity_system] = metatable 20:04:11.410 [Lua] [network_lobby] = table 20:04:11.410 [Lua] [network_lobby] = metatable 20:04:11.410 [Lua] [profile_synchronizer] = table 20:04:11.410 [Lua] [profile_synchronizer] = metatable 20:04:11.410 [Lua] [level_transition_handler] = table 20:04:11.410 [Lua] [level_transition_handler] = metatable 20:04:11.410 [Lua] [num_local_human_players] = 1 (number) 20:04:11.410 [Lua] [statistics_db] = table 20:04:11.410 [Lua] [statistics_db] = metatable 20:04:11.410 [Lua] [network_server] = table 20:04:11.410 [Lua] [network_server] = metatable 20:04:11.410 [Lua] [input_manager] = table 20:04:11.410 [Lua] [input_manager] = metatable 20:04:11.410 [Lua] [network_clock] = table 20:04:11.410 [Lua] [network_clock] = metatable 20:04:11.410 [Lua] [network_transmit] = table 20:04:11.410 [Lua] [network_transmit] = metatable 20:04:11.410 [Lua] [free_flight_manager] = table 20:04:11.410 [Lua] [free_flight_manager] = metatable 20:04:11.410 [Lua] [network_manager] = table 20:04:11.410 [Lua] [network_manager] = metatable 20:04:11.410 [Lua] [network_event_delegate] = table 20:04:11.410 [Lua] [network_event_delegate] = metatable 20:04:11.410 [Lua] 20:04:11.410 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:04:11.410 [Lua] ignoring extension VersusInteractObjectiveExtension 20:04:11.410 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:04:11.410 [Lua] ignoring extension VersusSocketObjectiveExtension 20:04:11.410 [Lua] ignoring extension VersusTargetObjectiveExtension 20:04:11.410 [Lua] ignoring extension VersusMissionObjectiveExtension 20:04:11.412 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:04:11.425 [Lua] [AchievementManager] Achievements using the steam platform 20:04:11.425 [Lua] [StateIngame] Level seed: 1372515 20:04:11.425 [World] Spawning level. 20:04:12.070 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead. 20:04:12.145 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 20:04:12.145 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 20:04:12.145 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.146 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:04:12.192 [Flow] interaction disable 20:04:12.194 [Lua] [LevelAnalysis] set_random_seed( 1372515) 20:04:12.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23 20:04:12.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:04:12.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:04:12.216 [Lua] [IngameUI] init 20:04:12.224 [SteamVoipClient] select_out(110000103ffc13d, off) 20:04:12.224 [SteamVoipClient] select_out(110000106697298, off) 20:04:12.227 [Lua] cb_razer_chroma_setup 20:04:12.254 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:04:12.254 [Lua] Set lobby begin: 20:04:12.254 [Lua] Lobby data twitch_enabled = false 20:04:12.254 [Lua] Lobby data power_level = 835 20:04:12.254 [Lua] Lobby data num_players = 2 20:04:12.254 [Lua] Lobby data weave_name = false 20:04:12.255 [Lua] Lobby data game_mode = 2 20:04:12.255 [Lua] Lobby data is_private = true 20:04:12.255 [Lua] Lobby data mechanism = adventure 20:04:12.255 [Lua] Lobby data level_key = dlc_bastion 20:04:12.255 [Lua] Lobby data player_slot_1 = 0:0 20:04:12.255 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:12.255 [Lua] Lobby data unique_server_name = JayJay 20:04:12.255 [Lua] Lobby data quick_game = false 20:04:12.255 [Lua] Lobby data matchmaking = false 20:04:12.255 [Lua] Lobby data difficulty = normal 20:04:12.255 [Lua] Lobby data country_code = DE 20:04:12.255 [Lua] Lobby data host = 110000106697298 20:04:12.255 [Lua] Lobby data player_slot_5 = 0:0 20:04:12.255 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:12.255 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:12.255 [Lua] Lobby data player_slot_3 = 0:0 20:04:12.255 [Lua] Lobby data eac_authorized = true 20:04:12.255 [Lua] Set lobby end. 20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:04:12.255 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:04:12.257 [Lua] CurrentConflictSettings default 20:04:12.257 [Lua] [ConflictDirector] conflict_director is ai_ready 20:04:12.258 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:04:12.258 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:04:12.265 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:04:12.265 [Lua] Forming navigation groups in one frame 20:04:12.265 [Lua] Forming navigation groups 20:04:12.276 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051 20:04:12.435 [Lua] NavigationGroupManager -> calulation time B: 0.15999999999985448 20:04:12.435 [Lua] number of nav groups: 226 20:04:12.437 [Lua] number of refined nav groups : 158 20:04:12.440 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 20:04:12.440 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.707993731088933 Normalized coefficient: 1.2393773819284368 20:04:12.443 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.688921927660697 Normalized coefficient: 1.2412402006876897 20:04:12.446 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.739883439359261 Normalized coefficient: 1.3415806112006503 20:04:12.449 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 11.955496571958061 Normalized coefficient: 1.166827317965202 20:04:12.454 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:04:12.454 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:04:12.454 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:04:12.454 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:04:12.454 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:04:12.461 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 20:04:12.461 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters. 20:04:12.461 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:04:12.461 [Lua] [LevelAnalysis] 20:04:12.461 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:04:12.461 [Lua] [LevelAnalysis] 20:04:12.461 [Lua] [LevelAnalysis] Terror events added: 20:04:12.461 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:04:12.461 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:04:12.461 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 20:04:12.461 [Lua] ----> using boss gizmo! 20:04:12.461 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -183.0 start-travel-dist: 193.0, end-travel-dist: 417.1 spawn_distance 0.0 20:04:12.461 [Lua] Adding main path event: Vector3Box(90.6896, 89.1808, -33.4303) boss_event_chaos_troll 45 table: 0000000009BFE310 20:04:12.461 [Lua] NORMAL PATROL MAIN PATH 501.81707763671875 20:04:12.461 [Lua] [waypoints] = table 20:04:12.461 [Lua] [astar_points] = table 20:04:12.461 [Lua] [travel_dist] = 501.81706672906876 (number) 20:04:12.461 [Lua] [one_directional] = true (boolean) 20:04:12.461 [Lua] [id] = boss2_01 (string) 20:04:12.461 [Lua] ----> using boss spline path! 20:04:12.461 [Lua] Adding main path event: Vector3Box(36.75, 8.25, -22.248) boss_event_chaos_spline_patrol 45 table: 0000000009BFE680 20:04:12.461 [Lua] ----> using boss gizmo! 20:04:12.461 [Lua] [LevelAnalysis] section: 3, start-index: 10, end-index: 16, forbidden-dist: -371.5 start-travel-dist: 883.3, end-travel-dist: 1033.5 spawn_distance 501.8 20:04:12.461 [Lua] Adding main path event: Vector3Box(27.5, -6.625, 22.821) boss_event_storm_fiend 45 table: 0000000009BFED00 20:04:12.461 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 1 20:04:12.461 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162 20:04:12.461 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1402.9359602928162 forbidden_dist: -1302.9359602928162 20:04:12.461 [Lua] [LevelAnalysis] wanted_distance: 124.36319849417164 20:04:12.461 [Lua] [LevelAnalysis] Terror events added: 20:04:12.461 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:04:12.461 [Lua] Adding main path event: Vector3Box(53.6672, 54.3484, -30.2188) rare_event_loot_rat 45 table: 0000000009BFF220 20:04:12.461 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:04:12.465 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:04:12.466 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:04:12.467 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:04:12.467 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:04:12.468 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 20:04:12.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:04:12.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23 20:04:12.524 [Lua] player (110000106697298,2) was put into party 1 20:04:12.532 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 20:04:12.532 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 20:04:12.532 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 20:04:12.532 [Lua] Set lobby begin: 20:04:12.532 [Lua] Lobby data twitch_enabled = false 20:04:12.532 [Lua] Lobby data power_level = 835 20:04:12.532 [Lua] Lobby data num_players = 2 20:04:12.532 [Lua] Lobby data weave_name = false 20:04:12.532 [Lua] Lobby data game_mode = 2 20:04:12.532 [Lua] Lobby data is_private = true 20:04:12.532 [Lua] Lobby data mechanism = adventure 20:04:12.532 [Lua] Lobby data level_key = dlc_bastion 20:04:12.532 [Lua] Lobby data player_slot_1 = 0:0 20:04:12.532 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:12.532 [Lua] Lobby data unique_server_name = JayJay 20:04:12.532 [Lua] Lobby data quick_game = false 20:04:12.532 [Lua] Lobby data matchmaking = false 20:04:12.532 [Lua] Lobby data difficulty = normal 20:04:12.532 [Lua] Lobby data country_code = DE 20:04:12.532 [Lua] Lobby data host = 110000106697298 20:04:12.532 [Lua] Lobby data player_slot_5 = 0:0 20:04:12.532 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:12.532 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:12.532 [Lua] Lobby data player_slot_3 = 0:0 20:04:12.532 [Lua] Lobby data eac_authorized = true 20:04:12.532 [Lua] Set lobby end. 20:04:12.532 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 20:04:12.532 [Lua] 20:04:12.532 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 20:04:12.532 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 20:04:12.532 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:04:12.532 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 20:04:12.532 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:12.532 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:04:12.532 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:04:12.532 [Lua] 20:04:12.532 [Lua] 20:04:12.532 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 20:04:12.532 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 20:04:12.532 [Lua] [wwise/two_handed_hammers] = false (boolean) 20:04:12.532 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:04:12.532 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:04:12.533 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:04:12.533 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:04:12.533 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:04:12.533 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 20:04:12.533 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:04:12.533 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 20:04:12.533 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:12.533 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 20:04:12.533 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 20:04:12.533 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:04:12.533 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 20:04:12.533 [Lua] 20:04:12.533 [Lua] player (110000106697298,3) was put into party 1 20:04:12.540 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 20:04:12.540 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 20:04:12.540 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 20:04:12.540 [Lua] Set lobby begin: 20:04:12.540 [Lua] Lobby data twitch_enabled = false 20:04:12.540 [Lua] Lobby data power_level = 835 20:04:12.540 [Lua] Lobby data num_players = 2 20:04:12.540 [Lua] Lobby data weave_name = false 20:04:12.540 [Lua] Lobby data game_mode = 2 20:04:12.540 [Lua] Lobby data is_private = true 20:04:12.540 [Lua] Lobby data mechanism = adventure 20:04:12.540 [Lua] Lobby data level_key = dlc_bastion 20:04:12.540 [Lua] Lobby data player_slot_1 = 0:0 20:04:12.540 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:12.540 [Lua] Lobby data unique_server_name = JayJay 20:04:12.541 [Lua] Lobby data quick_game = false 20:04:12.541 [Lua] Lobby data matchmaking = false 20:04:12.541 [Lua] Lobby data difficulty = normal 20:04:12.541 [Lua] Lobby data country_code = DE 20:04:12.541 [Lua] Lobby data host = 110000106697298 20:04:12.541 [Lua] Lobby data player_slot_5 = 0:0 20:04:12.541 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:12.541 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:12.541 [Lua] Lobby data player_slot_3 = 0:0 20:04:12.541 [Lua] Lobby data eac_authorized = true 20:04:12.541 [Lua] Set lobby end. 20:04:12.541 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 20:04:12.541 [Lua] 20:04:12.541 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:04:12.541 [Lua] [wwise/crossbow] = false (boolean) 20:04:12.541 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:12.541 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:04:12.541 [Lua] 20:04:12.541 [Lua] 20:04:12.541 [Lua] [wwise/crossbow] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 20:04:12.541 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:04:12.541 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:12.541 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 20:04:12.541 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:04:12.541 [Lua] 20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298 20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 20:04:12.545 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298 20:04:13.442 [Lua] [GameNetworkManager] destroying game object with go_id=53 20:04:13.445 [Lua] player (110000106697298,3) was put into party 1 20:04:13.454 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 20:04:13.454 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 20:04:13.454 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 20:04:13.454 [Lua] Set lobby begin: 20:04:13.454 [Lua] Lobby data twitch_enabled = false 20:04:13.454 [Lua] Lobby data power_level = 835 20:04:13.454 [Lua] Lobby data num_players = 2 20:04:13.454 [Lua] Lobby data weave_name = false 20:04:13.454 [Lua] Lobby data game_mode = 2 20:04:13.454 [Lua] Lobby data is_private = true 20:04:13.454 [Lua] Lobby data mechanism = adventure 20:04:13.454 [Lua] Lobby data level_key = dlc_bastion 20:04:13.454 [Lua] Lobby data player_slot_1 = 0:0 20:04:13.454 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:13.454 [Lua] Lobby data unique_server_name = JayJay 20:04:13.454 [Lua] Lobby data quick_game = false 20:04:13.454 [Lua] Lobby data matchmaking = false 20:04:13.454 [Lua] Lobby data difficulty = normal 20:04:13.454 [Lua] Lobby data country_code = DE 20:04:13.454 [Lua] Lobby data host = 110000106697298 20:04:13.454 [Lua] Lobby data player_slot_5 = 0:0 20:04:13.454 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:13.454 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:13.454 [Lua] Lobby data player_slot_3 = 0:0 20:04:13.454 [Lua] Lobby data eac_authorized = true 20:04:13.454 [Lua] Set lobby end. 20:04:13.454 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 20:04:13.455 [Lua] 20:04:13.455 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:04:13.455 [Lua] [wwise/crossbow] = false (boolean) 20:04:13.455 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:13.455 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:04:13.455 [Lua] 20:04:13.455 [Lua] 20:04:13.455 [Lua] [wwise/crossbow] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:04:13.455 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:04:13.455 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:04:13.455 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:04:13.455 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:04:13.455 [Lua] 20:04:13.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23 20:04:13.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 20:04:13.458 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:04:13.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 20:04:13.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298 20:04:13.474 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 20:04:13.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 20:04:13.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 20:04:13.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:04:13.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:04:13.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:04:13.767 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:04:13.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:04:13.816 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:04:13.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:04:13.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:04:13.850 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:04:13.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:04:13.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:04:13.952 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:04:13.953 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:04:14.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:04:14.002 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:04:14.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:04:14.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:04:14.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:04:14.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 20:04:14.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 20:04:14.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 20:04:14.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 20:04:14.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 20:04:14.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 20:04:14.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:04:14.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:04:14.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:04:14.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:04:14.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:04:14.760 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:04:14.761 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:04:14.857 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:04:14.857 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:04:14.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 20:04:15.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 20:04:15.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 20:04:15.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:04:15.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:04:15.077 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:04:15.078 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:04:15.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:04:15.128 [Lua] [PackageManager] Force_load: wwise/crossbow 20:04:15.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 20:04:15.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 20:04:15.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 20:04:15.231 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:04:15.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:04:15.552 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:04:15.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 20:04:15.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 20:04:15.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 20:04:15.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:04:15.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:04:15.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:04:15.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:04:15.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:04:15.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:04:15.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 20:04:15.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 20:04:15.930 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 20:04:15.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:04:15.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:04:15.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:04:15.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:04:16.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:04:16.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:04:16.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:04:16.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:04:16.156 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:04:16.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 20:04:16.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 20:04:16.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 20:04:16.257 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 20:04:16.394 [Lua] Set lobby begin: 20:04:16.394 [Lua] Lobby data twitch_enabled = false 20:04:16.394 [Lua] Lobby data power_level = 835 20:04:16.394 [Lua] Lobby data num_players = 2 20:04:16.394 [Lua] Lobby data weave_name = false 20:04:16.394 [Lua] Lobby data game_mode = 2 20:04:16.394 [Lua] Lobby data is_private = true 20:04:16.394 [Lua] Lobby data mechanism = adventure 20:04:16.394 [Lua] Lobby data level_key = dlc_bastion 20:04:16.394 [Lua] Lobby data player_slot_1 = 0:0 20:04:16.394 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:16.394 [Lua] Lobby data unique_server_name = JayJay 20:04:16.394 [Lua] Lobby data quick_game = false 20:04:16.394 [Lua] Lobby data matchmaking = false 20:04:16.394 [Lua] Lobby data difficulty = normal 20:04:16.394 [Lua] Lobby data country_code = DE 20:04:16.394 [Lua] Lobby data host = 110000106697298 20:04:16.394 [Lua] Lobby data player_slot_5 = 0:0 20:04:16.394 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:16.394 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:16.395 [Lua] Lobby data player_slot_3 = 0:0 20:04:16.395 [Lua] Lobby data eac_authorized = true 20:04:16.395 [Lua] Set lobby end. 20:04:16.395 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing 20:04:16.395 [Lua] Breedfreezer (server) starting a hot join sync 20:04:16.395 [Lua] packing 0 units of breed chaos_marauder 20:04:16.395 [Lua] packing 0 units of breed skaven_clan_rat 20:04:16.395 [Lua] packing 0 units of breed skaven_storm_vermin 20:04:16.395 [Lua] packing 0 units of breed skaven_slave 20:04:16.395 [Lua] packing 0 units of breed chaos_fanatic 20:04:16.395 [Lua] packing 0 units of breed chaos_raider 20:04:16.395 [Lua] packing 0 units of breed chaos_warrior 20:04:16.395 [Lua] packing 0 units of breed chaos_berzerker 20:04:16.395 [Lua] packing 0 units of breed skaven_plague_monk 20:04:16.395 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:04:16.395 [Lua] 20:04:16.395 [Lua] [1] = 1 (number) 20:04:16.395 [Lua] [2] = 0 (number) 20:04:16.395 [Lua] [3] = 1 (number) 20:04:16.395 [Lua] [4] = 0 (number) 20:04:16.395 [Lua] [5] = 1 (number) 20:04:16.395 [Lua] [6] = 0 (number) 20:04:16.395 [Lua] [7] = 1 (number) 20:04:16.395 [Lua] [8] = 0 (number) 20:04:16.395 [Lua] [9] = 1 (number) 20:04:16.395 [Lua] [10] = 0 (number) 20:04:16.395 [Lua] [11] = 1 (number) 20:04:16.395 [Lua] [12] = 0 (number) 20:04:16.395 [Lua] [13] = 1 (number) 20:04:16.395 [Lua] [14] = 0 (number) 20:04:16.395 [Lua] [15] = 1 (number) 20:04:16.395 [Lua] [16] = 0 (number) 20:04:16.395 [Lua] [17] = 1 (number) 20:04:16.395 [Lua] [18] = 0 (number) 20:04:16.395 [Lua] 20:04:16.395 [Lua] 20:04:16.395 [Lua] 20:04:16.395 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 20:04:16.395 [Lua] RemotePlayer:create_game_object( ) 55 20:04:16.406 [Lua] [GameNetworkManager] destroying game object with go_id=54 20:04:16.406 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 20:04:16.406 [Lua] player (110000106697298,3) was put into party 1 20:04:16.416 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 20:04:16.416 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 20:04:16.416 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 20:04:16.416 [Lua] Set lobby begin: 20:04:16.416 [Lua] Lobby data twitch_enabled = false 20:04:16.416 [Lua] Lobby data power_level = 835 20:04:16.416 [Lua] Lobby data num_players = 2 20:04:16.416 [Lua] Lobby data weave_name = false 20:04:16.416 [Lua] Lobby data game_mode = 2 20:04:16.416 [Lua] Lobby data is_private = true 20:04:16.416 [Lua] Lobby data mechanism = adventure 20:04:16.416 [Lua] Lobby data level_key = dlc_bastion 20:04:16.416 [Lua] Lobby data player_slot_1 = 0:0 20:04:16.416 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:16.416 [Lua] Lobby data unique_server_name = JayJay 20:04:16.416 [Lua] Lobby data quick_game = false 20:04:16.416 [Lua] Lobby data matchmaking = false 20:04:16.416 [Lua] Lobby data difficulty = normal 20:04:16.416 [Lua] Lobby data country_code = DE 20:04:16.416 [Lua] Lobby data host = 110000106697298 20:04:16.416 [Lua] Lobby data player_slot_5 = 0:0 20:04:16.416 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:16.416 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:16.416 [Lua] Lobby data player_slot_3 = 0:0 20:04:16.416 [Lua] Lobby data eac_authorized = true 20:04:16.416 [Lua] Set lobby end. 20:04:16.416 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:0 | bw:110000106697298 | es:0 20:04:16.416 [Lua] 20:04:16.416 [Lua] [wwise/crossbow] = false (boolean) 20:04:16.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:04:16.416 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:04:16.416 [Lua] 20:04:16.416 [Lua] 20:04:16.416 [Lua] [wwise/crossbow] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 20:04:16.416 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:04:16.416 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:04:16.416 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 20:04:16.416 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:04:16.416 [Lua] 20:04:16.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 20:04:16.418 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298 20:04:16.423 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 20:04:16.436 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 20:04:16.503 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 20:04:16.503 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:04:16.503 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 20:04:16.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:16.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 20:04:16.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:16.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 20:04:16.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:16.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:16.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 20:04:16.520 [Lua] Set lobby begin: 20:04:16.520 [Lua] Lobby data twitch_enabled = false 20:04:16.521 [Lua] Lobby data power_level = 417 20:04:16.521 [Lua] Lobby data num_players = 2 20:04:16.521 [Lua] Lobby data weave_name = false 20:04:16.521 [Lua] Lobby data game_mode = 2 20:04:16.521 [Lua] Lobby data is_private = true 20:04:16.521 [Lua] Lobby data mechanism = adventure 20:04:16.521 [Lua] Lobby data level_key = dlc_bastion 20:04:16.521 [Lua] Lobby data player_slot_1 = 0:0 20:04:16.521 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:16.521 [Lua] Lobby data unique_server_name = JayJay 20:04:16.521 [Lua] Lobby data quick_game = false 20:04:16.521 [Lua] Lobby data matchmaking = false 20:04:16.521 [Lua] Lobby data difficulty = normal 20:04:16.521 [Lua] Lobby data country_code = DE 20:04:16.521 [Lua] Lobby data host = 110000106697298 20:04:16.521 [Lua] Lobby data player_slot_5 = 0:0 20:04:16.521 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:16.521 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:16.521 [Lua] Lobby data player_slot_3 = 0:0 20:04:16.521 [Lua] Lobby data eac_authorized = true 20:04:16.521 [Lua] Set lobby end. 20:04:16.604 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:04:16.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 20:04:16.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:04:16.843 [Lua] StateInGameRunning:_game_actually_starts() 20:04:16.843 [Lua] ################################################################################################################# 20:04:16.843 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:04:16.843 [Lua] ################################################################################################################# 20:04:16.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 20:04:16.843 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:04:16.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 20:04:16.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:04:16.898 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:04:17.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 20:04:17.132 [Lua] Commit load time data 20:04:21.537 [Lua] Set lobby begin: 20:04:21.537 [Lua] Lobby data twitch_enabled = false 20:04:21.537 [Lua] Lobby data power_level = 835 20:04:21.537 [Lua] Lobby data num_players = 2 20:04:21.537 [Lua] Lobby data weave_name = false 20:04:21.537 [Lua] Lobby data game_mode = 2 20:04:21.537 [Lua] Lobby data is_private = true 20:04:21.537 [Lua] Lobby data mechanism = adventure 20:04:21.537 [Lua] Lobby data level_key = dlc_bastion 20:04:21.537 [Lua] Lobby data player_slot_1 = 0:0 20:04:21.537 [Lua] Lobby data selected_level_key = dlc_bastion 20:04:21.537 [Lua] Lobby data unique_server_name = JayJay 20:04:21.537 [Lua] Lobby data quick_game = false 20:04:21.537 [Lua] Lobby data matchmaking = false 20:04:21.537 [Lua] Lobby data difficulty = normal 20:04:21.537 [Lua] Lobby data country_code = DE 20:04:21.537 [Lua] Lobby data host = 110000106697298 20:04:21.537 [Lua] Lobby data player_slot_5 = 0:0 20:04:21.537 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:04:21.537 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:04:21.537 [Lua] Lobby data player_slot_3 = 0:0 20:04:21.537 [Lua] Lobby data eac_authorized = true 20:04:21.537 [Lua] Set lobby end. 20:04:43.321 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:43.338 [Lua] Spline already found! 20:04:43.374 [Lua] Init group template: spline_patrol 20:04:44.778 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:44.795 [Lua] Spline already found! 20:04:44.831 [Lua] Init group template: spline_patrol 20:04:45.921 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:45.937 [Lua] Spline already found! 20:04:45.939 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:04:45.939 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:04:45.989 [Lua] Init group template: spline_patrol 20:04:46.697 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:46.713 [Lua] Spline already found! 20:04:46.749 [Lua] Init group template: spline_patrol 20:04:47.781 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:47.798 [Lua] Spline already found! 20:04:47.833 [Lua] Init group template: spline_patrol 20:04:48.643 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:48.660 [Lua] Spline already found! 20:04:48.696 [Lua] Init group template: spline_patrol 20:04:49.656 [Lua] main path terror event triggered: rare_event_loot_rat 20:04:49.656 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 20:04:50.435 [Lua] Players are leaving the safe zone 20:04:50.555 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:50.571 [Lua] Spline already found! 20:04:50.625 [Lua] Init group template: spline_patrol 20:04:51.583 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:51.600 [Lua] Spline already found! 20:04:51.637 [Lua] Init group template: spline_patrol 20:04:54.212 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:54.230 [Lua] Spline already found! 20:04:54.283 [Lua] Init group template: spline_patrol 20:04:55.465 [Lua] Switching ConflictSettings: to: chaos 20:04:55.465 [Lua] pacing=chaos 20:04:55.465 [Lua] roaming=nil 20:04:55.465 [Lua] specials=chaos 20:04:55.465 [Lua] debug_color=purple 20:04:55.465 [Lua] contained_breeds=nil 20:04:55.465 [Lua] pack_spawning=chaos 20:04:55.465 [Lua] disabled=false 20:04:55.465 [Lua] factions=nil 20:04:55.465 [Lua] boss=chaos 20:04:55.465 [Lua] horde=chaos 20:04:55.465 [Lua] name=chaos 20:04:55.465 [Lua] intensity=default 20:04:55.465 [Lua] --- 20:05:00.682 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (1) 20:05:03.494 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:05:03.494 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:05:03.494 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:05:03.494 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:05:03.561 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:03.579 [Lua] Spline already found! 20:05:03.633 [Lua] Init group template: spline_patrol 20:05:05.883 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:05.899 [Lua] Spline already found! 20:05:05.937 [Lua] Init group template: spline_patrol 20:05:06.156 [Flow] UNITBURN_DEATH 20:05:06.207 [Flow] UNITBURN_DEATH 20:05:06.275 [Flow] UNITBURN_DEATH 20:05:09.440 [Flow] UNITBURN_DEATH 20:05:10.708 [Flow] UNITBURN_DEATH 20:05:10.941 [Lua] main path terror event triggered: boss_event_chaos_troll 20:05:10.941 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 20:05:10.975 [Flow] Boss DoorTroll 20:05:10.975 [Flow] Boss DoorTroll 20:05:10.975 [Flow] Boss DoorTroll 20:05:10.975 [Flow] Boss DoorTroll 20:05:10.975 [Flow] Boss DoorTroll 20:05:10.979 [Lua] Init group template: boss_door_closers 20:05:12.427 [Flow] UNITBURN_DEATH 20:05:13.186 [Flow] UNITBURN_DEATH 20:05:14.121 [Lua] Switching ConflictSettings: to: default 20:05:14.121 [Lua] pacing=default 20:05:14.121 [Lua] roaming=nil 20:05:14.121 [Lua] specials=default 20:05:14.121 [Lua] debug_color=maroon 20:05:14.121 [Lua] contained_breeds=nil 20:05:14.121 [Lua] pack_spawning=default 20:05:14.121 [Lua] disabled=false 20:05:14.121 [Lua] factions=nil 20:05:14.121 [Lua] boss=default 20:05:14.121 [Lua] horde=default 20:05:14.121 [Lua] name=default 20:05:14.121 [Lua] intensity=default 20:05:14.121 [Lua] --- 20:05:14.589 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:14.605 [Lua] Spline already found! 20:05:14.643 [Lua] Init group template: spline_patrol 20:05:18.562 [Flow] UNITBURN_DEATH 20:05:19.054 [Flow] UNITBURN_DEATH 20:05:19.239 [Flow] UNITBURN_DEATH 20:05:19.374 [Flow] UNITBURN_DEATH 20:05:22.213 [Flow] UNITBURN_DEATH 20:05:24.215 [Flow] UNITBURN_DEATH 20:05:24.300 [Flow] UNITBURN_DEATH 20:05:26.634 [Flow] UNITBURN_DEATH 20:05:26.787 [Flow] UNITBURN_DEATH 20:05:26.804 [Flow] UNITBURN_DEATH 20:05:28.290 [Flow] UNITBURN_DEATH 20:05:28.342 [Flow] UNITBURN_DEATH 20:05:28.359 [Flow] UNITBURN_DEATH 20:05:28.869 [Flow] UNITBURN_DEATH 20:05:28.937 [Flow] UNITBURN_DEATH 20:05:30.658 [Flow] UNITBURN_DEATH 20:05:30.898 [Flow] UNITBURN_DEATH 20:05:31.025 [Flow] UNITBURN_DEATH 20:05:32.349 [Flow] UNITBURN_DEATH 20:05:33.667 [Flow] UNITBURN_DEATH 20:05:34.466 [Flow] UNITBURN_DEATH 20:05:35.807 [Flow] UNITBURN_DEATH 20:05:36.213 [Flow] UNITBURN_DEATH 20:05:36.213 [Flow] UNITBURN_DEATH 20:05:37.227 [Flow] UNITBURN_DEATH 20:05:37.263 [Flow] UNITBURN_DEATH 20:05:37.618 [Lua] chaos troll died! 20:05:39.035 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 20:05:39.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:05:39.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:05:39.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:05:40.498 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 20:05:51.212 [Flow] UNITBURN_DEATH 20:05:51.212 [Flow] UNITBURN_DEATH 20:05:51.501 [Flow] UNITBURN_DEATH 20:05:52.377 [Flow] UNITBURN_DEATH 20:05:54.216 [Flow] UNITBURN_DEATH 20:05:54.786 [Lua] chaos troll was despawned! 20:05:58.134 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:58.151 [Lua] Spline already found! 20:05:58.204 [Lua] Init group template: spline_patrol 20:06:03.072 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:06:03.089 [Lua] Spline already found! 20:06:03.125 [Lua] Init group template: spline_patrol 20:06:03.800 [Flow] UNITBURN_DEATH 20:06:03.884 [Flow] UNITBURN_DEATH 20:06:04.271 [Flow] UNITBURN_DEATH 20:06:04.421 [Flow] UNITBURN_DEATH 20:06:04.489 [Flow] UNITBURN_DEATH 20:06:04.589 [Flow] UNITBURN_DEATH 20:06:06.409 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 35 20:06:14.060 [Flow] UNITBURN_DEATH 20:06:14.701 [Flow] UNITBURN_DEATH 20:06:14.751 [Flow] UNITBURN_DEATH 20:06:14.751 [Flow] UNITBURN_DEATH 20:06:16.943 [Flow] UNITBURN_DEATH 20:06:16.977 [Flow] UNITBURN_DEATH 20:06:16.977 [Flow] UNITBURN_DEATH 20:06:24.709 [Flow] UNITBURN_DEATH 20:06:24.709 [Flow] UNITBURN_DEATH 20:06:24.726 [Flow] UNITBURN_DEATH 20:06:24.726 [Flow] UNITBURN_DEATH 20:06:33.787 [Lua] Time for new HOOORDE! multi_first_wave 20:06:33.787 [Lua] horde requested: ambush 20:06:33.787 [Lua] setting up ambush-horde 20:06:33.787 [Lua] Composing horde 'medium' .. using variant 'plain' 20:06:33.788 [Lua] -> spawning: 39 20:06:33.788 [Lua] horde crated with id 16 of type ambush 20:06:33.788 [Lua] ambush horde has started 20:06:33.794 [Lua] MUSIC: explore -> pre_ambush 20:06:38.806 [Lua] Init group template: horde 20:06:38.810 [Lua] MUSIC: pre_ambush -> horde 20:06:40.069 [Flow] UNITBURN_DEATH 20:06:40.914 [Flow] UNITBURN_DEATH 20:06:41.065 [Flow] UNITBURN_DEATH 20:06:41.909 [Flow] UNITBURN_DEATH 20:06:48.875 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:06:48.875 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:06:48.875 [Lua] horde requested: ambush 20:06:48.875 [Lua] setting up ambush-horde 20:06:48.875 [Lua] Composing horde 'medium' .. using variant 'plain' 20:06:48.876 [Lua] -> spawning: 40 20:06:48.876 [Lua] horde crated with id 17 of type ambush 20:06:48.876 [Lua] ambush horde has started 20:06:50.853 [Lua] Switching ConflictSettings: to: chaos 20:06:50.853 [Lua] pacing=chaos 20:06:50.853 [Lua] roaming=nil 20:06:50.853 [Lua] specials=chaos 20:06:50.853 [Lua] debug_color=purple 20:06:50.853 [Lua] contained_breeds=nil 20:06:50.853 [Lua] pack_spawning=chaos 20:06:50.853 [Lua] disabled=false 20:06:50.853 [Lua] factions=nil 20:06:50.853 [Lua] boss=chaos 20:06:50.853 [Lua] horde=chaos 20:06:50.853 [Lua] name=chaos 20:06:50.853 [Lua] intensity=default 20:06:50.853 [Lua] --- 20:06:53.052 [Lua] Init group template: horde 20:06:57.172 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:06:57.189 [Lua] Spline already found! 20:06:57.250 [Lua] Init group template: spline_patrol 20:06:59.033 [Flow] UNITBURN_DEATH 20:06:59.033 [Flow] UNITBURN_DEATH 20:06:59.033 [Flow] UNITBURN_DEATH 20:06:59.097 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 20:06:59.097 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 20:06:59.118 [Lua] > starting new spline, using new navbot: standard , id: boss2_01 20:06:59.134 [Lua] > continuing spline boss2_01 index: 2 reties: 0 20:06:59.168 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:06:59.168 [Lua] > continuing spline boss2_01 index: 3 reties: 0 20:06:59.184 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:06:59.184 [Lua] > continuing spline boss2_01 index: 4 reties: 0 20:06:59.217 [Flow] UNITBURN_DEATH 20:06:59.217 [Flow] UNITBURN_DEATH 20:06:59.217 [Flow] UNITBURN_DEATH 20:06:59.218 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:06:59.218 [Lua] > continuing spline boss2_01 index: 5 reties: 0 20:06:59.302 [Flow] UNITBURN_DEATH 20:06:59.302 [Flow] UNITBURN_DEATH 20:06:59.302 [Flow] UNITBURN_DEATH 20:06:59.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:06:59.320 [Lua] > continuing spline boss2_01 index: 6 reties: 0 20:06:59.354 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss2_01 20:06:59.354 [Lua] > spline completed boss2_01 reties: 0 20:06:59.375 [Flow] UNITBURN_DEATH 20:06:59.557 [Lua] Init group template: spline_patrol 20:07:00.441 [Flow] UNITBURN_DEATH 20:07:10.325 [Flow] UNITBURN_DEATH 20:07:10.325 [Flow] UNITBURN_DEATH 20:07:10.460 [Flow] UNITBURN_DEATH 20:07:10.460 [Flow] UNITBURN_DEATH 20:07:12.678 [Flow] UNITBURN_DEATH 20:07:12.761 [Flow] UNITBURN_DEATH 20:07:12.777 [Flow] UNITBURN_DEATH 20:07:12.777 [Flow] UNITBURN_DEATH 20:07:12.811 [Flow] UNITBURN_DEATH 20:07:12.811 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:12.846 [Flow] UNITBURN_DEATH 20:07:13.407 [Flow] UNITBURN_DEATH_CRITICAL 20:07:13.417 [Flow] UNITBURN_DEATH 20:07:14.979 [Flow] UNITBURN_DEATH 20:07:15.071 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.408 [Flow] UNITBURN_DEATH 20:07:15.814 [Flow] UNITBURN_DEATH 20:07:17.805 [Flow] UNITBURN_DEATH 20:07:17.956 [Flow] UNITBURN_DEATH 20:07:17.956 [Flow] UNITBURN_DEATH 20:07:17.956 [Flow] UNITBURN_DEATH 20:07:23.427 [Lua] Pushing horde in time; too many units out 20:07:24.628 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:07:26.294 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:07:26.294 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:07:29.489 [Lua] Switching ConflictSettings: to: skaven 20:07:29.489 [Lua] pacing=default 20:07:29.489 [Lua] roaming=nil 20:07:29.489 [Lua] specials=skaven 20:07:29.489 [Lua] debug_color=orange 20:07:29.489 [Lua] contained_breeds=nil 20:07:29.489 [Lua] pack_spawning=skaven 20:07:29.489 [Lua] disabled=false 20:07:29.489 [Lua] factions=nil 20:07:29.489 [Lua] boss=skaven 20:07:29.489 [Lua] horde=default 20:07:29.489 [Lua] name=skaven 20:07:29.489 [Lua] intensity=default 20:07:29.489 [Lua] --- 20:07:34.441 [Lua] TerrorEventMixer.start_event: bastion_gate_event 20:07:34.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:07:43.113 [Lua] Horde killed: ? 20:07:59.734 [Lua] event horde ends! 20:08:17.335 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:08:19.674 [Lua] event horde ends! 20:08:19.690 [Lua] event horde ends! 20:08:19.816 [Lua] MUSIC: horde -> explore 20:08:19.865 [Lua] MUSIC: explore -> pre_horde 20:08:19.882 [Lua] MUSIC: pre_horde -> horde 20:08:39.976 [Flow] -------------- STOPPED FROM OPENING 20:08:39.976 [Flow] -------------- REAL STOPPED 20:08:39.976 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 20:08:39.976 [Flow] opening_stopped 20:08:43.755 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:43.771 [Lua] Spline already found! 20:08:43.772 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:43.789 [Lua] Spline already found! 20:08:43.859 [Lua] Init group template: spline_patrol 20:08:43.926 [Lua] Init group template: spline_patrol 20:08:44.025 [Lua] event horde ends! 20:08:45.398 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 20:08:48.337 [Lua] MUSIC: horde -> explore 20:08:53.811 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 24 34 20:08:55.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:08:55.484 [Lua] TerrorEventMixer.stop_event: bastion_gate_event 20:08:58.597 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 19 39 20:09:02.317 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:09:02.334 [Lua] Spline already found! 20:09:02.371 [Lua] Init group template: spline_patrol 20:09:08.725 [Lua] Horde killed: ? 20:09:25.575 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 20:09:25.592 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 20:09:27.906 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:09:27.923 [Lua] Spline already found! 20:09:27.977 [Lua] Init group template: spline_patrol 20:09:31.410 [Lua] simple los failed 20:09:31.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x180bf, position: 0 20:09:32.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown` 20:09:34.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x181df, position: 0 20:09:35.987 [Lua] fence jumping 20:09:36.815 [Lua] ready to jump failed 20:09:37.740 [Lua] ready to jump failed 20:09:40.127 [Lua] fence jumping 20:09:41.151 [Lua] simple los failed 20:09:41.861 [Lua] fence jumping 20:09:42.433 [Lua] ready to jump failed 20:09:43.695 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:44.082 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:10:00.700 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 20:10:06.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18db8, position: 0 20:10:09.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18f34, position: 0 20:10:10.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18f7c, position: 0 20:10:22.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:10:22.527 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:23.084 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:10:23.118 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:23.490 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:10:24.534 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:24.971 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:10:25.242 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:25.764 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:10:28.497 [Lua] main path terror event triggered: boss_event_storm_fiend 20:10:28.497 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 20:10:28.532 [Flow] Boss DoorStormfiend 20:10:28.569 [Lua] Boss gave [Unit '#ID[a9f361ac1182c6e9]'] initial aggro 20:10:28.572 [Lua] Init group template: boss_door_closers 20:10:34.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown` 20:10:41.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x19b48, position: 0 20:10:47.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown` 20:10:53.606 [Lua] main_path_player_far_away_check started 20:10:54.301 [Lua] [ChatManager][1]System: "Courtyard Sprint" objectives achieved. Finish the level to complete the challenge. 20:10:54.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1a02e, position: 0 20:10:54.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a028, position: 0 20:10:54.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a028, position: 0 20:10:55.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1a055, position: 0 20:10:55.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_magic_shield_block` for object id: 92, name: `unknown` 20:10:57.312 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:57.664 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:10:58.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:10:58.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 1728181 20:10:58.236 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:58.557 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:00.900 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:01.995 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:02.297 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:02.653 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:03.158 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:03.495 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:04.457 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:04.847 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:05.134 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:05.587 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:07.278 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:07.665 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:08.240 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:08.610 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:09.167 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:09.537 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:10.159 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:10.597 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:11.205 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:11.659 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:12.146 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:12.634 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:18.371 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:18.859 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:11:32.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:11:34.025 [Lua] HORDE: last wave, reset to standard horde delay 20:11:34.025 [Lua] Time for new HOOORDE! multi_last_wave 20:11:34.025 [Lua] horde requested: ambush 20:11:34.025 [Lua] setting up ambush-horde 20:11:34.025 [Lua] Composing horde 'medium' .. using variant 'plain' 20:11:34.026 [Lua] -> spawning: 36 20:11:34.026 [Lua] horde crated with id 25 of type ambush 20:11:34.026 [Lua] ambush horde has started 20:11:34.032 [Lua] MUSIC: explore -> pre_ambush 20:11:36.285 [Lua] Override Player Respawning respawn_end_event true 20:11:37.493 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:11:37.493 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:37.493 [Lua] ->moving spawner 20:11:38.542 [Lua] Init group template: horde 20:11:39.016 [Lua] MUSIC: pre_ambush -> horde 20:11:53.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 39 action: nil 20:11:56.980 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 36 action: nil 20:11:57.097 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 35 action: nil 20:12:00.337 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 34 action: nil 20:12:03.772 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 29 action: nil 20:12:04.209 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 28 action: nil 20:12:17.571 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 23 20:12:25.084 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:12:32.760 [Lua] MUSIC: horde -> explore 20:12:35.234 [Lua] Switching ConflictSettings: to: default 20:12:35.234 [Lua] pacing=default 20:12:35.234 [Lua] roaming=nil 20:12:35.234 [Lua] specials=default 20:12:35.234 [Lua] debug_color=maroon 20:12:35.234 [Lua] contained_breeds=nil 20:12:35.234 [Lua] pack_spawning=default 20:12:35.234 [Lua] disabled=false 20:12:35.234 [Lua] factions=nil 20:12:35.234 [Lua] boss=default 20:12:35.234 [Lua] horde=default 20:12:35.234 [Lua] name=default 20:12:35.234 [Lua] intensity=default 20:12:35.234 [Lua] --- 20:12:39.629 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 8 20:12:53.133 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 5 20:12:58.285 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer 20:13:01.295 [Lua] TerrorEventMixer.start_event: bastion_finale_event 20:13:01.967 [Flow] blob unit spawned 20:13:01.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown` 20:13:03.290 [Flow] blob unit unspawned 20:13:11.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 88, name: `unknown` 20:13:11.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 88, name: `unknown` 20:13:11.467 [Lua] MUSIC: explore -> pre_horde 20:13:15.479 [Lua] MUSIC: pre_horde -> horde 20:13:19.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 51, name: `unknown` 20:13:20.055 [Flow] blob unit spawned 20:13:20.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 62, name: `unknown` 20:13:20.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 114, name: `unknown` 20:13:20.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 114, name: `unknown` 20:13:20.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 59, name: `unknown` 20:13:20.810 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:20.906 [Flow] blob unit unspawned 20:13:21.218 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:13:21.776 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:22.179 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:13:22.720 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:23.092 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:23.092 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:13:23.446 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:23.564 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:13:23.832 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:13:24.117 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:24.454 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:13:28.704 [Flow] blob unit spawned 20:13:28.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 56, name: `unknown` 20:13:28.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 17, name: `unknown` 20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 17, name: `unknown` 20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 99, name: `unknown` 20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 73, name: `unknown` 20:13:28.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown` 20:13:30.389 [Flow] blob unit unspawned 20:13:35.629 [Lua] event horde ends! 20:13:36.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 27, name: `unknown` 20:13:36.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 27, name: `unknown` 20:13:36.796 [Lua] Horde killed: ? 20:13:45.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 89, name: `unknown` 20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 64, name: `unknown` 20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 121, name: `unknown` 20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 120, name: `unknown` 20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 55, name: `unknown` 20:13:45.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 19, name: `unknown` 20:13:52.815 [Flow] blob unit spawned 20:13:52.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 32, name: `unknown` 20:13:53.837 [Flow] blob unit unspawned 20:13:54.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 0 20:13:57.167 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:57.302 [Lua] event horde ends! 20:13:57.554 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:14:02.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 36, name: `unknown` 20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 42, name: `unknown` 20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 99, name: `unknown` 20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 48, name: `unknown` 20:14:02.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 115, name: `unknown` 20:14:11.146 [Flow] blob unit spawned 20:14:11.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 22, name: `unknown` 20:14:11.286 [Flow] blob unit unspawned 20:14:14.312 [Lua] event horde ends! 20:14:15.140 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:15.511 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:14:18.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown` 20:14:18.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 84, name: `unknown` 20:14:18.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown` 20:14:26.588 [Flow] blob unit spawned 20:14:26.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 88, name: `unknown` 20:14:29.175 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:29.269 [Flow] blob unit unspawned 20:14:29.581 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:14:31.099 [Lua] event horde ends! 20:14:31.117 [Lua] event horde ends! 20:14:33.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 74, name: `unknown` 20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown` 20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 89, name: `unknown` 20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 74, name: `unknown` 20:14:33.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 68, name: `unknown` 20:14:42.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 31, name: `unknown` 20:14:42.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 31, name: `unknown` 20:14:45.757 [Lua] event horde ends! 20:14:51.747 [Flow] blob unit spawned 20:14:51.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 56, name: `unknown` 20:14:51.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 66, name: `unknown` 20:14:51.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown` 20:14:51.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 66, name: `unknown` 20:14:53.406 [Flow] blob unit unspawned 20:14:54.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf237, position: 2880000 20:14:58.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 106, name: `unknown` 20:14:58.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 106, name: `unknown` 20:15:04.727 [Lua] TerrorEventMixer.start_event: bastion_event_rat_ogre 20:15:04.744 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 20:15:04.927 [Lua] event horde ends! 20:15:04.949 [Lua] MUSIC: horde -> explore 20:15:08.436 [Flow] blob unit spawned 20:15:08.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 115, name: `unknown` 20:15:09.657 [Flow] blob unit unspawned 20:15:11.554 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:12.010 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:15:13.581 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:13.900 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 20:15:16.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 76, name: `unknown` 20:15:19.396 [Lua] rat ogre died! 20:15:20.412 [Lua] Trying to unlock package 20:15:20.412 [Lua] Override Player Respawning respawn_end_event false 20:15:20.412 [Lua] Override Player Respawning respawn_after_end_event true 20:15:20.420 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet 20:15:20.442 [Lua] MUSIC: explore -> pre_horde 20:15:20.757 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (3) 20:15:24.472 [Lua] MUSIC: pre_horde -> horde 20:15:38.571 [Lua] rat ogre was despawned! 20:15:44.455 [Lua] event horde ends! 20:15:45.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_level_portals_thunder_strike` for object id: 115, name: `unknown` 20:15:51.539 [Lua] event horde ends! 20:15:51.561 [Lua] MUSIC: horde -> explore 20:15:53.344 [Lua] Complete level triggered. 20:15:53.344 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:15:53.345 [Save] Saving `save_data` 20:15:53.345 [Lua] gm_event_end_conditions_met true false 20:15:53.345 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:15:53.345 [Lua] Game won 20:15:53.345 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:15:53.347 [Lua] generate_backend_stats 110000106697298:1 20:15:53.351 [Save] Save done 20:15:53.351 [Save] Saving `save_data` 20:15:53.355 [Lua] PlayFabMirror:_commit_internal nil 20:15:53.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 25 20:15:53.357 [Save] Save done 20:15:53.357 [Save] Saving `save_data` 20:15:53.358 [Lua] MUSIC: explore -> won 20:15:53.361 [Save] Save done 20:15:53.363 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 5 20:15:53.366 [Lua] Complete level triggered. 20:15:53.382 [Lua] Complete level triggered. 20:15:53.398 [Lua] Complete level triggered. 20:15:53.415 [Lua] Complete level triggered. 20:15:53.432 [Lua] Complete level triggered. 20:15:53.448 [Lua] Complete level triggered. 20:15:53.465 [Lua] Complete level triggered. 20:15:53.482 [Lua] Complete level triggered. 20:15:53.499 [Lua] Complete level triggered. 20:15:53.516 [Lua] Complete level triggered. 20:15:53.533 [Lua] Complete level triggered. 20:15:53.549 [Lua] Complete level triggered. 20:15:54.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 20:15:54.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25 20:15:55.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 25 20:15:55.548 [Lua] commit result success 10 20:15:55.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 26 20:15:55.548 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 20:15:55.662 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 26 6 20:15:56.509 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 20:15:56.509 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 26 20:15:57.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 26 20:15:57.727 [Save] Saving `save_data` 20:15:57.735 [Save] Save done 20:16:03.268 [Lua] ConflictDirector - destroy all units 20:16:03.284 [Lua] TRANSITION nil nil inn_level 20:16:03.284 [Lua] Transition type "inn_level", is server: true 20:16:03.284 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:16:03.284 [Lua] [GameNetworkManager] Leaving game... 20:16:03.284 [Lua] [GameNetworkManager] Shutting down game session host. 20:16:03.284 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:16:03.284 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:16:03.284 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=711.20 20:16:03.301 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:16:05.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:16:05.309 [Lua] Clearing all global lookup lists 20:16:05.309 [Lua] [IngamePlayerListUI] - Destroy 20:16:05.309 [Lua] [EquipmentUI] - Destroy 20:16:05.309 [Lua] [GamePadEquipmentUI] - Destroy 20:16:05.309 [Lua] [AbilityUI] - Destroy 20:16:05.309 [Lua] [GamePadAbilityUI] - Destroy 20:16:05.309 [Lua] [IngameUI] destroy 20:16:05.331 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 20:16:05.454 [Lua] [Managers] Destroying state managers... 20:16:05.468 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:16:05.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:16:05.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:16:05.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:16:05.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:16:05.595 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:16:05.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:16:05.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:16:05.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:16:05.609 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader 20:16:05.609 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:16:05.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:16:05.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:16:05.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:16:05.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:16:05.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:16:05.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:16:05.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:16:05.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:16:05.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:16:05.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:16:05.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:16:05.634 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:16:05.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:16:05.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:16:05.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:16:05.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:16:05.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:16:05.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:16:05.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:16:05.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:16:05.663 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:16:05.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:16:05.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 20:16:05.664 [Lua] [Matchmaking] unregister rpcs 20:16:05.664 [Lua] ############### UNLOADING PACKAGES ############### 20:16:05.664 [Lua] [Gamestate] Enter state StateLoading 20:16:05.666 [World] Spawning level. 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] Found camera: end_screen_camera 20:16:05.673 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:16:05.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:16:05.674 [Lua] [Matchmaking] register rpcs 20:16:05.674 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:16:05.674 [Lua] Set lobby begin: 20:16:05.674 [Lua] Lobby data twitch_enabled = false 20:16:05.674 [Lua] Lobby data power_level = 0 20:16:05.674 [Lua] Lobby data num_players = 2 20:16:05.674 [Lua] Lobby data weave_name = false 20:16:05.674 [Lua] Lobby data game_mode = 2 20:16:05.674 [Lua] Lobby data is_private = true 20:16:05.674 [Lua] Lobby data mechanism = adventure 20:16:05.674 [Lua] Lobby data level_key = dlc_bastion 20:16:05.674 [Lua] Lobby data player_slot_1 = 0:0 20:16:05.674 [Lua] Lobby data selected_level_key = dlc_bastion 20:16:05.674 [Lua] Lobby data unique_server_name = JayJay 20:16:05.674 [Lua] Lobby data quick_game = false 20:16:05.674 [Lua] Lobby data matchmaking = false 20:16:05.674 [Lua] Lobby data difficulty = normal 20:16:05.674 [Lua] Lobby data country_code = DE 20:16:05.674 [Lua] Lobby data host = 110000106697298 20:16:05.674 [Lua] Lobby data player_slot_5 = 0:0 20:16:05.674 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:05.674 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:05.674 [Lua] Lobby data player_slot_3 = 0:0 20:16:05.674 [Lua] Lobby data eac_authorized = true 20:16:05.674 [Lua] Set lobby end. 20:16:05.674 [Lua] registering RPCs 20:16:05.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:16:05.674 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:16:05.674 [Lua] Set lobby begin: 20:16:05.674 [Lua] Lobby data twitch_enabled = false 20:16:05.674 [Lua] Lobby data power_level = 0 20:16:05.674 [Lua] Lobby data num_players = 2 20:16:05.674 [Lua] Lobby data weave_name = false 20:16:05.675 [Lua] Lobby data game_mode = 3 20:16:05.675 [Lua] Lobby data is_private = true 20:16:05.675 [Lua] Lobby data mechanism = adventure 20:16:05.675 [Lua] Lobby data level_key = inn_level 20:16:05.675 [Lua] Lobby data player_slot_1 = 0:0 20:16:05.675 [Lua] Lobby data selected_level_key = dlc_bastion 20:16:05.675 [Lua] Lobby data unique_server_name = JayJay 20:16:05.675 [Lua] Lobby data quick_game = false 20:16:05.675 [Lua] Lobby data matchmaking = false 20:16:05.675 [Lua] Lobby data difficulty = normal 20:16:05.675 [Lua] Lobby data country_code = DE 20:16:05.675 [Lua] Lobby data host = 110000106697298 20:16:05.675 [Lua] Lobby data player_slot_5 = 0:0 20:16:05.675 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:05.675 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:05.675 [Lua] Lobby data player_slot_3 = 0:0 20:16:05.675 [Lua] Lobby data eac_authorized = true 20:16:05.675 [Lua] Set lobby end. 20:16:05.675 [Lua] MUSIC MANAGER unmute_all_world_sounds 132439 0 20:16:05.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:16:05.678 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:16:05.678 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 20:16:05.678 [Lua] [LevelTransitionHandler] load_level inn_level 20:16:06.036 [Umbra] Unload tome 20:16:06.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x20558, position: 0 20:16:06.121 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler 20:16:06.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:16:06.121 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:16:06.121 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:16:06.121 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:16:06.121 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:16:06.121 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:16:06.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:16:06.556 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:16:06.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:16:06.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:16:06.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:16:06.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:16:06.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:16:06.679 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:16:06.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:16:12.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:16:12.114 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:16:12.131 [Lua] [LevelTransitionHandler] Level load completed! 20:16:12.131 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8380605 - weave: nil 20:16:12.134 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:12.134 [Lua] checking dlc's against conflict directors 20:16:12.134 [Lua] number of factions to include 3 20:16:12.134 [Lua] number of factions added 3 20:16:12.134 [Lua] --- --- --- 20:16:12.134 [Lua] Starting... difficulty 'normal' 20:16:12.134 [Lua] These are the starting conflict directors: 20:16:12.134 [Lua] inn_level 20:16:12.134 [Lua] --- --- --- 20:16:12.134 [Lua] 20:16:12.134 [Lua] DONE! Found the following directors: 20:16:12.134 [Lua] (free: 35), Master hash is: 20:16:12.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:16:12.135 [Lua] ### Sending rpc_level_loaded 20:16:12.135 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:16:12.135 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:16:12.166 [Lua] ### Sending rpc_level_loaded 20:16:12.166 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:16:12.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:16:12.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:16:12.201 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:16:12.201 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:16:12.740 [Lua] ### Sending rpc_level_loaded 20:16:12.740 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 20:16:12.740 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 20:16:14.974 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:16:14.974 [Lua] [PlayState] Enter Substate EndViewStateChest 20:16:26.412 [Lua] min_height 91.160001754760742 20:16:32.015 [Lua] [PlayState] Exit Substate EndViewStateChest 20:16:32.015 [Lua] [PlayState] Enter Substate EndViewStateScore 20:16:39.068 [Lua] [PlayState] Exit Substate EndViewStateScore 20:16:39.073 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:16:40.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:16:40.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:16:40.081 [Lua] [Matchmaking] unregister rpcs 20:16:40.081 [Lua] Set lobby begin: 20:16:40.081 [Lua] Lobby data twitch_enabled = false 20:16:40.081 [Lua] Lobby data power_level = 0 20:16:40.081 [Lua] Lobby data num_players = 2 20:16:40.081 [Lua] Lobby data weave_name = false 20:16:40.081 [Lua] Lobby data game_mode = 3 20:16:40.081 [Lua] Lobby data is_private = true 20:16:40.081 [Lua] Lobby data mechanism = adventure 20:16:40.081 [Lua] Lobby data level_key = inn_level 20:16:40.081 [Lua] Lobby data player_slot_1 = 0:0 20:16:40.081 [Lua] Lobby data selected_level_key = dlc_bastion 20:16:40.081 [Lua] Lobby data unique_server_name = JayJay 20:16:40.081 [Lua] Lobby data quick_game = false 20:16:40.081 [Lua] Lobby data matchmaking = false 20:16:40.081 [Lua] Lobby data difficulty = normal 20:16:40.081 [Lua] Lobby data country_code = DE 20:16:40.081 [Lua] Lobby data host = 110000106697298 20:16:40.081 [Lua] Lobby data player_slot_5 = 0:0 20:16:40.081 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:40.081 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:40.081 [Lua] Lobby data player_slot_3 = 0:0 20:16:40.081 [Lua] Lobby data eac_authorized = true 20:16:40.081 [Lua] Set lobby end. 20:16:40.081 [Lua] [Managers] Destroying state managers... 20:16:40.081 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:16:40.081 [Lua] MUSIC MANAGER Stop_loading_screen_music 132573 0 20:16:40.081 [Lua] [Gamestate] Enter StateIngame HOST 20:16:40.082 [Lua] <>level = inn_level<> 20:16:40.082 [Lua] Set lobby begin: 20:16:40.082 [Lua] Lobby data twitch_enabled = false 20:16:40.082 [Lua] Lobby data power_level = 0 20:16:40.082 [Lua] Lobby data num_players = 2 20:16:40.082 [Lua] Lobby data weave_name = false 20:16:40.082 [Lua] Lobby data game_mode = 3 20:16:40.082 [Lua] Lobby data is_private = true 20:16:40.082 [Lua] Lobby data mechanism = adventure 20:16:40.082 [Lua] Lobby data level_key = inn_level 20:16:40.082 [Lua] Lobby data player_slot_1 = 0:0 20:16:40.082 [Lua] Lobby data selected_level_key = inn_level 20:16:40.082 [Lua] Lobby data unique_server_name = JayJay 20:16:40.082 [Lua] Lobby data quick_game = false 20:16:40.082 [Lua] Lobby data matchmaking = false 20:16:40.082 [Lua] Lobby data difficulty = normal 20:16:40.082 [Lua] Lobby data country_code = DE 20:16:40.082 [Lua] Lobby data host = 110000106697298 20:16:40.082 [Lua] Lobby data player_slot_5 = 0:0 20:16:40.082 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:40.082 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:40.082 [Lua] Lobby data player_slot_3 = 0:0 20:16:40.082 [Lua] Lobby data eac_authorized = true 20:16:40.082 [Lua] Set lobby end. 20:16:40.082 [Lua] [StateIngame] Server ingame 20:16:40.085 [Lua] Set lobby begin: 20:16:40.085 [Lua] Lobby data twitch_enabled = false 20:16:40.085 [Lua] Lobby data power_level = 0 20:16:40.085 [Lua] Lobby data num_players = 2 20:16:40.085 [Lua] Lobby data weave_name = false 20:16:40.085 [Lua] Lobby data game_mode = 3 20:16:40.085 [Lua] Lobby data is_private = true 20:16:40.085 [Lua] Lobby data mechanism = adventure 20:16:40.085 [Lua] Lobby data level_key = inn_level 20:16:40.085 [Lua] Lobby data player_slot_1 = 0:0 20:16:40.086 [Lua] Lobby data selected_level_key = inn_level 20:16:40.086 [Lua] Lobby data unique_server_name = JayJay 20:16:40.086 [Lua] Lobby data quick_game = false 20:16:40.086 [Lua] Lobby data matchmaking = false 20:16:40.086 [Lua] Lobby data difficulty = normal 20:16:40.086 [Lua] Lobby data country_code = DE 20:16:40.086 [Lua] Lobby data host = 110000106697298 20:16:40.086 [Lua] Lobby data player_slot_5 = 0:0 20:16:40.086 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:40.086 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:40.086 [Lua] Lobby data player_slot_3 = 0:0 20:16:40.086 [Lua] Lobby data eac_authorized = true 20:16:40.086 [Lua] Set lobby end. 20:16:40.086 [Lua] [Matchmaking] register rpcs 20:16:40.086 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:16:40.086 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:16:40.086 [Lua] [GameNetworkManager] self.is_server = true 20:16:40.086 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:16:40.086 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:16:40.086 [Network] Setting artificial MTU limit to 65536 20:16:40.093 [Lua] Switching ConflictSettings: to: inn_level 20:16:40.093 [Lua] pacing=disabled 20:16:40.093 [Lua] roaming=nil 20:16:40.093 [Lua] disabled=false 20:16:40.093 [Lua] pack_spawning=disabled 20:16:40.093 [Lua] contained_breeds=nil 20:16:40.093 [Lua] boss=disabled 20:16:40.093 [Lua] horde=disabled 20:16:40.093 [Lua] specials=disabled 20:16:40.093 [Lua] name=inn_level 20:16:40.093 [Lua] intensity=disabled 20:16:40.093 [Lua] --- 20:16:40.093 [Lua] [LevelAnalysis] set_random_seed( 8380605) 20:16:40.095 [Lua] [AIInterestPointSystem] Level Seed: 8380605 20:16:40.096 [Lua] 20:16:40.096 [Lua] [entity_system_bag] = table 20:16:40.096 [Lua] [entity_system_bag] = metatable 20:16:40.096 [Lua] [startup_data] = table 20:16:40.096 [Lua] [entity_manager] = table 20:16:40.096 [Lua] [entity_manager] = metatable 20:16:40.096 [Lua] [unit_spawner] = table 20:16:40.096 [Lua] [unit_spawner] = metatable 20:16:40.096 [Lua] [unit_storage] = table 20:16:40.096 [Lua] [unit_storage] = metatable 20:16:40.096 [Lua] [dice_keeper] = table 20:16:40.096 [Lua] [dice_keeper] = metatable 20:16:40.096 [Lua] [is_server] = true (boolean) 20:16:40.096 [Lua] [world] = [World] 20:16:40.096 [Lua] [system_api] = table 20:16:40.096 [Lua] [entity_system] = table 20:16:40.096 [Lua] [entity_system] = metatable 20:16:40.096 [Lua] [network_lobby] = table 20:16:40.096 [Lua] [network_lobby] = metatable 20:16:40.096 [Lua] [profile_synchronizer] = table 20:16:40.096 [Lua] [profile_synchronizer] = metatable 20:16:40.096 [Lua] [level_transition_handler] = table 20:16:40.096 [Lua] [level_transition_handler] = metatable 20:16:40.096 [Lua] [num_local_human_players] = 1 (number) 20:16:40.096 [Lua] [statistics_db] = table 20:16:40.096 [Lua] [statistics_db] = metatable 20:16:40.096 [Lua] [network_server] = table 20:16:40.096 [Lua] [network_server] = metatable 20:16:40.096 [Lua] [input_manager] = table 20:16:40.096 [Lua] [input_manager] = metatable 20:16:40.096 [Lua] [network_clock] = table 20:16:40.096 [Lua] [network_clock] = metatable 20:16:40.096 [Lua] [network_transmit] = table 20:16:40.096 [Lua] [network_transmit] = metatable 20:16:40.096 [Lua] [free_flight_manager] = table 20:16:40.096 [Lua] [free_flight_manager] = metatable 20:16:40.096 [Lua] [network_manager] = table 20:16:40.096 [Lua] [network_manager] = metatable 20:16:40.096 [Lua] [network_event_delegate] = table 20:16:40.096 [Lua] [network_event_delegate] = metatable 20:16:40.096 [Lua] 20:16:40.096 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:16:40.096 [Lua] ignoring extension VersusInteractObjectiveExtension 20:16:40.096 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:16:40.096 [Lua] ignoring extension VersusSocketObjectiveExtension 20:16:40.096 [Lua] ignoring extension VersusTargetObjectiveExtension 20:16:40.096 [Lua] ignoring extension VersusMissionObjectiveExtension 20:16:40.097 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:16:40.099 [Lua] [AchievementManager] Achievements using the steam platform 20:16:40.099 [Lua] [StateIngame] Level seed: 8380605 20:16:40.099 [World] Spawning level. 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:16:40.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:16:40.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:16:40.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:16:40.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:16:40.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 20:16:40.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 20:16:40.195 [Lua] [LevelAnalysis] set_random_seed( 8380605) 20:16:40.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 27 20:16:40.210 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:16:40.210 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:16:40.210 [Lua] [IngameUI] init 20:16:40.220 [SteamVoipClient] select_out(110000103ffc13d, off) 20:16:40.220 [SteamVoipClient] select_out(110000106697298, off) 20:16:40.223 [Lua] cb_razer_chroma_setup 20:16:40.261 [Lua] [Matchmaking] Cancelling matchmaking 20:16:40.261 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:16:40.261 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:16:40.261 [Lua] Set lobby begin: 20:16:40.261 [Lua] Lobby data twitch_enabled = false 20:16:40.261 [Lua] Lobby data power_level = 835 20:16:40.261 [Lua] Lobby data num_players = 2 20:16:40.261 [Lua] Lobby data weave_name = false 20:16:40.261 [Lua] Lobby data game_mode = 3 20:16:40.261 [Lua] Lobby data is_private = true 20:16:40.261 [Lua] Lobby data mechanism = adventure 20:16:40.261 [Lua] Lobby data level_key = inn_level 20:16:40.261 [Lua] Lobby data player_slot_1 = 0:0 20:16:40.261 [Lua] Lobby data selected_level_key = inn_level 20:16:40.261 [Lua] Lobby data unique_server_name = JayJay 20:16:40.261 [Lua] Lobby data quick_game = false 20:16:40.261 [Lua] Lobby data matchmaking = false 20:16:40.261 [Lua] Lobby data difficulty = normal 20:16:40.261 [Lua] Lobby data country_code = DE 20:16:40.261 [Lua] Lobby data host = 110000106697298 20:16:40.261 [Lua] Lobby data player_slot_5 = 0:0 20:16:40.261 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:40.261 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:40.261 [Lua] Lobby data player_slot_3 = 0:0 20:16:40.261 [Lua] Lobby data eac_authorized = true 20:16:40.261 [Lua] Set lobby end. 20:16:40.262 [Flow] complete_skittergate_legend true 20:16:40.263 [Flow] complete_all_helmgart_levels_recruit true 20:16:40.263 [Flow] WitchHunterLevel:35 20:16:40.263 [Flow] LeaderYes 20:16:40.263 [Flow] ALL PC XP:304250 20:16:40.263 [Flow] Has "bogenhafen" DLC:true 20:16:40.263 [Flow] WH XP:60850 20:16:40.263 [Flow] Number of crafted items:11008 20:16:40.263 [Flow] Has "pre_order" DLC:true 20:16:40.263 [Flow] Sum of Powe Levels:1500 20:16:40.263 [Flow] lodestone diff 1:false 20:16:40.264 [Flow] magnus and forest activated 20:16:40.264 [Flow] magnus and forest activated 20:16:40.264 [Flow] cemetery and forest activated 20:16:40.264 [Flow] magnus and cemetery 20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:40.264 [Flow] ALL RUNES ACTIVATED 20:16:40.264 [Flow] magnus and forest activated 20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:40.264 [Flow] ALL RUNES ACTIVATED 20:16:40.264 [Flow] cemetery and forest activated 20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:40.264 [Flow] ALL RUNES ACTIVATED 20:16:40.264 [Flow] magnus and forest activated 20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:40.264 [Flow] ALL RUNES ACTIVATED 20:16:40.264 [Flow] magnus and cemetery 20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:40.264 [Flow] ALL RUNES ACTIVATED 20:16:40.264 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:40.265 [Lua] CurrentConflictSettings inn_level 20:16:40.265 [Lua] [ConflictDirector] conflict_director is ai_ready 20:16:40.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:40.265 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:16:40.266 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:16:40.266 [Lua] Forming navigation groups in one frame 20:16:40.266 [Lua] Forming navigation groups 20:16:40.285 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 20:16:40.286 [Lua] NavigationGroupManager -> calulation time B: 0 20:16:40.286 [Lua] number of nav groups: 45 20:16:40.286 [Lua] number of refined nav groups : 25 20:16:40.288 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 20:16:40.288 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:16:40.288 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:16:40.288 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:16:40.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:16:40.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:16:40.290 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:16:40.290 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:16:40.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:16:40.307 [Lua] MUSIC: won -> explore 20:16:40.330 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 27 20:16:40.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:16:40.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:16:40.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 20:16:40.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:16:40.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 27 20:16:40.872 [Lua] Set lobby begin: 20:16:40.872 [Lua] Lobby data twitch_enabled = false 20:16:40.872 [Lua] Lobby data power_level = 835 20:16:40.872 [Lua] Lobby data num_players = 2 20:16:40.872 [Lua] Lobby data weave_name = false 20:16:40.872 [Lua] Lobby data game_mode = 3 20:16:40.872 [Lua] Lobby data is_private = true 20:16:40.872 [Lua] Lobby data mechanism = adventure 20:16:40.872 [Lua] Lobby data level_key = inn_level 20:16:40.872 [Lua] Lobby data player_slot_1 = 0:0 20:16:40.872 [Lua] Lobby data selected_level_key = inn_level 20:16:40.872 [Lua] Lobby data unique_server_name = JayJay 20:16:40.872 [Lua] Lobby data quick_game = false 20:16:40.872 [Lua] Lobby data matchmaking = false 20:16:40.872 [Lua] Lobby data difficulty = normal 20:16:40.872 [Lua] Lobby data country_code = DE 20:16:40.872 [Lua] Lobby data host = 110000106697298 20:16:40.872 [Lua] Lobby data player_slot_5 = 0:0 20:16:40.872 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:16:40.872 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:16:40.872 [Lua] Lobby data player_slot_3 = 0:0 20:16:40.872 [Lua] Lobby data eac_authorized = true 20:16:40.872 [Lua] Set lobby end. 20:16:40.872 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing 20:16:40.872 [Lua] Breedfreezer (server) starting a hot join sync 20:16:40.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:16:40.872 [Lua] RemotePlayer:create_game_object( ) 27 20:16:40.882 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 20:16:40.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:16:40.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:16:40.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:16:40.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:16:40.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:40.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:40.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 20:16:40.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 20:16:40.982 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 20:16:40.982 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:40.982 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 20:16:41.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:16:41.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:16:41.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:16:41.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:16:41.013 [Lua] Players are leaving the safe zone 20:16:41.111 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:41.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:16:41.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:41.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:16:41.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:16:41.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:16:41.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:16:41.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:16:41.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:16:41.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:16:41.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:16:41.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:16:41.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:16:41.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:16:41.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:16:41.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:16:41.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:16:41.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:16:41.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:16:41.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:16:41.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:16:41.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:16:41.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:16:41.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:16:41.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:16:41.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:16:41.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:16:41.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:16:41.380 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:16:41.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:16:41.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:16:41.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:16:41.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:16:41.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:16:41.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:16:41.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:16:41.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:16:41.475 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:16:41.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:16:41.476 [Lua] StateInGameRunning:_game_actually_starts() 20:16:41.476 [Lua] ################################################################################################################# 20:16:41.476 [Lua] [Loading Time]: 00:00:36 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:16:41.476 [Lua] ################################################################################################################# 20:16:41.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 20:16:41.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 20:16:41.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:16:41.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:16:41.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:16:41.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:16:41.557 [Flow] DISABLE 20:16:41.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:16:41.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:16:41.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:16:41.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:16:41.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:16:41.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:16:41.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:16:41.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:16:41.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:16:41.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:16:41.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:16:41.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 20:16:41.859 [Lua] Commit load time data 20:16:44.138 [Lua] [IngameUI] menu view on_enter hero_view 20:16:44.143 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e89920 20:16:44.143 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:16:47.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 29 20:16:47.676 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 29 7 20:16:47.922 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 20:16:47.922 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 29 20:16:48.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 29 20:16:48.576 [Save] Saving `save_data` 20:16:48.583 [Save] Save done 20:16:48.594 [Lua] min_height 91.160001754760742 20:16:50.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:16:50.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:16:50.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:16:50.313 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:16:50.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:16:50.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:16:50.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:16:50.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:16:50.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:16:50.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:16:50.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:16:50.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:16:50.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:16:50.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:16:50.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:16:50.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:16:50.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:16:50.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:16:50.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:16:50.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:16:50.624 [Lua] PlayFabMirror:_commit_internal 11 20:16:50.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:16:50.629 [Lua] generate_backend_stats 110000106697298:1 20:16:50.638 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:16:50.648 [Lua] commit result success 11 20:16:53.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 30 20:16:53.482 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 30 8 20:16:53.759 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 20:16:53.759 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 30 20:16:54.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 30 20:16:54.300 [Save] Saving `save_data` 20:16:54.307 [Save] Save done 20:16:54.317 [Lua] min_height 91.160001754760742 20:16:58.659 [Lua] [IngameUI] menu view on_exit hero_view 20:16:58.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e89920 20:16:58.664 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:17:01.113 [Lua] [IngameUI] menu view on_enter hero_view 20:17:01.117 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e89920 20:17:01.117 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 20:17:01.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:17:01.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:05.887 [Save] Saving `save_data` 20:17:05.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read, 20:17:05.892 [Save] Save done 20:17:05.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:17:05.933 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:17:05.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 20:17:07.933 [Lua] [IngameUI] menu view on_exit hero_view 20:17:07.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e89920 20:17:07.937 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 20:17:13.666 [Lua] PlayFabMirror:_commit_internal 12 20:17:13.666 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:13.669 [Lua] generate_backend_stats 110000106697298:1 20:17:13.676 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:13.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 20:17:13.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 20:17:14.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 20:17:14.169 [Lua] commit result success 12 20:17:24.826 [Lua] [IngameUI] menu view on_enter hero_view 20:17:24.831 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e89920 20:17:24.831 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 20:17:24.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read, 20:17:24.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:35.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:17:35.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:17:35.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:17:35.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2 20:17:37.329 [Lua] [IngameUI] menu view on_exit hero_view 20:17:37.334 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e89920 20:17:37.334 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 20:17:51.763 [Lua] PlayFabMirror:_commit_internal 13 20:17:51.763 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:51.765 [Lua] generate_backend_stats 110000106697298:1 20:17:51.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:51.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32 20:17:51.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32 20:17:52.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32 20:17:52.286 [Lua] commit result success 13 20:18:39.641 [Lua] [ChatManager][1]System: Lucas has left the game 20:18:39.641 [Lua] [PSM] Disconnecting peer 110000103ffc13d 20:18:39.641 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session. 20:18:39.641 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 20:18:39.641 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ffc13d 20:18:39.641 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 20:18:39.641 [Lua] [GameNetworkManager] destroying game object with go_id=27 20:18:39.641 [Lua] Set lobby begin: 20:18:39.641 [Lua] Lobby data twitch_enabled = false 20:18:39.641 [Lua] Lobby data power_level = 835 20:18:39.641 [Lua] Lobby data num_players = 2 20:18:39.641 [Lua] Lobby data weave_name = false 20:18:39.641 [Lua] Lobby data game_mode = 3 20:18:39.641 [Lua] Lobby data is_private = true 20:18:39.641 [Lua] Lobby data mechanism = adventure 20:18:39.641 [Lua] Lobby data level_key = inn_level 20:18:39.641 [Lua] Lobby data player_slot_1 = 0:0 20:18:39.641 [Lua] Lobby data selected_level_key = inn_level 20:18:39.641 [Lua] Lobby data unique_server_name = JayJay 20:18:39.641 [Lua] Lobby data quick_game = false 20:18:39.641 [Lua] Lobby data matchmaking = false 20:18:39.641 [Lua] Lobby data difficulty = normal 20:18:39.641 [Lua] Lobby data country_code = DE 20:18:39.641 [Lua] Lobby data host = 110000106697298 20:18:39.641 [Lua] Lobby data player_slot_5 = 0:0 20:18:39.641 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:18:39.641 [Lua] Lobby data player_slot_4 = 0:0 20:18:39.641 [Lua] Lobby data player_slot_3 = 0:0 20:18:39.641 [Lua] Lobby data eac_authorized = true 20:18:39.641 [Lua] Set lobby end. 20:18:39.641 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d) 20:18:39.641 [EAC] EAC server lost client 110000103ffc13d 20:18:39.641 [EACServer] [21:18:39:641][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 20:18:39.641 [EACServer] [21:18:39:641][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:18:39.641 [EACServer] [21:18:39:641][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:18:39.641 [Lua] [GameNetworkManager] destroying game object with go_id=32 20:18:39.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:18:41.360 [Lua] [IngameUI] menu view on_enter ingame_menu 20:18:42.238 [SteamLobby] Detected removed member 110000103ffc13d 20:18:42.238 [Connection] Destroying endpoint 110000103ffc13d - explicit request 20:18:42.240 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d 20:18:42.240 [SteamAuthenticator] EndAuthSession 110000103ffc13d 20:18:42.240 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:18:42.240 [Lua] Players: 1 20:18:42.240 [Lua] Set lobby begin: 20:18:42.240 [Lua] Lobby data twitch_enabled = false 20:18:42.240 [Lua] Lobby data power_level = 835 20:18:42.240 [Lua] Lobby data num_players = 1 20:18:42.240 [Lua] Lobby data weave_name = false 20:18:42.240 [Lua] Lobby data game_mode = 3 20:18:42.240 [Lua] Lobby data is_private = true 20:18:42.241 [Lua] Lobby data mechanism = adventure 20:18:42.241 [Lua] Lobby data level_key = inn_level 20:18:42.241 [Lua] Lobby data player_slot_1 = 0:0 20:18:42.241 [Lua] Lobby data selected_level_key = inn_level 20:18:42.241 [Lua] Lobby data unique_server_name = JayJay 20:18:42.241 [Lua] Lobby data quick_game = false 20:18:42.241 [Lua] Lobby data matchmaking = false 20:18:42.241 [Lua] Lobby data difficulty = normal 20:18:42.241 [Lua] Lobby data country_code = DE 20:18:42.241 [Lua] Lobby data host = 110000106697298 20:18:42.241 [Lua] Lobby data player_slot_5 = 0:0 20:18:42.241 [Lua] Lobby data player_slot_2 = 110000106697298:1 20:18:42.241 [Lua] Lobby data player_slot_4 = 0:0 20:18:42.241 [Lua] Lobby data player_slot_3 = 0:0 20:18:42.241 [Lua] Lobby data eac_authorized = true 20:18:42.241 [Lua] Set lobby end. 20:18:42.241 [SteamVoipClient] select_out(110000103ffc13d, off) 20:18:42.241 [SteamVoipClient] select_in(110000103ffc13d, off) 20:18:42.241 [Lua] [LobbyMembers] Member left 110000103ffc13d 20:18:42.442 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 20:18:42.558 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d 20:18:42.944 [Lua] PopupManager:query_result returned result: end_game 20:18:42.944 [Lua] FORCE COMMIT 14 20:18:42.944 [Lua] PlayFabMirror:_commit_internal 14 20:18:42.944 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:18:42.946 [Lua] generate_backend_stats 110000106697298:1 20:18:42.954 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:18:42.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 20:18:42.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 20:18:43.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 20:18:43.430 [Lua] commit result success 14 20:18:43.432 [Lua] [Matchmaking] Doing transition quit_game from UI 20:18:43.432 [Lua] TRANSITION quit_game nil nil 20:18:43.432 [Lua] [GameNetworkManager] Leaving game... 20:18:43.432 [Lua] [GameNetworkManager] Shutting down game session host. 20:18:43.432 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:18:43.432 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:18:43.432 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=124.61 20:18:43.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:18:45.442 [Application] Lua signals application exit. 20:18:45.533 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:18:45.534 [Lua] Clearing all global lookup lists 20:18:45.534 [Lua] [IngamePlayerListUI] - Destroy 20:18:45.534 [Lua] [EquipmentUI] - Destroy 20:18:45.534 [Lua] [GamePadEquipmentUI] - Destroy 20:18:45.534 [Lua] [AbilityUI] - Destroy 20:18:45.534 [Lua] [GamePadAbilityUI] - Destroy 20:18:45.534 [Lua] [IngameUI] destroy 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:18:45.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 20:18:45.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 20:18:45.586 [Lua] [Managers] Destroying state managers... 20:18:45.591 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:18:45.661 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:18:45.662 [Lua] [Matchmaking] unregister rpcs 20:18:45.662 [Lua] [Matchmaking] destroying 20:18:45.662 [Lua] [ChatManager] Unregistering channel 1 20:18:45.662 [Lua] [EnemyPackageLoader] network_context_destroyed 20:18:45.662 [Lua] [PartyManager] network_context_destroyed 20:18:45.662 [Lua] [GameMechanismManager] network_context_destroyed 20:18:45.662 [Lua] initializing mechanism to: adventure 20:18:45.662 [EACServer] [21:18:45:661][Windows][EAC Server] [Info][Destroy] Called 20:18:45.664 [SteamVoipRoom] Leaving room 426889f245a3d72 20:18:45.665 [SteamVoipRoom] Destroying room 426889f245a3d72 20:18:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 20:18:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient 20:18:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:18:45.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:18:45.666 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:18:45.667 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:18:45.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient 20:18:45.673 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:18:45.673 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 20:18:45.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:18:45.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2, InventoryPackageSynchronizerClient 20:18:45.675 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 20:18:45.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 20:18:45.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient 20:18:45.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient 20:18:45.677 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient 20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 20:18:45.677 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient 20:18:45.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:18:45.681 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:18:45.681 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:18:45.700 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:18:45.700 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:18:45.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:18:45.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 20:18:45.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:18:45.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 20:18:45.705 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:18:45.708 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:18:45.708 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 20:18:45.708 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:18:45.709 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:18:45.709 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient 20:18:45.709 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 20:18:45.709 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 20:18:45.710 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:18:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 20:18:45.717 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:18:45.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:18:45.719 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 20:18:45.722 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:18:45.722 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 20:18:45.722 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient 20:18:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 20:18:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:18:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:18:45.723 [Lua] [LobbyHost] Destroying 20:18:45.804 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:18:45.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:18:45.804 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:18:45.804 [Lua] ############### UNLOADING PACKAGES ############### 20:18:45.804 [Lua] [Managers] Destroying state managers... 20:18:45.804 [Lua] [Managers] Destroying global managers... 20:18:45.955 [Lua] VMF:ON_UNLOAD() 20:18:45.973 [Lua] [PackageManager] Destroy() 20:18:45.974 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 20:18:45.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 20:18:45.992 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 20:18:45.992 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 20:18:45.998 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 20:18:46.005 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 20:18:46.010 [Lua] [PackageManager] Unload: resource_packages/inventory, global 20:18:46.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 20:18:46.013 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 20:18:46.017 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 20:18:46.017 [Lua] [PackageManager] Unload: resource_packages/careers, global 20:18:46.017 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 20:18:46.021 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 20:18:46.022 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 20:18:46.026 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 20:18:46.026 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 20:18:46.027 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 20:18:46.027 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 20:18:46.028 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 20:18:46.028 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 20:18:46.028 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 20:18:46.029 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 20:18:46.029 [Lua] [PackageManager] Unload: resource_packages/decals, global 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 20:18:46.032 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 20:18:46.034 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 20:18:46.034 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 20:18:46.039 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 20:18:46.043 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 20:18:46.069 [Lua] [PackageManager] Unload: resource_packages/ingame, global 20:18:46.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 20:18:46.072 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 20:18:46.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 20:18:46.081 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 20:18:46.082 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 20:18:46.101 [Lua] [PackageManager] Unload: resource_packages/pickups, global 20:18:46.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 20:18:46.280 [RazerChroma] Shutdown Razer Chroma 20:18:46.792 [EAC] Shutdown [Log end]