[Log version] 1 [Session] 124672b2-cf09-4534-9010-60b4f3a70dd4 UTC time stamps 16:40:22.643 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 16:40:22.643 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 16:40:22.643 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 16:40:22.643 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 16:40:22.643 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 16:40:22.644 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 16:40:22.685 [RazerChroma] Setup Razer Chroma resources 16:40:22.685 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 16:40:22.695 [Window] Window => active 16:40:22.841 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 16:40:22.857 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 16:40:23.188 [EAC] Init client 1100001009c76cf 16:40:23.188 [EAC] EAC client initialized 16:40:23.188 warning: [EAC] Failed to initialize localization 16:40:23.189 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 16:40:23.217 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 SUPER) 16:40:23.365 [AFTERMATH] Initialized Aftermath 16:40:23.367 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 16:40:23.435 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 16:40:23.870 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 16:40:23.871 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 16:40:23.950 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 16:40:23.950 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 16:40:23.950 [Save] Save dir: `C:\Users\Saint Merle\AppData\Roaming\fatshark\Vermintide 2` 16:40:23.950 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 16:40:23.950 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 16:40:24.018 [RazerChroma] Setup Razer Chroma 16:40:24.043 [LightFX ] Loaded DLL. 16:40:24.043 [LightFX ] Init() 16:40:24.045 [LightFX ] LightFX failed to initialize 16:40:24.145 [Lua] boot.lua start, os clock: 2.3900000000000001 16:40:24.145 [Lua] LUA IS STRIPPED! 16:40:24.145 [Lua] Boot:setup() entered. time: 0 os-clock: 2.391 16:40:24.145 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32711MB Available: 19985MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 708bec5d-e901-4bf1-9a18-ee91cce99e26 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 44259 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Wacom Tablet Input device: Generic (17.0): ITE Device(8595) Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 Input device: Generic (17.0): USB-HID Keyboard Input device: Generic (17.0): Razer DeathAdder Chroma Input device: Generic (17.0): CYRM02p0296h00E0r0101 16:40:24.146 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 16:40:24.150 [SteamStats] RequestCurrentStats success: true 16:40:25.484 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2216744736069813 os-clock: 3.73 16:40:25.485 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:40:25.485 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:40:25.488 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:40:25.489 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:40:25.493 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:40:25.493 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:40:25.493 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:40:25.493 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:40:25.493 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:40:25.495 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:40:25.495 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:40:25.497 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:40:25.499 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:40:25.499 [Lua] Development.init_application_parameters 16:40:25.499 [Lua] ----------------------------------------------------------------- 16:40:25.499 [Lua] -- Application parameters -- 16:40:25.499 [Lua] ----------------------------------------------------------------- 16:40:25.499 [Lua] ***************************************************************** 16:40:25.499 [Lua] ** Initial contents of script_data ** 16:40:25.499 [Lua] script_data.beta_level_progression = false 16:40:25.499 [Lua] script_data.build_identifier = c421a889e5cd 16:40:25.499 [Lua] script_data.debug_interactions = false 16:40:25.499 [Lua] script_data.disable_debug_draw = true 16:40:25.499 [Lua] script_data.disable_intro_trailer = false 16:40:25.499 [Lua] script_data.disable_store = false 16:40:25.499 [Lua] script_data.disable_tutorial_at_start = true 16:40:25.499 [Lua] script_data.eac-untrusted = false 16:40:25.499 [Lua] script_data.enable_detailed_tooltips = false 16:40:25.499 [Lua] script_data.force_debug_disabled = true 16:40:25.499 [Lua] script_data.force_steam = true 16:40:25.499 [Lua] script_data.hide_fps = true 16:40:25.499 [Lua] script_data.hide_version_info = true 16:40:25.499 [Lua] script_data.matchmaking_debug = true 16:40:25.499 [Lua] script_data.network_debug = true 16:40:25.499 [Lua] script_data.package_debug = true 16:40:25.499 [Lua] script_data.packaged_build = true 16:40:25.499 [Lua] script_data.settings = { } 16:40:25.499 [Lua] script_data.show_fps = false 16:40:25.499 [Lua] script_data.spawn_empty_chest = true 16:40:25.499 [Lua] script_data.telemetry_log_interval = 600 16:40:25.499 [Lua] script_data.tobii_button = false 16:40:25.499 [Lua] script_data.use_beta_overlay = false 16:40:25.499 [Lua] script_data.use_local_backend = false 16:40:25.499 [Lua] script_data.use_tech_telemetry = true 16:40:25.499 [Lua] script_data.use_telemetry = true 16:40:25.499 [Lua] ***************************************************************** 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:40:25.499 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:40:25.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:40:25.520 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:40:25.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:40:25.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:40:25.699 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:40:25.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:40:25.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:40:25.717 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:40:25.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:40:25.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:40:25.872 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:40:25.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:40:25.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:40:25.945 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:40:25.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:40:26.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:40:26.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:40:26.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:40:26.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:40:26.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:40:26.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:40:26.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:40:26.173 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:40:26.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:40:26.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:40:26.261 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:40:26.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:40:26.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:40:26.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:40:26.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:40:26.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:40:26.322 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:40:26.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:40:26.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:40:26.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:40:26.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:40:26.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:40:26.525 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:40:26.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:40:26.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:40:26.530 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:40:26.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:40:26.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:40:26.538 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:40:26.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:40:26.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:40:26.560 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:40:26.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:40:26.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:40:26.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:40:26.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:40:26.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:40:26.691 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:40:26.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:40:26.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:40:26.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:40:26.749 [Lua] settings.steam: nil 16:40:26.749 [Lua] Steam: table: 0000000000062470 16:40:26.749 [Lua] force_steam: true 16:40:26.749 [Lua] BUILD: release 16:40:26.749 [Lua] test_backend: nil 16:40:26.749 [Lua] DEDICATED_SERVER: false 16:40:26.749 [Lua] Using app_id '552500' to define backend 16:40:26.749 [Lua] PlayFab Title ID: 5107 16:40:26.794 [Lua] [1] = beastmen_minotaur (string) 16:40:26.794 [Lua] [2] = skaven_storm_vermin_champion (string) 16:40:26.794 [Lua] [3] = chaos_dummy_troll (string) 16:40:26.794 [Lua] [4] = skaven_grey_seer (string) 16:40:26.794 [Lua] [5] = chaos_plague_wave_spawner (string) 16:40:26.794 [Lua] [6] = chaos_vortex (string) 16:40:26.794 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:40:26.794 [Lua] [8] = chaos_dummy_sorcerer (string) 16:40:26.794 [Lua] [9] = chaos_tentacle (string) 16:40:26.794 [Lua] [10] = skaven_loot_rat (string) 16:40:26.794 [Lua] [11] = skaven_stormfiend_demo (string) 16:40:26.794 [Lua] [12] = critter_rat (string) 16:40:26.794 [Lua] [13] = skaven_explosive_loot_rat (string) 16:40:26.794 [Lua] [14] = chaos_spawn (string) 16:40:26.794 [Lua] [15] = skaven_stormfiend_boss (string) 16:40:26.794 [Lua] [16] = critter_pig (string) 16:40:26.794 [Lua] [17] = chaos_troll (string) 16:40:26.794 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:40:26.795 [Lua] [19] = skaven_rat_ogre (string) 16:40:26.795 [Lua] [20] = skaven_stormfiend (string) 16:40:26.795 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:40:26.795 [Lua] [22] = skaven_warpfire_thrower (string) 16:40:26.795 [Lua] [23] = chaos_plague_sorcerer (string) 16:40:26.795 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:40:26.795 [Lua] [25] = skaven_pack_master (string) 16:40:26.795 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:40:26.795 [Lua] [27] = skaven_ratling_gunner (string) 16:40:26.795 [Lua] [28] = chaos_mutator_sorcerer (string) 16:40:26.795 [Lua] [29] = skaven_poison_wind_globadier (string) 16:40:26.795 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:40:26.795 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:40:26.795 [Lua] [32] = chaos_warrior (string) 16:40:26.795 [Lua] [33] = chaos_exalted_sorcerer (string) 16:40:26.795 [Lua] [34] = skaven_gutter_runner (string) 16:40:26.795 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:40:26.795 [Lua] [36] = chaos_vortex_sorcerer (string) 16:40:26.795 [Lua] [37] = skaven_plague_monk (string) 16:40:26.795 [Lua] [38] = chaos_berzerker (string) 16:40:26.795 [Lua] [39] = beastmen_gor (string) 16:40:26.795 [Lua] [40] = beastmen_ungor_archer (string) 16:40:26.795 [Lua] [41] = beastmen_ungor_dummy (string) 16:40:26.795 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:40:26.795 [Lua] [43] = skaven_storm_vermin_commander (string) 16:40:26.795 [Lua] [44] = beastmen_standard_bearer (string) 16:40:26.795 [Lua] [45] = skaven_storm_vermin (string) 16:40:26.795 [Lua] [46] = beastmen_ungor (string) 16:40:26.795 [Lua] [47] = chaos_raider_tutorial (string) 16:40:26.795 [Lua] [48] = chaos_raider (string) 16:40:26.795 [Lua] [49] = beastmen_gor_dummy (string) 16:40:26.795 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:40:26.795 [Lua] [51] = beastmen_bestigor (string) 16:40:26.795 [Lua] [52] = beastmen_bestigor_dummy (string) 16:40:26.795 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:40:26.795 [Lua] [54] = chaos_marauder (string) 16:40:26.795 [Lua] [55] = skaven_dummy_clan_rat (string) 16:40:26.795 [Lua] [56] = chaos_fanatic (string) 16:40:26.795 [Lua] [57] = chaos_marauder_with_shield (string) 16:40:26.795 [Lua] [58] = chaos_zombie (string) 16:40:26.795 [Lua] [59] = skaven_clan_rat (string) 16:40:26.795 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:40:26.795 [Lua] [61] = chaos_marauder_tutorial (string) 16:40:26.795 [Lua] [62] = skaven_dummy_slave (string) 16:40:26.795 [Lua] [63] = skaven_slave (string) 16:40:26.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:40:26.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:40:26.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:40:26.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:40:26.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:40:26.830 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:40:26.835 [Lua] level display name dlc_bogenhafen_city 16:40:26.835 [Lua] level display name cemetery 16:40:26.835 [Lua] level display name forest_ambush 16:40:26.835 [Lua] level display name mines 16:40:26.835 [Lua] level display name nurgle 16:40:26.835 [Lua] level display name warcamp 16:40:26.835 [Lua] level display name bell 16:40:26.835 [Lua] level display name skittergate 16:40:26.835 [Lua] level display name prologue 16:40:26.835 [Lua] level display name dlc_celebrate_crawl 16:40:26.835 [Lua] level display name military 16:40:26.835 [Lua] level display name magnus 16:40:26.835 [Lua] level display name skaven_stronghold 16:40:26.835 [Lua] level display name fort 16:40:26.835 [Lua] level display name ground_zero 16:40:26.835 [Lua] level display name elven_ruins 16:40:26.836 [Lua] level display name farmlands 16:40:26.836 [Lua] level display name ussingen 16:40:26.836 [Lua] level display name dlc_portals 16:40:26.836 [Lua] level display name dlc_castle 16:40:26.836 [Lua] level display name catacombs 16:40:26.836 [Lua] level display name crater 16:40:26.836 [Lua] level display name plaza 16:40:26.836 [Lua] level display name dlc_bogenhafen_slum 16:40:26.836 [Lua] level display name dlc_bastion 16:40:26.865 [Lua] TIME: 0.023 16:40:27.421 [Lua] [ConflictSettings] Contained breeds generated in: 0.52700000000000014 16:40:27.491 [Lua] <>realm = official<> 16:40:27.786 [Lua] <>project = vermintide 2<> 16:40:27.786 [Lua] <>build = release<> 16:40:27.786 [Lua] <>platform = win32<> 16:40:27.786 [Lua] <>dedicated_server = false<> 16:40:27.786 [Lua] <>title_id = 5107<> 16:40:27.786 [Lua] <>content_revision = 18215<> 16:40:27.786 [Lua] <>engine_revision = c421a889e5cd<> 16:40:27.786 [Lua] <>release_version = 4.1<> 16:40:27.786 [Lua] <>rendering_backend = dx11<> 16:40:27.786 [Lua] <>teamcity_build_id = 83072<> 16:40:27.786 [Lua] <>steam_id = 1100001009c76cf<> 16:40:27.786 [Lua] <>steam_profile_name = MomsBestGoodboy<> 16:40:27.786 [Lua] <>machine_id = 708bec5d-e901-4bf1-9a18-ee91cce99e26<> 16:40:27.787 [Lua] [Boot] Application build: release 16:40:27.787 [Lua] [Boot] Content revision: 18215 16:40:27.787 [Lua] [Boot] Engine revision: c421a889e5cd 16:40:27.787 [Lua] [Boot] Release version: 4.1 16:40:27.788 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0010000000000003 16:40:27.788 [Lua] save: 0.001000000000000334 16:40:27.788 [Lua] 16:40:27.788 [Lua] unaccounted: 0 16:40:27.788 [Lua] [Boot] User ID: 1100001009c76cf MomsBestGoodboy 16:40:27.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:40:27.792 [Lua] initializing mechanism to: adventure 16:40:27.792 [Lua] Game:setup() total time: 0.0060000000000002 16:40:27.792 [Lua] handle rev info: 0 16:40:27.792 [Lua] handle gfx quality: 0.001000000000000334 16:40:27.792 [Lua] default settings: 0 16:40:27.792 [Lua] user settings: 0 16:40:27.792 [Lua] set frame times: 0 16:40:27.792 [Lua] init random: 0 16:40:27.792 [Lua] managers: 0.0049999999999998934 16:40:27.792 [Lua] 16:40:27.792 [Lua] unaccounted: 0 16:40:27.792 [Lua] [Boot] use baked enemy meshes: false 16:40:27.793 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:40:27.793 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:40:27.793 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:40:27.793 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:40:27.793 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:40:27.793 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:40:27.793 [Lua] [Testify] Ready! 16:40:27.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:40:27.929 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:40:27.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:40:28.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:40:28.250 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:40:28.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:40:28.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:40:28.301 [Lua] [PackageManager] Force_load: resource_packages/menu 16:40:28.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:40:28.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:40:28.369 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:40:28.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:40:28.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:40:28.845 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:40:28.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:40:28.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:40:28.948 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:40:28.948 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:40:28.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:40:28.998 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:40:28.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:40:29.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:40:29.353 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:40:29.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:40:30.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:40:30.016 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:40:30.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:40:30.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:40:30.473 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:40:30.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:40:30.525 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:40:30.525 [Lua] [Gamestate] Enter StateTitleScreen 16:40:30.526 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:40:30.526 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:40:30.526 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:40:30.526 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:40:30.526 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:40:30.542 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:40:30.542 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:40:30.542 [Save] Loading `save_data` 16:40:30.542 [Save] Load done 16:40:30.559 [Lua] [BackendManagerPlayFab] Backend Enabled 16:40:30.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:40:30.929 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:40:30.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:40:31.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:40:31.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:40:31.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:40:31.318 [Lua] <>playfab_id = CFB49225BCC3174<> 16:40:31.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:40:31.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:40:31.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:40:31.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:40:31.435 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:40:31.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:40:31.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:40:31.502 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:40:31.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:40:31.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:40:31.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:40:31.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:40:31.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:40:31.822 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:40:31.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:40:31.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:40:31.870 [Lua] [PackageManager] Force_load: resource_packages/careers 16:40:31.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:40:31.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:40:31.903 [Lua] [PackageManager] Force_load: resource_packages/decals 16:40:31.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:40:31.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:40:31.972 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:40:31.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:40:32.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:40:32.496 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:40:32.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:40:33.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:40:33.328 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:40:33.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:40:34.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:40:34.208 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:40:34.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:40:34.549 [Lua] steam item server: requesting user inventory 16:40:34.886 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:40:34.886 [Lua] ISI-> GET_ALL_ITEMS! 16:40:34.886 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:40:34.886 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:40:34.886 [Lua] 16:40:34.886 [Lua] 16:40:35.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:40:35.037 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:40:35.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:40:35.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:40:35.038 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:40:35.038 [Lua] [SteamManager] request_item_prices 16:40:35.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:40:35.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:40:35.054 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:40:35.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:40:35.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:40:35.122 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:40:35.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:40:35.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:40:35.172 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:40:35.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:40:35.174 [Lua] Player statistics loaded! 16:40:35.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:40:35.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:40:35.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:40:35.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:40:35.442 [Lua] [SteamManager] on_price_result 1 USD 16:40:35.442 [Lua] _refresh_steam_item_prices_cb 16:40:35.547 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:40:35.549 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 394 item(s) to the peddler stock 16:40:35.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:40:35.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:40:35.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:40:35.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:40:35.917 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:40:36.950 [Lua] [Managers] Destroying manager group: 16:40:36.950 [Lua] [Gamestate] Enter state StateLoading 16:40:36.952 [Lua] [StateLoading] Auto Skip: nil 16:40:36.952 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:40:36.952 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:40:36.952 [Lua] [LobbyManager] Setting up network options 16:40:36.952 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:40:36.952 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:40:36.952 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:40:36.952 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:40:36.952 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:40:36.952 [Lua] LobbyManager:setup_network_options server_port: 27015 16:40:36.952 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:40:36.956 [Lua] registering RPCs 16:40:36.956 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:40:36.956 [Lua] [LobbyAux] Making combined_hash: f2066ef209268da8 from network_hash=7c352b75caf6475d, trunk_revision=18215, engine_revision=c421a889e5cd, project_hash=bulldozer 16:40:36.956 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:40:36.956 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:40:36.956 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:40:36.956 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:40:36.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:40:36.956 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:40:36.956 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:40:36.956 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:40:36.956 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:40:36.956 [SteamVoip] Creating room ff11fe382f1b2c37 16:40:36.957 [SteamVoip] Joining room ff11fe382f1b2c37 16:40:36.957 [EAC] EAC server 1100001009c76cf is initializing 16:40:36.964 [EAC] Server is also client 1100001009c76cf 16:40:36.964 [EACServer] [11:40:36:964][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E60EBB10 LogLevel: Info. 16:40:36.964 [Lua] ### Created peer state machine for 1100001009c76cf 16:40:36.964 [Lua] [PeerSM] 1100001009c76cf :: on_enter Connecting 16:40:36.964 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:40:36.965 warning: [Application] Application.update_render_world is deprecated. 16:40:36.968 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:40:36.968 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:40:36.968 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:40:36.968 [Lua] Set lobby begin: 16:40:36.968 [Lua] Set lobby end. 16:40:36.968 [Lua] [PSM] Peer 1100001009c76cf joined. Want to use profile index "1" and join party "nil" 16:40:36.968 [Lua] [LobbyHost] Changed state from 0 to creating 16:40:37.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:40:37.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:40:37.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:40:37.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:40:37.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:40:37.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:40:37.135 [Lua] [LobbyHost] Changed state from creating to joined 16:40:37.136 [Lua] [PartyManager] Leader is set to 1100001009c76cf 16:40:37.136 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001009c76cf my_peer_id:1100001009c76cf 16:40:37.136 [Lua] [ChatManager] Registering channel 1 16:40:37.136 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001009c76cf, own_peer_id=1100001009c76cf) 16:40:37.136 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001009c76cf, own_peer_id=1100001009c76cf) 16:40:37.136 [Lua] [PartyManager] network_context_created (server_peer_id=1100001009c76cf, own_peer_id=1100001009c76cf) 16:40:37.151 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:40:37.152 [Lua] [NetworkServer] Changing num_players from nil to 1 16:40:37.152 [Lua] Players: 1 16:40:37.152 [Lua] Set lobby begin: 16:40:37.152 [Lua] Lobby data num_players = 1 16:40:37.152 [Lua] Lobby data level_key = inn_level 16:40:37.152 [Lua] Lobby data game_mode = 3 16:40:37.152 [Lua] Lobby data matchmaking = false 16:40:37.152 [Lua] Set lobby end. 16:40:37.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:40:37.201 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:40:37.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:40:38.973 [Lua] player (1100001009c76cf,1) was put into party 0 16:40:38.973 [Lua] [PeerSM] 1100001009c76cf :: on_exit Connecting 16:40:38.973 [Lua] [PeerSM] 1100001009c76cf :: on_enter Loading 16:40:38.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001009c76cf inn_level 0 16:40:38.974 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:40:44.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:40:44.499 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:40:44.503 [Lua] [LevelTransitionHandler] Level load completed! 16:40:44.503 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 782278 - use_random_directors: true - overriden_conflict: nil 16:40:44.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:40:44.505 [Lua] checking dlc's against conflict directors 16:40:44.505 [Lua] - removing conflict director 'chaos_beastmen' 16:40:44.505 [Lua] - removing conflict director 'skaven_beastmen' 16:40:44.505 [Lua] - removing conflict director 'beastmen' 16:40:44.505 [Lua] number of factions to include 2 16:40:44.505 [Lua] number of factions added 2 16:40:44.505 [Lua] --- --- --- 16:40:44.505 [Lua] Starting... difficulty 'normal' 16:40:44.505 [Lua] These are the starting conflict directors: 16:40:44.505 [Lua] inn_level 16:40:44.505 [Lua] --- --- --- 16:40:44.505 [Lua] 16:40:44.505 [Lua] DONE! Found the following directors: 16:40:44.505 [Lua] (free: 35), Master hash is: 16:40:44.505 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:40:44.505 [Lua] load_startup_enemy_packages: -------------- 16:40:44.505 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:40:44.505 [Lua] critter_rat 16:40:44.507 [Lua] ### Sending rpc_level_loaded 16:40:44.507 [Lua] #### Has state machine: true, peer_id: 1100001009c76cf, level_id: 50 16:40:44.507 [Lua] Peer 1100001009c76cf has loaded the level and all enemies are loaded 16:40:44.508 [Lua] [PeerSM] 1100001009c76cf :: on_exit Loading 16:40:44.508 [Lua] [PeerSM] 1100001009c76cf :: on_enter LoadingProfilePackages 16:40:44.508 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:0 my_peer_id:1100001009c76cf 16:40:44.508 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:0 my_peer_id:1100001009c76cf 16:40:44.509 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:40:44.509 [Lua] [PeerSM] 1100001009c76cf :: on_exit LoadingProfilePackages 16:40:44.509 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForEnterGame 16:40:44.509 [Lua] ### Sending rpc_level_loaded 16:40:44.509 [Lua] #### Has state machine: false, peer_id: 1100001009c76cf, level_id: 50 16:40:44.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:40:44.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:40:44.524 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:40:44.524 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:40:44.524 [Lua] Starting async level spawning of levels/inn/world 16:40:44.524 [Umbra] Init version: 3.4.15 :: 16 threads 16:40:44.832 [Lua] Async level spawning done 16:40:44.832 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:40:45.574 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:40:45.574 [Lua] Set lobby begin: 16:40:45.574 [Lua] Lobby data host = 1100001009c76cf 16:40:45.574 [Lua] Lobby data level_key = inn_level 16:40:45.574 [Lua] Lobby data game_mode = 3 16:40:45.574 [Lua] Lobby data country_code = US 16:40:45.574 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:40:45.574 [Lua] Lobby data num_players = 1 16:40:45.574 [Lua] Lobby data matchmaking = false 16:40:45.574 [Lua] Set lobby end. 16:40:45.574 [Lua] [Managers] Destroying manager group: 16:40:45.575 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:40:45.575 [Lua] [Gamestate] Enter StateIngame HOST 16:40:45.575 [Lua] [Managers] Calling function on all managers: 16:40:45.575 [Lua] <>level = inn_level<> 16:40:45.575 [Lua] Set lobby begin: 16:40:45.575 [Lua] Lobby data host = 1100001009c76cf 16:40:45.575 [Lua] Lobby data level_key = inn_level 16:40:45.575 [Lua] Lobby data game_mode = 3 16:40:45.575 [Lua] Lobby data selected_level_key = inn_level 16:40:45.575 [Lua] Lobby data country_code = US 16:40:45.575 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:40:45.575 [Lua] Lobby data num_players = 1 16:40:45.575 [Lua] Lobby data matchmaking = false 16:40:45.575 [Lua] Set lobby end. 16:40:45.575 [Lua] [StateIngame] Server ingame 16:40:45.579 [Lua] Set lobby begin: 16:40:45.579 [Lua] Lobby data level_key = inn_level 16:40:45.579 [Lua] Lobby data selected_level_key = inn_level 16:40:45.579 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:40:45.579 [Lua] Lobby data matchmaking = false 16:40:45.579 [Lua] Lobby data host = 1100001009c76cf 16:40:45.579 [Lua] Lobby data country_code = US 16:40:45.579 [Lua] Lobby data game_mode = 3 16:40:45.579 [Lua] Lobby data difficulty_tweak = 0 16:40:45.579 [Lua] Lobby data difficulty = normal 16:40:45.579 [Lua] Lobby data num_players = 1 16:40:45.579 [Lua] Set lobby end. 16:40:45.579 [Lua] [LobbyAux] Making combined_hash: f2066ef209268da8 from network_hash=7c352b75caf6475d, trunk_revision=18215, engine_revision=c421a889e5cd, project_hash=bulldozer 16:40:45.579 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:40:45.579 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:40:45.579 [Lua] [Matchmaking] initializing 16:40:45.579 [Lua] [Matchmaking] my_peer_id: 1100001009c76cf, I am server 16:40:45.579 [Lua] [Matchmaking] register rpcs 16:40:45.579 [Lua] GameNetworkManager:init... creating game session 16:40:45.579 [Lua] Host GameSession.make_game_session_host with session: 16:40:45.579 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:40:45.579 [Lua] [GameNetworkManager] My own peer_id = 1100001009c76cf 16:40:45.579 [Lua] [GameNetworkManager] self.is_server = true 16:40:45.579 [Network] Setting artificial MTU limit to 65536 16:40:45.580 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:40:45.587 [Lua] Switching ConflictSettings: to: inn_level 16:40:45.587 [Lua] pacing=disabled 16:40:45.587 [Lua] roaming=nil 16:40:45.587 [Lua] disabled=false 16:40:45.587 [Lua] pack_spawning=disabled 16:40:45.587 [Lua] contained_breeds=nil 16:40:45.587 [Lua] boss=disabled 16:40:45.587 [Lua] horde=disabled 16:40:45.587 [Lua] specials=disabled 16:40:45.587 [Lua] name=inn_level 16:40:45.587 [Lua] intensity=disabled 16:40:45.587 [Lua] --- 16:40:45.587 [Lua] [LevelAnalysis] set_random_seed( 782278) 16:40:45.591 [Lua] [AIInterestPointSystem] Level Seed: 782278 16:40:45.591 [Lua] 16:40:45.591 [Lua] [entity_system_bag] = table 16:40:45.591 [Lua] [entity_system_bag] = metatable 16:40:45.591 [Lua] [startup_data] = table 16:40:45.591 [Lua] [entity_manager] = table 16:40:45.591 [Lua] [entity_manager] = metatable 16:40:45.591 [Lua] [unit_spawner] = table 16:40:45.591 [Lua] [unit_spawner] = metatable 16:40:45.591 [Lua] [unit_storage] = table 16:40:45.591 [Lua] [unit_storage] = metatable 16:40:45.591 [Lua] [dice_keeper] = table 16:40:45.591 [Lua] [dice_keeper] = metatable 16:40:45.591 [Lua] [is_server] = true (boolean) 16:40:45.591 [Lua] [world] = [World] 16:40:45.591 [Lua] [system_api] = table 16:40:45.591 [Lua] [entity_system] = table 16:40:45.591 [Lua] [entity_system] = metatable 16:40:45.591 [Lua] [network_lobby] = table 16:40:45.591 [Lua] [network_lobby] = metatable 16:40:45.591 [Lua] [profile_synchronizer] = table 16:40:45.591 [Lua] [profile_synchronizer] = metatable 16:40:45.591 [Lua] [level_transition_handler] = table 16:40:45.591 [Lua] [level_transition_handler] = metatable 16:40:45.591 [Lua] [num_local_human_players] = 1 (number) 16:40:45.591 [Lua] [statistics_db] = table 16:40:45.591 [Lua] [statistics_db] = metatable 16:40:45.591 [Lua] [network_server] = table 16:40:45.591 [Lua] [network_server] = metatable 16:40:45.591 [Lua] [input_manager] = table 16:40:45.591 [Lua] [input_manager] = metatable 16:40:45.591 [Lua] [network_clock] = table 16:40:45.591 [Lua] [network_clock] = metatable 16:40:45.591 [Lua] [network_transmit] = table 16:40:45.591 [Lua] [network_transmit] = metatable 16:40:45.591 [Lua] [free_flight_manager] = table 16:40:45.591 [Lua] [free_flight_manager] = metatable 16:40:45.591 [Lua] [network_manager] = table 16:40:45.591 [Lua] [network_manager] = metatable 16:40:45.591 [Lua] [network_event_delegate] = table 16:40:45.591 [Lua] [network_event_delegate] = metatable 16:40:45.591 [Lua] 16:40:45.591 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:40:45.591 [Lua] ignoring extension VersusInteractObjectiveExtension 16:40:45.591 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:40:45.591 [Lua] ignoring extension VersusSocketObjectiveExtension 16:40:45.591 [Lua] ignoring extension VersusTargetObjectiveExtension 16:40:45.591 [Lua] ignoring extension VersusMissionObjectiveExtension 16:40:45.591 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:40:45.593 [Lua] [AchievementManager] Achievements using the steam platform 16:40:45.626 [Lua] [StateIngame] Level seed: 782278 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:40:45.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read, 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:40:45.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 16:40:45.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 16:40:45.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 16:40:45.636 [Lua] [LevelAnalysis] set_random_seed( 782278) 16:40:45.639 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 16:40:45.639 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 16:40:45.639 [Lua] [IngameUI] init 16:40:45.651 [SteamVoipClient] select_out(1100001009c76cf, off) 16:40:45.654 [Lua] cb_razer_chroma_setup 16:40:45.677 [Lua] [Matchmaking] Cancelling matchmaking 16:40:45.677 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:40:45.677 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:40:45.678 [Lua] Set lobby begin: 16:40:45.678 [Lua] Lobby data level_key = inn_level 16:40:45.678 [Lua] Lobby data power_level = 0 16:40:45.678 [Lua] Lobby data selected_level_key = inn_level 16:40:45.678 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:40:45.678 [Lua] Lobby data matchmaking = false 16:40:45.678 [Lua] Lobby data host = 1100001009c76cf 16:40:45.678 [Lua] Lobby data country_code = US 16:40:45.678 [Lua] Lobby data game_mode = 3 16:40:45.678 [Lua] Lobby data difficulty_tweak = 0 16:40:45.678 [Lua] Lobby data difficulty = normal 16:40:45.678 [Lua] Lobby data num_players = 1 16:40:45.678 [Lua] Set lobby end. 16:40:45.678 [Flow] complete_skittergate_legend false 16:40:45.678 [Flow] complete_all_helmgart_levels_recruit true 16:40:45.679 [Flow] WitchHunterLevel:21 16:40:45.679 [Flow] LeaderYes 16:40:45.679 [Flow] ALL PC XP:22766.9 16:40:45.679 [Flow] WH XP:22766.9 16:40:45.679 [Flow] Number of crafted items:23 16:40:45.679 [Flow] Sum of Powe Levels:798 16:40:45.679 [Flow] lodestone diff 1:false 16:40:45.679 [Lua] CurrentConflictSettings inn_level 16:40:45.679 [Lua] [ConflictDirector] conflict_director is ai_ready 16:40:45.680 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:40:45.680 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:40:45.681 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:40:45.681 [Lua] Forming navigation groups in one frame 16:40:45.681 [Lua] Forming navigation groups 16:40:45.699 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 16:40:45.700 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 16:40:45.700 [Lua] number of nav groups: 41 16:40:45.701 [Lua] number of refined nav groups : 23 16:40:45.702 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 16:40:45.702 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:40:45.702 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:40:45.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:40:45.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:40:45.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:40:45.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:40:45.704 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 16:40:45.705 [Lua] [Managers] Calling function on all managers: 16:40:45.726 [Lua] [UnlockManager] All unlocks ready 16:40:45.733 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForEnterGame 16:40:45.733 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForGameObjectSync 16:40:45.967 [Lua] player (1100001009c76cf,1) was put into party 1 16:40:45.967 [Lua] [IngamePlayerListUI] - Destroy 16:40:45.968 [Lua] [EquipmentUI] - Destroy 16:40:45.968 [Lua] [AbilityUI] - Destroy 16:40:45.968 [Lua] [GamePadAbilityUI] - Destroy 16:40:45.968 [Lua] [GamePadEquipmentUI] - Destroy 16:40:45.974 [Lua] Assigning peer(1100001009c76cf:1) to profile(1) career(2) 16:40:45.974 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(1) profile_index(1) career_index(2) 16:40:45.974 [Lua] Set lobby begin: 16:40:45.974 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:40:45.975 [Lua] Lobby data level_key = inn_level 16:40:45.975 [Lua] Lobby data power_level = 0 16:40:45.975 [Lua] Lobby data selected_level_key = inn_level 16:40:45.975 [Lua] Lobby data player_slot_4 = 0:0 16:40:45.975 [Lua] Lobby data difficulty = normal 16:40:45.975 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:40:45.975 [Lua] Lobby data matchmaking = false 16:40:45.975 [Lua] Lobby data host = 1100001009c76cf 16:40:45.975 [Lua] Lobby data country_code = US 16:40:45.975 [Lua] Lobby data game_mode = 3 16:40:45.975 [Lua] Lobby data player_slot_5 = 0:0 16:40:45.975 [Lua] Lobby data player_slot_2 = 0:0 16:40:45.975 [Lua] Lobby data difficulty_tweak = 0 16:40:45.975 [Lua] Lobby data player_slot_3 = 0:0 16:40:45.975 [Lua] Lobby data num_players = 1 16:40:45.975 [Lua] Set lobby end. 16:40:45.975 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0 16:40:45.975 [Lua] 16:40:45.975 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 16:40:45.975 [Lua] [wwise/one_handed_swords] = false (boolean) 16:40:45.975 [Lua] [wwise/handgun_rifle] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01] = false (boolean) 16:40:45.975 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 16:40:45.975 [Lua] 16:40:45.975 [Lua] 16:40:45.975 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 16:40:45.975 [Lua] [wwise/one_handed_swords] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:40:45.975 [Lua] [wwise/handgun_rifle] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 16:40:45.975 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 16:40:45.975 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:40:45.975 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 16:40:45.975 [Lua] 16:40:45.975 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForGameObjectSync 16:40:45.975 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForPlayers 16:40:45.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:40:45.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:40:45.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:40:45.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:1 my_peer_id:1100001009c76cf 16:40:45.986 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForPlayers 16:40:45.986 [Lua] [PeerSM] 1100001009c76cf :: on_enter InGame 16:40:45.992 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:1 my_peer_id:1100001009c76cf 16:40:45.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:45.992 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 16:40:46.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 16:40:46.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 16:40:46.116 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:40:46.223 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:40:46.223 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:40:46.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1 16:40:46.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1 16:40:46.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1 16:40:46.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 16:40:46.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 16:40:46.455 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 16:40:46.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:40:46.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:40:46.700 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:40:46.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:40:47.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:40:47.041 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:40:47.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 16:40:47.084 [Flow] DISABLE 16:40:47.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 16:40:47.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 16:40:47.145 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:40:47.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:40:47.236 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:40:47.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 16:40:47.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 16:40:47.612 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 16:40:47.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:40:47.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:40:47.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:40:47.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 16:40:47.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 16:40:47.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 16:40:47.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 16:40:47.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 16:40:47.928 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 16:40:47.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:40:48.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:40:48.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:40:48.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 16:40:48.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 16:40:48.136 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 16:40:48.145 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:40:48.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:40:48.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:40:48.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:40:48.174 [Lua] Players are leaving the safe zone 16:40:48.384 [Lua] StateInGameRunning:_game_actually_starts() 16:40:48.384 [Lua] [IngameUI] menu view on_enter start_menu_view 16:40:48.384 [Lua] hero_fullscreen_menu_on_enter 16:40:48.384 [Lua] ################################################################################################################# 16:40:48.384 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:40:48.384 [Lua] ################################################################################################################# 16:40:48.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 16:40:48.388 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a96c510 16:40:48.389 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:40:48.393 [SteamVoipClient] select_out(1100001009c76cf, off) 16:40:48.396 [Lua] cb_razer_chroma_setup 16:40:48.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 16:40:48.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:40:48.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:40:48.413 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:40:48.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:40:48.413 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:40:48.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:40:48.413 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:40:48.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:40:48.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:40:48.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 16:40:48.561 [Lua] Commit load time data 16:40:49.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x34a, position: 0 16:40:49.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x34a, position: 27249 16:40:50.198 [Lua] [IngameUI] menu view on_exit start_menu_view 16:40:50.198 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:40:50.198 [Lua] hero_fullscreen_menu_on_exit 16:40:50.201 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a96c510 16:40:50.201 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:40:51.128 [Lua] PlayFabMirrorBase:_commit_internal 1 16:40:51.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:40:51.133 [Lua] generate_backend_stats 1100001009c76cf:1 16:40:51.151 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:40:51.151 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:40:51.151 [Lua] Set lobby begin: 16:40:51.151 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:40:51.151 [Lua] Lobby data level_key = inn_level 16:40:51.151 [Lua] Lobby data power_level = 527 16:40:51.151 [Lua] Lobby data selected_level_key = inn_level 16:40:51.151 [Lua] Lobby data player_slot_4 = 0:0 16:40:51.151 [Lua] Lobby data difficulty = normal 16:40:51.151 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:40:51.151 [Lua] Lobby data matchmaking = false 16:40:51.151 [Lua] Lobby data host = 1100001009c76cf 16:40:51.151 [Lua] Lobby data country_code = US 16:40:51.151 [Lua] Lobby data game_mode = 3 16:40:51.151 [Lua] Lobby data player_slot_5 = 0:0 16:40:51.151 [Lua] Lobby data player_slot_2 = 0:0 16:40:51.151 [Lua] Lobby data difficulty_tweak = 0 16:40:51.151 [Lua] Lobby data player_slot_3 = 0:0 16:40:51.151 [Lua] Lobby data num_players = 1 16:40:51.151 [Lua] Set lobby end. 16:40:51.156 [Lua] commit result success 1 16:40:58.130 [Lua] [IngameUI] menu view on_enter start_game_view 16:40:58.133 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a96dfc0 16:40:58.133 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:40:58.134 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:40:58.134 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:40:58.135 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:40:58.135 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:41:00.729 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:41:00.729 [Lua] ............................................................................................................ 16:41:00.729 [Lua] ............................................................................................................ 16:41:00.729 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:41:00.729 [Lua] ............................................................................................................ 16:41:00.729 [Lua] ............................................................................................................ 16:41:00.729 [Lua] [Matchmaking] Cancelling matchmaking 16:41:00.729 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:41:00.734 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:41:00.734 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:41:00.738 [Lua] Set lobby begin: 16:41:00.738 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:00.738 [Lua] Lobby data level_key = inn_level 16:41:00.738 [Lua] Lobby data power_level = 527 16:41:00.738 [Lua] Lobby data selected_level_key = inn_level 16:41:00.738 [Lua] Lobby data player_slot_4 = 0:0 16:41:00.738 [Lua] Lobby data difficulty = hard 16:41:00.738 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:00.738 [Lua] Lobby data matchmaking = false 16:41:00.738 [Lua] Lobby data host = 1100001009c76cf 16:41:00.738 [Lua] Lobby data country_code = US 16:41:00.738 [Lua] Lobby data game_mode = 3 16:41:00.738 [Lua] Lobby data player_slot_5 = 0:0 16:41:00.738 [Lua] Lobby data player_slot_2 = 0:0 16:41:00.738 [Lua] Lobby data difficulty_tweak = 0 16:41:00.738 [Lua] Lobby data player_slot_3 = 0:0 16:41:00.738 [Lua] Lobby data num_players = 1 16:41:00.738 [Lua] Set lobby end. 16:41:00.738 [Lua] [PartyManager] Leader is set to 1100001009c76cf 16:41:00.739 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 16:41:00.739 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 16:41:00.739 [Lua] Set lobby begin: 16:41:00.739 [Lua] Lobby data twitch_enabled = false 16:41:00.739 [Lua] Lobby data power_level = 527 16:41:00.739 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:00.739 [Lua] Lobby data difficulty_tweak = 0 16:41:00.739 [Lua] Lobby data host = 1100001009c76cf 16:41:00.739 [Lua] Lobby data game_mode = 2 16:41:00.739 [Lua] Lobby data match_started = true 16:41:00.739 [Lua] Lobby data mechanism = adventure 16:41:00.739 [Lua] Lobby data level_key = inn_level 16:41:00.739 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:00.739 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:00.739 [Lua] Lobby data difficulty = hard 16:41:00.739 [Lua] Lobby data quick_game = false 16:41:00.739 [Lua] Lobby data matchmaking = false 16:41:00.739 [Lua] Lobby data weave_name = false 16:41:00.739 [Lua] Lobby data player_slot_4 = 0:0 16:41:00.739 [Lua] Lobby data num_players = 1 16:41:00.739 [Lua] Lobby data player_slot_5 = 0:0 16:41:00.739 [Lua] Lobby data player_slot_2 = 0:0 16:41:00.739 [Lua] Lobby data country_code = US 16:41:00.739 [Lua] Lobby data player_slot_3 = 0:0 16:41:00.739 [Lua] Lobby data eac_authorized = true 16:41:00.739 [Lua] Set lobby end. 16:41:00.739 [Lua] Set lobby begin: 16:41:00.739 [Lua] Lobby data twitch_enabled = false 16:41:00.739 [Lua] Lobby data power_level = 527 16:41:00.739 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:00.739 [Lua] Lobby data difficulty_tweak = 0 16:41:00.739 [Lua] Lobby data host = 1100001009c76cf 16:41:00.739 [Lua] Lobby data game_mode = 2 16:41:00.739 [Lua] Lobby data is_private = true 16:41:00.739 [Lua] Lobby data match_started = true 16:41:00.739 [Lua] Lobby data mechanism = adventure 16:41:00.739 [Lua] Lobby data level_key = inn_level 16:41:00.739 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:00.739 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:00.739 [Lua] Lobby data difficulty = hard 16:41:00.739 [Lua] Lobby data quick_game = false 16:41:00.739 [Lua] Lobby data matchmaking = false 16:41:00.739 [Lua] Lobby data weave_name = false 16:41:00.740 [Lua] Lobby data player_slot_4 = 0:0 16:41:00.740 [Lua] Lobby data num_players = 1 16:41:00.740 [Lua] Lobby data player_slot_5 = 0:0 16:41:00.740 [Lua] Lobby data player_slot_2 = 0:0 16:41:00.740 [Lua] Lobby data country_code = US 16:41:00.740 [Lua] Lobby data player_slot_3 = 0:0 16:41:00.740 [Lua] Lobby data eac_authorized = true 16:41:00.740 [Lua] Set lobby end. 16:41:00.740 [Lua] [ChatManager][1]System: Starting hosted game... 16:41:00.740 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:41:00.740 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:41:00.837 [Lua] [IngameUI] menu view on_exit start_game_view 16:41:00.837 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:41:00.838 [Save] Saving `save_data` 16:41:00.838 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:41:00.838 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:41:00.838 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:41:00.842 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a96dfc0 16:41:00.846 [Save] Save done 16:41:08.277 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:41:08.277 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:41:08.277 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 16:41:08.277 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 16:41:08.277 [Lua] Set lobby begin: 16:41:08.277 [Lua] Lobby data twitch_enabled = false 16:41:08.277 [Lua] Lobby data power_level = 527 16:41:08.277 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:08.277 [Lua] Lobby data difficulty_tweak = 0 16:41:08.277 [Lua] Lobby data host = 1100001009c76cf 16:41:08.277 [Lua] Lobby data game_mode = 2 16:41:08.277 [Lua] Lobby data is_private = true 16:41:08.277 [Lua] Lobby data match_started = true 16:41:08.277 [Lua] Lobby data mechanism = adventure 16:41:08.277 [Lua] Lobby data level_key = inn_level 16:41:08.277 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:08.278 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:08.278 [Lua] Lobby data difficulty = hard 16:41:08.278 [Lua] Lobby data quick_game = false 16:41:08.278 [Lua] Lobby data matchmaking = false 16:41:08.278 [Lua] Lobby data weave_name = false 16:41:08.278 [Lua] Lobby data player_slot_4 = 0:0 16:41:08.278 [Lua] Lobby data num_players = 1 16:41:08.278 [Lua] Lobby data player_slot_5 = 0:0 16:41:08.278 [Lua] Lobby data player_slot_2 = 0:0 16:41:08.278 [Lua] Lobby data country_code = US 16:41:08.278 [Lua] Lobby data player_slot_3 = 0:0 16:41:08.278 [Lua] Lobby data eac_authorized = true 16:41:08.278 [Lua] Set lobby end. 16:41:08.280 [Lua] Set lobby begin: 16:41:08.280 [Lua] Lobby data twitch_enabled = false 16:41:08.280 [Lua] Lobby data power_level = 527 16:41:08.280 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:08.280 [Lua] Lobby data difficulty_tweak = 0 16:41:08.280 [Lua] Lobby data host = 1100001009c76cf 16:41:08.280 [Lua] Lobby data game_mode = 2 16:41:08.280 [Lua] Lobby data is_private = true 16:41:08.280 [Lua] Lobby data match_started = true 16:41:08.280 [Lua] Lobby data mechanism = adventure 16:41:08.280 [Lua] Lobby data level_key = inn_level 16:41:08.280 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:08.280 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:08.280 [Lua] Lobby data difficulty = hard 16:41:08.280 [Lua] Lobby data quick_game = false 16:41:08.281 [Lua] Lobby data matchmaking = false 16:41:08.281 [Lua] Lobby data weave_name = false 16:41:08.281 [Lua] Lobby data player_slot_4 = 0:0 16:41:08.281 [Lua] Lobby data num_players = 1 16:41:08.281 [Lua] Lobby data player_slot_5 = 0:0 16:41:08.281 [Lua] Lobby data player_slot_2 = 0:0 16:41:08.281 [Lua] Lobby data country_code = US 16:41:08.281 [Lua] Lobby data player_slot_3 = 0:0 16:41:08.281 [Lua] Lobby data eac_authorized = true 16:41:08.281 [Lua] Set lobby end. 16:41:08.281 [Lua] [PeerSM] 1100001009c76cf :: on_exit InGame 16:41:08.281 [Lua] [PeerSM] 1100001009c76cf :: on_enter InPostGame 16:41:08.281 [Lua] Complete level triggered. 16:41:08.282 [Save] Saving `save_data` 16:41:08.282 [Lua] gm_event_end_conditions_met false false 16:41:08.282 [Lua] PlayFabMirrorBase:_commit_internal nil 16:41:08.282 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:41:08.285 [Save] Save done 16:41:08.285 [Save] Saving `save_data` 16:41:08.285 [Lua] generate_backend_stats 1100001009c76cf:1 16:41:08.287 [Save] Save done 16:41:08.303 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:41:08.303 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:41:08.303 [Save] Saving `save_data` 16:41:08.303 [Lua] TRANSITION nil nil skaven_stronghold 16:41:08.303 [Lua] Transition type "skaven_stronghold", is server: true 16:41:08.303 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:41:08.303 [Lua] [GameNetworkManager] Leaving game... 16:41:08.303 [Lua] [GameNetworkManager] Shutting down game session host. 16:41:08.303 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:41:08.303 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:41:08.303 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.10 16:41:08.306 [Save] Save done 16:41:08.309 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:41:08.309 [Lua] commit result success 2 16:41:10.307 [Lua] [Managers] Calling function on all managers: 16:41:10.308 [Lua] Clearing all global lookup lists 16:41:10.308 [Lua] [IngamePlayerListUI] - Destroy 16:41:10.308 [Lua] [EquipmentUI] - Destroy 16:41:10.308 [Lua] [AbilityUI] - Destroy 16:41:10.308 [Lua] [GamePadAbilityUI] - Destroy 16:41:10.308 [Lua] [GamePadEquipmentUI] - Destroy 16:41:10.308 [Lua] [IngameUI] destroy 16:41:10.313 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4 16:41:10.354 [Lua] [Managers] Destroying manager group: 16:41:10.360 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:41:10.451 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:41:10.451 [Lua] [PeerSM] 1100001009c76cf :: on_exit InPostGame 16:41:10.451 [Lua] [PeerSM] 1100001009c76cf :: on_enter Loading 16:41:10.451 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001009c76cf skaven_stronghold 0 16:41:10.451 [Lua] [Matchmaking] unregister rpcs 16:41:10.451 [Lua] ############### UNLOADING PACKAGES ############### 16:41:10.451 [Lua] [Managers] Calling function on all managers: 16:41:10.451 [Lua] [Managers] Destroying manager group: 16:41:10.451 [Lua] [Gamestate] Enter state StateLoading 16:41:10.453 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:41:10.453 [Lua] [Matchmaking] register rpcs 16:41:10.453 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:41:10.453 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:41:10.453 [Lua] Set lobby begin: 16:41:10.453 [Lua] Lobby data twitch_enabled = false 16:41:10.453 [Lua] Lobby data power_level = 0 16:41:10.453 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:10.453 [Lua] Lobby data difficulty_tweak = 0 16:41:10.453 [Lua] Lobby data host = 1100001009c76cf 16:41:10.453 [Lua] Lobby data game_mode = 2 16:41:10.453 [Lua] Lobby data is_private = true 16:41:10.453 [Lua] Lobby data match_started = true 16:41:10.453 [Lua] Lobby data mechanism = adventure 16:41:10.453 [Lua] Lobby data level_key = inn_level 16:41:10.453 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:10.453 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:10.453 [Lua] Lobby data difficulty = hard 16:41:10.453 [Lua] Lobby data quick_game = false 16:41:10.453 [Lua] Lobby data matchmaking = false 16:41:10.453 [Lua] Lobby data weave_name = false 16:41:10.453 [Lua] Lobby data player_slot_4 = 0:0 16:41:10.453 [Lua] Lobby data num_players = 1 16:41:10.453 [Lua] Lobby data player_slot_5 = 0:0 16:41:10.453 [Lua] Lobby data player_slot_2 = 0:0 16:41:10.453 [Lua] Lobby data country_code = US 16:41:10.453 [Lua] Lobby data player_slot_3 = 0:0 16:41:10.453 [Lua] Lobby data eac_authorized = true 16:41:10.453 [Lua] Set lobby end. 16:41:10.453 [Lua] registering RPCs 16:41:10.453 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:41:10.453 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:41:10.453 [Lua] Set lobby begin: 16:41:10.453 [Lua] Lobby data twitch_enabled = false 16:41:10.454 [Lua] Lobby data power_level = 0 16:41:10.454 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:10.454 [Lua] Lobby data difficulty_tweak = 0 16:41:10.454 [Lua] Lobby data host = 1100001009c76cf 16:41:10.454 [Lua] Lobby data game_mode = 2 16:41:10.454 [Lua] Lobby data is_private = true 16:41:10.454 [Lua] Lobby data match_started = true 16:41:10.454 [Lua] Lobby data mechanism = adventure 16:41:10.454 [Lua] Lobby data level_key = skaven_stronghold 16:41:10.454 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:10.454 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:10.454 [Lua] Lobby data difficulty = hard 16:41:10.454 [Lua] Lobby data quick_game = false 16:41:10.454 [Lua] Lobby data matchmaking = false 16:41:10.454 [Lua] Lobby data weave_name = false 16:41:10.454 [Lua] Lobby data player_slot_4 = 0:0 16:41:10.454 [Lua] Lobby data num_players = 1 16:41:10.454 [Lua] Lobby data player_slot_5 = 0:0 16:41:10.454 [Lua] Lobby data player_slot_2 = 0:0 16:41:10.454 [Lua] Lobby data country_code = US 16:41:10.454 [Lua] Lobby data player_slot_3 = 0:0 16:41:10.454 [Lua] Lobby data eac_authorized = true 16:41:10.454 [Lua] Set lobby end. 16:41:10.456 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 16:41:10.456 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0] 16:41:10.456 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0 16:41:10.458 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:41:10.458 [Umbra] Unload tome 16:41:10.458 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:41:10.538 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:41:10.538 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 16:41:10.538 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil" 16:41:10.538 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 16:41:10.538 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 16:41:10.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 16:41:10.689 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 16:41:10.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 16:41:10.728 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 16:41:15.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 16:41:15.244 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 16:41:15.261 [Lua] [LevelTransitionHandler] Level load completed! 16:41:15.261 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 1325748 - use_random_directors: true - overriden_conflict: nil 16:41:15.268 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:41:15.268 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:41:15.268 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:41:15.268 [Lua] checking dlc's against conflict directors 16:41:15.268 [Lua] - removing conflict director 'chaos_beastmen' 16:41:15.268 [Lua] - removing conflict director 'skaven_beastmen' 16:41:15.268 [Lua] - removing conflict director 'beastmen' 16:41:15.268 [Lua] number of factions to include 1 16:41:15.268 [Lua] number of factions added 1 16:41:15.268 [Lua] --- --- --- 16:41:15.268 [Lua] Starting... difficulty 'hard' 16:41:15.268 [Lua] These are the starting conflict directors: 16:41:15.268 [Lua] skaven 16:41:15.268 [Lua] --- --- --- 16:41:15.268 [Lua] 16:41:15.268 [Lua] DONE! Found the following directors: 16:41:15.268 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_storm_vermin_warlord skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner 16:41:15.268 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_storm_vermin_warlord=true, skaven_clan_rat_with_shield=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 16:41:15.268 [Lua] load_startup_enemy_packages: -------------- 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] chaos_spawn 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] chaos_troll 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] skaven_rat_ogre 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] skaven_stormfiend 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] beastmen_minotaur 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] chaos_plague_sorcerer 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:41:15.268 [Lua] chaos_corruptor_sorcerer 16:41:15.268 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_gutter_runner 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_pack_master 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_poison_wind_globadier 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_ratling_gunner 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_warpfire_thrower 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] chaos_vortex_sorcerer 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] beastmen_standard_bearer 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] chaos_vortex 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] critter_rat 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] critter_pig 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_storm_vermin_with_shield 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_storm_vermin 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_clan_rat 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_slave 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] chaos_marauder 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] chaos_raider 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] chaos_berzerker 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_clan_rat_with_shield 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_loot_rat 16:41:15.269 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:41:15.269 [Lua] skaven_plague_monk 16:41:15.278 [Lua] ### Sending rpc_level_loaded 16:41:15.278 [Lua] #### Has state machine: true, peer_id: 1100001009c76cf, level_id: 74 16:41:15.278 [Lua] Peer 1100001009c76cf has loaded the level and all enemies are loaded 16:41:15.294 [Lua] [PeerSM] 1100001009c76cf :: on_exit Loading 16:41:15.294 [Lua] [PeerSM] 1100001009c76cf :: on_enter LoadingProfilePackages 16:41:15.311 [Lua] [PeerSM] 1100001009c76cf :: on_exit LoadingProfilePackages 16:41:15.311 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForEnterGame 16:41:15.312 [Lua] ### Sending rpc_level_loaded 16:41:15.312 [Lua] #### Has state machine: false, peer_id: 1100001009c76cf, level_id: 74 16:41:15.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:41:15.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:41:15.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:41:15.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:41:15.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:41:15.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:41:16.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:41:16.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:41:16.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:41:16.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:41:16.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:41:16.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:41:17.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:41:17.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:41:17.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:41:17.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:41:17.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:41:17.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:41:17.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:41:17.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:41:17.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:41:17.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:41:17.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:41:17.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:41:17.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:41:17.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:41:17.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:41:18.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:41:18.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:41:18.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:41:18.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:41:18.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:41:18.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:41:18.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:41:18.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:41:18.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:41:18.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:41:18.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:41:18.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:41:19.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:41:19.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:41:19.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:41:19.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:41:19.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:41:19.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:41:19.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:41:19.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:41:19.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:41:19.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:41:19.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:41:19.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:41:20.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:41:20.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:41:20.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:41:20.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:41:20.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:41:20.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:41:20.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:41:20.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:41:20.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:41:21.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:41:21.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:41:21.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:41:21.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:41:21.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:41:21.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:41:21.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:41:21.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:41:21.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:41:21.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:41:21.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:41:21.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:41:22.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:41:22.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:41:22.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:41:22.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:41:22.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:41:22.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:41:22.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:41:22.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:41:22.509 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 16:41:22.509 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:41:22.509 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 16:41:22.509 [Umbra] Init version: 3.4.15 :: 16 threads 16:41:23.719 [Lua] Async level spawning done 16:41:23.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:41:24.688 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:41:24.688 [Lua] [Matchmaking] unregister rpcs 16:41:24.688 [Lua] Set lobby begin: 16:41:24.688 [Lua] Lobby data twitch_enabled = false 16:41:24.688 [Lua] Lobby data power_level = 0 16:41:24.688 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:24.689 [Lua] Lobby data difficulty_tweak = 0 16:41:24.689 [Lua] Lobby data host = 1100001009c76cf 16:41:24.689 [Lua] Lobby data game_mode = 2 16:41:24.689 [Lua] Lobby data is_private = true 16:41:24.689 [Lua] Lobby data match_started = true 16:41:24.689 [Lua] Lobby data mechanism = adventure 16:41:24.689 [Lua] Lobby data level_key = skaven_stronghold 16:41:24.689 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:24.689 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:24.689 [Lua] Lobby data difficulty = hard 16:41:24.689 [Lua] Lobby data quick_game = false 16:41:24.689 [Lua] Lobby data matchmaking = false 16:41:24.689 [Lua] Lobby data weave_name = false 16:41:24.689 [Lua] Lobby data player_slot_4 = 0:0 16:41:24.689 [Lua] Lobby data num_players = 1 16:41:24.689 [Lua] Lobby data player_slot_5 = 0:0 16:41:24.689 [Lua] Lobby data player_slot_2 = 0:0 16:41:24.689 [Lua] Lobby data country_code = US 16:41:24.689 [Lua] Lobby data player_slot_3 = 0:0 16:41:24.689 [Lua] Lobby data eac_authorized = true 16:41:24.689 [Lua] Set lobby end. 16:41:24.689 [Lua] [Managers] Destroying manager group: 16:41:24.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 16:41:24.690 [Lua] [Gamestate] Enter StateIngame HOST 16:41:24.690 [Lua] [Managers] Calling function on all managers: 16:41:24.690 [Lua] <>level = skaven_stronghold<> 16:41:24.690 [Lua] Set lobby begin: 16:41:24.690 [Lua] Lobby data twitch_enabled = false 16:41:24.690 [Lua] Lobby data power_level = 0 16:41:24.690 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:24.690 [Lua] Lobby data difficulty_tweak = 0 16:41:24.690 [Lua] Lobby data host = 1100001009c76cf 16:41:24.690 [Lua] Lobby data game_mode = 2 16:41:24.690 [Lua] Lobby data is_private = true 16:41:24.690 [Lua] Lobby data match_started = true 16:41:24.690 [Lua] Lobby data mechanism = adventure 16:41:24.690 [Lua] Lobby data level_key = skaven_stronghold 16:41:24.690 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:24.690 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:24.690 [Lua] Lobby data difficulty = hard 16:41:24.690 [Lua] Lobby data quick_game = false 16:41:24.691 [Lua] Lobby data matchmaking = false 16:41:24.691 [Lua] Lobby data weave_name = false 16:41:24.691 [Lua] Lobby data player_slot_4 = 0:0 16:41:24.691 [Lua] Lobby data num_players = 1 16:41:24.691 [Lua] Lobby data player_slot_5 = 0:0 16:41:24.691 [Lua] Lobby data player_slot_2 = 0:0 16:41:24.691 [Lua] Lobby data country_code = US 16:41:24.691 [Lua] Lobby data player_slot_3 = 0:0 16:41:24.691 [Lua] Lobby data eac_authorized = true 16:41:24.691 [Lua] Set lobby end. 16:41:24.691 [Lua] [StateIngame] Server ingame 16:41:24.693 [Lua] Set lobby begin: 16:41:24.693 [Lua] Lobby data twitch_enabled = false 16:41:24.694 [Lua] Lobby data power_level = 0 16:41:24.694 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:24.694 [Lua] Lobby data difficulty_tweak = 0 16:41:24.694 [Lua] Lobby data host = 1100001009c76cf 16:41:24.694 [Lua] Lobby data game_mode = 2 16:41:24.694 [Lua] Lobby data is_private = true 16:41:24.694 [Lua] Lobby data match_started = true 16:41:24.694 [Lua] Lobby data mechanism = adventure 16:41:24.694 [Lua] Lobby data level_key = skaven_stronghold 16:41:24.694 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:24.694 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:24.694 [Lua] Lobby data difficulty = hard 16:41:24.694 [Lua] Lobby data quick_game = false 16:41:24.694 [Lua] Lobby data matchmaking = false 16:41:24.694 [Lua] Lobby data weave_name = false 16:41:24.694 [Lua] Lobby data player_slot_4 = 0:0 16:41:24.694 [Lua] Lobby data num_players = 1 16:41:24.694 [Lua] Lobby data player_slot_5 = 0:0 16:41:24.694 [Lua] Lobby data player_slot_2 = 0:0 16:41:24.694 [Lua] Lobby data country_code = US 16:41:24.694 [Lua] Lobby data player_slot_3 = 0:0 16:41:24.694 [Lua] Lobby data eac_authorized = true 16:41:24.694 [Lua] Set lobby end. 16:41:24.694 [Lua] [Matchmaking] register rpcs 16:41:24.694 [Lua] GameNetworkManager:init... creating game session 16:41:24.694 [Lua] Host GameSession.make_game_session_host with session: 16:41:24.694 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:41:24.694 [Lua] [GameNetworkManager] My own peer_id = 1100001009c76cf 16:41:24.694 [Lua] [GameNetworkManager] self.is_server = true 16:41:24.694 [Network] Setting artificial MTU limit to 65536 16:41:24.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 6 16:41:24.694 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 16:41:24.702 [Lua] Switching ConflictSettings: to: skaven 16:41:24.702 [Lua] pacing=default 16:41:24.702 [Lua] roaming=nil 16:41:24.702 [Lua] specials=skaven 16:41:24.702 [Lua] debug_color=orange 16:41:24.702 [Lua] contained_breeds=nil 16:41:24.702 [Lua] pack_spawning=skaven 16:41:24.702 [Lua] disabled=false 16:41:24.702 [Lua] factions=nil 16:41:24.702 [Lua] boss=skaven 16:41:24.702 [Lua] horde=default 16:41:24.702 [Lua] name=skaven 16:41:24.702 [Lua] intensity=default 16:41:24.702 [Lua] --- 16:41:24.702 [Lua] [LevelAnalysis] set_random_seed( 1325748) 16:41:24.705 [Lua] [AIInterestPointSystem] Level Seed: 1325748 16:41:24.705 [Lua] 16:41:24.705 [Lua] [entity_system_bag] = table 16:41:24.705 [Lua] [entity_system_bag] = metatable 16:41:24.705 [Lua] [startup_data] = table 16:41:24.705 [Lua] [entity_manager] = table 16:41:24.705 [Lua] [entity_manager] = metatable 16:41:24.705 [Lua] [unit_spawner] = table 16:41:24.705 [Lua] [unit_spawner] = metatable 16:41:24.705 [Lua] [unit_storage] = table 16:41:24.705 [Lua] [unit_storage] = metatable 16:41:24.705 [Lua] [dice_keeper] = table 16:41:24.705 [Lua] [dice_keeper] = metatable 16:41:24.705 [Lua] [is_server] = true (boolean) 16:41:24.705 [Lua] [world] = [World] 16:41:24.705 [Lua] [system_api] = table 16:41:24.705 [Lua] [entity_system] = table 16:41:24.705 [Lua] [entity_system] = metatable 16:41:24.705 [Lua] [network_lobby] = table 16:41:24.705 [Lua] [network_lobby] = metatable 16:41:24.705 [Lua] [profile_synchronizer] = table 16:41:24.705 [Lua] [profile_synchronizer] = metatable 16:41:24.705 [Lua] [level_transition_handler] = table 16:41:24.705 [Lua] [level_transition_handler] = metatable 16:41:24.705 [Lua] [num_local_human_players] = 1 (number) 16:41:24.705 [Lua] [statistics_db] = table 16:41:24.705 [Lua] [statistics_db] = metatable 16:41:24.705 [Lua] [network_server] = table 16:41:24.705 [Lua] [network_server] = metatable 16:41:24.705 [Lua] [input_manager] = table 16:41:24.705 [Lua] [input_manager] = metatable 16:41:24.705 [Lua] [network_clock] = table 16:41:24.705 [Lua] [network_clock] = metatable 16:41:24.705 [Lua] [network_transmit] = table 16:41:24.705 [Lua] [network_transmit] = metatable 16:41:24.705 [Lua] [free_flight_manager] = table 16:41:24.705 [Lua] [free_flight_manager] = metatable 16:41:24.705 [Lua] [network_manager] = table 16:41:24.705 [Lua] [network_manager] = metatable 16:41:24.705 [Lua] [network_event_delegate] = table 16:41:24.705 [Lua] [network_event_delegate] = metatable 16:41:24.705 [Lua] 16:41:24.705 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:41:24.705 [Lua] ignoring extension VersusInteractObjectiveExtension 16:41:24.705 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:41:24.705 [Lua] ignoring extension VersusSocketObjectiveExtension 16:41:24.705 [Lua] ignoring extension VersusTargetObjectiveExtension 16:41:24.705 [Lua] ignoring extension VersusMissionObjectiveExtension 16:41:24.707 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:41:24.723 [Lua] [AchievementManager] Achievements using the steam platform 16:41:24.768 [Lua] respawn_unit_spawned with group id: exit_respawns 16:41:24.768 [Lua] respawn_unit_spawned with group id: exit_respawns 16:41:24.768 [Lua] respawn_unit_spawned with group id: exit_respawns 16:41:24.770 [Lua] respawn_unit_spawned with group id: respawns_arena 16:41:24.770 [Lua] respawn_unit_spawned with group id: respawns_arena 16:41:24.770 [Lua] respawn_unit_spawned with group id: respawns_arena 16:41:24.783 [Lua] [StateIngame] Level seed: 1325748 16:41:24.808 [Lua] [LevelAnalysis] set_random_seed( 1325748) 16:41:24.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:41:24.814 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:41:24.815 [Lua] [IngameUI] init 16:41:24.824 [SteamVoipClient] select_out(1100001009c76cf, off) 16:41:24.827 [Lua] cb_razer_chroma_setup 16:41:24.845 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:41:24.845 [Lua] Set lobby begin: 16:41:24.845 [Lua] Lobby data twitch_enabled = false 16:41:24.845 [Lua] Lobby data power_level = 527 16:41:24.845 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:24.845 [Lua] Lobby data difficulty_tweak = 0 16:41:24.845 [Lua] Lobby data host = 1100001009c76cf 16:41:24.845 [Lua] Lobby data game_mode = 2 16:41:24.845 [Lua] Lobby data is_private = true 16:41:24.845 [Lua] Lobby data match_started = true 16:41:24.845 [Lua] Lobby data mechanism = adventure 16:41:24.845 [Lua] Lobby data level_key = skaven_stronghold 16:41:24.845 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:24.845 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:24.845 [Lua] Lobby data difficulty = hard 16:41:24.845 [Lua] Lobby data quick_game = false 16:41:24.845 [Lua] Lobby data matchmaking = false 16:41:24.845 [Lua] Lobby data weave_name = false 16:41:24.845 [Lua] Lobby data player_slot_4 = 0:0 16:41:24.845 [Lua] Lobby data num_players = 1 16:41:24.845 [Lua] Lobby data player_slot_5 = 0:0 16:41:24.845 [Lua] Lobby data player_slot_2 = 0:0 16:41:24.845 [Lua] Lobby data country_code = US 16:41:24.845 [Lua] Lobby data player_slot_3 = 0:0 16:41:24.845 [Lua] Lobby data eac_authorized = true 16:41:24.845 [Lua] Set lobby end. 16:41:24.846 [Flow] SSM bake 16:41:24.846 [Flow] Path A1 16:41:24.847 [Lua] CurrentConflictSettings skaven 16:41:24.847 [Lua] [ConflictDirector] conflict_director is ai_ready 16:41:24.848 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:41:24.848 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:41:24.848 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:41:24.848 [Lua] [1] = table 16:41:24.848 [Lua] [2] = table 16:41:24.848 [Lua] [1] = table 16:41:24.848 [Lua] [1] = table 16:41:24.848 [Lua] [2] = table 16:41:24.849 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:41:24.853 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:41:24.853 [Lua] Forming navigation groups in one frame 16:41:24.853 [Lua] Forming navigation groups 16:41:24.854 [Lua] NavigationGroupManager -> calulation time A: 0 16:41:24.929 [Lua] NavigationGroupManager -> calulation time B: 0.074999999999995737 16:41:24.929 [Lua] number of nav groups: 244 16:41:24.930 [Lua] number of refined nav groups : 192 16:41:24.933 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885 16:41:24.933 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.199288086593155 Normalized coefficient: 1.1092105395671916 16:41:24.935 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.573098264634606 Normalized coefficient: 1.2526745332374694 16:41:24.937 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.6633808404207251 Normalized coefficient: 1.6298643570084386 16:41:24.940 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.533618310652669 Normalized coefficient: 1.0836943466759239 16:41:24.941 [Lua] -------------> JOW Perfect-density 12.149999999999995 Sum density 9.5073795199394215 Normalized coefficient: 1.2779546640079233 16:41:24.946 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:41:24.946 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:41:24.946 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:41:24.946 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 16:41:24.946 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:41:24.948 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 16:41:24.948 [Lua] [LevelAnalysis] This level has a total main-path length of 1755.557 meters. 16:41:24.948 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:41:24.948 [Lua] [LevelAnalysis] 16:41:24.948 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:41:24.948 [Lua] [LevelAnalysis] 16:41:24.948 [Lua] [LevelAnalysis] Terror events added: 16:41:24.948 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:41:24.948 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 16:41:24.948 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:41:24.948 [Lua] ----> using boss gizmo! 16:41:24.948 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -353.7 start-travel-dist: 363.7, end-travel-dist: 553.0 spawn_distance 0.0 16:41:24.948 [Lua] Adding main path event: Vector3Box(-194.809, 94.6674, 19.1713) boss_event_rat_ogre 45 table: 000000000B867FD0 16:41:24.948 [Lua] NORMAL PATROL MAIN PATH 840.748291015625 16:41:24.948 [Lua] [waypoints] = table 16:41:24.948 [Lua] [astar_points] = table 16:41:24.948 [Lua] [travel_dist] = 840.47789411246777 (number) 16:41:24.948 [Lua] [one_directional] = true (boolean) 16:41:24.948 [Lua] [id] = boss_8 (string) 16:41:24.948 [Lua] ----> using boss spline path! 16:41:24.948 [Lua] Adding main path event: Vector3Box(-48, 217, -3.358) boss_event_skaven_spline_patrol 45 table: 000000000B868480 16:41:24.948 [Lua] ----> using boss gizmo! 16:41:24.948 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -189.2 start-travel-dist: 1039.9, end-travel-dist: 1086.0 spawn_distance 840.7 16:41:24.948 [Lua] Adding main path event: Vector3Box(128.04, 213.323, -17.9736) boss_event_rat_ogre 45 table: 000000000B868AA0 16:41:24.948 [Lua] [LevelAnalysis] num_event_places_f: 1.1370379165013631 , num_event_places: 1 , trailing_event_fraction: 0.1370379165013631 , num_events: 1 16:41:24.948 [Lua] [LevelAnalysis] Level path distance: 1755.5568747520447 16:41:24.948 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 16:41:24.948 [Lua] [LevelAnalysis] wanted_distance: 202.9906764626503 16:41:24.948 [Lua] [LevelAnalysis] Terror events added: 16:41:24.948 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:41:24.948 [Lua] Adding main path event: Vector3Box(-92.1276, -11.2857, 56.5023) rare_event_loot_rat 45 table: 000000000B869000 16:41:24.948 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:41:24.950 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:41:24.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:41:24.954 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:41:24.954 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 16:41:24.954 [Lua] [Managers] Calling function on all managers: 16:41:24.960 [Flow] SSM bake 16:41:24.968 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForEnterGame 16:41:24.968 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForGameObjectSync 16:41:24.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 6 16:41:24.969 [Lua] player (1100001009c76cf,2) was put into party 1 16:41:24.980 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 16:41:24.980 [Lua] Assigning peer(1100001009c76cf:2) to profile(5) career(1) 16:41:24.980 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(2) profile_index(5) career_index(1) 16:41:24.980 [Lua] Set lobby begin: 16:41:24.980 [Lua] Lobby data twitch_enabled = false 16:41:24.980 [Lua] Lobby data power_level = 527 16:41:24.980 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:24.980 [Lua] Lobby data difficulty_tweak = 0 16:41:24.980 [Lua] Lobby data host = 1100001009c76cf 16:41:24.980 [Lua] Lobby data game_mode = 2 16:41:24.980 [Lua] Lobby data is_private = true 16:41:24.980 [Lua] Lobby data match_started = true 16:41:24.980 [Lua] Lobby data mechanism = adventure 16:41:24.981 [Lua] Lobby data level_key = skaven_stronghold 16:41:24.981 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:24.981 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:24.981 [Lua] Lobby data difficulty = hard 16:41:24.981 [Lua] Lobby data quick_game = false 16:41:24.981 [Lua] Lobby data matchmaking = false 16:41:24.981 [Lua] Lobby data weave_name = false 16:41:24.981 [Lua] Lobby data player_slot_4 = 0:0 16:41:24.981 [Lua] Lobby data num_players = 1 16:41:24.981 [Lua] Lobby data player_slot_5 = 0:0 16:41:24.981 [Lua] Lobby data player_slot_2 = 0:0 16:41:24.981 [Lua] Lobby data country_code = US 16:41:24.981 [Lua] Lobby data player_slot_3 = 0:0 16:41:24.981 [Lua] Lobby data eac_authorized = true 16:41:24.981 [Lua] Set lobby end. 16:41:24.981 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0 16:41:24.981 [Lua] 16:41:24.981 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:41:24.981 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:41:24.981 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:41:24.981 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 16:41:24.981 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 16:41:24.981 [Lua] [wwise/two_handed_swords] = false (boolean) 16:41:24.981 [Lua] [wwise/blunderbuss] = false (boolean) 16:41:24.981 [Lua] 16:41:24.981 [Lua] 16:41:24.981 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:41:24.981 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 16:41:24.981 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:41:24.981 [Lua] [wwise/two_handed_swords] = false (boolean) 16:41:24.981 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:41:24.981 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:41:24.981 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:41:24.981 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:41:24.981 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 16:41:24.981 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 16:41:24.981 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 16:41:24.981 [Lua] [wwise/blunderbuss] = false (boolean) 16:41:24.981 [Lua] 16:41:24.981 [Lua] player (1100001009c76cf,3) was put into party 1 16:41:24.993 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 16:41:24.993 [Lua] Assigning peer(1100001009c76cf:3) to profile(3) career(1) 16:41:24.993 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(3) profile_index(3) career_index(1) 16:41:24.993 [Lua] Set lobby begin: 16:41:24.993 [Lua] Lobby data twitch_enabled = false 16:41:24.993 [Lua] Lobby data power_level = 527 16:41:24.993 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:24.993 [Lua] Lobby data difficulty_tweak = 0 16:41:24.993 [Lua] Lobby data host = 1100001009c76cf 16:41:24.993 [Lua] Lobby data game_mode = 2 16:41:24.993 [Lua] Lobby data is_private = true 16:41:24.993 [Lua] Lobby data match_started = true 16:41:24.993 [Lua] Lobby data mechanism = adventure 16:41:24.993 [Lua] Lobby data level_key = skaven_stronghold 16:41:24.993 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:24.993 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:24.993 [Lua] Lobby data difficulty = hard 16:41:24.993 [Lua] Lobby data quick_game = false 16:41:24.993 [Lua] Lobby data matchmaking = false 16:41:24.993 [Lua] Lobby data weave_name = false 16:41:24.993 [Lua] Lobby data player_slot_4 = 0:0 16:41:24.993 [Lua] Lobby data num_players = 1 16:41:24.993 [Lua] Lobby data player_slot_5 = 0:0 16:41:24.993 [Lua] Lobby data player_slot_2 = 0:0 16:41:24.993 [Lua] Lobby data country_code = US 16:41:24.993 [Lua] Lobby data player_slot_3 = 0:0 16:41:24.993 [Lua] Lobby data eac_authorized = true 16:41:24.994 [Lua] Set lobby end. 16:41:24.994 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0 16:41:24.994 [Lua] 16:41:24.994 [Lua] [wwise/crossbow] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 16:41:24.994 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:41:24.994 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 16:41:24.994 [Lua] 16:41:24.994 [Lua] 16:41:24.994 [Lua] [wwise/crossbow] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 16:41:24.994 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 16:41:24.994 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 16:41:24.994 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:41:24.994 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 16:41:24.994 [Lua] 16:41:24.994 [Lua] player (1100001009c76cf,4) was put into party 1 16:41:25.005 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 16:41:25.005 [Lua] Assigning peer(1100001009c76cf:4) to profile(4) career(1) 16:41:25.005 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(4) profile_index(4) career_index(1) 16:41:25.005 [Lua] Set lobby begin: 16:41:25.005 [Lua] Lobby data twitch_enabled = false 16:41:25.005 [Lua] Lobby data power_level = 527 16:41:25.005 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:25.005 [Lua] Lobby data difficulty_tweak = 0 16:41:25.006 [Lua] Lobby data host = 1100001009c76cf 16:41:25.006 [Lua] Lobby data game_mode = 2 16:41:25.006 [Lua] Lobby data is_private = true 16:41:25.006 [Lua] Lobby data match_started = true 16:41:25.006 [Lua] Lobby data mechanism = adventure 16:41:25.006 [Lua] Lobby data level_key = skaven_stronghold 16:41:25.006 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:25.006 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:25.006 [Lua] Lobby data difficulty = hard 16:41:25.006 [Lua] Lobby data quick_game = false 16:41:25.006 [Lua] Lobby data matchmaking = false 16:41:25.006 [Lua] Lobby data weave_name = false 16:41:25.006 [Lua] Lobby data player_slot_4 = 0:0 16:41:25.006 [Lua] Lobby data num_players = 1 16:41:25.006 [Lua] Lobby data player_slot_5 = 0:0 16:41:25.006 [Lua] Lobby data player_slot_2 = 0:0 16:41:25.006 [Lua] Lobby data country_code = US 16:41:25.006 [Lua] Lobby data player_slot_3 = 0:0 16:41:25.006 [Lua] Lobby data eac_authorized = true 16:41:25.006 [Lua] Set lobby end. 16:41:25.006 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0 16:41:25.006 [Lua] 16:41:25.006 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 16:41:25.006 [Lua] [wwise/one_handed_swords] = false (boolean) 16:41:25.006 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 16:41:25.006 [Lua] [wwise/bow] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 16:41:25.006 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 16:41:25.006 [Lua] 16:41:25.006 [Lua] 16:41:25.006 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 16:41:25.006 [Lua] [wwise/one_handed_swords] = false (boolean) 16:41:25.006 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:41:25.006 [Lua] [wwise/bow] = false (boolean) 16:41:25.006 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:41:25.006 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 16:41:25.006 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 16:41:25.006 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 16:41:25.006 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 16:41:25.006 [Lua] 16:41:25.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:2 my_peer_id:1100001009c76cf 16:41:25.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:3 my_peer_id:1100001009c76cf 16:41:25.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:4 my_peer_id:1100001009c76cf 16:41:25.122 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:41:25.122 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForGameObjectSync 16:41:25.122 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForPlayers 16:41:25.123 [Lua] player (1100001009c76cf,4) was put into party 1 16:41:25.136 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 16:41:25.136 [Lua] Assigning peer(1100001009c76cf:4) to profile(4) career(1) 16:41:25.136 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(4) profile_index(4) career_index(1) 16:41:25.136 [Lua] Set lobby begin: 16:41:25.136 [Lua] Lobby data twitch_enabled = false 16:41:25.136 [Lua] Lobby data power_level = 527 16:41:25.136 [Lua] Lobby data unique_server_name = MomsBestGoodboy 16:41:25.136 [Lua] Lobby data difficulty_tweak = 0 16:41:25.136 [Lua] Lobby data host = 1100001009c76cf 16:41:25.136 [Lua] Lobby data game_mode = 2 16:41:25.136 [Lua] Lobby data is_private = true 16:41:25.136 [Lua] Lobby data match_started = true 16:41:25.136 [Lua] Lobby data mechanism = adventure 16:41:25.136 [Lua] Lobby data level_key = skaven_stronghold 16:41:25.136 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1 16:41:25.136 [Lua] Lobby data selected_level_key = skaven_stronghold 16:41:25.136 [Lua] Lobby data difficulty = hard 16:41:25.136 [Lua] Lobby data quick_game = false 16:41:25.136 [Lua] Lobby data matchmaking = false 16:41:25.136 [Lua] Lobby data weave_name = false 16:41:25.136 [Lua] Lobby data player_slot_4 = 0:0 16:41:25.136 [Lua] Lobby data num_players = 1 16:41:25.136 [Lua] Lobby data player_slot_5 = 0:0 16:41:25.136 [Lua] Lobby data player_slot_2 = 0:0 16:41:25.136 [Lua] Lobby data country_code = US 16:41:25.136 [Lua] Lobby data player_slot_3 = 0:0 16:41:25.136 [Lua] Lobby data eac_authorized = true 16:41:25.136 [Lua] Set lobby end. 16:41:25.136 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0 16:41:25.136 [Lua] 16:41:25.136 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 16:41:25.136 [Lua] [wwise/one_handed_swords] = false (boolean) 16:41:25.136 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 16:41:25.136 [Lua] [wwise/bow] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 16:41:25.136 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 16:41:25.136 [Lua] 16:41:25.136 [Lua] 16:41:25.136 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 16:41:25.136 [Lua] [wwise/one_handed_swords] = false (boolean) 16:41:25.136 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 16:41:25.136 [Lua] [wwise/bow] = false (boolean) 16:41:25.136 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:41:25.136 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 16:41:25.136 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 16:41:25.136 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 16:41:25.136 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 16:41:25.136 [Lua] 16:41:25.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:2 my_peer_id:1100001009c76cf 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:3 my_peer_id:1100001009c76cf 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:4 my_peer_id:1100001009c76cf 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.139 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:41:25.140 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:41:25.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:41:25.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:41:25.140 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 16:41:25.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:41:25.140 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:5 my_peer_id:1100001009c76cf 16:41:25.148 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForPlayers 16:41:25.148 [Lua] [PeerSM] 1100001009c76cf :: on_enter InGame 16:41:25.156 [Flow] SSM bake 16:41:25.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 6 16:41:25.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:5 my_peer_id:1100001009c76cf 16:41:25.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:41:25.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:41:25.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:41:25.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:41:25.436 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:41:25.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:41:25.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:41:25.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:41:25.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:41:26.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:41:26.022 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:41:26.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:41:26.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:41:26.053 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:41:26.054 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 16:41:26.113 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 16:41:26.113 [Lua] [PackageManager] Force_load: wwise/blunderbuss 16:41:26.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:41:26.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:41:26.164 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:41:26.165 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:41:26.201 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:41:26.201 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:41:26.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:41:26.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:41:26.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:41:26.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:41:26.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:41:26.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:41:26.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:41:26.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:41:26.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:41:26.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 16:41:26.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 16:41:26.894 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 16:41:26.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:41:26.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:41:26.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:41:26.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:41:26.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:41:26.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:41:26.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 16:41:27.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 16:41:27.081 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 16:41:27.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:41:27.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:41:27.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:41:27.107 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:41:27.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:41:27.139 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:41:27.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:41:27.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:41:27.167 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:41:27.168 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 16:41:27.192 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 16:41:27.192 [Lua] [PackageManager] Force_load: wwise/crossbow 16:41:27.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 16:41:27.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 16:41:27.281 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 16:41:27.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 16:41:27.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 16:41:27.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 16:41:27.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:41:27.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:41:27.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:41:27.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:41:27.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:41:27.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:41:27.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 16:41:27.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 16:41:27.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 16:41:27.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:41:27.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:41:27.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:41:27.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:41:27.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:41:27.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:41:27.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:41:27.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:41:27.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:41:27.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 16:41:27.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 16:41:27.794 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 16:41:27.794 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:41:27.845 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:41:27.845 [Lua] [PackageManager] Force_load: wwise/bow 16:41:27.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:41:27.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:41:27.870 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:41:27.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:41:27.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:41:27.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:41:27.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:41:27.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:41:27.978 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:41:27.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 16:41:28.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 16:41:28.393 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 16:41:28.400 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 16:41:28.407 [Lua] test 16:41:28.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:28.409 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 16:41:28.410 [Lua] test 16:41:28.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:28.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:41:28.413 [Lua] test 16:41:28.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:28.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:41:28.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:28.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:28.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 16:41:28.423 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 16:41:28.423 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 16:41:28.423 [Lua] updating bot weapon metadata for weapon: we_one_hand_sword_template_1 16:41:28.423 [Lua] updating bot weapon metadata for weapon: longbow_template_1 16:41:28.424 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 16:41:28.424 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1 16:41:28.590 [Lua] StateInGameRunning:_game_actually_starts() 16:41:28.590 [Lua] ################################################################################################################# 16:41:28.590 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:41:28.590 [Lua] ################################################################################################################# 16:41:28.590 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 16:41:28.590 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:41:28.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 16:41:28.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:41:28.634 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:41:28.706 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 16:41:28.706 [Lua] Commit load time data 16:41:29.565 [Flow] SSM bake 16:41:29.738 [Lua] [IngameUI] menu view on_enter ingame_menu 16:41:30.606 [Lua] [IngameUI] menu view on_exit ingame_menu 16:41:46.813 [Flow] SSM bake 16:41:56.283 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:41:59.037 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:42:00.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:42:01.580 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:42:03.809 [Lua] [IngameUI] menu view on_enter ingame_menu 16:42:04.497 [Lua] [IngameUI] menu view on_exit ingame_menu 16:42:05.411 [Window] Window => inactive 16:42:08.341 [Window] Window => active 16:42:08.342 [Window] Window => active 16:42:13.482 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:42:13.490 [Lua] Spline already found! 16:42:13.522 [Lua] Init group template: spline_patrol 16:42:14.250 [Flow] SSM bake 16:42:14.392 [Lua] Players are leaving the safe zone 16:42:23.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:42:23.440 [Lua] Spline already found! 16:42:23.471 [Lua] Init group template: spline_patrol 16:42:28.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:42:40.262 [Lua] main path terror event triggered: rare_event_loot_rat 16:42:40.262 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:42:45.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 16:42:50.808 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:42:50.816 [Lua] Spline already found! 16:42:50.844 [Lua] Init group template: spline_patrol 16:42:58.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x359c, position: 0 16:42:58.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x35b9, position: 0 16:43:11.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:43:12.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 16:43:19.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:43:28.555 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a Loot Die 16:43:55.482 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:43:55.490 [Lua] Spline already found! 16:43:55.521 [Lua] Init group template: spline_patrol 16:43:59.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:43:59.231 [Lua] Spline already found! 16:43:59.257 [Lua] Init group template: spline_patrol 16:44:06.735 [Lua] Time for new HOOORDE! multi_first_wave 16:44:06.735 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 16:44:06.735 [Lua] horde requested: vector_blob 16:44:06.735 [Lua] wants to spawn ahead within distance: 60 16:44:06.735 [Lua] horde crated with id 6 of type vector_blob 16:44:06.735 [Lua] managed to spawn 40/40 horde enemies 16:44:06.735 [Lua] vector blob horde has started 16:44:07.151 [Lua] Init group template: horde 16:44:11.628 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:44:11.639 [Lua] Spline already found! 16:44:11.669 [Lua] Init group template: spline_patrol 16:44:12.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:44:18.931 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 16:44:18.931 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:44:18.931 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 16:44:18.931 [Lua] horde requested: vector_blob 16:44:18.931 [Lua] wants to spawn ahead within distance: 60 16:44:18.931 [Lua] horde crated with id 8 of type vector_blob 16:44:18.931 [Lua] managed to spawn 41/41 horde enemies 16:44:18.931 [Lua] vector blob horde has started 16:44:19.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:19.469 [Lua] Init group template: horde 16:44:29.165 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 16:44:31.405 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:44:31.417 [Lua] Spline already found! 16:44:31.453 [Lua] Init group template: spline_patrol 16:44:32.996 [Lua] HORDE: Pushing horde in time; too many units out 65 16:44:37.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:44:37.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 1212304 16:44:37.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:38.052 [Lua] HORDE: last wave, reset to standard horde delay 16:44:38.052 [Lua] Time for new HOOORDE! multi_last_wave 16:44:38.052 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 16:44:38.052 [Lua] horde requested: vector_blob 16:44:38.052 [Lua] wants to spawn ahead within distance: 60 16:44:38.052 [Lua] horde crated with id 10 of type vector_blob 16:44:38.052 [Lua] managed to spawn 40/40 horde enemies 16:44:38.052 [Lua] vector blob horde has started 16:44:38.569 [Lua] Init group template: horde 16:44:47.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:47.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:50.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:51.882 [Lua] Horde killed: ? 16:44:53.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:53.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:44:58.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 30, name: `unknown` 16:44:58.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 30, name: `unknown` 16:44:58.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 30, name: `unknown` 16:44:59.235 [Lua] Horde killed: ? 16:45:02.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:45:02.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 1212304 16:45:05.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:45:05.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:45:05.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:45:12.972 [Lua] Horde killed: ? 16:45:23.561 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:45:23.569 [Lua] Spline already found! 16:45:23.602 [Lua] Init group template: spline_patrol 16:45:29.260 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:45:29.270 [Lua] Spline already found! 16:45:29.299 [Lua] Init group template: spline_patrol 16:45:40.983 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a piece of Ravaged Art 16:45:49.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7973, position: 0 16:45:50.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7992, position: 0 16:45:50.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:11.615 [Lua] ready to jump failed 16:46:13.757 [Lua] main path terror event triggered: boss_event_rat_ogre 16:46:13.757 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 16:46:13.775 [Flow] Boss DoorStormfiend 16:46:13.776 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 16:46:13.777 [Lua] Init group template: boss_door_closers 16:46:15.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:15.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:15.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:16.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:16.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:16.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:16.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:16.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:16.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:46:19.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:25.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:26.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 30, name: `unknown` 16:46:28.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:34.910 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 3 action: advance_towards_players 16:46:34.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:34.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:34.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:38.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:39.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:43.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:46:44.686 [Lua] rat ogre died! 16:46:47.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 67921 16:46:47.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 70482 16:46:47.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 74067 16:46:47.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 75604 16:46:48.436 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a Loot Die 16:47:19.346 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0) 16:47:22.633 warning: [Physics] Create Actor: Shape density varies. Using average. 16:47:22.633 warning: [Physics] Create Actor: Shape density varies. Using average. 16:47:22.633 warning: [Physics] Create Actor: Shape density varies. Using average. 16:47:22.633 warning: [Physics] Create Actor: Shape density varies. Using average. 16:47:37.698 [Lua] rat ogre was despawned! 16:47:43.904 [Lua] event horde ends! 16:47:44.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:47:44.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:47:44.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:48:14.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:48:34.625 [Flow] SSM bake 16:48:37.999 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:48:38.014 [Lua] Spline already found! 16:48:38.044 [Lua] Init group template: spline_patrol 16:48:53.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 55 16:49:00.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:49:11.784 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 40 16:49:13.507 [Lua] Time for new HOOORDE! multi_first_wave 16:49:13.507 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 16:49:13.507 [Lua] horde requested: vector_blob 16:49:13.507 [Lua] wants to spawn behind within distance: 60 16:49:13.507 [Lua] horde crated with id 15 of type vector_blob 16:49:13.507 [Lua] managed to spawn 38/39 horde enemies 16:49:13.507 [Lua] vector blob horde has started 16:49:26.456 [Lua] HORDE: Pushing horde in time; too many units out 81 16:49:34.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:49:35.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:49:38.829 [Lua] HORDE: Pushing horde in time; too many units out 65 16:49:43.909 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:49:43.909 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:49:43.909 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 16:49:43.909 [Lua] horde requested: vector_blob 16:49:43.909 [Lua] wants to spawn behind within distance: 60 16:49:43.909 [Lua] horde crated with id 16 of type vector_blob 16:49:43.909 [Lua] managed to spawn 36/36 horde enemies 16:49:43.909 [Lua] vector blob horde has started 16:49:44.397 [Lua] Init group template: horde 16:49:44.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:49:50.766 [Flow] SSM bake 16:49:53.523 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 16:49:53.524 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 16:49:53.541 [Lua] > starting new spline, using new navbot: standard , id: boss_8 16:49:53.552 [Lua] > continuing spline boss_8 index: 2 retries: 0 16:49:53.562 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.562 [Lua] > continuing spline boss_8 index: 3 retries: 0 16:49:53.573 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.573 [Lua] > continuing spline boss_8 index: 4 retries: 0 16:49:53.584 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.584 [Lua] > continuing spline boss_8 index: 5 retries: 0 16:49:53.595 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.595 [Lua] > continuing spline boss_8 index: 6 retries: 0 16:49:53.606 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.606 [Lua] > continuing spline boss_8 index: 7 retries: 0 16:49:53.617 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.617 [Lua] > continuing spline boss_8 index: 8 retries: 0 16:49:53.631 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.631 [Lua] > continuing spline boss_8 index: 9 retries: 0 16:49:53.642 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 16:49:53.642 [Lua] > spline completed boss_8 retries: 0 16:49:53.773 [Lua] Init group template: spline_patrol 16:49:55.342 [Lua] HORDE: Pushing horde in time; too many units out 74 16:49:57.015 [Flow] SSM bake 16:49:58.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:00.448 [Lua] HORDE: last wave, reset to standard horde delay 16:50:00.448 [Lua] Time for new HOOORDE! multi_last_wave 16:50:00.448 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 16:50:00.448 [Lua] horde requested: vector_blob 16:50:00.448 [Lua] wants to spawn behind within distance: 60 16:50:00.448 [Lua] horde crated with id 18 of type vector_blob 16:50:00.448 [Lua] managed to spawn 36/36 horde enemies 16:50:00.448 [Lua] vector blob horde has started 16:50:00.992 [Lua] Init group template: horde 16:50:01.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:05.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:05.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:07.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:07.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:09.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:09.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:13.488 [Lua] Horde killed: ? 16:50:14.206 [Flow] SSM bake 16:50:14.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:16.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:19.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:19.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:20.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:50:20.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:50:20.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:50:26.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:28.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:28.157 [Lua] Horde killed: ? 16:50:30.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:50:53.401 [Flow] SSM bake 16:51:05.257 [Flow] SSM bake 16:51:18.101 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 20 16:51:19.775 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 19 16:51:28.588 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 17 16:51:31.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:51:40.525 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 16:51:44.008 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0) 16:51:47.745 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 8 16:52:00.150 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 8 16:52:01.886 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 7 16:52:07.291 [Flow] SSM bake 16:52:14.104 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 7 16:52:19.653 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:19.661 [Lua] Spline already found! 16:52:19.684 [Lua] Init group template: spline_patrol 16:52:21.859 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0) 16:52:21.978 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:21.986 [Lua] Spline already found! 16:52:22.007 [Lua] Init group template: spline_patrol 16:52:54.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:11.663 [Lua] main path terror event triggered: boss_event_rat_ogre 16:53:11.663 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 16:53:11.682 [Flow] Boss DoorStormfiend 16:53:11.683 [Lua] Boss gave [Unit '#ID[c8b5aebba7c3f751]'] initial aggro 16:53:11.685 [Lua] Init group template: boss_door_closers 16:53:12.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:12.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:12.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:12.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:12.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:12.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:13.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:13.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:13.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:53:17.264 [Lua] simple los failed 16:53:21.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:22.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:23.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:23.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:24.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:24.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:24.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:25.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:25.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:26.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:28.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:30.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:32.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:37.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:53:41.482 [Lua] rat ogre died! 16:53:42.704 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a Loot Die 16:54:10.392 [Window] Window => inactive 16:54:12.868 [Window] Window => active 16:54:12.871 [Window] Window => active 16:54:19.505 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:54:19.505 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:54:34.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:54:35.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:54:46.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 47, name: `unknown` 16:54:53.292 [Lua] rat ogre was despawned! 16:54:54.165 [Lua] ready to jump failed 16:54:57.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 47, name: `unknown` 16:55:05.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12201, position: 0 16:55:59.587 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a piece of Ravaged Art 16:56:10.229 [Lua] Time for new HOOORDE! multi_first_wave 16:56:10.229 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 16:56:10.229 [Lua] horde requested: ambush 16:56:10.229 [Lua] setting up ambush-horde 16:56:10.229 [Lua] Composing horde 'medium' .. using variant 'plain' 16:56:10.229 [Lua] -> spawning: 37 16:56:10.229 [Lua] horde crated with id 22 of type ambush 16:56:10.229 [Lua] ambush horde has started 16:56:17.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:56:17.553 [Lua] Init group template: horde 16:56:23.846 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:56:23.846 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:56:23.846 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 16:56:23.846 [Lua] horde requested: ambush 16:56:23.846 [Lua] setting up ambush-horde 16:56:23.846 [Lua] Composing horde 'medium' .. using variant 'plain' 16:56:23.846 [Lua] -> spawning: 37 16:56:23.846 [Lua] horde crated with id 23 of type ambush 16:56:23.846 [Lua] ambush horde has started 16:56:25.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:26.241 [Lua] Destroying unit since outside mesh or world 16:56:28.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:30.164 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 16:56:31.114 [Lua] Init group template: horde 16:56:31.298 [Lua] Horde killed: ? 16:56:31.306 [Lua] HORDE: last wave, reset to standard horde delay 16:56:31.306 [Lua] Time for new HOOORDE! multi_last_wave 16:56:31.306 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 16:56:31.306 [Lua] horde requested: ambush 16:56:31.306 [Lua] setting up ambush-horde 16:56:31.306 [Lua] Composing horde 'medium' .. using variant 'plain' 16:56:31.306 [Lua] -> spawning: 36 16:56:31.306 [Lua] horde crated with id 24 of type ambush 16:56:31.306 [Lua] ambush horde has started 16:56:38.576 [Lua] Init group template: horde 16:56:40.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:40.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:40.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:40.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:40.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:41.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:41.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:41.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:41.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:41.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:42.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:56:42.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 1212304 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:46.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:46.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:46.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:46.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:46.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:47.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:47.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:47.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:47.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:47.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:47.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:48.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:49.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:49.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:50.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:51.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:51.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:52.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:53.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:54.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:55.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:55.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:56.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:56.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:56.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:57.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:57.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:57.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:56:58.104 [Lua] Horde killed: ? 16:56:58.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:56:58.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:56:58.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2346, position: 0 16:56:58.619 [Lua] Horde killed: ? 16:56:59.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:57:01.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:57:03.233 [Lua] state dead despawn 16:57:03.242 [Lua] [GameNetworkManager] destroying game object with go_id=62 16:57:03.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 47, name: `unknown` 16:57:29.366 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001009c76cf, 3) 16:57:29.366 [Lua] test 16:57:29.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 16:57:29.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 16:57:33.136 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a piece of Ravaged Art 16:58:22.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 47, name: `unknown` 16:58:29.481 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 16:59:07.034 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_PageFault 16:59:07.035 [AFTERMATH] Page fault information: 16:59:07.035 [AFTERMATH] Faulting GpuVA: 0x2591f0000 16:59:07.035 [AFTERMATH] Resource desc: size: 0 width: 0 height: 0 depth: 0 mip levels: 0 format: DXGI_FORMAT_UNKNOWN Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 16:59:07.311 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_REMOVED At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\d3d11_render_device\d3d_performance.cpp:500` in function `stingray::aftermath::ensure` <> <> {00007ff7e5d30000, 00ceb000, 600869eb, 0b2b0ee3-0433-4681-b909-012a85c98c3a, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffe55f80000, 001f0000, 45a49e53, 7ee935ee-ae22-0ff8-10d5-d4f0b5ad0e4c, 00000001, ntdll.pdb} {00007ffe544e0000, 000b2000, 39c32a9b, b85000ed-1f9a-c274-a3be-9e49bf94fbc0, 00000001, kernel32.pdb} 0x00007ff7e5d30000:0x00000000002e1802 0x00007ff7e5d30000:0x00000000002e1abb 0x00007ff7e5d30000:0x00000000002de1d0 0x00007ff7e5d30000:0x0000000000351464 0x00007ff7e5d30000:0x000000000036200b 0x00007ff7e5d30000:0x0000000000354ace 0x00007ff7e5d30000:0x0000000000355f94 0x00007ff7e5d30000:0x000000000034557c 0x00007ff7e5d30000:0x000000000009abd3 0x00007ff7e5d30000:0x000000000006597d 0x00007ff7e5d30000:0x0000000000067a06 0x00007ff7e5d30000:0x00000000003021c2 0x00007ffe544e0000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffe55f80000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>renderer<> <>win32<> <>c421a889e5cd<> <>release<> <>Developer Build (1.3.6548.0)<> <>124672b2-cf09-4534-9010-60b4f3a70dd4<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32711MB Available: 19985MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 708bec5d-e901-4bf1-9a18-ee91cce99e26 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 44259 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Wacom Tablet Input device: Generic (17.0): ITE Device(8595) Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 Input device: Generic (17.0): USB-HID Keyboard Input device: Generic (17.0): Razer DeathAdder Chroma Input device: Generic (17.0): CYRM02p0296h00E0r0101 <> <>C:\Users\Saint Merle\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-28-16.40.22-124672b2-cf09-4534-9010-60b4f3a70dd4.log<> <>C:\Users\Saint Merle\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-28-16.40.22-124672b2-cf09-4534-9010-60b4f3a70dd4.dmp<> <> Memory Total: 32711 MB Available: 29331 MB Used: 3379 MB Peak Used: 3411 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37575 MB Used: 5390 MB Peak: 5753 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> indices: 6 bytes: 12 VirtualQuery: data points to a commited page <> [Log end]