[Log version] 1
[Session] eb2b4abe-8fe7-4a65-855d-dd999f14f2b2
UTC time stamps
20:17:10.718 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
20:17:10.718 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
20:17:10.718 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
20:17:10.718 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
20:17:10.718 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
20:17:10.719 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
20:17:10.748 [RazerChroma] Setup Razer Chroma resources
20:17:10.748 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
20:17:10.759 [Window] Window => active
20:17:10.796 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
20:17:10.812 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
20:17:11.130 [EAC] Init client 110000106697298
20:17:11.130 [EAC] EAC client initialized
20:17:11.130 warning: [EAC] Failed to initialize localization
20:17:11.131 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
20:17:11.134 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
20:17:11.242 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
20:17:11.564 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
20:17:12.073 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
20:17:12.074 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
20:17:12.227 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
20:17:12.227 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
20:17:12.227 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
20:17:12.227 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
20:17:12.227 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
20:17:12.295 [RazerChroma] Setup Razer Chroma
20:17:12.319 [LightFX ] Loaded DLL.
20:17:12.319 [LightFX ] Init()
20:17:12.322 [LightFX ] LightFX failed to initialize
20:17:12.334 [Lua] boot.lua start, os clock: 2.444
20:17:12.335 [Lua] Boot:setup() entered. time: 0 os-clock: 2.444
20:17:12.335 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 12000MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
20:17:12.335 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
20:17:12.339 [SteamStats] RequestCurrentStats success: true
20:17:13.551 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0424094643094577 os-clock: 3.661
20:17:13.551 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:17:13.552 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:17:13.553 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:17:13.554 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:17:13.554 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:17:13.554 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:17:13.554 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:17:13.554 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:17:13.555 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:17:13.556 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:17:13.557 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:17:13.557 [Lua] *****************************************************************
20:17:13.557 [Lua] ** Initial contents of script_data **
20:17:13.557 [Lua] script_data.beta_level_progression = false
20:17:13.557 [Lua] script_data.build_identifier = 75756469c168
20:17:13.557 [Lua] script_data.debug_interactions = false
20:17:13.557 [Lua] script_data.disable_debug_draw = true
20:17:13.557 [Lua] script_data.disable_intro_trailer = false
20:17:13.557 [Lua] script_data.disable_tutorial_at_start = false
20:17:13.557 [Lua] script_data.enable_detailed_tooltips = false
20:17:13.557 [Lua] script_data.force_debug_disabled = true
20:17:13.557 [Lua] script_data.force_steam = true
20:17:13.557 [Lua] script_data.hide_fps = true
20:17:13.557 [Lua] script_data.hide_version_info = true
20:17:13.557 [Lua] script_data.matchmaking_debug = true
20:17:13.557 [Lua] script_data.network_debug = true
20:17:13.557 [Lua] script_data.package_debug = true
20:17:13.557 [Lua] script_data.packaged_build = true
20:17:13.557 [Lua] script_data.settings = { }
20:17:13.557 [Lua] script_data.show_fps = false
20:17:13.557 [Lua] script_data.spawn_empty_chest = true
20:17:13.557 [Lua] script_data.telemetry_log_interval = 600
20:17:13.557 [Lua] script_data.test_backend = stage_steam_playfab
20:17:13.557 [Lua] script_data.tobii_button = false
20:17:13.557 [Lua] script_data.use_beta_overlay = false
20:17:13.557 [Lua] script_data.use_local_backend = false
20:17:13.557 [Lua] script_data.use_tech_telemetry = true
20:17:13.557 [Lua] script_data.use_telemetry = true
20:17:13.557 [Lua] *****************************************************************
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:17:13.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:17:13.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:17:13.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:17:13.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:17:13.688 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:17:13.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:17:13.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:17:13.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:17:13.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:17:13.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:17:13.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:17:13.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:17:14.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:17:14.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:17:14.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:17:14.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:17:14.178 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:17:14.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:17:14.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:17:14.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:17:14.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:17:14.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:17:14.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:17:14.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:17:14.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:17:14.331 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:17:14.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:17:14.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:17:14.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:17:14.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:17:14.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:17:14.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:17:14.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:17:14.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:17:14.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:17:14.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:17:14.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:17:14.458 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:17:14.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:17:14.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:17:14.524 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:17:14.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:17:14.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:17:14.528 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:17:14.530 [Lua] Using test backend: stage_steam_playfab
20:17:14.530 [Lua] nil
20:17:14.530 [Lua] table: 000000000005F9F0
20:17:14.571 [Lua] [1] = beastmen_minotaur (string)
20:17:14.571 [Lua] [2] = critter_rat (string)
20:17:14.571 [Lua] [3] = skaven_stormfiend_demo (string)
20:17:14.571 [Lua] [4] = chaos_dummy_troll (string)
20:17:14.571 [Lua] [5] = skaven_storm_vermin_warlord (string)
20:17:14.571 [Lua] [6] = chaos_vortex (string)
20:17:14.571 [Lua] [7] = skaven_loot_rat (string)
20:17:14.571 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
20:17:14.571 [Lua] [9] = chaos_dummy_sorcerer (string)
20:17:14.571 [Lua] [10] = chaos_tentacle (string)
20:17:14.571 [Lua] [11] = skaven_rat_ogre (string)
20:17:14.571 [Lua] [12] = skaven_grey_seer (string)
20:17:14.571 [Lua] [13] = skaven_stormfiend (string)
20:17:14.571 [Lua] [14] = skaven_storm_vermin_champion (string)
20:17:14.571 [Lua] [15] = chaos_spawn (string)
20:17:14.571 [Lua] [16] = skaven_stormfiend_boss (string)
20:17:14.571 [Lua] [17] = critter_pig (string)
20:17:14.571 [Lua] [18] = chaos_plague_wave_spawner (string)
20:17:14.571 [Lua] [19] = skaven_explosive_loot_rat (string)
20:17:14.571 [Lua] [20] = chaos_troll (string)
20:17:14.571 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:17:14.571 [Lua] [22] = skaven_warpfire_thrower (string)
20:17:14.571 [Lua] [23] = chaos_exalted_champion_warcamp (string)
20:17:14.571 [Lua] [24] = chaos_plague_sorcerer (string)
20:17:14.571 [Lua] [25] = skaven_pack_master (string)
20:17:14.571 [Lua] [26] = chaos_exalted_sorcerer (string)
20:17:14.571 [Lua] [27] = chaos_tentacle_sorcerer (string)
20:17:14.571 [Lua] [28] = chaos_mutator_sorcerer (string)
20:17:14.571 [Lua] [29] = skaven_poison_wind_globadier (string)
20:17:14.571 [Lua] [30] = skaven_gutter_runner (string)
20:17:14.571 [Lua] [31] = skaven_ratling_gunner (string)
20:17:14.571 [Lua] [32] = chaos_vortex_sorcerer (string)
20:17:14.571 [Lua] [33] = chaos_warrior (string)
20:17:14.571 [Lua] [34] = chaos_corruptor_sorcerer (string)
20:17:14.571 [Lua] [35] = chaos_exalted_champion_norsca (string)
20:17:14.571 [Lua] [36] = skaven_plague_monk (string)
20:17:14.571 [Lua] [37] = chaos_berzerker (string)
20:17:14.571 [Lua] [38] = beastmen_gor (string)
20:17:14.571 [Lua] [39] = beastmen_standard_bearer (string)
20:17:14.571 [Lua] [40] = beastmen_ungor (string)
20:17:14.571 [Lua] [41] = beastmen_ungor_archer (string)
20:17:14.571 [Lua] [42] = skaven_storm_vermin_commander (string)
20:17:14.571 [Lua] [43] = beastmen_standard_bearer_crater (string)
20:17:14.571 [Lua] [44] = skaven_storm_vermin (string)
20:17:14.571 [Lua] [45] = beastmen_ungor_dummy (string)
20:17:14.571 [Lua] [46] = beastmen_bestigor (string)
20:17:14.571 [Lua] [47] = chaos_raider (string)
20:17:14.571 [Lua] [48] = beastmen_bestigor_dummy (string)
20:17:14.571 [Lua] [49] = skaven_storm_vermin_with_shield (string)
20:17:14.571 [Lua] [50] = beastmen_gor_dummy (string)
20:17:14.571 [Lua] [51] = chaos_raider_tutorial (string)
20:17:14.571 [Lua] [52] = skaven_clan_rat_tutorial (string)
20:17:14.571 [Lua] [53] = chaos_marauder (string)
20:17:14.571 [Lua] [54] = skaven_dummy_clan_rat (string)
20:17:14.571 [Lua] [55] = chaos_fanatic (string)
20:17:14.571 [Lua] [56] = chaos_marauder_with_shield (string)
20:17:14.571 [Lua] [57] = chaos_zombie (string)
20:17:14.571 [Lua] [58] = skaven_clan_rat (string)
20:17:14.571 [Lua] [59] = skaven_clan_rat_with_shield (string)
20:17:14.571 [Lua] [60] = chaos_marauder_tutorial (string)
20:17:14.571 [Lua] [61] = skaven_dummy_slave (string)
20:17:14.571 [Lua] [62] = skaven_slave (string)
20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:17:14.611 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:17:14.618 [Lua] level display name dlc_bogenhafen_city
20:17:14.618 [Lua] level display name cemetery
20:17:14.618 [Lua] level display name forest_ambush
20:17:14.618 [Lua] level display name mines
20:17:14.618 [Lua] level display name nurgle
20:17:14.618 [Lua] level display name warcamp
20:17:14.618 [Lua] level display name bell
20:17:14.618 [Lua] level display name dlc_celebrate_crawl
20:17:14.618 [Lua] level display name skittergate
20:17:14.618 [Lua] level display name magnus
20:17:14.618 [Lua] level display name prologue
20:17:14.618 [Lua] level display name military
20:17:14.618 [Lua] level display name skaven_stronghold
20:17:14.618 [Lua] level display name fort
20:17:14.618 [Lua] level display name ground_zero
20:17:14.618 [Lua] level display name elven_ruins
20:17:14.618 [Lua] level display name farmlands
20:17:14.618 [Lua] level display name crater
20:17:14.618 [Lua] level display name plaza
20:17:14.618 [Lua] level display name ussingen
20:17:14.618 [Lua] level display name dlc_portals
20:17:14.618 [Lua] level display name catacombs
20:17:14.618 [Lua] level display name dlc_bogenhafen_slum
20:17:14.618 [Lua] level display name dlc_bastion
20:17:14.647 [Lua] TIME: 0.021999999999999
20:17:15.051 [Lua] [ConflictSettings] Contained breeds generated in: 0.37199999999999989
20:17:15.051 [Lua] ####### Testing HordeCompositions ########
20:17:15.051 [Lua] ####### Testing HordeCompositionsPacing ########
20:17:15.167 [Lua] <>realm = official<>
20:17:15.170 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.170 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.172 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.184 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.207 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.211 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.217 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.217 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.217 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.217 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.217 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.219 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.219 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.219 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.221 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.221 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.225 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:15.367 [Lua]
20:17:15.367 [Lua] [1] = table
20:17:15.367 [Lua] [download_pending] = false (boolean)
20:17:15.367 [Lua] [id] = 1369573612 (string)
20:17:15.367 [Lua] [banned] = false (boolean)
20:17:15.367 [Lua] [author_id] = 58813412 (number)
20:17:15.367 [Lua] [tags] = table
20:17:15.367 [Lua] [1] = Tools (string)
20:17:15.367 [Lua] [2] = approved (string)
20:17:15.367 [Lua] [author] = bIbIbI(rus) (string)
20:17:15.367 [Lua] [sanctioned] = true (boolean)
20:17:15.367 [Lua] [out_of_date] = false (boolean)
20:17:15.367 [Lua] [downloading] = false (boolean)
20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:17:15.367 [Lua] [num_children] = 0 (number)
20:17:15.367 [Lua] [ugc_status] = 3 (number)
20:17:15.367 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:17:15.367 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
20:17:15.367 [Lua] [installed] = true (boolean)
20:17:15.367 [Lua] [enabled] = true (boolean)
20:17:15.367 [Lua] [name] = Vermintide Mod Framework (string)
20:17:15.367 [Lua] [dependency_error] = (string)
20:17:15.367 [Lua] [2] = table
20:17:15.367 [Lua] [download_pending] = false (boolean)
20:17:15.367 [Lua] [id] = 1374248490 (string)
20:17:15.367 [Lua] [children] = table
20:17:15.367 [Lua] [1] = 1369573612 (string)
20:17:15.367 [Lua] [banned] = false (boolean)
20:17:15.367 [Lua] [author_id] = 45268594 (number)
20:17:15.367 [Lua] [tags] = table
20:17:15.367 [Lua] [1] = approved (string)
20:17:15.367 [Lua] [author] = prop joe (string)
20:17:15.367 [Lua] [sanctioned] = true (boolean)
20:17:15.367 [Lua] [out_of_date] = false (boolean)
20:17:15.367 [Lua] [downloading] = false (boolean)
20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:17:15.367 [Lua] [num_children] = 1 (number)
20:17:15.367 [Lua] [ugc_status] = 3 (number)
20:17:15.367 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:17:15.367 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:17:15.367 [Lua] [installed] = true (boolean)
20:17:15.367 [Lua] [enabled] = true (boolean)
20:17:15.367 [Lua] [name] = Penlight Lua Libraries (string)
20:17:15.367 [Lua] [dependency_error] = (string)
20:17:15.367 [Lua] [3] = table
20:17:15.367 [Lua] [download_pending] = false (boolean)
20:17:15.367 [Lua] [id] = 1389872347 (string)
20:17:15.367 [Lua] [children] = table
20:17:15.367 [Lua] [1] = 1369573612 (string)
20:17:15.367 [Lua] [banned] = false (boolean)
20:17:15.367 [Lua] [author_id] = 4821406 (number)
20:17:15.367 [Lua] [tags] = table
20:17:15.367 [Lua] [1] = UI (string)
20:17:15.367 [Lua] [2] = approved (string)
20:17:15.367 [Lua] [author] = grasmann (string)
20:17:15.367 [Lua] [sanctioned] = true (boolean)
20:17:15.367 [Lua] [out_of_date] = false (boolean)
20:17:15.367 [Lua] [downloading] = false (boolean)
20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:15.367 [Lua] [num_children] = 1 (number)
20:17:15.367 [Lua] [ugc_status] = 3 (number)
20:17:15.367 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.367 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:17:15.367 [Lua] [installed] = true (boolean)
20:17:15.367 [Lua] [enabled] = true (boolean)
20:17:15.367 [Lua] [name] = Simple UI (string)
20:17:15.367 [Lua] [dependency_error] = (string)
20:17:15.367 [Lua] [4] = table
20:17:15.367 [Lua] [download_pending] = false (boolean)
20:17:15.367 [Lua] [id] = 1652076803 (string)
20:17:15.367 [Lua] [banned] = false (boolean)
20:17:15.367 [Lua] [author_id] = 108747267 (number)
20:17:15.367 [Lua] [tags] = table
20:17:15.367 [Lua] [1] = applied (string)
20:17:15.367 [Lua] [author] = IamLupo (string)
20:17:15.367 [Lua] [sanctioned] = false (boolean)
20:17:15.367 [Lua] [out_of_date] = false (boolean)
20:17:15.367 [Lua] [downloading] = false (boolean)
20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
20:17:15.367 [Lua] [num_children] = 0 (number)
20:17:15.367 [Lua] [ugc_status] = 3 (number)
20:17:15.367 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
20:17:15.367 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
20:17:15.367 [Lua] [installed] = true (boolean)
20:17:15.367 [Lua] [enabled] = false (boolean)
20:17:15.367 [Lua] [name] = DealWithIt (string)
20:17:15.367 [Lua] [dependency_error] = (string)
20:17:15.367 [Lua] [5] = table
20:17:15.367 [Lua] [download_pending] = false (boolean)
20:17:15.367 [Lua] [id] = 1391113873 (string)
20:17:15.367 [Lua] [children] = table
20:17:15.367 [Lua] [1] = 1369573612 (string)
20:17:15.367 [Lua] [banned] = false (boolean)
20:17:15.367 [Lua] [author_id] = 65038749 (number)
20:17:15.367 [Lua] [tags] = table
20:17:15.367 [Lua] [1] = applied (string)
20:17:15.367 [Lua] [author] = Aussiemon (string)
20:17:15.367 [Lua] [sanctioned] = false (boolean)
20:17:15.367 [Lua] [out_of_date] = false (boolean)
20:17:15.367 [Lua] [downloading] = false (boolean)
20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
20:17:15.367 [Lua] [num_children] = 1 (number)
20:17:15.367 [Lua] [ugc_status] = 3 (number)
20:17:15.367 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:17:15.367 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
20:17:15.367 [Lua] [installed] = true (boolean)
20:17:15.367 [Lua] [enabled] = false (boolean)
20:17:15.367 [Lua] [name] = More Hats and Frames (string)
20:17:15.367 [Lua] [dependency_error] = (string)
20:17:15.367 [Lua] [6] = table
20:17:15.367 [Lua] [download_pending] = false (boolean)
20:17:15.367 [Lua] [id] = 1460327284 (string)
20:17:15.367 [Lua] [children] = table
20:17:15.367 [Lua] [1] = 1369573612 (string)
20:17:15.367 [Lua] [banned] = false (boolean)
20:17:15.367 [Lua] [author_id] = 96578995 (number)
20:17:15.367 [Lua] [tags] = table
20:17:15.367 [Lua] [1] = UI (string)
20:17:15.367 [Lua] [2] = applied (string)
20:17:15.367 [Lua] [3] = approved (string)
20:17:15.367 [Lua] [author] = RIP AND TEAR (string)
20:17:15.367 [Lua] [sanctioned] = true (boolean)
20:17:15.367 [Lua] [out_of_date] = false (boolean)
20:17:15.367 [Lua] [downloading] = false (boolean)
20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
20:17:15.367 [Lua] [num_children] = 1 (number)
20:17:15.367 [Lua] [ugc_status] = 3 (number)
20:17:15.367 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
20:17:15.369 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = false (boolean)
20:17:15.369 [Lua] [name] = BossKillTimer (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [7] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1497861728 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 18741013 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = Art (string)
20:17:15.369 [Lua] [2] = Tools (string)
20:17:15.369 [Lua] [3] = Misc (string)
20:17:15.369 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:17:15.369 [Lua] [sanctioned] = false (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
20:17:15.369 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Photomode (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [8] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1395655171 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 59593500 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = QoL (string)
20:17:15.369 [Lua] [2] = Balance/Tweaks (string)
20:17:15.369 [Lua] [3] = approved (string)
20:17:15.369 [Lua] [author] = Grimalackt (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
20:17:15.369 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Bot Improvements - Combat (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [9] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1487862316 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 45268594 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = approved (string)
20:17:15.369 [Lua] [2] = UI (string)
20:17:15.369 [Lua] [3] = QoL (string)
20:17:15.369 [Lua] [author] = prop joe (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:15.369 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Reroll Improvements (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [10] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1495937978 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 96578995 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = QoL (string)
20:17:15.369 [Lua] [2] = approved (string)
20:17:15.369 [Lua] [author] = RIP AND TEAR (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
20:17:15.369 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Host your own game (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [11] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1497664830 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [2] = 1389872347 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 155839973 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = UI (string)
20:17:15.369 [Lua] [2] = QoL (string)
20:17:15.369 [Lua] [3] = approved (string)
20:17:15.369 [Lua] [author] = Gohas (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
20:17:15.369 [Lua] [num_children] = 2 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
20:17:15.369 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Item Filter (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [12] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1502859403 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 96578995 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = QoL (string)
20:17:15.369 [Lua] [2] = approved (string)
20:17:15.369 [Lua] [author] = RIP AND TEAR (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:17:15.369 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Notice Key Pickup (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [13] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1516618647 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 96578995 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = UI (string)
20:17:15.369 [Lua] [2] = QoL (string)
20:17:15.369 [Lua] [3] = approved (string)
20:17:15.369 [Lua] [author] = RIP AND TEAR (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
20:17:15.369 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Friendly Fire Indicator (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [14] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1397265260 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 26572404 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = UI (string)
20:17:15.369 [Lua] [2] = QoL (string)
20:17:15.369 [Lua] [3] = approved (string)
20:17:15.369 [Lua] [author] = Necrossin (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:17:15.369 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Numeric UI (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [15] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1498748049 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 140415807 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = denied (string)
20:17:15.369 [Lua] [author] = tour.dlang.org/ (string)
20:17:15.369 [Lua] [sanctioned] = false (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
20:17:15.369 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = false (boolean)
20:17:15.369 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [16] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1431393962 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 14284923 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = UI (string)
20:17:15.369 [Lua] [2] = Misc (string)
20:17:15.369 [Lua] [3] = approved (string)
20:17:15.369 [Lua] [author] = Fracticality (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
20:17:15.369 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Bestiary (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [17] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1448714756 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 18741013 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = approved (string)
20:17:15.369 [Lua] [2] = QoL (string)
20:17:15.369 [Lua] [3] = Misc (string)
20:17:15.369 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:17:15.369 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = No Wobble (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [18] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1464907434 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 14284923 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = approved (string)
20:17:15.369 [Lua] [2] = UI (string)
20:17:15.369 [Lua] [3] = Misc (string)
20:17:15.369 [Lua] [author] = Fracticality (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:17:15.369 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Armory (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [19] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1459917022 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 155839973 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = approved (string)
20:17:15.369 [Lua] [2] = UI (string)
20:17:15.369 [Lua] [3] = QoL (string)
20:17:15.369 [Lua] [author] = Gohas (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
20:17:15.369 [Lua] [num_children] = 1 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
20:17:15.369 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Parry Indicator (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [20] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1455893647 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 38895286 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = UI (string)
20:17:15.369 [Lua] [2] = QoL (string)
20:17:15.369 [Lua] [3] = applied (string)
20:17:15.369 [Lua] [4] = approved (string)
20:17:15.369 [Lua] [author] = Squatting Bear (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:17:15.369 [Lua] [num_children] = 0 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
20:17:15.369 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = false (boolean)
20:17:15.369 [Lua] [name] = Player List Plus (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [21] = table
20:17:15.369 [Lua] [download_pending] = false (boolean)
20:17:15.369 [Lua] [id] = 1445717962 (string)
20:17:15.369 [Lua] [children] = table
20:17:15.369 [Lua] [1] = 1369573612 (string)
20:17:15.369 [Lua] [2] = 1389872347 (string)
20:17:15.369 [Lua] [banned] = false (boolean)
20:17:15.369 [Lua] [author_id] = 38895286 (number)
20:17:15.369 [Lua] [tags] = table
20:17:15.369 [Lua] [1] = UI (string)
20:17:15.369 [Lua] [2] = QoL (string)
20:17:15.369 [Lua] [3] = applied (string)
20:17:15.369 [Lua] [4] = approved (string)
20:17:15.369 [Lua] [author] = Squatting Bear (string)
20:17:15.369 [Lua] [sanctioned] = true (boolean)
20:17:15.369 [Lua] [out_of_date] = false (boolean)
20:17:15.369 [Lua] [downloading] = false (boolean)
20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:17:15.369 [Lua] [num_children] = 2 (number)
20:17:15.369 [Lua] [ugc_status] = 3 (number)
20:17:15.369 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:17:15.369 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
20:17:15.369 [Lua] [installed] = true (boolean)
20:17:15.369 [Lua] [enabled] = true (boolean)
20:17:15.369 [Lua] [name] = Loadout Manager (string)
20:17:15.369 [Lua] [dependency_error] = (string)
20:17:15.369 [Lua] [22] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1383452616 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [2] = 1374248490 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = UI (string)
20:17:15.370 [Lua] [2] = QoL (string)
20:17:15.370 [Lua] [3] = approved (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:17:15.370 [Lua] [num_children] = 2 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:15.370 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Killfeed Tweaks (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [23] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1383542440 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = UI (string)
20:17:15.370 [Lua] [2] = approved (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:15.370 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Weapon Kill Counter (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [24] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1431627364 (string)
20:17:15.370 [Lua] [installed] = false (boolean)
20:17:15.370 [Lua] [ugc_status] = 2 (number)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [banned] = true (boolean)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [name] = ... (string)
20:17:15.370 [Lua] [description] = (string)
20:17:15.370 [Lua] [url] = (string)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [last_updated] = (string)
20:17:15.370 [Lua] [author] = unknown (string)
20:17:15.370 [Lua] [25] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1391228174 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 4821406 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = UI (string)
20:17:15.370 [Lua] [2] = QoL (string)
20:17:15.370 [Lua] [3] = approved (string)
20:17:15.370 [Lua] [author] = grasmann (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.370 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = UI Improvements (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [26] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1399181123 (string)
20:17:15.370 [Lua] [installed] = false (boolean)
20:17:15.370 [Lua] [ugc_status] = 2 (number)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [banned] = true (boolean)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [name] = ... (string)
20:17:15.370 [Lua] [description] = (string)
20:17:15.370 [Lua] [url] = (string)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [last_updated] = (string)
20:17:15.370 [Lua] [author] = unknown (string)
20:17:15.370 [Lua] [27] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1402962846 (string)
20:17:15.370 [Lua] [installed] = false (boolean)
20:17:15.370 [Lua] [ugc_status] = 2 (number)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [banned] = true (boolean)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [name] = ... (string)
20:17:15.370 [Lua] [description] = (string)
20:17:15.370 [Lua] [url] = (string)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [last_updated] = (string)
20:17:15.370 [Lua] [author] = unknown (string)
20:17:15.370 [Lua] [28] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1421155919 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 75308424 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [2] = approved (string)
20:17:15.370 [Lua] [author] = th-om (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
20:17:15.370 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Mission timer (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [29] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1385428571 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = denied (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
20:17:15.370 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = Weapon Switch Fix (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [30] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1402971136 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 38300192 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = approved (string)
20:17:15.370 [Lua] [2] = UI (string)
20:17:15.370 [Lua] [3] = QoL (string)
20:17:15.370 [Lua] [author] = Tomoko 👿 (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
20:17:15.370 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Needii (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [31] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1393343095 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [2] = 1374248490 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = approved (string)
20:17:15.370 [Lua] [2] = UI (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:17:15.370 [Lua] [num_children] = 2 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:15.370 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Scoreboard Tweaks (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [32] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1381145345 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 4821406 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [author] = grasmann (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.370 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = Third Person (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [33] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1402835022 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = true (boolean)
20:17:15.370 [Lua] [author_id] = 33103900 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [2] = approved (string)
20:17:15.370 [Lua] [3] = QoL (string)
20:17:15.370 [Lua] [author] = unknown (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 2 (number)
20:17:15.370 [Lua] [description] = (string)
20:17:15.370 [Lua] [last_updated] = (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = StickyGrim (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [34] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1388911015 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 4821406 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = approved (string)
20:17:15.370 [Lua] [author] = grasmann (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.370 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Chat Block (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [35] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1387440934 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 4821406 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [2] = approved (string)
20:17:15.370 [Lua] [3] = QoL (string)
20:17:15.370 [Lua] [4] = Cosmetic (string)
20:17:15.370 [Lua] [author] = grasmann (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.370 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Third Person Equipment (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [36] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1409485499 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 65038749 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [author] = Aussiemon (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:17:15.370 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = Extra Potion Dialogue (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [37] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1405221659 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 84308322 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [2] = UI (string)
20:17:15.370 [Lua] [3] = QoL (string)
20:17:15.370 [Lua] [author] = pixaal (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:17:15.370 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = Less Annoying Friendly Fire (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [38] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1401098416 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
20:17:15.370 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = Max Property Rolls (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [39] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1384087820 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [2] = 1374248490 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:15.370 [Lua] [num_children] = 2 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
20:17:15.370 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = True Solo QoL Tweaks (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [40] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1383433646 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = approved (string)
20:17:15.370 [Lua] [2] = UI (string)
20:17:15.370 [Lua] [3] = QoL (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
20:17:15.370 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Persistent Ammo Counter (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [41] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1395132559 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 65038749 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [author] = Aussiemon (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:17:15.370 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Creature Spawner (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [42] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1391114686 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 65038749 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = denied (string)
20:17:15.370 [Lua] [author] = Aussiemon (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:17:15.370 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = false (boolean)
20:17:15.370 [Lua] [name] = Skip Cutscenes (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [43] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1387894846 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [2] = QoL (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
20:17:15.370 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Killbots (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [44] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1388991228 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 4821406 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [author] = grasmann (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.370 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Healthbars (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [45] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1388882435 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 4821406 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = applied (string)
20:17:15.370 [Lua] [author] = grasmann (string)
20:17:15.370 [Lua] [sanctioned] = false (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:15.370 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Show Damage (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [46] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1479520507 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 18741013 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = UI (string)
20:17:15.370 [Lua] [2] = QoL (string)
20:17:15.370 [Lua] [3] = Misc (string)
20:17:15.370 [Lua] [4] = applied (string)
20:17:15.370 [Lua] [5] = approved (string)
20:17:15.370 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
20:17:15.370 [Lua] [num_children] = 1 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
20:17:15.370 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = My Hero (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [47] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1384094638 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [2] = 1374248490 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = UI (string)
20:17:15.370 [Lua] [2] = QoL (string)
20:17:15.370 [Lua] [3] = approved (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
20:17:15.370 [Lua] [num_children] = 2 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
20:17:15.370 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Crosshair Customization (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [48] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1384066089 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [2] = 1374248490 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.370 [Lua] [author_id] = 45268594 (number)
20:17:15.370 [Lua] [tags] = table
20:17:15.370 [Lua] [1] = QoL (string)
20:17:15.370 [Lua] [2] = approved (string)
20:17:15.370 [Lua] [author] = prop joe (string)
20:17:15.370 [Lua] [sanctioned] = true (boolean)
20:17:15.370 [Lua] [out_of_date] = false (boolean)
20:17:15.370 [Lua] [downloading] = false (boolean)
20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
20:17:15.370 [Lua] [num_children] = 2 (number)
20:17:15.370 [Lua] [ugc_status] = 3 (number)
20:17:15.370 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:15.370 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
20:17:15.370 [Lua] [installed] = true (boolean)
20:17:15.370 [Lua] [enabled] = true (boolean)
20:17:15.370 [Lua] [name] = Neuter Ult Effects (string)
20:17:15.370 [Lua] [dependency_error] = (string)
20:17:15.370 [Lua] [49] = table
20:17:15.370 [Lua] [download_pending] = false (boolean)
20:17:15.370 [Lua] [id] = 1393694530 (string)
20:17:15.370 [Lua] [children] = table
20:17:15.370 [Lua] [1] = 1369573612 (string)
20:17:15.370 [Lua] [2] = 1374248490 (string)
20:17:15.370 [Lua] [3] = 1389872347 (string)
20:17:15.370 [Lua] [banned] = false (boolean)
20:17:15.371 [Lua] [author_id] = 45268594 (number)
20:17:15.371 [Lua] [tags] = table
20:17:15.371 [Lua] [author] = prop joe (string)
20:17:15.371 [Lua] [sanctioned] = false (boolean)
20:17:15.371 [Lua] [out_of_date] = false (boolean)
20:17:15.371 [Lua] [downloading] = false (boolean)
20:17:15.371 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
20:17:15.371 [Lua] [num_children] = 3 (number)
20:17:15.371 [Lua] [ugc_status] = 3 (number)
20:17:15.371 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:15.371 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
20:17:15.371 [Lua] [installed] = true (boolean)
20:17:15.371 [Lua] [enabled] = true (boolean)
20:17:15.371 [Lua] [name] = Spawn Tweaks (string)
20:17:15.371 [Lua] [dependency_error] = (string)
20:17:15.371 [Lua] [50] = table
20:17:15.371 [Lua] [download_pending] = false (boolean)
20:17:15.371 [Lua] [id] = 1395453301 (string)
20:17:15.371 [Lua] [children] = table
20:17:15.371 [Lua] [1] = 1369573612 (string)
20:17:15.371 [Lua] [banned] = false (boolean)
20:17:15.371 [Lua] [author_id] = 58813412 (number)
20:17:15.371 [Lua] [tags] = table
20:17:15.371 [Lua] [1] = QoL (string)
20:17:15.371 [Lua] [2] = applied (string)
20:17:15.371 [Lua] [3] = approved (string)
20:17:15.371 [Lua] [author] = bIbIbI(rus) (string)
20:17:15.371 [Lua] [sanctioned] = true (boolean)
20:17:15.371 [Lua] [out_of_date] = false (boolean)
20:17:15.371 [Lua] [downloading] = false (boolean)
20:17:15.371 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:17:15.371 [Lua] [num_children] = 1 (number)
20:17:15.371 [Lua] [ugc_status] = 3 (number)
20:17:15.371 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:17:15.371 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:17:15.371 [Lua] [installed] = true (boolean)
20:17:15.371 [Lua] [enabled] = true (boolean)
20:17:15.371 [Lua] [name] = Skip Intro (string)
20:17:15.371 [Lua] [dependency_error] = (string)
20:17:15.371 [Lua] [51] = table
20:17:15.371 [Lua] [download_pending] = false (boolean)
20:17:15.371 [Lua] [id] = 1694820325 (string)
20:17:15.371 [Lua] [children] = table
20:17:15.371 [Lua] [1] = 1369573612 (string)
20:17:15.371 [Lua] [banned] = false (boolean)
20:17:15.371 [Lua] [author_id] = 40660875 (number)
20:17:15.371 [Lua] [tags] = table
20:17:15.371 [Lua] [1] = Area (string)
20:17:15.371 [Lua] [2] = Level (string)
20:17:15.371 [Lua] [3] = Misc (string)
20:17:15.371 [Lua] [4] = applied (string)
20:17:15.371 [Lua] [author] = I stot I (string)
20:17:15.371 [Lua] [sanctioned] = false (boolean)
20:17:15.371 [Lua] [out_of_date] = false (boolean)
20:17:15.371 [Lua] [downloading] = false (boolean)
20:17:15.371 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
20:17:15.371 [Lua] [num_children] = 1 (number)
20:17:15.371 [Lua] [ugc_status] = 3 (number)
20:17:15.371 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
20:17:15.371 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
20:17:15.371 [Lua] [installed] = true (boolean)
20:17:15.371 [Lua] [enabled] = true (boolean)
20:17:15.371 [Lua] [name] = A Quiet Drink (string)
20:17:15.371 [Lua] [dependency_error] = (string)
20:17:15.371 [Lua]
20:17:15.371 [Lua]
20:17:15.371 [Lua] [1479520507] = 0 (number)
20:17:15.371 [Lua] [1497664830] = 5 (number)
20:17:15.371 [Lua] [1389872347] = 17 (number)
20:17:15.371 [Lua] [1369573612] = 28 (number)
20:17:15.371 [Lua] [1459917022] = 10 (number)
20:17:15.371 [Lua] [1391228174] = 18 (number)
20:17:15.371 [Lua] [1516618647] = 7 (number)
20:17:15.371 [Lua] [1374248490] = 27 (number)
20:17:15.371 [Lua] [1395453301] = 26 (number)
20:17:15.371 [Lua] [1383433646] = 25 (number)
20:17:15.371 [Lua] [1395655171] = 2 (number)
20:17:15.371 [Lua] [1455893647] = 11 (number)
20:17:15.371 [Lua] [1402971136] = 20 (number)
20:17:15.371 [Lua] [1431393962] = 29 (number)
20:17:15.371 [Lua] [1383542440] = 16 (number)
20:17:15.371 [Lua] [1495937978] = 4 (number)
20:17:15.371 [Lua] [1388911015] = 23 (number)
20:17:15.371 [Lua] [1402835022] = 22 (number)
20:17:15.371 [Lua] [1393343095] = 21 (number)
20:17:15.371 [Lua] [1487862316] = 3 (number)
20:17:15.371 [Lua] [1421155919] = 19 (number)
20:17:15.371 [Lua] [1502859403] = 6 (number)
20:17:15.371 [Lua] [1448714756] = 8 (number)
20:17:15.371 [Lua] [1464907434] = 9 (number)
20:17:15.371 [Lua] [1384094638] = 14 (number)
20:17:15.371 [Lua] [1387440934] = 24 (number)
20:17:15.371 [Lua] [1445717962] = 12 (number)
20:17:15.371 [Lua] [1384066089] = 15 (number)
20:17:15.371 [Lua] [1397265260] = 30 (number)
20:17:15.371 [Lua] [1383452616] = 13 (number)
20:17:15.371 [Lua] [1460327284] = 1 (number)
20:17:15.371 [Lua]
20:17:15.387 [Lua]
20:17:15.387 [Lua] [1479520507] = 0 (number)
20:17:15.387 [Lua] [1497664830] = 5 (number)
20:17:15.387 [Lua] [1389872347] = 17 (number)
20:17:15.387 [Lua] [1369573612] = 28 (number)
20:17:15.387 [Lua] [1459917022] = 10 (number)
20:17:15.387 [Lua] [1391228174] = 18 (number)
20:17:15.387 [Lua] [1516618647] = 7 (number)
20:17:15.387 [Lua] [1374248490] = 27 (number)
20:17:15.387 [Lua] [1395453301] = 26 (number)
20:17:15.387 [Lua] [1383433646] = 25 (number)
20:17:15.387 [Lua] [1395655171] = 2 (number)
20:17:15.387 [Lua] [1455893647] = 11 (number)
20:17:15.387 [Lua] [1402971136] = 20 (number)
20:17:15.387 [Lua] [1431393962] = 29 (number)
20:17:15.387 [Lua] [1383542440] = 16 (number)
20:17:15.387 [Lua] [1495937978] = 4 (number)
20:17:15.387 [Lua] [1388911015] = 23 (number)
20:17:15.387 [Lua] [1402835022] = 22 (number)
20:17:15.387 [Lua] [1393343095] = 21 (number)
20:17:15.387 [Lua] [1487862316] = 3 (number)
20:17:15.387 [Lua] [1421155919] = 19 (number)
20:17:15.387 [Lua] [1502859403] = 6 (number)
20:17:15.387 [Lua] [1448714756] = 8 (number)
20:17:15.387 [Lua] [1464907434] = 9 (number)
20:17:15.387 [Lua] [1384094638] = 14 (number)
20:17:15.387 [Lua] [1387440934] = 24 (number)
20:17:15.387 [Lua] [1445717962] = 12 (number)
20:17:15.387 [Lua] [1384066089] = 15 (number)
20:17:15.387 [Lua] [1397265260] = 30 (number)
20:17:15.387 [Lua] [1383452616] = 13 (number)
20:17:15.387 [Lua] [1460327284] = 1 (number)
20:17:15.387 [Lua]
20:17:15.387 [Lua] <>modded = true<>
20:17:15.387 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:17:15.461 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:17:15.471 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:17:15.471 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:17:15.472 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:17:15.472 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c78d2f0)
20:17:15.472 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c78d410)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024e64a0)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024e6630)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fa90)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fd80)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e974270)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9743c0)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce38590)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce900)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8a100)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cd80)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da0d780)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cdc0)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cd60)
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed04670)
20:17:15.473 [Lua] <>modded = true<>
20:17:15.473 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:17:15.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:17:15.477 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:17:15.477 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:17:15.477 [Lua] <>modded = true<>
20:17:15.477 [Lua] <>Mod:1389872347:Simple UI = true<>
20:17:15.478 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:17:15.479 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:17:15.479 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:17:15.479 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:17:15.479 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c428840)
20:17:15.479 [Lua] <>modded = true<>
20:17:15.479 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:17:15.481 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:17:15.481 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:17:15.481 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
20:17:15.481 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fa750)
20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a42a00)
20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b30c80)
20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019cd1c0)
20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b30ad0)
20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2b5e0)
20:17:15.482 [Lua] <>modded = true<>
20:17:15.482 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
20:17:15.483 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
20:17:15.484 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
20:17:15.484 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c5f0)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c5d0)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d44c570)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d44c3b0)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430330)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430310)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4302b0)
20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4300f0)
20:17:15.484 [Lua] <>modded = true<>
20:17:15.484 [Lua] <>Mod:1495937978:Host your own game = true<>
20:17:15.486 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
20:17:15.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
20:17:15.486 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c428ad0)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df151e0)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df153a0)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15360)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15310)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e382ce0)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e382ec0)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e383010)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e382d70)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df46860)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df46aa0)
20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
20:17:15.487 [Lua] <>modded = true<>
20:17:15.488 [Lua] <>Mod:1497664830:Item Filter = true<>
20:17:15.489 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
20:17:15.490 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
20:17:15.490 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
20:17:15.490 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b50)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695bb0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b90)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695ec0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695fd0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695ff0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a2f50)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3020)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3000)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3270)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180f60)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181140)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181120)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc100)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc1d0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc2f0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d582070)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d582230)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d582210)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5822f0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e38f0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e3840)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c3c0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c490)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c580)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c6a0)
20:17:15.490 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
20:17:15.490 [Lua] <>modded = true<>
20:17:15.490 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:17:15.492 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:17:15.493 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:17:15.493 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439b0)
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fb4b0)
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fb3e0)
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf76d30)
20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:17:15.493 [Lua] <>modded = true<>
20:17:15.493 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:17:15.495 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:17:15.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:17:15.495 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
20:17:15.495 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07b4f0)
20:17:15.495 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:17:15.495 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:17:15.495 [Lua] <>modded = true<>
20:17:15.495 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:17:15.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:17:15.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:17:15.497 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:17:15.497 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.498 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c15d0)
20:17:15.498 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c2850)
20:17:15.498 [Lua] <>modded = true<>
20:17:15.498 [Lua] <>Mod:1431393962:Bestiary = true<>
20:17:15.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:17:15.504 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:17:15.504 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2de9c0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a00)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a06c0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a06e0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029a60e0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6b7700)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6b7780)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01288840)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a27f0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfce0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028bfdc0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c4c0)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce10)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c960)
20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514050)
20:17:15.506 [Lua] <>modded = true<>
20:17:15.506 [Lua] <>Mod:1448714756:No Wobble = true<>
20:17:15.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:17:15.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:17:15.508 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:17:15.508 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.508 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319b410)
20:17:15.508 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:17:15.508 [Lua] <>modded = true<>
20:17:15.508 [Lua] <>Mod:1464907434:Armory = true<>
20:17:15.509 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
20:17:15.511 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
20:17:15.511 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
20:17:15.511 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.513 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2de9c0)
20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a00)
20:17:15.513 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c4c0)
20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f1a00)
20:17:15.513 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce10)
20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c960)
20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514050)
20:17:15.513 [Lua] <>modded = true<>
20:17:15.513 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:17:15.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:17:15.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:17:15.515 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf87860)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045bfc0)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045be50)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045bed0)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0193edb0)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0193f080)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0193f0b0)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01949d80)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194a550)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929980] (Origin: function: 0x009298b0)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929980] (Origin: function: 0x009299f0)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929980] (Origin: function: 0x00929a10)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929e10] (Origin: function: 0x00929d40)
20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929e10] (Origin: function: 0x00929e80)
20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929e10] (Origin: function: 0x00929ea0)
20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092a760] (Origin: function: 0x0092a690)
20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092a760] (Origin: function: 0x0092a7d0)
20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092a760] (Origin: function: 0x0092a7f0)
20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:17:15.516 [Lua] <>modded = true<>
20:17:15.516 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:17:15.517 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:17:15.518 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:17:15.518 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da7c940)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af010)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef00)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef40)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af180)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da7cdb0)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031d79f0)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031d7ab0)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b6d50)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a9a60)
20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:17:15.518 [Lua] <>modded = true<>
20:17:15.518 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:17:15.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:17:15.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:17:15.520 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
20:17:15.520 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58d0)
20:17:15.520 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cf9ed90)
20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cf9eef0)
20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024e6460)
20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f1a0)
20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f0c0)
20:17:15.521 [Lua] <>modded = true<>
20:17:15.521 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:17:15.522 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:17:15.523 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:17:15.523 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:17:15.523 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfce0)
20:17:15.523 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ae950] (Origin: function: 0x025aea40)
20:17:15.523 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:17:15.523 [Lua] <>modded = true<>
20:17:15.523 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:17:15.525 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:17:15.526 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:17:15.526 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:17:15.526 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3e8bf0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3e84c0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3e8c10)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3e8640)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3e8550)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da7d100)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da7d0a0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ae950] (Origin: function: 0x025aeac0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e5be0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b50)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695f60)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e3770)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e3b00)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e3950)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3800)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e38f0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e3750)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e3a80)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d582400)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6100e0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6103b0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db1e610)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180f60)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180fd0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1812f0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181140)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4c40)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4c70)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4cb0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb44c0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4d10)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4500)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dee70e0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da7cc70)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dee6c20)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dee6db0)
20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:17:15.528 [Lua] <>modded = true<>
20:17:15.528 [Lua] <>Mod:1421155919:Mission timer = true<>
20:17:15.530 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:17:15.531 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:17:15.531 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01282510)
20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c771e80)
20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5a9f0)
20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439b0)
20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:17:15.531 [Lua] <>modded = true<>
20:17:15.531 [Lua] <>Mod:1402971136:Needii = true<>
20:17:15.533 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
20:17:15.533 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
20:17:15.534 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
20:17:15.534 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.534 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0ebc70)
20:17:15.534 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:17:15.534 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:17:15.534 [Lua] <>modded = true<>
20:17:15.534 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:17:15.535 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:17:15.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:17:15.536 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58d0)
20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ac00)
20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a28e0)
20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5aed0)
20:17:15.536 [Lua] <>modded = true<>
20:17:15.536 [Lua] <>Mod:1388911015:Chat Block = true<>
20:17:15.538 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:17:15.538 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:17:15.538 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:17:15.538 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c4c490)
20:17:15.539 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:17:15.539 [Lua] <>modded = true<>
20:17:15.539 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
20:17:15.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
20:17:15.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
20:17:15.542 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
20:17:15.542 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012eca00)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x013125a0)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01317590)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013126f0)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01312430)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01317670)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013173a0)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2970)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00093390)
20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
20:17:15.543 [Lua] <>modded = true<>
20:17:15.543 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
20:17:15.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
20:17:15.545 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
20:17:15.545 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d16d150)
20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d115240)
20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d16ce60)
20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1152a0)
20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
20:17:15.545 [Lua] <>modded = true<>
20:17:15.545 [Lua] <>Mod:1479520507:My Hero = true<>
20:17:15.547 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
20:17:15.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
20:17:15.547 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2df2f0)
20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3110)
20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3130)
20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54afd0)
20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a30d0)
20:17:15.548 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
20:17:15.548 [Lua] <>modded = true<>
20:17:15.548 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
20:17:15.549 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
20:17:15.550 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
20:17:15.550 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf839c0)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b90)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b70)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83af0)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b30)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b10)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b50)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf839a0)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f1e70)
20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf83980)
20:17:15.551 [Lua] <>modded = true<>
20:17:15.551 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
20:17:15.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
20:17:15.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
20:17:15.553 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0125ea50] (Origin: function: 0x0125f9f0)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c67c5a0)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012ecc20)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01272200)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01354cd0)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01311cf0)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d33f0)
20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a78d0)
20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098330)
20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7860)
20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7dd0)
20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
20:17:15.554 [Lua] <>modded = true<>
20:17:15.554 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:17:15.555 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:17:15.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:17:15.556 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:17:15.556 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024e7a30)
20:17:15.556 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024e7ae0)
20:17:15.556 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:17:15.556 [Lua] <>project = vermintide 2<>
20:17:15.556 [Lua] <>build = release<>
20:17:15.556 [Lua] <>platform = win32<>
20:17:15.556 [Lua] <>title_id = 5107<>
20:17:15.556 [Lua] <>content_revision = 7770<>
20:17:15.556 [Lua] <>engine_revision = 75756469c168<>
20:17:15.556 [Lua] <>release_version = 2.2<>
20:17:15.556 [Lua] <>rendering_backend = dx11<>
20:17:15.556 [Lua] <>teamcity_build_id = 58776<>
20:17:15.556 [Lua] <>steam_id = 110000106697298<>
20:17:15.556 [Lua] <>steam_profile_name = JayJay<>
20:17:15.556 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
20:17:15.557 [Lua] [Boot] Application build: release
20:17:15.557 [Lua] [Boot] Content revision: 7770
20:17:15.557 [Lua] [Boot] Engine revision: 75756469c168
20:17:15.557 [Lua] [Boot] Release version: 2.2
20:17:15.572 [Lua] Game:_handle_win32_graphics_quality() total time: 0.015
20:17:15.572 [Lua] save: 0.01499999999999968
20:17:15.572 [Lua]
20:17:15.572 [Lua] unaccounted: 0
20:17:15.572 [Lua] [Boot] User ID: 110000106697298 JayJay
20:17:15.577 [Lua] [SmokeTest] Disabled
20:17:15.577 [Lua] initializing mechanism to: adventure
20:17:15.577 [Lua] Game:setup() total time: 0.02
20:17:15.577 [Lua] handle rev info: 0
20:17:15.577 [Lua] handle gfx quality: 0.01499999999999968
20:17:15.577 [Lua] default settings: 0
20:17:15.577 [Lua] user settings: 0
20:17:15.577 [Lua] set frame times: 0
20:17:15.577 [Lua] init random: 0
20:17:15.577 [Lua] managers: 0.0049999999999998934
20:17:15.577 [Lua]
20:17:15.577 [Lua] unaccounted: 0
20:17:15.577 [Lua] [Boot] use baked enemy meshes: false
20:17:15.577 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:17:15.577 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:17:15.577 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:17:15.577 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:17:15.577 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:17:15.577 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:17:15.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:17:15.593 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:17:15.593 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:17:15.593 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:17:15.593 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:17:15.593 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:17:15.593 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:17:15.594 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e21b0)
20:17:15.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:17:15.729 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:17:15.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:17:16.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:17:16.034 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:17:16.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:17:16.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:17:16.084 [Lua] [PackageManager] Force_load: resource_packages/menu
20:17:16.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:17:16.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:17:16.151 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:17:16.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:17:16.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:17:16.659 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:17:16.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:17:16.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:17:16.743 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:17:16.744 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:17:16.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:17:16.810 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:17:16.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:17:17.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:17:17.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:17:17.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:17:17.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:17:17.650 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:17:17.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:17:18.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:17:18.169 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:17:18.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:17:18.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:17:18.638 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:17:18.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:17:18.756 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:17:18.756 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:17:18.756 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
20:17:18.756 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0e1f3910)
20:17:18.756 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02238e80)
20:17:18.756 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x004f46d0)
20:17:18.756 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e1e1e20)
20:17:18.756 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0e1e1f20)
20:17:18.756 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:17:18.756 [Lua] [Gamestate] Enter StateTitleScreen
20:17:18.757 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:17:18.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:17:18.773 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:17:18.773 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:17:18.773 [Save] Loading `save_data`
20:17:18.773 [Save] Load done
20:17:18.789 [Lua] [BackendManagerPlayFab] Backend Enabled
20:17:18.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:17:18.840 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:17:18.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:17:19.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:17:19.043 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:17:19.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:17:19.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:17:19.127 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:17:19.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:17:19.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:17:19.195 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:17:19.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:17:19.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:17:19.375 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:17:19.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:17:19.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:17:19.448 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:17:19.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:17:19.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:17:19.496 [Lua] [PackageManager] Force_load: resource_packages/careers
20:17:19.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:17:19.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:17:19.529 [Lua] [PackageManager] Force_load: resource_packages/decals
20:17:19.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:17:19.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:17:19.597 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:17:19.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:17:20.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:17:20.065 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:17:20.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:17:20.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:17:20.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:17:20.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:17:21.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:17:21.576 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:17:21.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:17:22.198 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
20:17:22.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:17:22.255 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:17:22.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:17:22.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:17:22.323 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:17:22.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:17:22.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:17:22.373 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:17:22.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:17:22.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:17:22.424 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:17:30.505 [Lua] Populating data for character 1 15
20:17:30.757 [Lua] Requesting character data for index 2 15
20:17:30.757 [Lua] Populating data for character 2 15
20:17:31.024 [Lua] Requesting character data for index 3 15
20:17:31.024 [Lua] Populating data for character 3 15
20:17:31.275 [Lua] Requesting character data for index 4 15
20:17:31.275 [Lua] Populating data for character 4 15
20:17:31.559 [Lua] Requesting character data for index 5 15
20:17:31.559 [Lua] Populating data for character 5 15
20:17:31.810 [Lua] Requesting character data for index 6 15
20:17:31.810 [Lua] Populating data for character 6 15
20:17:32.060 [Lua] Requesting character data for index 7 15
20:17:32.060 [Lua] Populating data for character 7 15
20:17:32.327 [Lua] Requesting character data for index 8 15
20:17:32.327 [Lua] Populating data for character 8 15
20:17:32.594 [Lua] Requesting character data for index 9 15
20:17:32.594 [Lua] Populating data for character 9 15
20:17:32.861 [Lua] Requesting character data for index 10 15
20:17:32.861 [Lua] Populating data for character 10 15
20:17:33.128 [Lua] Requesting character data for index 11 15
20:17:33.128 [Lua] Populating data for character 11 15
20:17:33.379 [Lua] Requesting character data for index 12 15
20:17:33.379 [Lua] Populating data for character 12 15
20:17:33.647 [Lua] Requesting character data for index 13 15
20:17:33.647 [Lua] Populating data for character 13 15
20:17:33.898 [Lua] Requesting character data for index 14 15
20:17:33.898 [Lua] Populating data for character 14 15
20:17:34.166 [Lua] Requesting character data for index 15 15
20:17:34.166 [Lua] Populating data for character 15 15
20:17:34.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
20:17:34.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
20:17:34.467 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
20:17:34.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
20:17:34.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
20:17:34.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
20:17:35.324 [Lua] Player statistics loaded!
20:17:35.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
20:17:35.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
20:17:35.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
20:17:35.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
20:17:35.860 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
20:17:35.866 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
20:17:35.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
20:17:36.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
20:17:36.310 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
20:17:36.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
20:17:36.711 [Lua] [UnlockManager] All unlocks ready
20:17:36.728 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:17:37.748 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:17:37.748 [Lua] [Managers] Destroying state managers...
20:17:37.748 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
20:17:37.748 [Lua] [Gamestate] Enter state StateLoading
20:17:37.750 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:17:37.750 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:17:37.750 [Lua] [LobbyManager] Setting up network options
20:17:37.750 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:17:37.750 [Lua] registering RPCs
20:17:37.750 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:17:37.750 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:17:37.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:17:37.750 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:17:37.750 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:17:37.750 [Lua] [LevelTransitionHandler] load_level inn_level
20:17:37.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:17:37.750 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:17:37.750 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:17:37.750 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:17:37.750 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:17:37.750 [SteamVoipRoom] Creating room 1ad85dd5f89b9530
20:17:37.750 [SteamVoipRoom] Joining room 1ad85dd5f89b9530
20:17:37.751 [EAC] EAC server 110000106697298 is initializing
20:17:37.759 [EAC] Server is also client 110000106697298
20:17:37.759 [EACServer] [21:17:37:758][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF627244300 LogLevel: Info.
20:17:37.759 [Lua] ### Created peer state machine for 110000106697298
20:17:37.759 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:17:37.759 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
20:17:37.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:17:37.760 warning: [Application] Application.update_render_world is deprecated.
20:17:37.766 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:17:37.766 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:17:37.766 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:17:37.766 [Lua] Set lobby begin:
20:17:37.766 [Lua] Set lobby end.
20:17:37.766 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
20:17:37.766 [Lua] [LobbyHost] Changed state from 0 to creating
20:17:37.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:17:37.799 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:17:37.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:17:37.817 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
20:17:37.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:17:37.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:17:37.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:17:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:17:37.916 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:17:37.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:17:38.105 [SteamLobby] Detected added member 110000106697298
20:17:38.106 [Lua] [LobbyHost] Changed state from creating to joined
20:17:38.106 [Lua] [PartyManager] Leader is set to 110000106697298
20:17:38.106 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
20:17:38.106 [Lua] [ChatManager] Registering channel 1
20:17:38.106 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:17:38.107 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:17:38.107 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:17:38.123 [Lua] [NetworkServer] Changing num_players from nil to 1
20:17:38.123 [Lua] Players: 1
20:17:38.123 [Lua] Set lobby begin:
20:17:38.123 [Lua] Lobby data num_players = 1
20:17:38.123 [Lua] Lobby data level_key = inn_level
20:17:38.123 [Lua] Lobby data game_mode = 3
20:17:38.123 [Lua] Lobby data matchmaking = false
20:17:38.123 [Lua] Set lobby end.
20:17:39.779 [Lua] player (110000106697298,1) was put into party 0
20:17:39.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:17:39.779 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:17:43.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:17:43.515 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:17:43.531 [Lua] [LevelTransitionHandler] Level load completed!
20:17:43.531 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1031264 - weave: nil
20:17:43.533 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:17:43.533 [Lua] checking dlc's against conflict directors
20:17:43.533 [Lua] number of factions to include 1
20:17:43.533 [Lua] Updated list weights for random:
20:17:43.533 [Lua] skaven, 0.42 (0.00-0.42)
20:17:43.533 [Lua] chaos, 0.42 (0.42-0.83)
20:17:43.533 [Lua] beastmen, 0.17 (0.83-1.00)
20:17:43.533 [Lua] Rolled random faction: 0.80624419450759888 chaos
20:17:43.533 [Lua] number of factions added 1
20:17:43.533 [Lua] --- --- ---
20:17:43.533 [Lua] Starting... difficulty 'normal'
20:17:43.533 [Lua] These are the starting conflict directors:
20:17:43.533 [Lua] inn_level
20:17:43.533 [Lua] --- --- ---
20:17:43.533 [Lua]
20:17:43.533 [Lua] DONE! Found the following directors:
20:17:43.533 [Lua] (free: 35), Master hash is:
20:17:43.533 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:17:43.534 [Lua] ### Sending rpc_level_loaded
20:17:43.534 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:17:43.534 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:17:43.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
20:17:43.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
20:17:43.565 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:17:43.565 [Lua] ### Sending rpc_level_loaded
20:17:43.565 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:17:43.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:17:43.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:17:43.599 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:17:43.599 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:17:43.599 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:17:44.261 [SteamLobby] Detected added member 110000102489ad0
20:17:44.261 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:17:44.261 [Lua] Players: 2
20:17:44.261 [Lua] Set lobby begin:
20:17:44.261 [Lua] Lobby data num_players = 2
20:17:44.261 [Lua] Lobby data level_key = inn_level
20:17:44.261 [Lua] Lobby data game_mode = 3
20:17:44.261 [Lua] Lobby data matchmaking = false
20:17:44.261 [Lua] Set lobby end.
20:17:44.262 [Lua] [LobbyMembers] Member joined 110000102489ad0
20:17:44.262 [Lua] [LoadTimeManager] Member Joined
20:17:44.278 [Connection] Creating endpoint 110000102489ad0 - reliable message sent
20:17:44.294 [SteamAuthenticator] Sent ticket request to 110000102489ad0
20:17:44.295 [Lua] [ChatManager][1]System: Lukas is joining the game
20:17:44.612 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:17:44.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:17:44.612 [Lua] Set lobby begin:
20:17:44.612 [Lua] Lobby data host = 110000106697298
20:17:44.612 [Lua] Lobby data level_key = inn_level
20:17:44.612 [Lua] Lobby data game_mode = 3
20:17:44.612 [Lua] Lobby data country_code = DE
20:17:44.612 [Lua] Lobby data unique_server_name = JayJay
20:17:44.612 [Lua] Lobby data num_players = 2
20:17:44.612 [Lua] Lobby data matchmaking = false
20:17:44.612 [Lua] Set lobby end.
20:17:44.612 [Lua] [Managers] Destroying state managers...
20:17:44.613 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:17:44.613 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
20:17:44.613 [Lua] [Gamestate] Enter StateIngame HOST
20:17:44.613 [Lua] <>level = inn_level<>
20:17:44.613 [Lua] Set lobby begin:
20:17:44.613 [Lua] Lobby data host = 110000106697298
20:17:44.613 [Lua] Lobby data level_key = inn_level
20:17:44.613 [Lua] Lobby data game_mode = 3
20:17:44.613 [Lua] Lobby data selected_level_key = inn_level
20:17:44.613 [Lua] Lobby data country_code = DE
20:17:44.613 [Lua] Lobby data unique_server_name = JayJay
20:17:44.613 [Lua] Lobby data num_players = 2
20:17:44.613 [Lua] Lobby data matchmaking = false
20:17:44.613 [Lua] Set lobby end.
20:17:44.613 [Lua] [StateIngame] Server ingame
20:17:44.617 [Lua] Set lobby begin:
20:17:44.617 [Lua] Lobby data level_key = inn_level
20:17:44.617 [Lua] Lobby data selected_level_key = inn_level
20:17:44.617 [Lua] Lobby data unique_server_name = JayJay
20:17:44.617 [Lua] Lobby data matchmaking = false
20:17:44.617 [Lua] Lobby data host = 110000106697298
20:17:44.617 [Lua] Lobby data country_code = DE
20:17:44.617 [Lua] Lobby data game_mode = 3
20:17:44.617 [Lua] Lobby data difficulty = normal
20:17:44.617 [Lua] Lobby data num_players = 2
20:17:44.617 [Lua] Set lobby end.
20:17:44.617 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:17:44.617 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:17:44.617 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:17:44.617 [Lua] [Matchmaking] initializing
20:17:44.617 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
20:17:44.617 [Lua] [Matchmaking] register rpcs
20:17:44.617 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:17:44.617 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:17:44.617 [Lua] [GameNetworkManager] self.is_server = true
20:17:44.617 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:17:44.617 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:17:44.617 [Network] Setting artificial MTU limit to 65536
20:17:44.622 [Lua] Switching ConflictSettings: to: inn_level
20:17:44.622 [Lua] pacing=disabled
20:17:44.622 [Lua] roaming=nil
20:17:44.622 [Lua] disabled=false
20:17:44.622 [Lua] pack_spawning=disabled
20:17:44.622 [Lua] contained_breeds=nil
20:17:44.622 [Lua] boss=disabled
20:17:44.622 [Lua] horde=disabled
20:17:44.622 [Lua] specials=disabled
20:17:44.622 [Lua] name=inn_level
20:17:44.622 [Lua] intensity=disabled
20:17:44.622 [Lua] ---
20:17:44.622 [Lua] [LevelAnalysis] set_random_seed( 1031264)
20:17:44.625 [Lua] [AIInterestPointSystem] Level Seed: 1031264
20:17:44.625 [Lua]
20:17:44.625 [Lua] [entity_system_bag] = table
20:17:44.625 [Lua] [entity_system_bag] = metatable
20:17:44.625 [Lua] [startup_data] = table
20:17:44.625 [Lua] [entity_manager] = table
20:17:44.625 [Lua] [entity_manager] = metatable
20:17:44.625 [Lua] [unit_spawner] = table
20:17:44.625 [Lua] [unit_spawner] = metatable
20:17:44.625 [Lua] [unit_storage] = table
20:17:44.625 [Lua] [unit_storage] = metatable
20:17:44.625 [Lua] [dice_keeper] = table
20:17:44.625 [Lua] [dice_keeper] = metatable
20:17:44.625 [Lua] [is_server] = true (boolean)
20:17:44.625 [Lua] [world] = [World]
20:17:44.625 [Lua] [system_api] = table
20:17:44.625 [Lua] [entity_system] = table
20:17:44.625 [Lua] [entity_system] = metatable
20:17:44.625 [Lua] [network_lobby] = table
20:17:44.625 [Lua] [network_lobby] = metatable
20:17:44.625 [Lua] [profile_synchronizer] = table
20:17:44.625 [Lua] [profile_synchronizer] = metatable
20:17:44.625 [Lua] [level_transition_handler] = table
20:17:44.625 [Lua] [level_transition_handler] = metatable
20:17:44.625 [Lua] [num_local_human_players] = 1 (number)
20:17:44.625 [Lua] [statistics_db] = table
20:17:44.625 [Lua] [statistics_db] = metatable
20:17:44.625 [Lua] [network_server] = table
20:17:44.625 [Lua] [network_server] = metatable
20:17:44.625 [Lua] [input_manager] = table
20:17:44.625 [Lua] [input_manager] = metatable
20:17:44.625 [Lua] [network_clock] = table
20:17:44.625 [Lua] [network_clock] = metatable
20:17:44.625 [Lua] [network_transmit] = table
20:17:44.625 [Lua] [network_transmit] = metatable
20:17:44.625 [Lua] [free_flight_manager] = table
20:17:44.625 [Lua] [free_flight_manager] = metatable
20:17:44.625 [Lua] [network_manager] = table
20:17:44.625 [Lua] [network_manager] = metatable
20:17:44.625 [Lua] [network_event_delegate] = table
20:17:44.625 [Lua] [network_event_delegate] = metatable
20:17:44.625 [Lua]
20:17:44.625 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:17:44.625 [Lua] ignoring extension VersusInteractObjectiveExtension
20:17:44.625 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:17:44.625 [Lua] ignoring extension VersusSocketObjectiveExtension
20:17:44.625 [Lua] ignoring extension VersusTargetObjectiveExtension
20:17:44.625 [Lua] ignoring extension VersusMissionObjectiveExtension
20:17:44.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:17:44.628 [Lua] [AchievementManager] Achievements using the steam platform
20:17:44.629 [Lua] [StateIngame] Level seed: 1031264
20:17:44.629 [World] Spawning level.
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:17:44.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:17:44.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:17:44.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
20:17:44.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
20:17:44.740 [Lua] [LevelAnalysis] set_random_seed( 1031264)
20:17:44.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
20:17:44.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:17:44.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:17:44.752 [Lua] [IngameUI] init
20:17:44.761 [SteamVoipClient] select_out(110000106697298, off)
20:17:44.764 [Lua] cb_razer_chroma_setup
20:17:44.799 [Lua] [Matchmaking] Cancelling matchmaking
20:17:44.799 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:17:44.799 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:17:44.799 [Lua] Set lobby begin:
20:17:44.799 [Lua] Lobby data level_key = inn_level
20:17:44.799 [Lua] Lobby data power_level = 0
20:17:44.799 [Lua] Lobby data selected_level_key = inn_level
20:17:44.799 [Lua] Lobby data unique_server_name = JayJay
20:17:44.799 [Lua] Lobby data matchmaking = false
20:17:44.799 [Lua] Lobby data host = 110000106697298
20:17:44.799 [Lua] Lobby data country_code = DE
20:17:44.799 [Lua] Lobby data game_mode = 3
20:17:44.799 [Lua] Lobby data difficulty = normal
20:17:44.799 [Lua] Lobby data num_players = 2
20:17:44.799 [Lua] Set lobby end.
20:17:44.800 [Flow] complete_skittergate_legend true
20:17:44.801 [Flow] complete_all_helmgart_levels_recruit true
20:17:44.801 [Flow] WitchHunterLevel:35
20:17:44.801 [Flow] LeaderYes
20:17:44.801 [Flow] ALL PC XP:304250
20:17:44.801 [Flow] Has "bogenhafen" DLC:true
20:17:44.802 [Flow] WH XP:60850
20:17:44.802 [Flow] Number of crafted items:11035
20:17:44.802 [Flow] Has "pre_order" DLC:true
20:17:44.802 [Flow] Sum of Powe Levels:1500
20:17:44.802 [Flow] lodestone diff 1:false
20:17:44.802 [Flow] magnus and forest activated
20:17:44.802 [Flow] magnus and forest activated
20:17:44.802 [Flow] cemetery and forest activated
20:17:44.802 [Flow] magnus and cemetery
20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:44.802 [Flow] ALL RUNES ACTIVATED
20:17:44.802 [Flow] magnus and forest activated
20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:44.802 [Flow] ALL RUNES ACTIVATED
20:17:44.802 [Flow] cemetery and forest activated
20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:44.802 [Flow] ALL RUNES ACTIVATED
20:17:44.802 [Flow] magnus and forest activated
20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:44.802 [Flow] ALL RUNES ACTIVATED
20:17:44.802 [Flow] magnus and cemetery
20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:44.802 [Flow] ALL RUNES ACTIVATED
20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:44.803 [Lua] CurrentConflictSettings inn_level
20:17:44.803 [Lua] [ConflictDirector] conflict_director is ai_ready
20:17:44.803 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:17:44.803 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:17:44.805 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:17:44.805 [Lua] Forming navigation groups in one frame
20:17:44.805 [Lua] Forming navigation groups
20:17:44.824 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
20:17:44.824 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
20:17:44.824 [Lua] number of nav groups: 45
20:17:44.825 [Lua] number of refined nav groups : 25
20:17:44.827 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
20:17:44.827 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:17:44.827 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:17:44.827 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:17:44.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:17:44.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:17:44.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:17:44.829 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:17:44.829 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:17:44.850 [Lua] MUSIC: nil -> explore
20:17:44.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
20:17:45.654 [Lua] player (110000106697298,1) was put into party 1
20:17:45.654 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
20:17:45.654 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
20:17:45.654 [Lua] Set lobby begin:
20:17:45.654 [Lua] Lobby data level_key = inn_level
20:17:45.654 [Lua] Lobby data power_level = 0
20:17:45.654 [Lua] Lobby data selected_level_key = inn_level
20:17:45.654 [Lua] Lobby data difficulty = normal
20:17:45.654 [Lua] Lobby data player_slot_4 = 0:0
20:17:45.655 [Lua] Lobby data unique_server_name = JayJay
20:17:45.655 [Lua] Lobby data matchmaking = false
20:17:45.655 [Lua] Lobby data host = 110000106697298
20:17:45.655 [Lua] Lobby data country_code = DE
20:17:45.655 [Lua] Lobby data game_mode = 3
20:17:45.655 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:45.655 [Lua] Lobby data player_slot_2 = 0:0
20:17:45.655 [Lua] Lobby data player_slot_1 = 0:0
20:17:45.655 [Lua] Lobby data player_slot_3 = 0:0
20:17:45.655 [Lua] Lobby data num_players = 2
20:17:45.655 [Lua] Set lobby end.
20:17:45.655 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:17:45.656 [Lua]
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
20:17:45.656 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
20:17:45.656 [Lua] [wwise/bow] = false (boolean)
20:17:45.656 [Lua] [wwise/two_handed_axes] = false (boolean)
20:17:45.656 [Lua]
20:17:45.656 [Lua]
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
20:17:45.656 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
20:17:45.656 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:17:45.656 [Lua] [wwise/bow] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
20:17:45.656 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
20:17:45.656 [Lua] [wwise/two_handed_axes] = false (boolean)
20:17:45.656 [Lua]
20:17:45.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:17:45.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:17:45.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
20:17:45.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:17:45.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
20:17:45.668 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
20:17:45.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:17:45.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:17:45.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:17:45.799 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:17:45.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:17:45.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:17:45.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:17:45.860 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:17:45.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:17:45.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:17:45.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:17:45.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:17:45.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:17:45.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:17:45.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:17:45.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:17:45.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:17:46.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:17:46.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:17:46.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:17:46.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:17:46.036 [Flow] DISABLE
20:17:46.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:17:46.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:17:46.050 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:17:46.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:17:46.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:17:46.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:17:46.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:17:46.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:17:46.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:17:46.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:17:46.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:17:46.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:17:46.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:17:46.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:17:46.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:17:46.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:17:46.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:17:46.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:17:46.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:17:46.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:17:46.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:17:46.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:17:46.286 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:17:46.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:17:46.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:17:46.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:17:46.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:17:46.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:17:46.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:17:46.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:17:46.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:17:46.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:17:46.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:17:46.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:17:46.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:17:46.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:17:46.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:17:46.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:17:46.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:17:46.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
20:17:46.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
20:17:46.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
20:17:46.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:17:46.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:17:46.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:17:46.682 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:17:46.733 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:17:46.733 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:17:46.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
20:17:46.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
20:17:46.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
20:17:46.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:17:46.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:17:46.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:17:46.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
20:17:46.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
20:17:46.975 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
20:17:46.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:17:47.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:17:47.300 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:17:47.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:17:47.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:17:47.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:17:47.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:17:47.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:17:47.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:17:47.488 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:17:47.523 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:17:47.523 [Lua] [PackageManager] Force_load: wwise/bow
20:17:47.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:17:47.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:17:47.643 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:17:47.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
20:17:47.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
20:17:47.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
20:17:47.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:17:47.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:17:47.878 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:17:47.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
20:17:47.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
20:17:47.948 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
20:17:47.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:17:48.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:17:48.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:17:48.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:17:48.721 [SteamAuthenticator] Got ticket from 110000102489ad0
20:17:48.721 [SteamAuthenticator] BeginAuthSession 110000102489ad0
20:17:48.721 [SteamAuthenticator] Authenticating 110000102489ad0
20:17:48.744 [SteamAuthenticator] Got ticket request from 110000102489ad0
20:17:48.744 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0
20:17:48.744 [SteamAuthenticator] Sent ticket to 110000102489ad0
20:17:49.109 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0
20:17:49.309 [Connection] New session id 20 to 110000102489ad0.
20:17:49.376 [Connection] Established a connection <20.224> to 110000102489ad0
20:17:49.376 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:17:49.376 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
20:17:49.448 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 110000102489ad0, replying lobby_ok
20:17:49.532 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:17:49.615 [Lua] Set lobby begin:
20:17:49.615 [Lua] Lobby data level_key = inn_level
20:17:49.615 [Lua] Lobby data power_level = 0
20:17:49.616 [Lua] Lobby data selected_level_key = inn_level
20:17:49.616 [Lua] Lobby data difficulty = normal
20:17:49.616 [Lua] Lobby data player_slot_4 = 0:0
20:17:49.616 [Lua] Lobby data unique_server_name = JayJay
20:17:49.616 [Lua] Lobby data matchmaking = false
20:17:49.616 [Lua] Lobby data host = 110000106697298
20:17:49.616 [Lua] Lobby data country_code = DE
20:17:49.616 [Lua] Lobby data game_mode = 3
20:17:49.616 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:49.616 [Lua] Lobby data player_slot_2 = 0:0
20:17:49.616 [Lua] Lobby data player_slot_1 = 0:0
20:17:49.616 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:17:49.616 [Lua] Lobby data num_players = 2
20:17:49.616 [Lua] Set lobby end.
20:17:49.616 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102489ad0
20:17:49.616 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298
20:17:49.688 [Lua] PlayFabMirror:_commit_internal 1
20:17:49.688 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:17:49.691 [Lua] generate_backend_stats 110000106697298:1
20:17:49.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:17:49.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
20:17:49.703 [Lua] Set lobby begin:
20:17:49.703 [Lua] Lobby data level_key = inn_level
20:17:49.703 [Lua] Lobby data power_level = 835
20:17:49.703 [Lua] Lobby data selected_level_key = inn_level
20:17:49.703 [Lua] Lobby data difficulty = normal
20:17:49.703 [Lua] Lobby data player_slot_4 = 0:0
20:17:49.703 [Lua] Lobby data unique_server_name = JayJay
20:17:49.703 [Lua] Lobby data matchmaking = false
20:17:49.703 [Lua] Lobby data host = 110000106697298
20:17:49.703 [Lua] Lobby data country_code = DE
20:17:49.703 [Lua] Lobby data game_mode = 3
20:17:49.703 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:49.703 [Lua] Lobby data player_slot_2 = 0:0
20:17:49.703 [Lua] Lobby data player_slot_1 = 0:0
20:17:49.703 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:17:49.703 [Lua] Lobby data num_players = 2
20:17:49.704 [Lua] Set lobby end.
20:17:49.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
20:17:50.241 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
20:17:50.252 [Lua] commit result success 1
20:17:51.832 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0
20:17:51.900 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "3"
20:17:51.900 [Lua] Mechanism says: a client joined the game! 110000102489ad0
20:17:51.900 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0)
20:17:51.901 [EACServer] [21:17:51:900][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay
20:17:51.901 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=0)
20:17:51.982 [EACServer] [21:17:51:981][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:17:52.133 [EACServer] [21:17:52:132][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 1 Status: Client Authenticated Message: Client authenticated.
20:17:52.135 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal
20:17:52.265 [EACServer] [21:17:52:264][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0.
20:17:52.465 [EACServer] [21:17:52:464][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0
20:17:52.465 [EACServer] [21:17:52:464][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:17:52.475 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote
20:17:53.815 [SteamLobby] Detected added member 110000103ffc13d
20:17:53.816 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:17:53.816 [Lua] Players: 3
20:17:53.816 [Lua] Set lobby begin:
20:17:53.816 [Lua] Lobby data level_key = inn_level
20:17:53.816 [Lua] Lobby data power_level = 835
20:17:53.816 [Lua] Lobby data selected_level_key = inn_level
20:17:53.816 [Lua] Lobby data difficulty = normal
20:17:53.816 [Lua] Lobby data player_slot_4 = 0:0
20:17:53.816 [Lua] Lobby data unique_server_name = JayJay
20:17:53.816 [Lua] Lobby data matchmaking = false
20:17:53.816 [Lua] Lobby data host = 110000106697298
20:17:53.816 [Lua] Lobby data country_code = DE
20:17:53.816 [Lua] Lobby data game_mode = 3
20:17:53.816 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:53.816 [Lua] Lobby data player_slot_2 = 0:0
20:17:53.816 [Lua] Lobby data player_slot_1 = 0:0
20:17:53.816 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:17:53.816 [Lua] Lobby data num_players = 3
20:17:53.816 [Lua] Set lobby end.
20:17:53.816 [Lua] [LobbyMembers] Member joined 110000103ffc13d
20:17:53.819 [Lua] [LoadTimeManager] Member Joined
20:17:53.832 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
20:17:53.833 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:17:53.849 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
20:17:53.849 [Lua] [ChatManager][1]System: Lucas is joining the game
20:17:53.916 [Lua] player (110000102489ad0,1) was put into party 0
20:17:53.916 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
20:17:54.016 [Lua] ### Sending rpc_level_loaded
20:17:54.016 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50
20:17:54.016 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait
20:17:54.116 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=0)
20:17:54.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:1 my_peer_id:110000106697298
20:17:54.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:17:54.455 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:17:54.472 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:17:54.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:17:54.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:17:54.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:17:54.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:17:54.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:17:54.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:17:54.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:17:54.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:55.909 [SteamVoipClient] select_out(110000102489ad0, on)
20:17:55.909 [SteamVoipClient] select_in(110000102489ad0, on)
20:17:55.909 [SteamVoipClient] select_out(110000102489ad0, off)
20:17:57.617 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:17:57.617 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
20:17:57.635 [Lua] Breedfreezer (server) starting a hot join sync
20:17:57.635 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
20:17:57.635 [Lua] RemotePlayer:create_game_object( ) 42
20:17:57.645 [Lua] player (110000102489ad0,1) was put into party 1
20:17:57.645 [Lua] Assigning peer(110000102489ad0:1) to profile(3) career(2)
20:17:57.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(3) career_index(2)
20:17:57.645 [Lua] Set lobby begin:
20:17:57.645 [Lua] Lobby data level_key = inn_level
20:17:57.645 [Lua] Lobby data power_level = 835
20:17:57.645 [Lua] Lobby data selected_level_key = inn_level
20:17:57.645 [Lua] Lobby data difficulty = normal
20:17:57.645 [Lua] Lobby data player_slot_4 = 0:0
20:17:57.645 [Lua] Lobby data unique_server_name = JayJay
20:17:57.645 [Lua] Lobby data matchmaking = false
20:17:57.645 [Lua] Lobby data host = 110000106697298
20:17:57.645 [Lua] Lobby data country_code = DE
20:17:57.645 [Lua] Lobby data game_mode = 3
20:17:57.645 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:57.645 [Lua] Lobby data player_slot_2 = 0:0
20:17:57.645 [Lua] Lobby data player_slot_1 = 0:0
20:17:57.645 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:17:57.645 [Lua] Lobby data num_players = 3
20:17:57.645 [Lua] Set lobby end.
20:17:57.645 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298
20:17:57.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
20:17:57.837 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
20:17:57.837 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:17:57.837 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
20:17:57.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
20:17:57.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
20:17:57.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:2 my_peer_id:110000106697298
20:17:57.858 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
20:17:57.858 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:57.859 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
20:17:58.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:17:58.030 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:17:58.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:17:58.346 [SteamAuthenticator] Got ticket from 110000103ffc13d
20:17:58.346 [SteamAuthenticator] BeginAuthSession 110000103ffc13d
20:17:58.346 [SteamAuthenticator] Authenticating 110000103ffc13d
20:17:58.346 [SteamAuthenticator] Got ticket request from 110000103ffc13d
20:17:58.346 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d
20:17:58.346 [SteamAuthenticator] Sent ticket to 110000103ffc13d
20:17:58.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:17:58.374 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:17:58.376 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:17:58.445 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:17:58.445 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:17:58.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:17:58.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:17:58.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:17:58.608 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
20:17:58.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
20:17:58.675 [Lua] [PackageManager] Force_load: wwise/drakegun
20:17:58.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:17:58.761 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0
20:17:58.838 [Connection] New session id 196 to 110000103ffc13d.
20:17:58.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:17:58.911 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:17:58.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
20:17:58.946 [Connection] Established a connection <105.196> to 110000103ffc13d
20:17:58.946 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:17:58.946 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
20:17:59.048 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 110000103ffc13d, replying lobby_ok
20:17:59.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
20:17:59.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
20:17:59.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:17:59.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:17:59.123 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:17:59.141 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:17:59.175 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298
20:17:59.274 [Lua] Set lobby begin:
20:17:59.274 [Lua] Lobby data level_key = inn_level
20:17:59.274 [Lua] Lobby data power_level = 835
20:17:59.274 [Lua] Lobby data selected_level_key = inn_level
20:17:59.274 [Lua] Lobby data difficulty = normal
20:17:59.274 [Lua] Lobby data player_slot_4 = 0:0
20:17:59.274 [Lua] Lobby data unique_server_name = JayJay
20:17:59.274 [Lua] Lobby data matchmaking = false
20:17:59.274 [Lua] Lobby data host = 110000106697298
20:17:59.274 [Lua] Lobby data country_code = DE
20:17:59.274 [Lua] Lobby data game_mode = 3
20:17:59.274 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:59.274 [Lua] Lobby data player_slot_2 = 0:0
20:17:59.274 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:17:59.274 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:17:59.274 [Lua] Lobby data num_players = 3
20:17:59.274 [Lua] Set lobby end.
20:17:59.274 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103ffc13d
20:17:59.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298
20:17:59.791 [Lua] Set lobby begin:
20:17:59.791 [Lua] Lobby data level_key = inn_level
20:17:59.791 [Lua] Lobby data power_level = 417
20:17:59.791 [Lua] Lobby data selected_level_key = inn_level
20:17:59.791 [Lua] Lobby data difficulty = normal
20:17:59.791 [Lua] Lobby data player_slot_4 = 0:0
20:17:59.791 [Lua] Lobby data unique_server_name = JayJay
20:17:59.791 [Lua] Lobby data matchmaking = false
20:17:59.791 [Lua] Lobby data host = 110000106697298
20:17:59.791 [Lua] Lobby data country_code = DE
20:17:59.791 [Lua] Lobby data game_mode = 3
20:17:59.791 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:59.791 [Lua] Lobby data player_slot_2 = 0:0
20:17:59.791 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:17:59.791 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:17:59.791 [Lua] Lobby data num_players = 3
20:17:59.791 [Lua] Set lobby end.
20:18:01.571 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d
20:18:01.655 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "1"
20:18:01.655 [Lua] Mechanism says: a client joined the game! 110000103ffc13d
20:18:01.655 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d)
20:18:01.655 [EACServer] [21:18:01:655][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay
20:18:01.655 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=1)
20:18:01.890 [EACServer] [21:18:01:889][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Message: Client authenticated.
20:18:01.891 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal
20:18:02.071 [EACServer] [21:18:02:071][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D.
20:18:02.372 [EACServer] [21:18:02:372][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D
20:18:02.372 [EACServer] [21:18:02:372][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:18:02.378 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote
20:18:03.646 [Lua] player (110000103ffc13d,1) was put into party 0
20:18:03.646 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
20:18:03.714 [Lua] ### Sending rpc_level_loaded
20:18:03.714 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
20:18:03.714 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait
20:18:03.850 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=1)
20:18:03.850 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298
20:18:04.800 [Lua] Set lobby begin:
20:18:04.800 [Lua] Lobby data level_key = inn_level
20:18:04.800 [Lua] Lobby data power_level = 810
20:18:04.800 [Lua] Lobby data selected_level_key = inn_level
20:18:04.800 [Lua] Lobby data difficulty = normal
20:18:04.800 [Lua] Lobby data player_slot_4 = 0:0
20:18:04.800 [Lua] Lobby data unique_server_name = JayJay
20:18:04.800 [Lua] Lobby data matchmaking = false
20:18:04.800 [Lua] Lobby data host = 110000106697298
20:18:04.800 [Lua] Lobby data country_code = DE
20:18:04.800 [Lua] Lobby data game_mode = 3
20:18:04.800 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:04.800 [Lua] Lobby data player_slot_2 = 0:0
20:18:04.800 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:04.800 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:04.800 [Lua] Lobby data num_players = 3
20:18:04.800 [Lua] Set lobby end.
20:18:05.612 [SteamVoipClient] select_out(110000103ffc13d, on)
20:18:05.612 [SteamVoipClient] select_in(110000103ffc13d, on)
20:18:05.612 [SteamVoipClient] select_out(110000103ffc13d, off)
20:18:07.608 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:18:07.609 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
20:18:07.628 [Lua] Breedfreezer (server) starting a hot join sync
20:18:07.628 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
20:18:07.628 [Lua] RemotePlayer:create_game_object( ) 43
20:18:07.638 [Lua] player (110000103ffc13d,1) was put into party 1
20:18:07.638 [Lua] Assigning peer(110000103ffc13d:1) to profile(1) career(1)
20:18:07.638 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(1) career_index(1)
20:18:07.638 [Lua] Set lobby begin:
20:18:07.638 [Lua] Lobby data level_key = inn_level
20:18:07.638 [Lua] Lobby data power_level = 810
20:18:07.638 [Lua] Lobby data selected_level_key = inn_level
20:18:07.638 [Lua] Lobby data difficulty = normal
20:18:07.638 [Lua] Lobby data player_slot_4 = 0:0
20:18:07.638 [Lua] Lobby data unique_server_name = JayJay
20:18:07.638 [Lua] Lobby data matchmaking = false
20:18:07.638 [Lua] Lobby data host = 110000106697298
20:18:07.638 [Lua] Lobby data country_code = DE
20:18:07.638 [Lua] Lobby data game_mode = 3
20:18:07.638 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:07.638 [Lua] Lobby data player_slot_2 = 0:0
20:18:07.638 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:07.638 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:07.638 [Lua] Lobby data num_players = 3
20:18:07.638 [Lua] Set lobby end.
20:18:07.638 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298
20:18:07.639 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
20:18:07.639 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:18:07.715 [Lua] PlayFabMirror:_commit_internal 2
20:18:07.715 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:18:07.716 [Lua] generate_backend_stats 110000106697298:1
20:18:07.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:18:07.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
20:18:07.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
20:18:07.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
20:18:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:18:07.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:18:07.783 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
20:18:07.783 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:18:07.783 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
20:18:07.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
20:18:07.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:3 my_peer_id:110000106697298
20:18:07.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298
20:18:07.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
20:18:07.790 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
20:18:07.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
20:18:07.790 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:18:07.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:18:07.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
20:18:07.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
20:18:07.790 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:18:07.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:18:07.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
20:18:07.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
20:18:07.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:18:07.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:18:07.950 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:18:07.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:18:08.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:18:08.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:18:08.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
20:18:08.236 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
20:18:08.248 [Lua] commit result success 2
20:18:08.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
20:18:08.264 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
20:18:08.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
20:18:08.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
20:18:08.315 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
20:18:08.315 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:18:08.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:18:08.353 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:18:08.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:18:08.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:18:08.717 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:18:08.733 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
20:18:09.841 [Lua] Set lobby begin:
20:18:09.841 [Lua] Lobby data level_key = inn_level
20:18:09.841 [Lua] Lobby data power_level = 540
20:18:09.841 [Lua] Lobby data selected_level_key = inn_level
20:18:09.841 [Lua] Lobby data difficulty = normal
20:18:09.841 [Lua] Lobby data player_slot_4 = 0:0
20:18:09.841 [Lua] Lobby data unique_server_name = JayJay
20:18:09.841 [Lua] Lobby data matchmaking = false
20:18:09.841 [Lua] Lobby data host = 110000106697298
20:18:09.841 [Lua] Lobby data country_code = DE
20:18:09.841 [Lua] Lobby data game_mode = 3
20:18:09.841 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:09.841 [Lua] Lobby data player_slot_2 = 0:0
20:18:09.841 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:09.841 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:09.841 [Lua] Lobby data num_players = 3
20:18:09.841 [Lua] Set lobby end.
20:18:10.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:10.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:10.827 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
20:18:10.857 [Lua] Players are leaving the safe zone
20:18:10.919 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:18:10.920 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
20:18:10.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:10.922 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:18:10.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:18:10.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:11.267 [Lua] StateInGameRunning:_game_actually_starts()
20:18:11.267 [Lua] [IngameUI] menu view on_enter start_menu_view
20:18:11.267 [Lua] hero_fullscreen_menu_on_enter
20:18:11.267 [Lua] #################################################################################################################
20:18:11.267 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 0 [Is Server]: true
20:18:11.267 [Lua] #################################################################################################################
20:18:11.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
20:18:11.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020743c0
20:18:11.273 [World] Spawning level.
20:18:11.279 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:18:11.282 [SteamVoipClient] select_out(110000102489ad0, off)
20:18:11.282 [SteamVoipClient] select_out(110000103ffc13d, off)
20:18:11.282 [SteamVoipClient] select_out(110000106697298, off)
20:18:11.284 [Lua] cb_razer_chroma_setup
20:18:11.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
20:18:11.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:18:11.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:18:11.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:18:11.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80
20:18:11.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:18:11.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:18:11.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:18:11.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
20:18:11.541 [Lua] Commit load time data
20:18:12.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa5, position: 0
20:18:12.685 [Lua] [IngameUI] menu view on_exit start_menu_view
20:18:12.685 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:18:12.685 [Lua] hero_fullscreen_menu_on_exit
20:18:12.690 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020743c0
20:18:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:18:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:18:12.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80
20:18:12.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa5, position: 27249
20:18:13.878 [SteamLobby] Detected added member 1100001028dc124
20:18:13.878 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:18:13.878 [Lua] Players: 4
20:18:13.878 [Lua] Set lobby begin:
20:18:13.878 [Lua] Lobby data level_key = inn_level
20:18:13.878 [Lua] Lobby data power_level = 540
20:18:13.878 [Lua] Lobby data selected_level_key = inn_level
20:18:13.878 [Lua] Lobby data difficulty = normal
20:18:13.878 [Lua] Lobby data player_slot_4 = 0:0
20:18:13.878 [Lua] Lobby data unique_server_name = JayJay
20:18:13.878 [Lua] Lobby data matchmaking = false
20:18:13.878 [Lua] Lobby data host = 110000106697298
20:18:13.878 [Lua] Lobby data country_code = DE
20:18:13.878 [Lua] Lobby data game_mode = 3
20:18:13.878 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:13.878 [Lua] Lobby data player_slot_2 = 0:0
20:18:13.878 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:13.878 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:13.878 [Lua] Lobby data num_players = 4
20:18:13.878 [Lua] Set lobby end.
20:18:13.879 [Lua] [LobbyMembers] Member joined 1100001028dc124
20:18:13.899 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
20:18:13.900 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:18:13.920 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:18:13.921 [Lua] [ChatManager][1]System: Martin is joining the game
20:18:14.985 [Lua] Set lobby begin:
20:18:14.985 [Lua] Lobby data level_key = inn_level
20:18:14.985 [Lua] Lobby data power_level = 818
20:18:14.985 [Lua] Lobby data selected_level_key = inn_level
20:18:14.985 [Lua] Lobby data difficulty = normal
20:18:14.985 [Lua] Lobby data player_slot_4 = 0:0
20:18:14.985 [Lua] Lobby data unique_server_name = JayJay
20:18:14.985 [Lua] Lobby data matchmaking = false
20:18:14.985 [Lua] Lobby data host = 110000106697298
20:18:14.985 [Lua] Lobby data country_code = DE
20:18:14.985 [Lua] Lobby data game_mode = 3
20:18:14.985 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:14.985 [Lua] Lobby data player_slot_2 = 0:0
20:18:14.985 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:14.986 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:14.986 [Lua] Lobby data num_players = 4
20:18:14.986 [Lua] Set lobby end.
20:18:18.264 [SteamAuthenticator] Got ticket from 1100001028dc124
20:18:18.264 [SteamAuthenticator] BeginAuthSession 1100001028dc124
20:18:18.264 [SteamAuthenticator] Authenticating 1100001028dc124
20:18:18.283 [SteamAuthenticator] Got ticket request from 1100001028dc124
20:18:18.283 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
20:18:18.283 [SteamAuthenticator] Sent ticket to 1100001028dc124
20:18:18.703 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
20:18:18.741 [Connection] New session id 185 to 1100001028dc124.
20:18:18.831 [Connection] Established a connection <31.185> to 1100001028dc124
20:18:18.831 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:18:18.831 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
20:18:18.959 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 1100001028dc124, replying lobby_ok
20:18:19.073 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:110000103ffc13d | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298
20:18:22.917 [Lua] PlayFabMirror:_commit_internal 3
20:18:22.917 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:18:22.919 [Lua] generate_backend_stats 110000106697298:1
20:18:22.927 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:18:22.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
20:18:22.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
20:18:23.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
20:18:23.476 [Lua] commit result success 3
20:18:34.600 [SteamLobby] Detected removed member 1100001028dc124
20:18:34.600 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:18:34.602 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
20:18:34.602 [SteamAuthenticator] EndAuthSession 1100001028dc124
20:18:34.602 [Lua] [ChatManager][1]System: Martin has left the game
20:18:34.602 [Lua] [PSM] Disconnecting peer 1100001028dc124
20:18:34.602 [Lua] Set lobby begin:
20:18:34.602 [Lua] Lobby data level_key = inn_level
20:18:34.602 [Lua] Lobby data power_level = 818
20:18:34.603 [Lua] Lobby data selected_level_key = inn_level
20:18:34.603 [Lua] Lobby data difficulty = normal
20:18:34.603 [Lua] Lobby data player_slot_4 = 0:0
20:18:34.603 [Lua] Lobby data unique_server_name = JayJay
20:18:34.603 [Lua] Lobby data matchmaking = false
20:18:34.603 [Lua] Lobby data host = 110000106697298
20:18:34.603 [Lua] Lobby data country_code = DE
20:18:34.603 [Lua] Lobby data game_mode = 3
20:18:34.603 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:34.603 [Lua] Lobby data player_slot_2 = 0:0
20:18:34.603 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:34.603 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:34.603 [Lua] Lobby data num_players = 4
20:18:34.603 [Lua] Set lobby end.
20:18:34.603 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
20:18:34.603 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:18:34.603 [Lua] Players: 3
20:18:34.603 [Lua] Set lobby begin:
20:18:34.603 [Lua] Lobby data level_key = inn_level
20:18:34.603 [Lua] Lobby data power_level = 818
20:18:34.603 [Lua] Lobby data selected_level_key = inn_level
20:18:34.603 [Lua] Lobby data difficulty = normal
20:18:34.603 [Lua] Lobby data player_slot_4 = 0:0
20:18:34.603 [Lua] Lobby data unique_server_name = JayJay
20:18:34.603 [Lua] Lobby data matchmaking = false
20:18:34.603 [Lua] Lobby data host = 110000106697298
20:18:34.603 [Lua] Lobby data country_code = DE
20:18:34.603 [Lua] Lobby data game_mode = 3
20:18:34.603 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:34.603 [Lua] Lobby data player_slot_2 = 0:0
20:18:34.603 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:34.604 [Lua] Lobby data player_slot_3 = 110000102489ad0:1
20:18:34.604 [Lua] Lobby data num_players = 3
20:18:34.604 [Lua] Set lobby end.
20:18:34.604 [Lua] [LobbyMembers] Member left 1100001028dc124
20:18:34.904 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
20:18:48.685 [Lua] Assigning peer(110000102489ad0:1) to profile(2) career(3)
20:18:48.685 [Lua] Set lobby begin:
20:18:48.685 [Lua] Lobby data level_key = inn_level
20:18:48.685 [Lua] Lobby data power_level = 818
20:18:48.685 [Lua] Lobby data selected_level_key = inn_level
20:18:48.685 [Lua] Lobby data difficulty = normal
20:18:48.685 [Lua] Lobby data player_slot_4 = 0:0
20:18:48.685 [Lua] Lobby data unique_server_name = JayJay
20:18:48.685 [Lua] Lobby data matchmaking = false
20:18:48.685 [Lua] Lobby data host = 110000106697298
20:18:48.685 [Lua] Lobby data country_code = DE
20:18:48.685 [Lua] Lobby data game_mode = 3
20:18:48.685 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:48.685 [Lua] Lobby data player_slot_2 = 0:0
20:18:48.685 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:48.685 [Lua] Lobby data player_slot_3 = 0:0
20:18:48.685 [Lua] Lobby data num_players = 3
20:18:48.685 [Lua] Set lobby end.
20:18:48.685 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(2) career_index(3)
20:18:48.685 [Lua] Set lobby begin:
20:18:48.685 [Lua] Lobby data level_key = inn_level
20:18:48.685 [Lua] Lobby data power_level = 818
20:18:48.685 [Lua] Lobby data selected_level_key = inn_level
20:18:48.685 [Lua] Lobby data difficulty = normal
20:18:48.685 [Lua] Lobby data player_slot_4 = 0:0
20:18:48.685 [Lua] Lobby data unique_server_name = JayJay
20:18:48.685 [Lua] Lobby data matchmaking = false
20:18:48.685 [Lua] Lobby data host = 110000106697298
20:18:48.685 [Lua] Lobby data country_code = DE
20:18:48.685 [Lua] Lobby data game_mode = 3
20:18:48.685 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:48.685 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:18:48.685 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:48.685 [Lua] Lobby data player_slot_3 = 0:0
20:18:48.685 [Lua] Lobby data num_players = 3
20:18:48.685 [Lua] Set lobby end.
20:18:48.685 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:0 | bw:110000102489ad0 | es:110000106697298
20:18:48.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
20:18:48.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:4 my_peer_id:110000106697298
20:18:48.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298
20:18:48.751 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0
20:18:48.752 [Lua] [GameNetworkManager] destroying game object with go_id=46
20:18:48.757 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
20:18:48.757 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:18:48.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:18:48.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
20:18:48.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
20:18:48.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:18:48.808 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
20:18:48.808 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:18:48.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:18:48.816 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
20:18:48.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:18:49.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
20:18:49.414 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
20:18:49.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:18:49.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:18:49.478 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:18:49.478 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:18:49.563 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:18:49.563 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:18:49.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
20:18:49.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
20:18:49.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
20:18:49.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:18:50.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:18:50.118 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:18:50.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
20:18:50.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
20:18:50.253 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
20:18:50.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
20:18:50.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
20:18:50.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
20:18:50.438 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:18:50.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:18:50.557 [Lua] [PackageManager] Force_load: wwise/staff
20:18:50.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:18:50.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:18:50.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:18:50.641 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
20:18:52.331 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:18:52.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
20:18:52.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:59.813 [SteamLobby] Detected added member 1100001028dc124
20:18:59.814 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:18:59.814 [Lua] Players: 4
20:18:59.814 [Lua] Set lobby begin:
20:18:59.814 [Lua] Lobby data level_key = inn_level
20:18:59.814 [Lua] Lobby data power_level = 818
20:18:59.814 [Lua] Lobby data selected_level_key = inn_level
20:18:59.814 [Lua] Lobby data difficulty = normal
20:18:59.814 [Lua] Lobby data player_slot_4 = 0:0
20:18:59.814 [Lua] Lobby data unique_server_name = JayJay
20:18:59.814 [Lua] Lobby data matchmaking = false
20:18:59.814 [Lua] Lobby data host = 110000106697298
20:18:59.814 [Lua] Lobby data country_code = DE
20:18:59.814 [Lua] Lobby data game_mode = 3
20:18:59.814 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:18:59.814 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:18:59.814 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:18:59.814 [Lua] Lobby data player_slot_3 = 0:0
20:18:59.814 [Lua] Lobby data num_players = 4
20:18:59.814 [Lua] Set lobby end.
20:18:59.814 [Lua] [LobbyMembers] Member joined 1100001028dc124
20:18:59.833 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
20:18:59.834 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:18:59.853 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:18:59.854 [Lua] [ChatManager][1]System: Martin is joining the game
20:19:04.165 [SteamAuthenticator] Got ticket from 1100001028dc124
20:19:04.165 [SteamAuthenticator] BeginAuthSession 1100001028dc124
20:19:04.165 [SteamAuthenticator] Authenticating 1100001028dc124
20:19:04.199 [SteamAuthenticator] Got ticket request from 1100001028dc124
20:19:04.199 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
20:19:04.199 [SteamAuthenticator] Sent ticket to 1100001028dc124
20:19:04.605 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
20:19:04.672 [Connection] New session id 12 to 1100001028dc124.
20:19:04.724 [Connection] Established a connection <12.229> to 1100001028dc124
20:19:04.724 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:19:04.724 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
20:19:04.843 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 1100001028dc124, replying lobby_ok
20:19:04.961 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:110000103ffc13d | we:0 | dr:0 | bw:110000102489ad0 | es:110000106697298
20:19:05.046 [Lua] Set lobby begin:
20:19:05.046 [Lua] Lobby data level_key = inn_level
20:19:05.046 [Lua] Lobby data power_level = 818
20:19:05.046 [Lua] Lobby data selected_level_key = inn_level
20:19:05.046 [Lua] Lobby data difficulty = normal
20:19:05.046 [Lua] Lobby data player_slot_4 = 0:0
20:19:05.046 [Lua] Lobby data unique_server_name = JayJay
20:19:05.046 [Lua] Lobby data matchmaking = false
20:19:05.046 [Lua] Lobby data host = 110000106697298
20:19:05.046 [Lua] Lobby data country_code = DE
20:19:05.046 [Lua] Lobby data game_mode = 3
20:19:05.046 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:19:05.046 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:19:05.046 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:19:05.046 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:19:05.046 [Lua] Lobby data num_players = 4
20:19:05.046 [Lua] Set lobby end.
20:19:05.046 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
20:19:05.046 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298
20:19:07.381 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
20:19:07.457 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
20:19:07.457 [Lua] Mechanism says: a client joined the game! 1100001028dc124
20:19:07.457 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
20:19:07.457 [EACServer] [21:19:07:457][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay
20:19:07.457 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=2)
20:19:07.684 [EACServer] [21:19:07:684][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 3 Status: Client Authenticated Message: Client authenticated.
20:19:07.686 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
20:19:07.814 [EACServer] [21:19:07:814][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
20:19:08.014 [EACServer] [21:19:08:014][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
20:19:08.014 [EACServer] [21:19:08:014][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:19:08.026 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
20:19:09.426 [Lua] player (1100001028dc124,1) was put into party 0
20:19:09.427 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
20:19:09.494 [Lua] ### Sending rpc_level_loaded
20:19:09.494 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
20:19:09.494 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
20:19:09.629 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=2)
20:19:09.630 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298
20:19:11.066 [SteamVoipClient] select_out(1100001028dc124, on)
20:19:11.066 [SteamVoipClient] select_in(1100001028dc124, on)
20:19:11.066 [SteamVoipClient] select_out(1100001028dc124, off)
20:19:18.556 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:19:18.556 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
20:19:18.577 [Lua] Breedfreezer (server) starting a hot join sync
20:19:18.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
20:19:18.577 [Lua] RemotePlayer:create_game_object( ) 52
20:19:18.585 [Lua] player (1100001028dc124,1) was put into party 1
20:19:18.585 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
20:19:18.585 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
20:19:18.585 [Lua] Set lobby begin:
20:19:18.585 [Lua] Lobby data level_key = inn_level
20:19:18.585 [Lua] Lobby data power_level = 818
20:19:18.585 [Lua] Lobby data selected_level_key = inn_level
20:19:18.585 [Lua] Lobby data difficulty = normal
20:19:18.585 [Lua] Lobby data player_slot_4 = 0:0
20:19:18.585 [Lua] Lobby data unique_server_name = JayJay
20:19:18.585 [Lua] Lobby data matchmaking = false
20:19:18.585 [Lua] Lobby data host = 110000106697298
20:19:18.585 [Lua] Lobby data country_code = DE
20:19:18.585 [Lua] Lobby data game_mode = 3
20:19:18.585 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:19:18.585 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:19:18.585 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:19:18.585 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:19:18.585 [Lua] Lobby data num_players = 4
20:19:18.586 [Lua] Set lobby end.
20:19:18.586 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298
20:19:18.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
20:19:18.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:19:18.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:19:18.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:19:18.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
20:19:18.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:19:18.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
20:19:18.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:19:18.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
20:19:18.881 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
20:19:18.881 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:18.881 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298
20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:5 my_peer_id:110000106697298
20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298
20:19:18.882 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
20:19:18.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
20:19:18.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
20:19:18.887 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:19:18.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:19:18.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:19:18.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:19:19.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:19:19.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:19:19.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:19:19.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:19:19.353 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:19:19.354 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
20:19:19.420 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
20:19:19.420 [Lua] [PackageManager] Force_load: wwise/drakegun
20:19:19.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:19:19.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:19:19.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:19:19.490 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:19:19.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:19:19.522 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:19:19.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:19:19.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:19:19.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:19:19.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
20:19:19.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
20:19:19.641 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
20:19:19.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:19:19.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:19:19.798 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:19:19.799 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
20:19:19.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
20:19:19.868 [Lua] [PackageManager] Force_load: wwise/flamethrower
20:19:19.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:19:20.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:19:20.111 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:19:20.111 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:19:20.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:19:20.153 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:19:20.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
20:19:21.013 [Lua] Set lobby begin:
20:19:21.013 [Lua] Lobby data level_key = inn_level
20:19:21.013 [Lua] Lobby data power_level = 613
20:19:21.013 [Lua] Lobby data selected_level_key = inn_level
20:19:21.013 [Lua] Lobby data difficulty = normal
20:19:21.013 [Lua] Lobby data player_slot_4 = 0:0
20:19:21.013 [Lua] Lobby data unique_server_name = JayJay
20:19:21.013 [Lua] Lobby data matchmaking = false
20:19:21.013 [Lua] Lobby data host = 110000106697298
20:19:21.013 [Lua] Lobby data country_code = DE
20:19:21.013 [Lua] Lobby data game_mode = 3
20:19:21.014 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:19:21.014 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:19:21.014 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:19:21.014 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:19:21.014 [Lua] Lobby data num_players = 4
20:19:21.014 [Lua] Set lobby end.
20:19:26.104 [Lua] Set lobby begin:
20:19:26.104 [Lua] Lobby data level_key = inn_level
20:19:26.104 [Lua] Lobby data power_level = 822
20:19:26.104 [Lua] Lobby data selected_level_key = inn_level
20:19:26.104 [Lua] Lobby data difficulty = normal
20:19:26.104 [Lua] Lobby data player_slot_4 = 0:0
20:19:26.104 [Lua] Lobby data unique_server_name = JayJay
20:19:26.104 [Lua] Lobby data matchmaking = false
20:19:26.104 [Lua] Lobby data host = 110000106697298
20:19:26.104 [Lua] Lobby data country_code = DE
20:19:26.104 [Lua] Lobby data game_mode = 3
20:19:26.104 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:19:26.104 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:19:26.104 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1
20:19:26.104 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:19:26.104 [Lua] Lobby data num_players = 4
20:19:26.104 [Lua] Set lobby end.
20:19:29.782 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:29.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
20:19:29.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:33.701 [Lua] PlayFabMirror:_commit_internal 4
20:19:33.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:19:33.703 [Lua] generate_backend_stats 110000106697298:1
20:19:33.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
20:19:33.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
20:19:33.719 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1
20:19:34.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
20:19:34.656 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
20:19:35.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
20:19:35.140 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
20:19:35.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
20:19:35.589 [Lua] commit result success 4
20:19:55.972 [Window] Window => inactive
20:20:10.432 [Window] Window => active
20:20:30.226 [Window] Window => inactive
20:20:50.682 [Window] Window => active
20:21:32.722 [Lua] Assigning peer(110000103ffc13d:1) to profile(4) career(3)
20:21:32.722 [Lua] Set lobby begin:
20:21:32.722 [Lua] Lobby data level_key = inn_level
20:21:32.723 [Lua] Lobby data power_level = 822
20:21:32.723 [Lua] Lobby data selected_level_key = inn_level
20:21:32.723 [Lua] Lobby data difficulty = normal
20:21:32.723 [Lua] Lobby data player_slot_4 = 0:0
20:21:32.723 [Lua] Lobby data unique_server_name = JayJay
20:21:32.723 [Lua] Lobby data matchmaking = false
20:21:32.723 [Lua] Lobby data host = 110000106697298
20:21:32.723 [Lua] Lobby data country_code = DE
20:21:32.723 [Lua] Lobby data game_mode = 3
20:21:32.723 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:21:32.723 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:21:32.723 [Lua] Lobby data player_slot_1 = 0:0
20:21:32.723 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:21:32.723 [Lua] Lobby data num_players = 4
20:21:32.723 [Lua] Set lobby end.
20:21:32.723 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(4) career_index(3)
20:21:32.723 [Lua] Set lobby begin:
20:21:32.723 [Lua] Lobby data level_key = inn_level
20:21:32.723 [Lua] Lobby data power_level = 822
20:21:32.723 [Lua] Lobby data selected_level_key = inn_level
20:21:32.723 [Lua] Lobby data difficulty = normal
20:21:32.723 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:21:32.723 [Lua] Lobby data unique_server_name = JayJay
20:21:32.723 [Lua] Lobby data matchmaking = false
20:21:32.723 [Lua] Lobby data host = 110000106697298
20:21:32.723 [Lua] Lobby data country_code = DE
20:21:32.724 [Lua] Lobby data game_mode = 3
20:21:32.724 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:21:32.724 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:21:32.724 [Lua] Lobby data player_slot_1 = 0:0
20:21:32.724 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:21:32.724 [Lua] Lobby data num_players = 4
20:21:32.724 [Lua] Set lobby end.
20:21:32.724 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298
20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298
20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:6 my_peer_id:110000106697298
20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298
20:21:32.813 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d
20:21:32.815 [Lua] [GameNetworkManager] destroying game object with go_id=47
20:21:32.823 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
20:21:32.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
20:21:32.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:32.882 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient
20:21:32.882 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:21:32.888 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:21:32.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
20:21:32.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient
20:21:32.890 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
20:21:32.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
20:21:32.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:21:32.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:21:32.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
20:21:32.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
20:21:32.932 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
20:21:32.933 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
20:21:33.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
20:21:33.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
20:21:33.049 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:21:33.098 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:21:33.098 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:21:33.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
20:21:33.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
20:21:33.500 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
20:21:33.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:21:33.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:21:33.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:21:33.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
20:21:33.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
20:21:33.691 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
20:21:33.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:21:33.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:21:33.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:21:33.775 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
20:21:34.983 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:34.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
20:21:34.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:47.221 [Window] Window => inactive
20:21:55.245 [Window] Window => active
20:21:58.861 [Lua] [IngameUI] menu view on_enter character_selection
20:21:58.861 [Lua] hero_fullscreen_menu_on_enter
20:21:58.863 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02072950
20:21:58.864 [World] Spawning level.
20:21:58.869 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:21:58.882 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:21:58.882 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:21:58.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:21:58.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:21:58.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80
20:21:58.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:21:58.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:21:58.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:22:04.660 [Lua] [IngameUI] menu view on_exit character_selection
20:22:04.660 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:22:04.660 [Lua] hero_fullscreen_menu_on_exit
20:22:04.665 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02072950
20:22:04.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:04.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:04.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:04.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80
20:22:14.339 [Lua] [IngameUI] menu view on_enter character_selection
20:22:14.340 [Lua] hero_fullscreen_menu_on_enter
20:22:14.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02072950
20:22:14.342 [World] Spawning level.
20:22:14.348 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:22:14.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:14.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:14.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:14.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:14.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80
20:22:14.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:14.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:22:14.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:22:24.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:24.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:24.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:24.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80
20:22:24.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:24.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
20:22:24.907 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
20:22:24.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:24.913 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:22:24.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80
20:22:24.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized
20:22:25.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:22:25.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:22:25.561 [Lua] Assigning peer(110000106697298:1) to profile(5) career(1)
20:22:25.561 [Lua] Set lobby begin:
20:22:25.561 [Lua] Lobby data level_key = inn_level
20:22:25.561 [Lua] Lobby data power_level = 822
20:22:25.561 [Lua] Lobby data selected_level_key = inn_level
20:22:25.561 [Lua] Lobby data difficulty = normal
20:22:25.562 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:22:25.562 [Lua] Lobby data unique_server_name = JayJay
20:22:25.562 [Lua] Lobby data matchmaking = false
20:22:25.562 [Lua] Lobby data host = 110000106697298
20:22:25.562 [Lua] Lobby data country_code = DE
20:22:25.562 [Lua] Lobby data game_mode = 3
20:22:25.562 [Lua] Lobby data player_slot_5 = 0:0
20:22:25.562 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:22:25.562 [Lua] Lobby data player_slot_1 = 0:0
20:22:25.562 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:25.562 [Lua] Lobby data num_players = 4
20:22:25.562 [Lua] Set lobby end.
20:22:25.562 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(1)
20:22:25.562 [Lua] Set lobby begin:
20:22:25.562 [Lua] Lobby data level_key = inn_level
20:22:25.562 [Lua] Lobby data power_level = 822
20:22:25.562 [Lua] Lobby data selected_level_key = inn_level
20:22:25.562 [Lua] Lobby data difficulty = normal
20:22:25.562 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:22:25.562 [Lua] Lobby data unique_server_name = JayJay
20:22:25.562 [Lua] Lobby data matchmaking = false
20:22:25.562 [Lua] Lobby data host = 110000106697298
20:22:25.562 [Lua] Lobby data country_code = DE
20:22:25.562 [Lua] Lobby data game_mode = 3
20:22:25.562 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:22:25.562 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
20:22:25.562 [Lua] Lobby data player_slot_1 = 0:0
20:22:25.562 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:25.562 [Lua] Lobby data num_players = 4
20:22:25.562 [Lua] Set lobby end.
20:22:25.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298
20:22:25.562 [Lua]
20:22:25.562 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
20:22:25.562 [Lua] [wwise/handgun_rifle] = false (boolean)
20:22:25.562 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
20:22:25.562 [Lua] [wwise/two_handed_axes] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
20:22:25.562 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p] = false (boolean)
20:22:25.562 [Lua]
20:22:25.562 [Lua]
20:22:25.562 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01] = false (boolean)
20:22:25.562 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
20:22:25.562 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:22:25.562 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
20:22:25.562 [Lua] [wwise/two_handed_axes] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
20:22:25.562 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p] = false (boolean)
20:22:25.562 [Lua] [wwise/handgun_rifle] = false (boolean)
20:22:25.562 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
20:22:25.562 [Lua]
20:22:25.565 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
20:22:25.565 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:7 my_peer_id:110000106697298
20:22:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:7 my_peer_id:110000106697298
20:22:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298
20:22:25.577 [Lua] [EquipmentUI] - Destroy
20:22:25.577 [Lua] [GamePadEquipmentUI] - Destroy
20:22:25.577 [Lua] [AbilityUI] - Destroy
20:22:25.577 [Lua] [GamePadAbilityUI] - Destroy
20:22:25.577 [Lua] [GameNetworkManager] destroying game object with go_id=45
20:22:25.579 [Save] Saving `save_data`
20:22:25.582 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:22:25.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:22:25.586 [Save] Save done
20:22:25.628 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient
20:22:25.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
20:22:25.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
20:22:25.631 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient
20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
20:22:25.632 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:22:25.632 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
20:22:25.633 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:22:25.792 [Lua] [IngameUI] menu view on_exit character_selection
20:22:25.796 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:22:25.796 [Lua] hero_fullscreen_menu_on_exit
20:22:25.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02072950
20:22:25.800 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded:
20:22:25.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80
20:22:26.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01
20:22:26.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01
20:22:26.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:22:26.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:22:26.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:22:26.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:22:26.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:22:26.467 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:22:26.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
20:22:26.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
20:22:26.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p
20:22:26.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:22:26.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:22:26.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:22:26.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
20:22:27.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
20:22:27.037 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
20:22:27.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
20:22:27.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
20:22:27.160 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
20:22:27.160 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:22:27.259 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:22:27.259 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:22:27.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:8 my_peer_id:110000106697298
20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:8 my_peer_id:110000106697298
20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298
20:22:27.502 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
20:22:27.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:22:27.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:22:27.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:22:27.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
20:22:27.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
20:22:27.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:22:27.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:22:27.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:22:27.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
20:22:29.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:22:29.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:22:29.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
20:22:29.826 [Lua] [IngameUI] menu view on_enter hero_view
20:22:29.831 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02071f70
20:22:29.831 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:22:29.831 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da61000)
20:22:29.831 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da57e20)
20:22:29.831 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da41060)
20:22:29.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:22:29.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:22:29.845 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:22:29.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:22:29.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:22:30.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:22:30.215 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:22:30.227 [World] Spawning level.
20:22:30.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:30.310 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:22:30.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:30.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:32.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:32.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:32.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:32.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:32.111 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:9 my_peer_id:110000106697298
20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:9 my_peer_id:110000106697298
20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298
20:22:32.153 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
20:22:32.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
20:22:32.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
20:22:32.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:22:32.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:22:32.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:22:32.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01, InventoryPackageSynchronizerClient
20:22:32.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient
20:22:32.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:22:32.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:22:32.365 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
20:22:32.897 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:22:32.897 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:32.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:32.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:32.905 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:22:32.905 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
20:22:32.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:22:32.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:22:33.336 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1)
20:22:33.336 [Lua] Set lobby begin:
20:22:33.336 [Lua] Lobby data level_key = inn_level
20:22:33.336 [Lua] Lobby data power_level = 822
20:22:33.336 [Lua] Lobby data selected_level_key = inn_level
20:22:33.336 [Lua] Lobby data difficulty = normal
20:22:33.336 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:22:33.336 [Lua] Lobby data unique_server_name = JayJay
20:22:33.336 [Lua] Lobby data matchmaking = false
20:22:33.336 [Lua] Lobby data host = 110000106697298
20:22:33.336 [Lua] Lobby data country_code = DE
20:22:33.336 [Lua] Lobby data game_mode = 3
20:22:33.336 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:22:33.336 [Lua] Lobby data player_slot_2 = 0:0
20:22:33.336 [Lua] Lobby data player_slot_1 = 0:0
20:22:33.336 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:33.336 [Lua] Lobby data num_players = 4
20:22:33.336 [Lua] Set lobby end.
20:22:33.336 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1)
20:22:33.336 [Lua] Set lobby begin:
20:22:33.336 [Lua] Lobby data level_key = inn_level
20:22:33.336 [Lua] Lobby data power_level = 822
20:22:33.337 [Lua] Lobby data selected_level_key = inn_level
20:22:33.337 [Lua] Lobby data difficulty = normal
20:22:33.337 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:22:33.337 [Lua] Lobby data unique_server_name = JayJay
20:22:33.337 [Lua] Lobby data matchmaking = false
20:22:33.337 [Lua] Lobby data host = 110000106697298
20:22:33.337 [Lua] Lobby data country_code = DE
20:22:33.337 [Lua] Lobby data game_mode = 3
20:22:33.337 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:22:33.337 [Lua] Lobby data player_slot_2 = 0:0
20:22:33.337 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:22:33.337 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:33.337 [Lua] Lobby data num_players = 4
20:22:33.337 [Lua] Set lobby end.
20:22:33.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ffc13d | dr:1100001028dc124 | bw:0 | es:110000106697298
20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:10 my_peer_id:110000106697298
20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:10 my_peer_id:110000106697298
20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298
20:22:33.440 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0
20:22:33.441 [Lua] [GameNetworkManager] destroying game object with go_id=48
20:22:33.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
20:22:33.449 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:22:33.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:22:33.449 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
20:22:33.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:22:33.449 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:22:33.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:22:33.449 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:22:33.506 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
20:22:33.508 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:22:33.508 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
20:22:33.508 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
20:22:33.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:22:33.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
20:22:33.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:22:34.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:22:34.148 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:22:34.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:22:34.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:22:34.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:22:34.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:22:34.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:22:34.325 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:22:34.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:22:34.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:22:34.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:22:34.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:22:34.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:22:34.440 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:22:34.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:22:34.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:22:34.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:22:34.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:22:34.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:22:34.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:22:34.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
20:22:35.307 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:22:35.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
20:22:35.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:22:35.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:22:39.305 [Lua] Set lobby begin:
20:22:39.305 [Lua] Lobby data level_key = inn_level
20:22:39.305 [Lua] Lobby data power_level = 825
20:22:39.305 [Lua] Lobby data selected_level_key = inn_level
20:22:39.305 [Lua] Lobby data difficulty = normal
20:22:39.305 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:22:39.305 [Lua] Lobby data unique_server_name = JayJay
20:22:39.305 [Lua] Lobby data matchmaking = false
20:22:39.305 [Lua] Lobby data host = 110000106697298
20:22:39.305 [Lua] Lobby data country_code = DE
20:22:39.305 [Lua] Lobby data game_mode = 3
20:22:39.305 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:22:39.305 [Lua] Lobby data player_slot_2 = 0:0
20:22:39.305 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:22:39.306 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:39.306 [Lua] Lobby data num_players = 4
20:22:39.306 [Lua] Set lobby end.
20:22:51.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
20:22:51.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:22:51.141 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:22:51.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:22:51.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:22:51.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:22:51.467 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:22:51.478 [World] Spawning level.
20:22:51.497 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:51.544 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:22:51.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:51.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:52.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:52.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:22:57.267 [Lua] [Matchmaking] Cancelling matchmaking
20:22:57.267 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:22:57.379 [Lua] [IngameUI] menu view on_exit hero_view
20:22:57.387 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02071f70
20:22:57.387 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:22:57.387 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:22:57.387 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:22:57.387 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:57.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:57.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:22:57.397 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:22:57.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:22:57.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:23:00.386 [Lua] [IngameUI] menu view on_enter hero_view
20:23:00.391 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02071f70
20:23:00.391 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:23:00.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:23:00.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:23:00.405 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:23:00.405 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:23:00.431 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:23:00.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:23:00.719 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:23:00.732 [World] Spawning level.
20:23:00.752 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:00.794 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:23:00.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:00.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:02.476 [Lua] PlayFabMirror:_commit_internal 5
20:23:02.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 13
20:23:02.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 14
20:23:02.477 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:23:02.479 [Lua] generate_backend_stats 110000106697298:1
20:23:02.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15
20:23:02.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
20:23:02.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 13
20:23:03.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 13
20:23:03.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 14
20:23:03.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 14
20:23:03.861 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 2
20:23:04.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:04.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:04.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:04.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:04.042 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:11 my_peer_id:110000106697298
20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:11 my_peer_id:110000106697298
20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298
20:23:04.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
20:23:04.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:23:04.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
20:23:04.087 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
20:23:04.107 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
20:23:04.107 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15
20:23:04.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:23:04.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
20:23:04.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:23:04.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:23:04.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
20:23:04.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
20:23:04.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
20:23:04.907 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:23:04.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15
20:23:04.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
20:23:05.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:23:05.046 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:23:05.068 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
20:23:05.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
20:23:05.219 [Lua] commit result success 5
20:23:05.891 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:23:05.891 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:23:05.894 [Lua] Set lobby begin:
20:23:05.894 [Lua] Lobby data level_key = inn_level
20:23:05.895 [Lua] Lobby data power_level = 825
20:23:05.895 [Lua] Lobby data selected_level_key = inn_level
20:23:05.895 [Lua] Lobby data difficulty = hardest
20:23:05.895 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:05.895 [Lua] Lobby data unique_server_name = JayJay
20:23:05.895 [Lua] Lobby data matchmaking = false
20:23:05.895 [Lua] Lobby data host = 110000106697298
20:23:05.895 [Lua] Lobby data country_code = DE
20:23:05.895 [Lua] Lobby data game_mode = 3
20:23:05.895 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:05.895 [Lua] Lobby data player_slot_2 = 0:0
20:23:05.895 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:05.895 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:05.895 [Lua] Lobby data num_players = 4
20:23:05.895 [Lua] Set lobby end.
20:23:05.895 [Lua] [PartyManager] Leader is set to 110000106697298
20:23:05.895 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
20:23:05.895 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:23:05.895 [Lua] Set lobby begin:
20:23:05.895 [Lua] Lobby data twitch_enabled = false
20:23:05.895 [Lua] Lobby data power_level = 825
20:23:05.895 [Lua] Lobby data num_players = 4
20:23:05.895 [Lua] Lobby data weave_name = false
20:23:05.895 [Lua] Lobby data game_mode = 6
20:23:05.895 [Lua] Lobby data mechanism = adventure
20:23:05.895 [Lua] Lobby data level_key = inn_level
20:23:05.895 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:05.895 [Lua] Lobby data selected_level_key = inn_level
20:23:05.895 [Lua] Lobby data unique_server_name = JayJay
20:23:05.895 [Lua] Lobby data quick_game = false
20:23:05.895 [Lua] Lobby data matchmaking = true
20:23:05.895 [Lua] Lobby data difficulty = hardest
20:23:05.895 [Lua] Lobby data country_code = DE
20:23:05.895 [Lua] Lobby data host = 110000106697298
20:23:05.895 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:05.895 [Lua] Lobby data player_slot_2 = 0:0
20:23:05.895 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:05.895 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:05.895 [Lua] Lobby data eac_authorized = true
20:23:05.895 [Lua] Set lobby end.
20:23:05.895 [Lua] Set lobby begin:
20:23:05.895 [Lua] Lobby data twitch_enabled = false
20:23:05.896 [Lua] Lobby data power_level = 825
20:23:05.896 [Lua] Lobby data num_players = 4
20:23:05.896 [Lua] Lobby data weave_name = false
20:23:05.896 [Lua] Lobby data game_mode = 6
20:23:05.896 [Lua] Lobby data is_private = false
20:23:05.896 [Lua] Lobby data mechanism = adventure
20:23:05.896 [Lua] Lobby data level_key = inn_level
20:23:05.896 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:05.896 [Lua] Lobby data selected_level_key = inn_level
20:23:05.896 [Lua] Lobby data unique_server_name = JayJay
20:23:05.896 [Lua] Lobby data quick_game = false
20:23:05.896 [Lua] Lobby data matchmaking = true
20:23:05.896 [Lua] Lobby data difficulty = hardest
20:23:05.896 [Lua] Lobby data country_code = DE
20:23:05.896 [Lua] Lobby data host = 110000106697298
20:23:05.896 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:05.896 [Lua] Lobby data player_slot_2 = 0:0
20:23:05.896 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:05.896 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:05.896 [Lua] Lobby data eac_authorized = true
20:23:05.896 [Lua] Set lobby end.
20:23:05.898 [Lua] [ChatManager][1]System: Starting hosted game...
20:23:05.899 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:23:05.899 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:23:16.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:16.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:16.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:16.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:16.480 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:12 my_peer_id:110000106697298
20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:12 my_peer_id:110000106697298
20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298
20:23:16.520 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
20:23:16.530 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
20:23:21.037 [Lua] [IngameUI] menu view on_exit hero_view
20:23:21.044 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02071f70
20:23:21.044 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:23:21.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:23:21.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:23:21.044 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:21.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:21.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:21.052 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:23:21.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:23:21.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:23:27.777 [Lua] [IngameUI] menu view on_enter hero_view
20:23:27.782 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02071f70
20:23:27.782 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:23:27.795 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:23:27.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:23:27.797 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:23:27.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:23:27.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:23:28.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:23:28.126 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:23:28.139 [World] Spawning level.
20:23:28.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:28.205 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it
20:23:28.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:28.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized
20:23:28.888 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:23:28.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
20:23:28.893 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:23:28.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
20:23:29.520 [Lua] [IngameUI] menu view on_exit hero_view
20:23:29.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02071f70
20:23:29.527 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:23:29.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:23:29.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:23:29.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:29.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:29.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded:
20:23:29.536 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:23:29.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
20:23:29.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
20:23:31.163 [Lua] PlayFabMirror:_commit_internal 6
20:23:31.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 17
20:23:31.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 18
20:23:31.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:23:31.165 [Lua] generate_backend_stats 110000106697298:1
20:23:31.173 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:23:31.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 17
20:23:31.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 17
20:23:31.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 18
20:23:31.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 18
20:23:31.755 [Lua] commit result success 6
20:23:47.539 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:23:47.541 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:23:47.542 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion
20:23:47.542 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion )
20:23:47.542 [Lua] Set lobby begin:
20:23:47.542 [Lua] Lobby data twitch_enabled = false
20:23:47.542 [Lua] Lobby data power_level = 825
20:23:47.542 [Lua] Lobby data num_players = 4
20:23:47.542 [Lua] Lobby data weave_name = false
20:23:47.542 [Lua] Lobby data game_mode = 6
20:23:47.542 [Lua] Lobby data is_private = false
20:23:47.542 [Lua] Lobby data mechanism = adventure
20:23:47.542 [Lua] Lobby data level_key = inn_level
20:23:47.542 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:47.542 [Lua] Lobby data selected_level_key = dlc_bastion
20:23:47.542 [Lua] Lobby data unique_server_name = JayJay
20:23:47.542 [Lua] Lobby data quick_game = false
20:23:47.542 [Lua] Lobby data matchmaking = true
20:23:47.542 [Lua] Lobby data difficulty = hardest
20:23:47.542 [Lua] Lobby data country_code = DE
20:23:47.542 [Lua] Lobby data host = 110000106697298
20:23:47.542 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:47.542 [Lua] Lobby data player_slot_2 = 0:0
20:23:47.542 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:47.542 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:47.542 [Lua] Lobby data eac_authorized = true
20:23:47.542 [Lua] Set lobby end.
20:23:47.544 [Lua] Set lobby begin:
20:23:47.544 [Lua] Lobby data twitch_enabled = false
20:23:47.544 [Lua] Lobby data power_level = 825
20:23:47.544 [Lua] Lobby data num_players = 4
20:23:47.544 [Lua] Lobby data weave_name = false
20:23:47.544 [Lua] Lobby data game_mode = 6
20:23:47.544 [Lua] Lobby data is_private = false
20:23:47.544 [Lua] Lobby data mechanism = adventure
20:23:47.544 [Lua] Lobby data level_key = inn_level
20:23:47.544 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:47.544 [Lua] Lobby data selected_level_key = dlc_bastion
20:23:47.544 [Lua] Lobby data unique_server_name = JayJay
20:23:47.544 [Lua] Lobby data quick_game = false
20:23:47.544 [Lua] Lobby data matchmaking = true
20:23:47.544 [Lua] Lobby data difficulty = hardest
20:23:47.544 [Lua] Lobby data country_code = DE
20:23:47.544 [Lua] Lobby data host = 110000106697298
20:23:47.544 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:47.544 [Lua] Lobby data player_slot_2 = 0:0
20:23:47.544 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:47.544 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:47.544 [Lua] Lobby data eac_authorized = true
20:23:47.544 [Lua] Set lobby end.
20:23:47.545 [Lua] Complete level triggered.
20:23:47.546 [Save] Saving `save_data`
20:23:47.546 [Lua] gm_event_end_conditions_met false false
20:23:47.547 [Lua] PlayFabMirror:_commit_internal nil
20:23:47.547 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:23:47.548 [Lua] generate_backend_stats 110000106697298:1
20:23:47.549 [Save] Save done
20:23:47.549 [Save] Saving `save_data`
20:23:47.556 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:23:47.556 [Lua] TRANSITION nil nil dlc_bastion
20:23:47.556 [Lua] Transition type "dlc_bastion", is server: true
20:23:47.556 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:23:47.556 [Lua] [GameNetworkManager] Leaving game...
20:23:47.556 [Lua] [GameNetworkManager] Shutting down game session host.
20:23:47.556 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:23:47.556 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:23:47.556 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=359.54
20:23:47.557 [Save] Save done
20:23:47.557 [Save] Saving `save_data`
20:23:47.564 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:23:47.564 [Lua] commit result success 7
20:23:47.565 [Save] Save done
20:23:47.583 [GameSessionCommon] failed to skip message because type is unknown
20:23:47.583 warning: [Network] Got broken update game object message from llx
20:23:47.598 [GameSessionCommon] failed to skip message because type is unknown
20:23:47.598 warning: [Network] Got broken update game object message from llx
20:23:49.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:23:49.561 [Lua] Clearing all global lookup lists
20:23:49.561 [Lua] [IngamePlayerListUI] - Destroy
20:23:49.562 [Lua] [EquipmentUI] - Destroy
20:23:49.562 [Lua] [GamePadEquipmentUI] - Destroy
20:23:49.562 [Lua] [AbilityUI] - Destroy
20:23:49.562 [Lua] [GamePadAbilityUI] - Destroy
20:23:49.562 [Lua] [IngameUI] destroy
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
20:23:49.569 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
20:23:49.569 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
20:23:49.569 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
20:23:49.613 [Lua] [Managers] Destroying state managers...
20:23:49.619 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:23:49.684 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
20:23:49.684 [Lua] [Matchmaking] unregister rpcs
20:23:49.684 [Lua] ############### UNLOADING PACKAGES ###############
20:23:49.684 [Lua] [Gamestate] Enter state StateLoading
20:23:49.686 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:23:49.686 [Lua] [Matchmaking] register rpcs
20:23:49.686 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:23:49.686 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:23:49.686 [Lua] Set lobby begin:
20:23:49.686 [Lua] Lobby data twitch_enabled = false
20:23:49.686 [Lua] Lobby data power_level = 0
20:23:49.686 [Lua] Lobby data num_players = 4
20:23:49.686 [Lua] Lobby data weave_name = false
20:23:49.686 [Lua] Lobby data game_mode = 6
20:23:49.686 [Lua] Lobby data is_private = false
20:23:49.686 [Lua] Lobby data mechanism = adventure
20:23:49.686 [Lua] Lobby data level_key = inn_level
20:23:49.686 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:49.686 [Lua] Lobby data selected_level_key = dlc_bastion
20:23:49.686 [Lua] Lobby data unique_server_name = JayJay
20:23:49.686 [Lua] Lobby data quick_game = false
20:23:49.686 [Lua] Lobby data matchmaking = true
20:23:49.686 [Lua] Lobby data difficulty = hardest
20:23:49.686 [Lua] Lobby data country_code = DE
20:23:49.686 [Lua] Lobby data host = 110000106697298
20:23:49.686 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:49.686 [Lua] Lobby data player_slot_2 = 0:0
20:23:49.686 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:49.686 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:49.686 [Lua] Lobby data eac_authorized = true
20:23:49.686 [Lua] Set lobby end.
20:23:49.686 [Lua] registering RPCs
20:23:49.686 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:23:49.686 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:23:49.686 [Lua] Set lobby begin:
20:23:49.686 [Lua] Lobby data twitch_enabled = false
20:23:49.686 [Lua] Lobby data power_level = 0
20:23:49.686 [Lua] Lobby data num_players = 4
20:23:49.686 [Lua] Lobby data weave_name = false
20:23:49.686 [Lua] Lobby data game_mode = 6
20:23:49.686 [Lua] Lobby data is_private = false
20:23:49.686 [Lua] Lobby data mechanism = adventure
20:23:49.686 [Lua] Lobby data level_key = dlc_bastion
20:23:49.686 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:49.686 [Lua] Lobby data selected_level_key = dlc_bastion
20:23:49.686 [Lua] Lobby data unique_server_name = JayJay
20:23:49.686 [Lua] Lobby data quick_game = false
20:23:49.686 [Lua] Lobby data matchmaking = true
20:23:49.686 [Lua] Lobby data difficulty = hardest
20:23:49.687 [Lua] Lobby data country_code = DE
20:23:49.687 [Lua] Lobby data host = 110000106697298
20:23:49.687 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:49.687 [Lua] Lobby data player_slot_2 = 0:0
20:23:49.687 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:23:49.687 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:49.687 [Lua] Lobby data eac_authorized = true
20:23:49.687 [Lua] Set lobby end.
20:23:49.687 [Lua] MUSIC MANAGER unmute_all_world_sounds 5656 0
20:23:49.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:23:49.690 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized
20:23:49.690 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil]
20:23:49.690 [Lua] [LevelTransitionHandler] load_level dlc_bastion
20:23:49.810 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:23:49.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:23:49.810 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:23:49.811 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion"
20:23:49.811 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion"
20:23:49.811 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read,
20:23:49.811 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion
20:23:50.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25
20:23:50.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25
20:23:50.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion
20:23:50.323 [Lua] MUSIC MANAGER nik_bastion_briefing_01 5657 0
20:23:50.327 [Lua] MUSIC MANAGER Play_loading_screen_music 5658 0
20:23:50.345 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]'
20:23:54.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion
20:23:54.287 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion
20:23:54.305 [Lua] [LevelTransitionHandler] Level load completed!
20:23:54.305 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 4703324 - weave: nil
20:23:54.322 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:23:54.322 [Lua] checking dlc's against conflict directors
20:23:54.322 [Lua] number of factions to include 3
20:23:54.322 [Lua] number of factions added 2
20:23:54.322 [Lua] --- --- ---
20:23:54.322 [Lua] Starting... difficulty 'hardest'
20:23:54.322 [Lua] These are the starting conflict directors:
20:23:54.322 [Lua] chaos
20:23:54.322 [Lua] default
20:23:54.322 [Lua] --- --- ---
20:23:54.322 [Lua]
20:23:54.322 [Lua] Looking for a new director:
20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
20:23:54.322 [Lua] ->trying director: default
20:23:54.322 [Lua] --> success!
20:23:54.322 [Lua] --> re-used the same breeds
20:23:54.322 [Lua]
20:23:54.322 [Lua] Looking for a new director:
20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
20:23:54.322 [Lua] ->trying director: skaven
20:23:54.322 [Lua] --> success!
20:23:54.322 [Lua] --> re-used the same breeds
20:23:54.322 [Lua]
20:23:54.322 [Lua] Looking for a new director:
20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
20:23:54.322 [Lua] ->trying director: default
20:23:54.322 [Lua] --> success!
20:23:54.322 [Lua] --> re-used the same breeds
20:23:54.322 [Lua]
20:23:54.322 [Lua] Looking for a new director:
20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
20:23:54.322 [Lua] ->trying director: default
20:23:54.322 [Lua] --> success!
20:23:54.322 [Lua] --> re-used the same breeds
20:23:54.322 [Lua]
20:23:54.322 [Lua] DONE! Found the following directors:
20:23:54.322 [Lua] default
20:23:54.322 [Lua] skaven
20:23:54.322 [Lua] default
20:23:54.322 [Lua] default
20:23:54.322 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:23:54.323 [Lua] ### Sending rpc_level_loaded
20:23:54.323 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174
20:23:54.323 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:23:54.343 [Lua] ### Sending rpc_level_loaded
20:23:54.343 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174
20:23:54.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:23:54.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:23:54.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:23:54.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:23:54.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:23:54.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:23:55.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:23:55.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:23:55.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:23:55.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:23:55.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:23:55.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:23:55.468 [Lua] ### Sending rpc_level_loaded
20:23:55.468 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 174
20:23:55.468 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
20:23:55.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:23:55.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:23:55.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:23:56.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:23:56.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:23:56.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:23:56.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:23:56.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:23:56.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:23:56.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:23:56.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:23:56.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:23:56.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:23:56.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:23:56.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:23:56.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:23:56.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:23:56.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:23:57.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:23:57.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:23:57.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:23:57.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:23:57.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:23:57.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:23:57.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:23:57.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:23:57.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:23:58.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:23:58.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:23:58.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:23:58.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:23:58.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:23:58.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:23:58.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:23:58.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:23:58.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:23:58.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:23:58.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:23:58.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:23:58.491 [Lua] ### Sending rpc_level_loaded
20:23:58.491 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 174
20:23:58.491 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
20:23:58.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:23:58.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:23:58.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:23:58.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:23:58.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:23:58.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
20:23:59.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
20:23:59.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
20:23:59.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:23:59.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:23:59.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:23:59.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:23:59.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:23:59.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:23:59.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:23:59.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:23:59.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:23:59.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:24:00.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:24:00.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:24:00.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:24:00.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:24:00.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:24:00.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:24:00.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:24:00.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:24:00.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:24:00.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:24:00.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:24:00.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:24:01.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:24:01.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:24:01.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:24:01.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:24:01.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:24:01.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:24:01.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:24:01.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:24:01.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:24:01.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:24:01.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:24:01.889 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: event
20:24:01.889 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:24:01.889 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:24:02.893 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:24:02.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:24:02.893 [Lua] [Matchmaking] unregister rpcs
20:24:02.893 [Lua] Set lobby begin:
20:24:02.893 [Lua] Lobby data twitch_enabled = false
20:24:02.893 [Lua] Lobby data power_level = 0
20:24:02.893 [Lua] Lobby data num_players = 4
20:24:02.893 [Lua] Lobby data weave_name = false
20:24:02.893 [Lua] Lobby data game_mode = 6
20:24:02.893 [Lua] Lobby data is_private = false
20:24:02.893 [Lua] Lobby data mechanism = adventure
20:24:02.893 [Lua] Lobby data level_key = dlc_bastion
20:24:02.893 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:02.893 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:02.893 [Lua] Lobby data unique_server_name = JayJay
20:24:02.893 [Lua] Lobby data quick_game = false
20:24:02.893 [Lua] Lobby data matchmaking = true
20:24:02.893 [Lua] Lobby data difficulty = hardest
20:24:02.893 [Lua] Lobby data country_code = DE
20:24:02.893 [Lua] Lobby data host = 110000106697298
20:24:02.893 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:02.893 [Lua] Lobby data player_slot_2 = 0:0
20:24:02.893 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:02.893 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:02.894 [Lua] Lobby data eac_authorized = true
20:24:02.894 [Lua] Set lobby end.
20:24:02.894 [Lua] [Managers] Destroying state managers...
20:24:02.894 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens
20:24:02.894 [Lua] MUSIC MANAGER Stop_loading_screen_music 5659 0
20:24:02.894 [Lua] [Gamestate] Enter StateIngame HOST
20:24:02.894 [Lua] <>level = dlc_bastion<>
20:24:02.894 [Lua] Set lobby begin:
20:24:02.894 [Lua] Lobby data twitch_enabled = false
20:24:02.894 [Lua] Lobby data power_level = 0
20:24:02.894 [Lua] Lobby data num_players = 4
20:24:02.894 [Lua] Lobby data weave_name = false
20:24:02.894 [Lua] Lobby data game_mode = 6
20:24:02.895 [Lua] Lobby data is_private = false
20:24:02.895 [Lua] Lobby data mechanism = adventure
20:24:02.895 [Lua] Lobby data level_key = dlc_bastion
20:24:02.895 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:02.895 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:02.895 [Lua] Lobby data unique_server_name = JayJay
20:24:02.895 [Lua] Lobby data quick_game = false
20:24:02.895 [Lua] Lobby data matchmaking = true
20:24:02.895 [Lua] Lobby data difficulty = hardest
20:24:02.895 [Lua] Lobby data country_code = DE
20:24:02.895 [Lua] Lobby data host = 110000106697298
20:24:02.895 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:02.895 [Lua] Lobby data player_slot_2 = 0:0
20:24:02.895 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:02.895 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:02.895 [Lua] Lobby data eac_authorized = true
20:24:02.895 [Lua] Set lobby end.
20:24:02.895 [Umbra] Init version: 3.4.15 :: 16 threads
20:24:02.895 [Lua] [StateIngame] Server ingame
20:24:02.898 [Lua] Set lobby begin:
20:24:02.898 [Lua] Lobby data twitch_enabled = false
20:24:02.898 [Lua] Lobby data power_level = 0
20:24:02.898 [Lua] Lobby data num_players = 4
20:24:02.898 [Lua] Lobby data weave_name = false
20:24:02.898 [Lua] Lobby data game_mode = 6
20:24:02.898 [Lua] Lobby data is_private = false
20:24:02.898 [Lua] Lobby data mechanism = adventure
20:24:02.898 [Lua] Lobby data level_key = dlc_bastion
20:24:02.898 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:02.898 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:02.898 [Lua] Lobby data unique_server_name = JayJay
20:24:02.898 [Lua] Lobby data quick_game = false
20:24:02.898 [Lua] Lobby data matchmaking = true
20:24:02.898 [Lua] Lobby data difficulty = hardest
20:24:02.898 [Lua] Lobby data country_code = DE
20:24:02.898 [Lua] Lobby data host = 110000106697298
20:24:02.898 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:02.898 [Lua] Lobby data player_slot_2 = 0:0
20:24:02.898 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:02.898 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:02.898 [Lua] Lobby data eac_authorized = true
20:24:02.898 [Lua] Set lobby end.
20:24:02.898 [Lua] [Matchmaking] register rpcs
20:24:02.898 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:24:02.898 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:24:02.898 [Lua] [GameNetworkManager] self.is_server = true
20:24:02.898 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:24:02.898 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:24:02.898 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:24:02.898 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:24:02.898 [Network] Setting artificial MTU limit to 65536
20:24:02.905 [Lua] Switching ConflictSettings: to: default
20:24:02.905 [Lua] pacing=default
20:24:02.905 [Lua] roaming=nil
20:24:02.905 [Lua] specials=default
20:24:02.905 [Lua] debug_color=maroon
20:24:02.905 [Lua] contained_breeds=nil
20:24:02.905 [Lua] pack_spawning=default
20:24:02.905 [Lua] disabled=false
20:24:02.905 [Lua] factions=nil
20:24:02.905 [Lua] boss=default
20:24:02.905 [Lua] horde=default
20:24:02.905 [Lua] name=default
20:24:02.905 [Lua] intensity=default
20:24:02.905 [Lua] ---
20:24:02.905 [Lua] [LevelAnalysis] set_random_seed( 4703324)
20:24:02.911 [Lua] [AIInterestPointSystem] Level Seed: 4703324
20:24:02.911 [Lua]
20:24:02.911 [Lua] [entity_system_bag] = table
20:24:02.911 [Lua] [entity_system_bag] = metatable
20:24:02.911 [Lua] [startup_data] = table
20:24:02.911 [Lua] [entity_manager] = table
20:24:02.911 [Lua] [entity_manager] = metatable
20:24:02.911 [Lua] [unit_spawner] = table
20:24:02.911 [Lua] [unit_spawner] = metatable
20:24:02.911 [Lua] [unit_storage] = table
20:24:02.911 [Lua] [unit_storage] = metatable
20:24:02.911 [Lua] [dice_keeper] = table
20:24:02.911 [Lua] [dice_keeper] = metatable
20:24:02.911 [Lua] [is_server] = true (boolean)
20:24:02.911 [Lua] [world] = [World]
20:24:02.911 [Lua] [system_api] = table
20:24:02.911 [Lua] [entity_system] = table
20:24:02.911 [Lua] [entity_system] = metatable
20:24:02.911 [Lua] [network_lobby] = table
20:24:02.911 [Lua] [network_lobby] = metatable
20:24:02.911 [Lua] [profile_synchronizer] = table
20:24:02.911 [Lua] [profile_synchronizer] = metatable
20:24:02.911 [Lua] [level_transition_handler] = table
20:24:02.911 [Lua] [level_transition_handler] = metatable
20:24:02.911 [Lua] [num_local_human_players] = 1 (number)
20:24:02.911 [Lua] [statistics_db] = table
20:24:02.911 [Lua] [statistics_db] = metatable
20:24:02.911 [Lua] [network_server] = table
20:24:02.911 [Lua] [network_server] = metatable
20:24:02.911 [Lua] [input_manager] = table
20:24:02.911 [Lua] [input_manager] = metatable
20:24:02.911 [Lua] [network_clock] = table
20:24:02.911 [Lua] [network_clock] = metatable
20:24:02.911 [Lua] [network_transmit] = table
20:24:02.911 [Lua] [network_transmit] = metatable
20:24:02.911 [Lua] [free_flight_manager] = table
20:24:02.911 [Lua] [free_flight_manager] = metatable
20:24:02.911 [Lua] [network_manager] = table
20:24:02.911 [Lua] [network_manager] = metatable
20:24:02.911 [Lua] [network_event_delegate] = table
20:24:02.911 [Lua] [network_event_delegate] = metatable
20:24:02.911 [Lua]
20:24:02.911 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:24:02.911 [Lua] ignoring extension VersusInteractObjectiveExtension
20:24:02.911 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:24:02.911 [Lua] ignoring extension VersusSocketObjectiveExtension
20:24:02.911 [Lua] ignoring extension VersusTargetObjectiveExtension
20:24:02.911 [Lua] ignoring extension VersusMissionObjectiveExtension
20:24:02.912 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:24:02.928 [Lua] [AchievementManager] Achievements using the steam platform
20:24:02.928 [Lua] [StateIngame] Level seed: 4703324
20:24:02.929 [World] Spawning level.
20:24:03.577 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead.
20:24:03.652 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
20:24:03.652 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
20:24:03.652 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event
20:24:03.700 [Flow] interaction disable
20:24:03.702 [Lua] [LevelAnalysis] set_random_seed( 4703324)
20:24:03.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19
20:24:03.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:24:03.723 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:24:03.723 [Lua] [IngameUI] init
20:24:03.730 [SteamVoipClient] select_out(110000102489ad0, off)
20:24:03.730 [SteamVoipClient] select_out(1100001028dc124, off)
20:24:03.730 [SteamVoipClient] select_out(110000103ffc13d, off)
20:24:03.730 [SteamVoipClient] select_out(110000106697298, off)
20:24:03.733 [Lua] cb_razer_chroma_setup
20:24:03.759 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:24:03.760 [Lua] Set lobby begin:
20:24:03.760 [Lua] Lobby data twitch_enabled = false
20:24:03.760 [Lua] Lobby data power_level = 835
20:24:03.760 [Lua] Lobby data num_players = 4
20:24:03.760 [Lua] Lobby data weave_name = false
20:24:03.760 [Lua] Lobby data game_mode = 6
20:24:03.760 [Lua] Lobby data is_private = false
20:24:03.760 [Lua] Lobby data mechanism = adventure
20:24:03.760 [Lua] Lobby data level_key = dlc_bastion
20:24:03.760 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:03.760 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:03.760 [Lua] Lobby data unique_server_name = JayJay
20:24:03.760 [Lua] Lobby data quick_game = false
20:24:03.760 [Lua] Lobby data matchmaking = true
20:24:03.760 [Lua] Lobby data difficulty = hardest
20:24:03.760 [Lua] Lobby data country_code = DE
20:24:03.760 [Lua] Lobby data host = 110000106697298
20:24:03.760 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:03.760 [Lua] Lobby data player_slot_2 = 0:0
20:24:03.760 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:03.760 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:03.760 [Lua] Lobby data eac_authorized = true
20:24:03.760 [Lua] Set lobby end.
20:24:03.760 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:24:03.760 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:24:03.761 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:24:03.761 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:24:03.761 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:24:03.762 [Lua] CurrentConflictSettings default
20:24:03.762 [Lua] [ConflictDirector] conflict_director is ai_ready
20:24:03.764 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:24:03.764 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:24:03.770 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:24:03.770 [Lua] Forming navigation groups in one frame
20:24:03.770 [Lua] Forming navigation groups
20:24:03.780 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258
20:24:03.939 [Lua] NavigationGroupManager -> calulation time B: 0.15800000000001546
20:24:03.939 [Lua] number of nav groups: 226
20:24:03.941 [Lua] number of refined nav groups : 158
20:24:03.944 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
20:24:03.944 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.617515693604945 Normalized coefficient: 1.483397854498713
20:24:03.946 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.583764196187264 Normalized coefficient: 1.079968092470778
20:24:03.948 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.961171125562396 Normalized coefficient: 1.1281288552621715
20:24:03.950 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 10.237222106009721 Normalized coefficient: 1.3626743520403548
20:24:03.955 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:24:03.955 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
20:24:03.955 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:24:03.955 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:24:03.955 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
20:24:03.962 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion
20:24:03.962 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters.
20:24:03.962 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:24:03.962 [Lua] [LevelAnalysis]
20:24:03.962 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:24:03.962 [Lua] [LevelAnalysis]
20:24:03.962 [Lua] [LevelAnalysis] Terror events added:
20:24:03.962 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:24:03.962 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:24:03.962 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:24:03.962 [Lua] ----> using boss gizmo!
20:24:03.962 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -183.0 start-travel-dist: 193.0, end-travel-dist: 417.1 spawn_distance 0.0
20:24:03.963 [Lua] Adding main path event: Vector3Box(86, 61, -39.205) boss_event_rat_ogre 45 table: 00000000092B9B10
20:24:03.963 [Lua] NORMAL PATROL MAIN PATH 501.81707763671875
20:24:03.963 [Lua] [waypoints] = table
20:24:03.963 [Lua] [astar_points] = table
20:24:03.963 [Lua] [travel_dist] = 501.81706672906876 (number)
20:24:03.963 [Lua] [one_directional] = true (boolean)
20:24:03.963 [Lua] [id] = boss2_01 (string)
20:24:03.963 [Lua] ----> using boss spline path!
20:24:03.963 [Lua] Adding main path event: Vector3Box(36.75, 8.25, -22.248) boss_event_chaos_spline_patrol 45 table: 00000000092B9E60
20:24:03.963 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 1
20:24:03.963 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162
20:24:03.963 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1402.9359602928162 forbidden_dist: -1302.9359602928162
20:24:03.963 [Lua] [LevelAnalysis] wanted_distance: 867.08481912906609
20:24:03.963 [Lua] [LevelAnalysis] Terror events added:
20:24:03.963 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:24:03.963 [Lua] Adding main path event: Vector3Box(68.3787, 35.5558, 11.8523) rare_event_loot_rat 45 table: 00000000092BA7E0
20:24:03.963 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:24:03.965 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:24:03.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:24:03.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:24:03.969 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:24:03.969 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
20:24:03.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:24:04.030 [Lua] ### Sending rpc_level_loaded
20:24:04.030 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 174
20:24:04.030 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded
20:24:04.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19
20:24:04.033 [Lua] FIRST UPDATE @0.12806183099747
20:24:05.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19
20:24:05.885 [Lua] Set lobby begin:
20:24:05.885 [Lua] Lobby data twitch_enabled = false
20:24:05.885 [Lua] Lobby data power_level = 835
20:24:05.885 [Lua] Lobby data num_players = 4
20:24:05.885 [Lua] Lobby data weave_name = false
20:24:05.885 [Lua] Lobby data game_mode = 6
20:24:05.885 [Lua] Lobby data is_private = false
20:24:05.885 [Lua] Lobby data mechanism = adventure
20:24:05.885 [Lua] Lobby data level_key = dlc_bastion
20:24:05.885 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:05.885 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:05.885 [Lua] Lobby data unique_server_name = JayJay
20:24:05.885 [Lua] Lobby data quick_game = false
20:24:05.885 [Lua] Lobby data matchmaking = true
20:24:05.885 [Lua] Lobby data difficulty = hardest
20:24:05.885 [Lua] Lobby data country_code = DE
20:24:05.885 [Lua] Lobby data host = 110000106697298
20:24:05.885 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:05.885 [Lua] Lobby data player_slot_2 = 0:0
20:24:05.885 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:05.885 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:05.885 [Lua] Lobby data eac_authorized = true
20:24:05.885 [Lua] Set lobby end.
20:24:05.885 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing
20:24:05.885 [Lua] Breedfreezer (server) starting a hot join sync
20:24:05.885 [Lua] packing 0 units of breed chaos_marauder
20:24:05.885 [Lua] packing 0 units of breed skaven_clan_rat
20:24:05.885 [Lua] packing 0 units of breed skaven_storm_vermin
20:24:05.885 [Lua] packing 0 units of breed skaven_slave
20:24:05.885 [Lua] packing 0 units of breed chaos_fanatic
20:24:05.885 [Lua] packing 0 units of breed chaos_raider
20:24:05.885 [Lua] packing 0 units of breed chaos_warrior
20:24:05.885 [Lua] packing 0 units of breed chaos_berzerker
20:24:05.885 [Lua] packing 0 units of breed skaven_plague_monk
20:24:05.885 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:24:05.885 [Lua]
20:24:05.885 [Lua] [1] = 1 (number)
20:24:05.885 [Lua] [2] = 0 (number)
20:24:05.885 [Lua] [3] = 1 (number)
20:24:05.885 [Lua] [4] = 0 (number)
20:24:05.885 [Lua] [5] = 1 (number)
20:24:05.885 [Lua] [6] = 0 (number)
20:24:05.885 [Lua] [7] = 1 (number)
20:24:05.885 [Lua] [8] = 0 (number)
20:24:05.885 [Lua] [9] = 1 (number)
20:24:05.885 [Lua] [10] = 0 (number)
20:24:05.885 [Lua] [11] = 1 (number)
20:24:05.885 [Lua] [12] = 0 (number)
20:24:05.885 [Lua] [13] = 1 (number)
20:24:05.885 [Lua] [14] = 0 (number)
20:24:05.885 [Lua] [15] = 1 (number)
20:24:05.885 [Lua] [16] = 0 (number)
20:24:05.885 [Lua] [17] = 1 (number)
20:24:05.885 [Lua] [18] = 0 (number)
20:24:05.885 [Lua]
20:24:05.885 [Lua]
20:24:05.885 [Lua]
20:24:05.886 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
20:24:05.886 [Lua] RemotePlayer:create_game_object( ) 42
20:24:05.894 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
20:24:06.676 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
20:24:06.676 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:24:06.676 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
20:24:08.009 [Lua] Set lobby begin:
20:24:08.009 [Lua] Lobby data twitch_enabled = false
20:24:08.009 [Lua] Lobby data power_level = 417
20:24:08.009 [Lua] Lobby data num_players = 4
20:24:08.009 [Lua] Lobby data weave_name = false
20:24:08.009 [Lua] Lobby data game_mode = 6
20:24:08.009 [Lua] Lobby data is_private = false
20:24:08.009 [Lua] Lobby data mechanism = adventure
20:24:08.009 [Lua] Lobby data level_key = dlc_bastion
20:24:08.009 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:08.009 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:08.009 [Lua] Lobby data unique_server_name = JayJay
20:24:08.009 [Lua] Lobby data quick_game = false
20:24:08.009 [Lua] Lobby data matchmaking = true
20:24:08.009 [Lua] Lobby data difficulty = hardest
20:24:08.009 [Lua] Lobby data country_code = DE
20:24:08.009 [Lua] Lobby data host = 110000106697298
20:24:08.009 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:08.009 [Lua] Lobby data player_slot_2 = 0:0
20:24:08.009 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:08.009 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:08.009 [Lua] Lobby data eac_authorized = true
20:24:08.009 [Lua] Set lobby end.
20:24:12.796 [Lua] Set lobby begin:
20:24:12.796 [Lua] Lobby data twitch_enabled = false
20:24:12.796 [Lua] Lobby data power_level = 417
20:24:12.796 [Lua] Lobby data num_players = 4
20:24:12.796 [Lua] Lobby data weave_name = false
20:24:12.796 [Lua] Lobby data game_mode = 6
20:24:12.796 [Lua] Lobby data is_private = false
20:24:12.796 [Lua] Lobby data mechanism = adventure
20:24:12.796 [Lua] Lobby data level_key = dlc_bastion
20:24:12.796 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:12.796 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:12.796 [Lua] Lobby data unique_server_name = JayJay
20:24:12.796 [Lua] Lobby data quick_game = false
20:24:12.796 [Lua] Lobby data matchmaking = true
20:24:12.796 [Lua] Lobby data difficulty = hardest
20:24:12.796 [Lua] Lobby data country_code = DE
20:24:12.796 [Lua] Lobby data host = 110000106697298
20:24:12.796 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:12.797 [Lua] Lobby data player_slot_2 = 0:0
20:24:12.797 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:12.797 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:12.797 [Lua] Lobby data eac_authorized = true
20:24:12.797 [Lua] Set lobby end.
20:24:12.797 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
20:24:12.797 [Lua] Breedfreezer (server) starting a hot join sync
20:24:12.797 [Lua] packing 0 units of breed chaos_marauder
20:24:12.797 [Lua] packing 0 units of breed skaven_clan_rat
20:24:12.797 [Lua] packing 0 units of breed skaven_storm_vermin
20:24:12.797 [Lua] packing 0 units of breed skaven_slave
20:24:12.797 [Lua] packing 0 units of breed chaos_fanatic
20:24:12.797 [Lua] packing 0 units of breed chaos_raider
20:24:12.797 [Lua] packing 0 units of breed chaos_warrior
20:24:12.797 [Lua] packing 0 units of breed chaos_berzerker
20:24:12.797 [Lua] packing 0 units of breed skaven_plague_monk
20:24:12.797 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:24:12.797 [Lua]
20:24:12.797 [Lua] [1] = 1 (number)
20:24:12.797 [Lua] [2] = 0 (number)
20:24:12.797 [Lua] [3] = 1 (number)
20:24:12.797 [Lua] [4] = 0 (number)
20:24:12.797 [Lua] [5] = 1 (number)
20:24:12.797 [Lua] [6] = 0 (number)
20:24:12.797 [Lua] [7] = 1 (number)
20:24:12.797 [Lua] [8] = 0 (number)
20:24:12.797 [Lua] [9] = 1 (number)
20:24:12.797 [Lua] [10] = 0 (number)
20:24:12.797 [Lua] [11] = 1 (number)
20:24:12.797 [Lua] [12] = 0 (number)
20:24:12.797 [Lua] [13] = 1 (number)
20:24:12.797 [Lua] [14] = 0 (number)
20:24:12.797 [Lua] [15] = 1 (number)
20:24:12.797 [Lua] [16] = 0 (number)
20:24:12.797 [Lua] [17] = 1 (number)
20:24:12.797 [Lua] [18] = 0 (number)
20:24:12.797 [Lua]
20:24:12.797 [Lua]
20:24:12.797 [Lua]
20:24:12.797 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
20:24:12.797 [Lua] RemotePlayer:create_game_object( ) 43
20:24:12.807 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
20:24:13.029 [Lua] Set lobby begin:
20:24:13.029 [Lua] Lobby data twitch_enabled = false
20:24:13.029 [Lua] Lobby data power_level = 835
20:24:13.029 [Lua] Lobby data num_players = 4
20:24:13.029 [Lua] Lobby data weave_name = false
20:24:13.029 [Lua] Lobby data game_mode = 6
20:24:13.029 [Lua] Lobby data is_private = false
20:24:13.029 [Lua] Lobby data mechanism = adventure
20:24:13.029 [Lua] Lobby data level_key = dlc_bastion
20:24:13.029 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:13.029 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:13.029 [Lua] Lobby data unique_server_name = JayJay
20:24:13.029 [Lua] Lobby data quick_game = false
20:24:13.029 [Lua] Lobby data matchmaking = true
20:24:13.030 [Lua] Lobby data difficulty = hardest
20:24:13.030 [Lua] Lobby data country_code = DE
20:24:13.030 [Lua] Lobby data host = 110000106697298
20:24:13.030 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:13.030 [Lua] Lobby data player_slot_2 = 0:0
20:24:13.030 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:13.030 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:13.030 [Lua] Lobby data eac_authorized = true
20:24:13.030 [Lua] Set lobby end.
20:24:14.388 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
20:24:14.388 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:24:14.388 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
20:24:22.514 [Lua] Set lobby begin:
20:24:22.514 [Lua] Lobby data twitch_enabled = false
20:24:22.514 [Lua] Lobby data power_level = 835
20:24:22.514 [Lua] Lobby data num_players = 4
20:24:22.514 [Lua] Lobby data weave_name = false
20:24:22.514 [Lua] Lobby data game_mode = 6
20:24:22.514 [Lua] Lobby data is_private = false
20:24:22.514 [Lua] Lobby data mechanism = adventure
20:24:22.514 [Lua] Lobby data level_key = dlc_bastion
20:24:22.514 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:22.514 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:22.514 [Lua] Lobby data unique_server_name = JayJay
20:24:22.514 [Lua] Lobby data quick_game = false
20:24:22.514 [Lua] Lobby data matchmaking = true
20:24:22.514 [Lua] Lobby data difficulty = hardest
20:24:22.515 [Lua] Lobby data country_code = DE
20:24:22.515 [Lua] Lobby data host = 110000106697298
20:24:22.515 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:22.515 [Lua] Lobby data player_slot_2 = 0:0
20:24:22.515 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:22.515 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:22.515 [Lua] Lobby data eac_authorized = true
20:24:22.515 [Lua] Set lobby end.
20:24:22.515 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing
20:24:22.515 [Lua] Breedfreezer (server) starting a hot join sync
20:24:22.515 [Lua] packing 0 units of breed chaos_marauder
20:24:22.515 [Lua] packing 0 units of breed skaven_clan_rat
20:24:22.515 [Lua] packing 0 units of breed skaven_storm_vermin
20:24:22.515 [Lua] packing 0 units of breed skaven_slave
20:24:22.515 [Lua] packing 0 units of breed chaos_fanatic
20:24:22.515 [Lua] packing 0 units of breed chaos_raider
20:24:22.515 [Lua] packing 0 units of breed chaos_warrior
20:24:22.515 [Lua] packing 0 units of breed chaos_berzerker
20:24:22.515 [Lua] packing 0 units of breed skaven_plague_monk
20:24:22.515 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:24:22.515 [Lua]
20:24:22.515 [Lua] [1] = 1 (number)
20:24:22.515 [Lua] [2] = 0 (number)
20:24:22.515 [Lua] [3] = 1 (number)
20:24:22.515 [Lua] [4] = 0 (number)
20:24:22.515 [Lua] [5] = 1 (number)
20:24:22.515 [Lua] [6] = 0 (number)
20:24:22.515 [Lua] [7] = 1 (number)
20:24:22.515 [Lua] [8] = 0 (number)
20:24:22.515 [Lua] [9] = 1 (number)
20:24:22.515 [Lua] [10] = 0 (number)
20:24:22.515 [Lua] [11] = 1 (number)
20:24:22.515 [Lua] [12] = 0 (number)
20:24:22.515 [Lua] [13] = 1 (number)
20:24:22.515 [Lua] [14] = 0 (number)
20:24:22.515 [Lua] [15] = 1 (number)
20:24:22.515 [Lua] [16] = 0 (number)
20:24:22.515 [Lua] [17] = 1 (number)
20:24:22.515 [Lua] [18] = 0 (number)
20:24:22.515 [Lua]
20:24:22.515 [Lua]
20:24:22.515 [Lua]
20:24:22.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:24:22.515 [Lua] RemotePlayer:create_game_object( ) 44
20:24:22.526 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
20:24:22.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:24:22.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:24:22.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
20:24:22.614 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:24:22.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:24:22.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:24:22.615 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:24:22.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
20:24:22.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:24:22.867 [Lua] StateInGameRunning:_game_actually_starts()
20:24:22.868 [Lua] #################################################################################################################
20:24:22.868 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:24:22.868 [Lua] #################################################################################################################
20:24:22.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
20:24:22.868 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:24:22.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
20:24:22.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:24:22.918 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:24:23.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
20:24:23.140 [Lua] Commit load time data
20:24:23.527 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
20:24:23.527 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:24:23.527 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
20:24:23.527 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:24:23.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
20:24:23.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:24:28.073 [Lua] Set lobby begin:
20:24:28.073 [Lua] Lobby data twitch_enabled = false
20:24:28.073 [Lua] Lobby data power_level = 825
20:24:28.073 [Lua] Lobby data num_players = 4
20:24:28.073 [Lua] Lobby data weave_name = false
20:24:28.073 [Lua] Lobby data game_mode = 6
20:24:28.073 [Lua] Lobby data is_private = false
20:24:28.073 [Lua] Lobby data mechanism = adventure
20:24:28.073 [Lua] Lobby data level_key = dlc_bastion
20:24:28.073 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:28.073 [Lua] Lobby data selected_level_key = dlc_bastion
20:24:28.073 [Lua] Lobby data unique_server_name = JayJay
20:24:28.073 [Lua] Lobby data quick_game = false
20:24:28.073 [Lua] Lobby data matchmaking = true
20:24:28.073 [Lua] Lobby data difficulty = hardest
20:24:28.073 [Lua] Lobby data country_code = DE
20:24:28.073 [Lua] Lobby data host = 110000106697298
20:24:28.073 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:28.073 [Lua] Lobby data player_slot_2 = 0:0
20:24:28.073 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1
20:24:28.073 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:28.073 [Lua] Lobby data eac_authorized = true
20:24:28.073 [Lua] Set lobby end.
20:24:52.533 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:52.550 [Lua] Spline already found!
20:24:52.586 [Lua] Init group template: spline_patrol
20:24:53.733 [Lua] Players are leaving the safe zone
20:24:53.852 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:53.869 [Lua] Spline already found!
20:24:53.921 [Lua] Init group template: spline_patrol
20:24:55.376 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:55.393 [Lua] Spline already found!
20:24:55.479 [Lua] Init group template: spline_patrol
20:24:57.018 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:57.035 [Lua] Spline already found!
20:24:57.205 [Lua] Init group template: spline_patrol
20:25:10.924 [Lua] Switching ConflictSettings: to: chaos
20:25:10.924 [Lua] pacing=chaos
20:25:10.924 [Lua] roaming=nil
20:25:10.924 [Lua] specials=chaos
20:25:10.924 [Lua] debug_color=purple
20:25:10.924 [Lua] contained_breeds=nil
20:25:10.924 [Lua] pack_spawning=chaos
20:25:10.924 [Lua] disabled=false
20:25:10.924 [Lua] factions=nil
20:25:10.924 [Lua] boss=chaos
20:25:10.924 [Lua] horde=chaos
20:25:10.924 [Lua] name=chaos
20:25:10.924 [Lua] intensity=default
20:25:10.924 [Lua] ---
20:25:14.106 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:25:14.123 [Lua] Spline already found!
20:25:14.177 [Lua] Init group template: spline_patrol
20:25:20.376 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:25:20.393 [Lua] Spline already found!
20:25:20.446 [Lua] Init group template: spline_patrol
20:25:27.609 [Lua] main path terror event triggered: boss_event_rat_ogre
20:25:27.609 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
20:25:27.642 [Flow] Boss DoorStormfiend
20:25:27.642 [Flow] Boss DoorStormfiend
20:25:27.643 [Flow] Boss DoorStormfiend
20:25:27.643 [Flow] Boss DoorStormfiend
20:25:27.643 [Flow] Boss DoorStormfiend
20:25:27.643 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
20:25:27.645 [Lua] Init group template: boss_door_closers
20:25:28.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:28.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:28.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:29.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:29.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:29.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:30.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:30.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:30.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:25:36.173 [Lua] Switching ConflictSettings: to: default
20:25:36.173 [Lua] pacing=default
20:25:36.173 [Lua] roaming=nil
20:25:36.173 [Lua] specials=default
20:25:36.173 [Lua] debug_color=maroon
20:25:36.173 [Lua] contained_breeds=nil
20:25:36.173 [Lua] pack_spawning=default
20:25:36.173 [Lua] disabled=false
20:25:36.173 [Lua] factions=nil
20:25:36.173 [Lua] boss=default
20:25:36.173 [Lua] horde=default
20:25:36.173 [Lua] name=default
20:25:36.173 [Lua] intensity=default
20:25:36.173 [Lua] ---
20:25:44.305 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:44.542 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:44.660 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:44.829 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:44.929 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:45.064 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:45.165 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:45.333 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:45.434 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:45.569 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:45.669 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:45.838 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:45.940 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:46.075 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:46.176 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:46.344 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:46.478 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:46.749 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:25:59.628 [Lua] Time for new HOOORDE! multi_first_wave
20:25:59.628 [Lua] horde requested: vector
20:25:59.628 [Lua] setting up vector-horde
20:25:59.628 [Lua] Composing horde 'large' .. using variant 'plain'
20:25:59.628 [Lua] --> horde wants to spawn behind players (0.69294500314346/0.67
20:25:59.628 [Lua] -> spawning: 53
20:25:59.628 [Lua] horde crated with id 8 of type vector
20:25:59.628 [Lua] vector horde has started
20:25:59.632 [Lua] MUSIC: explore -> pre_horde
20:25:59.649 [Lua] MUSIC: pre_horde -> horde
20:26:01.041 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:01.277 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:01.378 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:26:01.547 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:01.648 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:26:01.748 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:01.899 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:26:02.000 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:02.134 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:26:02.369 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:26:08.866 [Lua] Init group template: horde
20:26:09.189 [Lua] MUSIC: horde -> explore
20:26:09.403 [Lua] fence jumping
20:26:09.740 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 16095 0
20:26:15.327 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 17393 0
20:26:21.524 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 85 action: follow
20:26:24.316 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 77 action: follow
20:26:26.948 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
20:26:32.531 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
20:26:32.531 [Lua] [GameNetworkManager] destroying game object with go_id=48
20:26:50.285 [Lua] rat ogre died!
20:26:50.285 [Lua] rat ogre was despawned!
20:26:57.486 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:26:57.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=280
20:26:57.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:26:58.380 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 25770 0
20:27:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:27:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:27:04.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:27:12.107 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d
20:27:12.108 [Lua] [GameNetworkManager] destroying game object with go_id=47
20:27:15.638 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
20:27:16.142 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0
20:27:16.143 [Lua] [GameNetworkManager] destroying game object with go_id=49
20:27:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:27:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:27:24.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:27:24.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:27:24.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:27:26.918 [Lua] Horde killed: ?
20:27:37.137 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:37.138 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=285
20:27:37.138 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:27:41.181 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:41.182 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=286
20:27:41.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.80314958095550537) ranged slot ammo (0.80314958095550537)
20:27:42.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:27:42.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:27:44.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:27:44.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:27:44.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:28:02.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:28:02.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:28:04.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:28:04.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:28:04.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:28:17.421 [Lua] Switching ConflictSettings: to: chaos
20:28:17.421 [Lua] pacing=chaos
20:28:17.421 [Lua] roaming=nil
20:28:17.421 [Lua] specials=chaos
20:28:17.421 [Lua] debug_color=purple
20:28:17.421 [Lua] contained_breeds=nil
20:28:17.421 [Lua] pack_spawning=chaos
20:28:17.422 [Lua] disabled=false
20:28:17.422 [Lua] factions=nil
20:28:17.422 [Lua] boss=chaos
20:28:17.422 [Lua] horde=chaos
20:28:17.422 [Lua] name=chaos
20:28:17.422 [Lua] intensity=default
20:28:17.422 [Lua] ---
20:28:21.982 [Lua] Switching ConflictSettings: to: default
20:28:21.982 [Lua] pacing=default
20:28:21.982 [Lua] roaming=nil
20:28:21.982 [Lua] specials=default
20:28:21.982 [Lua] debug_color=maroon
20:28:21.982 [Lua] contained_breeds=nil
20:28:21.982 [Lua] pack_spawning=default
20:28:21.982 [Lua] disabled=false
20:28:21.982 [Lua] factions=nil
20:28:21.982 [Lua] boss=default
20:28:21.982 [Lua] horde=default
20:28:21.982 [Lua] name=default
20:28:21.982 [Lua] intensity=default
20:28:21.982 [Lua] ---
20:28:22.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:28:22.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:28:24.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:28:24.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:28:24.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:28:30.780 [Lua] Switching ConflictSettings: to: chaos
20:28:30.780 [Lua] pacing=chaos
20:28:30.780 [Lua] roaming=nil
20:28:30.780 [Lua] specials=chaos
20:28:30.780 [Lua] debug_color=purple
20:28:30.780 [Lua] contained_breeds=nil
20:28:30.780 [Lua] pack_spawning=chaos
20:28:30.780 [Lua] disabled=false
20:28:30.780 [Lua] factions=nil
20:28:30.780 [Lua] boss=chaos
20:28:30.780 [Lua] horde=chaos
20:28:30.780 [Lua] name=chaos
20:28:30.780 [Lua] intensity=default
20:28:30.780 [Lua] ---
20:28:33.190 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:33.207 [Lua] Spline already found!
20:28:33.242 [Lua] Init group template: spline_patrol
20:28:36.820 [Lua] Switching ConflictSettings: to: skaven
20:28:36.820 [Lua] pacing=default
20:28:36.820 [Lua] roaming=nil
20:28:36.820 [Lua] specials=skaven
20:28:36.820 [Lua] debug_color=orange
20:28:36.820 [Lua] contained_breeds=nil
20:28:36.820 [Lua] pack_spawning=skaven
20:28:36.820 [Lua] disabled=false
20:28:36.820 [Lua] factions=nil
20:28:36.820 [Lua] boss=skaven
20:28:36.820 [Lua] horde=default
20:28:36.820 [Lua] name=skaven
20:28:36.820 [Lua] intensity=default
20:28:36.820 [Lua] ---
20:28:42.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:28:42.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:28:42.770 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:28:42.770 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:28:44.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:28:44.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:28:44.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:28:50.406 [Lua] fence jumping
20:28:51.803 [Lua] ready to jump failed
20:28:59.614 [Lua] simple los failed
20:28:59.647 [Lua] ready to jump failed
20:28:59.766 [Lua] ready to jump failed
20:29:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:04.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:29:04.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:29:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:29:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:24.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353
20:29:24.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264
20:29:24.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609
20:29:26.248 [Lua] Switching ConflictSettings: to: chaos
20:29:26.248 [Lua] pacing=chaos
20:29:26.248 [Lua] roaming=nil
20:29:26.248 [Lua] specials=chaos
20:29:26.248 [Lua] debug_color=purple
20:29:26.248 [Lua] contained_breeds=nil
20:29:26.248 [Lua] pack_spawning=chaos
20:29:26.248 [Lua] disabled=false
20:29:26.248 [Lua] factions=nil
20:29:26.248 [Lua] boss=chaos
20:29:26.248 [Lua] horde=chaos
20:29:26.248 [Lua] name=chaos
20:29:26.248 [Lua] intensity=default
20:29:26.248 [Lua] ---
20:29:31.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9631, position: 0
20:29:31.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9669, position: 0
20:29:35.270 [Lua] Time for new HOOORDE! multi_first_wave
20:29:35.271 [Lua] horde requested: ambush
20:29:35.271 [Lua] setting up ambush-horde
20:29:35.271 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
20:29:35.271 [Lua] -> spawning: 28
20:29:35.271 [Lua] horde crated with id 10 of type ambush
20:29:35.271 [Lua] ambush horde has started
20:29:35.276 [Lua] MUSIC: explore -> pre_ambush
20:29:36.807 [Lua] MUSIC: pre_ambush -> horde
20:29:39.199 [Lua] Init group template: horde
20:29:39.269 [Lua] MUSIC: horde -> explore
20:29:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0
20:29:42.424 [Lua] Switching ConflictSettings: to: default
20:29:42.424 [Lua] pacing=default
20:29:42.424 [Lua] roaming=nil
20:29:42.424 [Lua] specials=default
20:29:42.424 [Lua] debug_color=maroon
20:29:42.424 [Lua] contained_breeds=nil
20:29:42.424 [Lua] pack_spawning=default
20:29:42.424 [Lua] disabled=false
20:29:42.424 [Lua] factions=nil
20:29:42.424 [Lua] boss=default
20:29:42.424 [Lua] horde=default
20:29:42.424 [Lua] name=default
20:29:42.424 [Lua] intensity=default
20:29:42.424 [Lua] ---
20:29:43.609 <>Access violation (0xc0000005) in build 75756469c168
accessing address 0000000000003440 from 00007FF626F8B5F4<>
<>
{00007ff626e80000, 00ce4000, 5e466b7d, 6891c6f7-e09f-42cc-a991-af4fdb5869cf, 00000001, E:\agent-work\tmp-builds\engine_release_season_2_2019_11_13\engine\win64\release\vermintide2.pdb}
{00007fffea7c0000, 001f0000, 64d10ee0, fb60d3e0-8b5e-4960-376a-4e73bd35f24e, 00000001, ntdll.pdb}
{00007fffe95d0000, 000b2000, d0cecc10, 5a77de8c-e8d5-8731-f0ea-38f1c92f48d8, 00000001, kernel32.pdb}
0x00007ff626e80000:0x000000000010b5f4
0x00007ff626e80000:0x000000000012f97e
0x00007ff626e80000:0x00000000002e1426
0x00007ff626e80000:0x00000000002eb3bb
0x00007ff626e80000:0x00000000002e29c2
0x00007fffe95d0000:0x0000000000017bd4 BaseThreadInitThunk
0x00007fffea7c0000:0x000000000006ced1 RtlUserThreadStart
<>
<>1<>
<>wt_12<>
<>win32<>
<>75756469c168<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>eb2b4abe-8fe7-4a65-855d-dd999f14f2b2<>
<>--- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 12000MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-03-17-20.17.10-eb2b4abe-8fe7-4a65-855d-dd999f14f2b2.log<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-03-17-20.17.10-eb2b4abe-8fe7-4a65-855d-dd999f14f2b2.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]