[Log version] 1 [Session] eb2b4abe-8fe7-4a65-855d-dd999f14f2b2 UTC time stamps 20:17:10.718 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 20:17:10.718 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 20:17:10.718 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 20:17:10.718 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 20:17:10.718 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 20:17:10.719 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 20:17:10.748 [RazerChroma] Setup Razer Chroma resources 20:17:10.748 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 20:17:10.759 [Window] Window => active 20:17:10.796 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 20:17:10.812 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 20:17:11.130 [EAC] Init client 110000106697298 20:17:11.130 [EAC] EAC client initialized 20:17:11.130 warning: [EAC] Failed to initialize localization 20:17:11.131 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 20:17:11.134 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 20:17:11.242 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 20:17:11.564 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 20:17:12.073 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 20:17:12.074 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 20:17:12.227 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 20:17:12.227 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 20:17:12.227 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 20:17:12.227 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 20:17:12.227 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 20:17:12.295 [RazerChroma] Setup Razer Chroma 20:17:12.319 [LightFX ] Loaded DLL. 20:17:12.319 [LightFX ] Init() 20:17:12.322 [LightFX ] LightFX failed to initialize 20:17:12.334 [Lua] boot.lua start, os clock: 2.444 20:17:12.335 [Lua] Boot:setup() entered. time: 0 os-clock: 2.444 20:17:12.335 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 12000MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 20:17:12.335 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 20:17:12.339 [SteamStats] RequestCurrentStats success: true 20:17:13.551 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0424094643094577 os-clock: 3.661 20:17:13.551 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:17:13.552 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:17:13.553 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:17:13.554 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:17:13.554 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:17:13.554 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:17:13.554 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:17:13.554 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:17:13.555 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:17:13.556 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:17:13.557 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:17:13.557 [Lua] ***************************************************************** 20:17:13.557 [Lua] ** Initial contents of script_data ** 20:17:13.557 [Lua] script_data.beta_level_progression = false 20:17:13.557 [Lua] script_data.build_identifier = 75756469c168 20:17:13.557 [Lua] script_data.debug_interactions = false 20:17:13.557 [Lua] script_data.disable_debug_draw = true 20:17:13.557 [Lua] script_data.disable_intro_trailer = false 20:17:13.557 [Lua] script_data.disable_tutorial_at_start = false 20:17:13.557 [Lua] script_data.enable_detailed_tooltips = false 20:17:13.557 [Lua] script_data.force_debug_disabled = true 20:17:13.557 [Lua] script_data.force_steam = true 20:17:13.557 [Lua] script_data.hide_fps = true 20:17:13.557 [Lua] script_data.hide_version_info = true 20:17:13.557 [Lua] script_data.matchmaking_debug = true 20:17:13.557 [Lua] script_data.network_debug = true 20:17:13.557 [Lua] script_data.package_debug = true 20:17:13.557 [Lua] script_data.packaged_build = true 20:17:13.557 [Lua] script_data.settings = { } 20:17:13.557 [Lua] script_data.show_fps = false 20:17:13.557 [Lua] script_data.spawn_empty_chest = true 20:17:13.557 [Lua] script_data.telemetry_log_interval = 600 20:17:13.557 [Lua] script_data.test_backend = stage_steam_playfab 20:17:13.557 [Lua] script_data.tobii_button = false 20:17:13.557 [Lua] script_data.use_beta_overlay = false 20:17:13.557 [Lua] script_data.use_local_backend = false 20:17:13.557 [Lua] script_data.use_tech_telemetry = true 20:17:13.557 [Lua] script_data.use_telemetry = true 20:17:13.557 [Lua] ***************************************************************** 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:17:13.557 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:17:13.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:17:13.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:17:13.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:17:13.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:17:13.688 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:17:13.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:17:13.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:17:13.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:17:13.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:17:13.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:17:13.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:17:13.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:17:14.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:17:14.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:17:14.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:17:14.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:17:14.178 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:17:14.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:17:14.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:17:14.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:17:14.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:17:14.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:17:14.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:17:14.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:17:14.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:17:14.331 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:17:14.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:17:14.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:17:14.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:17:14.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:17:14.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:17:14.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:17:14.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:17:14.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:17:14.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:17:14.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:17:14.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:17:14.458 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:17:14.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:17:14.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:17:14.524 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:17:14.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:17:14.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:17:14.528 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:17:14.530 [Lua] Using test backend: stage_steam_playfab 20:17:14.530 [Lua] nil 20:17:14.530 [Lua] table: 000000000005F9F0 20:17:14.571 [Lua] [1] = beastmen_minotaur (string) 20:17:14.571 [Lua] [2] = critter_rat (string) 20:17:14.571 [Lua] [3] = skaven_stormfiend_demo (string) 20:17:14.571 [Lua] [4] = chaos_dummy_troll (string) 20:17:14.571 [Lua] [5] = skaven_storm_vermin_warlord (string) 20:17:14.571 [Lua] [6] = chaos_vortex (string) 20:17:14.571 [Lua] [7] = skaven_loot_rat (string) 20:17:14.571 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 20:17:14.571 [Lua] [9] = chaos_dummy_sorcerer (string) 20:17:14.571 [Lua] [10] = chaos_tentacle (string) 20:17:14.571 [Lua] [11] = skaven_rat_ogre (string) 20:17:14.571 [Lua] [12] = skaven_grey_seer (string) 20:17:14.571 [Lua] [13] = skaven_stormfiend (string) 20:17:14.571 [Lua] [14] = skaven_storm_vermin_champion (string) 20:17:14.571 [Lua] [15] = chaos_spawn (string) 20:17:14.571 [Lua] [16] = skaven_stormfiend_boss (string) 20:17:14.571 [Lua] [17] = critter_pig (string) 20:17:14.571 [Lua] [18] = chaos_plague_wave_spawner (string) 20:17:14.571 [Lua] [19] = skaven_explosive_loot_rat (string) 20:17:14.571 [Lua] [20] = chaos_troll (string) 20:17:14.571 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:17:14.571 [Lua] [22] = skaven_warpfire_thrower (string) 20:17:14.571 [Lua] [23] = chaos_exalted_champion_warcamp (string) 20:17:14.571 [Lua] [24] = chaos_plague_sorcerer (string) 20:17:14.571 [Lua] [25] = skaven_pack_master (string) 20:17:14.571 [Lua] [26] = chaos_exalted_sorcerer (string) 20:17:14.571 [Lua] [27] = chaos_tentacle_sorcerer (string) 20:17:14.571 [Lua] [28] = chaos_mutator_sorcerer (string) 20:17:14.571 [Lua] [29] = skaven_poison_wind_globadier (string) 20:17:14.571 [Lua] [30] = skaven_gutter_runner (string) 20:17:14.571 [Lua] [31] = skaven_ratling_gunner (string) 20:17:14.571 [Lua] [32] = chaos_vortex_sorcerer (string) 20:17:14.571 [Lua] [33] = chaos_warrior (string) 20:17:14.571 [Lua] [34] = chaos_corruptor_sorcerer (string) 20:17:14.571 [Lua] [35] = chaos_exalted_champion_norsca (string) 20:17:14.571 [Lua] [36] = skaven_plague_monk (string) 20:17:14.571 [Lua] [37] = chaos_berzerker (string) 20:17:14.571 [Lua] [38] = beastmen_gor (string) 20:17:14.571 [Lua] [39] = beastmen_standard_bearer (string) 20:17:14.571 [Lua] [40] = beastmen_ungor (string) 20:17:14.571 [Lua] [41] = beastmen_ungor_archer (string) 20:17:14.571 [Lua] [42] = skaven_storm_vermin_commander (string) 20:17:14.571 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:17:14.571 [Lua] [44] = skaven_storm_vermin (string) 20:17:14.571 [Lua] [45] = beastmen_ungor_dummy (string) 20:17:14.571 [Lua] [46] = beastmen_bestigor (string) 20:17:14.571 [Lua] [47] = chaos_raider (string) 20:17:14.571 [Lua] [48] = beastmen_bestigor_dummy (string) 20:17:14.571 [Lua] [49] = skaven_storm_vermin_with_shield (string) 20:17:14.571 [Lua] [50] = beastmen_gor_dummy (string) 20:17:14.571 [Lua] [51] = chaos_raider_tutorial (string) 20:17:14.571 [Lua] [52] = skaven_clan_rat_tutorial (string) 20:17:14.571 [Lua] [53] = chaos_marauder (string) 20:17:14.571 [Lua] [54] = skaven_dummy_clan_rat (string) 20:17:14.571 [Lua] [55] = chaos_fanatic (string) 20:17:14.571 [Lua] [56] = chaos_marauder_with_shield (string) 20:17:14.571 [Lua] [57] = chaos_zombie (string) 20:17:14.571 [Lua] [58] = skaven_clan_rat (string) 20:17:14.571 [Lua] [59] = skaven_clan_rat_with_shield (string) 20:17:14.571 [Lua] [60] = chaos_marauder_tutorial (string) 20:17:14.571 [Lua] [61] = skaven_dummy_slave (string) 20:17:14.571 [Lua] [62] = skaven_slave (string) 20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:17:14.611 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:17:14.611 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:17:14.618 [Lua] level display name dlc_bogenhafen_city 20:17:14.618 [Lua] level display name cemetery 20:17:14.618 [Lua] level display name forest_ambush 20:17:14.618 [Lua] level display name mines 20:17:14.618 [Lua] level display name nurgle 20:17:14.618 [Lua] level display name warcamp 20:17:14.618 [Lua] level display name bell 20:17:14.618 [Lua] level display name dlc_celebrate_crawl 20:17:14.618 [Lua] level display name skittergate 20:17:14.618 [Lua] level display name magnus 20:17:14.618 [Lua] level display name prologue 20:17:14.618 [Lua] level display name military 20:17:14.618 [Lua] level display name skaven_stronghold 20:17:14.618 [Lua] level display name fort 20:17:14.618 [Lua] level display name ground_zero 20:17:14.618 [Lua] level display name elven_ruins 20:17:14.618 [Lua] level display name farmlands 20:17:14.618 [Lua] level display name crater 20:17:14.618 [Lua] level display name plaza 20:17:14.618 [Lua] level display name ussingen 20:17:14.618 [Lua] level display name dlc_portals 20:17:14.618 [Lua] level display name catacombs 20:17:14.618 [Lua] level display name dlc_bogenhafen_slum 20:17:14.618 [Lua] level display name dlc_bastion 20:17:14.647 [Lua] TIME: 0.021999999999999 20:17:15.051 [Lua] [ConflictSettings] Contained breeds generated in: 0.37199999999999989 20:17:15.051 [Lua] ####### Testing HordeCompositions ######## 20:17:15.051 [Lua] ####### Testing HordeCompositionsPacing ######## 20:17:15.167 [Lua] <>realm = official<> 20:17:15.170 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.170 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.172 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.184 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.207 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.211 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.217 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.217 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.217 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.217 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.217 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.219 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.219 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.219 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.221 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.221 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.225 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:15.367 [Lua] 20:17:15.367 [Lua] [1] = table 20:17:15.367 [Lua] [download_pending] = false (boolean) 20:17:15.367 [Lua] [id] = 1369573612 (string) 20:17:15.367 [Lua] [banned] = false (boolean) 20:17:15.367 [Lua] [author_id] = 58813412 (number) 20:17:15.367 [Lua] [tags] = table 20:17:15.367 [Lua] [1] = Tools (string) 20:17:15.367 [Lua] [2] = approved (string) 20:17:15.367 [Lua] [author] = bIbIbI(rus) (string) 20:17:15.367 [Lua] [sanctioned] = true (boolean) 20:17:15.367 [Lua] [out_of_date] = false (boolean) 20:17:15.367 [Lua] [downloading] = false (boolean) 20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:17:15.367 [Lua] [num_children] = 0 (number) 20:17:15.367 [Lua] [ugc_status] = 3 (number) 20:17:15.367 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:17:15.367 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 20:17:15.367 [Lua] [installed] = true (boolean) 20:17:15.367 [Lua] [enabled] = true (boolean) 20:17:15.367 [Lua] [name] = Vermintide Mod Framework (string) 20:17:15.367 [Lua] [dependency_error] = (string) 20:17:15.367 [Lua] [2] = table 20:17:15.367 [Lua] [download_pending] = false (boolean) 20:17:15.367 [Lua] [id] = 1374248490 (string) 20:17:15.367 [Lua] [children] = table 20:17:15.367 [Lua] [1] = 1369573612 (string) 20:17:15.367 [Lua] [banned] = false (boolean) 20:17:15.367 [Lua] [author_id] = 45268594 (number) 20:17:15.367 [Lua] [tags] = table 20:17:15.367 [Lua] [1] = approved (string) 20:17:15.367 [Lua] [author] = prop joe (string) 20:17:15.367 [Lua] [sanctioned] = true (boolean) 20:17:15.367 [Lua] [out_of_date] = false (boolean) 20:17:15.367 [Lua] [downloading] = false (boolean) 20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:17:15.367 [Lua] [num_children] = 1 (number) 20:17:15.367 [Lua] [ugc_status] = 3 (number) 20:17:15.367 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:17:15.367 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:17:15.367 [Lua] [installed] = true (boolean) 20:17:15.367 [Lua] [enabled] = true (boolean) 20:17:15.367 [Lua] [name] = Penlight Lua Libraries (string) 20:17:15.367 [Lua] [dependency_error] = (string) 20:17:15.367 [Lua] [3] = table 20:17:15.367 [Lua] [download_pending] = false (boolean) 20:17:15.367 [Lua] [id] = 1389872347 (string) 20:17:15.367 [Lua] [children] = table 20:17:15.367 [Lua] [1] = 1369573612 (string) 20:17:15.367 [Lua] [banned] = false (boolean) 20:17:15.367 [Lua] [author_id] = 4821406 (number) 20:17:15.367 [Lua] [tags] = table 20:17:15.367 [Lua] [1] = UI (string) 20:17:15.367 [Lua] [2] = approved (string) 20:17:15.367 [Lua] [author] = grasmann (string) 20:17:15.367 [Lua] [sanctioned] = true (boolean) 20:17:15.367 [Lua] [out_of_date] = false (boolean) 20:17:15.367 [Lua] [downloading] = false (boolean) 20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:15.367 [Lua] [num_children] = 1 (number) 20:17:15.367 [Lua] [ugc_status] = 3 (number) 20:17:15.367 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.367 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:17:15.367 [Lua] [installed] = true (boolean) 20:17:15.367 [Lua] [enabled] = true (boolean) 20:17:15.367 [Lua] [name] = Simple UI (string) 20:17:15.367 [Lua] [dependency_error] = (string) 20:17:15.367 [Lua] [4] = table 20:17:15.367 [Lua] [download_pending] = false (boolean) 20:17:15.367 [Lua] [id] = 1652076803 (string) 20:17:15.367 [Lua] [banned] = false (boolean) 20:17:15.367 [Lua] [author_id] = 108747267 (number) 20:17:15.367 [Lua] [tags] = table 20:17:15.367 [Lua] [1] = applied (string) 20:17:15.367 [Lua] [author] = IamLupo (string) 20:17:15.367 [Lua] [sanctioned] = false (boolean) 20:17:15.367 [Lua] [out_of_date] = false (boolean) 20:17:15.367 [Lua] [downloading] = false (boolean) 20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 20:17:15.367 [Lua] [num_children] = 0 (number) 20:17:15.367 [Lua] [ugc_status] = 3 (number) 20:17:15.367 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 20:17:15.367 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 20:17:15.367 [Lua] [installed] = true (boolean) 20:17:15.367 [Lua] [enabled] = false (boolean) 20:17:15.367 [Lua] [name] = DealWithIt (string) 20:17:15.367 [Lua] [dependency_error] = (string) 20:17:15.367 [Lua] [5] = table 20:17:15.367 [Lua] [download_pending] = false (boolean) 20:17:15.367 [Lua] [id] = 1391113873 (string) 20:17:15.367 [Lua] [children] = table 20:17:15.367 [Lua] [1] = 1369573612 (string) 20:17:15.367 [Lua] [banned] = false (boolean) 20:17:15.367 [Lua] [author_id] = 65038749 (number) 20:17:15.367 [Lua] [tags] = table 20:17:15.367 [Lua] [1] = applied (string) 20:17:15.367 [Lua] [author] = Aussiemon (string) 20:17:15.367 [Lua] [sanctioned] = false (boolean) 20:17:15.367 [Lua] [out_of_date] = false (boolean) 20:17:15.367 [Lua] [downloading] = false (boolean) 20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 20:17:15.367 [Lua] [num_children] = 1 (number) 20:17:15.367 [Lua] [ugc_status] = 3 (number) 20:17:15.367 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:17:15.367 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 20:17:15.367 [Lua] [installed] = true (boolean) 20:17:15.367 [Lua] [enabled] = false (boolean) 20:17:15.367 [Lua] [name] = More Hats and Frames (string) 20:17:15.367 [Lua] [dependency_error] = (string) 20:17:15.367 [Lua] [6] = table 20:17:15.367 [Lua] [download_pending] = false (boolean) 20:17:15.367 [Lua] [id] = 1460327284 (string) 20:17:15.367 [Lua] [children] = table 20:17:15.367 [Lua] [1] = 1369573612 (string) 20:17:15.367 [Lua] [banned] = false (boolean) 20:17:15.367 [Lua] [author_id] = 96578995 (number) 20:17:15.367 [Lua] [tags] = table 20:17:15.367 [Lua] [1] = UI (string) 20:17:15.367 [Lua] [2] = applied (string) 20:17:15.367 [Lua] [3] = approved (string) 20:17:15.367 [Lua] [author] = RIP AND TEAR (string) 20:17:15.367 [Lua] [sanctioned] = true (boolean) 20:17:15.367 [Lua] [out_of_date] = false (boolean) 20:17:15.367 [Lua] [downloading] = false (boolean) 20:17:15.367 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 20:17:15.367 [Lua] [num_children] = 1 (number) 20:17:15.367 [Lua] [ugc_status] = 3 (number) 20:17:15.367 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 20:17:15.369 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = false (boolean) 20:17:15.369 [Lua] [name] = BossKillTimer (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [7] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1497861728 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 18741013 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = Art (string) 20:17:15.369 [Lua] [2] = Tools (string) 20:17:15.369 [Lua] [3] = Misc (string) 20:17:15.369 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:17:15.369 [Lua] [sanctioned] = false (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 20:17:15.369 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Photomode (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [8] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1395655171 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 59593500 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = QoL (string) 20:17:15.369 [Lua] [2] = Balance/Tweaks (string) 20:17:15.369 [Lua] [3] = approved (string) 20:17:15.369 [Lua] [author] = Grimalackt (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 20:17:15.369 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Bot Improvements - Combat (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [9] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1487862316 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 45268594 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = approved (string) 20:17:15.369 [Lua] [2] = UI (string) 20:17:15.369 [Lua] [3] = QoL (string) 20:17:15.369 [Lua] [author] = prop joe (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:15.369 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Reroll Improvements (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [10] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1495937978 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 96578995 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = QoL (string) 20:17:15.369 [Lua] [2] = approved (string) 20:17:15.369 [Lua] [author] = RIP AND TEAR (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.1.0 [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 20:17:15.369 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Host your own game (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [11] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1497664830 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [2] = 1389872347 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 155839973 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = UI (string) 20:17:15.369 [Lua] [2] = QoL (string) 20:17:15.369 [Lua] [3] = approved (string) 20:17:15.369 [Lua] [author] = Gohas (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:17:15.369 [Lua] [num_children] = 2 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:17:15.369 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Item Filter (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [12] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1502859403 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 96578995 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = QoL (string) 20:17:15.369 [Lua] [2] = approved (string) 20:17:15.369 [Lua] [author] = RIP AND TEAR (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:17:15.369 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Notice Key Pickup (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [13] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1516618647 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 96578995 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = UI (string) 20:17:15.369 [Lua] [2] = QoL (string) 20:17:15.369 [Lua] [3] = approved (string) 20:17:15.369 [Lua] [author] = RIP AND TEAR (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:17:15.369 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Friendly Fire Indicator (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [14] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1397265260 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 26572404 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = UI (string) 20:17:15.369 [Lua] [2] = QoL (string) 20:17:15.369 [Lua] [3] = approved (string) 20:17:15.369 [Lua] [author] = Necrossin (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:17:15.369 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Numeric UI (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [15] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1498748049 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 140415807 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = denied (string) 20:17:15.369 [Lua] [author] = tour.dlang.org/ (string) 20:17:15.369 [Lua] [sanctioned] = false (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 20:17:15.369 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = false (boolean) 20:17:15.369 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [16] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1431393962 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 14284923 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = UI (string) 20:17:15.369 [Lua] [2] = Misc (string) 20:17:15.369 [Lua] [3] = approved (string) 20:17:15.369 [Lua] [author] = Fracticality (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 20:17:15.369 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Bestiary (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [17] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1448714756 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 18741013 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = approved (string) 20:17:15.369 [Lua] [2] = QoL (string) 20:17:15.369 [Lua] [3] = Misc (string) 20:17:15.369 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:17:15.369 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = No Wobble (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [18] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1464907434 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 14284923 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = approved (string) 20:17:15.369 [Lua] [2] = UI (string) 20:17:15.369 [Lua] [3] = Misc (string) 20:17:15.369 [Lua] [author] = Fracticality (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:17:15.369 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Armory (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [19] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1459917022 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 155839973 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = approved (string) 20:17:15.369 [Lua] [2] = UI (string) 20:17:15.369 [Lua] [3] = QoL (string) 20:17:15.369 [Lua] [author] = Gohas (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 20:17:15.369 [Lua] [num_children] = 1 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 20:17:15.369 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Parry Indicator (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [20] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1455893647 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 38895286 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = UI (string) 20:17:15.369 [Lua] [2] = QoL (string) 20:17:15.369 [Lua] [3] = applied (string) 20:17:15.369 [Lua] [4] = approved (string) 20:17:15.369 [Lua] [author] = Squatting Bear (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:17:15.369 [Lua] [num_children] = 0 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 20:17:15.369 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = false (boolean) 20:17:15.369 [Lua] [name] = Player List Plus (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [21] = table 20:17:15.369 [Lua] [download_pending] = false (boolean) 20:17:15.369 [Lua] [id] = 1445717962 (string) 20:17:15.369 [Lua] [children] = table 20:17:15.369 [Lua] [1] = 1369573612 (string) 20:17:15.369 [Lua] [2] = 1389872347 (string) 20:17:15.369 [Lua] [banned] = false (boolean) 20:17:15.369 [Lua] [author_id] = 38895286 (number) 20:17:15.369 [Lua] [tags] = table 20:17:15.369 [Lua] [1] = UI (string) 20:17:15.369 [Lua] [2] = QoL (string) 20:17:15.369 [Lua] [3] = applied (string) 20:17:15.369 [Lua] [4] = approved (string) 20:17:15.369 [Lua] [author] = Squatting Bear (string) 20:17:15.369 [Lua] [sanctioned] = true (boolean) 20:17:15.369 [Lua] [out_of_date] = false (boolean) 20:17:15.369 [Lua] [downloading] = false (boolean) 20:17:15.369 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:17:15.369 [Lua] [num_children] = 2 (number) 20:17:15.369 [Lua] [ugc_status] = 3 (number) 20:17:15.369 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:17:15.369 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 20:17:15.369 [Lua] [installed] = true (boolean) 20:17:15.369 [Lua] [enabled] = true (boolean) 20:17:15.369 [Lua] [name] = Loadout Manager (string) 20:17:15.369 [Lua] [dependency_error] = (string) 20:17:15.369 [Lua] [22] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1383452616 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [2] = 1374248490 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = UI (string) 20:17:15.370 [Lua] [2] = QoL (string) 20:17:15.370 [Lua] [3] = approved (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:17:15.370 [Lua] [num_children] = 2 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:15.370 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Killfeed Tweaks (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [23] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1383542440 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = UI (string) 20:17:15.370 [Lua] [2] = approved (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:15.370 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Weapon Kill Counter (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [24] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1431627364 (string) 20:17:15.370 [Lua] [installed] = false (boolean) 20:17:15.370 [Lua] [ugc_status] = 2 (number) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [banned] = true (boolean) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [name] = ... (string) 20:17:15.370 [Lua] [description] = (string) 20:17:15.370 [Lua] [url] = (string) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [last_updated] = (string) 20:17:15.370 [Lua] [author] = unknown (string) 20:17:15.370 [Lua] [25] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1391228174 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 4821406 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = UI (string) 20:17:15.370 [Lua] [2] = QoL (string) 20:17:15.370 [Lua] [3] = approved (string) 20:17:15.370 [Lua] [author] = grasmann (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.370 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = UI Improvements (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [26] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1399181123 (string) 20:17:15.370 [Lua] [installed] = false (boolean) 20:17:15.370 [Lua] [ugc_status] = 2 (number) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [banned] = true (boolean) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [name] = ... (string) 20:17:15.370 [Lua] [description] = (string) 20:17:15.370 [Lua] [url] = (string) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [last_updated] = (string) 20:17:15.370 [Lua] [author] = unknown (string) 20:17:15.370 [Lua] [27] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1402962846 (string) 20:17:15.370 [Lua] [installed] = false (boolean) 20:17:15.370 [Lua] [ugc_status] = 2 (number) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [banned] = true (boolean) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [name] = ... (string) 20:17:15.370 [Lua] [description] = (string) 20:17:15.370 [Lua] [url] = (string) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [last_updated] = (string) 20:17:15.370 [Lua] [author] = unknown (string) 20:17:15.370 [Lua] [28] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1421155919 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 75308424 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [2] = approved (string) 20:17:15.370 [Lua] [author] = th-om (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:17:15.370 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Mission timer (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [29] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1385428571 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = denied (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 20:17:15.370 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = Weapon Switch Fix (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [30] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1402971136 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 38300192 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = approved (string) 20:17:15.370 [Lua] [2] = UI (string) 20:17:15.370 [Lua] [3] = QoL (string) 20:17:15.370 [Lua] [author] = Tomoko 👿 (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:17:15.370 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Needii (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [31] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1393343095 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [2] = 1374248490 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = approved (string) 20:17:15.370 [Lua] [2] = UI (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:17:15.370 [Lua] [num_children] = 2 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:15.370 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Scoreboard Tweaks (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [32] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1381145345 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 4821406 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [author] = grasmann (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.370 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = Third Person (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [33] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1402835022 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = true (boolean) 20:17:15.370 [Lua] [author_id] = 33103900 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [2] = approved (string) 20:17:15.370 [Lua] [3] = QoL (string) 20:17:15.370 [Lua] [author] = unknown (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 2 (number) 20:17:15.370 [Lua] [description] = (string) 20:17:15.370 [Lua] [last_updated] = (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = StickyGrim (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [34] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1388911015 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 4821406 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = approved (string) 20:17:15.370 [Lua] [author] = grasmann (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.370 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Chat Block (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [35] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1387440934 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 4821406 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [2] = approved (string) 20:17:15.370 [Lua] [3] = QoL (string) 20:17:15.370 [Lua] [4] = Cosmetic (string) 20:17:15.370 [Lua] [author] = grasmann (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.370 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Third Person Equipment (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [36] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1409485499 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 65038749 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [author] = Aussiemon (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:17:15.370 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = Extra Potion Dialogue (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [37] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1405221659 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 84308322 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [2] = UI (string) 20:17:15.370 [Lua] [3] = QoL (string) 20:17:15.370 [Lua] [author] = pixaal (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:17:15.370 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = Less Annoying Friendly Fire (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [38] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1401098416 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 20:17:15.370 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = Max Property Rolls (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [39] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1384087820 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [2] = 1374248490 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:15.370 [Lua] [num_children] = 2 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 20:17:15.370 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = True Solo QoL Tweaks (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [40] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1383433646 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = approved (string) 20:17:15.370 [Lua] [2] = UI (string) 20:17:15.370 [Lua] [3] = QoL (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 20:17:15.370 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Persistent Ammo Counter (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [41] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1395132559 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 65038749 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [author] = Aussiemon (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:17:15.370 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Creature Spawner (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [42] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1391114686 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 65038749 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = denied (string) 20:17:15.370 [Lua] [author] = Aussiemon (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:17:15.370 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = false (boolean) 20:17:15.370 [Lua] [name] = Skip Cutscenes (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [43] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1387894846 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [2] = QoL (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 20:17:15.370 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Killbots (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [44] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1388991228 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 4821406 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [author] = grasmann (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.370 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Healthbars (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [45] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1388882435 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 4821406 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = applied (string) 20:17:15.370 [Lua] [author] = grasmann (string) 20:17:15.370 [Lua] [sanctioned] = false (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:15.370 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Show Damage (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [46] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1479520507 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 18741013 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = UI (string) 20:17:15.370 [Lua] [2] = QoL (string) 20:17:15.370 [Lua] [3] = Misc (string) 20:17:15.370 [Lua] [4] = applied (string) 20:17:15.370 [Lua] [5] = approved (string) 20:17:15.370 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 20:17:15.370 [Lua] [num_children] = 1 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 20:17:15.370 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = My Hero (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [47] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1384094638 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [2] = 1374248490 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = UI (string) 20:17:15.370 [Lua] [2] = QoL (string) 20:17:15.370 [Lua] [3] = approved (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 20:17:15.370 [Lua] [num_children] = 2 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:17:15.370 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Crosshair Customization (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [48] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1384066089 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [2] = 1374248490 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.370 [Lua] [author_id] = 45268594 (number) 20:17:15.370 [Lua] [tags] = table 20:17:15.370 [Lua] [1] = QoL (string) 20:17:15.370 [Lua] [2] = approved (string) 20:17:15.370 [Lua] [author] = prop joe (string) 20:17:15.370 [Lua] [sanctioned] = true (boolean) 20:17:15.370 [Lua] [out_of_date] = false (boolean) 20:17:15.370 [Lua] [downloading] = false (boolean) 20:17:15.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 20:17:15.370 [Lua] [num_children] = 2 (number) 20:17:15.370 [Lua] [ugc_status] = 3 (number) 20:17:15.370 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:15.370 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 20:17:15.370 [Lua] [installed] = true (boolean) 20:17:15.370 [Lua] [enabled] = true (boolean) 20:17:15.370 [Lua] [name] = Neuter Ult Effects (string) 20:17:15.370 [Lua] [dependency_error] = (string) 20:17:15.370 [Lua] [49] = table 20:17:15.370 [Lua] [download_pending] = false (boolean) 20:17:15.370 [Lua] [id] = 1393694530 (string) 20:17:15.370 [Lua] [children] = table 20:17:15.370 [Lua] [1] = 1369573612 (string) 20:17:15.370 [Lua] [2] = 1374248490 (string) 20:17:15.370 [Lua] [3] = 1389872347 (string) 20:17:15.370 [Lua] [banned] = false (boolean) 20:17:15.371 [Lua] [author_id] = 45268594 (number) 20:17:15.371 [Lua] [tags] = table 20:17:15.371 [Lua] [author] = prop joe (string) 20:17:15.371 [Lua] [sanctioned] = false (boolean) 20:17:15.371 [Lua] [out_of_date] = false (boolean) 20:17:15.371 [Lua] [downloading] = false (boolean) 20:17:15.371 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 20:17:15.371 [Lua] [num_children] = 3 (number) 20:17:15.371 [Lua] [ugc_status] = 3 (number) 20:17:15.371 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:15.371 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 20:17:15.371 [Lua] [installed] = true (boolean) 20:17:15.371 [Lua] [enabled] = true (boolean) 20:17:15.371 [Lua] [name] = Spawn Tweaks (string) 20:17:15.371 [Lua] [dependency_error] = (string) 20:17:15.371 [Lua] [50] = table 20:17:15.371 [Lua] [download_pending] = false (boolean) 20:17:15.371 [Lua] [id] = 1395453301 (string) 20:17:15.371 [Lua] [children] = table 20:17:15.371 [Lua] [1] = 1369573612 (string) 20:17:15.371 [Lua] [banned] = false (boolean) 20:17:15.371 [Lua] [author_id] = 58813412 (number) 20:17:15.371 [Lua] [tags] = table 20:17:15.371 [Lua] [1] = QoL (string) 20:17:15.371 [Lua] [2] = applied (string) 20:17:15.371 [Lua] [3] = approved (string) 20:17:15.371 [Lua] [author] = bIbIbI(rus) (string) 20:17:15.371 [Lua] [sanctioned] = true (boolean) 20:17:15.371 [Lua] [out_of_date] = false (boolean) 20:17:15.371 [Lua] [downloading] = false (boolean) 20:17:15.371 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:17:15.371 [Lua] [num_children] = 1 (number) 20:17:15.371 [Lua] [ugc_status] = 3 (number) 20:17:15.371 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:17:15.371 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:17:15.371 [Lua] [installed] = true (boolean) 20:17:15.371 [Lua] [enabled] = true (boolean) 20:17:15.371 [Lua] [name] = Skip Intro (string) 20:17:15.371 [Lua] [dependency_error] = (string) 20:17:15.371 [Lua] [51] = table 20:17:15.371 [Lua] [download_pending] = false (boolean) 20:17:15.371 [Lua] [id] = 1694820325 (string) 20:17:15.371 [Lua] [children] = table 20:17:15.371 [Lua] [1] = 1369573612 (string) 20:17:15.371 [Lua] [banned] = false (boolean) 20:17:15.371 [Lua] [author_id] = 40660875 (number) 20:17:15.371 [Lua] [tags] = table 20:17:15.371 [Lua] [1] = Area (string) 20:17:15.371 [Lua] [2] = Level (string) 20:17:15.371 [Lua] [3] = Misc (string) 20:17:15.371 [Lua] [4] = applied (string) 20:17:15.371 [Lua] [author] = I stot I (string) 20:17:15.371 [Lua] [sanctioned] = false (boolean) 20:17:15.371 [Lua] [out_of_date] = false (boolean) 20:17:15.371 [Lua] [downloading] = false (boolean) 20:17:15.371 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 20:17:15.371 [Lua] [num_children] = 1 (number) 20:17:15.371 [Lua] [ugc_status] = 3 (number) 20:17:15.371 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b] Makes [b]A Quiet Drink[/b] available in the mission menu. Also comes with a custom area video background but no music. [strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string) 20:17:15.371 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string) 20:17:15.371 [Lua] [installed] = true (boolean) 20:17:15.371 [Lua] [enabled] = true (boolean) 20:17:15.371 [Lua] [name] = A Quiet Drink (string) 20:17:15.371 [Lua] [dependency_error] = (string) 20:17:15.371 [Lua] 20:17:15.371 [Lua] 20:17:15.371 [Lua] [1479520507] = 0 (number) 20:17:15.371 [Lua] [1497664830] = 5 (number) 20:17:15.371 [Lua] [1389872347] = 17 (number) 20:17:15.371 [Lua] [1369573612] = 28 (number) 20:17:15.371 [Lua] [1459917022] = 10 (number) 20:17:15.371 [Lua] [1391228174] = 18 (number) 20:17:15.371 [Lua] [1516618647] = 7 (number) 20:17:15.371 [Lua] [1374248490] = 27 (number) 20:17:15.371 [Lua] [1395453301] = 26 (number) 20:17:15.371 [Lua] [1383433646] = 25 (number) 20:17:15.371 [Lua] [1395655171] = 2 (number) 20:17:15.371 [Lua] [1455893647] = 11 (number) 20:17:15.371 [Lua] [1402971136] = 20 (number) 20:17:15.371 [Lua] [1431393962] = 29 (number) 20:17:15.371 [Lua] [1383542440] = 16 (number) 20:17:15.371 [Lua] [1495937978] = 4 (number) 20:17:15.371 [Lua] [1388911015] = 23 (number) 20:17:15.371 [Lua] [1402835022] = 22 (number) 20:17:15.371 [Lua] [1393343095] = 21 (number) 20:17:15.371 [Lua] [1487862316] = 3 (number) 20:17:15.371 [Lua] [1421155919] = 19 (number) 20:17:15.371 [Lua] [1502859403] = 6 (number) 20:17:15.371 [Lua] [1448714756] = 8 (number) 20:17:15.371 [Lua] [1464907434] = 9 (number) 20:17:15.371 [Lua] [1384094638] = 14 (number) 20:17:15.371 [Lua] [1387440934] = 24 (number) 20:17:15.371 [Lua] [1445717962] = 12 (number) 20:17:15.371 [Lua] [1384066089] = 15 (number) 20:17:15.371 [Lua] [1397265260] = 30 (number) 20:17:15.371 [Lua] [1383452616] = 13 (number) 20:17:15.371 [Lua] [1460327284] = 1 (number) 20:17:15.371 [Lua] 20:17:15.387 [Lua] 20:17:15.387 [Lua] [1479520507] = 0 (number) 20:17:15.387 [Lua] [1497664830] = 5 (number) 20:17:15.387 [Lua] [1389872347] = 17 (number) 20:17:15.387 [Lua] [1369573612] = 28 (number) 20:17:15.387 [Lua] [1459917022] = 10 (number) 20:17:15.387 [Lua] [1391228174] = 18 (number) 20:17:15.387 [Lua] [1516618647] = 7 (number) 20:17:15.387 [Lua] [1374248490] = 27 (number) 20:17:15.387 [Lua] [1395453301] = 26 (number) 20:17:15.387 [Lua] [1383433646] = 25 (number) 20:17:15.387 [Lua] [1395655171] = 2 (number) 20:17:15.387 [Lua] [1455893647] = 11 (number) 20:17:15.387 [Lua] [1402971136] = 20 (number) 20:17:15.387 [Lua] [1431393962] = 29 (number) 20:17:15.387 [Lua] [1383542440] = 16 (number) 20:17:15.387 [Lua] [1495937978] = 4 (number) 20:17:15.387 [Lua] [1388911015] = 23 (number) 20:17:15.387 [Lua] [1402835022] = 22 (number) 20:17:15.387 [Lua] [1393343095] = 21 (number) 20:17:15.387 [Lua] [1487862316] = 3 (number) 20:17:15.387 [Lua] [1421155919] = 19 (number) 20:17:15.387 [Lua] [1502859403] = 6 (number) 20:17:15.387 [Lua] [1448714756] = 8 (number) 20:17:15.387 [Lua] [1464907434] = 9 (number) 20:17:15.387 [Lua] [1384094638] = 14 (number) 20:17:15.387 [Lua] [1387440934] = 24 (number) 20:17:15.387 [Lua] [1445717962] = 12 (number) 20:17:15.387 [Lua] [1384066089] = 15 (number) 20:17:15.387 [Lua] [1397265260] = 30 (number) 20:17:15.387 [Lua] [1383452616] = 13 (number) 20:17:15.387 [Lua] [1460327284] = 1 (number) 20:17:15.387 [Lua] 20:17:15.387 [Lua] <>modded = true<> 20:17:15.387 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:17:15.461 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:17:15.471 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:17:15.471 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:17:15.472 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:17:15.472 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c78d2f0) 20:17:15.472 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c78d410) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024e64a0) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024e6630) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fa90) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fd80) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e974270) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9743c0) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce38590) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce900) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8a100) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cd80) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da0d780) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cdc0) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7cd60) 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:17:15.473 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed04670) 20:17:15.473 [Lua] <>modded = true<> 20:17:15.473 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:17:15.475 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:17:15.477 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:17:15.477 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:17:15.477 [Lua] <>modded = true<> 20:17:15.477 [Lua] <>Mod:1389872347:Simple UI = true<> 20:17:15.478 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:17:15.479 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:17:15.479 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:17:15.479 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:17:15.479 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c428840) 20:17:15.479 [Lua] <>modded = true<> 20:17:15.479 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:17:15.481 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:17:15.481 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:17:15.481 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:17:15.481 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fa750) 20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a42a00) 20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b30c80) 20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019cd1c0) 20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b30ad0) 20:17:15.482 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2b5e0) 20:17:15.482 [Lua] <>modded = true<> 20:17:15.482 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 20:17:15.483 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 20:17:15.484 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 20:17:15.484 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c5f0) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d44c5d0) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d44c570) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d44c3b0) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430330) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d430310) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4302b0) 20:17:15.484 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4300f0) 20:17:15.484 [Lua] <>modded = true<> 20:17:15.484 [Lua] <>Mod:1495937978:Host your own game = true<> 20:17:15.486 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 20:17:15.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 20:17:15.486 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c428ad0) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df151e0) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df153a0) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15360) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df15310) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e382ce0) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e382ec0) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e383010) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e382d70) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df46860) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df46aa0) 20:17:15.487 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 20:17:15.487 [Lua] <>modded = true<> 20:17:15.488 [Lua] <>Mod:1497664830:Item Filter = true<> 20:17:15.489 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 20:17:15.490 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 20:17:15.490 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 20:17:15.490 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b50) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695bb0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b90) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695ec0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695fd0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695ff0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a2f50) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3020) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3000) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a3270) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180f60) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181140) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181120) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc100) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc1d0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e2fc2f0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d582070) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d582230) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d582210) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5822f0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e38f0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e3840) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c3c0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c490) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c580) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d96c6a0) 20:17:15.490 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 20:17:15.490 [Lua] <>modded = true<> 20:17:15.490 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:17:15.492 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:17:15.493 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:17:15.493 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439b0) 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fb4b0) 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fb3e0) 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf76d30) 20:17:15.493 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:17:15.493 [Lua] <>modded = true<> 20:17:15.493 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:17:15.495 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:17:15.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:17:15.495 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:17:15.495 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07b4f0) 20:17:15.495 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:17:15.495 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:17:15.495 [Lua] <>modded = true<> 20:17:15.495 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:17:15.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:17:15.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:17:15.497 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:17:15.497 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.498 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c15d0) 20:17:15.498 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c2850) 20:17:15.498 [Lua] <>modded = true<> 20:17:15.498 [Lua] <>Mod:1431393962:Bestiary = true<> 20:17:15.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:17:15.504 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:17:15.504 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2de9c0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a00) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a06c0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a06e0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029a60e0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6b7700) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6b7780) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01288840) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a27f0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfce0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028bfdc0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c4c0) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce10) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c960) 20:17:15.506 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514050) 20:17:15.506 [Lua] <>modded = true<> 20:17:15.506 [Lua] <>Mod:1448714756:No Wobble = true<> 20:17:15.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:17:15.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:17:15.508 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:17:15.508 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.508 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319b410) 20:17:15.508 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:17:15.508 [Lua] <>modded = true<> 20:17:15.508 [Lua] <>Mod:1464907434:Armory = true<> 20:17:15.509 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:17:15.511 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:17:15.511 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:17:15.511 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.513 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2de9c0) 20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dee6a00) 20:17:15.513 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c67c4c0) 20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f1a00) 20:17:15.513 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da7ce10) 20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da7c960) 20:17:15.513 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02514050) 20:17:15.513 [Lua] <>modded = true<> 20:17:15.513 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:17:15.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:17:15.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:17:15.515 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf87860) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045bfc0) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045be50) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045bed0) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0193edb0) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0193f080) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0193f0b0) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01949d80) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194a550) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929980] (Origin: function: 0x009298b0) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929980] (Origin: function: 0x009299f0) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929980] (Origin: function: 0x00929a10) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929e10] (Origin: function: 0x00929d40) 20:17:15.515 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929e10] (Origin: function: 0x00929e80) 20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929e10] (Origin: function: 0x00929ea0) 20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092a760] (Origin: function: 0x0092a690) 20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092a760] (Origin: function: 0x0092a7d0) 20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092a760] (Origin: function: 0x0092a7f0) 20:17:15.516 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:17:15.516 [Lua] <>modded = true<> 20:17:15.516 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:17:15.517 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:17:15.518 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:17:15.518 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da7c940) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af010) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef00) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1aef40) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af180) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da7cdb0) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031d79f0) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031d7ab0) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b6d50) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a9a60) 20:17:15.518 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:17:15.518 [Lua] <>modded = true<> 20:17:15.518 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:17:15.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:17:15.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:17:15.520 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:17:15.520 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58d0) 20:17:15.520 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cf9ed90) 20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cf9eef0) 20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024e6460) 20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f1a0) 20:17:15.521 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cf9f0c0) 20:17:15.521 [Lua] <>modded = true<> 20:17:15.521 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:17:15.522 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:17:15.523 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:17:15.523 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:17:15.523 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028bfce0) 20:17:15.523 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ae950] (Origin: function: 0x025aea40) 20:17:15.523 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:17:15.523 [Lua] <>modded = true<> 20:17:15.523 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:17:15.525 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:17:15.526 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:17:15.526 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:17:15.526 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3e8bf0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3e84c0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3e8c10) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3e8640) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3e8550) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da7d100) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da7d0a0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ae950] (Origin: function: 0x025aeac0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e5be0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695b50) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d695f60) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e3770) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e3b00) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e3950) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e3800) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e38f0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e3750) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e3a80) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d582400) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6100e0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6103b0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db1e610) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180f60) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e180fd0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1812f0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e181140) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4c40) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4c70) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4cb0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb44c0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4d10) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb4500) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dee70e0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da7cc70) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dee6c20) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dee6db0) 20:17:15.527 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:17:15.528 [Lua] <>modded = true<> 20:17:15.528 [Lua] <>Mod:1421155919:Mission timer = true<> 20:17:15.530 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:17:15.531 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:17:15.531 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01282510) 20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c771e80) 20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5a9f0) 20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027439b0) 20:17:15.531 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:17:15.531 [Lua] <>modded = true<> 20:17:15.531 [Lua] <>Mod:1402971136:Needii = true<> 20:17:15.533 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:17:15.533 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:17:15.534 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 20:17:15.534 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.534 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0ebc70) 20:17:15.534 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:17:15.534 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:17:15.534 [Lua] <>modded = true<> 20:17:15.534 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:17:15.535 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:17:15.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:17:15.536 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58d0) 20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ac00) 20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a28e0) 20:17:15.536 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5aed0) 20:17:15.536 [Lua] <>modded = true<> 20:17:15.536 [Lua] <>Mod:1388911015:Chat Block = true<> 20:17:15.538 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:17:15.538 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:17:15.538 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:17:15.538 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c4c490) 20:17:15.539 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:17:15.539 [Lua] <>modded = true<> 20:17:15.539 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 20:17:15.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 20:17:15.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 20:17:15.542 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 20:17:15.542 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012eca00) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x013125a0) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01317590) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013126f0) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01312430) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01317670) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013173a0) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2970) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00093390) 20:17:15.543 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 20:17:15.543 [Lua] <>modded = true<> 20:17:15.543 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:17:15.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:17:15.545 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:17:15.545 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d16d150) 20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d115240) 20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d16ce60) 20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1152a0) 20:17:15.545 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:17:15.545 [Lua] <>modded = true<> 20:17:15.545 [Lua] <>Mod:1479520507:My Hero = true<> 20:17:15.547 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 20:17:15.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 20:17:15.547 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2df2f0) 20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3110) 20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a3130) 20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54afd0) 20:17:15.548 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a30d0) 20:17:15.548 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 20:17:15.548 [Lua] <>modded = true<> 20:17:15.548 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:17:15.549 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:17:15.550 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:17:15.550 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf839c0) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b90) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b70) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83af0) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b30) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b10) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83b50) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf839a0) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f1e70) 20:17:15.550 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf83980) 20:17:15.551 [Lua] <>modded = true<> 20:17:15.551 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 20:17:15.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 20:17:15.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 20:17:15.553 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0125ea50] (Origin: function: 0x0125f9f0) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c67c5a0) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012ecc20) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01272200) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01354cd0) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01311cf0) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d33f0) 20:17:15.553 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a78d0) 20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098330) 20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7860) 20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024a7dd0) 20:17:15.554 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 20:17:15.554 [Lua] <>modded = true<> 20:17:15.554 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:17:15.555 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:17:15.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:17:15.556 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:17:15.556 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024e7a30) 20:17:15.556 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024e7ae0) 20:17:15.556 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:17:15.556 [Lua] <>project = vermintide 2<> 20:17:15.556 [Lua] <>build = release<> 20:17:15.556 [Lua] <>platform = win32<> 20:17:15.556 [Lua] <>title_id = 5107<> 20:17:15.556 [Lua] <>content_revision = 7770<> 20:17:15.556 [Lua] <>engine_revision = 75756469c168<> 20:17:15.556 [Lua] <>release_version = 2.2<> 20:17:15.556 [Lua] <>rendering_backend = dx11<> 20:17:15.556 [Lua] <>teamcity_build_id = 58776<> 20:17:15.556 [Lua] <>steam_id = 110000106697298<> 20:17:15.556 [Lua] <>steam_profile_name = JayJay<> 20:17:15.556 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 20:17:15.557 [Lua] [Boot] Application build: release 20:17:15.557 [Lua] [Boot] Content revision: 7770 20:17:15.557 [Lua] [Boot] Engine revision: 75756469c168 20:17:15.557 [Lua] [Boot] Release version: 2.2 20:17:15.572 [Lua] Game:_handle_win32_graphics_quality() total time: 0.015 20:17:15.572 [Lua] save: 0.01499999999999968 20:17:15.572 [Lua] 20:17:15.572 [Lua] unaccounted: 0 20:17:15.572 [Lua] [Boot] User ID: 110000106697298 JayJay 20:17:15.577 [Lua] [SmokeTest] Disabled 20:17:15.577 [Lua] initializing mechanism to: adventure 20:17:15.577 [Lua] Game:setup() total time: 0.02 20:17:15.577 [Lua] handle rev info: 0 20:17:15.577 [Lua] handle gfx quality: 0.01499999999999968 20:17:15.577 [Lua] default settings: 0 20:17:15.577 [Lua] user settings: 0 20:17:15.577 [Lua] set frame times: 0 20:17:15.577 [Lua] init random: 0 20:17:15.577 [Lua] managers: 0.0049999999999998934 20:17:15.577 [Lua] 20:17:15.577 [Lua] unaccounted: 0 20:17:15.577 [Lua] [Boot] use baked enemy meshes: false 20:17:15.577 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:17:15.577 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:17:15.577 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:17:15.577 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:17:15.577 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:17:15.577 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:17:15.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:17:15.593 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:17:15.593 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:17:15.593 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:17:15.593 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:17:15.593 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:17:15.593 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:17:15.594 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e21b0) 20:17:15.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:17:15.729 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:17:15.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:17:16.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:17:16.034 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:17:16.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:17:16.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:17:16.084 [Lua] [PackageManager] Force_load: resource_packages/menu 20:17:16.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:17:16.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:17:16.151 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:17:16.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:17:16.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:17:16.659 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:17:16.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:17:16.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:17:16.743 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:17:16.744 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:17:16.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:17:16.810 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:17:16.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:17:17.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:17:17.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:17:17.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:17:17.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:17:17.650 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:17:17.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:17:18.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:17:18.169 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:17:18.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:17:18.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:17:18.638 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:17:18.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:17:18.756 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:17:18.756 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:17:18.756 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 20:17:18.756 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0e1f3910) 20:17:18.756 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02238e80) 20:17:18.756 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x004f46d0) 20:17:18.756 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e1e1e20) 20:17:18.756 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0e1e1f20) 20:17:18.756 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:17:18.756 [Lua] [Gamestate] Enter StateTitleScreen 20:17:18.757 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:17:18.757 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:17:18.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:17:18.773 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:17:18.773 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:17:18.773 [Save] Loading `save_data` 20:17:18.773 [Save] Load done 20:17:18.789 [Lua] [BackendManagerPlayFab] Backend Enabled 20:17:18.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:17:18.840 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:17:18.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:17:19.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:17:19.043 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:17:19.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:17:19.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:17:19.127 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:17:19.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:17:19.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:17:19.195 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:17:19.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:17:19.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:17:19.375 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:17:19.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:17:19.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:17:19.448 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:17:19.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:17:19.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:17:19.496 [Lua] [PackageManager] Force_load: resource_packages/careers 20:17:19.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:17:19.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:17:19.529 [Lua] [PackageManager] Force_load: resource_packages/decals 20:17:19.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:17:19.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:17:19.597 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:17:19.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:17:20.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:17:20.065 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:17:20.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:17:20.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:17:20.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:17:20.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:17:21.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:17:21.576 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:17:21.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:17:22.198 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 20:17:22.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:17:22.255 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:17:22.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:17:22.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:17:22.323 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:17:22.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:17:22.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:17:22.373 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:17:22.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:17:22.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:17:22.424 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:17:30.505 [Lua] Populating data for character 1 15 20:17:30.757 [Lua] Requesting character data for index 2 15 20:17:30.757 [Lua] Populating data for character 2 15 20:17:31.024 [Lua] Requesting character data for index 3 15 20:17:31.024 [Lua] Populating data for character 3 15 20:17:31.275 [Lua] Requesting character data for index 4 15 20:17:31.275 [Lua] Populating data for character 4 15 20:17:31.559 [Lua] Requesting character data for index 5 15 20:17:31.559 [Lua] Populating data for character 5 15 20:17:31.810 [Lua] Requesting character data for index 6 15 20:17:31.810 [Lua] Populating data for character 6 15 20:17:32.060 [Lua] Requesting character data for index 7 15 20:17:32.060 [Lua] Populating data for character 7 15 20:17:32.327 [Lua] Requesting character data for index 8 15 20:17:32.327 [Lua] Populating data for character 8 15 20:17:32.594 [Lua] Requesting character data for index 9 15 20:17:32.594 [Lua] Populating data for character 9 15 20:17:32.861 [Lua] Requesting character data for index 10 15 20:17:32.861 [Lua] Populating data for character 10 15 20:17:33.128 [Lua] Requesting character data for index 11 15 20:17:33.128 [Lua] Populating data for character 11 15 20:17:33.379 [Lua] Requesting character data for index 12 15 20:17:33.379 [Lua] Populating data for character 12 15 20:17:33.647 [Lua] Requesting character data for index 13 15 20:17:33.647 [Lua] Populating data for character 13 15 20:17:33.898 [Lua] Requesting character data for index 14 15 20:17:33.898 [Lua] Populating data for character 14 15 20:17:34.166 [Lua] Requesting character data for index 15 15 20:17:34.166 [Lua] Populating data for character 15 15 20:17:34.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 20:17:34.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 20:17:34.467 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 20:17:34.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 20:17:34.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 20:17:34.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 20:17:35.324 [Lua] Player statistics loaded! 20:17:35.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 20:17:35.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 20:17:35.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 20:17:35.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 20:17:35.860 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 20:17:35.866 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock 20:17:35.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 20:17:36.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 20:17:36.310 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 20:17:36.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 20:17:36.711 [Lua] [UnlockManager] All unlocks ready 20:17:36.728 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:17:37.748 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:17:37.748 [Lua] [Managers] Destroying state managers... 20:17:37.748 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 20:17:37.748 [Lua] [Gamestate] Enter state StateLoading 20:17:37.750 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:17:37.750 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:17:37.750 [Lua] [LobbyManager] Setting up network options 20:17:37.750 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:17:37.750 [Lua] registering RPCs 20:17:37.750 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:17:37.750 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:17:37.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:17:37.750 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:17:37.750 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:17:37.750 [Lua] [LevelTransitionHandler] load_level inn_level 20:17:37.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:17:37.750 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:17:37.750 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:17:37.750 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:17:37.750 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:17:37.750 [SteamVoipRoom] Creating room 1ad85dd5f89b9530 20:17:37.750 [SteamVoipRoom] Joining room 1ad85dd5f89b9530 20:17:37.751 [EAC] EAC server 110000106697298 is initializing 20:17:37.759 [EAC] Server is also client 110000106697298 20:17:37.759 [EACServer] [21:17:37:758][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF627244300 LogLevel: Info. 20:17:37.759 [Lua] ### Created peer state machine for 110000106697298 20:17:37.759 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:17:37.759 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 20:17:37.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:17:37.760 warning: [Application] Application.update_render_world is deprecated. 20:17:37.766 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:17:37.766 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:17:37.766 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:17:37.766 [Lua] Set lobby begin: 20:17:37.766 [Lua] Set lobby end. 20:17:37.766 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" 20:17:37.766 [Lua] [LobbyHost] Changed state from 0 to creating 20:17:37.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:17:37.799 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:17:37.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:17:37.817 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 20:17:37.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:17:37.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:17:37.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:17:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:17:37.916 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:17:37.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:17:38.105 [SteamLobby] Detected added member 110000106697298 20:17:38.106 [Lua] [LobbyHost] Changed state from creating to joined 20:17:38.106 [Lua] [PartyManager] Leader is set to 110000106697298 20:17:38.106 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 20:17:38.106 [Lua] [ChatManager] Registering channel 1 20:17:38.106 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:17:38.107 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:17:38.107 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:17:38.123 [Lua] [NetworkServer] Changing num_players from nil to 1 20:17:38.123 [Lua] Players: 1 20:17:38.123 [Lua] Set lobby begin: 20:17:38.123 [Lua] Lobby data num_players = 1 20:17:38.123 [Lua] Lobby data level_key = inn_level 20:17:38.123 [Lua] Lobby data game_mode = 3 20:17:38.123 [Lua] Lobby data matchmaking = false 20:17:38.123 [Lua] Set lobby end. 20:17:39.779 [Lua] player (110000106697298,1) was put into party 0 20:17:39.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:17:39.779 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:17:43.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:17:43.515 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:17:43.531 [Lua] [LevelTransitionHandler] Level load completed! 20:17:43.531 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1031264 - weave: nil 20:17:43.533 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:17:43.533 [Lua] checking dlc's against conflict directors 20:17:43.533 [Lua] number of factions to include 1 20:17:43.533 [Lua] Updated list weights for random: 20:17:43.533 [Lua] skaven, 0.42 (0.00-0.42) 20:17:43.533 [Lua] chaos, 0.42 (0.42-0.83) 20:17:43.533 [Lua] beastmen, 0.17 (0.83-1.00) 20:17:43.533 [Lua] Rolled random faction: 0.80624419450759888 chaos 20:17:43.533 [Lua] number of factions added 1 20:17:43.533 [Lua] --- --- --- 20:17:43.533 [Lua] Starting... difficulty 'normal' 20:17:43.533 [Lua] These are the starting conflict directors: 20:17:43.533 [Lua] inn_level 20:17:43.533 [Lua] --- --- --- 20:17:43.533 [Lua] 20:17:43.533 [Lua] DONE! Found the following directors: 20:17:43.533 [Lua] (free: 35), Master hash is: 20:17:43.533 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:17:43.534 [Lua] ### Sending rpc_level_loaded 20:17:43.534 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:17:43.534 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:17:43.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 20:17:43.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 20:17:43.565 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:17:43.565 [Lua] ### Sending rpc_level_loaded 20:17:43.565 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:17:43.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:17:43.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:17:43.599 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:17:43.599 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:17:43.599 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:17:44.261 [SteamLobby] Detected added member 110000102489ad0 20:17:44.261 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:17:44.261 [Lua] Players: 2 20:17:44.261 [Lua] Set lobby begin: 20:17:44.261 [Lua] Lobby data num_players = 2 20:17:44.261 [Lua] Lobby data level_key = inn_level 20:17:44.261 [Lua] Lobby data game_mode = 3 20:17:44.261 [Lua] Lobby data matchmaking = false 20:17:44.261 [Lua] Set lobby end. 20:17:44.262 [Lua] [LobbyMembers] Member joined 110000102489ad0 20:17:44.262 [Lua] [LoadTimeManager] Member Joined 20:17:44.278 [Connection] Creating endpoint 110000102489ad0 - reliable message sent 20:17:44.294 [SteamAuthenticator] Sent ticket request to 110000102489ad0 20:17:44.295 [Lua] [ChatManager][1]System: Lukas is joining the game 20:17:44.612 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:17:44.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:17:44.612 [Lua] Set lobby begin: 20:17:44.612 [Lua] Lobby data host = 110000106697298 20:17:44.612 [Lua] Lobby data level_key = inn_level 20:17:44.612 [Lua] Lobby data game_mode = 3 20:17:44.612 [Lua] Lobby data country_code = DE 20:17:44.612 [Lua] Lobby data unique_server_name = JayJay 20:17:44.612 [Lua] Lobby data num_players = 2 20:17:44.612 [Lua] Lobby data matchmaking = false 20:17:44.612 [Lua] Set lobby end. 20:17:44.612 [Lua] [Managers] Destroying state managers... 20:17:44.613 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:17:44.613 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 20:17:44.613 [Lua] [Gamestate] Enter StateIngame HOST 20:17:44.613 [Lua] <>level = inn_level<> 20:17:44.613 [Lua] Set lobby begin: 20:17:44.613 [Lua] Lobby data host = 110000106697298 20:17:44.613 [Lua] Lobby data level_key = inn_level 20:17:44.613 [Lua] Lobby data game_mode = 3 20:17:44.613 [Lua] Lobby data selected_level_key = inn_level 20:17:44.613 [Lua] Lobby data country_code = DE 20:17:44.613 [Lua] Lobby data unique_server_name = JayJay 20:17:44.613 [Lua] Lobby data num_players = 2 20:17:44.613 [Lua] Lobby data matchmaking = false 20:17:44.613 [Lua] Set lobby end. 20:17:44.613 [Lua] [StateIngame] Server ingame 20:17:44.617 [Lua] Set lobby begin: 20:17:44.617 [Lua] Lobby data level_key = inn_level 20:17:44.617 [Lua] Lobby data selected_level_key = inn_level 20:17:44.617 [Lua] Lobby data unique_server_name = JayJay 20:17:44.617 [Lua] Lobby data matchmaking = false 20:17:44.617 [Lua] Lobby data host = 110000106697298 20:17:44.617 [Lua] Lobby data country_code = DE 20:17:44.617 [Lua] Lobby data game_mode = 3 20:17:44.617 [Lua] Lobby data difficulty = normal 20:17:44.617 [Lua] Lobby data num_players = 2 20:17:44.617 [Lua] Set lobby end. 20:17:44.617 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:17:44.617 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:17:44.617 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:17:44.617 [Lua] [Matchmaking] initializing 20:17:44.617 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 20:17:44.617 [Lua] [Matchmaking] register rpcs 20:17:44.617 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:17:44.617 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:17:44.617 [Lua] [GameNetworkManager] self.is_server = true 20:17:44.617 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:17:44.617 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:17:44.617 [Network] Setting artificial MTU limit to 65536 20:17:44.622 [Lua] Switching ConflictSettings: to: inn_level 20:17:44.622 [Lua] pacing=disabled 20:17:44.622 [Lua] roaming=nil 20:17:44.622 [Lua] disabled=false 20:17:44.622 [Lua] pack_spawning=disabled 20:17:44.622 [Lua] contained_breeds=nil 20:17:44.622 [Lua] boss=disabled 20:17:44.622 [Lua] horde=disabled 20:17:44.622 [Lua] specials=disabled 20:17:44.622 [Lua] name=inn_level 20:17:44.622 [Lua] intensity=disabled 20:17:44.622 [Lua] --- 20:17:44.622 [Lua] [LevelAnalysis] set_random_seed( 1031264) 20:17:44.625 [Lua] [AIInterestPointSystem] Level Seed: 1031264 20:17:44.625 [Lua] 20:17:44.625 [Lua] [entity_system_bag] = table 20:17:44.625 [Lua] [entity_system_bag] = metatable 20:17:44.625 [Lua] [startup_data] = table 20:17:44.625 [Lua] [entity_manager] = table 20:17:44.625 [Lua] [entity_manager] = metatable 20:17:44.625 [Lua] [unit_spawner] = table 20:17:44.625 [Lua] [unit_spawner] = metatable 20:17:44.625 [Lua] [unit_storage] = table 20:17:44.625 [Lua] [unit_storage] = metatable 20:17:44.625 [Lua] [dice_keeper] = table 20:17:44.625 [Lua] [dice_keeper] = metatable 20:17:44.625 [Lua] [is_server] = true (boolean) 20:17:44.625 [Lua] [world] = [World] 20:17:44.625 [Lua] [system_api] = table 20:17:44.625 [Lua] [entity_system] = table 20:17:44.625 [Lua] [entity_system] = metatable 20:17:44.625 [Lua] [network_lobby] = table 20:17:44.625 [Lua] [network_lobby] = metatable 20:17:44.625 [Lua] [profile_synchronizer] = table 20:17:44.625 [Lua] [profile_synchronizer] = metatable 20:17:44.625 [Lua] [level_transition_handler] = table 20:17:44.625 [Lua] [level_transition_handler] = metatable 20:17:44.625 [Lua] [num_local_human_players] = 1 (number) 20:17:44.625 [Lua] [statistics_db] = table 20:17:44.625 [Lua] [statistics_db] = metatable 20:17:44.625 [Lua] [network_server] = table 20:17:44.625 [Lua] [network_server] = metatable 20:17:44.625 [Lua] [input_manager] = table 20:17:44.625 [Lua] [input_manager] = metatable 20:17:44.625 [Lua] [network_clock] = table 20:17:44.625 [Lua] [network_clock] = metatable 20:17:44.625 [Lua] [network_transmit] = table 20:17:44.625 [Lua] [network_transmit] = metatable 20:17:44.625 [Lua] [free_flight_manager] = table 20:17:44.625 [Lua] [free_flight_manager] = metatable 20:17:44.625 [Lua] [network_manager] = table 20:17:44.625 [Lua] [network_manager] = metatable 20:17:44.625 [Lua] [network_event_delegate] = table 20:17:44.625 [Lua] [network_event_delegate] = metatable 20:17:44.625 [Lua] 20:17:44.625 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:17:44.625 [Lua] ignoring extension VersusInteractObjectiveExtension 20:17:44.625 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:17:44.625 [Lua] ignoring extension VersusSocketObjectiveExtension 20:17:44.625 [Lua] ignoring extension VersusTargetObjectiveExtension 20:17:44.625 [Lua] ignoring extension VersusMissionObjectiveExtension 20:17:44.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:17:44.628 [Lua] [AchievementManager] Achievements using the steam platform 20:17:44.629 [Lua] [StateIngame] Level seed: 1031264 20:17:44.629 [World] Spawning level. 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:17:44.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:17:44.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:17:44.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:17:44.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 20:17:44.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 20:17:44.740 [Lua] [LevelAnalysis] set_random_seed( 1031264) 20:17:44.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 20:17:44.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:17:44.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:17:44.752 [Lua] [IngameUI] init 20:17:44.761 [SteamVoipClient] select_out(110000106697298, off) 20:17:44.764 [Lua] cb_razer_chroma_setup 20:17:44.799 [Lua] [Matchmaking] Cancelling matchmaking 20:17:44.799 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:17:44.799 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:17:44.799 [Lua] Set lobby begin: 20:17:44.799 [Lua] Lobby data level_key = inn_level 20:17:44.799 [Lua] Lobby data power_level = 0 20:17:44.799 [Lua] Lobby data selected_level_key = inn_level 20:17:44.799 [Lua] Lobby data unique_server_name = JayJay 20:17:44.799 [Lua] Lobby data matchmaking = false 20:17:44.799 [Lua] Lobby data host = 110000106697298 20:17:44.799 [Lua] Lobby data country_code = DE 20:17:44.799 [Lua] Lobby data game_mode = 3 20:17:44.799 [Lua] Lobby data difficulty = normal 20:17:44.799 [Lua] Lobby data num_players = 2 20:17:44.799 [Lua] Set lobby end. 20:17:44.800 [Flow] complete_skittergate_legend true 20:17:44.801 [Flow] complete_all_helmgart_levels_recruit true 20:17:44.801 [Flow] WitchHunterLevel:35 20:17:44.801 [Flow] LeaderYes 20:17:44.801 [Flow] ALL PC XP:304250 20:17:44.801 [Flow] Has "bogenhafen" DLC:true 20:17:44.802 [Flow] WH XP:60850 20:17:44.802 [Flow] Number of crafted items:11035 20:17:44.802 [Flow] Has "pre_order" DLC:true 20:17:44.802 [Flow] Sum of Powe Levels:1500 20:17:44.802 [Flow] lodestone diff 1:false 20:17:44.802 [Flow] magnus and forest activated 20:17:44.802 [Flow] magnus and forest activated 20:17:44.802 [Flow] cemetery and forest activated 20:17:44.802 [Flow] magnus and cemetery 20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:44.802 [Flow] ALL RUNES ACTIVATED 20:17:44.802 [Flow] magnus and forest activated 20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:44.802 [Flow] ALL RUNES ACTIVATED 20:17:44.802 [Flow] cemetery and forest activated 20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:44.802 [Flow] ALL RUNES ACTIVATED 20:17:44.802 [Flow] magnus and forest activated 20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:44.802 [Flow] ALL RUNES ACTIVATED 20:17:44.802 [Flow] magnus and cemetery 20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:44.802 [Flow] ALL RUNES ACTIVATED 20:17:44.802 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:44.803 [Lua] CurrentConflictSettings inn_level 20:17:44.803 [Lua] [ConflictDirector] conflict_director is ai_ready 20:17:44.803 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:17:44.803 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:17:44.805 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:17:44.805 [Lua] Forming navigation groups in one frame 20:17:44.805 [Lua] Forming navigation groups 20:17:44.824 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 20:17:44.824 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:17:44.824 [Lua] number of nav groups: 45 20:17:44.825 [Lua] number of refined nav groups : 25 20:17:44.827 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:17:44.827 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:17:44.827 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:17:44.827 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:17:44.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:17:44.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:17:44.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:17:44.829 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:17:44.829 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:17:44.850 [Lua] MUSIC: nil -> explore 20:17:44.873 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 20:17:45.654 [Lua] player (110000106697298,1) was put into party 1 20:17:45.654 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 20:17:45.654 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 20:17:45.654 [Lua] Set lobby begin: 20:17:45.654 [Lua] Lobby data level_key = inn_level 20:17:45.654 [Lua] Lobby data power_level = 0 20:17:45.654 [Lua] Lobby data selected_level_key = inn_level 20:17:45.654 [Lua] Lobby data difficulty = normal 20:17:45.654 [Lua] Lobby data player_slot_4 = 0:0 20:17:45.655 [Lua] Lobby data unique_server_name = JayJay 20:17:45.655 [Lua] Lobby data matchmaking = false 20:17:45.655 [Lua] Lobby data host = 110000106697298 20:17:45.655 [Lua] Lobby data country_code = DE 20:17:45.655 [Lua] Lobby data game_mode = 3 20:17:45.655 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:45.655 [Lua] Lobby data player_slot_2 = 0:0 20:17:45.655 [Lua] Lobby data player_slot_1 = 0:0 20:17:45.655 [Lua] Lobby data player_slot_3 = 0:0 20:17:45.655 [Lua] Lobby data num_players = 2 20:17:45.655 [Lua] Set lobby end. 20:17:45.655 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:17:45.656 [Lua] 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 20:17:45.656 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 20:17:45.656 [Lua] [wwise/bow] = false (boolean) 20:17:45.656 [Lua] [wwise/two_handed_axes] = false (boolean) 20:17:45.656 [Lua] 20:17:45.656 [Lua] 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 20:17:45.656 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 20:17:45.656 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:17:45.656 [Lua] [wwise/bow] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 20:17:45.656 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 20:17:45.656 [Lua] [wwise/two_handed_axes] = false (boolean) 20:17:45.656 [Lua] 20:17:45.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:17:45.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:17:45.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 20:17:45.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:17:45.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 20:17:45.668 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 20:17:45.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 20:17:45.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:17:45.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:17:45.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:17:45.799 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:17:45.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:17:45.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:17:45.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:17:45.860 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:17:45.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:17:45.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:17:45.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:17:45.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:17:45.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:17:45.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:17:45.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:17:45.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:17:45.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:17:46.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:17:46.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:17:46.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:17:46.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:17:46.036 [Flow] DISABLE 20:17:46.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:17:46.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:17:46.050 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:17:46.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:17:46.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:17:46.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:17:46.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:17:46.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:17:46.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:17:46.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:17:46.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:17:46.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:17:46.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:17:46.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:17:46.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:17:46.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:17:46.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:17:46.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:17:46.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:17:46.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:17:46.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:17:46.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:17:46.286 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:17:46.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:17:46.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:17:46.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:17:46.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:17:46.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:17:46.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:17:46.370 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:17:46.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:17:46.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:17:46.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:17:46.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:17:46.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:17:46.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:17:46.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:17:46.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:17:46.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:17:46.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 20:17:46.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 20:17:46.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 20:17:46.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:17:46.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:17:46.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:17:46.682 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:17:46.733 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:17:46.733 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:17:46.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 20:17:46.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 20:17:46.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 20:17:46.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:17:46.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:17:46.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:17:46.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 20:17:46.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 20:17:46.975 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 20:17:46.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:17:47.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:17:47.300 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:17:47.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:17:47.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:17:47.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:17:47.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:17:47.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:17:47.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:17:47.488 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:17:47.523 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:17:47.523 [Lua] [PackageManager] Force_load: wwise/bow 20:17:47.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:17:47.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:17:47.643 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:17:47.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 20:17:47.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 20:17:47.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 20:17:47.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 20:17:47.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 20:17:47.878 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 20:17:47.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 20:17:47.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 20:17:47.948 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 20:17:47.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 20:17:48.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 20:17:48.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 20:17:48.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:17:48.721 [SteamAuthenticator] Got ticket from 110000102489ad0 20:17:48.721 [SteamAuthenticator] BeginAuthSession 110000102489ad0 20:17:48.721 [SteamAuthenticator] Authenticating 110000102489ad0 20:17:48.744 [SteamAuthenticator] Got ticket request from 110000102489ad0 20:17:48.744 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0 20:17:48.744 [SteamAuthenticator] Sent ticket to 110000102489ad0 20:17:49.109 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0 20:17:49.309 [Connection] New session id 20 to 110000102489ad0. 20:17:49.376 [Connection] Established a connection <20.224> to 110000102489ad0 20:17:49.376 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:17:49.376 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 20:17:49.448 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 110000102489ad0, replying lobby_ok 20:17:49.532 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:17:49.615 [Lua] Set lobby begin: 20:17:49.615 [Lua] Lobby data level_key = inn_level 20:17:49.615 [Lua] Lobby data power_level = 0 20:17:49.616 [Lua] Lobby data selected_level_key = inn_level 20:17:49.616 [Lua] Lobby data difficulty = normal 20:17:49.616 [Lua] Lobby data player_slot_4 = 0:0 20:17:49.616 [Lua] Lobby data unique_server_name = JayJay 20:17:49.616 [Lua] Lobby data matchmaking = false 20:17:49.616 [Lua] Lobby data host = 110000106697298 20:17:49.616 [Lua] Lobby data country_code = DE 20:17:49.616 [Lua] Lobby data game_mode = 3 20:17:49.616 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:49.616 [Lua] Lobby data player_slot_2 = 0:0 20:17:49.616 [Lua] Lobby data player_slot_1 = 0:0 20:17:49.616 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:17:49.616 [Lua] Lobby data num_players = 2 20:17:49.616 [Lua] Set lobby end. 20:17:49.616 [Lua] [Matchmaking] Assigning profile slot 3 to 110000102489ad0 20:17:49.616 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298 20:17:49.688 [Lua] PlayFabMirror:_commit_internal 1 20:17:49.688 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:49.691 [Lua] generate_backend_stats 110000106697298:1 20:17:49.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:49.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 20:17:49.703 [Lua] Set lobby begin: 20:17:49.703 [Lua] Lobby data level_key = inn_level 20:17:49.703 [Lua] Lobby data power_level = 835 20:17:49.703 [Lua] Lobby data selected_level_key = inn_level 20:17:49.703 [Lua] Lobby data difficulty = normal 20:17:49.703 [Lua] Lobby data player_slot_4 = 0:0 20:17:49.703 [Lua] Lobby data unique_server_name = JayJay 20:17:49.703 [Lua] Lobby data matchmaking = false 20:17:49.703 [Lua] Lobby data host = 110000106697298 20:17:49.703 [Lua] Lobby data country_code = DE 20:17:49.703 [Lua] Lobby data game_mode = 3 20:17:49.703 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:49.703 [Lua] Lobby data player_slot_2 = 0:0 20:17:49.703 [Lua] Lobby data player_slot_1 = 0:0 20:17:49.703 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:17:49.703 [Lua] Lobby data num_players = 2 20:17:49.704 [Lua] Set lobby end. 20:17:49.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 20:17:50.241 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 20:17:50.252 [Lua] commit result success 1 20:17:51.832 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0 20:17:51.900 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "3" 20:17:51.900 [Lua] Mechanism says: a client joined the game! 110000102489ad0 20:17:51.900 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0) 20:17:51.901 [EACServer] [21:17:51:900][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay 20:17:51.901 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=0) 20:17:51.982 [EACServer] [21:17:51:981][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:17:52.133 [EACServer] [21:17:52:132][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 1 Status: Client Authenticated Message: Client authenticated. 20:17:52.135 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal 20:17:52.265 [EACServer] [21:17:52:264][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0. 20:17:52.465 [EACServer] [21:17:52:464][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0 20:17:52.465 [EACServer] [21:17:52:464][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:17:52.475 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote 20:17:53.815 [SteamLobby] Detected added member 110000103ffc13d 20:17:53.816 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:17:53.816 [Lua] Players: 3 20:17:53.816 [Lua] Set lobby begin: 20:17:53.816 [Lua] Lobby data level_key = inn_level 20:17:53.816 [Lua] Lobby data power_level = 835 20:17:53.816 [Lua] Lobby data selected_level_key = inn_level 20:17:53.816 [Lua] Lobby data difficulty = normal 20:17:53.816 [Lua] Lobby data player_slot_4 = 0:0 20:17:53.816 [Lua] Lobby data unique_server_name = JayJay 20:17:53.816 [Lua] Lobby data matchmaking = false 20:17:53.816 [Lua] Lobby data host = 110000106697298 20:17:53.816 [Lua] Lobby data country_code = DE 20:17:53.816 [Lua] Lobby data game_mode = 3 20:17:53.816 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:53.816 [Lua] Lobby data player_slot_2 = 0:0 20:17:53.816 [Lua] Lobby data player_slot_1 = 0:0 20:17:53.816 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:17:53.816 [Lua] Lobby data num_players = 3 20:17:53.816 [Lua] Set lobby end. 20:17:53.816 [Lua] [LobbyMembers] Member joined 110000103ffc13d 20:17:53.819 [Lua] [LoadTimeManager] Member Joined 20:17:53.832 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 20:17:53.833 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:17:53.849 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 20:17:53.849 [Lua] [ChatManager][1]System: Lucas is joining the game 20:17:53.916 [Lua] player (110000102489ad0,1) was put into party 0 20:17:53.916 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 20:17:54.016 [Lua] ### Sending rpc_level_loaded 20:17:54.016 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50 20:17:54.016 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait 20:17:54.116 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=0) 20:17:54.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:1 my_peer_id:110000106697298 20:17:54.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:17:54.455 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:17:54.472 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:17:54.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:17:54.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:17:54.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:17:54.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:17:54.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:17:54.574 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:17:54.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:17:54.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:55.909 [SteamVoipClient] select_out(110000102489ad0, on) 20:17:55.909 [SteamVoipClient] select_in(110000102489ad0, on) 20:17:55.909 [SteamVoipClient] select_out(110000102489ad0, off) 20:17:57.617 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:17:57.617 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 20:17:57.635 [Lua] Breedfreezer (server) starting a hot join sync 20:17:57.635 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 20:17:57.635 [Lua] RemotePlayer:create_game_object( ) 42 20:17:57.645 [Lua] player (110000102489ad0,1) was put into party 1 20:17:57.645 [Lua] Assigning peer(110000102489ad0:1) to profile(3) career(2) 20:17:57.645 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(3) career_index(2) 20:17:57.645 [Lua] Set lobby begin: 20:17:57.645 [Lua] Lobby data level_key = inn_level 20:17:57.645 [Lua] Lobby data power_level = 835 20:17:57.645 [Lua] Lobby data selected_level_key = inn_level 20:17:57.645 [Lua] Lobby data difficulty = normal 20:17:57.645 [Lua] Lobby data player_slot_4 = 0:0 20:17:57.645 [Lua] Lobby data unique_server_name = JayJay 20:17:57.645 [Lua] Lobby data matchmaking = false 20:17:57.645 [Lua] Lobby data host = 110000106697298 20:17:57.645 [Lua] Lobby data country_code = DE 20:17:57.645 [Lua] Lobby data game_mode = 3 20:17:57.645 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:57.645 [Lua] Lobby data player_slot_2 = 0:0 20:17:57.645 [Lua] Lobby data player_slot_1 = 0:0 20:17:57.645 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:17:57.645 [Lua] Lobby data num_players = 3 20:17:57.645 [Lua] Set lobby end. 20:17:57.645 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298 20:17:57.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:17:57.837 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 20:17:57.837 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:17:57.837 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 20:17:57.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 20:17:57.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 20:17:57.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:2 my_peer_id:110000106697298 20:17:57.858 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 20:17:57.858 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:57.859 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 20:17:58.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:17:58.030 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:17:58.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:17:58.346 [SteamAuthenticator] Got ticket from 110000103ffc13d 20:17:58.346 [SteamAuthenticator] BeginAuthSession 110000103ffc13d 20:17:58.346 [SteamAuthenticator] Authenticating 110000103ffc13d 20:17:58.346 [SteamAuthenticator] Got ticket request from 110000103ffc13d 20:17:58.346 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d 20:17:58.346 [SteamAuthenticator] Sent ticket to 110000103ffc13d 20:17:58.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:17:58.374 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:17:58.376 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:17:58.445 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:17:58.445 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:17:58.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:17:58.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:17:58.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:17:58.608 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:17:58.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:17:58.675 [Lua] [PackageManager] Force_load: wwise/drakegun 20:17:58.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:17:58.761 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0 20:17:58.838 [Connection] New session id 196 to 110000103ffc13d. 20:17:58.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:17:58.911 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:17:58.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 20:17:58.946 [Connection] Established a connection <105.196> to 110000103ffc13d 20:17:58.946 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:17:58.946 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 20:17:59.048 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 110000103ffc13d, replying lobby_ok 20:17:59.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 20:17:59.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 20:17:59.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:17:59.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:17:59.123 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:17:59.141 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:17:59.175 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298 20:17:59.274 [Lua] Set lobby begin: 20:17:59.274 [Lua] Lobby data level_key = inn_level 20:17:59.274 [Lua] Lobby data power_level = 835 20:17:59.274 [Lua] Lobby data selected_level_key = inn_level 20:17:59.274 [Lua] Lobby data difficulty = normal 20:17:59.274 [Lua] Lobby data player_slot_4 = 0:0 20:17:59.274 [Lua] Lobby data unique_server_name = JayJay 20:17:59.274 [Lua] Lobby data matchmaking = false 20:17:59.274 [Lua] Lobby data host = 110000106697298 20:17:59.274 [Lua] Lobby data country_code = DE 20:17:59.274 [Lua] Lobby data game_mode = 3 20:17:59.274 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:59.274 [Lua] Lobby data player_slot_2 = 0:0 20:17:59.274 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:17:59.274 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:17:59.274 [Lua] Lobby data num_players = 3 20:17:59.274 [Lua] Set lobby end. 20:17:59.274 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103ffc13d 20:17:59.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298 20:17:59.791 [Lua] Set lobby begin: 20:17:59.791 [Lua] Lobby data level_key = inn_level 20:17:59.791 [Lua] Lobby data power_level = 417 20:17:59.791 [Lua] Lobby data selected_level_key = inn_level 20:17:59.791 [Lua] Lobby data difficulty = normal 20:17:59.791 [Lua] Lobby data player_slot_4 = 0:0 20:17:59.791 [Lua] Lobby data unique_server_name = JayJay 20:17:59.791 [Lua] Lobby data matchmaking = false 20:17:59.791 [Lua] Lobby data host = 110000106697298 20:17:59.791 [Lua] Lobby data country_code = DE 20:17:59.791 [Lua] Lobby data game_mode = 3 20:17:59.791 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:59.791 [Lua] Lobby data player_slot_2 = 0:0 20:17:59.791 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:17:59.791 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:17:59.791 [Lua] Lobby data num_players = 3 20:17:59.791 [Lua] Set lobby end. 20:18:01.571 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d 20:18:01.655 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "1" 20:18:01.655 [Lua] Mechanism says: a client joined the game! 110000103ffc13d 20:18:01.655 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d) 20:18:01.655 [EACServer] [21:18:01:655][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay 20:18:01.655 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=1) 20:18:01.890 [EACServer] [21:18:01:889][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Message: Client authenticated. 20:18:01.891 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal 20:18:02.071 [EACServer] [21:18:02:071][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D. 20:18:02.372 [EACServer] [21:18:02:372][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D 20:18:02.372 [EACServer] [21:18:02:372][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:18:02.378 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote 20:18:03.646 [Lua] player (110000103ffc13d,1) was put into party 0 20:18:03.646 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 20:18:03.714 [Lua] ### Sending rpc_level_loaded 20:18:03.714 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 20:18:03.714 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait 20:18:03.850 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=1) 20:18:03.850 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298 20:18:04.800 [Lua] Set lobby begin: 20:18:04.800 [Lua] Lobby data level_key = inn_level 20:18:04.800 [Lua] Lobby data power_level = 810 20:18:04.800 [Lua] Lobby data selected_level_key = inn_level 20:18:04.800 [Lua] Lobby data difficulty = normal 20:18:04.800 [Lua] Lobby data player_slot_4 = 0:0 20:18:04.800 [Lua] Lobby data unique_server_name = JayJay 20:18:04.800 [Lua] Lobby data matchmaking = false 20:18:04.800 [Lua] Lobby data host = 110000106697298 20:18:04.800 [Lua] Lobby data country_code = DE 20:18:04.800 [Lua] Lobby data game_mode = 3 20:18:04.800 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:04.800 [Lua] Lobby data player_slot_2 = 0:0 20:18:04.800 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:04.800 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:04.800 [Lua] Lobby data num_players = 3 20:18:04.800 [Lua] Set lobby end. 20:18:05.612 [SteamVoipClient] select_out(110000103ffc13d, on) 20:18:05.612 [SteamVoipClient] select_in(110000103ffc13d, on) 20:18:05.612 [SteamVoipClient] select_out(110000103ffc13d, off) 20:18:07.608 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:18:07.609 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 20:18:07.628 [Lua] Breedfreezer (server) starting a hot join sync 20:18:07.628 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 20:18:07.628 [Lua] RemotePlayer:create_game_object( ) 43 20:18:07.638 [Lua] player (110000103ffc13d,1) was put into party 1 20:18:07.638 [Lua] Assigning peer(110000103ffc13d:1) to profile(1) career(1) 20:18:07.638 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(1) career_index(1) 20:18:07.638 [Lua] Set lobby begin: 20:18:07.638 [Lua] Lobby data level_key = inn_level 20:18:07.638 [Lua] Lobby data power_level = 810 20:18:07.638 [Lua] Lobby data selected_level_key = inn_level 20:18:07.638 [Lua] Lobby data difficulty = normal 20:18:07.638 [Lua] Lobby data player_slot_4 = 0:0 20:18:07.638 [Lua] Lobby data unique_server_name = JayJay 20:18:07.638 [Lua] Lobby data matchmaking = false 20:18:07.638 [Lua] Lobby data host = 110000106697298 20:18:07.638 [Lua] Lobby data country_code = DE 20:18:07.638 [Lua] Lobby data game_mode = 3 20:18:07.638 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:07.638 [Lua] Lobby data player_slot_2 = 0:0 20:18:07.638 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:07.638 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:07.638 [Lua] Lobby data num_players = 3 20:18:07.638 [Lua] Set lobby end. 20:18:07.638 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298 20:18:07.639 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:18:07.639 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:18:07.715 [Lua] PlayFabMirror:_commit_internal 2 20:18:07.715 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:18:07.716 [Lua] generate_backend_stats 110000106697298:1 20:18:07.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:18:07.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 20:18:07.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 20:18:07.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:18:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:18:07.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:18:07.783 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 20:18:07.783 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:18:07.783 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 20:18:07.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 20:18:07.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:3 my_peer_id:110000106697298 20:18:07.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298 20:18:07.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 20:18:07.790 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 20:18:07.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:07.790 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:18:07.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:18:07.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 20:18:07.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 20:18:07.790 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:18:07.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:18:07.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 20:18:07.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 20:18:07.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:18:07.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:18:07.950 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:18:07.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:18:08.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:18:08.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:18:08.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 20:18:08.236 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 20:18:08.248 [Lua] commit result success 2 20:18:08.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 20:18:08.264 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 20:18:08.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 20:18:08.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 20:18:08.315 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 20:18:08.315 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:18:08.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:18:08.353 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:18:08.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:18:08.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:18:08.717 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:18:08.733 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:18:09.841 [Lua] Set lobby begin: 20:18:09.841 [Lua] Lobby data level_key = inn_level 20:18:09.841 [Lua] Lobby data power_level = 540 20:18:09.841 [Lua] Lobby data selected_level_key = inn_level 20:18:09.841 [Lua] Lobby data difficulty = normal 20:18:09.841 [Lua] Lobby data player_slot_4 = 0:0 20:18:09.841 [Lua] Lobby data unique_server_name = JayJay 20:18:09.841 [Lua] Lobby data matchmaking = false 20:18:09.841 [Lua] Lobby data host = 110000106697298 20:18:09.841 [Lua] Lobby data country_code = DE 20:18:09.841 [Lua] Lobby data game_mode = 3 20:18:09.841 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:09.841 [Lua] Lobby data player_slot_2 = 0:0 20:18:09.841 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:09.841 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:09.841 [Lua] Lobby data num_players = 3 20:18:09.841 [Lua] Set lobby end. 20:18:10.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:10.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:10.827 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:18:10.857 [Lua] Players are leaving the safe zone 20:18:10.919 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:18:10.920 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:18:10.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:10.922 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:18:10.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:18:10.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:11.267 [Lua] StateInGameRunning:_game_actually_starts() 20:18:11.267 [Lua] [IngameUI] menu view on_enter start_menu_view 20:18:11.267 [Lua] hero_fullscreen_menu_on_enter 20:18:11.267 [Lua] ################################################################################################################# 20:18:11.267 [Lua] [Loading Time]: 00:00:33 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 0 [Is Server]: true 20:18:11.267 [Lua] ################################################################################################################# 20:18:11.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 20:18:11.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020743c0 20:18:11.273 [World] Spawning level. 20:18:11.279 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:18:11.282 [SteamVoipClient] select_out(110000102489ad0, off) 20:18:11.282 [SteamVoipClient] select_out(110000103ffc13d, off) 20:18:11.282 [SteamVoipClient] select_out(110000106697298, off) 20:18:11.284 [Lua] cb_razer_chroma_setup 20:18:11.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 20:18:11.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:18:11.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:18:11.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:18:11.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80 20:18:11.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:18:11.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:18:11.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:18:11.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 20:18:11.541 [Lua] Commit load time data 20:18:12.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa5, position: 0 20:18:12.685 [Lua] [IngameUI] menu view on_exit start_menu_view 20:18:12.685 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:18:12.685 [Lua] hero_fullscreen_menu_on_exit 20:18:12.690 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020743c0 20:18:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:18:12.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:18:12.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80 20:18:12.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa5, position: 27249 20:18:13.878 [SteamLobby] Detected added member 1100001028dc124 20:18:13.878 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:18:13.878 [Lua] Players: 4 20:18:13.878 [Lua] Set lobby begin: 20:18:13.878 [Lua] Lobby data level_key = inn_level 20:18:13.878 [Lua] Lobby data power_level = 540 20:18:13.878 [Lua] Lobby data selected_level_key = inn_level 20:18:13.878 [Lua] Lobby data difficulty = normal 20:18:13.878 [Lua] Lobby data player_slot_4 = 0:0 20:18:13.878 [Lua] Lobby data unique_server_name = JayJay 20:18:13.878 [Lua] Lobby data matchmaking = false 20:18:13.878 [Lua] Lobby data host = 110000106697298 20:18:13.878 [Lua] Lobby data country_code = DE 20:18:13.878 [Lua] Lobby data game_mode = 3 20:18:13.878 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:13.878 [Lua] Lobby data player_slot_2 = 0:0 20:18:13.878 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:13.878 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:13.878 [Lua] Lobby data num_players = 4 20:18:13.878 [Lua] Set lobby end. 20:18:13.879 [Lua] [LobbyMembers] Member joined 1100001028dc124 20:18:13.899 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 20:18:13.900 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:18:13.920 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:18:13.921 [Lua] [ChatManager][1]System: Martin is joining the game 20:18:14.985 [Lua] Set lobby begin: 20:18:14.985 [Lua] Lobby data level_key = inn_level 20:18:14.985 [Lua] Lobby data power_level = 818 20:18:14.985 [Lua] Lobby data selected_level_key = inn_level 20:18:14.985 [Lua] Lobby data difficulty = normal 20:18:14.985 [Lua] Lobby data player_slot_4 = 0:0 20:18:14.985 [Lua] Lobby data unique_server_name = JayJay 20:18:14.985 [Lua] Lobby data matchmaking = false 20:18:14.985 [Lua] Lobby data host = 110000106697298 20:18:14.985 [Lua] Lobby data country_code = DE 20:18:14.985 [Lua] Lobby data game_mode = 3 20:18:14.985 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:14.985 [Lua] Lobby data player_slot_2 = 0:0 20:18:14.985 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:14.986 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:14.986 [Lua] Lobby data num_players = 4 20:18:14.986 [Lua] Set lobby end. 20:18:18.264 [SteamAuthenticator] Got ticket from 1100001028dc124 20:18:18.264 [SteamAuthenticator] BeginAuthSession 1100001028dc124 20:18:18.264 [SteamAuthenticator] Authenticating 1100001028dc124 20:18:18.283 [SteamAuthenticator] Got ticket request from 1100001028dc124 20:18:18.283 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 20:18:18.283 [SteamAuthenticator] Sent ticket to 1100001028dc124 20:18:18.703 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 20:18:18.741 [Connection] New session id 185 to 1100001028dc124. 20:18:18.831 [Connection] Established a connection <31.185> to 1100001028dc124 20:18:18.831 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:18:18.831 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 20:18:18.959 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 1100001028dc124, replying lobby_ok 20:18:19.073 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:110000103ffc13d | we:0 | dr:110000102489ad0 | bw:0 | es:110000106697298 20:18:22.917 [Lua] PlayFabMirror:_commit_internal 3 20:18:22.917 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:18:22.919 [Lua] generate_backend_stats 110000106697298:1 20:18:22.927 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:18:22.927 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 20:18:22.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 20:18:23.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 20:18:23.476 [Lua] commit result success 3 20:18:34.600 [SteamLobby] Detected removed member 1100001028dc124 20:18:34.600 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:18:34.602 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 20:18:34.602 [SteamAuthenticator] EndAuthSession 1100001028dc124 20:18:34.602 [Lua] [ChatManager][1]System: Martin has left the game 20:18:34.602 [Lua] [PSM] Disconnecting peer 1100001028dc124 20:18:34.602 [Lua] Set lobby begin: 20:18:34.602 [Lua] Lobby data level_key = inn_level 20:18:34.602 [Lua] Lobby data power_level = 818 20:18:34.603 [Lua] Lobby data selected_level_key = inn_level 20:18:34.603 [Lua] Lobby data difficulty = normal 20:18:34.603 [Lua] Lobby data player_slot_4 = 0:0 20:18:34.603 [Lua] Lobby data unique_server_name = JayJay 20:18:34.603 [Lua] Lobby data matchmaking = false 20:18:34.603 [Lua] Lobby data host = 110000106697298 20:18:34.603 [Lua] Lobby data country_code = DE 20:18:34.603 [Lua] Lobby data game_mode = 3 20:18:34.603 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:34.603 [Lua] Lobby data player_slot_2 = 0:0 20:18:34.603 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:34.603 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:34.603 [Lua] Lobby data num_players = 4 20:18:34.603 [Lua] Set lobby end. 20:18:34.603 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 20:18:34.603 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:18:34.603 [Lua] Players: 3 20:18:34.603 [Lua] Set lobby begin: 20:18:34.603 [Lua] Lobby data level_key = inn_level 20:18:34.603 [Lua] Lobby data power_level = 818 20:18:34.603 [Lua] Lobby data selected_level_key = inn_level 20:18:34.603 [Lua] Lobby data difficulty = normal 20:18:34.603 [Lua] Lobby data player_slot_4 = 0:0 20:18:34.603 [Lua] Lobby data unique_server_name = JayJay 20:18:34.603 [Lua] Lobby data matchmaking = false 20:18:34.603 [Lua] Lobby data host = 110000106697298 20:18:34.603 [Lua] Lobby data country_code = DE 20:18:34.603 [Lua] Lobby data game_mode = 3 20:18:34.603 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:34.603 [Lua] Lobby data player_slot_2 = 0:0 20:18:34.603 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:34.604 [Lua] Lobby data player_slot_3 = 110000102489ad0:1 20:18:34.604 [Lua] Lobby data num_players = 3 20:18:34.604 [Lua] Set lobby end. 20:18:34.604 [Lua] [LobbyMembers] Member left 1100001028dc124 20:18:34.904 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 20:18:48.685 [Lua] Assigning peer(110000102489ad0:1) to profile(2) career(3) 20:18:48.685 [Lua] Set lobby begin: 20:18:48.685 [Lua] Lobby data level_key = inn_level 20:18:48.685 [Lua] Lobby data power_level = 818 20:18:48.685 [Lua] Lobby data selected_level_key = inn_level 20:18:48.685 [Lua] Lobby data difficulty = normal 20:18:48.685 [Lua] Lobby data player_slot_4 = 0:0 20:18:48.685 [Lua] Lobby data unique_server_name = JayJay 20:18:48.685 [Lua] Lobby data matchmaking = false 20:18:48.685 [Lua] Lobby data host = 110000106697298 20:18:48.685 [Lua] Lobby data country_code = DE 20:18:48.685 [Lua] Lobby data game_mode = 3 20:18:48.685 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:48.685 [Lua] Lobby data player_slot_2 = 0:0 20:18:48.685 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:48.685 [Lua] Lobby data player_slot_3 = 0:0 20:18:48.685 [Lua] Lobby data num_players = 3 20:18:48.685 [Lua] Set lobby end. 20:18:48.685 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(2) career_index(3) 20:18:48.685 [Lua] Set lobby begin: 20:18:48.685 [Lua] Lobby data level_key = inn_level 20:18:48.685 [Lua] Lobby data power_level = 818 20:18:48.685 [Lua] Lobby data selected_level_key = inn_level 20:18:48.685 [Lua] Lobby data difficulty = normal 20:18:48.685 [Lua] Lobby data player_slot_4 = 0:0 20:18:48.685 [Lua] Lobby data unique_server_name = JayJay 20:18:48.685 [Lua] Lobby data matchmaking = false 20:18:48.685 [Lua] Lobby data host = 110000106697298 20:18:48.685 [Lua] Lobby data country_code = DE 20:18:48.685 [Lua] Lobby data game_mode = 3 20:18:48.685 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:48.685 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:18:48.685 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:48.685 [Lua] Lobby data player_slot_3 = 0:0 20:18:48.685 [Lua] Lobby data num_players = 3 20:18:48.685 [Lua] Set lobby end. 20:18:48.685 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:0 | bw:110000102489ad0 | es:110000106697298 20:18:48.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 20:18:48.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:4 my_peer_id:110000106697298 20:18:48.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298 20:18:48.751 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0 20:18:48.752 [Lua] [GameNetworkManager] destroying game object with go_id=46 20:18:48.757 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 20:18:48.757 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:18:48.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:18:48.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 20:18:48.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 20:18:48.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:18:48.808 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 20:18:48.808 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:18:48.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:18:48.816 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:18:48.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:18:49.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 20:18:49.414 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 20:18:49.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:18:49.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:18:49.478 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:18:49.478 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:18:49.563 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:18:49.563 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:18:49.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 20:18:49.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 20:18:49.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 20:18:49.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:18:50.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:18:50.118 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:18:50.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 20:18:50.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 20:18:50.253 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 20:18:50.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 20:18:50.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 20:18:50.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 20:18:50.438 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:18:50.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:18:50.557 [Lua] [PackageManager] Force_load: wwise/staff 20:18:50.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:18:50.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:18:50.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:18:50.641 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:18:52.331 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:18:52.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 20:18:52.334 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:59.813 [SteamLobby] Detected added member 1100001028dc124 20:18:59.814 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:18:59.814 [Lua] Players: 4 20:18:59.814 [Lua] Set lobby begin: 20:18:59.814 [Lua] Lobby data level_key = inn_level 20:18:59.814 [Lua] Lobby data power_level = 818 20:18:59.814 [Lua] Lobby data selected_level_key = inn_level 20:18:59.814 [Lua] Lobby data difficulty = normal 20:18:59.814 [Lua] Lobby data player_slot_4 = 0:0 20:18:59.814 [Lua] Lobby data unique_server_name = JayJay 20:18:59.814 [Lua] Lobby data matchmaking = false 20:18:59.814 [Lua] Lobby data host = 110000106697298 20:18:59.814 [Lua] Lobby data country_code = DE 20:18:59.814 [Lua] Lobby data game_mode = 3 20:18:59.814 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:18:59.814 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:18:59.814 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:18:59.814 [Lua] Lobby data player_slot_3 = 0:0 20:18:59.814 [Lua] Lobby data num_players = 4 20:18:59.814 [Lua] Set lobby end. 20:18:59.814 [Lua] [LobbyMembers] Member joined 1100001028dc124 20:18:59.833 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 20:18:59.834 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:18:59.853 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:18:59.854 [Lua] [ChatManager][1]System: Martin is joining the game 20:19:04.165 [SteamAuthenticator] Got ticket from 1100001028dc124 20:19:04.165 [SteamAuthenticator] BeginAuthSession 1100001028dc124 20:19:04.165 [SteamAuthenticator] Authenticating 1100001028dc124 20:19:04.199 [SteamAuthenticator] Got ticket request from 1100001028dc124 20:19:04.199 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 20:19:04.199 [SteamAuthenticator] Sent ticket to 1100001028dc124 20:19:04.605 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 20:19:04.672 [Connection] New session id 12 to 1100001028dc124. 20:19:04.724 [Connection] Established a connection <12.229> to 1100001028dc124 20:19:04.724 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:19:04.724 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 20:19:04.843 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba60b1 from 1100001028dc124, replying lobby_ok 20:19:04.961 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:110000103ffc13d | we:0 | dr:0 | bw:110000102489ad0 | es:110000106697298 20:19:05.046 [Lua] Set lobby begin: 20:19:05.046 [Lua] Lobby data level_key = inn_level 20:19:05.046 [Lua] Lobby data power_level = 818 20:19:05.046 [Lua] Lobby data selected_level_key = inn_level 20:19:05.046 [Lua] Lobby data difficulty = normal 20:19:05.046 [Lua] Lobby data player_slot_4 = 0:0 20:19:05.046 [Lua] Lobby data unique_server_name = JayJay 20:19:05.046 [Lua] Lobby data matchmaking = false 20:19:05.046 [Lua] Lobby data host = 110000106697298 20:19:05.046 [Lua] Lobby data country_code = DE 20:19:05.046 [Lua] Lobby data game_mode = 3 20:19:05.046 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:19:05.046 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:19:05.046 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:19:05.046 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:19:05.046 [Lua] Lobby data num_players = 4 20:19:05.046 [Lua] Set lobby end. 20:19:05.046 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 20:19:05.046 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298 20:19:07.381 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 20:19:07.457 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 20:19:07.457 [Lua] Mechanism says: a client joined the game! 1100001028dc124 20:19:07.457 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 20:19:07.457 [EACServer] [21:19:07:457][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay 20:19:07.457 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=2) 20:19:07.684 [EACServer] [21:19:07:684][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 3 Status: Client Authenticated Message: Client authenticated. 20:19:07.686 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 20:19:07.814 [EACServer] [21:19:07:814][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 20:19:08.014 [EACServer] [21:19:08:014][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 20:19:08.014 [EACServer] [21:19:08:014][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:19:08.026 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 20:19:09.426 [Lua] player (1100001028dc124,1) was put into party 0 20:19:09.427 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 20:19:09.494 [Lua] ### Sending rpc_level_loaded 20:19:09.494 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 20:19:09.494 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 20:19:09.629 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=2) 20:19:09.630 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298 20:19:11.066 [SteamVoipClient] select_out(1100001028dc124, on) 20:19:11.066 [SteamVoipClient] select_in(1100001028dc124, on) 20:19:11.066 [SteamVoipClient] select_out(1100001028dc124, off) 20:19:18.556 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:19:18.556 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 20:19:18.577 [Lua] Breedfreezer (server) starting a hot join sync 20:19:18.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 20:19:18.577 [Lua] RemotePlayer:create_game_object( ) 52 20:19:18.585 [Lua] player (1100001028dc124,1) was put into party 1 20:19:18.585 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 20:19:18.585 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 20:19:18.585 [Lua] Set lobby begin: 20:19:18.585 [Lua] Lobby data level_key = inn_level 20:19:18.585 [Lua] Lobby data power_level = 818 20:19:18.585 [Lua] Lobby data selected_level_key = inn_level 20:19:18.585 [Lua] Lobby data difficulty = normal 20:19:18.585 [Lua] Lobby data player_slot_4 = 0:0 20:19:18.585 [Lua] Lobby data unique_server_name = JayJay 20:19:18.585 [Lua] Lobby data matchmaking = false 20:19:18.585 [Lua] Lobby data host = 110000106697298 20:19:18.585 [Lua] Lobby data country_code = DE 20:19:18.585 [Lua] Lobby data game_mode = 3 20:19:18.585 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:19:18.585 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:19:18.585 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:19:18.585 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:19:18.585 [Lua] Lobby data num_players = 4 20:19:18.586 [Lua] Set lobby end. 20:19:18.586 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103ffc13d | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298 20:19:18.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:19:18.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:19:18.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:19:18.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:19:18.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:19:18.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:19:18.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 20:19:18.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:19:18.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 20:19:18.881 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 20:19:18.881 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:18.881 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298 20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:5 my_peer_id:110000106697298 20:19:18.881 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298 20:19:18.882 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 20:19:18.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 20:19:18.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:19:18.887 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:19:18.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:19:18.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:19:18.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:19:19.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:19:19.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:19:19.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:19:19.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:19:19.353 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:19:19.354 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:19:19.420 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:19:19.420 [Lua] [PackageManager] Force_load: wwise/drakegun 20:19:19.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:19:19.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:19:19.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:19:19.490 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:19:19.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:19:19.522 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:19:19.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:19:19.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:19:19.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:19:19.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:19:19.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:19:19.641 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:19:19.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:19:19.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:19:19.798 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:19:19.799 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:19:19.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:19:19.868 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:19:19.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:19:20.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:19:20.111 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:19:20.111 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:19:20.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:19:20.153 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:19:20.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 20:19:21.013 [Lua] Set lobby begin: 20:19:21.013 [Lua] Lobby data level_key = inn_level 20:19:21.013 [Lua] Lobby data power_level = 613 20:19:21.013 [Lua] Lobby data selected_level_key = inn_level 20:19:21.013 [Lua] Lobby data difficulty = normal 20:19:21.013 [Lua] Lobby data player_slot_4 = 0:0 20:19:21.013 [Lua] Lobby data unique_server_name = JayJay 20:19:21.013 [Lua] Lobby data matchmaking = false 20:19:21.013 [Lua] Lobby data host = 110000106697298 20:19:21.013 [Lua] Lobby data country_code = DE 20:19:21.013 [Lua] Lobby data game_mode = 3 20:19:21.014 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:19:21.014 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:19:21.014 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:19:21.014 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:19:21.014 [Lua] Lobby data num_players = 4 20:19:21.014 [Lua] Set lobby end. 20:19:26.104 [Lua] Set lobby begin: 20:19:26.104 [Lua] Lobby data level_key = inn_level 20:19:26.104 [Lua] Lobby data power_level = 822 20:19:26.104 [Lua] Lobby data selected_level_key = inn_level 20:19:26.104 [Lua] Lobby data difficulty = normal 20:19:26.104 [Lua] Lobby data player_slot_4 = 0:0 20:19:26.104 [Lua] Lobby data unique_server_name = JayJay 20:19:26.104 [Lua] Lobby data matchmaking = false 20:19:26.104 [Lua] Lobby data host = 110000106697298 20:19:26.104 [Lua] Lobby data country_code = DE 20:19:26.104 [Lua] Lobby data game_mode = 3 20:19:26.104 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:19:26.104 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:19:26.104 [Lua] Lobby data player_slot_1 = 110000103ffc13d:1 20:19:26.104 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:19:26.104 [Lua] Lobby data num_players = 4 20:19:26.104 [Lua] Set lobby end. 20:19:29.782 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:29.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 20:19:29.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:33.701 [Lua] PlayFabMirror:_commit_internal 4 20:19:33.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:19:33.703 [Lua] generate_backend_stats 110000106697298:1 20:19:33.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 20:19:33.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 20:19:33.719 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1 20:19:34.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 20:19:34.656 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 20:19:35.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 20:19:35.140 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 20:19:35.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 20:19:35.589 [Lua] commit result success 4 20:19:55.972 [Window] Window => inactive 20:20:10.432 [Window] Window => active 20:20:30.226 [Window] Window => inactive 20:20:50.682 [Window] Window => active 20:21:32.722 [Lua] Assigning peer(110000103ffc13d:1) to profile(4) career(3) 20:21:32.722 [Lua] Set lobby begin: 20:21:32.722 [Lua] Lobby data level_key = inn_level 20:21:32.723 [Lua] Lobby data power_level = 822 20:21:32.723 [Lua] Lobby data selected_level_key = inn_level 20:21:32.723 [Lua] Lobby data difficulty = normal 20:21:32.723 [Lua] Lobby data player_slot_4 = 0:0 20:21:32.723 [Lua] Lobby data unique_server_name = JayJay 20:21:32.723 [Lua] Lobby data matchmaking = false 20:21:32.723 [Lua] Lobby data host = 110000106697298 20:21:32.723 [Lua] Lobby data country_code = DE 20:21:32.723 [Lua] Lobby data game_mode = 3 20:21:32.723 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:21:32.723 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:21:32.723 [Lua] Lobby data player_slot_1 = 0:0 20:21:32.723 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:21:32.723 [Lua] Lobby data num_players = 4 20:21:32.723 [Lua] Set lobby end. 20:21:32.723 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(4) career_index(3) 20:21:32.723 [Lua] Set lobby begin: 20:21:32.723 [Lua] Lobby data level_key = inn_level 20:21:32.723 [Lua] Lobby data power_level = 822 20:21:32.723 [Lua] Lobby data selected_level_key = inn_level 20:21:32.723 [Lua] Lobby data difficulty = normal 20:21:32.723 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:21:32.723 [Lua] Lobby data unique_server_name = JayJay 20:21:32.723 [Lua] Lobby data matchmaking = false 20:21:32.723 [Lua] Lobby data host = 110000106697298 20:21:32.723 [Lua] Lobby data country_code = DE 20:21:32.724 [Lua] Lobby data game_mode = 3 20:21:32.724 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:21:32.724 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:21:32.724 [Lua] Lobby data player_slot_1 = 0:0 20:21:32.724 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:21:32.724 [Lua] Lobby data num_players = 4 20:21:32.724 [Lua] Set lobby end. 20:21:32.724 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298 20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298 20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:6 my_peer_id:110000106697298 20:21:32.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298 20:21:32.813 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 20:21:32.815 [Lua] [GameNetworkManager] destroying game object with go_id=47 20:21:32.823 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 20:21:32.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 20:21:32.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:32.882 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient 20:21:32.882 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:21:32.888 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:21:32.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 20:21:32.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient 20:21:32.890 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:21:32.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 20:21:32.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:21:32.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:21:32.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:21:32.932 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:21:32.932 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:21:32.933 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 20:21:33.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 20:21:33.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 20:21:33.049 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:21:33.098 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:21:33.098 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:21:33.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:21:33.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:21:33.500 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:21:33.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:21:33.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:21:33.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:21:33.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:21:33.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:21:33.691 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:21:33.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:21:33.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:21:33.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:21:33.775 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 20:21:34.983 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:34.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 20:21:34.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:47.221 [Window] Window => inactive 20:21:55.245 [Window] Window => active 20:21:58.861 [Lua] [IngameUI] menu view on_enter character_selection 20:21:58.861 [Lua] hero_fullscreen_menu_on_enter 20:21:58.863 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02072950 20:21:58.864 [World] Spawning level. 20:21:58.869 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:21:58.882 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:21:58.882 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:21:58.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:21:58.883 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:21:58.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80 20:21:58.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:21:58.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:21:58.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:22:04.660 [Lua] [IngameUI] menu view on_exit character_selection 20:22:04.660 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:22:04.660 [Lua] hero_fullscreen_menu_on_exit 20:22:04.665 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02072950 20:22:04.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:04.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:04.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:04.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80 20:22:14.339 [Lua] [IngameUI] menu view on_enter character_selection 20:22:14.340 [Lua] hero_fullscreen_menu_on_enter 20:22:14.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02072950 20:22:14.342 [World] Spawning level. 20:22:14.348 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:22:14.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:14.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:14.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:14.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:14.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80 20:22:14.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:14.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:22:14.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:22:24.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:24.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:24.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:24.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CA80 20:22:24.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:24.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 20:22:24.907 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 20:22:24.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:24.913 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:22:24.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80 20:22:24.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80, async-read, prioritized 20:22:25.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:22:25.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:22:25.561 [Lua] Assigning peer(110000106697298:1) to profile(5) career(1) 20:22:25.561 [Lua] Set lobby begin: 20:22:25.561 [Lua] Lobby data level_key = inn_level 20:22:25.561 [Lua] Lobby data power_level = 822 20:22:25.561 [Lua] Lobby data selected_level_key = inn_level 20:22:25.561 [Lua] Lobby data difficulty = normal 20:22:25.562 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:22:25.562 [Lua] Lobby data unique_server_name = JayJay 20:22:25.562 [Lua] Lobby data matchmaking = false 20:22:25.562 [Lua] Lobby data host = 110000106697298 20:22:25.562 [Lua] Lobby data country_code = DE 20:22:25.562 [Lua] Lobby data game_mode = 3 20:22:25.562 [Lua] Lobby data player_slot_5 = 0:0 20:22:25.562 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:22:25.562 [Lua] Lobby data player_slot_1 = 0:0 20:22:25.562 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:25.562 [Lua] Lobby data num_players = 4 20:22:25.562 [Lua] Set lobby end. 20:22:25.562 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(1) 20:22:25.562 [Lua] Set lobby begin: 20:22:25.562 [Lua] Lobby data level_key = inn_level 20:22:25.562 [Lua] Lobby data power_level = 822 20:22:25.562 [Lua] Lobby data selected_level_key = inn_level 20:22:25.562 [Lua] Lobby data difficulty = normal 20:22:25.562 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:22:25.562 [Lua] Lobby data unique_server_name = JayJay 20:22:25.562 [Lua] Lobby data matchmaking = false 20:22:25.562 [Lua] Lobby data host = 110000106697298 20:22:25.562 [Lua] Lobby data country_code = DE 20:22:25.562 [Lua] Lobby data game_mode = 3 20:22:25.562 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:22:25.562 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 20:22:25.562 [Lua] Lobby data player_slot_1 = 0:0 20:22:25.562 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:25.562 [Lua] Lobby data num_players = 4 20:22:25.562 [Lua] Set lobby end. 20:22:25.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ffc13d | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298 20:22:25.562 [Lua] 20:22:25.562 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 20:22:25.562 [Lua] [wwise/handgun_rifle] = false (boolean) 20:22:25.562 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 20:22:25.562 [Lua] [wwise/two_handed_axes] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 20:22:25.562 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p] = false (boolean) 20:22:25.562 [Lua] 20:22:25.562 [Lua] 20:22:25.562 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01] = false (boolean) 20:22:25.562 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 20:22:25.562 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:22:25.562 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 20:22:25.562 [Lua] [wwise/two_handed_axes] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 20:22:25.562 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p] = false (boolean) 20:22:25.562 [Lua] [wwise/handgun_rifle] = false (boolean) 20:22:25.562 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 20:22:25.562 [Lua] 20:22:25.565 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 20:22:25.565 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:7 my_peer_id:110000106697298 20:22:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:7 my_peer_id:110000106697298 20:22:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298 20:22:25.577 [Lua] [EquipmentUI] - Destroy 20:22:25.577 [Lua] [GamePadEquipmentUI] - Destroy 20:22:25.577 [Lua] [AbilityUI] - Destroy 20:22:25.577 [Lua] [GamePadAbilityUI] - Destroy 20:22:25.577 [Lua] [GameNetworkManager] destroying game object with go_id=45 20:22:25.579 [Save] Saving `save_data` 20:22:25.582 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:22:25.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:22:25.586 [Save] Save done 20:22:25.628 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient 20:22:25.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 20:22:25.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 20:22:25.631 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient 20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 20:22:25.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 20:22:25.632 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:22:25.632 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 20:22:25.633 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:22:25.792 [Lua] [IngameUI] menu view on_exit character_selection 20:22:25.796 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:22:25.796 [Lua] hero_fullscreen_menu_on_exit 20:22:25.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02072950 20:22:25.800 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CA80 -> Package still referenced, NOT unloaded: 20:22:25.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 000000000255CA80 20:22:26.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01 20:22:26.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01 20:22:26.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:22:26.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:22:26.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:22:26.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:22:26.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:22:26.467 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:22:26.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 20:22:26.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 20:22:26.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 20:22:26.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:22:26.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:22:26.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:22:26.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 20:22:27.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 20:22:27.037 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 20:22:27.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 20:22:27.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 20:22:27.160 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 20:22:27.160 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:22:27.259 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:22:27.259 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:22:27.277 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:8 my_peer_id:110000106697298 20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:8 my_peer_id:110000106697298 20:22:27.495 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298 20:22:27.502 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 20:22:27.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:27.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:27.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:22:27.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:22:27.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:22:27.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:22:27.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:22:27.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:22:27.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:22:29.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:29.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:29.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 20:22:29.826 [Lua] [IngameUI] menu view on_enter hero_view 20:22:29.831 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02071f70 20:22:29.831 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:22:29.831 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da61000) 20:22:29.831 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da57e20) 20:22:29.831 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da41060) 20:22:29.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:22:29.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:22:29.845 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:22:29.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:22:29.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:22:30.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:22:30.215 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:22:30.227 [World] Spawning level. 20:22:30.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:30.310 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:22:30.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:30.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:30.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:32.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:32.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:32.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:32.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:32.111 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:9 my_peer_id:110000106697298 20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:9 my_peer_id:110000106697298 20:22:32.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298 20:22:32.153 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 20:22:32.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 20:22:32.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 20:22:32.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:22:32.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:22:32.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:22:32.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01, InventoryPackageSynchronizerClient 20:22:32.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient 20:22:32.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:22:32.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:22:32.365 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 20:22:32.897 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:22:32.897 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:32.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:32.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:32.905 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:22:32.905 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:22:32.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:22:32.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:22:33.336 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1) 20:22:33.336 [Lua] Set lobby begin: 20:22:33.336 [Lua] Lobby data level_key = inn_level 20:22:33.336 [Lua] Lobby data power_level = 822 20:22:33.336 [Lua] Lobby data selected_level_key = inn_level 20:22:33.336 [Lua] Lobby data difficulty = normal 20:22:33.336 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:22:33.336 [Lua] Lobby data unique_server_name = JayJay 20:22:33.336 [Lua] Lobby data matchmaking = false 20:22:33.336 [Lua] Lobby data host = 110000106697298 20:22:33.336 [Lua] Lobby data country_code = DE 20:22:33.336 [Lua] Lobby data game_mode = 3 20:22:33.336 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:22:33.336 [Lua] Lobby data player_slot_2 = 0:0 20:22:33.336 [Lua] Lobby data player_slot_1 = 0:0 20:22:33.336 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:33.336 [Lua] Lobby data num_players = 4 20:22:33.336 [Lua] Set lobby end. 20:22:33.336 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1) 20:22:33.336 [Lua] Set lobby begin: 20:22:33.336 [Lua] Lobby data level_key = inn_level 20:22:33.336 [Lua] Lobby data power_level = 822 20:22:33.337 [Lua] Lobby data selected_level_key = inn_level 20:22:33.337 [Lua] Lobby data difficulty = normal 20:22:33.337 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:22:33.337 [Lua] Lobby data unique_server_name = JayJay 20:22:33.337 [Lua] Lobby data matchmaking = false 20:22:33.337 [Lua] Lobby data host = 110000106697298 20:22:33.337 [Lua] Lobby data country_code = DE 20:22:33.337 [Lua] Lobby data game_mode = 3 20:22:33.337 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:22:33.337 [Lua] Lobby data player_slot_2 = 0:0 20:22:33.337 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:22:33.337 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:33.337 [Lua] Lobby data num_players = 4 20:22:33.337 [Lua] Set lobby end. 20:22:33.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ffc13d | dr:1100001028dc124 | bw:0 | es:110000106697298 20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:10 my_peer_id:110000106697298 20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:10 my_peer_id:110000106697298 20:22:33.440 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298 20:22:33.440 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0 20:22:33.441 [Lua] [GameNetworkManager] destroying game object with go_id=48 20:22:33.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 20:22:33.449 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:22:33.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:22:33.449 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 20:22:33.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:22:33.449 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:22:33.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:22:33.449 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:22:33.506 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 20:22:33.508 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:22:33.508 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 20:22:33.508 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 20:22:33.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:22:33.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient 20:22:33.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:22:34.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:22:34.148 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:22:34.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:22:34.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:22:34.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:22:34.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:22:34.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:22:34.325 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:22:34.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:22:34.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:22:34.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:22:34.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:22:34.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:22:34.440 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:22:34.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:22:34.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:22:34.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:22:34.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:22:34.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:22:34.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:22:34.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 20:22:35.307 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:22:35.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 20:22:35.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:35.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:22:39.305 [Lua] Set lobby begin: 20:22:39.305 [Lua] Lobby data level_key = inn_level 20:22:39.305 [Lua] Lobby data power_level = 825 20:22:39.305 [Lua] Lobby data selected_level_key = inn_level 20:22:39.305 [Lua] Lobby data difficulty = normal 20:22:39.305 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:22:39.305 [Lua] Lobby data unique_server_name = JayJay 20:22:39.305 [Lua] Lobby data matchmaking = false 20:22:39.305 [Lua] Lobby data host = 110000106697298 20:22:39.305 [Lua] Lobby data country_code = DE 20:22:39.305 [Lua] Lobby data game_mode = 3 20:22:39.305 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:22:39.305 [Lua] Lobby data player_slot_2 = 0:0 20:22:39.305 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:22:39.306 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:39.306 [Lua] Lobby data num_players = 4 20:22:39.306 [Lua] Set lobby end. 20:22:51.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:22:51.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:22:51.141 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:22:51.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:22:51.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:22:51.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:22:51.467 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:22:51.478 [World] Spawning level. 20:22:51.497 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:51.544 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:22:51.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:51.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:51.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:52.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:52.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:22:57.267 [Lua] [Matchmaking] Cancelling matchmaking 20:22:57.267 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:22:57.379 [Lua] [IngameUI] menu view on_exit hero_view 20:22:57.387 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02071f70 20:22:57.387 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:22:57.387 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:22:57.387 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:22:57.387 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:57.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:57.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:22:57.397 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:22:57.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:22:57.397 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:23:00.386 [Lua] [IngameUI] menu view on_enter hero_view 20:23:00.391 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02071f70 20:23:00.391 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:23:00.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:23:00.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:23:00.405 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:23:00.405 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:23:00.431 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:23:00.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:23:00.719 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:23:00.732 [World] Spawning level. 20:23:00.752 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:00.794 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:23:00.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:00.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:00.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:02.476 [Lua] PlayFabMirror:_commit_internal 5 20:23:02.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 13 20:23:02.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 14 20:23:02.477 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:23:02.479 [Lua] generate_backend_stats 110000106697298:1 20:23:02.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 20:23:02.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 20:23:02.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 13 20:23:03.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 13 20:23:03.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 14 20:23:03.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 14 20:23:03.861 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 2 20:23:04.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:04.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:04.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:04.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:04.042 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:11 my_peer_id:110000106697298 20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:11 my_peer_id:110000106697298 20:23:04.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298 20:23:04.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 20:23:04.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:23:04.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 20:23:04.087 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 20:23:04.107 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 20:23:04.107 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 20:23:04.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:23:04.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 20:23:04.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:23:04.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:23:04.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 20:23:04.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 20:23:04.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 20:23:04.907 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:23:04.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 20:23:04.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 20:23:05.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:23:05.046 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:23:05.068 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 20:23:05.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 20:23:05.219 [Lua] commit result success 5 20:23:05.891 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:23:05.891 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:23:05.894 [Lua] Set lobby begin: 20:23:05.894 [Lua] Lobby data level_key = inn_level 20:23:05.895 [Lua] Lobby data power_level = 825 20:23:05.895 [Lua] Lobby data selected_level_key = inn_level 20:23:05.895 [Lua] Lobby data difficulty = hardest 20:23:05.895 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:05.895 [Lua] Lobby data unique_server_name = JayJay 20:23:05.895 [Lua] Lobby data matchmaking = false 20:23:05.895 [Lua] Lobby data host = 110000106697298 20:23:05.895 [Lua] Lobby data country_code = DE 20:23:05.895 [Lua] Lobby data game_mode = 3 20:23:05.895 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:05.895 [Lua] Lobby data player_slot_2 = 0:0 20:23:05.895 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:05.895 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:05.895 [Lua] Lobby data num_players = 4 20:23:05.895 [Lua] Set lobby end. 20:23:05.895 [Lua] [PartyManager] Leader is set to 110000106697298 20:23:05.895 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 20:23:05.895 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:23:05.895 [Lua] Set lobby begin: 20:23:05.895 [Lua] Lobby data twitch_enabled = false 20:23:05.895 [Lua] Lobby data power_level = 825 20:23:05.895 [Lua] Lobby data num_players = 4 20:23:05.895 [Lua] Lobby data weave_name = false 20:23:05.895 [Lua] Lobby data game_mode = 6 20:23:05.895 [Lua] Lobby data mechanism = adventure 20:23:05.895 [Lua] Lobby data level_key = inn_level 20:23:05.895 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:05.895 [Lua] Lobby data selected_level_key = inn_level 20:23:05.895 [Lua] Lobby data unique_server_name = JayJay 20:23:05.895 [Lua] Lobby data quick_game = false 20:23:05.895 [Lua] Lobby data matchmaking = true 20:23:05.895 [Lua] Lobby data difficulty = hardest 20:23:05.895 [Lua] Lobby data country_code = DE 20:23:05.895 [Lua] Lobby data host = 110000106697298 20:23:05.895 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:05.895 [Lua] Lobby data player_slot_2 = 0:0 20:23:05.895 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:05.895 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:05.895 [Lua] Lobby data eac_authorized = true 20:23:05.895 [Lua] Set lobby end. 20:23:05.895 [Lua] Set lobby begin: 20:23:05.895 [Lua] Lobby data twitch_enabled = false 20:23:05.896 [Lua] Lobby data power_level = 825 20:23:05.896 [Lua] Lobby data num_players = 4 20:23:05.896 [Lua] Lobby data weave_name = false 20:23:05.896 [Lua] Lobby data game_mode = 6 20:23:05.896 [Lua] Lobby data is_private = false 20:23:05.896 [Lua] Lobby data mechanism = adventure 20:23:05.896 [Lua] Lobby data level_key = inn_level 20:23:05.896 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:05.896 [Lua] Lobby data selected_level_key = inn_level 20:23:05.896 [Lua] Lobby data unique_server_name = JayJay 20:23:05.896 [Lua] Lobby data quick_game = false 20:23:05.896 [Lua] Lobby data matchmaking = true 20:23:05.896 [Lua] Lobby data difficulty = hardest 20:23:05.896 [Lua] Lobby data country_code = DE 20:23:05.896 [Lua] Lobby data host = 110000106697298 20:23:05.896 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:05.896 [Lua] Lobby data player_slot_2 = 0:0 20:23:05.896 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:05.896 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:05.896 [Lua] Lobby data eac_authorized = true 20:23:05.896 [Lua] Set lobby end. 20:23:05.898 [Lua] [ChatManager][1]System: Starting hosted game... 20:23:05.899 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:23:05.899 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:23:16.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:16.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:16.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:16.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:16.480 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:12 my_peer_id:110000106697298 20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:12 my_peer_id:110000106697298 20:23:16.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298 20:23:16.520 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 20:23:16.530 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:23:21.037 [Lua] [IngameUI] menu view on_exit hero_view 20:23:21.044 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02071f70 20:23:21.044 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:23:21.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:23:21.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:23:21.044 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:21.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:21.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:21.052 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:23:21.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:23:21.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:23:27.777 [Lua] [IngameUI] menu view on_enter hero_view 20:23:27.782 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02071f70 20:23:27.782 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:23:27.795 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:23:27.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:23:27.797 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:23:27.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:23:27.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:23:28.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:23:28.126 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:23:28.139 [World] Spawning level. 20:23:28.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:28.205 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0002), because equipped skin(skin_es_default) wants to hide it 20:23:28.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:28.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:28.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860, async-read, prioritized 20:23:28.888 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:23:28.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 20:23:28.893 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:23:28.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 20:23:29.520 [Lua] [IngameUI] menu view on_exit hero_view 20:23:29.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02071f70 20:23:29.527 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:23:29.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:23:29.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:23:29.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:29.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:29.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA19860 -> Package still referenced, NOT unloaded: 20:23:29.536 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:23:29.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 20:23:29.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 20:23:31.163 [Lua] PlayFabMirror:_commit_internal 6 20:23:31.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 17 20:23:31.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 18 20:23:31.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:23:31.165 [Lua] generate_backend_stats 110000106697298:1 20:23:31.173 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:23:31.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 17 20:23:31.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 17 20:23:31.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 18 20:23:31.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 18 20:23:31.755 [Lua] commit result success 6 20:23:47.539 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:23:47.541 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:23:47.542 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion 20:23:47.542 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion ) 20:23:47.542 [Lua] Set lobby begin: 20:23:47.542 [Lua] Lobby data twitch_enabled = false 20:23:47.542 [Lua] Lobby data power_level = 825 20:23:47.542 [Lua] Lobby data num_players = 4 20:23:47.542 [Lua] Lobby data weave_name = false 20:23:47.542 [Lua] Lobby data game_mode = 6 20:23:47.542 [Lua] Lobby data is_private = false 20:23:47.542 [Lua] Lobby data mechanism = adventure 20:23:47.542 [Lua] Lobby data level_key = inn_level 20:23:47.542 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:47.542 [Lua] Lobby data selected_level_key = dlc_bastion 20:23:47.542 [Lua] Lobby data unique_server_name = JayJay 20:23:47.542 [Lua] Lobby data quick_game = false 20:23:47.542 [Lua] Lobby data matchmaking = true 20:23:47.542 [Lua] Lobby data difficulty = hardest 20:23:47.542 [Lua] Lobby data country_code = DE 20:23:47.542 [Lua] Lobby data host = 110000106697298 20:23:47.542 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:47.542 [Lua] Lobby data player_slot_2 = 0:0 20:23:47.542 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:47.542 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:47.542 [Lua] Lobby data eac_authorized = true 20:23:47.542 [Lua] Set lobby end. 20:23:47.544 [Lua] Set lobby begin: 20:23:47.544 [Lua] Lobby data twitch_enabled = false 20:23:47.544 [Lua] Lobby data power_level = 825 20:23:47.544 [Lua] Lobby data num_players = 4 20:23:47.544 [Lua] Lobby data weave_name = false 20:23:47.544 [Lua] Lobby data game_mode = 6 20:23:47.544 [Lua] Lobby data is_private = false 20:23:47.544 [Lua] Lobby data mechanism = adventure 20:23:47.544 [Lua] Lobby data level_key = inn_level 20:23:47.544 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:47.544 [Lua] Lobby data selected_level_key = dlc_bastion 20:23:47.544 [Lua] Lobby data unique_server_name = JayJay 20:23:47.544 [Lua] Lobby data quick_game = false 20:23:47.544 [Lua] Lobby data matchmaking = true 20:23:47.544 [Lua] Lobby data difficulty = hardest 20:23:47.544 [Lua] Lobby data country_code = DE 20:23:47.544 [Lua] Lobby data host = 110000106697298 20:23:47.544 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:47.544 [Lua] Lobby data player_slot_2 = 0:0 20:23:47.544 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:47.544 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:47.544 [Lua] Lobby data eac_authorized = true 20:23:47.544 [Lua] Set lobby end. 20:23:47.545 [Lua] Complete level triggered. 20:23:47.546 [Save] Saving `save_data` 20:23:47.546 [Lua] gm_event_end_conditions_met false false 20:23:47.547 [Lua] PlayFabMirror:_commit_internal nil 20:23:47.547 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:23:47.548 [Lua] generate_backend_stats 110000106697298:1 20:23:47.549 [Save] Save done 20:23:47.549 [Save] Saving `save_data` 20:23:47.556 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:23:47.556 [Lua] TRANSITION nil nil dlc_bastion 20:23:47.556 [Lua] Transition type "dlc_bastion", is server: true 20:23:47.556 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:23:47.556 [Lua] [GameNetworkManager] Leaving game... 20:23:47.556 [Lua] [GameNetworkManager] Shutting down game session host. 20:23:47.556 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:23:47.556 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:23:47.556 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=359.54 20:23:47.557 [Save] Save done 20:23:47.557 [Save] Saving `save_data` 20:23:47.564 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:23:47.564 [Lua] commit result success 7 20:23:47.565 [Save] Save done 20:23:47.583 [GameSessionCommon] failed to skip message because type is unknown 20:23:47.583 warning: [Network] Got broken update game object message from llx 20:23:47.598 [GameSessionCommon] failed to skip message because type is unknown 20:23:47.598 warning: [Network] Got broken update game object message from llx 20:23:49.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:23:49.561 [Lua] Clearing all global lookup lists 20:23:49.561 [Lua] [IngamePlayerListUI] - Destroy 20:23:49.562 [Lua] [EquipmentUI] - Destroy 20:23:49.562 [Lua] [GamePadEquipmentUI] - Destroy 20:23:49.562 [Lua] [AbilityUI] - Destroy 20:23:49.562 [Lua] [GamePadAbilityUI] - Destroy 20:23:49.562 [Lua] [IngameUI] destroy 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 20:23:49.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 20:23:49.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 20:23:49.569 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 20:23:49.569 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 20:23:49.569 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 20:23:49.613 [Lua] [Managers] Destroying state managers... 20:23:49.619 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:23:49.684 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 20:23:49.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 20:23:49.684 [Lua] [Matchmaking] unregister rpcs 20:23:49.684 [Lua] ############### UNLOADING PACKAGES ############### 20:23:49.684 [Lua] [Gamestate] Enter state StateLoading 20:23:49.686 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:23:49.686 [Lua] [Matchmaking] register rpcs 20:23:49.686 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:23:49.686 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:23:49.686 [Lua] Set lobby begin: 20:23:49.686 [Lua] Lobby data twitch_enabled = false 20:23:49.686 [Lua] Lobby data power_level = 0 20:23:49.686 [Lua] Lobby data num_players = 4 20:23:49.686 [Lua] Lobby data weave_name = false 20:23:49.686 [Lua] Lobby data game_mode = 6 20:23:49.686 [Lua] Lobby data is_private = false 20:23:49.686 [Lua] Lobby data mechanism = adventure 20:23:49.686 [Lua] Lobby data level_key = inn_level 20:23:49.686 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:49.686 [Lua] Lobby data selected_level_key = dlc_bastion 20:23:49.686 [Lua] Lobby data unique_server_name = JayJay 20:23:49.686 [Lua] Lobby data quick_game = false 20:23:49.686 [Lua] Lobby data matchmaking = true 20:23:49.686 [Lua] Lobby data difficulty = hardest 20:23:49.686 [Lua] Lobby data country_code = DE 20:23:49.686 [Lua] Lobby data host = 110000106697298 20:23:49.686 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:49.686 [Lua] Lobby data player_slot_2 = 0:0 20:23:49.686 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:49.686 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:49.686 [Lua] Lobby data eac_authorized = true 20:23:49.686 [Lua] Set lobby end. 20:23:49.686 [Lua] registering RPCs 20:23:49.686 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:23:49.686 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:23:49.686 [Lua] Set lobby begin: 20:23:49.686 [Lua] Lobby data twitch_enabled = false 20:23:49.686 [Lua] Lobby data power_level = 0 20:23:49.686 [Lua] Lobby data num_players = 4 20:23:49.686 [Lua] Lobby data weave_name = false 20:23:49.686 [Lua] Lobby data game_mode = 6 20:23:49.686 [Lua] Lobby data is_private = false 20:23:49.686 [Lua] Lobby data mechanism = adventure 20:23:49.686 [Lua] Lobby data level_key = dlc_bastion 20:23:49.686 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:49.686 [Lua] Lobby data selected_level_key = dlc_bastion 20:23:49.686 [Lua] Lobby data unique_server_name = JayJay 20:23:49.686 [Lua] Lobby data quick_game = false 20:23:49.686 [Lua] Lobby data matchmaking = true 20:23:49.686 [Lua] Lobby data difficulty = hardest 20:23:49.687 [Lua] Lobby data country_code = DE 20:23:49.687 [Lua] Lobby data host = 110000106697298 20:23:49.687 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:49.687 [Lua] Lobby data player_slot_2 = 0:0 20:23:49.687 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:23:49.687 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:49.687 [Lua] Lobby data eac_authorized = true 20:23:49.687 [Lua] Set lobby end. 20:23:49.687 [Lua] MUSIC MANAGER unmute_all_world_sounds 5656 0 20:23:49.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:23:49.690 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 20:23:49.690 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil] 20:23:49.690 [Lua] [LevelTransitionHandler] load_level dlc_bastion 20:23:49.810 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:23:49.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:23:49.810 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:23:49.811 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion" 20:23:49.811 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion" 20:23:49.811 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read, 20:23:49.811 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion 20:23:50.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 20:23:50.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 20:23:50.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 20:23:50.323 [Lua] MUSIC MANAGER nik_bastion_briefing_01 5657 0 20:23:50.327 [Lua] MUSIC MANAGER Play_loading_screen_music 5658 0 20:23:50.345 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 20:23:54.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 20:23:54.287 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 20:23:54.305 [Lua] [LevelTransitionHandler] Level load completed! 20:23:54.305 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 4703324 - weave: nil 20:23:54.322 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:54.322 [Lua] checking dlc's against conflict directors 20:23:54.322 [Lua] number of factions to include 3 20:23:54.322 [Lua] number of factions added 2 20:23:54.322 [Lua] --- --- --- 20:23:54.322 [Lua] Starting... difficulty 'hardest' 20:23:54.322 [Lua] These are the starting conflict directors: 20:23:54.322 [Lua] chaos 20:23:54.322 [Lua] default 20:23:54.322 [Lua] --- --- --- 20:23:54.322 [Lua] 20:23:54.322 [Lua] Looking for a new director: 20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 20:23:54.322 [Lua] ->trying director: default 20:23:54.322 [Lua] --> success! 20:23:54.322 [Lua] --> re-used the same breeds 20:23:54.322 [Lua] 20:23:54.322 [Lua] Looking for a new director: 20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 20:23:54.322 [Lua] ->trying director: skaven 20:23:54.322 [Lua] --> success! 20:23:54.322 [Lua] --> re-used the same breeds 20:23:54.322 [Lua] 20:23:54.322 [Lua] Looking for a new director: 20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 20:23:54.322 [Lua] ->trying director: default 20:23:54.322 [Lua] --> success! 20:23:54.322 [Lua] --> re-used the same breeds 20:23:54.322 [Lua] 20:23:54.322 [Lua] Looking for a new director: 20:23:54.322 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 20:23:54.322 [Lua] ->trying director: default 20:23:54.322 [Lua] --> success! 20:23:54.322 [Lua] --> re-used the same breeds 20:23:54.322 [Lua] 20:23:54.322 [Lua] DONE! Found the following directors: 20:23:54.322 [Lua] default 20:23:54.322 [Lua] skaven 20:23:54.322 [Lua] default 20:23:54.322 [Lua] default 20:23:54.322 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:23:54.322 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:23:54.323 [Lua] ### Sending rpc_level_loaded 20:23:54.323 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174 20:23:54.323 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:23:54.343 [Lua] ### Sending rpc_level_loaded 20:23:54.343 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174 20:23:54.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:23:54.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:23:54.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:23:54.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:23:54.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:23:54.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:23:55.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:23:55.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:23:55.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:23:55.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:23:55.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:23:55.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:23:55.468 [Lua] ### Sending rpc_level_loaded 20:23:55.468 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 174 20:23:55.468 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 20:23:55.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:23:55.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:23:55.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:23:56.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:23:56.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:23:56.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:56.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:56.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:56.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:23:56.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:23:56.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:23:56.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:23:56.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:23:56.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:23:56.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:23:56.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:23:56.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:23:56.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:23:57.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:23:57.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:23:57.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:23:57.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:23:57.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:23:57.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:23:57.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:23:57.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:23:57.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:23:58.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:23:58.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:23:58.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:23:58.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:23:58.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:23:58.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:23:58.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:23:58.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:23:58.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:23:58.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:23:58.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:23:58.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:23:58.491 [Lua] ### Sending rpc_level_loaded 20:23:58.491 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 174 20:23:58.491 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 20:23:58.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:23:58.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:23:58.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:23:58.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:23:58.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:23:58.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 20:23:59.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 20:23:59.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 20:23:59.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:23:59.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:23:59.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:23:59.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:59.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:59.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:59.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:23:59.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:23:59.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:23:59.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:24:00.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:24:00.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:24:00.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:24:00.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:24:00.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:24:00.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:24:00.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:24:00.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:24:00.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:24:00.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:24:00.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:24:00.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:24:01.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:24:01.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:24:01.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:24:01.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:24:01.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:24:01.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:24:01.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:24:01.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:24:01.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:24:01.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:24:01.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:24:01.889 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: event 20:24:01.889 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:24:01.889 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:24:02.893 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:24:02.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:24:02.893 [Lua] [Matchmaking] unregister rpcs 20:24:02.893 [Lua] Set lobby begin: 20:24:02.893 [Lua] Lobby data twitch_enabled = false 20:24:02.893 [Lua] Lobby data power_level = 0 20:24:02.893 [Lua] Lobby data num_players = 4 20:24:02.893 [Lua] Lobby data weave_name = false 20:24:02.893 [Lua] Lobby data game_mode = 6 20:24:02.893 [Lua] Lobby data is_private = false 20:24:02.893 [Lua] Lobby data mechanism = adventure 20:24:02.893 [Lua] Lobby data level_key = dlc_bastion 20:24:02.893 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:02.893 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:02.893 [Lua] Lobby data unique_server_name = JayJay 20:24:02.893 [Lua] Lobby data quick_game = false 20:24:02.893 [Lua] Lobby data matchmaking = true 20:24:02.893 [Lua] Lobby data difficulty = hardest 20:24:02.893 [Lua] Lobby data country_code = DE 20:24:02.893 [Lua] Lobby data host = 110000106697298 20:24:02.893 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:02.893 [Lua] Lobby data player_slot_2 = 0:0 20:24:02.893 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:02.893 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:02.894 [Lua] Lobby data eac_authorized = true 20:24:02.894 [Lua] Set lobby end. 20:24:02.894 [Lua] [Managers] Destroying state managers... 20:24:02.894 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 20:24:02.894 [Lua] MUSIC MANAGER Stop_loading_screen_music 5659 0 20:24:02.894 [Lua] [Gamestate] Enter StateIngame HOST 20:24:02.894 [Lua] <>level = dlc_bastion<> 20:24:02.894 [Lua] Set lobby begin: 20:24:02.894 [Lua] Lobby data twitch_enabled = false 20:24:02.894 [Lua] Lobby data power_level = 0 20:24:02.894 [Lua] Lobby data num_players = 4 20:24:02.894 [Lua] Lobby data weave_name = false 20:24:02.894 [Lua] Lobby data game_mode = 6 20:24:02.895 [Lua] Lobby data is_private = false 20:24:02.895 [Lua] Lobby data mechanism = adventure 20:24:02.895 [Lua] Lobby data level_key = dlc_bastion 20:24:02.895 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:02.895 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:02.895 [Lua] Lobby data unique_server_name = JayJay 20:24:02.895 [Lua] Lobby data quick_game = false 20:24:02.895 [Lua] Lobby data matchmaking = true 20:24:02.895 [Lua] Lobby data difficulty = hardest 20:24:02.895 [Lua] Lobby data country_code = DE 20:24:02.895 [Lua] Lobby data host = 110000106697298 20:24:02.895 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:02.895 [Lua] Lobby data player_slot_2 = 0:0 20:24:02.895 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:02.895 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:02.895 [Lua] Lobby data eac_authorized = true 20:24:02.895 [Lua] Set lobby end. 20:24:02.895 [Umbra] Init version: 3.4.15 :: 16 threads 20:24:02.895 [Lua] [StateIngame] Server ingame 20:24:02.898 [Lua] Set lobby begin: 20:24:02.898 [Lua] Lobby data twitch_enabled = false 20:24:02.898 [Lua] Lobby data power_level = 0 20:24:02.898 [Lua] Lobby data num_players = 4 20:24:02.898 [Lua] Lobby data weave_name = false 20:24:02.898 [Lua] Lobby data game_mode = 6 20:24:02.898 [Lua] Lobby data is_private = false 20:24:02.898 [Lua] Lobby data mechanism = adventure 20:24:02.898 [Lua] Lobby data level_key = dlc_bastion 20:24:02.898 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:02.898 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:02.898 [Lua] Lobby data unique_server_name = JayJay 20:24:02.898 [Lua] Lobby data quick_game = false 20:24:02.898 [Lua] Lobby data matchmaking = true 20:24:02.898 [Lua] Lobby data difficulty = hardest 20:24:02.898 [Lua] Lobby data country_code = DE 20:24:02.898 [Lua] Lobby data host = 110000106697298 20:24:02.898 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:02.898 [Lua] Lobby data player_slot_2 = 0:0 20:24:02.898 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:02.898 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:02.898 [Lua] Lobby data eac_authorized = true 20:24:02.898 [Lua] Set lobby end. 20:24:02.898 [Lua] [Matchmaking] register rpcs 20:24:02.898 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:24:02.898 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:24:02.898 [Lua] [GameNetworkManager] self.is_server = true 20:24:02.898 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:24:02.898 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:24:02.898 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:24:02.898 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:24:02.898 [Network] Setting artificial MTU limit to 65536 20:24:02.905 [Lua] Switching ConflictSettings: to: default 20:24:02.905 [Lua] pacing=default 20:24:02.905 [Lua] roaming=nil 20:24:02.905 [Lua] specials=default 20:24:02.905 [Lua] debug_color=maroon 20:24:02.905 [Lua] contained_breeds=nil 20:24:02.905 [Lua] pack_spawning=default 20:24:02.905 [Lua] disabled=false 20:24:02.905 [Lua] factions=nil 20:24:02.905 [Lua] boss=default 20:24:02.905 [Lua] horde=default 20:24:02.905 [Lua] name=default 20:24:02.905 [Lua] intensity=default 20:24:02.905 [Lua] --- 20:24:02.905 [Lua] [LevelAnalysis] set_random_seed( 4703324) 20:24:02.911 [Lua] [AIInterestPointSystem] Level Seed: 4703324 20:24:02.911 [Lua] 20:24:02.911 [Lua] [entity_system_bag] = table 20:24:02.911 [Lua] [entity_system_bag] = metatable 20:24:02.911 [Lua] [startup_data] = table 20:24:02.911 [Lua] [entity_manager] = table 20:24:02.911 [Lua] [entity_manager] = metatable 20:24:02.911 [Lua] [unit_spawner] = table 20:24:02.911 [Lua] [unit_spawner] = metatable 20:24:02.911 [Lua] [unit_storage] = table 20:24:02.911 [Lua] [unit_storage] = metatable 20:24:02.911 [Lua] [dice_keeper] = table 20:24:02.911 [Lua] [dice_keeper] = metatable 20:24:02.911 [Lua] [is_server] = true (boolean) 20:24:02.911 [Lua] [world] = [World] 20:24:02.911 [Lua] [system_api] = table 20:24:02.911 [Lua] [entity_system] = table 20:24:02.911 [Lua] [entity_system] = metatable 20:24:02.911 [Lua] [network_lobby] = table 20:24:02.911 [Lua] [network_lobby] = metatable 20:24:02.911 [Lua] [profile_synchronizer] = table 20:24:02.911 [Lua] [profile_synchronizer] = metatable 20:24:02.911 [Lua] [level_transition_handler] = table 20:24:02.911 [Lua] [level_transition_handler] = metatable 20:24:02.911 [Lua] [num_local_human_players] = 1 (number) 20:24:02.911 [Lua] [statistics_db] = table 20:24:02.911 [Lua] [statistics_db] = metatable 20:24:02.911 [Lua] [network_server] = table 20:24:02.911 [Lua] [network_server] = metatable 20:24:02.911 [Lua] [input_manager] = table 20:24:02.911 [Lua] [input_manager] = metatable 20:24:02.911 [Lua] [network_clock] = table 20:24:02.911 [Lua] [network_clock] = metatable 20:24:02.911 [Lua] [network_transmit] = table 20:24:02.911 [Lua] [network_transmit] = metatable 20:24:02.911 [Lua] [free_flight_manager] = table 20:24:02.911 [Lua] [free_flight_manager] = metatable 20:24:02.911 [Lua] [network_manager] = table 20:24:02.911 [Lua] [network_manager] = metatable 20:24:02.911 [Lua] [network_event_delegate] = table 20:24:02.911 [Lua] [network_event_delegate] = metatable 20:24:02.911 [Lua] 20:24:02.911 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:24:02.911 [Lua] ignoring extension VersusInteractObjectiveExtension 20:24:02.911 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:24:02.911 [Lua] ignoring extension VersusSocketObjectiveExtension 20:24:02.911 [Lua] ignoring extension VersusTargetObjectiveExtension 20:24:02.911 [Lua] ignoring extension VersusMissionObjectiveExtension 20:24:02.912 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:24:02.928 [Lua] [AchievementManager] Achievements using the steam platform 20:24:02.928 [Lua] [StateIngame] Level seed: 4703324 20:24:02.929 [World] Spawning level. 20:24:03.577 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead. 20:24:03.652 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 20:24:03.652 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 20:24:03.652 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.653 [Lua] respawn_unit_spawned with group id: respawn_end_event 20:24:03.700 [Flow] interaction disable 20:24:03.702 [Lua] [LevelAnalysis] set_random_seed( 4703324) 20:24:03.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19 20:24:03.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:24:03.723 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:24:03.723 [Lua] [IngameUI] init 20:24:03.730 [SteamVoipClient] select_out(110000102489ad0, off) 20:24:03.730 [SteamVoipClient] select_out(1100001028dc124, off) 20:24:03.730 [SteamVoipClient] select_out(110000103ffc13d, off) 20:24:03.730 [SteamVoipClient] select_out(110000106697298, off) 20:24:03.733 [Lua] cb_razer_chroma_setup 20:24:03.759 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:24:03.760 [Lua] Set lobby begin: 20:24:03.760 [Lua] Lobby data twitch_enabled = false 20:24:03.760 [Lua] Lobby data power_level = 835 20:24:03.760 [Lua] Lobby data num_players = 4 20:24:03.760 [Lua] Lobby data weave_name = false 20:24:03.760 [Lua] Lobby data game_mode = 6 20:24:03.760 [Lua] Lobby data is_private = false 20:24:03.760 [Lua] Lobby data mechanism = adventure 20:24:03.760 [Lua] Lobby data level_key = dlc_bastion 20:24:03.760 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:03.760 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:03.760 [Lua] Lobby data unique_server_name = JayJay 20:24:03.760 [Lua] Lobby data quick_game = false 20:24:03.760 [Lua] Lobby data matchmaking = true 20:24:03.760 [Lua] Lobby data difficulty = hardest 20:24:03.760 [Lua] Lobby data country_code = DE 20:24:03.760 [Lua] Lobby data host = 110000106697298 20:24:03.760 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:03.760 [Lua] Lobby data player_slot_2 = 0:0 20:24:03.760 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:03.760 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:03.760 [Lua] Lobby data eac_authorized = true 20:24:03.760 [Lua] Set lobby end. 20:24:03.760 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:03.760 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:03.761 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:03.761 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:03.761 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:03.762 [Lua] CurrentConflictSettings default 20:24:03.762 [Lua] [ConflictDirector] conflict_director is ai_ready 20:24:03.764 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:24:03.764 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:24:03.770 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:24:03.770 [Lua] Forming navigation groups in one frame 20:24:03.770 [Lua] Forming navigation groups 20:24:03.780 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 20:24:03.939 [Lua] NavigationGroupManager -> calulation time B: 0.15800000000001546 20:24:03.939 [Lua] number of nav groups: 226 20:24:03.941 [Lua] number of refined nav groups : 158 20:24:03.944 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:24:03.944 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.617515693604945 Normalized coefficient: 1.483397854498713 20:24:03.946 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.583764196187264 Normalized coefficient: 1.079968092470778 20:24:03.948 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.961171125562396 Normalized coefficient: 1.1281288552621715 20:24:03.950 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 10.237222106009721 Normalized coefficient: 1.3626743520403548 20:24:03.955 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:24:03.955 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:24:03.955 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:24:03.955 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:24:03.955 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:24:03.962 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 20:24:03.962 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters. 20:24:03.962 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:24:03.962 [Lua] [LevelAnalysis] 20:24:03.962 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:24:03.962 [Lua] [LevelAnalysis] 20:24:03.962 [Lua] [LevelAnalysis] Terror events added: 20:24:03.962 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:24:03.962 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:24:03.962 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:24:03.962 [Lua] ----> using boss gizmo! 20:24:03.962 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -183.0 start-travel-dist: 193.0, end-travel-dist: 417.1 spawn_distance 0.0 20:24:03.963 [Lua] Adding main path event: Vector3Box(86, 61, -39.205) boss_event_rat_ogre 45 table: 00000000092B9B10 20:24:03.963 [Lua] NORMAL PATROL MAIN PATH 501.81707763671875 20:24:03.963 [Lua] [waypoints] = table 20:24:03.963 [Lua] [astar_points] = table 20:24:03.963 [Lua] [travel_dist] = 501.81706672906876 (number) 20:24:03.963 [Lua] [one_directional] = true (boolean) 20:24:03.963 [Lua] [id] = boss2_01 (string) 20:24:03.963 [Lua] ----> using boss spline path! 20:24:03.963 [Lua] Adding main path event: Vector3Box(36.75, 8.25, -22.248) boss_event_chaos_spline_patrol 45 table: 00000000092B9E60 20:24:03.963 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 1 20:24:03.963 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162 20:24:03.963 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1402.9359602928162 forbidden_dist: -1302.9359602928162 20:24:03.963 [Lua] [LevelAnalysis] wanted_distance: 867.08481912906609 20:24:03.963 [Lua] [LevelAnalysis] Terror events added: 20:24:03.963 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:24:03.963 [Lua] Adding main path event: Vector3Box(68.3787, 35.5558, 11.8523) rare_event_loot_rat 45 table: 00000000092BA7E0 20:24:03.963 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:24:03.965 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:24:03.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:24:03.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:24:03.969 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:24:03.969 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 20:24:03.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:24:04.030 [Lua] ### Sending rpc_level_loaded 20:24:04.030 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 174 20:24:04.030 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded 20:24:04.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19 20:24:04.033 [Lua] FIRST UPDATE @0.12806183099747 20:24:05.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19 20:24:05.885 [Lua] Set lobby begin: 20:24:05.885 [Lua] Lobby data twitch_enabled = false 20:24:05.885 [Lua] Lobby data power_level = 835 20:24:05.885 [Lua] Lobby data num_players = 4 20:24:05.885 [Lua] Lobby data weave_name = false 20:24:05.885 [Lua] Lobby data game_mode = 6 20:24:05.885 [Lua] Lobby data is_private = false 20:24:05.885 [Lua] Lobby data mechanism = adventure 20:24:05.885 [Lua] Lobby data level_key = dlc_bastion 20:24:05.885 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:05.885 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:05.885 [Lua] Lobby data unique_server_name = JayJay 20:24:05.885 [Lua] Lobby data quick_game = false 20:24:05.885 [Lua] Lobby data matchmaking = true 20:24:05.885 [Lua] Lobby data difficulty = hardest 20:24:05.885 [Lua] Lobby data country_code = DE 20:24:05.885 [Lua] Lobby data host = 110000106697298 20:24:05.885 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:05.885 [Lua] Lobby data player_slot_2 = 0:0 20:24:05.885 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:05.885 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:05.885 [Lua] Lobby data eac_authorized = true 20:24:05.885 [Lua] Set lobby end. 20:24:05.885 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 4 when hot join syncing 20:24:05.885 [Lua] Breedfreezer (server) starting a hot join sync 20:24:05.885 [Lua] packing 0 units of breed chaos_marauder 20:24:05.885 [Lua] packing 0 units of breed skaven_clan_rat 20:24:05.885 [Lua] packing 0 units of breed skaven_storm_vermin 20:24:05.885 [Lua] packing 0 units of breed skaven_slave 20:24:05.885 [Lua] packing 0 units of breed chaos_fanatic 20:24:05.885 [Lua] packing 0 units of breed chaos_raider 20:24:05.885 [Lua] packing 0 units of breed chaos_warrior 20:24:05.885 [Lua] packing 0 units of breed chaos_berzerker 20:24:05.885 [Lua] packing 0 units of breed skaven_plague_monk 20:24:05.885 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:24:05.885 [Lua] 20:24:05.885 [Lua] [1] = 1 (number) 20:24:05.885 [Lua] [2] = 0 (number) 20:24:05.885 [Lua] [3] = 1 (number) 20:24:05.885 [Lua] [4] = 0 (number) 20:24:05.885 [Lua] [5] = 1 (number) 20:24:05.885 [Lua] [6] = 0 (number) 20:24:05.885 [Lua] [7] = 1 (number) 20:24:05.885 [Lua] [8] = 0 (number) 20:24:05.885 [Lua] [9] = 1 (number) 20:24:05.885 [Lua] [10] = 0 (number) 20:24:05.885 [Lua] [11] = 1 (number) 20:24:05.885 [Lua] [12] = 0 (number) 20:24:05.885 [Lua] [13] = 1 (number) 20:24:05.885 [Lua] [14] = 0 (number) 20:24:05.885 [Lua] [15] = 1 (number) 20:24:05.885 [Lua] [16] = 0 (number) 20:24:05.885 [Lua] [17] = 1 (number) 20:24:05.885 [Lua] [18] = 0 (number) 20:24:05.885 [Lua] 20:24:05.885 [Lua] 20:24:05.885 [Lua] 20:24:05.886 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 20:24:05.886 [Lua] RemotePlayer:create_game_object( ) 42 20:24:05.894 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 20:24:06.676 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 20:24:06.676 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:06.676 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 20:24:08.009 [Lua] Set lobby begin: 20:24:08.009 [Lua] Lobby data twitch_enabled = false 20:24:08.009 [Lua] Lobby data power_level = 417 20:24:08.009 [Lua] Lobby data num_players = 4 20:24:08.009 [Lua] Lobby data weave_name = false 20:24:08.009 [Lua] Lobby data game_mode = 6 20:24:08.009 [Lua] Lobby data is_private = false 20:24:08.009 [Lua] Lobby data mechanism = adventure 20:24:08.009 [Lua] Lobby data level_key = dlc_bastion 20:24:08.009 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:08.009 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:08.009 [Lua] Lobby data unique_server_name = JayJay 20:24:08.009 [Lua] Lobby data quick_game = false 20:24:08.009 [Lua] Lobby data matchmaking = true 20:24:08.009 [Lua] Lobby data difficulty = hardest 20:24:08.009 [Lua] Lobby data country_code = DE 20:24:08.009 [Lua] Lobby data host = 110000106697298 20:24:08.009 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:08.009 [Lua] Lobby data player_slot_2 = 0:0 20:24:08.009 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:08.009 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:08.009 [Lua] Lobby data eac_authorized = true 20:24:08.009 [Lua] Set lobby end. 20:24:12.796 [Lua] Set lobby begin: 20:24:12.796 [Lua] Lobby data twitch_enabled = false 20:24:12.796 [Lua] Lobby data power_level = 417 20:24:12.796 [Lua] Lobby data num_players = 4 20:24:12.796 [Lua] Lobby data weave_name = false 20:24:12.796 [Lua] Lobby data game_mode = 6 20:24:12.796 [Lua] Lobby data is_private = false 20:24:12.796 [Lua] Lobby data mechanism = adventure 20:24:12.796 [Lua] Lobby data level_key = dlc_bastion 20:24:12.796 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:12.796 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:12.796 [Lua] Lobby data unique_server_name = JayJay 20:24:12.796 [Lua] Lobby data quick_game = false 20:24:12.796 [Lua] Lobby data matchmaking = true 20:24:12.796 [Lua] Lobby data difficulty = hardest 20:24:12.796 [Lua] Lobby data country_code = DE 20:24:12.796 [Lua] Lobby data host = 110000106697298 20:24:12.796 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:12.797 [Lua] Lobby data player_slot_2 = 0:0 20:24:12.797 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:12.797 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:12.797 [Lua] Lobby data eac_authorized = true 20:24:12.797 [Lua] Set lobby end. 20:24:12.797 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 20:24:12.797 [Lua] Breedfreezer (server) starting a hot join sync 20:24:12.797 [Lua] packing 0 units of breed chaos_marauder 20:24:12.797 [Lua] packing 0 units of breed skaven_clan_rat 20:24:12.797 [Lua] packing 0 units of breed skaven_storm_vermin 20:24:12.797 [Lua] packing 0 units of breed skaven_slave 20:24:12.797 [Lua] packing 0 units of breed chaos_fanatic 20:24:12.797 [Lua] packing 0 units of breed chaos_raider 20:24:12.797 [Lua] packing 0 units of breed chaos_warrior 20:24:12.797 [Lua] packing 0 units of breed chaos_berzerker 20:24:12.797 [Lua] packing 0 units of breed skaven_plague_monk 20:24:12.797 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:24:12.797 [Lua] 20:24:12.797 [Lua] [1] = 1 (number) 20:24:12.797 [Lua] [2] = 0 (number) 20:24:12.797 [Lua] [3] = 1 (number) 20:24:12.797 [Lua] [4] = 0 (number) 20:24:12.797 [Lua] [5] = 1 (number) 20:24:12.797 [Lua] [6] = 0 (number) 20:24:12.797 [Lua] [7] = 1 (number) 20:24:12.797 [Lua] [8] = 0 (number) 20:24:12.797 [Lua] [9] = 1 (number) 20:24:12.797 [Lua] [10] = 0 (number) 20:24:12.797 [Lua] [11] = 1 (number) 20:24:12.797 [Lua] [12] = 0 (number) 20:24:12.797 [Lua] [13] = 1 (number) 20:24:12.797 [Lua] [14] = 0 (number) 20:24:12.797 [Lua] [15] = 1 (number) 20:24:12.797 [Lua] [16] = 0 (number) 20:24:12.797 [Lua] [17] = 1 (number) 20:24:12.797 [Lua] [18] = 0 (number) 20:24:12.797 [Lua] 20:24:12.797 [Lua] 20:24:12.797 [Lua] 20:24:12.797 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 20:24:12.797 [Lua] RemotePlayer:create_game_object( ) 43 20:24:12.807 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 20:24:13.029 [Lua] Set lobby begin: 20:24:13.029 [Lua] Lobby data twitch_enabled = false 20:24:13.029 [Lua] Lobby data power_level = 835 20:24:13.029 [Lua] Lobby data num_players = 4 20:24:13.029 [Lua] Lobby data weave_name = false 20:24:13.029 [Lua] Lobby data game_mode = 6 20:24:13.029 [Lua] Lobby data is_private = false 20:24:13.029 [Lua] Lobby data mechanism = adventure 20:24:13.029 [Lua] Lobby data level_key = dlc_bastion 20:24:13.029 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:13.029 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:13.029 [Lua] Lobby data unique_server_name = JayJay 20:24:13.029 [Lua] Lobby data quick_game = false 20:24:13.029 [Lua] Lobby data matchmaking = true 20:24:13.030 [Lua] Lobby data difficulty = hardest 20:24:13.030 [Lua] Lobby data country_code = DE 20:24:13.030 [Lua] Lobby data host = 110000106697298 20:24:13.030 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:13.030 [Lua] Lobby data player_slot_2 = 0:0 20:24:13.030 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:13.030 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:13.030 [Lua] Lobby data eac_authorized = true 20:24:13.030 [Lua] Set lobby end. 20:24:14.388 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 20:24:14.388 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:14.388 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 20:24:22.514 [Lua] Set lobby begin: 20:24:22.514 [Lua] Lobby data twitch_enabled = false 20:24:22.514 [Lua] Lobby data power_level = 835 20:24:22.514 [Lua] Lobby data num_players = 4 20:24:22.514 [Lua] Lobby data weave_name = false 20:24:22.514 [Lua] Lobby data game_mode = 6 20:24:22.514 [Lua] Lobby data is_private = false 20:24:22.514 [Lua] Lobby data mechanism = adventure 20:24:22.514 [Lua] Lobby data level_key = dlc_bastion 20:24:22.514 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:22.514 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:22.514 [Lua] Lobby data unique_server_name = JayJay 20:24:22.514 [Lua] Lobby data quick_game = false 20:24:22.514 [Lua] Lobby data matchmaking = true 20:24:22.514 [Lua] Lobby data difficulty = hardest 20:24:22.515 [Lua] Lobby data country_code = DE 20:24:22.515 [Lua] Lobby data host = 110000106697298 20:24:22.515 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:22.515 [Lua] Lobby data player_slot_2 = 0:0 20:24:22.515 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:22.515 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:22.515 [Lua] Lobby data eac_authorized = true 20:24:22.515 [Lua] Set lobby end. 20:24:22.515 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing 20:24:22.515 [Lua] Breedfreezer (server) starting a hot join sync 20:24:22.515 [Lua] packing 0 units of breed chaos_marauder 20:24:22.515 [Lua] packing 0 units of breed skaven_clan_rat 20:24:22.515 [Lua] packing 0 units of breed skaven_storm_vermin 20:24:22.515 [Lua] packing 0 units of breed skaven_slave 20:24:22.515 [Lua] packing 0 units of breed chaos_fanatic 20:24:22.515 [Lua] packing 0 units of breed chaos_raider 20:24:22.515 [Lua] packing 0 units of breed chaos_warrior 20:24:22.515 [Lua] packing 0 units of breed chaos_berzerker 20:24:22.515 [Lua] packing 0 units of breed skaven_plague_monk 20:24:22.515 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:24:22.515 [Lua] 20:24:22.515 [Lua] [1] = 1 (number) 20:24:22.515 [Lua] [2] = 0 (number) 20:24:22.515 [Lua] [3] = 1 (number) 20:24:22.515 [Lua] [4] = 0 (number) 20:24:22.515 [Lua] [5] = 1 (number) 20:24:22.515 [Lua] [6] = 0 (number) 20:24:22.515 [Lua] [7] = 1 (number) 20:24:22.515 [Lua] [8] = 0 (number) 20:24:22.515 [Lua] [9] = 1 (number) 20:24:22.515 [Lua] [10] = 0 (number) 20:24:22.515 [Lua] [11] = 1 (number) 20:24:22.515 [Lua] [12] = 0 (number) 20:24:22.515 [Lua] [13] = 1 (number) 20:24:22.515 [Lua] [14] = 0 (number) 20:24:22.515 [Lua] [15] = 1 (number) 20:24:22.515 [Lua] [16] = 0 (number) 20:24:22.515 [Lua] [17] = 1 (number) 20:24:22.515 [Lua] [18] = 0 (number) 20:24:22.515 [Lua] 20:24:22.515 [Lua] 20:24:22.515 [Lua] 20:24:22.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:24:22.515 [Lua] RemotePlayer:create_game_object( ) 44 20:24:22.526 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 20:24:22.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:24:22.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:24:22.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:24:22.614 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:24:22.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:24:22.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:24:22.615 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:24:22.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 20:24:22.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:24:22.867 [Lua] StateInGameRunning:_game_actually_starts() 20:24:22.868 [Lua] ################################################################################################################# 20:24:22.868 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:24:22.868 [Lua] ################################################################################################################# 20:24:22.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 20:24:22.868 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:24:22.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 20:24:22.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:24:22.918 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:24:23.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 20:24:23.140 [Lua] Commit load time data 20:24:23.527 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 20:24:23.527 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:23.527 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 20:24:23.527 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:24:23.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 20:24:23.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:24:28.073 [Lua] Set lobby begin: 20:24:28.073 [Lua] Lobby data twitch_enabled = false 20:24:28.073 [Lua] Lobby data power_level = 825 20:24:28.073 [Lua] Lobby data num_players = 4 20:24:28.073 [Lua] Lobby data weave_name = false 20:24:28.073 [Lua] Lobby data game_mode = 6 20:24:28.073 [Lua] Lobby data is_private = false 20:24:28.073 [Lua] Lobby data mechanism = adventure 20:24:28.073 [Lua] Lobby data level_key = dlc_bastion 20:24:28.073 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:28.073 [Lua] Lobby data selected_level_key = dlc_bastion 20:24:28.073 [Lua] Lobby data unique_server_name = JayJay 20:24:28.073 [Lua] Lobby data quick_game = false 20:24:28.073 [Lua] Lobby data matchmaking = true 20:24:28.073 [Lua] Lobby data difficulty = hardest 20:24:28.073 [Lua] Lobby data country_code = DE 20:24:28.073 [Lua] Lobby data host = 110000106697298 20:24:28.073 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:28.073 [Lua] Lobby data player_slot_2 = 0:0 20:24:28.073 [Lua] Lobby data player_slot_4 = 110000103ffc13d:1 20:24:28.073 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:28.073 [Lua] Lobby data eac_authorized = true 20:24:28.073 [Lua] Set lobby end. 20:24:52.533 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:52.550 [Lua] Spline already found! 20:24:52.586 [Lua] Init group template: spline_patrol 20:24:53.733 [Lua] Players are leaving the safe zone 20:24:53.852 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:53.869 [Lua] Spline already found! 20:24:53.921 [Lua] Init group template: spline_patrol 20:24:55.376 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:55.393 [Lua] Spline already found! 20:24:55.479 [Lua] Init group template: spline_patrol 20:24:57.018 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:57.035 [Lua] Spline already found! 20:24:57.205 [Lua] Init group template: spline_patrol 20:25:10.924 [Lua] Switching ConflictSettings: to: chaos 20:25:10.924 [Lua] pacing=chaos 20:25:10.924 [Lua] roaming=nil 20:25:10.924 [Lua] specials=chaos 20:25:10.924 [Lua] debug_color=purple 20:25:10.924 [Lua] contained_breeds=nil 20:25:10.924 [Lua] pack_spawning=chaos 20:25:10.924 [Lua] disabled=false 20:25:10.924 [Lua] factions=nil 20:25:10.924 [Lua] boss=chaos 20:25:10.924 [Lua] horde=chaos 20:25:10.924 [Lua] name=chaos 20:25:10.924 [Lua] intensity=default 20:25:10.924 [Lua] --- 20:25:14.106 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:25:14.123 [Lua] Spline already found! 20:25:14.177 [Lua] Init group template: spline_patrol 20:25:20.376 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:25:20.393 [Lua] Spline already found! 20:25:20.446 [Lua] Init group template: spline_patrol 20:25:27.609 [Lua] main path terror event triggered: boss_event_rat_ogre 20:25:27.609 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 20:25:27.642 [Flow] Boss DoorStormfiend 20:25:27.642 [Flow] Boss DoorStormfiend 20:25:27.643 [Flow] Boss DoorStormfiend 20:25:27.643 [Flow] Boss DoorStormfiend 20:25:27.643 [Flow] Boss DoorStormfiend 20:25:27.643 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 20:25:27.645 [Lua] Init group template: boss_door_closers 20:25:28.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:28.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:28.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:29.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:29.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:29.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:30.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:30.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:30.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:25:36.173 [Lua] Switching ConflictSettings: to: default 20:25:36.173 [Lua] pacing=default 20:25:36.173 [Lua] roaming=nil 20:25:36.173 [Lua] specials=default 20:25:36.173 [Lua] debug_color=maroon 20:25:36.173 [Lua] contained_breeds=nil 20:25:36.173 [Lua] pack_spawning=default 20:25:36.173 [Lua] disabled=false 20:25:36.173 [Lua] factions=nil 20:25:36.173 [Lua] boss=default 20:25:36.173 [Lua] horde=default 20:25:36.173 [Lua] name=default 20:25:36.173 [Lua] intensity=default 20:25:36.173 [Lua] --- 20:25:44.305 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.542 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.660 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:44.829 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.929 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:45.064 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.165 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:45.333 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.434 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:45.569 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.669 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:45.838 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.940 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:46.075 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:46.176 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:46.344 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:46.478 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:46.749 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:25:59.628 [Lua] Time for new HOOORDE! multi_first_wave 20:25:59.628 [Lua] horde requested: vector 20:25:59.628 [Lua] setting up vector-horde 20:25:59.628 [Lua] Composing horde 'large' .. using variant 'plain' 20:25:59.628 [Lua] --> horde wants to spawn behind players (0.69294500314346/0.67 20:25:59.628 [Lua] -> spawning: 53 20:25:59.628 [Lua] horde crated with id 8 of type vector 20:25:59.628 [Lua] vector horde has started 20:25:59.632 [Lua] MUSIC: explore -> pre_horde 20:25:59.649 [Lua] MUSIC: pre_horde -> horde 20:26:01.041 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:01.277 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:01.378 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:26:01.547 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:01.648 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:26:01.748 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:01.899 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:26:02.000 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:02.134 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:26:02.369 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:26:08.866 [Lua] Init group template: horde 20:26:09.189 [Lua] MUSIC: horde -> explore 20:26:09.403 [Lua] fence jumping 20:26:09.740 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 16095 0 20:26:15.327 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 17393 0 20:26:21.524 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 85 action: follow 20:26:24.316 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 77 action: follow 20:26:26.948 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 20:26:32.531 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 20:26:32.531 [Lua] [GameNetworkManager] destroying game object with go_id=48 20:26:50.285 [Lua] rat ogre died! 20:26:50.285 [Lua] rat ogre was despawned! 20:26:57.486 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:26:57.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=280 20:26:57.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:26:58.380 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 25770 0 20:27:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:27:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:27:04.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:27:12.107 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 20:27:12.108 [Lua] [GameNetworkManager] destroying game object with go_id=47 20:27:15.638 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 20:27:16.142 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0 20:27:16.143 [Lua] [GameNetworkManager] destroying game object with go_id=49 20:27:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:27:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:27:24.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:27:24.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:27:24.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:27:26.918 [Lua] Horde killed: ? 20:27:37.137 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:37.138 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=285 20:27:37.138 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:27:41.181 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:41.182 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=286 20:27:41.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.80314958095550537) ranged slot ammo (0.80314958095550537) 20:27:42.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:27:42.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:27:44.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:27:44.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:27:44.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:28:02.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:28:02.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:28:04.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:28:04.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:28:04.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:28:17.421 [Lua] Switching ConflictSettings: to: chaos 20:28:17.421 [Lua] pacing=chaos 20:28:17.421 [Lua] roaming=nil 20:28:17.421 [Lua] specials=chaos 20:28:17.421 [Lua] debug_color=purple 20:28:17.421 [Lua] contained_breeds=nil 20:28:17.421 [Lua] pack_spawning=chaos 20:28:17.422 [Lua] disabled=false 20:28:17.422 [Lua] factions=nil 20:28:17.422 [Lua] boss=chaos 20:28:17.422 [Lua] horde=chaos 20:28:17.422 [Lua] name=chaos 20:28:17.422 [Lua] intensity=default 20:28:17.422 [Lua] --- 20:28:21.982 [Lua] Switching ConflictSettings: to: default 20:28:21.982 [Lua] pacing=default 20:28:21.982 [Lua] roaming=nil 20:28:21.982 [Lua] specials=default 20:28:21.982 [Lua] debug_color=maroon 20:28:21.982 [Lua] contained_breeds=nil 20:28:21.982 [Lua] pack_spawning=default 20:28:21.982 [Lua] disabled=false 20:28:21.982 [Lua] factions=nil 20:28:21.982 [Lua] boss=default 20:28:21.982 [Lua] horde=default 20:28:21.982 [Lua] name=default 20:28:21.982 [Lua] intensity=default 20:28:21.982 [Lua] --- 20:28:22.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:28:22.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:28:24.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:28:24.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:28:24.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:28:30.780 [Lua] Switching ConflictSettings: to: chaos 20:28:30.780 [Lua] pacing=chaos 20:28:30.780 [Lua] roaming=nil 20:28:30.780 [Lua] specials=chaos 20:28:30.780 [Lua] debug_color=purple 20:28:30.780 [Lua] contained_breeds=nil 20:28:30.780 [Lua] pack_spawning=chaos 20:28:30.780 [Lua] disabled=false 20:28:30.780 [Lua] factions=nil 20:28:30.780 [Lua] boss=chaos 20:28:30.780 [Lua] horde=chaos 20:28:30.780 [Lua] name=chaos 20:28:30.780 [Lua] intensity=default 20:28:30.780 [Lua] --- 20:28:33.190 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:33.207 [Lua] Spline already found! 20:28:33.242 [Lua] Init group template: spline_patrol 20:28:36.820 [Lua] Switching ConflictSettings: to: skaven 20:28:36.820 [Lua] pacing=default 20:28:36.820 [Lua] roaming=nil 20:28:36.820 [Lua] specials=skaven 20:28:36.820 [Lua] debug_color=orange 20:28:36.820 [Lua] contained_breeds=nil 20:28:36.820 [Lua] pack_spawning=skaven 20:28:36.820 [Lua] disabled=false 20:28:36.820 [Lua] factions=nil 20:28:36.820 [Lua] boss=skaven 20:28:36.820 [Lua] horde=default 20:28:36.820 [Lua] name=skaven 20:28:36.820 [Lua] intensity=default 20:28:36.820 [Lua] --- 20:28:42.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:28:42.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:28:42.770 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:28:42.770 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:28:44.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:28:44.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:28:44.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:28:50.406 [Lua] fence jumping 20:28:51.803 [Lua] ready to jump failed 20:28:59.614 [Lua] simple los failed 20:28:59.647 [Lua] ready to jump failed 20:28:59.766 [Lua] ready to jump failed 20:29:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:02.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:04.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:29:04.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:29:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:29:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:22.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:24.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1042353 20:29:24.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 83264 20:29:24.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 1044609 20:29:26.248 [Lua] Switching ConflictSettings: to: chaos 20:29:26.248 [Lua] pacing=chaos 20:29:26.248 [Lua] roaming=nil 20:29:26.248 [Lua] specials=chaos 20:29:26.248 [Lua] debug_color=purple 20:29:26.248 [Lua] contained_breeds=nil 20:29:26.248 [Lua] pack_spawning=chaos 20:29:26.248 [Lua] disabled=false 20:29:26.248 [Lua] factions=nil 20:29:26.248 [Lua] boss=chaos 20:29:26.248 [Lua] horde=chaos 20:29:26.248 [Lua] name=chaos 20:29:26.248 [Lua] intensity=default 20:29:26.248 [Lua] --- 20:29:31.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9631, position: 0 20:29:31.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9669, position: 0 20:29:35.270 [Lua] Time for new HOOORDE! multi_first_wave 20:29:35.271 [Lua] horde requested: ambush 20:29:35.271 [Lua] setting up ambush-horde 20:29:35.271 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 20:29:35.271 [Lua] -> spawning: 28 20:29:35.271 [Lua] horde crated with id 10 of type ambush 20:29:35.271 [Lua] ambush horde has started 20:29:35.276 [Lua] MUSIC: explore -> pre_ambush 20:29:36.807 [Lua] MUSIC: pre_ambush -> horde 20:29:39.199 [Lua] Init group template: horde 20:29:39.269 [Lua] MUSIC: horde -> explore 20:29:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161d, position: 0 20:29:42.424 [Lua] Switching ConflictSettings: to: default 20:29:42.424 [Lua] pacing=default 20:29:42.424 [Lua] roaming=nil 20:29:42.424 [Lua] specials=default 20:29:42.424 [Lua] debug_color=maroon 20:29:42.424 [Lua] contained_breeds=nil 20:29:42.424 [Lua] pack_spawning=default 20:29:42.424 [Lua] disabled=false 20:29:42.424 [Lua] factions=nil 20:29:42.424 [Lua] boss=default 20:29:42.424 [Lua] horde=default 20:29:42.424 [Lua] name=default 20:29:42.424 [Lua] intensity=default 20:29:42.424 [Lua] --- 20:29:43.609 <>Access violation (0xc0000005) in build 75756469c168 accessing address 0000000000003440 from 00007FF626F8B5F4<> <> {00007ff626e80000, 00ce4000, 5e466b7d, 6891c6f7-e09f-42cc-a991-af4fdb5869cf, 00000001, E:\agent-work\tmp-builds\engine_release_season_2_2019_11_13\engine\win64\release\vermintide2.pdb} {00007fffea7c0000, 001f0000, 64d10ee0, fb60d3e0-8b5e-4960-376a-4e73bd35f24e, 00000001, ntdll.pdb} {00007fffe95d0000, 000b2000, d0cecc10, 5a77de8c-e8d5-8731-f0ea-38f1c92f48d8, 00000001, kernel32.pdb} 0x00007ff626e80000:0x000000000010b5f4 0x00007ff626e80000:0x000000000012f97e 0x00007ff626e80000:0x00000000002e1426 0x00007ff626e80000:0x00000000002eb3bb 0x00007ff626e80000:0x00000000002e29c2 0x00007fffe95d0000:0x0000000000017bd4 BaseThreadInitThunk 0x00007fffea7c0000:0x000000000006ced1 RtlUserThreadStart <> <>1<> <>wt_12<> <>win32<> <>75756469c168<> <>release<> <>Developer Build (1.3.0.0)<> <>eb2b4abe-8fe7-4a65-855d-dd999f14f2b2<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 12000MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-03-17-20.17.10-eb2b4abe-8fe7-4a65-855d-dd999f14f2b2.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-03-17-20.17.10-eb2b4abe-8fe7-4a65-855d-dd999f14f2b2.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]