[Log version] 1
[Session] 1943db2c-cb31-4689-89a3-b786dc33f136
UTC time stamps
13:29:42.202 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
13:29:42.202 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
13:29:42.202 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
13:29:42.202 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
13:29:42.202 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
13:29:42.203 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
13:29:42.259 [RazerChroma] Setup Razer Chroma resources
13:29:42.259 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
13:29:42.283 [Window] Window => active
13:29:42.365 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
13:29:42.393 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
13:29:42.982 [EAC] Init client 11000010c7fed13
13:29:42.982 [EAC] EAC client initialized
13:29:42.982 warning: [EAC] Failed to initialize localization
13:29:42.983 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
13:29:42.989 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
13:29:44.182 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
13:29:44.254 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
13:29:44.719 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
13:29:44.734 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
13:29:44.815 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
13:29:44.815 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
13:29:44.815 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2`
13:29:44.816 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
13:29:44.816 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
13:29:44.944 [RazerChroma] Setup Razer Chroma
13:29:44.988 [LightFX ] Loaded DLL.
13:29:44.988 [LightFX ] Init()
13:29:44.993 [LightFX ] LightFX failed to initialize
13:29:45.042 [Lua] boot.lua start, os clock: 4.9000000000000004
13:29:45.042 [Lua] LUA IS STRIPPED!
13:29:45.043 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9000000000000004
13:29:45.043 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32705MB
Available: 22549MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46109
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): 11.6 inch PenDisplay
Input device: Generic (17.0): Pentablet HID
Input device: Generic (17.0): Stream Deck XL
Input device: Generic (17.0): CORSAIR M55 RGB PRO Gaming Mouse
Input device: Generic (17.0): USB Keyboard
13:29:45.043 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
13:29:45.057 [SteamStats] RequestCurrentStats success: true
13:29:46.553 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.3727016749908216 os-clock: 6.4110000000000005
13:29:46.554 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
13:29:46.554 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
13:29:46.558 [Lua] Flushing: resource_packages/strings [ResourcePackage]
13:29:46.558 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
13:29:46.562 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
13:29:46.562 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
13:29:46.562 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
13:29:46.562 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
13:29:46.562 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
13:29:46.564 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
13:29:46.564 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
13:29:46.566 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
13:29:46.568 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
13:29:46.568 [Lua] Development.init_application_parameters
13:29:46.568 [Lua] -----------------------------------------------------------------
13:29:46.568 [Lua] -- Application parameters --
13:29:46.568 [Lua] -----------------------------------------------------------------
13:29:46.568 [Lua] *****************************************************************
13:29:46.568 [Lua] ** Initial contents of script_data **
13:29:46.568 [Lua] script_data.beta_level_progression = false
13:29:46.568 [Lua] script_data.build_identifier = 72af77cbc050
13:29:46.568 [Lua] script_data.debug_interactions = false
13:29:46.568 [Lua] script_data.disable_debug_draw = true
13:29:46.568 [Lua] script_data.disable_intro_trailer = false
13:29:46.568 [Lua] script_data.disable_store = false
13:29:46.568 [Lua] script_data.disable_tutorial_at_start = true
13:29:46.568 [Lua] script_data.eac-untrusted = false
13:29:46.568 [Lua] script_data.enable_detailed_tooltips = false
13:29:46.568 [Lua] script_data.force_debug_disabled = true
13:29:46.568 [Lua] script_data.force_steam = true
13:29:46.568 [Lua] script_data.hide_fps = true
13:29:46.568 [Lua] script_data.hide_version_info = true
13:29:46.568 [Lua] script_data.matchmaking_debug = true
13:29:46.568 [Lua] script_data.network_debug = true
13:29:46.568 [Lua] script_data.package_debug = true
13:29:46.568 [Lua] script_data.packaged_build = true
13:29:46.568 [Lua] script_data.settings = { }
13:29:46.568 [Lua] script_data.show_fps = false
13:29:46.568 [Lua] script_data.spawn_empty_chest = true
13:29:46.568 [Lua] script_data.telemetry_log_interval = 600
13:29:46.568 [Lua] script_data.tobii_button = false
13:29:46.568 [Lua] script_data.use_beta_overlay = false
13:29:46.568 [Lua] script_data.use_local_backend = false
13:29:46.568 [Lua] script_data.use_tech_telemetry = true
13:29:46.568 [Lua] script_data.use_telemetry = true
13:29:46.568 [Lua] *****************************************************************
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
13:29:46.568 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
13:29:46.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
13:29:46.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
13:29:46.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
13:29:46.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
13:29:46.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
13:29:46.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
13:29:46.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
13:29:46.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
13:29:46.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
13:29:47.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
13:29:47.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
13:29:47.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
13:29:47.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
13:29:47.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
13:29:47.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
13:29:47.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
13:29:47.333 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
13:29:47.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
13:29:47.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
13:29:47.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
13:29:47.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
13:29:47.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
13:29:47.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
13:29:47.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
13:29:47.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
13:29:47.538 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
13:29:47.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
13:29:47.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
13:29:47.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
13:29:47.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
13:29:47.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
13:29:47.618 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
13:29:47.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
13:29:47.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
13:29:47.833 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
13:29:47.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
13:29:47.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
13:29:47.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
13:29:47.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
13:29:47.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
13:29:47.860 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
13:29:47.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
13:29:47.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
13:29:47.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
13:29:47.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
13:29:47.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
13:29:47.899 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
13:29:47.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
13:29:47.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
13:29:47.990 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
13:29:47.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
13:29:48.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
13:29:48.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
13:29:48.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
13:29:48.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
13:29:48.129 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
13:29:48.135 [Lua] settings.steam: nil
13:29:48.135 [Lua] Steam: table: 0000000000062450
13:29:48.135 [Lua] force_steam: true
13:29:48.135 [Lua] BUILD: release
13:29:48.135 [Lua] test_backend: nil
13:29:48.135 [Lua] DEDICATED_SERVER: false
13:29:48.135 [Lua] Using app_id '552500' to define backend
13:29:48.135 [Lua] PlayFab Title ID: 5107
13:29:48.184 [Lua] [1] = beastmen_minotaur (string)
13:29:48.184 [Lua] [2] = skaven_storm_vermin_champion (string)
13:29:48.184 [Lua] [3] = chaos_dummy_troll (string)
13:29:48.184 [Lua] [4] = skaven_grey_seer (string)
13:29:48.184 [Lua] [5] = chaos_plague_wave_spawner (string)
13:29:48.184 [Lua] [6] = chaos_vortex (string)
13:29:48.184 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
13:29:48.184 [Lua] [8] = chaos_dummy_sorcerer (string)
13:29:48.184 [Lua] [9] = chaos_tentacle (string)
13:29:48.184 [Lua] [10] = skaven_loot_rat (string)
13:29:48.184 [Lua] [11] = skaven_stormfiend_demo (string)
13:29:48.184 [Lua] [12] = critter_rat (string)
13:29:48.184 [Lua] [13] = skaven_explosive_loot_rat (string)
13:29:48.184 [Lua] [14] = chaos_spawn (string)
13:29:48.184 [Lua] [15] = skaven_stormfiend_boss (string)
13:29:48.184 [Lua] [16] = critter_pig (string)
13:29:48.184 [Lua] [17] = chaos_troll (string)
13:29:48.184 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
13:29:48.184 [Lua] [19] = skaven_rat_ogre (string)
13:29:48.184 [Lua] [20] = skaven_stormfiend (string)
13:29:48.184 [Lua] [21] = skaven_storm_vermin_warlord (string)
13:29:48.184 [Lua] [22] = skaven_warpfire_thrower (string)
13:29:48.184 [Lua] [23] = chaos_plague_sorcerer (string)
13:29:48.184 [Lua] [24] = chaos_exalted_champion_warcamp (string)
13:29:48.184 [Lua] [25] = skaven_pack_master (string)
13:29:48.184 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
13:29:48.184 [Lua] [27] = skaven_ratling_gunner (string)
13:29:48.184 [Lua] [28] = chaos_mutator_sorcerer (string)
13:29:48.184 [Lua] [29] = skaven_poison_wind_globadier (string)
13:29:48.184 [Lua] [30] = chaos_tentacle_sorcerer (string)
13:29:48.184 [Lua] [31] = chaos_exalted_champion_norsca (string)
13:29:48.184 [Lua] [32] = chaos_warrior (string)
13:29:48.184 [Lua] [33] = chaos_exalted_sorcerer (string)
13:29:48.184 [Lua] [34] = skaven_gutter_runner (string)
13:29:48.184 [Lua] [35] = chaos_corruptor_sorcerer (string)
13:29:48.184 [Lua] [36] = chaos_vortex_sorcerer (string)
13:29:48.184 [Lua] [37] = skaven_plague_monk (string)
13:29:48.184 [Lua] [38] = chaos_berzerker (string)
13:29:48.184 [Lua] [39] = beastmen_gor (string)
13:29:48.184 [Lua] [40] = beastmen_ungor_archer (string)
13:29:48.184 [Lua] [41] = beastmen_ungor_dummy (string)
13:29:48.184 [Lua] [42] = beastmen_standard_bearer_crater (string)
13:29:48.184 [Lua] [43] = skaven_storm_vermin_commander (string)
13:29:48.184 [Lua] [44] = beastmen_standard_bearer (string)
13:29:48.184 [Lua] [45] = skaven_storm_vermin (string)
13:29:48.184 [Lua] [46] = beastmen_ungor (string)
13:29:48.184 [Lua] [47] = chaos_raider_tutorial (string)
13:29:48.184 [Lua] [48] = chaos_raider (string)
13:29:48.184 [Lua] [49] = beastmen_gor_dummy (string)
13:29:48.184 [Lua] [50] = skaven_storm_vermin_with_shield (string)
13:29:48.184 [Lua] [51] = beastmen_bestigor (string)
13:29:48.184 [Lua] [52] = beastmen_bestigor_dummy (string)
13:29:48.184 [Lua] [53] = skaven_clan_rat_tutorial (string)
13:29:48.184 [Lua] [54] = chaos_marauder (string)
13:29:48.184 [Lua] [55] = skaven_dummy_clan_rat (string)
13:29:48.184 [Lua] [56] = chaos_fanatic (string)
13:29:48.184 [Lua] [57] = chaos_marauder_with_shield (string)
13:29:48.184 [Lua] [58] = chaos_zombie (string)
13:29:48.184 [Lua] [59] = skaven_clan_rat (string)
13:29:48.184 [Lua] [60] = skaven_clan_rat_with_shield (string)
13:29:48.184 [Lua] [61] = chaos_marauder_tutorial (string)
13:29:48.184 [Lua] [62] = skaven_dummy_slave (string)
13:29:48.184 [Lua] [63] = skaven_slave (string)
13:29:48.229 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
13:29:48.229 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
13:29:48.229 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
13:29:48.229 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
13:29:48.229 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
13:29:48.229 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
13:29:48.235 [Lua] level display name dlc_bogenhafen_city
13:29:48.235 [Lua] level display name cemetery
13:29:48.235 [Lua] level display name forest_ambush
13:29:48.235 [Lua] level display name mines
13:29:48.235 [Lua] level display name nurgle
13:29:48.236 [Lua] level display name warcamp
13:29:48.236 [Lua] level display name bell
13:29:48.236 [Lua] level display name skittergate
13:29:48.236 [Lua] level display name prologue
13:29:48.236 [Lua] level display name dlc_celebrate_crawl
13:29:48.236 [Lua] level display name military
13:29:48.236 [Lua] level display name magnus
13:29:48.236 [Lua] level display name skaven_stronghold
13:29:48.236 [Lua] level display name fort
13:29:48.236 [Lua] level display name ground_zero
13:29:48.236 [Lua] level display name elven_ruins
13:29:48.236 [Lua] level display name farmlands
13:29:48.236 [Lua] level display name ussingen
13:29:48.236 [Lua] level display name dlc_portals
13:29:48.236 [Lua] level display name dlc_castle
13:29:48.236 [Lua] level display name catacombs
13:29:48.236 [Lua] level display name crater
13:29:48.236 [Lua] level display name plaza
13:29:48.236 [Lua] level display name dlc_bogenhafen_slum
13:29:48.236 [Lua] level display name dlc_bastion
13:29:48.265 [Lua] TIME: 0.020999999999999
13:29:48.900 [Lua] [ConflictSettings] Contained breeds generated in: 0.59700000000000131
13:29:48.987 [Lua] <>realm = official<>
13:29:48.991 warning: [ModManager] Mod with id 1397462184ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.032 warning: [ModManager] Mod with id 1603335870ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.032 warning: [ModManager] Mod with id 1423529961ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.032 warning: [ModManager] Mod with id 1619611242ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.034 warning: [ModManager] Mod with id 1393616748ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.035 warning: [ModManager] Mod with id 1601093964ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.047 warning: [ModManager] Mod with id 1694820325ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.047 warning: [ModManager] Mod with id 1619024877ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
13:29:49.205 [Lua]
13:29:49.205 [Lua] [1] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 58813412 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = Tools (string)
13:29:49.205 [Lua] [2] = Approved (string)
13:29:49.205 [Lua] [author] = bIbIbI(rus) (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
13:29:49.205 [Lua] [num_children] = 0 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
13:29:49.205 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = true (boolean)
13:29:49.205 [Lua] [name] = Vermintide Mod Framework (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [2] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1402971136 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 38300192 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = approved (string)
13:29:49.205 [Lua] [2] = UI (string)
13:29:49.205 [Lua] [3] = QoL (string)
13:29:49.205 [Lua] [author] = Tomoko (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
13:29:49.205 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Needii (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [3] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1374248490 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 45268594 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = approved (string)
13:29:49.205 [Lua] [author] = prop joe (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
13:29:49.205 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Penlight Lua Libraries (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [4] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1383542440 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 45268594 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = approved (string)
13:29:49.205 [Lua] [2] = UI (string)
13:29:49.205 [Lua] [author] = prop joe (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:29:49.205 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Weapon Kill Counter (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [5] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1431393962 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 14284923 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = UI (string)
13:29:49.205 [Lua] [2] = Misc (string)
13:29:49.205 [Lua] [3] = Approved (string)
13:29:49.205 [Lua] [author] = Fracticality (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
13:29:49.205 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Vermitannica (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [6] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1397265260 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 26572404 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = approved (string)
13:29:49.205 [Lua] [2] = UI (string)
13:29:49.205 [Lua] [3] = QoL (string)
13:29:49.205 [Lua] [author] = Necrossin (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
13:29:49.205 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Numeric UI (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [7] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1464907434 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 14284923 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = UI (string)
13:29:49.205 [Lua] [2] = Misc (string)
13:29:49.205 [Lua] [3] = Approved (string)
13:29:49.205 [Lua] [author] = Fracticality (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
13:29:49.205 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Armory (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [8] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1387440934 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.205 [Lua] [banned] = false (boolean)
13:29:49.205 [Lua] [author_id] = 4821406 (number)
13:29:49.205 [Lua] [tags] = table
13:29:49.205 [Lua] [1] = Approved (string)
13:29:49.205 [Lua] [2] = QoL (string)
13:29:49.205 [Lua] [3] = Cosmetic (string)
13:29:49.205 [Lua] [author] = grasmann (string)
13:29:49.205 [Lua] [sanctioned] = true (boolean)
13:29:49.205 [Lua] [out_of_date] = false (boolean)
13:29:49.205 [Lua] [downloading] = false (boolean)
13:29:49.205 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
13:29:49.205 [Lua] [num_children] = 1 (number)
13:29:49.205 [Lua] [ugc_status] = 3 (number)
13:29:49.205 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
13:29:49.205 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
13:29:49.205 [Lua] [installed] = true (boolean)
13:29:49.205 [Lua] [enabled] = false (boolean)
13:29:49.205 [Lua] [name] = Third Person Equipment (string)
13:29:49.205 [Lua] [dependency_error] = (string)
13:29:49.205 [Lua] [9] = table
13:29:49.205 [Lua] [download_pending] = false (boolean)
13:29:49.205 [Lua] [id] = 1383433646 (string)
13:29:49.205 [Lua] [children] = table
13:29:49.205 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 45268594 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = UI (string)
13:29:49.206 [Lua] [3] = QoL (string)
13:29:49.206 [Lua] [author] = prop joe (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
13:29:49.206 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Persistent Ammo Counter (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [10] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1502859403 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 96578995 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = QoL (string)
13:29:49.206 [Lua] [2] = approved (string)
13:29:49.206 [Lua] [author] = NonzeroGeoduck7 (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
13:29:49.206 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Notice Key Pickup (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [11] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1388911015 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 4821406 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [author] = grasmann (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
13:29:49.206 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Chat Block (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [12] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1395655171 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 59593500 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = QoL (string)
13:29:49.206 [Lua] [2] = Balance/Tweaks (string)
13:29:49.206 [Lua] [3] = Approved (string)
13:29:49.206 [Lua] [author] = Grimalackt (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
13:29:49.206 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Bot Improvements - Combat (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [13] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1498992606 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 84308322 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = Approved (string)
13:29:49.206 [Lua] [author] = pixaal (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
13:29:49.206 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Countries in Lobby Browser (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [14] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1497664830 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [2] = 1389872347 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 155839973 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = UI (string)
13:29:49.206 [Lua] [3] = QoL (string)
13:29:49.206 [Lua] [author] = Gohas (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
13:29:49.206 [Lua] [num_children] = 2 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
13:29:49.206 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Item Filter (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [15] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1495937978 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 96578995 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [author] = NonzeroGeoduck7 (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
13:29:49.206 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Host your own game (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [16] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1445717962 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [2] = 1389872347 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 38895286 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = UI (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [3] = Approved (string)
13:29:49.206 [Lua] [author] = Squatting Bear (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
13:29:49.206 [Lua] [num_children] = 2 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
13:29:49.206 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Loadout Manager (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [17] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1391228174 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 4821406 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = UI (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [3] = Approved (string)
13:29:49.206 [Lua] [author] = grasmann (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
13:29:49.206 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = UI Improvements (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [18] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1455893647 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 38895286 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = UI (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [3] = Approved (string)
13:29:49.206 [Lua] [author] = Squatting Bear (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
13:29:49.206 [Lua] [num_children] = 0 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
13:29:49.206 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Player List Plus (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [19] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1383452616 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [2] = 1374248490 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 45268594 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = UI (string)
13:29:49.206 [Lua] [3] = QoL (string)
13:29:49.206 [Lua] [author] = prop joe (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
13:29:49.206 [Lua] [num_children] = 2 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:29:49.206 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Killfeed Tweaks (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [20] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1516618647 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 96578995 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = UI (string)
13:29:49.206 [Lua] [3] = QoL (string)
13:29:49.206 [Lua] [author] = NonzeroGeoduck7 (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
13:29:49.206 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Friendly Fire Indicator (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [21] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1448714756 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 18741013 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [3] = Misc (string)
13:29:49.206 [Lua] [author] = SkacikPL (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
13:29:49.206 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = true (boolean)
13:29:49.206 [Lua] [name] = No Wobble (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [22] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1569650837 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 81851809 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = approved (string)
13:29:49.206 [Lua] [2] = UI (string)
13:29:49.206 [Lua] [3] = QoL (string)
13:29:49.206 [Lua] [author] = trans rights (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
13:29:49.206 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Crosshairs Fix (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [23] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [version] = unversioned (string)
13:29:49.206 [Lua] [id] = 1623948024 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 65038749 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = Approved (string)
13:29:49.206 [Lua] [author] = Aussiemon (string)
13:29:49.206 [Lua] [sanctioned] = true (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:29:49.206 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Hi-Def UI Scaling (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [24] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1397462184 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 59593500 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = denied (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [3] = Misc (string)
13:29:49.206 [Lua] [author] = Grimalackt (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
13:29:49.206 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Disconnection Resilience (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [25] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1454572219 (string)
13:29:49.206 [Lua] [banned] = true (boolean)
13:29:49.206 [Lua] [author_id] = 140415807 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = applied (string)
13:29:49.206 [Lua] [author] = unknown (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = (string)
13:29:49.206 [Lua] [num_children] = 0 (number)
13:29:49.206 [Lua] [ugc_status] = 2 (number)
13:29:49.206 [Lua] [description] = (string)
13:29:49.206 [Lua] [last_updated] = (string)
13:29:49.206 [Lua] [installed] = false (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [26] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1603335870 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 18741013 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = QoL (string)
13:29:49.206 [Lua] [2] = MiscBalance/Tweaks (string)
13:29:49.206 [Lua] [author] = SkacikPL (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
13:29:49.206 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Flashlight (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [27] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1423529961 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 59593500 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = Game Modes (string)
13:29:49.206 [Lua] [author] = Grimalackt (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
13:29:49.206 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Deathwish (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [28] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1619611242 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 84308322 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = applied (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [author] = pixaal (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed.
Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene".
This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable.
Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
13:29:49.206 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Skip Cutscenes Please (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [29] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1393616748 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 45268594 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [author] = prop joe (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
13:29:49.206 [Lua] [num_children] = 1 (number)
13:29:49.206 [Lua] [ugc_status] = 3 (number)
13:29:49.206 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:29:49.206 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
13:29:49.206 [Lua] [installed] = true (boolean)
13:29:49.206 [Lua] [enabled] = false (boolean)
13:29:49.206 [Lua] [name] = Deed Mutators Selector (string)
13:29:49.206 [Lua] [dependency_error] = (string)
13:29:49.206 [Lua] [30] = table
13:29:49.206 [Lua] [download_pending] = false (boolean)
13:29:49.206 [Lua] [id] = 1601093964 (string)
13:29:49.206 [Lua] [children] = table
13:29:49.206 [Lua] [1] = 1369573612 (string)
13:29:49.206 [Lua] [banned] = false (boolean)
13:29:49.206 [Lua] [author_id] = 31805508 (number)
13:29:49.206 [Lua] [tags] = table
13:29:49.206 [Lua] [1] = applied (string)
13:29:49.206 [Lua] [2] = QoL (string)
13:29:49.206 [Lua] [author] = Visulth (string)
13:29:49.206 [Lua] [sanctioned] = false (boolean)
13:29:49.206 [Lua] [out_of_date] = false (boolean)
13:29:49.206 [Lua] [downloading] = false (boolean)
13:29:49.207 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
13:29:49.207 [Lua] [num_children] = 1 (number)
13:29:49.207 [Lua] [ugc_status] = 3 (number)
13:29:49.207 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
13:29:49.207 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
13:29:49.207 [Lua] [installed] = true (boolean)
13:29:49.207 [Lua] [enabled] = false (boolean)
13:29:49.207 [Lua] [name] = Report Deaths (string)
13:29:49.207 [Lua] [dependency_error] = (string)
13:29:49.207 [Lua] [31] = table
13:29:49.207 [Lua] [download_pending] = false (boolean)
13:29:49.207 [Lua] [id] = 1694820325 (string)
13:29:49.207 [Lua] [children] = table
13:29:49.207 [Lua] [1] = 1369573612 (string)
13:29:49.207 [Lua] [banned] = false (boolean)
13:29:49.207 [Lua] [author_id] = 40660875 (number)
13:29:49.207 [Lua] [tags] = table
13:29:49.207 [Lua] [1] = Area (string)
13:29:49.207 [Lua] [2] = Level (string)
13:29:49.207 [Lua] [3] = Misc (string)
13:29:49.207 [Lua] [author] = I stot I (string)
13:29:49.207 [Lua] [sanctioned] = false (boolean)
13:29:49.207 [Lua] [out_of_date] = false (boolean)
13:29:49.207 [Lua] [downloading] = false (boolean)
13:29:49.207 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
13:29:49.207 [Lua] [num_children] = 1 (number)
13:29:49.207 [Lua] [ugc_status] = 3 (number)
13:29:49.207 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
13:29:49.207 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
13:29:49.207 [Lua] [installed] = true (boolean)
13:29:49.207 [Lua] [enabled] = false (boolean)
13:29:49.207 [Lua] [name] = A Quiet Drink (string)
13:29:49.207 [Lua] [dependency_error] = (string)
13:29:49.207 [Lua] [32] = table
13:29:49.207 [Lua] [download_pending] = false (boolean)
13:29:49.207 [Lua] [id] = 1619024877 (string)
13:29:49.207 [Lua] [children] = table
13:29:49.207 [Lua] [1] = 1369573612 (string)
13:29:49.207 [Lua] [banned] = false (boolean)
13:29:49.207 [Lua] [author_id] = 59593500 (number)
13:29:49.207 [Lua] [tags] = table
13:29:49.207 [Lua] [1] = Game Modes (string)
13:29:49.207 [Lua] [2] = applied (string)
13:29:49.207 [Lua] [author] = Grimalackt (string)
13:29:49.207 [Lua] [sanctioned] = false (boolean)
13:29:49.207 [Lua] [out_of_date] = false (boolean)
13:29:49.207 [Lua] [downloading] = false (boolean)
13:29:49.207 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
13:29:49.207 [Lua] [num_children] = 1 (number)
13:29:49.207 [Lua] [ugc_status] = 3 (number)
13:29:49.207 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
13:29:49.207 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
13:29:49.207 [Lua] [installed] = true (boolean)
13:29:49.207 [Lua] [enabled] = false (boolean)
13:29:49.207 [Lua] [name] = Onslaught (string)
13:29:49.207 [Lua] [dependency_error] = (string)
13:29:49.207 [Lua] [33] = table
13:29:49.207 [Lua] [download_pending] = false (boolean)
13:29:49.207 [Lua] [version] = unversioned (string)
13:29:49.207 [Lua] [id] = 1467751760 (string)
13:29:49.207 [Lua] [children] = table
13:29:49.207 [Lua] [1] = 1369573612 (string)
13:29:49.207 [Lua] [2] = 1374248490 (string)
13:29:49.207 [Lua] [3] = 1389872347 (string)
13:29:49.207 [Lua] [banned] = false (boolean)
13:29:49.207 [Lua] [author_id] = 45268594 (number)
13:29:49.207 [Lua] [tags] = table
13:29:49.207 [Lua] [1] = UI (string)
13:29:49.207 [Lua] [2] = QoL (string)
13:29:49.207 [Lua] [3] = approved (string)
13:29:49.207 [Lua] [author] = prop joe (string)
13:29:49.207 [Lua] [sanctioned] = true (boolean)
13:29:49.207 [Lua] [out_of_date] = false (boolean)
13:29:49.207 [Lua] [downloading] = false (boolean)
13:29:49.207 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
13:29:49.207 [Lua] [num_children] = 3 (number)
13:29:49.207 [Lua] [ugc_status] = 3 (number)
13:29:49.207 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
13:29:49.207 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
13:29:49.207 [Lua] [installed] = true (boolean)
13:29:49.207 [Lua] [enabled] = false (boolean)
13:29:49.207 [Lua] [name] = UI Tweaks (string)
13:29:49.207 [Lua] [dependency_error] = (string)
13:29:49.207 [Lua]
13:29:49.207 [Lua]
13:29:49.207 [Lua] [1467751760] = 23 (number)
13:29:49.207 [Lua] [1391228174] = 11 (number)
13:29:49.207 [Lua] [1516618647] = 16 (number)
13:29:49.207 [Lua] [1395655171] = 18 (number)
13:29:49.207 [Lua] [1569650837] = 14 (number)
13:29:49.207 [Lua] [1402971136] = 0 (number)
13:29:49.207 [Lua] [1431393962] = 22 (number)
13:29:49.207 [Lua] [1383542440] = 2 (number)
13:29:49.207 [Lua] [1495937978] = 10 (number)
13:29:49.207 [Lua] [1383452616] = 21 (number)
13:29:49.207 [Lua] [1623948024] = 13 (number)
13:29:49.207 [Lua] [1464907434] = 20 (number)
13:29:49.207 [Lua] [1497664830] = 19 (number)
13:29:49.207 [Lua] [1388911015] = 17 (number)
13:29:49.207 [Lua] [1502859403] = 6 (number)
13:29:49.207 [Lua] [1448714756] = 15 (number)
13:29:49.207 [Lua] [1383433646] = 5 (number)
13:29:49.207 [Lua] [1445717962] = 7 (number)
13:29:49.207 [Lua] [1387440934] = 4 (number)
13:29:49.207 [Lua] [1369573612] = 9 (number)
13:29:49.207 [Lua] [1455893647] = 8 (number)
13:29:49.207 [Lua] [1397265260] = 3 (number)
13:29:49.207 [Lua] [1374248490] = 1 (number)
13:29:49.207 [Lua] [1498992606] = 12 (number)
13:29:49.207 [Lua]
13:29:49.221 [Lua]
13:29:49.221 [Lua] [1467751760] = 23 (number)
13:29:49.221 [Lua] [1391228174] = 11 (number)
13:29:49.221 [Lua] [1516618647] = 16 (number)
13:29:49.221 [Lua] [1395655171] = 18 (number)
13:29:49.221 [Lua] [1569650837] = 14 (number)
13:29:49.221 [Lua] [1402971136] = 0 (number)
13:29:49.221 [Lua] [1431393962] = 22 (number)
13:29:49.221 [Lua] [1383542440] = 2 (number)
13:29:49.221 [Lua] [1495937978] = 10 (number)
13:29:49.221 [Lua] [1383452616] = 21 (number)
13:29:49.221 [Lua] [1623948024] = 13 (number)
13:29:49.221 [Lua] [1464907434] = 20 (number)
13:29:49.221 [Lua] [1497664830] = 19 (number)
13:29:49.221 [Lua] [1388911015] = 17 (number)
13:29:49.221 [Lua] [1502859403] = 6 (number)
13:29:49.221 [Lua] [1448714756] = 15 (number)
13:29:49.221 [Lua] [1383433646] = 5 (number)
13:29:49.221 [Lua] [1445717962] = 7 (number)
13:29:49.221 [Lua] [1387440934] = 4 (number)
13:29:49.221 [Lua] [1369573612] = 9 (number)
13:29:49.221 [Lua] [1455893647] = 8 (number)
13:29:49.221 [Lua] [1397265260] = 3 (number)
13:29:49.221 [Lua] [1374248490] = 1 (number)
13:29:49.221 [Lua] [1498992606] = 12 (number)
13:29:49.221 [Lua]
13:29:49.221 [Lua] <>modded = true<>
13:29:49.221 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
13:29:49.274 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
13:29:49.284 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
13:29:49.284 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10401ff0)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402110)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7b0)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e940)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c100)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0b0)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591690)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919c0)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591870)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da020)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583750)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d350)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d70f0)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595110)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfc0)
13:29:49.285 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:29:49.286 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916ba0)
13:29:49.286 [Lua] <>modded = true<>
13:29:49.286 [Lua] <>Mod:1448714756:No Wobble = true<>
13:29:49.288 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
13:29:49.291 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
13:29:49.291 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
13:29:49.291 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
13:29:49.291 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603cc0)
13:29:49.291 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
13:29:49.293 [Lua] <>project = vermintide 2<>
13:29:49.293 [Lua] <>build = release<>
13:29:49.293 [Lua] <>platform = win32<>
13:29:49.293 [Lua] <>dedicated_server = false<>
13:29:49.293 [Lua] <>title_id = 5107<>
13:29:49.293 [Lua] <>content_revision = 17502<>
13:29:49.293 [Lua] <>engine_revision = 72af77cbc050<>
13:29:49.293 [Lua] <>release_version = 4.0.0<>
13:29:49.293 [Lua] <>rendering_backend = dx12<>
13:29:49.293 [Lua] <>teamcity_build_id = 79856<>
13:29:49.294 [Lua] <>steam_id = 11000010c7fed13<>
13:29:49.294 [Lua] <>steam_profile_name = Walker Trips<>
13:29:49.294 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<>
13:29:49.294 [Lua] [Boot] Application build: release
13:29:49.294 [Lua] [Boot] Content revision: 17502
13:29:49.294 [Lua] [Boot] Engine revision: 72af77cbc050
13:29:49.294 [Lua] [Boot] Release version: 4.0.0
13:29:49.295 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips
13:29:49.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
13:29:49.310 [Lua] initializing mechanism to: adventure
13:29:49.310 [Lua] Game:setup() total time: 0.016
13:29:49.310 [Lua] handle rev info: 0
13:29:49.310 [Lua] handle gfx quality: 0
13:29:49.310 [Lua] default settings: 0
13:29:49.310 [Lua] user settings: 0
13:29:49.310 [Lua] set frame times: 0
13:29:49.310 [Lua] init random: 0
13:29:49.310 [Lua] managers: 0.015000000000000568
13:29:49.310 [Lua]
13:29:49.310 [Lua] unaccounted: 0.00099999999999944578
13:29:49.310 [Lua] [Boot] use baked enemy meshes: false
13:29:49.310 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
13:29:49.310 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
13:29:49.310 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
13:29:49.310 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
13:29:49.310 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
13:29:49.310 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
13:29:49.310 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
13:29:49.310 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:29:49.310 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:29:49.310 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:29:49.310 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:29:49.310 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:29:49.310 [Lua] [Testify] Ready!
13:29:49.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
13:29:49.463 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
13:29:49.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
13:29:49.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
13:29:49.819 [Lua] [PackageManager] Force_load: resource_packages/title_screen
13:29:49.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
13:29:49.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
13:29:49.869 [Lua] [PackageManager] Force_load: resource_packages/menu
13:29:49.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
13:29:49.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
13:29:49.937 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
13:29:49.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
13:29:50.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
13:29:50.444 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
13:29:50.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
13:29:50.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
13:29:50.546 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
13:29:50.546 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
13:29:50.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
13:29:50.612 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
13:29:50.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
13:29:51.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
13:29:51.033 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
13:29:51.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
13:29:51.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
13:29:51.761 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
13:29:51.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
13:29:52.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
13:29:52.298 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
13:29:52.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
13:29:52.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
13:29:52.806 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
13:29:52.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:29:53.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:29:53.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:29:53.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
13:29:53.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
13:29:53.259 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
13:29:53.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
13:29:53.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
13:29:53.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
13:29:53.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
13:29:53.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
13:29:53.428 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
13:29:53.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
13:29:53.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
13:29:53.882 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
13:29:53.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
13:29:54.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
13:29:54.010 [Lua] [PackageManager] Force_load: resource_packages/inventory
13:29:54.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
13:29:54.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
13:29:54.070 [Lua] [PackageManager] Force_load: resource_packages/careers
13:29:54.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
13:29:54.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
13:29:54.121 [Lua] [PackageManager] Force_load: resource_packages/decals
13:29:54.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
13:29:54.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
13:29:54.189 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
13:29:54.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
13:29:54.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
13:29:54.800 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
13:29:54.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
13:29:55.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
13:29:55.696 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
13:29:55.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
13:29:56.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
13:29:56.591 [Lua] [PackageManager] Force_load: resource_packages/ingame
13:29:56.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
13:29:57.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
13:29:57.521 [Lua] [PackageManager] Force_load: resource_packages/pickups
13:29:57.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
13:29:57.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
13:29:57.606 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
13:29:57.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
13:29:57.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
13:29:57.657 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
13:29:57.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
13:29:57.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
13:29:57.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
13:30:10.496 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
13:30:10.496 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:30:10.496 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x01cd8140)
13:30:10.496 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x011c0db0)
13:30:10.496 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x011bdcd0)
13:30:10.496 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01c05730)
13:30:10.497 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
13:30:10.497 [Lua] [Gamestate] Enter StateTitleScreen
13:30:10.518 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:30:10.518 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:30:10.518 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:30:10.518 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:30:10.518 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:30:10.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:30:10.530 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:30:10.530 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:30:10.530 [Save] Loading `save_data`
13:30:10.531 [Save] Load done
13:30:10.547 [Lua] [BackendManagerPlayFab] Backend Enabled
13:30:11.993 [Lua] <>playfab_id = 4ED0BA66F820EEB<>
13:30:17.258 [Lua] steam item server: requesting user inventory
13:30:17.789 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
13:30:17.789 [Lua] ISI-> GET_ALL_ITEMS!
13:30:17.789 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
13:30:17.789 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
13:30:17.789 [Lua]
13:30:17.789 [Lua]
13:30:18.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
13:30:18.008 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
13:30:18.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
13:30:18.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
13:30:18.008 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
13:30:18.008 [Lua] [SteamManager] request_item_prices
13:30:18.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
13:30:18.264 [Lua] Player statistics loaded!
13:30:18.616 [Lua] [SteamManager] on_price_result 1 GBP
13:30:18.616 [Lua] _refresh_steam_item_prices_cb
13:30:18.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
13:30:18.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
13:30:18.909 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
13:30:18.925 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
13:30:18.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
13:30:19.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
13:30:19.232 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
13:30:19.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
13:30:19.486 [Lua] [UnlockManager] All unlocks ready
13:30:19.502 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:30:20.529 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:30:20.541 [Lua] [Managers] Destroying manager group:
13:30:20.541 [Lua] [Gamestate] Enter state StateLoading
13:30:20.542 [Lua] [StateLoading] Auto Skip: nil
13:30:20.543 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
13:30:20.543 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:30:20.543 [Lua] [LobbyManager] Setting up network options
13:30:20.543 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
13:30:20.543 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
13:30:20.543 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
13:30:20.543 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
13:30:20.543 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
13:30:20.543 [Lua] LobbyManager:setup_network_options server_port: 27015
13:30:20.543 [Lua] state_loading_restart_network JOIN VIA STEAM 0
13:30:20.548 [Lua] registering RPCs
13:30:20.548 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
13:30:20.548 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
13:30:20.549 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:30:20.549 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
13:30:20.549 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:30:20.549 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:30:20.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:30:20.549 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
13:30:20.549 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:30:20.549 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
13:30:20.549 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:30:20.549 [SteamVoip] Creating room 4323b10a27c2ece1
13:30:20.560 [EAC] EAC server 11000010c7fed13 is initializing
13:30:20.568 [EAC] Server is also client 11000010c7fed13
13:30:20.568 [EACServer] [13:30:20:564][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7B15377C0 LogLevel: Info.
13:30:20.568 [Lua] ### Created peer state machine for 11000010c7fed13
13:30:20.568 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
13:30:20.568 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
13:30:20.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:30:20.569 warning: [Application] Application.update_render_world is deprecated.
13:30:20.571 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:30:20.571 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:30:20.571 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
13:30:20.571 [Lua] Set lobby begin:
13:30:20.571 [Lua] Set lobby end.
13:30:20.571 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
13:30:20.571 [Lua] [LobbyHost] Changed state from 0 to creating
13:30:20.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:30:20.605 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:30:20.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:30:20.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:30:20.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:30:20.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
13:30:20.774 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:30:20.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
13:30:20.823 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
13:30:20.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:30:20.842 [Lua] [LobbyHost] Changed state from creating to joined
13:30:20.843 [Lua] [PartyManager] Leader is set to 11000010c7fed13
13:30:20.843 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
13:30:20.843 [Lua] [ChatManager] Registering channel 1
13:30:20.843 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
13:30:20.843 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
13:30:20.843 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
13:30:20.858 [Lua] [NetworkServer] Changing num_players from nil to 1
13:30:20.858 [Lua] Players: 1
13:30:20.858 [Lua] Set lobby begin:
13:30:20.858 [Lua] Lobby data num_players = 1
13:30:20.858 [Lua] Lobby data level_key = inn_level
13:30:20.858 [Lua] Lobby data game_mode = 3
13:30:20.858 [Lua] Lobby data matchmaking = false
13:30:20.858 [Lua] Set lobby end.
13:30:22.370 [Lua] player (11000010c7fed13,1) was put into party 0
13:30:22.370 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
13:30:22.370 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
13:30:22.370 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
13:30:22.370 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:30:22.371 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\""
[2] self = table: 000000001047F880; previous_state = Connecting; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 426914; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000104777A0
[3] _ = table: 000000001047F880; new_state = Loading; old_state = Connecting
[4] self = table: 000000001047F950; dt = 0.016837215051054955; state_data = table: 000000001047F880; new_state = Loading
[5] self = table: 00000000104785E0; dt = 0.016837215051054955; peer_state_machines = table: 0000000010478690; joined_peers = table: 0000000010478BA0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001047F950
[6] self = table: 0000000001E45310; dt = 0.016837215051054955
[7] self = table: 0000000001E45310; dt = 0.016837215051054955; t = 33.273263294249773
[8] self = table: 00000000105F2270; dt = 0.016837215051054955; t = 33.273263294249773
[9] self = table: 00000000000970C0; real_world_dt = 0.016837215051054955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016837215051054955; t = 33.273263294249773
[10] dt = 0.016837215051054955
[2] server = table: 00000000104785E0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9588671997189522; peer_id = "11000010c7fed13";
[4] current_state = Loading; function_memoize = table: 000000001047F8F0; state_data = table: 000000001047F880;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 0000000010474C70;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000001047A160; _input_manager = table: 0000000002E7F030; _viewport_name = "loading_viewport"; _machine = table: 00000000120E0950; _network_event_delegate = table: 0000000010474C70; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 000000000376E4E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000104785E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010463790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010478C30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010476C70;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000001047A160; _input_manager = table: 0000000002E7F030; _viewport_name = "loading_viewport"; _machine = table: 00000000120E0950; _network_event_delegate = table: 0000000010474C70; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 000000000376E4E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000104785E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010463790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010478C30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010476C70;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001E45310;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 00000000105F7B90;
<>
13:30:22.371 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001047F880; previous_state = Connecting; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 426914; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000104777A0
[3] _ = table: 000000001047F880; new_state = Loading; old_state = Connecting
[4] self = table: 000000001047F950; dt = 0.016837215051054955; state_data = table: 000000001047F880; new_state = Loading
[5] self = table: 00000000104785E0; dt = 0.016837215051054955; peer_state_machines = table: 0000000010478690; joined_peers = table: 0000000010478BA0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001047F950
[6] self = table: 0000000001E45310; dt = 0.016837215051054955
[7] self = table: 0000000001E45310; dt = 0.016837215051054955; t = 33.273263294249773
[8] self = table: 00000000105F2270; dt = 0.016837215051054955; t = 33.273263294249773
[9] self = table: 00000000000970C0; real_world_dt = 0.016837215051054955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016837215051054955; t = 33.273263294249773
[10] dt = 0.016837215051054955
[2] server = table: 00000000104785E0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9588671997189522; peer_id = "11000010c7fed13";
[4] current_state = Loading; function_memoize = table: 000000001047F8F0; state_data = table: 000000001047F880;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 0000000010474C70;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000001047A160; _input_manager = table: 0000000002E7F030; _viewport_name = "loading_viewport"; _machine = table: 00000000120E0950; _network_event_delegate = table: 0000000010474C70; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 000000000376E4E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000104785E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010463790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010478C30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010476C70;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000001047A160; _input_manager = table: 0000000002E7F030; _viewport_name = "loading_viewport"; _machine = table: 00000000120E0950; _network_event_delegate = table: 0000000010474C70; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 000000000376E4E0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000104785E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010463790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010478C30; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010476C70;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001E45310;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 00000000105F7B90;
<>
<>
13:30:22.371 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:30:28.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:30:28.271 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:30:28.286 [Lua] [LevelTransitionHandler] Level load completed!
13:30:28.286 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 426914 - use_random_directors: true - overriden_conflict: nil
13:30:28.288 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:30:28.288 [Lua] checking dlc's against conflict directors
13:30:28.288 [Lua] number of factions to include 2
13:30:28.288 [Lua] Updated list weights for random:
13:30:28.288 [Lua] skaven, 0.42 (0.00-0.42)
13:30:28.288 [Lua] chaos, 0.42 (0.42-0.83)
13:30:28.288 [Lua] beastmen, 0.17 (0.83-1.00)
13:30:28.288 [Lua] Rolled random faction: 0.98576778173446655 beastmen
13:30:28.288 [Lua] Updated list weights for random:
13:30:28.288 [Lua] skaven, 0.50 (0.00-0.50)
13:30:28.288 [Lua] chaos, 0.50 (0.50-1.00)
13:30:28.288 [Lua] Rolled random faction: 0.36691141128540039 skaven
13:30:28.288 [Lua] number of factions added 2
13:30:28.288 [Lua] --- --- ---
13:30:28.288 [Lua] Starting... difficulty 'normal'
13:30:28.288 [Lua] These are the starting conflict directors:
13:30:28.288 [Lua] inn_level
13:30:28.288 [Lua] --- --- ---
13:30:28.288 [Lua]
13:30:28.288 [Lua] DONE! Found the following directors:
13:30:28.288 [Lua] (free: 35), Master hash is:
13:30:28.288 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:30:28.288 [Lua] load_startup_enemy_packages: --------------
13:30:28.288 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:30:28.288 [Lua] critter_rat
13:30:28.303 [Lua] ### Sending rpc_level_loaded
13:30:28.303 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50
13:30:28.303 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
13:30:28.319 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
13:30:28.319 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
13:30:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13
13:30:28.320 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13
13:30:28.336 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
13:30:28.336 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
13:30:28.336 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
13:30:28.336 [Lua] ### Sending rpc_level_loaded
13:30:28.336 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50
13:30:28.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:30:28.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:30:28.355 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:30:28.355 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:30:28.355 [Lua] Starting async level spawning of levels/inn/world
13:30:28.355 [Umbra] Init version: 3.4.15 :: 16 threads
13:30:28.704 [Lua] Async level spawning done
13:30:28.704 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:30:29.584 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:30:29.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:30:29.584 [Lua] Set lobby begin:
13:30:29.584 [Lua] Lobby data host = 11000010c7fed13
13:30:29.584 [Lua] Lobby data level_key = inn_level
13:30:29.584 [Lua] Lobby data game_mode = 3
13:30:29.584 [Lua] Lobby data country_code = GB
13:30:29.584 [Lua] Lobby data unique_server_name = Walker Trips
13:30:29.585 [Lua] Lobby data num_players = 1
13:30:29.585 [Lua] Lobby data matchmaking = false
13:30:29.585 [Lua] Set lobby end.
13:30:29.585 [Lua] [Managers] Destroying manager group:
13:30:29.585 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:30:29.585 [Lua] [Gamestate] Enter StateIngame HOST
13:30:29.585 [Lua] [Managers] Calling function on all managers:
13:30:29.586 [Lua] <>level = inn_level<>
13:30:29.586 [Lua] Set lobby begin:
13:30:29.586 [Lua] Lobby data host = 11000010c7fed13
13:30:29.586 [Lua] Lobby data level_key = inn_level
13:30:29.586 [Lua] Lobby data game_mode = 3
13:30:29.586 [Lua] Lobby data selected_level_key = inn_level
13:30:29.586 [Lua] Lobby data country_code = GB
13:30:29.586 [Lua] Lobby data unique_server_name = Walker Trips
13:30:29.586 [Lua] Lobby data num_players = 1
13:30:29.586 [Lua] Lobby data matchmaking = false
13:30:29.586 [Lua] Set lobby end.
13:30:29.586 [Lua] [StateIngame] Server ingame
13:30:29.590 [Lua] Set lobby begin:
13:30:29.590 [Lua] Lobby data level_key = inn_level
13:30:29.590 [Lua] Lobby data selected_level_key = inn_level
13:30:29.590 [Lua] Lobby data unique_server_name = Walker Trips
13:30:29.590 [Lua] Lobby data matchmaking = false
13:30:29.590 [Lua] Lobby data host = 11000010c7fed13
13:30:29.590 [Lua] Lobby data country_code = GB
13:30:29.590 [Lua] Lobby data game_mode = 3
13:30:29.591 [Lua] Lobby data difficulty_tweak = 0
13:30:29.591 [Lua] Lobby data difficulty = normal
13:30:29.591 [Lua] Lobby data num_players = 1
13:30:29.591 [Lua] Set lobby end.
13:30:29.591 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
13:30:29.591 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
13:30:29.591 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:30:29.591 [Lua] [Matchmaking] initializing
13:30:29.591 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
13:30:29.591 [Lua] [Matchmaking] register rpcs
13:30:29.591 [Lua] GameNetworkManager:init... creating game session
13:30:29.591 [Lua] Host GameSession.make_game_session_host with session:
13:30:29.591 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:30:29.591 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
13:30:29.591 [Lua] [GameNetworkManager] self.is_server = true
13:30:29.591 [Network] Setting artificial MTU limit to 65536
13:30:29.591 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:30:29.600 [Lua] Switching ConflictSettings: to: inn_level
13:30:29.600 [Lua] pacing=disabled
13:30:29.600 [Lua] roaming=nil
13:30:29.600 [Lua] disabled=false
13:30:29.600 [Lua] pack_spawning=disabled
13:30:29.600 [Lua] contained_breeds=nil
13:30:29.600 [Lua] boss=disabled
13:30:29.600 [Lua] horde=disabled
13:30:29.600 [Lua] specials=disabled
13:30:29.600 [Lua] name=inn_level
13:30:29.600 [Lua] intensity=disabled
13:30:29.600 [Lua] ---
13:30:29.600 [Lua] [LevelAnalysis] set_random_seed( 426914)
13:30:29.627 [Lua] [AIInterestPointSystem] Level Seed: 426914
13:30:29.627 [Lua]
13:30:29.627 [Lua] [entity_system_bag] = table
13:30:29.627 [Lua] [entity_system_bag] = metatable
13:30:29.627 [Lua] [startup_data] = table
13:30:29.627 [Lua] [entity_manager] = table
13:30:29.627 [Lua] [entity_manager] = metatable
13:30:29.627 [Lua] [unit_spawner] = table
13:30:29.627 [Lua] [unit_spawner] = metatable
13:30:29.627 [Lua] [unit_storage] = table
13:30:29.627 [Lua] [unit_storage] = metatable
13:30:29.627 [Lua] [dice_keeper] = table
13:30:29.627 [Lua] [dice_keeper] = metatable
13:30:29.627 [Lua] [is_server] = true (boolean)
13:30:29.627 [Lua] [world] = [World]
13:30:29.627 [Lua] [system_api] = table
13:30:29.627 [Lua] [entity_system] = table
13:30:29.627 [Lua] [entity_system] = metatable
13:30:29.627 [Lua] [network_lobby] = table
13:30:29.627 [Lua] [network_lobby] = metatable
13:30:29.627 [Lua] [profile_synchronizer] = table
13:30:29.627 [Lua] [profile_synchronizer] = metatable
13:30:29.627 [Lua] [level_transition_handler] = table
13:30:29.627 [Lua] [level_transition_handler] = metatable
13:30:29.627 [Lua] [num_local_human_players] = 1 (number)
13:30:29.627 [Lua] [statistics_db] = table
13:30:29.627 [Lua] [statistics_db] = metatable
13:30:29.627 [Lua] [network_server] = table
13:30:29.627 [Lua] [network_server] = metatable
13:30:29.627 [Lua] [input_manager] = table
13:30:29.627 [Lua] [input_manager] = metatable
13:30:29.627 [Lua] [network_clock] = table
13:30:29.627 [Lua] [network_clock] = metatable
13:30:29.627 [Lua] [network_transmit] = table
13:30:29.627 [Lua] [network_transmit] = metatable
13:30:29.627 [Lua] [free_flight_manager] = table
13:30:29.627 [Lua] [free_flight_manager] = metatable
13:30:29.627 [Lua] [network_manager] = table
13:30:29.627 [Lua] [network_manager] = metatable
13:30:29.627 [Lua] [network_event_delegate] = table
13:30:29.627 [Lua] [network_event_delegate] = metatable
13:30:29.627 [Lua]
13:30:29.628 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:30:29.628 [Lua] ignoring extension VersusInteractObjectiveExtension
13:30:29.628 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:30:29.628 [Lua] ignoring extension VersusSocketObjectiveExtension
13:30:29.628 [Lua] ignoring extension VersusTargetObjectiveExtension
13:30:29.628 [Lua] ignoring extension VersusMissionObjectiveExtension
13:30:29.628 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:30:29.631 [Lua] [AchievementManager] Achievements using the steam platform
13:30:29.684 [Lua] [StateIngame] Level seed: 426914
13:30:29.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
13:30:29.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:30:29.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
13:30:29.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:30:29.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
13:30:29.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
13:30:29.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:30:29.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
13:30:29.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:30:29.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:30:29.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
13:30:29.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
13:30:29.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
13:30:29.700 [Lua] [LevelAnalysis] set_random_seed( 426914)
13:30:29.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
13:30:29.704 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
13:30:29.704 [Lua] [IngameUI] init
13:30:29.722 [Lua] cb_razer_chroma_setup
13:30:29.755 [Lua] [Matchmaking] Cancelling matchmaking
13:30:29.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:30:29.755 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:30:29.756 [Lua] Set lobby begin:
13:30:29.756 [Lua] Lobby data level_key = inn_level
13:30:29.756 [Lua] Lobby data power_level = 0
13:30:29.756 [Lua] Lobby data selected_level_key = inn_level
13:30:29.756 [Lua] Lobby data unique_server_name = Walker Trips
13:30:29.756 [Lua] Lobby data matchmaking = false
13:30:29.756 [Lua] Lobby data host = 11000010c7fed13
13:30:29.756 [Lua] Lobby data country_code = GB
13:30:29.756 [Lua] Lobby data game_mode = 3
13:30:29.756 [Lua] Lobby data difficulty_tweak = 0
13:30:29.757 [Lua] Lobby data difficulty = normal
13:30:29.757 [Lua] Lobby data num_players = 1
13:30:29.757 [Lua] Set lobby end.
13:30:29.757 [Flow] complete_skittergate_legend true
13:30:29.758 [Flow] complete_all_helmgart_levels_recruit true
13:30:29.759 [Flow] WitchHunterLevel:35
13:30:29.759 [Flow] LeaderYes
13:30:29.759 [Flow] ALL PC XP:304250
13:30:29.759 [Flow] Has "bogenhafen" DLC:true
13:30:29.759 [Flow] WH XP:60850
13:30:29.759 [Flow] Number of crafted items:3261
13:30:29.759 [Flow] Has "pre_order" DLC:true
13:30:29.759 [Flow] Sum of Powe Levels:1500
13:30:29.759 [Flow] lodestone diff 1:false
13:30:29.759 [Flow] magnus and forest activated
13:30:29.759 [Flow] magnus and forest activated
13:30:29.759 [Flow] cemetery and forest activated
13:30:29.759 [Flow] magnus and cemetery
13:30:29.759 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:30:29.759 [Flow] ALL RUNES ACTIVATED
13:30:29.759 [Flow] magnus and forest activated
13:30:29.759 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:30:29.759 [Flow] ALL RUNES ACTIVATED
13:30:29.759 [Flow] cemetery and forest activated
13:30:29.759 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:30:29.759 [Flow] ALL RUNES ACTIVATED
13:30:29.759 [Flow] magnus and forest activated
13:30:29.759 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:30:29.759 [Flow] ALL RUNES ACTIVATED
13:30:29.759 [Flow] magnus and cemetery
13:30:29.759 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:30:29.759 [Flow] ALL RUNES ACTIVATED
13:30:29.759 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:30:29.761 [Lua] CurrentConflictSettings inn_level
13:30:29.761 [Lua] [ConflictDirector] conflict_director is ai_ready
13:30:29.762 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:30:29.762 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:30:29.763 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:30:29.763 [Lua] Forming navigation groups in one frame
13:30:29.763 [Lua] Forming navigation groups
13:30:29.781 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
13:30:29.782 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
13:30:29.782 [Lua] number of nav groups: 41
13:30:29.783 [Lua] number of refined nav groups : 23
13:30:29.784 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
13:30:29.784 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
13:30:29.784 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:30:29.784 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:30:29.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:30:29.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:30:29.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:30:29.787 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
13:30:29.787 [Lua] [Managers] Calling function on all managers:
13:30:29.787 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:30:29.834 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
13:30:29.834 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
13:30:30.492 [Lua] player (11000010c7fed13,1) was put into party 1
13:30:30.492 [Lua] [IngamePlayerListUI] - Destroy
13:30:30.492 [Lua] [EquipmentUI] - Destroy
13:30:30.492 [Lua] [AbilityUI] - Destroy
13:30:30.492 [Lua] [GamePadAbilityUI] - Destroy
13:30:30.492 [Lua] [GamePadEquipmentUI] - Destroy
13:30:30.502 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
13:30:30.502 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3)
13:30:30.502 [Lua] Set lobby begin:
13:30:30.502 [Lua] Lobby data player_slot_1 = 0:0
13:30:30.502 [Lua] Lobby data level_key = inn_level
13:30:30.502 [Lua] Lobby data power_level = 0
13:30:30.502 [Lua] Lobby data selected_level_key = inn_level
13:30:30.503 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:30:30.503 [Lua] Lobby data difficulty = normal
13:30:30.503 [Lua] Lobby data unique_server_name = Walker Trips
13:30:30.503 [Lua] Lobby data matchmaking = false
13:30:30.503 [Lua] Lobby data host = 11000010c7fed13
13:30:30.503 [Lua] Lobby data country_code = GB
13:30:30.503 [Lua] Lobby data game_mode = 3
13:30:30.503 [Lua] Lobby data player_slot_5 = 0:0
13:30:30.504 [Lua] Lobby data player_slot_2 = 0:0
13:30:30.504 [Lua] Lobby data difficulty_tweak = 0
13:30:30.504 [Lua] Lobby data player_slot_3 = 0:0
13:30:30.504 [Lua] Lobby data num_players = 1
13:30:30.504 [Lua] Set lobby end.
13:30:30.504 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
13:30:30.504 [Lua]
13:30:30.504 [Lua] [resource_packages/careers/we_shade] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:30:30.504 [Lua] [wwise/one_handed_daggers] = false (boolean)
13:30:30.504 [Lua] [wwise/bow] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
13:30:30.504 [Lua]
13:30:30.504 [Lua]
13:30:30.504 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
13:30:30.504 [Lua] [resource_packages/careers/we_shade] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:30:30.504 [Lua] [wwise/one_handed_daggers] = false (boolean)
13:30:30.504 [Lua] [wwise/bow] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
13:30:30.504 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
13:30:30.504 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
13:30:30.504 [Lua]
13:30:30.504 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
13:30:30.504 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
13:30:30.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:30:30.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:30:30.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
13:30:30.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:30:30.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13
13:30:30.589 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
13:30:30.589 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
13:30:30.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13
13:30:30.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:30:30.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:30:30.697 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:30:30.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:30:30.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:30:30.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:30:30.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
13:30:30.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:30:30.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:30:30.821 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
13:30:30.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:30:30.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:30:30.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:30:30.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:30:30.947 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:30:30.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
13:30:31.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
13:30:31.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
13:30:31.114 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:30:31.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:30:31.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:30:31.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:30:31.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:30:31.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:30:31.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:30:31.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:30:31.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:30:31.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
13:30:31.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
13:30:31.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
13:30:31.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:30:31.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:30:31.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:30:31.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:30:31.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:30:31.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
13:30:31.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
13:30:31.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
13:30:31.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:30:31.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:30:31.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:30:31.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
13:30:31.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:30:31.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
13:30:31.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
13:30:31.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
13:30:31.399 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:30:31.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
13:30:31.418 [Flow] DISABLE
13:30:31.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
13:30:31.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
13:30:31.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:30:31.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
13:30:31.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
13:30:31.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
13:30:31.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:30:31.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:30:31.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:30:31.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:30:31.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
13:30:31.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
13:30:31.840 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
13:30:31.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:30:31.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:30:31.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:30:31.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
13:30:32.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
13:30:32.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
13:30:32.042 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
13:30:32.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
13:30:32.124 [Lua] [PackageManager] Force_load: wwise/bow
13:30:32.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:30:32.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:30:32.294 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:30:32.295 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:30:32.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:30:32.789 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:30:32.790 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
13:30:32.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
13:30:32.871 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
13:30:32.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
13:30:32.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
13:30:32.921 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
13:30:32.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
13:30:33.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
13:30:33.039 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
13:30:33.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:30:33.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:30:33.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:30:33.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:30:33.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:30:33.604 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:30:33.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
13:30:33.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
13:30:33.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
13:30:33.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:30:34.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:30:34.048 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:30:34.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:30:34.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:30:34.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:30:34.171 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:30:34.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:30:34.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:30:34.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
13:30:34.233 [Lua] Players are leaving the safe zone
13:30:34.583 [Lua] StateInGameRunning:_game_actually_starts()
13:30:34.583 [Lua] [IngameUI] menu view on_enter start_menu_view
13:30:34.584 [Lua] hero_fullscreen_menu_on_enter
13:30:34.584 [Lua] #################################################################################################################
13:30:34.584 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:30:34.584 [Lua] #################################################################################################################
13:30:34.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
13:30:34.588 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022f4960
13:30:34.590 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:30:34.600 [Lua] cb_razer_chroma_setup
13:30:34.605 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
13:30:34.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:30:34.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:30:34.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:30:34.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
13:30:34.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
13:30:34.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
13:30:34.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:30:34.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:30:34.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:30:34.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
13:30:34.817 [Lua] Commit load time data
13:30:35.533 [Lua] PlayFabMirrorBase:_commit_internal 1
13:30:35.533 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:30:35.536 [Lua] generate_backend_stats 11000010c7fed13:1
13:30:35.556 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:30:35.556 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:30:35.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
13:30:35.556 [Lua] Set lobby begin:
13:30:35.556 [Lua] Lobby data player_slot_1 = 0:0
13:30:35.556 [Lua] Lobby data level_key = inn_level
13:30:35.556 [Lua] Lobby data power_level = 835
13:30:35.556 [Lua] Lobby data selected_level_key = inn_level
13:30:35.557 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:30:35.557 [Lua] Lobby data difficulty = normal
13:30:35.557 [Lua] Lobby data unique_server_name = Walker Trips
13:30:35.557 [Lua] Lobby data matchmaking = false
13:30:35.557 [Lua] Lobby data host = 11000010c7fed13
13:30:35.557 [Lua] Lobby data country_code = GB
13:30:35.557 [Lua] Lobby data game_mode = 3
13:30:35.557 [Lua] Lobby data player_slot_5 = 0:0
13:30:35.557 [Lua] Lobby data player_slot_2 = 0:0
13:30:35.557 [Lua] Lobby data difficulty_tweak = 0
13:30:35.558 [Lua] Lobby data player_slot_3 = 0:0
13:30:35.558 [Lua] Lobby data num_players = 1
13:30:35.558 [Lua] Set lobby end.
13:30:35.564 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
13:30:35.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d7, position: 0
13:30:35.939 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
13:30:35.954 [Lua] commit result success 1
13:30:36.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d7, position: 27249
13:30:39.137 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
13:30:39.137 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:30:39.154 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:30:39.154 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:30:39.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
13:30:39.171 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:30:39.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
13:30:39.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:30:39.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
13:30:39.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:30:39.255 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
13:30:39.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:30:39.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
13:30:39.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:30:39.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
13:30:39.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:31:29.386 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:31:29.386 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
13:31:29.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:29.409 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:29.419 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
13:31:30.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:30.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:30.570 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:30.570 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:30.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:30.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
13:31:30.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
13:31:31.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
13:31:31.041 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
13:31:31.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
13:31:31.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
13:31:31.144 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
13:31:31.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:31.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:31.149 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView
13:31:31.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:31:31.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:31:31.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06
13:31:31.272 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView
13:31:31.273 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView
13:31:31.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.273 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth
13:31:31.281 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerStartMenuView
13:31:31.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView
13:31:31.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView
13:31:31.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth
13:31:31.386 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth
13:31:31.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
13:31:31.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
13:31:31.818 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
13:31:31.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.825 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.825 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:31.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:31.825 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
13:31:31.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:31:31.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:31:31.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12
13:31:31.987 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(1)
13:31:31.987 [Lua] Set lobby begin:
13:31:31.987 [Lua] Lobby data player_slot_1 = 0:0
13:31:31.987 [Lua] Lobby data level_key = inn_level
13:31:31.988 [Lua] Lobby data power_level = 835
13:31:31.988 [Lua] Lobby data selected_level_key = inn_level
13:31:31.988 [Lua] Lobby data player_slot_4 = 0:0
13:31:31.988 [Lua] Lobby data difficulty = normal
13:31:31.988 [Lua] Lobby data unique_server_name = Walker Trips
13:31:31.988 [Lua] Lobby data matchmaking = false
13:31:31.988 [Lua] Lobby data host = 11000010c7fed13
13:31:31.988 [Lua] Lobby data country_code = GB
13:31:31.988 [Lua] Lobby data game_mode = 3
13:31:31.988 [Lua] Lobby data player_slot_5 = 0:0
13:31:31.988 [Lua] Lobby data player_slot_2 = 0:0
13:31:31.989 [Lua] Lobby data difficulty_tweak = 0
13:31:31.989 [Lua] Lobby data player_slot_3 = 0:0
13:31:31.989 [Lua] Lobby data num_players = 1
13:31:31.989 [Lua] Set lobby end.
13:31:31.989 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(1)
13:31:31.989 [Lua] Set lobby begin:
13:31:31.989 [Lua] Lobby data player_slot_1 = 0:0
13:31:31.989 [Lua] Lobby data level_key = inn_level
13:31:31.989 [Lua] Lobby data power_level = 835
13:31:31.989 [Lua] Lobby data selected_level_key = inn_level
13:31:31.989 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:31:31.989 [Lua] Lobby data difficulty = normal
13:31:31.989 [Lua] Lobby data unique_server_name = Walker Trips
13:31:31.989 [Lua] Lobby data matchmaking = false
13:31:31.990 [Lua] Lobby data host = 11000010c7fed13
13:31:31.990 [Lua] Lobby data country_code = GB
13:31:31.990 [Lua] Lobby data game_mode = 3
13:31:31.990 [Lua] Lobby data player_slot_5 = 0:0
13:31:31.990 [Lua] Lobby data player_slot_2 = 0:0
13:31:31.990 [Lua] Lobby data difficulty_tweak = 0
13:31:31.990 [Lua] Lobby data player_slot_3 = 0:0
13:31:31.990 [Lua] Lobby data num_players = 1
13:31:31.990 [Lua] Set lobby end.
13:31:31.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
13:31:31.991 [Lua]
13:31:31.991 [Lua] [wwise/one_handed_swords] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
13:31:31.991 [Lua] [wwise/bow] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth] = false (boolean)
13:31:31.991 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
13:31:31.991 [Lua]
13:31:31.991 [Lua]
13:31:31.991 [Lua] [wwise/one_handed_swords] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
13:31:31.991 [Lua] [wwise/bow] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean)
13:31:31.991 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
13:31:31.991 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01] = false (boolean)
13:31:31.991 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12] = false (boolean)
13:31:31.991 [Lua]
13:31:31.996 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13
13:31:32.003 [Lua] [GameNetworkManager] destroying game object with go_id=43
13:31:32.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12
13:31:32.004 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12
13:31:32.007 [Save] Saving `save_data`
13:31:32.009 [Save] Save done
13:31:32.010 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13
13:31:32.010 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient, async-read,
13:31:32.010 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
13:31:32.020 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
13:31:32.020 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:31:32.029 [Lua] cb_razer_chroma_setup
13:31:32.042 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:32.042 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:32.042 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:32.042 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:32.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:32.042 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:32.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:32.042 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:31:32.042 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:32.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:32.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:32.042 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
13:31:32.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
13:31:32.056 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
13:31:32.058 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:31:32.058 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
13:31:32.058 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
13:31:32.058 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
13:31:32.060 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:31:32.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:31:32.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
13:31:32.139 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
13:31:32.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
13:31:32.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
13:31:32.273 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
13:31:32.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
13:31:32.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
13:31:32.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
13:31:32.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
13:31:32.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
13:31:32.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
13:31:32.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
13:31:32.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
13:31:32.696 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
13:31:32.713 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
13:31:32.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:31:32.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:31:32.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
13:31:33.220 [Lua] [IngameUI] menu view on_exit start_menu_view
13:31:33.220 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:31:33.220 [Lua] hero_fullscreen_menu_on_exit
13:31:33.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022f4960
13:31:33.224 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:33.224 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:31:33.797 [Lua] [IngameUI] menu view on_enter hero_view
13:31:33.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:31:33.803 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:31:33.813 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:31:33.813 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:31:33.814 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:31:33.814 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:31:33.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:31:34.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:31:34.192 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:31:34.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.246 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:31:34.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:34.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:37.865 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:31:37.865 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:37.865 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:37.865 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:37.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:37.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:31:37.872 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:31:37.872 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:31:37.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:31:37.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:32:42.131 [Window] Window => inactive
13:33:55.650 [Window] Window => active
13:34:20.521 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:34:20.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:34:20.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:34:20.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:34:20.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:34:20.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:34:20.878 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:34:20.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.940 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:20.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:20.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:27.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:27.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:34:27.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:27.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:27.080 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13
13:34:27.094 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13
13:34:27.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
13:34:27.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:34:27.094 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:34:27.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
13:34:27.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
13:34:27.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
13:34:27.151 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
13:34:27.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:34:27.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
13:34:27.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
13:34:27.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
13:34:27.303 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
13:34:27.369 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
13:34:27.369 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
13:34:27.386 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
13:34:31.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:34:31.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:31.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:31.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:31.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:31.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:34:31.268 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:34:31.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:34:31.268 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:34:31.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:34:31.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:34:31.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:34:33.042 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:34:33.042 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
13:34:33.262 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
13:34:33.262 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
13:34:38.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 7
13:34:38.467 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 7 1
13:34:39.199 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
13:34:39.199 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 7
13:34:39.708 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 7
13:34:43.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 8
13:34:43.396 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 8 2
13:34:43.464 [Lua] PlayFabMirrorBase:_commit_internal 2
13:34:43.464 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:34:43.466 [Lua] generate_backend_stats 11000010c7fed13:1
13:34:43.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
13:34:43.486 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:34:43.486 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
13:34:43.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
13:34:43.585 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 8
13:34:44.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 8
13:34:44.151 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 3
13:34:44.853 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
13:34:44.853 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
13:34:45.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
13:34:45.301 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
13:34:45.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
13:34:45.690 [Lua] commit result success 2
13:34:46.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 11
13:34:46.973 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 11 4
13:34:47.202 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
13:34:47.202 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 11
13:34:47.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 11
13:34:50.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 12
13:34:50.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 12 5
13:34:51.167 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
13:34:51.167 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 12
13:34:51.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 12
13:34:55.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 13
13:34:55.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 13 6
13:34:55.318 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
13:34:55.318 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 13
13:34:55.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 13
13:34:56.988 [Lua] PlayFabMirrorBase:_commit_internal 3
13:34:56.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:34:56.991 [Lua] generate_backend_stats 11000010c7fed13:1
13:34:57.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14
13:34:57.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:34:57.020 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 7
13:34:57.229 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
13:34:57.229 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14
13:34:57.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14
13:34:57.645 [Lua] commit result success 3
13:35:01.341 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 15
13:35:01.355 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 15 8
13:35:01.582 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
13:35:01.582 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 15
13:35:02.122 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 15
13:35:11.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 16
13:35:11.168 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 16 9
13:35:11.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
13:35:11.376 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 16
13:35:11.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 16
13:35:15.650 [Lua] [IngameUI] menu view on_exit hero_view
13:35:15.653 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:35:15.653 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:35:15.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:35:15.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:35:15.653 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
13:35:15.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:35:16.410 [Lua] PlayFabMirrorBase:_commit_internal 4
13:35:16.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:35:16.413 [Lua] generate_backend_stats 11000010c7fed13:1
13:35:16.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
13:35:16.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:35:16.441 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 10
13:35:16.663 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
13:35:16.663 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
13:35:17.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
13:35:17.063 [Lua] commit result success 4
13:35:18.080 [Lua] [IngameUI] menu view on_enter hero_view
13:35:18.084 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:35:18.084 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
13:35:18.097 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
13:35:18.098 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
13:35:18.098 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
13:35:18.100 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1, async-read,
13:35:18.100 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_2, async-read,
13:35:18.100 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_3, async-read,
13:35:18.100 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_4, async-read,
13:35:18.101 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_5, async-read,
13:35:18.101 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_6, async-read,
13:35:18.101 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_7, async-read,
13:35:18.101 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_8, async-read,
13:35:18.101 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_9, async-read,
13:35:18.101 [Lua] hero_fullscreen_menu_on_enter
13:35:18.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05
13:35:18.133 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05
13:35:18.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02
13:35:18.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02
13:35:18.158 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02
13:35:18.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02
13:35:18.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02
13:35:18.192 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02
13:35:18.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02
13:35:18.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02
13:35:18.226 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02
13:35:18.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05
13:35:18.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05
13:35:18.259 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05
13:35:18.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03
13:35:18.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03
13:35:18.293 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03
13:35:18.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02
13:35:18.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02
13:35:18.326 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02
13:35:18.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
13:35:18.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
13:35:18.360 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
13:35:18.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07
13:35:18.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07
13:35:18.394 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07
13:35:19.221 [Lua] [IngameUI] menu view on_exit hero_view
13:35:19.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:35:19.224 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
13:35:19.224 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
13:35:19.224 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
13:35:19.225 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_2
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_3
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_4
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_5
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_6
13:35:19.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_7
13:35:19.228 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_8
13:35:19.228 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_9
13:35:19.228 [Lua] hero_fullscreen_menu_on_exit
13:35:19.442 [Lua] [IngameUI] menu view on_enter hero_view
13:35:19.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:35:19.447 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:35:19.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:35:19.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:35:19.459 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:35:19.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:35:19.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:35:19.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:35:19.808 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:35:19.831 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.831 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.864 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:19.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:19.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:21.326 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:35:21.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:21.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:21.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:21.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:21.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:21.330 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:35:21.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:35:21.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:35:21.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:35:22.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:35:22.116 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:35:22.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:35:22.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:35:22.122 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:35:22.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:35:22.470 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:35:22.489 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.489 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:22.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:22.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:23.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:35:23.748 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:23.748 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:23.748 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:23.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:23.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:23.752 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:35:23.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:35:23.752 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:35:23.754 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:35:23.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:35:23.759 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:35:24.447 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:35:24.447 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
13:35:24.582 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
13:35:24.582 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
13:35:31.663 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 18
13:35:31.678 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 18 11
13:35:31.868 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
13:35:31.869 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 18
13:35:32.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 18
13:35:35.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 19
13:35:35.826 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 19 12
13:35:36.035 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
13:35:36.035 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 19
13:35:36.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 19
13:35:39.304 [Lua] PlayFabMirrorBase:_commit_internal 5
13:35:39.304 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:35:39.306 [Lua] generate_backend_stats 11000010c7fed13:1
13:35:39.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
13:35:39.326 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:35:39.336 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 13
13:35:39.544 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
13:35:39.544 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
13:35:39.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 21
13:35:39.931 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
13:35:39.943 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 21 14
13:35:39.943 [Lua] commit result success 5
13:35:40.152 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
13:35:40.152 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 21
13:35:40.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 21
13:35:43.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 22
13:35:43.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 22 15
13:35:44.018 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
13:35:44.018 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 22
13:35:44.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 22
13:35:48.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23
13:35:48.731 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 16
13:35:48.924 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
13:35:48.924 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23
13:35:49.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23
13:35:55.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:35:55.319 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
13:35:55.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:35:55.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:35:55.320 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:35:55.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:35:55.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:35:55.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:35:55.675 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:35:55.701 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.701 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.727 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:55.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:55.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:58.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:35:58.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13
13:35:58.320 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13
13:35:58.330 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
13:35:58.721 [Lua] [IngameUI] menu view on_exit hero_view
13:35:58.725 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:35:58.725 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:35:58.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:35:58.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:35:58.725 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.725 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.725 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:35:58.730 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:35:58.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:35:58.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:35:59.833 [Lua] PlayFabMirrorBase:_commit_internal 6
13:35:59.833 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:35:59.836 [Lua] generate_backend_stats 11000010c7fed13:1
13:35:59.856 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
13:35:59.857 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:35:59.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
13:35:59.862 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 17
13:36:00.067 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
13:36:00.067 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
13:36:00.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
13:36:00.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
13:36:00.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
13:36:00.840 [Lua] commit result success 6
13:36:23.030 [Lua] [IngameUI] menu view on_enter character_selection
13:36:23.031 [Lua] hero_fullscreen_menu_on_enter
13:36:23.033 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d66fe0
13:36:23.034 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
13:36:23.052 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:23.052 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:23.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:23.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:23.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:23.053 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:23.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:23.066 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
13:36:24.385 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:24.385 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:24.386 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.386 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.386 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:24.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:24.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:36:24.812 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:36:24.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
13:36:24.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
13:36:24.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
13:36:24.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.917 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.917 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:36:24.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:24.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:24.917 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
13:36:24.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
13:36:24.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
13:36:24.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
13:36:25.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
13:36:25.046 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
13:36:25.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:36:25.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:36:25.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:36:25.184 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
13:36:25.184 [Lua] Set lobby begin:
13:36:25.184 [Lua] Lobby data player_slot_1 = 0:0
13:36:25.185 [Lua] Lobby data level_key = inn_level
13:36:25.185 [Lua] Lobby data power_level = 835
13:36:25.185 [Lua] Lobby data selected_level_key = inn_level
13:36:25.185 [Lua] Lobby data player_slot_4 = 0:0
13:36:25.185 [Lua] Lobby data difficulty = normal
13:36:25.185 [Lua] Lobby data unique_server_name = Walker Trips
13:36:25.185 [Lua] Lobby data matchmaking = false
13:36:25.185 [Lua] Lobby data host = 11000010c7fed13
13:36:25.185 [Lua] Lobby data country_code = GB
13:36:25.185 [Lua] Lobby data game_mode = 3
13:36:25.185 [Lua] Lobby data player_slot_5 = 0:0
13:36:25.185 [Lua] Lobby data player_slot_2 = 0:0
13:36:25.185 [Lua] Lobby data difficulty_tweak = 0
13:36:25.185 [Lua] Lobby data player_slot_3 = 0:0
13:36:25.185 [Lua] Lobby data num_players = 1
13:36:25.185 [Lua] Set lobby end.
13:36:25.185 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3)
13:36:25.185 [Lua] Set lobby begin:
13:36:25.185 [Lua] Lobby data player_slot_1 = 0:0
13:36:25.185 [Lua] Lobby data level_key = inn_level
13:36:25.185 [Lua] Lobby data power_level = 835
13:36:25.186 [Lua] Lobby data selected_level_key = inn_level
13:36:25.186 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:36:25.186 [Lua] Lobby data difficulty = normal
13:36:25.186 [Lua] Lobby data unique_server_name = Walker Trips
13:36:25.186 [Lua] Lobby data matchmaking = false
13:36:25.186 [Lua] Lobby data host = 11000010c7fed13
13:36:25.186 [Lua] Lobby data country_code = GB
13:36:25.186 [Lua] Lobby data game_mode = 3
13:36:25.186 [Lua] Lobby data player_slot_5 = 0:0
13:36:25.186 [Lua] Lobby data player_slot_2 = 0:0
13:36:25.186 [Lua] Lobby data difficulty_tweak = 0
13:36:25.186 [Lua] Lobby data player_slot_3 = 0:0
13:36:25.186 [Lua] Lobby data num_players = 1
13:36:25.186 [Lua] Set lobby end.
13:36:25.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
13:36:25.186 [Lua]
13:36:25.186 [Lua] [resource_packages/careers/we_shade] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:36:25.186 [Lua] [wwise/one_handed_daggers] = false (boolean)
13:36:25.186 [Lua] [wwise/bow] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
13:36:25.186 [Lua]
13:36:25.186 [Lua]
13:36:25.186 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
13:36:25.186 [Lua] [resource_packages/careers/we_shade] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
13:36:25.186 [Lua] [wwise/one_handed_daggers] = false (boolean)
13:36:25.186 [Lua] [wwise/bow] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
13:36:25.186 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
13:36:25.186 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
13:36:25.186 [Lua]
13:36:25.190 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13
13:36:25.201 [Lua] [GameNetworkManager] destroying game object with go_id=45
13:36:25.202 [Save] Saving `save_data`
13:36:25.204 [Save] Save done
13:36:25.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13
13:36:25.206 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:36:25.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:36:25.252 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:36:25.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient
13:36:25.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
13:36:25.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:36:25.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:36:25.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient
13:36:25.254 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
13:36:25.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
13:36:25.284 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
13:36:25.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:36:25.300 [Lua] [IngameUI] menu view on_exit character_selection
13:36:25.300 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
13:36:25.300 [Lua] hero_fullscreen_menu_on_exit
13:36:25.303 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d66fe0
13:36:25.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:25.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:36:25.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:36:25.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
13:36:25.521 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
13:36:25.602 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
13:36:25.602 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
13:36:25.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:36:25.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:36:25.755 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:36:25.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:36:25.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:36:25.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
13:36:25.856 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
13:36:25.877 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:36:25.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:36:25.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
13:36:52.816 [Lua] [IngameUI] menu view on_enter hero_view
13:36:52.821 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:36:52.821 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:36:52.833 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:36:52.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:36:52.834 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:36:52.835 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:36:52.839 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:36:53.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:36:53.164 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:36:53.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:36:53.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:36:53.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:37:01.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:37:01.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:37:01.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:37:01.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:37:01.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:37:01.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:37:01.638 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:37:01.638 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:37:01.638 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:37:01.639 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:37:01.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:37:01.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:37:03.003 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:37:03.003 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
13:37:03.172 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
13:37:03.172 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
13:37:03.376 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
13:37:03.376 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
13:37:04.440 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
13:37:04.440 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
13:37:18.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 26
13:37:18.166 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 26 18
13:37:18.880 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
13:37:18.880 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 26
13:37:19.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 26
13:37:24.315 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27
13:37:24.330 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 19
13:37:24.538 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
13:37:24.538 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27
13:37:25.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27
13:37:26.441 [Window] Window => inactive
13:37:38.178 [Lua] PlayFabMirrorBase:_commit_internal 7
13:37:38.178 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:37:38.181 [Lua] generate_backend_stats 11000010c7fed13:1
13:37:38.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
13:37:38.201 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:37:38.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
13:37:38.210 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 20
13:37:38.418 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
13:37:38.418 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
13:37:38.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
13:37:38.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
13:37:39.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
13:37:39.191 [Lua] commit result success 7
13:38:57.992 [Window] Window => active
13:39:01.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 30
13:39:01.463 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 30 21
13:39:02.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
13:39:02.244 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 30
13:39:02.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 30
13:39:05.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31
13:39:05.635 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 22
13:39:05.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
13:39:05.845 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31
13:39:06.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31
13:39:09.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32
13:39:09.022 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 23
13:39:09.231 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
13:39:09.231 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32
13:39:09.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32
13:39:12.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 33
13:39:12.514 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 33 24
13:39:12.722 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
13:39:12.722 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 33
13:39:13.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 33
13:39:17.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34
13:39:17.391 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 25
13:39:17.601 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
13:39:17.601 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34
13:39:18.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34
13:39:21.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 35
13:39:21.090 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 35 26
13:39:21.299 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
13:39:21.299 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 35
13:39:21.496 [Lua] PlayFabMirrorBase:_commit_internal 8
13:39:21.496 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:39:21.498 [Lua] generate_backend_stats 11000010c7fed13:1
13:39:21.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36
13:39:21.518 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:39:21.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 35
13:39:21.847 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 27
13:39:22.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
13:39:22.565 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36
13:39:22.953 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36
13:39:22.965 [Lua] commit result success 8
13:39:24.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 37
13:39:24.634 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 37 28
13:39:24.858 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
13:39:24.858 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 37
13:39:25.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 37
13:39:29.561 [Lua] [IngameUI] menu view on_exit hero_view
13:39:29.565 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:39:29.565 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:39:29.565 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:39:29.565 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:39:29.565 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
13:39:29.565 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:39:30.661 [Lua] [IngameUI] menu view on_enter hero_view
13:39:30.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:39:30.666 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:39:30.677 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:39:30.678 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:39:30.679 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:39:30.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:39:30.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:39:30.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:39:30.988 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:39:31.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.038 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:31.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:31.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:32.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:32.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:32.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:32.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:32.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13
13:39:32.244 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13
13:39:32.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:39:32.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
13:39:32.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
13:39:32.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:39:32.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
13:39:32.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
13:39:32.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
13:39:33.368 [Lua] [IngameUI] menu view on_exit hero_view
13:39:33.371 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:39:33.371 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:39:33.371 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:39:33.371 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:39:33.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:33.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:33.372 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:33.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:33.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:33.375 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:39:33.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:39:33.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:39:34.363 [Lua] [IngameUI] menu view on_enter hero_view
13:39:34.367 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:39:34.367 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:39:34.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:39:34.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:39:34.381 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:39:34.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:39:34.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:39:34.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:39:34.693 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:39:34.719 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.719 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.740 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:34.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:34.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:35.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:35.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:39:35.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:35.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:35.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13
13:39:35.513 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13
13:39:35.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
13:39:35.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:39:35.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:39:35.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
13:39:35.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
13:39:35.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
13:39:35.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
13:39:35.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
13:39:35.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
13:39:35.773 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
13:39:36.935 [Lua] [IngameUI] menu view on_exit hero_view
13:39:36.938 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:39:36.938 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:39:36.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:39:36.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:39:36.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:36.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:36.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:36.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:36.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:39:36.942 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:39:36.942 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:39:36.942 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:39:40.242 [Lua] [IngameUI] menu view on_enter start_game_view
13:39:40.245 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022f6310
13:39:40.245 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:39:40.246 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:39:40.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:39:40.247 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:39:40.247 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:39:41.824 [Window] Window => inactive
13:39:49.688 [Lua] PlayFabMirrorBase:_commit_internal 9
13:39:49.688 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:39:49.690 [Lua] generate_backend_stats 11000010c7fed13:1
13:39:49.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38
13:39:49.711 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:39:49.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39
13:39:49.717 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 29
13:39:49.923 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
13:39:49.923 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38
13:39:50.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38
13:39:50.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39
13:39:50.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39
13:39:50.729 [Lua] commit result success 9
13:40:12.203 [Window] Window => active
13:40:13.187 [Lua] [IngameUI] menu view on_exit start_game_view
13:40:13.187 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:40:13.188 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:40:13.188 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:40:13.188 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:40:13.188 [Save] Saving `save_data`
13:40:13.190 [Save] Save done
13:40:13.191 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022f6310
13:40:16.952 [Lua] Got invite to lobby from 11000010730ccc6
13:40:16.967 [Lua] [Matchmaking] Joining lobby table: 000000000B2E7940.
13:40:16.967 [Lua]
13:40:16.967 [Lua] [join_by_lobby_browser] = true (boolean)
13:40:16.967 [Lua] [join_lobby_data] = table
13:40:16.967 [Lua] [id] = 1860000036afa89 (string)
13:40:16.967 [Lua] [is_server_invite] = false (boolean)
13:40:16.967 [Lua] [friend_join] = true (boolean)
13:40:16.967 [Lua]
13:40:16.967 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:40:16.967 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
13:40:16.967 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
13:40:16.967 [Lua] [ChatManager][1]System: Connecting to game session.
13:40:16.982 [Lua] [LobbyClient] Changed state from nil to joining
13:40:17.202 [SteamLobby] Failed joining lobby 4
13:40:17.203 [Lua] [LobbyClient] Changed state from joining to failed
13:40:17.203 [Lua] [Matchmaking] Adding broken lobby: 1860000036afa89 Due to bad connection or something: true, ignoring it for 120 seconds
13:40:17.203 [Lua] [ChatManager][1]System: Joining failed
13:40:17.203 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
13:40:17.203 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
13:40:17.203 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:40:18.522 [Lua] PopupManager:query_result returned result: ok
13:40:25.065 [Lua] [IngameUI] menu view on_enter start_game_view
13:40:25.067 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022f6310
13:40:25.067 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:40:25.068 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:40:25.068 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:40:25.069 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:40:25.069 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:40:26.671 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
13:40:26.671 [Lua] ............................................................................................................
13:40:26.671 [Lua] ............................................................................................................
13:40:26.671 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
13:40:26.671 [Lua] ............................................................................................................
13:40:26.671 [Lua] ............................................................................................................
13:40:26.702 [Lua] [Matchmaking] Cancelling matchmaking
13:40:26.702 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:40:26.719 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:40:26.719 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
13:40:26.719 [Lua] [Matchmaking] Filter: Free slots = 1
13:40:26.719 [Lua] [Matchmaking] Filter: Distance = close
13:40:26.719 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
13:40:26.719 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
13:40:26.719 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
13:40:26.719 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:40:26.719 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
13:40:26.719 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
13:40:26.719 [Lua] [Matchmaking] Near Filter: power_level, value=835
13:40:26.719 [Lua] Set lobby begin:
13:40:26.719 [Lua] Lobby data power_level = 835
13:40:26.719 [Lua] Lobby data unique_server_name = Walker Trips
13:40:26.719 [Lua] Lobby data difficulty_tweak = 0
13:40:26.719 [Lua] Lobby data host = 11000010c7fed13
13:40:26.719 [Lua] Lobby data time_of_search = 1610458826
13:40:26.720 [Lua] Lobby data game_mode = 3
13:40:26.720 [Lua] Lobby data level_key = inn_level
13:40:26.720 [Lua] Lobby data player_slot_1 = 0:0
13:40:26.720 [Lua] Lobby data selected_level_key = inn_level
13:40:26.720 [Lua] Lobby data matchmaking = searching
13:40:26.720 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:40:26.720 [Lua] Lobby data num_players = 1
13:40:26.720 [Lua] Lobby data player_slot_5 = 0:0
13:40:26.720 [Lua] Lobby data player_slot_2 = 0:0
13:40:26.720 [Lua] Lobby data country_code = GB
13:40:26.720 [Lua] Lobby data player_slot_3 = 0:0
13:40:26.720 [Lua] Lobby data difficulty = normal
13:40:26.720 [Lua] Set lobby end.
13:40:26.720 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
13:40:26.720 [Lua] ===========LobbyFinder:refresh() _refresing=false
13:40:26.721 [Lua] [ChatManager][1]System: Starting search
13:40:26.721 [Lua] [ChatManager][1]System: Cataclysm
13:40:26.771 [Lua] [IngameUI] menu view on_exit start_game_view
13:40:26.771 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:40:26.771 [Save] Saving `save_data`
13:40:26.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:40:26.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:40:26.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:40:26.774 [Save] Save done
13:40:26.776 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022f6310
13:40:26.955 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
13:40:26.956 [Lua]
13:40:26.956 [Lua] [twitch_enabled] = false (string)
13:40:26.956 [Lua] [power_level] = 835 (string)
13:40:26.956 [Lua] [id] = 1860000036cbef8 (string)
13:40:26.956 [Lua] [num_players] = 2 (string)
13:40:26.956 [Lua] [difficulty_tweak] = 0 (string)
13:40:26.956 [Lua] [host] = 1100001006d75c9 (string)
13:40:26.956 [Lua] [time_of_search] = 1610458518 (string)
13:40:26.956 [Lua] [game_mode] = 2 (string)
13:40:26.956 [Lua] [is_private] = false (string)
13:40:26.956 [Lua] [level_key] = dlc_bogenhafen_slum (string)
13:40:26.956 [Lua] [name] = Lobby 1860000036cbef8 (string)
13:40:26.956 [Lua] [country_code] = BE (string)
13:40:26.956 [Lua] [difficulty] = cataclysm (string)
13:40:26.956 [Lua] [match_started] = true (string)
13:40:26.956 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
13:40:26.956 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
13:40:26.956 [Lua] [quick_game] = true (string)
13:40:26.956 [Lua] [unique_server_name] = Caveman (string)
13:40:26.956 [Lua] [matchmaking] = true (string)
13:40:26.956 [Lua] [player_slot_1] = 1100001006d75c9:1 (string)
13:40:26.956 [Lua] [player_slot_4] = 0:0 (string)
13:40:26.956 [Lua] [mechanism] = adventure (string)
13:40:26.956 [Lua] [player_slot_5] = 110000103737e2d:1 (string)
13:40:26.956 [Lua] [player_slot_2] = 0:0 (string)
13:40:26.956 [Lua] [weave_name] = false (string)
13:40:26.956 [Lua] [player_slot_3] = 0:0 (string)
13:40:26.956 [Lua] [eac_authorized] = true (string)
13:40:26.956 [Lua]
13:40:26.956 [Lua] =======================Found valid lobby!
13:40:26.956 [Lua]
13:40:26.956 [Lua] [1] = dlc_bogenhafen_city (string)
13:40:26.956 [Lua] [2] = cemetery (string)
13:40:26.956 [Lua] [3] = military (string)
13:40:26.956 [Lua] [4] = skaven_stronghold (string)
13:40:26.956 [Lua] [5] = ground_zero (string)
13:40:26.957 [Lua] [6] = dlc_portals (string)
13:40:26.957 [Lua] [7] = dlc_bogenhafen_slum (string)
13:40:26.957 [Lua] [8] = dlc_bastion (string)
13:40:26.957 [Lua] [9] = fort (string)
13:40:26.957 [Lua] [10] = bell (string)
13:40:26.957 [Lua] [11] = farmlands (string)
13:40:26.957 [Lua] [12] = magnus (string)
13:40:26.957 [Lua] [13] = mines (string)
13:40:26.957 [Lua] [14] = catacombs (string)
13:40:26.957 [Lua] [15] = dlc_castle (string)
13:40:26.957 [Lua] [16] = skittergate (string)
13:40:26.957 [Lua] [17] = ussingen (string)
13:40:26.957 [Lua] [18] = forest_ambush (string)
13:40:26.957 [Lua] [19] = nurgle (string)
13:40:26.957 [Lua] [20] = warcamp (string)
13:40:26.957 [Lua] [21] = elven_ruins (string)
13:40:26.957 [Lua] [22] = crater (string)
13:40:26.957 [Lua] [23] = inn_level (string)
13:40:26.957 [Lua]
13:40:26.957 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)'
13:40:26.957 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)'
13:40:26.957 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)'
13:40:26.957 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)'
13:40:26.958 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)'
13:40:26.958 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)'
13:40:26.958 [Lua] [Matchmaking] Lobby hosted by Caveman discarded due to 'secondary lobby before reaching max distance'
13:40:26.958 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)'
13:40:26.958 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)'
13:40:26.959 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)'
13:40:26.959 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_slum)'
13:40:26.959 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)'
13:40:26.959 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)'
13:40:26.959 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)'
13:40:26.960 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)'
13:40:26.960 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_slum)'
13:40:26.960 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_slum)'
13:40:26.960 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)'
13:40:26.961 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_slum)'
13:40:26.961 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)'
13:40:26.961 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_slum)'
13:40:26.961 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)'
13:40:26.961 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_slum)'
13:40:26.961 [Lua] [Matchmaking] Changing distance filter from close to far
13:40:26.961 [Lua] [Matchmaking] Filter: Free slots = 1
13:40:26.961 [Lua] [Matchmaking] Filter: Distance = far
13:40:26.961 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
13:40:26.961 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
13:40:26.961 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
13:40:26.961 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:40:26.961 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
13:40:26.961 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
13:40:26.961 [Lua] [Matchmaking] Near Filter: power_level, value=835
13:40:26.961 [Lua] [ChatManager][1]System: Increased search range
13:40:26.961 [Lua] ===========LobbyFinder:refresh() _refresing=false
13:40:27.193 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
13:40:27.195 [Lua]
13:40:27.195 [Lua] [twitch_enabled] = false (string)
13:40:27.195 [Lua] [power_level] = 835 (string)
13:40:27.195 [Lua] [id] = 1860000036cbef8 (string)
13:40:27.195 [Lua] [num_players] = 2 (string)
13:40:27.195 [Lua] [difficulty_tweak] = 0 (string)
13:40:27.195 [Lua] [host] = 1100001006d75c9 (string)
13:40:27.195 [Lua] [time_of_search] = 1610458518 (string)
13:40:27.195 [Lua] [game_mode] = 2 (string)
13:40:27.195 [Lua] [is_private] = false (string)
13:40:27.195 [Lua] [level_key] = dlc_bogenhafen_slum (string)
13:40:27.195 [Lua] [name] = Lobby 1860000036cbef8 (string)
13:40:27.195 [Lua] [country_code] = BE (string)
13:40:27.195 [Lua] [difficulty] = cataclysm (string)
13:40:27.195 [Lua] [match_started] = true (string)
13:40:27.195 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
13:40:27.195 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
13:40:27.195 [Lua] [quick_game] = true (string)
13:40:27.195 [Lua] [unique_server_name] = Caveman (string)
13:40:27.195 [Lua] [matchmaking] = true (string)
13:40:27.195 [Lua] [player_slot_1] = 1100001006d75c9:1 (string)
13:40:27.195 [Lua] [player_slot_4] = 0:0 (string)
13:40:27.195 [Lua] [mechanism] = adventure (string)
13:40:27.195 [Lua] [player_slot_5] = 110000103737e2d:1 (string)
13:40:27.195 [Lua] [player_slot_2] = 0:0 (string)
13:40:27.195 [Lua] [weave_name] = false (string)
13:40:27.195 [Lua] [player_slot_3] = 0:0 (string)
13:40:27.195 [Lua] [eac_authorized] = true (string)
13:40:27.195 [Lua]
13:40:27.195 [Lua] =======================Found valid lobby!
13:40:27.195 [Lua]
13:40:27.195 [Lua] [1] = dlc_bogenhafen_city (string)
13:40:27.195 [Lua] [2] = cemetery (string)
13:40:27.195 [Lua] [3] = military (string)
13:40:27.195 [Lua] [4] = skaven_stronghold (string)
13:40:27.195 [Lua] [5] = ground_zero (string)
13:40:27.195 [Lua] [6] = dlc_portals (string)
13:40:27.195 [Lua] [7] = dlc_bogenhafen_slum (string)
13:40:27.195 [Lua] [8] = dlc_bastion (string)
13:40:27.195 [Lua] [9] = fort (string)
13:40:27.195 [Lua] [10] = bell (string)
13:40:27.195 [Lua] [11] = farmlands (string)
13:40:27.195 [Lua] [12] = magnus (string)
13:40:27.195 [Lua] [13] = mines (string)
13:40:27.195 [Lua] [14] = catacombs (string)
13:40:27.195 [Lua] [15] = dlc_castle (string)
13:40:27.195 [Lua] [16] = skittergate (string)
13:40:27.195 [Lua] [17] = ussingen (string)
13:40:27.195 [Lua] [18] = forest_ambush (string)
13:40:27.195 [Lua] [19] = nurgle (string)
13:40:27.195 [Lua] [20] = warcamp (string)
13:40:27.195 [Lua] [21] = elven_ruins (string)
13:40:27.195 [Lua] [22] = crater (string)
13:40:27.195 [Lua] [23] = inn_level (string)
13:40:27.195 [Lua]
13:40:27.195 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)'
13:40:27.195 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)'
13:40:27.196 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)'
13:40:27.196 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)'
13:40:27.196 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)'
13:40:27.196 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)'
13:40:27.197 [Lua] [Matchmaking] Lobby hosted by Caveman discarded due to 'secondary lobby before reaching max distance'
13:40:27.197 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)'
13:40:27.197 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)'
13:40:27.197 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)'
13:40:27.197 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_slum)'
13:40:27.198 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)'
13:40:27.198 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)'
13:40:27.198 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)'
13:40:27.198 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)'
13:40:27.198 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_slum)'
13:40:27.199 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_slum)'
13:40:27.199 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)'
13:40:27.199 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_slum)'
13:40:27.199 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)'
13:40:27.199 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_slum)'
13:40:27.200 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)'
13:40:27.200 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_slum)'
13:40:27.200 [Lua] [Matchmaking] Changing distance filter from far to world
13:40:27.200 [Lua] [Matchmaking] Filter: Free slots = 1
13:40:27.200 [Lua] [Matchmaking] Filter: Distance = world
13:40:27.200 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
13:40:27.200 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
13:40:27.200 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
13:40:27.200 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:40:27.200 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
13:40:27.200 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
13:40:27.200 [Lua] [Matchmaking] Near Filter: power_level, value=835
13:40:27.200 [Lua] [ChatManager][1]System: Increased search range
13:40:27.200 [Lua] ===========LobbyFinder:refresh() _refresing=false
13:40:27.396 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3
13:40:27.397 [Lua]
13:40:27.397 [Lua] [twitch_enabled] = false (string)
13:40:27.397 [Lua] [power_level] = 835 (string)
13:40:27.397 [Lua] [id] = 1860000036cbef8 (string)
13:40:27.397 [Lua] [num_players] = 2 (string)
13:40:27.397 [Lua] [difficulty_tweak] = 0 (string)
13:40:27.397 [Lua] [host] = 1100001006d75c9 (string)
13:40:27.397 [Lua] [time_of_search] = 1610458518 (string)
13:40:27.397 [Lua] [game_mode] = 2 (string)
13:40:27.397 [Lua] [is_private] = false (string)
13:40:27.397 [Lua] [level_key] = dlc_bogenhafen_slum (string)
13:40:27.397 [Lua] [name] = Lobby 1860000036cbef8 (string)
13:40:27.397 [Lua] [country_code] = BE (string)
13:40:27.397 [Lua] [difficulty] = cataclysm (string)
13:40:27.397 [Lua] [match_started] = true (string)
13:40:27.397 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
13:40:27.397 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
13:40:27.397 [Lua] [quick_game] = true (string)
13:40:27.397 [Lua] [unique_server_name] = Caveman (string)
13:40:27.397 [Lua] [matchmaking] = true (string)
13:40:27.397 [Lua] [player_slot_1] = 1100001006d75c9:1 (string)
13:40:27.397 [Lua] [player_slot_4] = 0:0 (string)
13:40:27.397 [Lua] [mechanism] = adventure (string)
13:40:27.397 [Lua] [player_slot_5] = 110000103737e2d:1 (string)
13:40:27.397 [Lua] [player_slot_2] = 0:0 (string)
13:40:27.397 [Lua] [weave_name] = false (string)
13:40:27.397 [Lua] [player_slot_3] = 0:0 (string)
13:40:27.397 [Lua] [eac_authorized] = true (string)
13:40:27.397 [Lua]
13:40:27.397 [Lua] =======================Found valid lobby!
13:40:27.398 [Lua]
13:40:27.398 [Lua] [twitch_enabled] = false (string)
13:40:27.398 [Lua] [power_level] = 835 (string)
13:40:27.398 [Lua] [id] = 1860000036be0e8 (string)
13:40:27.398 [Lua] [num_players] = 3 (string)
13:40:27.398 [Lua] [difficulty_tweak] = 0 (string)
13:40:27.398 [Lua] [host] = 110000114d05a45 (string)
13:40:27.398 [Lua] [game_mode] = 2 (string)
13:40:27.398 [Lua] [is_private] = false (string)
13:40:27.398 [Lua] [level_key] = ussingen (string)
13:40:27.398 [Lua] [name] = Lobby 1860000036be0e8 (string)
13:40:27.398 [Lua] [country_code] = CN (string)
13:40:27.398 [Lua] [difficulty] = cataclysm (string)
13:40:27.398 [Lua] [match_started] = true (string)
13:40:27.398 [Lua] [selected_level_key] = ussingen (string)
13:40:27.398 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
13:40:27.398 [Lua] [quick_game] = true (string)
13:40:27.398 [Lua] [unique_server_name] = 小可爱吖 (string)
13:40:27.398 [Lua] [matchmaking] = true (string)
13:40:27.398 [Lua] [player_slot_1] = 1100001036584fa:1 (string)
13:40:27.398 [Lua] [player_slot_4] = 1100001113e27f8:1 (string)
13:40:27.398 [Lua] [mechanism] = adventure (string)
13:40:27.398 [Lua] [player_slot_5] = 0:0 (string)
13:40:27.398 [Lua] [player_slot_2] = 0:0 (string)
13:40:27.398 [Lua] [weave_name] = false (string)
13:40:27.398 [Lua] [player_slot_3] = 110000114d05a45:1 (string)
13:40:27.398 [Lua] [eac_authorized] = true (string)
13:40:27.398 [Lua]
13:40:27.398 [Lua] =======================Found valid lobby!
13:40:27.399 [Lua]
13:40:27.399 [Lua] [twitch_enabled] = false (string)
13:40:27.399 [Lua] [power_level] = 810 (string)
13:40:27.399 [Lua] [id] = 1860000036c05ae (string)
13:40:27.399 [Lua] [num_players] = 2 (string)
13:40:27.399 [Lua] [difficulty_tweak] = 0 (string)
13:40:27.399 [Lua] [host] = 11000010f691e85 (string)
13:40:27.399 [Lua] [game_mode] = 2 (string)
13:40:27.399 [Lua] [is_private] = false (string)
13:40:27.399 [Lua] [level_key] = skaven_stronghold (string)
13:40:27.399 [Lua] [name] = Lobby 1860000036c05ae (string)
13:40:27.399 [Lua] [country_code] = CN (string)
13:40:27.399 [Lua] [difficulty] = cataclysm (string)
13:40:27.399 [Lua] [match_started] = true (string)
13:40:27.399 [Lua] [selected_level_key] = skaven_stronghold (string)
13:40:27.399 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
13:40:27.399 [Lua] [quick_game] = false (string)
13:40:27.399 [Lua] [unique_server_name] = Rain,老年选手. (string)
13:40:27.399 [Lua] [matchmaking] = true (string)
13:40:27.399 [Lua] [player_slot_1] = 0:0 (string)
13:40:27.399 [Lua] [player_slot_4] = 11000010f691e85:1 (string)
13:40:27.399 [Lua] [mechanism] = adventure (string)
13:40:27.399 [Lua] [player_slot_5] = 0:0 (string)
13:40:27.399 [Lua] [player_slot_2] = 0:0 (string)
13:40:27.399 [Lua] [weave_name] = false (string)
13:40:27.399 [Lua] [player_slot_3] = 11000011382495c:1 (string)
13:40:27.399 [Lua] [eac_authorized] = true (string)
13:40:27.399 [Lua]
13:40:27.399 [Lua] =======================Found valid lobby!
13:40:27.400 [Lua]
13:40:27.400 [Lua] [1] = dlc_bogenhafen_city (string)
13:40:27.400 [Lua] [2] = cemetery (string)
13:40:27.400 [Lua] [3] = military (string)
13:40:27.400 [Lua] [4] = skaven_stronghold (string)
13:40:27.400 [Lua] [5] = ground_zero (string)
13:40:27.400 [Lua] [6] = dlc_portals (string)
13:40:27.400 [Lua] [7] = dlc_bogenhafen_slum (string)
13:40:27.400 [Lua] [8] = dlc_bastion (string)
13:40:27.400 [Lua] [9] = fort (string)
13:40:27.400 [Lua] [10] = bell (string)
13:40:27.400 [Lua] [11] = farmlands (string)
13:40:27.400 [Lua] [12] = magnus (string)
13:40:27.400 [Lua] [13] = mines (string)
13:40:27.400 [Lua] [14] = catacombs (string)
13:40:27.400 [Lua] [15] = dlc_castle (string)
13:40:27.400 [Lua] [16] = skittergate (string)
13:40:27.400 [Lua] [17] = ussingen (string)
13:40:27.400 [Lua] [18] = forest_ambush (string)
13:40:27.400 [Lua] [19] = nurgle (string)
13:40:27.400 [Lua] [20] = warcamp (string)
13:40:27.400 [Lua] [21] = elven_ruins (string)
13:40:27.400 [Lua] [22] = crater (string)
13:40:27.400 [Lua] [23] = inn_level (string)
13:40:27.400 [Lua]
13:40:27.400 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)'
13:40:27.400 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)'
13:40:27.400 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skaven_stronghold)'
13:40:27.401 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)'
13:40:27.401 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (cemetery ~= ussingen)'
13:40:27.401 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)'
13:40:27.401 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)'
13:40:27.401 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (military ~= ussingen)'
13:40:27.402 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (military ~= skaven_stronghold)'
13:40:27.402 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)'
13:40:27.402 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)'
13:40:27.402 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. discarded due to 'hero is unavailable'
13:40:27.402 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)'
13:40:27.403 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (ground_zero ~= ussingen)'
13:40:27.403 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)'
13:40:27.403 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)'
13:40:27.403 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (dlc_portals ~= ussingen)'
13:40:27.404 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)'
13:40:27.404 [Lua] [Matchmaking] Lobby hosted by Caveman discarded due to 'secondary lobby before reaching max distance'
13:40:27.404 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)'
13:40:27.404 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skaven_stronghold)'
13:40:27.404 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)'
13:40:27.405 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)'
13:40:27.405 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)'
13:40:27.405 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)'
13:40:27.405 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (fort ~= ussingen)'
13:40:27.406 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (fort ~= skaven_stronghold)'
13:40:27.406 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)'
13:40:27.406 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (bell ~= ussingen)'
13:40:27.406 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (bell ~= skaven_stronghold)'
13:40:27.406 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_slum)'
13:40:27.407 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (farmlands ~= ussingen)'
13:40:27.407 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (farmlands ~= skaven_stronghold)'
13:40:27.407 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)'
13:40:27.407 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (magnus ~= ussingen)'
13:40:27.407 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)'
13:40:27.408 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)'
13:40:27.408 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (mines ~= ussingen)'
13:40:27.408 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (mines ~= skaven_stronghold)'
13:40:27.408 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)'
13:40:27.409 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (catacombs ~= ussingen)'
13:40:27.409 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)'
13:40:27.409 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)'
13:40:27.409 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (dlc_castle ~= ussingen)'
13:40:27.410 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)'
13:40:27.410 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_slum)'
13:40:27.410 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (skittergate ~= ussingen)'
13:40:27.410 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (skittergate ~= skaven_stronghold)'
13:40:27.411 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_slum)'
13:40:27.411 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 discarded due to 'hero is unavailable'
13:40:27.411 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (ussingen ~= skaven_stronghold)'
13:40:27.411 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)'
13:40:27.411 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (forest_ambush ~= ussingen)'
13:40:27.412 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)'
13:40:27.412 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_slum)'
13:40:27.412 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (nurgle ~= ussingen)'
13:40:27.412 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (nurgle ~= skaven_stronghold)'
13:40:27.413 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)'
13:40:27.413 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (warcamp ~= ussingen)'
13:40:27.413 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)'
13:40:27.413 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_slum)'
13:40:27.413 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (elven_ruins ~= ussingen)'
13:40:27.414 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (elven_ruins ~= skaven_stronghold)'
13:40:27.414 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)'
13:40:27.414 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (crater ~= ussingen)'
13:40:27.414 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (crater ~= skaven_stronghold)'
13:40:27.415 [Lua] [Matchmaking] Lobby hosted by Caveman failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_slum)'
13:40:27.415 [Lua] [Matchmaking] Lobby hosted by 小可爱吖 failed lobby match due to 'wrong level (inn_level ~= ussingen)'
13:40:27.415 [Lua] [Matchmaking] Lobby hosted by Rain,老年选手. failed lobby match due to 'wrong level (inn_level ~= skaven_stronghold)'
13:40:27.415 [Lua] [ChatManager][1]System: Cannot find any matching games...
13:40:27.415 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
13:40:27.415 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:40:27.417 [Lua] Set lobby begin:
13:40:27.417 [Lua] Lobby data power_level = 835
13:40:27.417 [Lua] Lobby data unique_server_name = Walker Trips
13:40:27.417 [Lua] Lobby data difficulty_tweak = 0
13:40:27.417 [Lua] Lobby data host = 11000010c7fed13
13:40:27.417 [Lua] Lobby data time_of_search = 1610458826
13:40:27.417 [Lua] Lobby data game_mode = 3
13:40:27.417 [Lua] Lobby data level_key = inn_level
13:40:27.417 [Lua] Lobby data player_slot_1 = 0:0
13:40:27.418 [Lua] Lobby data selected_level_key = inn_level
13:40:27.418 [Lua] Lobby data matchmaking = searching
13:40:27.418 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:40:27.418 [Lua] Lobby data num_players = 1
13:40:27.418 [Lua] Lobby data player_slot_5 = 0:0
13:40:27.418 [Lua] Lobby data player_slot_2 = 0:0
13:40:27.418 [Lua] Lobby data country_code = GB
13:40:27.418 [Lua] Lobby data player_slot_3 = 0:0
13:40:27.418 [Lua] Lobby data difficulty = cataclysm
13:40:27.418 [Lua] Set lobby end.
13:40:27.418 [Lua] [PartyManager] Leader is set to 11000010c7fed13
13:40:27.418 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
13:40:27.418 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
13:40:27.418 [Lua] Set lobby begin:
13:40:27.418 [Lua] Lobby data twitch_enabled = false
13:40:27.418 [Lua] Lobby data power_level = 835
13:40:27.418 [Lua] Lobby data unique_server_name = Walker Trips
13:40:27.418 [Lua] Lobby data difficulty_tweak = 0
13:40:27.418 [Lua] Lobby data host = 11000010c7fed13
13:40:27.418 [Lua] Lobby data time_of_search = 1610458826
13:40:27.419 [Lua] Lobby data game_mode = 1
13:40:27.419 [Lua] Lobby data match_started = true
13:40:27.419 [Lua] Lobby data mechanism = adventure
13:40:27.419 [Lua] Lobby data level_key = inn_level
13:40:27.419 [Lua] Lobby data player_slot_1 = 0:0
13:40:27.419 [Lua] Lobby data selected_level_key = inn_level
13:40:27.419 [Lua] Lobby data difficulty = cataclysm
13:40:27.419 [Lua] Lobby data quick_game = true
13:40:27.419 [Lua] Lobby data weave_name = false
13:40:27.419 [Lua] Lobby data matchmaking = true
13:40:27.419 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:40:27.419 [Lua] Lobby data num_players = 1
13:40:27.419 [Lua] Lobby data player_slot_5 = 0:0
13:40:27.419 [Lua] Lobby data player_slot_2 = 0:0
13:40:27.420 [Lua] Lobby data country_code = GB
13:40:27.420 [Lua] Lobby data player_slot_3 = 0:0
13:40:27.420 [Lua] Lobby data eac_authorized = true
13:40:27.420 [Lua] Set lobby end.
13:40:27.420 [Lua] Set lobby begin:
13:40:27.420 [Lua] Lobby data twitch_enabled = false
13:40:27.420 [Lua] Lobby data power_level = 835
13:40:27.420 [Lua] Lobby data unique_server_name = Walker Trips
13:40:27.420 [Lua] Lobby data difficulty_tweak = 0
13:40:27.420 [Lua] Lobby data host = 11000010c7fed13
13:40:27.420 [Lua] Lobby data time_of_search = 1610458826
13:40:27.420 [Lua] Lobby data game_mode = 1
13:40:27.420 [Lua] Lobby data is_private = false
13:40:27.421 [Lua] Lobby data match_started = true
13:40:27.421 [Lua] Lobby data mechanism = adventure
13:40:27.421 [Lua] Lobby data level_key = inn_level
13:40:27.421 [Lua] Lobby data player_slot_1 = 0:0
13:40:27.421 [Lua] Lobby data selected_level_key = inn_level
13:40:27.421 [Lua] Lobby data difficulty = cataclysm
13:40:27.421 [Lua] Lobby data quick_game = true
13:40:27.421 [Lua] Lobby data weave_name = false
13:40:27.421 [Lua] Lobby data matchmaking = true
13:40:27.421 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:40:27.421 [Lua] Lobby data num_players = 1
13:40:27.421 [Lua] Lobby data player_slot_5 = 0:0
13:40:27.421 [Lua] Lobby data player_slot_2 = 0:0
13:40:27.421 [Lua] Lobby data country_code = GB
13:40:27.421 [Lua] Lobby data player_slot_3 = 0:0
13:40:27.421 [Lua] Lobby data eac_authorized = true
13:40:27.422 [Lua] Set lobby end.
13:40:27.422 [Lua] [ChatManager][1]System: Starting hosted game...
13:40:27.428 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:40:27.428 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:40:30.740 [Lua] [IngameUI] menu view on_enter hero_view
13:40:30.744 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:40:30.744 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:40:30.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:40:30.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:40:30.758 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:40:30.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:40:30.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:40:31.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:40:31.072 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:40:31.098 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.098 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.124 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:31.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:40:31.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:40:35.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:35.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:40:35.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:40:35.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:12.239 [Window] Window => inactive
13:41:27.592 [Window] Window => active
13:41:28.101 [Lua] [IngameUI] menu view on_exit hero_view
13:41:28.104 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:41:28.104 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:41:28.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:41:28.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:41:28.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:28.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:28.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:28.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:28.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:28.107 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:41:28.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:41:28.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:41:31.800 [Lua] [IngameUI] menu view on_enter hero_view
13:41:31.805 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67380
13:41:31.805 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:41:31.817 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:41:31.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:41:31.819 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:41:31.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:41:31.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:41:32.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:41:32.148 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:41:32.174 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.174 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:41:32.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:32.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:41:48.149 [Lua] PlayFabMirrorBase:_commit_internal 10
13:41:48.149 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:41:48.152 [Lua] generate_backend_stats 11000010c7fed13:1
13:41:48.172 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:41:48.172 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:41:48.184 [Lua] commit result success 10
13:42:03.378 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:42:03.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:03.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:03.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:03.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:03.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:03.382 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:42:03.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:42:03.383 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:42:03.384 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:42:03.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:42:03.389 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:42:04.594 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:42:04.594 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
13:42:05.671 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
13:42:05.671 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
13:42:16.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 40
13:42:16.798 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 40 30
13:42:17.007 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
13:42:17.007 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 40
13:42:17.439 [Lua] [Matchmaking] Removing broken lobby 1860000036afa89, perhaps it will now work again?!
13:42:17.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 40
13:42:24.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 41
13:42:24.727 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 41 31
13:42:24.915 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
13:42:24.915 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 41
13:42:25.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 41
13:42:29.667 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
13:42:29.667 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
13:42:35.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 42
13:42:35.113 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 42 32
13:42:35.322 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
13:42:35.322 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 42
13:42:35.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 42
13:42:36.818 [Lua] PlayFabMirrorBase:_commit_internal 11
13:42:36.818 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:42:36.820 [Lua] generate_backend_stats 11000010c7fed13:1
13:42:36.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43
13:42:36.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:42:36.847 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 33
13:42:37.040 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
13:42:37.040 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43
13:42:37.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43
13:42:37.424 [Lua] commit result success 11
13:42:38.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 44
13:42:38.503 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 44 34
13:42:38.695 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
13:42:38.695 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 44
13:42:39.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 44
13:42:42.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 45
13:42:42.471 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 45 35
13:42:42.663 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
13:42:42.663 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 45
13:42:43.098 [Lua] [NetworkServer] Changing num_players from 1 to 2
13:42:43.098 [Lua] Players: 2
13:42:43.098 [Lua] Set lobby begin:
13:42:43.098 [Lua] Lobby data twitch_enabled = false
13:42:43.099 [Lua] Lobby data power_level = 835
13:42:43.099 [Lua] Lobby data unique_server_name = Walker Trips
13:42:43.099 [Lua] Lobby data difficulty_tweak = 0
13:42:43.099 [Lua] Lobby data host = 11000010c7fed13
13:42:43.099 [Lua] Lobby data time_of_search = 1610458826
13:42:43.099 [Lua] Lobby data game_mode = 1
13:42:43.099 [Lua] Lobby data is_private = false
13:42:43.099 [Lua] Lobby data match_started = true
13:42:43.099 [Lua] Lobby data mechanism = adventure
13:42:43.099 [Lua] Lobby data level_key = inn_level
13:42:43.099 [Lua] Lobby data player_slot_1 = 0:0
13:42:43.099 [Lua] Lobby data selected_level_key = inn_level
13:42:43.099 [Lua] Lobby data difficulty = cataclysm
13:42:43.099 [Lua] Lobby data quick_game = true
13:42:43.099 [Lua] Lobby data weave_name = false
13:42:43.099 [Lua] Lobby data matchmaking = true
13:42:43.099 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:42:43.099 [Lua] Lobby data num_players = 2
13:42:43.100 [Lua] Lobby data player_slot_5 = 0:0
13:42:43.100 [Lua] Lobby data player_slot_2 = 0:0
13:42:43.100 [Lua] Lobby data country_code = GB
13:42:43.100 [Lua] Lobby data player_slot_3 = 0:0
13:42:43.100 [Lua] Lobby data eac_authorized = true
13:42:43.100 [Lua] Set lobby end.
13:42:43.100 [Lua] [LobbyMembers] Member joined 11000010989bb50
13:42:43.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 45
13:42:44.406 [Lua] GOT approve_channel 1 11000010989bb50 1860000036c8a11
13:42:44.406 [EAC] EAC server has client 11000010989bb50 and channel 1 (and owner 11000010989bb50)
13:42:44.409 [EACServer] [13:42:44:408][Windows][EAC Server] [Info][RegisterClient] Client: 011000010989BB50 PlayerGUID: 76561198120287056 PlayerIP: 0.0.0.0 OwnerGUID: 76561198120287056 PlayerName: Bagman
13:42:44.409 [Lua] Client with peer_id 11000010989bb50 got APPROVED by server
13:42:44.410 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010989bb50'
13:42:44.410 [Lua] [PeerSM] 11000010989bb50 :: on_enter Connecting
13:42:44.410 [Lua] [ChatManager][1]System: Bagman is joining the game
13:42:44.497 [EACServer] [13:42:44:496][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
13:42:44.523 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:42:44.524 [Lua] [Matchmaking] Got a handshake request from 11000010989bb50 with user name 'Bagman'
13:42:44.609 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000036c8a11 from 11000010989bb50, replying lobby_ok
13:42:44.693 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010989bb50 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0
13:42:44.777 [Lua] Set lobby begin:
13:42:44.777 [Lua] Lobby data twitch_enabled = false
13:42:44.777 [Lua] Lobby data power_level = 835
13:42:44.777 [Lua] Lobby data unique_server_name = Walker Trips
13:42:44.777 [Lua] Lobby data difficulty_tweak = 0
13:42:44.777 [Lua] Lobby data host = 11000010c7fed13
13:42:44.777 [Lua] Lobby data time_of_search = 1610458826
13:42:44.777 [Lua] Lobby data game_mode = 1
13:42:44.777 [Lua] Lobby data is_private = false
13:42:44.777 [Lua] Lobby data match_started = true
13:42:44.777 [Lua] Lobby data mechanism = adventure
13:42:44.777 [Lua] Lobby data level_key = inn_level
13:42:44.777 [Lua] Lobby data player_slot_1 = 0:0
13:42:44.777 [Lua] Lobby data selected_level_key = inn_level
13:42:44.778 [Lua] Lobby data difficulty = cataclysm
13:42:44.778 [Lua] Lobby data quick_game = true
13:42:44.778 [Lua] Lobby data weave_name = false
13:42:44.778 [Lua] Lobby data matchmaking = true
13:42:44.778 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:42:44.778 [Lua] Lobby data num_players = 2
13:42:44.778 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:42:44.778 [Lua] Lobby data player_slot_2 = 0:0
13:42:44.778 [Lua] Lobby data country_code = GB
13:42:44.778 [Lua] Lobby data player_slot_3 = 0:0
13:42:44.778 [Lua] Lobby data eac_authorized = true
13:42:44.778 [Lua] Set lobby end.
13:42:44.778 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010989bb50
13:42:44.778 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
13:42:46.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:42:46.435 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
13:42:46.435 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:42:46.436 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:42:46.436 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:42:46.436 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:42:46.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:42:46.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:42:46.769 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:42:46.794 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.794 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:46.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:46.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:47.004 [Lua] ### CLEARING PEER STATE FOR 11000010989bb50
13:42:47.004 [Lua] [PeerSM] 11000010989bb50 :: on_exit Connecting
13:42:47.004 [Lua] [PeerSM] 11000010989bb50 :: on_enter Connecting
13:42:47.088 [Lua] [PSM] Peer 11000010989bb50 joined. Want to use profile index "5" and join party "0"
13:42:47.088 [Lua] Mechanism says: a client joined the game! 11000010989bb50
13:42:47.088 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010989bb50, connection_key=0)
13:42:47.088 [Lua] Sync dynamic to client:
13:42:47.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:47.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
13:42:47.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:47.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:47.585 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13
13:42:47.600 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13
13:42:47.611 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
13:42:48.976 [EACServer] [13:42:48:975][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010989BB50 Session: 1 Status: Client Authenticated Message: Client authenticated.
13:42:48.979 [EAC] Peer 11000010989bb50 switched EAC state to ClientAuthenticatedLocal
13:42:49.079 [Lua] player (11000010989bb50,1) was put into party 0
13:42:49.079 [Lua] [PeerSM] 11000010989bb50 :: on_exit Connecting
13:42:49.079 [Lua] [PeerSM] 11000010989bb50 :: on_enter Loading
13:42:49.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010989bb50 inn_level 0
13:42:49.079 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:42:49.079 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips"
<>
13:42:49.079 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009560E80; previous_state = Connecting; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010989bb50"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 426914; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000104777A0
[3] _ = table: 0000000009560E80; new_state = Loading; old_state = Connecting
[4] self = table: 0000000009560F20; dt = 0.016781661659479141; state_data = table: 0000000009560E80; new_state = Loading
[5] self = table: 00000000104785E0; dt = 0.016781661659479141; peer_state_machines = table: 0000000010478690; joined_peers = table: 0000000010478BA0; game_session = [GameSession]; peer_id = "11000010989bb50"; peer_state_machine = table: 0000000009560F20
[6] self = table: 0000000002E0CA80; dt = 0.016781661659479141; t = 736.85592935234308; network_manager = table: 0000000011A0FE70
[7] self = table: 00000000105F2270; dt = 0.016781661659479141; t = 777.3188058603555
[8] self = table: 00000000000970C0; real_world_dt = 0.016781661659479141; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016781661659479141; t = 777.3188058603555
[9] dt = 0.016781661659479141
[2] server = table: 00000000104785E0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010989bb50"; wanted_profile_index = 5; resend_timer = 1.9162845276296139; resend_post_game_timer = 1.932883407920599; clan_tag = "0"; peer_id = "11000010989bb50";
[4] current_state = Loading; function_memoize = table: 0000000009560EF0; state_data = table: 0000000009560E80;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; game_network_manager = table: 0000000011A0FE70; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000003645C0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000002F1B60; network_server = table: 00000000104785E0; entity_system = table: 00000000002EFAA0; parent = table: 00000000000970C0; _level_flow_events = table: 0000000011DE9DE0; statistics_db = table: 0000000002AF6D30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000924B0; profile_synchronizer = table: 0000000010478C30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E2D910; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000003645C0; world = [World]; dt = 0.016776468604803085; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000005F4100; machines = table: 0000000002D13B30; viewport_name = "player_1"; _camera_carrier = table: 000000000B394240; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000011A4A430; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 00000000009BCAF0; _quit_game = false;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002F06F50;
<>
<>
13:42:49.146 [Lua] ### Sending rpc_level_loaded
13:42:49.146 [Lua] #### Has state machine: true, peer_id: 11000010989bb50, level_id: 50
13:42:49.146 [Lua] Peer 11000010989bb50 has loaded the level but not all enemies, so we wait
13:42:49.152 [EACServer] [13:42:49:151][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010989BB50.
13:42:49.232 [Lua] [IngameUI] menu view on_exit hero_view
13:42:49.236 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67380
13:42:49.236 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:42:49.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:42:49.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:42:49.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:49.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:49.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:49.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:49.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
13:42:49.240 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:42:49.240 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:42:49.240 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:42:49.315 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010989bb50, connection_key=0)
13:42:49.316 [Lua] [PeerSM] 11000010989bb50 :: on_exit Loading
13:42:49.316 [Lua] [PeerSM] 11000010989bb50 :: on_enter LoadingProfilePackages
13:42:49.316 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:8 my_peer_id:11000010c7fed13
13:42:49.453 [EACServer] [13:42:49:453][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010989BB50
13:42:49.453 [EACServer] [13:42:49:453][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010989BB50 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:42:49.468 [EAC] Peer 11000010989bb50 switched EAC state to ClientAuthenticatedRemote
13:42:51.652 [Lua] [PeerSM] 11000010989bb50 :: on_exit LoadingProfilePackages
13:42:51.652 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForEnterGame
13:42:52.865 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:42:52.865 [Lua] [Matchmaking] Got a handshake request from 11000010989bb50 with user name 'Bagman'
13:42:52.866 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForEnterGame
13:42:52.866 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForGameObjectSync
13:42:52.884 [Lua] Breedfreezer (server) starting a hot join sync
13:42:52.884 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
13:42:52.884 [Lua] RemotePlayer:create_game_object( ) 49
13:42:52.898 [Lua] player (11000010989bb50,1) was put into party 1
13:42:52.898 [Lua] Assigning peer(11000010989bb50:1) to profile(5) career(4)
13:42:52.898 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010989bb50) local_player_id(1) profile_index(5) career_index(4)
13:42:52.898 [Lua] Set lobby begin:
13:42:52.898 [Lua] Lobby data twitch_enabled = false
13:42:52.899 [Lua] Lobby data power_level = 835
13:42:52.899 [Lua] Lobby data unique_server_name = Walker Trips
13:42:52.899 [Lua] Lobby data difficulty_tweak = 0
13:42:52.899 [Lua] Lobby data host = 11000010c7fed13
13:42:52.899 [Lua] Lobby data time_of_search = 1610458826
13:42:52.899 [Lua] Lobby data game_mode = 1
13:42:52.899 [Lua] Lobby data is_private = false
13:42:52.899 [Lua] Lobby data match_started = true
13:42:52.899 [Lua] Lobby data mechanism = adventure
13:42:52.899 [Lua] Lobby data level_key = inn_level
13:42:52.899 [Lua] Lobby data player_slot_1 = 0:0
13:42:52.899 [Lua] Lobby data selected_level_key = inn_level
13:42:52.899 [Lua] Lobby data difficulty = cataclysm
13:42:52.899 [Lua] Lobby data quick_game = true
13:42:52.900 [Lua] Lobby data weave_name = false
13:42:52.900 [Lua] Lobby data matchmaking = true
13:42:52.900 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:42:52.900 [Lua] Lobby data num_players = 2
13:42:52.900 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:42:52.900 [Lua] Lobby data player_slot_2 = 0:0
13:42:52.900 [Lua] Lobby data country_code = GB
13:42:52.900 [Lua] Lobby data player_slot_3 = 0:0
13:42:52.900 [Lua] Lobby data eac_authorized = true
13:42:52.900 [Lua] Set lobby end.
13:42:52.900 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
13:42:52.900 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForGameObjectSync
13:42:52.900 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForPlayers
13:42:52.907 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForPlayers
13:42:52.907 [Lua] [PeerSM] 11000010989bb50 :: on_enter InGame
13:42:53.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
13:42:53.026 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010989bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:42:53.026 [Lua] Adding player sync data to peer=11000010989bb50 local_player_id=1
13:42:53.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13
13:42:53.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:9 my_peer_id:11000010c7fed13
13:42:53.026 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010989bb50
13:42:53.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13
13:42:53.031 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:42:53.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:42:53.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:42:53.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:42:53.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
13:42:53.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
13:42:53.281 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
13:42:53.282 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
13:42:53.312 [Lua] Set lobby begin:
13:42:53.312 [Lua] Lobby data twitch_enabled = false
13:42:53.312 [Lua] Lobby data power_level = 417
13:42:53.312 [Lua] Lobby data unique_server_name = Walker Trips
13:42:53.312 [Lua] Lobby data difficulty_tweak = 0
13:42:53.312 [Lua] Lobby data host = 11000010c7fed13
13:42:53.312 [Lua] Lobby data time_of_search = 1610458826
13:42:53.312 [Lua] Lobby data game_mode = 1
13:42:53.313 [Lua] Lobby data is_private = false
13:42:53.313 [Lua] Lobby data match_started = true
13:42:53.313 [Lua] Lobby data mechanism = adventure
13:42:53.313 [Lua] Lobby data level_key = inn_level
13:42:53.313 [Lua] Lobby data player_slot_1 = 0:0
13:42:53.313 [Lua] Lobby data selected_level_key = inn_level
13:42:53.313 [Lua] Lobby data difficulty = cataclysm
13:42:53.313 [Lua] Lobby data quick_game = true
13:42:53.313 [Lua] Lobby data weave_name = false
13:42:53.313 [Lua] Lobby data matchmaking = true
13:42:53.314 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:42:53.314 [Lua] Lobby data num_players = 2
13:42:53.314 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:42:53.314 [Lua] Lobby data player_slot_2 = 0:0
13:42:53.314 [Lua] Lobby data country_code = GB
13:42:53.314 [Lua] Lobby data player_slot_3 = 0:0
13:42:53.314 [Lua] Lobby data eac_authorized = true
13:42:53.314 [Lua] Set lobby end.
13:42:53.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
13:42:53.345 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
13:42:53.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
13:42:53.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
13:42:53.396 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
13:42:53.396 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
13:42:53.496 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
13:42:53.496 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
13:42:53.497 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
13:42:53.598 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
13:42:53.598 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
13:42:53.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
13:42:53.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
13:42:53.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
13:42:53.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
13:42:54.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
13:42:54.137 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
13:42:54.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
13:42:54.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
13:42:54.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
13:42:54.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
13:42:54.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
13:42:54.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
13:42:54.272 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
13:42:57.344 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010989bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:42:57.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
13:42:57.345 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:42:58.324 [Lua] Set lobby begin:
13:42:58.324 [Lua] Lobby data twitch_enabled = false
13:42:58.324 [Lua] Lobby data power_level = 835
13:42:58.325 [Lua] Lobby data unique_server_name = Walker Trips
13:42:58.325 [Lua] Lobby data difficulty_tweak = 0
13:42:58.325 [Lua] Lobby data host = 11000010c7fed13
13:42:58.325 [Lua] Lobby data time_of_search = 1610458826
13:42:58.325 [Lua] Lobby data game_mode = 1
13:42:58.325 [Lua] Lobby data is_private = false
13:42:58.325 [Lua] Lobby data match_started = true
13:42:58.325 [Lua] Lobby data mechanism = adventure
13:42:58.325 [Lua] Lobby data level_key = inn_level
13:42:58.325 [Lua] Lobby data player_slot_1 = 0:0
13:42:58.325 [Lua] Lobby data selected_level_key = inn_level
13:42:58.325 [Lua] Lobby data difficulty = cataclysm
13:42:58.325 [Lua] Lobby data quick_game = true
13:42:58.325 [Lua] Lobby data weave_name = false
13:42:58.326 [Lua] Lobby data matchmaking = true
13:42:58.326 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:42:58.326 [Lua] Lobby data num_players = 2
13:42:58.326 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:42:58.326 [Lua] Lobby data player_slot_2 = 0:0
13:42:58.326 [Lua] Lobby data country_code = GB
13:42:58.326 [Lua] Lobby data player_slot_3 = 0:0
13:42:58.326 [Lua] Lobby data eac_authorized = true
13:42:58.326 [Lua] Set lobby end.
13:43:00.842 [Lua] [NetworkServer] Changing num_players from 2 to 3
13:43:00.842 [Lua] Players: 3
13:43:00.842 [Lua] Set lobby begin:
13:43:00.842 [Lua] Lobby data twitch_enabled = false
13:43:00.842 [Lua] Lobby data power_level = 835
13:43:00.842 [Lua] Lobby data unique_server_name = Walker Trips
13:43:00.842 [Lua] Lobby data difficulty_tweak = 0
13:43:00.842 [Lua] Lobby data host = 11000010c7fed13
13:43:00.842 [Lua] Lobby data time_of_search = 1610458826
13:43:00.843 [Lua] Lobby data game_mode = 1
13:43:00.843 [Lua] Lobby data is_private = false
13:43:00.843 [Lua] Lobby data match_started = true
13:43:00.843 [Lua] Lobby data mechanism = adventure
13:43:00.843 [Lua] Lobby data level_key = inn_level
13:43:00.843 [Lua] Lobby data player_slot_1 = 0:0
13:43:00.843 [Lua] Lobby data selected_level_key = inn_level
13:43:00.843 [Lua] Lobby data difficulty = cataclysm
13:43:00.843 [Lua] Lobby data quick_game = true
13:43:00.843 [Lua] Lobby data weave_name = false
13:43:00.843 [Lua] Lobby data matchmaking = true
13:43:00.843 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:00.843 [Lua] Lobby data num_players = 3
13:43:00.843 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:00.843 [Lua] Lobby data player_slot_2 = 0:0
13:43:00.843 [Lua] Lobby data country_code = GB
13:43:00.843 [Lua] Lobby data player_slot_3 = 0:0
13:43:00.844 [Lua] Lobby data eac_authorized = true
13:43:00.844 [Lua] Set lobby end.
13:43:00.844 [Lua] [LobbyMembers] Member joined 110000111da37a6
13:43:02.143 [Lua] GOT approve_channel 3 110000111da37a6 1860000036c8a11
13:43:02.144 [EAC] EAC server has client 110000111da37a6 and channel 3 (and owner 110000111da37a6)
13:43:02.144 [Lua] Client with peer_id 110000111da37a6 got APPROVED by server
13:43:02.144 [EACServer] [13:43:02:143][Windows][EAC Server] [Info][RegisterClient] Client: 0110000111DA37A6 PlayerGUID: 76561198259779494 PlayerIP: 0.0.0.0 OwnerGUID: 76561198259779494 PlayerName: storm_morning
13:43:02.144 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000111da37a6'
13:43:02.144 [Lua] [PeerSM] 110000111da37a6 :: on_enter Connecting
13:43:02.145 [Lua] [ChatManager][1]System: storm_morning is joining the game
13:43:02.262 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:43:02.262 [Lua] [Matchmaking] Got a handshake request from 110000111da37a6 with user name 'storm_morning'
13:43:02.347 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000036c8a11 from 110000111da37a6, replying lobby_ok
13:43:02.448 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000111da37a6 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
13:43:02.532 [Lua] Set lobby begin:
13:43:02.532 [Lua] Lobby data twitch_enabled = false
13:43:02.533 [Lua] Lobby data power_level = 835
13:43:02.533 [Lua] Lobby data unique_server_name = Walker Trips
13:43:02.533 [Lua] Lobby data difficulty_tweak = 0
13:43:02.533 [Lua] Lobby data host = 11000010c7fed13
13:43:02.533 [Lua] Lobby data time_of_search = 1610458826
13:43:02.533 [Lua] Lobby data game_mode = 1
13:43:02.533 [Lua] Lobby data is_private = false
13:43:02.533 [Lua] Lobby data match_started = true
13:43:02.533 [Lua] Lobby data mechanism = adventure
13:43:02.533 [Lua] Lobby data level_key = inn_level
13:43:02.533 [Lua] Lobby data player_slot_1 = 0:0
13:43:02.534 [Lua] Lobby data selected_level_key = inn_level
13:43:02.534 [Lua] Lobby data difficulty = cataclysm
13:43:02.534 [Lua] Lobby data quick_game = true
13:43:02.534 [Lua] Lobby data weave_name = false
13:43:02.534 [Lua] Lobby data matchmaking = true
13:43:02.534 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:02.534 [Lua] Lobby data num_players = 3
13:43:02.534 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:02.534 [Lua] Lobby data player_slot_2 = 0:0
13:43:02.534 [Lua] Lobby data country_code = GB
13:43:02.534 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:02.534 [Lua] Lobby data eac_authorized = true
13:43:02.534 [Lua] Set lobby end.
13:43:02.534 [Lua] [Matchmaking] Assigning profile slot 3 to 110000111da37a6
13:43:02.534 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:43:03.543 [Lua] PlayFabMirrorBase:_commit_internal 12
13:43:03.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:43:03.546 [Lua] generate_backend_stats 11000010c7fed13:1
13:43:03.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
13:43:03.568 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:43:03.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47
13:43:03.575 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 36
13:43:03.780 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
13:43:03.780 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
13:43:04.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46
13:43:04.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47
13:43:04.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47
13:43:04.569 [Lua] commit result success 12
13:43:04.772 [Lua] ### CLEARING PEER STATE FOR 110000111da37a6
13:43:04.772 [Lua] [PeerSM] 110000111da37a6 :: on_exit Connecting
13:43:04.772 [Lua] [PeerSM] 110000111da37a6 :: on_enter Connecting
13:43:04.856 [Lua] [PSM] Peer 110000111da37a6 joined. Want to use profile index "3" and join party "0"
13:43:04.856 [Lua] Mechanism says: a client joined the game! 110000111da37a6
13:43:04.856 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000111da37a6, connection_key=1)
13:43:04.856 [Lua] Sync dynamic to client:
13:43:06.847 [Lua] player (110000111da37a6,1) was put into party 0
13:43:06.847 [Lua] [PeerSM] 110000111da37a6 :: on_exit Connecting
13:43:06.847 [Lua] [PeerSM] 110000111da37a6 :: on_enter Loading
13:43:06.847 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111da37a6 inn_level 0
13:43:06.847 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:43:06.848 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips"
<>
13:43:06.848 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000019CA8F0; previous_state = Connecting; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "110000111da37a6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 426914; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000104777A0
[3] _ = table: 00000000019CA8F0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010ADF740; dt = 0.016932195052504539; state_data = table: 00000000019CA8F0; new_state = Loading
[5] self = table: 00000000104785E0; dt = 0.016932195052504539; peer_state_machines = table: 0000000010478690; joined_peers = table: 0000000010478BA0; game_session = [GameSession]; peer_id = "110000111da37a6"; peer_state_machine = table: 0000000010ADF740
[6] self = table: 0000000002E0CA80; dt = 0.016932195052504539; t = 754.5755566675216; network_manager = table: 0000000011A0FE70
[7] self = table: 00000000105F2270; dt = 0.016932195052504539; t = 795.03843317553401
[8] self = table: 00000000000970C0; real_world_dt = 0.016932195052504539; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016932195052504539; t = 795.03843317553401
[9] dt = 0.016932195052504539
[2] server = table: 00000000104785E0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000111da37a6"; wanted_profile_index = 3; resend_timer = 1.9156779553741217; resend_post_game_timer = 1.9323110822588205; clan_tag = "0"; peer_id = "110000111da37a6";
[4] current_state = Loading; function_memoize = table: 000000000B180850; state_data = table: 00000000019CA8F0;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 0000000011A0FE70; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000003645C0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000002F1B60; network_server = table: 00000000104785E0; entity_system = table: 00000000002EFAA0; parent = table: 00000000000970C0; _level_flow_events = table: 0000000011DE9DE0; statistics_db = table: 0000000002AF6D30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000924B0; profile_synchronizer = table: 0000000010478C30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E2D910; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000003645C0; world = [World]; dt = 0.016929453238844872; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000005F4100; machines = table: 0000000002D13B30; viewport_name = "player_1"; _camera_carrier = table: 000000000B394240; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000011A4A430; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 00000000009BCAF0; _quit_game = false;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002F06F50;
<>
<>
13:43:06.930 [Lua] ### Sending rpc_level_loaded
13:43:06.930 [Lua] #### Has state machine: true, peer_id: 110000111da37a6, level_id: 50
13:43:06.930 [Lua] Peer 110000111da37a6 has loaded the level but not all enemies, so we wait
13:43:06.964 [EACServer] [13:43:06:964][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111DA37A6 Session: 2 Status: Client Authenticated Message: Client authenticated.
13:43:06.965 [EAC] Peer 110000111da37a6 switched EAC state to ClientAuthenticatedLocal
13:43:07.093 [EACServer] [13:43:07:093][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000111DA37A6.
13:43:07.102 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000111da37a6, connection_key=1)
13:43:07.102 [Lua] [PeerSM] 110000111da37a6 :: on_exit Loading
13:43:07.102 [Lua] [PeerSM] 110000111da37a6 :: on_enter LoadingProfilePackages
13:43:07.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:9 my_peer_id:11000010c7fed13
13:43:07.395 [EACServer] [13:43:07:395][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000111DA37A6
13:43:07.395 [EACServer] [13:43:07:395][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111DA37A6 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:43:07.405 [EAC] Peer 110000111da37a6 switched EAC state to ClientAuthenticatedRemote
13:43:09.400 [Lua] [PeerSM] 110000111da37a6 :: on_exit LoadingProfilePackages
13:43:09.400 [Lua] [PeerSM] 110000111da37a6 :: on_enter WaitingForEnterGame
13:43:10.616 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:43:10.616 [Lua] [Matchmaking] Got a handshake request from 110000111da37a6 with user name 'storm_morning'
13:43:10.616 [Lua] [PeerSM] 110000111da37a6 :: on_exit WaitingForEnterGame
13:43:10.616 [Lua] [PeerSM] 110000111da37a6 :: on_enter WaitingForGameObjectSync
13:43:10.635 [Lua] Breedfreezer (server) starting a hot join sync
13:43:10.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
13:43:10.636 [Lua] RemotePlayer:create_game_object( ) 51
13:43:10.649 [Lua] player (110000111da37a6,1) was put into party 1
13:43:10.649 [Lua] Assigning peer(110000111da37a6:1) to profile(3) career(2)
13:43:10.649 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000111da37a6) local_player_id(1) profile_index(3) career_index(2)
13:43:10.649 [Lua] Set lobby begin:
13:43:10.649 [Lua] Lobby data twitch_enabled = false
13:43:10.649 [Lua] Lobby data power_level = 835
13:43:10.650 [Lua] Lobby data unique_server_name = Walker Trips
13:43:10.650 [Lua] Lobby data difficulty_tweak = 0
13:43:10.650 [Lua] Lobby data host = 11000010c7fed13
13:43:10.650 [Lua] Lobby data time_of_search = 1610458826
13:43:10.650 [Lua] Lobby data game_mode = 1
13:43:10.650 [Lua] Lobby data is_private = false
13:43:10.650 [Lua] Lobby data match_started = true
13:43:10.650 [Lua] Lobby data mechanism = adventure
13:43:10.650 [Lua] Lobby data level_key = inn_level
13:43:10.650 [Lua] Lobby data player_slot_1 = 0:0
13:43:10.650 [Lua] Lobby data selected_level_key = inn_level
13:43:10.651 [Lua] Lobby data difficulty = cataclysm
13:43:10.651 [Lua] Lobby data quick_game = true
13:43:10.651 [Lua] Lobby data weave_name = false
13:43:10.651 [Lua] Lobby data matchmaking = true
13:43:10.651 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:10.651 [Lua] Lobby data num_players = 3
13:43:10.651 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:10.651 [Lua] Lobby data player_slot_2 = 0:0
13:43:10.651 [Lua] Lobby data country_code = GB
13:43:10.651 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:10.651 [Lua] Lobby data eac_authorized = true
13:43:10.651 [Lua] Set lobby end.
13:43:10.651 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:43:10.651 [Lua] [PeerSM] 110000111da37a6 :: on_exit WaitingForGameObjectSync
13:43:10.651 [Lua] [PeerSM] 110000111da37a6 :: on_enter WaitingForPlayers
13:43:10.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
13:43:10.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:43:10.658 [Lua] [PeerSM] 110000111da37a6 :: on_exit WaitingForPlayers
13:43:10.658 [Lua] [PeerSM] 110000111da37a6 :: on_enter InGame
13:43:10.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
13:43:10.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
13:43:10.827 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000111da37a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:43:10.827 [Lua] Adding player sync data to peer=110000111da37a6 local_player_id=1
13:43:10.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13
13:43:10.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:10 my_peer_id:11000010c7fed13
13:43:10.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:10 my_peer_id:11000010c7fed13
13:43:10.828 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111da37a6
13:43:10.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13
13:43:10.833 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:43:10.833 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
13:43:10.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:43:10.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:43:10.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
13:43:10.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
13:43:10.946 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
13:43:10.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:43:11.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:43:11.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:43:11.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
13:43:11.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
13:43:11.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
13:43:11.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
13:43:11.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
13:43:11.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
13:43:11.218 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
13:43:11.287 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
13:43:11.288 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
13:43:11.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
13:43:11.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
13:43:11.471 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
13:43:11.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
13:43:12.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
13:43:12.000 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
13:43:12.002 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
13:43:12.118 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
13:43:12.118 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
13:43:12.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
13:43:13.402 [Lua] Set lobby begin:
13:43:13.402 [Lua] Lobby data twitch_enabled = false
13:43:13.402 [Lua] Lobby data power_level = 556
13:43:13.403 [Lua] Lobby data unique_server_name = Walker Trips
13:43:13.403 [Lua] Lobby data difficulty_tweak = 0
13:43:13.403 [Lua] Lobby data host = 11000010c7fed13
13:43:13.403 [Lua] Lobby data time_of_search = 1610458826
13:43:13.403 [Lua] Lobby data game_mode = 1
13:43:13.403 [Lua] Lobby data is_private = false
13:43:13.403 [Lua] Lobby data match_started = true
13:43:13.403 [Lua] Lobby data mechanism = adventure
13:43:13.403 [Lua] Lobby data level_key = inn_level
13:43:13.403 [Lua] Lobby data player_slot_1 = 0:0
13:43:13.403 [Lua] Lobby data selected_level_key = inn_level
13:43:13.403 [Lua] Lobby data difficulty = cataclysm
13:43:13.403 [Lua] Lobby data quick_game = true
13:43:13.403 [Lua] Lobby data weave_name = false
13:43:13.404 [Lua] Lobby data matchmaking = true
13:43:13.404 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:13.404 [Lua] Lobby data num_players = 3
13:43:13.404 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:13.404 [Lua] Lobby data player_slot_2 = 0:0
13:43:13.404 [Lua] Lobby data country_code = GB
13:43:13.404 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:13.404 [Lua] Lobby data eac_authorized = true
13:43:13.404 [Lua] Set lobby end.
13:43:14.145 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000111da37a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:43:14.146 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
13:43:14.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:43:18.416 [Lua] Set lobby begin:
13:43:18.416 [Lua] Lobby data twitch_enabled = false
13:43:18.416 [Lua] Lobby data power_level = 835
13:43:18.416 [Lua] Lobby data unique_server_name = Walker Trips
13:43:18.416 [Lua] Lobby data difficulty_tweak = 0
13:43:18.416 [Lua] Lobby data host = 11000010c7fed13
13:43:18.416 [Lua] Lobby data time_of_search = 1610458826
13:43:18.416 [Lua] Lobby data game_mode = 1
13:43:18.416 [Lua] Lobby data is_private = false
13:43:18.416 [Lua] Lobby data match_started = true
13:43:18.416 [Lua] Lobby data mechanism = adventure
13:43:18.416 [Lua] Lobby data level_key = inn_level
13:43:18.417 [Lua] Lobby data player_slot_1 = 0:0
13:43:18.417 [Lua] Lobby data selected_level_key = inn_level
13:43:18.417 [Lua] Lobby data difficulty = cataclysm
13:43:18.417 [Lua] Lobby data quick_game = true
13:43:18.417 [Lua] Lobby data weave_name = false
13:43:18.417 [Lua] Lobby data matchmaking = true
13:43:18.417 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:18.417 [Lua] Lobby data num_players = 3
13:43:18.417 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:18.417 [Lua] Lobby data player_slot_2 = 0:0
13:43:18.417 [Lua] Lobby data country_code = GB
13:43:18.417 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:18.417 [Lua] Lobby data eac_authorized = true
13:43:18.417 [Lua] Set lobby end.
13:43:26.397 [Lua] [NetworkServer] Changing num_players from 3 to 4
13:43:26.397 [Lua] Players: 4
13:43:26.397 [Lua] Set lobby begin:
13:43:26.397 [Lua] Lobby data twitch_enabled = false
13:43:26.397 [Lua] Lobby data power_level = 835
13:43:26.397 [Lua] Lobby data unique_server_name = Walker Trips
13:43:26.397 [Lua] Lobby data difficulty_tweak = 0
13:43:26.398 [Lua] Lobby data host = 11000010c7fed13
13:43:26.398 [Lua] Lobby data time_of_search = 1610458826
13:43:26.398 [Lua] Lobby data game_mode = 1
13:43:26.398 [Lua] Lobby data is_private = false
13:43:26.398 [Lua] Lobby data match_started = true
13:43:26.398 [Lua] Lobby data mechanism = adventure
13:43:26.398 [Lua] Lobby data level_key = inn_level
13:43:26.398 [Lua] Lobby data player_slot_1 = 0:0
13:43:26.398 [Lua] Lobby data selected_level_key = inn_level
13:43:26.398 [Lua] Lobby data difficulty = cataclysm
13:43:26.398 [Lua] Lobby data quick_game = true
13:43:26.398 [Lua] Lobby data weave_name = false
13:43:26.398 [Lua] Lobby data matchmaking = true
13:43:26.398 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:26.398 [Lua] Lobby data num_players = 4
13:43:26.398 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:26.398 [Lua] Lobby data player_slot_2 = 0:0
13:43:26.399 [Lua] Lobby data country_code = GB
13:43:26.399 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:26.399 [Lua] Lobby data eac_authorized = true
13:43:26.399 [Lua] Set lobby end.
13:43:26.399 [Lua] [LobbyMembers] Member joined 110000104b53f7a
13:43:28.722 [Lua] GOT approve_channel 5 110000104b53f7a 1860000036c8a11
13:43:28.722 [EAC] EAC server has client 110000104b53f7a and channel 5 (and owner 110000104b53f7a)
13:43:28.722 [Lua] Client with peer_id 110000104b53f7a got APPROVED by server
13:43:28.722 [EACServer] [13:43:28:721][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104B53F7A PlayerGUID: 76561198039252858 PlayerIP: 0.0.0.0 OwnerGUID: 76561198039252858 PlayerName: Doomslayer
13:43:28.723 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104b53f7a'
13:43:28.723 [Lua] [PeerSM] 110000104b53f7a :: on_enter Connecting
13:43:28.723 [Lua] [ChatManager][1]System: Doomslayer is joining the game
13:43:28.822 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:43:28.823 [Lua] [Matchmaking] Got a handshake request from 110000104b53f7a with user name 'Doomslayer'
13:43:28.907 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000036c8a11 from 110000104b53f7a, replying lobby_ok
13:43:28.990 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104b53f7a REPLY wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:43:30.205 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000104b53f7a'
13:43:30.442 [Lua] [NetworkServer] Changing num_players from 4 to 3
13:43:30.442 [Lua] Players: 3
13:43:30.442 [Lua] Set lobby begin:
13:43:30.442 [Lua] Lobby data twitch_enabled = false
13:43:30.442 [Lua] Lobby data power_level = 835
13:43:30.442 [Lua] Lobby data unique_server_name = Walker Trips
13:43:30.442 [Lua] Lobby data difficulty_tweak = 0
13:43:30.442 [Lua] Lobby data host = 11000010c7fed13
13:43:30.442 [Lua] Lobby data time_of_search = 1610458826
13:43:30.442 [Lua] Lobby data game_mode = 1
13:43:30.442 [Lua] Lobby data is_private = false
13:43:30.442 [Lua] Lobby data match_started = true
13:43:30.442 [Lua] Lobby data mechanism = adventure
13:43:30.442 [Lua] Lobby data level_key = inn_level
13:43:30.443 [Lua] Lobby data player_slot_1 = 0:0
13:43:30.443 [Lua] Lobby data selected_level_key = inn_level
13:43:30.443 [Lua] Lobby data difficulty = cataclysm
13:43:30.443 [Lua] Lobby data quick_game = true
13:43:30.443 [Lua] Lobby data weave_name = false
13:43:30.443 [Lua] Lobby data matchmaking = true
13:43:30.443 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:30.443 [Lua] Lobby data num_players = 3
13:43:30.443 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:30.443 [Lua] Lobby data player_slot_2 = 0:0
13:43:30.443 [Lua] Lobby data country_code = GB
13:43:30.443 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:30.443 [Lua] Lobby data eac_authorized = true
13:43:30.443 [Lua] Set lobby end.
13:43:30.443 [Lua] [LobbyMembers] Member left 110000104b53f7a
13:43:31.201 [Steam] Connection 9197d0bd to remote 110000104b53f7a rejected, reason 1000
13:43:31.219 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000104b53f7a'
13:43:31.219 [Lua] [ChatManager][1]System: Doomslayer has left the game
13:43:31.219 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104b53f7a)
13:43:31.219 [Lua] [PeerSM] 110000104b53f7a :: on_exit Connecting
13:43:31.219 [Lua] [PeerSM] 110000104b53f7a :: on_enter Disconnecting
13:43:31.219 [Lua] [PSM] Disconnecting peer 110000104b53f7a
13:43:31.219 [Lua] [PeerSM] 110000104b53f7a :: on_exit Disconnecting
13:43:31.219 [Lua] [PeerSM] 110000104b53f7a :: on_enter Disconnected
13:43:31.219 [Lua] Set lobby begin:
13:43:31.219 [Lua] Lobby data twitch_enabled = false
13:43:31.219 [Lua] Lobby data power_level = 835
13:43:31.220 [Lua] Lobby data unique_server_name = Walker Trips
13:43:31.220 [Lua] Lobby data difficulty_tweak = 0
13:43:31.220 [Lua] Lobby data host = 11000010c7fed13
13:43:31.220 [Lua] Lobby data time_of_search = 1610458826
13:43:31.220 [Lua] Lobby data game_mode = 1
13:43:31.220 [Lua] Lobby data is_private = false
13:43:31.220 [Lua] Lobby data match_started = true
13:43:31.220 [Lua] Lobby data mechanism = adventure
13:43:31.220 [Lua] Lobby data level_key = inn_level
13:43:31.220 [Lua] Lobby data player_slot_1 = 0:0
13:43:31.220 [Lua] Lobby data selected_level_key = inn_level
13:43:31.220 [Lua] Lobby data difficulty = cataclysm
13:43:31.220 [Lua] Lobby data quick_game = true
13:43:31.220 [Lua] Lobby data weave_name = false
13:43:31.220 [Lua] Lobby data matchmaking = true
13:43:31.220 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:31.220 [Lua] Lobby data num_players = 3
13:43:31.220 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:31.221 [Lua] Lobby data player_slot_2 = 0:0
13:43:31.221 [Lua] Lobby data country_code = GB
13:43:31.221 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:31.221 [Lua] Lobby data eac_authorized = true
13:43:31.221 [Lua] Set lobby end.
13:43:31.221 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104b53f7a)
13:43:31.221 [EAC] EAC server lost client 110000104b53f7a
13:43:31.221 [EACServer] [13:43:31:220][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104B53F7A PlayerGUID: 76561198039252858
13:43:31.221 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10476f68, channel: 5
13:43:31.864 [Lua] [Matchmaking] Handshake host removing client 110000104b53f7a
13:43:32.202 [Handshaker] Lost connection 235 to 110000104b53f7a
13:43:34.453 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:43:34.454 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
13:43:34.538 [Lua] MatchmakingStateStartGame preferred_level_keys nil
13:43:34.538 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0
13:43:34.538 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 )
13:43:34.538 [Lua] Set lobby begin:
13:43:34.538 [Lua] Lobby data twitch_enabled = false
13:43:34.539 [Lua] Lobby data power_level = 835
13:43:34.539 [Lua] Lobby data unique_server_name = Walker Trips
13:43:34.539 [Lua] Lobby data difficulty_tweak = 0
13:43:34.539 [Lua] Lobby data host = 11000010c7fed13
13:43:34.539 [Lua] Lobby data time_of_search = 1610458826
13:43:34.539 [Lua] Lobby data game_mode = 2
13:43:34.539 [Lua] Lobby data is_private = false
13:43:34.539 [Lua] Lobby data match_started = true
13:43:34.539 [Lua] Lobby data mechanism = adventure
13:43:34.539 [Lua] Lobby data level_key = inn_level
13:43:34.539 [Lua] Lobby data player_slot_1 = 0:0
13:43:34.539 [Lua] Lobby data selected_level_key = dlc_castle
13:43:34.539 [Lua] Lobby data difficulty = cataclysm
13:43:34.539 [Lua] Lobby data quick_game = true
13:43:34.540 [Lua] Lobby data weave_name = false
13:43:34.540 [Lua] Lobby data matchmaking = true
13:43:34.540 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:34.540 [Lua] Lobby data num_players = 3
13:43:34.540 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:34.540 [Lua] Lobby data player_slot_2 = 0:0
13:43:34.540 [Lua] Lobby data country_code = GB
13:43:34.540 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:34.540 [Lua] Lobby data eac_authorized = true
13:43:34.540 [Lua] Set lobby end.
13:43:34.542 [Lua] Set lobby begin:
13:43:34.542 [Lua] Lobby data twitch_enabled = false
13:43:34.542 [Lua] Lobby data power_level = 835
13:43:34.542 [Lua] Lobby data unique_server_name = Walker Trips
13:43:34.542 [Lua] Lobby data difficulty_tweak = 0
13:43:34.542 [Lua] Lobby data host = 11000010c7fed13
13:43:34.542 [Lua] Lobby data time_of_search = 1610458826
13:43:34.542 [Lua] Lobby data game_mode = 2
13:43:34.542 [Lua] Lobby data is_private = false
13:43:34.543 [Lua] Lobby data match_started = true
13:43:34.543 [Lua] Lobby data mechanism = adventure
13:43:34.543 [Lua] Lobby data level_key = inn_level
13:43:34.543 [Lua] Lobby data player_slot_1 = 0:0
13:43:34.543 [Lua] Lobby data selected_level_key = dlc_castle
13:43:34.543 [Lua] Lobby data difficulty = cataclysm
13:43:34.543 [Lua] Lobby data quick_game = true
13:43:34.543 [Lua] Lobby data weave_name = false
13:43:34.543 [Lua] Lobby data matchmaking = true
13:43:34.543 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:34.543 [Lua] Lobby data num_players = 3
13:43:34.543 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:34.543 [Lua] Lobby data player_slot_2 = 0:0
13:43:34.543 [Lua] Lobby data country_code = GB
13:43:34.543 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:34.544 [Lua] Lobby data eac_authorized = true
13:43:34.544 [Lua] Set lobby end.
13:43:34.544 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
13:43:34.544 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
13:43:34.544 [Lua] [PeerSM] 110000111da37a6 :: on_exit InGame
13:43:34.544 [Lua] [PeerSM] 110000111da37a6 :: on_enter InPostGame
13:43:34.544 [Lua] [PeerSM] 11000010989bb50 :: on_exit InGame
13:43:34.544 [Lua] [PeerSM] 11000010989bb50 :: on_enter InPostGame
13:43:34.544 [Lua] Complete level triggered.
13:43:34.545 [Lua] gm_event_end_conditions_met false false
13:43:34.545 [Save] Saving `save_data`
13:43:34.545 [Lua] FORCE COMMIT 13
13:43:34.545 [Lua] PlayFabMirrorBase:_commit_internal 13
13:43:34.545 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:43:34.547 [Save] Save done
13:43:34.547 [Save] Saving `save_data`
13:43:34.548 [Lua] generate_backend_stats 11000010c7fed13:1
13:43:34.549 [Save] Save done
13:43:34.568 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:43:34.568 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:43:34.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48
13:43:34.568 [Lua] TRANSITION nil nil dlc_castle
13:43:34.568 [Save] Saving `save_data`
13:43:34.568 [Lua] Transition type "dlc_castle", is server: true
13:43:34.568 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:43:34.568 [Lua] [GameNetworkManager] Leaving game...
13:43:34.568 [Lua] [GameNetworkManager] Shutting down game session host.
13:43:34.568 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:43:34.568 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:43:34.568 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=784.22
13:43:34.570 [Save] Save done
13:43:34.572 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:43:34.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48
13:43:34.946 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48
13:43:34.961 [Lua] commit result success 13
13:43:36.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:43:36.567 [Lua] [Managers] Calling function on all managers:
13:43:36.567 [Lua] Clearing all global lookup lists
13:43:36.567 [Lua] [IngamePlayerListUI] - Destroy
13:43:36.567 [Lua] [EquipmentUI] - Destroy
13:43:36.567 [Lua] [AbilityUI] - Destroy
13:43:36.567 [Lua] [GamePadAbilityUI] - Destroy
13:43:36.567 [Lua] [GamePadEquipmentUI] - Destroy
13:43:36.568 [Lua] [IngameUI] destroy
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
13:43:36.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
13:43:36.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
13:43:36.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
13:43:36.620 [Lua] [Managers] Destroying manager group:
13:43:36.625 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:43:36.690 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:43:36.690 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
13:43:36.690 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
13:43:36.690 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 dlc_castle 0
13:43:36.690 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:43:36.690 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips"
<>
13:43:36.691 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 000000001047F880; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010c7fed13"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 8755144; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000022F5950
[3] _ = table: 000000001047F880; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001047F950; current_state = InPostGame
[5] self = table: 0000000002E0CA80; application_shutdown = nil; unit_spawner = table: 00000000009B5300; world = [World]; unit_storage = table: 00000000009B53D0; units = table: 00000000009B54A0; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000002E0CA80
[8] self = table: 00000000105F2270; dt = 0.016927758231759071; t = 824.69144175760448; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016927758231759071; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016927758231759071; t = 824.69144175760448
[10] dt = 0.016927758231759071
[2] server = table: 00000000104785E0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9588671997189522; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 0000000011A0FE70; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "dlc_castle"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000003645C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000002F1B60; network_server = table: 00000000104785E0; entity_system = table: 00000000002EFAA0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000011DE9DE0; statistics_db = table: 0000000002AF6D30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 782.43668619245295; input_manager = table: 00000000000924B0; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E2D910; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000003645C0; world = [World]; dt = 0.016927758231759071; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 784.21980165690184; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 00000000009BCAF0; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002F06F50;
<>
<>
13:43:36.691 [Lua] [PeerSM] 110000111da37a6 :: on_exit InPostGame
13:43:36.691 [Lua] [PeerSM] 110000111da37a6 :: on_enter Loading
13:43:36.691 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111da37a6 dlc_castle 0
13:43:36.691 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:43:36.691 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 5, User: 11000010c7fed13 "Walker Trips"
<>
13:43:36.691 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 00000000019CA8F0; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "110000111da37a6"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 8755144; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000022F5950
[3] _ = table: 00000000019CA8F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "110000111da37a6"; peer_state_machine = table: 0000000010ADF740; current_state = InPostGame
[5] self = table: 0000000002E0CA80; application_shutdown = nil; unit_spawner = table: 00000000009B5300; world = [World]; unit_storage = table: 00000000009B53D0; units = table: 00000000009B54A0; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000002E0CA80
[8] self = table: 00000000105F2270; dt = 0.016927758231759071; t = 824.69144175760448; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016927758231759071; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016927758231759071; t = 824.69144175760448
[10] dt = 0.016927758231759071
[2] server = table: 00000000104785E0; wanted_career_index = 2; game_started = false; peer_id = "110000111da37a6"; num_players = 1; wanted_party_index = 0; account_id = "110000111da37a6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9156779553741217; loaded_level = "inn_level"; resend_post_game_timer = 1.9323110822588205;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 0000000011A0FE70; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "dlc_castle"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000003645C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000002F1B60; network_server = table: 00000000104785E0; entity_system = table: 00000000002EFAA0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000011DE9DE0; statistics_db = table: 0000000002AF6D30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 782.43668619245295; input_manager = table: 00000000000924B0; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E2D910; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000003645C0; world = [World]; dt = 0.016927758231759071; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 784.21980165690184; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 00000000009BCAF0; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002F06F50;
<>
<>
13:43:36.691 [Lua] [PeerSM] 11000010989bb50 :: on_exit InPostGame
13:43:36.691 [Lua] [PeerSM] 11000010989bb50 :: on_enter Loading
13:43:36.691 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010989bb50 dlc_castle 0
13:43:36.691 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:43:36.691 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 6, User: 11000010c7fed13 "Walker Trips"
<>
13:43:36.692 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 0000000009560E80; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010989bb50"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 8755144; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000022F5950
[3] _ = table: 0000000009560E80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010989bb50"; peer_state_machine = table: 0000000009560F20; current_state = InPostGame
[5] self = table: 0000000002E0CA80; application_shutdown = nil; unit_spawner = table: 00000000009B5300; world = [World]; unit_storage = table: 00000000009B53D0; units = table: 00000000009B54A0; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000002E0CA80
[8] self = table: 00000000105F2270; dt = 0.016927758231759071; t = 824.69144175760448; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016927758231759071; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016927758231759071; t = 824.69144175760448
[10] dt = 0.016927758231759071
[2] server = table: 00000000104785E0; wanted_career_index = 4; game_started = false; peer_id = "11000010989bb50"; num_players = 1; wanted_party_index = 0; account_id = "11000010989bb50"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9162845276296139; loaded_level = "inn_level"; resend_post_game_timer = 1.932883407920599;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 0000000011A0FE70; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "dlc_castle"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000003645C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000002F1B60; network_server = table: 00000000104785E0; entity_system = table: 00000000002EFAA0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000011DE9DE0; statistics_db = table: 0000000002AF6D30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 782.43668619245295; input_manager = table: 00000000000924B0; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E2D910; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000003645C0; world = [World]; dt = 0.016927758231759071; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 784.21980165690184; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 00000000009BCAF0; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002E0CA80;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002F06F50;
<>
<>
13:43:36.692 [Lua] [Matchmaking] unregister rpcs
13:43:36.692 [Lua] ############### UNLOADING PACKAGES ###############
13:43:36.692 [Lua] [Managers] Calling function on all managers:
13:43:36.692 [Lua] [Managers] Destroying manager group:
13:43:36.692 [Lua] [Gamestate] Enter state StateLoading
13:43:36.693 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:43:36.693 [Lua] [Matchmaking] register rpcs
13:43:36.694 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
13:43:36.694 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
13:43:36.694 [Lua] Set lobby begin:
13:43:36.694 [Lua] Lobby data twitch_enabled = false
13:43:36.694 [Lua] Lobby data power_level = 0
13:43:36.694 [Lua] Lobby data unique_server_name = Walker Trips
13:43:36.694 [Lua] Lobby data difficulty_tweak = 0
13:43:36.694 [Lua] Lobby data host = 11000010c7fed13
13:43:36.694 [Lua] Lobby data time_of_search = 1610458826
13:43:36.694 [Lua] Lobby data game_mode = 2
13:43:36.694 [Lua] Lobby data is_private = false
13:43:36.694 [Lua] Lobby data match_started = true
13:43:36.694 [Lua] Lobby data mechanism = adventure
13:43:36.694 [Lua] Lobby data level_key = inn_level
13:43:36.695 [Lua] Lobby data player_slot_1 = 0:0
13:43:36.695 [Lua] Lobby data selected_level_key = dlc_castle
13:43:36.695 [Lua] Lobby data difficulty = cataclysm
13:43:36.695 [Lua] Lobby data quick_game = true
13:43:36.695 [Lua] Lobby data weave_name = false
13:43:36.695 [Lua] Lobby data matchmaking = true
13:43:36.695 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:36.695 [Lua] Lobby data num_players = 3
13:43:36.695 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:36.695 [Lua] Lobby data player_slot_2 = 0:0
13:43:36.695 [Lua] Lobby data country_code = GB
13:43:36.695 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:36.695 [Lua] Lobby data eac_authorized = true
13:43:36.695 [Lua] Set lobby end.
13:43:36.695 [Lua] registering RPCs
13:43:36.695 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:43:36.695 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:43:36.695 [Lua] Set lobby begin:
13:43:36.695 [Lua] Lobby data twitch_enabled = false
13:43:36.695 [Lua] Lobby data power_level = 0
13:43:36.695 [Lua] Lobby data unique_server_name = Walker Trips
13:43:36.695 [Lua] Lobby data difficulty_tweak = 0
13:43:36.696 [Lua] Lobby data host = 11000010c7fed13
13:43:36.696 [Lua] Lobby data time_of_search = 1610458826
13:43:36.696 [Lua] Lobby data game_mode = 2
13:43:36.696 [Lua] Lobby data is_private = false
13:43:36.696 [Lua] Lobby data match_started = true
13:43:36.696 [Lua] Lobby data mechanism = adventure
13:43:36.696 [Lua] Lobby data level_key = dlc_castle
13:43:36.696 [Lua] Lobby data player_slot_1 = 0:0
13:43:36.696 [Lua] Lobby data selected_level_key = dlc_castle
13:43:36.696 [Lua] Lobby data difficulty = cataclysm
13:43:36.696 [Lua] Lobby data quick_game = true
13:43:36.696 [Lua] Lobby data weave_name = false
13:43:36.696 [Lua] Lobby data matchmaking = true
13:43:36.696 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:36.696 [Lua] Lobby data num_players = 3
13:43:36.696 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:36.696 [Lua] Lobby data player_slot_2 = 0:0
13:43:36.696 [Lua] Lobby data country_code = GB
13:43:36.696 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:36.697 [Lua] Lobby data eac_authorized = true
13:43:36.697 [Lua] Set lobby end.
13:43:36.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:43:36.701 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized
13:43:36.701 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_castle] self.picked_level_key=[nil] self.picked_environment_id=[0]
13:43:36.701 [Lua] [LevelTransitionHandler] load_level dlc_castle 0
13:43:36.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:43:36.703 [Umbra] Unload tome
13:43:36.703 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
13:43:36.790 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:43:36.790 [Lua] [LevelTransitionHandler] Loading level: "dlc_castle"
13:43:36.790 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_castle" Meta package name: "nil"
13:43:36.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler, async-read,
13:43:36.790 [Lua] [StateLoading] got rpc_load_level 111 dlc_castle
13:43:36.805 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
13:43:36.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26
13:43:36.855 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26
13:43:36.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle
13:43:38.279 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]'
13:43:42.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle
13:43:42.812 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle
13:43:42.829 [Lua] [LevelTransitionHandler] Level load completed!
13:43:42.829 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 8755144 - use_random_directors: true - overriden_conflict: nil
13:43:42.849 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:43:42.849 [Lua] checking dlc's against conflict directors
13:43:42.849 [Lua] number of factions to include 2
13:43:42.849 [Lua] number of factions added 2
13:43:42.849 [Lua] --- --- ---
13:43:42.849 [Lua] Starting... difficulty 'cataclysm'
13:43:42.849 [Lua] These are the starting conflict directors:
13:43:42.849 [Lua] skaven
13:43:42.849 [Lua] chaos
13:43:42.849 [Lua] --- --- ---
13:43:42.849 [Lua]
13:43:42.849 [Lua] DONE! Found the following directors:
13:43:42.849 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
13:43:42.849 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_exalted_sorcerer_drachenfels=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_loot_rat=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
13:43:42.849 [Lua] load_startup_enemy_packages: --------------
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_spawn
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_troll
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_rat_ogre
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_stormfiend
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] beastmen_minotaur
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_plague_sorcerer
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_corruptor_sorcerer
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_gutter_runner
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_pack_master
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_poison_wind_globadier
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_ratling_gunner
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_warpfire_thrower
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_vortex_sorcerer
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] beastmen_standard_bearer
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_vortex
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] critter_rat
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] critter_pig
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_marauder
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_storm_vermin
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_warrior
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_clan_rat
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_slave
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_fanatic
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_plague_monk
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_marauder_with_shield
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_clan_rat_with_shield
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_berzerker
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_loot_rat
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] chaos_raider
13:43:42.849 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
13:43:42.849 [Lua] skaven_storm_vermin_with_shield
13:43:42.854 [Lua] ### Sending rpc_level_loaded
13:43:42.854 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 111
13:43:42.854 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
13:43:42.871 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
13:43:42.871 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
13:43:42.888 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
13:43:42.888 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
13:43:42.888 [Lua] ### Sending rpc_level_loaded
13:43:42.888 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 111
13:43:43.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
13:43:43.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
13:43:43.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
13:43:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
13:43:43.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
13:43:43.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
13:43:43.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
13:43:43.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
13:43:43.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
13:43:44.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
13:43:44.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
13:43:44.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
13:43:44.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
13:43:44.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
13:43:44.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
13:43:44.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
13:43:44.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
13:43:44.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
13:43:45.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
13:43:45.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
13:43:45.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
13:43:45.137 [Lua] ### Sending rpc_level_loaded
13:43:45.137 [Lua] #### Has state machine: true, peer_id: 110000111da37a6, level_id: 111
13:43:45.137 [Lua] Peer 110000111da37a6 has loaded the level and all enemies are loaded
13:43:45.138 [Lua] [PeerSM] 110000111da37a6 :: on_exit Loading
13:43:45.138 [Lua] [PeerSM] 110000111da37a6 :: on_enter LoadingProfilePackages
13:43:45.153 [Lua] [PeerSM] 110000111da37a6 :: on_exit LoadingProfilePackages
13:43:45.153 [Lua] [PeerSM] 110000111da37a6 :: on_enter WaitingForEnterGame
13:43:45.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
13:43:45.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
13:43:45.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
13:43:45.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
13:43:45.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
13:43:45.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
13:43:45.590 [Lua] ### Sending rpc_level_loaded
13:43:45.590 [Lua] #### Has state machine: true, peer_id: 11000010989bb50, level_id: 111
13:43:45.590 [Lua] Peer 11000010989bb50 has loaded the level and all enemies are loaded
13:43:45.591 [Lua] [PeerSM] 11000010989bb50 :: on_exit Loading
13:43:45.591 [Lua] [PeerSM] 11000010989bb50 :: on_enter LoadingProfilePackages
13:43:45.608 [Lua] [PeerSM] 11000010989bb50 :: on_exit LoadingProfilePackages
13:43:45.608 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForEnterGame
13:43:45.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
13:43:45.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
13:43:45.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
13:43:46.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
13:43:46.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
13:43:46.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
13:43:46.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
13:43:46.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
13:43:46.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
13:43:46.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
13:43:46.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
13:43:46.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
13:43:47.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
13:43:47.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
13:43:47.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
13:43:47.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
13:43:47.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
13:43:47.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:43:47.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:43:47.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:43:47.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
13:43:47.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
13:43:47.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
13:43:47.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
13:43:47.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
13:43:47.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
13:43:47.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
13:43:48.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
13:43:48.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
13:43:48.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
13:43:48.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
13:43:48.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
13:43:48.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
13:43:48.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
13:43:48.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
13:43:48.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
13:43:49.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
13:43:49.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
13:43:49.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
13:43:49.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
13:43:49.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
13:43:49.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
13:43:49.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
13:43:49.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
13:43:49.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
13:43:50.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
13:43:50.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
13:43:50.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
13:43:50.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
13:43:50.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
13:43:50.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
13:43:50.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
13:43:50.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
13:43:50.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
13:43:50.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
13:43:50.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
13:43:50.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
13:43:51.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
13:43:51.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
13:43:51.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:43:51.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:43:51.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
13:43:51.496 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: custom
13:43:51.496 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:43:51.496 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world
13:43:51.496 [Umbra] Init version: 3.4.15 :: 16 threads
13:43:54.511 [Lua] Async level spawning done
13:43:54.511 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:43:55.478 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:43:55.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:43:55.478 [Lua] [Matchmaking] unregister rpcs
13:43:55.478 [Lua] Set lobby begin:
13:43:55.478 [Lua] Lobby data twitch_enabled = false
13:43:55.479 [Lua] Lobby data power_level = 0
13:43:55.479 [Lua] Lobby data unique_server_name = Walker Trips
13:43:55.479 [Lua] Lobby data difficulty_tweak = 0
13:43:55.479 [Lua] Lobby data host = 11000010c7fed13
13:43:55.479 [Lua] Lobby data time_of_search = 1610458826
13:43:55.479 [Lua] Lobby data game_mode = 2
13:43:55.479 [Lua] Lobby data is_private = false
13:43:55.479 [Lua] Lobby data match_started = true
13:43:55.479 [Lua] Lobby data mechanism = adventure
13:43:55.479 [Lua] Lobby data level_key = dlc_castle
13:43:55.479 [Lua] Lobby data player_slot_1 = 0:0
13:43:55.479 [Lua] Lobby data selected_level_key = dlc_castle
13:43:55.480 [Lua] Lobby data difficulty = cataclysm
13:43:55.480 [Lua] Lobby data quick_game = true
13:43:55.480 [Lua] Lobby data weave_name = false
13:43:55.480 [Lua] Lobby data matchmaking = true
13:43:55.480 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:55.480 [Lua] Lobby data num_players = 3
13:43:55.480 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:55.480 [Lua] Lobby data player_slot_2 = 0:0
13:43:55.480 [Lua] Lobby data country_code = GB
13:43:55.480 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:55.480 [Lua] Lobby data eac_authorized = true
13:43:55.480 [Lua] Set lobby end.
13:43:55.480 [Lua] [Managers] Destroying manager group:
13:43:55.481 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens
13:43:55.481 [Lua] [Gamestate] Enter StateIngame HOST
13:43:55.481 [Lua] [Managers] Calling function on all managers:
13:43:55.481 [Lua] <>level = dlc_castle<>
13:43:55.481 [Lua] Set lobby begin:
13:43:55.481 [Lua] Lobby data twitch_enabled = false
13:43:55.481 [Lua] Lobby data power_level = 0
13:43:55.481 [Lua] Lobby data unique_server_name = Walker Trips
13:43:55.481 [Lua] Lobby data difficulty_tweak = 0
13:43:55.481 [Lua] Lobby data host = 11000010c7fed13
13:43:55.482 [Lua] Lobby data time_of_search = 1610458826
13:43:55.482 [Lua] Lobby data game_mode = 2
13:43:55.482 [Lua] Lobby data is_private = false
13:43:55.482 [Lua] Lobby data match_started = true
13:43:55.482 [Lua] Lobby data mechanism = adventure
13:43:55.482 [Lua] Lobby data level_key = dlc_castle
13:43:55.482 [Lua] Lobby data player_slot_1 = 0:0
13:43:55.482 [Lua] Lobby data selected_level_key = dlc_castle
13:43:55.482 [Lua] Lobby data difficulty = cataclysm
13:43:55.482 [Lua] Lobby data quick_game = true
13:43:55.482 [Lua] Lobby data weave_name = false
13:43:55.482 [Lua] Lobby data matchmaking = true
13:43:55.482 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:55.482 [Lua] Lobby data num_players = 3
13:43:55.482 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:55.482 [Lua] Lobby data player_slot_2 = 0:0
13:43:55.482 [Lua] Lobby data country_code = GB
13:43:55.483 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:55.483 [Lua] Lobby data eac_authorized = true
13:43:55.483 [Lua] Set lobby end.
13:43:55.483 [Lua] [StateIngame] Server ingame
13:43:55.486 [Lua] Set lobby begin:
13:43:55.486 [Lua] Lobby data twitch_enabled = false
13:43:55.486 [Lua] Lobby data power_level = 0
13:43:55.486 [Lua] Lobby data unique_server_name = Walker Trips
13:43:55.486 [Lua] Lobby data difficulty_tweak = 0
13:43:55.486 [Lua] Lobby data host = 11000010c7fed13
13:43:55.486 [Lua] Lobby data time_of_search = 1610458826
13:43:55.486 [Lua] Lobby data game_mode = 2
13:43:55.486 [Lua] Lobby data is_private = false
13:43:55.486 [Lua] Lobby data match_started = true
13:43:55.486 [Lua] Lobby data mechanism = adventure
13:43:55.486 [Lua] Lobby data level_key = dlc_castle
13:43:55.486 [Lua] Lobby data player_slot_1 = 0:0
13:43:55.486 [Lua] Lobby data selected_level_key = dlc_castle
13:43:55.487 [Lua] Lobby data difficulty = cataclysm
13:43:55.487 [Lua] Lobby data quick_game = true
13:43:55.487 [Lua] Lobby data weave_name = false
13:43:55.487 [Lua] Lobby data matchmaking = true
13:43:55.487 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:55.487 [Lua] Lobby data num_players = 3
13:43:55.487 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:55.487 [Lua] Lobby data player_slot_2 = 0:0
13:43:55.487 [Lua] Lobby data country_code = GB
13:43:55.487 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:55.487 [Lua] Lobby data eac_authorized = true
13:43:55.487 [Lua] Set lobby end.
13:43:55.487 [Lua] [Matchmaking] register rpcs
13:43:55.487 [Lua] GameNetworkManager:init... creating game session
13:43:55.487 [Lua] Host GameSession.make_game_session_host with session:
13:43:55.487 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:43:55.487 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
13:43:55.487 [Lua] [GameNetworkManager] self.is_server = true
13:43:55.487 [Network] Setting artificial MTU limit to 65536
13:43:55.487 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 49
13:43:55.487 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
13:43:55.495 [Lua] Switching ConflictSettings: to: default
13:43:55.495 [Lua] pacing=default
13:43:55.495 [Lua] roaming=nil
13:43:55.495 [Lua] specials=default
13:43:55.495 [Lua] debug_color=maroon
13:43:55.495 [Lua] contained_breeds=nil
13:43:55.495 [Lua] pack_spawning=default
13:43:55.495 [Lua] disabled=false
13:43:55.495 [Lua] factions=nil
13:43:55.495 [Lua] boss=default
13:43:55.495 [Lua] horde=default
13:43:55.495 [Lua] name=default
13:43:55.495 [Lua] intensity=default
13:43:55.495 [Lua] ---
13:43:55.495 [Lua] [LevelAnalysis] set_random_seed( 8755144)
13:43:55.504 [Lua] [AIInterestPointSystem] Level Seed: 8755144
13:43:55.504 [Lua]
13:43:55.504 [Lua] [entity_system_bag] = table
13:43:55.504 [Lua] [entity_system_bag] = metatable
13:43:55.504 [Lua] [startup_data] = table
13:43:55.504 [Lua] [entity_manager] = table
13:43:55.504 [Lua] [entity_manager] = metatable
13:43:55.504 [Lua] [unit_spawner] = table
13:43:55.504 [Lua] [unit_spawner] = metatable
13:43:55.504 [Lua] [unit_storage] = table
13:43:55.504 [Lua] [unit_storage] = metatable
13:43:55.504 [Lua] [dice_keeper] = table
13:43:55.504 [Lua] [dice_keeper] = metatable
13:43:55.504 [Lua] [is_server] = true (boolean)
13:43:55.504 [Lua] [world] = [World]
13:43:55.504 [Lua] [system_api] = table
13:43:55.504 [Lua] [entity_system] = table
13:43:55.504 [Lua] [entity_system] = metatable
13:43:55.504 [Lua] [network_lobby] = table
13:43:55.504 [Lua] [network_lobby] = metatable
13:43:55.504 [Lua] [profile_synchronizer] = table
13:43:55.504 [Lua] [profile_synchronizer] = metatable
13:43:55.504 [Lua] [level_transition_handler] = table
13:43:55.504 [Lua] [level_transition_handler] = metatable
13:43:55.504 [Lua] [num_local_human_players] = 1 (number)
13:43:55.504 [Lua] [statistics_db] = table
13:43:55.504 [Lua] [statistics_db] = metatable
13:43:55.504 [Lua] [network_server] = table
13:43:55.504 [Lua] [network_server] = metatable
13:43:55.504 [Lua] [input_manager] = table
13:43:55.504 [Lua] [input_manager] = metatable
13:43:55.504 [Lua] [network_clock] = table
13:43:55.504 [Lua] [network_clock] = metatable
13:43:55.504 [Lua] [network_transmit] = table
13:43:55.504 [Lua] [network_transmit] = metatable
13:43:55.504 [Lua] [free_flight_manager] = table
13:43:55.504 [Lua] [free_flight_manager] = metatable
13:43:55.504 [Lua] [network_manager] = table
13:43:55.504 [Lua] [network_manager] = metatable
13:43:55.504 [Lua] [network_event_delegate] = table
13:43:55.504 [Lua] [network_event_delegate] = metatable
13:43:55.504 [Lua]
13:43:55.504 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:43:55.504 [Lua] ignoring extension VersusInteractObjectiveExtension
13:43:55.504 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:43:55.504 [Lua] ignoring extension VersusSocketObjectiveExtension
13:43:55.504 [Lua] ignoring extension VersusTargetObjectiveExtension
13:43:55.504 [Lua] ignoring extension VersusMissionObjectiveExtension
13:43:55.506 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:43:55.522 [Lua] [AchievementManager] Achievements using the steam platform
13:43:55.585 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
13:43:55.585 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
13:43:55.585 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
13:43:55.585 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
13:43:55.603 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
13:43:55.604 [Lua] [StateIngame] Level seed: 8755144
13:43:55.634 [Lua] [LevelAnalysis] set_random_seed( 8755144)
13:43:55.647 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:43:55.647 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:43:55.647 [Lua] [IngameUI] init
13:43:55.661 [Lua] cb_razer_chroma_setup
13:43:55.682 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
13:43:55.683 [Lua] Set lobby begin:
13:43:55.683 [Lua] Lobby data twitch_enabled = false
13:43:55.683 [Lua] Lobby data power_level = 835
13:43:55.683 [Lua] Lobby data unique_server_name = Walker Trips
13:43:55.683 [Lua] Lobby data difficulty_tweak = 0
13:43:55.683 [Lua] Lobby data host = 11000010c7fed13
13:43:55.683 [Lua] Lobby data time_of_search = 1610458826
13:43:55.683 [Lua] Lobby data game_mode = 2
13:43:55.683 [Lua] Lobby data is_private = false
13:43:55.683 [Lua] Lobby data match_started = true
13:43:55.683 [Lua] Lobby data mechanism = adventure
13:43:55.683 [Lua] Lobby data level_key = dlc_castle
13:43:55.683 [Lua] Lobby data player_slot_1 = 0:0
13:43:55.683 [Lua] Lobby data selected_level_key = dlc_castle
13:43:55.683 [Lua] Lobby data difficulty = cataclysm
13:43:55.684 [Lua] Lobby data quick_game = true
13:43:55.684 [Lua] Lobby data weave_name = false
13:43:55.684 [Lua] Lobby data matchmaking = true
13:43:55.684 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:55.684 [Lua] Lobby data num_players = 3
13:43:55.684 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:55.684 [Lua] Lobby data player_slot_2 = 0:0
13:43:55.684 [Lua] Lobby data country_code = GB
13:43:55.684 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:55.684 [Lua] Lobby data eac_authorized = true
13:43:55.684 [Lua] Set lobby end.
13:43:55.684 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
13:43:55.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:43:55.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:43:55.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:43:55.685 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:43:55.686 [Flow] Destroyed:c_barrel_socket
13:43:55.686 [Lua] CurrentConflictSettings default
13:43:55.686 [Lua] [ConflictDirector] conflict_director is ai_ready
13:43:55.689 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:43:55.689 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:43:55.697 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:43:55.697 [Lua] Forming navigation groups in one frame
13:43:55.697 [Lua] Forming navigation groups
13:43:55.713 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358
13:43:55.874 [Lua] NavigationGroupManager -> calulation time B: 0.16100000000005821
13:43:55.874 [Lua] number of nav groups: 260
13:43:55.875 [Lua] number of refined nav groups : 197
13:43:55.879 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
13:43:55.879 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.085237722098825 Normalized coefficient: 1.0440670733963533
13:43:55.881 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.284653088450431 Normalized coefficient: 1.3957008581964945
13:43:55.883 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.09720952808857 Normalized coefficient: 1.3019531457589444
13:43:55.884 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 5.8378327459096901 Normalized coefficient: 1.6958348124886737
13:43:55.891 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
13:43:55.891 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
13:43:55.898 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle
13:43:55.898 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters.
13:43:55.898 [Lua] [LevelAnalysis] grouping spawners for event_patrol
13:43:55.898 [Lua] [LevelAnalysis]
13:43:55.898 [Lua] [LevelAnalysis] grouping spawners for event_boss
13:43:55.898 [Lua] [LevelAnalysis]
13:43:55.898 [Lua] [LevelAnalysis] Terror events added:
13:43:55.898 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
13:43:55.898 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
13:43:55.898 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
13:43:55.898 [Lua] ----> using boss gizmo!
13:43:55.898 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 10, forbidden-dist: -225.1 start-travel-dist: 235.1, end-travel-dist: 182.4 spawn_distance 0.0
13:43:55.898 [Lua] Adding main path event: Vector3Box(-8, -54.25, -14) boss_event_storm_fiend 45 table: 000000000F638EF0
13:43:55.898 [Lua] NORMAL PATROL MAIN PATH 723.83367919921875
13:43:55.898 [Lua] [waypoints] = table
13:43:55.898 [Lua] [astar_points] = table
13:43:55.898 [Lua] [travel_dist] = 723.83370916545391 (number)
13:43:55.898 [Lua] [one_directional] = true (boolean)
13:43:55.898 [Lua] [id] = boss_10 (string)
13:43:55.898 [Lua] ----> using boss spline path!
13:43:55.898 [Lua] Adding main path event: Vector3Box(-38.5, 233.5, 4.512) boss_event_chaos_spline_patrol 45 table: 000000000F6392C0
13:43:55.898 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1
13:43:55.898 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095
13:43:55.898 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095
13:43:55.898 [Lua] [LevelAnalysis] wanted_distance: 1004.4331872399007
13:43:55.898 [Lua] [LevelAnalysis] Terror events added:
13:43:55.898 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
13:43:55.898 [Lua] Adding main path event: Vector3Box(31.076, 233.403, 21.2805) rare_event_loot_rat 45 table: 000000000F639B90
13:43:55.898 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:43:55.903 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
13:43:55.909 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:43:55.912 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71
13:43:55.912 [Lua] [Managers] Calling function on all managers:
13:43:55.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:43:55.945 [Lua] Increasing frame table size to 512
13:43:55.950 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
13:43:55.950 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
13:43:55.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 49
13:43:55.954 [Lua] player (11000010c7fed13,2) was put into party 1
13:43:55.966 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
13:43:55.966 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1)
13:43:55.966 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1)
13:43:55.966 [Lua] Set lobby begin:
13:43:55.966 [Lua] Lobby data twitch_enabled = false
13:43:55.966 [Lua] Lobby data power_level = 835
13:43:55.966 [Lua] Lobby data unique_server_name = Walker Trips
13:43:55.966 [Lua] Lobby data difficulty_tweak = 0
13:43:55.967 [Lua] Lobby data host = 11000010c7fed13
13:43:55.967 [Lua] Lobby data time_of_search = 1610458826
13:43:55.967 [Lua] Lobby data game_mode = 2
13:43:55.967 [Lua] Lobby data is_private = false
13:43:55.967 [Lua] Lobby data match_started = true
13:43:55.967 [Lua] Lobby data mechanism = adventure
13:43:55.967 [Lua] Lobby data level_key = dlc_castle
13:43:55.967 [Lua] Lobby data player_slot_1 = 0:0
13:43:55.967 [Lua] Lobby data selected_level_key = dlc_castle
13:43:55.968 [Lua] Lobby data difficulty = cataclysm
13:43:55.968 [Lua] Lobby data quick_game = true
13:43:55.968 [Lua] Lobby data weave_name = false
13:43:55.968 [Lua] Lobby data matchmaking = true
13:43:55.968 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:55.968 [Lua] Lobby data num_players = 3
13:43:55.968 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:55.968 [Lua] Lobby data player_slot_2 = 0:0
13:43:55.968 [Lua] Lobby data country_code = GB
13:43:55.968 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:55.968 [Lua] Lobby data eac_authorized = true
13:43:55.968 [Lua] Set lobby end.
13:43:55.968 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:43:55.968 [Lua]
13:43:55.968 [Lua] [wwise/one_handed_swords] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:43:55.968 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:43:55.968 [Lua] [wwise/one_handed_axes] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:43:55.968 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:43:55.968 [Lua]
13:43:55.968 [Lua]
13:43:55.968 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:43:55.968 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:43:55.968 [Lua] [wwise/one_handed_swords] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
13:43:55.968 [Lua] [wwise/one_handed_axes] = false (boolean)
13:43:55.968 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
13:43:55.968 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
13:43:55.968 [Lua]
13:43:55.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13
13:43:55.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:11 my_peer_id:11000010c7fed13
13:43:55.974 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:11 my_peer_id:11000010c7fed13
13:43:56.361 [Lua] [GameNetworkManager] destroying game object with go_id=72
13:43:56.361 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
13:43:56.361 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
13:43:56.363 [Lua] player (11000010c7fed13,2) was put into party 1
13:43:56.376 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
13:43:56.376 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1)
13:43:56.376 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1)
13:43:56.376 [Lua] Set lobby begin:
13:43:56.376 [Lua] Lobby data twitch_enabled = false
13:43:56.376 [Lua] Lobby data power_level = 835
13:43:56.376 [Lua] Lobby data unique_server_name = Walker Trips
13:43:56.376 [Lua] Lobby data difficulty_tweak = 0
13:43:56.376 [Lua] Lobby data host = 11000010c7fed13
13:43:56.376 [Lua] Lobby data time_of_search = 1610458826
13:43:56.376 [Lua] Lobby data game_mode = 2
13:43:56.376 [Lua] Lobby data is_private = false
13:43:56.376 [Lua] Lobby data match_started = true
13:43:56.377 [Lua] Lobby data mechanism = adventure
13:43:56.377 [Lua] Lobby data level_key = dlc_castle
13:43:56.377 [Lua] Lobby data player_slot_1 = 0:0
13:43:56.377 [Lua] Lobby data selected_level_key = dlc_castle
13:43:56.377 [Lua] Lobby data difficulty = cataclysm
13:43:56.377 [Lua] Lobby data quick_game = true
13:43:56.377 [Lua] Lobby data weave_name = false
13:43:56.377 [Lua] Lobby data matchmaking = true
13:43:56.377 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:56.378 [Lua] Lobby data num_players = 3
13:43:56.378 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:56.378 [Lua] Lobby data player_slot_2 = 0:0
13:43:56.378 [Lua] Lobby data country_code = GB
13:43:56.378 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:56.378 [Lua] Lobby data eac_authorized = true
13:43:56.378 [Lua] Set lobby end.
13:43:56.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:43:56.378 [Lua]
13:43:56.378 [Lua] [wwise/one_handed_swords] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:43:56.378 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:43:56.378 [Lua] [wwise/one_handed_axes] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:43:56.378 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:43:56.378 [Lua]
13:43:56.378 [Lua]
13:43:56.378 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:43:56.378 [Lua] [wwise/one_handed_swords] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:43:56.378 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:43:56.378 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
13:43:56.378 [Lua] [wwise/one_handed_axes] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
13:43:56.378 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:43:56.378 [Lua]
13:43:56.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 49
13:43:56.383 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13
13:43:56.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:43:56.383 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:43:56.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
13:43:56.383 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:43:56.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient, async-read,
13:43:56.383 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
13:43:56.383 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:43:56.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13
13:43:56.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:12 my_peer_id:11000010c7fed13
13:43:56.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:12 my_peer_id:11000010c7fed13
13:43:56.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13
13:43:56.442 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
13:43:56.442 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
13:43:56.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
13:43:56.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
13:43:56.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:43:56.869 [Flow] DISABLE
13:43:57.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:43:57.035 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:43:57.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
13:43:57.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
13:43:57.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
13:43:57.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:43:57.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:43:57.272 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:43:57.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
13:43:57.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
13:43:57.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
13:43:57.414 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
13:43:57.523 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
13:43:57.523 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
13:43:57.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
13:43:57.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
13:43:57.625 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
13:43:57.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
13:43:57.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
13:43:57.694 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
13:43:57.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
13:43:57.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
13:43:57.744 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
13:43:57.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
13:43:57.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
13:43:57.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
13:43:57.864 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
13:43:57.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
13:43:57.946 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
13:43:57.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
13:43:58.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
13:43:58.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
13:43:58.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
13:43:58.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
13:43:58.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
13:43:58.216 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
13:43:59.381 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForEnterGame
13:43:59.381 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForGameObjectSync
13:43:59.400 [Lua] Set lobby begin:
13:43:59.400 [Lua] Lobby data twitch_enabled = false
13:43:59.400 [Lua] Lobby data power_level = 835
13:43:59.400 [Lua] Lobby data unique_server_name = Walker Trips
13:43:59.400 [Lua] Lobby data difficulty_tweak = 0
13:43:59.400 [Lua] Lobby data host = 11000010c7fed13
13:43:59.400 [Lua] Lobby data time_of_search = 1610458826
13:43:59.400 [Lua] Lobby data game_mode = 2
13:43:59.400 [Lua] Lobby data is_private = false
13:43:59.400 [Lua] Lobby data match_started = true
13:43:59.401 [Lua] Lobby data mechanism = adventure
13:43:59.401 [Lua] Lobby data level_key = dlc_castle
13:43:59.401 [Lua] Lobby data player_slot_1 = 0:0
13:43:59.401 [Lua] Lobby data selected_level_key = dlc_castle
13:43:59.401 [Lua] Lobby data difficulty = cataclysm
13:43:59.401 [Lua] Lobby data quick_game = true
13:43:59.401 [Lua] Lobby data weave_name = false
13:43:59.401 [Lua] Lobby data matchmaking = true
13:43:59.401 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:43:59.401 [Lua] Lobby data num_players = 3
13:43:59.401 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:43:59.401 [Lua] Lobby data player_slot_2 = 0:0
13:43:59.402 [Lua] Lobby data country_code = GB
13:43:59.402 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:43:59.402 [Lua] Lobby data eac_authorized = true
13:43:59.402 [Lua] Set lobby end.
13:43:59.402 [Lua] [Matchmaking] Assigned player 11000010989bb50 to slot 5 when hot join syncing
13:43:59.402 [Lua] Breedfreezer (server) starting a hot join sync
13:43:59.402 [Lua] packing 0 units of breed chaos_marauder
13:43:59.402 [Lua] packing 0 units of breed skaven_clan_rat
13:43:59.402 [Lua] packing 0 units of breed skaven_storm_vermin
13:43:59.402 [Lua] packing 0 units of breed skaven_slave
13:43:59.402 [Lua] packing 0 units of breed chaos_fanatic
13:43:59.402 [Lua] packing 0 units of breed chaos_raider
13:43:59.402 [Lua] packing 0 units of breed chaos_warrior
13:43:59.402 [Lua] packing 0 units of breed chaos_berzerker
13:43:59.402 [Lua] packing 0 units of breed skaven_plague_monk
13:43:59.402 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:43:59.402 [Lua]
13:43:59.402 [Lua] [1] = 1 (number)
13:43:59.402 [Lua] [2] = 0 (number)
13:43:59.402 [Lua] [3] = 1 (number)
13:43:59.402 [Lua] [4] = 0 (number)
13:43:59.402 [Lua] [5] = 1 (number)
13:43:59.402 [Lua] [6] = 0 (number)
13:43:59.402 [Lua] [7] = 1 (number)
13:43:59.402 [Lua] [8] = 0 (number)
13:43:59.402 [Lua] [9] = 1 (number)
13:43:59.402 [Lua] [10] = 0 (number)
13:43:59.402 [Lua] [11] = 1 (number)
13:43:59.402 [Lua] [12] = 0 (number)
13:43:59.402 [Lua] [13] = 1 (number)
13:43:59.402 [Lua] [14] = 0 (number)
13:43:59.402 [Lua] [15] = 1 (number)
13:43:59.402 [Lua] [16] = 0 (number)
13:43:59.402 [Lua] [17] = 1 (number)
13:43:59.402 [Lua] [18] = 0 (number)
13:43:59.402 [Lua]
13:43:59.402 [Lua]
13:43:59.402 [Lua]
13:43:59.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74
13:43:59.402 [Lua] RemotePlayer:create_game_object( ) 74
13:43:59.419 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForGameObjectSync
13:43:59.419 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForPlayers
13:43:59.419 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010989bb50
13:43:59.557 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010989bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:43:59.557 [Lua] Adding player sync data to peer=11000010989bb50 local_player_id=1
13:44:00.117 [Lua] [PeerSM] 110000111da37a6 :: on_exit WaitingForEnterGame
13:44:00.117 [Lua] [PeerSM] 110000111da37a6 :: on_enter WaitingForGameObjectSync
13:44:00.138 [Lua] Set lobby begin:
13:44:00.138 [Lua] Lobby data twitch_enabled = false
13:44:00.138 [Lua] Lobby data power_level = 835
13:44:00.138 [Lua] Lobby data unique_server_name = Walker Trips
13:44:00.138 [Lua] Lobby data difficulty_tweak = 0
13:44:00.138 [Lua] Lobby data host = 11000010c7fed13
13:44:00.138 [Lua] Lobby data time_of_search = 1610458826
13:44:00.138 [Lua] Lobby data game_mode = 2
13:44:00.139 [Lua] Lobby data is_private = false
13:44:00.139 [Lua] Lobby data match_started = true
13:44:00.139 [Lua] Lobby data mechanism = adventure
13:44:00.139 [Lua] Lobby data level_key = dlc_castle
13:44:00.139 [Lua] Lobby data player_slot_1 = 0:0
13:44:00.139 [Lua] Lobby data selected_level_key = dlc_castle
13:44:00.139 [Lua] Lobby data difficulty = cataclysm
13:44:00.139 [Lua] Lobby data quick_game = true
13:44:00.139 [Lua] Lobby data weave_name = false
13:44:00.139 [Lua] Lobby data matchmaking = true
13:44:00.140 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:44:00.140 [Lua] Lobby data num_players = 3
13:44:00.140 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:44:00.140 [Lua] Lobby data player_slot_2 = 0:0
13:44:00.140 [Lua] Lobby data country_code = GB
13:44:00.140 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:44:00.140 [Lua] Lobby data eac_authorized = true
13:44:00.140 [Lua] Set lobby end.
13:44:00.140 [Lua] [Matchmaking] Assigned player 110000111da37a6 to slot 3 when hot join syncing
13:44:00.140 [Lua] Breedfreezer (server) starting a hot join sync
13:44:00.140 [Lua] packing 0 units of breed chaos_marauder
13:44:00.140 [Lua] packing 0 units of breed skaven_clan_rat
13:44:00.140 [Lua] packing 0 units of breed skaven_storm_vermin
13:44:00.140 [Lua] packing 0 units of breed skaven_slave
13:44:00.140 [Lua] packing 0 units of breed chaos_fanatic
13:44:00.140 [Lua] packing 0 units of breed chaos_raider
13:44:00.140 [Lua] packing 0 units of breed chaos_warrior
13:44:00.140 [Lua] packing 0 units of breed chaos_berzerker
13:44:00.140 [Lua] packing 0 units of breed skaven_plague_monk
13:44:00.140 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:44:00.140 [Lua]
13:44:00.140 [Lua] [1] = 1 (number)
13:44:00.140 [Lua] [2] = 0 (number)
13:44:00.140 [Lua] [3] = 1 (number)
13:44:00.140 [Lua] [4] = 0 (number)
13:44:00.140 [Lua] [5] = 1 (number)
13:44:00.140 [Lua] [6] = 0 (number)
13:44:00.140 [Lua] [7] = 1 (number)
13:44:00.140 [Lua] [8] = 0 (number)
13:44:00.140 [Lua] [9] = 1 (number)
13:44:00.140 [Lua] [10] = 0 (number)
13:44:00.140 [Lua] [11] = 1 (number)
13:44:00.140 [Lua] [12] = 0 (number)
13:44:00.140 [Lua] [13] = 1 (number)
13:44:00.140 [Lua] [14] = 0 (number)
13:44:00.140 [Lua] [15] = 1 (number)
13:44:00.140 [Lua] [16] = 0 (number)
13:44:00.140 [Lua] [17] = 1 (number)
13:44:00.140 [Lua] [18] = 0 (number)
13:44:00.140 [Lua]
13:44:00.140 [Lua]
13:44:00.140 [Lua]
13:44:00.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
13:44:00.140 [Lua] RemotePlayer:create_game_object( ) 75
13:44:00.156 [Lua] [PeerSM] 110000111da37a6 :: on_exit WaitingForGameObjectSync
13:44:00.156 [Lua] [PeerSM] 110000111da37a6 :: on_enter WaitingForPlayers
13:44:00.156 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForPlayers
13:44:00.156 [Lua] [PeerSM] 11000010989bb50 :: on_enter InGame
13:44:00.157 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111da37a6
13:44:00.157 [Lua] [GameNetworkManager] destroying game object with go_id=73
13:44:00.162 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
13:44:00.162 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
13:44:00.162 [Lua] [PeerSM] 110000111da37a6 :: on_exit WaitingForPlayers
13:44:00.162 [Lua] [PeerSM] 110000111da37a6 :: on_enter InGame
13:44:00.162 [Lua] player (11000010c7fed13,2) was put into party 1
13:44:00.181 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76
13:44:00.181 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1)
13:44:00.181 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1)
13:44:00.181 [Lua] Set lobby begin:
13:44:00.181 [Lua] Lobby data twitch_enabled = false
13:44:00.181 [Lua] Lobby data power_level = 835
13:44:00.181 [Lua] Lobby data unique_server_name = Walker Trips
13:44:00.181 [Lua] Lobby data difficulty_tweak = 0
13:44:00.181 [Lua] Lobby data host = 11000010c7fed13
13:44:00.181 [Lua] Lobby data time_of_search = 1610458826
13:44:00.181 [Lua] Lobby data game_mode = 2
13:44:00.182 [Lua] Lobby data is_private = false
13:44:00.182 [Lua] Lobby data match_started = true
13:44:00.182 [Lua] Lobby data mechanism = adventure
13:44:00.182 [Lua] Lobby data level_key = dlc_castle
13:44:00.182 [Lua] Lobby data player_slot_1 = 0:0
13:44:00.182 [Lua] Lobby data selected_level_key = dlc_castle
13:44:00.182 [Lua] Lobby data difficulty = cataclysm
13:44:00.182 [Lua] Lobby data quick_game = true
13:44:00.182 [Lua] Lobby data weave_name = false
13:44:00.183 [Lua] Lobby data matchmaking = true
13:44:00.183 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:44:00.183 [Lua] Lobby data num_players = 3
13:44:00.183 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:44:00.183 [Lua] Lobby data player_slot_2 = 0:0
13:44:00.183 [Lua] Lobby data country_code = GB
13:44:00.183 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:44:00.183 [Lua] Lobby data eac_authorized = true
13:44:00.183 [Lua] Set lobby end.
13:44:00.183 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:44:00.183 [Lua]
13:44:00.183 [Lua] [wwise/one_handed_swords] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:44:00.183 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:44:00.183 [Lua] [wwise/one_handed_axes] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:44:00.183 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:44:00.183 [Lua]
13:44:00.183 [Lua]
13:44:00.183 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:44:00.183 [Lua] [wwise/one_handed_swords] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:44:00.183 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:44:00.183 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
13:44:00.183 [Lua] [wwise/one_handed_axes] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
13:44:00.183 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:44:00.183 [Lua]
13:44:00.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:13 my_peer_id:11000010c7fed13
13:44:00.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:13 my_peer_id:11000010c7fed13
13:44:00.186 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:13 my_peer_id:11000010c7fed13
13:44:00.191 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:13 my_peer_id:11000010c7fed13
13:44:00.206 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
13:44:00.306 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010989bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:44:00.307 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
13:44:00.307 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:44:00.333 [Lua] Switching ConflictSettings: to: skaven
13:44:00.333 [Lua] pacing=default
13:44:00.333 [Lua] roaming=nil
13:44:00.333 [Lua] specials=skaven
13:44:00.333 [Lua] debug_color=orange
13:44:00.333 [Lua] contained_breeds=nil
13:44:00.333 [Lua] pack_spawning=skaven
13:44:00.333 [Lua] disabled=false
13:44:00.333 [Lua] factions=nil
13:44:00.333 [Lua] boss=skaven
13:44:00.333 [Lua] horde=default
13:44:00.333 [Lua] name=skaven
13:44:00.333 [Lua] intensity=default
13:44:00.333 [Lua] ---
13:44:00.407 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000111da37a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:44:00.407 [Lua] Adding player sync data to peer=110000111da37a6 local_player_id=1
13:44:00.408 [Lua] Set lobby begin:
13:44:00.408 [Lua] Lobby data twitch_enabled = false
13:44:00.408 [Lua] Lobby data power_level = 278
13:44:00.408 [Lua] Lobby data unique_server_name = Walker Trips
13:44:00.408 [Lua] Lobby data difficulty_tweak = 0
13:44:00.408 [Lua] Lobby data host = 11000010c7fed13
13:44:00.408 [Lua] Lobby data time_of_search = 1610458826
13:44:00.408 [Lua] Lobby data game_mode = 2
13:44:00.408 [Lua] Lobby data is_private = false
13:44:00.409 [Lua] Lobby data match_started = true
13:44:00.409 [Lua] Lobby data mechanism = adventure
13:44:00.409 [Lua] Lobby data level_key = dlc_castle
13:44:00.409 [Lua] Lobby data player_slot_1 = 0:0
13:44:00.409 [Lua] Lobby data selected_level_key = dlc_castle
13:44:00.409 [Lua] Lobby data difficulty = cataclysm
13:44:00.409 [Lua] Lobby data quick_game = true
13:44:00.409 [Lua] Lobby data weave_name = false
13:44:00.409 [Lua] Lobby data matchmaking = true
13:44:00.409 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:44:00.409 [Lua] Lobby data num_players = 3
13:44:00.409 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:44:00.410 [Lua] Lobby data player_slot_2 = 0:0
13:44:00.410 [Lua] Lobby data country_code = GB
13:44:00.410 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:44:00.410 [Lua] Lobby data eac_authorized = true
13:44:00.410 [Lua] Set lobby end.
13:44:00.411 [Lua] test
13:44:00.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:44:00.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
13:44:00.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:44:00.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:44:00.425 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
13:44:00.432 [Lua] [GameNetworkManager] destroying game object with go_id=79
13:44:00.434 [Lua] [GameNetworkManager] destroying game object with go_id=76
13:44:00.434 [Lua] player (11000010c7fed13,2) was put into party 1
13:44:00.448 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
13:44:00.448 [Lua] Assigning peer(11000010c7fed13:2) to profile(1) career(1)
13:44:00.448 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(1) career_index(1)
13:44:00.448 [Lua] Set lobby begin:
13:44:00.448 [Lua] Lobby data twitch_enabled = false
13:44:00.449 [Lua] Lobby data power_level = 278
13:44:00.449 [Lua] Lobby data unique_server_name = Walker Trips
13:44:00.449 [Lua] Lobby data difficulty_tweak = 0
13:44:00.449 [Lua] Lobby data host = 11000010c7fed13
13:44:00.449 [Lua] Lobby data time_of_search = 1610458826
13:44:00.449 [Lua] Lobby data game_mode = 2
13:44:00.449 [Lua] Lobby data is_private = false
13:44:00.449 [Lua] Lobby data match_started = true
13:44:00.450 [Lua] Lobby data mechanism = adventure
13:44:00.450 [Lua] Lobby data level_key = dlc_castle
13:44:00.450 [Lua] Lobby data player_slot_1 = 0:0
13:44:00.450 [Lua] Lobby data selected_level_key = dlc_castle
13:44:00.450 [Lua] Lobby data difficulty = cataclysm
13:44:00.450 [Lua] Lobby data quick_game = true
13:44:00.450 [Lua] Lobby data weave_name = false
13:44:00.450 [Lua] Lobby data matchmaking = true
13:44:00.450 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:44:00.450 [Lua] Lobby data num_players = 3
13:44:00.450 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:44:00.450 [Lua] Lobby data player_slot_2 = 0:0
13:44:00.450 [Lua] Lobby data country_code = GB
13:44:00.450 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:44:00.451 [Lua] Lobby data eac_authorized = true
13:44:00.451 [Lua] Set lobby end.
13:44:00.451 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:44:00.451 [Lua]
13:44:00.451 [Lua] [wwise/one_handed_swords] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:44:00.451 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:44:00.451 [Lua] [wwise/one_handed_axes] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:44:00.451 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:44:00.451 [Lua]
13:44:00.451 [Lua]
13:44:00.451 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
13:44:00.451 [Lua] [wwise/one_handed_swords] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
13:44:00.451 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
13:44:00.451 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
13:44:00.451 [Lua] [wwise/one_handed_axes] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
13:44:00.451 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
13:44:00.451 [Lua]
13:44:00.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:14 my_peer_id:11000010c7fed13
13:44:00.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:14 my_peer_id:11000010c7fed13
13:44:00.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:14 my_peer_id:11000010c7fed13
13:44:00.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:14 my_peer_id:11000010c7fed13
13:44:00.475 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
13:44:00.617 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000111da37a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:44:00.619 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
13:44:00.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:44:00.622 [Lua] test
13:44:00.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:44:00.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
13:44:00.640 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
13:44:00.771 [Lua] StateInGameRunning:_game_actually_starts()
13:44:00.771 [Lua] #################################################################################################################
13:44:00.771 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:44:00.771 [Lua] #################################################################################################################
13:44:00.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
13:44:00.771 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
13:44:00.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
13:44:00.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
13:44:00.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
13:44:00.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
13:44:00.994 [Lua] Commit load time data
13:44:05.467 [Lua] Set lobby begin:
13:44:05.467 [Lua] Lobby data twitch_enabled = false
13:44:05.467 [Lua] Lobby data power_level = 835
13:44:05.467 [Lua] Lobby data unique_server_name = Walker Trips
13:44:05.467 [Lua] Lobby data difficulty_tweak = 0
13:44:05.467 [Lua] Lobby data host = 11000010c7fed13
13:44:05.467 [Lua] Lobby data time_of_search = 1610458826
13:44:05.467 [Lua] Lobby data game_mode = 2
13:44:05.467 [Lua] Lobby data is_private = false
13:44:05.467 [Lua] Lobby data match_started = true
13:44:05.467 [Lua] Lobby data mechanism = adventure
13:44:05.467 [Lua] Lobby data level_key = dlc_castle
13:44:05.467 [Lua] Lobby data player_slot_1 = 0:0
13:44:05.467 [Lua] Lobby data selected_level_key = dlc_castle
13:44:05.467 [Lua] Lobby data difficulty = cataclysm
13:44:05.468 [Lua] Lobby data quick_game = true
13:44:05.468 [Lua] Lobby data weave_name = false
13:44:05.468 [Lua] Lobby data matchmaking = true
13:44:05.468 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:44:05.468 [Lua] Lobby data num_players = 3
13:44:05.468 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:44:05.468 [Lua] Lobby data player_slot_2 = 0:0
13:44:05.468 [Lua] Lobby data country_code = GB
13:44:05.468 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:44:05.468 [Lua] Lobby data eac_authorized = true
13:44:05.468 [Lua] Set lobby end.
13:44:53.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
13:44:53.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
13:44:53.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
13:45:03.528 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:45:03.545 [Lua] Spline already found!
13:45:03.581 [Lua] Init group template: spline_patrol
13:45:03.951 [Lua] Players are leaving the safe zone
13:45:07.779 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0)
13:45:13.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:45:24.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:28.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:31.841 [Lua] event horde ends!
13:45:35.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:36.882 [Lua] event horde ends!
13:45:36.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x19246, position: 1399710
13:45:38.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:45:38.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 1212304
13:45:41.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:45:41.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:45:41.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:45:41.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:45.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:46.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:46.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:45:47.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x19246, position: 1920299
13:45:49.508 [Lua] fence jumping
13:45:50.100 [Lua] ready to jump failed
13:45:51.535 [Lua] fence jumping
13:45:52.124 [Lua] simple los failed
13:46:08.039 [Lua] HORDE: Chosing horde wave composition skaven_huge
13:46:08.039 [Lua] Time for new HOOORDE! multi_first_wave
13:46:08.039 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
13:46:08.039 [Lua] horde requested: vector
13:46:08.039 [Lua] setting up vector-horde
13:46:08.039 [Lua] Composing horde 'huge' .. using variant 'plain'
13:46:08.039 [Lua] --> horde wants to spawn behind players (0.7982618336458/0.67
13:46:08.040 [Lua] -> spawning: 61
13:46:08.040 [Lua] horde crated with id 2 of type vector
13:46:08.040 [Lua] vector horde has started
13:46:09.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:13.321 [Lua] Coordinated attack!
13:46:15.058 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
13:46:15.058 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:46:15.058 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
13:46:15.058 [Lua] horde requested: vector
13:46:15.058 [Lua] setting up vector-horde
13:46:15.058 [Lua] Composing horde 'huge' .. using variant 'plain'
13:46:15.058 [Lua] --> horde wants to spawn ahead of players (0.37337845505123/0.67
13:46:15.058 [Lua] -> spawning: 64
13:46:15.058 [Lua] horde crated with id 3 of type vector
13:46:15.058 [Lua] vector horde has started
13:46:17.340 [Lua] Init group template: horde
13:46:18.534 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:46:18.551 [Lua] Spline already found!
13:46:18.588 [Lua] Init group template: spline_patrol
13:46:24.160 [Lua] Init group template: horde
13:46:25.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:26.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:35.445 [Lua] [NetworkServer] Changing num_players from 3 to 4
13:46:35.445 [Lua] Players: 4
13:46:35.445 [Lua] Set lobby begin:
13:46:35.445 [Lua] Lobby data twitch_enabled = false
13:46:35.445 [Lua] Lobby data power_level = 835
13:46:35.445 [Lua] Lobby data unique_server_name = Walker Trips
13:46:35.445 [Lua] Lobby data difficulty_tweak = 0
13:46:35.445 [Lua] Lobby data host = 11000010c7fed13
13:46:35.445 [Lua] Lobby data time_of_search = 1610458826
13:46:35.445 [Lua] Lobby data game_mode = 2
13:46:35.445 [Lua] Lobby data is_private = false
13:46:35.445 [Lua] Lobby data match_started = true
13:46:35.446 [Lua] Lobby data mechanism = adventure
13:46:35.446 [Lua] Lobby data level_key = dlc_castle
13:46:35.446 [Lua] Lobby data player_slot_1 = 0:0
13:46:35.446 [Lua] Lobby data selected_level_key = dlc_castle
13:46:35.446 [Lua] Lobby data difficulty = cataclysm
13:46:35.446 [Lua] Lobby data quick_game = true
13:46:35.446 [Lua] Lobby data weave_name = false
13:46:35.446 [Lua] Lobby data matchmaking = true
13:46:35.446 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:46:35.446 [Lua] Lobby data num_players = 4
13:46:35.446 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:46:35.446 [Lua] Lobby data player_slot_2 = 0:0
13:46:35.446 [Lua] Lobby data country_code = GB
13:46:35.446 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:46:35.446 [Lua] Lobby data eac_authorized = true
13:46:35.446 [Lua] Set lobby end.
13:46:35.447 [Lua] [LobbyMembers] Member joined 1100001006d75c9
13:46:36.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:36.596 [Lua] GOT approve_channel 6 1100001006d75c9 1860000036c8a11
13:46:36.597 [EAC] EAC server has client 1100001006d75c9 and channel 6 (and owner 1100001006d75c9)
13:46:36.597 [EACServer] [13:46:36:597][Windows][EAC Server] [Info][RegisterClient] Client: 01100001006D75C9 PlayerGUID: 76561197967439305 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967439305 PlayerName: Caveman
13:46:36.597 [Lua] Client with peer_id 1100001006d75c9 got APPROVED by server
13:46:36.597 [EACServer] [13:46:36:597][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 16024 ms.
13:46:36.597 [EACServer] [13:46:36:597][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
13:46:36.597 [EACServer] [13:46:36:597][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
13:46:36.597 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001006d75c9'
13:46:36.597 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Connecting
13:46:36.597 [Lua] [ChatManager][1]System: Caveman is joining the game
13:46:36.714 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:46:36.714 [Lua] [Matchmaking] Got a handshake request from 1100001006d75c9 with user name 'Caveman'
13:46:36.815 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000036c8a11 from 1100001006d75c9, replying lobby_ok
13:46:36.899 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001006d75c9 REPLY wh:0 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:46:36.984 [Lua] Set lobby begin:
13:46:36.984 [Lua] Lobby data twitch_enabled = false
13:46:36.984 [Lua] Lobby data power_level = 835
13:46:36.984 [Lua] Lobby data unique_server_name = Walker Trips
13:46:36.985 [Lua] Lobby data difficulty_tweak = 0
13:46:36.985 [Lua] Lobby data host = 11000010c7fed13
13:46:36.985 [Lua] Lobby data time_of_search = 1610458826
13:46:36.985 [Lua] Lobby data game_mode = 2
13:46:36.985 [Lua] Lobby data is_private = false
13:46:36.985 [Lua] Lobby data match_started = true
13:46:36.985 [Lua] Lobby data mechanism = adventure
13:46:36.985 [Lua] Lobby data level_key = dlc_castle
13:46:36.985 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:46:36.985 [Lua] Lobby data selected_level_key = dlc_castle
13:46:36.985 [Lua] Lobby data difficulty = cataclysm
13:46:36.985 [Lua] Lobby data quick_game = true
13:46:36.985 [Lua] Lobby data weave_name = false
13:46:36.985 [Lua] Lobby data matchmaking = true
13:46:36.986 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:46:36.986 [Lua] Lobby data num_players = 4
13:46:36.986 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:46:36.986 [Lua] Lobby data player_slot_2 = 0:0
13:46:36.986 [Lua] Lobby data country_code = GB
13:46:36.986 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:46:36.986 [Lua] Lobby data eac_authorized = true
13:46:36.986 [Lua] Set lobby end.
13:46:36.986 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001006d75c9
13:46:36.986 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001006d75c9 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:46:37.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:39.317 [Lua] ### CLEARING PEER STATE FOR 1100001006d75c9
13:46:39.317 [Lua] [PeerSM] 1100001006d75c9 :: on_exit Connecting
13:46:39.317 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Connecting
13:46:39.402 [Lua] [PSM] Peer 1100001006d75c9 joined. Want to use profile index "1" and join party "0"
13:46:39.402 [Lua] Mechanism says: a client joined the game! 1100001006d75c9
13:46:39.402 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001006d75c9, connection_key=2)
13:46:39.402 [Lua] Sync dynamic to client:
13:46:40.095 [Lua] HORDE: Pushing horde in time; too many units out 77
13:46:40.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:40.989 [EACServer] [13:46:40:988][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001006D75C9 Session: 4 Status: Client Authenticated Message: Client authenticated.
13:46:40.991 [EAC] Peer 1100001006d75c9 switched EAC state to ClientAuthenticatedLocal
13:46:41.113 [EACServer] [13:46:41:112][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001006D75C9.
13:46:41.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:41.379 [Lua] player (1100001006d75c9,1) was put into party 0
13:46:41.379 [Lua] [PeerSM] 1100001006d75c9 :: on_exit Connecting
13:46:41.379 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Loading
13:46:41.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001006d75c9 dlc_castle 0
13:46:41.379 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:46:41.379 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 7, User: 11000010c7fed13 "Walker Trips"
<>
13:46:41.380 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_castle<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle"
[2] self = table: 0000000002CAAE10; previous_state = Connecting; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "1100001006d75c9"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 8755144; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000022F5950
[3] _ = table: 0000000002CAAE10; new_state = Loading; old_state = Connecting
[4] self = table: 0000000007F04900; dt = 0.016912747174501419; state_data = table: 0000000002CAAE10; new_state = Loading
[5] self = table: 00000000104785E0; dt = 0.016912747174501419; peer_state_machines = table: 0000000010478690; joined_peers = table: 0000000010478BA0; game_session = [GameSession]; peer_id = "1100001006d75c9"; peer_state_machine = table: 0000000007F04900
[6] self = table: 0000000001C79AA0; dt = 0.016912747174501419; t = 165.72844283282757; network_manager = table: 00000000106D25E0
[7] self = table: 00000000105F2270; dt = 0.016912747174501419; t = 1009.3305457029492
[8] self = table: 00000000000970C0; real_world_dt = 0.016912747174501419; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016912747174501419; t = 1009.3305457029492
[9] dt = 0.016912747174501419
[2] server = table: 00000000104785E0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001006d75c9"; wanted_profile_index = 1; resend_timer = 1.9161370769143105; resend_post_game_timer = 1.9492757972329855; clan_tag = "0"; peer_id = "1100001006d75c9";
[4] current_state = Loading; function_memoize = table: 0000000009503290; state_data = table: 0000000002CAAE10;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 00000000106D25E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "dlc_castle"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000005BC190;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B59EF80; network_server = table: 00000000104785E0; entity_system = table: 00000000015E79C0; parent = table: 00000000000970C0; _level_flow_events = table: 000000000BD06480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001B41F70; profile_synchronizer = table: 0000000010478C30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007FB8E50; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016912017017602921; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000008148760; network_event_delegate = table: 00000000005BC190; machines = table: 000000000BD06560; _camera_carrier = table: 000000000CA4EAB0; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "dlc_castle"; game_mode_key = "adventure"; network_clock = table: 00000000029B24F0; statistics_db = table: 0000000003701AF0; _lobby_host = table: 0000000010476C70; dice_keeper = table: 000000000105A840; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002FABBB0;
<>
<>
13:46:41.414 [EACServer] [13:46:41:414][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001006D75C9
13:46:41.414 [EACServer] [13:46:41:414][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001006D75C9 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:46:41.429 [EAC] Peer 1100001006d75c9 switched EAC state to ClientAuthenticatedRemote
13:46:41.700 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
13:46:41.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:42.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:42.998 [Lua] simple los failed
13:46:43.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:43.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:43.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:44.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:44.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:44.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:44.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:45.105 [Lua] HORDE: Pushing horde in time; too many units out 61
13:46:45.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:45.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:46.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:46.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:46.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:46.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:47.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:48.405 [Lua] fence jumping
13:46:48.975 [Lua] ### Sending rpc_level_loaded
13:46:48.975 [Lua] #### Has state machine: true, peer_id: 1100001006d75c9, level_id: 111
13:46:48.975 [Lua] Peer 1100001006d75c9 has loaded the level but not all enemies, so we wait
13:46:48.977 [Lua] ready to jump failed
13:46:49.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:50.225 [Lua] HORDE: last wave, reset to standard horde delay
13:46:50.225 [Lua] Time for new HOOORDE! multi_last_wave
13:46:50.225 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
13:46:50.225 [Lua] horde requested: vector
13:46:50.225 [Lua] setting up vector-horde
13:46:50.225 [Lua] Composing horde 'huge' .. using variant 'plain'
13:46:50.225 [Lua] --> horde wants to spawn behind players (0.6831319653108/0.67
13:46:50.225 [Lua] -> spawning: 57
13:46:50.225 [Lua] horde crated with id 5 of type vector
13:46:50.225 [Lua] vector horde has started
13:46:51.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:51.744 [Lua] ready to jump failed
13:46:51.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:52.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d8fc, position: 0
13:46:52.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d944, position: 0
13:46:54.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:55.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:56.078 [Lua] Destroying unit since outside mesh or world
13:46:57.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:59.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:46:59.201 [Lua] Init group template: horde
13:46:59.718 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001006d75c9, connection_key=2)
13:46:59.719 [Lua] [PeerSM] 1100001006d75c9 :: on_exit Loading
13:46:59.719 [Lua] [PeerSM] 1100001006d75c9 :: on_enter LoadingProfilePackages
13:46:59.719 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001006d75c9 inventory_sync_id:14 my_peer_id:11000010c7fed13
13:47:00.108 [Lua] state dead despawn
13:47:00.125 [Lua] [GameNetworkManager] destroying game object with go_id=85
13:47:02.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:03.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:03.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:06.221 [Lua] [PeerSM] 1100001006d75c9 :: on_exit LoadingProfilePackages
13:47:06.221 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForEnterGame
13:47:06.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:07.605 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:47:07.605 [Lua] [Matchmaking] Got a handshake request from 1100001006d75c9 with user name 'Caveman'
13:47:07.606 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForEnterGame
13:47:07.606 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForGameObjectSync
13:47:07.632 [Lua] Breedfreezer (server) starting a hot join sync
13:47:07.632 [Lua] packing 14 units of breed chaos_marauder
13:47:07.632 [Lua] packing 19 units of breed skaven_clan_rat
13:47:07.632 [Lua] packing 0 units of breed skaven_storm_vermin
13:47:07.632 [Lua] packing 24 units of breed skaven_slave
13:47:07.632 [Lua] packing 10 units of breed chaos_fanatic
13:47:07.632 [Lua] packing 0 units of breed chaos_raider
13:47:07.632 [Lua] packing 5 units of breed chaos_warrior
13:47:07.632 [Lua] packing 3 units of breed chaos_berzerker
13:47:07.632 [Lua] packing 0 units of breed skaven_plague_monk
13:47:07.632 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:47:07.632 [Lua]
13:47:07.632 [Lua] [1] = 1 (number)
13:47:07.632 [Lua] [2] = 14 (number)
13:47:07.632 [Lua] [3] = 21 (number)
13:47:07.632 [Lua] [4] = 19 (number)
13:47:07.632 [Lua] [5] = 1 (number)
13:47:07.632 [Lua] [6] = 0 (number)
13:47:07.632 [Lua] [7] = 43 (number)
13:47:07.632 [Lua] [8] = 24 (number)
13:47:07.632 [Lua] [9] = 1 (number)
13:47:07.632 [Lua] [10] = 10 (number)
13:47:07.632 [Lua] [11] = 1 (number)
13:47:07.632 [Lua] [12] = 0 (number)
13:47:07.632 [Lua] [13] = 1 (number)
13:47:07.632 [Lua] [14] = 5 (number)
13:47:07.632 [Lua] [15] = 1 (number)
13:47:07.632 [Lua] [16] = 3 (number)
13:47:07.632 [Lua] [17] = 1 (number)
13:47:07.632 [Lua] [18] = 0 (number)
13:47:07.632 [Lua]
13:47:07.632 [Lua]
13:47:07.632 [Lua] [1] = 111 (number)
13:47:07.632 [Lua] [2] = 139 (number)
13:47:07.632 [Lua] [3] = 121 (number)
13:47:07.632 [Lua] [4] = 125 (number)
13:47:07.632 [Lua] [5] = 119 (number)
13:47:07.632 [Lua] [6] = 132 (number)
13:47:07.632 [Lua] [7] = 129 (number)
13:47:07.632 [Lua] [8] = 114 (number)
13:47:07.632 [Lua] [9] = 117 (number)
13:47:07.632 [Lua] [10] = 113 (number)
13:47:07.632 [Lua] [11] = 137 (number)
13:47:07.632 [Lua] [12] = 123 (number)
13:47:07.632 [Lua] [13] = 126 (number)
13:47:07.632 [Lua] [14] = 138 (number)
13:47:07.632 [Lua] [15] = 266 (number)
13:47:07.632 [Lua] [16] = 214 (number)
13:47:07.632 [Lua] [17] = 288 (number)
13:47:07.632 [Lua] [18] = 181 (number)
13:47:07.632 [Lua] [19] = 190 (number)
13:47:07.632 [Lua] [20] = 301 (number)
13:47:07.632 [Lua] [21] = 197 (number)
13:47:07.632 [Lua] [22] = 183 (number)
13:47:07.632 [Lua] [23] = 193 (number)
13:47:07.632 [Lua] [24] = 268 (number)
13:47:07.632 [Lua] [25] = 208 (number)
13:47:07.632 [Lua] [26] = 287 (number)
13:47:07.632 [Lua] [27] = 302 (number)
13:47:07.632 [Lua] [28] = 277 (number)
13:47:07.632 [Lua] [29] = 267 (number)
13:47:07.632 [Lua] [30] = 210 (number)
13:47:07.632 [Lua] [31] = 102 (number)
13:47:07.632 [Lua] [32] = 104 (number)
13:47:07.632 [Lua] [33] = 107 (number)
13:47:07.632 [Lua] [34] = 271 (number)
13:47:07.632 [Lua] [35] = 303 (number)
13:47:07.632 [Lua] [36] = 254 (number)
13:47:07.632 [Lua] [37] = 215 (number)
13:47:07.632 [Lua] [38] = 232 (number)
13:47:07.632 [Lua] [39] = 233 (number)
13:47:07.632 [Lua] [40] = 294 (number)
13:47:07.632 [Lua] [41] = 217 (number)
13:47:07.632 [Lua] [42] = 252 (number)
13:47:07.632 [Lua] [43] = 255 (number)
13:47:07.632 [Lua] [44] = 231 (number)
13:47:07.632 [Lua] [45] = 278 (number)
13:47:07.632 [Lua] [46] = 209 (number)
13:47:07.632 [Lua] [47] = 310 (number)
13:47:07.632 [Lua] [48] = 256 (number)
13:47:07.632 [Lua] [49] = 205 (number)
13:47:07.632 [Lua] [50] = 279 (number)
13:47:07.632 [Lua] [51] = 188 (number)
13:47:07.632 [Lua] [52] = 312 (number)
13:47:07.632 [Lua] [53] = 198 (number)
13:47:07.632 [Lua] [54] = 308 (number)
13:47:07.632 [Lua] [55] = 311 (number)
13:47:07.632 [Lua] [56] = 261 (number)
13:47:07.632 [Lua] [57] = 300 (number)
13:47:07.632 [Lua] [58] = 115 (number)
13:47:07.632 [Lua] [59] = 110 (number)
13:47:07.632 [Lua] [60] = 127 (number)
13:47:07.632 [Lua] [61] = 133 (number)
13:47:07.632 [Lua] [62] = 128 (number)
13:47:07.632 [Lua] [63] = 118 (number)
13:47:07.632 [Lua] [64] = 120 (number)
13:47:07.632 [Lua] [65] = 136 (number)
13:47:07.632 [Lua] [66] = 134 (number)
13:47:07.632 [Lua] [67] = 124 (number)
13:47:07.632 [Lua] [68] = 146 (number)
13:47:07.632 [Lua] [69] = 147 (number)
13:47:07.632 [Lua] [70] = 152 (number)
13:47:07.632 [Lua] [71] = 153 (number)
13:47:07.632 [Lua] [72] = 154 (number)
13:47:07.632 [Lua] [73] = 122 (number)
13:47:07.632 [Lua] [74] = 130 (number)
13:47:07.632 [Lua] [75] = 116 (number)
13:47:07.632 [Lua]
13:47:07.633 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=321
13:47:07.633 [Lua] RemotePlayer:create_game_object( ) 321
13:47:07.647 [Lua] Assigning peer(1100001006d75c9:1) to profile(1) career(1)
13:47:07.647 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001006d75c9) local_player_id(1) profile_index(1) career_index(1)
13:47:07.647 [Lua] Set lobby begin:
13:47:07.647 [Lua] Lobby data twitch_enabled = false
13:47:07.647 [Lua] Lobby data power_level = 835
13:47:07.647 [Lua] Lobby data unique_server_name = Walker Trips
13:47:07.647 [Lua] Lobby data difficulty_tweak = 0
13:47:07.647 [Lua] Lobby data host = 11000010c7fed13
13:47:07.647 [Lua] Lobby data time_of_search = 1610458826
13:47:07.647 [Lua] Lobby data game_mode = 2
13:47:07.647 [Lua] Lobby data is_private = false
13:47:07.647 [Lua] Lobby data match_started = true
13:47:07.647 [Lua] Lobby data mechanism = adventure
13:47:07.648 [Lua] Lobby data level_key = dlc_castle
13:47:07.648 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:47:07.648 [Lua] Lobby data selected_level_key = dlc_castle
13:47:07.648 [Lua] Lobby data difficulty = cataclysm
13:47:07.648 [Lua] Lobby data quick_game = true
13:47:07.648 [Lua] Lobby data weave_name = false
13:47:07.648 [Lua] Lobby data matchmaking = true
13:47:07.648 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:47:07.648 [Lua] Lobby data num_players = 4
13:47:07.648 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:47:07.648 [Lua] Lobby data player_slot_2 = 0:0
13:47:07.648 [Lua] Lobby data country_code = GB
13:47:07.648 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:47:07.648 [Lua] Lobby data eac_authorized = true
13:47:07.648 [Lua] Set lobby end.
13:47:07.648 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001006d75c9 | we:11000010c7fed13 | dr:110000111da37a6 | bw:0 | es:11000010989bb50
13:47:07.648 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForGameObjectSync
13:47:07.648 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForPlayers
13:47:07.660 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForPlayers
13:47:07.660 [Lua] [PeerSM] 1100001006d75c9 :: on_enter InGame
13:47:08.250 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001006d75c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:47:08.250 [Lua] Adding player sync data to peer=1100001006d75c9 local_player_id=1
13:47:08.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:15 my_peer_id:11000010c7fed13
13:47:08.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001006d75c9 inventory_sync_id:15 my_peer_id:11000010c7fed13
13:47:08.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111da37a6 inventory_sync_id:15 my_peer_id:11000010c7fed13
13:47:08.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:15 my_peer_id:11000010c7fed13
13:47:08.251 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001006d75c9
13:47:08.260 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:15 my_peer_id:11000010c7fed13
13:47:08.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:47:08.260 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
13:47:08.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:47:08.260 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:47:08.260 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
13:47:08.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:47:08.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
13:47:08.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:47:08.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:47:08.371 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
13:47:08.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
13:47:08.437 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
13:47:08.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
13:47:08.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
13:47:08.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
13:47:08.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
13:47:08.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
13:47:08.919 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
13:47:08.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
13:47:08.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
13:47:08.956 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
13:47:08.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
13:47:09.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
13:47:09.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
13:47:09.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:47:09.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:47:09.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:47:09.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
13:47:09.315 [Lua] Horde killed: ?
13:47:09.687 [Lua] Horde killed: ?
13:47:11.134 [Lua] Set lobby begin:
13:47:11.134 [Lua] Lobby data twitch_enabled = false
13:47:11.134 [Lua] Lobby data power_level = 626
13:47:11.134 [Lua] Lobby data unique_server_name = Walker Trips
13:47:11.134 [Lua] Lobby data difficulty_tweak = 0
13:47:11.134 [Lua] Lobby data host = 11000010c7fed13
13:47:11.134 [Lua] Lobby data time_of_search = 1610458826
13:47:11.134 [Lua] Lobby data game_mode = 2
13:47:11.134 [Lua] Lobby data is_private = false
13:47:11.135 [Lua] Lobby data match_started = true
13:47:11.135 [Lua] Lobby data mechanism = adventure
13:47:11.135 [Lua] Lobby data level_key = dlc_castle
13:47:11.135 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:47:11.135 [Lua] Lobby data selected_level_key = dlc_castle
13:47:11.135 [Lua] Lobby data difficulty = cataclysm
13:47:11.135 [Lua] Lobby data quick_game = true
13:47:11.135 [Lua] Lobby data weave_name = false
13:47:11.135 [Lua] Lobby data matchmaking = true
13:47:11.135 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:47:11.135 [Lua] Lobby data num_players = 4
13:47:11.135 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:47:11.135 [Lua] Lobby data player_slot_2 = 0:0
13:47:11.135 [Lua] Lobby data country_code = GB
13:47:11.135 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:47:11.135 [Lua] Lobby data eac_authorized = true
13:47:11.135 [Lua] Set lobby end.
13:47:11.355 [Lua] [GameNetworkManager] destroying game object with go_id=82
13:47:11.355 [Lua] player (1100001006d75c9,1) was put into party 1
13:47:16.147 [Lua] Set lobby begin:
13:47:16.147 [Lua] Lobby data twitch_enabled = false
13:47:16.148 [Lua] Lobby data power_level = 835
13:47:16.148 [Lua] Lobby data unique_server_name = Walker Trips
13:47:16.148 [Lua] Lobby data difficulty_tweak = 0
13:47:16.148 [Lua] Lobby data host = 11000010c7fed13
13:47:16.148 [Lua] Lobby data time_of_search = 1610458826
13:47:16.148 [Lua] Lobby data game_mode = 2
13:47:16.148 [Lua] Lobby data is_private = false
13:47:16.148 [Lua] Lobby data match_started = true
13:47:16.148 [Lua] Lobby data mechanism = adventure
13:47:16.148 [Lua] Lobby data level_key = dlc_castle
13:47:16.148 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:47:16.148 [Lua] Lobby data selected_level_key = dlc_castle
13:47:16.148 [Lua] Lobby data difficulty = cataclysm
13:47:16.148 [Lua] Lobby data quick_game = true
13:47:16.148 [Lua] Lobby data weave_name = false
13:47:16.148 [Lua] Lobby data matchmaking = true
13:47:16.148 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:47:16.149 [Lua] Lobby data num_players = 4
13:47:16.149 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:47:16.149 [Lua] Lobby data player_slot_2 = 0:0
13:47:16.149 [Lua] Lobby data country_code = GB
13:47:16.149 [Lua] Lobby data player_slot_3 = 110000111da37a6:1
13:47:16.149 [Lua] Lobby data eac_authorized = true
13:47:16.149 [Lua] Set lobby end.
13:47:18.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:20.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f482, position: 0
13:47:24.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f645, position: 0
13:47:25.284 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001006d75c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:47:25.285 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=322
13:47:25.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97499999999999998)
13:47:26.772 [Lua] Coordinated attack!
13:47:27.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:47:27.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:47:27.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:47:32.462 [Lua] Horde killed: ?
13:47:34.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:42.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:47:48.780 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:47:48.797 [Lua] Spline already found!
13:47:48.883 [Lua] Init group template: spline_patrol
13:48:11.251 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 7 size: 16 action: advance_towards_players
13:48:12.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:12.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:12.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:12.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:12.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:13.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:13.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:13.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:13.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:13.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:20.574 [EACServer] [13:48:20:573][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
13:48:25.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:48:25.384 [Lua] Spline already found!
13:48:25.421 [Lua] Init group template: spline_patrol
13:48:29.345 [Lua] main path terror event triggered: boss_event_storm_fiend
13:48:29.345 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
13:48:29.379 [Flow] Boss DoorStormfiend
13:48:29.380 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro
13:48:29.381 [Lua] Init group template: boss_door_closers
13:48:29.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:30.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:30.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:30.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:30.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:31.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:31.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:31.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:31.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:31.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:31.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:35.116 [Lua] Coordinated attack!
13:48:36.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:36.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:36.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:48:45.191 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:45.191 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:45.191 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:45.579 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:45.579 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:45.579 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:48.497 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:48.497 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:48.497 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:48.883 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:48.883 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:48.883 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:49.422 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:49.423 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:49.423 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:49.828 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:49.828 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:49.863 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:50.386 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:50.386 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:50.386 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:50.807 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:50.807 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:50.808 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:51.380 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:51.380 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:51.380 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:48:51.786 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:51.786 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:51.819 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:48:55.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:55.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20eea, position: 0
13:48:55.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:56.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:57.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20f83, position: 0
13:48:57.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:48:59.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:01.680 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die
13:49:03.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:49:03.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:49:03.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:49:03.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 4537872
13:49:06.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:06.770 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:49:06.770 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:49:06.770 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:49:07.175 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:49:07.175 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:49:07.175 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:49:08.270 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:49:08.287 [Lua] Spline already found!
13:49:08.323 [Lua] Init group template: spline_patrol
13:49:12.638 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
13:49:12.638 [Lua] Time for new HOOORDE! multi_first_wave
13:49:12.638 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
13:49:12.638 [Lua] horde requested: ambush
13:49:12.638 [Lua] setting up ambush-horde
13:49:12.638 [Lua] Composing horde 'huge' .. using variant 'plain'
13:49:12.638 [Lua] -> spawning: 56
13:49:12.638 [Lua] horde crated with id 10 of type ambush
13:49:12.638 [Lua] ambush horde has started
13:49:17.646 [Lua] Init group template: horde
13:49:19.649 [Lua] HORDE: Pushing horde in time; too many units out 67
13:49:19.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:49:24.663 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:49:24.663 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:49:24.664 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
13:49:24.664 [Lua] horde requested: ambush
13:49:24.664 [Lua] setting up ambush-horde
13:49:24.664 [Lua] Composing horde 'huge' .. using variant 'plain'
13:49:24.664 [Lua] -> spawning: 59
13:49:24.664 [Lua] horde crated with id 11 of type ambush
13:49:24.664 [Lua] ambush horde has started
13:49:26.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:27.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x21da1, position: 0
13:49:27.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:29.570 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 113 action: nil
13:49:29.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 112 action: nil
13:49:29.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 111 action: nil
13:49:29.604 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 110 action: nil
13:49:29.604 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 109 action: nil
13:49:29.604 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 108 action: nil
13:49:29.620 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 107 action: nil
13:49:29.674 [Lua] Init group template: horde
13:49:29.958 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 107 action: nil
13:49:38.302 [Lua] HORDE: Pushing horde in time; too many units out 70
13:49:38.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:41.544 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 60 size: 64 action: nil
13:49:41.575 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 61 action: nil
13:49:41.575 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 60 action: nil
13:49:41.745 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 59 action: nil
13:49:41.745 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 58 action: nil
13:49:42.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:43.261 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:49:43.261 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:49:43.262 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:49:43.313 [Lua] HORDE: last wave, reset to standard horde delay
13:49:43.313 [Lua] Time for new HOOORDE! multi_last_wave
13:49:43.313 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
13:49:43.313 [Lua] horde requested: ambush
13:49:43.313 [Lua] setting up ambush-horde
13:49:43.313 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
13:49:43.314 [Lua] -> spawning: 58
13:49:43.314 [Lua] horde crated with id 12 of type ambush
13:49:43.314 [Lua] ambush horde has started
13:49:43.649 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:49:43.649 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:49:43.683 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:49:43.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:49:44.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:49:44.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 1212304
13:49:48.295 [Lua] Horde killed: ?
13:49:48.312 [Lua] Init group template: horde
13:49:52.549 [Lua] Horde killed: ?
13:50:00.093 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 37 action: nil
13:50:00.143 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 36 action: nil
13:50:00.194 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 35 action: nil
13:50:00.380 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 33 action: nil
13:50:00.532 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 31 action: nil
13:50:00.870 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 31 action: nil
13:50:04.579 [Lua] fence jumping
13:50:04.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:05.604 [Lua] ready to jump failed
13:50:06.647 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:50:06.647 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:50:06.648 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:50:07.017 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:50:07.017 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:50:07.034 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:50:07.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:50:07.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:50:07.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:50:07.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:50:07.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:50:07.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:08.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:08.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:09.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 97882
13:50:09.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 97882
13:50:09.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 97882
13:50:09.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:09.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:10.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:10.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:10.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:14.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
13:50:19.683 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:50:20.243 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:50:20.576 [EACServer] [13:50:20:576][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
13:50:20.579 [Lua] Horde killed: ?
13:50:22.873 [Lua] fence jumping
13:50:24.273 [Lua] ready to jump failed
13:50:29.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:30.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:31.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:50:37.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24ca1, position: 0
13:50:47.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:51:03.490 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
13:51:04.731 [Lua] Switching ConflictSettings: to: chaos
13:51:04.731 [Lua] pacing=chaos
13:51:04.731 [Lua] roaming=nil
13:51:04.731 [Lua] specials=chaos
13:51:04.731 [Lua] debug_color=purple
13:51:04.731 [Lua] contained_breeds=nil
13:51:04.731 [Lua] pack_spawning=chaos
13:51:04.731 [Lua] disabled=false
13:51:04.731 [Lua] factions=nil
13:51:04.731 [Lua] boss=chaos
13:51:04.731 [Lua] horde=chaos
13:51:04.731 [Lua] name=chaos
13:51:04.731 [Lua] intensity=default
13:51:04.731 [Lua] ---
13:51:09.063 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
13:51:11.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:51:12.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:51:12.120 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
13:51:12.704 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards (seed: 0)
13:51:13.533 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:51:13.533 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:51:13.533 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:51:13.969 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:51:13.970 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:51:14.256 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:51:14.442 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:51:14.829 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:51:19.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:51:20.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:51:20.419 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:51:20.433 [Lua] Spline already found!
13:51:20.469 [Lua] Init group template: spline_patrol
13:51:25.279 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 1 24
13:51:30.711 [Lua] HORDE: Chosing horde wave composition chaos_huge
13:51:30.711 [Lua] Time for new HOOORDE! multi_first_wave
13:51:30.711 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
13:51:30.711 [Lua] horde requested: vector_blob
13:51:30.711 [Lua] wants to spawn ahead within distance: 60
13:51:30.711 [Lua] horde crated with id 14 of type vector_blob
13:51:30.711 [Lua] managed to spawn 36/36 horde enemies
13:51:30.711 [Lua] vector blob horde has started
13:51:31.304 [Lua] Init group template: horde
13:51:41.900 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:51:41.900 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:51:41.900 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
13:51:41.900 [Lua] horde requested: vector_blob
13:51:41.900 [Lua] wants to spawn behind within distance: 60
13:51:41.900 [Lua] horde crated with id 15 of type vector_blob
13:51:41.900 [Lua] managed to spawn 37/37 horde enemies
13:51:41.900 [Lua] vector blob horde has started
13:51:41.984 [Lua] Coordinated attack!
13:51:42.516 [Lua] Init group template: horde
13:51:47.693 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 93 action: follow
13:51:50.494 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 92 action: follow
13:51:50.785 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 54 size: 91 action: follow
13:51:54.033 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 88 action: follow
13:52:03.246 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
13:52:08.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:08.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:08.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:08.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:08.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:08.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:09.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:09.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:10.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:14.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:15.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:16.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:17.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:17.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:18.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:18.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:18.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:18.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:18.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:19.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:19.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:19.356 [Lua] HORDE: last wave, reset to standard horde delay
13:52:19.356 [Lua] Time for new HOOORDE! multi_last_wave
13:52:19.356 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
13:52:19.356 [Lua] horde requested: vector_blob
13:52:19.356 [Lua] wants to spawn behind within distance: 60
13:52:19.356 [Lua] horde crated with id 16 of type vector_blob
13:52:19.356 [Lua] managed to spawn 37/37 horde enemies
13:52:19.356 [Lua] vector blob horde has started
13:52:19.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:19.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:19.968 [Lua] Init group template: horde
13:52:20.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:20.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:20.577 [EACServer] [13:52:20:576][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
13:52:20.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:21.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:21.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:22.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:22.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:23.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:23.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:23.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:23.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:23.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:24.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:24.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:25.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:25.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:25.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:25.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:26.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:28.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:28.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:28.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:34.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:34.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:34.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:36.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:36.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:36.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:36.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:37.220 [Lua] [ChatManager][1]System: storm_morning has left the game
13:52:37.220 [Lua] [PeerSM] 110000111da37a6 :: on_exit InGame
13:52:37.220 [Lua] [PeerSM] 110000111da37a6 :: on_enter Disconnecting
13:52:37.220 [Lua] [PSM] Disconnecting peer 110000111da37a6
13:52:37.220 [Lua] [PSM] Disconnected peer 110000111da37a6 is being removed from session.
13:52:37.220 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111da37a6
13:52:37.220 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111da37a6
13:52:37.220 [Lua] [GameNetworkManager] destroying game object with go_id=75
13:52:37.220 [Lua] [PeerSM] 110000111da37a6 :: on_exit Disconnecting
13:52:37.220 [Lua] [PeerSM] 110000111da37a6 :: on_enter Disconnected
13:52:37.220 [Lua] Set lobby begin:
13:52:37.220 [Lua] Lobby data twitch_enabled = false
13:52:37.220 [Lua] Lobby data power_level = 835
13:52:37.220 [Lua] Lobby data unique_server_name = Walker Trips
13:52:37.220 [Lua] Lobby data difficulty_tweak = 0
13:52:37.220 [Lua] Lobby data host = 11000010c7fed13
13:52:37.220 [Lua] Lobby data time_of_search = 1610458826
13:52:37.220 [Lua] Lobby data game_mode = 2
13:52:37.220 [Lua] Lobby data is_private = false
13:52:37.220 [Lua] Lobby data match_started = true
13:52:37.220 [Lua] Lobby data mechanism = adventure
13:52:37.221 [Lua] Lobby data level_key = dlc_castle
13:52:37.221 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:52:37.221 [Lua] Lobby data selected_level_key = dlc_castle
13:52:37.221 [Lua] Lobby data difficulty = cataclysm
13:52:37.221 [Lua] Lobby data quick_game = true
13:52:37.221 [Lua] Lobby data weave_name = false
13:52:37.221 [Lua] Lobby data matchmaking = true
13:52:37.221 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:52:37.221 [Lua] Lobby data num_players = 4
13:52:37.221 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:52:37.221 [Lua] Lobby data player_slot_2 = 0:0
13:52:37.221 [Lua] Lobby data country_code = GB
13:52:37.221 [Lua] Lobby data player_slot_3 = 0:0
13:52:37.221 [Lua] Lobby data eac_authorized = true
13:52:37.221 [Lua] Set lobby end.
13:52:37.221 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000111da37a6)
13:52:37.221 [EAC] EAC server lost client 110000111da37a6
13:52:37.221 [EACServer] [13:52:37:221][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000111DA37A6 PlayerGUID: 76561198259779494
13:52:37.221 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10476f68, channel: 3
13:52:37.221 [Lua] [GameNetworkManager] destroying game object with go_id=83
13:52:37.224 [Lua] player (11000010c7fed13,2) was put into party 1
13:52:37.236 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=633
13:52:37.236 [Lua] Assigning peer(11000010c7fed13:2) to profile(3) career(4)
13:52:37.236 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(3) career_index(4)
13:52:37.236 [Lua] Set lobby begin:
13:52:37.236 [Lua] Lobby data twitch_enabled = false
13:52:37.236 [Lua] Lobby data power_level = 835
13:52:37.236 [Lua] Lobby data unique_server_name = Walker Trips
13:52:37.236 [Lua] Lobby data difficulty_tweak = 0
13:52:37.236 [Lua] Lobby data host = 11000010c7fed13
13:52:37.236 [Lua] Lobby data time_of_search = 1610458826
13:52:37.237 [Lua] Lobby data game_mode = 2
13:52:37.237 [Lua] Lobby data is_private = false
13:52:37.237 [Lua] Lobby data match_started = true
13:52:37.237 [Lua] Lobby data mechanism = adventure
13:52:37.237 [Lua] Lobby data level_key = dlc_castle
13:52:37.237 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:52:37.237 [Lua] Lobby data selected_level_key = dlc_castle
13:52:37.237 [Lua] Lobby data difficulty = cataclysm
13:52:37.237 [Lua] Lobby data quick_game = true
13:52:37.237 [Lua] Lobby data weave_name = false
13:52:37.237 [Lua] Lobby data matchmaking = true
13:52:37.237 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:52:37.237 [Lua] Lobby data num_players = 4
13:52:37.237 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:52:37.237 [Lua] Lobby data player_slot_2 = 0:0
13:52:37.237 [Lua] Lobby data country_code = GB
13:52:37.237 [Lua] Lobby data player_slot_3 = 0:0
13:52:37.237 [Lua] Lobby data eac_authorized = true
13:52:37.237 [Lua] Set lobby end.
13:52:37.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001006d75c9 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
13:52:37.238 [Lua]
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
13:52:37.238 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
13:52:37.238 [Lua] [wwise/flamethrower] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
13:52:37.238 [Lua] [wwise/drakegun] = false (boolean)
13:52:37.238 [Lua] [wwise/coghammer] = false (boolean)
13:52:37.238 [Lua] [wwise/steampistol] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
13:52:37.238 [Lua]
13:52:37.238 [Lua]
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
13:52:37.238 [Lua] [wwise/drakegun] = false (boolean)
13:52:37.238 [Lua] [wwise/steampistol] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
13:52:37.238 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:52:37.238 [Lua] [wwise/flamethrower] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
13:52:37.238 [Lua] [wwise/coghammer] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean)
13:52:37.238 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
13:52:37.238 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
13:52:37.238 [Lua]
13:52:37.243 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:16 my_peer_id:11000010c7fed13
13:52:37.243 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001006d75c9 inventory_sync_id:16 my_peer_id:11000010c7fed13
13:52:37.243 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:16 my_peer_id:11000010c7fed13
13:52:37.254 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:16 my_peer_id:11000010c7fed13
13:52:37.254 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
13:52:37.254 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read,
13:52:37.262 [Connection] Dropped game chunk from 110000111da37a6 because channel 3 can't communicate
13:52:37.262 [Connection] Dropped game_session chunk from 110000111da37a6 because channel 3 can't communicate
13:52:37.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient
13:52:37.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
13:52:37.304 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:52:37.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
13:52:37.317 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
13:52:37.318 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
13:52:37.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient
13:52:37.319 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:52:37.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
13:52:37.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient
13:52:37.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
13:52:37.321 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
13:52:37.322 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
13:52:37.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
13:52:37.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
13:52:37.325 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
13:52:37.327 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
13:52:37.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient
13:52:37.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
13:52:37.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
13:52:37.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:52:37.439 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:52:37.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:52:37.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:52:37.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:52:37.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
13:52:37.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
13:52:37.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
13:52:37.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:52:37.749 [Lua] [Matchmaking] Handshake host removing client 110000111da37a6
13:52:37.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:37.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:38.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:52:38.002 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:52:38.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
13:52:38.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
13:52:38.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
13:52:38.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
13:52:38.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:38.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
13:52:38.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
13:52:38.103 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
13:52:38.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
13:52:38.169 [Lua] [PackageManager] Force_load: wwise/flamethrower
13:52:38.170 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
13:52:38.270 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
13:52:38.270 [Lua] [PackageManager] Force_load: wwise/drakegun
13:52:38.271 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
13:52:38.321 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
13:52:38.321 [Lua] [PackageManager] Force_load: wwise/steampistol
13:52:38.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:52:38.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:38.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:52:38.406 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:52:38.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
13:52:38.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
13:52:38.508 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
13:52:38.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
13:52:38.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:38.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
13:52:38.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
13:52:38.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
13:52:38.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:38.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
13:52:38.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
13:52:38.796 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
13:52:38.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
13:52:38.829 [Lua] [PackageManager] Force_load: wwise/coghammer
13:52:38.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
13:52:38.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
13:52:38.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
13:52:38.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
13:52:39.283 [Handshaker] Lost connection 234 to 110000111da37a6
13:52:39.438 [Lua] test
13:52:39.440 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.14444444444444443) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
13:52:39.440 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=638
13:52:39.452 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1
13:52:39.452 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1
13:52:39.910 [Lua] [NetworkServer] Changing num_players from 4 to 3
13:52:39.910 [Lua] Players: 3
13:52:39.911 [Lua] Set lobby begin:
13:52:39.911 [Lua] Lobby data twitch_enabled = false
13:52:39.911 [Lua] Lobby data power_level = 835
13:52:39.911 [Lua] Lobby data unique_server_name = Walker Trips
13:52:39.911 [Lua] Lobby data difficulty_tweak = 0
13:52:39.911 [Lua] Lobby data host = 11000010c7fed13
13:52:39.911 [Lua] Lobby data time_of_search = 1610458826
13:52:39.911 [Lua] Lobby data game_mode = 2
13:52:39.911 [Lua] Lobby data is_private = false
13:52:39.911 [Lua] Lobby data match_started = true
13:52:39.911 [Lua] Lobby data mechanism = adventure
13:52:39.911 [Lua] Lobby data level_key = dlc_castle
13:52:39.911 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:52:39.911 [Lua] Lobby data selected_level_key = dlc_castle
13:52:39.911 [Lua] Lobby data difficulty = cataclysm
13:52:39.911 [Lua] Lobby data quick_game = true
13:52:39.911 [Lua] Lobby data weave_name = false
13:52:39.912 [Lua] Lobby data matchmaking = true
13:52:39.912 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:52:39.912 [Lua] Lobby data num_players = 3
13:52:39.912 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:52:39.912 [Lua] Lobby data player_slot_2 = 0:0
13:52:39.912 [Lua] Lobby data country_code = GB
13:52:39.912 [Lua] Lobby data player_slot_3 = 0:0
13:52:39.912 [Lua] Lobby data eac_authorized = true
13:52:39.912 [Lua] Set lobby end.
13:52:39.912 [Lua] [LobbyMembers] Member left 110000111da37a6
13:52:40.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:40.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:40.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:40.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:41.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:41.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:41.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:41.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:42.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:42.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:42.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:43.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:43.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:43.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:43.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:43.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:44.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:44.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:44.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:46.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:47.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:47.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:47.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:49.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:49.501 [Lua] state dead despawn
13:52:49.517 [Lua] [GameNetworkManager] destroying game object with go_id=81
13:52:49.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:49.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:50.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:50.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:51.207 [Lua] state dead despawn
13:52:51.223 [Lua] [GameNetworkManager] destroying game object with go_id=638
13:52:51.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:51.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
13:52:51.865 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010989bb50
13:52:51.865 [Lua] [GameNetworkManager] destroying game object with go_id=77
13:52:51.935 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
13:52:51.935 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
13:52:51.935 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
13:52:51.935 [Lua] [PeerSM] 1100001006d75c9 :: on_exit InGame
13:52:51.935 [Lua] [PeerSM] 1100001006d75c9 :: on_enter InPostGame
13:52:51.935 [Lua] [PeerSM] 11000010989bb50 :: on_exit InGame
13:52:51.935 [Lua] [PeerSM] 11000010989bb50 :: on_enter InPostGame
13:52:51.935 [Lua] gm_event_end_conditions_met false true
13:52:51.935 [Save] Saving `save_data`
13:52:51.936 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
13:52:51.936 [Lua] Game lost
13:52:51.937 [Save] Save done
13:52:51.937 [Save] Saving `save_data`
13:52:51.939 [Save] Save done
13:52:51.941 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:52:51.943 [Lua] generate_backend_stats 11000010c7fed13:1
13:52:51.962 [Lua] PlayFabMirrorBase:_commit_internal nil
13:52:51.962 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:52:51.962 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:52:51.962 [Save] Saving `save_data`
13:52:51.965 [Save] Save done
13:52:51.969 [Lua] commit result success 14
13:52:51.969 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:52:51.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 51
13:52:51.969 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
13:52:52.091 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 51 37
13:52:52.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:52:52.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:52:52.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:52:52.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18b93, position: 0
13:52:52.787 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
13:52:52.787 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 51
13:52:53.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 51
13:52:53.428 [Save] Saving `save_data`
13:52:53.431 [Save] Save done
13:52:59.781 [Lua] ConflictDirector - destroy all units
13:52:59.791 [Lua] Horde killed: ?
13:52:59.791 [Lua] Horde killed: ?
13:52:59.792 [Lua] Horde killed: ?
13:53:00.205 [Lua] TRANSITION nil nil inn_level
13:53:00.205 [Lua] Transition type "inn_level", is server: true
13:53:00.205 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:53:00.205 [Lua] [GameNetworkManager] Leaving game...
13:53:00.205 [Lua] [GameNetworkManager] Shutting down game session host.
13:53:00.205 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:53:00.205 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:53:00.205 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=545.71
13:53:00.221 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:53:02.216 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:53:02.216 [Lua] [Managers] Calling function on all managers:
13:53:02.216 [Lua] Clearing all global lookup lists
13:53:02.216 [Lua] [IngamePlayerListUI] - Destroy
13:53:02.216 [Lua] [EquipmentUI] - Destroy
13:53:02.216 [Lua] [AbilityUI] - Destroy
13:53:02.216 [Lua] [GamePadAbilityUI] - Destroy
13:53:02.216 [Lua] [GamePadEquipmentUI] - Destroy
13:53:02.217 [Lua] [IngameUI] destroy
13:53:02.434 [Lua] [Managers] Destroying manager group:
13:53:02.454 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:53:02.650 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
13:53:02.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
13:53:02.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
13:53:02.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
13:53:02.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
13:53:02.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
13:53:02.661 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
13:53:02.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
13:53:02.661 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:53:02.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
13:53:02.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
13:53:02.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
13:53:02.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
13:53:02.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
13:53:02.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
13:53:02.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
13:53:02.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
13:53:02.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
13:53:02.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
13:53:02.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
13:53:02.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
13:53:02.689 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
13:53:02.689 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
13:53:02.690 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
13:53:02.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
13:53:02.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
13:53:02.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
13:53:02.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
13:53:02.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
13:53:02.714 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
13:53:02.714 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
13:53:02.714 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
13:53:02.714 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
13:53:02.714 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:53:02.714 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 11000010c7fed13 "Walker Trips"
<>
13:53:02.715 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001047F880; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14086474; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000FE0B870
[3] _ = table: 000000001047F880; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001047F950; current_state = InPostGame
[5] self = table: 0000000001C79AA0; application_shutdown = nil; unit_spawner = table: 000000000105A9F0; world = [World]; unit_storage = table: 0000000010B3DEE0; units = table: 0000000010B3DF70; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001C79AA0
[8] self = table: 00000000105F2270; dt = 0.016864776611328125; t = 1389.3289825450629; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016864776611328125; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016864776611328125; t = 1389.3289825450629
[10] dt = 0.016864776611328125
[2] server = table: 00000000104785E0; wanted_career_index = 3; loaded_level = "dlc_castle"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9588671997189522; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 00000000106D25E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000005BC190;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B59EF80; network_server = table: 00000000104785E0; entity_system = table: 00000000015E79C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000BD06480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 535.79064944647257; input_manager = table: 0000000001B41F70; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007FB8E50; num_local_human_players = 1; _lobby_host = table: 0000000010476C70; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016864776611328125; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000005BC190; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 0000000003701AF0; exit_time = 545.71471006423235; dice_keeper = table: 000000000105A840; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002FABBB0;
<>
<>
13:53:02.715 [Lua] [PeerSM] 1100001006d75c9 :: on_exit InPostGame
13:53:02.715 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Loading
13:53:02.715 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001006d75c9 inn_level 0
13:53:02.715 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:53:02.715 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 11000010c7fed13 "Walker Trips"
<>
13:53:02.715 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002CAAE10; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "1100001006d75c9"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14086474; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000FE0B870
[3] _ = table: 0000000002CAAE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "1100001006d75c9"; peer_state_machine = table: 0000000007F04900; current_state = InPostGame
[5] self = table: 0000000001C79AA0; application_shutdown = nil; unit_spawner = table: 000000000105A9F0; world = [World]; unit_storage = table: 0000000010B3DEE0; units = table: 0000000010B3DF70; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001C79AA0
[8] self = table: 00000000105F2270; dt = 0.016864776611328125; t = 1389.3289825450629; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016864776611328125; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016864776611328125; t = 1389.3289825450629
[10] dt = 0.016864776611328125
[2] server = table: 00000000104785E0; wanted_career_index = 1; game_started = false; peer_id = "1100001006d75c9"; num_players = 1; wanted_party_index = 0; account_id = "1100001006d75c9"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9161370769143105; loaded_level = "dlc_castle"; resend_post_game_timer = 1.9492757972329855;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 00000000106D25E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000005BC190;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B59EF80; network_server = table: 00000000104785E0; entity_system = table: 00000000015E79C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000BD06480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 535.79064944647257; input_manager = table: 0000000001B41F70; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007FB8E50; num_local_human_players = 1; _lobby_host = table: 0000000010476C70; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016864776611328125; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000005BC190; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 0000000003701AF0; exit_time = 545.71471006423235; dice_keeper = table: 000000000105A840; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002FABBB0;
<>
<>
13:53:02.715 [Lua] [PeerSM] 11000010989bb50 :: on_exit InPostGame
13:53:02.715 [Lua] [PeerSM] 11000010989bb50 :: on_enter Loading
13:53:02.715 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010989bb50 inn_level 0
13:53:02.715 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:53:02.716 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 11000010c7fed13 "Walker Trips"
<>
13:53:02.716 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009560E80; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010989bb50"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14086474; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000FE0B870
[3] _ = table: 0000000009560E80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010989bb50"; peer_state_machine = table: 0000000009560F20; current_state = InPostGame
[5] self = table: 0000000001C79AA0; application_shutdown = nil; unit_spawner = table: 000000000105A9F0; world = [World]; unit_storage = table: 0000000010B3DEE0; units = table: 0000000010B3DF70; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001C79AA0
[8] self = table: 00000000105F2270; dt = 0.016864776611328125; t = 1389.3289825450629; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016864776611328125; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016864776611328125; t = 1389.3289825450629
[10] dt = 0.016864776611328125
[2] server = table: 00000000104785E0; loaded_level = "dlc_castle"; wanted_career_index = 4; game_started = false; peer_id = "11000010989bb50"; num_players = 1; wanted_party_index = 0; account_id = "11000010989bb50"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9162845276296139; resend_post_game_timer = 1.932883407920599;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 00000000106D25E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000005BC190;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B59EF80; network_server = table: 00000000104785E0; entity_system = table: 00000000015E79C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000BD06480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 535.79064944647257; input_manager = table: 0000000001B41F70; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007FB8E50; num_local_human_players = 1; _lobby_host = table: 0000000010476C70; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016864776611328125; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000005BC190; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 0000000003701AF0; exit_time = 545.71471006423235; dice_keeper = table: 000000000105A840; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001C79AA0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 0000000002FABBB0;
<>
<>
13:53:02.716 [Lua] [Matchmaking] unregister rpcs
13:53:02.716 [Lua] ############### UNLOADING PACKAGES ###############
13:53:02.716 [Lua] [Managers] Calling function on all managers:
13:53:02.716 [Lua] [Managers] Destroying manager group:
13:53:02.716 [Lua] [Gamestate] Enter state StateLoading
13:53:02.720 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] Found camera: end_screen_camera
13:53:02.721 [Lua] [EndViewState] Enter Substate EndViewStateSummary
13:53:02.722 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:53:02.722 [Lua] [Matchmaking] register rpcs
13:53:02.722 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
13:53:02.722 [Lua] Set lobby begin:
13:53:02.722 [Lua] Lobby data twitch_enabled = false
13:53:02.722 [Lua] Lobby data power_level = 0
13:53:02.722 [Lua] Lobby data unique_server_name = Walker Trips
13:53:02.722 [Lua] Lobby data difficulty_tweak = 0
13:53:02.722 [Lua] Lobby data host = 11000010c7fed13
13:53:02.723 [Lua] Lobby data time_of_search = 1610458826
13:53:02.723 [Lua] Lobby data game_mode = 2
13:53:02.723 [Lua] Lobby data is_private = false
13:53:02.723 [Lua] Lobby data match_started = true
13:53:02.723 [Lua] Lobby data mechanism = adventure
13:53:02.723 [Lua] Lobby data level_key = dlc_castle
13:53:02.723 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:02.723 [Lua] Lobby data selected_level_key = dlc_castle
13:53:02.723 [Lua] Lobby data difficulty = cataclysm
13:53:02.723 [Lua] Lobby data quick_game = true
13:53:02.723 [Lua] Lobby data weave_name = false
13:53:02.724 [Lua] Lobby data matchmaking = true
13:53:02.724 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:02.724 [Lua] Lobby data num_players = 3
13:53:02.724 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:02.724 [Lua] Lobby data player_slot_2 = 0:0
13:53:02.724 [Lua] Lobby data country_code = GB
13:53:02.724 [Lua] Lobby data player_slot_3 = 0:0
13:53:02.724 [Lua] Lobby data eac_authorized = true
13:53:02.724 [Lua] Set lobby end.
13:53:02.724 [Lua] registering RPCs
13:53:02.724 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:53:02.724 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:53:02.724 [Lua] Set lobby begin:
13:53:02.724 [Lua] Lobby data twitch_enabled = false
13:53:02.724 [Lua] Lobby data power_level = 0
13:53:02.724 [Lua] Lobby data unique_server_name = Walker Trips
13:53:02.724 [Lua] Lobby data difficulty_tweak = 0
13:53:02.724 [Lua] Lobby data host = 11000010c7fed13
13:53:02.724 [Lua] Lobby data time_of_search = 1610458826
13:53:02.724 [Lua] Lobby data game_mode = 3
13:53:02.724 [Lua] Lobby data is_private = false
13:53:02.724 [Lua] Lobby data match_started = true
13:53:02.724 [Lua] Lobby data mechanism = adventure
13:53:02.725 [Lua] Lobby data level_key = inn_level
13:53:02.725 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:02.725 [Lua] Lobby data selected_level_key = dlc_castle
13:53:02.725 [Lua] Lobby data difficulty = cataclysm
13:53:02.725 [Lua] Lobby data quick_game = true
13:53:02.725 [Lua] Lobby data weave_name = false
13:53:02.725 [Lua] Lobby data matchmaking = false
13:53:02.725 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:02.725 [Lua] Lobby data num_players = 3
13:53:02.725 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:02.725 [Lua] Lobby data player_slot_2 = 0:0
13:53:02.725 [Lua] Lobby data country_code = GB
13:53:02.725 [Lua] Lobby data player_slot_3 = 0:0
13:53:02.725 [Lua] Lobby data eac_authorized = true
13:53:02.725 [Lua] Set lobby end.
13:53:02.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:53:02.729 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:53:02.729 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
13:53:02.729 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:53:02.795 [Umbra] Unload tome
13:53:02.819 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler
13:53:02.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:53:02.819 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
13:53:02.819 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:53:02.819 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
13:53:02.819 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:53:02.819 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:53:02.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:53:02.913 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:53:02.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:53:03.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:53:03.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:53:03.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
13:53:03.071 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:53:03.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
13:53:03.105 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
13:53:03.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:53:03.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x2b6de, position: 4813914
13:53:08.898 [Lua] [EndViewState] Exit Substate EndViewStateSummary
13:53:08.898 [Lua] [PlayState] Enter Substate EndViewStateScore
13:53:10.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:53:10.112 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:53:10.129 [Lua] [LevelTransitionHandler] Level load completed!
13:53:10.129 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14086474 - use_random_directors: true - overriden_conflict: nil
13:53:10.132 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:53:10.132 [Lua] checking dlc's against conflict directors
13:53:10.132 [Lua] number of factions to include 2
13:53:10.132 [Lua] Updated list weights for random:
13:53:10.132 [Lua] skaven, 0.42 (0.00-0.42)
13:53:10.132 [Lua] chaos, 0.42 (0.42-0.83)
13:53:10.132 [Lua] beastmen, 0.17 (0.83-1.00)
13:53:10.132 [Lua] Rolled random faction: 0.50824040174484253 chaos
13:53:10.132 [Lua] Updated list weights for random:
13:53:10.132 [Lua] skaven, 0.71 (0.00-0.71)
13:53:10.132 [Lua] beastmen, 0.29 (0.71-1.00)
13:53:10.132 [Lua] Rolled random faction: 0.095432937145233154 skaven
13:53:10.132 [Lua] number of factions added 2
13:53:10.132 [Lua] --- --- ---
13:53:10.132 [Lua] Starting... difficulty 'cataclysm'
13:53:10.132 [Lua] These are the starting conflict directors:
13:53:10.132 [Lua] inn_level
13:53:10.132 [Lua] --- --- ---
13:53:10.132 [Lua]
13:53:10.132 [Lua] DONE! Found the following directors:
13:53:10.132 [Lua] (free: 35), Master hash is:
13:53:10.132 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:53:10.132 [Lua] load_startup_enemy_packages: --------------
13:53:10.132 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:53:10.132 [Lua] critter_rat
13:53:10.148 [Lua] ### Sending rpc_level_loaded
13:53:10.148 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50
13:53:10.148 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
13:53:10.162 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
13:53:10.162 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
13:53:10.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:53:10.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:53:10.180 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
13:53:10.180 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
13:53:10.183 [Lua] ### Sending rpc_level_loaded
13:53:10.183 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50
13:53:10.183 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:53:10.183 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:53:10.183 [Lua] Starting async level spawning of levels/inn/world
13:53:10.184 [Umbra] Init version: 3.4.15 :: 16 threads
13:53:10.528 [Lua] Async level spawning done
13:53:12.693 [Lua] [PlayState] Exit Substate EndViewStateScore
13:53:12.693 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:53:12.776 [Lua] ### Sending rpc_level_loaded
13:53:12.776 [Lua] #### Has state machine: true, peer_id: 1100001006d75c9, level_id: 50
13:53:12.776 [Lua] Peer 1100001006d75c9 has loaded the level and all enemies are loaded
13:53:12.776 [Lua] [PeerSM] 1100001006d75c9 :: on_exit Loading
13:53:12.776 [Lua] [PeerSM] 1100001006d75c9 :: on_enter LoadingProfilePackages
13:53:12.791 [Lua] [PeerSM] 1100001006d75c9 :: on_exit LoadingProfilePackages
13:53:12.791 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForEnterGame
13:53:13.079 [Lua] ### Sending rpc_level_loaded
13:53:13.079 [Lua] #### Has state machine: true, peer_id: 11000010989bb50, level_id: 50
13:53:13.079 [Lua] Peer 11000010989bb50 has loaded the level and all enemies are loaded
13:53:13.080 [Lua] [PeerSM] 11000010989bb50 :: on_exit Loading
13:53:13.080 [Lua] [PeerSM] 11000010989bb50 :: on_enter LoadingProfilePackages
13:53:13.096 [Lua] [PeerSM] 11000010989bb50 :: on_exit LoadingProfilePackages
13:53:13.096 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForEnterGame
13:53:13.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:53:13.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:53:13.703 [Lua] [Matchmaking] unregister rpcs
13:53:13.704 [Lua] Set lobby begin:
13:53:13.704 [Lua] Lobby data twitch_enabled = false
13:53:13.704 [Lua] Lobby data power_level = 0
13:53:13.704 [Lua] Lobby data unique_server_name = Walker Trips
13:53:13.704 [Lua] Lobby data difficulty_tweak = 0
13:53:13.704 [Lua] Lobby data host = 11000010c7fed13
13:53:13.704 [Lua] Lobby data time_of_search = 1610458826
13:53:13.704 [Lua] Lobby data game_mode = 3
13:53:13.704 [Lua] Lobby data is_private = false
13:53:13.705 [Lua] Lobby data match_started = true
13:53:13.705 [Lua] Lobby data mechanism = adventure
13:53:13.705 [Lua] Lobby data level_key = inn_level
13:53:13.705 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:13.705 [Lua] Lobby data selected_level_key = dlc_castle
13:53:13.705 [Lua] Lobby data difficulty = cataclysm
13:53:13.705 [Lua] Lobby data quick_game = true
13:53:13.705 [Lua] Lobby data weave_name = false
13:53:13.705 [Lua] Lobby data matchmaking = false
13:53:13.705 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:13.705 [Lua] Lobby data num_players = 3
13:53:13.705 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:13.705 [Lua] Lobby data player_slot_2 = 0:0
13:53:13.705 [Lua] Lobby data country_code = GB
13:53:13.705 [Lua] Lobby data player_slot_3 = 0:0
13:53:13.705 [Lua] Lobby data eac_authorized = true
13:53:13.705 [Lua] Set lobby end.
13:53:13.706 [Lua] [Managers] Destroying manager group:
13:53:13.706 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:53:13.706 [Lua] [Gamestate] Enter StateIngame HOST
13:53:13.706 [Lua] [Managers] Calling function on all managers:
13:53:13.706 [Lua] <>level = inn_level<>
13:53:13.706 [Lua] Set lobby begin:
13:53:13.706 [Lua] Lobby data twitch_enabled = false
13:53:13.706 [Lua] Lobby data power_level = 0
13:53:13.707 [Lua] Lobby data unique_server_name = Walker Trips
13:53:13.707 [Lua] Lobby data difficulty_tweak = 0
13:53:13.707 [Lua] Lobby data host = 11000010c7fed13
13:53:13.707 [Lua] Lobby data time_of_search = 1610458826
13:53:13.707 [Lua] Lobby data game_mode = 3
13:53:13.707 [Lua] Lobby data is_private = false
13:53:13.707 [Lua] Lobby data match_started = true
13:53:13.707 [Lua] Lobby data mechanism = adventure
13:53:13.707 [Lua] Lobby data level_key = inn_level
13:53:13.707 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:13.707 [Lua] Lobby data selected_level_key = inn_level
13:53:13.707 [Lua] Lobby data difficulty = cataclysm
13:53:13.707 [Lua] Lobby data quick_game = true
13:53:13.707 [Lua] Lobby data weave_name = false
13:53:13.708 [Lua] Lobby data matchmaking = false
13:53:13.708 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:13.708 [Lua] Lobby data num_players = 3
13:53:13.708 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:13.708 [Lua] Lobby data player_slot_2 = 0:0
13:53:13.708 [Lua] Lobby data country_code = GB
13:53:13.708 [Lua] Lobby data player_slot_3 = 0:0
13:53:13.708 [Lua] Lobby data eac_authorized = true
13:53:13.708 [Lua] Set lobby end.
13:53:13.708 [Lua] [StateIngame] Server ingame
13:53:13.711 [Lua] Set lobby begin:
13:53:13.711 [Lua] Lobby data twitch_enabled = false
13:53:13.711 [Lua] Lobby data power_level = 0
13:53:13.711 [Lua] Lobby data unique_server_name = Walker Trips
13:53:13.711 [Lua] Lobby data difficulty_tweak = 0
13:53:13.711 [Lua] Lobby data host = 11000010c7fed13
13:53:13.712 [Lua] Lobby data time_of_search = 1610458826
13:53:13.712 [Lua] Lobby data game_mode = 3
13:53:13.712 [Lua] Lobby data is_private = false
13:53:13.712 [Lua] Lobby data match_started = true
13:53:13.712 [Lua] Lobby data mechanism = adventure
13:53:13.712 [Lua] Lobby data level_key = inn_level
13:53:13.712 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:13.712 [Lua] Lobby data selected_level_key = inn_level
13:53:13.712 [Lua] Lobby data difficulty = cataclysm
13:53:13.712 [Lua] Lobby data quick_game = true
13:53:13.712 [Lua] Lobby data weave_name = false
13:53:13.712 [Lua] Lobby data matchmaking = false
13:53:13.712 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:13.712 [Lua] Lobby data num_players = 3
13:53:13.712 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:13.713 [Lua] Lobby data player_slot_2 = 0:0
13:53:13.713 [Lua] Lobby data country_code = GB
13:53:13.713 [Lua] Lobby data player_slot_3 = 0:0
13:53:13.713 [Lua] Lobby data eac_authorized = true
13:53:13.713 [Lua] Set lobby end.
13:53:13.713 [Lua] [Matchmaking] register rpcs
13:53:13.713 [Lua] GameNetworkManager:init... creating game session
13:53:13.713 [Lua] Host GameSession.make_game_session_host with session:
13:53:13.713 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:53:13.713 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
13:53:13.713 [Lua] [GameNetworkManager] self.is_server = true
13:53:13.713 [Network] Setting artificial MTU limit to 65536
13:53:13.713 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:53:13.722 [Lua] Switching ConflictSettings: to: inn_level
13:53:13.722 [Lua] pacing=disabled
13:53:13.722 [Lua] roaming=nil
13:53:13.722 [Lua] disabled=false
13:53:13.722 [Lua] pack_spawning=disabled
13:53:13.722 [Lua] contained_breeds=nil
13:53:13.722 [Lua] boss=disabled
13:53:13.722 [Lua] horde=disabled
13:53:13.722 [Lua] specials=disabled
13:53:13.722 [Lua] name=inn_level
13:53:13.722 [Lua] intensity=disabled
13:53:13.722 [Lua] ---
13:53:13.722 [Lua] [LevelAnalysis] set_random_seed( 14086474)
13:53:13.724 [Lua] [AIInterestPointSystem] Level Seed: 14086474
13:53:13.724 [Lua]
13:53:13.724 [Lua] [entity_system_bag] = table
13:53:13.724 [Lua] [entity_system_bag] = metatable
13:53:13.724 [Lua] [startup_data] = table
13:53:13.724 [Lua] [entity_manager] = table
13:53:13.724 [Lua] [entity_manager] = metatable
13:53:13.724 [Lua] [unit_spawner] = table
13:53:13.724 [Lua] [unit_spawner] = metatable
13:53:13.724 [Lua] [unit_storage] = table
13:53:13.724 [Lua] [unit_storage] = metatable
13:53:13.724 [Lua] [dice_keeper] = table
13:53:13.724 [Lua] [dice_keeper] = metatable
13:53:13.724 [Lua] [is_server] = true (boolean)
13:53:13.724 [Lua] [world] = [World]
13:53:13.724 [Lua] [system_api] = table
13:53:13.724 [Lua] [entity_system] = table
13:53:13.724 [Lua] [entity_system] = metatable
13:53:13.724 [Lua] [network_lobby] = table
13:53:13.724 [Lua] [network_lobby] = metatable
13:53:13.724 [Lua] [profile_synchronizer] = table
13:53:13.724 [Lua] [profile_synchronizer] = metatable
13:53:13.724 [Lua] [level_transition_handler] = table
13:53:13.724 [Lua] [level_transition_handler] = metatable
13:53:13.724 [Lua] [num_local_human_players] = 1 (number)
13:53:13.724 [Lua] [statistics_db] = table
13:53:13.724 [Lua] [statistics_db] = metatable
13:53:13.724 [Lua] [network_server] = table
13:53:13.724 [Lua] [network_server] = metatable
13:53:13.724 [Lua] [input_manager] = table
13:53:13.724 [Lua] [input_manager] = metatable
13:53:13.724 [Lua] [network_clock] = table
13:53:13.724 [Lua] [network_clock] = metatable
13:53:13.724 [Lua] [network_transmit] = table
13:53:13.724 [Lua] [network_transmit] = metatable
13:53:13.724 [Lua] [free_flight_manager] = table
13:53:13.724 [Lua] [free_flight_manager] = metatable
13:53:13.724 [Lua] [network_manager] = table
13:53:13.724 [Lua] [network_manager] = metatable
13:53:13.724 [Lua] [network_event_delegate] = table
13:53:13.724 [Lua] [network_event_delegate] = metatable
13:53:13.724 [Lua]
13:53:13.725 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:53:13.725 [Lua] ignoring extension VersusInteractObjectiveExtension
13:53:13.725 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:53:13.725 [Lua] ignoring extension VersusSocketObjectiveExtension
13:53:13.725 [Lua] ignoring extension VersusTargetObjectiveExtension
13:53:13.725 [Lua] ignoring extension VersusMissionObjectiveExtension
13:53:13.725 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:53:13.727 [Lua] [AchievementManager] Achievements using the steam platform
13:53:13.776 [Lua] [StateIngame] Level seed: 14086474
13:53:13.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
13:53:13.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:53:13.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
13:53:13.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:53:13.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
13:53:13.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
13:53:13.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:53:13.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
13:53:13.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:53:13.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:53:13.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
13:53:13.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
13:53:13.784 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
13:53:13.786 [Lua] [LevelAnalysis] set_random_seed( 14086474)
13:53:13.790 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
13:53:13.790 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
13:53:13.790 [Lua] [IngameUI] init
13:53:13.808 [Lua] cb_razer_chroma_setup
13:53:13.839 [Lua] [Matchmaking] Cancelling matchmaking
13:53:13.839 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
13:53:13.839 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:53:13.839 [Lua] Set lobby begin:
13:53:13.839 [Lua] Lobby data twitch_enabled = false
13:53:13.839 [Lua] Lobby data power_level = 0
13:53:13.839 [Lua] Lobby data unique_server_name = Walker Trips
13:53:13.840 [Lua] Lobby data difficulty_tweak = 0
13:53:13.840 [Lua] Lobby data host = 11000010c7fed13
13:53:13.840 [Lua] Lobby data time_of_search = 1610458826
13:53:13.840 [Lua] Lobby data game_mode = 3
13:53:13.840 [Lua] Lobby data is_private = false
13:53:13.840 [Lua] Lobby data match_started = true
13:53:13.840 [Lua] Lobby data mechanism = adventure
13:53:13.840 [Lua] Lobby data level_key = inn_level
13:53:13.840 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:13.840 [Lua] Lobby data selected_level_key = inn_level
13:53:13.840 [Lua] Lobby data difficulty = normal
13:53:13.840 [Lua] Lobby data quick_game = true
13:53:13.840 [Lua] Lobby data weave_name = false
13:53:13.840 [Lua] Lobby data matchmaking = false
13:53:13.841 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:13.841 [Lua] Lobby data num_players = 3
13:53:13.841 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:13.841 [Lua] Lobby data player_slot_2 = 0:0
13:53:13.841 [Lua] Lobby data country_code = GB
13:53:13.841 [Lua] Lobby data player_slot_3 = 0:0
13:53:13.841 [Lua] Lobby data eac_authorized = true
13:53:13.841 [Lua] Set lobby end.
13:53:13.843 [Lua] Set lobby begin:
13:53:13.843 [Lua] Lobby data twitch_enabled = false
13:53:13.843 [Lua] Lobby data power_level = 0
13:53:13.843 [Lua] Lobby data unique_server_name = Walker Trips
13:53:13.843 [Lua] Lobby data difficulty_tweak = 0
13:53:13.843 [Lua] Lobby data host = 11000010c7fed13
13:53:13.843 [Lua] Lobby data time_of_search = 1610458826
13:53:13.843 [Lua] Lobby data game_mode = 3
13:53:13.843 [Lua] Lobby data is_private = false
13:53:13.843 [Lua] Lobby data match_started = true
13:53:13.843 [Lua] Lobby data mechanism = adventure
13:53:13.843 [Lua] Lobby data level_key = inn_level
13:53:13.843 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:13.844 [Lua] Lobby data selected_level_key = inn_level
13:53:13.844 [Lua] Lobby data difficulty = normal
13:53:13.844 [Lua] Lobby data quick_game = true
13:53:13.844 [Lua] Lobby data weave_name = false
13:53:13.844 [Lua] Lobby data matchmaking = false
13:53:13.844 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:13.844 [Lua] Lobby data num_players = 3
13:53:13.844 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:13.844 [Lua] Lobby data player_slot_2 = 0:0
13:53:13.844 [Lua] Lobby data country_code = GB
13:53:13.844 [Lua] Lobby data player_slot_3 = 0:0
13:53:13.844 [Lua] Lobby data eac_authorized = true
13:53:13.844 [Lua] Set lobby end.
13:53:13.844 [Lua] [PartyManager] Leader is set to 11000010c7fed13
13:53:13.844 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
13:53:13.844 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:53:13.845 [Lua] Set lobby begin:
13:53:13.845 [Lua] Lobby data twitch_enabled = false
13:53:13.845 [Lua] Lobby data power_level = 835
13:53:13.845 [Lua] Lobby data unique_server_name = Walker Trips
13:53:13.845 [Lua] Lobby data difficulty_tweak = 0
13:53:13.845 [Lua] Lobby data host = 11000010c7fed13
13:53:13.845 [Lua] Lobby data time_of_search = 1610458826
13:53:13.845 [Lua] Lobby data game_mode = 3
13:53:13.845 [Lua] Lobby data is_private = false
13:53:13.845 [Lua] Lobby data match_started = true
13:53:13.845 [Lua] Lobby data mechanism = adventure
13:53:13.845 [Lua] Lobby data level_key = inn_level
13:53:13.845 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:13.845 [Lua] Lobby data selected_level_key = inn_level
13:53:13.845 [Lua] Lobby data difficulty = normal
13:53:13.845 [Lua] Lobby data quick_game = true
13:53:13.846 [Lua] Lobby data weave_name = false
13:53:13.846 [Lua] Lobby data matchmaking = false
13:53:13.846 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:13.846 [Lua] Lobby data num_players = 3
13:53:13.846 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:13.846 [Lua] Lobby data player_slot_2 = 0:0
13:53:13.846 [Lua] Lobby data country_code = GB
13:53:13.846 [Lua] Lobby data player_slot_3 = 0:0
13:53:13.846 [Lua] Lobby data eac_authorized = true
13:53:13.846 [Lua] Set lobby end.
13:53:13.847 [Flow] complete_skittergate_legend true
13:53:13.847 [Flow] complete_all_helmgart_levels_recruit true
13:53:13.848 [Flow] WitchHunterLevel:35
13:53:13.848 [Flow] LeaderYes
13:53:13.848 [Flow] ALL PC XP:304250
13:53:13.848 [Flow] Has "bogenhafen" DLC:true
13:53:13.848 [Flow] WH XP:60850
13:53:13.848 [Flow] Number of crafted items:3287
13:53:13.848 [Flow] Has "pre_order" DLC:true
13:53:13.848 [Flow] Sum of Powe Levels:1500
13:53:13.848 [Flow] lodestone diff 1:false
13:53:13.848 [Flow] magnus and forest activated
13:53:13.848 [Flow] magnus and forest activated
13:53:13.848 [Flow] cemetery and forest activated
13:53:13.848 [Flow] magnus and cemetery
13:53:13.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:13.848 [Flow] ALL RUNES ACTIVATED
13:53:13.848 [Flow] magnus and forest activated
13:53:13.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:13.848 [Flow] ALL RUNES ACTIVATED
13:53:13.848 [Flow] cemetery and forest activated
13:53:13.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:13.848 [Flow] ALL RUNES ACTIVATED
13:53:13.848 [Flow] magnus and forest activated
13:53:13.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:13.848 [Flow] ALL RUNES ACTIVATED
13:53:13.848 [Flow] magnus and cemetery
13:53:13.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:13.848 [Flow] ALL RUNES ACTIVATED
13:53:13.848 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:13.850 [Lua] CurrentConflictSettings inn_level
13:53:13.850 [Lua] [ConflictDirector] conflict_director is ai_ready
13:53:13.850 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:53:13.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:53:13.852 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:53:13.852 [Lua] Forming navigation groups in one frame
13:53:13.852 [Lua] Forming navigation groups
13:53:13.869 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751
13:53:13.870 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
13:53:13.870 [Lua] number of nav groups: 41
13:53:13.870 [Lua] number of refined nav groups : 23
13:53:13.872 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
13:53:13.872 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
13:53:13.872 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:53:13.872 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:53:13.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:53:13.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:53:13.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:53:13.874 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
13:53:13.874 [Lua] [Managers] Calling function on all managers:
13:53:13.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:53:13.905 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
13:53:13.905 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
13:53:14.092 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
13:53:14.092 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
13:53:14.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:53:14.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:53:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
13:53:14.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:53:14.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:53:14.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:53:14.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
13:53:14.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:53:14.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:53:14.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
13:53:14.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:53:14.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:53:14.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:53:14.357 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:53:14.358 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:53:14.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
13:53:14.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
13:53:14.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
13:53:14.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:53:14.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:53:14.422 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForEnterGame
13:53:14.422 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForGameObjectSync
13:53:14.441 [Lua] Set lobby begin:
13:53:14.441 [Lua] Lobby data twitch_enabled = false
13:53:14.441 [Lua] Lobby data power_level = 835
13:53:14.441 [Lua] Lobby data unique_server_name = Walker Trips
13:53:14.441 [Lua] Lobby data difficulty_tweak = 0
13:53:14.441 [Lua] Lobby data host = 11000010c7fed13
13:53:14.441 [Lua] Lobby data time_of_search = 1610458826
13:53:14.441 [Lua] Lobby data game_mode = 3
13:53:14.442 [Lua] Lobby data is_private = false
13:53:14.442 [Lua] Lobby data match_started = true
13:53:14.442 [Lua] Lobby data mechanism = adventure
13:53:14.442 [Lua] Lobby data level_key = inn_level
13:53:14.442 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:14.442 [Lua] Lobby data selected_level_key = inn_level
13:53:14.442 [Lua] Lobby data difficulty = normal
13:53:14.442 [Lua] Lobby data quick_game = true
13:53:14.443 [Lua] Lobby data weave_name = false
13:53:14.443 [Lua] Lobby data matchmaking = false
13:53:14.443 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:14.443 [Lua] Lobby data num_players = 3
13:53:14.443 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:14.443 [Lua] Lobby data player_slot_2 = 0:0
13:53:14.443 [Lua] Lobby data country_code = GB
13:53:14.443 [Lua] Lobby data player_slot_3 = 0:0
13:53:14.443 [Lua] Lobby data eac_authorized = true
13:53:14.443 [Lua] Set lobby end.
13:53:14.443 [Lua] [Matchmaking] Assigned player 11000010989bb50 to slot 5 when hot join syncing
13:53:14.443 [Lua] Breedfreezer (server) starting a hot join sync
13:53:14.444 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForEnterGame
13:53:14.444 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForGameObjectSync
13:53:14.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
13:53:14.444 [Lua] RemotePlayer:create_game_object( ) 33
13:53:14.456 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForGameObjectSync
13:53:14.456 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForPlayers
13:53:14.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:53:14.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:53:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:53:14.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:53:14.457 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010989bb50
13:53:14.465 [Lua] Set lobby begin:
13:53:14.465 [Lua] Lobby data twitch_enabled = false
13:53:14.465 [Lua] Lobby data power_level = 835
13:53:14.465 [Lua] Lobby data unique_server_name = Walker Trips
13:53:14.465 [Lua] Lobby data difficulty_tweak = 0
13:53:14.465 [Lua] Lobby data host = 11000010c7fed13
13:53:14.465 [Lua] Lobby data time_of_search = 1610458826
13:53:14.465 [Lua] Lobby data game_mode = 3
13:53:14.465 [Lua] Lobby data is_private = false
13:53:14.465 [Lua] Lobby data match_started = true
13:53:14.466 [Lua] Lobby data mechanism = adventure
13:53:14.466 [Lua] Lobby data level_key = inn_level
13:53:14.466 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:14.466 [Lua] Lobby data selected_level_key = inn_level
13:53:14.466 [Lua] Lobby data difficulty = normal
13:53:14.466 [Lua] Lobby data quick_game = true
13:53:14.466 [Lua] Lobby data weave_name = false
13:53:14.466 [Lua] Lobby data matchmaking = false
13:53:14.466 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:14.467 [Lua] Lobby data num_players = 3
13:53:14.467 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:14.467 [Lua] Lobby data player_slot_2 = 0:0
13:53:14.467 [Lua] Lobby data country_code = GB
13:53:14.467 [Lua] Lobby data player_slot_3 = 0:0
13:53:14.467 [Lua] Lobby data eac_authorized = true
13:53:14.467 [Lua] Set lobby end.
13:53:14.467 [Lua] [Matchmaking] Assigned player 1100001006d75c9 to slot 1 when hot join syncing
13:53:14.467 [Lua] Breedfreezer (server) starting a hot join sync
13:53:14.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
13:53:14.468 [Lua] RemotePlayer:create_game_object( ) 35
13:53:14.481 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForGameObjectSync
13:53:14.481 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForPlayers
13:53:14.481 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForPlayers
13:53:14.481 [Lua] [PeerSM] 11000010989bb50 :: on_enter InGame
13:53:14.481 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001006d75c9
13:53:14.486 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
13:53:14.486 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
13:53:14.486 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForPlayers
13:53:14.486 [Lua] [PeerSM] 1100001006d75c9 :: on_enter InGame
13:53:14.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:53:14.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:53:14.494 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
13:53:14.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:53:14.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:53:14.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:53:14.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
13:53:14.522 [Lua] Players are leaving the safe zone
13:53:14.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
13:53:14.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
13:53:14.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:53:14.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:53:14.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:53:14.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:53:14.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:53:14.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
13:53:14.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
13:53:14.587 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010989bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:53:14.587 [Lua] Adding player sync data to peer=11000010989bb50 local_player_id=1
13:53:14.587 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010989bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:53:14.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
13:53:14.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:53:14.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
13:53:14.622 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
13:53:14.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
13:53:14.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:53:14.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:53:14.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
13:53:14.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
13:53:14.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
13:53:14.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
13:53:14.723 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001006d75c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:53:14.723 [Lua] Adding player sync data to peer=1100001006d75c9 local_player_id=1
13:53:14.723 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001006d75c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:53:14.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
13:53:14.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:53:14.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
13:53:14.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
13:53:14.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
13:53:14.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
13:53:14.745 [Flow] DISABLE
13:53:14.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
13:53:14.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
13:53:14.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
13:53:14.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
13:53:14.826 [Lua] StateInGameRunning:_game_actually_starts()
13:53:14.826 [Lua] #################################################################################################################
13:53:14.826 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:53:14.826 [Lua] #################################################################################################################
13:53:14.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
13:53:14.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
13:53:14.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
13:53:14.859 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
13:53:14.859 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
13:53:14.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:14.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:14.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:14.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3, async-read,
13:53:14.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:53:14.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:53:14.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:53:15.031 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
13:53:15.031 [Lua] Commit load time data
13:53:18.791 [Lua] Set lobby begin:
13:53:18.791 [Lua] Lobby data twitch_enabled = false
13:53:18.791 [Lua] Lobby data power_level = 278
13:53:18.792 [Lua] Lobby data unique_server_name = Walker Trips
13:53:18.792 [Lua] Lobby data difficulty_tweak = 0
13:53:18.792 [Lua] Lobby data host = 11000010c7fed13
13:53:18.792 [Lua] Lobby data time_of_search = 1610458826
13:53:18.792 [Lua] Lobby data game_mode = 3
13:53:18.792 [Lua] Lobby data is_private = false
13:53:18.792 [Lua] Lobby data match_started = true
13:53:18.792 [Lua] Lobby data mechanism = adventure
13:53:18.792 [Lua] Lobby data level_key = inn_level
13:53:18.792 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:18.792 [Lua] Lobby data selected_level_key = inn_level
13:53:18.792 [Lua] Lobby data difficulty = normal
13:53:18.792 [Lua] Lobby data quick_game = true
13:53:18.792 [Lua] Lobby data weave_name = false
13:53:18.793 [Lua] Lobby data matchmaking = false
13:53:18.793 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:18.793 [Lua] Lobby data num_players = 3
13:53:18.793 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:18.793 [Lua] Lobby data player_slot_2 = 0:0
13:53:18.793 [Lua] Lobby data country_code = GB
13:53:18.793 [Lua] Lobby data player_slot_3 = 0:0
13:53:18.793 [Lua] Lobby data eac_authorized = true
13:53:18.793 [Lua] Set lobby end.
13:53:21.643 [Lua] [IngameUI] menu view on_enter start_game_view
13:53:21.645 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fc1bd90
13:53:21.645 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:53:21.647 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:53:21.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:53:21.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:53:21.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:53:22.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
13:53:22.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:22.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:53:22.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:22.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
13:53:22.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:22.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
13:53:22.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:22.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
13:53:22.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:22.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
13:53:22.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:22.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
13:53:22.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:22.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
13:53:22.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:23.500 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:53:23.500 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:53:23.500 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:53:23.501 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:53:23.501 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:53:23.804 [Lua] PlayFabMirrorBase:_commit_internal 15
13:53:23.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:53:23.807 [Lua] generate_backend_stats 11000010c7fed13:1
13:53:23.827 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:53:23.827 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:53:23.827 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 53
13:53:23.827 [Lua] Set lobby begin:
13:53:23.827 [Lua] Lobby data twitch_enabled = false
13:53:23.827 [Lua] Lobby data power_level = 835
13:53:23.827 [Lua] Lobby data unique_server_name = Walker Trips
13:53:23.827 [Lua] Lobby data difficulty_tweak = 0
13:53:23.827 [Lua] Lobby data host = 11000010c7fed13
13:53:23.827 [Lua] Lobby data time_of_search = 1610458826
13:53:23.827 [Lua] Lobby data game_mode = 3
13:53:23.827 [Lua] Lobby data is_private = false
13:53:23.827 [Lua] Lobby data match_started = true
13:53:23.828 [Lua] Lobby data mechanism = adventure
13:53:23.828 [Lua] Lobby data level_key = inn_level
13:53:23.828 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:23.828 [Lua] Lobby data selected_level_key = inn_level
13:53:23.828 [Lua] Lobby data difficulty = normal
13:53:23.828 [Lua] Lobby data quick_game = true
13:53:23.828 [Lua] Lobby data weave_name = false
13:53:23.828 [Lua] Lobby data matchmaking = false
13:53:23.828 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:23.828 [Lua] Lobby data num_players = 3
13:53:23.828 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:23.828 [Lua] Lobby data player_slot_2 = 0:0
13:53:23.829 [Lua] Lobby data country_code = GB
13:53:23.829 [Lua] Lobby data player_slot_3 = 0:0
13:53:23.829 [Lua] Lobby data eac_authorized = true
13:53:23.829 [Lua] Set lobby end.
13:53:23.837 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 53
13:53:24.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 53
13:53:24.224 [Lua] commit result success 15
13:53:25.172 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
13:53:25.172 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:53:25.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
13:53:25.175 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:53:25.175 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:53:25.882 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:53:25.882 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
13:53:25.884 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:53:25.885 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:53:25.885 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:53:26.587 [Lua] [IngameUI] menu view on_exit start_game_view
13:53:26.587 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:53:26.587 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:53:26.587 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:53:26.587 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:53:26.587 [Save] Saving `save_data`
13:53:26.590 [Save] Save done
13:53:26.592 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fc1bd90
13:53:27.177 [Lua] [IngameUI] menu view on_enter start_game_view
13:53:27.180 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fc1bd90
13:53:27.180 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:53:27.183 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:53:27.183 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:53:27.183 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:53:27.184 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:53:28.274 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:53:28.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:53:28.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:53:28.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:53:28.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:53:29.170 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
13:53:29.170 [Lua] ............................................................................................................
13:53:29.170 [Lua] ............................................................................................................
13:53:29.170 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
13:53:29.170 [Lua] ............................................................................................................
13:53:29.170 [Lua] ............................................................................................................
13:53:29.253 [Lua] [Matchmaking] Cancelling matchmaking
13:53:29.253 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:53:29.271 [Lua] [IngameUI] menu view on_exit start_game_view
13:53:29.271 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:53:29.271 [Save] Saving `save_data`
13:53:29.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:53:29.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:53:29.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:53:29.274 [Save] Save done
13:53:29.276 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fc1bd90
13:53:31.583 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:53:31.583 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:53:31.586 [Lua] Set lobby begin:
13:53:31.586 [Lua] Lobby data twitch_enabled = false
13:53:31.587 [Lua] Lobby data power_level = 835
13:53:31.587 [Lua] Lobby data unique_server_name = Walker Trips
13:53:31.587 [Lua] Lobby data difficulty_tweak = 0
13:53:31.587 [Lua] Lobby data host = 11000010c7fed13
13:53:31.587 [Lua] Lobby data time_of_search = 1610458826
13:53:31.587 [Lua] Lobby data game_mode = 3
13:53:31.587 [Lua] Lobby data is_private = false
13:53:31.587 [Lua] Lobby data match_started = true
13:53:31.587 [Lua] Lobby data mechanism = adventure
13:53:31.587 [Lua] Lobby data level_key = inn_level
13:53:31.587 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:31.587 [Lua] Lobby data selected_level_key = inn_level
13:53:31.587 [Lua] Lobby data difficulty = cataclysm
13:53:31.587 [Lua] Lobby data quick_game = true
13:53:31.587 [Lua] Lobby data weave_name = false
13:53:31.587 [Lua] Lobby data matchmaking = false
13:53:31.587 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:31.588 [Lua] Lobby data num_players = 3
13:53:31.588 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:31.588 [Lua] Lobby data player_slot_2 = 0:0
13:53:31.588 [Lua] Lobby data country_code = GB
13:53:31.588 [Lua] Lobby data player_slot_3 = 0:0
13:53:31.588 [Lua] Lobby data eac_authorized = true
13:53:31.588 [Lua] Set lobby end.
13:53:31.588 [Lua] [PartyManager] Leader is set to 11000010c7fed13
13:53:31.588 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
13:53:31.588 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
13:53:31.588 [Lua] Set lobby begin:
13:53:31.588 [Lua] Lobby data twitch_enabled = false
13:53:31.588 [Lua] Lobby data power_level = 835
13:53:31.588 [Lua] Lobby data unique_server_name = Walker Trips
13:53:31.588 [Lua] Lobby data difficulty_tweak = 0
13:53:31.589 [Lua] Lobby data host = 11000010c7fed13
13:53:31.589 [Lua] Lobby data time_of_search = 1610458826
13:53:31.589 [Lua] Lobby data game_mode = 1
13:53:31.589 [Lua] Lobby data is_private = false
13:53:31.589 [Lua] Lobby data match_started = true
13:53:31.589 [Lua] Lobby data mechanism = adventure
13:53:31.589 [Lua] Lobby data level_key = inn_level
13:53:31.589 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:31.589 [Lua] Lobby data selected_level_key = inn_level
13:53:31.589 [Lua] Lobby data difficulty = cataclysm
13:53:31.589 [Lua] Lobby data quick_game = true
13:53:31.589 [Lua] Lobby data weave_name = false
13:53:31.589 [Lua] Lobby data matchmaking = true
13:53:31.589 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:31.589 [Lua] Lobby data num_players = 3
13:53:31.589 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:31.589 [Lua] Lobby data player_slot_2 = 0:0
13:53:31.589 [Lua] Lobby data country_code = GB
13:53:31.589 [Lua] Lobby data player_slot_3 = 0:0
13:53:31.590 [Lua] Lobby data eac_authorized = true
13:53:31.590 [Lua] Set lobby end.
13:53:31.590 [Lua] Set lobby begin:
13:53:31.590 [Lua] Lobby data twitch_enabled = false
13:53:31.590 [Lua] Lobby data power_level = 835
13:53:31.590 [Lua] Lobby data unique_server_name = Walker Trips
13:53:31.590 [Lua] Lobby data difficulty_tweak = 0
13:53:31.590 [Lua] Lobby data host = 11000010c7fed13
13:53:31.590 [Lua] Lobby data time_of_search = 1610458826
13:53:31.590 [Lua] Lobby data game_mode = 1
13:53:31.590 [Lua] Lobby data is_private = false
13:53:31.590 [Lua] Lobby data match_started = true
13:53:31.590 [Lua] Lobby data mechanism = adventure
13:53:31.590 [Lua] Lobby data level_key = inn_level
13:53:31.590 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:31.590 [Lua] Lobby data selected_level_key = inn_level
13:53:31.590 [Lua] Lobby data difficulty = cataclysm
13:53:31.590 [Lua] Lobby data quick_game = true
13:53:31.590 [Lua] Lobby data weave_name = false
13:53:31.590 [Lua] Lobby data matchmaking = true
13:53:31.590 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:31.591 [Lua] Lobby data num_players = 3
13:53:31.591 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:31.591 [Lua] Lobby data player_slot_2 = 0:0
13:53:31.591 [Lua] Lobby data country_code = GB
13:53:31.591 [Lua] Lobby data player_slot_3 = 0:0
13:53:31.591 [Lua] Lobby data eac_authorized = true
13:53:31.591 [Lua] Set lobby end.
13:53:31.591 [Lua] [ChatManager][1]System: Starting hosted game...
13:53:31.591 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:53:31.591 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:53:35.715 [Lua] [NetworkServer] Changing num_players from 3 to 4
13:53:35.715 [Lua] Players: 4
13:53:35.715 [Lua] Set lobby begin:
13:53:35.715 [Lua] Lobby data twitch_enabled = false
13:53:35.715 [Lua] Lobby data power_level = 835
13:53:35.715 [Lua] Lobby data unique_server_name = Walker Trips
13:53:35.715 [Lua] Lobby data difficulty_tweak = 0
13:53:35.715 [Lua] Lobby data host = 11000010c7fed13
13:53:35.715 [Lua] Lobby data time_of_search = 1610458826
13:53:35.715 [Lua] Lobby data game_mode = 1
13:53:35.715 [Lua] Lobby data is_private = false
13:53:35.715 [Lua] Lobby data match_started = true
13:53:35.715 [Lua] Lobby data mechanism = adventure
13:53:35.716 [Lua] Lobby data level_key = inn_level
13:53:35.716 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:35.716 [Lua] Lobby data selected_level_key = inn_level
13:53:35.716 [Lua] Lobby data difficulty = cataclysm
13:53:35.716 [Lua] Lobby data quick_game = true
13:53:35.716 [Lua] Lobby data weave_name = false
13:53:35.716 [Lua] Lobby data matchmaking = true
13:53:35.716 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:35.716 [Lua] Lobby data num_players = 4
13:53:35.716 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:35.716 [Lua] Lobby data player_slot_2 = 0:0
13:53:35.716 [Lua] Lobby data country_code = GB
13:53:35.716 [Lua] Lobby data player_slot_3 = 0:0
13:53:35.716 [Lua] Lobby data eac_authorized = true
13:53:35.716 [Lua] Set lobby end.
13:53:35.716 [Lua] [LobbyMembers] Member joined 110000105d0daf8
13:53:39.019 [Lua] GOT approve_channel 8 110000105d0daf8 1860000036c8a11
13:53:39.019 [EAC] EAC server has client 110000105d0daf8 and channel 8 (and owner 110000105d0daf8)
13:53:39.019 [Lua] Client with peer_id 110000105d0daf8 got APPROVED by server
13:53:39.019 [EACServer] [13:53:39:018][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105D0DAF8 PlayerGUID: 76561198057839352 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057839352 PlayerName: Mopoloking
13:53:39.020 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105d0daf8'
13:53:39.020 [Lua] [PeerSM] 110000105d0daf8 :: on_enter Connecting
13:53:39.020 [Lua] [ChatManager][1]System: Mopoloking is joining the game
13:53:39.271 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:53:39.271 [Lua] [Matchmaking] Got a handshake request from 110000105d0daf8 with user name 'Mopoloking'
13:53:39.474 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000036c8a11 from 110000105d0daf8, replying lobby_ok
13:53:39.709 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105d0daf8 REPLY wh:1100001006d75c9 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
13:53:39.928 [Lua] Set lobby begin:
13:53:39.928 [Lua] Lobby data twitch_enabled = false
13:53:39.929 [Lua] Lobby data power_level = 835
13:53:39.929 [Lua] Lobby data unique_server_name = Walker Trips
13:53:39.929 [Lua] Lobby data difficulty_tweak = 0
13:53:39.929 [Lua] Lobby data host = 11000010c7fed13
13:53:39.929 [Lua] Lobby data time_of_search = 1610458826
13:53:39.929 [Lua] Lobby data game_mode = 1
13:53:39.929 [Lua] Lobby data is_private = false
13:53:39.929 [Lua] Lobby data match_started = true
13:53:39.929 [Lua] Lobby data mechanism = adventure
13:53:39.929 [Lua] Lobby data level_key = inn_level
13:53:39.929 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:39.930 [Lua] Lobby data selected_level_key = inn_level
13:53:39.930 [Lua] Lobby data difficulty = cataclysm
13:53:39.930 [Lua] Lobby data quick_game = true
13:53:39.930 [Lua] Lobby data weave_name = false
13:53:39.930 [Lua] Lobby data matchmaking = true
13:53:39.930 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:39.930 [Lua] Lobby data num_players = 4
13:53:39.930 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:39.930 [Lua] Lobby data player_slot_2 = 0:0
13:53:39.930 [Lua] Lobby data country_code = GB
13:53:39.930 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:53:39.930 [Lua] Lobby data eac_authorized = true
13:53:39.930 [Lua] Set lobby end.
13:53:39.930 [Lua] [Matchmaking] Assigning profile slot 3 to 110000105d0daf8
13:53:39.930 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001006d75c9 | we:11000010c7fed13 | dr:110000105d0daf8 | bw:0 | es:11000010989bb50
13:53:42.290 [Lua] ### CLEARING PEER STATE FOR 110000105d0daf8
13:53:42.290 [Lua] [PeerSM] 110000105d0daf8 :: on_exit Connecting
13:53:42.290 [Lua] [PeerSM] 110000105d0daf8 :: on_enter Connecting
13:53:42.493 [Lua] [PSM] Peer 110000105d0daf8 joined. Want to use profile index "3" and join party "0"
13:53:42.493 [Lua] Mechanism says: a client joined the game! 110000105d0daf8
13:53:42.493 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105d0daf8, connection_key=3)
13:53:42.493 [Lua] Sync dynamic to client:
13:53:43.472 [EACServer] [13:53:43:472][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105D0DAF8 Session: 5 Status: Client Authenticated Message: Client authenticated.
13:53:43.473 [EAC] Peer 110000105d0daf8 switched EAC state to ClientAuthenticatedLocal
13:53:43.655 [EACServer] [13:53:43:655][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105D0DAF8.
13:53:44.057 [EACServer] [13:53:44:056][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105D0DAF8
13:53:44.057 [EACServer] [13:53:44:056][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105D0DAF8 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
13:53:44.063 [EAC] Peer 110000105d0daf8 switched EAC state to ClientAuthenticatedRemote
13:53:44.481 [Lua] player (110000105d0daf8,1) was put into party 0
13:53:44.482 [Lua] [PeerSM] 110000105d0daf8 :: on_exit Connecting
13:53:44.482 [Lua] [PeerSM] 110000105d0daf8 :: on_enter Loading
13:53:44.482 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105d0daf8 inn_level 0
13:53:44.482 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:53:44.482 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 11000010c7fed13 "Walker Trips"
<>
13:53:44.482 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B63A790; previous_state = Connecting; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "110000105d0daf8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14086474; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000FE0B870
[3] _ = table: 000000000B63A790; new_state = Loading; old_state = Connecting
[4] self = table: 000000000DBFD880; dt = 0.016790963709354401; state_data = table: 000000000B63A790; new_state = Loading
[5] self = table: 00000000104785E0; dt = 0.016790963709354401; peer_state_machines = table: 0000000010478690; joined_peers = table: 0000000010478BA0; game_session = [GameSession]; peer_id = "110000105d0daf8"; peer_state_machine = table: 000000000DBFD880
[6] self = table: 000000000B0D9BF0; dt = 0.016790963709354401; t = 30.672929992899299; network_manager = table: 000000000AFF9580
[7] self = table: 00000000105F2270; dt = 0.016790963709354401; t = 1431.4893449936062
[8] self = table: 00000000000970C0; real_world_dt = 0.016790963709354401; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016790963709354401; t = 1431.4893449936062
[9] dt = 0.016790963709354401
[2] server = table: 00000000104785E0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105d0daf8"; wanted_profile_index = 3; resend_timer = 1.7968853823840618; resend_post_game_timer = 1.8154145516455173; clan_tag = "0"; peer_id = "110000105d0daf8";
[4] current_state = Loading; function_memoize = table: 000000000CB1BCB0; state_data = table: 000000000B63A790;
[5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000AFF9580; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000013CDC80;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000A5B990; network_server = table: 00000000104785E0; entity_system = table: 000000000B17EE80; parent = table: 00000000000970C0; _level_flow_events = table: 0000000010CFFCC0; statistics_db = table: 000000000B0E7510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002E52370; profile_synchronizer = table: 0000000010478C30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001F00550; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000013CDC80; world = [World]; dt = 0.016786849126219749; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001270A5B0; machines = table: 0000000002454AB0; viewport_name = "player_1"; _camera_carrier = table: 00000000017FBFD0; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010CDE20; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 000000000F05A960; _quit_game = false;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000B3ADDA0;
<>
<>
13:53:44.700 [Lua] ### Sending rpc_level_loaded
13:53:44.700 [Lua] #### Has state machine: true, peer_id: 110000105d0daf8, level_id: 50
13:53:44.700 [Lua] Peer 110000105d0daf8 has loaded the level but not all enemies, so we wait
13:53:44.835 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105d0daf8, connection_key=3)
13:53:44.836 [Lua] [PeerSM] 110000105d0daf8 :: on_exit Loading
13:53:44.836 [Lua] [PeerSM] 110000105d0daf8 :: on_enter LoadingProfilePackages
13:53:44.836 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105d0daf8 inventory_sync_id:16 my_peer_id:11000010c7fed13
13:53:45.479 [Window] Window => inactive
13:53:56.715 [Lua] [PeerSM] 110000105d0daf8 :: on_exit LoadingProfilePackages
13:53:56.715 [Lua] [PeerSM] 110000105d0daf8 :: on_enter WaitingForEnterGame
13:53:58.097 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
13:53:58.098 [Lua] [Matchmaking] Got a handshake request from 110000105d0daf8 with user name 'Mopoloking'
13:53:58.098 [Lua] [PeerSM] 110000105d0daf8 :: on_exit WaitingForEnterGame
13:53:58.098 [Lua] [PeerSM] 110000105d0daf8 :: on_enter WaitingForGameObjectSync
13:53:58.119 [Lua] Breedfreezer (server) starting a hot join sync
13:53:58.120 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
13:53:58.120 [Lua] RemotePlayer:create_game_object( ) 48
13:53:58.137 [Lua] player (110000105d0daf8,1) was put into party 1
13:53:58.137 [Lua] Assigning peer(110000105d0daf8:1) to profile(3) career(2)
13:53:58.137 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105d0daf8) local_player_id(1) profile_index(3) career_index(2)
13:53:58.138 [Lua] Set lobby begin:
13:53:58.138 [Lua] Lobby data twitch_enabled = false
13:53:58.138 [Lua] Lobby data power_level = 835
13:53:58.138 [Lua] Lobby data unique_server_name = Walker Trips
13:53:58.138 [Lua] Lobby data difficulty_tweak = 0
13:53:58.138 [Lua] Lobby data host = 11000010c7fed13
13:53:58.138 [Lua] Lobby data time_of_search = 1610458826
13:53:58.138 [Lua] Lobby data game_mode = 1
13:53:58.138 [Lua] Lobby data is_private = false
13:53:58.138 [Lua] Lobby data match_started = true
13:53:58.138 [Lua] Lobby data mechanism = adventure
13:53:58.138 [Lua] Lobby data level_key = inn_level
13:53:58.138 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:58.139 [Lua] Lobby data selected_level_key = inn_level
13:53:58.139 [Lua] Lobby data difficulty = cataclysm
13:53:58.139 [Lua] Lobby data quick_game = true
13:53:58.139 [Lua] Lobby data weave_name = false
13:53:58.139 [Lua] Lobby data matchmaking = true
13:53:58.139 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:58.139 [Lua] Lobby data num_players = 4
13:53:58.139 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:58.139 [Lua] Lobby data player_slot_2 = 0:0
13:53:58.139 [Lua] Lobby data country_code = GB
13:53:58.139 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:53:58.139 [Lua] Lobby data eac_authorized = true
13:53:58.139 [Lua] Set lobby end.
13:53:58.139 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001006d75c9 | we:11000010c7fed13 | dr:110000105d0daf8 | bw:0 | es:11000010989bb50
13:53:58.140 [Lua] [PeerSM] 110000105d0daf8 :: on_exit WaitingForGameObjectSync
13:53:58.140 [Lua] [PeerSM] 110000105d0daf8 :: on_enter WaitingForPlayers
13:53:58.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3, async-read,
13:53:58.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:53:58.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
13:53:58.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
13:53:58.147 [Lua] [PeerSM] 110000105d0daf8 :: on_exit WaitingForPlayers
13:53:58.147 [Lua] [PeerSM] 110000105d0daf8 :: on_enter InGame
13:53:58.350 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105d0daf8
13:53:58.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3, async-read,
13:53:58.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
13:53:58.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_client_2, async-read,
13:53:58.436 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2
13:53:58.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read,
13:53:58.436 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105d0daf8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:53:58.436 [Lua] Adding player sync data to peer=110000105d0daf8 local_player_id=1
13:53:58.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:17 my_peer_id:11000010c7fed13
13:53:58.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001006d75c9 inventory_sync_id:17 my_peer_id:11000010c7fed13
13:53:58.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105d0daf8 inventory_sync_id:17 my_peer_id:11000010c7fed13
13:53:58.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:17 my_peer_id:11000010c7fed13
13:53:58.442 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:17 my_peer_id:11000010c7fed13
13:53:58.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:53:58.442 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
13:53:58.442 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
13:53:58.442 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, InventoryPackageSynchronizerClient, async-read,
13:53:58.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
13:53:58.442 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
13:53:58.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:58.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:58.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
13:53:58.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
13:53:58.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
13:53:58.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
13:53:58.929 [Lua] Set lobby begin:
13:53:58.929 [Lua] Lobby data twitch_enabled = false
13:53:58.929 [Lua] Lobby data power_level = 626
13:53:58.929 [Lua] Lobby data unique_server_name = Walker Trips
13:53:58.929 [Lua] Lobby data difficulty_tweak = 0
13:53:58.929 [Lua] Lobby data host = 11000010c7fed13
13:53:58.929 [Lua] Lobby data time_of_search = 1610458826
13:53:58.929 [Lua] Lobby data game_mode = 1
13:53:58.929 [Lua] Lobby data is_private = false
13:53:58.930 [Lua] Lobby data match_started = true
13:53:58.930 [Lua] Lobby data mechanism = adventure
13:53:58.930 [Lua] Lobby data level_key = inn_level
13:53:58.930 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:53:58.930 [Lua] Lobby data selected_level_key = inn_level
13:53:58.930 [Lua] Lobby data difficulty = cataclysm
13:53:58.930 [Lua] Lobby data quick_game = true
13:53:58.930 [Lua] Lobby data weave_name = false
13:53:58.930 [Lua] Lobby data matchmaking = true
13:53:58.930 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:53:58.930 [Lua] Lobby data num_players = 4
13:53:58.930 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:53:58.930 [Lua] Lobby data player_slot_2 = 0:0
13:53:58.930 [Lua] Lobby data country_code = GB
13:53:58.930 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:53:58.930 [Lua] Lobby data eac_authorized = true
13:53:58.931 [Lua] Set lobby end.
13:53:59.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
13:53:59.149 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
13:53:59.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
13:53:59.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
13:53:59.200 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
13:53:59.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
13:53:59.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
13:53:59.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
13:53:59.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
13:53:59.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
13:53:59.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
13:53:59.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
13:53:59.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
13:53:59.488 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
13:53:59.502 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
13:54:03.942 [Lua] Set lobby begin:
13:54:03.942 [Lua] Lobby data twitch_enabled = false
13:54:03.942 [Lua] Lobby data power_level = 835
13:54:03.942 [Lua] Lobby data unique_server_name = Walker Trips
13:54:03.942 [Lua] Lobby data difficulty_tweak = 0
13:54:03.942 [Lua] Lobby data host = 11000010c7fed13
13:54:03.942 [Lua] Lobby data time_of_search = 1610458826
13:54:03.942 [Lua] Lobby data game_mode = 1
13:54:03.942 [Lua] Lobby data is_private = false
13:54:03.942 [Lua] Lobby data match_started = true
13:54:03.942 [Lua] Lobby data mechanism = adventure
13:54:03.942 [Lua] Lobby data level_key = inn_level
13:54:03.942 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:03.942 [Lua] Lobby data selected_level_key = inn_level
13:54:03.942 [Lua] Lobby data difficulty = cataclysm
13:54:03.942 [Lua] Lobby data quick_game = true
13:54:03.943 [Lua] Lobby data weave_name = false
13:54:03.943 [Lua] Lobby data matchmaking = true
13:54:03.943 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:03.943 [Lua] Lobby data num_players = 4
13:54:03.943 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:03.943 [Lua] Lobby data player_slot_2 = 0:0
13:54:03.943 [Lua] Lobby data country_code = GB
13:54:03.943 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:03.943 [Lua] Lobby data eac_authorized = true
13:54:03.943 [Lua] Set lobby end.
13:54:07.130 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105d0daf8 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:54:07.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
13:54:07.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:13.163 [Lua] PlayFabMirrorBase:_commit_internal 16
13:54:13.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:54:13.167 [Lua] generate_backend_stats 11000010c7fed13:1
13:54:13.191 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:54:13.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:54:13.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54
13:54:13.198 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54
13:54:13.558 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54
13:54:13.570 [Lua] commit result success 16
13:54:20.577 [EACServer] [13:54:20:577][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
13:54:21.613 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:54:21.614 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
13:54:21.831 [Lua] MatchmakingStateStartGame preferred_level_keys nil
13:54:21.832 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1
13:54:21.832 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 )
13:54:21.832 [Lua] Set lobby begin:
13:54:21.832 [Lua] Lobby data twitch_enabled = false
13:54:21.832 [Lua] Lobby data power_level = 835
13:54:21.832 [Lua] Lobby data unique_server_name = Walker Trips
13:54:21.832 [Lua] Lobby data difficulty_tweak = 0
13:54:21.832 [Lua] Lobby data host = 11000010c7fed13
13:54:21.832 [Lua] Lobby data time_of_search = 1610458826
13:54:21.832 [Lua] Lobby data game_mode = 2
13:54:21.832 [Lua] Lobby data is_private = false
13:54:21.832 [Lua] Lobby data match_started = true
13:54:21.832 [Lua] Lobby data mechanism = adventure
13:54:21.832 [Lua] Lobby data level_key = inn_level
13:54:21.832 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:21.833 [Lua] Lobby data selected_level_key = bell
13:54:21.833 [Lua] Lobby data difficulty = cataclysm
13:54:21.833 [Lua] Lobby data quick_game = true
13:54:21.833 [Lua] Lobby data weave_name = false
13:54:21.833 [Lua] Lobby data matchmaking = true
13:54:21.833 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:21.833 [Lua] Lobby data num_players = 4
13:54:21.833 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:21.833 [Lua] Lobby data player_slot_2 = 0:0
13:54:21.833 [Lua] Lobby data country_code = GB
13:54:21.833 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:21.833 [Lua] Lobby data eac_authorized = true
13:54:21.833 [Lua] Set lobby end.
13:54:21.835 [Lua] Set lobby begin:
13:54:21.835 [Lua] Lobby data twitch_enabled = false
13:54:21.835 [Lua] Lobby data power_level = 835
13:54:21.835 [Lua] Lobby data unique_server_name = Walker Trips
13:54:21.835 [Lua] Lobby data difficulty_tweak = 0
13:54:21.835 [Lua] Lobby data host = 11000010c7fed13
13:54:21.836 [Lua] Lobby data time_of_search = 1610458826
13:54:21.836 [Lua] Lobby data game_mode = 2
13:54:21.836 [Lua] Lobby data is_private = false
13:54:21.836 [Lua] Lobby data match_started = true
13:54:21.836 [Lua] Lobby data mechanism = adventure
13:54:21.836 [Lua] Lobby data level_key = inn_level
13:54:21.836 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:21.836 [Lua] Lobby data selected_level_key = bell
13:54:21.836 [Lua] Lobby data difficulty = cataclysm
13:54:21.836 [Lua] Lobby data quick_game = true
13:54:21.836 [Lua] Lobby data weave_name = false
13:54:21.836 [Lua] Lobby data matchmaking = true
13:54:21.836 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:21.836 [Lua] Lobby data num_players = 4
13:54:21.836 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:21.836 [Lua] Lobby data player_slot_2 = 0:0
13:54:21.837 [Lua] Lobby data country_code = GB
13:54:21.837 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:21.837 [Lua] Lobby data eac_authorized = true
13:54:21.837 [Lua] Set lobby end.
13:54:21.837 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
13:54:21.837 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
13:54:21.837 [Lua] [PeerSM] 1100001006d75c9 :: on_exit InGame
13:54:21.837 [Lua] [PeerSM] 1100001006d75c9 :: on_enter InPostGame
13:54:21.837 [Lua] [PeerSM] 110000105d0daf8 :: on_exit InGame
13:54:21.837 [Lua] [PeerSM] 110000105d0daf8 :: on_enter InPostGame
13:54:21.837 [Lua] [PeerSM] 11000010989bb50 :: on_exit InGame
13:54:21.837 [Lua] [PeerSM] 11000010989bb50 :: on_enter InPostGame
13:54:21.837 [Lua] Complete level triggered.
13:54:21.838 [Lua] gm_event_end_conditions_met false false
13:54:21.838 [Save] Saving `save_data`
13:54:21.839 [Lua] PlayFabMirrorBase:_commit_internal nil
13:54:21.839 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:54:21.841 [Save] Save done
13:54:21.841 [Save] Saving `save_data`
13:54:21.842 [Lua] generate_backend_stats 11000010c7fed13:1
13:54:21.842 [Save] Save done
13:54:21.862 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:54:21.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:54:21.862 [Lua] TRANSITION nil nil bell
13:54:21.862 [Save] Saving `save_data`
13:54:21.862 [Lua] Transition type "bell", is server: true
13:54:21.862 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:54:21.862 [Lua] [GameNetworkManager] Leaving game...
13:54:21.862 [Lua] [GameNetworkManager] Shutting down game session host.
13:54:21.862 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:54:21.862 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:54:21.862 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=69.93
13:54:21.864 [Save] Save done
13:54:21.866 [Connection] Packet 16974 chunk for system game_session from 11000010989bb50 had no listener
13:54:21.866 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:54:21.866 [Lua] commit result success 17
13:54:21.900 [Network] Ignoring message `rpc_wield_equipment` from wrong session f68a or from non-session peer 110000105d0daf8
13:54:21.917 [Connection] Packet 16975 chunk for system game_session from 11000010989bb50 had no listener
13:54:23.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:54:23.858 [Lua] [Managers] Calling function on all managers:
13:54:23.858 [Lua] Clearing all global lookup lists
13:54:23.858 [Lua] [IngamePlayerListUI] - Destroy
13:54:23.858 [Lua] [EquipmentUI] - Destroy
13:54:23.858 [Lua] [AbilityUI] - Destroy
13:54:23.858 [Lua] [GamePadAbilityUI] - Destroy
13:54:23.858 [Lua] [GamePadEquipmentUI] - Destroy
13:54:23.859 [Lua] [IngameUI] destroy
13:54:23.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_client_3
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
13:54:23.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
13:54:23.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
13:54:23.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
13:54:23.906 [Lua] [Managers] Destroying manager group:
13:54:23.911 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:54:23.976 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:54:23.976 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
13:54:23.976 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
13:54:23.976 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 bell 1
13:54:23.976 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:54:23.976 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 12, User: 11000010c7fed13 "Walker Trips"
<>
13:54:23.977 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 000000001047F880; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010c7fed13"; level_key = "bell"; environment_variation_id = 1; level_seed = 14984044; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BBA1E10
[3] _ = table: 000000001047F880; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001047F950; current_state = InPostGame
[5] self = table: 000000000B0D9BF0; application_shutdown = nil; unit_spawner = table: 000000000F427C70; world = [World]; unit_storage = table: 000000000F427CD0; units = table: 000000000CA60420; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B0D9BF0
[8] self = table: 00000000105F2270; dt = 0.016872365027666092; t = 1470.7511339131743; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016872365027666092; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016872365027666092; t = 1470.7511339131743
[10] dt = 0.016872365027666092
[2] server = table: 00000000104785E0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9588671997189522; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000AFF9580; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 1; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "bell"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000013CDC80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A5B990; network_server = table: 00000000104785E0; entity_system = table: 000000000B17EE80; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010CFFCC0; statistics_db = table: 000000000B0E7510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 68.147284977883103; input_manager = table: 0000000002E52370; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001F00550; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000013CDC80; world = [World]; dt = 0.016872365027666092; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 69.930512068793178; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 000000000F05A960; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000B3ADDA0;
<>
<>
13:54:23.977 [Lua] [PeerSM] 1100001006d75c9 :: on_exit InPostGame
13:54:23.977 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Loading
13:54:23.977 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001006d75c9 bell 1
13:54:23.977 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:54:23.977 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 13, User: 11000010c7fed13 "Walker Trips"
<>
13:54:23.978 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 0000000002CAAE10; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "1100001006d75c9"; level_key = "bell"; environment_variation_id = 1; level_seed = 14984044; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BBA1E10
[3] _ = table: 0000000002CAAE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "1100001006d75c9"; peer_state_machine = table: 0000000007F04900; current_state = InPostGame
[5] self = table: 000000000B0D9BF0; application_shutdown = nil; unit_spawner = table: 000000000F427C70; world = [World]; unit_storage = table: 000000000F427CD0; units = table: 000000000CA60420; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B0D9BF0
[8] self = table: 00000000105F2270; dt = 0.016872365027666092; t = 1470.7511339131743; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016872365027666092; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016872365027666092; t = 1470.7511339131743
[10] dt = 0.016872365027666092
[2] server = table: 00000000104785E0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001006d75c9"; num_players = 1; wanted_party_index = 0; account_id = "1100001006d75c9"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9161370769143105; resend_post_game_timer = 1.9492757972329855;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000AFF9580; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 1; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "bell"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000013CDC80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A5B990; network_server = table: 00000000104785E0; entity_system = table: 000000000B17EE80; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010CFFCC0; statistics_db = table: 000000000B0E7510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 68.147284977883103; input_manager = table: 0000000002E52370; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001F00550; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000013CDC80; world = [World]; dt = 0.016872365027666092; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 69.930512068793178; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 000000000F05A960; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000B3ADDA0;
<>
<>
13:54:23.978 [Lua] [PeerSM] 110000105d0daf8 :: on_exit InPostGame
13:54:23.978 [Lua] [PeerSM] 110000105d0daf8 :: on_enter Loading
13:54:23.978 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105d0daf8 bell 1
13:54:23.978 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:54:23.978 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 14, User: 11000010c7fed13 "Walker Trips"
<>
13:54:23.978 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 000000000B63A790; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "110000105d0daf8"; level_key = "bell"; environment_variation_id = 1; level_seed = 14984044; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BBA1E10
[3] _ = table: 000000000B63A790; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "110000105d0daf8"; peer_state_machine = table: 000000000DBFD880; current_state = InPostGame
[5] self = table: 000000000B0D9BF0; application_shutdown = nil; unit_spawner = table: 000000000F427C70; world = [World]; unit_storage = table: 000000000F427CD0; units = table: 000000000CA60420; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B0D9BF0
[8] self = table: 00000000105F2270; dt = 0.016872365027666092; t = 1470.7511339131743; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016872365027666092; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016872365027666092; t = 1470.7511339131743
[10] dt = 0.016872365027666092
[2] server = table: 00000000104785E0; wanted_career_index = 2; game_started = false; peer_id = "110000105d0daf8"; num_players = 1; wanted_party_index = 0; account_id = "110000105d0daf8"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7968853823840618; loaded_level = "inn_level"; resend_post_game_timer = 1.8154145516455173;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000AFF9580; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 1; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "bell"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000013CDC80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A5B990; network_server = table: 00000000104785E0; entity_system = table: 000000000B17EE80; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010CFFCC0; statistics_db = table: 000000000B0E7510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 68.147284977883103; input_manager = table: 0000000002E52370; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001F00550; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000013CDC80; world = [World]; dt = 0.016872365027666092; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 69.930512068793178; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 000000000F05A960; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000B3ADDA0;
<>
<>
13:54:23.978 [Lua] [PeerSM] 11000010989bb50 :: on_exit InPostGame
13:54:23.978 [Lua] [PeerSM] 11000010989bb50 :: on_enter Loading
13:54:23.978 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010989bb50 bell 1
13:54:23.978 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:54:23.979 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 15, User: 11000010c7fed13 "Walker Trips"
<>
13:54:23.979 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 0000000009560E80; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010989bb50"; level_key = "bell"; environment_variation_id = 1; level_seed = 14984044; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BBA1E10
[3] _ = table: 0000000009560E80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010989bb50"; peer_state_machine = table: 0000000009560F20; current_state = InPostGame
[5] self = table: 000000000B0D9BF0; application_shutdown = nil; unit_spawner = table: 000000000F427C70; world = [World]; unit_storage = table: 000000000F427CD0; units = table: 000000000CA60420; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B0D9BF0
[8] self = table: 00000000105F2270; dt = 0.016872365027666092; t = 1470.7511339131743; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016872365027666092; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016872365027666092; t = 1470.7511339131743
[10] dt = 0.016872365027666092
[2] server = table: 00000000104785E0; loaded_level = "inn_level"; wanted_career_index = 4; game_started = false; peer_id = "11000010989bb50"; num_players = 1; wanted_party_index = 0; account_id = "11000010989bb50"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9162845276296139; resend_post_game_timer = 1.932883407920599;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000AFF9580; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 1; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "bell"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000013CDC80;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000A5B990; network_server = table: 00000000104785E0; entity_system = table: 000000000B17EE80; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010CFFCC0; statistics_db = table: 000000000B0E7510; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 68.147284977883103; input_manager = table: 0000000002E52370; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001F00550; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000013CDC80; world = [World]; dt = 0.016872365027666092; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 69.930512068793178; _lobby_host = table: 0000000010476C70; level_transition_handler = table: 0000000010463790; dice_keeper = table: 000000000F05A960; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0D9BF0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000B3ADDA0;
<>
<>
13:54:23.979 [Lua] [Matchmaking] unregister rpcs
13:54:23.979 [Lua] ############### UNLOADING PACKAGES ###############
13:54:23.979 [Lua] [Managers] Calling function on all managers:
13:54:23.979 [Lua] [Managers] Destroying manager group:
13:54:23.979 [Lua] [Gamestate] Enter state StateLoading
13:54:23.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:54:23.981 [Lua] [Matchmaking] register rpcs
13:54:23.981 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
13:54:23.981 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
13:54:23.981 [Lua] Set lobby begin:
13:54:23.981 [Lua] Lobby data twitch_enabled = false
13:54:23.981 [Lua] Lobby data power_level = 0
13:54:23.981 [Lua] Lobby data unique_server_name = Walker Trips
13:54:23.981 [Lua] Lobby data difficulty_tweak = 0
13:54:23.981 [Lua] Lobby data host = 11000010c7fed13
13:54:23.982 [Lua] Lobby data time_of_search = 1610458826
13:54:23.982 [Lua] Lobby data game_mode = 2
13:54:23.982 [Lua] Lobby data is_private = false
13:54:23.982 [Lua] Lobby data match_started = true
13:54:23.982 [Lua] Lobby data mechanism = adventure
13:54:23.982 [Lua] Lobby data level_key = inn_level
13:54:23.982 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:23.982 [Lua] Lobby data selected_level_key = bell
13:54:23.982 [Lua] Lobby data difficulty = cataclysm
13:54:23.982 [Lua] Lobby data quick_game = true
13:54:23.982 [Lua] Lobby data weave_name = false
13:54:23.982 [Lua] Lobby data matchmaking = true
13:54:23.983 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:23.983 [Lua] Lobby data num_players = 4
13:54:23.983 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:23.983 [Lua] Lobby data player_slot_2 = 0:0
13:54:23.983 [Lua] Lobby data country_code = GB
13:54:23.983 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:23.983 [Lua] Lobby data eac_authorized = true
13:54:23.983 [Lua] Set lobby end.
13:54:23.983 [Lua] registering RPCs
13:54:23.983 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:54:23.983 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:54:23.983 [Lua] Set lobby begin:
13:54:23.983 [Lua] Lobby data twitch_enabled = false
13:54:23.983 [Lua] Lobby data power_level = 0
13:54:23.983 [Lua] Lobby data unique_server_name = Walker Trips
13:54:23.983 [Lua] Lobby data difficulty_tweak = 0
13:54:23.983 [Lua] Lobby data host = 11000010c7fed13
13:54:23.983 [Lua] Lobby data time_of_search = 1610458826
13:54:23.983 [Lua] Lobby data game_mode = 2
13:54:23.983 [Lua] Lobby data is_private = false
13:54:23.983 [Lua] Lobby data match_started = true
13:54:23.984 [Lua] Lobby data mechanism = adventure
13:54:23.984 [Lua] Lobby data level_key = bell
13:54:23.984 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:23.984 [Lua] Lobby data selected_level_key = bell
13:54:23.984 [Lua] Lobby data difficulty = cataclysm
13:54:23.984 [Lua] Lobby data quick_game = true
13:54:23.984 [Lua] Lobby data weave_name = false
13:54:23.984 [Lua] Lobby data matchmaking = true
13:54:23.984 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:23.984 [Lua] Lobby data num_players = 4
13:54:23.984 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:23.984 [Lua] Lobby data player_slot_2 = 0:0
13:54:23.984 [Lua] Lobby data country_code = GB
13:54:23.984 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:23.984 [Lua] Lobby data eac_authorized = true
13:54:23.984 [Lua] Set lobby end.
13:54:23.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:54:23.988 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
13:54:23.988 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1]
13:54:23.988 [Lua] [LevelTransitionHandler] load_level bell 1
13:54:23.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:54:23.992 [Umbra] Unload tome
13:54:23.992 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
13:54:24.069 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:54:24.069 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read,
13:54:24.069 [Lua] [LevelTransitionHandler] Loading level: "bell"
13:54:24.069 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta"
13:54:24.069 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
13:54:24.069 [Lua] [StateLoading] got rpc_load_level 63 bell
13:54:24.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
13:54:24.121 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
13:54:24.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
13:54:24.138 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
13:54:24.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
13:54:24.222 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
13:54:24.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
13:54:26.163 [Window] Window => active
13:54:28.980 [Window] Window => inactive
13:54:29.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
13:54:29.770 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
13:54:29.787 [Lua] [LevelTransitionHandler] Level load completed!
13:54:29.788 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 14984044 - use_random_directors: true - overriden_conflict: nil
13:54:29.807 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:54:29.807 [Lua] checking dlc's against conflict directors
13:54:29.807 [Lua] number of factions to include 3
13:54:29.807 [Lua] number of factions added 3
13:54:29.807 [Lua] --- --- ---
13:54:29.807 [Lua] Starting... difficulty 'cataclysm'
13:54:29.807 [Lua] These are the starting conflict directors:
13:54:29.807 [Lua] chaos
13:54:29.807 [Lua] skaven
13:54:29.807 [Lua] default
13:54:29.807 [Lua] --- --- ---
13:54:29.807 [Lua]
13:54:29.807 [Lua] DONE! Found the following directors:
13:54:29.807 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
13:54:29.807 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
chaos_vortex_sorcerer=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
13:54:29.807 [Lua] load_startup_enemy_packages: --------------
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_spawn
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_troll
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_rat_ogre
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_stormfiend
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] beastmen_minotaur
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_plague_sorcerer
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_corruptor_sorcerer
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_gutter_runner
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_pack_master
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_poison_wind_globadier
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_ratling_gunner
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_warpfire_thrower
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_vortex_sorcerer
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] beastmen_standard_bearer
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_vortex
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] critter_rat
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] critter_pig
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_storm_vermin
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_warrior
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_clan_rat_with_shield
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_clan_rat
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_storm_vermin_with_shield
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_slave
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_fanatic
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_marauder
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_marauder_with_shield
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_raider
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] chaos_berzerker
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_plague_monk
13:54:29.807 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
13:54:29.807 [Lua] skaven_loot_rat
13:54:29.811 [Lua] ### Sending rpc_level_loaded
13:54:29.811 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 63
13:54:29.811 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
13:54:29.828 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
13:54:29.828 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
13:54:29.845 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
13:54:29.845 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
13:54:29.845 [Lua] ### Sending rpc_level_loaded
13:54:29.845 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 63
13:54:30.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
13:54:30.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
13:54:30.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
13:54:30.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
13:54:30.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
13:54:30.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
13:54:30.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
13:54:30.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
13:54:30.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
13:54:31.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
13:54:31.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
13:54:31.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
13:54:31.528 [Lua] ### Sending rpc_level_loaded
13:54:31.528 [Lua] #### Has state machine: true, peer_id: 110000105d0daf8, level_id: 63
13:54:31.528 [Lua] Peer 110000105d0daf8 has loaded the level and all enemies are loaded
13:54:31.529 [Lua] [PeerSM] 110000105d0daf8 :: on_exit Loading
13:54:31.529 [Lua] [PeerSM] 110000105d0daf8 :: on_enter LoadingProfilePackages
13:54:31.546 [Lua] [PeerSM] 110000105d0daf8 :: on_exit LoadingProfilePackages
13:54:31.546 [Lua] [PeerSM] 110000105d0daf8 :: on_enter WaitingForEnterGame
13:54:31.747 [Lua] ### Sending rpc_level_loaded
13:54:31.747 [Lua] #### Has state machine: true, peer_id: 1100001006d75c9, level_id: 63
13:54:31.747 [Lua] Peer 1100001006d75c9 has loaded the level and all enemies are loaded
13:54:31.748 [Lua] [PeerSM] 1100001006d75c9 :: on_exit Loading
13:54:31.748 [Lua] [PeerSM] 1100001006d75c9 :: on_enter LoadingProfilePackages
13:54:31.764 [Lua] [PeerSM] 1100001006d75c9 :: on_exit LoadingProfilePackages
13:54:31.764 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForEnterGame
13:54:31.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
13:54:31.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
13:54:31.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
13:54:31.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
13:54:31.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
13:54:31.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
13:54:32.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
13:54:32.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
13:54:32.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
13:54:32.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
13:54:32.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
13:54:32.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
13:54:32.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
13:54:32.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
13:54:32.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
13:54:32.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
13:54:32.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
13:54:32.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
13:54:33.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
13:54:33.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
13:54:33.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
13:54:33.244 [Lua] ### Sending rpc_level_loaded
13:54:33.244 [Lua] #### Has state machine: true, peer_id: 11000010989bb50, level_id: 63
13:54:33.244 [Lua] Peer 11000010989bb50 has loaded the level and all enemies are loaded
13:54:33.244 [Lua] [PeerSM] 11000010989bb50 :: on_exit Loading
13:54:33.244 [Lua] [PeerSM] 11000010989bb50 :: on_enter LoadingProfilePackages
13:54:33.261 [Lua] [PeerSM] 11000010989bb50 :: on_exit LoadingProfilePackages
13:54:33.261 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForEnterGame
13:54:33.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
13:54:33.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
13:54:33.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
13:54:33.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
13:54:33.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
13:54:33.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
13:54:34.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
13:54:34.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
13:54:34.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
13:54:34.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
13:54:34.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
13:54:34.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:54:34.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:54:34.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:54:34.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
13:54:34.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
13:54:34.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
13:54:34.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
13:54:34.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
13:54:34.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
13:54:34.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
13:54:35.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
13:54:35.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
13:54:35.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
13:54:35.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
13:54:35.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
13:54:35.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
13:54:35.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
13:54:35.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
13:54:35.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:54:36.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:54:36.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
13:54:36.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
13:54:36.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
13:54:36.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
13:54:36.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
13:54:36.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
13:54:36.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
13:54:36.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
13:54:37.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
13:54:37.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
13:54:37.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
13:54:37.370 [Window] Window => active
13:54:37.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
13:54:37.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
13:54:37.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
13:54:37.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
13:54:37.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
13:54:37.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
13:54:37.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
13:54:37.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
13:54:37.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
13:54:38.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
13:54:38.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
13:54:38.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
13:54:38.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
13:54:38.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
13:54:38.420 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
13:54:38.420 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:54:38.420 [Lua] Starting async level spawning of levels/honduras/bell/world
13:54:38.421 [Umbra] Init version: 3.4.15 :: 16 threads
13:54:38.627 [Window] Window => inactive
13:54:39.000 [Lua] Async level spawning done
13:54:39.000 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:54:39.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:54:39.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:54:39.963 [Lua] [Matchmaking] unregister rpcs
13:54:39.963 [Lua] Set lobby begin:
13:54:39.963 [Lua] Lobby data twitch_enabled = false
13:54:39.963 [Lua] Lobby data power_level = 0
13:54:39.963 [Lua] Lobby data unique_server_name = Walker Trips
13:54:39.964 [Lua] Lobby data difficulty_tweak = 0
13:54:39.964 [Lua] Lobby data host = 11000010c7fed13
13:54:39.964 [Lua] Lobby data time_of_search = 1610458826
13:54:39.964 [Lua] Lobby data game_mode = 2
13:54:39.964 [Lua] Lobby data is_private = false
13:54:39.964 [Lua] Lobby data match_started = true
13:54:39.964 [Lua] Lobby data mechanism = adventure
13:54:39.964 [Lua] Lobby data level_key = bell
13:54:39.964 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:39.964 [Lua] Lobby data selected_level_key = bell
13:54:39.964 [Lua] Lobby data difficulty = cataclysm
13:54:39.964 [Lua] Lobby data quick_game = true
13:54:39.965 [Lua] Lobby data weave_name = false
13:54:39.965 [Lua] Lobby data matchmaking = true
13:54:39.965 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:39.965 [Lua] Lobby data num_players = 4
13:54:39.965 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:39.965 [Lua] Lobby data player_slot_2 = 0:0
13:54:39.965 [Lua] Lobby data country_code = GB
13:54:39.965 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:39.965 [Lua] Lobby data eac_authorized = true
13:54:39.965 [Lua] Set lobby end.
13:54:39.965 [Lua] [Managers] Destroying manager group:
13:54:39.966 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
13:54:39.966 [Lua] [Gamestate] Enter StateIngame HOST
13:54:39.966 [Lua] [Managers] Calling function on all managers:
13:54:39.966 [Lua] <>level = bell<>
13:54:39.966 [Lua] Set lobby begin:
13:54:39.966 [Lua] Lobby data twitch_enabled = false
13:54:39.966 [Lua] Lobby data power_level = 0
13:54:39.966 [Lua] Lobby data unique_server_name = Walker Trips
13:54:39.966 [Lua] Lobby data difficulty_tweak = 0
13:54:39.966 [Lua] Lobby data host = 11000010c7fed13
13:54:39.966 [Lua] Lobby data time_of_search = 1610458826
13:54:39.966 [Lua] Lobby data game_mode = 2
13:54:39.966 [Lua] Lobby data is_private = false
13:54:39.966 [Lua] Lobby data match_started = true
13:54:39.966 [Lua] Lobby data mechanism = adventure
13:54:39.966 [Lua] Lobby data level_key = bell
13:54:39.966 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:39.967 [Lua] Lobby data selected_level_key = bell
13:54:39.967 [Lua] Lobby data difficulty = cataclysm
13:54:39.967 [Lua] Lobby data quick_game = true
13:54:39.967 [Lua] Lobby data weave_name = false
13:54:39.967 [Lua] Lobby data matchmaking = true
13:54:39.967 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:39.967 [Lua] Lobby data num_players = 4
13:54:39.967 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:39.967 [Lua] Lobby data player_slot_2 = 0:0
13:54:39.967 [Lua] Lobby data country_code = GB
13:54:39.967 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:39.967 [Lua] Lobby data eac_authorized = true
13:54:39.967 [Lua] Set lobby end.
13:54:39.967 [Lua] [StateIngame] Server ingame
13:54:39.972 [Lua] Set lobby begin:
13:54:39.972 [Lua] Lobby data twitch_enabled = false
13:54:39.972 [Lua] Lobby data power_level = 0
13:54:39.972 [Lua] Lobby data unique_server_name = Walker Trips
13:54:39.972 [Lua] Lobby data difficulty_tweak = 0
13:54:39.972 [Lua] Lobby data host = 11000010c7fed13
13:54:39.972 [Lua] Lobby data time_of_search = 1610458826
13:54:39.972 [Lua] Lobby data game_mode = 2
13:54:39.972 [Lua] Lobby data is_private = false
13:54:39.972 [Lua] Lobby data match_started = true
13:54:39.972 [Lua] Lobby data mechanism = adventure
13:54:39.972 [Lua] Lobby data level_key = bell
13:54:39.973 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:39.973 [Lua] Lobby data selected_level_key = bell
13:54:39.973 [Lua] Lobby data difficulty = cataclysm
13:54:39.973 [Lua] Lobby data quick_game = true
13:54:39.973 [Lua] Lobby data weave_name = false
13:54:39.973 [Lua] Lobby data matchmaking = true
13:54:39.973 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:39.973 [Lua] Lobby data num_players = 4
13:54:39.973 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:39.973 [Lua] Lobby data player_slot_2 = 0:0
13:54:39.973 [Lua] Lobby data country_code = GB
13:54:39.973 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:39.973 [Lua] Lobby data eac_authorized = true
13:54:39.974 [Lua] Set lobby end.
13:54:39.974 [Lua] [Matchmaking] register rpcs
13:54:39.974 [Lua] GameNetworkManager:init... creating game session
13:54:39.974 [Lua] Host GameSession.make_game_session_host with session:
13:54:39.974 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:54:39.974 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
13:54:39.974 [Lua] [GameNetworkManager] self.is_server = true
13:54:39.974 [Network] Setting artificial MTU limit to 65536
13:54:39.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 55
13:54:39.974 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
13:54:39.983 [Lua] Switching ConflictSettings: to: default
13:54:39.983 [Lua] pacing=default
13:54:39.983 [Lua] roaming=nil
13:54:39.983 [Lua] specials=default
13:54:39.983 [Lua] debug_color=maroon
13:54:39.983 [Lua] contained_breeds=nil
13:54:39.983 [Lua] pack_spawning=default
13:54:39.983 [Lua] disabled=false
13:54:39.983 [Lua] factions=nil
13:54:39.983 [Lua] boss=default
13:54:39.983 [Lua] horde=default
13:54:39.983 [Lua] name=default
13:54:39.983 [Lua] intensity=default
13:54:39.983 [Lua] ---
13:54:39.983 [Lua] [LevelAnalysis] set_random_seed( 14984044)
13:54:39.991 [Lua] [AIInterestPointSystem] Level Seed: 14984044
13:54:39.991 [Lua]
13:54:39.991 [Lua] [entity_system_bag] = table
13:54:39.991 [Lua] [entity_system_bag] = metatable
13:54:39.991 [Lua] [startup_data] = table
13:54:39.991 [Lua] [entity_manager] = table
13:54:39.991 [Lua] [entity_manager] = metatable
13:54:39.991 [Lua] [unit_spawner] = table
13:54:39.991 [Lua] [unit_spawner] = metatable
13:54:39.991 [Lua] [unit_storage] = table
13:54:39.991 [Lua] [unit_storage] = metatable
13:54:39.991 [Lua] [dice_keeper] = table
13:54:39.991 [Lua] [dice_keeper] = metatable
13:54:39.991 [Lua] [is_server] = true (boolean)
13:54:39.991 [Lua] [world] = [World]
13:54:39.991 [Lua] [system_api] = table
13:54:39.991 [Lua] [entity_system] = table
13:54:39.991 [Lua] [entity_system] = metatable
13:54:39.991 [Lua] [network_lobby] = table
13:54:39.991 [Lua] [network_lobby] = metatable
13:54:39.991 [Lua] [profile_synchronizer] = table
13:54:39.991 [Lua] [profile_synchronizer] = metatable
13:54:39.991 [Lua] [level_transition_handler] = table
13:54:39.991 [Lua] [level_transition_handler] = metatable
13:54:39.991 [Lua] [num_local_human_players] = 1 (number)
13:54:39.991 [Lua] [statistics_db] = table
13:54:39.991 [Lua] [statistics_db] = metatable
13:54:39.991 [Lua] [network_server] = table
13:54:39.991 [Lua] [network_server] = metatable
13:54:39.991 [Lua] [input_manager] = table
13:54:39.991 [Lua] [input_manager] = metatable
13:54:39.991 [Lua] [network_clock] = table
13:54:39.991 [Lua] [network_clock] = metatable
13:54:39.991 [Lua] [network_transmit] = table
13:54:39.991 [Lua] [network_transmit] = metatable
13:54:39.991 [Lua] [free_flight_manager] = table
13:54:39.991 [Lua] [free_flight_manager] = metatable
13:54:39.991 [Lua] [network_manager] = table
13:54:39.991 [Lua] [network_manager] = metatable
13:54:39.991 [Lua] [network_event_delegate] = table
13:54:39.991 [Lua] [network_event_delegate] = metatable
13:54:39.991 [Lua]
13:54:39.991 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:54:39.991 [Lua] ignoring extension VersusInteractObjectiveExtension
13:54:39.991 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:54:39.991 [Lua] ignoring extension VersusSocketObjectiveExtension
13:54:39.991 [Lua] ignoring extension VersusTargetObjectiveExtension
13:54:39.991 [Lua] ignoring extension VersusMissionObjectiveExtension
13:54:39.995 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:54:40.011 [Lua] [AchievementManager] Achievements using the steam platform
13:54:40.090 [Lua] respawn_unit_spawned with group id: bell_end_event
13:54:40.090 [Lua] respawn_unit_spawned with group id: bell_end_event
13:54:40.091 [Lua] respawn_unit_spawned with group id: bell_end_event
13:54:40.092 [Lua] [StateIngame] Level seed: 14984044
13:54:40.110 [Lua] [LevelAnalysis] set_random_seed( 14984044)
13:54:40.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:54:40.114 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:54:40.115 [Lua] [IngameUI] init
13:54:40.135 [Lua] cb_razer_chroma_setup
13:54:40.158 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
13:54:40.158 [Lua] Set lobby begin:
13:54:40.158 [Lua] Lobby data twitch_enabled = false
13:54:40.158 [Lua] Lobby data power_level = 835
13:54:40.158 [Lua] Lobby data unique_server_name = Walker Trips
13:54:40.158 [Lua] Lobby data difficulty_tweak = 0
13:54:40.158 [Lua] Lobby data host = 11000010c7fed13
13:54:40.159 [Lua] Lobby data time_of_search = 1610458826
13:54:40.159 [Lua] Lobby data game_mode = 2
13:54:40.159 [Lua] Lobby data is_private = false
13:54:40.159 [Lua] Lobby data match_started = true
13:54:40.159 [Lua] Lobby data mechanism = adventure
13:54:40.159 [Lua] Lobby data level_key = bell
13:54:40.159 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:40.159 [Lua] Lobby data selected_level_key = bell
13:54:40.159 [Lua] Lobby data difficulty = cataclysm
13:54:40.159 [Lua] Lobby data quick_game = true
13:54:40.159 [Lua] Lobby data weave_name = false
13:54:40.160 [Lua] Lobby data matchmaking = true
13:54:40.160 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:40.160 [Lua] Lobby data num_players = 4
13:54:40.160 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:40.160 [Lua] Lobby data player_slot_2 = 0:0
13:54:40.160 [Lua] Lobby data country_code = GB
13:54:40.160 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:40.160 [Lua] Lobby data eac_authorized = true
13:54:40.160 [Lua] Set lobby end.
13:54:40.160 [Lua] CurrentConflictSettings default
13:54:40.160 [Lua] [ConflictDirector] conflict_director is ai_ready
13:54:40.161 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:54:40.161 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:54:40.166 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:54:40.166 [Lua] Forming navigation groups in one frame
13:54:40.166 [Lua] Forming navigation groups
13:54:40.177 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000194632
13:54:40.345 [Lua] NavigationGroupManager -> calulation time B: 0.16699999999991633
13:54:40.345 [Lua] number of nav groups: 219
13:54:40.347 [Lua] number of refined nav groups : 163
13:54:40.350 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925
13:54:40.350 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.633012096770109 Normalized coefficient: 1.4812359712055834
13:54:40.356 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.858270654827349 Normalized coefficient: 1.2248925553676229
13:54:40.360 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.750418144278228 Normalized coefficient: 1.2352536067272295
13:54:40.363 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2
13:54:40.367 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
13:54:40.367 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
13:54:40.369 [Lua] [LevelAnalysis] Generating boss paths for level: bell
13:54:40.369 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters.
13:54:40.369 [Lua] [LevelAnalysis] grouping spawners for event_patrol
13:54:40.369 [Lua] [LevelAnalysis]
13:54:40.369 [Lua] [LevelAnalysis] grouping spawners for event_boss
13:54:40.369 [Lua] [LevelAnalysis]
13:54:40.369 [Lua] [LevelAnalysis] Terror events added:
13:54:40.369 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
13:54:40.369 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
13:54:40.369 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
13:54:40.369 [Lua] NORMAL PATROL MAIN PATH 255.91487121582031
13:54:40.369 [Lua] [waypoints] = table
13:54:40.369 [Lua] [astar_points] = table
13:54:40.369 [Lua] [travel_dist] = 255.91487243771553 (number)
13:54:40.369 [Lua] [one_directional] = true (boolean)
13:54:40.369 [Lua] [id] = boss_6 (string)
13:54:40.369 [Lua] ----> using boss spline path!
13:54:40.369 [Lua] Adding main path event: Vector3Box(-87, -185, -34.621) boss_event_skaven_spline_patrol 45 table: 000000000FB09060
13:54:40.369 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125
13:54:40.369 [Lua] [waypoints] = table
13:54:40.369 [Lua] [astar_points] = table
13:54:40.369 [Lua] [travel_dist] = 658.28987507894635 (number)
13:54:40.369 [Lua] [one_directional] = true (boolean)
13:54:40.369 [Lua] [id] = boss_8 (string)
13:54:40.369 [Lua] ----> using boss spline path!
13:54:40.369 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 000000000FB099F0
13:54:40.369 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1
13:54:40.369 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894
13:54:40.369 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894
13:54:40.369 [Lua] [LevelAnalysis] wanted_distance: 412.58864906172636
13:54:40.369 [Lua] [LevelAnalysis] Terror events added:
13:54:40.369 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
13:54:40.369 [Lua] Adding main path event: Vector3Box(8.1491, -204.197, -31.5599) rare_event_loot_rat 45 table: 000000000FB0A090
13:54:40.370 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:54:40.374 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
13:54:40.378 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
13:54:40.380 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
13:54:40.380 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:54:40.381 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:54:40.381 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
13:54:40.381 [Lua] [Managers] Calling function on all managers:
13:54:40.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:54:40.408 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
13:54:40.408 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
13:54:40.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 55
13:54:40.527 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
13:54:40.527 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
13:54:40.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 55
13:54:43.294 [Window] Window => active
13:54:43.800 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForEnterGame
13:54:43.800 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForGameObjectSync
13:54:43.818 [Lua] Set lobby begin:
13:54:43.818 [Lua] Lobby data twitch_enabled = false
13:54:43.818 [Lua] Lobby data power_level = 835
13:54:43.818 [Lua] Lobby data unique_server_name = Walker Trips
13:54:43.818 [Lua] Lobby data difficulty_tweak = 0
13:54:43.818 [Lua] Lobby data host = 11000010c7fed13
13:54:43.818 [Lua] Lobby data time_of_search = 1610458826
13:54:43.818 [Lua] Lobby data game_mode = 2
13:54:43.818 [Lua] Lobby data is_private = false
13:54:43.818 [Lua] Lobby data match_started = true
13:54:43.818 [Lua] Lobby data mechanism = adventure
13:54:43.818 [Lua] Lobby data level_key = bell
13:54:43.819 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:43.819 [Lua] Lobby data selected_level_key = bell
13:54:43.819 [Lua] Lobby data difficulty = cataclysm
13:54:43.819 [Lua] Lobby data quick_game = true
13:54:43.819 [Lua] Lobby data weave_name = false
13:54:43.819 [Lua] Lobby data matchmaking = true
13:54:43.819 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:43.819 [Lua] Lobby data num_players = 4
13:54:43.819 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:43.819 [Lua] Lobby data player_slot_2 = 0:0
13:54:43.819 [Lua] Lobby data country_code = GB
13:54:43.820 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:43.820 [Lua] Lobby data eac_authorized = true
13:54:43.820 [Lua] Set lobby end.
13:54:43.820 [Lua] [Matchmaking] Assigned player 1100001006d75c9 to slot 1 when hot join syncing
13:54:43.820 [Lua] Breedfreezer (server) starting a hot join sync
13:54:43.820 [Lua] packing 0 units of breed chaos_marauder
13:54:43.820 [Lua] packing 0 units of breed skaven_clan_rat
13:54:43.820 [Lua] packing 0 units of breed skaven_storm_vermin
13:54:43.820 [Lua] packing 0 units of breed skaven_slave
13:54:43.820 [Lua] packing 0 units of breed chaos_fanatic
13:54:43.820 [Lua] packing 0 units of breed chaos_raider
13:54:43.820 [Lua] packing 0 units of breed chaos_warrior
13:54:43.820 [Lua] packing 0 units of breed chaos_berzerker
13:54:43.820 [Lua] packing 0 units of breed skaven_plague_monk
13:54:43.820 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:54:43.820 [Lua]
13:54:43.820 [Lua] [1] = 1 (number)
13:54:43.820 [Lua] [2] = 0 (number)
13:54:43.820 [Lua] [3] = 1 (number)
13:54:43.820 [Lua] [4] = 0 (number)
13:54:43.820 [Lua] [5] = 1 (number)
13:54:43.820 [Lua] [6] = 0 (number)
13:54:43.820 [Lua] [7] = 1 (number)
13:54:43.820 [Lua] [8] = 0 (number)
13:54:43.820 [Lua] [9] = 1 (number)
13:54:43.820 [Lua] [10] = 0 (number)
13:54:43.820 [Lua] [11] = 1 (number)
13:54:43.820 [Lua] [12] = 0 (number)
13:54:43.820 [Lua] [13] = 1 (number)
13:54:43.820 [Lua] [14] = 0 (number)
13:54:43.820 [Lua] [15] = 1 (number)
13:54:43.820 [Lua] [16] = 0 (number)
13:54:43.820 [Lua] [17] = 1 (number)
13:54:43.820 [Lua] [18] = 0 (number)
13:54:43.820 [Lua]
13:54:43.820 [Lua]
13:54:43.820 [Lua]
13:54:43.821 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
13:54:43.821 [Lua] RemotePlayer:create_game_object( ) 57
13:54:43.837 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForGameObjectSync
13:54:43.837 [Lua] [PeerSM] 1100001006d75c9 :: on_enter WaitingForPlayers
13:54:43.837 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001006d75c9
13:54:43.977 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001006d75c9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:54:43.977 [Lua] Adding player sync data to peer=1100001006d75c9 local_player_id=1
13:54:45.026 [Lua] Set lobby begin:
13:54:45.026 [Lua] Lobby data twitch_enabled = false
13:54:45.026 [Lua] Lobby data power_level = 417
13:54:45.026 [Lua] Lobby data unique_server_name = Walker Trips
13:54:45.026 [Lua] Lobby data difficulty_tweak = 0
13:54:45.026 [Lua] Lobby data host = 11000010c7fed13
13:54:45.026 [Lua] Lobby data time_of_search = 1610458826
13:54:45.026 [Lua] Lobby data game_mode = 2
13:54:45.026 [Lua] Lobby data is_private = false
13:54:45.026 [Lua] Lobby data match_started = true
13:54:45.027 [Lua] Lobby data mechanism = adventure
13:54:45.027 [Lua] Lobby data level_key = bell
13:54:45.027 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:45.027 [Lua] Lobby data selected_level_key = bell
13:54:45.027 [Lua] Lobby data difficulty = cataclysm
13:54:45.027 [Lua] Lobby data quick_game = true
13:54:45.027 [Lua] Lobby data weave_name = false
13:54:45.027 [Lua] Lobby data matchmaking = true
13:54:45.027 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:45.027 [Lua] Lobby data num_players = 4
13:54:45.027 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:45.028 [Lua] Lobby data player_slot_2 = 0:0
13:54:45.028 [Lua] Lobby data country_code = GB
13:54:45.028 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:45.028 [Lua] Lobby data eac_authorized = true
13:54:45.028 [Lua] Set lobby end.
13:54:45.465 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForEnterGame
13:54:45.465 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForGameObjectSync
13:54:45.484 [Lua] Set lobby begin:
13:54:45.484 [Lua] Lobby data twitch_enabled = false
13:54:45.485 [Lua] Lobby data power_level = 417
13:54:45.485 [Lua] Lobby data unique_server_name = Walker Trips
13:54:45.485 [Lua] Lobby data difficulty_tweak = 0
13:54:45.485 [Lua] Lobby data host = 11000010c7fed13
13:54:45.485 [Lua] Lobby data time_of_search = 1610458826
13:54:45.485 [Lua] Lobby data game_mode = 2
13:54:45.485 [Lua] Lobby data is_private = false
13:54:45.485 [Lua] Lobby data match_started = true
13:54:45.486 [Lua] Lobby data mechanism = adventure
13:54:45.486 [Lua] Lobby data level_key = bell
13:54:45.486 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:45.486 [Lua] Lobby data selected_level_key = bell
13:54:45.486 [Lua] Lobby data difficulty = cataclysm
13:54:45.486 [Lua] Lobby data quick_game = true
13:54:45.486 [Lua] Lobby data weave_name = false
13:54:45.486 [Lua] Lobby data matchmaking = true
13:54:45.486 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:45.486 [Lua] Lobby data num_players = 4
13:54:45.487 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:45.487 [Lua] Lobby data player_slot_2 = 0:0
13:54:45.487 [Lua] Lobby data country_code = GB
13:54:45.487 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:45.487 [Lua] Lobby data eac_authorized = true
13:54:45.487 [Lua] Set lobby end.
13:54:45.487 [Lua] [Matchmaking] Assigned player 11000010989bb50 to slot 5 when hot join syncing
13:54:45.487 [Lua] Breedfreezer (server) starting a hot join sync
13:54:45.487 [Lua] packing 0 units of breed chaos_marauder
13:54:45.487 [Lua] packing 0 units of breed skaven_clan_rat
13:54:45.487 [Lua] packing 0 units of breed skaven_storm_vermin
13:54:45.487 [Lua] packing 0 units of breed skaven_slave
13:54:45.487 [Lua] packing 0 units of breed chaos_fanatic
13:54:45.487 [Lua] packing 0 units of breed chaos_raider
13:54:45.487 [Lua] packing 0 units of breed chaos_warrior
13:54:45.487 [Lua] packing 0 units of breed chaos_berzerker
13:54:45.487 [Lua] packing 0 units of breed skaven_plague_monk
13:54:45.487 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:54:45.487 [Lua]
13:54:45.487 [Lua] [1] = 1 (number)
13:54:45.487 [Lua] [2] = 0 (number)
13:54:45.487 [Lua] [3] = 1 (number)
13:54:45.487 [Lua] [4] = 0 (number)
13:54:45.487 [Lua] [5] = 1 (number)
13:54:45.487 [Lua] [6] = 0 (number)
13:54:45.487 [Lua] [7] = 1 (number)
13:54:45.487 [Lua] [8] = 0 (number)
13:54:45.487 [Lua] [9] = 1 (number)
13:54:45.487 [Lua] [10] = 0 (number)
13:54:45.487 [Lua] [11] = 1 (number)
13:54:45.487 [Lua] [12] = 0 (number)
13:54:45.487 [Lua] [13] = 1 (number)
13:54:45.487 [Lua] [14] = 0 (number)
13:54:45.487 [Lua] [15] = 1 (number)
13:54:45.487 [Lua] [16] = 0 (number)
13:54:45.487 [Lua] [17] = 1 (number)
13:54:45.487 [Lua] [18] = 0 (number)
13:54:45.487 [Lua]
13:54:45.487 [Lua]
13:54:45.487 [Lua]
13:54:45.487 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
13:54:45.487 [Lua] RemotePlayer:create_game_object( ) 58
13:54:45.505 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForGameObjectSync
13:54:45.505 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForPlayers
13:54:45.505 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010989bb50
13:54:45.645 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010989bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:54:45.645 [Lua] Adding player sync data to peer=11000010989bb50 local_player_id=1
13:54:50.052 [Lua] Set lobby begin:
13:54:50.052 [Lua] Lobby data twitch_enabled = false
13:54:50.052 [Lua] Lobby data power_level = 556
13:54:50.052 [Lua] Lobby data unique_server_name = Walker Trips
13:54:50.052 [Lua] Lobby data difficulty_tweak = 0
13:54:50.052 [Lua] Lobby data host = 11000010c7fed13
13:54:50.052 [Lua] Lobby data time_of_search = 1610458826
13:54:50.052 [Lua] Lobby data game_mode = 2
13:54:50.052 [Lua] Lobby data is_private = false
13:54:50.053 [Lua] Lobby data match_started = true
13:54:50.053 [Lua] Lobby data mechanism = adventure
13:54:50.053 [Lua] Lobby data level_key = bell
13:54:50.053 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:50.053 [Lua] Lobby data selected_level_key = bell
13:54:50.053 [Lua] Lobby data difficulty = cataclysm
13:54:50.053 [Lua] Lobby data quick_game = true
13:54:50.053 [Lua] Lobby data weave_name = false
13:54:50.053 [Lua] Lobby data matchmaking = true
13:54:50.053 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:50.053 [Lua] Lobby data num_players = 4
13:54:50.053 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:50.053 [Lua] Lobby data player_slot_2 = 0:0
13:54:50.053 [Lua] Lobby data country_code = GB
13:54:50.053 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:50.053 [Lua] Lobby data eac_authorized = true
13:54:50.053 [Lua] Set lobby end.
13:54:50.559 [Lua] [PeerSM] 110000105d0daf8 :: on_exit WaitingForEnterGame
13:54:50.559 [Lua] [PeerSM] 110000105d0daf8 :: on_enter WaitingForGameObjectSync
13:54:50.582 [Lua] Set lobby begin:
13:54:50.582 [Lua] Lobby data twitch_enabled = false
13:54:50.582 [Lua] Lobby data power_level = 556
13:54:50.582 [Lua] Lobby data unique_server_name = Walker Trips
13:54:50.582 [Lua] Lobby data difficulty_tweak = 0
13:54:50.583 [Lua] Lobby data host = 11000010c7fed13
13:54:50.583 [Lua] Lobby data time_of_search = 1610458826
13:54:50.583 [Lua] Lobby data game_mode = 2
13:54:50.583 [Lua] Lobby data is_private = false
13:54:50.583 [Lua] Lobby data match_started = true
13:54:50.583 [Lua] Lobby data mechanism = adventure
13:54:50.583 [Lua] Lobby data level_key = bell
13:54:50.583 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:50.583 [Lua] Lobby data selected_level_key = bell
13:54:50.584 [Lua] Lobby data difficulty = cataclysm
13:54:50.584 [Lua] Lobby data quick_game = true
13:54:50.584 [Lua] Lobby data weave_name = false
13:54:50.584 [Lua] Lobby data matchmaking = true
13:54:50.584 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:50.584 [Lua] Lobby data num_players = 4
13:54:50.584 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:50.584 [Lua] Lobby data player_slot_2 = 0:0
13:54:50.584 [Lua] Lobby data country_code = GB
13:54:50.584 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:50.584 [Lua] Lobby data eac_authorized = true
13:54:50.584 [Lua] Set lobby end.
13:54:50.584 [Lua] [Matchmaking] Assigned player 110000105d0daf8 to slot 3 when hot join syncing
13:54:50.584 [Lua] Breedfreezer (server) starting a hot join sync
13:54:50.584 [Lua] packing 0 units of breed chaos_marauder
13:54:50.584 [Lua] packing 0 units of breed skaven_clan_rat
13:54:50.584 [Lua] packing 0 units of breed skaven_storm_vermin
13:54:50.584 [Lua] packing 0 units of breed skaven_slave
13:54:50.584 [Lua] packing 0 units of breed chaos_fanatic
13:54:50.584 [Lua] packing 0 units of breed chaos_raider
13:54:50.584 [Lua] packing 0 units of breed chaos_warrior
13:54:50.584 [Lua] packing 0 units of breed chaos_berzerker
13:54:50.584 [Lua] packing 0 units of breed skaven_plague_monk
13:54:50.584 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:54:50.584 [Lua]
13:54:50.584 [Lua] [1] = 1 (number)
13:54:50.584 [Lua] [2] = 0 (number)
13:54:50.584 [Lua] [3] = 1 (number)
13:54:50.584 [Lua] [4] = 0 (number)
13:54:50.584 [Lua] [5] = 1 (number)
13:54:50.584 [Lua] [6] = 0 (number)
13:54:50.584 [Lua] [7] = 1 (number)
13:54:50.584 [Lua] [8] = 0 (number)
13:54:50.584 [Lua] [9] = 1 (number)
13:54:50.584 [Lua] [10] = 0 (number)
13:54:50.584 [Lua] [11] = 1 (number)
13:54:50.584 [Lua] [12] = 0 (number)
13:54:50.584 [Lua] [13] = 1 (number)
13:54:50.584 [Lua] [14] = 0 (number)
13:54:50.584 [Lua] [15] = 1 (number)
13:54:50.584 [Lua] [16] = 0 (number)
13:54:50.584 [Lua] [17] = 1 (number)
13:54:50.584 [Lua] [18] = 0 (number)
13:54:50.584 [Lua]
13:54:50.584 [Lua]
13:54:50.584 [Lua]
13:54:50.585 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
13:54:50.585 [Lua] RemotePlayer:create_game_object( ) 59
13:54:50.601 [Lua] [PeerSM] 110000105d0daf8 :: on_exit WaitingForGameObjectSync
13:54:50.601 [Lua] [PeerSM] 110000105d0daf8 :: on_enter WaitingForPlayers
13:54:50.601 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForPlayers
13:54:50.601 [Lua] [PeerSM] 11000010989bb50 :: on_enter InGame
13:54:50.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105d0daf8
13:54:50.612 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
13:54:50.612 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
13:54:50.612 [Lua] [PeerSM] 1100001006d75c9 :: on_exit WaitingForPlayers
13:54:50.612 [Lua] [PeerSM] 1100001006d75c9 :: on_enter InGame
13:54:50.612 [Lua] [PeerSM] 110000105d0daf8 :: on_exit WaitingForPlayers
13:54:50.612 [Lua] [PeerSM] 110000105d0daf8 :: on_enter InGame
13:54:50.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:50.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:50.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
13:54:50.706 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010989bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:54:50.707 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
13:54:50.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:50.708 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001006d75c9 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:54:50.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
13:54:50.709 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:50.908 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105d0daf8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:54:50.908 [Lua] Adding player sync data to peer=110000105d0daf8 local_player_id=1
13:54:50.908 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105d0daf8 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:54:50.909 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
13:54:50.910 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:54:50.943 [Lua] StateInGameRunning:_game_actually_starts()
13:54:50.943 [Lua] #################################################################################################################
13:54:50.943 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:54:50.943 [Lua] #################################################################################################################
13:54:50.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56
13:54:50.944 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
13:54:50.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56
13:54:51.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
13:54:51.095 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
13:54:51.150 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56
13:54:51.150 [Lua] Commit load time data
13:54:53.936 [Window] Window => inactive
13:54:55.081 [Lua] Set lobby begin:
13:54:55.081 [Lua] Lobby data twitch_enabled = false
13:54:55.081 [Lua] Lobby data power_level = 626
13:54:55.081 [Lua] Lobby data unique_server_name = Walker Trips
13:54:55.081 [Lua] Lobby data difficulty_tweak = 0
13:54:55.081 [Lua] Lobby data host = 11000010c7fed13
13:54:55.082 [Lua] Lobby data time_of_search = 1610458826
13:54:55.082 [Lua] Lobby data game_mode = 2
13:54:55.082 [Lua] Lobby data is_private = false
13:54:55.082 [Lua] Lobby data match_started = true
13:54:55.082 [Lua] Lobby data mechanism = adventure
13:54:55.082 [Lua] Lobby data level_key = bell
13:54:55.082 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:54:55.082 [Lua] Lobby data selected_level_key = bell
13:54:55.082 [Lua] Lobby data difficulty = cataclysm
13:54:55.082 [Lua] Lobby data quick_game = true
13:54:55.082 [Lua] Lobby data weave_name = false
13:54:55.082 [Lua] Lobby data matchmaking = true
13:54:55.082 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:54:55.082 [Lua] Lobby data num_players = 4
13:54:55.082 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:54:55.082 [Lua] Lobby data player_slot_2 = 0:0
13:54:55.082 [Lua] Lobby data country_code = GB
13:54:55.083 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:54:55.083 [Lua] Lobby data eac_authorized = true
13:54:55.083 [Lua] Set lobby end.
13:54:59.872 [Window] Window => active
13:55:00.090 [Lua] Set lobby begin:
13:55:00.090 [Lua] Lobby data twitch_enabled = false
13:55:00.090 [Lua] Lobby data power_level = 835
13:55:00.090 [Lua] Lobby data unique_server_name = Walker Trips
13:55:00.090 [Lua] Lobby data difficulty_tweak = 0
13:55:00.090 [Lua] Lobby data host = 11000010c7fed13
13:55:00.090 [Lua] Lobby data time_of_search = 1610458826
13:55:00.090 [Lua] Lobby data game_mode = 2
13:55:00.090 [Lua] Lobby data is_private = false
13:55:00.090 [Lua] Lobby data match_started = true
13:55:00.090 [Lua] Lobby data mechanism = adventure
13:55:00.090 [Lua] Lobby data level_key = bell
13:55:00.090 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
13:55:00.090 [Lua] Lobby data selected_level_key = bell
13:55:00.090 [Lua] Lobby data difficulty = cataclysm
13:55:00.090 [Lua] Lobby data quick_game = true
13:55:00.090 [Lua] Lobby data weave_name = false
13:55:00.090 [Lua] Lobby data matchmaking = true
13:55:00.090 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
13:55:00.090 [Lua] Lobby data num_players = 4
13:55:00.091 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
13:55:00.091 [Lua] Lobby data player_slot_2 = 0:0
13:55:00.091 [Lua] Lobby data country_code = GB
13:55:00.091 [Lua] Lobby data player_slot_3 = 110000105d0daf8:1
13:55:00.091 [Lua] Lobby data eac_authorized = true
13:55:00.091 [Lua] Set lobby end.
13:55:20.335 [Lua] Players are leaving the safe zone
13:55:20.732 [Lua] Switching ConflictSettings: to: skaven
13:55:20.732 [Lua] pacing=default
13:55:20.732 [Lua] roaming=nil
13:55:20.732 [Lua] specials=skaven
13:55:20.732 [Lua] debug_color=orange
13:55:20.732 [Lua] contained_breeds=nil
13:55:20.732 [Lua] pack_spawning=skaven
13:55:20.732 [Lua] disabled=false
13:55:20.732 [Lua] factions=nil
13:55:20.732 [Lua] boss=skaven
13:55:20.732 [Lua] horde=default
13:55:20.732 [Lua] name=skaven
13:55:20.732 [Lua] intensity=default
13:55:20.732 [Lua] ---
13:55:31.461 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:55:31.478 [Lua] Spline already found!
13:55:31.513 [Lua] Init group template: spline_patrol
13:55:39.412 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:55:39.429 [Lua] Spline already found!
13:55:39.480 [Lua] Init group template: spline_patrol
13:55:42.860 [Lua] Switching ConflictSettings: to: chaos
13:55:42.860 [Lua] pacing=chaos
13:55:42.860 [Lua] roaming=nil
13:55:42.860 [Lua] specials=chaos
13:55:42.860 [Lua] debug_color=purple
13:55:42.860 [Lua] contained_breeds=nil
13:55:42.860 [Lua] pack_spawning=chaos
13:55:42.860 [Lua] disabled=false
13:55:42.860 [Lua] factions=nil
13:55:42.860 [Lua] boss=chaos
13:55:42.860 [Lua] horde=chaos
13:55:42.860 [Lua] name=chaos
13:55:42.860 [Lua] intensity=default
13:55:42.860 [Lua] ---
13:56:14.537 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:56:14.554 [Lua] Spline already found!
13:56:14.592 [Lua] Init group template: spline_patrol
13:56:16.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:16.825 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:16.826 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:16.826 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:17.266 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:17.316 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:17.367 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:20.578 [EACServer] [13:56:20:577][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
13:56:21.250 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:21.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:21.888 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:22.327 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:22.328 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:22.328 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:22.681 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:22.681 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:22.681 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:25.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:26.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:27.458 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:27.814 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:28.237 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:28.237 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:28.237 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:28.591 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:28.591 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:28.591 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:30.681 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:30.681 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:30.681 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:31.120 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:31.120 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:31.154 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:33.706 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
13:56:33.706 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
13:56:33.724 [Lua] > starting new spline, using new navbot: standard , id: boss_6
13:56:33.740 [Lua] > continuing spline boss_6 index: 2 retries: 0
13:56:33.774 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
13:56:33.774 [Lua] > continuing spline boss_6 index: 3 retries: 0
13:56:33.790 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
13:56:33.790 [Lua] > continuing spline boss_6 index: 4 retries: 0
13:56:33.824 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
13:56:33.824 [Lua] > continuing spline boss_6 index: 5 retries: 0
13:56:33.841 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_6
13:56:33.841 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
13:56:33.841 [Lua] > continuing spline boss_6 index: 6 retries: 0
13:56:33.858 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
13:56:33.858 [Lua] > spline completed boss_6 retries: 0
13:56:34.248 [Lua] Init group template: spline_patrol
13:56:36.897 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:56:37.352 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:56:38.499 [Lua] HORDE: Chosing horde wave composition chaos_huge
13:56:38.499 [Lua] Time for new HOOORDE! multi_first_wave
13:56:38.499 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
13:56:38.499 [Lua] horde requested: vector_blob
13:56:38.499 [Lua] wants to spawn ahead within distance: 60
13:56:38.499 [Lua] horde crated with id 5 of type vector_blob
13:56:38.499 [Lua] managed to spawn 38/38 horde enemies
13:56:38.499 [Lua] vector blob horde has started
13:56:39.125 [Lua] Init group template: horde
13:56:48.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:48.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:48.525 [Lua] HORDE: Pushing horde in time; too many units out 71
13:56:48.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:56:53.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:05.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:57:05.396 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:57:05.396 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
13:57:05.396 [Lua] horde requested: vector_blob
13:57:05.396 [Lua] wants to spawn ahead within distance: 60
13:57:05.396 [Lua] horde crated with id 6 of type vector_blob
13:57:05.396 [Lua] managed to spawn 35/36 horde enemies
13:57:05.396 [Lua] vector blob horde has started
13:57:08.420 [Lua] Horde killed: ?
13:57:09.444 [Lua] HORDE: last wave, reset to standard horde delay
13:57:09.444 [Lua] Time for new HOOORDE! multi_last_wave
13:57:09.444 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
13:57:09.444 [Lua] horde requested: vector_blob
13:57:09.444 [Lua] wants to spawn ahead within distance: 60
13:57:09.444 [Lua] horde crated with id 7 of type vector_blob
13:57:09.444 [Lua] managed to spawn 39/39 horde enemies
13:57:09.444 [Lua] vector blob horde has started
13:57:10.087 [Lua] Init group template: horde
13:57:14.276 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:14.276 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:14.276 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:15.071 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:15.071 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:15.071 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:18.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:22.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:25.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:26.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:30.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:39.563 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:39.563 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:39.563 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:39.934 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:39.934 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:39.934 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:41.486 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:41.486 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:41.486 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:45.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:46.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:47.037 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:47.037 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:47.037 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:57:47.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:47.475 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:47.475 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:47.475 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:57:48.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:48.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:48.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:49.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:49.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:50.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:51.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:51.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:57:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:57:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:57:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:57:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:57:54.237 [Lua] Horde killed: ?
13:57:58.368 [Lua] Coordinated attack!
13:58:16.951 [Lua] Switching ConflictSettings: to: skaven
13:58:16.951 [Lua] pacing=default
13:58:16.951 [Lua] roaming=nil
13:58:16.951 [Lua] specials=skaven
13:58:16.951 [Lua] debug_color=orange
13:58:16.951 [Lua] contained_breeds=nil
13:58:16.951 [Lua] pack_spawning=skaven
13:58:16.951 [Lua] disabled=false
13:58:16.951 [Lua] factions=nil
13:58:16.951 [Lua] boss=skaven
13:58:16.951 [Lua] horde=default
13:58:16.951 [Lua] name=skaven
13:58:16.951 [Lua] intensity=default
13:58:16.951 [Lua] ---
13:58:20.579 [EACServer] [13:58:20:578][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
13:58:24.017 [Lua] fence jumping
13:58:25.046 [Lua] ready to jump failed
13:58:26.392 [Lua] ready to jump failed
13:58:27.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:30.555 [Lua] fence jumping
13:58:31.129 [Lua] ready to jump failed
13:58:32.325 [Lua] simple los failed
13:58:32.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3381b, position: 0
13:58:36.122 [Lua] fence jumping
13:58:36.593 [Lua] ready to jump failed
13:58:38.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x33aa0, position: 0
13:58:39.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x33ae7, position: 0
13:58:39.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:39.646 [Lua] ready to jump failed
13:58:42.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:42.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:43.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:43.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x33cc0, position: 0
13:58:43.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:43.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:44.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:44.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:45.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:45.654 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 00000000020B2310; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[6c299b0fbc2982f8]\']; previous_status = nil; locomotion = table: 00000000080C01F0; outline_grabbed_unit = true; player_manager = table: 0000000003567B90; grabber_player = nil; local_player = table: 0000000010D0DD40; equipment = table: 000000000226B100; weapon_unit = [Unit \'#ID[e1424c4b0d787f62]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[6c299b0fbc2982f8]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000020B2310
[4] self = table: 0000000010634A60; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000AC3190; t = 245.22943997383118; action = table: 00000000016D9190
[5] self = table: 0000000010634BE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000AC3190; t = 245.22943997383118; node = table: 0000000010634A60; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000010634BE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000AC3190; t = 245.22943997383118; dt = 0.016838150098919868; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000010634A60
[7] self = table: 000000001065B120; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000AC3190; t = 245.22943997383118; dt = 0.016838150098919868; child_running = table: 0000000010634BE0; children = table: 000000001065B1C0; node_enemy_spotted = table: 0000000010634BE0; condition_result = true
[8] self = table: 00000000001BE340; t = 245.22943997383118; dt = 0.016838150098919868; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000B3559D0; bt = table: 000000001065B0C0; blackboard = table: 0000000000AC3190
[9] self = table: 00000000001BE340; context = table: 00000000001B2470; t = 245.22943997383118; dt = 0.016838150098919868
[10] self = table: 000000000FF8B970; entity_system_update_context = table: 00000000001B2470; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FF8BA10; t = 245.22943997383118; i = 3; system = table: 00000000001BE340
[11] self = table: 00000000001B2440; update_func = "update"; dt = 0.016838150098919868; entity_system_update_context = table: 00000000001B2470
[12] self = table: 00000000001B2440; dt = 0.016838150098919868
[13] self = table: 000000000C942DD0; dt = 0.016838150098919868; main_t = 1732.0849300660193; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 245.22943997383118; game_mode_ended = false
[14] self = table: 00000000105F2270; dt = 0.016838150098919868; t = 1732.0849300660193
[15] self = table: 00000000000970C0; real_world_dt = 0.016838150098919868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016838150098919868; t = 1732.0849300660193
[16] dt = 0.016838150098919868
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[6c299b0fbc2982f8]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 00000000116690B0; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0039885910227895; pacing_intensity = 9.2791419160910404; raise_block_time = 243.39439588226378; locomotion_extension = table: 00000000080C01F0; inventory_extension = table: 0000000012824940; buff_extension = table: 000000000B606D80; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000A18C760; conflict_director = table: 000000001166C3A0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.6625323034822941; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-52.7924, -215.327, -30.4888); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000BE05D70; dead = false; overpowered = false; health_extension = table: 000000000050E260; combo_target_count = 0; pushed = false; spawn_grace_time = 15.710456749424338; last_fatigue_gain_time = 227.17346109263599; fatigue = 8.6750000000000007;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000010F7FED0; _parent = table: 0000000010634BE0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000010634AD0; _parent = table: 000000001065B120; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000010634AD0; _parent = table: 000000001065B120; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[7] _children = table: 000000001065B1C0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true";
[8] ai_update_index = 5; entity_manager = table: 000000000052A800; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000559600; statistics_db = table: 0000000005478110; group_blackboard = table: 000000000DDDDEF0; frozen_unit_extension_data = table: 0000000000559660; update_list = table: 00000000005F03E0; system_api = table: 000000000F157500; _nav_cost_map_volume_id_data = table: 0000000002085190; ai_blackboard_prioritized_updates = table: 00000000005596C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000D80A9E0; _nav_cost_map_id_data = table: 00000000020850C0; ai_units_alive = table: 0000000002084FE0; ai_blackboard_updates = table: 0000000000559690; _nav_data = table: 0000000002085090; ai_units_perception_continuous = table: 00000000020851F0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000031D7880; num_perception_units = 146; extensions = table: 00000000005F0410; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 00000000112EA4E0; start_prio_index = 4; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000DDDDEC0; ai_units_perception_prioritized = table: 000000000CA325B0; broadphase = [Broadphase]; extension_init_context = table: 00000000005F02E0; name = "ai_system"; network_transmit = table: 000000001047A160; is_server = true; ai_units_perception = table: 000000000CA32580; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000000559630; _units_to_destroy = table: 00000000005596F0; profiler_names = table: 00000000001B2500;
[9] ai_update_index = 5; entity_manager = table: 000000000052A800; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000559600; statistics_db = table: 0000000005478110; group_blackboard = table: 000000000DDDDEF0; frozen_unit_extension_data = table: 0000000000559660; update_list = table: 00000000005F03E0; system_api = table: 000000000F157500; _nav_cost_map_volume_id_data = table: 0000000002085190; ai_blackboard_prioritized_updates = table: 00000000005596C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000D80A9E0; _nav_cost_map_id_data = table: 00000000020850C0; ai_units_alive = table: 0000000002084FE0; ai_blackboard_updates = table: 0000000000559690; _nav_data = table: 0000000002085090; ai_units_perception_continuous = table: 00000000020851F0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000031D7880; num_perception_units = 146; extensions = table: 00000000005F0410; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 00000000112EA4E0; start_prio_index = 4; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000DDDDEC0; ai_units_perception_prioritized = table: 000000000CA325B0; broadphase = [Broadphase]; extension_init_context = table: 00000000005F02E0; name = "ai_system"; network_transmit = table: 000000001047A160; is_server = true; ai_units_perception = table: 000000000CA32580; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000000559630; _units_to_destroy = table: 00000000005596F0; profiler_names = table: 00000000001B2500;
[10] num_systems = 0; systems_pre_update = table: 000000000FF8BAB0; systems = table: 000000000FF8B9A0; systems_update = table: 000000000FF8BA10; systems_post_update = table: 000000000FF8BAE0; systems_physics_async_update = table: 000000000F157470;
[11] entity_system_bag = table: 000000000FF8B970; startup_data = table: 000000000F1574D0; entity_manager = table: 000000000052A800; unit_spawner = table: 000000000FDB1FF0; statistics_db = table: 0000000005478110; is_server = true; system_update_context = table: 00000000001B2470; network_transmit = table: 000000001047A160; network_clock = table: 000000000DBB33C0; dice_keeper = table: 000000000FD963E0; world = [World];
[12] entity_system_bag = table: 000000000FF8B970; startup_data = table: 000000000F1574D0; entity_manager = table: 000000000052A800; unit_spawner = table: 000000000FDB1FF0; statistics_db = table: 0000000005478110; is_server = true; system_update_context = table: 00000000001B2470; network_transmit = table: 000000001047A160; network_clock = table: 000000000DBB33C0; dice_keeper = table: 000000000FD963E0; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000FF8B970; network_server = table: 00000000104785E0; entity_system = table: 00000000001B2440; parent = table: 00000000000970C0; _level_flow_events = table: 000000000B10F9A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B046390; profile_synchronizer = table: 0000000010478C30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000816E700; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016838150098919868; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000CAD8B20; network_event_delegate = table: 00000000112EA4E0; machines = table: 000000000B110070; _camera_carrier = table: 000000000B5517C0; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000DBB33C0; statistics_db = table: 0000000005478110; _lobby_host = table: 0000000010476C70; dice_keeper = table: 000000000FD963E0; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000FBE8FE0;
<>
<>
13:58:46.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:47.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:51.018 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:58:51.018 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:58:51.018 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:58:51.438 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:58:51.438 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:58:51.438 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:58:54.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:58:56.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:00.335 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
13:59:00.335 [Lua] Time for new HOOORDE! multi_first_wave
13:59:00.335 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
13:59:00.335 [Lua] horde requested: vector
13:59:00.335 [Lua] setting up vector-horde
13:59:00.335 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain'
13:59:00.335 [Lua] --> horde wants to spawn behind players (0.76712559102776/0.67
13:59:00.335 [Lua] -> spawning: 47
13:59:00.335 [Lua] horde crated with id 8 of type vector
13:59:00.335 [Lua] vector horde has started
13:59:00.772 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:59:00.789 [Lua] Spline already found!
13:59:00.842 [Lua] Init group template: spline_patrol
13:59:01.043 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:59:01.060 [Lua] Spline already found!
13:59:01.113 [Lua] Init group template: spline_patrol
13:59:02.209 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:59:02.226 [Lua] Spline already found!
13:59:02.262 [Lua] Init group template: spline_patrol
13:59:05.262 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:05.262 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:05.263 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:05.701 [Lua] Coordinated attack!
13:59:05.717 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:05.751 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:05.751 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:07.352 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:59:07.352 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:59:07.352 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
13:59:07.352 [Lua] horde requested: vector
13:59:07.352 [Lua] setting up vector-horde
13:59:07.352 [Lua] Composing horde 'huge' .. using variant 'plain'
13:59:07.352 [Lua] --> horde wants to spawn ahead of players (0.42802885653639/0.67
13:59:07.353 [Lua] -> spawning: 62
13:59:07.353 [Lua] horde crated with id 12 of type vector
13:59:07.353 [Lua] vector horde has started
13:59:07.792 [Lua] main path terror event triggered: rare_event_loot_rat
13:59:07.792 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
13:59:09.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:10.389 [Lua] Init group template: horde
13:59:17.945 [Lua] Init group template: horde
13:59:23.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:23.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x35653, position: 0
13:59:23.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:28.641 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 46 134
13:59:28.880 [Lua] ready to jump failed
13:59:29.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 57 131
13:59:29.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x35db4, position: 0
13:59:30.195 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 67 128
13:59:31.280 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 77 119
13:59:34.990 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:34.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 1212304
13:59:35.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:36.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:36.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:36.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:38.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:38.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x36918, position: 0
13:59:38.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:39.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:39.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:39.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:39.850 [Lua] ready to jump failed
13:59:40.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:40.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:41.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:41.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:41.419 [Lua] HORDE: Pushing horde in time; too many units out 69
13:59:42.210 [Lua] fence jumping
13:59:42.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:42.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:42.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:42.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:42.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
13:59:43.237 [Lua] ready to jump failed
13:59:43.760 [Lua] Horde killed: ?
13:59:43.775 [Lua] HORDE: last wave, reset to standard horde delay
13:59:43.775 [Lua] Time for new HOOORDE! multi_last_wave
13:59:43.775 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
13:59:43.775 [Lua] horde requested: vector
13:59:43.775 [Lua] setting up vector-horde
13:59:43.775 [Lua] Composing horde 'huge' .. using variant 'plain'
13:59:43.775 [Lua] --> horde wants to spawn ahead of players (0.16993783810887/0.67
13:59:43.775 [Lua] -> spawning: 61
13:59:43.775 [Lua] horde crated with id 13 of type vector
13:59:43.775 [Lua] vector horde has started
13:59:44.347 [Lua] simple los failed
13:59:45.761 [Lua] ready to jump failed
13:59:49.101 [Lua] ready to jump failed
13:59:50.704 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:50.704 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:50.704 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:51.089 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:51.140 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:51.157 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:51.782 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:51.782 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:51.782 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:52.203 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:52.203 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:52.274 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:54.857 [Lua] Init group template: horde
13:59:56.720 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:56.721 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:56.721 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:57.193 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:57.244 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:57.244 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:57.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
13:59:57.733 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:57.733 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:57.733 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
13:59:58.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x377aa, position: 0
13:59:58.222 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:58.222 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:58.239 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
13:59:58.834 [Lua] ready to jump failed
13:59:59.677 [Lua] Horde killed: ?
14:00:03.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:03.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x37e65, position: 0
14:00:04.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:04.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x37ee3, position: 0
14:00:04.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:05.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:05.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:06.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:06.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:06.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:06.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:07.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:08.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:09.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:10.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:10.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:10.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:11.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:12.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:12.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:12.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:12.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:12.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:13.997 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:00:13.997 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:00:13.997 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:00:14.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:14.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:14.469 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:00:14.469 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:00:14.570 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:00:19.286 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105d0daf8
14:00:19.286 [Lua] [GameNetworkManager] destroying game object with go_id=65
14:00:20.580 [EACServer] [14:00:20:580][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:00:21.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:21.999 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 32 41
14:00:24.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:24.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:00:27.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:29.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:30.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:31.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:31.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:32.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:32.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:33.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:33.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:34.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:00:35.317 [Lua] Horde killed: ?
14:00:44.289 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105d0daf8 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:00:44.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=574
14:00:44.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
14:00:48.112 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:00:48.113 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:00:48.113 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:00:48.479 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:00:48.513 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:00:48.513 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:00:49.072 [Lua] Coordinated attack!
14:01:12.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x39af7, position: 0
14:01:14.373 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
14:01:15.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:20.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x39d32, position: 0
14:01:21.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:21.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x39d9d, position: 0
14:01:21.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:22.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:22.354 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:22.354 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:22.354 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:22.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:22.761 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:22.761 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:22.761 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:27.775 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:28.144 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:28.667 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:28.667 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:28.667 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:29.054 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:29.155 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:29.155 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:29.966 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:29.966 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:29.966 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:30.489 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:30.489 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:30.489 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:37.594 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:37.594 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:37.594 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:38.064 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:38.064 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:38.216 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:38.925 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:38.925 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:38.926 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:39.463 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:39.463 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:39.497 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:40.207 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:40.207 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:40.207 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:40.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:40.560 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:40.560 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:40.662 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:49.795 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:49.795 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:49.795 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:01:50.334 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:50.334 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:50.441 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:01:58.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:01:59.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:03.702 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 14
14:02:03.803 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 13
14:02:04.057 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 12
14:02:04.142 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 11
14:02:05.441 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
14:02:05.441 [Lua] Time for new HOOORDE! multi_first_wave
14:02:05.441 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
14:02:05.441 [Lua] horde requested: ambush
14:02:05.441 [Lua] setting up ambush-horde
14:02:05.441 [Lua] Composing horde 'huge' .. using variant 'plain'
14:02:05.441 [Lua] -> spawning: 61
14:02:05.441 [Lua] horde crated with id 14 of type ambush
14:02:05.441 [Lua] ambush horde has started
14:02:06.149 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 11
14:02:11.018 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 69
14:02:11.476 [Lua] Init group template: horde
14:02:12.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:02:14.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3ac9e, position: 0
14:02:16.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:18.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3afc9, position: 0
14:02:19.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:20.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:20.580 [EACServer] [14:02:20:580][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:02:21.364 [Lua] HORDE: Pushing horde in time; too many units out 63
14:02:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b2d6, position: 0
14:02:23.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b3f4, position: 0
14:02:23.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b455, position: 0
14:02:26.378 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:02:26.378 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:02:26.378 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
14:02:26.378 [Lua] horde requested: ambush
14:02:26.378 [Lua] setting up ambush-horde
14:02:26.378 [Lua] Composing horde 'huge' .. using variant 'plain'
14:02:26.378 [Lua] -> spawning: 58
14:02:26.378 [Lua] horde crated with id 15 of type ambush
14:02:26.378 [Lua] ambush horde has started
14:02:30.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:31.389 [Lua] Init group template: horde
14:02:33.229 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:33.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 82
14:02:33.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 81
14:02:34.092 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:34.093 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:02:34.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:34.954 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:02:35.004 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:02:35.209 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 80
14:02:35.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:35.897 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 25 79
14:02:35.913 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:02:37.414 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 81
14:02:37.718 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 34 79
14:02:37.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:02:37.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 1212304
14:02:37.904 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 22 77
14:02:38.914 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 73
14:02:39.893 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 70
14:02:39.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 69
14:02:39.935 [Lua] Horde killed: ?
14:02:42.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c769, position: 0
14:02:44.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:46.666 [Lua] HORDE: last wave, reset to standard horde delay
14:02:46.666 [Lua] Time for new HOOORDE! multi_last_wave
14:02:46.666 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
14:02:46.666 [Lua] horde requested: ambush
14:02:46.666 [Lua] setting up ambush-horde
14:02:46.666 [Lua] Composing horde 'huge' .. using variant 'plain'
14:02:46.667 [Lua] -> spawning: 59
14:02:46.667 [Lua] horde crated with id 16 of type ambush
14:02:46.667 [Lua] ambush horde has started
14:02:47.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:49.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:02:51.688 [Lua] Init group template: horde
14:02:53.428 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 10 size: 97 action: nil
14:02:56.106 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:02:56.122 [Lua] Spline already found!
14:02:56.159 [Lua] Init group template: spline_patrol
14:03:00.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:01.030 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 28 76
14:03:01.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3da9b, position: 0
14:03:01.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3db38, position: 0
14:03:01.857 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 23 75
14:03:01.909 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 36 74
14:03:02.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 35 73
14:03:03.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:03:03.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 1212304
14:03:03.243 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 70
14:03:03.529 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 68 action: follow
14:03:03.815 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 67 action: follow
14:03:03.950 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 66 action: follow
14:03:04.134 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 62 size: 64 action: follow
14:03:04.253 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 62 action: follow
14:03:05.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 60
14:03:06.004 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 21 56
14:03:06.156 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 51
14:03:06.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 50
14:03:08.008 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 45
14:03:08.016 [Lua] Horde killed: ?
14:03:09.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:12.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:15.486 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 7 24
14:03:15.842 [Lua] Coordinated attack!
14:03:22.452 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 18
14:03:22.874 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 17
14:03:23.229 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 17
14:03:23.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:03:23.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:03:23.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:03:23.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:03:26.736 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 19
14:03:28.319 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 17
14:03:28.690 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 10 16
14:03:28.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 15
14:03:28.983 [Lua] Horde killed: ?
14:03:30.349 [Lua] Switching ConflictSettings: to: chaos
14:03:30.349 [Lua] pacing=chaos
14:03:30.349 [Lua] roaming=nil
14:03:30.349 [Lua] specials=chaos
14:03:30.349 [Lua] debug_color=purple
14:03:30.349 [Lua] contained_breeds=nil
14:03:30.349 [Lua] pack_spawning=chaos
14:03:30.349 [Lua] disabled=false
14:03:30.349 [Lua] factions=nil
14:03:30.349 [Lua] boss=chaos
14:03:30.349 [Lua] horde=chaos
14:03:30.349 [Lua] name=chaos
14:03:30.349 [Lua] intensity=default
14:03:30.349 [Lua] ---
14:03:31.496 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
14:03:31.496 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
14:03:31.511 [Lua] > starting new spline, using new navbot: standard , id: boss_8
14:03:31.527 [Lua] > continuing spline boss_8 index: 2 retries: 0
14:03:31.545 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.545 [Lua] > continuing spline boss_8 index: 3 retries: 0
14:03:31.562 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.562 [Lua] > continuing spline boss_8 index: 4 retries: 0
14:03:31.578 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.578 [Lua] > continuing spline boss_8 index: 5 retries: 0
14:03:31.596 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.596 [Lua] > continuing spline boss_8 index: 6 retries: 0
14:03:31.613 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.613 [Lua] > continuing spline boss_8 index: 7 retries: 0
14:03:31.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.629 [Lua] > continuing spline boss_8 index: 8 retries: 0
14:03:31.680 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.002655545249581337 boss_8
14:03:31.680 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8
14:03:31.680 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.680 [Lua] > continuing spline boss_8 index: 9 retries: 0
14:03:31.718 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.718 [Lua] > continuing spline boss_8 index: 10 retries: 0
14:03:31.732 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.732 [Lua] > continuing spline boss_8 index: 11 retries: 0
14:03:31.748 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
14:03:31.748 [Lua] > spline completed boss_8 retries: 0
14:03:32.085 [Lua] Init group template: spline_patrol
14:03:50.579 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 29
14:03:52.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:52.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:53.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:56.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:03:57.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:00.526 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:00.526 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:00.526 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:00.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:01.049 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:01.049 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:01.049 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:01.593 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:01.594 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:01.594 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:01.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:02.080 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:02.114 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:02.114 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:02.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:02.908 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:02.908 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:02.908 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:03.415 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:03.482 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:03.482 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:06.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:06.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:09.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:10.013 [Lua] Coordinated attack!
14:04:20.581 [EACServer] [14:04:20:580][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:04:30.727 [Lua] Switching ConflictSettings: to: skaven
14:04:30.727 [Lua] pacing=default
14:04:30.727 [Lua] roaming=nil
14:04:30.727 [Lua] specials=skaven
14:04:30.727 [Lua] debug_color=orange
14:04:30.727 [Lua] contained_breeds=nil
14:04:30.727 [Lua] pack_spawning=skaven
14:04:30.727 [Lua] disabled=false
14:04:30.727 [Lua] factions=nil
14:04:30.727 [Lua] boss=skaven
14:04:30.727 [Lua] horde=default
14:04:30.727 [Lua] name=skaven
14:04:30.727 [Lua] intensity=default
14:04:30.727 [Lua] ---
14:04:36.339 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
14:04:37.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
14:04:44.659 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:45.116 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:45.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:45.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:45.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:45.454 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:45.890 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:50.127 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
14:04:50.127 [Lua] Time for new HOOORDE! multi_first_wave
14:04:50.127 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
14:04:50.127 [Lua] horde requested: vector
14:04:50.127 [Lua] setting up vector-horde
14:04:50.127 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
14:04:50.127 [Lua] --> horde wants to spawn ahead of players (0.43858734995715/0.67
14:04:50.127 [Lua] -> spawning: 54
14:04:50.127 [Lua] horde crated with id 19 of type vector
14:04:50.127 [Lua] vector horde has started
14:04:57.194 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:57.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:04:57.871 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:58.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
14:04:58.142 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:04:58.142 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
14:04:58.142 [Lua] horde requested: vector
14:04:58.142 [Lua] setting up vector-horde
14:04:58.142 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
14:04:58.142 [Lua] --> horde wants to spawn ahead of players (0.36104097983365/0.67
14:04:58.142 [Lua] -> spawning: 52
14:04:58.142 [Lua] horde crated with id 20 of type vector
14:04:58.142 [Lua] vector horde has started
14:04:58.293 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:58.749 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 37 72
14:04:58.967 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:04:59.268 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:04:59.962 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:00.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:01.024 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:01.024 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:01.025 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:01.462 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:01.614 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:02.322 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:02.322 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:02.322 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:02.322 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:02.709 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:02.709 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:02.709 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:03.219 [Lua] Init group template: horde
14:05:08.781 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:08.781 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:08.781 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:09.168 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:09.269 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:09.288 [Lua] Coordinated attack!
14:05:09.304 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:11.414 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 126 action: follow
14:05:14.622 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 128 action: follow
14:05:14.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 126 action: follow
14:05:15.028 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 125 action: follow
14:05:15.028 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 124 action: follow
14:05:15.045 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 123 action: follow
14:05:15.045 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 122 action: follow
14:05:15.183 [Lua] Init group template: horde
14:05:15.398 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 118 action: follow
14:05:15.736 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 73 size: 116 action: follow
14:05:15.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:17.026 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 76 size: 111 action: follow
14:05:17.976 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 80 size: 109 action: follow
14:05:18.198 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 107 action: follow
14:05:18.232 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 106 action: follow
14:05:18.500 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 105 action: follow
14:05:18.586 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 83 size: 104 action: follow
14:05:19.721 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 86 size: 97 action: follow
14:05:19.738 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 92 size: 96 action: follow
14:05:19.738 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 94 size: 95 action: follow
14:05:19.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 93 action: follow
14:05:21.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 90 action: follow
14:05:22.573 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 14 size: 89 action: follow
14:05:22.827 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 88 action: follow
14:05:22.997 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 78 size: 87 action: follow
14:05:23.046 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 86 action: follow
14:05:23.281 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 85 action: follow
14:05:25.153 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 84 size: 85 action: follow
14:05:26.719 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 84 action: follow
14:05:26.753 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 83 action: follow
14:05:27.662 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 82 action: follow
14:05:27.695 [Lua] HORDE: Pushing horde in time; too many units out 81
14:05:27.864 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 81 action: follow
14:05:28.744 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 45 size: 80 action: follow
14:05:29.167 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 79 action: follow
14:05:29.252 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 66 size: 78 action: follow
14:05:29.284 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 77 action: follow
14:05:29.434 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:29.435 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:29.435 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:29.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 76 action: follow
14:05:29.889 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:29.889 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:29.957 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:30.061 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 51 size: 75 action: follow
14:05:30.330 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:30.330 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:30.330 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:30.533 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 71 size: 74 action: follow
14:05:30.668 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 73 action: follow
14:05:30.736 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:30.752 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:30.752 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:31.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43947, position: 0
14:05:31.224 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:31.225 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:31.225 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:31.581 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:31.596 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:31.596 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:32.711 [Lua] HORDE: Pushing horde in time; too many units out 71
14:05:33.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:34.923 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:05:35.450 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:05:35.877 [Lua] Override Player Respawning bell_end_event true
14:05:37.725 [Lua] HORDE: Pushing horde in time; too many units out 68
14:05:37.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x43e64, position: 0
14:05:38.673 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
14:05:40.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:43.905 [Lua] HORDE: Pushing horde in time; too many units out 68
14:05:49.983 [Lua] HORDE: last wave, reset to standard horde delay
14:05:49.983 [Lua] Time for new HOOORDE! multi_last_wave
14:05:49.983 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
14:05:49.983 [Lua] horde requested: vector
14:05:49.984 [Lua] setting up vector-horde
14:05:49.984 [Lua] Composing horde 'huge' .. using variant 'plain'
14:05:49.984 [Lua] --> horde wants to spawn behind players (0.71732278137768/0.67
14:05:49.984 [Lua] -> spawning: 63
14:05:49.984 [Lua] horde crated with id 21 of type vector
14:05:49.984 [Lua] vector horde has started
14:05:52.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:55.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x44b60, position: 0
14:05:56.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:57.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:57.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:57.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:58.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:05:59.052 [Lua] Init group template: horde
14:06:00.480 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 7 size: 79 action: move_to_players
14:06:02.155 [Lua] Horde killed: ?
14:06:02.238 [Lua] [ChatManager][1]System: Walker Trips picked up a piece of Ravaged Art
14:06:02.305 [Lua] [ChatManager][1]System: Caveman picked up a piece of Ravaged Art
14:06:03.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:06:04.978 [Lua] Horde killed: ?
14:06:08.651 [Window] Window => inactive
14:06:08.852 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:08.852 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:08.852 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:09.409 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:09.409 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:09.444 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:09.915 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:09.915 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:09.915 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:10.455 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:10.554 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:10.554 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:11.010 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:11.011 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:11.011 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:11.316 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 76 action: follow
14:06:11.522 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:11.522 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:11.539 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:11.577 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 79 action: follow
14:06:11.893 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:11.893 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:11.893 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:12.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 77 action: follow
14:06:12.165 [Lua] [ChatManager][1]System: Bagman picked up a piece of Ravaged Art
14:06:12.332 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 72 size: 76 action: follow
14:06:12.398 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:12.450 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:12.466 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:12.605 [Lua] Coordinated attack!
14:06:13.024 [Window] Window => active
14:06:14.397 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 92 action: follow
14:06:14.414 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 91 action: follow
14:06:15.557 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 90 action: follow
14:06:20.582 [EACServer] [14:06:20:582][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:06:28.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:47.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:06:54.193 [Lua] Horde killed: ?
14:06:54.409 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:54.410 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:54.410 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:54.780 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:54.780 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:54.814 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:55.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:06:55.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:06:55.977 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:55.978 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:55.978 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:56.364 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:56.398 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:56.550 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:56.954 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:56.955 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:56.955 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:57.393 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:57.393 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:57.393 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:58.121 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:58.121 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:58.122 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:58.660 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:58.660 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:59.016 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:59.016 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:59.016 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:06:59.121 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:06:59.575 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:07:00.014 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:07:04.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:07.773 [Lua] Coordinated attack!
14:07:09.305 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:07:20.830 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
14:07:23.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x47e22, position: 0
14:07:23.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x47e66, position: 0
14:07:29.886 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:29.886 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:29.886 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:30.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:30.445 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:07:30.445 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:07:30.465 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:07:30.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:30.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x483a1, position: 0
14:07:31.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:31.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48451, position: 0
14:07:31.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:32.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:32.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:32.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:33.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:33.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:33.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:34.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4877c, position: 0
14:07:34.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:35.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:35.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:35.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:35.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:36.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:36.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:37.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:37.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:37.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:37.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:38.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:39.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:39.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48ca8, position: 0
14:07:39.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48d67, position: 0
14:07:40.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:41.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48f13, position: 0
14:07:41.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48f26, position: 0
14:07:41.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:41.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48fda, position: 0
14:07:42.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49052, position: 0
14:07:42.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:42.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4907d, position: 0
14:07:42.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x490c1, position: 0
14:07:42.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:43.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:44.049 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010989bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:44.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:44.619 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010989bb50
14:07:45.076 [Lua] event horde ends!
14:07:45.111 [Lua] event horde ends!
14:07:47.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:47.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:47.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:50.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x498a6, position: 0
14:07:50.158 [Lua] event horde ends!
14:07:50.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:54.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:54.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49c98, position: 0
14:07:55.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:55.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:55.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:55.216 [Lua] event horde ends!
14:07:56.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49dcf, position: 0
14:07:56.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:07:57.802 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010989bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:07:58.256 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010989bb50
14:07:58.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4a072, position: 0
14:08:00.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a1cf, position: 0
14:08:00.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a1eb, position: 0
14:08:07.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:10.756 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
14:08:14.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:15.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:17.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2bbbc, position: 0
14:08:20.583 [EACServer] [14:08:20:582][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:08:21.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:21.346 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000C51C650; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; previous_status = nil; locomotion = table: 0000000010482DE0; outline_grabbed_unit = true; player_manager = table: 0000000003567B90; grabber_player = nil; local_player = table: 0000000010D0DD40; equipment = table: 000000000DE891B0; weapon_unit = [Unit \'#ID[be8636995eb4b60a]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000C51C650
[4] self = table: 0000000010634A60; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000A9D4280; t = 819.73315443471074; action = table: 00000000016D9190
[5] self = table: 0000000010634BE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000A9D4280; t = 819.73315443471074; node = table: 0000000010634A60; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000010634BE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000A9D4280; t = 819.73315443471074; dt = 0.016877086833119392; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000010634A60
[7] self = table: 000000001065B120; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000A9D4280; t = 819.73315443471074; dt = 0.016877086833119392; child_running = table: 0000000010634BE0; children = table: 000000001065B1C0; node_enemy_spotted = table: 0000000010634BE0; condition_result = true
[8] self = table: 00000000001BE340; t = 819.73315443471074; dt = 0.016877086833119392; number_ordinary_aggroed_enemies = 45; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000A9D4110; bt = table: 000000001065B0C0; blackboard = table: 000000000A9D4280
[9] self = table: 00000000001BE340; context = table: 00000000001B2470; t = 819.73315443471074; dt = 0.016877086833119392
[10] self = table: 000000000FF8B970; entity_system_update_context = table: 00000000001B2470; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FF8BA10; t = 819.73315443471074; i = 3; system = table: 00000000001BE340
[11] self = table: 00000000001B2440; update_func = "update"; dt = 0.016877086833119392; entity_system_update_context = table: 00000000001B2470
[12] self = table: 00000000001B2440; dt = 0.016877086833119392
[13] self = table: 000000000C942DD0; dt = 0.016877086833119392; main_t = 2306.5886445268989; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 819.73315443471074; game_mode_ended = false
[14] self = table: 00000000105F2270; dt = 0.016877086833119392; t = 2306.5886445268989
[15] self = table: 00000000000970C0; real_world_dt = 0.016877086833119392; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016877086833119392; t = 2306.5886445268989
[16] dt = 0.016877086833119392
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[f84ecfd5ded62eca]']; revived = false; pushed_at_t = 794.66710655577481; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 3; shield_block = false; career_extension = table: 000000000D7A7380; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0008222721517086; pack_master_hoisted = false; pacing_intensity = 34.368579152774046; raise_block_time = 819.51422306708992; locomotion_extension = table: 0000000010482DE0; inventory_extension = table: 00000000023D1A70; buff_extension = table: 000000000ECCD420; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000F68A5E0; conflict_director = table: 000000001166C3A0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = -0.88680614903569221; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-36.5836, -435.071, 39.3081); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000F533130; dead = false; overpowered = false; health_extension = table: 000000000F4F4A50; combo_target_count = 0; pushed = true; spawn_grace_time = 368.56680648028851; last_fatigue_gain_time = 807.34084917232394; fatigue = 22.5;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000010F7FED0; _parent = table: 0000000010634BE0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000010634AD0; _parent = table: 000000001065B120; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000010634AD0; _parent = table: 000000001065B120; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[7] _children = table: 000000001065B1C0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true";
[8] ai_update_index = 27; entity_manager = table: 000000000052A800; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000559600; statistics_db = table: 0000000005478110; group_blackboard = table: 000000000DDDDEF0; frozen_unit_extension_data = table: 0000000000559660; update_list = table: 00000000005F03E0; system_api = table: 000000000F157500; _nav_cost_map_volume_id_data = table: 0000000002085190; ai_blackboard_prioritized_updates = table: 00000000005596C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000D80A9E0; _nav_cost_map_id_data = table: 00000000020850C0; ai_units_alive = table: 0000000002084FE0; ai_blackboard_updates = table: 0000000000559690; _nav_data = table: 0000000002085090; ai_units_perception_continuous = table: 00000000020851F0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000031D7880; num_perception_units = 915; extensions = table: 00000000005F0410; world = [World]; _network_event_delegate = table: 00000000112EA4E0; start_prio_index = 5; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 52; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000DDDDEC0; ai_units_perception_prioritized = table: 000000000CA325B0; broadphase = [Broadphase]; extension_init_context = table: 00000000005F02E0; name = "ai_system"; network_transmit = table: 000000001047A160; is_server = true; ai_units_perception = table: 000000000CA32580; _previous_nav_cost_map_recomputation_t = 609.52060922048986; unit_extension_data = table: 0000000000559630; _units_to_destroy = table: 00000000005596F0; profiler_names = table: 00000000001B2500;
[9] ai_update_index = 27; entity_manager = table: 000000000052A800; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000559600; statistics_db = table: 0000000005478110; group_blackboard = table: 000000000DDDDEF0; frozen_unit_extension_data = table: 0000000000559660; update_list = table: 00000000005F03E0; system_api = table: 000000000F157500; _nav_cost_map_volume_id_data = table: 0000000002085190; ai_blackboard_prioritized_updates = table: 00000000005596C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000D80A9E0; _nav_cost_map_id_data = table: 00000000020850C0; ai_units_alive = table: 0000000002084FE0; ai_blackboard_updates = table: 0000000000559690; _nav_data = table: 0000000002085090; ai_units_perception_continuous = table: 00000000020851F0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000031D7880; num_perception_units = 915; extensions = table: 00000000005F0410; world = [World]; _network_event_delegate = table: 00000000112EA4E0; start_prio_index = 5; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 52; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000DDDDEC0; ai_units_perception_prioritized = table: 000000000CA325B0; broadphase = [Broadphase]; extension_init_context = table: 00000000005F02E0; name = "ai_system"; network_transmit = table: 000000001047A160; is_server = true; ai_units_perception = table: 000000000CA32580; _previous_nav_cost_map_recomputation_t = 609.52060922048986; unit_extension_data = table: 0000000000559630; _units_to_destroy = table: 00000000005596F0; profiler_names = table: 00000000001B2500;
[10] num_systems = 0; systems_pre_update = table: 000000000FF8BAB0; systems = table: 000000000FF8B9A0; systems_update = table: 000000000FF8BA10; systems_post_update = table: 000000000FF8BAE0; systems_physics_async_update = table: 000000000F157470;
[11] entity_system_bag = table: 000000000FF8B970; startup_data = table: 000000000F1574D0; entity_manager = table: 000000000052A800; unit_spawner = table: 000000000FDB1FF0; statistics_db = table: 0000000005478110; is_server = true; system_update_context = table: 00000000001B2470; network_transmit = table: 000000001047A160; network_clock = table: 000000000DBB33C0; dice_keeper = table: 000000000FD963E0; world = [World];
[12] entity_system_bag = table: 000000000FF8B970; startup_data = table: 000000000F1574D0; entity_manager = table: 000000000052A800; unit_spawner = table: 000000000FDB1FF0; statistics_db = table: 0000000005478110; is_server = true; system_update_context = table: 00000000001B2470; network_transmit = table: 000000001047A160; network_clock = table: 000000000DBB33C0; dice_keeper = table: 000000000FD963E0; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000FF8B970; network_server = table: 00000000104785E0; entity_system = table: 00000000001B2440; parent = table: 00000000000970C0; _level_flow_events = table: 000000000B10F9A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B046390; profile_synchronizer = table: 0000000010478C30; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000816E700; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016877086833119392; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000CAD8B20; network_event_delegate = table: 00000000112EA4E0; machines = table: 000000000B110070; _camera_carrier = table: 000000000B5517C0; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000DBB33C0; statistics_db = table: 0000000005478110; _lobby_host = table: 0000000010476C70; dice_keeper = table: 000000000FD963E0; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000FBE8FE0;
<>
<>
14:08:22.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:23.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:24.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:24.498 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:24.498 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:24.498 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:25.005 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:08:25.005 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:08:25.176 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:08:25.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:25.512 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:25.512 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:25.512 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001006d75c9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:08:26.003 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:08:26.223 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:08:26.223 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006d75c9
14:08:26.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:26.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:26.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:27.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:28.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:28.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:29.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:29.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:30.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:31.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:32.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:32.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:33.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:34.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:34.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:34.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:34.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:34.925 [Lua] event horde ends!
14:08:34.960 [Lua] event horde ends!
14:08:34.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:35.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:35.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:36.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:36.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:36.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:36.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:36.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:37.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:38.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:38.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:38.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:38.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:38.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:39.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:39.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:39.986 [Lua] event horde ends!
14:08:40.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:41.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:42.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:42.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:42.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:42.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:42.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:43.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:43.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:43.224 [Lua] state dead despawn
14:08:43.239 [Lua] [GameNetworkManager] destroying game object with go_id=61
14:08:43.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:43.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:44.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:44.287 [Lua] [ChatManager][1]System: Mopoloking has left the game
14:08:44.288 [Lua] [PeerSM] 110000105d0daf8 :: on_exit InGame
14:08:44.288 [Lua] [PeerSM] 110000105d0daf8 :: on_enter Disconnecting
14:08:44.288 [Lua] [PSM] Disconnecting peer 110000105d0daf8
14:08:44.288 [Lua] [PSM] Disconnected peer 110000105d0daf8 is being removed from session.
14:08:44.288 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105d0daf8
14:08:44.288 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105d0daf8
14:08:44.288 [Lua] [GameNetworkManager] destroying game object with go_id=59
14:08:44.288 [Lua] [PeerSM] 110000105d0daf8 :: on_exit Disconnecting
14:08:44.288 [Lua] [PeerSM] 110000105d0daf8 :: on_enter Disconnected
14:08:44.288 [Lua] Set lobby begin:
14:08:44.288 [Lua] Lobby data twitch_enabled = false
14:08:44.288 [Lua] Lobby data power_level = 835
14:08:44.288 [Lua] Lobby data unique_server_name = Walker Trips
14:08:44.288 [Lua] Lobby data difficulty_tweak = 0
14:08:44.288 [Lua] Lobby data host = 11000010c7fed13
14:08:44.288 [Lua] Lobby data time_of_search = 1610458826
14:08:44.288 [Lua] Lobby data game_mode = 2
14:08:44.288 [Lua] Lobby data is_private = false
14:08:44.288 [Lua] Lobby data match_started = true
14:08:44.288 [Lua] Lobby data mechanism = adventure
14:08:44.288 [Lua] Lobby data level_key = bell
14:08:44.289 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
14:08:44.289 [Lua] Lobby data selected_level_key = bell
14:08:44.289 [Lua] Lobby data difficulty = cataclysm
14:08:44.289 [Lua] Lobby data quick_game = true
14:08:44.289 [Lua] Lobby data weave_name = false
14:08:44.289 [Lua] Lobby data matchmaking = true
14:08:44.289 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:44.289 [Lua] Lobby data num_players = 4
14:08:44.289 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:44.289 [Lua] Lobby data player_slot_2 = 0:0
14:08:44.289 [Lua] Lobby data country_code = GB
14:08:44.289 [Lua] Lobby data player_slot_3 = 0:0
14:08:44.289 [Lua] Lobby data eac_authorized = true
14:08:44.289 [Lua] Set lobby end.
14:08:44.290 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105d0daf8)
14:08:44.290 [EAC] EAC server lost client 110000105d0daf8
14:08:44.290 [EACServer] [14:08:44:289][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105D0DAF8 PlayerGUID: 76561198057839352
14:08:44.290 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10476f68, channel: 8
14:08:44.290 [Lua] [GameNetworkManager] destroying game object with go_id=574
14:08:44.290 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[f84ecfd5ded62eca]']]
14:08:44.292 [Lua] player (11000010c7fed13,2) was put into party 1
14:08:44.308 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=1001
14:08:44.308 [Lua] Assigning peer(11000010c7fed13:2) to profile(3) career(4)
14:08:44.308 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(3) career_index(4)
14:08:44.308 [Lua] Set lobby begin:
14:08:44.308 [Lua] Lobby data twitch_enabled = false
14:08:44.308 [Lua] Lobby data power_level = 835
14:08:44.308 [Lua] Lobby data unique_server_name = Walker Trips
14:08:44.308 [Lua] Lobby data difficulty_tweak = 0
14:08:44.308 [Lua] Lobby data host = 11000010c7fed13
14:08:44.308 [Lua] Lobby data time_of_search = 1610458826
14:08:44.308 [Lua] Lobby data game_mode = 2
14:08:44.308 [Lua] Lobby data is_private = false
14:08:44.308 [Lua] Lobby data match_started = true
14:08:44.308 [Lua] Lobby data mechanism = adventure
14:08:44.308 [Lua] Lobby data level_key = bell
14:08:44.309 [Lua] Lobby data player_slot_1 = 1100001006d75c9:1
14:08:44.309 [Lua] Lobby data selected_level_key = bell
14:08:44.309 [Lua] Lobby data difficulty = cataclysm
14:08:44.309 [Lua] Lobby data quick_game = true
14:08:44.309 [Lua] Lobby data weave_name = false
14:08:44.309 [Lua] Lobby data matchmaking = true
14:08:44.309 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:44.309 [Lua] Lobby data num_players = 4
14:08:44.309 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:44.309 [Lua] Lobby data player_slot_2 = 0:0
14:08:44.309 [Lua] Lobby data country_code = GB
14:08:44.309 [Lua] Lobby data player_slot_3 = 0:0
14:08:44.309 [Lua] Lobby data eac_authorized = true
14:08:44.309 [Lua] Set lobby end.
14:08:44.309 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001006d75c9 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
14:08:44.309 [Lua]
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
14:08:44.309 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
14:08:44.309 [Lua] [wwise/flamethrower] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
14:08:44.309 [Lua] [wwise/drakegun] = false (boolean)
14:08:44.309 [Lua] [wwise/coghammer] = false (boolean)
14:08:44.309 [Lua] [wwise/steampistol] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
14:08:44.309 [Lua]
14:08:44.309 [Lua]
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean)
14:08:44.309 [Lua] [wwise/drakegun] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:08:44.309 [Lua] [wwise/flamethrower] = false (boolean)
14:08:44.309 [Lua] [wwise/steampistol] = false (boolean)
14:08:44.309 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:08:44.309 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
14:08:44.309 [Lua] [wwise/coghammer] = false (boolean)
14:08:44.309 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
14:08:44.309 [Lua]
14:08:44.316 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:18 my_peer_id:11000010c7fed13
14:08:44.316 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001006d75c9 inventory_sync_id:18 my_peer_id:11000010c7fed13
14:08:44.316 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:18 my_peer_id:11000010c7fed13
14:08:44.328 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:18 my_peer_id:11000010c7fed13
14:08:44.335 [Connection] Dropped game chunk from 110000105d0daf8 because channel 8 can't communicate
14:08:44.335 [Connection] Dropped game_session chunk from 110000105d0daf8 because channel 8 can't communicate
14:08:44.335 [Connection] Dropped game chunk from 110000105d0daf8 because channel 8 can't communicate
14:08:44.336 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
14:08:44.370 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, InventoryPackageSynchronizerClient
14:08:44.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
14:08:44.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient
14:08:44.371 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
14:08:44.373 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:08:44.373 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient
14:08:44.807 [Lua] [Matchmaking] Handshake host removing client 110000105d0daf8
14:08:45.044 [Lua] event horde ends!
14:08:45.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:45.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:45.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:45.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:45.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:45.682 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001006d75c9
14:08:45.683 [Lua] [ChatManager][1]System: Caveman has left the game
14:08:45.683 [Lua] [PeerSM] 1100001006d75c9 :: on_exit InGame
14:08:45.683 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Disconnecting
14:08:45.683 [Lua] [PSM] Disconnecting peer 1100001006d75c9
14:08:45.683 [Lua] [PSM] Disconnected peer 1100001006d75c9 is being removed from session.
14:08:45.683 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006d75c9
14:08:45.683 [Lua] [GameNetworkManager] destroying game object with go_id=57
14:08:45.683 [Lua] [PeerSM] 1100001006d75c9 :: on_exit Disconnecting
14:08:45.683 [Lua] [PeerSM] 1100001006d75c9 :: on_enter Disconnected
14:08:45.683 [Lua] Set lobby begin:
14:08:45.683 [Lua] Lobby data twitch_enabled = false
14:08:45.683 [Lua] Lobby data power_level = 835
14:08:45.683 [Lua] Lobby data unique_server_name = Walker Trips
14:08:45.683 [Lua] Lobby data difficulty_tweak = 0
14:08:45.683 [Lua] Lobby data host = 11000010c7fed13
14:08:45.683 [Lua] Lobby data time_of_search = 1610458826
14:08:45.683 [Lua] Lobby data game_mode = 2
14:08:45.683 [Lua] Lobby data is_private = false
14:08:45.683 [Lua] Lobby data match_started = true
14:08:45.684 [Lua] Lobby data mechanism = adventure
14:08:45.684 [Lua] Lobby data level_key = bell
14:08:45.684 [Lua] Lobby data player_slot_1 = 0:0
14:08:45.684 [Lua] Lobby data selected_level_key = bell
14:08:45.684 [Lua] Lobby data difficulty = cataclysm
14:08:45.684 [Lua] Lobby data quick_game = true
14:08:45.684 [Lua] Lobby data weave_name = false
14:08:45.684 [Lua] Lobby data matchmaking = true
14:08:45.684 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:45.684 [Lua] Lobby data num_players = 4
14:08:45.684 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:45.684 [Lua] Lobby data player_slot_2 = 0:0
14:08:45.684 [Lua] Lobby data country_code = GB
14:08:45.684 [Lua] Lobby data player_slot_3 = 0:0
14:08:45.684 [Lua] Lobby data eac_authorized = true
14:08:45.684 [Lua] Set lobby end.
14:08:45.684 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001006d75c9)
14:08:45.684 [EAC] EAC server lost client 1100001006d75c9
14:08:45.684 [EACServer] [14:08:45:684][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001006D75C9 PlayerGUID: 76561197967439305
14:08:45.684 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10476f68, channel: 6
14:08:45.685 [Lua] [GameNetworkManager] destroying game object with go_id=63
14:08:45.685 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[d78222d536b56c5b]']]
14:08:45.687 [Lua] player (11000010c7fed13,3) was put into party 1
14:08:45.700 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=1002
14:08:45.700 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1)
14:08:45.700 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1)
14:08:45.700 [Lua] Set lobby begin:
14:08:45.700 [Lua] Lobby data twitch_enabled = false
14:08:45.700 [Lua] Lobby data power_level = 835
14:08:45.700 [Lua] Lobby data unique_server_name = Walker Trips
14:08:45.700 [Lua] Lobby data difficulty_tweak = 0
14:08:45.700 [Lua] Lobby data host = 11000010c7fed13
14:08:45.700 [Lua] Lobby data time_of_search = 1610458826
14:08:45.701 [Lua] Lobby data game_mode = 2
14:08:45.701 [Lua] Lobby data is_private = false
14:08:45.701 [Lua] Lobby data match_started = true
14:08:45.701 [Lua] Lobby data mechanism = adventure
14:08:45.701 [Lua] Lobby data level_key = bell
14:08:45.701 [Lua] Lobby data player_slot_1 = 0:0
14:08:45.701 [Lua] Lobby data selected_level_key = bell
14:08:45.701 [Lua] Lobby data difficulty = cataclysm
14:08:45.701 [Lua] Lobby data quick_game = true
14:08:45.701 [Lua] Lobby data weave_name = false
14:08:45.701 [Lua] Lobby data matchmaking = true
14:08:45.701 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:45.701 [Lua] Lobby data num_players = 4
14:08:45.702 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:45.702 [Lua] Lobby data player_slot_2 = 0:0
14:08:45.702 [Lua] Lobby data country_code = GB
14:08:45.702 [Lua] Lobby data player_slot_3 = 0:0
14:08:45.702 [Lua] Lobby data eac_authorized = true
14:08:45.702 [Lua] Set lobby end.
14:08:45.702 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:11000010989bb50
14:08:45.702 [Lua]
14:08:45.702 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
14:08:45.702 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
14:08:45.702 [Lua] [wwise/one_handed_axes] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
14:08:45.702 [Lua] [wwise/one_handed_swords] = false (boolean)
14:08:45.702 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
14:08:45.702 [Lua]
14:08:45.702 [Lua]
14:08:45.702 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
14:08:45.702 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean)
14:08:45.702 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:08:45.702 [Lua] [wwise/one_handed_axes] = false (boolean)
14:08:45.702 [Lua] [wwise/one_handed_swords] = false (boolean)
14:08:45.702 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean)
14:08:45.702 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:08:45.702 [Lua]
14:08:45.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:19 my_peer_id:11000010c7fed13
14:08:45.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010989bb50 inventory_sync_id:19 my_peer_id:11000010c7fed13
14:08:45.720 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:19 my_peer_id:11000010c7fed13
14:08:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:08:45.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:08:45.765 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
14:08:45.765 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient
14:08:45.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:08:45.783 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:08:45.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
14:08:45.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
14:08:45.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
14:08:45.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
14:08:45.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
14:08:45.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
14:08:45.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:45.935 [Connection] Dropped eac chunk from 1100001006d75c9 because channel 6 can't communicate
14:08:46.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
14:08:46.309 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
14:08:46.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
14:08:46.340 [Handshaker] Lost connection 237 to 110000105d0daf8
14:08:46.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
14:08:46.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
14:08:46.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
14:08:46.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:46.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
14:08:46.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1
14:08:46.562 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
14:08:46.677 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
14:08:46.677 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
14:08:46.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
14:08:46.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
14:08:46.711 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
14:08:46.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
14:08:46.729 [Lua] [NetworkServer] Changing num_players from 4 to 3
14:08:46.729 [Lua] Players: 3
14:08:46.729 [Lua] Set lobby begin:
14:08:46.729 [Lua] Lobby data twitch_enabled = false
14:08:46.729 [Lua] Lobby data power_level = 835
14:08:46.729 [Lua] Lobby data unique_server_name = Walker Trips
14:08:46.729 [Lua] Lobby data difficulty_tweak = 0
14:08:46.729 [Lua] Lobby data host = 11000010c7fed13
14:08:46.729 [Lua] Lobby data time_of_search = 1610458826
14:08:46.729 [Lua] Lobby data game_mode = 2
14:08:46.729 [Lua] Lobby data is_private = false
14:08:46.729 [Lua] Lobby data match_started = true
14:08:46.729 [Lua] Lobby data mechanism = adventure
14:08:46.729 [Lua] Lobby data level_key = bell
14:08:46.729 [Lua] Lobby data player_slot_1 = 0:0
14:08:46.730 [Lua] Lobby data selected_level_key = bell
14:08:46.730 [Lua] Lobby data difficulty = cataclysm
14:08:46.730 [Lua] Lobby data quick_game = true
14:08:46.730 [Lua] Lobby data weave_name = false
14:08:46.730 [Lua] Lobby data matchmaking = true
14:08:46.730 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:46.730 [Lua] Lobby data num_players = 3
14:08:46.730 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:46.730 [Lua] Lobby data player_slot_2 = 0:0
14:08:46.730 [Lua] Lobby data country_code = GB
14:08:46.730 [Lua] Lobby data player_slot_3 = 0:0
14:08:46.730 [Lua] Lobby data eac_authorized = true
14:08:46.730 [Lua] Set lobby end.
14:08:46.730 [Lua] [LobbyMembers] Member left 110000105d0daf8
14:08:46.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
14:08:46.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
14:08:46.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
14:08:46.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:46.847 [Lua] [Matchmaking] Handshake host removing client 1100001006d75c9
14:08:46.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
14:08:46.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
14:08:46.951 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
14:08:47.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
14:08:47.050 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
14:08:47.051 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
14:08:47.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
14:08:47.122 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
14:08:47.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
14:08:47.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
14:08:47.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
14:08:47.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
14:08:47.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
14:08:47.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
14:08:47.319 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
14:08:47.335 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
14:08:47.354 [Lua] test
14:08:47.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.10833333333333334) melee slot ammo (0.59842520952224731) ranged slot ammo (0.59842520952224731)
14:08:47.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1004
14:08:47.722 [Handshaker] Lost connection 236 to 1100001006d75c9
14:08:48.012 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
14:08:48.012 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
14:08:48.012 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
14:08:48.012 [Lua] [PeerSM] 11000010989bb50 :: on_exit InGame
14:08:48.012 [Lua] [PeerSM] 11000010989bb50 :: on_enter InPostGame
14:08:48.012 [Lua] gm_event_end_conditions_met false true
14:08:48.012 [Save] Saving `save_data`
14:08:48.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:08:48.014 [Lua] Game lost
14:08:48.015 [Save] Save done
14:08:48.015 [Save] Saving `save_data`
14:08:48.016 [Save] Save done
14:08:48.018 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:08:48.020 [Lua] generate_backend_stats 11000010c7fed13:1
14:08:48.040 [Lua] PlayFabMirrorBase:_commit_internal nil
14:08:48.040 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:08:48.040 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:08:48.040 [Save] Saving `save_data`
14:08:48.042 [Save] Save done
14:08:48.048 [Lua] commit result success 18
14:08:48.048 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:08:48.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 57
14:08:48.048 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
14:08:48.065 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 57 38
14:08:48.471 [Lua] [NetworkServer] Changing num_players from 3 to 2
14:08:48.471 [Lua] Players: 2
14:08:48.471 [Lua] Set lobby begin:
14:08:48.471 [Lua] Lobby data twitch_enabled = false
14:08:48.471 [Lua] Lobby data power_level = 835
14:08:48.472 [Lua] Lobby data unique_server_name = Walker Trips
14:08:48.472 [Lua] Lobby data difficulty_tweak = 0
14:08:48.472 [Lua] Lobby data host = 11000010c7fed13
14:08:48.472 [Lua] Lobby data time_of_search = 1610458826
14:08:48.472 [Lua] Lobby data game_mode = 2
14:08:48.472 [Lua] Lobby data is_private = false
14:08:48.472 [Lua] Lobby data match_started = true
14:08:48.472 [Lua] Lobby data mechanism = adventure
14:08:48.472 [Lua] Lobby data level_key = bell
14:08:48.472 [Lua] Lobby data player_slot_1 = 0:0
14:08:48.472 [Lua] Lobby data selected_level_key = bell
14:08:48.472 [Lua] Lobby data difficulty = cataclysm
14:08:48.472 [Lua] Lobby data quick_game = true
14:08:48.472 [Lua] Lobby data weave_name = false
14:08:48.472 [Lua] Lobby data matchmaking = true
14:08:48.472 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:48.472 [Lua] Lobby data num_players = 2
14:08:48.473 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:48.473 [Lua] Lobby data player_slot_2 = 0:0
14:08:48.473 [Lua] Lobby data country_code = GB
14:08:48.473 [Lua] Lobby data player_slot_3 = 0:0
14:08:48.473 [Lua] Lobby data eac_authorized = true
14:08:48.473 [Lua] Set lobby end.
14:08:48.473 [Lua] [LobbyMembers] Member left 1100001006d75c9
14:08:48.778 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
14:08:48.778 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 57
14:08:49.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 57
14:08:55.766 [Lua] ConflictDirector - destroy all units
14:08:55.872 [Lua] TRANSITION nil nil inn_level
14:08:55.872 [Lua] Transition type "inn_level", is server: true
14:08:55.872 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:08:55.872 [Lua] [GameNetworkManager] Leaving game...
14:08:55.872 [Lua] [GameNetworkManager] Shutting down game session host.
14:08:55.872 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:08:55.872 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:08:55.872 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=856.13
14:08:55.889 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:08:57.883 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:08:57.883 [Lua] [Managers] Calling function on all managers:
14:08:57.883 [Lua] Clearing all global lookup lists
14:08:57.883 [Lua] [IngamePlayerListUI] - Destroy
14:08:57.883 [Lua] [EquipmentUI] - Destroy
14:08:57.883 [Lua] [AbilityUI] - Destroy
14:08:57.883 [Lua] [GamePadAbilityUI] - Destroy
14:08:57.883 [Lua] [GamePadEquipmentUI] - Destroy
14:08:57.884 [Lua] [IngameUI] destroy
14:08:57.987 [Lua] [Managers] Destroying manager group:
14:08:57.997 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:08:58.113 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:08:58.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:08:58.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:08:58.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:08:58.119 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:08:58.122 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:08:58.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:08:58.126 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:08:58.126 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:08:58.128 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:08:58.130 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
14:08:58.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:08:58.131 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:08:58.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:08:58.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:08:58.138 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:08:58.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:08:58.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:08:58.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:08:58.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
14:08:58.149 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:08:58.155 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
14:08:58.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:08:58.156 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:08:58.159 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:08:58.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:08:58.164 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:08:58.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:08:58.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:08:58.180 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:08:58.180 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
14:08:58.180 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
14:08:58.180 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0
14:08:58.180 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:08:58.180 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 11000010c7fed13 "Walker Trips"
<>
14:08:58.181 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001047F880; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8606347; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F61ED90
[3] _ = table: 000000001047F880; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001047F950; current_state = InPostGame
[5] self = table: 000000000C942DD0; application_shutdown = nil; unit_spawner = table: 000000000FDB1FF0; world = [World]; unit_storage = table: 00000000031D7880; units = table: 000000000FDE4420; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C942DD0
[8] self = table: 00000000105F2270; dt = 0.016870077699422836; t = 2342.9902480784804; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016870077699422836; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016870077699422836; t = 2342.9902480784804
[10] dt = 0.016870077699422836
[2] server = table: 00000000104785E0; wanted_career_index = 3; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9588671997189522; peer_id = "11000010c7fed13";
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000DC0D020; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000112EA4E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FF8B970; network_server = table: 00000000104785E0; entity_system = table: 00000000001B2440; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B10F9A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 846.52457807473843; input_manager = table: 000000000B046390; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000816E700; num_local_human_players = 1; _lobby_host = table: 0000000010476C70; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016870077699422836; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000112EA4E0; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000005478110; exit_time = 856.12734168022871; dice_keeper = table: 000000000FD963E0; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000FBE8FE0;
<>
<>
14:08:58.181 [Lua] [PeerSM] 11000010989bb50 :: on_exit InPostGame
14:08:58.181 [Lua] [PeerSM] 11000010989bb50 :: on_enter Loading
14:08:58.181 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010989bb50 inn_level 0
14:08:58.181 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:08:58.181 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 11000010c7fed13 "Walker Trips"
<>
14:08:58.182 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009560E80; previous_state = InPostGame; party = table: 000000000356B9E0; mechanism_manager = table: 000000001001B940; network_transmit = table: 000000001047A160; peer_id = "11000010989bb50"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8606347; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F61ED90
[3] _ = table: 0000000009560E80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000104785E0; peer_state_machines = table: 0000000010478690; peer_id = "11000010989bb50"; peer_state_machine = table: 0000000009560F20; current_state = InPostGame
[5] self = table: 000000000C942DD0; application_shutdown = nil; unit_spawner = table: 000000000FDB1FF0; world = [World]; unit_storage = table: 00000000031D7880; units = table: 000000000FDE4420; matchmaking_loading_context = nil
[6] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; params = table: 00000000105F2DF0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000105F2270; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C942DD0
[8] self = table: 00000000105F2270; dt = 0.016870077699422836; t = 2342.9902480784804; new_state = table: 0000000002A790C0
[9] self = table: 00000000000970C0; real_world_dt = 0.016870077699422836; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016870077699422836; t = 2342.9902480784804
[10] dt = 0.016870077699422836
[2] server = table: 00000000104785E0; loaded_level = "bell"; wanted_career_index = 4; game_started = false; peer_id = "11000010989bb50"; num_players = 1; wanted_party_index = 0; account_id = "11000010989bb50"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9162845276296139; resend_post_game_timer = 1.932883407920599;
[4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010478700; game_session = [GameSession]; host_to_migrate_to = "11000010989bb50"; game_network_manager = table: 000000000DC0D020; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000104786D0; _joined_peers = table: 0000000010478BA0; voip = table: 0000000010769FF0; environment_variation_id = 0; level_transition_handler = table: 0000000010463790; _connections = table: 0000000010478A00; lobby_host = table: 0000000010476C70; level_key = "inn_level"; slot_allocator = table: 00000000104788A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010478C30; wanted_career_index = 3; _reserved_slots = table: 000000001047A0D0; wanted_profile_index = 4; _connected_peers = table: 0000000010478C00; player_manager = table: 0000000003567B90; _profile_requester = table: 0000000002A09930; network_transmit = table: 000000001047A160; peers_completed_game_object_sync = table: 00000000104787F0; peer_state_machines = table: 0000000010478690; network_event_delegate = table: 00000000112EA4E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FF8B970; network_server = table: 00000000104785E0; entity_system = table: 00000000001B2440; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B10F9A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 846.52457807473843; input_manager = table: 000000000B046390; profile_synchronizer = table: 0000000010478C30; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000816E700; num_local_human_players = 1; _lobby_host = table: 0000000010476C70; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016870077699422836; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000112EA4E0; free_flight_manager = table: 0000000003568B50; network_transmit = table: 000000001047A160; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000005478110; exit_time = 856.12734168022871; dice_keeper = table: 000000000FD963E0; level_transition_handler = table: 0000000010463790; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[7] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[8] _params = table: 00000000105F2DF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C942DD0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F2270; startup_timer = 4.5942826943937689; has_booted = true; loading_context = table: 000000000FBE8FE0;
<>
<>
14:08:58.182 [Lua] [Matchmaking] unregister rpcs
14:08:58.182 [Lua] ############### UNLOADING PACKAGES ###############
14:08:58.182 [Lua] [Managers] Calling function on all managers:
14:08:58.182 [Lua] [Managers] Destroying manager group:
14:08:58.182 [Lua] [Gamestate] Enter state StateLoading
14:08:58.186 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] Found camera: end_screen_camera
14:08:58.187 [Lua] [EndViewState] Enter Substate EndViewStateSummary
14:08:58.187 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:08:58.187 [Lua] [Matchmaking] register rpcs
14:08:58.188 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:08:58.188 [Lua] Set lobby begin:
14:08:58.188 [Lua] Lobby data twitch_enabled = false
14:08:58.188 [Lua] Lobby data power_level = 0
14:08:58.188 [Lua] Lobby data unique_server_name = Walker Trips
14:08:58.188 [Lua] Lobby data difficulty_tweak = 0
14:08:58.188 [Lua] Lobby data host = 11000010c7fed13
14:08:58.188 [Lua] Lobby data time_of_search = 1610458826
14:08:58.188 [Lua] Lobby data game_mode = 2
14:08:58.188 [Lua] Lobby data is_private = false
14:08:58.188 [Lua] Lobby data match_started = true
14:08:58.189 [Lua] Lobby data mechanism = adventure
14:08:58.189 [Lua] Lobby data level_key = bell
14:08:58.189 [Lua] Lobby data player_slot_1 = 0:0
14:08:58.189 [Lua] Lobby data selected_level_key = bell
14:08:58.189 [Lua] Lobby data difficulty = cataclysm
14:08:58.189 [Lua] Lobby data quick_game = true
14:08:58.189 [Lua] Lobby data weave_name = false
14:08:58.189 [Lua] Lobby data matchmaking = true
14:08:58.189 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:58.189 [Lua] Lobby data num_players = 2
14:08:58.190 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:58.190 [Lua] Lobby data player_slot_2 = 0:0
14:08:58.190 [Lua] Lobby data country_code = GB
14:08:58.190 [Lua] Lobby data player_slot_3 = 0:0
14:08:58.190 [Lua] Lobby data eac_authorized = true
14:08:58.190 [Lua] Set lobby end.
14:08:58.190 [Lua] registering RPCs
14:08:58.190 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:08:58.190 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:08:58.190 [Lua] Set lobby begin:
14:08:58.190 [Lua] Lobby data twitch_enabled = false
14:08:58.190 [Lua] Lobby data power_level = 0
14:08:58.190 [Lua] Lobby data unique_server_name = Walker Trips
14:08:58.190 [Lua] Lobby data difficulty_tweak = 0
14:08:58.190 [Lua] Lobby data host = 11000010c7fed13
14:08:58.190 [Lua] Lobby data time_of_search = 1610458826
14:08:58.190 [Lua] Lobby data game_mode = 3
14:08:58.190 [Lua] Lobby data is_private = false
14:08:58.190 [Lua] Lobby data match_started = true
14:08:58.190 [Lua] Lobby data mechanism = adventure
14:08:58.190 [Lua] Lobby data level_key = inn_level
14:08:58.191 [Lua] Lobby data player_slot_1 = 0:0
14:08:58.191 [Lua] Lobby data selected_level_key = bell
14:08:58.191 [Lua] Lobby data difficulty = cataclysm
14:08:58.191 [Lua] Lobby data quick_game = true
14:08:58.191 [Lua] Lobby data weave_name = false
14:08:58.191 [Lua] Lobby data matchmaking = false
14:08:58.191 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:08:58.191 [Lua] Lobby data num_players = 2
14:08:58.191 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:08:58.191 [Lua] Lobby data player_slot_2 = 0:0
14:08:58.191 [Lua] Lobby data country_code = GB
14:08:58.191 [Lua] Lobby data player_slot_3 = 0:0
14:08:58.191 [Lua] Lobby data eac_authorized = true
14:08:58.191 [Lua] Set lobby end.
14:08:58.191 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:08:58.195 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:08:58.195 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
14:08:58.195 [Lua] [LevelTransitionHandler] load_level inn_level 0
14:08:58.215 [Umbra] Unload tome
14:08:58.216 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler
14:08:58.273 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
14:08:58.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:08:58.273 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
14:08:58.273 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:08:58.273 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
14:08:58.273 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:08:58.273 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:08:58.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:08:58.339 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:08:58.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:08:58.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:08:58.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:08:58.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
14:08:58.491 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:08:58.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
14:08:58.524 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
14:08:58.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:08:59.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4c428, position: 4813914
14:09:05.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:09:05.592 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:09:05.609 [Lua] [LevelTransitionHandler] Level load completed!
14:09:05.609 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8606347 - use_random_directors: true - overriden_conflict: nil
14:09:05.612 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:09:05.612 [Lua] checking dlc's against conflict directors
14:09:05.612 [Lua] number of factions to include 2
14:09:05.612 [Lua] Updated list weights for random:
14:09:05.612 [Lua] skaven, 0.42 (0.00-0.42)
14:09:05.612 [Lua] chaos, 0.42 (0.42-0.83)
14:09:05.612 [Lua] beastmen, 0.17 (0.83-1.00)
14:09:05.612 [Lua] Rolled random faction: 0.35576790571212769 skaven
14:09:05.612 [Lua] Updated list weights for random:
14:09:05.612 [Lua] beastmen, 0.29 (0.00-0.29)
14:09:05.612 [Lua] chaos, 0.71 (0.29-1.00)
14:09:05.612 [Lua] Rolled random faction: 0.80506038665771484 chaos
14:09:05.612 [Lua] number of factions added 2
14:09:05.612 [Lua] --- --- ---
14:09:05.612 [Lua] Starting... difficulty 'cataclysm'
14:09:05.612 [Lua] These are the starting conflict directors:
14:09:05.612 [Lua] inn_level
14:09:05.612 [Lua] --- --- ---
14:09:05.612 [Lua]
14:09:05.612 [Lua] DONE! Found the following directors:
14:09:05.612 [Lua] (free: 35), Master hash is:
14:09:05.612 [Lua] [EnemyPackageLoader] breed_lookup: {
}
14:09:05.612 [Lua] load_startup_enemy_packages: --------------
14:09:05.612 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:09:05.612 [Lua] critter_rat
14:09:05.631 [Lua] ### Sending rpc_level_loaded
14:09:05.631 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50
14:09:05.631 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
14:09:05.643 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
14:09:05.643 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
14:09:05.660 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
14:09:05.660 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
14:09:05.661 [Lua] ### Sending rpc_level_loaded
14:09:05.661 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50
14:09:05.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:09:05.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:09:05.679 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:09:05.679 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:09:05.679 [Lua] Starting async level spawning of levels/inn/world
14:09:05.679 [Umbra] Init version: 3.4.15 :: 16 threads
14:09:06.006 [Lua] Async level spawning done
14:09:06.130 [Lua] ### Sending rpc_level_loaded
14:09:06.130 [Lua] #### Has state machine: true, peer_id: 11000010989bb50, level_id: 50
14:09:06.131 [Lua] Peer 11000010989bb50 has loaded the level and all enemies are loaded
14:09:06.131 [Lua] [PeerSM] 11000010989bb50 :: on_exit Loading
14:09:06.131 [Lua] [PeerSM] 11000010989bb50 :: on_enter LoadingProfilePackages
14:09:06.148 [Lua] [PeerSM] 11000010989bb50 :: on_exit LoadingProfilePackages
14:09:06.148 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForEnterGame
14:09:07.435 [Lua] [EndViewState] Exit Substate EndViewStateSummary
14:09:07.435 [Lua] [PlayState] Enter Substate EndViewStateScore
14:09:13.435 [Lua] [PlayState] Exit Substate EndViewStateScore
14:09:13.436 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:09:14.448 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:09:14.448 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:09:14.449 [Lua] [Matchmaking] unregister rpcs
14:09:14.449 [Lua] Set lobby begin:
14:09:14.449 [Lua] Lobby data twitch_enabled = false
14:09:14.449 [Lua] Lobby data power_level = 0
14:09:14.449 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.449 [Lua] Lobby data difficulty_tweak = 0
14:09:14.449 [Lua] Lobby data host = 11000010c7fed13
14:09:14.449 [Lua] Lobby data time_of_search = 1610458826
14:09:14.449 [Lua] Lobby data game_mode = 3
14:09:14.449 [Lua] Lobby data is_private = false
14:09:14.450 [Lua] Lobby data match_started = true
14:09:14.450 [Lua] Lobby data mechanism = adventure
14:09:14.450 [Lua] Lobby data level_key = inn_level
14:09:14.450 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.450 [Lua] Lobby data selected_level_key = bell
14:09:14.450 [Lua] Lobby data difficulty = cataclysm
14:09:14.450 [Lua] Lobby data quick_game = true
14:09:14.450 [Lua] Lobby data weave_name = false
14:09:14.450 [Lua] Lobby data matchmaking = false
14:09:14.450 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.450 [Lua] Lobby data num_players = 2
14:09:14.450 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.450 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.450 [Lua] Lobby data country_code = GB
14:09:14.451 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.451 [Lua] Lobby data eac_authorized = true
14:09:14.451 [Lua] Set lobby end.
14:09:14.451 [Lua] [Managers] Destroying manager group:
14:09:14.451 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:09:14.451 [Lua] [Gamestate] Enter StateIngame HOST
14:09:14.451 [Lua] [Managers] Calling function on all managers:
14:09:14.452 [Lua] <>level = inn_level<>
14:09:14.452 [Lua] Set lobby begin:
14:09:14.452 [Lua] Lobby data twitch_enabled = false
14:09:14.452 [Lua] Lobby data power_level = 0
14:09:14.452 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.452 [Lua] Lobby data difficulty_tweak = 0
14:09:14.452 [Lua] Lobby data host = 11000010c7fed13
14:09:14.452 [Lua] Lobby data time_of_search = 1610458826
14:09:14.452 [Lua] Lobby data game_mode = 3
14:09:14.452 [Lua] Lobby data is_private = false
14:09:14.452 [Lua] Lobby data match_started = true
14:09:14.452 [Lua] Lobby data mechanism = adventure
14:09:14.452 [Lua] Lobby data level_key = inn_level
14:09:14.453 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.453 [Lua] Lobby data selected_level_key = inn_level
14:09:14.453 [Lua] Lobby data difficulty = cataclysm
14:09:14.453 [Lua] Lobby data quick_game = true
14:09:14.453 [Lua] Lobby data weave_name = false
14:09:14.453 [Lua] Lobby data matchmaking = false
14:09:14.453 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.453 [Lua] Lobby data num_players = 2
14:09:14.453 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.453 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.453 [Lua] Lobby data country_code = GB
14:09:14.453 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.453 [Lua] Lobby data eac_authorized = true
14:09:14.453 [Lua] Set lobby end.
14:09:14.453 [Lua] [StateIngame] Server ingame
14:09:14.458 [Lua] Set lobby begin:
14:09:14.458 [Lua] Lobby data twitch_enabled = false
14:09:14.458 [Lua] Lobby data power_level = 0
14:09:14.458 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.458 [Lua] Lobby data difficulty_tweak = 0
14:09:14.458 [Lua] Lobby data host = 11000010c7fed13
14:09:14.458 [Lua] Lobby data time_of_search = 1610458826
14:09:14.459 [Lua] Lobby data game_mode = 3
14:09:14.459 [Lua] Lobby data is_private = false
14:09:14.459 [Lua] Lobby data match_started = true
14:09:14.459 [Lua] Lobby data mechanism = adventure
14:09:14.459 [Lua] Lobby data level_key = inn_level
14:09:14.459 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.459 [Lua] Lobby data selected_level_key = inn_level
14:09:14.459 [Lua] Lobby data difficulty = cataclysm
14:09:14.459 [Lua] Lobby data quick_game = true
14:09:14.459 [Lua] Lobby data weave_name = false
14:09:14.459 [Lua] Lobby data matchmaking = false
14:09:14.459 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.460 [Lua] Lobby data num_players = 2
14:09:14.460 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.460 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.460 [Lua] Lobby data country_code = GB
14:09:14.460 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.460 [Lua] Lobby data eac_authorized = true
14:09:14.460 [Lua] Set lobby end.
14:09:14.460 [Lua] [Matchmaking] register rpcs
14:09:14.460 [Lua] GameNetworkManager:init... creating game session
14:09:14.460 [Lua] Host GameSession.make_game_session_host with session:
14:09:14.460 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:09:14.460 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
14:09:14.460 [Lua] [GameNetworkManager] self.is_server = true
14:09:14.460 [Network] Setting artificial MTU limit to 65536
14:09:14.460 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
14:09:14.469 [Lua] Switching ConflictSettings: to: inn_level
14:09:14.469 [Lua] pacing=disabled
14:09:14.469 [Lua] roaming=nil
14:09:14.469 [Lua] disabled=false
14:09:14.469 [Lua] pack_spawning=disabled
14:09:14.469 [Lua] contained_breeds=nil
14:09:14.469 [Lua] boss=disabled
14:09:14.469 [Lua] horde=disabled
14:09:14.469 [Lua] specials=disabled
14:09:14.469 [Lua] name=inn_level
14:09:14.469 [Lua] intensity=disabled
14:09:14.469 [Lua] ---
14:09:14.469 [Lua] [LevelAnalysis] set_random_seed( 8606347)
14:09:14.472 [Lua] [AIInterestPointSystem] Level Seed: 8606347
14:09:14.472 [Lua]
14:09:14.472 [Lua] [entity_system_bag] = table
14:09:14.472 [Lua] [entity_system_bag] = metatable
14:09:14.472 [Lua] [startup_data] = table
14:09:14.472 [Lua] [entity_manager] = table
14:09:14.472 [Lua] [entity_manager] = metatable
14:09:14.472 [Lua] [unit_spawner] = table
14:09:14.472 [Lua] [unit_spawner] = metatable
14:09:14.472 [Lua] [unit_storage] = table
14:09:14.472 [Lua] [unit_storage] = metatable
14:09:14.472 [Lua] [dice_keeper] = table
14:09:14.472 [Lua] [dice_keeper] = metatable
14:09:14.472 [Lua] [is_server] = true (boolean)
14:09:14.472 [Lua] [world] = [World]
14:09:14.472 [Lua] [system_api] = table
14:09:14.472 [Lua] [entity_system] = table
14:09:14.472 [Lua] [entity_system] = metatable
14:09:14.472 [Lua] [network_lobby] = table
14:09:14.472 [Lua] [network_lobby] = metatable
14:09:14.472 [Lua] [profile_synchronizer] = table
14:09:14.472 [Lua] [profile_synchronizer] = metatable
14:09:14.472 [Lua] [level_transition_handler] = table
14:09:14.472 [Lua] [level_transition_handler] = metatable
14:09:14.472 [Lua] [num_local_human_players] = 1 (number)
14:09:14.472 [Lua] [statistics_db] = table
14:09:14.472 [Lua] [statistics_db] = metatable
14:09:14.472 [Lua] [network_server] = table
14:09:14.472 [Lua] [network_server] = metatable
14:09:14.472 [Lua] [input_manager] = table
14:09:14.472 [Lua] [input_manager] = metatable
14:09:14.472 [Lua] [network_clock] = table
14:09:14.472 [Lua] [network_clock] = metatable
14:09:14.472 [Lua] [network_transmit] = table
14:09:14.472 [Lua] [network_transmit] = metatable
14:09:14.472 [Lua] [free_flight_manager] = table
14:09:14.472 [Lua] [free_flight_manager] = metatable
14:09:14.472 [Lua] [network_manager] = table
14:09:14.472 [Lua] [network_manager] = metatable
14:09:14.472 [Lua] [network_event_delegate] = table
14:09:14.472 [Lua] [network_event_delegate] = metatable
14:09:14.472 [Lua]
14:09:14.472 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:09:14.472 [Lua] ignoring extension VersusInteractObjectiveExtension
14:09:14.472 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:09:14.472 [Lua] ignoring extension VersusSocketObjectiveExtension
14:09:14.472 [Lua] ignoring extension VersusTargetObjectiveExtension
14:09:14.472 [Lua] ignoring extension VersusMissionObjectiveExtension
14:09:14.473 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:09:14.474 [Lua] [AchievementManager] Achievements using the steam platform
14:09:14.522 [Lua] [StateIngame] Level seed: 8606347
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:09:14.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
14:09:14.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
14:09:14.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:09:14.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:09:14.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
14:09:14.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
14:09:14.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
14:09:14.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
14:09:14.533 [Lua] [LevelAnalysis] set_random_seed( 8606347)
14:09:14.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
14:09:14.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
14:09:14.537 [Lua] [IngameUI] init
14:09:14.555 [Lua] cb_razer_chroma_setup
14:09:14.587 [Lua] [Matchmaking] Cancelling matchmaking
14:09:14.587 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:09:14.587 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:09:14.587 [Lua] Set lobby begin:
14:09:14.587 [Lua] Lobby data twitch_enabled = false
14:09:14.587 [Lua] Lobby data power_level = 0
14:09:14.587 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.587 [Lua] Lobby data difficulty_tweak = 0
14:09:14.587 [Lua] Lobby data host = 11000010c7fed13
14:09:14.587 [Lua] Lobby data time_of_search = 1610458826
14:09:14.587 [Lua] Lobby data game_mode = 3
14:09:14.588 [Lua] Lobby data is_private = false
14:09:14.588 [Lua] Lobby data match_started = true
14:09:14.588 [Lua] Lobby data mechanism = adventure
14:09:14.588 [Lua] Lobby data level_key = inn_level
14:09:14.588 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.588 [Lua] Lobby data selected_level_key = inn_level
14:09:14.588 [Lua] Lobby data difficulty = normal
14:09:14.588 [Lua] Lobby data quick_game = true
14:09:14.588 [Lua] Lobby data weave_name = false
14:09:14.588 [Lua] Lobby data matchmaking = false
14:09:14.589 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.589 [Lua] Lobby data num_players = 2
14:09:14.589 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.589 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.589 [Lua] Lobby data country_code = GB
14:09:14.589 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.589 [Lua] Lobby data eac_authorized = true
14:09:14.589 [Lua] Set lobby end.
14:09:14.591 [Lua] Set lobby begin:
14:09:14.591 [Lua] Lobby data twitch_enabled = false
14:09:14.591 [Lua] Lobby data power_level = 0
14:09:14.591 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.592 [Lua] Lobby data difficulty_tweak = 0
14:09:14.592 [Lua] Lobby data host = 11000010c7fed13
14:09:14.592 [Lua] Lobby data time_of_search = 1610458826
14:09:14.592 [Lua] Lobby data game_mode = 3
14:09:14.592 [Lua] Lobby data is_private = false
14:09:14.592 [Lua] Lobby data match_started = true
14:09:14.592 [Lua] Lobby data mechanism = adventure
14:09:14.592 [Lua] Lobby data level_key = inn_level
14:09:14.592 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.592 [Lua] Lobby data selected_level_key = inn_level
14:09:14.592 [Lua] Lobby data difficulty = normal
14:09:14.593 [Lua] Lobby data quick_game = true
14:09:14.593 [Lua] Lobby data weave_name = false
14:09:14.593 [Lua] Lobby data matchmaking = false
14:09:14.593 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.593 [Lua] Lobby data num_players = 2
14:09:14.593 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.593 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.593 [Lua] Lobby data country_code = GB
14:09:14.593 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.593 [Lua] Lobby data eac_authorized = true
14:09:14.593 [Lua] Set lobby end.
14:09:14.593 [Lua] [PartyManager] Leader is set to 11000010c7fed13
14:09:14.593 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
14:09:14.593 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:09:14.594 [Lua] Set lobby begin:
14:09:14.594 [Lua] Lobby data twitch_enabled = false
14:09:14.594 [Lua] Lobby data power_level = 835
14:09:14.594 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.594 [Lua] Lobby data difficulty_tweak = 0
14:09:14.594 [Lua] Lobby data host = 11000010c7fed13
14:09:14.594 [Lua] Lobby data time_of_search = 1610458826
14:09:14.594 [Lua] Lobby data game_mode = 3
14:09:14.594 [Lua] Lobby data is_private = false
14:09:14.594 [Lua] Lobby data match_started = true
14:09:14.594 [Lua] Lobby data mechanism = adventure
14:09:14.594 [Lua] Lobby data level_key = inn_level
14:09:14.594 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.594 [Lua] Lobby data selected_level_key = inn_level
14:09:14.594 [Lua] Lobby data difficulty = normal
14:09:14.594 [Lua] Lobby data quick_game = true
14:09:14.594 [Lua] Lobby data weave_name = false
14:09:14.594 [Lua] Lobby data matchmaking = false
14:09:14.594 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.595 [Lua] Lobby data num_players = 2
14:09:14.595 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.595 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.595 [Lua] Lobby data country_code = GB
14:09:14.595 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.595 [Lua] Lobby data eac_authorized = true
14:09:14.595 [Lua] Set lobby end.
14:09:14.595 [Flow] complete_skittergate_legend true
14:09:14.596 [Flow] complete_all_helmgart_levels_recruit true
14:09:14.597 [Flow] WitchHunterLevel:35
14:09:14.597 [Flow] LeaderYes
14:09:14.597 [Flow] ALL PC XP:304250
14:09:14.597 [Flow] Has "bogenhafen" DLC:true
14:09:14.597 [Flow] WH XP:60850
14:09:14.597 [Flow] Number of crafted items:3287
14:09:14.597 [Flow] Has "pre_order" DLC:true
14:09:14.597 [Flow] Sum of Powe Levels:1500
14:09:14.597 [Flow] lodestone diff 1:false
14:09:14.597 [Flow] magnus and forest activated
14:09:14.597 [Flow] magnus and forest activated
14:09:14.597 [Flow] cemetery and forest activated
14:09:14.597 [Flow] magnus and cemetery
14:09:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:09:14.597 [Flow] ALL RUNES ACTIVATED
14:09:14.597 [Flow] magnus and forest activated
14:09:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:09:14.597 [Flow] ALL RUNES ACTIVATED
14:09:14.597 [Flow] cemetery and forest activated
14:09:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:09:14.597 [Flow] ALL RUNES ACTIVATED
14:09:14.597 [Flow] magnus and forest activated
14:09:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:09:14.597 [Flow] ALL RUNES ACTIVATED
14:09:14.597 [Flow] magnus and cemetery
14:09:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:09:14.597 [Flow] ALL RUNES ACTIVATED
14:09:14.597 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:09:14.599 [Lua] CurrentConflictSettings inn_level
14:09:14.599 [Lua] [ConflictDirector] conflict_director is ai_ready
14:09:14.599 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:09:14.599 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:09:14.601 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:09:14.601 [Lua] Forming navigation groups in one frame
14:09:14.601 [Lua] Forming navigation groups
14:09:14.617 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
14:09:14.618 [Lua] NavigationGroupManager -> calulation time B: 0
14:09:14.618 [Lua] number of nav groups: 41
14:09:14.618 [Lua] number of refined nav groups : 23
14:09:14.620 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
14:09:14.620 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:09:14.620 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:09:14.620 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:09:14.623 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:09:14.623 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:09:14.623 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:09:14.623 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
14:09:14.623 [Lua] [Managers] Calling function on all managers:
14:09:14.623 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:09:14.653 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
14:09:14.653 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
14:09:14.828 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
14:09:14.828 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
14:09:14.828 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForEnterGame
14:09:14.828 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForGameObjectSync
14:09:14.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
14:09:14.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
14:09:14.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:09:14.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:09:14.843 [Lua] Set lobby begin:
14:09:14.843 [Lua] Lobby data twitch_enabled = false
14:09:14.843 [Lua] Lobby data power_level = 835
14:09:14.843 [Lua] Lobby data unique_server_name = Walker Trips
14:09:14.844 [Lua] Lobby data difficulty_tweak = 0
14:09:14.844 [Lua] Lobby data host = 11000010c7fed13
14:09:14.844 [Lua] Lobby data time_of_search = 1610458826
14:09:14.844 [Lua] Lobby data game_mode = 3
14:09:14.844 [Lua] Lobby data is_private = false
14:09:14.844 [Lua] Lobby data match_started = true
14:09:14.844 [Lua] Lobby data mechanism = adventure
14:09:14.844 [Lua] Lobby data level_key = inn_level
14:09:14.844 [Lua] Lobby data player_slot_1 = 0:0
14:09:14.844 [Lua] Lobby data selected_level_key = inn_level
14:09:14.844 [Lua] Lobby data difficulty = normal
14:09:14.845 [Lua] Lobby data quick_game = true
14:09:14.845 [Lua] Lobby data weave_name = false
14:09:14.845 [Lua] Lobby data matchmaking = false
14:09:14.845 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:14.845 [Lua] Lobby data num_players = 2
14:09:14.845 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:14.845 [Lua] Lobby data player_slot_2 = 0:0
14:09:14.845 [Lua] Lobby data country_code = GB
14:09:14.845 [Lua] Lobby data player_slot_3 = 0:0
14:09:14.845 [Lua] Lobby data eac_authorized = true
14:09:14.845 [Lua] Set lobby end.
14:09:14.845 [Lua] [Matchmaking] Assigned player 11000010989bb50 to slot 5 when hot join syncing
14:09:14.845 [Lua] Breedfreezer (server) starting a hot join sync
14:09:14.846 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
14:09:14.846 [Lua] RemotePlayer:create_game_object( ) 29
14:09:14.858 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForGameObjectSync
14:09:14.858 [Lua] [PeerSM] 11000010989bb50 :: on_enter WaitingForPlayers
14:09:14.858 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010989bb50
14:09:14.865 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
14:09:14.865 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
14:09:14.865 [Lua] [PeerSM] 11000010989bb50 :: on_exit WaitingForPlayers
14:09:14.865 [Lua] [PeerSM] 11000010989bb50 :: on_enter InGame
14:09:14.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:09:14.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:09:14.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
14:09:14.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:09:14.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:09:14.883 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:09:14.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:09:14.898 [Lua] Players are leaving the safe zone
14:09:14.950 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
14:09:14.950 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010989bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:09:14.950 [Lua] Adding player sync data to peer=11000010989bb50 local_player_id=1
14:09:14.950 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010989bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:09:14.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
14:09:14.952 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:09:15.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:09:15.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:09:15.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:09:15.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:09:15.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:09:15.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:09:15.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:09:15.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:09:15.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:09:15.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:09:15.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:09:15.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
14:09:15.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
14:09:15.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
14:09:15.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:09:15.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:09:15.208 [Lua] StateInGameRunning:_game_actually_starts()
14:09:15.208 [Lua] #################################################################################################################
14:09:15.208 [Lua] [Loading Time]: 00:00:17 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:09:15.208 [Lua] #################################################################################################################
14:09:15.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
14:09:15.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
14:09:15.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:09:15.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:09:15.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:09:15.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
14:09:15.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
14:09:15.273 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
14:09:15.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:09:15.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:09:15.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:09:15.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:09:15.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:09:15.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
14:09:15.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
14:09:15.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
14:09:15.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:09:15.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
14:09:15.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
14:09:15.386 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
14:09:15.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
14:09:15.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
14:09:15.424 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
14:09:15.424 [Lua] Commit load time data
14:09:15.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
14:09:15.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
14:09:15.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
14:09:15.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
14:09:15.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
14:09:15.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
14:09:15.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
14:09:15.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
14:09:15.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
14:09:15.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
14:09:15.505 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
14:09:15.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:09:15.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:09:15.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:09:15.644 [Flow] DISABLE
14:09:16.637 [Lua] [IngameUI] menu view on_enter ingame_menu
14:09:17.533 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
14:09:18.140 [Lua] PopupManager:query_result returned result: end_game
14:09:18.140 [Lua] FORCE COMMIT 19
14:09:18.140 [Lua] PlayFabMirrorBase:_commit_internal 19
14:09:18.140 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:09:18.143 [Lua] generate_backend_stats 11000010c7fed13:1
14:09:18.163 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:09:18.163 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:09:18.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59
14:09:18.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59
14:09:18.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59
14:09:18.557 [Lua] commit result success 19
14:09:18.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 60
14:09:18.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 60
14:09:18.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 60
14:09:18.779 [Lua] [Matchmaking] Doing transition quit_game from UI
14:09:18.779 [Lua] TRANSITION quit_game nil nil
14:09:18.779 [Lua] [GameNetworkManager] Leaving game...
14:09:18.779 [Lua] [GameNetworkManager] Shutting down game session host.
14:09:18.779 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:09:18.779 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:09:18.779 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=6.11
14:09:18.793 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:09:19.707 [Lua] [PlayerSyncData] Game session is not initialized
14:09:19.707 [Lua] Set lobby begin:
14:09:19.707 [Lua] Lobby data twitch_enabled = false
14:09:19.707 [Lua] Lobby data power_level = 0
14:09:19.707 [Lua] Lobby data unique_server_name = Walker Trips
14:09:19.707 [Lua] Lobby data difficulty_tweak = 0
14:09:19.707 [Lua] Lobby data host = 11000010c7fed13
14:09:19.707 [Lua] Lobby data time_of_search = 1610458826
14:09:19.707 [Lua] Lobby data game_mode = 3
14:09:19.707 [Lua] Lobby data is_private = false
14:09:19.707 [Lua] Lobby data match_started = true
14:09:19.707 [Lua] Lobby data mechanism = adventure
14:09:19.707 [Lua] Lobby data level_key = inn_level
14:09:19.707 [Lua] Lobby data player_slot_1 = 0:0
14:09:19.708 [Lua] Lobby data selected_level_key = inn_level
14:09:19.708 [Lua] Lobby data difficulty = normal
14:09:19.708 [Lua] Lobby data quick_game = true
14:09:19.708 [Lua] Lobby data weave_name = false
14:09:19.708 [Lua] Lobby data matchmaking = false
14:09:19.708 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
14:09:19.708 [Lua] Lobby data num_players = 2
14:09:19.708 [Lua] Lobby data player_slot_5 = 11000010989bb50:1
14:09:19.708 [Lua] Lobby data player_slot_2 = 0:0
14:09:19.708 [Lua] Lobby data country_code = GB
14:09:19.708 [Lua] Lobby data player_slot_3 = 0:0
14:09:19.708 [Lua] Lobby data eac_authorized = true
14:09:19.708 [Lua] Set lobby end.
14:09:20.788 [Application] Lua signals application exit.
14:09:20.902 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:09:20.902 [Lua] [Managers] Calling function on all managers:
14:09:20.903 [Lua] Clearing all global lookup lists
14:09:20.903 [Lua] [IngamePlayerListUI] - Destroy
14:09:20.903 [Lua] [EquipmentUI] - Destroy
14:09:20.903 [Lua] [AbilityUI] - Destroy
14:09:20.903 [Lua] [GamePadAbilityUI] - Destroy
14:09:20.903 [Lua] [GamePadEquipmentUI] - Destroy
14:09:20.903 [Lua] [IngameUI] destroy
14:09:20.908 [Window] Window => inactive
14:09:20.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
14:09:20.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:09:20.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
14:09:20.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
14:09:20.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
14:09:20.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
14:09:20.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
14:09:20.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
14:09:20.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
14:09:20.955 [Lua] [Managers] Destroying manager group:
14:09:20.959 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:09:21.022 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:09:21.022 [Lua] [Matchmaking] unregister rpcs
14:09:21.022 [Lua] [Matchmaking] destroying
14:09:21.022 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
14:09:21.022 [Lua] [ChatManager] Unregistering channel 1
14:09:21.022 [Lua] [EnemyPackageLoader] network_context_destroyed
14:09:21.022 [Lua] [PartyManager] network_context_destroyed
14:09:21.022 [Lua] [GameMechanismManager] network_context_destroyed
14:09:21.022 [SteamVoip] Destroying room 4323b10a27c2ece1
14:09:21.022 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:09:21.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
14:09:21.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
14:09:21.023 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:09:21.028 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:09:21.030 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
14:09:21.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
14:09:21.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
14:09:21.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
14:09:21.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient
14:09:21.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient
14:09:21.033 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient
14:09:21.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient
14:09:21.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
14:09:21.034 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
14:09:21.040 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:09:21.041 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
14:09:21.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
14:09:21.041 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
14:09:21.044 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:09:21.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:09:21.048 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:09:21.048 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient
14:09:21.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:09:21.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient
14:09:21.048 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient
14:09:21.049 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
14:09:21.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:09:21.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:09:21.049 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
14:09:21.050 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:09:21.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
14:09:21.050 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
14:09:21.051 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
14:09:21.051 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
14:09:21.051 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
14:09:21.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient
14:09:21.052 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
14:09:21.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:09:21.054 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient
14:09:21.054 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:09:21.058 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
14:09:21.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
14:09:21.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient
14:09:21.059 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
14:09:21.061 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:09:21.068 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:09:21.068 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
14:09:21.069 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
14:09:21.069 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:09:21.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
14:09:21.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
14:09:21.070 [EAC] EAC server lost client 11000010989bb50
14:09:21.070 [EACServer] [14:09:21:069][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010989BB50 PlayerGUID: 76561198120287056
14:09:21.070 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10476f68, channel: 1
14:09:21.070 [EACServer] [14:09:21:069][Windows][EAC Server] [Info][Destroy] Called
14:09:21.073 [Lua] [LobbyHost] Destroying
14:09:21.073 [Connection] Dropped channel chunk from 11000010989bb50 because channel 2 can't communicate
14:09:21.073 [Connection] Dropped channel chunk from 11000010989bb50 because channel 1 can't communicate
14:09:21.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:09:21.074 [Umbra] Unload tome
14:09:21.074 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
14:09:21.160 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:09:21.160 [Lua] ############### UNLOADING PACKAGES ###############
14:09:21.160 [Lua] [Managers] Calling function on all managers:
14:09:21.160 [Lua] [Managers] Destroying manager group:
14:09:21.160 [Lua] [Managers] Destroying manager group:
14:09:21.160 [Lua] [Managers] Destroying manager group:
14:09:21.160 [Lua] [Managers] Destroying manager group:
14:09:21.299 [Lua] VMF:ON_UNLOAD()
14:09:21.311 [Lua] [PackageManager] Destroy()
14:09:21.312 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
14:09:21.315 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
14:09:21.337 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
14:09:21.340 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
14:09:21.350 [Lua] [PackageManager] Unload: resource_packages/inventory, global
14:09:21.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
14:09:21.351 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_12, MenuWorldPreviewerStartMenuView
14:09:21.351 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
14:09:21.352 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
14:09:21.352 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
14:09:21.357 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
14:09:21.357 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
14:09:21.359 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
14:09:21.361 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
14:09:21.361 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
14:09:21.362 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
14:09:21.363 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
14:09:21.363 [Lua] [PackageManager] Unload: resource_packages/decals, global
14:09:21.364 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
14:09:21.369 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
14:09:21.376 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
14:09:21.376 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
14:09:21.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
14:09:21.376 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
14:09:21.378 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
14:09:21.378 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
14:09:21.380 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
14:09:21.381 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView
14:09:21.381 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
14:09:21.381 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
14:09:21.381 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
14:09:21.387 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
14:09:21.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView
14:09:21.390 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
14:09:21.394 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
14:09:21.394 [Lua] [PackageManager] Unload: resource_packages/careers, global
14:09:21.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
14:09:21.397 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
14:09:21.397 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
14:09:21.397 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
14:09:21.397 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
14:09:21.399 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
14:09:21.399 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
14:09:21.402 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
14:09:21.403 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
14:09:21.403 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
14:09:21.422 [Lua] [PackageManager] Unload: resource_packages/ingame, global
14:09:21.422 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
14:09:21.425 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
14:09:21.440 [Lua] [PackageManager] Unload: resource_packages/pickups, global
14:09:21.449 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
14:09:21.450 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
14:09:21.452 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
14:09:21.580 [RazerChroma] Shutdown Razer Chroma
14:09:22.700 [EAC] Shutdown
[Log end]