[Log version] 1
[Session] d40546e8-bafe-42a7-ab71-7c9e297e25e6
UTC time stamps
16:28:19.162 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3564
16:28:19.162 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3576
16:28:19.162 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3579
16:28:19.162 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3584
16:28:19.162 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3587
16:28:19.163 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3603
16:28:19.185 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3629
16:28:19.193 [HTTP Cache] Initialized cache: C:\Users\Gabriel\AppData\Roaming\Fatshark\Darktide\http_cache.db
16:28:19.193 [HTTP Cache] Cache file size: 4684 kB
16:28:19.193 [Backend] Created
16:28:19.193 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3634
16:28:19.268 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3655
16:28:19.305 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform
16:28:19.320 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
16:28:19.323 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper
16:28:19.323 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3663
16:28:19.402 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
16:28:20.151 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
16:28:20.151 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
16:28:20.849 [Application] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700KF
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00100000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16224MB
Available: 9743MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 5693d9fd-dcfd-4c2a-820c-07f8b64ccda6
<>os_build = 19045<>
--- Network
Network interface: Intel(R) Ethernet Connection (17) I219-V (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'C:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8019MB) Driver version: 52737
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
<>graphics_card = NVIDIA GeForce RTX 2070<>
<>driver = 52737<>
16:28:20.849 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3667
16:28:20.861 [Window] Window => active
16:28:20.872 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3678
16:28:20.873 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3684
16:28:20.879 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3687
16:28:21.385 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:21.385 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:21.385 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:21.385 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:21.385 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:21.385 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:22.438 [Window] Window => inactive
16:28:25.611 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:25.714 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3690
16:28:26.982 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3692
16:28:26.982 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3694
16:28:26.982 [Save] Save dir: `C:\Users\Gabriel\AppData\Roaming\Fatshark\Darktide`
16:28:26.983 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3733
16:28:27.004 [Lua] [ParameterResolver] Resolving Game Parameters
16:28:27.004 [Lua] [ParameterResolver] Resolving Development Parameters
16:28:27.004 [Lua] [GameStateMachine] Init state StateBoot
16:28:27.004 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
16:28:27.004 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 4155
16:28:27.005 [EOS] Updating Platform SDK Config, Time: 7.681548
16:28:27.040 [SteamStats] RequestCurrentStats success: true
16:28:27.041 [Lua] [RenderSettings] Time to save settings: 0.4ms
16:28:27.041 [Application] apply_user_settings
16:28:27.152 [Window] Window => active
16:28:27.206 [Window] Window => active
16:28:27.206 [Lua] LUA window => ACTIVATED
16:28:27.211 [Lua] LUA window => ACTIVATED
16:28:27.701 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:27.701 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:27.701 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:27.701 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:27.764 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:27.768 [Lua] [RenderSettings] Time to apply settings: 727.0ms
16:28:27.769 [Lua] [RenderSettings] Time to save settings: 0.6ms
16:28:27.769 [Application] apply_user_settings
16:28:27.826 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:27.826 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:27.826 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:27.826 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:27.880 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:27.887 [Lua] [RenderSettings] Time to apply settings: 118.3ms
16:28:27.888 [Lua] [RenderSettings] Time to save settings: 0.4ms
16:28:27.888 [Application] apply_user_settings
16:28:27.942 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:27.942 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:27.942 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:27.942 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:27.990 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:27.994 [Lua] [RenderSettings] Time to apply settings: 106.4ms
16:28:27.995 [Lua] [RenderSettings] Time to save settings: 0.4ms
16:28:27.995 [Application] apply_user_settings
16:28:28.043 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:28.043 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:28.043 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:28.043 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:28.091 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:28.095 [Lua] [RenderSettings] Time to apply settings: 100.1ms
16:28:28.095 [Lua] [RenderSettings] Time to save settings: 0.4ms
16:28:28.095 [Lua] [RenderSettings] Time to save settings: 0.2ms
16:28:28.095 [Application] apply_user_settings
16:28:28.137 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:28.137 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:28.137 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:28.137 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:28.179 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:28.182 [Lua] [RenderSettings] Time to apply settings: 87.1ms
16:28:28.183 [Lua] [RenderSettings] Time to save settings: 0.4ms
16:28:28.183 [Application] apply_user_settings
16:28:28.223 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:28:28.223 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:28:28.224 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:28:28.224 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
16:28:28.261 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
16:28:28.264 [Lua] [RenderSettings] Time to apply settings: 81.1ms
16:28:28.265 [Lua] [RenderSettings] Time to save settings: 0.7ms
16:28:28.277 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
16:28:29.300 [EOS] SDK Config Platform Update Request Successful, Time: 9.943379
16:28:29.303 [EOS] Start Session (User: ...)
16:28:29.303 warning: [EOS] EOS SDK Analytics disabled for route [1].
16:28:29.306 [EOS] Updating Product SDK Config, Time: 9.976730
16:28:29.567 [EOS] Start Session (User: ...)
16:28:29.800 [EOS] SDK Config Product Update Request Successful, Time: 10.443813
16:28:29.802 [EOS] SDK Config Data - Watermark: -934553538
16:28:29.802 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 10.443813, Update Interval: 352.129883
16:28:31.105 [Lua] [LocalizationManager] Setup localizers
16:28:31.202 [Lua] [GameStateMachine] Changing state to StateRequireScripts
16:28:31.202 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
16:28:31.202 [Lua] INFO [Log Internal] Global log level set to: 2
16:28:31.202 [Lua] <>project = bishop<>
16:28:31.202 [Lua] <>project_branch = rel_2022_12_05_patch1.0.2x_external<>
16:28:31.202 [Lua] <>build = release<>
16:28:31.202 [Lua] <>platform = win32<>
16:28:31.202 [Lua] <>title_id = 4711<>
16:28:31.202 [Lua] <>content_revision = 69401<>
16:28:31.202 [Lua] <>engine_revision = 5e7fdddea32b21fe28f5d5455b406226f06f6b30<>
16:28:31.202 [Lua] <>rendering_backend = dx12<>
16:28:31.202 [Lua] <>teamcity_build_id = 249202<>
16:28:31.202 [Lua] <>server = false<>
16:28:31.202 [Lua] <>backend_env = prod<>
16:28:31.202 [Lua] <>steam = true<>
16:28:31.202 [Lua] <>steam_id = 110000104216735<>
16:28:31.203 [Lua] <>steam_user_name = Deno<>
16:28:31.203 [Lua] <>steam_app_id = 1361210<>
16:28:31.203 [Lua] <>machine_id = 5693d9fd-dcfd-4c2a-820c-07f8b64ccda6<>
16:28:31.203 [Lua] INFO [Testify] Ready!
16:28:31.274 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
16:28:31.278 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy
16:28:31.426 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
16:28:31.525 [Lua] INFO [GameStateMachine] Changing state to StateGame
16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:28:31.526 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
16:28:31.526 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:28:31.527 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
16:28:31.527 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:28:31.527 [Lua] INFO [Input Manager] Init device: mouse, 1
16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
16:28:31.527 [Lua] INFO [Input Manager] Init device: keyboard, 1
16:28:31.527 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
16:28:31.527 [Lua] INFO [Input Manager] Using input from: keyboard(1)
16:28:31.528 [Lua] INFO [MechanismManager] Initialized without mechanism
16:28:31.528 [Lua] INFO [ConnectionManager] Combined hash: 803333e506e4b538
16:28:31.528 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:28:31.528 [Lua] INFO [AccountManager] Using base account manager
16:28:31.541 [Lua] INFO [GameStateMachine] Init state StateSplash
16:28:31.542 [Lua] INFO [Input Manager] Created a InputService of type [View]
16:28:31.543 [Lua] INFO [ConstantElementLoading] State changed nil ->
16:28:31.543 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
16:28:31.815 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:28:31.815 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:28:34.563 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:28:34.563 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:28:39.530 [Lua] INFO [GameStateMachine] Changing state to StateTitle
16:28:39.530 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
16:28:39.530 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
16:28:39.715 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
16:28:39.964 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
16:28:40.004 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce]
16:28:40.132 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a]
16:28:41.366 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:28:42.233 [Window] Window => inactive
16:28:42.517 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:28:43.263 [Backend] Joined authentication queue at position 1
16:28:45.088 [Backend] Finished waiting in authentication queue
16:28:45.105 [Lua] <>account_id = 870a4296-7eb5-450b-9b87-03b2f0f3ff0f<>
16:28:45.250 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 82558b58d6a0815d
16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.20-b249202&svnRev=69401&platform=win32
16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs
16:28:45.252 [Lua] <>account_id = 870a4296-7eb5-450b-9b87-03b2f0f3ff0f<>
16:28:45.252 [Lua] INFO [BackendManager] title_request: POST /store/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/payments/reconcile?platform=steam
16:28:45.252 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/commendations?includeStats=true&includeAll=true
16:28:45.253 [Lua] INFO [Backend] Starting time sync
16:28:45.485 [Lua] INFO [CraftingSettings] Refreshed crafting settings from the backend
16:28:45.689 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/69401/UbFfhARrjQ137pZppC2pztzXiB4DT0Ez3MCt.json
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:45.720 [SteamStats] UserStatsStored success: true
16:28:46.379 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:28:46.379 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/gear
16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/characters
16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/progression
16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/data/core
16:28:46.401 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
16:28:47.086 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
16:28:47.286 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:28:47.287 [Lua] INFO [Input Manager] Created a InputService of type [Debug]
16:28:47.287 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:28:47.287 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight]
16:28:47.287 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:28:47.287 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:28:47.288 [Lua] INFO [Input Manager] Created a InputService of type [Imgui]
16:28:47.288 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:28:47.289 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
16:28:47.311 [Vivox] Initialized
16:28:47.311 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:28:47.313 [Vivox] Issuing request req_connector_create
16:28:47.313 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/characters/f0b51ff6-e763-4a63-95a1-6ff156c61a51/data/narrative
16:28:47.532 [Lua] INFO [PartyImmateriumManager] Joined new strike team
16:28:48.723 [Vivox] Issuing request req_account_anonymous_login
16:28:49.108 [Vivox] Account login state change event: login_state_logging_in
16:28:50.829 [Vivox] Connection state changed event: 1
16:28:51.329 [Vivox] Login response with handle: .fatsha0462-da92.870a4296-7eb5-450b-9b87-03b2f0f3ff0f. name: .fatsha0462-da92.870a4296-7eb5-450b-9b87-03b2f0f3ff0f.
16:28:51.429 [Vivox] Account login state change event: login_state_logged_in
16:28:51.430 [Vivox] Issuing request req_connector_get_local_audio_info
16:28:51.430 [Vivox] Issuing request req_aux_get_capture_devices
16:28:51.431 [Vivox] Issuing request req_connector_mute_local_mic
16:28:51.932 [Vivox] Issuing request req_connector_get_local_audio_info
16:28:51.949 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted.
16:28:51.949 [Vivox] Issuing request req_connector_mute_local_mic
16:28:52.451 [Vivox] Issuing request req_connector_get_local_audio_info
16:28:54.552 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
16:28:54.569 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/data/legal
16:28:54.820 [Lua] INFO [StateTitle] Changing state legal_verification -> done
16:28:54.836 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
16:28:54.837 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
16:28:54.837 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
16:28:54.837 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
16:28:54.837 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
16:28:54.880 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
16:28:54.903 [Lua] INFO [BackendManager] title_request: POST /store/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/dlc/reconcile?platform=steam
16:28:54.908 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
16:28:54.966 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this!
16:28:54.971 [Lua] INFO [BackendManager] title_request: GET /social
16:28:54.995 [d3d12 pipeline state] creating pipeline state for #ID[eb949e62]
16:28:54.998 [d3d12 pipeline state] creating pipeline state for #ID[56c7d1af]
16:28:55.126 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce]
16:28:55.127 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a]
16:28:55.235 [Lua] INFO [BackendManager] title_request: GET /social/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/friends
16:28:55.299 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu
16:28:55.516 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
16:28:55.516 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
16:28:55.524 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
16:28:55.524 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
16:28:56.064 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0]
16:28:56.065 [d3d12 pipeline state] creating pipeline state for #ID[ab7de388]
16:28:56.066 [d3d12 pipeline state] creating pipeline state for #ID[518aca54]
16:29:15.598 [Window] Window => active
16:29:15.600 [Window] Window => active
16:29:15.600 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:29:15.601 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:29:16.151 [d3d12 pipeline state] creating pipeline state for #ID[ae293044]
16:29:18.731 [Lua] INFO [StateMainMenu] Starting the game with selected character f0b51ff6-e763-4a63-95a1-6ff156c61a51
16:29:18.737 [Lua] INFO [BackendManager] title_request: PUT /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/data/core
16:29:18.973 [Lua] INFO [ConnectionSingleplayer] session_seed created 1090788992
16:29:18.973 [Lua] INFO [SessionBootBase] Changed state nil -> ready
16:29:18.973 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host
16:29:18.973 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding"
16:29:18.973 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
16:29:18.973 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
16:29:18.981 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:29:18.981 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
16:29:19.015 [Lua] INFO [ConnectionManager] My peer id is 82558b58d6a0815d.
16:29:19.015 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:29:19.016 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: 82558b58d6a0815d, local_player_id: 1
16:29:19.016 [Lua] INFO [StateLoading] waiting_for_despawn
16:29:19.017 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
16:29:19.017 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:29:19.017 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
16:29:19.019 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default)
16:29:19.021 [Lua] INFO [StateLoading] despawn_done
16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:29:19.191 [Lua] INFO [PresenceManager] Activity changed main_menu -> onboarding
16:29:21.974 [Lua] INFO [SteamManager] on_overlay_activated true
16:29:24.743 [Lua] INFO [SteamManager] on_overlay_activated false
16:29:29.883 [Lua] INFO [SteamManager] on_overlay_activated true
16:29:35.845 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 2
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 4
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 5
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 6
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 7
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 8
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 9
16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10
16:29:35.955 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:29:36.833 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
16:29:40.286 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
16:29:40.319 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:29:40.319 [Lua] <>mission = prologue<>
16:29:40.319 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:29:40.319 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:29:40.319 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:29:40.319 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:29:40.319 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:29:40.327 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:29:40.336 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:29:40.346 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:29:40.354 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:29:40.362 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:29:40.371 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:29:40.373 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 82558b58d6a0815d, player_id: 1)
16:29:40.373 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 82558b58d6a0815d, player_id: 1)
16:29:40.454 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:29:40.462 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:29:40.471 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:29:40.479 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:29:40.495 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:29:40.495 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
16:29:40.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:29:40.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 87 rules.
16:29:40.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules.
16:29:40.502 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:29:40.502 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:29:40.511 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:29:40.511 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:29:40.519 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:29:41.271 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:29:41.306 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:29:41.333 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:29:41.480 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:29:41.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:29:41.521 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:29:41.534 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:29:41.568 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:29:41.594 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:29:41.594 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:29:41.609 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:29:41.625 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:29:41.626 [Lua] INFO [DifficultyManager] Challenge set to 1
16:29:41.626 [Lua] INFO [DifficultyManager] Resistance set to 1
16:29:41.641 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:29:41.672 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:29:41.686 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:29:41.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:29:41.711 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:29:41.725 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:29:41.752 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:29:41.769 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:29:41.786 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:29:41.803 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:29:41.818 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:29:41.830 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:29:41.830 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:29:41.833 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:29:41.834 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:29:41.834 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:29:41.834 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:29:41.834 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:29:41.836 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/gear
16:29:42.223 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11
16:29:42.225 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:29:42.228 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:29:42.304 [d3d12 pipeline state] creating pipeline state for #ID[c75a0cdb]
16:29:42.304 [d3d12 pipeline state] creating pipeline state for #ID[daa7a8c2]
16:29:47.013 [Flow] sound triggerspaceship
16:29:51.752 [Lua] INFO [SteamManager] on_overlay_activated false
16:29:53.806 [d3d12 pipeline state] creating pipeline state for #ID[8df55e24]
16:29:54.316 [d3d12 pipeline state] creating pipeline state for #ID[8c9c9dfb]
16:30:02.456 [Lua] <>shutdown = true<>
16:30:02.456 [Application] Window signals application exit.
16:30:02.547 [Lua] <>shutdown = true<>
16:30:02.551 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:30:02.551 [Lua] INFO [GameSessionManager] Member 82558b58d6a0815d left with game reason game_session_manager_disconnect
16:30:02.623 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue
16:30:02.623 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:30:02.634 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:30:02.702 [Lua] INFO [WorldLevelDespawnManager] flushing
16:30:02.745 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.745 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '4' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '5' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '6' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '7' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '8' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '9' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '10' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '11' is likely already destroyed
16:30:02.748 warning: [ParticleWorld] Particle with id '12' is likely already destroyed
16:30:02.813 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.813 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.818 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.818 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.820 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.820 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.825 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[32ae9e5a254092d0]'
16:30:02.825 warning: [ParticleWorld] Particle with id '1' is likely already destroyed
16:30:02.825 warning: [ParticleWorld] Particle with id '3' is likely already destroyed
16:30:02.828 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.828 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.831 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.835 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.842 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.844 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.844 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.844 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.846 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:30:02.846 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:02.846 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:02.846 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:02.847 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:02.847 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:02.847 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:02.847 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92937af5a3465785]'
16:30:03.365 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun ->
16:30:03.416 [Lua] INFO [Log Internal] Global log level set to: 5
16:30:03.416 [Lua] INFO [Log Internal] Global log level set to: 2
16:30:03.744 [Vivox] Uninitialized
16:30:07.373 warning: [D3D12ArrayStorage] 560 of 1553 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]