[Log version] 1 [Session] d40546e8-bafe-42a7-ab71-7c9e297e25e6 UTC time stamps 16:28:19.162 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3564 16:28:19.162 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3576 16:28:19.162 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3579 16:28:19.162 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3584 16:28:19.162 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3587 16:28:19.163 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3603 16:28:19.185 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3629 16:28:19.193 [HTTP Cache] Initialized cache: C:\Users\Gabriel\AppData\Roaming\Fatshark\Darktide\http_cache.db 16:28:19.193 [HTTP Cache] Cache file size: 4684 kB 16:28:19.193 [Backend] Created 16:28:19.193 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3634 16:28:19.268 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3655 16:28:19.305 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 16:28:19.320 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. 16:28:19.323 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper 16:28:19.323 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3663 16:28:19.402 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 16:28:20.151 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 16:28:20.151 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 16:28:20.849 [Application] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700KF Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00100000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16224MB Available: 9743MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 5693d9fd-dcfd-4c2a-820c-07f8b64ccda6 <>os_build = 19045<> --- Network Network interface: Intel(R) Ethernet Connection (17) I219-V (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'C:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8019MB) Driver version: 52737 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 2070<> <>driver = 52737<> 16:28:20.849 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3667 16:28:20.861 [Window] Window => active 16:28:20.872 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3678 16:28:20.873 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3684 16:28:20.879 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3687 16:28:21.385 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:21.385 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:21.385 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:21.385 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:21.385 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:21.385 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:22.438 [Window] Window => inactive 16:28:25.611 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:25.714 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3690 16:28:26.982 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3692 16:28:26.982 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3694 16:28:26.982 [Save] Save dir: `C:\Users\Gabriel\AppData\Roaming\Fatshark\Darktide` 16:28:26.983 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3733 16:28:27.004 [Lua] [ParameterResolver] Resolving Game Parameters 16:28:27.004 [Lua] [ParameterResolver] Resolving Development Parameters 16:28:27.004 [Lua] [GameStateMachine] Init state StateBoot 16:28:27.004 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 16:28:27.004 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 4155 16:28:27.005 [EOS] Updating Platform SDK Config, Time: 7.681548 16:28:27.040 [SteamStats] RequestCurrentStats success: true 16:28:27.041 [Lua] [RenderSettings] Time to save settings: 0.4ms 16:28:27.041 [Application] apply_user_settings 16:28:27.152 [Window] Window => active 16:28:27.206 [Window] Window => active 16:28:27.206 [Lua] LUA window => ACTIVATED 16:28:27.211 [Lua] LUA window => ACTIVATED 16:28:27.701 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:27.701 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:27.701 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:27.701 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:27.764 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:27.768 [Lua] [RenderSettings] Time to apply settings: 727.0ms 16:28:27.769 [Lua] [RenderSettings] Time to save settings: 0.6ms 16:28:27.769 [Application] apply_user_settings 16:28:27.826 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:27.826 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:27.826 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:27.826 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:27.880 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:27.887 [Lua] [RenderSettings] Time to apply settings: 118.3ms 16:28:27.888 [Lua] [RenderSettings] Time to save settings: 0.4ms 16:28:27.888 [Application] apply_user_settings 16:28:27.942 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:27.942 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:27.942 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:27.942 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:27.990 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:27.994 [Lua] [RenderSettings] Time to apply settings: 106.4ms 16:28:27.995 [Lua] [RenderSettings] Time to save settings: 0.4ms 16:28:27.995 [Application] apply_user_settings 16:28:28.043 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:28.043 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:28.043 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:28.043 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:28.091 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:28.095 [Lua] [RenderSettings] Time to apply settings: 100.1ms 16:28:28.095 [Lua] [RenderSettings] Time to save settings: 0.4ms 16:28:28.095 [Lua] [RenderSettings] Time to save settings: 0.2ms 16:28:28.095 [Application] apply_user_settings 16:28:28.137 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:28.137 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:28.137 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:28.137 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:28.179 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:28.182 [Lua] [RenderSettings] Time to apply settings: 87.1ms 16:28:28.183 [Lua] [RenderSettings] Time to save settings: 0.4ms 16:28:28.183 [Application] apply_user_settings 16:28:28.223 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:28:28.223 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:28:28.224 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:28:28.224 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 16:28:28.261 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 16:28:28.264 [Lua] [RenderSettings] Time to apply settings: 81.1ms 16:28:28.265 [Lua] [RenderSettings] Time to save settings: 0.7ms 16:28:28.277 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 16:28:29.300 [EOS] SDK Config Platform Update Request Successful, Time: 9.943379 16:28:29.303 [EOS] Start Session (User: ...) 16:28:29.303 warning: [EOS] EOS SDK Analytics disabled for route [1]. 16:28:29.306 [EOS] Updating Product SDK Config, Time: 9.976730 16:28:29.567 [EOS] Start Session (User: ...) 16:28:29.800 [EOS] SDK Config Product Update Request Successful, Time: 10.443813 16:28:29.802 [EOS] SDK Config Data - Watermark: -934553538 16:28:29.802 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 10.443813, Update Interval: 352.129883 16:28:31.105 [Lua] [LocalizationManager] Setup localizers 16:28:31.202 [Lua] [GameStateMachine] Changing state to StateRequireScripts 16:28:31.202 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 16:28:31.202 [Lua] INFO [Log Internal] Global log level set to: 2 16:28:31.202 [Lua] <>project = bishop<> 16:28:31.202 [Lua] <>project_branch = rel_2022_12_05_patch1.0.2x_external<> 16:28:31.202 [Lua] <>build = release<> 16:28:31.202 [Lua] <>platform = win32<> 16:28:31.202 [Lua] <>title_id = 4711<> 16:28:31.202 [Lua] <>content_revision = 69401<> 16:28:31.202 [Lua] <>engine_revision = 5e7fdddea32b21fe28f5d5455b406226f06f6b30<> 16:28:31.202 [Lua] <>rendering_backend = dx12<> 16:28:31.202 [Lua] <>teamcity_build_id = 249202<> 16:28:31.202 [Lua] <>server = false<> 16:28:31.202 [Lua] <>backend_env = prod<> 16:28:31.202 [Lua] <>steam = true<> 16:28:31.202 [Lua] <>steam_id = 110000104216735<> 16:28:31.203 [Lua] <>steam_user_name = Deno<> 16:28:31.203 [Lua] <>steam_app_id = 1361210<> 16:28:31.203 [Lua] <>machine_id = 5693d9fd-dcfd-4c2a-820c-07f8b64ccda6<> 16:28:31.203 [Lua] INFO [Testify] Ready! 16:28:31.274 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 16:28:31.278 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 16:28:31.426 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 16:28:31.525 [Lua] INFO [GameStateMachine] Changing state to StateGame 16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:28:31.525 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:28:31.526 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 16:28:31.526 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:28:31.527 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 16:28:31.527 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:28:31.527 [Lua] INFO [Input Manager] Init device: mouse, 1 16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 16:28:31.527 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 16:28:31.527 [Lua] INFO [Input Manager] Init device: keyboard, 1 16:28:31.527 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 16:28:31.527 [Lua] INFO [Input Manager] Using input from: keyboard(1) 16:28:31.528 [Lua] INFO [MechanismManager] Initialized without mechanism 16:28:31.528 [Lua] INFO [ConnectionManager] Combined hash: 803333e506e4b538 16:28:31.528 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:28:31.528 [Lua] INFO [AccountManager] Using base account manager 16:28:31.541 [Lua] INFO [GameStateMachine] Init state StateSplash 16:28:31.542 [Lua] INFO [Input Manager] Created a InputService of type [View] 16:28:31.543 [Lua] INFO [ConstantElementLoading] State changed nil -> 16:28:31.543 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 16:28:31.815 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:28:31.815 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:28:34.563 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:28:34.563 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:28:39.530 [Lua] INFO [GameStateMachine] Changing state to StateTitle 16:28:39.530 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 16:28:39.530 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 16:28:39.715 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 16:28:39.964 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 16:28:40.004 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce] 16:28:40.132 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a] 16:28:41.366 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:28:42.233 [Window] Window => inactive 16:28:42.517 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:28:43.263 [Backend] Joined authentication queue at position 1 16:28:45.088 [Backend] Finished waiting in authentication queue 16:28:45.105 [Lua] <>account_id = 870a4296-7eb5-450b-9b87-03b2f0f3ff0f<> 16:28:45.250 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 82558b58d6a0815d 16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.20-b249202&svnRev=69401&platform=win32 16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:28:45.251 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs 16:28:45.252 [Lua] <>account_id = 870a4296-7eb5-450b-9b87-03b2f0f3ff0f<> 16:28:45.252 [Lua] INFO [BackendManager] title_request: POST /store/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/payments/reconcile?platform=steam 16:28:45.252 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/commendations?includeStats=true&includeAll=true 16:28:45.253 [Lua] INFO [Backend] Starting time sync 16:28:45.485 [Lua] INFO [CraftingSettings] Refreshed crafting settings from the backend 16:28:45.689 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/69401/UbFfhARrjQ137pZppC2pztzXiB4DT0Ez3MCt.json 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:45.720 [SteamStats] UserStatsStored success: true 16:28:46.379 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:28:46.379 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/gear 16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/characters 16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/progression 16:28:46.381 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/data/core 16:28:46.401 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 16:28:47.086 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 16:28:47.286 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:28:47.287 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 16:28:47.287 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:28:47.287 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 16:28:47.287 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:28:47.287 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:28:47.288 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 16:28:47.288 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:28:47.289 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 16:28:47.311 [Vivox] Initialized 16:28:47.311 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:28:47.313 [Vivox] Issuing request req_connector_create 16:28:47.313 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/characters/f0b51ff6-e763-4a63-95a1-6ff156c61a51/data/narrative 16:28:47.532 [Lua] INFO [PartyImmateriumManager] Joined new strike team 16:28:48.723 [Vivox] Issuing request req_account_anonymous_login 16:28:49.108 [Vivox] Account login state change event: login_state_logging_in 16:28:50.829 [Vivox] Connection state changed event: 1 16:28:51.329 [Vivox] Login response with handle: .fatsha0462-da92.870a4296-7eb5-450b-9b87-03b2f0f3ff0f. name: .fatsha0462-da92.870a4296-7eb5-450b-9b87-03b2f0f3ff0f. 16:28:51.429 [Vivox] Account login state change event: login_state_logged_in 16:28:51.430 [Vivox] Issuing request req_connector_get_local_audio_info 16:28:51.430 [Vivox] Issuing request req_aux_get_capture_devices 16:28:51.431 [Vivox] Issuing request req_connector_mute_local_mic 16:28:51.932 [Vivox] Issuing request req_connector_get_local_audio_info 16:28:51.949 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted. 16:28:51.949 [Vivox] Issuing request req_connector_mute_local_mic 16:28:52.451 [Vivox] Issuing request req_connector_get_local_audio_info 16:28:54.552 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 16:28:54.569 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/data/legal 16:28:54.820 [Lua] INFO [StateTitle] Changing state legal_verification -> done 16:28:54.836 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 16:28:54.837 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 16:28:54.837 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 16:28:54.837 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 16:28:54.837 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 16:28:54.880 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 16:28:54.903 [Lua] INFO [BackendManager] title_request: POST /store/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/dlc/reconcile?platform=steam 16:28:54.908 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 16:28:54.966 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this! 16:28:54.971 [Lua] INFO [BackendManager] title_request: GET /social 16:28:54.995 [d3d12 pipeline state] creating pipeline state for #ID[eb949e62] 16:28:54.998 [d3d12 pipeline state] creating pipeline state for #ID[56c7d1af] 16:28:55.126 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce] 16:28:55.127 [d3d12 pipeline state] creating pipeline state for #ID[41fffa6a] 16:28:55.235 [Lua] INFO [BackendManager] title_request: GET /social/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/friends 16:28:55.299 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu 16:28:55.516 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 16:28:55.516 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 16:28:55.524 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 16:28:55.524 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 16:28:56.064 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0] 16:28:56.065 [d3d12 pipeline state] creating pipeline state for #ID[ab7de388] 16:28:56.066 [d3d12 pipeline state] creating pipeline state for #ID[518aca54] 16:29:15.598 [Window] Window => active 16:29:15.600 [Window] Window => active 16:29:15.600 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:29:15.601 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:29:16.151 [d3d12 pipeline state] creating pipeline state for #ID[ae293044] 16:29:18.731 [Lua] INFO [StateMainMenu] Starting the game with selected character f0b51ff6-e763-4a63-95a1-6ff156c61a51 16:29:18.737 [Lua] INFO [BackendManager] title_request: PUT /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/data/core 16:29:18.973 [Lua] INFO [ConnectionSingleplayer] session_seed created 1090788992 16:29:18.973 [Lua] INFO [SessionBootBase] Changed state nil -> ready 16:29:18.973 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 16:29:18.973 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 16:29:18.973 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 16:29:18.973 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 16:29:18.981 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:29:18.981 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 16:29:19.015 [Lua] INFO [ConnectionManager] My peer id is 82558b58d6a0815d. 16:29:19.015 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:29:19.016 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: 82558b58d6a0815d, local_player_id: 1 16:29:19.016 [Lua] INFO [StateLoading] waiting_for_despawn 16:29:19.017 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 16:29:19.017 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:29:19.017 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 16:29:19.019 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 16:29:19.021 [Lua] INFO [StateLoading] despawn_done 16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:29:19.042 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:29:19.191 [Lua] INFO [PresenceManager] Activity changed main_menu -> onboarding 16:29:21.974 [Lua] INFO [SteamManager] on_overlay_activated true 16:29:24.743 [Lua] INFO [SteamManager] on_overlay_activated false 16:29:29.883 [Lua] INFO [SteamManager] on_overlay_activated true 16:29:35.845 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 2 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 4 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 5 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 6 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 7 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 8 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 9 16:29:35.845 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 16:29:35.955 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:29:36.833 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 16:29:40.286 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 16:29:40.319 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:29:40.319 [Lua] <>mission = prologue<> 16:29:40.319 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:29:40.319 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:29:40.319 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:29:40.319 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:29:40.319 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:29:40.327 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:29:40.336 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:29:40.346 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:29:40.354 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:29:40.362 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:29:40.371 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:29:40.373 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 82558b58d6a0815d, player_id: 1) 16:29:40.373 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 82558b58d6a0815d, player_id: 1) 16:29:40.454 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:29:40.462 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:29:40.471 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:29:40.479 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:29:40.495 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:29:40.495 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 16:29:40.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:29:40.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 87 rules. 16:29:40.496 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules. 16:29:40.502 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:29:40.502 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:29:40.511 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:29:40.511 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:29:40.519 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:29:41.271 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:29:41.306 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:29:41.333 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:29:41.480 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:29:41.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:29:41.521 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:29:41.534 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:29:41.568 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:29:41.594 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:29:41.594 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:29:41.595 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:29:41.609 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:29:41.625 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:29:41.626 [Lua] INFO [DifficultyManager] Challenge set to 1 16:29:41.626 [Lua] INFO [DifficultyManager] Resistance set to 1 16:29:41.641 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:29:41.672 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:29:41.686 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:29:41.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:29:41.711 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:29:41.725 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:29:41.752 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:29:41.769 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:29:41.786 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:29:41.803 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:29:41.818 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:29:41.830 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:29:41.830 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:29:41.833 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:29:41.834 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:29:41.834 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:29:41.834 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:29:41.834 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:29:41.836 [Lua] INFO [BackendManager] title_request: GET /data/870a4296-7eb5-450b-9b87-03b2f0f3ff0f/account/gear 16:29:42.223 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11 16:29:42.225 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:29:42.228 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:29:42.304 [d3d12 pipeline state] creating pipeline state for #ID[c75a0cdb] 16:29:42.304 [d3d12 pipeline state] creating pipeline state for #ID[daa7a8c2] 16:29:47.013 [Flow] sound triggerspaceship 16:29:51.752 [Lua] INFO [SteamManager] on_overlay_activated false 16:29:53.806 [d3d12 pipeline state] creating pipeline state for #ID[8df55e24] 16:29:54.316 [d3d12 pipeline state] creating pipeline state for #ID[8c9c9dfb] 16:30:02.456 [Lua] <>shutdown = true<> 16:30:02.456 [Application] Window signals application exit. 16:30:02.547 [Lua] <>shutdown = true<> 16:30:02.551 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:30:02.551 [Lua] INFO [GameSessionManager] Member 82558b58d6a0815d left with game reason game_session_manager_disconnect 16:30:02.623 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue 16:30:02.623 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:30:02.634 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:30:02.702 [Lua] INFO [WorldLevelDespawnManager] flushing 16:30:02.745 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.745 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '4' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '5' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '6' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '7' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '8' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '9' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '10' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '11' is likely already destroyed 16:30:02.748 warning: [ParticleWorld] Particle with id '12' is likely already destroyed 16:30:02.813 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.813 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.818 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.818 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.820 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.820 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.825 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ae9e5a254092d0]' 16:30:02.825 warning: [ParticleWorld] Particle with id '1' is likely already destroyed 16:30:02.825 warning: [ParticleWorld] Particle with id '3' is likely already destroyed 16:30:02.828 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.828 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.831 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.835 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.842 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.844 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.844 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.844 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.846 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:30:02.846 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:02.846 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:02.846 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:02.847 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:02.847 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:02.847 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:02.847 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 16:30:03.365 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> 16:30:03.416 [Lua] INFO [Log Internal] Global log level set to: 5 16:30:03.416 [Lua] INFO [Log Internal] Global log level set to: 2 16:30:03.744 [Vivox] Uninitialized 16:30:07.373 warning: [D3D12ArrayStorage] 560 of 1553 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]