[Log version] 1 [Session] c0613389-b9dd-4e1b-b9fc-6942d7f917db UTC time stamps 21:31:04.612 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 21:31:04.612 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 21:31:04.612 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 21:31:04.612 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 21:31:04.612 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 21:31:04.613 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 21:31:04.687 [RazerChroma] Setup Razer Chroma resources 21:31:04.687 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 21:31:04.717 [Window] Window => active 21:31:04.750 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 21:31:04.781 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 21:31:05.449 [EAC] Init client 110000103ef45d6 21:31:05.449 [EAC] EAC client initialized 21:31:05.449 warning: [EAC] Failed to initialize localization 21:31:05.451 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 21:31:05.537 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 21:31:06.242 [AFTERMATH] Initialized Aftermath 21:31:06.247 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 21:31:06.393 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 21:31:07.012 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 21:31:07.014 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 21:31:07.129 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 21:31:07.129 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 21:31:07.129 [Save] Save dir: `C:\Users\Manu\AppData\Roaming\fatshark\Vermintide 2` 21:31:07.129 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 21:31:07.129 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 21:31:07.271 [RazerChroma] Setup Razer Chroma 21:31:07.324 [LightFX ] Loaded DLL. 21:31:07.324 [LightFX ] Init() 21:31:07.329 [LightFX ] LightFX failed to initialize 21:31:07.339 [Lua] boot.lua start, os clock: 5.4569999999999999 21:31:07.339 [Lua] LUA IS STRIPPED! 21:31:07.339 [Lua] Boot:setup() entered. time: 0 os-clock: 5.4580000000000002 21:31:07.339 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16304MB Available: 11652MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 019e195f-9a26-4b7d-aff4-6853656ce207 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Famatech RadminVPN Ethernet Adapter (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #5 (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Teclado Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): HP Gaming Keyboard Input device: Generic (17.0): HyperX Virtual Surround Sound 21:31:07.340 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 21:31:07.359 [SteamStats] RequestCurrentStats success: true 21:31:09.819 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.1652351769735105 os-clock: 7.9379999999999997 21:31:09.819 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:31:09.819 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:31:09.823 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:31:09.823 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:31:09.827 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:31:09.827 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:31:09.827 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:31:09.827 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:31:09.827 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:31:09.830 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:31:09.830 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:31:09.831 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:31:09.833 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:31:09.833 [Lua] Development.init_application_parameters 21:31:09.833 [Lua] ----------------------------------------------------------------- 21:31:09.833 [Lua] -- Application parameters -- 21:31:09.833 [Lua] ----------------------------------------------------------------- 21:31:09.833 [Lua] ***************************************************************** 21:31:09.833 [Lua] ** Initial contents of script_data ** 21:31:09.833 [Lua] script_data.beta_level_progression = false 21:31:09.833 [Lua] script_data.build_identifier = 72af77cbc050 21:31:09.833 [Lua] script_data.debug_interactions = false 21:31:09.833 [Lua] script_data.disable_debug_draw = true 21:31:09.833 [Lua] script_data.disable_intro_trailer = false 21:31:09.833 [Lua] script_data.disable_store = false 21:31:09.833 [Lua] script_data.disable_tutorial_at_start = true 21:31:09.834 [Lua] script_data.eac-untrusted = false 21:31:09.834 [Lua] script_data.enable_detailed_tooltips = false 21:31:09.834 [Lua] script_data.force_debug_disabled = true 21:31:09.834 [Lua] script_data.force_steam = true 21:31:09.834 [Lua] script_data.hide_fps = true 21:31:09.834 [Lua] script_data.hide_version_info = true 21:31:09.834 [Lua] script_data.matchmaking_debug = true 21:31:09.834 [Lua] script_data.network_debug = true 21:31:09.834 [Lua] script_data.package_debug = true 21:31:09.834 [Lua] script_data.packaged_build = true 21:31:09.834 [Lua] script_data.settings = { } 21:31:09.834 [Lua] script_data.show_fps = false 21:31:09.834 [Lua] script_data.spawn_empty_chest = true 21:31:09.834 [Lua] script_data.telemetry_log_interval = 600 21:31:09.834 [Lua] script_data.tobii_button = false 21:31:09.834 [Lua] script_data.use_beta_overlay = false 21:31:09.834 [Lua] script_data.use_local_backend = false 21:31:09.834 [Lua] script_data.use_tech_telemetry = true 21:31:09.834 [Lua] script_data.use_telemetry = true 21:31:09.834 [Lua] ***************************************************************** 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:31:09.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:31:09.878 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:31:09.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:31:10.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:31:10.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:31:10.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:31:10.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:31:10.155 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:31:10.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:31:10.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:31:10.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:31:10.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:31:10.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:31:10.499 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:31:10.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:31:10.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:31:10.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:31:10.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:31:10.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:31:10.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:31:10.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:31:10.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:31:10.833 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:31:10.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:31:10.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:31:10.965 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:31:10.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:31:11.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:31:11.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:31:11.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:31:11.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:31:11.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:31:11.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:31:11.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:31:11.466 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:31:11.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:31:11.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:31:11.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:31:11.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:31:11.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:31:11.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:31:11.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:31:11.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:31:11.531 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:31:11.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:31:11.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:31:11.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:31:11.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:31:11.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:31:11.690 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:31:11.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:31:11.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:31:11.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:31:11.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:31:11.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:31:11.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:31:11.985 [Lua] settings.steam: nil 21:31:11.985 [Lua] Steam: table: 0000000000062460 21:31:11.985 [Lua] force_steam: true 21:31:11.985 [Lua] BUILD: release 21:31:11.985 [Lua] test_backend: nil 21:31:11.985 [Lua] DEDICATED_SERVER: false 21:31:11.985 [Lua] Using app_id '552500' to define backend 21:31:11.986 [Lua] PlayFab Title ID: 5107 21:31:12.058 [Lua] [1] = beastmen_minotaur (string) 21:31:12.058 [Lua] [2] = skaven_storm_vermin_champion (string) 21:31:12.058 [Lua] [3] = chaos_dummy_troll (string) 21:31:12.058 [Lua] [4] = skaven_grey_seer (string) 21:31:12.058 [Lua] [5] = chaos_plague_wave_spawner (string) 21:31:12.058 [Lua] [6] = chaos_vortex (string) 21:31:12.058 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 21:31:12.058 [Lua] [8] = chaos_dummy_sorcerer (string) 21:31:12.058 [Lua] [9] = chaos_tentacle (string) 21:31:12.058 [Lua] [10] = skaven_loot_rat (string) 21:31:12.058 [Lua] [11] = skaven_stormfiend_demo (string) 21:31:12.058 [Lua] [12] = critter_rat (string) 21:31:12.058 [Lua] [13] = skaven_explosive_loot_rat (string) 21:31:12.058 [Lua] [14] = chaos_spawn (string) 21:31:12.058 [Lua] [15] = skaven_stormfiend_boss (string) 21:31:12.058 [Lua] [16] = critter_pig (string) 21:31:12.058 [Lua] [17] = chaos_troll (string) 21:31:12.058 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:31:12.058 [Lua] [19] = skaven_rat_ogre (string) 21:31:12.058 [Lua] [20] = skaven_stormfiend (string) 21:31:12.058 [Lua] [21] = skaven_storm_vermin_warlord (string) 21:31:12.058 [Lua] [22] = skaven_warpfire_thrower (string) 21:31:12.058 [Lua] [23] = chaos_plague_sorcerer (string) 21:31:12.058 [Lua] [24] = chaos_exalted_champion_warcamp (string) 21:31:12.058 [Lua] [25] = skaven_pack_master (string) 21:31:12.058 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 21:31:12.058 [Lua] [27] = skaven_ratling_gunner (string) 21:31:12.058 [Lua] [28] = chaos_mutator_sorcerer (string) 21:31:12.058 [Lua] [29] = skaven_poison_wind_globadier (string) 21:31:12.058 [Lua] [30] = chaos_tentacle_sorcerer (string) 21:31:12.058 [Lua] [31] = chaos_exalted_champion_norsca (string) 21:31:12.058 [Lua] [32] = chaos_warrior (string) 21:31:12.058 [Lua] [33] = chaos_exalted_sorcerer (string) 21:31:12.058 [Lua] [34] = skaven_gutter_runner (string) 21:31:12.058 [Lua] [35] = chaos_corruptor_sorcerer (string) 21:31:12.058 [Lua] [36] = chaos_vortex_sorcerer (string) 21:31:12.058 [Lua] [37] = skaven_plague_monk (string) 21:31:12.058 [Lua] [38] = chaos_berzerker (string) 21:31:12.058 [Lua] [39] = beastmen_gor (string) 21:31:12.058 [Lua] [40] = beastmen_ungor_archer (string) 21:31:12.058 [Lua] [41] = beastmen_ungor_dummy (string) 21:31:12.058 [Lua] [42] = beastmen_standard_bearer_crater (string) 21:31:12.058 [Lua] [43] = skaven_storm_vermin_commander (string) 21:31:12.058 [Lua] [44] = beastmen_standard_bearer (string) 21:31:12.058 [Lua] [45] = skaven_storm_vermin (string) 21:31:12.058 [Lua] [46] = beastmen_ungor (string) 21:31:12.058 [Lua] [47] = chaos_raider_tutorial (string) 21:31:12.058 [Lua] [48] = chaos_raider (string) 21:31:12.058 [Lua] [49] = beastmen_gor_dummy (string) 21:31:12.058 [Lua] [50] = skaven_storm_vermin_with_shield (string) 21:31:12.058 [Lua] [51] = beastmen_bestigor (string) 21:31:12.058 [Lua] [52] = beastmen_bestigor_dummy (string) 21:31:12.058 [Lua] [53] = skaven_clan_rat_tutorial (string) 21:31:12.058 [Lua] [54] = chaos_marauder (string) 21:31:12.058 [Lua] [55] = skaven_dummy_clan_rat (string) 21:31:12.058 [Lua] [56] = chaos_fanatic (string) 21:31:12.058 [Lua] [57] = chaos_marauder_with_shield (string) 21:31:12.058 [Lua] [58] = chaos_zombie (string) 21:31:12.058 [Lua] [59] = skaven_clan_rat (string) 21:31:12.058 [Lua] [60] = skaven_clan_rat_with_shield (string) 21:31:12.058 [Lua] [61] = chaos_marauder_tutorial (string) 21:31:12.058 [Lua] [62] = skaven_dummy_slave (string) 21:31:12.058 [Lua] [63] = skaven_slave (string) 21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:31:12.112 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:31:12.123 [Lua] level display name dlc_bogenhafen_city 21:31:12.123 [Lua] level display name cemetery 21:31:12.123 [Lua] level display name forest_ambush 21:31:12.123 [Lua] level display name mines 21:31:12.123 [Lua] level display name nurgle 21:31:12.123 [Lua] level display name warcamp 21:31:12.123 [Lua] level display name bell 21:31:12.123 [Lua] level display name skittergate 21:31:12.123 [Lua] level display name prologue 21:31:12.123 [Lua] level display name dlc_celebrate_crawl 21:31:12.123 [Lua] level display name military 21:31:12.123 [Lua] level display name magnus 21:31:12.123 [Lua] level display name skaven_stronghold 21:31:12.123 [Lua] level display name fort 21:31:12.123 [Lua] level display name ground_zero 21:31:12.123 [Lua] level display name elven_ruins 21:31:12.123 [Lua] level display name farmlands 21:31:12.123 [Lua] level display name ussingen 21:31:12.123 [Lua] level display name dlc_portals 21:31:12.123 [Lua] level display name dlc_castle 21:31:12.123 [Lua] level display name catacombs 21:31:12.123 [Lua] level display name crater 21:31:12.123 [Lua] level display name plaza 21:31:12.123 [Lua] level display name dlc_bogenhafen_slum 21:31:12.123 [Lua] level display name dlc_bastion 21:31:12.163 [Lua] TIME: 0.027000000000001 21:31:12.940 [Lua] [ConflictSettings] Contained breeds generated in: 0.72300000000000075 21:31:13.093 [Lua] <>realm = official<> 21:31:13.152 warning: [ModManager] Mod with id 1387894846ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.152 warning: [ModManager] Mod with id 1388991228ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.157 warning: [ModManager] Mod with id 1391975678ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.169 warning: [ModManager] Mod with id 2113204803ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.170 warning: [ModManager] Mod with id 1619024877ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.170 warning: [ModManager] Mod with id 2117206350ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.174 warning: [ModManager] Mod with id 1395132559ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 21:31:13.400 [Lua] 21:31:13.400 [Lua] [1] = table 21:31:13.400 [Lua] [download_pending] = false (boolean) 21:31:13.400 [Lua] [id] = 1369573612 (string) 21:31:13.400 [Lua] [banned] = false (boolean) 21:31:13.400 [Lua] [author_id] = 58813412 (number) 21:31:13.400 [Lua] [tags] = table 21:31:13.400 [Lua] [1] = Tools (string) 21:31:13.400 [Lua] [2] = Approved (string) 21:31:13.400 [Lua] [author] = bIbIbI(rus) (string) 21:31:13.400 [Lua] [sanctioned] = true (boolean) 21:31:13.400 [Lua] [out_of_date] = false (boolean) 21:31:13.400 [Lua] [downloading] = false (boolean) 21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:31:13.400 [Lua] [num_children] = 0 (number) 21:31:13.400 [Lua] [ugc_status] = 3 (number) 21:31:13.400 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:31:13.400 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 21:31:13.400 [Lua] [installed] = true (boolean) 21:31:13.400 [Lua] [enabled] = true (boolean) 21:31:13.400 [Lua] [name] = Vermintide Mod Framework (string) 21:31:13.400 [Lua] [dependency_error] = (string) 21:31:13.400 [Lua] [2] = table 21:31:13.400 [Lua] [download_pending] = false (boolean) 21:31:13.400 [Lua] [id] = 1374248490 (string) 21:31:13.400 [Lua] [children] = table 21:31:13.400 [Lua] [1] = 1369573612 (string) 21:31:13.400 [Lua] [banned] = false (boolean) 21:31:13.400 [Lua] [author_id] = 45268594 (number) 21:31:13.400 [Lua] [tags] = table 21:31:13.400 [Lua] [1] = approved (string) 21:31:13.400 [Lua] [author] = prop joe (string) 21:31:13.400 [Lua] [sanctioned] = true (boolean) 21:31:13.400 [Lua] [out_of_date] = false (boolean) 21:31:13.400 [Lua] [downloading] = false (boolean) 21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 21:31:13.400 [Lua] [num_children] = 1 (number) 21:31:13.400 [Lua] [ugc_status] = 3 (number) 21:31:13.400 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 21:31:13.400 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 21:31:13.400 [Lua] [installed] = true (boolean) 21:31:13.400 [Lua] [enabled] = true (boolean) 21:31:13.400 [Lua] [name] = Penlight Lua Libraries (string) 21:31:13.400 [Lua] [dependency_error] = (string) 21:31:13.400 [Lua] [3] = table 21:31:13.400 [Lua] [download_pending] = false (boolean) 21:31:13.400 [Lua] [id] = 1516618647 (string) 21:31:13.400 [Lua] [children] = table 21:31:13.400 [Lua] [1] = 1369573612 (string) 21:31:13.400 [Lua] [banned] = false (boolean) 21:31:13.400 [Lua] [author_id] = 96578995 (number) 21:31:13.400 [Lua] [tags] = table 21:31:13.400 [Lua] [1] = approved (string) 21:31:13.400 [Lua] [2] = UI (string) 21:31:13.400 [Lua] [3] = QoL (string) 21:31:13.400 [Lua] [author] = NonzeroGeoduck7 (string) 21:31:13.400 [Lua] [sanctioned] = true (boolean) 21:31:13.400 [Lua] [out_of_date] = false (boolean) 21:31:13.400 [Lua] [downloading] = false (boolean) 21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 21:31:13.400 [Lua] [num_children] = 1 (number) 21:31:13.400 [Lua] [ugc_status] = 3 (number) 21:31:13.400 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 21:31:13.400 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 21:31:13.400 [Lua] [installed] = true (boolean) 21:31:13.400 [Lua] [enabled] = true (boolean) 21:31:13.400 [Lua] [name] = Friendly Fire Indicator (string) 21:31:13.400 [Lua] [dependency_error] = (string) 21:31:13.400 [Lua] [4] = table 21:31:13.400 [Lua] [download_pending] = false (boolean) 21:31:13.400 [Lua] [id] = 1395453301 (string) 21:31:13.400 [Lua] [children] = table 21:31:13.400 [Lua] [1] = 1369573612 (string) 21:31:13.400 [Lua] [banned] = false (boolean) 21:31:13.400 [Lua] [author_id] = 58813412 (number) 21:31:13.400 [Lua] [tags] = table 21:31:13.400 [Lua] [1] = Approved (string) 21:31:13.400 [Lua] [2] = QoL (string) 21:31:13.400 [Lua] [author] = bIbIbI(rus) (string) 21:31:13.400 [Lua] [sanctioned] = true (boolean) 21:31:13.400 [Lua] [out_of_date] = false (boolean) 21:31:13.400 [Lua] [downloading] = false (boolean) 21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:31:13.400 [Lua] [num_children] = 1 (number) 21:31:13.400 [Lua] [ugc_status] = 3 (number) 21:31:13.400 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:31:13.400 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 21:31:13.400 [Lua] [installed] = true (boolean) 21:31:13.400 [Lua] [enabled] = true (boolean) 21:31:13.400 [Lua] [name] = Skip Intro (string) 21:31:13.400 [Lua] [dependency_error] = (string) 21:31:13.400 [Lua] [5] = table 21:31:13.400 [Lua] [download_pending] = false (boolean) 21:31:13.400 [Lua] [id] = 1502859403 (string) 21:31:13.400 [Lua] [children] = table 21:31:13.400 [Lua] [1] = 1369573612 (string) 21:31:13.400 [Lua] [banned] = false (boolean) 21:31:13.400 [Lua] [author_id] = 96578995 (number) 21:31:13.400 [Lua] [tags] = table 21:31:13.400 [Lua] [1] = QoL (string) 21:31:13.400 [Lua] [2] = approved (string) 21:31:13.400 [Lua] [author] = NonzeroGeoduck7 (string) 21:31:13.400 [Lua] [sanctioned] = true (boolean) 21:31:13.400 [Lua] [out_of_date] = false (boolean) 21:31:13.400 [Lua] [downloading] = false (boolean) 21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 21:31:13.400 [Lua] [num_children] = 1 (number) 21:31:13.400 [Lua] [ugc_status] = 3 (number) 21:31:13.400 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 21:31:13.401 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 21:31:13.401 [Lua] [installed] = true (boolean) 21:31:13.401 [Lua] [enabled] = true (boolean) 21:31:13.401 [Lua] [name] = Notice Key Pickup (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [6] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1383452616 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [2] = 1374248490 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 21:31:13.402 [Lua] [num_children] = 2 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:31:13.402 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Killfeed Tweaks (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [7] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1397265260 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 26572404 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = Necrossin (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:31:13.402 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Numeric UI (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [8] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1569650837 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 81851809 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = trans rights (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 21:31:13.402 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Crosshairs Fix (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [9] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1395655171 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 59593500 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = QoL (string) 21:31:13.402 [Lua] [2] = Balance/Tweaks (string) 21:31:13.402 [Lua] [3] = Approved (string) 21:31:13.402 [Lua] [author] = Grimalackt (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 21:31:13.402 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Bot Improvements - Combat (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [10] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1487862316 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:31:13.402 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Reroll Improvements (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [11] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1402971136 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 38300192 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = Tomoko (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 21:31:13.402 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Needii (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [12] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1383433646 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 21:31:13.402 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Persistent Ammo Counter (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [13] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1388911015 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 4821406 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [author] = grasmann (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:31:13.402 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Chat Block (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [14] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1448714756 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 18741013 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = QoL (string) 21:31:13.402 [Lua] [3] = Misc (string) 21:31:13.402 [Lua] [author] = SkacikPL (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:31:13.402 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = No Wobble (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [15] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1593460250 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 84308322 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = UI (string) 21:31:13.402 [Lua] [2] = QoL (string) 21:31:13.402 [Lua] [3] = approved (string) 21:31:13.402 [Lua] [author] = pixaal (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 21:31:13.402 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Crosshair Kill Confirmation (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [16] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1464907434 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 14284923 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = UI (string) 21:31:13.402 [Lua] [2] = Misc (string) 21:31:13.402 [Lua] [3] = Approved (string) 21:31:13.402 [Lua] [author] = Fracticality (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:31:13.402 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Armory (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [17] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1389872347 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 4821406 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [author] = grasmann (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:31:13.402 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Simple UI (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [18] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1459917022 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 155839973 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = Gohas (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 21:31:13.402 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Parry Indicator (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [19] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1387440934 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 4821406 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = Approved (string) 21:31:13.402 [Lua] [2] = QoL (string) 21:31:13.402 [Lua] [3] = Cosmetic (string) 21:31:13.402 [Lua] [author] = grasmann (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 21:31:13.402 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Third Person Equipment (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [20] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1384066089 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [2] = 1374248490 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = QoL (string) 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 21:31:13.402 [Lua] [num_children] = 2 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:31:13.402 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Neuter Ult Effects (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [21] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1497664830 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [2] = 1389872347 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 155839973 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = approved (string) 21:31:13.402 [Lua] [2] = UI (string) 21:31:13.402 [Lua] [3] = QoL (string) 21:31:13.402 [Lua] [author] = Gohas (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 21:31:13.402 [Lua] [num_children] = 2 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 21:31:13.402 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = true (boolean) 21:31:13.402 [Lua] [name] = Item Filter (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [22] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1467751760 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [2] = 1374248490 (string) 21:31:13.402 [Lua] [3] = 1389872347 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = UI (string) 21:31:13.402 [Lua] [2] = QoL (string) 21:31:13.402 [Lua] [3] = approved (string) 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = true (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 21:31:13.402 [Lua] [num_children] = 3 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 21:31:13.402 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = false (boolean) 21:31:13.402 [Lua] [name] = UI Tweaks (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [23] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1387894846 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [1] = applied (string) 21:31:13.402 [Lua] [2] = QoL (string) 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = false (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 21:31:13.402 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = false (boolean) 21:31:13.402 [Lua] [name] = Killbots (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [24] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1395132559 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 65038749 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [author] = Aussiemon (string) 21:31:13.402 [Lua] [sanctioned] = false (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 21:31:13.402 [Lua] [num_children] = 1 (number) 21:31:13.402 [Lua] [ugc_status] = 3 (number) 21:31:13.402 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 21:31:13.402 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 21:31:13.402 [Lua] [installed] = true (boolean) 21:31:13.402 [Lua] [enabled] = false (boolean) 21:31:13.402 [Lua] [name] = Creature Spawner (string) 21:31:13.402 [Lua] [dependency_error] = (string) 21:31:13.402 [Lua] [25] = table 21:31:13.402 [Lua] [download_pending] = false (boolean) 21:31:13.402 [Lua] [id] = 1391975678 (string) 21:31:13.402 [Lua] [children] = table 21:31:13.402 [Lua] [1] = 1369573612 (string) 21:31:13.402 [Lua] [2] = 1374248490 (string) 21:31:13.402 [Lua] [banned] = false (boolean) 21:31:13.402 [Lua] [author_id] = 45268594 (number) 21:31:13.402 [Lua] [tags] = table 21:31:13.402 [Lua] [author] = prop joe (string) 21:31:13.402 [Lua] [sanctioned] = false (boolean) 21:31:13.402 [Lua] [out_of_date] = false (boolean) 21:31:13.402 [Lua] [downloading] = false (boolean) 21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 21:31:13.403 [Lua] [num_children] = 2 (number) 21:31:13.403 [Lua] [ugc_status] = 3 (number) 21:31:13.403 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 21:31:13.403 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 21:31:13.403 [Lua] [installed] = true (boolean) 21:31:13.403 [Lua] [enabled] = false (boolean) 21:31:13.403 [Lua] [name] = Item Spawner (string) 21:31:13.403 [Lua] [dependency_error] = (string) 21:31:13.403 [Lua] [26] = table 21:31:13.403 [Lua] [download_pending] = false (boolean) 21:31:13.403 [Lua] [id] = 1421155919 (string) 21:31:13.403 [Lua] [children] = table 21:31:13.403 [Lua] [1] = 1369573612 (string) 21:31:13.403 [Lua] [banned] = false (boolean) 21:31:13.403 [Lua] [author_id] = 75308424 (number) 21:31:13.403 [Lua] [tags] = table 21:31:13.403 [Lua] [1] = Approved (string) 21:31:13.403 [Lua] [author] = th-om (string) 21:31:13.403 [Lua] [sanctioned] = true (boolean) 21:31:13.403 [Lua] [out_of_date] = false (boolean) 21:31:13.403 [Lua] [downloading] = false (boolean) 21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 21:31:13.403 [Lua] [num_children] = 1 (number) 21:31:13.403 [Lua] [ugc_status] = 3 (number) 21:31:13.403 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 21:31:13.403 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 21:31:13.403 [Lua] [installed] = true (boolean) 21:31:13.403 [Lua] [enabled] = false (boolean) 21:31:13.403 [Lua] [name] = Mission timer (string) 21:31:13.403 [Lua] [dependency_error] = (string) 21:31:13.403 [Lua] [27] = table 21:31:13.403 [Lua] [download_pending] = false (boolean) 21:31:13.403 [Lua] [id] = 1388991228 (string) 21:31:13.403 [Lua] [children] = table 21:31:13.403 [Lua] [1] = 1369573612 (string) 21:31:13.403 [Lua] [banned] = false (boolean) 21:31:13.403 [Lua] [author_id] = 4821406 (number) 21:31:13.403 [Lua] [tags] = table 21:31:13.403 [Lua] [1] = applied (string) 21:31:13.403 [Lua] [author] = grasmann (string) 21:31:13.403 [Lua] [sanctioned] = false (boolean) 21:31:13.403 [Lua] [out_of_date] = false (boolean) 21:31:13.403 [Lua] [downloading] = false (boolean) 21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 21:31:13.403 [Lua] [num_children] = 1 (number) 21:31:13.403 [Lua] [ugc_status] = 3 (number) 21:31:13.403 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 21:31:13.403 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 21:31:13.403 [Lua] [installed] = true (boolean) 21:31:13.403 [Lua] [enabled] = false (boolean) 21:31:13.403 [Lua] [name] = Healthbars (string) 21:31:13.403 [Lua] [dependency_error] = (string) 21:31:13.403 [Lua] [28] = table 21:31:13.403 [Lua] [download_pending] = false (boolean) 21:31:13.403 [Lua] [id] = 2113204803 (string) 21:31:13.403 [Lua] [children] = table 21:31:13.403 [Lua] [1] = 1369573612 (string) 21:31:13.403 [Lua] [banned] = false (boolean) 21:31:13.403 [Lua] [author_id] = 71964233 (number) 21:31:13.403 [Lua] [tags] = table 21:31:13.403 [Lua] [author] = rain_dish (string) 21:31:13.403 [Lua] [sanctioned] = false (boolean) 21:31:13.403 [Lua] [out_of_date] = false (boolean) 21:31:13.403 [Lua] [downloading] = false (boolean) 21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 21:31:13.403 [Lua] [num_children] = 1 (number) 21:31:13.403 [Lua] [ugc_status] = 3 (number) 21:31:13.403 [Lua] [description] = Play with more than 4 people! Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [*] Bots are currently disabled [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 21:31:13.403 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string) 21:31:13.403 [Lua] [installed] = true (boolean) 21:31:13.403 [Lua] [enabled] = false (boolean) 21:31:13.403 [Lua] [name] = [Broken for now...] BTMP (string) 21:31:13.403 [Lua] [dependency_error] = (string) 21:31:13.403 [Lua] [29] = table 21:31:13.403 [Lua] [download_pending] = false (boolean) 21:31:13.403 [Lua] [id] = 1619024877 (string) 21:31:13.403 [Lua] [children] = table 21:31:13.403 [Lua] [1] = 1369573612 (string) 21:31:13.403 [Lua] [banned] = false (boolean) 21:31:13.403 [Lua] [author_id] = 59593500 (number) 21:31:13.403 [Lua] [tags] = table 21:31:13.403 [Lua] [1] = Game Modes (string) 21:31:13.403 [Lua] [2] = applied (string) 21:31:13.403 [Lua] [author] = Grimalackt (string) 21:31:13.403 [Lua] [sanctioned] = false (boolean) 21:31:13.403 [Lua] [out_of_date] = false (boolean) 21:31:13.403 [Lua] [downloading] = false (boolean) 21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 21:31:13.403 [Lua] [num_children] = 1 (number) 21:31:13.403 [Lua] [ugc_status] = 3 (number) 21:31:13.403 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 21:31:13.403 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 21:31:13.403 [Lua] [installed] = true (boolean) 21:31:13.403 [Lua] [enabled] = false (boolean) 21:31:13.403 [Lua] [name] = Onslaught (string) 21:31:13.403 [Lua] [dependency_error] = (string) 21:31:13.403 [Lua] [30] = table 21:31:13.403 [Lua] [download_pending] = false (boolean) 21:31:13.403 [Lua] [id] = 2117206350 (string) 21:31:13.403 [Lua] [children] = table 21:31:13.403 [Lua] [1] = 1369573612 (string) 21:31:13.403 [Lua] [banned] = false (boolean) 21:31:13.403 [Lua] [author_id] = 71964233 (number) 21:31:13.403 [Lua] [tags] = table 21:31:13.403 [Lua] [1] = applied (string) 21:31:13.403 [Lua] [author] = rain_dish (string) 21:31:13.403 [Lua] [sanctioned] = false (boolean) 21:31:13.403 [Lua] [out_of_date] = false (boolean) 21:31:13.403 [Lua] [downloading] = false (boolean) 21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 21:31:13.403 [Lua] [num_children] = 1 (number) 21:31:13.403 [Lua] [ugc_status] = 3 (number) 21:31:13.403 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 21:31:13.403 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string) 21:31:13.403 [Lua] [installed] = true (boolean) 21:31:13.403 [Lua] [enabled] = false (boolean) 21:31:13.403 [Lua] [name] = MMO Names (string) 21:31:13.403 [Lua] [dependency_error] = (string) 21:31:13.403 [Lua] 21:31:13.403 [Lua] 21:31:13.403 [Lua] [1467751760] = 22 (number) 21:31:13.403 [Lua] [1384066089] = 19 (number) 21:31:13.403 [Lua] [1459917022] = 21 (number) 21:31:13.403 [Lua] [1388911015] = 10 (number) 21:31:13.403 [Lua] [1516618647] = 1 (number) 21:31:13.403 [Lua] [1389872347] = 15 (number) 21:31:13.403 [Lua] [1421155919] = 13 (number) 21:31:13.403 [Lua] [1402971136] = 8 (number) 21:31:13.403 [Lua] [1383452616] = 3 (number) 21:31:13.403 [Lua] [1387440934] = 20 (number) 21:31:13.403 [Lua] [1464907434] = 18 (number) 21:31:13.403 [Lua] [1487862316] = 7 (number) 21:31:13.403 [Lua] [1395655171] = 6 (number) 21:31:13.403 [Lua] [1497664830] = 14 (number) 21:31:13.403 [Lua] [1448714756] = 11 (number) 21:31:13.403 [Lua] [1395453301] = 2 (number) 21:31:13.403 [Lua] [1374248490] = 0 (number) 21:31:13.403 [Lua] [1593460250] = 16 (number) 21:31:13.403 [Lua] [1369573612] = 17 (number) 21:31:13.403 [Lua] [1569650837] = 5 (number) 21:31:13.403 [Lua] [1397265260] = 4 (number) 21:31:13.403 [Lua] [1383433646] = 9 (number) 21:31:13.403 [Lua] [1502859403] = 12 (number) 21:31:13.403 [Lua] 21:31:13.420 [Lua] 21:31:13.420 [Lua] [1467751760] = 22 (number) 21:31:13.420 [Lua] [1384066089] = 19 (number) 21:31:13.420 [Lua] [1459917022] = 21 (number) 21:31:13.420 [Lua] [1388911015] = 10 (number) 21:31:13.420 [Lua] [1516618647] = 1 (number) 21:31:13.420 [Lua] [1389872347] = 15 (number) 21:31:13.420 [Lua] [1421155919] = 13 (number) 21:31:13.420 [Lua] [1402971136] = 8 (number) 21:31:13.420 [Lua] [1383452616] = 3 (number) 21:31:13.420 [Lua] [1387440934] = 20 (number) 21:31:13.420 [Lua] [1464907434] = 18 (number) 21:31:13.420 [Lua] [1487862316] = 7 (number) 21:31:13.420 [Lua] [1395655171] = 6 (number) 21:31:13.420 [Lua] [1497664830] = 14 (number) 21:31:13.420 [Lua] [1448714756] = 11 (number) 21:31:13.420 [Lua] [1395453301] = 2 (number) 21:31:13.420 [Lua] [1374248490] = 0 (number) 21:31:13.420 [Lua] [1593460250] = 16 (number) 21:31:13.420 [Lua] [1369573612] = 17 (number) 21:31:13.420 [Lua] [1569650837] = 5 (number) 21:31:13.420 [Lua] [1397265260] = 4 (number) 21:31:13.420 [Lua] [1383433646] = 9 (number) 21:31:13.420 [Lua] [1502859403] = 12 (number) 21:31:13.420 [Lua] 21:31:13.421 [Lua] <>modded = true<> 21:31:13.421 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:31:13.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:31:13.510 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:31:13.510 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dbe0) 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dd00) 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766850) 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027669e0) 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627cf0) 21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627ca0) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d280) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d5b0) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d460) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6080) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f340) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8f40) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562ce0) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520d00) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9bb0) 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:31:13.512 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2790) 21:31:13.513 [Lua] <>modded = true<> 21:31:13.513 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 21:31:13.516 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 21:31:13.518 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 21:31:13.518 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 21:31:13.519 [Lua] <>modded = true<> 21:31:13.519 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 21:31:13.522 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 21:31:13.523 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 21:31:13.523 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 21:31:13.523 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b10120) 21:31:13.523 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:31:13.523 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 21:31:13.524 [Lua] <>modded = true<> 21:31:13.524 [Lua] <>Mod:1395453301:Skip Intro = true<> 21:31:13.526 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:31:13.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:31:13.527 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 21:31:13.528 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f250) 21:31:13.528 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f300) 21:31:13.528 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:31:13.528 [Lua] <>modded = true<> 21:31:13.528 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 21:31:13.531 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 21:31:13.532 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 21:31:13.532 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995a20) 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014620c0) 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01461ff0) 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b68210) 21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 21:31:13.533 [Lua] <>modded = true<> 21:31:13.533 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 21:31:13.536 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 21:31:13.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 21:31:13.537 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec570) 21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcf7d0) 21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bcf930) 21:31:13.538 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02766810) 21:31:13.538 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bcfbe0) 21:31:13.538 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bcfb00) 21:31:13.538 [Lua] <>modded = true<> 21:31:13.538 [Lua] <>Mod:1397265260:Numeric UI = true<> 21:31:13.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 21:31:13.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 21:31:13.542 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 21:31:13.542 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.543 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30500) 21:31:13.543 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30890) 21:31:13.543 [Lua] <>modded = true<> 21:31:13.543 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 21:31:13.546 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 21:31:13.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 21:31:13.548 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 21:31:13.548 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b74eb0) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75190) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b74fc0) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b74fe0) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75000) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b75060) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b75080) 21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 21:31:13.549 [Lua] <>modded = true<> 21:31:13.549 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 21:31:13.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 21:31:13.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 21:31:13.553 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0010) 21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c40ad0) 21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d314f0) 21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01ba5810) 21:31:13.554 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d31340) 21:31:13.554 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d2be50) 21:31:13.554 [Lua] <>modded = true<> 21:31:13.554 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 21:31:13.557 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 21:31:13.558 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 21:31:13.558 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cba0) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cb80) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9cb20) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c960) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80520) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80500) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f804a0) 21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f802e0) 21:31:13.559 [Lua] <>modded = true<> 21:31:13.559 [Lua] <>Mod:1402971136:Needii = true<> 21:31:13.561 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 21:31:13.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 21:31:13.562 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 21:31:13.562 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.562 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b0dcb0) 21:31:13.562 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 21:31:13.562 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 21:31:13.563 [Lua] <>modded = true<> 21:31:13.563 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 21:31:13.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 21:31:13.566 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 21:31:13.566 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a5ead0) 21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a8ea70) 21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a5e800) 21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a8ead0) 21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 21:31:13.567 [Lua] <>modded = true<> 21:31:13.567 [Lua] <>Mod:1388911015:Chat Block = true<> 21:31:13.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 21:31:13.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 21:31:13.571 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 21:31:13.572 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5d2d0) 21:31:13.572 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 21:31:13.572 [Lua] <>modded = true<> 21:31:13.573 [Lua] <>Mod:1448714756:No Wobble = true<> 21:31:13.575 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 21:31:13.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 21:31:13.576 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 21:31:13.576 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.576 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0358f8b0) 21:31:13.576 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 21:31:13.577 [Lua] <>modded = true<> 21:31:13.577 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 21:31:13.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 21:31:13.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 21:31:13.583 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262f970) 21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102559a0) 21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b74e30) 21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 21:31:13.585 [Lua] <>modded = true<> 21:31:13.585 [Lua] <>Mod:1464907434:Armory = true<> 21:31:13.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 21:31:13.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 21:31:13.590 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 21:31:13.592 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e24cf0) 21:31:13.592 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a69cf0) 21:31:13.592 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10255500) 21:31:13.593 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x10007a70) 21:31:13.593 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d22a0) 21:31:13.593 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d1df0) 21:31:13.593 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275ad60) 21:31:13.593 [Lua] <>modded = true<> 21:31:13.593 [Lua] <>Mod:1389872347:Simple UI = true<> 21:31:13.596 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 21:31:13.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 21:31:13.597 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:31:13.597 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:31:13.597 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffed50) 21:31:13.598 [Lua] <>modded = true<> 21:31:13.598 [Lua] <>Mod:1459917022:Parry Indicator = true<> 21:31:13.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 21:31:13.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 21:31:13.601 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b80f50) 21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013ccf40) 21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013ccf60) 21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013ccfe0) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b185c0) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b18890) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b188c0) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b23860) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b24030) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009def00] (Origin: function: 0x009dee30) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009def00] (Origin: function: 0x009def70) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009def00] (Origin: function: 0x009def90) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009df390] (Origin: function: 0x009df2c0) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009df390] (Origin: function: 0x009df400) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009df390] (Origin: function: 0x009df420) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dfce0] (Origin: function: 0x009dfc10) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dfce0] (Origin: function: 0x009dfd50) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dfce0] (Origin: function: 0x009dfd70) 21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 21:31:13.603 [Lua] <>modded = true<> 21:31:13.603 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 21:31:13.606 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 21:31:13.607 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 21:31:13.607 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 21:31:13.607 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01452be0) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0147f700) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x014858c0) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0147f840) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0147f580) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x014859a0) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x014856d0) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01404720) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f6c0) 21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Disabling all hooks for mod: ThirdPersonEquipment 21:31:13.609 [Lua] <>modded = true<> 21:31:13.609 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 21:31:13.611 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 21:31:13.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 21:31:13.612 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024bf0) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00075f20) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013b4230] (Origin: function: 0x013b5590) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x102555e0) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01452e00) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013cd150) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x014c5460) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0147e760) 21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01435c40) 21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e9e20) 21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009f990) 21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e9db0) 21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea320) 21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 21:31:13.614 [Lua] <>modded = true<> 21:31:13.614 [Lua] <>Mod:1497664830:Item Filter = true<> 21:31:13.617 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 21:31:13.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 21:31:13.618 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 21:31:13.618 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7990) 21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e79f0) 21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e79d0) 21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7d00) 21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7e10) 21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7e30) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f4e60) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f4f30) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f4f10) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5180) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d226f0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d228d0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d228b0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9daa0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9db70) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9dc90) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x110d3eb0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x110d4070) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x110d4050) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x110d4130) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035340) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x11035290) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1320) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c13f0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c14e0) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1640) 21:31:13.619 [Lua] [MOD][item_filter][INFO] (hooks): Disabling all hooks for mod: item_filter 21:31:13.620 [Lua] <>project = vermintide 2<> 21:31:13.620 [Lua] <>build = release<> 21:31:13.620 [Lua] <>platform = win32<> 21:31:13.620 [Lua] <>dedicated_server = false<> 21:31:13.620 [Lua] <>title_id = 5107<> 21:31:13.620 [Lua] <>content_revision = 17502<> 21:31:13.620 [Lua] <>engine_revision = 72af77cbc050<> 21:31:13.620 [Lua] <>release_version = 4.0.0<> 21:31:13.620 [Lua] <>rendering_backend = dx11<> 21:31:13.620 [Lua] <>teamcity_build_id = 79856<> 21:31:13.620 [Lua] <>steam_id = 110000103ef45d6<> 21:31:13.620 [Lua] <>steam_profile_name = Magondi<> 21:31:13.620 [Lua] <>machine_id = 019e195f-9a26-4b7d-aff4-6853656ce207<> 21:31:13.621 [Lua] [Boot] Application build: release 21:31:13.621 [Lua] [Boot] Content revision: 17502 21:31:13.621 [Lua] [Boot] Engine revision: 72af77cbc050 21:31:13.621 [Lua] [Boot] Release version: 4.0.0 21:31:13.621 [Lua] [Boot] User ID: 110000103ef45d6 Magondi 21:31:13.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:31:13.629 [Lua] initializing mechanism to: adventure 21:31:13.629 [Lua] Game:setup() total time: 0.0080000000000009 21:31:13.629 [Lua] handle rev info: 0 21:31:13.629 [Lua] handle gfx quality: 0 21:31:13.629 [Lua] default settings: 0 21:31:13.629 [Lua] user settings: 0 21:31:13.629 [Lua] set frame times: 0 21:31:13.629 [Lua] init random: 0 21:31:13.629 [Lua] managers: 0.0080000000000008953 21:31:13.629 [Lua] 21:31:13.629 [Lua] unaccounted: 0 21:31:13.629 [Lua] [Boot] use baked enemy meshes: false 21:31:13.629 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:31:13.630 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:31:13.630 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:31:13.630 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:31:13.630 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:31:13.630 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:31:13.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:31:13.649 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 21:31:13.649 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 21:31:13.649 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:31:13.649 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:31:13.649 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:31:13.649 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:31:13.649 [Lua] [Testify] Ready! 21:31:13.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:31:13.819 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:31:13.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:31:14.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:31:14.259 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:31:14.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:31:14.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:31:14.310 [Lua] [PackageManager] Force_load: resource_packages/menu 21:31:14.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:31:14.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:31:14.394 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:31:14.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:31:15.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:31:15.121 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:31:15.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:31:15.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:31:15.257 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:31:15.258 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:31:15.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:31:15.341 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:31:15.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:31:15.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:31:15.881 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:31:15.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:31:17.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:31:17.270 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 21:31:17.270 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 21:31:17.270 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10c14260) 21:31:17.270 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02463f30) 21:31:17.270 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x004d04c0) 21:31:17.270 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01d224a0) 21:31:17.270 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1097dee0) 21:31:17.271 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:31:17.271 [Lua] [Gamestate] Enter StateTitleScreen 21:31:17.272 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:31:17.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:31:17.287 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:31:17.287 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:31:17.287 [Save] Loading `save_data` 21:31:17.354 [Save] Load done 21:31:17.371 [Lua] [BackendManagerPlayFab] Backend Enabled 21:31:18.910 [Lua] <>playfab_id = 4A74DDA649308789<> 21:31:19.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:31:19.038 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:31:19.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:31:19.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:31:19.765 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:31:19.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:31:20.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:31:20.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:31:20.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:31:20.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:31:20.765 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:31:20.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:31:21.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:31:21.036 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:31:21.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:31:21.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:31:21.172 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:31:21.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:31:21.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:31:21.257 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:31:21.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:31:21.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:31:21.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:31:21.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:31:22.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:31:22.001 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:31:22.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:31:22.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:31:22.076 [Lua] [PackageManager] Force_load: resource_packages/careers 21:31:22.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:31:22.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:31:22.127 [Lua] [PackageManager] Force_load: resource_packages/decals 21:31:22.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:31:22.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:31:22.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:31:22.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:31:23.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:31:23.020 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:31:23.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:31:24.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:31:24.168 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:31:24.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:31:24.667 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 21:31:24.668 [Lua] steam item server: requesting user inventory 21:31:25.317 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:31:25.317 [Lua] ISI-> GET_ALL_ITEMS! 21:31:25.317 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:31:25.317 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:31:25.318 [Lua] 21:31:25.318 [Lua] 21:31:25.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:31:25.401 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:31:25.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 21:31:25.553 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:31:25.553 [Lua] [SteamManager] request_item_prices 21:31:25.555 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 21:31:25.830 [Lua] Player statistics loaded! 21:31:26.244 [Lua] [SteamManager] on_price_result 1 EUR 21:31:26.244 [Lua] _refresh_steam_item_prices_cb 21:31:26.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 21:31:26.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 21:31:26.517 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 21:31:26.531 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 21:31:26.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 21:31:26.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:31:26.616 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:31:26.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:31:26.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:31:26.700 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:31:26.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:31:26.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:31:26.750 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:31:26.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:31:26.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:31:26.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:31:26.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 21:31:26.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 21:31:27.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 21:31:27.105 [Lua] [UnlockManager] All unlocks ready 21:31:27.122 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:31:28.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:31:28.154 [Lua] [Managers] Destroying manager group: 21:31:28.154 [Lua] [Gamestate] Enter state StateLoading 21:31:28.155 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:31:28.155 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:31:28.155 [Lua] [LobbyManager] Setting up network options 21:31:28.155 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:31:28.155 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:31:28.155 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:31:28.155 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:31:28.155 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:31:28.155 [Lua] LobbyManager:setup_network_options server_port: 27015 21:31:28.156 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:31:28.162 [Lua] registering RPCs 21:31:28.162 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:31:28.162 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:31:28.162 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:31:28.162 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:31:28.162 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:31:28.162 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:31:28.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:31:28.162 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:31:28.162 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:31:28.162 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:31:28.162 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:31:28.162 [SteamVoip] Creating room 56d752e0884368bf 21:31:28.162 [SteamVoip] Joining room 56d752e0884368bf 21:31:28.164 [EAC] EAC server 110000103ef45d6 is initializing 21:31:28.170 [EAC] Server is also client 110000103ef45d6 21:31:28.170 [EACServer] [22:31:28:169][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF758C78FE0 LogLevel: Info. 21:31:28.170 [Lua] ### Created peer state machine for 110000103ef45d6 21:31:28.170 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Connecting 21:31:28.170 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:31:28.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:31:28.172 warning: [Application] Application.update_render_world is deprecated. 21:31:28.175 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:31:28.175 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:31:28.175 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:31:28.175 [Lua] Set lobby begin: 21:31:28.175 [Lua] Set lobby end. 21:31:28.175 [Lua] [PSM] Peer 110000103ef45d6 joined. Want to use profile index "4" and join party "nil" 21:31:28.175 [Lua] [LobbyHost] Changed state from 0 to creating 21:31:28.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:31:28.207 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:31:28.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:31:28.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:31:28.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:31:28.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:31:28.411 [Lua] [LobbyHost] Changed state from creating to joined 21:31:28.411 [Lua] [PartyManager] Leader is set to 110000103ef45d6 21:31:28.411 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103ef45d6 my_peer_id:110000103ef45d6 21:31:28.411 [Lua] [ChatManager] Registering channel 1 21:31:28.411 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103ef45d6, own_peer_id=110000103ef45d6) 21:31:28.411 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103ef45d6, own_peer_id=110000103ef45d6) 21:31:28.411 [Lua] [PartyManager] network_context_created (server_peer_id=110000103ef45d6, own_peer_id=110000103ef45d6) 21:31:28.426 [Lua] [NetworkServer] Changing num_players from nil to 1 21:31:28.426 [Lua] Players: 1 21:31:28.426 [Lua] Set lobby begin: 21:31:28.426 [Lua] Lobby data num_players = 1 21:31:28.426 [Lua] Lobby data level_key = inn_level 21:31:28.426 [Lua] Lobby data game_mode = 3 21:31:28.426 [Lua] Lobby data matchmaking = false 21:31:28.426 [Lua] Set lobby end. 21:31:28.459 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:31:28.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:31:28.509 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:31:28.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:31:30.188 [Lua] player (110000103ef45d6,1) was put into party 0 21:31:30.188 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Connecting 21:31:30.188 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading 21:31:30.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 inn_level 0 21:31:30.188 warning: [Lua] Following data will be uploaded to Crashify: <> 21:31:30.188 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000103ef45d6 "Magondi" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000103ef45d6 \"Magondi\"" [2] self = table: 000000000053CE30; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250 [3] _ = table: 000000000053CE30; new_state = Loading; old_state = Connecting [4] self = table: 000000000053CB30; dt = 0.016947099938988686; state_data = table: 000000000053CE30; new_state = Loading [5] self = table: 0000000000543480; dt = 0.016947099938988686; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = nil; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30 [6] self = table: 0000000010C49980; dt = 0.016947099938988686 [7] self = table: 0000000010C49980; dt = 0.016947099938988686; t = 16.56776397197973 [8] self = table: 0000000002ECEA40; dt = 0.016947099938988686; t = 16.56776397197973 [9] self = table: 00000000000970D0; real_world_dt = 0.016947099938988686; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016947099938988686; t = 16.56776397197973 [10] dt = 0.016947099938988686 [2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6"; [4] current_state = Loading; function_memoize = table: 000000000053CEA0; state_data = table: 000000000053CE30; [5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000005482B0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000010C49980; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000002ECE960; <> 21:31:30.189 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000053CE30; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250 [3] _ = table: 000000000053CE30; new_state = Loading; old_state = Connecting [4] self = table: 000000000053CB30; dt = 0.016947099938988686; state_data = table: 000000000053CE30; new_state = Loading [5] self = table: 0000000000543480; dt = 0.016947099938988686; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = nil; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30 [6] self = table: 0000000010C49980; dt = 0.016947099938988686 [7] self = table: 0000000010C49980; dt = 0.016947099938988686; t = 16.56776397197973 [8] self = table: 0000000002ECEA40; dt = 0.016947099938988686; t = 16.56776397197973 [9] self = table: 00000000000970D0; real_world_dt = 0.016947099938988686; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016947099938988686; t = 16.56776397197973 [10] dt = 0.016947099938988686 [2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6"; [4] current_state = Loading; function_memoize = table: 000000000053CEA0; state_data = table: 000000000053CE30; [5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000005482B0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000010C49980; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000002ECE960; <> <> 21:31:30.189 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:31:39.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:31:39.139 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:31:39.154 [Lua] [LevelTransitionHandler] Level load completed! 21:31:39.154 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1143594 - use_random_directors: true - overriden_conflict: nil 21:31:39.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:31:39.156 [Lua] checking dlc's against conflict directors 21:31:39.156 [Lua] number of factions to include 2 21:31:39.156 [Lua] Updated list weights for random: 21:31:39.156 [Lua] skaven, 0.42 (0.00-0.42) 21:31:39.156 [Lua] chaos, 0.42 (0.42-0.83) 21:31:39.156 [Lua] beastmen, 0.17 (0.83-1.00) 21:31:39.156 [Lua] Rolled random faction: 0.56018495559692383 chaos 21:31:39.156 [Lua] Updated list weights for random: 21:31:39.156 [Lua] skaven, 0.71 (0.00-0.71) 21:31:39.156 [Lua] beastmen, 0.29 (0.71-1.00) 21:31:39.156 [Lua] Rolled random faction: 0.091531895101070404 skaven 21:31:39.156 [Lua] number of factions added 2 21:31:39.156 [Lua] --- --- --- 21:31:39.156 [Lua] Starting... difficulty 'normal' 21:31:39.156 [Lua] These are the starting conflict directors: 21:31:39.156 [Lua] inn_level 21:31:39.156 [Lua] --- --- --- 21:31:39.156 [Lua] 21:31:39.156 [Lua] DONE! Found the following directors: 21:31:39.156 [Lua] (free: 35), Master hash is: 21:31:39.156 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:31:39.156 [Lua] load_startup_enemy_packages: -------------- 21:31:39.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:31:39.156 [Lua] critter_rat 21:31:39.171 [Lua] ### Sending rpc_level_loaded 21:31:39.171 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 50 21:31:39.171 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded 21:31:39.187 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading 21:31:39.187 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages 21:31:39.187 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:0 my_peer_id:110000103ef45d6 21:31:39.188 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:0 my_peer_id:110000103ef45d6 21:31:39.205 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 21:31:39.205 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages 21:31:39.205 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame 21:31:39.205 [Lua] ### Sending rpc_level_loaded 21:31:39.205 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 50 21:31:39.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:31:39.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:31:39.241 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:31:39.241 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:31:39.241 [Lua] Starting async level spawning of levels/inn/world 21:31:39.241 [Umbra] Init version: 3.4.15 :: 16 threads 21:31:39.558 [Lua] Async level spawning done 21:31:39.558 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:31:40.523 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:31:40.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:31:40.524 [Lua] Set lobby begin: 21:31:40.524 [Lua] Lobby data host = 110000103ef45d6 21:31:40.524 [Lua] Lobby data level_key = inn_level 21:31:40.524 [Lua] Lobby data game_mode = 3 21:31:40.524 [Lua] Lobby data country_code = ES 21:31:40.524 [Lua] Lobby data unique_server_name = Magondi 21:31:40.524 [Lua] Lobby data num_players = 1 21:31:40.525 [Lua] Lobby data matchmaking = false 21:31:40.525 [Lua] Set lobby end. 21:31:40.525 [Lua] [Managers] Destroying manager group: 21:31:40.525 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:31:40.525 [Lua] [Gamestate] Enter StateIngame HOST 21:31:40.525 [Lua] [Managers] Calling function on all managers: 21:31:40.526 [Lua] <>level = inn_level<> 21:31:40.526 [Lua] Set lobby begin: 21:31:40.526 [Lua] Lobby data host = 110000103ef45d6 21:31:40.526 [Lua] Lobby data level_key = inn_level 21:31:40.526 [Lua] Lobby data game_mode = 3 21:31:40.526 [Lua] Lobby data selected_level_key = inn_level 21:31:40.526 [Lua] Lobby data country_code = ES 21:31:40.527 [Lua] Lobby data unique_server_name = Magondi 21:31:40.527 [Lua] Lobby data num_players = 1 21:31:40.527 [Lua] Lobby data matchmaking = false 21:31:40.527 [Lua] Set lobby end. 21:31:40.527 [Lua] [StateIngame] Server ingame 21:31:40.531 [Lua] Set lobby begin: 21:31:40.531 [Lua] Lobby data level_key = inn_level 21:31:40.531 [Lua] Lobby data selected_level_key = inn_level 21:31:40.531 [Lua] Lobby data unique_server_name = Magondi 21:31:40.531 [Lua] Lobby data matchmaking = false 21:31:40.531 [Lua] Lobby data host = 110000103ef45d6 21:31:40.531 [Lua] Lobby data country_code = ES 21:31:40.531 [Lua] Lobby data game_mode = 3 21:31:40.531 [Lua] Lobby data difficulty_tweak = 0 21:31:40.531 [Lua] Lobby data difficulty = normal 21:31:40.531 [Lua] Lobby data num_players = 1 21:31:40.531 [Lua] Set lobby end. 21:31:40.531 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:31:40.531 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:31:40.531 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:31:40.531 [Lua] [Matchmaking] initializing 21:31:40.531 [Lua] [Matchmaking] my_peer_id: 110000103ef45d6, I am server 21:31:40.531 [Lua] [Matchmaking] register rpcs 21:31:40.531 [Lua] GameNetworkManager:init... creating game session 21:31:40.531 [Lua] Host GameSession.make_game_session_host with session: 21:31:40.532 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:31:40.532 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6 21:31:40.532 [Lua] [GameNetworkManager] self.is_server = true 21:31:40.532 [Network] Setting artificial MTU limit to 65536 21:31:40.532 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:31:40.543 [Lua] Switching ConflictSettings: to: inn_level 21:31:40.543 [Lua] pacing=disabled 21:31:40.543 [Lua] roaming=nil 21:31:40.543 [Lua] disabled=false 21:31:40.543 [Lua] pack_spawning=disabled 21:31:40.543 [Lua] contained_breeds=nil 21:31:40.543 [Lua] boss=disabled 21:31:40.543 [Lua] horde=disabled 21:31:40.543 [Lua] specials=disabled 21:31:40.543 [Lua] name=inn_level 21:31:40.543 [Lua] intensity=disabled 21:31:40.543 [Lua] --- 21:31:40.543 [Lua] [LevelAnalysis] set_random_seed( 1143594) 21:31:40.563 [Lua] [AIInterestPointSystem] Level Seed: 1143594 21:31:40.564 [Lua] 21:31:40.564 [Lua] [entity_system_bag] = table 21:31:40.564 [Lua] [entity_system_bag] = metatable 21:31:40.564 [Lua] [startup_data] = table 21:31:40.564 [Lua] [entity_manager] = table 21:31:40.564 [Lua] [entity_manager] = metatable 21:31:40.564 [Lua] [unit_spawner] = table 21:31:40.564 [Lua] [unit_spawner] = metatable 21:31:40.564 [Lua] [unit_storage] = table 21:31:40.564 [Lua] [unit_storage] = metatable 21:31:40.564 [Lua] [dice_keeper] = table 21:31:40.564 [Lua] [dice_keeper] = metatable 21:31:40.564 [Lua] [is_server] = true (boolean) 21:31:40.564 [Lua] [world] = [World] 21:31:40.564 [Lua] [system_api] = table 21:31:40.564 [Lua] [entity_system] = table 21:31:40.564 [Lua] [entity_system] = metatable 21:31:40.564 [Lua] [network_lobby] = table 21:31:40.564 [Lua] [network_lobby] = metatable 21:31:40.564 [Lua] [profile_synchronizer] = table 21:31:40.564 [Lua] [profile_synchronizer] = metatable 21:31:40.564 [Lua] [level_transition_handler] = table 21:31:40.564 [Lua] [level_transition_handler] = metatable 21:31:40.564 [Lua] [num_local_human_players] = 1 (number) 21:31:40.564 [Lua] [statistics_db] = table 21:31:40.564 [Lua] [statistics_db] = metatable 21:31:40.564 [Lua] [network_server] = table 21:31:40.564 [Lua] [network_server] = metatable 21:31:40.564 [Lua] [input_manager] = table 21:31:40.564 [Lua] [input_manager] = metatable 21:31:40.564 [Lua] [network_clock] = table 21:31:40.564 [Lua] [network_clock] = metatable 21:31:40.564 [Lua] [network_transmit] = table 21:31:40.564 [Lua] [network_transmit] = metatable 21:31:40.564 [Lua] [free_flight_manager] = table 21:31:40.564 [Lua] [free_flight_manager] = metatable 21:31:40.564 [Lua] [network_manager] = table 21:31:40.564 [Lua] [network_manager] = metatable 21:31:40.564 [Lua] [network_event_delegate] = table 21:31:40.564 [Lua] [network_event_delegate] = metatable 21:31:40.564 [Lua] 21:31:40.564 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:31:40.564 [Lua] ignoring extension VersusInteractObjectiveExtension 21:31:40.564 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:31:40.564 [Lua] ignoring extension VersusSocketObjectiveExtension 21:31:40.564 [Lua] ignoring extension VersusTargetObjectiveExtension 21:31:40.564 [Lua] ignoring extension VersusMissionObjectiveExtension 21:31:40.564 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:31:40.567 [Lua] [AchievementManager] Achievements using the steam platform 21:31:40.627 [Lua] [StateIngame] Level seed: 1143594 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read, 21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:31:40.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 21:31:40.661 [Lua] [LevelAnalysis] set_random_seed( 1143594) 21:31:40.667 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 21:31:40.667 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 21:31:40.667 [Lua] [IngameUI] init 21:31:40.686 [SteamVoipClient] select_out(110000103ef45d6, off) 21:31:40.698 [Lua] cb_razer_chroma_setup 21:31:40.753 [Lua] [Matchmaking] Cancelling matchmaking 21:31:40.753 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:31:40.753 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:31:40.753 [Lua] Set lobby begin: 21:31:40.753 [Lua] Lobby data level_key = inn_level 21:31:40.753 [Lua] Lobby data power_level = 0 21:31:40.753 [Lua] Lobby data selected_level_key = inn_level 21:31:40.753 [Lua] Lobby data unique_server_name = Magondi 21:31:40.753 [Lua] Lobby data matchmaking = false 21:31:40.753 [Lua] Lobby data host = 110000103ef45d6 21:31:40.753 [Lua] Lobby data country_code = ES 21:31:40.753 [Lua] Lobby data game_mode = 3 21:31:40.754 [Lua] Lobby data difficulty_tweak = 0 21:31:40.754 [Lua] Lobby data difficulty = normal 21:31:40.754 [Lua] Lobby data num_players = 1 21:31:40.754 [Lua] Set lobby end. 21:31:40.755 [Flow] complete_skittergate_legend true 21:31:40.755 [Flow] complete_all_helmgart_levels_recruit true 21:31:40.756 [Flow] WitchHunterLevel:35 21:31:40.756 [Flow] LeaderYes 21:31:40.756 [Flow] ALL PC XP:304250 21:31:40.756 [Flow] Has "bogenhafen" DLC:true 21:31:40.756 [Flow] WH XP:60850 21:31:40.756 [Flow] Number of crafted items:3990 21:31:40.756 [Flow] Has "pre_order" DLC:true 21:31:40.756 [Flow] Sum of Powe Levels:1500 21:31:40.756 [Flow] lodestone diff 1:false 21:31:40.756 [Flow] magnus and forest activated 21:31:40.756 [Flow] magnus and forest activated 21:31:40.756 [Flow] cemetery and forest activated 21:31:40.756 [Flow] magnus and cemetery 21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:40.756 [Flow] ALL RUNES ACTIVATED 21:31:40.756 [Flow] magnus and forest activated 21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:40.756 [Flow] ALL RUNES ACTIVATED 21:31:40.756 [Flow] cemetery and forest activated 21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:40.756 [Flow] ALL RUNES ACTIVATED 21:31:40.756 [Flow] magnus and forest activated 21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:40.756 [Flow] ALL RUNES ACTIVATED 21:31:40.756 [Flow] magnus and cemetery 21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:40.756 [Flow] ALL RUNES ACTIVATED 21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:31:40.758 [Lua] CurrentConflictSettings inn_level 21:31:40.758 [Lua] [ConflictDirector] conflict_director is ai_ready 21:31:40.759 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:31:40.759 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:31:40.761 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:31:40.761 [Lua] Forming navigation groups in one frame 21:31:40.761 [Lua] Forming navigation groups 21:31:40.783 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465 21:31:40.784 [Lua] NavigationGroupManager -> calulation time B: 0 21:31:40.784 [Lua] number of nav groups: 41 21:31:40.784 [Lua] number of refined nav groups : 23 21:31:40.786 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 21:31:40.786 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:31:40.786 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:31:40.787 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:31:40.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:31:40.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:31:40.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:31:40.789 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 21:31:40.790 [Lua] [Managers] Calling function on all managers: 21:31:40.790 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:31:40.842 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame 21:31:40.842 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync 21:31:41.103 [Lua] player (110000103ef45d6,1) was put into party 1 21:31:41.103 [Lua] [IngamePlayerListUI] - Destroy 21:31:41.103 [Lua] [EquipmentUI] - Destroy 21:31:41.103 [Lua] [AbilityUI] - Destroy 21:31:41.103 [Lua] [GamePadAbilityUI] - Destroy 21:31:41.103 [Lua] [GamePadEquipmentUI] - Destroy 21:31:41.118 [Lua] Assigning peer(110000103ef45d6:1) to profile(4) career(2) 21:31:41.118 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ef45d6) local_player_id(1) profile_index(4) career_index(2) 21:31:41.118 [Lua] Set lobby begin: 21:31:41.118 [Lua] Lobby data player_slot_1 = 0:0 21:31:41.118 [Lua] Lobby data level_key = inn_level 21:31:41.118 [Lua] Lobby data power_level = 0 21:31:41.118 [Lua] Lobby data selected_level_key = inn_level 21:31:41.118 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:31:41.118 [Lua] Lobby data difficulty = normal 21:31:41.118 [Lua] Lobby data unique_server_name = Magondi 21:31:41.118 [Lua] Lobby data matchmaking = false 21:31:41.118 [Lua] Lobby data host = 110000103ef45d6 21:31:41.119 [Lua] Lobby data country_code = ES 21:31:41.119 [Lua] Lobby data game_mode = 3 21:31:41.119 [Lua] Lobby data player_slot_5 = 0:0 21:31:41.119 [Lua] Lobby data player_slot_2 = 0:0 21:31:41.119 [Lua] Lobby data difficulty_tweak = 0 21:31:41.119 [Lua] Lobby data player_slot_3 = 0:0 21:31:41.119 [Lua] Lobby data num_players = 1 21:31:41.119 [Lua] Set lobby end. 21:31:41.119 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:0 | es:0 21:31:41.120 [Lua] 21:31:41.120 [Lua] [wwise/one_handed_swords] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean) 21:31:41.120 [Lua] [wwise/bow] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean) 21:31:41.120 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean) 21:31:41.120 [Lua] [wwise/two_handed_axes] = false (boolean) 21:31:41.120 [Lua] 21:31:41.120 [Lua] 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean) 21:31:41.120 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 21:31:41.120 [Lua] [wwise/one_handed_swords] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean) 21:31:41.120 [Lua] [wwise/bow] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean) 21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean) 21:31:41.120 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 21:31:41.120 [Lua] [wwise/two_handed_axes] = false (boolean) 21:31:41.120 [Lua] 21:31:41.120 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync 21:31:41.120 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers 21:31:41.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:31:41.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:31:41.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:31:41.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:31:41.127 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:1 my_peer_id:110000103ef45d6 21:31:41.135 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers 21:31:41.135 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame 21:31:41.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:1 my_peer_id:110000103ef45d6 21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 21:31:41.593 [Flow] DISABLE 21:31:41.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:31:41.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:31:41.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:31:41.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:31:41.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:31:41.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:31:41.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:31:41.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:31:42.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:31:42.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:31:42.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:31:42.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:31:42.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:31:42.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:31:42.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:31:42.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 21:31:42.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 21:31:42.154 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 21:31:42.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:31:42.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:31:42.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:31:42.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:31:42.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:31:42.640 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:31:42.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 21:31:43.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 21:31:43.288 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 21:31:43.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 21:31:43.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 21:31:43.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 21:31:43.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 21:31:44.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 21:31:44.009 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 21:31:44.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 21:31:44.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 21:31:44.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 21:31:44.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 21:31:44.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 21:31:44.353 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 21:31:44.354 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:31:44.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:31:44.483 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:31:44.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:31:44.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:31:44.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:31:44.599 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:31:44.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:31:44.810 [Lua] [PackageManager] Force_load: wwise/bow 21:31:44.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:31:45.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:31:45.347 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:31:45.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:31:45.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:31:45.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:31:45.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:31:45.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:31:45.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:31:45.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:31:45.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:31:45.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:31:45.776 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 21:31:45.776 [Lua] PlayFabMirrorBase:_commit_internal 1 21:31:45.776 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:31:45.780 [Lua] generate_backend_stats 110000103ef45d6:1 21:31:45.808 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:31:45.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:31:45.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 21:31:45.808 [Lua] Set lobby begin: 21:31:45.808 [Lua] Lobby data player_slot_1 = 0:0 21:31:45.809 [Lua] Lobby data level_key = inn_level 21:31:45.809 [Lua] Lobby data power_level = 835 21:31:45.809 [Lua] Lobby data selected_level_key = inn_level 21:31:45.809 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:31:45.809 [Lua] Lobby data difficulty = normal 21:31:45.809 [Lua] Lobby data unique_server_name = Magondi 21:31:45.809 [Lua] Lobby data matchmaking = false 21:31:45.809 [Lua] Lobby data host = 110000103ef45d6 21:31:45.809 [Lua] Lobby data country_code = ES 21:31:45.809 [Lua] Lobby data game_mode = 3 21:31:45.809 [Lua] Lobby data player_slot_5 = 0:0 21:31:45.809 [Lua] Lobby data player_slot_2 = 0:0 21:31:45.809 [Lua] Lobby data difficulty_tweak = 0 21:31:45.809 [Lua] Lobby data player_slot_3 = 0:0 21:31:45.809 [Lua] Lobby data num_players = 1 21:31:45.809 [Lua] Set lobby end. 21:31:45.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 21:31:46.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 21:31:46.084 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 21:31:46.084 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 21:31:46.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 21:31:46.085 [Lua] commit result success 1 21:31:46.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 21:31:46.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 21:31:46.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 21:31:46.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 21:31:46.463 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 21:31:46.480 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 21:31:46.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:46.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:31:46.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:31:46.531 [Lua] Players are leaving the safe zone 21:31:46.867 [Lua] StateInGameRunning:_game_actually_starts() 21:31:46.867 [Lua] [IngameUI] menu view on_enter start_menu_view 21:31:46.867 [Lua] hero_fullscreen_menu_on_enter 21:31:46.867 [Lua] ################################################################################################################# 21:31:46.867 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:31:46.867 [Lua] ################################################################################################################# 21:31:46.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 21:31:46.873 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022a3b20 21:31:46.874 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:31:46.879 [SteamVoipClient] select_out(110000103ef45d6, off) 21:31:46.885 [Lua] cb_razer_chroma_setup 21:31:46.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 21:31:46.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:31:46.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:31:46.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:31:46.899 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:31:46.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:31:46.899 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:31:46.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:31:46.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView 21:31:47.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 21:31:47.115 [Lua] Commit load time data 21:31:47.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:31:47.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:31:47.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53c, position: 0 21:31:48.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53c, position: 27249 21:31:48.645 [Lua] [IngameUI] menu view on_exit start_menu_view 21:31:48.645 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:31:48.645 [Lua] hero_fullscreen_menu_on_exit 21:31:48.650 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022a3b20 21:31:48.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:31:48.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:32:03.345 [Lua] [IngameUI] menu view on_enter hero_view 21:32:03.353 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01526fc0 21:32:03.353 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 21:32:03.371 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 21:32:03.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 21:32:03.485 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 21:32:04.753 [Lua] [IngameUI] menu view on_exit hero_view 21:32:04.758 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01526fc0 21:32:04.758 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 21:32:04.759 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 21:32:14.770 [Lua] PlayFabMirrorBase:_commit_internal 2 21:32:14.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:14.773 [Lua] generate_backend_stats 110000103ef45d6:1 21:32:14.798 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:14.798 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:14.804 [Lua] commit result success 2 21:33:32.002 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:33:32.002 [Lua] Players: 2 21:33:32.002 [Lua] Set lobby begin: 21:33:32.002 [Lua] Lobby data player_slot_1 = 0:0 21:33:32.002 [Lua] Lobby data level_key = inn_level 21:33:32.002 [Lua] Lobby data power_level = 835 21:33:32.002 [Lua] Lobby data selected_level_key = inn_level 21:33:32.002 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:33:32.002 [Lua] Lobby data difficulty = normal 21:33:32.002 [Lua] Lobby data unique_server_name = Magondi 21:33:32.002 [Lua] Lobby data matchmaking = false 21:33:32.002 [Lua] Lobby data host = 110000103ef45d6 21:33:32.003 [Lua] Lobby data country_code = ES 21:33:32.003 [Lua] Lobby data game_mode = 3 21:33:32.003 [Lua] Lobby data player_slot_5 = 0:0 21:33:32.003 [Lua] Lobby data player_slot_2 = 0:0 21:33:32.003 [Lua] Lobby data difficulty_tweak = 0 21:33:32.003 [Lua] Lobby data player_slot_3 = 0:0 21:33:32.003 [Lua] Lobby data num_players = 2 21:33:32.003 [Lua] Set lobby end. 21:33:32.003 [Lua] [LobbyMembers] Member joined 1100001064e0fcf 21:33:34.113 [Lua] GOT approve_channel 1 1100001064e0fcf 1860000037dfcd9 21:33:34.114 [EAC] EAC server has client 1100001064e0fcf and channel 1 (and owner 1100001064e0fcf) 21:33:34.114 [EACServer] [22:33:34:113][Windows][EAC Server] [Info][RegisterClient] Client: 01100001064E0FCF PlayerGUID: 76561198066044879 PlayerIP: 0.0.0.0 OwnerGUID: 76561198066044879 PlayerName: X trem1714 21:33:34.115 [Lua] Client with peer_id 1100001064e0fcf got APPROVED by server 21:33:34.115 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001064e0fcf' 21:33:34.115 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Connecting 21:33:34.115 [Lua] [ChatManager][1]System: X trem1714 is joining the game 21:33:34.201 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:33:34.201 [Lua] [Matchmaking] Got a handshake request from 1100001064e0fcf with user name 'X trem1714' 21:33:34.212 [EACServer] [22:33:34:211][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:33:34.266 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037dfcd9 from 1100001064e0fcf, replying lobby_ok 21:33:34.315 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001064e0fcf REPLY wh:0 | we:110000103ef45d6 | dr:0 | bw:0 | es:0 21:33:34.366 [Lua] Set lobby begin: 21:33:34.366 [Lua] Lobby data player_slot_1 = 0:0 21:33:34.366 [Lua] Lobby data level_key = inn_level 21:33:34.366 [Lua] Lobby data power_level = 835 21:33:34.366 [Lua] Lobby data selected_level_key = inn_level 21:33:34.366 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:33:34.366 [Lua] Lobby data difficulty = normal 21:33:34.367 [Lua] Lobby data unique_server_name = Magondi 21:33:34.367 [Lua] Lobby data matchmaking = false 21:33:34.367 [Lua] Lobby data host = 110000103ef45d6 21:33:34.367 [Lua] Lobby data country_code = ES 21:33:34.367 [Lua] Lobby data game_mode = 3 21:33:34.367 [Lua] Lobby data player_slot_5 = 0:0 21:33:34.367 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:33:34.367 [Lua] Lobby data difficulty_tweak = 0 21:33:34.367 [Lua] Lobby data player_slot_3 = 0:0 21:33:34.367 [Lua] Lobby data num_players = 2 21:33:34.367 [Lua] Set lobby end. 21:33:34.367 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001064e0fcf 21:33:34.367 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:0 21:33:36.545 [Lua] ### CLEARING PEER STATE FOR 1100001064e0fcf 21:33:36.545 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Connecting 21:33:36.545 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Connecting 21:33:36.596 [Lua] [PSM] Peer 1100001064e0fcf joined. Want to use profile index "2" and join party "0" 21:33:36.596 [Lua] Mechanism says: a client joined the game! 1100001064e0fcf 21:33:36.596 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001064e0fcf, connection_key=0) 21:33:36.596 [Lua] Sync dynamic to client: 21:33:36.797 [SteamVoipClient] select_out(1100001064e0fcf, on) 21:33:36.827 [SteamVoipClient] select_out(1100001064e0fcf, on) 21:33:36.827 [SteamVoipClient] select_in(1100001064e0fcf, on) 21:33:36.827 [SteamVoipClient] select_out(1100001064e0fcf, off) 21:33:38.829 [Lua] player (1100001064e0fcf,1) was put into party 0 21:33:38.829 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Connecting 21:33:38.829 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading 21:33:38.829 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf inn_level 0 21:33:38.829 warning: [Lua] Following data will be uploaded to Crashify: <> 21:33:38.829 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000103ef45d6 "Magondi" <> 21:33:38.830 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000269EFF0; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250 [3] _ = table: 000000000269EFF0; new_state = Loading; old_state = Connecting [4] self = table: 0000000002E898F0; dt = 0.016937831416726112; state_data = table: 000000000269EFF0; new_state = Loading [5] self = table: 0000000000543480; dt = 0.016937831416726112; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = [GameSession]; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0 [6] self = table: 000000000349A770; dt = 0.016937831416726112; t = 117.71441754512489; network_manager = table: 000000000358B240 [7] self = table: 0000000002ECEA40; dt = 0.016937831416726112; t = 144.61771964922082 [8] self = table: 00000000000970D0; real_world_dt = 0.016937831416726112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016937831416726112; t = 144.61771964922082 [9] dt = 0.016937831416726112 [2] server = table: 0000000000543480; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; wanted_profile_index = 2; resend_timer = 1.949599876999855; resend_post_game_timer = 1.7459840979427099; clan_tag = "0"; peer_id = "1100001064e0fcf"; [4] current_state = Loading; function_memoize = table: 00000000095A6710; state_data = table: 000000000269EFF0; [5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.016945431008934975; peer_id = "110000103ef45d6"; level = [Level]; network_timer_handler = table: 00000000127A99F0; machines = table: 0000000001148DD0; viewport_name = "player_1"; _camera_carrier = table: 000000000AC87040; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010AEDB50; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:33:39.132 [Lua] ### Sending rpc_level_loaded 21:33:39.132 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 50 21:33:39.132 [Lua] Peer 1100001064e0fcf has loaded the level but not all enemies, so we wait 21:33:39.368 [EACServer] [22:33:39:368][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001064E0FCF Session: 1 Status: Client Authenticated Message: Client authenticated. 21:33:39.369 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001064e0fcf, connection_key=0) 21:33:39.370 [EAC] Peer 1100001064e0fcf switched EAC state to ClientAuthenticatedLocal 21:33:39.386 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading 21:33:39.386 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages 21:33:39.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:1 my_peer_id:110000103ef45d6 21:33:39.568 [EACServer] [22:33:39:568][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001064E0FCF. 21:33:39.868 [EACServer] [22:33:39:868][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001064E0FCF 21:33:39.868 [EACServer] [22:33:39:868][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001064E0FCF Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:33:39.875 [EAC] Peer 1100001064e0fcf switched EAC state to ClientAuthenticatedRemote 21:33:41.848 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages 21:33:41.848 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame 21:33:43.114 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:33:43.114 [Lua] [Matchmaking] Got a handshake request from 1100001064e0fcf with user name 'X trem1714' 21:33:43.115 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame 21:33:43.115 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync 21:33:43.133 [Lua] Breedfreezer (server) starting a hot join sync 21:33:43.134 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:33:43.134 [Lua] RemotePlayer:create_game_object( ) 46 21:33:43.151 [Lua] player (1100001064e0fcf,1) was put into party 1 21:33:43.151 [Lua] Assigning peer(1100001064e0fcf:1) to profile(2) career(1) 21:33:43.151 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001064e0fcf) local_player_id(1) profile_index(2) career_index(1) 21:33:43.151 [Lua] Set lobby begin: 21:33:43.151 [Lua] Lobby data player_slot_1 = 0:0 21:33:43.151 [Lua] Lobby data level_key = inn_level 21:33:43.151 [Lua] Lobby data power_level = 835 21:33:43.151 [Lua] Lobby data selected_level_key = inn_level 21:33:43.151 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:33:43.152 [Lua] Lobby data difficulty = normal 21:33:43.152 [Lua] Lobby data unique_server_name = Magondi 21:33:43.152 [Lua] Lobby data matchmaking = false 21:33:43.152 [Lua] Lobby data host = 110000103ef45d6 21:33:43.152 [Lua] Lobby data country_code = ES 21:33:43.152 [Lua] Lobby data game_mode = 3 21:33:43.152 [Lua] Lobby data player_slot_5 = 0:0 21:33:43.153 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:33:43.153 [Lua] Lobby data difficulty_tweak = 0 21:33:43.153 [Lua] Lobby data player_slot_3 = 0:0 21:33:43.153 [Lua] Lobby data num_players = 2 21:33:43.153 [Lua] Set lobby end. 21:33:43.153 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:0 21:33:43.153 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync 21:33:43.153 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers 21:33:43.161 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers 21:33:43.161 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame 21:33:43.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 21:33:43.314 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:33:43.314 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1 21:33:43.314 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:2 my_peer_id:110000103ef45d6 21:33:43.314 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:2 my_peer_id:110000103ef45d6 21:33:43.315 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf 21:33:43.320 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:2 my_peer_id:110000103ef45d6 21:33:43.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:33:43.320 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 21:33:43.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:33:43.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 21:33:43.320 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 21:33:43.320 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 21:33:43.320 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:33:43.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:33:43.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:33:43.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:33:43.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:33:43.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:33:43.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:33:43.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:33:43.938 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:33:43.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:33:44.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:33:44.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:33:44.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:33:44.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:33:44.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:33:44.223 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:33:44.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:33:44.375 [Lua] [PackageManager] Force_load: wwise/staff 21:33:44.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:33:44.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:33:44.460 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 21:33:44.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 21:33:45.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 21:33:45.082 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 21:33:45.098 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 21:33:46.379 [Lua] Set lobby begin: 21:33:46.379 [Lua] Lobby data player_slot_1 = 0:0 21:33:46.379 [Lua] Lobby data level_key = inn_level 21:33:46.379 [Lua] Lobby data power_level = 417 21:33:46.379 [Lua] Lobby data selected_level_key = inn_level 21:33:46.379 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:33:46.379 [Lua] Lobby data difficulty = normal 21:33:46.379 [Lua] Lobby data unique_server_name = Magondi 21:33:46.379 [Lua] Lobby data matchmaking = false 21:33:46.380 [Lua] Lobby data host = 110000103ef45d6 21:33:46.380 [Lua] Lobby data country_code = ES 21:33:46.380 [Lua] Lobby data game_mode = 3 21:33:46.380 [Lua] Lobby data player_slot_5 = 0:0 21:33:46.380 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:33:46.380 [Lua] Lobby data difficulty_tweak = 0 21:33:46.380 [Lua] Lobby data player_slot_3 = 0:0 21:33:46.380 [Lua] Lobby data num_players = 2 21:33:46.380 [Lua] Set lobby end. 21:33:48.066 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:33:48.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 21:33:48.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:33:51.403 [Lua] Set lobby begin: 21:33:51.403 [Lua] Lobby data player_slot_1 = 0:0 21:33:51.404 [Lua] Lobby data level_key = inn_level 21:33:51.404 [Lua] Lobby data power_level = 835 21:33:51.404 [Lua] Lobby data selected_level_key = inn_level 21:33:51.404 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:33:51.404 [Lua] Lobby data difficulty = normal 21:33:51.404 [Lua] Lobby data unique_server_name = Magondi 21:33:51.404 [Lua] Lobby data matchmaking = false 21:33:51.404 [Lua] Lobby data host = 110000103ef45d6 21:33:51.404 [Lua] Lobby data country_code = ES 21:33:51.404 [Lua] Lobby data game_mode = 3 21:33:51.404 [Lua] Lobby data player_slot_5 = 0:0 21:33:51.405 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:33:51.405 [Lua] Lobby data difficulty_tweak = 0 21:33:51.405 [Lua] Lobby data player_slot_3 = 0:0 21:33:51.405 [Lua] Lobby data num_players = 2 21:33:51.405 [Lua] Set lobby end. 21:33:53.184 [Lua] PlayFabMirrorBase:_commit_internal 3 21:33:53.184 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:33:53.187 [Lua] generate_backend_stats 110000103ef45d6:1 21:33:53.210 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:33:53.210 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:33:53.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 21:33:53.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 21:33:54.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 21:33:54.109 [Lua] commit result success 3 21:34:08.549 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:34:08.549 [Lua] Players: 3 21:34:08.549 [Lua] Set lobby begin: 21:34:08.549 [Lua] Lobby data player_slot_1 = 0:0 21:34:08.549 [Lua] Lobby data level_key = inn_level 21:34:08.549 [Lua] Lobby data power_level = 835 21:34:08.549 [Lua] Lobby data selected_level_key = inn_level 21:34:08.549 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:08.549 [Lua] Lobby data difficulty = normal 21:34:08.549 [Lua] Lobby data unique_server_name = Magondi 21:34:08.549 [Lua] Lobby data matchmaking = false 21:34:08.549 [Lua] Lobby data host = 110000103ef45d6 21:34:08.550 [Lua] Lobby data country_code = ES 21:34:08.550 [Lua] Lobby data game_mode = 3 21:34:08.550 [Lua] Lobby data player_slot_5 = 0:0 21:34:08.550 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:08.550 [Lua] Lobby data difficulty_tweak = 0 21:34:08.550 [Lua] Lobby data player_slot_3 = 0:0 21:34:08.550 [Lua] Lobby data num_players = 3 21:34:08.550 [Lua] Set lobby end. 21:34:08.550 [Lua] [LobbyMembers] Member joined 1100001028ba710 21:34:10.826 [Lua] GOT approve_channel 4 1100001028ba710 1860000037dfcd9 21:34:10.826 [EAC] EAC server has client 1100001028ba710 and channel 4 (and owner 1100001028ba710) 21:34:10.826 [Lua] Client with peer_id 1100001028ba710 got APPROVED by server 21:34:10.826 [EACServer] [22:34:10:826][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028BA710 PlayerGUID: 76561198002972432 PlayerIP: 0.0.0.0 OwnerGUID: 76561198002972432 PlayerName: Altair [esp] 21:34:10.827 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001028ba710' 21:34:10.827 [Lua] [PeerSM] 1100001028ba710 :: on_enter Connecting 21:34:10.827 [Lua] [ChatManager][1]System: Altair [esp] is joining the game 21:34:10.927 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:34:10.927 [Lua] [Matchmaking] Got a handshake request from 1100001028ba710 with user name 'Altair [esp]' 21:34:10.995 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037dfcd9 from 1100001028ba710, replying lobby_ok 21:34:11.044 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028ba710 REPLY wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:0 21:34:11.111 [Lua] Set lobby begin: 21:34:11.111 [Lua] Lobby data player_slot_1 = 0:0 21:34:11.111 [Lua] Lobby data level_key = inn_level 21:34:11.111 [Lua] Lobby data power_level = 835 21:34:11.111 [Lua] Lobby data selected_level_key = inn_level 21:34:11.111 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:11.111 [Lua] Lobby data difficulty = normal 21:34:11.111 [Lua] Lobby data unique_server_name = Magondi 21:34:11.111 [Lua] Lobby data matchmaking = false 21:34:11.111 [Lua] Lobby data host = 110000103ef45d6 21:34:11.111 [Lua] Lobby data country_code = ES 21:34:11.111 [Lua] Lobby data game_mode = 3 21:34:11.112 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:34:11.112 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:11.112 [Lua] Lobby data difficulty_tweak = 0 21:34:11.112 [Lua] Lobby data player_slot_3 = 0:0 21:34:11.112 [Lua] Lobby data num_players = 3 21:34:11.112 [Lua] Set lobby end. 21:34:11.112 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001028ba710 21:34:11.112 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710 21:34:11.248 [Window] Window => inactive 21:34:13.519 [Lua] ### CLEARING PEER STATE FOR 1100001028ba710 21:34:13.519 [Lua] [PeerSM] 1100001028ba710 :: on_exit Connecting 21:34:13.519 [Lua] [PeerSM] 1100001028ba710 :: on_enter Connecting 21:34:13.570 [Lua] [PSM] Peer 1100001028ba710 joined. Want to use profile index "5" and join party "0" 21:34:13.570 [Lua] Mechanism says: a client joined the game! 1100001028ba710 21:34:13.570 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028ba710, connection_key=1) 21:34:13.570 [Lua] Sync dynamic to client: 21:34:13.874 [SteamVoipClient] select_out(1100001028ba710, on) 21:34:13.876 [SteamVoipClient] select_out(1100001028ba710, on) 21:34:13.876 [SteamVoipClient] select_in(1100001028ba710, on) 21:34:13.876 [SteamVoipClient] select_out(1100001028ba710, off) 21:34:14.059 [Window] Window => active 21:34:14.060 [Window] Window => active 21:34:14.748 [EACServer] [22:34:14:747][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028BA710 Session: 2 Status: Client Authenticated Message: Client authenticated. 21:34:14.750 [EAC] Peer 1100001028ba710 switched EAC state to ClientAuthenticatedLocal 21:34:14.943 [EACServer] [22:34:14:943][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028BA710. 21:34:15.143 [EACServer] [22:34:15:142][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028BA710 21:34:15.143 [EACServer] [22:34:15:142][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028BA710 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:34:15.154 [EAC] Peer 1100001028ba710 switched EAC state to ClientAuthenticatedRemote 21:34:16.033 [Lua] player (1100001028ba710,1) was put into party 0 21:34:16.033 [Lua] [PeerSM] 1100001028ba710 :: on_exit Connecting 21:34:16.033 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading 21:34:16.033 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 inn_level 0 21:34:16.033 warning: [Lua] Following data will be uploaded to Crashify: <> 21:34:16.033 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000103ef45d6 "Magondi" <> 21:34:16.034 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001DF6DC0; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250 [3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = Connecting [4] self = table: 000000001271DF10; dt = 0.016894154250621796; state_data = table: 0000000001DF6DC0; new_state = Loading [5] self = table: 0000000000543480; dt = 0.016894154250621796; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = [GameSession]; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10 [6] self = table: 000000000349A770; dt = 0.016894154250621796; t = 154.18342862091959; network_manager = table: 000000000358B240 [7] self = table: 0000000002ECEA40; dt = 0.016894154250621796; t = 181.08673072501551 [8] self = table: 00000000000970D0; real_world_dt = 0.016894154250621796; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016894154250621796; t = 181.08673072501551 [9] dt = 0.016894154250621796 [2] server = table: 0000000000543480; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; wanted_profile_index = 5; resend_timer = 1.9496269319206476; resend_post_game_timer = 1.9324037041515112; clan_tag = "0"; peer_id = "1100001028ba710"; [4] current_state = Loading; function_memoize = table: 0000000000153FC0; state_data = table: 0000000001DF6DC0; [5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.016896001994609833; peer_id = "110000103ef45d6"; level = [Level]; network_timer_handler = table: 00000000127A99F0; machines = table: 0000000001148DD0; viewport_name = "player_1"; _camera_carrier = table: 000000000AC87040; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010AEDB50; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:34:16.117 [Lua] ### Sending rpc_level_loaded 21:34:16.117 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 50 21:34:16.117 [Lua] Peer 1100001028ba710 has loaded the level but not all enemies, so we wait 21:34:16.284 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001028ba710, connection_key=1) 21:34:16.284 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading 21:34:16.284 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages 21:34:16.284 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:2 my_peer_id:110000103ef45d6 21:34:29.019 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages 21:34:29.019 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame 21:34:30.349 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:34:30.349 [Lua] [Matchmaking] Got a handshake request from 1100001028ba710 with user name 'Altair [esp]' 21:34:30.350 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame 21:34:30.350 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync 21:34:30.369 [Lua] Breedfreezer (server) starting a hot join sync 21:34:30.370 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 21:34:30.370 [Lua] RemotePlayer:create_game_object( ) 54 21:34:30.388 [Lua] player (1100001028ba710,1) was put into party 1 21:34:30.388 [Lua] Assigning peer(1100001028ba710:1) to profile(5) career(4) 21:34:30.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028ba710) local_player_id(1) profile_index(5) career_index(4) 21:34:30.388 [Lua] Set lobby begin: 21:34:30.388 [Lua] Lobby data player_slot_1 = 0:0 21:34:30.388 [Lua] Lobby data level_key = inn_level 21:34:30.388 [Lua] Lobby data power_level = 835 21:34:30.388 [Lua] Lobby data selected_level_key = inn_level 21:34:30.388 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:30.388 [Lua] Lobby data difficulty = normal 21:34:30.388 [Lua] Lobby data unique_server_name = Magondi 21:34:30.388 [Lua] Lobby data matchmaking = false 21:34:30.389 [Lua] Lobby data host = 110000103ef45d6 21:34:30.389 [Lua] Lobby data country_code = ES 21:34:30.389 [Lua] Lobby data game_mode = 3 21:34:30.389 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:34:30.389 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:30.389 [Lua] Lobby data difficulty_tweak = 0 21:34:30.389 [Lua] Lobby data player_slot_3 = 0:0 21:34:30.389 [Lua] Lobby data num_players = 3 21:34:30.389 [Lua] Set lobby end. 21:34:30.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710 21:34:30.389 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync 21:34:30.389 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers 21:34:30.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 21:34:30.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:34:30.399 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers 21:34:30.399 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame 21:34:30.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 21:34:30.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 21:34:30.500 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710 21:34:30.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:34:30.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:34:30.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:34:30.633 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:34:30.633 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1 21:34:30.633 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:3 my_peer_id:110000103ef45d6 21:34:30.633 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:3 my_peer_id:110000103ef45d6 21:34:30.633 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:3 my_peer_id:110000103ef45d6 21:34:30.643 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:3 my_peer_id:110000103ef45d6 21:34:30.643 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:34:30.643 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:34:30.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:34:30.962 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:34:30.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:34:31.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:34:31.064 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:34:31.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:34:31.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:34:31.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:34:31.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:34:31.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:34:31.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:34:31.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:34:32.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:34:32.070 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:34:32.070 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:34:32.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:34:32.133 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:34:32.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:34:32.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:34:32.167 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:34:32.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:34:32.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:34:32.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:34:32.201 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:34:32.219 [Lua] Set lobby begin: 21:34:32.219 [Lua] Lobby data player_slot_1 = 0:0 21:34:32.219 [Lua] Lobby data level_key = inn_level 21:34:32.219 [Lua] Lobby data power_level = 556 21:34:32.219 [Lua] Lobby data selected_level_key = inn_level 21:34:32.219 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:32.219 [Lua] Lobby data difficulty = normal 21:34:32.219 [Lua] Lobby data unique_server_name = Magondi 21:34:32.219 [Lua] Lobby data matchmaking = false 21:34:32.219 [Lua] Lobby data host = 110000103ef45d6 21:34:32.220 [Lua] Lobby data country_code = ES 21:34:32.220 [Lua] Lobby data game_mode = 3 21:34:32.220 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:34:32.220 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:32.220 [Lua] Lobby data difficulty_tweak = 0 21:34:32.220 [Lua] Lobby data player_slot_3 = 0:0 21:34:32.220 [Lua] Lobby data num_players = 3 21:34:32.220 [Lua] Set lobby end. 21:34:32.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:34:32.285 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:34:32.301 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 21:34:35.795 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:35.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 21:34:35.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:37.226 [Lua] Set lobby begin: 21:34:37.226 [Lua] Lobby data player_slot_1 = 0:0 21:34:37.226 [Lua] Lobby data level_key = inn_level 21:34:37.227 [Lua] Lobby data power_level = 835 21:34:37.227 [Lua] Lobby data selected_level_key = inn_level 21:34:37.227 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:37.227 [Lua] Lobby data difficulty = normal 21:34:37.227 [Lua] Lobby data unique_server_name = Magondi 21:34:37.227 [Lua] Lobby data matchmaking = false 21:34:37.227 [Lua] Lobby data host = 110000103ef45d6 21:34:37.227 [Lua] Lobby data country_code = ES 21:34:37.227 [Lua] Lobby data game_mode = 3 21:34:37.227 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:34:37.227 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:37.227 [Lua] Lobby data difficulty_tweak = 0 21:34:37.227 [Lua] Lobby data player_slot_3 = 0:0 21:34:37.227 [Lua] Lobby data num_players = 3 21:34:37.228 [Lua] Set lobby end. 21:34:40.456 [Lua] PlayFabMirrorBase:_commit_internal 4 21:34:40.456 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:34:40.459 [Lua] generate_backend_stats 110000103ef45d6:1 21:34:40.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:34:40.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:34:40.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 21:34:40.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 21:34:40.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 21:34:40.728 [Lua] commit result success 4 21:34:54.008 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:34:54.008 [Lua] Players: 4 21:34:54.008 [Lua] Set lobby begin: 21:34:54.008 [Lua] Lobby data player_slot_1 = 0:0 21:34:54.008 [Lua] Lobby data level_key = inn_level 21:34:54.008 [Lua] Lobby data power_level = 835 21:34:54.009 [Lua] Lobby data selected_level_key = inn_level 21:34:54.009 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:54.009 [Lua] Lobby data difficulty = normal 21:34:54.009 [Lua] Lobby data unique_server_name = Magondi 21:34:54.009 [Lua] Lobby data matchmaking = false 21:34:54.009 [Lua] Lobby data host = 110000103ef45d6 21:34:54.009 [Lua] Lobby data country_code = ES 21:34:54.009 [Lua] Lobby data game_mode = 3 21:34:54.010 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:34:54.010 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:54.010 [Lua] Lobby data difficulty_tweak = 0 21:34:54.010 [Lua] Lobby data player_slot_3 = 0:0 21:34:54.010 [Lua] Lobby data num_players = 4 21:34:54.010 [Lua] Set lobby end. 21:34:54.010 [Lua] [LobbyMembers] Member joined 110000103d66758 21:34:55.287 [Lua] GOT approve_channel 7 110000103d66758 1860000037dfcd9 21:34:55.288 [EAC] EAC server has client 110000103d66758 and channel 7 (and owner 110000103d66758) 21:34:55.288 [EACServer] [22:34:55:287][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103D66758 PlayerGUID: 76561198024648536 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024648536 PlayerName: Dessan0 el Tiran0 21:34:55.288 [Lua] Client with peer_id 110000103d66758 got APPROVED by server 21:34:55.288 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103d66758' 21:34:55.288 [Lua] [PeerSM] 110000103d66758 :: on_enter Connecting 21:34:55.288 [Lua] [ChatManager][1]System: Dessan0 el Tiran0 is joining the game 21:34:55.389 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:34:55.389 [Lua] [Matchmaking] Got a handshake request from 110000103d66758 with user name 'Dessan0 el Tiran0' 21:34:55.456 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037dfcd9 from 110000103d66758, replying lobby_ok 21:34:55.523 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103d66758 REPLY wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710 21:34:55.608 [Lua] Set lobby begin: 21:34:55.608 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:34:55.608 [Lua] Lobby data level_key = inn_level 21:34:55.608 [Lua] Lobby data power_level = 835 21:34:55.608 [Lua] Lobby data selected_level_key = inn_level 21:34:55.608 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:34:55.608 [Lua] Lobby data difficulty = normal 21:34:55.608 [Lua] Lobby data unique_server_name = Magondi 21:34:55.609 [Lua] Lobby data matchmaking = false 21:34:55.609 [Lua] Lobby data host = 110000103ef45d6 21:34:55.609 [Lua] Lobby data country_code = ES 21:34:55.609 [Lua] Lobby data game_mode = 3 21:34:55.609 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:34:55.609 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:34:55.609 [Lua] Lobby data difficulty_tweak = 0 21:34:55.609 [Lua] Lobby data player_slot_3 = 0:0 21:34:55.609 [Lua] Lobby data num_players = 4 21:34:55.609 [Lua] Set lobby end. 21:34:55.609 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103d66758 21:34:55.609 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103d66758 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710 21:34:57.849 [Lua] ### CLEARING PEER STATE FOR 110000103d66758 21:34:57.849 [Lua] [PeerSM] 110000103d66758 :: on_exit Connecting 21:34:57.849 [Lua] [PeerSM] 110000103d66758 :: on_enter Connecting 21:34:57.899 [Lua] [PSM] Peer 110000103d66758 joined. Want to use profile index "1" and join party "0" 21:34:57.899 [Lua] Mechanism says: a client joined the game! 110000103d66758 21:34:57.899 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103d66758, connection_key=2) 21:34:57.899 [Lua] Sync dynamic to client: 21:34:58.407 [SteamVoipClient] select_out(110000103d66758, on) 21:34:58.414 [SteamVoipClient] select_out(110000103d66758, on) 21:34:58.414 [SteamVoipClient] select_in(110000103d66758, on) 21:34:58.414 [SteamVoipClient] select_out(110000103d66758, off) 21:34:58.625 [EACServer] [22:34:58:624][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103D66758 Session: 3 Status: Client Authenticated Message: Client authenticated. 21:34:58.626 [EAC] Peer 110000103d66758 switched EAC state to ClientAuthenticatedLocal 21:34:58.734 [EACServer] [22:34:58:733][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103D66758. 21:34:59.035 [EACServer] [22:34:59:034][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103D66758 21:34:59.035 [EACServer] [22:34:59:034][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103D66758 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:34:59.047 [EAC] Peer 110000103d66758 switched EAC state to ClientAuthenticatedRemote 21:34:59.935 [Lua] player (110000103d66758,1) was put into party 0 21:34:59.935 [Lua] [PeerSM] 110000103d66758 :: on_exit Connecting 21:34:59.935 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading 21:34:59.935 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 inn_level 0 21:34:59.935 warning: [Lua] Following data will be uploaded to Crashify: <> 21:34:59.935 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000103ef45d6 "Magondi" <> 21:34:59.936 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000A81DC0; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250 [3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = Connecting [4] self = table: 00000000007E46B0; dt = 0.017088457942008972; state_data = table: 0000000000A81DC0; new_state = Loading [5] self = table: 0000000000543480; dt = 0.017088457942008972; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = [GameSession]; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0 [6] self = table: 000000000349A770; dt = 0.017088457942008972; t = 197.91504744440317; network_manager = table: 000000000358B240 [7] self = table: 0000000002ECEA40; dt = 0.017088457942008972; t = 224.8183495484991 [8] self = table: 00000000000970D0; real_world_dt = 0.017088457942008972; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017088457942008972; t = 224.8183495484991 [9] dt = 0.017088457942008972 [2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; resend_post_game_timer = 1.9314583949744701; clan_tag = "0"; peer_id = "110000103d66758"; [4] current_state = Loading; function_memoize = table: 000000000AC57500; state_data = table: 0000000000A81DC0; [5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.017112899571657181; peer_id = "110000103ef45d6"; level = [Level]; network_timer_handler = table: 00000000127A99F0; machines = table: 0000000001148DD0; viewport_name = "player_1"; _camera_carrier = table: 000000000AC87040; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010AEDB50; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:34:59.984 [Lua] ### Sending rpc_level_loaded 21:34:59.984 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 50 21:34:59.984 [Lua] Peer 110000103d66758 has loaded the level but not all enemies, so we wait 21:35:00.172 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103d66758, connection_key=2) 21:35:00.173 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading 21:35:00.173 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages 21:35:00.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:3 my_peer_id:110000103ef45d6 21:35:06.005 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages 21:35:06.005 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame 21:35:07.351 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:35:07.351 [Lua] [Matchmaking] Got a handshake request from 110000103d66758 with user name 'Dessan0 el Tiran0' 21:35:07.351 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame 21:35:07.351 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync 21:35:07.372 [Lua] Breedfreezer (server) starting a hot join sync 21:35:07.373 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 21:35:07.373 [Lua] RemotePlayer:create_game_object( ) 57 21:35:07.388 [Lua] player (110000103d66758,1) was put into party 1 21:35:07.388 [Lua] Assigning peer(110000103d66758:1) to profile(1) career(2) 21:35:07.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103d66758) local_player_id(1) profile_index(1) career_index(2) 21:35:07.388 [Lua] Set lobby begin: 21:35:07.388 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:35:07.388 [Lua] Lobby data level_key = inn_level 21:35:07.388 [Lua] Lobby data power_level = 835 21:35:07.388 [Lua] Lobby data selected_level_key = inn_level 21:35:07.388 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:35:07.388 [Lua] Lobby data difficulty = normal 21:35:07.388 [Lua] Lobby data unique_server_name = Magondi 21:35:07.388 [Lua] Lobby data matchmaking = false 21:35:07.388 [Lua] Lobby data host = 110000103ef45d6 21:35:07.388 [Lua] Lobby data country_code = ES 21:35:07.388 [Lua] Lobby data game_mode = 3 21:35:07.389 [Lua] Lobby data player_slot_5 = 1100001028ba710:1 21:35:07.389 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:35:07.389 [Lua] Lobby data difficulty_tweak = 0 21:35:07.389 [Lua] Lobby data player_slot_3 = 0:0 21:35:07.389 [Lua] Lobby data num_players = 4 21:35:07.389 [Lua] Set lobby end. 21:35:07.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103d66758 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710 21:35:07.389 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync 21:35:07.389 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers 21:35:07.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 21:35:07.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:35:07.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 21:35:07.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:35:07.397 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers 21:35:07.397 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame 21:35:07.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 21:35:07.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:35:07.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 21:35:07.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 21:35:07.666 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:35:07.666 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1 21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:4 my_peer_id:110000103ef45d6 21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:4 my_peer_id:110000103ef45d6 21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:4 my_peer_id:110000103ef45d6 21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:4 my_peer_id:110000103ef45d6 21:35:07.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758 21:35:07.673 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:4 my_peer_id:110000103ef45d6 21:35:07.673 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:35:07.673 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 21:35:07.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:35:07.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:35:07.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:35:07.735 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:35:07.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:35:07.802 [Lua] [PackageManager] Force_load: wwise/crossbow 21:35:07.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 21:35:07.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 21:35:07.938 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 21:35:07.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:35:08.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:35:08.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:35:08.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:35:08.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:35:08.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:35:08.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:35:08.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:35:08.798 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:35:08.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:35:08.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:35:08.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:35:08.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:35:09.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:35:09.050 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:35:09.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:35:09.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:35:09.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:35:09.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 21:35:09.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 21:35:09.252 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 21:35:09.265 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 21:35:13.082 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:13.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 21:35:13.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:22.458 [Lua] PlayFabMirrorBase:_commit_internal 5 21:35:22.458 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:35:22.460 [Lua] generate_backend_stats 110000103ef45d6:1 21:35:22.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 21:35:22.495 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:35:22.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 21:35:22.503 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 21:35:22.727 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 21:35:22.727 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 21:35:23.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 21:35:23.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 21:35:23.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 21:35:23.449 [Lua] commit result success 5 21:35:43.017 [Lua] [IngameUI] menu view on_enter start_game_view 21:35:43.020 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022a54d0 21:35:43.020 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:35:43.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 21:35:43.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 21:35:43.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 21:35:43.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 21:35:43.036 [Lua] hard 21:35:43.184 [Lua] Assigning peer(1100001028ba710:1) to profile(3) career(2) 21:35:43.184 [Lua] Set lobby begin: 21:35:43.184 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:35:43.184 [Lua] Lobby data level_key = inn_level 21:35:43.184 [Lua] Lobby data power_level = 835 21:35:43.184 [Lua] Lobby data selected_level_key = inn_level 21:35:43.184 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:35:43.184 [Lua] Lobby data difficulty = normal 21:35:43.184 [Lua] Lobby data unique_server_name = Magondi 21:35:43.185 [Lua] Lobby data matchmaking = false 21:35:43.185 [Lua] Lobby data host = 110000103ef45d6 21:35:43.185 [Lua] Lobby data country_code = ES 21:35:43.185 [Lua] Lobby data game_mode = 3 21:35:43.185 [Lua] Lobby data player_slot_5 = 0:0 21:35:43.185 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:35:43.185 [Lua] Lobby data difficulty_tweak = 0 21:35:43.185 [Lua] Lobby data player_slot_3 = 0:0 21:35:43.185 [Lua] Lobby data num_players = 4 21:35:43.185 [Lua] Set lobby end. 21:35:43.185 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028ba710) local_player_id(1) profile_index(3) career_index(2) 21:35:43.185 [Lua] Set lobby begin: 21:35:43.185 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:35:43.185 [Lua] Lobby data level_key = inn_level 21:35:43.185 [Lua] Lobby data power_level = 835 21:35:43.185 [Lua] Lobby data selected_level_key = inn_level 21:35:43.186 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:35:43.186 [Lua] Lobby data difficulty = normal 21:35:43.186 [Lua] Lobby data unique_server_name = Magondi 21:35:43.186 [Lua] Lobby data matchmaking = false 21:35:43.186 [Lua] Lobby data host = 110000103ef45d6 21:35:43.186 [Lua] Lobby data country_code = ES 21:35:43.186 [Lua] Lobby data game_mode = 3 21:35:43.186 [Lua] Lobby data player_slot_5 = 0:0 21:35:43.186 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:35:43.186 [Lua] Lobby data difficulty_tweak = 0 21:35:43.186 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:35:43.186 [Lua] Lobby data num_players = 4 21:35:43.186 [Lua] Set lobby end. 21:35:43.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103d66758 | we:110000103ef45d6 | dr:1100001028ba710 | bw:1100001064e0fcf | es:0 21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:5 my_peer_id:110000103ef45d6 21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:5 my_peer_id:110000103ef45d6 21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:5 my_peer_id:110000103ef45d6 21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:5 my_peer_id:110000103ef45d6 21:35:43.285 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028ba710 21:35:43.287 [Lua] [GameNetworkManager] destroying game object with go_id=56 21:35:43.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:5 my_peer_id:110000103ef45d6 21:35:43.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient, async-read, 21:35:43.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:35:43.293 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 21:35:43.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:35:43.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:35:43.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 21:35:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 21:35:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:35:43.336 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient 21:35:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 21:35:43.337 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 21:35:43.337 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient 21:35:43.343 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:35:43.345 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 21:35:43.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 21:35:43.390 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02 21:35:43.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:35:44.011 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 21:35:44.011 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 21:35:44.011 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 21:35:44.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 21:35:44.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:35:44.060 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:35:44.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:35:44.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:35:44.280 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:35:44.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:35:44.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:35:44.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:35:44.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 21:35:44.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 21:35:44.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 21:35:44.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 21:35:44.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 21:35:44.641 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 21:35:44.654 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 21:35:45.029 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 21:35:45.109 [Lua] [Matchmaking] Cancelling matchmaking 21:35:45.109 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:35:45.128 [Lua] [IngameUI] menu view on_exit start_game_view 21:35:45.128 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 21:35:45.129 [Save] Saving `save_data` 21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 21:35:45.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022a54d0 21:35:45.145 [Save] Save done 21:35:48.642 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:48.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 21:35:48.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:50.768 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:52.278 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:53.849 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:56.667 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:35:56.988 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:57.594 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:35:58.085 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:35:58.425 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:58.945 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:35:59.588 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:36:05.339 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:36:05.339 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:36:05.343 [Lua] Set lobby begin: 21:36:05.343 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:05.343 [Lua] Lobby data level_key = inn_level 21:36:05.343 [Lua] Lobby data power_level = 835 21:36:05.343 [Lua] Lobby data selected_level_key = inn_level 21:36:05.343 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:05.343 [Lua] Lobby data difficulty = cataclysm_3 21:36:05.343 [Lua] Lobby data unique_server_name = Magondi 21:36:05.343 [Lua] Lobby data matchmaking = false 21:36:05.343 [Lua] Lobby data host = 110000103ef45d6 21:36:05.343 [Lua] Lobby data country_code = ES 21:36:05.344 [Lua] Lobby data game_mode = 3 21:36:05.344 [Lua] Lobby data player_slot_5 = 0:0 21:36:05.344 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:05.344 [Lua] Lobby data difficulty_tweak = 0 21:36:05.344 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:05.344 [Lua] Lobby data num_players = 4 21:36:05.344 [Lua] Set lobby end. 21:36:05.344 [Lua] [PartyManager] Leader is set to 110000103ef45d6 21:36:05.344 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0 21:36:05.344 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 21:36:05.344 [Lua] Set lobby begin: 21:36:05.344 [Lua] Lobby data twitch_enabled = false 21:36:05.345 [Lua] Lobby data power_level = 835 21:36:05.345 [Lua] Lobby data unique_server_name = Magondi 21:36:05.345 [Lua] Lobby data difficulty_tweak = 0 21:36:05.345 [Lua] Lobby data host = 110000103ef45d6 21:36:05.345 [Lua] Lobby data game_mode = 9 21:36:05.345 [Lua] Lobby data match_started = true 21:36:05.345 [Lua] Lobby data mechanism = adventure 21:36:05.345 [Lua] Lobby data level_key = inn_level 21:36:05.345 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:05.345 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:05.345 [Lua] Lobby data difficulty = cataclysm_3 21:36:05.345 [Lua] Lobby data quick_game = false 21:36:05.345 [Lua] Lobby data weave_index = 134 21:36:05.346 [Lua] Lobby data matchmaking = true 21:36:05.346 [Lua] Lobby data weave_name = weave_134 21:36:05.346 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:05.346 [Lua] Lobby data num_players = 4 21:36:05.346 [Lua] Lobby data player_slot_5 = 0:0 21:36:05.346 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:05.346 [Lua] Lobby data country_code = ES 21:36:05.346 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:05.346 [Lua] Lobby data eac_authorized = true 21:36:05.346 [Lua] Set lobby end. 21:36:05.346 [Lua] Set lobby begin: 21:36:05.346 [Lua] Lobby data twitch_enabled = false 21:36:05.346 [Lua] Lobby data power_level = 835 21:36:05.346 [Lua] Lobby data unique_server_name = Magondi 21:36:05.346 [Lua] Lobby data difficulty_tweak = 0 21:36:05.346 [Lua] Lobby data host = 110000103ef45d6 21:36:05.347 [Lua] Lobby data game_mode = 9 21:36:05.347 [Lua] Lobby data is_private = false 21:36:05.347 [Lua] Lobby data match_started = true 21:36:05.347 [Lua] Lobby data mechanism = adventure 21:36:05.347 [Lua] Lobby data level_key = inn_level 21:36:05.347 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:05.347 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:05.347 [Lua] Lobby data difficulty = cataclysm_3 21:36:05.347 [Lua] Lobby data quick_game = false 21:36:05.347 [Lua] Lobby data weave_index = 134 21:36:05.347 [Lua] Lobby data matchmaking = true 21:36:05.347 [Lua] Lobby data weave_name = weave_134 21:36:05.347 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:05.347 [Lua] Lobby data num_players = 4 21:36:05.347 [Lua] Lobby data player_slot_5 = 0:0 21:36:05.347 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:05.347 [Lua] Lobby data country_code = ES 21:36:05.348 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:05.348 [Lua] Lobby data eac_authorized = true 21:36:05.348 [Lua] Set lobby end. 21:36:05.348 [Lua] [ChatManager][1]System: Starting hosted game... 21:36:05.348 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:36:05.348 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:36:05.492 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:06.282 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:36:07.893 [Lua] Set lobby begin: 21:36:07.893 [Lua] Lobby data twitch_enabled = false 21:36:07.893 [Lua] Lobby data power_level = 967 21:36:07.894 [Lua] Lobby data unique_server_name = Magondi 21:36:07.894 [Lua] Lobby data difficulty_tweak = 0 21:36:07.894 [Lua] Lobby data host = 110000103ef45d6 21:36:07.894 [Lua] Lobby data game_mode = 9 21:36:07.894 [Lua] Lobby data is_private = false 21:36:07.894 [Lua] Lobby data match_started = true 21:36:07.894 [Lua] Lobby data mechanism = adventure 21:36:07.894 [Lua] Lobby data level_key = inn_level 21:36:07.894 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:07.894 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:07.894 [Lua] Lobby data difficulty = cataclysm_3 21:36:07.894 [Lua] Lobby data quick_game = false 21:36:07.894 [Lua] Lobby data weave_index = 134 21:36:07.894 [Lua] Lobby data matchmaking = true 21:36:07.894 [Lua] Lobby data weave_name = weave_134 21:36:07.895 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:07.895 [Lua] Lobby data num_players = 4 21:36:07.895 [Lua] Lobby data player_slot_5 = 0:0 21:36:07.895 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:07.895 [Lua] Lobby data country_code = ES 21:36:07.895 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:07.895 [Lua] Lobby data eac_authorized = true 21:36:07.895 [Lua] Set lobby end. 21:36:09.743 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:10.234 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:36:11.654 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:12.074 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:36:12.915 [Lua] Set lobby begin: 21:36:12.915 [Lua] Lobby data twitch_enabled = false 21:36:12.915 [Lua] Lobby data power_level = 1100 21:36:12.915 [Lua] Lobby data unique_server_name = Magondi 21:36:12.915 [Lua] Lobby data difficulty_tweak = 0 21:36:12.915 [Lua] Lobby data host = 110000103ef45d6 21:36:12.915 [Lua] Lobby data game_mode = 9 21:36:12.915 [Lua] Lobby data is_private = false 21:36:12.915 [Lua] Lobby data match_started = true 21:36:12.915 [Lua] Lobby data mechanism = adventure 21:36:12.915 [Lua] Lobby data level_key = inn_level 21:36:12.915 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:12.915 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:12.915 [Lua] Lobby data difficulty = cataclysm_3 21:36:12.915 [Lua] Lobby data quick_game = false 21:36:12.915 [Lua] Lobby data weave_index = 134 21:36:12.916 [Lua] Lobby data matchmaking = true 21:36:12.916 [Lua] Lobby data weave_name = weave_134 21:36:12.916 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:12.916 [Lua] Lobby data num_players = 4 21:36:12.916 [Lua] Lobby data player_slot_5 = 0:0 21:36:12.916 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:12.916 [Lua] Lobby data country_code = ES 21:36:12.916 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:12.916 [Lua] Lobby data eac_authorized = true 21:36:12.916 [Lua] Set lobby end. 21:36:13.640 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:13.959 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:36:15.595 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:15.933 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:36:17.398 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:17.636 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:36:17.636 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:36:17.720 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:36:17.754 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0 21:36:17.755 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 21:36:17.755 [Lua] Set lobby begin: 21:36:17.755 [Lua] Lobby data twitch_enabled = false 21:36:17.755 [Lua] Lobby data power_level = 1100 21:36:17.755 [Lua] Lobby data unique_server_name = Magondi 21:36:17.755 [Lua] Lobby data difficulty_tweak = 0 21:36:17.755 [Lua] Lobby data host = 110000103ef45d6 21:36:17.755 [Lua] Lobby data game_mode = 9 21:36:17.755 [Lua] Lobby data is_private = false 21:36:17.755 [Lua] Lobby data match_started = true 21:36:17.755 [Lua] Lobby data mechanism = adventure 21:36:17.755 [Lua] Lobby data level_key = inn_level 21:36:17.755 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:17.755 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:17.755 [Lua] Lobby data difficulty = cataclysm_3 21:36:17.755 [Lua] Lobby data quick_game = false 21:36:17.756 [Lua] Lobby data weave_index = 134 21:36:17.756 [Lua] Lobby data matchmaking = false 21:36:17.756 [Lua] Lobby data weave_name = weave_134 21:36:17.756 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:17.756 [Lua] Lobby data num_players = 4 21:36:17.756 [Lua] Lobby data player_slot_5 = 0:0 21:36:17.756 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:17.756 [Lua] Lobby data country_code = ES 21:36:17.756 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:17.756 [Lua] Lobby data eac_authorized = true 21:36:17.756 [Lua] Set lobby end. 21:36:17.759 [Lua] Set lobby begin: 21:36:17.759 [Lua] Lobby data twitch_enabled = false 21:36:17.759 [Lua] Lobby data power_level = 1100 21:36:17.759 [Lua] Lobby data unique_server_name = Magondi 21:36:17.759 [Lua] Lobby data difficulty_tweak = 0 21:36:17.759 [Lua] Lobby data host = 110000103ef45d6 21:36:17.759 [Lua] Lobby data game_mode = 9 21:36:17.759 [Lua] Lobby data is_private = false 21:36:17.759 [Lua] Lobby data match_started = true 21:36:17.759 [Lua] Lobby data mechanism = adventure 21:36:17.760 [Lua] Lobby data level_key = inn_level 21:36:17.760 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:17.760 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:17.760 [Lua] Lobby data difficulty = cataclysm_3 21:36:17.760 [Lua] Lobby data quick_game = false 21:36:17.760 [Lua] Lobby data weave_index = 134 21:36:17.760 [Lua] Lobby data matchmaking = false 21:36:17.760 [Lua] Lobby data weave_name = weave_134 21:36:17.760 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:17.760 [Lua] Lobby data num_players = 4 21:36:17.760 [Lua] Lobby data player_slot_5 = 0:0 21:36:17.760 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:17.760 [Lua] Lobby data country_code = ES 21:36:17.760 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:17.760 [Lua] Lobby data eac_authorized = true 21:36:17.761 [Lua] Set lobby end. 21:36:17.761 [Lua] [PeerSM] 1100001028ba710 :: on_exit InGame 21:36:17.761 [Lua] [PeerSM] 1100001028ba710 :: on_enter InPostGame 21:36:17.761 [Lua] [PeerSM] 110000103d66758 :: on_exit InGame 21:36:17.761 [Lua] [PeerSM] 110000103d66758 :: on_enter InPostGame 21:36:17.761 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InGame 21:36:17.761 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InPostGame 21:36:17.761 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InGame 21:36:17.761 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InPostGame 21:36:17.761 [Lua] Complete level triggered. 21:36:17.763 [Save] Saving `save_data` 21:36:17.763 [Lua] gm_event_end_conditions_met false false 21:36:17.763 [Lua] PlayFabMirrorBase:_commit_internal nil 21:36:17.763 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:36:17.767 [Lua] generate_backend_stats 110000103ef45d6:1 21:36:17.767 [Save] Save done 21:36:17.767 [Save] Saving `save_data` 21:36:17.771 [Save] Save done 21:36:17.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 21:36:17.795 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:36:17.795 [Save] Saving `save_data` 21:36:17.795 [Lua] TRANSITION nil nil dlc_scorpion_wall_beasts 21:36:17.795 [Lua] Transition type "dlc_scorpion_wall_beasts", is server: true 21:36:17.795 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:36:17.795 [Lua] [GameNetworkManager] Leaving game... 21:36:17.795 [Lua] [GameNetworkManager] Shutting down game session host. 21:36:17.795 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:36:17.795 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:36:17.795 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=277.29 21:36:17.799 [Network] Ignoring message `rpc_anim_event` from wrong session e610 or from non-session peer 1100001028ba710 21:36:17.799 [Connection] Packet 4467 chunk for system game_session from 1100001064e0fcf had no listener 21:36:17.800 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:36:17.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 2 21:36:17.802 [Save] Save done 21:36:17.968 [Lua] [PlayerSyncData] Game session is not initialized 21:36:17.968 [Lua] [PlayerSyncData] Game session is not initialized 21:36:17.968 [Lua] [PlayerSyncData] Game session is not initialized 21:36:17.968 [Lua] Set lobby begin: 21:36:17.968 [Lua] Lobby data twitch_enabled = false 21:36:17.968 [Lua] Lobby data power_level = 0 21:36:17.968 [Lua] Lobby data unique_server_name = Magondi 21:36:17.968 [Lua] Lobby data difficulty_tweak = 0 21:36:17.968 [Lua] Lobby data host = 110000103ef45d6 21:36:17.968 [Lua] Lobby data game_mode = 9 21:36:17.968 [Lua] Lobby data is_private = false 21:36:17.969 [Lua] Lobby data match_started = true 21:36:17.969 [Lua] Lobby data mechanism = adventure 21:36:17.969 [Lua] Lobby data level_key = inn_level 21:36:17.969 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:17.969 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:17.969 [Lua] Lobby data difficulty = cataclysm_3 21:36:17.969 [Lua] Lobby data quick_game = false 21:36:17.969 [Lua] Lobby data weave_index = 134 21:36:17.969 [Lua] Lobby data matchmaking = false 21:36:17.969 [Lua] Lobby data weave_name = weave_134 21:36:17.969 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:17.969 [Lua] Lobby data num_players = 4 21:36:17.969 [Lua] Lobby data player_slot_5 = 0:0 21:36:17.969 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:17.970 [Lua] Lobby data country_code = ES 21:36:17.970 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:17.970 [Lua] Lobby data eac_authorized = true 21:36:17.970 [Lua] Set lobby end. 21:36:18.021 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 21:36:18.021 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 21:36:18.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 21:36:18.494 [Lua] commit result success 6 21:36:19.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:36:19.796 [Lua] [Managers] Calling function on all managers: 21:36:19.796 [Lua] Clearing all global lookup lists 21:36:19.796 [Lua] [IngamePlayerListUI] - Destroy 21:36:19.796 [Lua] [EquipmentUI] - Destroy 21:36:19.796 [Lua] [AbilityUI] - Destroy 21:36:19.796 [Lua] [GamePadAbilityUI] - Destroy 21:36:19.796 [Lua] [GamePadEquipmentUI] - Destroy 21:36:19.797 [Lua] [IngameUI] destroy 21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2 21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 21:36:19.849 [Lua] [Managers] Destroying manager group: 21:36:19.854 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:36:19.932 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:36:19.932 [Lua] [PeerSM] 1100001028ba710 :: on_exit InPostGame 21:36:19.932 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading 21:36:19.932 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 dlc_scorpion_wall_beasts 0 21:36:19.932 warning: [Lua] Following data will be uploaded to Crashify: <> 21:36:19.932 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 5, User: 110000103ef45d6 "Magondi" <> 21:36:19.933 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 0000000001DF6DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260 [3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10; current_state = InPostGame [5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770 [8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951 [10] dt = 0.01694251224398613 [2] server = table: 0000000000543480; wanted_career_index = 4; game_started = false; peer_id = "1100001028ba710"; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9496269319206476; loaded_level = "inn_level"; resend_post_game_timer = 1.9324037041515112; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:36:19.933 [Lua] [PeerSM] 110000103d66758 :: on_exit InPostGame 21:36:19.933 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading 21:36:19.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 dlc_scorpion_wall_beasts 0 21:36:19.933 warning: [Lua] Following data will be uploaded to Crashify: <> 21:36:19.933 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 6, User: 110000103ef45d6 "Magondi" <> 21:36:19.933 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 0000000000A81DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260 [3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0; current_state = InPostGame [5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770 [8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951 [10] dt = 0.01694251224398613 [2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; peer_id = "110000103d66758"; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; loaded_level = "inn_level"; resend_post_game_timer = 1.9314583949744701; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:36:19.933 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InPostGame 21:36:19.933 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading 21:36:19.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 dlc_scorpion_wall_beasts 0 21:36:19.933 warning: [Lua] Following data will be uploaded to Crashify: <> 21:36:19.934 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 7, User: 110000103ef45d6 "Magondi" <> 21:36:19.934 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 000000000053CE30; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260 [3] _ = table: 000000000053CE30; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30; current_state = InPostGame [5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770 [8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951 [10] dt = 0.01694251224398613 [2] server = table: 0000000000543480; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6"; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:36:19.934 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InPostGame 21:36:19.934 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading 21:36:19.934 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf dlc_scorpion_wall_beasts 0 21:36:19.934 warning: [Lua] Following data will be uploaded to Crashify: <> 21:36:19.934 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 8, User: 110000103ef45d6 "Magondi" <> 21:36:19.935 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 000000000269EFF0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260 [3] _ = table: 000000000269EFF0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0; current_state = InPostGame [5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770 [8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951 [10] dt = 0.01694251224398613 [2] server = table: 0000000000543480; wanted_career_index = 1; game_started = false; peer_id = "1100001064e0fcf"; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.949599876999855; loaded_level = "inn_level"; resend_post_game_timer = 1.7459840979427099; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0; <> <> 21:36:19.935 [Lua] [Matchmaking] unregister rpcs 21:36:19.935 [Lua] ############### UNLOADING PACKAGES ############### 21:36:19.935 [Lua] [Managers] Calling function on all managers: 21:36:19.935 [Lua] [Managers] Destroying manager group: 21:36:19.935 [Lua] [Gamestate] Enter state StateLoading 21:36:19.937 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:36:19.937 [Lua] [Matchmaking] register rpcs 21:36:19.937 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:36:19.937 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:36:19.937 [Lua] registering RPCs 21:36:19.937 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:36:19.937 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:36:19.937 [Lua] Set lobby begin: 21:36:19.937 [Lua] Lobby data twitch_enabled = false 21:36:19.937 [Lua] Lobby data power_level = 0 21:36:19.937 [Lua] Lobby data unique_server_name = Magondi 21:36:19.937 [Lua] Lobby data difficulty_tweak = 0 21:36:19.937 [Lua] Lobby data host = 110000103ef45d6 21:36:19.937 [Lua] Lobby data game_mode = 9 21:36:19.938 [Lua] Lobby data is_private = false 21:36:19.938 [Lua] Lobby data match_started = true 21:36:19.938 [Lua] Lobby data mechanism = adventure 21:36:19.938 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:36:19.938 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:19.938 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:19.938 [Lua] Lobby data difficulty = cataclysm_3 21:36:19.938 [Lua] Lobby data quick_game = false 21:36:19.938 [Lua] Lobby data weave_index = 134 21:36:19.939 [Lua] Lobby data matchmaking = false 21:36:19.939 [Lua] Lobby data weave_name = weave_134 21:36:19.939 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:19.939 [Lua] Lobby data num_players = 4 21:36:19.939 [Lua] Lobby data player_slot_5 = 0:0 21:36:19.939 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:19.939 [Lua] Lobby data country_code = ES 21:36:19.940 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:19.940 [Lua] Lobby data eac_authorized = true 21:36:19.940 [Lua] Set lobby end. 21:36:19.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:36:19.944 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens, async-read, prioritized 21:36:19.944 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:36:19.944 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0 21:36:19.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:36:19.945 [Umbra] Unload tome 21:36:19.946 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:36:20.079 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:36:20.079 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 21:36:20.079 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 21:36:20.079 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_beasts" 21:36:20.079 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_beasts" Meta package name: "nil" 21:36:20.079 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler, async-read, 21:36:20.079 [Lua] [StateLoading] got rpc_load_level 6 dlc_scorpion_wall_beasts 21:36:20.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_beasts 21:36:20.399 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_beasts 21:36:20.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 21:36:26.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 21:36:26.035 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 21:36:26.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:36:27.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:36:27.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:36:27.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_beasts 21:36:27.489 [Umbra] Loading umbra tome '#ID[d13831de4bb16978]' 21:36:27.534 [Lua] ### Sending rpc_level_loaded 21:36:27.534 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 6 21:36:27.534 [Lua] Peer 110000103d66758 has loaded the level and all enemies are loaded 21:36:27.535 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading 21:36:27.535 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages 21:36:27.553 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages 21:36:27.553 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame 21:36:27.737 [Lua] ### Sending rpc_level_loaded 21:36:27.737 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 6 21:36:27.737 [Lua] Peer 1100001028ba710 has loaded the level and all enemies are loaded 21:36:27.738 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading 21:36:27.738 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages 21:36:27.755 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages 21:36:27.755 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame 21:36:27.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_beasts 21:36:27.974 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_beasts 21:36:27.991 [Lua] [LevelTransitionHandler] Level load completed! 21:36:27.991 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_beasts - level_seed: 3932924 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:36:28.003 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:36:28.003 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 21:36:28.003 [Lua] load_startup_enemy_packages: -------------- 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] chaos_spawn 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] chaos_troll 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_rat_ogre 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_stormfiend 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] beastmen_minotaur 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] chaos_plague_sorcerer 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] chaos_corruptor_sorcerer 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_gutter_runner 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_pack_master 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_poison_wind_globadier 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_ratling_gunner 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_warpfire_thrower 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] chaos_vortex_sorcerer 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] beastmen_standard_bearer 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] chaos_vortex 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] critter_rat 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] critter_pig 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] beastmen_gor 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] beastmen_ungor_archer 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] beastmen_ungor 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_clan_rat 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_slave 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_clan_rat_with_shield 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_storm_vermin 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] beastmen_bestigor 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_plague_monk 21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:36:28.003 [Lua] skaven_storm_vermin_with_shield 21:36:28.009 [Lua] ### Sending rpc_level_loaded 21:36:28.009 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 6 21:36:28.009 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded 21:36:28.026 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading 21:36:28.026 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages 21:36:28.042 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages 21:36:28.042 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame 21:36:28.043 [Lua] ### Sending rpc_level_loaded 21:36:28.043 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 6 21:36:28.160 [Lua] ### Sending rpc_level_loaded 21:36:28.160 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 6 21:36:28.160 [Lua] Peer 1100001064e0fcf has loaded the level and all enemies are loaded 21:36:28.161 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading 21:36:28.161 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages 21:36:28.178 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages 21:36:28.178 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame 21:36:28.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:36:28.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:36:28.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:36:28.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:36:28.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:36:28.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:36:29.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:36:29.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:36:29.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:36:29.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:36:29.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:36:29.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:36:30.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:36:30.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:36:30.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:36:30.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:36:30.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:36:30.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:36:31.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:36:31.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:36:31.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:36:31.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:36:31.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:36:31.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:36:31.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:36:31.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:36:31.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:36:32.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:36:32.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:36:32.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:36:32.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:36:32.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:36:32.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:36:33.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:36:33.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:36:33.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:36:33.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:36:33.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:36:33.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:36:34.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:36:34.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:36:34.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:36:34.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:36:34.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:36:34.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:36:34.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:36:34.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:36:34.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:36:34.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:36:34.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:36:34.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:36:35.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:36:35.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:36:35.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:36:36.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:36:36.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:36:36.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:36:37.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:36:37.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:36:37.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:36:38.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:36:38.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:36:38.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:36:38.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:36:38.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:36:38.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:36:38.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:36:38.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:36:38.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:36:39.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:36:39.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:36:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:36:40.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:36:40.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:36:40.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:36:40.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:36:40.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:36:40.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:36:41.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:36:41.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:36:41.296 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_beasts game_mode: weave 21:36:41.296 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:36:41.297 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:36:41.297 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:36:41.297 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/beasts/world 21:36:41.297 [Umbra] Init version: 3.4.15 :: 16 threads 21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:6 my_peer_id:110000103ef45d6 21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:6 my_peer_id:110000103ef45d6 21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:6 my_peer_id:110000103ef45d6 21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:6 my_peer_id:110000103ef45d6 21:36:41.348 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:6 my_peer_id:110000103ef45d6 21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read, 21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read, 21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:36:41.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient 21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient 21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 21:36:41.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:36:41.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:36:41.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 21:36:41.675 [Lua] Async level spawning done 21:36:41.675 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:7 my_peer_id:110000103ef45d6 21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:7 my_peer_id:110000103ef45d6 21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:7 my_peer_id:110000103ef45d6 21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:7 my_peer_id:110000103ef45d6 21:36:41.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:7 my_peer_id:110000103ef45d6 21:36:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:41.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:36:41.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 21:36:41.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:36:42.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 21:36:42.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 21:36:42.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:36:42.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:36:42.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:36:42.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:36:42.643 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:36:42.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:36:42.643 [Lua] [Matchmaking] unregister rpcs 21:36:42.643 [Lua] Set lobby begin: 21:36:42.643 [Lua] Lobby data twitch_enabled = false 21:36:42.643 [Lua] Lobby data power_level = 0 21:36:42.643 [Lua] Lobby data unique_server_name = Magondi 21:36:42.644 [Lua] Lobby data difficulty_tweak = 0 21:36:42.644 [Lua] Lobby data host = 110000103ef45d6 21:36:42.644 [Lua] Lobby data game_mode = 9 21:36:42.644 [Lua] Lobby data is_private = false 21:36:42.644 [Lua] Lobby data match_started = true 21:36:42.644 [Lua] Lobby data mechanism = adventure 21:36:42.644 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:36:42.645 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:42.645 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:42.645 [Lua] Lobby data difficulty = cataclysm_3 21:36:42.645 [Lua] Lobby data quick_game = false 21:36:42.645 [Lua] Lobby data weave_index = 134 21:36:42.645 [Lua] Lobby data matchmaking = false 21:36:42.645 [Lua] Lobby data weave_name = weave_134 21:36:42.645 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:42.645 [Lua] Lobby data num_players = 4 21:36:42.645 [Lua] Lobby data player_slot_5 = 0:0 21:36:42.646 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:42.646 [Lua] Lobby data country_code = ES 21:36:42.646 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:42.646 [Lua] Lobby data eac_authorized = true 21:36:42.646 [Lua] Set lobby end. 21:36:42.646 [Lua] [Managers] Destroying manager group: 21:36:42.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens 21:36:42.647 [Lua] [Gamestate] Enter StateIngame HOST 21:36:42.647 [Lua] [Managers] Calling function on all managers: 21:36:42.647 [Lua] <>level = dlc_scorpion_wall_beasts<> 21:36:42.648 [Lua] Set lobby begin: 21:36:42.648 [Lua] Lobby data twitch_enabled = false 21:36:42.648 [Lua] Lobby data power_level = 0 21:36:42.648 [Lua] Lobby data unique_server_name = Magondi 21:36:42.648 [Lua] Lobby data difficulty_tweak = 0 21:36:42.648 [Lua] Lobby data host = 110000103ef45d6 21:36:42.648 [Lua] Lobby data game_mode = 9 21:36:42.648 [Lua] Lobby data is_private = false 21:36:42.648 [Lua] Lobby data match_started = true 21:36:42.648 [Lua] Lobby data mechanism = adventure 21:36:42.649 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:36:42.649 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:42.649 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:42.649 [Lua] Lobby data difficulty = cataclysm_3 21:36:42.649 [Lua] Lobby data quick_game = false 21:36:42.649 [Lua] Lobby data weave_index = 134 21:36:42.649 [Lua] Lobby data matchmaking = false 21:36:42.649 [Lua] Lobby data weave_name = weave_134 21:36:42.649 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:42.649 [Lua] Lobby data num_players = 4 21:36:42.649 [Lua] Lobby data player_slot_5 = 0:0 21:36:42.649 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:42.649 [Lua] Lobby data country_code = ES 21:36:42.649 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:42.649 [Lua] Lobby data eac_authorized = true 21:36:42.650 [Lua] Set lobby end. 21:36:42.650 [Lua] [StateIngame] Server ingame 21:36:42.653 [Lua] Set lobby begin: 21:36:42.653 [Lua] Lobby data twitch_enabled = false 21:36:42.653 [Lua] Lobby data power_level = 0 21:36:42.653 [Lua] Lobby data unique_server_name = Magondi 21:36:42.654 [Lua] Lobby data difficulty_tweak = 0 21:36:42.654 [Lua] Lobby data host = 110000103ef45d6 21:36:42.654 [Lua] Lobby data game_mode = 9 21:36:42.654 [Lua] Lobby data is_private = false 21:36:42.654 [Lua] Lobby data match_started = true 21:36:42.654 [Lua] Lobby data mechanism = adventure 21:36:42.654 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:36:42.654 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:42.654 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:42.655 [Lua] Lobby data difficulty = cataclysm_3 21:36:42.655 [Lua] Lobby data quick_game = false 21:36:42.655 [Lua] Lobby data weave_index = 134 21:36:42.655 [Lua] Lobby data matchmaking = false 21:36:42.655 [Lua] Lobby data weave_name = weave_134 21:36:42.655 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:42.655 [Lua] Lobby data num_players = 4 21:36:42.655 [Lua] Lobby data player_slot_5 = 0:0 21:36:42.655 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:42.655 [Lua] Lobby data country_code = ES 21:36:42.655 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:42.655 [Lua] Lobby data eac_authorized = true 21:36:42.655 [Lua] Set lobby end. 21:36:42.655 [Lua] [Matchmaking] register rpcs 21:36:42.655 [Lua] GameNetworkManager:init... creating game session 21:36:42.655 [Lua] Host GameSession.make_game_session_host with session: 21:36:42.655 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:36:42.656 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6 21:36:42.656 [Lua] [GameNetworkManager] self.is_server = true 21:36:42.656 [Network] Setting artificial MTU limit to 65536 21:36:42.656 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 12 21:36:42.656 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:36:42.656 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:36:42.665 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:36:42.665 [Lua] pacing=disabled 21:36:42.665 [Lua] roaming=nil 21:36:42.665 [Lua] specials=disabled 21:36:42.665 [Lua] debug_color=maroon 21:36:42.665 [Lua] pack_spawning=skaven_beastmen 21:36:42.665 [Lua] contained_breeds=nil 21:36:42.665 [Lua] disabled=false 21:36:42.665 [Lua] boss=disabled 21:36:42.665 [Lua] horde=disabled 21:36:42.665 [Lua] name=weave_skaven_beastmen 21:36:42.665 [Lua] intensity=disabled 21:36:42.665 [Lua] --- 21:36:42.665 [Lua] [LevelAnalysis] set_random_seed( 8435394) 21:36:42.667 warning: [GwNav] NavData resource not loaded 21:36:42.667 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/beasts/world 21:36:42.667 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 21:36:42.671 [Lua] [AIInterestPointSystem] Level Seed: 8435394 21:36:42.671 [Lua] 21:36:42.671 [Lua] [entity_system_bag] = table 21:36:42.671 [Lua] [entity_system_bag] = metatable 21:36:42.671 [Lua] [startup_data] = table 21:36:42.671 [Lua] [entity_manager] = table 21:36:42.671 [Lua] [entity_manager] = metatable 21:36:42.671 [Lua] [unit_spawner] = table 21:36:42.671 [Lua] [unit_spawner] = metatable 21:36:42.671 [Lua] [unit_storage] = table 21:36:42.671 [Lua] [unit_storage] = metatable 21:36:42.671 [Lua] [dice_keeper] = table 21:36:42.671 [Lua] [dice_keeper] = metatable 21:36:42.671 [Lua] [is_server] = true (boolean) 21:36:42.671 [Lua] [world] = [World] 21:36:42.671 [Lua] [system_api] = table 21:36:42.671 [Lua] [entity_system] = table 21:36:42.671 [Lua] [entity_system] = metatable 21:36:42.671 [Lua] [network_lobby] = table 21:36:42.671 [Lua] [network_lobby] = metatable 21:36:42.671 [Lua] [profile_synchronizer] = table 21:36:42.671 [Lua] [profile_synchronizer] = metatable 21:36:42.671 [Lua] [level_transition_handler] = table 21:36:42.671 [Lua] [level_transition_handler] = metatable 21:36:42.671 [Lua] [num_local_human_players] = 1 (number) 21:36:42.671 [Lua] [statistics_db] = table 21:36:42.671 [Lua] [statistics_db] = metatable 21:36:42.671 [Lua] [network_server] = table 21:36:42.671 [Lua] [network_server] = metatable 21:36:42.671 [Lua] [input_manager] = table 21:36:42.671 [Lua] [input_manager] = metatable 21:36:42.671 [Lua] [network_clock] = table 21:36:42.671 [Lua] [network_clock] = metatable 21:36:42.671 [Lua] [network_transmit] = table 21:36:42.671 [Lua] [network_transmit] = metatable 21:36:42.671 [Lua] [free_flight_manager] = table 21:36:42.671 [Lua] [free_flight_manager] = metatable 21:36:42.671 [Lua] [network_manager] = table 21:36:42.671 [Lua] [network_manager] = metatable 21:36:42.671 [Lua] [network_event_delegate] = table 21:36:42.671 [Lua] [network_event_delegate] = metatable 21:36:42.671 [Lua] 21:36:42.671 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:36:42.671 [Lua] ignoring extension VersusInteractObjectiveExtension 21:36:42.671 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:36:42.671 [Lua] ignoring extension VersusSocketObjectiveExtension 21:36:42.671 [Lua] ignoring extension VersusTargetObjectiveExtension 21:36:42.671 [Lua] ignoring extension VersusMissionObjectiveExtension 21:36:42.672 [Lua] ignoring extension KeepDecorationPaintingExtension 21:36:42.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:36:42.695 [Lua] [AchievementManager] Achievements using the steam platform 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 21:36:42.756 [Lua] [StateIngame] Level seed: 8435394 21:36:42.777 [Lua] [LevelAnalysis] set_random_seed( 8435394) 21:36:42.784 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:36:42.784 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:36:42.784 [Lua] [IngameUI] init 21:36:42.797 [SteamVoipClient] select_out(1100001028ba710, off) 21:36:42.797 [SteamVoipClient] select_out(110000103d66758, off) 21:36:42.797 [SteamVoipClient] select_out(110000103ef45d6, off) 21:36:42.797 [SteamVoipClient] select_out(1100001064e0fcf, off) 21:36:42.804 [Lua] cb_razer_chroma_setup 21:36:42.833 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:36:42.833 [Lua] Set lobby begin: 21:36:42.833 [Lua] Lobby data twitch_enabled = false 21:36:42.833 [Lua] Lobby data power_level = 1100 21:36:42.834 [Lua] Lobby data unique_server_name = Magondi 21:36:42.834 [Lua] Lobby data difficulty_tweak = 0 21:36:42.834 [Lua] Lobby data host = 110000103ef45d6 21:36:42.834 [Lua] Lobby data game_mode = 9 21:36:42.834 [Lua] Lobby data is_private = false 21:36:42.834 [Lua] Lobby data match_started = true 21:36:42.834 [Lua] Lobby data mechanism = adventure 21:36:42.834 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:36:42.835 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:36:42.835 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:36:42.835 [Lua] Lobby data difficulty = cataclysm_3 21:36:42.835 [Lua] Lobby data quick_game = false 21:36:42.835 [Lua] Lobby data weave_index = 134 21:36:42.835 [Lua] Lobby data matchmaking = false 21:36:42.835 [Lua] Lobby data weave_name = weave_134 21:36:42.835 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:36:42.835 [Lua] Lobby data num_players = 4 21:36:42.835 [Lua] Lobby data player_slot_5 = 0:0 21:36:42.835 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:36:42.835 [Lua] Lobby data country_code = ES 21:36:42.835 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:36:42.835 [Lua] Lobby data eac_authorized = true 21:36:42.835 [Lua] Set lobby end. 21:36:42.836 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:36:42.836 [Lua] [ConflictDirector] conflict_director is ai_ready 21:36:42.836 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:36:42.836 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:36:42.841 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:36:42.841 [Lua] Forming navigation groups in one frame 21:36:42.841 [Lua] Forming navigation groups 21:36:42.900 [Lua] NavigationGroupManager -> calulation time A: 0.059000000000025921 21:36:42.945 [Lua] NavigationGroupManager -> calulation time B: 0.045000000000015916 21:36:42.945 [Lua] number of nav groups: 136 21:36:42.946 [Lua] number of refined nav groups : 107 21:36:42.955 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 21:36:42.955 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.81311970502138 Normalized coefficient: 1.1402203366321737 21:36:42.958 [Lua] Spawn density in great_cycle 2 is 0, num cycle zones: 5 21:36:42.962 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:36:42.965 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:36:42.966 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:36:42.967 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 21:36:42.969 [Lua] [Managers] Calling function on all managers: 21:36:42.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:36:43.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:36:43.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:36:43.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 21:36:43.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 12 21:36:43.021 [Lua] FIRST UPDATE @0.051696121692657 21:36:43.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 12 21:36:43.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 21:36:43.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 21:36:43.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 21:36:44.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 21:36:44.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 21:36:44.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:36:44.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:36:44.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:36:44.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:36:44.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:36:44.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:36:44.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:36:44.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:36:44.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:36:44.985 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:8 my_peer_id:110000103ef45d6 21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:8 my_peer_id:110000103ef45d6 21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:8 my_peer_id:110000103ef45d6 21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:8 my_peer_id:110000103ef45d6 21:36:46.051 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:8 my_peer_id:110000103ef45d6 21:36:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:46.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 21:36:46.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:36:46.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:36:46.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:36:46.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:36:46.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:36:46.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:36:46.518 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:9 my_peer_id:110000103ef45d6 21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:9 my_peer_id:110000103ef45d6 21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:9 my_peer_id:110000103ef45d6 21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:9 my_peer_id:110000103ef45d6 21:36:53.438 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:9 my_peer_id:110000103ef45d6 21:36:53.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:53.438 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 21:36:53.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:53.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:53.438 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:36:53.438 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 21:36:53.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:36:53.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:36:53.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:36:53.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:36:53.738 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 21:36:53.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 21:36:53.890 [Lua] [PackageManager] Force_load: wwise/drakegun 21:36:53.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 21:36:54.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 21:36:54.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 21:36:54.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 21:36:54.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 21:36:54.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 21:36:54.381 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:36:54.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:36:54.446 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:36:54.447 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:36:54.531 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:36:54.531 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:36:54.551 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 21:37:03.572 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame 21:37:03.572 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync 21:37:03.572 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame 21:37:03.572 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync 21:37:03.572 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame 21:37:03.572 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync 21:37:03.589 [Lua] Set lobby begin: 21:37:03.589 [Lua] Lobby data twitch_enabled = false 21:37:03.589 [Lua] Lobby data power_level = 1100 21:37:03.589 [Lua] Lobby data unique_server_name = Magondi 21:37:03.590 [Lua] Lobby data difficulty_tweak = 0 21:37:03.590 [Lua] Lobby data host = 110000103ef45d6 21:37:03.590 [Lua] Lobby data game_mode = 9 21:37:03.590 [Lua] Lobby data is_private = false 21:37:03.590 [Lua] Lobby data match_started = true 21:37:03.590 [Lua] Lobby data mechanism = adventure 21:37:03.590 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:37:03.590 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:37:03.590 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:37:03.590 [Lua] Lobby data difficulty = cataclysm_3 21:37:03.590 [Lua] Lobby data quick_game = false 21:37:03.590 [Lua] Lobby data weave_index = 134 21:37:03.590 [Lua] Lobby data matchmaking = false 21:37:03.590 [Lua] Lobby data weave_name = weave_134 21:37:03.590 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:37:03.590 [Lua] Lobby data num_players = 4 21:37:03.591 [Lua] Lobby data player_slot_5 = 0:0 21:37:03.591 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:37:03.591 [Lua] Lobby data country_code = ES 21:37:03.591 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:37:03.591 [Lua] Lobby data eac_authorized = true 21:37:03.591 [Lua] Set lobby end. 21:37:03.591 [Lua] [Matchmaking] Assigned player 110000103d66758 to slot 1 when hot join syncing 21:37:03.591 [Lua] Breedfreezer (server) starting a hot join sync 21:37:03.591 [Lua] packing 0 units of breed skaven_clan_rat 21:37:03.591 [Lua] packing 0 units of breed skaven_storm_vermin 21:37:03.591 [Lua] packing 0 units of breed skaven_slave 21:37:03.591 [Lua] packing 0 units of breed beastmen_ungor_archer 21:37:03.591 [Lua] packing 0 units of breed beastmen_bestigor 21:37:03.591 [Lua] packing 0 units of breed beastmen_ungor 21:37:03.591 [Lua] packing 0 units of breed skaven_plague_monk 21:37:03.591 [Lua] packing 0 units of breed beastmen_gor 21:37:03.591 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:37:03.591 [Lua] 21:37:03.591 [Lua] [1] = 1 (number) 21:37:03.591 [Lua] [2] = 0 (number) 21:37:03.591 [Lua] [3] = 1 (number) 21:37:03.591 [Lua] [4] = 0 (number) 21:37:03.591 [Lua] [5] = 1 (number) 21:37:03.591 [Lua] [6] = 0 (number) 21:37:03.591 [Lua] [7] = 1 (number) 21:37:03.591 [Lua] [8] = 0 (number) 21:37:03.591 [Lua] [9] = 1 (number) 21:37:03.591 [Lua] [10] = 0 (number) 21:37:03.591 [Lua] [11] = 1 (number) 21:37:03.591 [Lua] [12] = 0 (number) 21:37:03.591 [Lua] [13] = 1 (number) 21:37:03.591 [Lua] [14] = 0 (number) 21:37:03.591 [Lua] [15] = 1 (number) 21:37:03.591 [Lua] [16] = 0 (number) 21:37:03.591 [Lua] 21:37:03.591 [Lua] 21:37:03.591 [Lua] 21:37:03.592 [Lua] Set lobby begin: 21:37:03.592 [Lua] Lobby data twitch_enabled = false 21:37:03.593 [Lua] Lobby data power_level = 1100 21:37:03.593 [Lua] Lobby data unique_server_name = Magondi 21:37:03.593 [Lua] Lobby data difficulty_tweak = 0 21:37:03.593 [Lua] Lobby data host = 110000103ef45d6 21:37:03.593 [Lua] Lobby data game_mode = 9 21:37:03.593 [Lua] Lobby data is_private = false 21:37:03.593 [Lua] Lobby data match_started = true 21:37:03.593 [Lua] Lobby data mechanism = adventure 21:37:03.593 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:37:03.593 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:37:03.593 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:37:03.593 [Lua] Lobby data difficulty = cataclysm_3 21:37:03.593 [Lua] Lobby data quick_game = false 21:37:03.593 [Lua] Lobby data weave_index = 134 21:37:03.593 [Lua] Lobby data matchmaking = false 21:37:03.594 [Lua] Lobby data weave_name = weave_134 21:37:03.594 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:37:03.594 [Lua] Lobby data num_players = 4 21:37:03.594 [Lua] Lobby data player_slot_5 = 0:0 21:37:03.594 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:37:03.594 [Lua] Lobby data country_code = ES 21:37:03.594 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:37:03.594 [Lua] Lobby data eac_authorized = true 21:37:03.594 [Lua] Set lobby end. 21:37:03.594 [Lua] [Matchmaking] Assigned player 1100001064e0fcf to slot 2 when hot join syncing 21:37:03.594 [Lua] Breedfreezer (server) starting a hot join sync 21:37:03.594 [Lua] packing 0 units of breed skaven_clan_rat 21:37:03.594 [Lua] packing 0 units of breed skaven_storm_vermin 21:37:03.594 [Lua] packing 0 units of breed skaven_slave 21:37:03.594 [Lua] packing 0 units of breed beastmen_ungor_archer 21:37:03.594 [Lua] packing 0 units of breed beastmen_bestigor 21:37:03.594 [Lua] packing 0 units of breed beastmen_ungor 21:37:03.594 [Lua] packing 0 units of breed skaven_plague_monk 21:37:03.594 [Lua] packing 0 units of breed beastmen_gor 21:37:03.594 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:37:03.594 [Lua] 21:37:03.594 [Lua] [1] = 1 (number) 21:37:03.594 [Lua] [2] = 0 (number) 21:37:03.594 [Lua] [3] = 1 (number) 21:37:03.594 [Lua] [4] = 0 (number) 21:37:03.594 [Lua] [5] = 1 (number) 21:37:03.594 [Lua] [6] = 0 (number) 21:37:03.594 [Lua] [7] = 1 (number) 21:37:03.594 [Lua] [8] = 0 (number) 21:37:03.594 [Lua] [9] = 1 (number) 21:37:03.594 [Lua] [10] = 0 (number) 21:37:03.594 [Lua] [11] = 1 (number) 21:37:03.594 [Lua] [12] = 0 (number) 21:37:03.594 [Lua] [13] = 1 (number) 21:37:03.594 [Lua] [14] = 0 (number) 21:37:03.594 [Lua] [15] = 1 (number) 21:37:03.594 [Lua] [16] = 0 (number) 21:37:03.594 [Lua] 21:37:03.594 [Lua] 21:37:03.594 [Lua] 21:37:03.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:37:03.595 [Lua] RemotePlayer:create_game_object( ) 29 21:37:03.613 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync 21:37:03.613 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers 21:37:03.613 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync 21:37:03.613 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers 21:37:03.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:37:03.613 [Lua] RemotePlayer:create_game_object( ) 30 21:37:03.631 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync 21:37:03.631 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers 21:37:03.631 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf 21:37:03.631 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758 21:37:03.789 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:37:03.789 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1 21:37:03.790 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:37:03.790 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1 21:37:04.923 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame 21:37:04.923 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync 21:37:04.943 [Lua] Set lobby begin: 21:37:04.943 [Lua] Lobby data twitch_enabled = false 21:37:04.943 [Lua] Lobby data power_level = 1100 21:37:04.944 [Lua] Lobby data unique_server_name = Magondi 21:37:04.944 [Lua] Lobby data difficulty_tweak = 0 21:37:04.944 [Lua] Lobby data host = 110000103ef45d6 21:37:04.944 [Lua] Lobby data game_mode = 9 21:37:04.944 [Lua] Lobby data is_private = false 21:37:04.944 [Lua] Lobby data match_started = true 21:37:04.944 [Lua] Lobby data mechanism = adventure 21:37:04.944 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:37:04.944 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:37:04.945 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:37:04.945 [Lua] Lobby data difficulty = cataclysm_3 21:37:04.945 [Lua] Lobby data quick_game = false 21:37:04.945 [Lua] Lobby data weave_index = 134 21:37:04.945 [Lua] Lobby data matchmaking = false 21:37:04.945 [Lua] Lobby data weave_name = weave_134 21:37:04.945 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:37:04.945 [Lua] Lobby data num_players = 4 21:37:04.945 [Lua] Lobby data player_slot_5 = 0:0 21:37:04.945 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:37:04.946 [Lua] Lobby data country_code = ES 21:37:04.946 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:37:04.946 [Lua] Lobby data eac_authorized = true 21:37:04.946 [Lua] Set lobby end. 21:37:04.946 [Lua] [Matchmaking] Assigned player 1100001028ba710 to slot 3 when hot join syncing 21:37:04.946 [Lua] Breedfreezer (server) starting a hot join sync 21:37:04.946 [Lua] packing 0 units of breed skaven_clan_rat 21:37:04.946 [Lua] packing 0 units of breed skaven_storm_vermin 21:37:04.946 [Lua] packing 0 units of breed skaven_slave 21:37:04.946 [Lua] packing 0 units of breed beastmen_ungor_archer 21:37:04.946 [Lua] packing 0 units of breed beastmen_bestigor 21:37:04.946 [Lua] packing 0 units of breed beastmen_ungor 21:37:04.946 [Lua] packing 0 units of breed skaven_plague_monk 21:37:04.946 [Lua] packing 0 units of breed beastmen_gor 21:37:04.946 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:37:04.946 [Lua] 21:37:04.946 [Lua] [1] = 1 (number) 21:37:04.946 [Lua] [2] = 0 (number) 21:37:04.946 [Lua] [3] = 1 (number) 21:37:04.946 [Lua] [4] = 0 (number) 21:37:04.946 [Lua] [5] = 1 (number) 21:37:04.946 [Lua] [6] = 0 (number) 21:37:04.946 [Lua] [7] = 1 (number) 21:37:04.946 [Lua] [8] = 0 (number) 21:37:04.946 [Lua] [9] = 1 (number) 21:37:04.946 [Lua] [10] = 0 (number) 21:37:04.946 [Lua] [11] = 1 (number) 21:37:04.946 [Lua] [12] = 0 (number) 21:37:04.946 [Lua] [13] = 1 (number) 21:37:04.946 [Lua] [14] = 0 (number) 21:37:04.946 [Lua] [15] = 1 (number) 21:37:04.946 [Lua] [16] = 0 (number) 21:37:04.946 [Lua] 21:37:04.946 [Lua] 21:37:04.946 [Lua] 21:37:04.947 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 21:37:04.947 [Lua] RemotePlayer:create_game_object( ) 31 21:37:04.965 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync 21:37:04.965 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers 21:37:04.965 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers 21:37:04.965 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame 21:37:04.965 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers 21:37:04.965 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame 21:37:04.965 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers 21:37:04.965 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame 21:37:04.965 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710 21:37:04.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:37:04.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:37:04.974 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:37:04.977 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers 21:37:04.977 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame 21:37:04.995 [Lua] Players are leaving the safe zone 21:37:05.078 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:37:05.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:37:05.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:37:05.093 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:37:05.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:37:05.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:37:05.161 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:37:05.161 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1 21:37:05.161 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:37:05.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 21:37:05.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:37:05.172 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 21:37:05.332 [Lua] StateInGameRunning:_game_actually_starts() 21:37:05.333 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=66 21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=67 21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=68 21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=69 21:37:05.333 [Lua] ################################################################################################################# 21:37:05.333 [Lua] [Loading Time]: 00:00:45 [Transition]: inn_level-dlc_scorpion_wall_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:37:05.333 [Lua] ################################################################################################################# 21:37:05.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 21:37:05.348 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 21:37:05.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 21:37:05.608 [Lua] Commit load time data 21:37:07.832 [Lua] Set lobby begin: 21:37:07.832 [Lua] Lobby data twitch_enabled = false 21:37:07.832 [Lua] Lobby data power_level = 825 21:37:07.832 [Lua] Lobby data unique_server_name = Magondi 21:37:07.832 [Lua] Lobby data difficulty_tweak = 0 21:37:07.832 [Lua] Lobby data host = 110000103ef45d6 21:37:07.832 [Lua] Lobby data game_mode = 9 21:37:07.832 [Lua] Lobby data is_private = false 21:37:07.832 [Lua] Lobby data match_started = true 21:37:07.832 [Lua] Lobby data mechanism = adventure 21:37:07.832 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:37:07.833 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:37:07.833 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:37:07.833 [Lua] Lobby data difficulty = cataclysm_3 21:37:07.833 [Lua] Lobby data quick_game = false 21:37:07.833 [Lua] Lobby data weave_index = 134 21:37:07.833 [Lua] Lobby data matchmaking = false 21:37:07.833 [Lua] Lobby data weave_name = weave_134 21:37:07.833 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:37:07.833 [Lua] Lobby data num_players = 4 21:37:07.833 [Lua] Lobby data player_slot_5 = 0:0 21:37:07.833 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:37:07.833 [Lua] Lobby data country_code = ES 21:37:07.833 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:37:07.833 [Lua] Lobby data eac_authorized = true 21:37:07.833 [Lua] Set lobby end. 21:37:09.402 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:10.009 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:37:11.327 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:11.795 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:37:12.844 [Lua] Set lobby begin: 21:37:12.844 [Lua] Lobby data twitch_enabled = false 21:37:12.844 [Lua] Lobby data power_level = 1100 21:37:12.844 [Lua] Lobby data unique_server_name = Magondi 21:37:12.844 [Lua] Lobby data difficulty_tweak = 0 21:37:12.844 [Lua] Lobby data host = 110000103ef45d6 21:37:12.845 [Lua] Lobby data game_mode = 9 21:37:12.845 [Lua] Lobby data is_private = false 21:37:12.845 [Lua] Lobby data match_started = true 21:37:12.845 [Lua] Lobby data mechanism = adventure 21:37:12.845 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:37:12.845 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:37:12.845 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:37:12.845 [Lua] Lobby data difficulty = cataclysm_3 21:37:12.845 [Lua] Lobby data quick_game = false 21:37:12.845 [Lua] Lobby data weave_index = 134 21:37:12.845 [Lua] Lobby data matchmaking = false 21:37:12.845 [Lua] Lobby data weave_name = weave_134 21:37:12.845 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:37:12.845 [Lua] Lobby data num_players = 4 21:37:12.845 [Lua] Lobby data player_slot_5 = 0:0 21:37:12.846 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:37:12.846 [Lua] Lobby data country_code = ES 21:37:12.846 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:37:12.846 [Lua] Lobby data eac_authorized = true 21:37:12.846 [Lua] Set lobby end. 21:37:15.107 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:15.433 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:15.516 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:37:16.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:16.761 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:17.708 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:18.483 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:20.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:21.535 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:22.073 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:22.156 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:22.156 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:22.594 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:22.902 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:22.902 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:23.458 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:23.477 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:23.525 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:23.626 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:24.589 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:24.708 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:24.857 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:24.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:25.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:26.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:30.427 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:30.528 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:31.840 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103d66758 21:37:31.841 [Lua] [GameNetworkManager] destroying game object with go_id=45 21:37:32.178 [Lua] -----Enter charged 21:37:32.314 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:32.990 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:33.192 [Lua] -----Exit charged 21:37:33.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:36.771 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:40.109 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:45.286 [Lua] setting up ambush-horde 21:37:45.286 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 21:37:45.286 [Lua] -> spawning: 14 21:37:45.286 [Lua] horde crated with id 1 of type ambush 21:37:45.286 [Lua] ambush horde has started 21:37:45.302 [Lua] starting terror event: trickle_event_skaven_small 21:37:45.302 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 21:37:45.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:45.777 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:46.539 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093) 21:37:46.556 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 312093) 21:37:46.574 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_medium (seed: 312093) 21:37:46.584 [Lua] setting up ambush-horde 21:37:46.584 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:37:46.585 [Lua] -> spawning: 6 21:37:46.585 [Lua] horde crated with id 2 of type ambush 21:37:46.585 [Lua] ambush horde has started 21:37:46.601 [Lua] setting up ambush-horde 21:37:46.601 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain' 21:37:46.602 [Lua] -> spawning: 3 21:37:46.602 [Lua] horde crated with id 3 of type ambush 21:37:46.602 [Lua] ambush horde has started 21:37:47.762 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:48.977 [Lua] Init group template: horde 21:37:50.048 [Lua] replace_hidden_spawners -> first try found: 6 cover points 21:37:50.048 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:37:50.048 [Lua] ->moving spawner 21:37:50.085 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:37:50.169 [Lua] Init group template: horde 21:37:50.186 [Lua] Init group template: horde 21:37:52.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd0ef, position: 0 21:37:52.476 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:37:52.508 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:37:52.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd151, position: 0 21:37:54.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:54.665 [Flow] 1 21:37:54.665 [Flow] 2 21:37:54.665 [Flow] 3 21:37:54.717 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:37:54.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:54.902 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:37:55.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd32e, position: 0 21:37:55.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:55.424 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:37:55.476 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:37:56.805 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:37:56.807 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=129 21:37:56.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (0.89763778448104858) ranged slot ammo (0.89763778448104858) 21:37:58.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd576, position: 0 21:37:59.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:37:59.598 [Flow] 1 21:37:59.598 [Flow] 2 21:37:59.598 [Flow] 3 21:37:59.650 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:38:01.153 [Lua] ready to jump failed 21:38:01.926 [Lua] ready to jump failed 21:38:05.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:05.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:06.353 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003 21:38:06.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:06.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:07.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:07.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:12.939 [Lua] state dead despawn 21:38:12.955 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:38:13.175 [Lua] Spawn type: horde_hidden Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:38:15.808 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003 21:38:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:17.648 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:38:19.099 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:19.320 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:19.927 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:20.163 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:21.396 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:38:21.716 [Lua] setting up ambush-horde 21:38:21.716 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 21:38:21.716 [Lua] -> spawning: 5 21:38:21.716 [Lua] horde crated with id 4 of type ambush 21:38:21.716 [Lua] ambush horde has started 21:38:21.836 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:22.814 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:25.256 [Lua] Init group template: horde 21:38:25.405 [Lua] setting up ambush-horde 21:38:25.405 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 21:38:25.405 [Lua] -> spawning: 14 21:38:25.405 [Lua] horde crated with id 5 of type ambush 21:38:25.405 [Lua] ambush horde has started 21:38:25.422 [Lua] starting terror event: trickle_event_skaven_small 21:38:25.422 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 21:38:26.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:26.757 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:38:28.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:29.093 [Lua] Init group template: horde 21:38:29.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:29.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown` 21:38:35.030 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001064e0fcf 21:38:35.031 [Lua] [GameNetworkManager] destroying game object with go_id=43 21:38:35.132 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028ba710 21:38:35.132 [Lua] [GameNetworkManager] destroying game object with go_id=50 21:38:35.488 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:38:35.488 [Lua] [PeerSM] 1100001028ba710 :: on_exit InGame 21:38:35.488 [Lua] [PeerSM] 1100001028ba710 :: on_enter InPostGame 21:38:35.488 [Lua] [PeerSM] 110000103d66758 :: on_exit InGame 21:38:35.488 [Lua] [PeerSM] 110000103d66758 :: on_enter InPostGame 21:38:35.488 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InGame 21:38:35.488 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InPostGame 21:38:35.488 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InGame 21:38:35.488 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InPostGame 21:38:35.488 [Lua] gm_event_end_conditions_met false true 21:38:35.488 [Save] Saving `save_data` 21:38:35.489 [Lua] Game lost 21:38:35.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:38:35.497 [Lua] generate_backend_stats 110000103ef45d6:1 21:38:35.499 [Save] Save done 21:38:35.499 [Save] Saving `save_data` 21:38:35.504 [Save] Save done 21:38:35.521 [Lua] PlayFabMirrorBase:_commit_internal nil 21:38:35.521 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:38:35.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:38:35.521 [Save] Saving `save_data` 21:38:35.528 [Save] Save done 21:38:35.531 [Lua] commit result success 7 21:38:35.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:38:35.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14 21:38:35.531 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:38:35.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 3 21:38:36.538 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 21:38:36.538 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14 21:38:37.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14 21:38:43.380 [Lua] ConflictDirector - destroy all units 21:38:43.390 [Lua] Horde killed: ? 21:38:43.390 [Lua] Horde killed: ? 21:38:43.391 [Lua] Horde killed: ? 21:38:43.393 [Lua] Horde killed: ? 21:38:43.393 [Lua] Horde killed: ? 21:38:43.905 [Lua] TRANSITION nil nil inn_level 21:38:43.905 [Lua] Transition type "inn_level", is server: true 21:38:43.905 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:38:43.905 [Lua] [GameNetworkManager] Leaving game... 21:38:43.905 [Lua] [GameNetworkManager] Shutting down game session host. 21:38:43.905 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:38:43.905 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:38:43.906 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.79 21:38:43.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:38:45.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:38:45.915 [Lua] [Managers] Calling function on all managers: 21:38:45.915 [Lua] Clearing all global lookup lists 21:38:45.915 [Lua] [IngamePlayerListUI] - Destroy 21:38:45.916 [Lua] [EquipmentUI] - Destroy 21:38:45.916 [Lua] [AbilityUI] - Destroy 21:38:45.916 [Lua] [GamePadAbilityUI] - Destroy 21:38:45.916 [Lua] [GamePadEquipmentUI] - Destroy 21:38:45.916 [Lua] [IngameUI] destroy 21:38:46.004 [Lua] [Managers] Destroying manager group: 21:38:46.012 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:38:46.109 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:38:46.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:38:46.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:38:46.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:38:46.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:38:46.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:38:46.129 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:38:46.132 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:38:46.133 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:38:46.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:38:46.138 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:38:46.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:38:46.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:38:46.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:38:46.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:38:46.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:38:46.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:38:46.158 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:38:46.163 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:38:46.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:38:46.166 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:38:46.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:38:46.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:38:46.180 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:38:46.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:38:46.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:38:46.204 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:38:46.204 [Lua] [PeerSM] 1100001028ba710 :: on_exit InPostGame 21:38:46.204 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading 21:38:46.205 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 inn_level 0 21:38:46.205 warning: [Lua] Following data will be uploaded to Crashify: <> 21:38:46.205 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000103ef45d6 "Magondi" <> 21:38:46.205 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001DF6DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580 [3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10; current_state = InPostGame [5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60 [8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876 [10] dt = 0.016818055883049965 [2] server = table: 0000000000543480; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001028ba710"; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9496269319206476; resend_post_game_timer = 1.9324037041515112; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0; <> <> 21:38:46.205 [Lua] [PeerSM] 110000103d66758 :: on_exit InPostGame 21:38:46.205 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading 21:38:46.205 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 inn_level 0 21:38:46.205 warning: [Lua] Following data will be uploaded to Crashify: <> 21:38:46.206 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000103ef45d6 "Magondi" <> 21:38:46.206 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000A81DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580 [3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0; current_state = InPostGame [5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60 [8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876 [10] dt = 0.016818055883049965 [2] server = table: 0000000000543480; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 2; game_started = false; peer_id = "110000103d66758"; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; resend_post_game_timer = 1.9314583949744701; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0; <> <> 21:38:46.206 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InPostGame 21:38:46.206 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading 21:38:46.206 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 inn_level 0 21:38:46.206 warning: [Lua] Following data will be uploaded to Crashify: <> 21:38:46.207 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000103ef45d6 "Magondi" <> 21:38:46.207 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000053CE30; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580 [3] _ = table: 000000000053CE30; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30; current_state = InPostGame [5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60 [8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876 [10] dt = 0.016818055883049965 [2] server = table: 0000000000543480; wanted_career_index = 2; loaded_level = "dlc_scorpion_wall_beasts"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6"; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0; <> <> 21:38:46.207 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InPostGame 21:38:46.207 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading 21:38:46.207 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf inn_level 0 21:38:46.207 warning: [Lua] Following data will be uploaded to Crashify: <> 21:38:46.207 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000103ef45d6 "Magondi" <> 21:38:46.207 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000269EFF0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580 [3] _ = table: 000000000269EFF0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0; current_state = InPostGame [5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60 [8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876 [10] dt = 0.016818055883049965 [2] server = table: 0000000000543480; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 1; game_started = false; peer_id = "1100001064e0fcf"; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.949599876999855; resend_post_game_timer = 1.7459840979427099; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0; <> <> 21:38:46.208 [Lua] [Matchmaking] unregister rpcs 21:38:46.208 [Lua] ############### UNLOADING PACKAGES ############### 21:38:46.208 [Lua] [Managers] Calling function on all managers: 21:38:46.208 [Lua] [Managers] Destroying manager group: 21:38:46.208 [Lua] [Gamestate] Enter state StateLoading 21:38:46.213 [Lua] Found camera: end_screen_camera 21:38:46.213 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:38:46.214 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:38:46.214 [Lua] [Matchmaking] register rpcs 21:38:46.214 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:38:46.214 [Lua] Set lobby begin: 21:38:46.214 [Lua] Lobby data twitch_enabled = false 21:38:46.214 [Lua] Lobby data power_level = 0 21:38:46.214 [Lua] Lobby data unique_server_name = Magondi 21:38:46.215 [Lua] Lobby data difficulty_tweak = 0 21:38:46.215 [Lua] Lobby data host = 110000103ef45d6 21:38:46.215 [Lua] Lobby data game_mode = 9 21:38:46.215 [Lua] Lobby data is_private = false 21:38:46.215 [Lua] Lobby data match_started = true 21:38:46.215 [Lua] Lobby data mechanism = adventure 21:38:46.215 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:38:46.215 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:46.216 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:38:46.216 [Lua] Lobby data difficulty = cataclysm_3 21:38:46.216 [Lua] Lobby data quick_game = false 21:38:46.216 [Lua] Lobby data weave_index = 134 21:38:46.216 [Lua] Lobby data matchmaking = false 21:38:46.216 [Lua] Lobby data weave_name = weave_134 21:38:46.216 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:46.216 [Lua] Lobby data num_players = 4 21:38:46.216 [Lua] Lobby data player_slot_5 = 0:0 21:38:46.217 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:46.217 [Lua] Lobby data country_code = ES 21:38:46.217 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:46.217 [Lua] Lobby data eac_authorized = true 21:38:46.217 [Lua] Set lobby end. 21:38:46.217 [Lua] registering RPCs 21:38:46.217 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:38:46.217 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:38:46.217 [Lua] Set lobby begin: 21:38:46.217 [Lua] Lobby data twitch_enabled = false 21:38:46.217 [Lua] Lobby data power_level = 0 21:38:46.217 [Lua] Lobby data unique_server_name = Magondi 21:38:46.217 [Lua] Lobby data difficulty_tweak = 0 21:38:46.217 [Lua] Lobby data host = 110000103ef45d6 21:38:46.217 [Lua] Lobby data game_mode = 3 21:38:46.218 [Lua] Lobby data is_private = false 21:38:46.218 [Lua] Lobby data match_started = true 21:38:46.218 [Lua] Lobby data mechanism = adventure 21:38:46.218 [Lua] Lobby data level_key = inn_level 21:38:46.218 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:46.218 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:38:46.218 [Lua] Lobby data difficulty = cataclysm_3 21:38:46.218 [Lua] Lobby data quick_game = false 21:38:46.218 [Lua] Lobby data weave_index = 134 21:38:46.218 [Lua] Lobby data matchmaking = false 21:38:46.218 [Lua] Lobby data weave_name = weave_134 21:38:46.218 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:46.218 [Lua] Lobby data num_players = 4 21:38:46.218 [Lua] Lobby data player_slot_5 = 0:0 21:38:46.218 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:46.218 [Lua] Lobby data country_code = ES 21:38:46.218 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:46.219 [Lua] Lobby data eac_authorized = true 21:38:46.219 [Lua] Set lobby end. 21:38:46.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:38:46.223 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:38:46.223 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:38:46.223 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:38:46.339 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts 21:38:46.358 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts 21:38:46.368 [Umbra] Unload tome 21:38:46.375 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler 21:38:46.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:38:46.375 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:38:46.375 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:38:46.375 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:38:46.375 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:38:46.375 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:38:46.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:38:46.585 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:38:46.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:38:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:38:46.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:38:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:38:46.783 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:38:46.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:38:46.835 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:38:46.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:38:47.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xe916, position: 4813914 21:38:53.083 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:38:55.545 [Lua] ### Sending rpc_level_loaded 21:38:55.545 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 50 21:38:55.545 [Lua] Peer 1100001028ba710 has loaded the level and all enemies are loaded 21:38:55.546 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading 21:38:55.546 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages 21:38:55.563 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages 21:38:55.563 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame 21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:10 my_peer_id:110000103ef45d6 21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:10 my_peer_id:110000103ef45d6 21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:10 my_peer_id:110000103ef45d6 21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:10 my_peer_id:110000103ef45d6 21:38:55.665 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:10 my_peer_id:110000103ef45d6 21:38:55.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:55.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:55.716 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:38:55.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 21:38:55.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 21:38:55.717 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 21:38:55.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:38:55.718 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 21:38:55.983 [Lua] ### Sending rpc_level_loaded 21:38:55.983 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 50 21:38:55.983 [Lua] Peer 110000103d66758 has loaded the level and all enemies are loaded 21:38:55.984 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading 21:38:55.984 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages 21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:11 my_peer_id:110000103ef45d6 21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:11 my_peer_id:110000103ef45d6 21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:11 my_peer_id:110000103ef45d6 21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:11 my_peer_id:110000103ef45d6 21:38:56.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:11 my_peer_id:110000103ef45d6 21:38:56.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:38:56.238 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:38:56.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:38:56.255 [Lua] [LevelTransitionHandler] Level load completed! 21:38:56.255 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4946024 - use_random_directors: true - overriden_conflict: nil 21:38:56.259 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:38:56.259 [Lua] checking dlc's against conflict directors 21:38:56.259 [Lua] number of factions to include 3 21:38:56.259 [Lua] number of factions added 3 21:38:56.259 [Lua] --- --- --- 21:38:56.259 [Lua] Starting... difficulty 'cataclysm_3' 21:38:56.259 [Lua] These are the starting conflict directors: 21:38:56.259 [Lua] inn_level 21:38:56.259 [Lua] --- --- --- 21:38:56.259 [Lua] 21:38:56.259 [Lua] DONE! Found the following directors: 21:38:56.259 [Lua] (free: 35), Master hash is: 21:38:56.259 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:38:56.259 [Lua] load_startup_enemy_packages: -------------- 21:38:56.259 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:38:56.259 [Lua] critter_rat 21:38:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:38:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient 21:38:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:38:56.274 [Lua] ### Sending rpc_level_loaded 21:38:56.274 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 50 21:38:56.274 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded 21:38:56.288 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading 21:38:56.288 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages 21:38:56.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:38:56.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:38:56.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 21:38:56.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 21:38:56.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 21:38:56.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:38:56.422 [Lua] ### Sending rpc_level_loaded 21:38:56.422 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 50 21:38:56.422 [Lua] Peer 1100001064e0fcf has loaded the level and all enemies are loaded 21:38:56.423 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading 21:38:56.423 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages 21:38:56.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:38:56.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:38:56.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:38:56.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:38:56.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:38:56.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:38:56.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:38:56.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:38:56.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:38:56.662 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 21:38:56.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:38:56.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:38:56.729 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 21:38:56.729 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:38:56.729 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:38:56.729 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:38:56.729 [Lua] Starting async level spawning of levels/inn/world 21:38:56.729 [Umbra] Init version: 3.4.15 :: 16 threads 21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:12 my_peer_id:110000103ef45d6 21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:12 my_peer_id:110000103ef45d6 21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:12 my_peer_id:110000103ef45d6 21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:12 my_peer_id:110000103ef45d6 21:38:56.784 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:12 my_peer_id:110000103ef45d6 21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read, 21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read, 21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 21:38:56.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 21:38:56.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient 21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient 21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 21:38:56.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:38:56.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:38:56.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:13 my_peer_id:110000103ef45d6 21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:13 my_peer_id:110000103ef45d6 21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:13 my_peer_id:110000103ef45d6 21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:13 my_peer_id:110000103ef45d6 21:38:56.941 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:13 my_peer_id:110000103ef45d6 21:38:56.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:56.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:38:57.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:38:57.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 21:38:57.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 21:38:57.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient 21:38:57.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:38:57.054 [Lua] Async level spawning done 21:38:57.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 21:38:57.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 21:38:57.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 21:38:57.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 21:38:57.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 21:38:57.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:38:57.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:38:57.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 21:38:57.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 21:38:57.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 21:38:57.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 21:38:57.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:38:57.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:38:57.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 21:38:57.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:38:58.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:38:58.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:38:58.056 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 21:38:58.460 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages 21:38:58.460 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame 21:38:58.460 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages 21:38:58.460 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame 21:38:58.460 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages 21:38:58.460 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame 21:38:58.461 [Lua] ### Sending rpc_level_loaded 21:38:58.461 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 50 21:38:58.461 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:38:59.478 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:38:59.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:38:59.478 [Lua] [Matchmaking] unregister rpcs 21:38:59.478 [Lua] Set lobby begin: 21:38:59.478 [Lua] Lobby data twitch_enabled = false 21:38:59.478 [Lua] Lobby data power_level = 0 21:38:59.478 [Lua] Lobby data unique_server_name = Magondi 21:38:59.478 [Lua] Lobby data difficulty_tweak = 0 21:38:59.478 [Lua] Lobby data host = 110000103ef45d6 21:38:59.479 [Lua] Lobby data game_mode = 3 21:38:59.479 [Lua] Lobby data is_private = false 21:38:59.479 [Lua] Lobby data match_started = true 21:38:59.479 [Lua] Lobby data mechanism = adventure 21:38:59.479 [Lua] Lobby data level_key = inn_level 21:38:59.479 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.479 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:38:59.479 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.479 [Lua] Lobby data quick_game = false 21:38:59.479 [Lua] Lobby data weave_index = 134 21:38:59.480 [Lua] Lobby data matchmaking = false 21:38:59.480 [Lua] Lobby data weave_name = weave_134 21:38:59.480 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.480 [Lua] Lobby data num_players = 4 21:38:59.480 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.480 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.480 [Lua] Lobby data country_code = ES 21:38:59.480 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.480 [Lua] Lobby data eac_authorized = true 21:38:59.480 [Lua] Set lobby end. 21:38:59.480 [Lua] [Managers] Destroying manager group: 21:38:59.481 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:38:59.481 [Lua] [Gamestate] Enter StateIngame HOST 21:38:59.481 [Lua] [Managers] Calling function on all managers: 21:38:59.481 [Lua] <>level = inn_level<> 21:38:59.481 [Lua] Set lobby begin: 21:38:59.481 [Lua] Lobby data twitch_enabled = false 21:38:59.481 [Lua] Lobby data power_level = 0 21:38:59.481 [Lua] Lobby data unique_server_name = Magondi 21:38:59.481 [Lua] Lobby data difficulty_tweak = 0 21:38:59.481 [Lua] Lobby data host = 110000103ef45d6 21:38:59.482 [Lua] Lobby data game_mode = 3 21:38:59.482 [Lua] Lobby data is_private = false 21:38:59.482 [Lua] Lobby data match_started = true 21:38:59.482 [Lua] Lobby data mechanism = adventure 21:38:59.482 [Lua] Lobby data level_key = inn_level 21:38:59.482 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.482 [Lua] Lobby data selected_level_key = inn_level 21:38:59.482 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.482 [Lua] Lobby data quick_game = false 21:38:59.482 [Lua] Lobby data weave_index = 134 21:38:59.482 [Lua] Lobby data matchmaking = false 21:38:59.482 [Lua] Lobby data weave_name = weave_134 21:38:59.483 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.483 [Lua] Lobby data num_players = 4 21:38:59.483 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.483 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.483 [Lua] Lobby data country_code = ES 21:38:59.483 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.483 [Lua] Lobby data eac_authorized = true 21:38:59.483 [Lua] Set lobby end. 21:38:59.483 [Lua] [StateIngame] Server ingame 21:38:59.486 [Lua] Set lobby begin: 21:38:59.486 [Lua] Lobby data twitch_enabled = false 21:38:59.487 [Lua] Lobby data power_level = 0 21:38:59.487 [Lua] Lobby data unique_server_name = Magondi 21:38:59.487 [Lua] Lobby data difficulty_tweak = 0 21:38:59.487 [Lua] Lobby data host = 110000103ef45d6 21:38:59.487 [Lua] Lobby data game_mode = 3 21:38:59.487 [Lua] Lobby data is_private = false 21:38:59.487 [Lua] Lobby data match_started = true 21:38:59.488 [Lua] Lobby data mechanism = adventure 21:38:59.488 [Lua] Lobby data level_key = inn_level 21:38:59.488 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.488 [Lua] Lobby data selected_level_key = inn_level 21:38:59.488 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.488 [Lua] Lobby data quick_game = false 21:38:59.488 [Lua] Lobby data weave_index = 134 21:38:59.488 [Lua] Lobby data matchmaking = false 21:38:59.488 [Lua] Lobby data weave_name = weave_134 21:38:59.489 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.489 [Lua] Lobby data num_players = 4 21:38:59.489 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.489 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.489 [Lua] Lobby data country_code = ES 21:38:59.489 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.489 [Lua] Lobby data eac_authorized = true 21:38:59.489 [Lua] Set lobby end. 21:38:59.489 [Lua] [Matchmaking] register rpcs 21:38:59.489 [Lua] GameNetworkManager:init... creating game session 21:38:59.489 [Lua] Host GameSession.make_game_session_host with session: 21:38:59.489 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:38:59.490 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6 21:38:59.490 [Lua] [GameNetworkManager] self.is_server = true 21:38:59.490 [Network] Setting artificial MTU limit to 65536 21:38:59.490 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:38:59.499 [Lua] Switching ConflictSettings: to: inn_level 21:38:59.499 [Lua] pacing=disabled 21:38:59.499 [Lua] roaming=nil 21:38:59.499 [Lua] disabled=false 21:38:59.499 [Lua] pack_spawning=disabled 21:38:59.499 [Lua] contained_breeds=nil 21:38:59.499 [Lua] boss=disabled 21:38:59.499 [Lua] horde=disabled 21:38:59.499 [Lua] specials=disabled 21:38:59.499 [Lua] name=inn_level 21:38:59.499 [Lua] intensity=disabled 21:38:59.499 [Lua] --- 21:38:59.500 [Lua] [LevelAnalysis] set_random_seed( 4946024) 21:38:59.503 [Lua] [AIInterestPointSystem] Level Seed: 4946024 21:38:59.503 [Lua] 21:38:59.503 [Lua] [entity_system_bag] = table 21:38:59.503 [Lua] [entity_system_bag] = metatable 21:38:59.503 [Lua] [startup_data] = table 21:38:59.503 [Lua] [entity_manager] = table 21:38:59.503 [Lua] [entity_manager] = metatable 21:38:59.503 [Lua] [unit_spawner] = table 21:38:59.503 [Lua] [unit_spawner] = metatable 21:38:59.503 [Lua] [unit_storage] = table 21:38:59.503 [Lua] [unit_storage] = metatable 21:38:59.503 [Lua] [dice_keeper] = table 21:38:59.503 [Lua] [dice_keeper] = metatable 21:38:59.503 [Lua] [is_server] = true (boolean) 21:38:59.503 [Lua] [world] = [World] 21:38:59.503 [Lua] [system_api] = table 21:38:59.503 [Lua] [entity_system] = table 21:38:59.503 [Lua] [entity_system] = metatable 21:38:59.503 [Lua] [network_lobby] = table 21:38:59.503 [Lua] [network_lobby] = metatable 21:38:59.503 [Lua] [profile_synchronizer] = table 21:38:59.503 [Lua] [profile_synchronizer] = metatable 21:38:59.503 [Lua] [level_transition_handler] = table 21:38:59.503 [Lua] [level_transition_handler] = metatable 21:38:59.503 [Lua] [num_local_human_players] = 1 (number) 21:38:59.503 [Lua] [statistics_db] = table 21:38:59.503 [Lua] [statistics_db] = metatable 21:38:59.503 [Lua] [network_server] = table 21:38:59.503 [Lua] [network_server] = metatable 21:38:59.503 [Lua] [input_manager] = table 21:38:59.503 [Lua] [input_manager] = metatable 21:38:59.503 [Lua] [network_clock] = table 21:38:59.503 [Lua] [network_clock] = metatable 21:38:59.503 [Lua] [network_transmit] = table 21:38:59.503 [Lua] [network_transmit] = metatable 21:38:59.503 [Lua] [free_flight_manager] = table 21:38:59.503 [Lua] [free_flight_manager] = metatable 21:38:59.503 [Lua] [network_manager] = table 21:38:59.503 [Lua] [network_manager] = metatable 21:38:59.503 [Lua] [network_event_delegate] = table 21:38:59.503 [Lua] [network_event_delegate] = metatable 21:38:59.503 [Lua] 21:38:59.503 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:38:59.503 [Lua] ignoring extension VersusInteractObjectiveExtension 21:38:59.503 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:38:59.503 [Lua] ignoring extension VersusSocketObjectiveExtension 21:38:59.503 [Lua] ignoring extension VersusTargetObjectiveExtension 21:38:59.503 [Lua] ignoring extension VersusMissionObjectiveExtension 21:38:59.504 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:38:59.506 [Lua] [AchievementManager] Achievements using the steam platform 21:38:59.563 [Lua] [StateIngame] Level seed: 4946024 21:38:59.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:38:59.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read, 21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:38:59.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:38:59.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 21:38:59.577 [Lua] [LevelAnalysis] set_random_seed( 4946024) 21:38:59.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 21:38:59.582 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 21:38:59.582 [Lua] [IngameUI] init 21:38:59.597 [SteamVoipClient] select_out(1100001028ba710, off) 21:38:59.597 [SteamVoipClient] select_out(110000103d66758, off) 21:38:59.597 [SteamVoipClient] select_out(110000103ef45d6, off) 21:38:59.597 [SteamVoipClient] select_out(1100001064e0fcf, off) 21:38:59.602 [Lua] cb_razer_chroma_setup 21:38:59.640 [Lua] [Matchmaking] Cancelling matchmaking 21:38:59.640 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:38:59.641 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:38:59.641 [Lua] Set lobby begin: 21:38:59.641 [Lua] Lobby data twitch_enabled = false 21:38:59.641 [Lua] Lobby data power_level = 835 21:38:59.641 [Lua] Lobby data unique_server_name = Magondi 21:38:59.641 [Lua] Lobby data difficulty_tweak = 0 21:38:59.641 [Lua] Lobby data host = 110000103ef45d6 21:38:59.641 [Lua] Lobby data game_mode = 3 21:38:59.641 [Lua] Lobby data is_private = false 21:38:59.641 [Lua] Lobby data match_started = true 21:38:59.641 [Lua] Lobby data mechanism = adventure 21:38:59.642 [Lua] Lobby data level_key = inn_level 21:38:59.642 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.642 [Lua] Lobby data selected_level_key = inn_level 21:38:59.642 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.642 [Lua] Lobby data quick_game = false 21:38:59.642 [Lua] Lobby data weave_index = 134 21:38:59.642 [Lua] Lobby data matchmaking = false 21:38:59.642 [Lua] Lobby data weave_name = weave_134 21:38:59.642 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.642 [Lua] Lobby data num_players = 4 21:38:59.642 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.642 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.643 [Lua] Lobby data country_code = ES 21:38:59.643 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.643 [Lua] Lobby data eac_authorized = true 21:38:59.643 [Lua] Set lobby end. 21:38:59.643 [Flow] complete_skittergate_legend true 21:38:59.644 [Flow] complete_all_helmgart_levels_recruit true 21:38:59.645 [Flow] WitchHunterLevel:35 21:38:59.645 [Flow] LeaderYes 21:38:59.645 [Flow] ALL PC XP:304250 21:38:59.645 [Flow] Has "bogenhafen" DLC:true 21:38:59.645 [Flow] WH XP:60850 21:38:59.645 [Flow] Number of crafted items:3990 21:38:59.645 [Flow] Has "pre_order" DLC:true 21:38:59.645 [Flow] Sum of Powe Levels:1500 21:38:59.645 [Flow] lodestone diff 1:false 21:38:59.645 [Flow] magnus and forest activated 21:38:59.645 [Flow] magnus and forest activated 21:38:59.645 [Flow] cemetery and forest activated 21:38:59.645 [Flow] magnus and cemetery 21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:38:59.645 [Flow] ALL RUNES ACTIVATED 21:38:59.645 [Flow] magnus and forest activated 21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:38:59.645 [Flow] ALL RUNES ACTIVATED 21:38:59.645 [Flow] cemetery and forest activated 21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:38:59.645 [Flow] ALL RUNES ACTIVATED 21:38:59.645 [Flow] magnus and forest activated 21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:38:59.645 [Flow] ALL RUNES ACTIVATED 21:38:59.645 [Flow] magnus and cemetery 21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:38:59.645 [Flow] ALL RUNES ACTIVATED 21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:38:59.648 [Lua] CurrentConflictSettings inn_level 21:38:59.648 [Lua] [ConflictDirector] conflict_director is ai_ready 21:38:59.648 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:38:59.648 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:38:59.650 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:38:59.650 [Lua] Forming navigation groups in one frame 21:38:59.650 [Lua] Forming navigation groups 21:38:59.670 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 21:38:59.671 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966 21:38:59.671 [Lua] number of nav groups: 41 21:38:59.672 [Lua] number of refined nav groups : 23 21:38:59.674 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 21:38:59.674 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:38:59.674 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:38:59.674 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:38:59.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:38:59.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:38:59.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:38:59.677 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 21:38:59.677 [Lua] [Managers] Calling function on all managers: 21:38:59.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:38:59.716 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame 21:38:59.716 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync 21:38:59.716 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame 21:38:59.716 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync 21:38:59.901 [Lua] Set lobby begin: 21:38:59.901 [Lua] Lobby data twitch_enabled = false 21:38:59.901 [Lua] Lobby data power_level = 835 21:38:59.901 [Lua] Lobby data unique_server_name = Magondi 21:38:59.901 [Lua] Lobby data difficulty_tweak = 0 21:38:59.901 [Lua] Lobby data host = 110000103ef45d6 21:38:59.901 [Lua] Lobby data game_mode = 3 21:38:59.901 [Lua] Lobby data is_private = false 21:38:59.901 [Lua] Lobby data match_started = true 21:38:59.902 [Lua] Lobby data mechanism = adventure 21:38:59.902 [Lua] Lobby data level_key = inn_level 21:38:59.902 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.902 [Lua] Lobby data selected_level_key = inn_level 21:38:59.902 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.902 [Lua] Lobby data quick_game = false 21:38:59.902 [Lua] Lobby data weave_index = 134 21:38:59.902 [Lua] Lobby data matchmaking = false 21:38:59.902 [Lua] Lobby data weave_name = weave_134 21:38:59.903 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.903 [Lua] Lobby data num_players = 4 21:38:59.903 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.903 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.903 [Lua] Lobby data country_code = ES 21:38:59.903 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.903 [Lua] Lobby data eac_authorized = true 21:38:59.903 [Lua] Set lobby end. 21:38:59.903 [Lua] [Matchmaking] Assigned player 1100001028ba710 to slot 3 when hot join syncing 21:38:59.903 [Lua] Breedfreezer (server) starting a hot join sync 21:38:59.904 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 21:38:59.904 [Lua] RemotePlayer:create_game_object( ) 37 21:38:59.920 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync 21:38:59.920 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers 21:38:59.920 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame 21:38:59.920 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync 21:38:59.920 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync 21:38:59.920 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers 21:38:59.920 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame 21:38:59.920 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync 21:38:59.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:38:59.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:38:59.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:38:59.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:38:59.921 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710 21:38:59.934 [Lua] Set lobby begin: 21:38:59.934 [Lua] Lobby data twitch_enabled = false 21:38:59.934 [Lua] Lobby data power_level = 835 21:38:59.934 [Lua] Lobby data unique_server_name = Magondi 21:38:59.934 [Lua] Lobby data difficulty_tweak = 0 21:38:59.934 [Lua] Lobby data host = 110000103ef45d6 21:38:59.934 [Lua] Lobby data game_mode = 3 21:38:59.935 [Lua] Lobby data is_private = false 21:38:59.935 [Lua] Lobby data match_started = true 21:38:59.935 [Lua] Lobby data mechanism = adventure 21:38:59.935 [Lua] Lobby data level_key = inn_level 21:38:59.935 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.935 [Lua] Lobby data selected_level_key = inn_level 21:38:59.935 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.935 [Lua] Lobby data quick_game = false 21:38:59.935 [Lua] Lobby data weave_index = 134 21:38:59.935 [Lua] Lobby data matchmaking = false 21:38:59.935 [Lua] Lobby data weave_name = weave_134 21:38:59.935 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.935 [Lua] Lobby data num_players = 4 21:38:59.935 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.935 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.936 [Lua] Lobby data country_code = ES 21:38:59.936 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.936 [Lua] Lobby data eac_authorized = true 21:38:59.936 [Lua] Set lobby end. 21:38:59.936 [Lua] [Matchmaking] Assigned player 110000103d66758 to slot 1 when hot join syncing 21:38:59.936 [Lua] Breedfreezer (server) starting a hot join sync 21:38:59.939 [Lua] Set lobby begin: 21:38:59.940 [Lua] Lobby data twitch_enabled = false 21:38:59.940 [Lua] Lobby data power_level = 835 21:38:59.940 [Lua] Lobby data unique_server_name = Magondi 21:38:59.940 [Lua] Lobby data difficulty_tweak = 0 21:38:59.940 [Lua] Lobby data host = 110000103ef45d6 21:38:59.940 [Lua] Lobby data game_mode = 3 21:38:59.940 [Lua] Lobby data is_private = false 21:38:59.941 [Lua] Lobby data match_started = true 21:38:59.941 [Lua] Lobby data mechanism = adventure 21:38:59.941 [Lua] Lobby data level_key = inn_level 21:38:59.941 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:38:59.941 [Lua] Lobby data selected_level_key = inn_level 21:38:59.941 [Lua] Lobby data difficulty = cataclysm_3 21:38:59.941 [Lua] Lobby data quick_game = false 21:38:59.941 [Lua] Lobby data weave_index = 134 21:38:59.941 [Lua] Lobby data matchmaking = false 21:38:59.942 [Lua] Lobby data weave_name = weave_134 21:38:59.942 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:38:59.942 [Lua] Lobby data num_players = 4 21:38:59.942 [Lua] Lobby data player_slot_5 = 0:0 21:38:59.942 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:38:59.942 [Lua] Lobby data country_code = ES 21:38:59.942 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:38:59.942 [Lua] Lobby data eac_authorized = true 21:38:59.943 [Lua] Set lobby end. 21:38:59.943 [Lua] [Matchmaking] Assigned player 1100001064e0fcf to slot 2 when hot join syncing 21:38:59.943 [Lua] Breedfreezer (server) starting a hot join sync 21:38:59.944 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 21:38:59.944 [Lua] RemotePlayer:create_game_object( ) 39 21:38:59.961 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync 21:38:59.961 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers 21:38:59.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 21:38:59.961 [Lua] RemotePlayer:create_game_object( ) 40 21:38:59.975 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync 21:38:59.975 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers 21:38:59.976 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf 21:38:59.976 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758 21:38:59.985 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers 21:38:59.985 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame 21:38:59.985 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers 21:38:59.985 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame 21:38:59.985 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers 21:38:59.985 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame 21:38:59.985 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers 21:38:59.985 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame 21:38:59.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:38:59.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:38:59.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 21:39:00.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 21:39:00.001 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:00.001 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1 21:39:00.025 [Lua] Players are leaving the safe zone 21:39:00.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:00.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:39:00.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:00.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 21:39:00.080 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:00.080 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1 21:39:00.080 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:00.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 21:39:00.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:00.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 21:39:00.084 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:00.084 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1 21:39:00.084 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:00.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:39:00.086 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:00.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:39:00.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:39:00.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:39:00.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:39:00.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:39:00.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:39:00.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:39:00.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:39:00.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:39:00.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:39:00.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:39:00.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:39:00.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:39:00.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:39:00.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:39:00.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:39:00.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:39:00.357 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:39:00.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:39:00.358 [Lua] StateInGameRunning:_game_actually_starts() 21:39:00.358 [Lua] ################################################################################################################# 21:39:00.358 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_wall_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:39:00.358 [Lua] ################################################################################################################# 21:39:00.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 21:39:00.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 21:39:00.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:39:00.403 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:39:00.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:39:00.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 21:39:00.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:39:00.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:39:00.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:39:00.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 21:39:00.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:39:00.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 21:39:00.597 [Lua] Commit load time data 21:39:00.696 [Flow] DISABLE 21:39:06.396 [Lua] [Matchmaking] Cancelling matchmaking 21:39:06.396 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:39:09.141 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:09.631 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:39:11.724 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:12.217 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710 21:39:12.573 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:39:12.573 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:39:12.575 [Lua] Set lobby begin: 21:39:12.575 [Lua] Lobby data twitch_enabled = false 21:39:12.575 [Lua] Lobby data power_level = 835 21:39:12.575 [Lua] Lobby data unique_server_name = Magondi 21:39:12.575 [Lua] Lobby data difficulty_tweak = 0 21:39:12.576 [Lua] Lobby data host = 110000103ef45d6 21:39:12.576 [Lua] Lobby data game_mode = 3 21:39:12.576 [Lua] Lobby data is_private = false 21:39:12.576 [Lua] Lobby data match_started = true 21:39:12.576 [Lua] Lobby data mechanism = adventure 21:39:12.576 [Lua] Lobby data level_key = inn_level 21:39:12.576 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:12.576 [Lua] Lobby data selected_level_key = inn_level 21:39:12.576 [Lua] Lobby data difficulty = cataclysm_3 21:39:12.576 [Lua] Lobby data quick_game = false 21:39:12.576 [Lua] Lobby data weave_index = 134 21:39:12.576 [Lua] Lobby data matchmaking = false 21:39:12.576 [Lua] Lobby data weave_name = weave_134 21:39:12.576 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:12.576 [Lua] Lobby data num_players = 4 21:39:12.576 [Lua] Lobby data player_slot_5 = 0:0 21:39:12.576 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:12.577 [Lua] Lobby data country_code = ES 21:39:12.577 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:12.577 [Lua] Lobby data eac_authorized = true 21:39:12.577 [Lua] Set lobby end. 21:39:12.577 [Lua] [PartyManager] Leader is set to 110000103ef45d6 21:39:12.577 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0 21:39:12.577 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 21:39:12.577 [Lua] Set lobby begin: 21:39:12.577 [Lua] Lobby data twitch_enabled = false 21:39:12.577 [Lua] Lobby data power_level = 835 21:39:12.577 [Lua] Lobby data unique_server_name = Magondi 21:39:12.577 [Lua] Lobby data difficulty_tweak = 0 21:39:12.577 [Lua] Lobby data host = 110000103ef45d6 21:39:12.577 [Lua] Lobby data game_mode = 9 21:39:12.577 [Lua] Lobby data is_private = false 21:39:12.577 [Lua] Lobby data match_started = true 21:39:12.578 [Lua] Lobby data mechanism = adventure 21:39:12.578 [Lua] Lobby data level_key = inn_level 21:39:12.578 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:12.578 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:12.578 [Lua] Lobby data difficulty = cataclysm_3 21:39:12.578 [Lua] Lobby data quick_game = false 21:39:12.578 [Lua] Lobby data weave_index = 134 21:39:12.578 [Lua] Lobby data matchmaking = true 21:39:12.578 [Lua] Lobby data weave_name = weave_134 21:39:12.578 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:12.578 [Lua] Lobby data num_players = 4 21:39:12.578 [Lua] Lobby data player_slot_5 = 0:0 21:39:12.578 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:12.578 [Lua] Lobby data country_code = ES 21:39:12.578 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:12.579 [Lua] Lobby data eac_authorized = true 21:39:12.579 [Lua] Set lobby end. 21:39:12.579 [Lua] Set lobby begin: 21:39:12.579 [Lua] Lobby data twitch_enabled = false 21:39:12.579 [Lua] Lobby data power_level = 835 21:39:12.579 [Lua] Lobby data unique_server_name = Magondi 21:39:12.579 [Lua] Lobby data difficulty_tweak = 0 21:39:12.579 [Lua] Lobby data host = 110000103ef45d6 21:39:12.579 [Lua] Lobby data game_mode = 9 21:39:12.579 [Lua] Lobby data is_private = false 21:39:12.579 [Lua] Lobby data match_started = true 21:39:12.579 [Lua] Lobby data mechanism = adventure 21:39:12.579 [Lua] Lobby data level_key = inn_level 21:39:12.579 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:12.579 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:12.580 [Lua] Lobby data difficulty = cataclysm_3 21:39:12.580 [Lua] Lobby data quick_game = false 21:39:12.580 [Lua] Lobby data weave_index = 134 21:39:12.580 [Lua] Lobby data matchmaking = true 21:39:12.580 [Lua] Lobby data weave_name = weave_134 21:39:12.580 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:12.580 [Lua] Lobby data num_players = 4 21:39:12.580 [Lua] Lobby data player_slot_5 = 0:0 21:39:12.580 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:12.580 [Lua] Lobby data country_code = ES 21:39:12.580 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:12.580 [Lua] Lobby data eac_authorized = true 21:39:12.580 [Lua] Set lobby end. 21:39:12.581 [Lua] [ChatManager][1]System: Starting hosted game... 21:39:12.581 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:39:12.581 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:39:13.858 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:14.300 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:39:14.822 [Lua] PlayFabMirrorBase:_commit_internal 8 21:39:14.822 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:39:14.825 [Lua] generate_backend_stats 110000103ef45d6:1 21:39:14.847 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:39:14.847 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:39:14.857 [Lua] commit result success 8 21:39:14.874 [Lua] Set lobby begin: 21:39:14.874 [Lua] Lobby data twitch_enabled = false 21:39:14.875 [Lua] Lobby data power_level = 901 21:39:14.875 [Lua] Lobby data unique_server_name = Magondi 21:39:14.875 [Lua] Lobby data difficulty_tweak = 0 21:39:14.875 [Lua] Lobby data host = 110000103ef45d6 21:39:14.875 [Lua] Lobby data game_mode = 9 21:39:14.875 [Lua] Lobby data is_private = false 21:39:14.875 [Lua] Lobby data match_started = true 21:39:14.875 [Lua] Lobby data mechanism = adventure 21:39:14.875 [Lua] Lobby data level_key = inn_level 21:39:14.876 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:14.876 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:14.876 [Lua] Lobby data difficulty = cataclysm_3 21:39:14.876 [Lua] Lobby data quick_game = false 21:39:14.876 [Lua] Lobby data weave_index = 134 21:39:14.876 [Lua] Lobby data matchmaking = true 21:39:14.876 [Lua] Lobby data weave_name = weave_134 21:39:14.876 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:14.876 [Lua] Lobby data num_players = 4 21:39:14.876 [Lua] Lobby data player_slot_5 = 0:0 21:39:14.876 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:14.876 [Lua] Lobby data country_code = ES 21:39:14.876 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:14.877 [Lua] Lobby data eac_authorized = true 21:39:14.877 [Lua] Set lobby end. 21:39:15.618 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:15.957 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:39:19.892 [Lua] Set lobby begin: 21:39:19.892 [Lua] Lobby data twitch_enabled = false 21:39:19.892 [Lua] Lobby data power_level = 1100 21:39:19.892 [Lua] Lobby data unique_server_name = Magondi 21:39:19.892 [Lua] Lobby data difficulty_tweak = 0 21:39:19.892 [Lua] Lobby data host = 110000103ef45d6 21:39:19.892 [Lua] Lobby data game_mode = 9 21:39:19.892 [Lua] Lobby data is_private = false 21:39:19.892 [Lua] Lobby data match_started = true 21:39:19.892 [Lua] Lobby data mechanism = adventure 21:39:19.892 [Lua] Lobby data level_key = inn_level 21:39:19.893 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:19.893 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:19.893 [Lua] Lobby data difficulty = cataclysm_3 21:39:19.893 [Lua] Lobby data quick_game = false 21:39:19.893 [Lua] Lobby data weave_index = 134 21:39:19.893 [Lua] Lobby data matchmaking = true 21:39:19.893 [Lua] Lobby data weave_name = weave_134 21:39:19.893 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:19.893 [Lua] Lobby data num_players = 4 21:39:19.893 [Lua] Lobby data player_slot_5 = 0:0 21:39:19.893 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:19.893 [Lua] Lobby data country_code = ES 21:39:19.893 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:19.893 [Lua] Lobby data eac_authorized = true 21:39:19.893 [Lua] Set lobby end. 21:39:21.404 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:39:21.404 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:39:21.489 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0 21:39:21.489 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 21:39:21.489 [Lua] Set lobby begin: 21:39:21.489 [Lua] Lobby data twitch_enabled = false 21:39:21.489 [Lua] Lobby data power_level = 1100 21:39:21.490 [Lua] Lobby data unique_server_name = Magondi 21:39:21.490 [Lua] Lobby data difficulty_tweak = 0 21:39:21.490 [Lua] Lobby data host = 110000103ef45d6 21:39:21.490 [Lua] Lobby data game_mode = 9 21:39:21.490 [Lua] Lobby data is_private = false 21:39:21.490 [Lua] Lobby data match_started = true 21:39:21.490 [Lua] Lobby data mechanism = adventure 21:39:21.490 [Lua] Lobby data level_key = inn_level 21:39:21.490 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:21.490 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:21.490 [Lua] Lobby data difficulty = cataclysm_3 21:39:21.490 [Lua] Lobby data quick_game = false 21:39:21.490 [Lua] Lobby data weave_index = 134 21:39:21.491 [Lua] Lobby data matchmaking = false 21:39:21.491 [Lua] Lobby data weave_name = weave_134 21:39:21.491 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:21.491 [Lua] Lobby data num_players = 4 21:39:21.491 [Lua] Lobby data player_slot_5 = 0:0 21:39:21.491 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:21.491 [Lua] Lobby data country_code = ES 21:39:21.491 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:21.491 [Lua] Lobby data eac_authorized = true 21:39:21.491 [Lua] Set lobby end. 21:39:21.493 [Lua] Set lobby begin: 21:39:21.493 [Lua] Lobby data twitch_enabled = false 21:39:21.494 [Lua] Lobby data power_level = 1100 21:39:21.494 [Lua] Lobby data unique_server_name = Magondi 21:39:21.494 [Lua] Lobby data difficulty_tweak = 0 21:39:21.494 [Lua] Lobby data host = 110000103ef45d6 21:39:21.494 [Lua] Lobby data game_mode = 9 21:39:21.494 [Lua] Lobby data is_private = false 21:39:21.494 [Lua] Lobby data match_started = true 21:39:21.494 [Lua] Lobby data mechanism = adventure 21:39:21.494 [Lua] Lobby data level_key = inn_level 21:39:21.494 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:21.494 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:21.494 [Lua] Lobby data difficulty = cataclysm_3 21:39:21.494 [Lua] Lobby data quick_game = false 21:39:21.494 [Lua] Lobby data weave_index = 134 21:39:21.494 [Lua] Lobby data matchmaking = false 21:39:21.495 [Lua] Lobby data weave_name = weave_134 21:39:21.495 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:21.495 [Lua] Lobby data num_players = 4 21:39:21.495 [Lua] Lobby data player_slot_5 = 0:0 21:39:21.495 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:21.495 [Lua] Lobby data country_code = ES 21:39:21.495 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:21.495 [Lua] Lobby data eac_authorized = true 21:39:21.495 [Lua] Set lobby end. 21:39:21.495 [Lua] [PeerSM] 1100001028ba710 :: on_exit InGame 21:39:21.495 [Lua] [PeerSM] 1100001028ba710 :: on_enter InPostGame 21:39:21.495 [Lua] [PeerSM] 110000103d66758 :: on_exit InGame 21:39:21.495 [Lua] [PeerSM] 110000103d66758 :: on_enter InPostGame 21:39:21.495 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InGame 21:39:21.495 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InPostGame 21:39:21.495 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InGame 21:39:21.495 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InPostGame 21:39:21.495 [Lua] Complete level triggered. 21:39:21.497 [Save] Saving `save_data` 21:39:21.497 [Lua] gm_event_end_conditions_met false false 21:39:21.498 [Lua] PlayFabMirrorBase:_commit_internal nil 21:39:21.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:39:21.501 [Lua] generate_backend_stats 110000103ef45d6:1 21:39:21.503 [Save] Save done 21:39:21.503 [Save] Saving `save_data` 21:39:21.508 [Save] Save done 21:39:21.527 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:39:21.527 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:39:21.527 [Save] Saving `save_data` 21:39:21.527 [Lua] TRANSITION nil nil dlc_scorpion_wall_beasts 21:39:21.527 [Lua] Transition type "dlc_scorpion_wall_beasts", is server: true 21:39:21.527 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:39:21.527 [Lua] [GameNetworkManager] Leaving game... 21:39:21.527 [Lua] [GameNetworkManager] Shutting down game session host. 21:39:21.527 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:39:21.527 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:39:21.527 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.67 21:39:21.533 [Connection] Packet 7361 chunk for system game_session from 110000103d66758 had no listener 21:39:21.533 [Connection] Packet 8949 chunk for system game_session from 1100001028ba710 had no listener 21:39:21.534 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:39:21.534 [Save] Save done 21:39:21.534 [Lua] commit result success 9 21:39:21.549 [Connection] Packet 8950 chunk for system game_session from 1100001028ba710 had no listener 21:39:23.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:39:23.524 [Lua] [Managers] Calling function on all managers: 21:39:23.524 [Lua] Clearing all global lookup lists 21:39:23.524 [Lua] [IngamePlayerListUI] - Destroy 21:39:23.524 [Lua] [EquipmentUI] - Destroy 21:39:23.524 [Lua] [AbilityUI] - Destroy 21:39:23.524 [Lua] [GamePadAbilityUI] - Destroy 21:39:23.524 [Lua] [GamePadEquipmentUI] - Destroy 21:39:23.525 [Lua] [IngameUI] destroy 21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5 21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 21:39:23.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2 21:39:23.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 21:39:23.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 21:39:23.585 [Lua] [Managers] Destroying manager group: 21:39:23.590 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:39:23.666 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:39:23.666 [Lua] [PeerSM] 1100001028ba710 :: on_exit InPostGame 21:39:23.666 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading 21:39:23.666 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 dlc_scorpion_wall_beasts 0 21:39:23.666 warning: [Lua] Following data will be uploaded to Crashify: <> 21:39:23.667 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 13, User: 110000103ef45d6 "Magondi" <> 21:39:23.667 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 0000000001DF6DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0 [3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10; current_state = InPostGame [5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50 [8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202 [10] dt = 0.016893362626433372 [2] server = table: 0000000000543480; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001028ba710"; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9496269319206476; resend_post_game_timer = 1.9324037041515112; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310; [5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0; <> <> 21:39:23.667 [Lua] [PeerSM] 110000103d66758 :: on_exit InPostGame 21:39:23.667 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading 21:39:23.667 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 dlc_scorpion_wall_beasts 0 21:39:23.667 warning: [Lua] Following data will be uploaded to Crashify: <> 21:39:23.667 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 14, User: 110000103ef45d6 "Magondi" <> 21:39:23.668 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 0000000000A81DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0 [3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0; current_state = InPostGame [5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50 [8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202 [10] dt = 0.016893362626433372 [2] server = table: 0000000000543480; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103d66758"; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; resend_post_game_timer = 1.9314583949744701; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310; [5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0; <> <> 21:39:23.668 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InPostGame 21:39:23.668 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading 21:39:23.668 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 dlc_scorpion_wall_beasts 0 21:39:23.668 warning: [Lua] Following data will be uploaded to Crashify: <> 21:39:23.668 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 15, User: 110000103ef45d6 "Magondi" <> 21:39:23.669 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 000000000053CE30; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0 [3] _ = table: 000000000053CE30; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30; current_state = InPostGame [5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50 [8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202 [10] dt = 0.016893362626433372 [2] server = table: 0000000000543480; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6"; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310; [5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0; <> <> 21:39:23.669 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InPostGame 21:39:23.669 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading 21:39:23.669 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf dlc_scorpion_wall_beasts 0 21:39:23.669 warning: [Lua] Following data will be uploaded to Crashify: <> 21:39:23.669 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 16, User: 110000103ef45d6 "Magondi" <> 21:39:23.669 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 000000000269EFF0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0 [3] _ = table: 000000000269EFF0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0; current_state = InPostGame [5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil [6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50 [8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160 [9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202 [10] dt = 0.016893362626433372 [2] server = table: 0000000000543480; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001064e0fcf"; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.949599876999855; resend_post_game_timer = 1.7459840979427099; [4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310; [5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false; [6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0; <> <> 21:39:23.669 [Lua] [Matchmaking] unregister rpcs 21:39:23.670 [Lua] ############### UNLOADING PACKAGES ############### 21:39:23.670 [Lua] [Managers] Calling function on all managers: 21:39:23.670 [Lua] [Managers] Destroying manager group: 21:39:23.670 [Lua] [Gamestate] Enter state StateLoading 21:39:23.671 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:39:23.672 [Lua] [Matchmaking] register rpcs 21:39:23.672 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:39:23.672 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:39:23.672 [Lua] Set lobby begin: 21:39:23.672 [Lua] Lobby data twitch_enabled = false 21:39:23.672 [Lua] Lobby data power_level = 0 21:39:23.672 [Lua] Lobby data unique_server_name = Magondi 21:39:23.672 [Lua] Lobby data difficulty_tweak = 0 21:39:23.672 [Lua] Lobby data host = 110000103ef45d6 21:39:23.672 [Lua] Lobby data game_mode = 9 21:39:23.673 [Lua] Lobby data is_private = false 21:39:23.673 [Lua] Lobby data match_started = true 21:39:23.673 [Lua] Lobby data mechanism = adventure 21:39:23.673 [Lua] Lobby data level_key = inn_level 21:39:23.673 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:23.673 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:23.673 [Lua] Lobby data difficulty = cataclysm_3 21:39:23.673 [Lua] Lobby data quick_game = false 21:39:23.673 [Lua] Lobby data weave_index = 134 21:39:23.673 [Lua] Lobby data matchmaking = false 21:39:23.673 [Lua] Lobby data weave_name = weave_134 21:39:23.673 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:23.673 [Lua] Lobby data num_players = 4 21:39:23.673 [Lua] Lobby data player_slot_5 = 0:0 21:39:23.674 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:23.674 [Lua] Lobby data country_code = ES 21:39:23.674 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:23.674 [Lua] Lobby data eac_authorized = true 21:39:23.674 [Lua] Set lobby end. 21:39:23.674 [Lua] registering RPCs 21:39:23.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:39:23.674 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:39:23.674 [Lua] Set lobby begin: 21:39:23.674 [Lua] Lobby data twitch_enabled = false 21:39:23.674 [Lua] Lobby data power_level = 0 21:39:23.674 [Lua] Lobby data unique_server_name = Magondi 21:39:23.674 [Lua] Lobby data difficulty_tweak = 0 21:39:23.674 [Lua] Lobby data host = 110000103ef45d6 21:39:23.674 [Lua] Lobby data game_mode = 9 21:39:23.674 [Lua] Lobby data is_private = false 21:39:23.674 [Lua] Lobby data match_started = true 21:39:23.674 [Lua] Lobby data mechanism = adventure 21:39:23.674 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:23.674 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:23.674 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:23.674 [Lua] Lobby data difficulty = cataclysm_3 21:39:23.675 [Lua] Lobby data quick_game = false 21:39:23.675 [Lua] Lobby data weave_index = 134 21:39:23.675 [Lua] Lobby data matchmaking = false 21:39:23.675 [Lua] Lobby data weave_name = weave_134 21:39:23.675 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:23.675 [Lua] Lobby data num_players = 4 21:39:23.675 [Lua] Lobby data player_slot_5 = 0:0 21:39:23.675 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:23.675 [Lua] Lobby data country_code = ES 21:39:23.675 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:23.675 [Lua] Lobby data eac_authorized = true 21:39:23.675 [Lua] Set lobby end. 21:39:23.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:39:23.679 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens, async-read, prioritized 21:39:23.679 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:39:23.679 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0 21:39:23.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:39:23.680 [Umbra] Unload tome 21:39:23.680 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:39:23.814 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:39:23.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 21:39:23.814 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 21:39:23.814 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_beasts" 21:39:23.814 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_beasts" Meta package name: "nil" 21:39:23.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler, async-read, 21:39:23.814 [Lua] [StateLoading] got rpc_load_level 6 dlc_scorpion_wall_beasts 21:39:24.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_beasts 21:39:24.088 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_beasts 21:39:24.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 21:39:29.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 21:39:29.243 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 21:39:29.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:39:30.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:39:30.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:39:30.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_beasts 21:39:30.256 [Lua] ### Sending rpc_level_loaded 21:39:30.256 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 6 21:39:30.256 [Lua] Peer 110000103d66758 has loaded the level and all enemies are loaded 21:39:30.256 [Lua] ### Sending rpc_level_loaded 21:39:30.256 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 6 21:39:30.256 [Lua] Peer 1100001028ba710 has loaded the level and all enemies are loaded 21:39:30.257 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading 21:39:30.257 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages 21:39:30.257 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading 21:39:30.257 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages 21:39:30.275 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages 21:39:30.275 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame 21:39:30.275 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages 21:39:30.275 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame 21:39:30.382 [Umbra] Loading umbra tome '#ID[d13831de4bb16978]' 21:39:30.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_beasts 21:39:30.866 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_beasts 21:39:30.884 [Lua] [LevelTransitionHandler] Level load completed! 21:39:30.884 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_beasts - level_seed: 5162244 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:39:30.900 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:39:30.900 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, beastmen_standard_bearer=true, } 21:39:30.900 [Lua] load_startup_enemy_packages: -------------- 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] chaos_spawn 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] chaos_troll 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_rat_ogre 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_stormfiend 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] beastmen_minotaur 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] chaos_plague_sorcerer 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] chaos_corruptor_sorcerer 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_gutter_runner 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_pack_master 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_poison_wind_globadier 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_ratling_gunner 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_warpfire_thrower 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] chaos_vortex_sorcerer 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] beastmen_standard_bearer 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] chaos_vortex 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] critter_rat 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] critter_pig 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] beastmen_gor 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_storm_vermin 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] beastmen_ungor_archer 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] beastmen_ungor 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_clan_rat 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_slave 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_clan_rat_with_shield 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] beastmen_bestigor 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_storm_vermin_with_shield 21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:39:30.900 [Lua] skaven_plague_monk 21:39:30.907 [Lua] ### Sending rpc_level_loaded 21:39:30.907 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 6 21:39:30.907 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded 21:39:30.923 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading 21:39:30.923 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages 21:39:30.939 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages 21:39:30.939 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame 21:39:30.940 [Lua] ### Sending rpc_level_loaded 21:39:30.940 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 6 21:39:31.174 [Lua] ### Sending rpc_level_loaded 21:39:31.174 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 6 21:39:31.174 [Lua] Peer 1100001064e0fcf has loaded the level and all enemies are loaded 21:39:31.174 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading 21:39:31.174 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages 21:39:31.192 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages 21:39:31.192 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame 21:39:31.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:39:31.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:39:31.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:39:31.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:39:31.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:39:31.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:39:31.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:39:31.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:39:31.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:39:32.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:39:32.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:39:32.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:39:33.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:39:33.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:39:33.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:39:33.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:39:33.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:39:33.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:39:33.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:39:33.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:39:33.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:39:34.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:39:34.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:39:34.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:39:34.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:39:34.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:39:34.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:39:34.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:39:34.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:39:34.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:39:35.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:39:35.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:39:35.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:39:35.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:39:35.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:39:35.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:39:35.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:39:35.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:39:35.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:39:36.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:39:36.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:39:36.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:39:36.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:39:36.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:39:36.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:39:36.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:39:36.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:39:36.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:39:36.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:39:36.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:39:36.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:39:37.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:39:37.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:39:37.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:39:38.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:39:38.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:39:38.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:39:39.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:39:39.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:39:39.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:39:40.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:39:40.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:39:40.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:39:40.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:39:40.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:39:40.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:39:41.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:39:41.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:39:41.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:39:41.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:39:41.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:39:41.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:14 my_peer_id:110000103ef45d6 21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:14 my_peer_id:110000103ef45d6 21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:14 my_peer_id:110000103ef45d6 21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:14 my_peer_id:110000103ef45d6 21:39:41.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:14 my_peer_id:110000103ef45d6 21:39:41.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:41.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:41.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 21:39:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:39:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:39:42.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:39:42.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:39:42.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:39:42.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:39:42.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:39:42.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:39:43.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:39:43.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:39:43.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:39:43.181 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_beasts game_mode: weave 21:39:43.181 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:39:43.181 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:15 my_peer_id:110000103ef45d6 21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:15 my_peer_id:110000103ef45d6 21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:15 my_peer_id:110000103ef45d6 21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:15 my_peer_id:110000103ef45d6 21:39:43.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:15 my_peer_id:110000103ef45d6 21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read, 21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read, 21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient 21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient 21:39:43.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 21:39:43.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 21:39:43.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:39:43.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:39:43.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:39:43.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:39:43.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p 21:39:43.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:39:43.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:39:43.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:39:43.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:39:44.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:39:44.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 21:39:44.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 21:39:44.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 21:39:44.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 21:39:44.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:39:44.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:39:44.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:39:44.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:39:45.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:39:45.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 21:39:45.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:16 my_peer_id:110000103ef45d6 21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:16 my_peer_id:110000103ef45d6 21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:16 my_peer_id:110000103ef45d6 21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:16 my_peer_id:110000103ef45d6 21:39:45.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:16 my_peer_id:110000103ef45d6 21:39:45.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:45.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:45.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 21:39:45.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:17 my_peer_id:110000103ef45d6 21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:17 my_peer_id:110000103ef45d6 21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:17 my_peer_id:110000103ef45d6 21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:17 my_peer_id:110000103ef45d6 21:39:45.506 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:17 my_peer_id:110000103ef45d6 21:39:45.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:45.506 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 21:39:45.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:45.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:39:45.506 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:39:45.506 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 21:39:45.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 21:39:45.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 21:39:45.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 21:39:45.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:39:45.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:39:46.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 21:39:46.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 21:39:46.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:39:46.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:39:46.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 21:39:46.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:39:46.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:39:46.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:39:46.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:39:46.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:39:46.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:39:46.922 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 21:39:47.039 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 21:39:47.039 [Lua] [PackageManager] Force_load: wwise/drakegun 21:39:47.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 21:39:47.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 21:39:47.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 21:39:47.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 21:39:47.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 21:39:47.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 21:39:47.461 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:39:47.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:39:47.526 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:39:47.527 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:39:47.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:39:47.593 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:39:47.596 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 21:39:47.597 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:39:47.597 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/beasts/world 21:39:47.597 [Umbra] Init version: 3.4.15 :: 16 threads 21:39:47.916 [Lua] Async level spawning done 21:39:47.916 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:39:48.885 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:39:48.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:39:48.885 [Lua] [Matchmaking] unregister rpcs 21:39:48.885 [Lua] Set lobby begin: 21:39:48.885 [Lua] Lobby data twitch_enabled = false 21:39:48.885 [Lua] Lobby data power_level = 0 21:39:48.885 [Lua] Lobby data unique_server_name = Magondi 21:39:48.885 [Lua] Lobby data difficulty_tweak = 0 21:39:48.886 [Lua] Lobby data host = 110000103ef45d6 21:39:48.886 [Lua] Lobby data game_mode = 9 21:39:48.886 [Lua] Lobby data is_private = false 21:39:48.886 [Lua] Lobby data match_started = true 21:39:48.886 [Lua] Lobby data mechanism = adventure 21:39:48.886 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:48.886 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:48.886 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:48.886 [Lua] Lobby data difficulty = cataclysm_3 21:39:48.886 [Lua] Lobby data quick_game = false 21:39:48.886 [Lua] Lobby data weave_index = 134 21:39:48.886 [Lua] Lobby data matchmaking = false 21:39:48.886 [Lua] Lobby data weave_name = weave_134 21:39:48.886 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:48.887 [Lua] Lobby data num_players = 4 21:39:48.887 [Lua] Lobby data player_slot_5 = 0:0 21:39:48.887 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:48.887 [Lua] Lobby data country_code = ES 21:39:48.887 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:48.887 [Lua] Lobby data eac_authorized = true 21:39:48.887 [Lua] Set lobby end. 21:39:48.887 [Lua] [Managers] Destroying manager group: 21:39:48.888 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens 21:39:48.888 [Lua] [Gamestate] Enter StateIngame HOST 21:39:48.888 [Lua] [Managers] Calling function on all managers: 21:39:48.889 [Lua] <>level = dlc_scorpion_wall_beasts<> 21:39:48.889 [Lua] Set lobby begin: 21:39:48.889 [Lua] Lobby data twitch_enabled = false 21:39:48.889 [Lua] Lobby data power_level = 0 21:39:48.889 [Lua] Lobby data unique_server_name = Magondi 21:39:48.889 [Lua] Lobby data difficulty_tweak = 0 21:39:48.889 [Lua] Lobby data host = 110000103ef45d6 21:39:48.889 [Lua] Lobby data game_mode = 9 21:39:48.889 [Lua] Lobby data is_private = false 21:39:48.889 [Lua] Lobby data match_started = true 21:39:48.890 [Lua] Lobby data mechanism = adventure 21:39:48.890 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:48.890 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:48.890 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:48.890 [Lua] Lobby data difficulty = cataclysm_3 21:39:48.890 [Lua] Lobby data quick_game = false 21:39:48.890 [Lua] Lobby data weave_index = 134 21:39:48.890 [Lua] Lobby data matchmaking = false 21:39:48.890 [Lua] Lobby data weave_name = weave_134 21:39:48.891 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:48.891 [Lua] Lobby data num_players = 4 21:39:48.891 [Lua] Lobby data player_slot_5 = 0:0 21:39:48.891 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:48.891 [Lua] Lobby data country_code = ES 21:39:48.891 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:48.891 [Lua] Lobby data eac_authorized = true 21:39:48.891 [Lua] Set lobby end. 21:39:48.891 [Lua] [StateIngame] Server ingame 21:39:48.897 [Lua] Set lobby begin: 21:39:48.897 [Lua] Lobby data twitch_enabled = false 21:39:48.897 [Lua] Lobby data power_level = 0 21:39:48.897 [Lua] Lobby data unique_server_name = Magondi 21:39:48.897 [Lua] Lobby data difficulty_tweak = 0 21:39:48.897 [Lua] Lobby data host = 110000103ef45d6 21:39:48.898 [Lua] Lobby data game_mode = 9 21:39:48.898 [Lua] Lobby data is_private = false 21:39:48.898 [Lua] Lobby data match_started = true 21:39:48.898 [Lua] Lobby data mechanism = adventure 21:39:48.898 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:48.898 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:48.898 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:48.898 [Lua] Lobby data difficulty = cataclysm_3 21:39:48.899 [Lua] Lobby data quick_game = false 21:39:48.899 [Lua] Lobby data weave_index = 134 21:39:48.899 [Lua] Lobby data matchmaking = false 21:39:48.899 [Lua] Lobby data weave_name = weave_134 21:39:48.899 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:48.899 [Lua] Lobby data num_players = 4 21:39:48.899 [Lua] Lobby data player_slot_5 = 0:0 21:39:48.899 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:48.899 [Lua] Lobby data country_code = ES 21:39:48.899 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:48.900 [Lua] Lobby data eac_authorized = true 21:39:48.900 [Lua] Set lobby end. 21:39:48.900 [Lua] [Matchmaking] register rpcs 21:39:48.900 [Lua] GameNetworkManager:init... creating game session 21:39:48.900 [Lua] Host GameSession.make_game_session_host with session: 21:39:48.900 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:39:48.900 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6 21:39:48.900 [Lua] [GameNetworkManager] self.is_server = true 21:39:48.900 [Network] Setting artificial MTU limit to 65536 21:39:48.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 16 21:39:48.900 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:39:48.900 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:39:48.913 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:39:48.913 [Lua] pacing=disabled 21:39:48.913 [Lua] roaming=nil 21:39:48.913 [Lua] specials=disabled 21:39:48.913 [Lua] debug_color=maroon 21:39:48.913 [Lua] pack_spawning=skaven_beastmen 21:39:48.913 [Lua] contained_breeds=nil 21:39:48.913 [Lua] disabled=false 21:39:48.913 [Lua] boss=disabled 21:39:48.913 [Lua] horde=disabled 21:39:48.913 [Lua] name=weave_skaven_beastmen 21:39:48.913 [Lua] intensity=disabled 21:39:48.913 [Lua] --- 21:39:48.913 [Lua] [LevelAnalysis] set_random_seed( 8435394) 21:39:48.917 warning: [GwNav] NavData resource not loaded 21:39:48.917 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/beasts/world 21:39:48.917 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 21:39:48.919 [Lua] [AIInterestPointSystem] Level Seed: 8435394 21:39:48.919 [Lua] 21:39:48.919 [Lua] [entity_system_bag] = table 21:39:48.919 [Lua] [entity_system_bag] = metatable 21:39:48.919 [Lua] [startup_data] = table 21:39:48.919 [Lua] [entity_manager] = table 21:39:48.919 [Lua] [entity_manager] = metatable 21:39:48.919 [Lua] [unit_spawner] = table 21:39:48.919 [Lua] [unit_spawner] = metatable 21:39:48.919 [Lua] [unit_storage] = table 21:39:48.919 [Lua] [unit_storage] = metatable 21:39:48.919 [Lua] [dice_keeper] = table 21:39:48.919 [Lua] [dice_keeper] = metatable 21:39:48.919 [Lua] [is_server] = true (boolean) 21:39:48.919 [Lua] [world] = [World] 21:39:48.919 [Lua] [system_api] = table 21:39:48.919 [Lua] [entity_system] = table 21:39:48.919 [Lua] [entity_system] = metatable 21:39:48.919 [Lua] [network_lobby] = table 21:39:48.919 [Lua] [network_lobby] = metatable 21:39:48.920 [Lua] [profile_synchronizer] = table 21:39:48.920 [Lua] [profile_synchronizer] = metatable 21:39:48.920 [Lua] [level_transition_handler] = table 21:39:48.920 [Lua] [level_transition_handler] = metatable 21:39:48.920 [Lua] [num_local_human_players] = 1 (number) 21:39:48.920 [Lua] [statistics_db] = table 21:39:48.920 [Lua] [statistics_db] = metatable 21:39:48.920 [Lua] [network_server] = table 21:39:48.920 [Lua] [network_server] = metatable 21:39:48.920 [Lua] [input_manager] = table 21:39:48.920 [Lua] [input_manager] = metatable 21:39:48.920 [Lua] [network_clock] = table 21:39:48.920 [Lua] [network_clock] = metatable 21:39:48.920 [Lua] [network_transmit] = table 21:39:48.920 [Lua] [network_transmit] = metatable 21:39:48.920 [Lua] [free_flight_manager] = table 21:39:48.920 [Lua] [free_flight_manager] = metatable 21:39:48.920 [Lua] [network_manager] = table 21:39:48.920 [Lua] [network_manager] = metatable 21:39:48.920 [Lua] [network_event_delegate] = table 21:39:48.920 [Lua] [network_event_delegate] = metatable 21:39:48.920 [Lua] 21:39:48.920 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:39:48.920 [Lua] ignoring extension VersusInteractObjectiveExtension 21:39:48.920 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:39:48.920 [Lua] ignoring extension VersusSocketObjectiveExtension 21:39:48.920 [Lua] ignoring extension VersusTargetObjectiveExtension 21:39:48.920 [Lua] ignoring extension VersusMissionObjectiveExtension 21:39:48.920 [Lua] ignoring extension KeepDecorationPaintingExtension 21:39:48.922 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:39:48.941 [Lua] [AchievementManager] Achievements using the steam platform 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 21:39:49.001 [Lua] [StateIngame] Level seed: 8435394 21:39:49.023 [Lua] [LevelAnalysis] set_random_seed( 8435394) 21:39:49.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:39:49.031 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:39:49.031 [Lua] [IngameUI] init 21:39:49.044 [SteamVoipClient] select_out(1100001028ba710, off) 21:39:49.044 [SteamVoipClient] select_out(110000103d66758, off) 21:39:49.044 [SteamVoipClient] select_out(110000103ef45d6, off) 21:39:49.044 [SteamVoipClient] select_out(1100001064e0fcf, off) 21:39:49.049 [Lua] cb_razer_chroma_setup 21:39:49.085 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:39:49.085 [Lua] Set lobby begin: 21:39:49.085 [Lua] Lobby data twitch_enabled = false 21:39:49.085 [Lua] Lobby data power_level = 1100 21:39:49.086 [Lua] Lobby data unique_server_name = Magondi 21:39:49.086 [Lua] Lobby data difficulty_tweak = 0 21:39:49.086 [Lua] Lobby data host = 110000103ef45d6 21:39:49.086 [Lua] Lobby data game_mode = 9 21:39:49.086 [Lua] Lobby data is_private = false 21:39:49.086 [Lua] Lobby data match_started = true 21:39:49.086 [Lua] Lobby data mechanism = adventure 21:39:49.086 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:49.086 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:49.086 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:49.086 [Lua] Lobby data difficulty = cataclysm_3 21:39:49.086 [Lua] Lobby data quick_game = false 21:39:49.086 [Lua] Lobby data weave_index = 134 21:39:49.086 [Lua] Lobby data matchmaking = false 21:39:49.086 [Lua] Lobby data weave_name = weave_134 21:39:49.087 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:49.087 [Lua] Lobby data num_players = 4 21:39:49.087 [Lua] Lobby data player_slot_5 = 0:0 21:39:49.087 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:49.087 [Lua] Lobby data country_code = ES 21:39:49.087 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:49.087 [Lua] Lobby data eac_authorized = true 21:39:49.087 [Lua] Set lobby end. 21:39:49.087 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:39:49.087 [Lua] [ConflictDirector] conflict_director is ai_ready 21:39:49.088 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:39:49.088 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:39:49.092 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:39:49.092 [Lua] Forming navigation groups in one frame 21:39:49.092 [Lua] Forming navigation groups 21:39:49.150 [Lua] NavigationGroupManager -> calulation time A: 0.057999999999992724 21:39:49.193 [Lua] NavigationGroupManager -> calulation time B: 0.043000000000006366 21:39:49.193 [Lua] number of nav groups: 136 21:39:49.194 [Lua] number of refined nav groups : 107 21:39:49.202 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 21:39:49.202 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.81311970502138 Normalized coefficient: 1.1402203366321737 21:39:49.206 [Lua] Spawn density in great_cycle 2 is 0, num cycle zones: 5 21:39:49.210 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:39:49.213 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:39:49.214 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:39:49.215 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 21:39:49.216 [Lua] [Managers] Calling function on all managers: 21:39:49.216 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:39:49.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 16 21:39:49.520 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 16 21:39:49.972 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame 21:39:49.972 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync 21:39:49.972 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame 21:39:49.972 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync 21:39:49.991 [Lua] Set lobby begin: 21:39:49.991 [Lua] Lobby data twitch_enabled = false 21:39:49.991 [Lua] Lobby data power_level = 1100 21:39:49.991 [Lua] Lobby data unique_server_name = Magondi 21:39:49.991 [Lua] Lobby data difficulty_tweak = 0 21:39:49.991 [Lua] Lobby data host = 110000103ef45d6 21:39:49.991 [Lua] Lobby data game_mode = 9 21:39:49.991 [Lua] Lobby data is_private = false 21:39:49.991 [Lua] Lobby data match_started = true 21:39:49.991 [Lua] Lobby data mechanism = adventure 21:39:49.991 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:49.992 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:49.992 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:49.992 [Lua] Lobby data difficulty = cataclysm_3 21:39:49.992 [Lua] Lobby data quick_game = false 21:39:49.992 [Lua] Lobby data weave_index = 134 21:39:49.992 [Lua] Lobby data matchmaking = false 21:39:49.992 [Lua] Lobby data weave_name = weave_134 21:39:49.992 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:49.992 [Lua] Lobby data num_players = 4 21:39:49.992 [Lua] Lobby data player_slot_5 = 0:0 21:39:49.992 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:49.992 [Lua] Lobby data country_code = ES 21:39:49.993 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:49.993 [Lua] Lobby data eac_authorized = true 21:39:49.993 [Lua] Set lobby end. 21:39:49.993 [Lua] [Matchmaking] Assigned player 110000103d66758 to slot 1 when hot join syncing 21:39:49.993 [Lua] Breedfreezer (server) starting a hot join sync 21:39:49.993 [Lua] packing 0 units of breed skaven_clan_rat 21:39:49.993 [Lua] packing 0 units of breed skaven_storm_vermin 21:39:49.993 [Lua] packing 0 units of breed skaven_slave 21:39:49.993 [Lua] packing 0 units of breed beastmen_ungor_archer 21:39:49.993 [Lua] packing 0 units of breed beastmen_bestigor 21:39:49.993 [Lua] packing 0 units of breed beastmen_ungor 21:39:49.993 [Lua] packing 0 units of breed skaven_plague_monk 21:39:49.993 [Lua] packing 0 units of breed beastmen_gor 21:39:49.993 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:39:49.993 [Lua] 21:39:49.993 [Lua] [1] = 1 (number) 21:39:49.993 [Lua] [2] = 0 (number) 21:39:49.993 [Lua] [3] = 1 (number) 21:39:49.993 [Lua] [4] = 0 (number) 21:39:49.993 [Lua] [5] = 1 (number) 21:39:49.993 [Lua] [6] = 0 (number) 21:39:49.993 [Lua] [7] = 1 (number) 21:39:49.993 [Lua] [8] = 0 (number) 21:39:49.993 [Lua] [9] = 1 (number) 21:39:49.993 [Lua] [10] = 0 (number) 21:39:49.993 [Lua] [11] = 1 (number) 21:39:49.993 [Lua] [12] = 0 (number) 21:39:49.993 [Lua] [13] = 1 (number) 21:39:49.993 [Lua] [14] = 0 (number) 21:39:49.993 [Lua] [15] = 1 (number) 21:39:49.993 [Lua] [16] = 0 (number) 21:39:49.993 [Lua] 21:39:49.993 [Lua] 21:39:49.993 [Lua] 21:39:49.994 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:39:49.994 [Lua] RemotePlayer:create_game_object( ) 29 21:39:50.013 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync 21:39:50.013 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers 21:39:50.013 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync 21:39:50.013 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers 21:39:50.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758 21:39:50.139 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:50.139 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1 21:39:50.190 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame 21:39:50.190 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync 21:39:50.211 [Lua] Set lobby begin: 21:39:50.211 [Lua] Lobby data twitch_enabled = false 21:39:50.211 [Lua] Lobby data power_level = 1100 21:39:50.211 [Lua] Lobby data unique_server_name = Magondi 21:39:50.211 [Lua] Lobby data difficulty_tweak = 0 21:39:50.211 [Lua] Lobby data host = 110000103ef45d6 21:39:50.211 [Lua] Lobby data game_mode = 9 21:39:50.211 [Lua] Lobby data is_private = false 21:39:50.211 [Lua] Lobby data match_started = true 21:39:50.212 [Lua] Lobby data mechanism = adventure 21:39:50.212 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:50.212 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:50.212 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:50.212 [Lua] Lobby data difficulty = cataclysm_3 21:39:50.212 [Lua] Lobby data quick_game = false 21:39:50.212 [Lua] Lobby data weave_index = 134 21:39:50.212 [Lua] Lobby data matchmaking = false 21:39:50.212 [Lua] Lobby data weave_name = weave_134 21:39:50.212 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:50.212 [Lua] Lobby data num_players = 4 21:39:50.212 [Lua] Lobby data player_slot_5 = 0:0 21:39:50.212 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:50.212 [Lua] Lobby data country_code = ES 21:39:50.212 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:50.212 [Lua] Lobby data eac_authorized = true 21:39:50.212 [Lua] Set lobby end. 21:39:50.212 [Lua] [Matchmaking] Assigned player 1100001064e0fcf to slot 2 when hot join syncing 21:39:50.212 [Lua] Breedfreezer (server) starting a hot join sync 21:39:50.212 [Lua] packing 0 units of breed skaven_clan_rat 21:39:50.212 [Lua] packing 0 units of breed skaven_storm_vermin 21:39:50.212 [Lua] packing 0 units of breed skaven_slave 21:39:50.212 [Lua] packing 0 units of breed beastmen_ungor_archer 21:39:50.212 [Lua] packing 0 units of breed beastmen_bestigor 21:39:50.212 [Lua] packing 0 units of breed beastmen_ungor 21:39:50.212 [Lua] packing 0 units of breed skaven_plague_monk 21:39:50.212 [Lua] packing 0 units of breed beastmen_gor 21:39:50.212 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:39:50.212 [Lua] 21:39:50.212 [Lua] [1] = 1 (number) 21:39:50.212 [Lua] [2] = 0 (number) 21:39:50.213 [Lua] [3] = 1 (number) 21:39:50.213 [Lua] [4] = 0 (number) 21:39:50.213 [Lua] [5] = 1 (number) 21:39:50.213 [Lua] [6] = 0 (number) 21:39:50.213 [Lua] [7] = 1 (number) 21:39:50.213 [Lua] [8] = 0 (number) 21:39:50.213 [Lua] [9] = 1 (number) 21:39:50.213 [Lua] [10] = 0 (number) 21:39:50.213 [Lua] [11] = 1 (number) 21:39:50.213 [Lua] [12] = 0 (number) 21:39:50.213 [Lua] [13] = 1 (number) 21:39:50.213 [Lua] [14] = 0 (number) 21:39:50.213 [Lua] [15] = 1 (number) 21:39:50.213 [Lua] [16] = 0 (number) 21:39:50.213 [Lua] 21:39:50.213 [Lua] 21:39:50.213 [Lua] 21:39:50.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:39:50.213 [Lua] RemotePlayer:create_game_object( ) 30 21:39:50.234 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync 21:39:50.234 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers 21:39:50.235 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf 21:39:50.327 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:50.327 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1 21:39:51.444 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame 21:39:51.444 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync 21:39:51.466 [Lua] Set lobby begin: 21:39:51.466 [Lua] Lobby data twitch_enabled = false 21:39:51.466 [Lua] Lobby data power_level = 1100 21:39:51.467 [Lua] Lobby data unique_server_name = Magondi 21:39:51.467 [Lua] Lobby data difficulty_tweak = 0 21:39:51.467 [Lua] Lobby data host = 110000103ef45d6 21:39:51.467 [Lua] Lobby data game_mode = 9 21:39:51.467 [Lua] Lobby data is_private = false 21:39:51.467 [Lua] Lobby data match_started = true 21:39:51.467 [Lua] Lobby data mechanism = adventure 21:39:51.467 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:51.468 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:51.468 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:51.468 [Lua] Lobby data difficulty = cataclysm_3 21:39:51.468 [Lua] Lobby data quick_game = false 21:39:51.468 [Lua] Lobby data weave_index = 134 21:39:51.468 [Lua] Lobby data matchmaking = false 21:39:51.468 [Lua] Lobby data weave_name = weave_134 21:39:51.468 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:51.468 [Lua] Lobby data num_players = 4 21:39:51.469 [Lua] Lobby data player_slot_5 = 0:0 21:39:51.469 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:51.469 [Lua] Lobby data country_code = ES 21:39:51.469 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:51.469 [Lua] Lobby data eac_authorized = true 21:39:51.469 [Lua] Set lobby end. 21:39:51.469 [Lua] [Matchmaking] Assigned player 1100001028ba710 to slot 3 when hot join syncing 21:39:51.469 [Lua] Breedfreezer (server) starting a hot join sync 21:39:51.469 [Lua] packing 0 units of breed skaven_clan_rat 21:39:51.469 [Lua] packing 0 units of breed skaven_storm_vermin 21:39:51.469 [Lua] packing 0 units of breed skaven_slave 21:39:51.469 [Lua] packing 0 units of breed beastmen_ungor_archer 21:39:51.469 [Lua] packing 0 units of breed beastmen_bestigor 21:39:51.469 [Lua] packing 0 units of breed beastmen_ungor 21:39:51.469 [Lua] packing 0 units of breed skaven_plague_monk 21:39:51.469 [Lua] packing 0 units of breed beastmen_gor 21:39:51.469 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:39:51.469 [Lua] 21:39:51.469 [Lua] [1] = 1 (number) 21:39:51.469 [Lua] [2] = 0 (number) 21:39:51.469 [Lua] [3] = 1 (number) 21:39:51.469 [Lua] [4] = 0 (number) 21:39:51.469 [Lua] [5] = 1 (number) 21:39:51.469 [Lua] [6] = 0 (number) 21:39:51.469 [Lua] [7] = 1 (number) 21:39:51.469 [Lua] [8] = 0 (number) 21:39:51.469 [Lua] [9] = 1 (number) 21:39:51.469 [Lua] [10] = 0 (number) 21:39:51.469 [Lua] [11] = 1 (number) 21:39:51.469 [Lua] [12] = 0 (number) 21:39:51.469 [Lua] [13] = 1 (number) 21:39:51.469 [Lua] [14] = 0 (number) 21:39:51.469 [Lua] [15] = 1 (number) 21:39:51.469 [Lua] [16] = 0 (number) 21:39:51.469 [Lua] 21:39:51.469 [Lua] 21:39:51.469 [Lua] 21:39:51.469 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 21:39:51.469 [Lua] RemotePlayer:create_game_object( ) 31 21:39:51.490 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync 21:39:51.490 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers 21:39:51.490 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers 21:39:51.490 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame 21:39:51.490 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers 21:39:51.490 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame 21:39:51.490 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers 21:39:51.490 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame 21:39:51.490 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710 21:39:51.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:51.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:51.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:39:51.505 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers 21:39:51.505 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame 21:39:51.522 [Lua] Players are leaving the safe zone 21:39:51.596 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:51.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:39:51.599 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:51.599 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:51.599 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1 21:39:51.600 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:51.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 21:39:51.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:51.614 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:51.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 21:39:51.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:51.627 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 21:39:51.850 [Lua] StateInGameRunning:_game_actually_starts() 21:39:51.850 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:39:51.850 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=66 21:39:51.850 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=67 21:39:51.850 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=68 21:39:51.851 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=69 21:39:51.851 [Lua] ################################################################################################################# 21:39:51.851 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-dlc_scorpion_wall_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:39:51.851 [Lua] ################################################################################################################# 21:39:51.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 21:39:51.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 21:39:52.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 21:39:52.091 [Lua] Commit load time data 21:39:54.043 [Lua] Set lobby begin: 21:39:54.043 [Lua] Lobby data twitch_enabled = false 21:39:54.043 [Lua] Lobby data power_level = 550 21:39:54.043 [Lua] Lobby data unique_server_name = Magondi 21:39:54.043 [Lua] Lobby data difficulty_tweak = 0 21:39:54.043 [Lua] Lobby data host = 110000103ef45d6 21:39:54.043 [Lua] Lobby data game_mode = 9 21:39:54.043 [Lua] Lobby data is_private = false 21:39:54.043 [Lua] Lobby data match_started = true 21:39:54.043 [Lua] Lobby data mechanism = adventure 21:39:54.043 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:54.043 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:54.043 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:54.043 [Lua] Lobby data difficulty = cataclysm_3 21:39:54.043 [Lua] Lobby data quick_game = false 21:39:54.044 [Lua] Lobby data weave_index = 134 21:39:54.044 [Lua] Lobby data matchmaking = false 21:39:54.044 [Lua] Lobby data weave_name = weave_134 21:39:54.044 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:54.044 [Lua] Lobby data num_players = 4 21:39:54.044 [Lua] Lobby data player_slot_5 = 0:0 21:39:54.044 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:54.044 [Lua] Lobby data country_code = ES 21:39:54.044 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:54.044 [Lua] Lobby data eac_authorized = true 21:39:54.044 [Lua] Set lobby end. 21:39:55.357 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:55.879 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:39:59.086 [Lua] Set lobby begin: 21:39:59.086 [Lua] Lobby data twitch_enabled = false 21:39:59.086 [Lua] Lobby data power_level = 1100 21:39:59.086 [Lua] Lobby data unique_server_name = Magondi 21:39:59.086 [Lua] Lobby data difficulty_tweak = 0 21:39:59.087 [Lua] Lobby data host = 110000103ef45d6 21:39:59.087 [Lua] Lobby data game_mode = 9 21:39:59.087 [Lua] Lobby data is_private = false 21:39:59.087 [Lua] Lobby data match_started = true 21:39:59.087 [Lua] Lobby data mechanism = adventure 21:39:59.087 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 21:39:59.087 [Lua] Lobby data player_slot_1 = 110000103d66758:1 21:39:59.087 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 21:39:59.087 [Lua] Lobby data difficulty = cataclysm_3 21:39:59.087 [Lua] Lobby data quick_game = false 21:39:59.087 [Lua] Lobby data weave_index = 134 21:39:59.087 [Lua] Lobby data matchmaking = false 21:39:59.087 [Lua] Lobby data weave_name = weave_134 21:39:59.087 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1 21:39:59.088 [Lua] Lobby data num_players = 4 21:39:59.088 [Lua] Lobby data player_slot_5 = 0:0 21:39:59.088 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1 21:39:59.088 [Lua] Lobby data country_code = ES 21:39:59.088 [Lua] Lobby data player_slot_3 = 1100001028ba710:1 21:39:59.088 [Lua] Lobby data eac_authorized = true 21:39:59.088 [Lua] Set lobby end. 21:39:59.875 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:59.914 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:00.396 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:40:01.592 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:01.698 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:02.014 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:40:03.669 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:03.741 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:04.042 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:40:04.856 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:05.127 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:05.633 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:05.936 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:06.143 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:06.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown` 21:40:06.560 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:40:07.549 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:08.771 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:08.771 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:08.839 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:09.177 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:10.040 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:10.560 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:10.915 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:11.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6e3, position: 0 21:40:12.432 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:12.921 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:14.192 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:15.619 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:15.649 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:15.848 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:40:15.848 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:40:17.387 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:17.590 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:17.742 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:17.828 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:18.805 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:20.308 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:21.669 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003 21:40:21.771 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:24.089 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093) 21:40:24.106 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 312093) 21:40:24.123 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_medium (seed: 312093) 21:40:24.133 [Lua] setting up ambush-horde 21:40:24.133 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:40:24.133 [Lua] -> spawning: 7 21:40:24.133 [Lua] horde crated with id 1 of type ambush 21:40:24.133 [Lua] ambush horde has started 21:40:24.150 [Lua] setting up ambush-horde 21:40:24.150 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain' 21:40:24.150 [Lua] -> spawning: 4 21:40:24.150 [Lua] horde crated with id 2 of type ambush 21:40:24.150 [Lua] ambush horde has started 21:40:27.606 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:40:27.606 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:40:27.606 [Lua] ->moving spawner 21:40:27.606 [Lua] ->moving spawner 21:40:27.606 [Lua] ->moving spawner 21:40:27.606 [Lua] ->moving spawner 21:40:27.606 [Lua] ->moving spawner 21:40:27.606 [Lua] ->moving spawner 21:40:27.623 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:40:27.623 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:40:27.623 [Lua] ->moving spawner 21:40:27.623 [Lua] ->moving spawner 21:40:27.623 [Lua] ->moving spawner 21:40:27.711 [Lua] Init group template: horde 21:40:27.779 [Lua] Init group template: horde 21:40:30.255 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001064e0fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:30.645 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001064e0fcf 21:40:30.916 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001064e0fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:31.071 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003 21:40:31.356 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001064e0fcf 21:40:31.506 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001064e0fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:31.748 [Lua] setting up ambush-horde 21:40:31.748 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 21:40:31.748 [Lua] -> spawning: 14 21:40:31.748 [Lua] horde crated with id 3 of type ambush 21:40:31.748 [Lua] ambush horde has started 21:40:31.763 [Lua] starting terror event: trickle_event_skaven_small 21:40:31.763 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 21:40:31.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown` 21:40:32.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown` 21:40:32.064 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001064e0fcf 21:40:32.067 [Flow] 1 21:40:32.067 [Flow] 2 21:40:32.067 [Flow] 3 21:40:32.119 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:40:33.468 [Lua] fence jumping 21:40:34.870 [Lua] ready to jump failed 21:40:35.429 [Lua] Init group template: horde 21:40:36.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown` 21:40:36.966 [Flow] 1 21:40:36.966 [Flow] 2 21:40:36.966 [Flow] 3 21:40:37.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:40:38.197 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003 21:40:39.243 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:39.315 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:40:39.400 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003 21:40:39.682 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758 21:40:40.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown` 21:40:40.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10604, position: 0 21:40:43.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10804, position: 0 21:40:47.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10bb3, position: 0 21:40:47.503 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:40:48.218 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:48.248 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:48.248 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:40:48.403 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:40:48.671 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:40:48.755 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:40:48.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10cfd, position: 0 21:40:49.295 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:40:49.431 [Lua] Destroying unit since outside mesh or world 21:40:53.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1101f, position: 0 21:40:53.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11018, position: 0 21:40:53.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11018, position: 0 21:40:53.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1108c, position: 0 21:40:53.978 [Lua] Spawn type: horde_hidden Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:40:54.875 [Lua] Spawn type: horde_hidden Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:40:56.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown` 21:40:56.193 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:40:58.189 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003 21:40:59.299 [Lua] setting up ambush-horde 21:40:59.299 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 21:40:59.300 [Lua] -> spawning: 6 21:40:59.300 [Lua] horde crated with id 4 of type ambush 21:40:59.300 [Lua] ambush horde has started 21:41:00.144 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:41:00.480 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:41:00.665 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:41:02.153 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:41:02.760 [Lua] replace_hidden_spawners -> first try found: 5 cover points 21:41:02.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:41:02.760 [Lua] ->moving spawner 21:41:02.760 [Lua] ->moving spawner 21:41:02.760 [Lua] ->moving spawner 21:41:02.760 [Lua] ->moving spawner 21:41:02.760 [Lua] ->moving spawner 21:41:02.849 [Lua] Init group template: horde 21:41:05.117 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:41:05.638 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003 21:41:06.008 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003 21:41:07.673 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003 21:41:07.891 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003 21:41:25.051 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant. Last Window update was 16.1 s ago.<> <> {00007ff7588c0000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffb98f90000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffb987d0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff7588c0000:0x00000000002df340 0x00007ff7588c0000:0x00000000002e0ed2 0x00007ff7588c0000:0x00000000002e118b 0x00007ff7588c0000:0x00000000002dd940 0x00007ff7588c0000:0x00000000002fdfe3 0x00007ff7588c0000:0x0000000000301712 0x00007ffb987d0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffb98f90000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>c0613389-b9dd-4e1b-b9fc-6942d7f917db<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16304MB Available: 11652MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 019e195f-9a26-4b7d-aff4-6853656ce207 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Famatech RadminVPN Ethernet Adapter (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #5 (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Teclado Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): HP Gaming Keyboard Input device: Generic (17.0): HyperX Virtual Surround Sound <> <>C:\Users\Manu\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-12-21.31.04-c0613389-b9dd-4e1b-b9fc-6942d7f917db.log<> <>C:\Users\Manu\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-12-21.31.04-c0613389-b9dd-4e1b-b9fc-6942d7f917db.dmp<> <> Memory Total: 16304 MB Available: 13179 MB Used: 3124 MB Peak Used: 3195 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 20044 MB Used: 5249 MB Peak: 5444 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]