[Log version] 1
[Session] c0613389-b9dd-4e1b-b9fc-6942d7f917db
UTC time stamps
21:31:04.612 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
21:31:04.612 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
21:31:04.612 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
21:31:04.612 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
21:31:04.612 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
21:31:04.613 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
21:31:04.687 [RazerChroma] Setup Razer Chroma resources
21:31:04.687 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
21:31:04.717 [Window] Window => active
21:31:04.750 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
21:31:04.781 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
21:31:05.449 [EAC] Init client 110000103ef45d6
21:31:05.449 [EAC] EAC client initialized
21:31:05.449 warning: [EAC] Failed to initialize localization
21:31:05.451 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
21:31:05.537 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
21:31:06.242 [AFTERMATH] Initialized Aftermath
21:31:06.247 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
21:31:06.393 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
21:31:07.012 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
21:31:07.014 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
21:31:07.129 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
21:31:07.129 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
21:31:07.129 [Save] Save dir: `C:\Users\Manu\AppData\Roaming\fatshark\Vermintide 2`
21:31:07.129 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
21:31:07.129 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
21:31:07.271 [RazerChroma] Setup Razer Chroma
21:31:07.324 [LightFX ] Loaded DLL.
21:31:07.324 [LightFX ] Init()
21:31:07.329 [LightFX ] LightFX failed to initialize
21:31:07.339 [Lua] boot.lua start, os clock: 5.4569999999999999
21:31:07.339 [Lua] LUA IS STRIPPED!
21:31:07.339 [Lua] Boot:setup() entered. time: 0 os-clock: 5.4580000000000002
21:31:07.339 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16304MB
Available: 11652MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 019e195f-9a26-4b7d-aff4-6853656ce207
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 46109
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Famatech RadminVPN Ethernet Adapter (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #5 (IPv4, IPv6)
Network interface: Microsoft Teredo Tunneling Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Teclado
Input device: Generic (17.0): Gaming Mouse G502
Input device: Generic (17.0): HP Gaming Keyboard
Input device: Generic (17.0): HyperX Virtual Surround Sound
21:31:07.340 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
21:31:07.359 [SteamStats] RequestCurrentStats success: true
21:31:09.819 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.1652351769735105 os-clock: 7.9379999999999997
21:31:09.819 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:31:09.819 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
21:31:09.823 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:31:09.823 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:31:09.827 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:31:09.827 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:31:09.827 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:31:09.827 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:31:09.827 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:31:09.830 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:31:09.830 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
21:31:09.831 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
21:31:09.833 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
21:31:09.833 [Lua] Development.init_application_parameters
21:31:09.833 [Lua] -----------------------------------------------------------------
21:31:09.833 [Lua] -- Application parameters --
21:31:09.833 [Lua] -----------------------------------------------------------------
21:31:09.833 [Lua] *****************************************************************
21:31:09.833 [Lua] ** Initial contents of script_data **
21:31:09.833 [Lua] script_data.beta_level_progression = false
21:31:09.833 [Lua] script_data.build_identifier = 72af77cbc050
21:31:09.833 [Lua] script_data.debug_interactions = false
21:31:09.833 [Lua] script_data.disable_debug_draw = true
21:31:09.833 [Lua] script_data.disable_intro_trailer = false
21:31:09.833 [Lua] script_data.disable_store = false
21:31:09.833 [Lua] script_data.disable_tutorial_at_start = true
21:31:09.834 [Lua] script_data.eac-untrusted = false
21:31:09.834 [Lua] script_data.enable_detailed_tooltips = false
21:31:09.834 [Lua] script_data.force_debug_disabled = true
21:31:09.834 [Lua] script_data.force_steam = true
21:31:09.834 [Lua] script_data.hide_fps = true
21:31:09.834 [Lua] script_data.hide_version_info = true
21:31:09.834 [Lua] script_data.matchmaking_debug = true
21:31:09.834 [Lua] script_data.network_debug = true
21:31:09.834 [Lua] script_data.package_debug = true
21:31:09.834 [Lua] script_data.packaged_build = true
21:31:09.834 [Lua] script_data.settings = { }
21:31:09.834 [Lua] script_data.show_fps = false
21:31:09.834 [Lua] script_data.spawn_empty_chest = true
21:31:09.834 [Lua] script_data.telemetry_log_interval = 600
21:31:09.834 [Lua] script_data.tobii_button = false
21:31:09.834 [Lua] script_data.use_beta_overlay = false
21:31:09.834 [Lua] script_data.use_local_backend = false
21:31:09.834 [Lua] script_data.use_tech_telemetry = true
21:31:09.834 [Lua] script_data.use_telemetry = true
21:31:09.834 [Lua] *****************************************************************
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
21:31:09.834 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
21:31:09.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:31:09.878 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:31:09.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
21:31:10.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
21:31:10.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
21:31:10.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
21:31:10.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
21:31:10.155 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
21:31:10.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
21:31:10.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
21:31:10.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
21:31:10.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
21:31:10.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
21:31:10.499 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
21:31:10.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
21:31:10.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
21:31:10.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
21:31:10.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
21:31:10.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
21:31:10.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
21:31:10.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
21:31:10.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
21:31:10.833 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
21:31:10.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
21:31:10.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
21:31:10.965 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
21:31:10.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
21:31:11.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
21:31:11.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
21:31:11.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
21:31:11.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
21:31:11.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
21:31:11.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
21:31:11.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
21:31:11.466 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
21:31:11.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
21:31:11.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
21:31:11.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
21:31:11.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
21:31:11.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
21:31:11.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
21:31:11.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
21:31:11.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
21:31:11.531 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
21:31:11.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
21:31:11.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
21:31:11.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
21:31:11.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
21:31:11.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
21:31:11.690 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
21:31:11.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
21:31:11.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
21:31:11.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
21:31:11.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
21:31:11.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
21:31:11.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
21:31:11.985 [Lua] settings.steam: nil
21:31:11.985 [Lua] Steam: table: 0000000000062460
21:31:11.985 [Lua] force_steam: true
21:31:11.985 [Lua] BUILD: release
21:31:11.985 [Lua] test_backend: nil
21:31:11.985 [Lua] DEDICATED_SERVER: false
21:31:11.985 [Lua] Using app_id '552500' to define backend
21:31:11.986 [Lua] PlayFab Title ID: 5107
21:31:12.058 [Lua] [1] = beastmen_minotaur (string)
21:31:12.058 [Lua] [2] = skaven_storm_vermin_champion (string)
21:31:12.058 [Lua] [3] = chaos_dummy_troll (string)
21:31:12.058 [Lua] [4] = skaven_grey_seer (string)
21:31:12.058 [Lua] [5] = chaos_plague_wave_spawner (string)
21:31:12.058 [Lua] [6] = chaos_vortex (string)
21:31:12.058 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
21:31:12.058 [Lua] [8] = chaos_dummy_sorcerer (string)
21:31:12.058 [Lua] [9] = chaos_tentacle (string)
21:31:12.058 [Lua] [10] = skaven_loot_rat (string)
21:31:12.058 [Lua] [11] = skaven_stormfiend_demo (string)
21:31:12.058 [Lua] [12] = critter_rat (string)
21:31:12.058 [Lua] [13] = skaven_explosive_loot_rat (string)
21:31:12.058 [Lua] [14] = chaos_spawn (string)
21:31:12.058 [Lua] [15] = skaven_stormfiend_boss (string)
21:31:12.058 [Lua] [16] = critter_pig (string)
21:31:12.058 [Lua] [17] = chaos_troll (string)
21:31:12.058 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
21:31:12.058 [Lua] [19] = skaven_rat_ogre (string)
21:31:12.058 [Lua] [20] = skaven_stormfiend (string)
21:31:12.058 [Lua] [21] = skaven_storm_vermin_warlord (string)
21:31:12.058 [Lua] [22] = skaven_warpfire_thrower (string)
21:31:12.058 [Lua] [23] = chaos_plague_sorcerer (string)
21:31:12.058 [Lua] [24] = chaos_exalted_champion_warcamp (string)
21:31:12.058 [Lua] [25] = skaven_pack_master (string)
21:31:12.058 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
21:31:12.058 [Lua] [27] = skaven_ratling_gunner (string)
21:31:12.058 [Lua] [28] = chaos_mutator_sorcerer (string)
21:31:12.058 [Lua] [29] = skaven_poison_wind_globadier (string)
21:31:12.058 [Lua] [30] = chaos_tentacle_sorcerer (string)
21:31:12.058 [Lua] [31] = chaos_exalted_champion_norsca (string)
21:31:12.058 [Lua] [32] = chaos_warrior (string)
21:31:12.058 [Lua] [33] = chaos_exalted_sorcerer (string)
21:31:12.058 [Lua] [34] = skaven_gutter_runner (string)
21:31:12.058 [Lua] [35] = chaos_corruptor_sorcerer (string)
21:31:12.058 [Lua] [36] = chaos_vortex_sorcerer (string)
21:31:12.058 [Lua] [37] = skaven_plague_monk (string)
21:31:12.058 [Lua] [38] = chaos_berzerker (string)
21:31:12.058 [Lua] [39] = beastmen_gor (string)
21:31:12.058 [Lua] [40] = beastmen_ungor_archer (string)
21:31:12.058 [Lua] [41] = beastmen_ungor_dummy (string)
21:31:12.058 [Lua] [42] = beastmen_standard_bearer_crater (string)
21:31:12.058 [Lua] [43] = skaven_storm_vermin_commander (string)
21:31:12.058 [Lua] [44] = beastmen_standard_bearer (string)
21:31:12.058 [Lua] [45] = skaven_storm_vermin (string)
21:31:12.058 [Lua] [46] = beastmen_ungor (string)
21:31:12.058 [Lua] [47] = chaos_raider_tutorial (string)
21:31:12.058 [Lua] [48] = chaos_raider (string)
21:31:12.058 [Lua] [49] = beastmen_gor_dummy (string)
21:31:12.058 [Lua] [50] = skaven_storm_vermin_with_shield (string)
21:31:12.058 [Lua] [51] = beastmen_bestigor (string)
21:31:12.058 [Lua] [52] = beastmen_bestigor_dummy (string)
21:31:12.058 [Lua] [53] = skaven_clan_rat_tutorial (string)
21:31:12.058 [Lua] [54] = chaos_marauder (string)
21:31:12.058 [Lua] [55] = skaven_dummy_clan_rat (string)
21:31:12.058 [Lua] [56] = chaos_fanatic (string)
21:31:12.058 [Lua] [57] = chaos_marauder_with_shield (string)
21:31:12.058 [Lua] [58] = chaos_zombie (string)
21:31:12.058 [Lua] [59] = skaven_clan_rat (string)
21:31:12.058 [Lua] [60] = skaven_clan_rat_with_shield (string)
21:31:12.058 [Lua] [61] = chaos_marauder_tutorial (string)
21:31:12.058 [Lua] [62] = skaven_dummy_slave (string)
21:31:12.058 [Lua] [63] = skaven_slave (string)
21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
21:31:12.112 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
21:31:12.112 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
21:31:12.123 [Lua] level display name dlc_bogenhafen_city
21:31:12.123 [Lua] level display name cemetery
21:31:12.123 [Lua] level display name forest_ambush
21:31:12.123 [Lua] level display name mines
21:31:12.123 [Lua] level display name nurgle
21:31:12.123 [Lua] level display name warcamp
21:31:12.123 [Lua] level display name bell
21:31:12.123 [Lua] level display name skittergate
21:31:12.123 [Lua] level display name prologue
21:31:12.123 [Lua] level display name dlc_celebrate_crawl
21:31:12.123 [Lua] level display name military
21:31:12.123 [Lua] level display name magnus
21:31:12.123 [Lua] level display name skaven_stronghold
21:31:12.123 [Lua] level display name fort
21:31:12.123 [Lua] level display name ground_zero
21:31:12.123 [Lua] level display name elven_ruins
21:31:12.123 [Lua] level display name farmlands
21:31:12.123 [Lua] level display name ussingen
21:31:12.123 [Lua] level display name dlc_portals
21:31:12.123 [Lua] level display name dlc_castle
21:31:12.123 [Lua] level display name catacombs
21:31:12.123 [Lua] level display name crater
21:31:12.123 [Lua] level display name plaza
21:31:12.123 [Lua] level display name dlc_bogenhafen_slum
21:31:12.123 [Lua] level display name dlc_bastion
21:31:12.163 [Lua] TIME: 0.027000000000001
21:31:12.940 [Lua] [ConflictSettings] Contained breeds generated in: 0.72300000000000075
21:31:13.093 [Lua] <>realm = official<>
21:31:13.152 warning: [ModManager] Mod with id 1387894846ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.152 warning: [ModManager] Mod with id 1388991228ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.157 warning: [ModManager] Mod with id 1391975678ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.169 warning: [ModManager] Mod with id 2113204803ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.170 warning: [ModManager] Mod with id 1619024877ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.170 warning: [ModManager] Mod with id 2117206350ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.174 warning: [ModManager] Mod with id 1395132559ll and path E:\Programas SSD\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
21:31:13.400 [Lua]
21:31:13.400 [Lua] [1] = table
21:31:13.400 [Lua] [download_pending] = false (boolean)
21:31:13.400 [Lua] [id] = 1369573612 (string)
21:31:13.400 [Lua] [banned] = false (boolean)
21:31:13.400 [Lua] [author_id] = 58813412 (number)
21:31:13.400 [Lua] [tags] = table
21:31:13.400 [Lua] [1] = Tools (string)
21:31:13.400 [Lua] [2] = Approved (string)
21:31:13.400 [Lua] [author] = bIbIbI(rus) (string)
21:31:13.400 [Lua] [sanctioned] = true (boolean)
21:31:13.400 [Lua] [out_of_date] = false (boolean)
21:31:13.400 [Lua] [downloading] = false (boolean)
21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:31:13.400 [Lua] [num_children] = 0 (number)
21:31:13.400 [Lua] [ugc_status] = 3 (number)
21:31:13.400 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:31:13.400 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
21:31:13.400 [Lua] [installed] = true (boolean)
21:31:13.400 [Lua] [enabled] = true (boolean)
21:31:13.400 [Lua] [name] = Vermintide Mod Framework (string)
21:31:13.400 [Lua] [dependency_error] = (string)
21:31:13.400 [Lua] [2] = table
21:31:13.400 [Lua] [download_pending] = false (boolean)
21:31:13.400 [Lua] [id] = 1374248490 (string)
21:31:13.400 [Lua] [children] = table
21:31:13.400 [Lua] [1] = 1369573612 (string)
21:31:13.400 [Lua] [banned] = false (boolean)
21:31:13.400 [Lua] [author_id] = 45268594 (number)
21:31:13.400 [Lua] [tags] = table
21:31:13.400 [Lua] [1] = approved (string)
21:31:13.400 [Lua] [author] = prop joe (string)
21:31:13.400 [Lua] [sanctioned] = true (boolean)
21:31:13.400 [Lua] [out_of_date] = false (boolean)
21:31:13.400 [Lua] [downloading] = false (boolean)
21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
21:31:13.400 [Lua] [num_children] = 1 (number)
21:31:13.400 [Lua] [ugc_status] = 3 (number)
21:31:13.400 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
21:31:13.400 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
21:31:13.400 [Lua] [installed] = true (boolean)
21:31:13.400 [Lua] [enabled] = true (boolean)
21:31:13.400 [Lua] [name] = Penlight Lua Libraries (string)
21:31:13.400 [Lua] [dependency_error] = (string)
21:31:13.400 [Lua] [3] = table
21:31:13.400 [Lua] [download_pending] = false (boolean)
21:31:13.400 [Lua] [id] = 1516618647 (string)
21:31:13.400 [Lua] [children] = table
21:31:13.400 [Lua] [1] = 1369573612 (string)
21:31:13.400 [Lua] [banned] = false (boolean)
21:31:13.400 [Lua] [author_id] = 96578995 (number)
21:31:13.400 [Lua] [tags] = table
21:31:13.400 [Lua] [1] = approved (string)
21:31:13.400 [Lua] [2] = UI (string)
21:31:13.400 [Lua] [3] = QoL (string)
21:31:13.400 [Lua] [author] = NonzeroGeoduck7 (string)
21:31:13.400 [Lua] [sanctioned] = true (boolean)
21:31:13.400 [Lua] [out_of_date] = false (boolean)
21:31:13.400 [Lua] [downloading] = false (boolean)
21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
21:31:13.400 [Lua] [num_children] = 1 (number)
21:31:13.400 [Lua] [ugc_status] = 3 (number)
21:31:13.400 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
21:31:13.400 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
21:31:13.400 [Lua] [installed] = true (boolean)
21:31:13.400 [Lua] [enabled] = true (boolean)
21:31:13.400 [Lua] [name] = Friendly Fire Indicator (string)
21:31:13.400 [Lua] [dependency_error] = (string)
21:31:13.400 [Lua] [4] = table
21:31:13.400 [Lua] [download_pending] = false (boolean)
21:31:13.400 [Lua] [id] = 1395453301 (string)
21:31:13.400 [Lua] [children] = table
21:31:13.400 [Lua] [1] = 1369573612 (string)
21:31:13.400 [Lua] [banned] = false (boolean)
21:31:13.400 [Lua] [author_id] = 58813412 (number)
21:31:13.400 [Lua] [tags] = table
21:31:13.400 [Lua] [1] = Approved (string)
21:31:13.400 [Lua] [2] = QoL (string)
21:31:13.400 [Lua] [author] = bIbIbI(rus) (string)
21:31:13.400 [Lua] [sanctioned] = true (boolean)
21:31:13.400 [Lua] [out_of_date] = false (boolean)
21:31:13.400 [Lua] [downloading] = false (boolean)
21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:31:13.400 [Lua] [num_children] = 1 (number)
21:31:13.400 [Lua] [ugc_status] = 3 (number)
21:31:13.400 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:31:13.400 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
21:31:13.400 [Lua] [installed] = true (boolean)
21:31:13.400 [Lua] [enabled] = true (boolean)
21:31:13.400 [Lua] [name] = Skip Intro (string)
21:31:13.400 [Lua] [dependency_error] = (string)
21:31:13.400 [Lua] [5] = table
21:31:13.400 [Lua] [download_pending] = false (boolean)
21:31:13.400 [Lua] [id] = 1502859403 (string)
21:31:13.400 [Lua] [children] = table
21:31:13.400 [Lua] [1] = 1369573612 (string)
21:31:13.400 [Lua] [banned] = false (boolean)
21:31:13.400 [Lua] [author_id] = 96578995 (number)
21:31:13.400 [Lua] [tags] = table
21:31:13.400 [Lua] [1] = QoL (string)
21:31:13.400 [Lua] [2] = approved (string)
21:31:13.400 [Lua] [author] = NonzeroGeoduck7 (string)
21:31:13.400 [Lua] [sanctioned] = true (boolean)
21:31:13.400 [Lua] [out_of_date] = false (boolean)
21:31:13.400 [Lua] [downloading] = false (boolean)
21:31:13.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
21:31:13.400 [Lua] [num_children] = 1 (number)
21:31:13.400 [Lua] [ugc_status] = 3 (number)
21:31:13.400 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
21:31:13.401 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
21:31:13.401 [Lua] [installed] = true (boolean)
21:31:13.401 [Lua] [enabled] = true (boolean)
21:31:13.401 [Lua] [name] = Notice Key Pickup (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [6] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1383452616 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [2] = 1374248490 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
21:31:13.402 [Lua] [num_children] = 2 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:31:13.402 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Killfeed Tweaks (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [7] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1397265260 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 26572404 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = Necrossin (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
21:31:13.402 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Numeric UI (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [8] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1569650837 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 81851809 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = trans rights (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
21:31:13.402 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Crosshairs Fix (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [9] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1395655171 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 59593500 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = QoL (string)
21:31:13.402 [Lua] [2] = Balance/Tweaks (string)
21:31:13.402 [Lua] [3] = Approved (string)
21:31:13.402 [Lua] [author] = Grimalackt (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
21:31:13.402 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Bot Improvements - Combat (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [10] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1487862316 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:31:13.402 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Reroll Improvements (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [11] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1402971136 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 38300192 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = Tomoko (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
21:31:13.402 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Needii (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [12] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1383433646 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
21:31:13.402 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Persistent Ammo Counter (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [13] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1388911015 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 4821406 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [author] = grasmann (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
21:31:13.402 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Chat Block (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [14] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1448714756 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 18741013 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = QoL (string)
21:31:13.402 [Lua] [3] = Misc (string)
21:31:13.402 [Lua] [author] = SkacikPL (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
21:31:13.402 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = No Wobble (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [15] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1593460250 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 84308322 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = UI (string)
21:31:13.402 [Lua] [2] = QoL (string)
21:31:13.402 [Lua] [3] = approved (string)
21:31:13.402 [Lua] [author] = pixaal (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
21:31:13.402 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Crosshair Kill Confirmation (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [16] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1464907434 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 14284923 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = UI (string)
21:31:13.402 [Lua] [2] = Misc (string)
21:31:13.402 [Lua] [3] = Approved (string)
21:31:13.402 [Lua] [author] = Fracticality (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
21:31:13.402 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Armory (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [17] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1389872347 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 4821406 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [author] = grasmann (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:31:13.402 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Simple UI (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [18] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1459917022 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 155839973 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = Gohas (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
21:31:13.402 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Parry Indicator (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [19] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1387440934 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 4821406 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = Approved (string)
21:31:13.402 [Lua] [2] = QoL (string)
21:31:13.402 [Lua] [3] = Cosmetic (string)
21:31:13.402 [Lua] [author] = grasmann (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
21:31:13.402 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Third Person Equipment (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [20] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1384066089 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [2] = 1374248490 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = QoL (string)
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
21:31:13.402 [Lua] [num_children] = 2 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:31:13.402 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Neuter Ult Effects (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [21] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1497664830 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [2] = 1389872347 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 155839973 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = approved (string)
21:31:13.402 [Lua] [2] = UI (string)
21:31:13.402 [Lua] [3] = QoL (string)
21:31:13.402 [Lua] [author] = Gohas (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
21:31:13.402 [Lua] [num_children] = 2 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
21:31:13.402 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = true (boolean)
21:31:13.402 [Lua] [name] = Item Filter (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [22] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1467751760 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [2] = 1374248490 (string)
21:31:13.402 [Lua] [3] = 1389872347 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = UI (string)
21:31:13.402 [Lua] [2] = QoL (string)
21:31:13.402 [Lua] [3] = approved (string)
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = true (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
21:31:13.402 [Lua] [num_children] = 3 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
21:31:13.402 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = false (boolean)
21:31:13.402 [Lua] [name] = UI Tweaks (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [23] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1387894846 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [1] = applied (string)
21:31:13.402 [Lua] [2] = QoL (string)
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = false (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
21:31:13.402 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = false (boolean)
21:31:13.402 [Lua] [name] = Killbots (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [24] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1395132559 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 65038749 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [author] = Aussiemon (string)
21:31:13.402 [Lua] [sanctioned] = false (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
21:31:13.402 [Lua] [num_children] = 1 (number)
21:31:13.402 [Lua] [ugc_status] = 3 (number)
21:31:13.402 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:31:13.402 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
21:31:13.402 [Lua] [installed] = true (boolean)
21:31:13.402 [Lua] [enabled] = false (boolean)
21:31:13.402 [Lua] [name] = Creature Spawner (string)
21:31:13.402 [Lua] [dependency_error] = (string)
21:31:13.402 [Lua] [25] = table
21:31:13.402 [Lua] [download_pending] = false (boolean)
21:31:13.402 [Lua] [id] = 1391975678 (string)
21:31:13.402 [Lua] [children] = table
21:31:13.402 [Lua] [1] = 1369573612 (string)
21:31:13.402 [Lua] [2] = 1374248490 (string)
21:31:13.402 [Lua] [banned] = false (boolean)
21:31:13.402 [Lua] [author_id] = 45268594 (number)
21:31:13.402 [Lua] [tags] = table
21:31:13.402 [Lua] [author] = prop joe (string)
21:31:13.402 [Lua] [sanctioned] = false (boolean)
21:31:13.402 [Lua] [out_of_date] = false (boolean)
21:31:13.402 [Lua] [downloading] = false (boolean)
21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
21:31:13.403 [Lua] [num_children] = 2 (number)
21:31:13.403 [Lua] [ugc_status] = 3 (number)
21:31:13.403 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
21:31:13.403 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
21:31:13.403 [Lua] [installed] = true (boolean)
21:31:13.403 [Lua] [enabled] = false (boolean)
21:31:13.403 [Lua] [name] = Item Spawner (string)
21:31:13.403 [Lua] [dependency_error] = (string)
21:31:13.403 [Lua] [26] = table
21:31:13.403 [Lua] [download_pending] = false (boolean)
21:31:13.403 [Lua] [id] = 1421155919 (string)
21:31:13.403 [Lua] [children] = table
21:31:13.403 [Lua] [1] = 1369573612 (string)
21:31:13.403 [Lua] [banned] = false (boolean)
21:31:13.403 [Lua] [author_id] = 75308424 (number)
21:31:13.403 [Lua] [tags] = table
21:31:13.403 [Lua] [1] = Approved (string)
21:31:13.403 [Lua] [author] = th-om (string)
21:31:13.403 [Lua] [sanctioned] = true (boolean)
21:31:13.403 [Lua] [out_of_date] = false (boolean)
21:31:13.403 [Lua] [downloading] = false (boolean)
21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
21:31:13.403 [Lua] [num_children] = 1 (number)
21:31:13.403 [Lua] [ugc_status] = 3 (number)
21:31:13.403 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
21:31:13.403 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
21:31:13.403 [Lua] [installed] = true (boolean)
21:31:13.403 [Lua] [enabled] = false (boolean)
21:31:13.403 [Lua] [name] = Mission timer (string)
21:31:13.403 [Lua] [dependency_error] = (string)
21:31:13.403 [Lua] [27] = table
21:31:13.403 [Lua] [download_pending] = false (boolean)
21:31:13.403 [Lua] [id] = 1388991228 (string)
21:31:13.403 [Lua] [children] = table
21:31:13.403 [Lua] [1] = 1369573612 (string)
21:31:13.403 [Lua] [banned] = false (boolean)
21:31:13.403 [Lua] [author_id] = 4821406 (number)
21:31:13.403 [Lua] [tags] = table
21:31:13.403 [Lua] [1] = applied (string)
21:31:13.403 [Lua] [author] = grasmann (string)
21:31:13.403 [Lua] [sanctioned] = false (boolean)
21:31:13.403 [Lua] [out_of_date] = false (boolean)
21:31:13.403 [Lua] [downloading] = false (boolean)
21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
21:31:13.403 [Lua] [num_children] = 1 (number)
21:31:13.403 [Lua] [ugc_status] = 3 (number)
21:31:13.403 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
21:31:13.403 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
21:31:13.403 [Lua] [installed] = true (boolean)
21:31:13.403 [Lua] [enabled] = false (boolean)
21:31:13.403 [Lua] [name] = Healthbars (string)
21:31:13.403 [Lua] [dependency_error] = (string)
21:31:13.403 [Lua] [28] = table
21:31:13.403 [Lua] [download_pending] = false (boolean)
21:31:13.403 [Lua] [id] = 2113204803 (string)
21:31:13.403 [Lua] [children] = table
21:31:13.403 [Lua] [1] = 1369573612 (string)
21:31:13.403 [Lua] [banned] = false (boolean)
21:31:13.403 [Lua] [author_id] = 71964233 (number)
21:31:13.403 [Lua] [tags] = table
21:31:13.403 [Lua] [author] = rain_dish (string)
21:31:13.403 [Lua] [sanctioned] = false (boolean)
21:31:13.403 [Lua] [out_of_date] = false (boolean)
21:31:13.403 [Lua] [downloading] = false (boolean)
21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:31:13.403 [Lua] [num_children] = 1 (number)
21:31:13.403 [Lua] [ugc_status] = 3 (number)
21:31:13.403 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
21:31:13.403 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string)
21:31:13.403 [Lua] [installed] = true (boolean)
21:31:13.403 [Lua] [enabled] = false (boolean)
21:31:13.403 [Lua] [name] = [Broken for now...] BTMP (string)
21:31:13.403 [Lua] [dependency_error] = (string)
21:31:13.403 [Lua] [29] = table
21:31:13.403 [Lua] [download_pending] = false (boolean)
21:31:13.403 [Lua] [id] = 1619024877 (string)
21:31:13.403 [Lua] [children] = table
21:31:13.403 [Lua] [1] = 1369573612 (string)
21:31:13.403 [Lua] [banned] = false (boolean)
21:31:13.403 [Lua] [author_id] = 59593500 (number)
21:31:13.403 [Lua] [tags] = table
21:31:13.403 [Lua] [1] = Game Modes (string)
21:31:13.403 [Lua] [2] = applied (string)
21:31:13.403 [Lua] [author] = Grimalackt (string)
21:31:13.403 [Lua] [sanctioned] = false (boolean)
21:31:13.403 [Lua] [out_of_date] = false (boolean)
21:31:13.403 [Lua] [downloading] = false (boolean)
21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
21:31:13.403 [Lua] [num_children] = 1 (number)
21:31:13.403 [Lua] [ugc_status] = 3 (number)
21:31:13.403 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
21:31:13.403 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
21:31:13.403 [Lua] [installed] = true (boolean)
21:31:13.403 [Lua] [enabled] = false (boolean)
21:31:13.403 [Lua] [name] = Onslaught (string)
21:31:13.403 [Lua] [dependency_error] = (string)
21:31:13.403 [Lua] [30] = table
21:31:13.403 [Lua] [download_pending] = false (boolean)
21:31:13.403 [Lua] [id] = 2117206350 (string)
21:31:13.403 [Lua] [children] = table
21:31:13.403 [Lua] [1] = 1369573612 (string)
21:31:13.403 [Lua] [banned] = false (boolean)
21:31:13.403 [Lua] [author_id] = 71964233 (number)
21:31:13.403 [Lua] [tags] = table
21:31:13.403 [Lua] [1] = applied (string)
21:31:13.403 [Lua] [author] = rain_dish (string)
21:31:13.403 [Lua] [sanctioned] = false (boolean)
21:31:13.403 [Lua] [out_of_date] = false (boolean)
21:31:13.403 [Lua] [downloading] = false (boolean)
21:31:13.403 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
21:31:13.403 [Lua] [num_children] = 1 (number)
21:31:13.403 [Lua] [ugc_status] = 3 (number)
21:31:13.403 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
21:31:13.403 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
21:31:13.403 [Lua] [installed] = true (boolean)
21:31:13.403 [Lua] [enabled] = false (boolean)
21:31:13.403 [Lua] [name] = MMO Names (string)
21:31:13.403 [Lua] [dependency_error] = (string)
21:31:13.403 [Lua]
21:31:13.403 [Lua]
21:31:13.403 [Lua] [1467751760] = 22 (number)
21:31:13.403 [Lua] [1384066089] = 19 (number)
21:31:13.403 [Lua] [1459917022] = 21 (number)
21:31:13.403 [Lua] [1388911015] = 10 (number)
21:31:13.403 [Lua] [1516618647] = 1 (number)
21:31:13.403 [Lua] [1389872347] = 15 (number)
21:31:13.403 [Lua] [1421155919] = 13 (number)
21:31:13.403 [Lua] [1402971136] = 8 (number)
21:31:13.403 [Lua] [1383452616] = 3 (number)
21:31:13.403 [Lua] [1387440934] = 20 (number)
21:31:13.403 [Lua] [1464907434] = 18 (number)
21:31:13.403 [Lua] [1487862316] = 7 (number)
21:31:13.403 [Lua] [1395655171] = 6 (number)
21:31:13.403 [Lua] [1497664830] = 14 (number)
21:31:13.403 [Lua] [1448714756] = 11 (number)
21:31:13.403 [Lua] [1395453301] = 2 (number)
21:31:13.403 [Lua] [1374248490] = 0 (number)
21:31:13.403 [Lua] [1593460250] = 16 (number)
21:31:13.403 [Lua] [1369573612] = 17 (number)
21:31:13.403 [Lua] [1569650837] = 5 (number)
21:31:13.403 [Lua] [1397265260] = 4 (number)
21:31:13.403 [Lua] [1383433646] = 9 (number)
21:31:13.403 [Lua] [1502859403] = 12 (number)
21:31:13.403 [Lua]
21:31:13.420 [Lua]
21:31:13.420 [Lua] [1467751760] = 22 (number)
21:31:13.420 [Lua] [1384066089] = 19 (number)
21:31:13.420 [Lua] [1459917022] = 21 (number)
21:31:13.420 [Lua] [1388911015] = 10 (number)
21:31:13.420 [Lua] [1516618647] = 1 (number)
21:31:13.420 [Lua] [1389872347] = 15 (number)
21:31:13.420 [Lua] [1421155919] = 13 (number)
21:31:13.420 [Lua] [1402971136] = 8 (number)
21:31:13.420 [Lua] [1383452616] = 3 (number)
21:31:13.420 [Lua] [1387440934] = 20 (number)
21:31:13.420 [Lua] [1464907434] = 18 (number)
21:31:13.420 [Lua] [1487862316] = 7 (number)
21:31:13.420 [Lua] [1395655171] = 6 (number)
21:31:13.420 [Lua] [1497664830] = 14 (number)
21:31:13.420 [Lua] [1448714756] = 11 (number)
21:31:13.420 [Lua] [1395453301] = 2 (number)
21:31:13.420 [Lua] [1374248490] = 0 (number)
21:31:13.420 [Lua] [1593460250] = 16 (number)
21:31:13.420 [Lua] [1369573612] = 17 (number)
21:31:13.420 [Lua] [1569650837] = 5 (number)
21:31:13.420 [Lua] [1397265260] = 4 (number)
21:31:13.420 [Lua] [1383433646] = 9 (number)
21:31:13.420 [Lua] [1502859403] = 12 (number)
21:31:13.420 [Lua]
21:31:13.421 [Lua] <>modded = true<>
21:31:13.421 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
21:31:13.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:31:13.510 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:31:13.510 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dbe0)
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dd00)
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766850)
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027669e0)
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627cf0)
21:31:13.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627ca0)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d280)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d5b0)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d460)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6080)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f340)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8f40)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562ce0)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520d00)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9bb0)
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:31:13.512 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2790)
21:31:13.513 [Lua] <>modded = true<>
21:31:13.513 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
21:31:13.516 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
21:31:13.518 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
21:31:13.518 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
21:31:13.519 [Lua] <>modded = true<>
21:31:13.519 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
21:31:13.522 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
21:31:13.523 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
21:31:13.523 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
21:31:13.523 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b10120)
21:31:13.523 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
21:31:13.523 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
21:31:13.524 [Lua] <>modded = true<>
21:31:13.524 [Lua] <>Mod:1395453301:Skip Intro = true<>
21:31:13.526 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:31:13.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:31:13.527 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
21:31:13.528 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f250)
21:31:13.528 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f300)
21:31:13.528 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:31:13.528 [Lua] <>modded = true<>
21:31:13.528 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
21:31:13.531 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
21:31:13.532 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
21:31:13.532 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995a20)
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014620c0)
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01461ff0)
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b68210)
21:31:13.532 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
21:31:13.533 [Lua] <>modded = true<>
21:31:13.533 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
21:31:13.536 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
21:31:13.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
21:31:13.537 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec570)
21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcf7d0)
21:31:13.537 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bcf930)
21:31:13.538 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02766810)
21:31:13.538 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bcfbe0)
21:31:13.538 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bcfb00)
21:31:13.538 [Lua] <>modded = true<>
21:31:13.538 [Lua] <>Mod:1397265260:Numeric UI = true<>
21:31:13.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
21:31:13.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
21:31:13.542 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
21:31:13.542 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.543 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30500)
21:31:13.543 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30890)
21:31:13.543 [Lua] <>modded = true<>
21:31:13.543 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
21:31:13.546 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
21:31:13.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
21:31:13.548 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
21:31:13.548 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b74eb0)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75190)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b74fc0)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b74fe0)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75000)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b75060)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b75080)
21:31:13.548 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
21:31:13.549 [Lua] <>modded = true<>
21:31:13.549 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
21:31:13.552 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
21:31:13.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
21:31:13.553 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0010)
21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c40ad0)
21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d314f0)
21:31:13.553 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01ba5810)
21:31:13.554 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d31340)
21:31:13.554 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d2be50)
21:31:13.554 [Lua] <>modded = true<>
21:31:13.554 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
21:31:13.557 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
21:31:13.558 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
21:31:13.558 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cba0)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cb80)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9cb20)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c960)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80520)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80500)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f804a0)
21:31:13.558 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f802e0)
21:31:13.559 [Lua] <>modded = true<>
21:31:13.559 [Lua] <>Mod:1402971136:Needii = true<>
21:31:13.561 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
21:31:13.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
21:31:13.562 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
21:31:13.562 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.562 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b0dcb0)
21:31:13.562 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
21:31:13.562 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
21:31:13.563 [Lua] <>modded = true<>
21:31:13.563 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
21:31:13.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
21:31:13.566 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
21:31:13.566 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a5ead0)
21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a8ea70)
21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a5e800)
21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a8ead0)
21:31:13.566 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
21:31:13.567 [Lua] <>modded = true<>
21:31:13.567 [Lua] <>Mod:1388911015:Chat Block = true<>
21:31:13.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
21:31:13.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
21:31:13.571 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
21:31:13.572 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5d2d0)
21:31:13.572 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
21:31:13.572 [Lua] <>modded = true<>
21:31:13.573 [Lua] <>Mod:1448714756:No Wobble = true<>
21:31:13.575 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
21:31:13.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
21:31:13.576 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
21:31:13.576 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.576 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0358f8b0)
21:31:13.576 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
21:31:13.577 [Lua] <>modded = true<>
21:31:13.577 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
21:31:13.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
21:31:13.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
21:31:13.583 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0262f970)
21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102559a0)
21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b74e30)
21:31:13.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
21:31:13.585 [Lua] <>modded = true<>
21:31:13.585 [Lua] <>Mod:1464907434:Armory = true<>
21:31:13.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
21:31:13.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
21:31:13.590 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
21:31:13.592 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e24cf0)
21:31:13.592 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a69cf0)
21:31:13.592 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10255500)
21:31:13.593 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x10007a70)
21:31:13.593 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d22a0)
21:31:13.593 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d1df0)
21:31:13.593 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275ad60)
21:31:13.593 [Lua] <>modded = true<>
21:31:13.593 [Lua] <>Mod:1389872347:Simple UI = true<>
21:31:13.596 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
21:31:13.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
21:31:13.597 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:31:13.597 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:31:13.597 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffed50)
21:31:13.598 [Lua] <>modded = true<>
21:31:13.598 [Lua] <>Mod:1459917022:Parry Indicator = true<>
21:31:13.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
21:31:13.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
21:31:13.601 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b80f50)
21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013ccf40)
21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013ccf60)
21:31:13.601 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013ccfe0)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b185c0)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b18890)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b188c0)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b23860)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b24030)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009def00] (Origin: function: 0x009dee30)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009def00] (Origin: function: 0x009def70)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009def00] (Origin: function: 0x009def90)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009df390] (Origin: function: 0x009df2c0)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009df390] (Origin: function: 0x009df400)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009df390] (Origin: function: 0x009df420)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009dfce0] (Origin: function: 0x009dfc10)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009dfce0] (Origin: function: 0x009dfd50)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009dfce0] (Origin: function: 0x009dfd70)
21:31:13.602 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
21:31:13.603 [Lua] <>modded = true<>
21:31:13.603 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
21:31:13.606 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
21:31:13.607 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
21:31:13.607 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
21:31:13.607 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01452be0)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0147f700)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x014858c0)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0147f840)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0147f580)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x014859a0)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x014856d0)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01404720)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f6c0)
21:31:13.608 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Disabling all hooks for mod: ThirdPersonEquipment
21:31:13.609 [Lua] <>modded = true<>
21:31:13.609 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
21:31:13.611 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
21:31:13.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
21:31:13.612 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024bf0)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00075f20)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013b4230] (Origin: function: 0x013b5590)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x102555e0)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01452e00)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013cd150)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x014c5460)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0147e760)
21:31:13.613 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01435c40)
21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e9e20)
21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009f990)
21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026e9db0)
21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea320)
21:31:13.614 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
21:31:13.614 [Lua] <>modded = true<>
21:31:13.614 [Lua] <>Mod:1497664830:Item Filter = true<>
21:31:13.617 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
21:31:13.618 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
21:31:13.618 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
21:31:13.618 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7990)
21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e79f0)
21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e79d0)
21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7d00)
21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7e10)
21:31:13.618 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e7e30)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f4e60)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f4f30)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f4f10)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5180)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d226f0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d228d0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d228b0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9daa0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9db70)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9dc90)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x110d3eb0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x110d4070)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x110d4050)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x110d4130)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035340)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x11035290)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1320)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c13f0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c14e0)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1640)
21:31:13.619 [Lua] [MOD][item_filter][INFO] (hooks): Disabling all hooks for mod: item_filter
21:31:13.620 [Lua] <>project = vermintide 2<>
21:31:13.620 [Lua] <>build = release<>
21:31:13.620 [Lua] <>platform = win32<>
21:31:13.620 [Lua] <>dedicated_server = false<>
21:31:13.620 [Lua] <>title_id = 5107<>
21:31:13.620 [Lua] <>content_revision = 17502<>
21:31:13.620 [Lua] <>engine_revision = 72af77cbc050<>
21:31:13.620 [Lua] <>release_version = 4.0.0<>
21:31:13.620 [Lua] <>rendering_backend = dx11<>
21:31:13.620 [Lua] <>teamcity_build_id = 79856<>
21:31:13.620 [Lua] <>steam_id = 110000103ef45d6<>
21:31:13.620 [Lua] <>steam_profile_name = Magondi<>
21:31:13.620 [Lua] <>machine_id = 019e195f-9a26-4b7d-aff4-6853656ce207<>
21:31:13.621 [Lua] [Boot] Application build: release
21:31:13.621 [Lua] [Boot] Content revision: 17502
21:31:13.621 [Lua] [Boot] Engine revision: 72af77cbc050
21:31:13.621 [Lua] [Boot] Release version: 4.0.0
21:31:13.621 [Lua] [Boot] User ID: 110000103ef45d6 Magondi
21:31:13.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
21:31:13.629 [Lua] initializing mechanism to: adventure
21:31:13.629 [Lua] Game:setup() total time: 0.0080000000000009
21:31:13.629 [Lua] handle rev info: 0
21:31:13.629 [Lua] handle gfx quality: 0
21:31:13.629 [Lua] default settings: 0
21:31:13.629 [Lua] user settings: 0
21:31:13.629 [Lua] set frame times: 0
21:31:13.629 [Lua] init random: 0
21:31:13.629 [Lua] managers: 0.0080000000000008953
21:31:13.629 [Lua]
21:31:13.629 [Lua] unaccounted: 0
21:31:13.629 [Lua] [Boot] use baked enemy meshes: false
21:31:13.629 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:31:13.630 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:31:13.630 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:31:13.630 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:31:13.630 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:31:13.630 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:31:13.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:31:13.649 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
21:31:13.649 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
21:31:13.649 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:31:13.649 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:31:13.649 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:31:13.649 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:31:13.649 [Lua] [Testify] Ready!
21:31:13.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:31:13.819 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:31:13.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:31:14.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:31:14.259 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:31:14.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:31:14.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:31:14.310 [Lua] [PackageManager] Force_load: resource_packages/menu
21:31:14.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:31:14.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:31:14.394 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:31:14.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:31:15.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:31:15.121 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:31:15.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:31:15.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:31:15.257 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
21:31:15.258 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
21:31:15.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:31:15.341 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:31:15.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:31:15.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:31:15.881 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:31:15.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:31:17.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:31:17.270 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
21:31:17.270 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
21:31:17.270 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x10c14260)
21:31:17.270 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02463f30)
21:31:17.270 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x004d04c0)
21:31:17.270 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01d224a0)
21:31:17.270 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1097dee0)
21:31:17.271 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:31:17.271 [Lua] [Gamestate] Enter StateTitleScreen
21:31:17.272 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:31:17.272 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:31:17.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:31:17.287 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:31:17.287 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:31:17.287 [Save] Loading `save_data`
21:31:17.354 [Save] Load done
21:31:17.371 [Lua] [BackendManagerPlayFab] Backend Enabled
21:31:18.910 [Lua] <>playfab_id = 4A74DDA649308789<>
21:31:19.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:31:19.038 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:31:19.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:31:19.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:31:19.765 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:31:19.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:31:20.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:31:20.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:31:20.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:31:20.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:31:20.765 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:31:20.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:31:21.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:31:21.036 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:31:21.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:31:21.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:31:21.172 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:31:21.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:31:21.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:31:21.257 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:31:21.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:31:21.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:31:21.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:31:21.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:31:22.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:31:22.001 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:31:22.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:31:22.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:31:22.076 [Lua] [PackageManager] Force_load: resource_packages/careers
21:31:22.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:31:22.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:31:22.127 [Lua] [PackageManager] Force_load: resource_packages/decals
21:31:22.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:31:22.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:31:22.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:31:22.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:31:23.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:31:23.020 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:31:23.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
21:31:24.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
21:31:24.168 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
21:31:24.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:31:24.667 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin
21:31:24.668 [Lua] steam item server: requesting user inventory
21:31:25.317 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
21:31:25.317 [Lua] ISI-> GET_ALL_ITEMS!
21:31:25.317 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
21:31:25.317 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
21:31:25.318 [Lua]
21:31:25.318 [Lua]
21:31:25.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:31:25.401 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:31:25.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
21:31:25.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
21:31:25.553 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
21:31:25.553 [Lua] [SteamManager] request_item_prices
21:31:25.555 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
21:31:25.830 [Lua] Player statistics loaded!
21:31:26.244 [Lua] [SteamManager] on_price_result 1 EUR
21:31:26.244 [Lua] _refresh_steam_item_prices_cb
21:31:26.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
21:31:26.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
21:31:26.517 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
21:31:26.531 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
21:31:26.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
21:31:26.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:31:26.616 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:31:26.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:31:26.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:31:26.700 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:31:26.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
21:31:26.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
21:31:26.750 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
21:31:26.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
21:31:26.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
21:31:26.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
21:31:26.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
21:31:26.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
21:31:27.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
21:31:27.105 [Lua] [UnlockManager] All unlocks ready
21:31:27.122 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:31:28.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:31:28.154 [Lua] [Managers] Destroying manager group:
21:31:28.154 [Lua] [Gamestate] Enter state StateLoading
21:31:28.155 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:31:28.155 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:31:28.155 [Lua] [LobbyManager] Setting up network options
21:31:28.155 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
21:31:28.155 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
21:31:28.155 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
21:31:28.155 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
21:31:28.155 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
21:31:28.155 [Lua] LobbyManager:setup_network_options server_port: 27015
21:31:28.156 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:31:28.162 [Lua] registering RPCs
21:31:28.162 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
21:31:28.162 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
21:31:28.162 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:31:28.162 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:31:28.162 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:31:28.162 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:31:28.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:31:28.162 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:31:28.162 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:31:28.162 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:31:28.162 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:31:28.162 [SteamVoip] Creating room 56d752e0884368bf
21:31:28.162 [SteamVoip] Joining room 56d752e0884368bf
21:31:28.164 [EAC] EAC server 110000103ef45d6 is initializing
21:31:28.170 [EAC] Server is also client 110000103ef45d6
21:31:28.170 [EACServer] [22:31:28:169][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF758C78FE0 LogLevel: Info.
21:31:28.170 [Lua] ### Created peer state machine for 110000103ef45d6
21:31:28.170 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Connecting
21:31:28.170 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
21:31:28.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:31:28.172 warning: [Application] Application.update_render_world is deprecated.
21:31:28.175 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:31:28.175 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:31:28.175 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
21:31:28.175 [Lua] Set lobby begin:
21:31:28.175 [Lua] Set lobby end.
21:31:28.175 [Lua] [PSM] Peer 110000103ef45d6 joined. Want to use profile index "4" and join party "nil"
21:31:28.175 [Lua] [LobbyHost] Changed state from 0 to creating
21:31:28.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:31:28.207 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:31:28.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:31:28.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:31:28.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:31:28.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:31:28.411 [Lua] [LobbyHost] Changed state from creating to joined
21:31:28.411 [Lua] [PartyManager] Leader is set to 110000103ef45d6
21:31:28.411 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103ef45d6 my_peer_id:110000103ef45d6
21:31:28.411 [Lua] [ChatManager] Registering channel 1
21:31:28.411 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103ef45d6, own_peer_id=110000103ef45d6)
21:31:28.411 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103ef45d6, own_peer_id=110000103ef45d6)
21:31:28.411 [Lua] [PartyManager] network_context_created (server_peer_id=110000103ef45d6, own_peer_id=110000103ef45d6)
21:31:28.426 [Lua] [NetworkServer] Changing num_players from nil to 1
21:31:28.426 [Lua] Players: 1
21:31:28.426 [Lua] Set lobby begin:
21:31:28.426 [Lua] Lobby data num_players = 1
21:31:28.426 [Lua] Lobby data level_key = inn_level
21:31:28.426 [Lua] Lobby data game_mode = 3
21:31:28.426 [Lua] Lobby data matchmaking = false
21:31:28.426 [Lua] Set lobby end.
21:31:28.459 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:31:28.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:31:28.509 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:31:28.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:31:30.188 [Lua] player (110000103ef45d6,1) was put into party 0
21:31:30.188 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Connecting
21:31:30.188 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading
21:31:30.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 inn_level 0
21:31:30.188 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:31:30.188 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000103ef45d6 "Magondi"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000103ef45d6 \"Magondi\""
[2] self = table: 000000000053CE30; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250
[3] _ = table: 000000000053CE30; new_state = Loading; old_state = Connecting
[4] self = table: 000000000053CB30; dt = 0.016947099938988686; state_data = table: 000000000053CE30; new_state = Loading
[5] self = table: 0000000000543480; dt = 0.016947099938988686; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = nil; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30
[6] self = table: 0000000010C49980; dt = 0.016947099938988686
[7] self = table: 0000000010C49980; dt = 0.016947099938988686; t = 16.56776397197973
[8] self = table: 0000000002ECEA40; dt = 0.016947099938988686; t = 16.56776397197973
[9] self = table: 00000000000970D0; real_world_dt = 0.016947099938988686; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016947099938988686; t = 16.56776397197973
[10] dt = 0.016947099938988686
[2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6";
[4] current_state = Loading; function_memoize = table: 000000000053CEA0; state_data = table: 000000000053CE30;
[5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000005482B0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000010C49980;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000002ECE960;
<>
21:31:30.189 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000053CE30; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250
[3] _ = table: 000000000053CE30; new_state = Loading; old_state = Connecting
[4] self = table: 000000000053CB30; dt = 0.016947099938988686; state_data = table: 000000000053CE30; new_state = Loading
[5] self = table: 0000000000543480; dt = 0.016947099938988686; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = nil; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30
[6] self = table: 0000000010C49980; dt = 0.016947099938988686
[7] self = table: 0000000010C49980; dt = 0.016947099938988686; t = 16.56776397197973
[8] self = table: 0000000002ECEA40; dt = 0.016947099938988686; t = 16.56776397197973
[9] self = table: 00000000000970D0; real_world_dt = 0.016947099938988686; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016947099938988686; t = 16.56776397197973
[10] dt = 0.016947099938988686
[2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6";
[4] current_state = Loading; function_memoize = table: 000000000053CEA0; state_data = table: 000000000053CE30;
[5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000005482B0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000005403B0; _input_manager = table: 00000000000FD300; _machine = table: 00000000005538F0; _network_event_delegate = table: 00000000005482B0; _registered_rpcs = true; _wanted_state = table: 0000000010371C90; _viewport_name = "loading_viewport"; _loading_view = table: 00000000009B06A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000543480; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000557700; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000542E00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000000547170;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000010C49980;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000002ECE960;
<>
<>
21:31:30.189 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:31:39.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:31:39.139 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:31:39.154 [Lua] [LevelTransitionHandler] Level load completed!
21:31:39.154 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1143594 - use_random_directors: true - overriden_conflict: nil
21:31:39.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:31:39.156 [Lua] checking dlc's against conflict directors
21:31:39.156 [Lua] number of factions to include 2
21:31:39.156 [Lua] Updated list weights for random:
21:31:39.156 [Lua] skaven, 0.42 (0.00-0.42)
21:31:39.156 [Lua] chaos, 0.42 (0.42-0.83)
21:31:39.156 [Lua] beastmen, 0.17 (0.83-1.00)
21:31:39.156 [Lua] Rolled random faction: 0.56018495559692383 chaos
21:31:39.156 [Lua] Updated list weights for random:
21:31:39.156 [Lua] skaven, 0.71 (0.00-0.71)
21:31:39.156 [Lua] beastmen, 0.29 (0.71-1.00)
21:31:39.156 [Lua] Rolled random faction: 0.091531895101070404 skaven
21:31:39.156 [Lua] number of factions added 2
21:31:39.156 [Lua] --- --- ---
21:31:39.156 [Lua] Starting... difficulty 'normal'
21:31:39.156 [Lua] These are the starting conflict directors:
21:31:39.156 [Lua] inn_level
21:31:39.156 [Lua] --- --- ---
21:31:39.156 [Lua]
21:31:39.156 [Lua] DONE! Found the following directors:
21:31:39.156 [Lua] (free: 35), Master hash is:
21:31:39.156 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:31:39.156 [Lua] load_startup_enemy_packages: --------------
21:31:39.156 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:31:39.156 [Lua] critter_rat
21:31:39.171 [Lua] ### Sending rpc_level_loaded
21:31:39.171 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 50
21:31:39.171 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded
21:31:39.187 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading
21:31:39.187 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages
21:31:39.187 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:0 my_peer_id:110000103ef45d6
21:31:39.188 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:0 my_peer_id:110000103ef45d6
21:31:39.205 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
21:31:39.205 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages
21:31:39.205 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame
21:31:39.205 [Lua] ### Sending rpc_level_loaded
21:31:39.205 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 50
21:31:39.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:31:39.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:31:39.241 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:31:39.241 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:31:39.241 [Lua] Starting async level spawning of levels/inn/world
21:31:39.241 [Umbra] Init version: 3.4.15 :: 16 threads
21:31:39.558 [Lua] Async level spawning done
21:31:39.558 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:31:40.523 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:31:40.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:31:40.524 [Lua] Set lobby begin:
21:31:40.524 [Lua] Lobby data host = 110000103ef45d6
21:31:40.524 [Lua] Lobby data level_key = inn_level
21:31:40.524 [Lua] Lobby data game_mode = 3
21:31:40.524 [Lua] Lobby data country_code = ES
21:31:40.524 [Lua] Lobby data unique_server_name = Magondi
21:31:40.524 [Lua] Lobby data num_players = 1
21:31:40.525 [Lua] Lobby data matchmaking = false
21:31:40.525 [Lua] Set lobby end.
21:31:40.525 [Lua] [Managers] Destroying manager group:
21:31:40.525 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:31:40.525 [Lua] [Gamestate] Enter StateIngame HOST
21:31:40.525 [Lua] [Managers] Calling function on all managers:
21:31:40.526 [Lua] <>level = inn_level<>
21:31:40.526 [Lua] Set lobby begin:
21:31:40.526 [Lua] Lobby data host = 110000103ef45d6
21:31:40.526 [Lua] Lobby data level_key = inn_level
21:31:40.526 [Lua] Lobby data game_mode = 3
21:31:40.526 [Lua] Lobby data selected_level_key = inn_level
21:31:40.526 [Lua] Lobby data country_code = ES
21:31:40.527 [Lua] Lobby data unique_server_name = Magondi
21:31:40.527 [Lua] Lobby data num_players = 1
21:31:40.527 [Lua] Lobby data matchmaking = false
21:31:40.527 [Lua] Set lobby end.
21:31:40.527 [Lua] [StateIngame] Server ingame
21:31:40.531 [Lua] Set lobby begin:
21:31:40.531 [Lua] Lobby data level_key = inn_level
21:31:40.531 [Lua] Lobby data selected_level_key = inn_level
21:31:40.531 [Lua] Lobby data unique_server_name = Magondi
21:31:40.531 [Lua] Lobby data matchmaking = false
21:31:40.531 [Lua] Lobby data host = 110000103ef45d6
21:31:40.531 [Lua] Lobby data country_code = ES
21:31:40.531 [Lua] Lobby data game_mode = 3
21:31:40.531 [Lua] Lobby data difficulty_tweak = 0
21:31:40.531 [Lua] Lobby data difficulty = normal
21:31:40.531 [Lua] Lobby data num_players = 1
21:31:40.531 [Lua] Set lobby end.
21:31:40.531 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
21:31:40.531 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
21:31:40.531 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:31:40.531 [Lua] [Matchmaking] initializing
21:31:40.531 [Lua] [Matchmaking] my_peer_id: 110000103ef45d6, I am server
21:31:40.531 [Lua] [Matchmaking] register rpcs
21:31:40.531 [Lua] GameNetworkManager:init... creating game session
21:31:40.531 [Lua] Host GameSession.make_game_session_host with session:
21:31:40.532 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:31:40.532 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6
21:31:40.532 [Lua] [GameNetworkManager] self.is_server = true
21:31:40.532 [Network] Setting artificial MTU limit to 65536
21:31:40.532 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:31:40.543 [Lua] Switching ConflictSettings: to: inn_level
21:31:40.543 [Lua] pacing=disabled
21:31:40.543 [Lua] roaming=nil
21:31:40.543 [Lua] disabled=false
21:31:40.543 [Lua] pack_spawning=disabled
21:31:40.543 [Lua] contained_breeds=nil
21:31:40.543 [Lua] boss=disabled
21:31:40.543 [Lua] horde=disabled
21:31:40.543 [Lua] specials=disabled
21:31:40.543 [Lua] name=inn_level
21:31:40.543 [Lua] intensity=disabled
21:31:40.543 [Lua] ---
21:31:40.543 [Lua] [LevelAnalysis] set_random_seed( 1143594)
21:31:40.563 [Lua] [AIInterestPointSystem] Level Seed: 1143594
21:31:40.564 [Lua]
21:31:40.564 [Lua] [entity_system_bag] = table
21:31:40.564 [Lua] [entity_system_bag] = metatable
21:31:40.564 [Lua] [startup_data] = table
21:31:40.564 [Lua] [entity_manager] = table
21:31:40.564 [Lua] [entity_manager] = metatable
21:31:40.564 [Lua] [unit_spawner] = table
21:31:40.564 [Lua] [unit_spawner] = metatable
21:31:40.564 [Lua] [unit_storage] = table
21:31:40.564 [Lua] [unit_storage] = metatable
21:31:40.564 [Lua] [dice_keeper] = table
21:31:40.564 [Lua] [dice_keeper] = metatable
21:31:40.564 [Lua] [is_server] = true (boolean)
21:31:40.564 [Lua] [world] = [World]
21:31:40.564 [Lua] [system_api] = table
21:31:40.564 [Lua] [entity_system] = table
21:31:40.564 [Lua] [entity_system] = metatable
21:31:40.564 [Lua] [network_lobby] = table
21:31:40.564 [Lua] [network_lobby] = metatable
21:31:40.564 [Lua] [profile_synchronizer] = table
21:31:40.564 [Lua] [profile_synchronizer] = metatable
21:31:40.564 [Lua] [level_transition_handler] = table
21:31:40.564 [Lua] [level_transition_handler] = metatable
21:31:40.564 [Lua] [num_local_human_players] = 1 (number)
21:31:40.564 [Lua] [statistics_db] = table
21:31:40.564 [Lua] [statistics_db] = metatable
21:31:40.564 [Lua] [network_server] = table
21:31:40.564 [Lua] [network_server] = metatable
21:31:40.564 [Lua] [input_manager] = table
21:31:40.564 [Lua] [input_manager] = metatable
21:31:40.564 [Lua] [network_clock] = table
21:31:40.564 [Lua] [network_clock] = metatable
21:31:40.564 [Lua] [network_transmit] = table
21:31:40.564 [Lua] [network_transmit] = metatable
21:31:40.564 [Lua] [free_flight_manager] = table
21:31:40.564 [Lua] [free_flight_manager] = metatable
21:31:40.564 [Lua] [network_manager] = table
21:31:40.564 [Lua] [network_manager] = metatable
21:31:40.564 [Lua] [network_event_delegate] = table
21:31:40.564 [Lua] [network_event_delegate] = metatable
21:31:40.564 [Lua]
21:31:40.564 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:31:40.564 [Lua] ignoring extension VersusInteractObjectiveExtension
21:31:40.564 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:31:40.564 [Lua] ignoring extension VersusSocketObjectiveExtension
21:31:40.564 [Lua] ignoring extension VersusTargetObjectiveExtension
21:31:40.564 [Lua] ignoring extension VersusMissionObjectiveExtension
21:31:40.564 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:31:40.567 [Lua] [AchievementManager] Achievements using the steam platform
21:31:40.627 [Lua] [StateIngame] Level seed: 1143594
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:31:40.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read,
21:31:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read,
21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
21:31:40.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
21:31:40.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
21:31:40.661 [Lua] [LevelAnalysis] set_random_seed( 1143594)
21:31:40.667 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
21:31:40.667 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
21:31:40.667 [Lua] [IngameUI] init
21:31:40.686 [SteamVoipClient] select_out(110000103ef45d6, off)
21:31:40.698 [Lua] cb_razer_chroma_setup
21:31:40.753 [Lua] [Matchmaking] Cancelling matchmaking
21:31:40.753 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:31:40.753 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:31:40.753 [Lua] Set lobby begin:
21:31:40.753 [Lua] Lobby data level_key = inn_level
21:31:40.753 [Lua] Lobby data power_level = 0
21:31:40.753 [Lua] Lobby data selected_level_key = inn_level
21:31:40.753 [Lua] Lobby data unique_server_name = Magondi
21:31:40.753 [Lua] Lobby data matchmaking = false
21:31:40.753 [Lua] Lobby data host = 110000103ef45d6
21:31:40.753 [Lua] Lobby data country_code = ES
21:31:40.753 [Lua] Lobby data game_mode = 3
21:31:40.754 [Lua] Lobby data difficulty_tweak = 0
21:31:40.754 [Lua] Lobby data difficulty = normal
21:31:40.754 [Lua] Lobby data num_players = 1
21:31:40.754 [Lua] Set lobby end.
21:31:40.755 [Flow] complete_skittergate_legend true
21:31:40.755 [Flow] complete_all_helmgart_levels_recruit true
21:31:40.756 [Flow] WitchHunterLevel:35
21:31:40.756 [Flow] LeaderYes
21:31:40.756 [Flow] ALL PC XP:304250
21:31:40.756 [Flow] Has "bogenhafen" DLC:true
21:31:40.756 [Flow] WH XP:60850
21:31:40.756 [Flow] Number of crafted items:3990
21:31:40.756 [Flow] Has "pre_order" DLC:true
21:31:40.756 [Flow] Sum of Powe Levels:1500
21:31:40.756 [Flow] lodestone diff 1:false
21:31:40.756 [Flow] magnus and forest activated
21:31:40.756 [Flow] magnus and forest activated
21:31:40.756 [Flow] cemetery and forest activated
21:31:40.756 [Flow] magnus and cemetery
21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:31:40.756 [Flow] ALL RUNES ACTIVATED
21:31:40.756 [Flow] magnus and forest activated
21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:31:40.756 [Flow] ALL RUNES ACTIVATED
21:31:40.756 [Flow] cemetery and forest activated
21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:31:40.756 [Flow] ALL RUNES ACTIVATED
21:31:40.756 [Flow] magnus and forest activated
21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:31:40.756 [Flow] ALL RUNES ACTIVATED
21:31:40.756 [Flow] magnus and cemetery
21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:31:40.756 [Flow] ALL RUNES ACTIVATED
21:31:40.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:31:40.758 [Lua] CurrentConflictSettings inn_level
21:31:40.758 [Lua] [ConflictDirector] conflict_director is ai_ready
21:31:40.759 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:31:40.759 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:31:40.761 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:31:40.761 [Lua] Forming navigation groups in one frame
21:31:40.761 [Lua] Forming navigation groups
21:31:40.783 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465
21:31:40.784 [Lua] NavigationGroupManager -> calulation time B: 0
21:31:40.784 [Lua] number of nav groups: 41
21:31:40.784 [Lua] number of refined nav groups : 23
21:31:40.786 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
21:31:40.786 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:31:40.786 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:31:40.787 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:31:40.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:31:40.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:31:40.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:31:40.789 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
21:31:40.790 [Lua] [Managers] Calling function on all managers:
21:31:40.790 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:31:40.842 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame
21:31:40.842 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync
21:31:41.103 [Lua] player (110000103ef45d6,1) was put into party 1
21:31:41.103 [Lua] [IngamePlayerListUI] - Destroy
21:31:41.103 [Lua] [EquipmentUI] - Destroy
21:31:41.103 [Lua] [AbilityUI] - Destroy
21:31:41.103 [Lua] [GamePadAbilityUI] - Destroy
21:31:41.103 [Lua] [GamePadEquipmentUI] - Destroy
21:31:41.118 [Lua] Assigning peer(110000103ef45d6:1) to profile(4) career(2)
21:31:41.118 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ef45d6) local_player_id(1) profile_index(4) career_index(2)
21:31:41.118 [Lua] Set lobby begin:
21:31:41.118 [Lua] Lobby data player_slot_1 = 0:0
21:31:41.118 [Lua] Lobby data level_key = inn_level
21:31:41.118 [Lua] Lobby data power_level = 0
21:31:41.118 [Lua] Lobby data selected_level_key = inn_level
21:31:41.118 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:31:41.118 [Lua] Lobby data difficulty = normal
21:31:41.118 [Lua] Lobby data unique_server_name = Magondi
21:31:41.118 [Lua] Lobby data matchmaking = false
21:31:41.118 [Lua] Lobby data host = 110000103ef45d6
21:31:41.119 [Lua] Lobby data country_code = ES
21:31:41.119 [Lua] Lobby data game_mode = 3
21:31:41.119 [Lua] Lobby data player_slot_5 = 0:0
21:31:41.119 [Lua] Lobby data player_slot_2 = 0:0
21:31:41.119 [Lua] Lobby data difficulty_tweak = 0
21:31:41.119 [Lua] Lobby data player_slot_3 = 0:0
21:31:41.119 [Lua] Lobby data num_players = 1
21:31:41.119 [Lua] Set lobby end.
21:31:41.119 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:0 | es:0
21:31:41.120 [Lua]
21:31:41.120 [Lua] [wwise/one_handed_swords] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
21:31:41.120 [Lua] [wwise/bow] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
21:31:41.120 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean)
21:31:41.120 [Lua] [wwise/two_handed_axes] = false (boolean)
21:31:41.120 [Lua]
21:31:41.120 [Lua]
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03] = false (boolean)
21:31:41.120 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
21:31:41.120 [Lua] [wwise/one_handed_swords] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p] = false (boolean)
21:31:41.120 [Lua] [wwise/bow] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p] = false (boolean)
21:31:41.120 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion] = false (boolean)
21:31:41.120 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
21:31:41.120 [Lua] [wwise/two_handed_axes] = false (boolean)
21:31:41.120 [Lua]
21:31:41.120 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync
21:31:41.120 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers
21:31:41.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:31:41.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:31:41.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:31:41.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:31:41.127 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:1 my_peer_id:110000103ef45d6
21:31:41.135 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers
21:31:41.135 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame
21:31:41.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:1 my_peer_id:110000103ef45d6
21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
21:31:41.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
21:31:41.593 [Flow] DISABLE
21:31:41.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:31:41.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:31:41.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:31:41.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:31:41.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:31:41.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:31:41.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:31:41.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:31:42.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:31:42.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:31:42.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:31:42.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:31:42.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:31:42.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:31:42.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:31:42.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10
21:31:42.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10
21:31:42.154 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10
21:31:42.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:31:42.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:31:42.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:31:42.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:31:42.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:31:42.640 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:31:42.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
21:31:43.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
21:31:43.288 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
21:31:43.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
21:31:43.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
21:31:43.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
21:31:43.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
21:31:44.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
21:31:44.009 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
21:31:44.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
21:31:44.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
21:31:44.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
21:31:44.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
21:31:44.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
21:31:44.353 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
21:31:44.354 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
21:31:44.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
21:31:44.483 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
21:31:44.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:31:44.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:31:44.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:31:44.599 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:31:44.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:31:44.810 [Lua] [PackageManager] Force_load: wwise/bow
21:31:44.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:31:45.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:31:45.347 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:31:45.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:31:45.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:31:45.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:31:45.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:31:45.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:31:45.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:31:45.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:31:45.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:31:45.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:31:45.776 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
21:31:45.776 [Lua] PlayFabMirrorBase:_commit_internal 1
21:31:45.776 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:31:45.780 [Lua] generate_backend_stats 110000103ef45d6:1
21:31:45.808 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:31:45.808 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:31:45.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
21:31:45.808 [Lua] Set lobby begin:
21:31:45.808 [Lua] Lobby data player_slot_1 = 0:0
21:31:45.809 [Lua] Lobby data level_key = inn_level
21:31:45.809 [Lua] Lobby data power_level = 835
21:31:45.809 [Lua] Lobby data selected_level_key = inn_level
21:31:45.809 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:31:45.809 [Lua] Lobby data difficulty = normal
21:31:45.809 [Lua] Lobby data unique_server_name = Magondi
21:31:45.809 [Lua] Lobby data matchmaking = false
21:31:45.809 [Lua] Lobby data host = 110000103ef45d6
21:31:45.809 [Lua] Lobby data country_code = ES
21:31:45.809 [Lua] Lobby data game_mode = 3
21:31:45.809 [Lua] Lobby data player_slot_5 = 0:0
21:31:45.809 [Lua] Lobby data player_slot_2 = 0:0
21:31:45.809 [Lua] Lobby data difficulty_tweak = 0
21:31:45.809 [Lua] Lobby data player_slot_3 = 0:0
21:31:45.809 [Lua] Lobby data num_players = 1
21:31:45.809 [Lua] Set lobby end.
21:31:45.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
21:31:46.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
21:31:46.084 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
21:31:46.084 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
21:31:46.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
21:31:46.085 [Lua] commit result success 1
21:31:46.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
21:31:46.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
21:31:46.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
21:31:46.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
21:31:46.463 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
21:31:46.480 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
21:31:46.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:31:46.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:31:46.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:31:46.531 [Lua] Players are leaving the safe zone
21:31:46.867 [Lua] StateInGameRunning:_game_actually_starts()
21:31:46.867 [Lua] [IngameUI] menu view on_enter start_menu_view
21:31:46.867 [Lua] hero_fullscreen_menu_on_enter
21:31:46.867 [Lua] #################################################################################################################
21:31:46.867 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:31:46.867 [Lua] #################################################################################################################
21:31:46.867 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
21:31:46.873 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022a3b20
21:31:46.874 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:31:46.879 [SteamVoipClient] select_out(110000103ef45d6, off)
21:31:46.885 [Lua] cb_razer_chroma_setup
21:31:46.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
21:31:46.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:31:46.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:31:46.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:31:46.899 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:31:46.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:31:46.899 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:31:46.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:31:46.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView
21:31:47.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
21:31:47.115 [Lua] Commit load time data
21:31:47.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
21:31:47.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
21:31:47.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53c, position: 0
21:31:48.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53c, position: 27249
21:31:48.645 [Lua] [IngameUI] menu view on_exit start_menu_view
21:31:48.645 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:31:48.645 [Lua] hero_fullscreen_menu_on_exit
21:31:48.650 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022a3b20
21:31:48.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:31:48.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:32:03.345 [Lua] [IngameUI] menu view on_enter hero_view
21:32:03.353 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01526fc0
21:32:03.353 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
21:32:03.371 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
21:32:03.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
21:32:03.485 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
21:32:04.753 [Lua] [IngameUI] menu view on_exit hero_view
21:32:04.758 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01526fc0
21:32:04.758 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
21:32:04.759 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
21:32:14.770 [Lua] PlayFabMirrorBase:_commit_internal 2
21:32:14.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:32:14.773 [Lua] generate_backend_stats 110000103ef45d6:1
21:32:14.798 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:32:14.798 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:32:14.804 [Lua] commit result success 2
21:33:32.002 [Lua] [NetworkServer] Changing num_players from 1 to 2
21:33:32.002 [Lua] Players: 2
21:33:32.002 [Lua] Set lobby begin:
21:33:32.002 [Lua] Lobby data player_slot_1 = 0:0
21:33:32.002 [Lua] Lobby data level_key = inn_level
21:33:32.002 [Lua] Lobby data power_level = 835
21:33:32.002 [Lua] Lobby data selected_level_key = inn_level
21:33:32.002 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:33:32.002 [Lua] Lobby data difficulty = normal
21:33:32.002 [Lua] Lobby data unique_server_name = Magondi
21:33:32.002 [Lua] Lobby data matchmaking = false
21:33:32.002 [Lua] Lobby data host = 110000103ef45d6
21:33:32.003 [Lua] Lobby data country_code = ES
21:33:32.003 [Lua] Lobby data game_mode = 3
21:33:32.003 [Lua] Lobby data player_slot_5 = 0:0
21:33:32.003 [Lua] Lobby data player_slot_2 = 0:0
21:33:32.003 [Lua] Lobby data difficulty_tweak = 0
21:33:32.003 [Lua] Lobby data player_slot_3 = 0:0
21:33:32.003 [Lua] Lobby data num_players = 2
21:33:32.003 [Lua] Set lobby end.
21:33:32.003 [Lua] [LobbyMembers] Member joined 1100001064e0fcf
21:33:34.113 [Lua] GOT approve_channel 1 1100001064e0fcf 1860000037dfcd9
21:33:34.114 [EAC] EAC server has client 1100001064e0fcf and channel 1 (and owner 1100001064e0fcf)
21:33:34.114 [EACServer] [22:33:34:113][Windows][EAC Server] [Info][RegisterClient] Client: 01100001064E0FCF PlayerGUID: 76561198066044879 PlayerIP: 0.0.0.0 OwnerGUID: 76561198066044879 PlayerName: X trem1714
21:33:34.115 [Lua] Client with peer_id 1100001064e0fcf got APPROVED by server
21:33:34.115 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001064e0fcf'
21:33:34.115 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Connecting
21:33:34.115 [Lua] [ChatManager][1]System: X trem1714 is joining the game
21:33:34.201 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:33:34.201 [Lua] [Matchmaking] Got a handshake request from 1100001064e0fcf with user name 'X trem1714'
21:33:34.212 [EACServer] [22:33:34:211][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
21:33:34.266 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037dfcd9 from 1100001064e0fcf, replying lobby_ok
21:33:34.315 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001064e0fcf REPLY wh:0 | we:110000103ef45d6 | dr:0 | bw:0 | es:0
21:33:34.366 [Lua] Set lobby begin:
21:33:34.366 [Lua] Lobby data player_slot_1 = 0:0
21:33:34.366 [Lua] Lobby data level_key = inn_level
21:33:34.366 [Lua] Lobby data power_level = 835
21:33:34.366 [Lua] Lobby data selected_level_key = inn_level
21:33:34.366 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:33:34.366 [Lua] Lobby data difficulty = normal
21:33:34.367 [Lua] Lobby data unique_server_name = Magondi
21:33:34.367 [Lua] Lobby data matchmaking = false
21:33:34.367 [Lua] Lobby data host = 110000103ef45d6
21:33:34.367 [Lua] Lobby data country_code = ES
21:33:34.367 [Lua] Lobby data game_mode = 3
21:33:34.367 [Lua] Lobby data player_slot_5 = 0:0
21:33:34.367 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:33:34.367 [Lua] Lobby data difficulty_tweak = 0
21:33:34.367 [Lua] Lobby data player_slot_3 = 0:0
21:33:34.367 [Lua] Lobby data num_players = 2
21:33:34.367 [Lua] Set lobby end.
21:33:34.367 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001064e0fcf
21:33:34.367 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:0
21:33:36.545 [Lua] ### CLEARING PEER STATE FOR 1100001064e0fcf
21:33:36.545 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Connecting
21:33:36.545 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Connecting
21:33:36.596 [Lua] [PSM] Peer 1100001064e0fcf joined. Want to use profile index "2" and join party "0"
21:33:36.596 [Lua] Mechanism says: a client joined the game! 1100001064e0fcf
21:33:36.596 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001064e0fcf, connection_key=0)
21:33:36.596 [Lua] Sync dynamic to client:
21:33:36.797 [SteamVoipClient] select_out(1100001064e0fcf, on)
21:33:36.827 [SteamVoipClient] select_out(1100001064e0fcf, on)
21:33:36.827 [SteamVoipClient] select_in(1100001064e0fcf, on)
21:33:36.827 [SteamVoipClient] select_out(1100001064e0fcf, off)
21:33:38.829 [Lua] player (1100001064e0fcf,1) was put into party 0
21:33:38.829 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Connecting
21:33:38.829 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading
21:33:38.829 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf inn_level 0
21:33:38.829 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:33:38.829 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000103ef45d6 "Magondi"
<>
21:33:38.830 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000269EFF0; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250
[3] _ = table: 000000000269EFF0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002E898F0; dt = 0.016937831416726112; state_data = table: 000000000269EFF0; new_state = Loading
[5] self = table: 0000000000543480; dt = 0.016937831416726112; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = [GameSession]; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0
[6] self = table: 000000000349A770; dt = 0.016937831416726112; t = 117.71441754512489; network_manager = table: 000000000358B240
[7] self = table: 0000000002ECEA40; dt = 0.016937831416726112; t = 144.61771964922082
[8] self = table: 00000000000970D0; real_world_dt = 0.016937831416726112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016937831416726112; t = 144.61771964922082
[9] dt = 0.016937831416726112
[2] server = table: 0000000000543480; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; wanted_profile_index = 2; resend_timer = 1.949599876999855; resend_post_game_timer = 1.7459840979427099; clan_tag = "0"; peer_id = "1100001064e0fcf";
[4] current_state = Loading; function_memoize = table: 00000000095A6710; state_data = table: 000000000269EFF0;
[5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.016945431008934975; peer_id = "110000103ef45d6"; level = [Level]; network_timer_handler = table: 00000000127A99F0; machines = table: 0000000001148DD0; viewport_name = "player_1"; _camera_carrier = table: 000000000AC87040; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010AEDB50; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:33:39.132 [Lua] ### Sending rpc_level_loaded
21:33:39.132 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 50
21:33:39.132 [Lua] Peer 1100001064e0fcf has loaded the level but not all enemies, so we wait
21:33:39.368 [EACServer] [22:33:39:368][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001064E0FCF Session: 1 Status: Client Authenticated Message: Client authenticated.
21:33:39.369 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001064e0fcf, connection_key=0)
21:33:39.370 [EAC] Peer 1100001064e0fcf switched EAC state to ClientAuthenticatedLocal
21:33:39.386 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading
21:33:39.386 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages
21:33:39.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:1 my_peer_id:110000103ef45d6
21:33:39.568 [EACServer] [22:33:39:568][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001064E0FCF.
21:33:39.868 [EACServer] [22:33:39:868][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001064E0FCF
21:33:39.868 [EACServer] [22:33:39:868][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001064E0FCF Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:33:39.875 [EAC] Peer 1100001064e0fcf switched EAC state to ClientAuthenticatedRemote
21:33:41.848 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages
21:33:41.848 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame
21:33:43.114 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:33:43.114 [Lua] [Matchmaking] Got a handshake request from 1100001064e0fcf with user name 'X trem1714'
21:33:43.115 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame
21:33:43.115 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync
21:33:43.133 [Lua] Breedfreezer (server) starting a hot join sync
21:33:43.134 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
21:33:43.134 [Lua] RemotePlayer:create_game_object( ) 46
21:33:43.151 [Lua] player (1100001064e0fcf,1) was put into party 1
21:33:43.151 [Lua] Assigning peer(1100001064e0fcf:1) to profile(2) career(1)
21:33:43.151 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001064e0fcf) local_player_id(1) profile_index(2) career_index(1)
21:33:43.151 [Lua] Set lobby begin:
21:33:43.151 [Lua] Lobby data player_slot_1 = 0:0
21:33:43.151 [Lua] Lobby data level_key = inn_level
21:33:43.151 [Lua] Lobby data power_level = 835
21:33:43.151 [Lua] Lobby data selected_level_key = inn_level
21:33:43.151 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:33:43.152 [Lua] Lobby data difficulty = normal
21:33:43.152 [Lua] Lobby data unique_server_name = Magondi
21:33:43.152 [Lua] Lobby data matchmaking = false
21:33:43.152 [Lua] Lobby data host = 110000103ef45d6
21:33:43.152 [Lua] Lobby data country_code = ES
21:33:43.152 [Lua] Lobby data game_mode = 3
21:33:43.152 [Lua] Lobby data player_slot_5 = 0:0
21:33:43.153 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:33:43.153 [Lua] Lobby data difficulty_tweak = 0
21:33:43.153 [Lua] Lobby data player_slot_3 = 0:0
21:33:43.153 [Lua] Lobby data num_players = 2
21:33:43.153 [Lua] Set lobby end.
21:33:43.153 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:0
21:33:43.153 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync
21:33:43.153 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers
21:33:43.161 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers
21:33:43.161 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame
21:33:43.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
21:33:43.314 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:33:43.314 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1
21:33:43.314 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:2 my_peer_id:110000103ef45d6
21:33:43.314 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:2 my_peer_id:110000103ef45d6
21:33:43.315 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf
21:33:43.320 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:2 my_peer_id:110000103ef45d6
21:33:43.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:33:43.320 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
21:33:43.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:33:43.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
21:33:43.320 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
21:33:43.320 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read,
21:33:43.320 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:33:43.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:33:43.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:33:43.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
21:33:43.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
21:33:43.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
21:33:43.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
21:33:43.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:33:43.938 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:33:43.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:33:44.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:33:44.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:33:44.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:33:44.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:33:44.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:33:44.223 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
21:33:44.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
21:33:44.375 [Lua] [PackageManager] Force_load: wwise/staff
21:33:44.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:33:44.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:33:44.460 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
21:33:44.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
21:33:45.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
21:33:45.082 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
21:33:45.098 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
21:33:46.379 [Lua] Set lobby begin:
21:33:46.379 [Lua] Lobby data player_slot_1 = 0:0
21:33:46.379 [Lua] Lobby data level_key = inn_level
21:33:46.379 [Lua] Lobby data power_level = 417
21:33:46.379 [Lua] Lobby data selected_level_key = inn_level
21:33:46.379 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:33:46.379 [Lua] Lobby data difficulty = normal
21:33:46.379 [Lua] Lobby data unique_server_name = Magondi
21:33:46.379 [Lua] Lobby data matchmaking = false
21:33:46.380 [Lua] Lobby data host = 110000103ef45d6
21:33:46.380 [Lua] Lobby data country_code = ES
21:33:46.380 [Lua] Lobby data game_mode = 3
21:33:46.380 [Lua] Lobby data player_slot_5 = 0:0
21:33:46.380 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:33:46.380 [Lua] Lobby data difficulty_tweak = 0
21:33:46.380 [Lua] Lobby data player_slot_3 = 0:0
21:33:46.380 [Lua] Lobby data num_players = 2
21:33:46.380 [Lua] Set lobby end.
21:33:48.066 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:33:48.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
21:33:48.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:33:51.403 [Lua] Set lobby begin:
21:33:51.403 [Lua] Lobby data player_slot_1 = 0:0
21:33:51.404 [Lua] Lobby data level_key = inn_level
21:33:51.404 [Lua] Lobby data power_level = 835
21:33:51.404 [Lua] Lobby data selected_level_key = inn_level
21:33:51.404 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:33:51.404 [Lua] Lobby data difficulty = normal
21:33:51.404 [Lua] Lobby data unique_server_name = Magondi
21:33:51.404 [Lua] Lobby data matchmaking = false
21:33:51.404 [Lua] Lobby data host = 110000103ef45d6
21:33:51.404 [Lua] Lobby data country_code = ES
21:33:51.404 [Lua] Lobby data game_mode = 3
21:33:51.404 [Lua] Lobby data player_slot_5 = 0:0
21:33:51.405 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:33:51.405 [Lua] Lobby data difficulty_tweak = 0
21:33:51.405 [Lua] Lobby data player_slot_3 = 0:0
21:33:51.405 [Lua] Lobby data num_players = 2
21:33:51.405 [Lua] Set lobby end.
21:33:53.184 [Lua] PlayFabMirrorBase:_commit_internal 3
21:33:53.184 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:33:53.187 [Lua] generate_backend_stats 110000103ef45d6:1
21:33:53.210 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:33:53.210 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:33:53.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
21:33:53.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
21:33:54.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
21:33:54.109 [Lua] commit result success 3
21:34:08.549 [Lua] [NetworkServer] Changing num_players from 2 to 3
21:34:08.549 [Lua] Players: 3
21:34:08.549 [Lua] Set lobby begin:
21:34:08.549 [Lua] Lobby data player_slot_1 = 0:0
21:34:08.549 [Lua] Lobby data level_key = inn_level
21:34:08.549 [Lua] Lobby data power_level = 835
21:34:08.549 [Lua] Lobby data selected_level_key = inn_level
21:34:08.549 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:08.549 [Lua] Lobby data difficulty = normal
21:34:08.549 [Lua] Lobby data unique_server_name = Magondi
21:34:08.549 [Lua] Lobby data matchmaking = false
21:34:08.549 [Lua] Lobby data host = 110000103ef45d6
21:34:08.550 [Lua] Lobby data country_code = ES
21:34:08.550 [Lua] Lobby data game_mode = 3
21:34:08.550 [Lua] Lobby data player_slot_5 = 0:0
21:34:08.550 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:08.550 [Lua] Lobby data difficulty_tweak = 0
21:34:08.550 [Lua] Lobby data player_slot_3 = 0:0
21:34:08.550 [Lua] Lobby data num_players = 3
21:34:08.550 [Lua] Set lobby end.
21:34:08.550 [Lua] [LobbyMembers] Member joined 1100001028ba710
21:34:10.826 [Lua] GOT approve_channel 4 1100001028ba710 1860000037dfcd9
21:34:10.826 [EAC] EAC server has client 1100001028ba710 and channel 4 (and owner 1100001028ba710)
21:34:10.826 [Lua] Client with peer_id 1100001028ba710 got APPROVED by server
21:34:10.826 [EACServer] [22:34:10:826][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028BA710 PlayerGUID: 76561198002972432 PlayerIP: 0.0.0.0 OwnerGUID: 76561198002972432 PlayerName: Altair [esp]
21:34:10.827 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001028ba710'
21:34:10.827 [Lua] [PeerSM] 1100001028ba710 :: on_enter Connecting
21:34:10.827 [Lua] [ChatManager][1]System: Altair [esp] is joining the game
21:34:10.927 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:34:10.927 [Lua] [Matchmaking] Got a handshake request from 1100001028ba710 with user name 'Altair [esp]'
21:34:10.995 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037dfcd9 from 1100001028ba710, replying lobby_ok
21:34:11.044 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028ba710 REPLY wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:0
21:34:11.111 [Lua] Set lobby begin:
21:34:11.111 [Lua] Lobby data player_slot_1 = 0:0
21:34:11.111 [Lua] Lobby data level_key = inn_level
21:34:11.111 [Lua] Lobby data power_level = 835
21:34:11.111 [Lua] Lobby data selected_level_key = inn_level
21:34:11.111 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:11.111 [Lua] Lobby data difficulty = normal
21:34:11.111 [Lua] Lobby data unique_server_name = Magondi
21:34:11.111 [Lua] Lobby data matchmaking = false
21:34:11.111 [Lua] Lobby data host = 110000103ef45d6
21:34:11.111 [Lua] Lobby data country_code = ES
21:34:11.111 [Lua] Lobby data game_mode = 3
21:34:11.112 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:34:11.112 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:11.112 [Lua] Lobby data difficulty_tweak = 0
21:34:11.112 [Lua] Lobby data player_slot_3 = 0:0
21:34:11.112 [Lua] Lobby data num_players = 3
21:34:11.112 [Lua] Set lobby end.
21:34:11.112 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001028ba710
21:34:11.112 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710
21:34:11.248 [Window] Window => inactive
21:34:13.519 [Lua] ### CLEARING PEER STATE FOR 1100001028ba710
21:34:13.519 [Lua] [PeerSM] 1100001028ba710 :: on_exit Connecting
21:34:13.519 [Lua] [PeerSM] 1100001028ba710 :: on_enter Connecting
21:34:13.570 [Lua] [PSM] Peer 1100001028ba710 joined. Want to use profile index "5" and join party "0"
21:34:13.570 [Lua] Mechanism says: a client joined the game! 1100001028ba710
21:34:13.570 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028ba710, connection_key=1)
21:34:13.570 [Lua] Sync dynamic to client:
21:34:13.874 [SteamVoipClient] select_out(1100001028ba710, on)
21:34:13.876 [SteamVoipClient] select_out(1100001028ba710, on)
21:34:13.876 [SteamVoipClient] select_in(1100001028ba710, on)
21:34:13.876 [SteamVoipClient] select_out(1100001028ba710, off)
21:34:14.059 [Window] Window => active
21:34:14.060 [Window] Window => active
21:34:14.748 [EACServer] [22:34:14:747][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028BA710 Session: 2 Status: Client Authenticated Message: Client authenticated.
21:34:14.750 [EAC] Peer 1100001028ba710 switched EAC state to ClientAuthenticatedLocal
21:34:14.943 [EACServer] [22:34:14:943][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028BA710.
21:34:15.143 [EACServer] [22:34:15:142][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028BA710
21:34:15.143 [EACServer] [22:34:15:142][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028BA710 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:34:15.154 [EAC] Peer 1100001028ba710 switched EAC state to ClientAuthenticatedRemote
21:34:16.033 [Lua] player (1100001028ba710,1) was put into party 0
21:34:16.033 [Lua] [PeerSM] 1100001028ba710 :: on_exit Connecting
21:34:16.033 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading
21:34:16.033 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 inn_level 0
21:34:16.033 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:34:16.033 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000103ef45d6 "Magondi"
<>
21:34:16.034 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001DF6DC0; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250
[3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = Connecting
[4] self = table: 000000001271DF10; dt = 0.016894154250621796; state_data = table: 0000000001DF6DC0; new_state = Loading
[5] self = table: 0000000000543480; dt = 0.016894154250621796; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = [GameSession]; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10
[6] self = table: 000000000349A770; dt = 0.016894154250621796; t = 154.18342862091959; network_manager = table: 000000000358B240
[7] self = table: 0000000002ECEA40; dt = 0.016894154250621796; t = 181.08673072501551
[8] self = table: 00000000000970D0; real_world_dt = 0.016894154250621796; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016894154250621796; t = 181.08673072501551
[9] dt = 0.016894154250621796
[2] server = table: 0000000000543480; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; wanted_profile_index = 5; resend_timer = 1.9496269319206476; resend_post_game_timer = 1.9324037041515112; clan_tag = "0"; peer_id = "1100001028ba710";
[4] current_state = Loading; function_memoize = table: 0000000000153FC0; state_data = table: 0000000001DF6DC0;
[5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.016896001994609833; peer_id = "110000103ef45d6"; level = [Level]; network_timer_handler = table: 00000000127A99F0; machines = table: 0000000001148DD0; viewport_name = "player_1"; _camera_carrier = table: 000000000AC87040; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010AEDB50; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:34:16.117 [Lua] ### Sending rpc_level_loaded
21:34:16.117 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 50
21:34:16.117 [Lua] Peer 1100001028ba710 has loaded the level but not all enemies, so we wait
21:34:16.284 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001028ba710, connection_key=1)
21:34:16.284 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading
21:34:16.284 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages
21:34:16.284 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:2 my_peer_id:110000103ef45d6
21:34:29.019 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages
21:34:29.019 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame
21:34:30.349 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:34:30.349 [Lua] [Matchmaking] Got a handshake request from 1100001028ba710 with user name 'Altair [esp]'
21:34:30.350 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame
21:34:30.350 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync
21:34:30.369 [Lua] Breedfreezer (server) starting a hot join sync
21:34:30.370 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
21:34:30.370 [Lua] RemotePlayer:create_game_object( ) 54
21:34:30.388 [Lua] player (1100001028ba710,1) was put into party 1
21:34:30.388 [Lua] Assigning peer(1100001028ba710:1) to profile(5) career(4)
21:34:30.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028ba710) local_player_id(1) profile_index(5) career_index(4)
21:34:30.388 [Lua] Set lobby begin:
21:34:30.388 [Lua] Lobby data player_slot_1 = 0:0
21:34:30.388 [Lua] Lobby data level_key = inn_level
21:34:30.388 [Lua] Lobby data power_level = 835
21:34:30.388 [Lua] Lobby data selected_level_key = inn_level
21:34:30.388 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:30.388 [Lua] Lobby data difficulty = normal
21:34:30.388 [Lua] Lobby data unique_server_name = Magondi
21:34:30.388 [Lua] Lobby data matchmaking = false
21:34:30.389 [Lua] Lobby data host = 110000103ef45d6
21:34:30.389 [Lua] Lobby data country_code = ES
21:34:30.389 [Lua] Lobby data game_mode = 3
21:34:30.389 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:34:30.389 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:30.389 [Lua] Lobby data difficulty_tweak = 0
21:34:30.389 [Lua] Lobby data player_slot_3 = 0:0
21:34:30.389 [Lua] Lobby data num_players = 3
21:34:30.389 [Lua] Set lobby end.
21:34:30.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710
21:34:30.389 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync
21:34:30.389 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers
21:34:30.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
21:34:30.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:34:30.399 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers
21:34:30.399 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame
21:34:30.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
21:34:30.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
21:34:30.500 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710
21:34:30.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:34:30.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:34:30.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:34:30.633 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:34:30.633 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1
21:34:30.633 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:3 my_peer_id:110000103ef45d6
21:34:30.633 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:3 my_peer_id:110000103ef45d6
21:34:30.633 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:3 my_peer_id:110000103ef45d6
21:34:30.643 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:3 my_peer_id:110000103ef45d6
21:34:30.643 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:34:30.643 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
21:34:30.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
21:34:30.962 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
21:34:30.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
21:34:31.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
21:34:31.064 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
21:34:31.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
21:34:31.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
21:34:31.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
21:34:31.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
21:34:31.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
21:34:31.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
21:34:31.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
21:34:32.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
21:34:32.070 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
21:34:32.070 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:34:32.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:34:32.133 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:34:32.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:34:32.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:34:32.167 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:34:32.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
21:34:32.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
21:34:32.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
21:34:32.201 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:34:32.219 [Lua] Set lobby begin:
21:34:32.219 [Lua] Lobby data player_slot_1 = 0:0
21:34:32.219 [Lua] Lobby data level_key = inn_level
21:34:32.219 [Lua] Lobby data power_level = 556
21:34:32.219 [Lua] Lobby data selected_level_key = inn_level
21:34:32.219 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:32.219 [Lua] Lobby data difficulty = normal
21:34:32.219 [Lua] Lobby data unique_server_name = Magondi
21:34:32.219 [Lua] Lobby data matchmaking = false
21:34:32.219 [Lua] Lobby data host = 110000103ef45d6
21:34:32.220 [Lua] Lobby data country_code = ES
21:34:32.220 [Lua] Lobby data game_mode = 3
21:34:32.220 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:34:32.220 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:32.220 [Lua] Lobby data difficulty_tweak = 0
21:34:32.220 [Lua] Lobby data player_slot_3 = 0:0
21:34:32.220 [Lua] Lobby data num_players = 3
21:34:32.220 [Lua] Set lobby end.
21:34:32.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:34:32.285 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:34:32.301 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
21:34:35.795 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:34:35.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
21:34:35.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:34:37.226 [Lua] Set lobby begin:
21:34:37.226 [Lua] Lobby data player_slot_1 = 0:0
21:34:37.226 [Lua] Lobby data level_key = inn_level
21:34:37.227 [Lua] Lobby data power_level = 835
21:34:37.227 [Lua] Lobby data selected_level_key = inn_level
21:34:37.227 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:37.227 [Lua] Lobby data difficulty = normal
21:34:37.227 [Lua] Lobby data unique_server_name = Magondi
21:34:37.227 [Lua] Lobby data matchmaking = false
21:34:37.227 [Lua] Lobby data host = 110000103ef45d6
21:34:37.227 [Lua] Lobby data country_code = ES
21:34:37.227 [Lua] Lobby data game_mode = 3
21:34:37.227 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:34:37.227 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:37.227 [Lua] Lobby data difficulty_tweak = 0
21:34:37.227 [Lua] Lobby data player_slot_3 = 0:0
21:34:37.227 [Lua] Lobby data num_players = 3
21:34:37.228 [Lua] Set lobby end.
21:34:40.456 [Lua] PlayFabMirrorBase:_commit_internal 4
21:34:40.456 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:34:40.459 [Lua] generate_backend_stats 110000103ef45d6:1
21:34:40.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:34:40.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:34:40.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
21:34:40.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
21:34:40.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
21:34:40.728 [Lua] commit result success 4
21:34:54.008 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:34:54.008 [Lua] Players: 4
21:34:54.008 [Lua] Set lobby begin:
21:34:54.008 [Lua] Lobby data player_slot_1 = 0:0
21:34:54.008 [Lua] Lobby data level_key = inn_level
21:34:54.008 [Lua] Lobby data power_level = 835
21:34:54.009 [Lua] Lobby data selected_level_key = inn_level
21:34:54.009 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:54.009 [Lua] Lobby data difficulty = normal
21:34:54.009 [Lua] Lobby data unique_server_name = Magondi
21:34:54.009 [Lua] Lobby data matchmaking = false
21:34:54.009 [Lua] Lobby data host = 110000103ef45d6
21:34:54.009 [Lua] Lobby data country_code = ES
21:34:54.009 [Lua] Lobby data game_mode = 3
21:34:54.010 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:34:54.010 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:54.010 [Lua] Lobby data difficulty_tweak = 0
21:34:54.010 [Lua] Lobby data player_slot_3 = 0:0
21:34:54.010 [Lua] Lobby data num_players = 4
21:34:54.010 [Lua] Set lobby end.
21:34:54.010 [Lua] [LobbyMembers] Member joined 110000103d66758
21:34:55.287 [Lua] GOT approve_channel 7 110000103d66758 1860000037dfcd9
21:34:55.288 [EAC] EAC server has client 110000103d66758 and channel 7 (and owner 110000103d66758)
21:34:55.288 [EACServer] [22:34:55:287][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103D66758 PlayerGUID: 76561198024648536 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024648536 PlayerName: Dessan0 el Tiran0
21:34:55.288 [Lua] Client with peer_id 110000103d66758 got APPROVED by server
21:34:55.288 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103d66758'
21:34:55.288 [Lua] [PeerSM] 110000103d66758 :: on_enter Connecting
21:34:55.288 [Lua] [ChatManager][1]System: Dessan0 el Tiran0 is joining the game
21:34:55.389 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:34:55.389 [Lua] [Matchmaking] Got a handshake request from 110000103d66758 with user name 'Dessan0 el Tiran0'
21:34:55.456 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037dfcd9 from 110000103d66758, replying lobby_ok
21:34:55.523 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103d66758 REPLY wh:0 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710
21:34:55.608 [Lua] Set lobby begin:
21:34:55.608 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:34:55.608 [Lua] Lobby data level_key = inn_level
21:34:55.608 [Lua] Lobby data power_level = 835
21:34:55.608 [Lua] Lobby data selected_level_key = inn_level
21:34:55.608 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:34:55.608 [Lua] Lobby data difficulty = normal
21:34:55.608 [Lua] Lobby data unique_server_name = Magondi
21:34:55.609 [Lua] Lobby data matchmaking = false
21:34:55.609 [Lua] Lobby data host = 110000103ef45d6
21:34:55.609 [Lua] Lobby data country_code = ES
21:34:55.609 [Lua] Lobby data game_mode = 3
21:34:55.609 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:34:55.609 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:34:55.609 [Lua] Lobby data difficulty_tweak = 0
21:34:55.609 [Lua] Lobby data player_slot_3 = 0:0
21:34:55.609 [Lua] Lobby data num_players = 4
21:34:55.609 [Lua] Set lobby end.
21:34:55.609 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103d66758
21:34:55.609 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103d66758 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710
21:34:57.849 [Lua] ### CLEARING PEER STATE FOR 110000103d66758
21:34:57.849 [Lua] [PeerSM] 110000103d66758 :: on_exit Connecting
21:34:57.849 [Lua] [PeerSM] 110000103d66758 :: on_enter Connecting
21:34:57.899 [Lua] [PSM] Peer 110000103d66758 joined. Want to use profile index "1" and join party "0"
21:34:57.899 [Lua] Mechanism says: a client joined the game! 110000103d66758
21:34:57.899 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103d66758, connection_key=2)
21:34:57.899 [Lua] Sync dynamic to client:
21:34:58.407 [SteamVoipClient] select_out(110000103d66758, on)
21:34:58.414 [SteamVoipClient] select_out(110000103d66758, on)
21:34:58.414 [SteamVoipClient] select_in(110000103d66758, on)
21:34:58.414 [SteamVoipClient] select_out(110000103d66758, off)
21:34:58.625 [EACServer] [22:34:58:624][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103D66758 Session: 3 Status: Client Authenticated Message: Client authenticated.
21:34:58.626 [EAC] Peer 110000103d66758 switched EAC state to ClientAuthenticatedLocal
21:34:58.734 [EACServer] [22:34:58:733][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103D66758.
21:34:59.035 [EACServer] [22:34:59:034][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103D66758
21:34:59.035 [EACServer] [22:34:59:034][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103D66758 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:34:59.047 [EAC] Peer 110000103d66758 switched EAC state to ClientAuthenticatedRemote
21:34:59.935 [Lua] player (110000103d66758,1) was put into party 0
21:34:59.935 [Lua] [PeerSM] 110000103d66758 :: on_exit Connecting
21:34:59.935 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading
21:34:59.935 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 inn_level 0
21:34:59.935 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:34:59.935 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000103ef45d6 "Magondi"
<>
21:34:59.936 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000A81DC0; previous_state = Connecting; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1143594; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000546250
[3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000007E46B0; dt = 0.017088457942008972; state_data = table: 0000000000A81DC0; new_state = Loading
[5] self = table: 0000000000543480; dt = 0.017088457942008972; peer_state_machines = table: 00000000005434F0; joined_peers = table: 0000000000542DA0; game_session = [GameSession]; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0
[6] self = table: 000000000349A770; dt = 0.017088457942008972; t = 197.91504744440317; network_manager = table: 000000000358B240
[7] self = table: 0000000002ECEA40; dt = 0.017088457942008972; t = 224.8183495484991
[8] self = table: 00000000000970D0; real_world_dt = 0.017088457942008972; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.017088457942008972; t = 224.8183495484991
[9] dt = 0.017088457942008972
[2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; resend_post_game_timer = 1.9314583949744701; clan_tag = "0"; peer_id = "110000103d66758";
[4] current_state = Loading; function_memoize = table: 000000000AC57500; state_data = table: 0000000000A81DC0;
[5] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.017112899571657181; peer_id = "110000103ef45d6"; level = [Level]; network_timer_handler = table: 00000000127A99F0; machines = table: 0000000001148DD0; viewport_name = "player_1"; _camera_carrier = table: 000000000AC87040; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010AEDB50; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:34:59.984 [Lua] ### Sending rpc_level_loaded
21:34:59.984 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 50
21:34:59.984 [Lua] Peer 110000103d66758 has loaded the level but not all enemies, so we wait
21:35:00.172 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103d66758, connection_key=2)
21:35:00.173 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading
21:35:00.173 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages
21:35:00.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:3 my_peer_id:110000103ef45d6
21:35:06.005 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages
21:35:06.005 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame
21:35:07.351 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:35:07.351 [Lua] [Matchmaking] Got a handshake request from 110000103d66758 with user name 'Dessan0 el Tiran0'
21:35:07.351 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame
21:35:07.351 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync
21:35:07.372 [Lua] Breedfreezer (server) starting a hot join sync
21:35:07.373 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
21:35:07.373 [Lua] RemotePlayer:create_game_object( ) 57
21:35:07.388 [Lua] player (110000103d66758,1) was put into party 1
21:35:07.388 [Lua] Assigning peer(110000103d66758:1) to profile(1) career(2)
21:35:07.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103d66758) local_player_id(1) profile_index(1) career_index(2)
21:35:07.388 [Lua] Set lobby begin:
21:35:07.388 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:35:07.388 [Lua] Lobby data level_key = inn_level
21:35:07.388 [Lua] Lobby data power_level = 835
21:35:07.388 [Lua] Lobby data selected_level_key = inn_level
21:35:07.388 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:35:07.388 [Lua] Lobby data difficulty = normal
21:35:07.388 [Lua] Lobby data unique_server_name = Magondi
21:35:07.388 [Lua] Lobby data matchmaking = false
21:35:07.388 [Lua] Lobby data host = 110000103ef45d6
21:35:07.388 [Lua] Lobby data country_code = ES
21:35:07.388 [Lua] Lobby data game_mode = 3
21:35:07.389 [Lua] Lobby data player_slot_5 = 1100001028ba710:1
21:35:07.389 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:35:07.389 [Lua] Lobby data difficulty_tweak = 0
21:35:07.389 [Lua] Lobby data player_slot_3 = 0:0
21:35:07.389 [Lua] Lobby data num_players = 4
21:35:07.389 [Lua] Set lobby end.
21:35:07.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103d66758 | we:110000103ef45d6 | dr:0 | bw:1100001064e0fcf | es:1100001028ba710
21:35:07.389 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync
21:35:07.389 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers
21:35:07.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
21:35:07.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:35:07.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
21:35:07.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:35:07.397 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers
21:35:07.397 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame
21:35:07.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
21:35:07.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:35:07.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
21:35:07.666 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
21:35:07.666 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:35:07.666 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1
21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:4 my_peer_id:110000103ef45d6
21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:4 my_peer_id:110000103ef45d6
21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:4 my_peer_id:110000103ef45d6
21:35:07.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:4 my_peer_id:110000103ef45d6
21:35:07.667 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758
21:35:07.673 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:4 my_peer_id:110000103ef45d6
21:35:07.673 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:35:07.673 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
21:35:07.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:35:07.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:35:07.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:35:07.735 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:35:07.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:35:07.802 [Lua] [PackageManager] Force_load: wwise/crossbow
21:35:07.803 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
21:35:07.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
21:35:07.938 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
21:35:07.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:35:08.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:35:08.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:35:08.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:35:08.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:35:08.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:35:08.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:35:08.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:35:08.798 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:35:08.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:35:08.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:35:08.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:35:08.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
21:35:09.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
21:35:09.050 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
21:35:09.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:35:09.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:35:09.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:35:09.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
21:35:09.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
21:35:09.252 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
21:35:09.265 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
21:35:13.082 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:13.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
21:35:13.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:22.458 [Lua] PlayFabMirrorBase:_commit_internal 5
21:35:22.458 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:35:22.460 [Lua] generate_backend_stats 110000103ef45d6:1
21:35:22.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
21:35:22.495 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:35:22.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
21:35:22.503 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
21:35:22.727 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
21:35:22.727 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
21:35:23.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
21:35:23.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
21:35:23.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
21:35:23.449 [Lua] commit result success 5
21:35:43.017 [Lua] [IngameUI] menu view on_enter start_game_view
21:35:43.020 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022a54d0
21:35:43.020 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:35:43.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
21:35:43.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
21:35:43.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
21:35:43.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
21:35:43.036 [Lua] hard
21:35:43.184 [Lua] Assigning peer(1100001028ba710:1) to profile(3) career(2)
21:35:43.184 [Lua] Set lobby begin:
21:35:43.184 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:35:43.184 [Lua] Lobby data level_key = inn_level
21:35:43.184 [Lua] Lobby data power_level = 835
21:35:43.184 [Lua] Lobby data selected_level_key = inn_level
21:35:43.184 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:35:43.184 [Lua] Lobby data difficulty = normal
21:35:43.184 [Lua] Lobby data unique_server_name = Magondi
21:35:43.185 [Lua] Lobby data matchmaking = false
21:35:43.185 [Lua] Lobby data host = 110000103ef45d6
21:35:43.185 [Lua] Lobby data country_code = ES
21:35:43.185 [Lua] Lobby data game_mode = 3
21:35:43.185 [Lua] Lobby data player_slot_5 = 0:0
21:35:43.185 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:35:43.185 [Lua] Lobby data difficulty_tweak = 0
21:35:43.185 [Lua] Lobby data player_slot_3 = 0:0
21:35:43.185 [Lua] Lobby data num_players = 4
21:35:43.185 [Lua] Set lobby end.
21:35:43.185 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028ba710) local_player_id(1) profile_index(3) career_index(2)
21:35:43.185 [Lua] Set lobby begin:
21:35:43.185 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:35:43.185 [Lua] Lobby data level_key = inn_level
21:35:43.185 [Lua] Lobby data power_level = 835
21:35:43.185 [Lua] Lobby data selected_level_key = inn_level
21:35:43.186 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:35:43.186 [Lua] Lobby data difficulty = normal
21:35:43.186 [Lua] Lobby data unique_server_name = Magondi
21:35:43.186 [Lua] Lobby data matchmaking = false
21:35:43.186 [Lua] Lobby data host = 110000103ef45d6
21:35:43.186 [Lua] Lobby data country_code = ES
21:35:43.186 [Lua] Lobby data game_mode = 3
21:35:43.186 [Lua] Lobby data player_slot_5 = 0:0
21:35:43.186 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:35:43.186 [Lua] Lobby data difficulty_tweak = 0
21:35:43.186 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:35:43.186 [Lua] Lobby data num_players = 4
21:35:43.186 [Lua] Set lobby end.
21:35:43.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103d66758 | we:110000103ef45d6 | dr:1100001028ba710 | bw:1100001064e0fcf | es:0
21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:5 my_peer_id:110000103ef45d6
21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:5 my_peer_id:110000103ef45d6
21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:5 my_peer_id:110000103ef45d6
21:35:43.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:5 my_peer_id:110000103ef45d6
21:35:43.285 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028ba710
21:35:43.287 [Lua] [GameNetworkManager] destroying game object with go_id=56
21:35:43.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:5 my_peer_id:110000103ef45d6
21:35:43.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, InventoryPackageSynchronizerClient, async-read,
21:35:43.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:35:43.293 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
21:35:43.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:35:43.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:35:43.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
21:35:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
21:35:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:35:43.336 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient
21:35:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
21:35:43.337 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
21:35:43.337 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient
21:35:43.343 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:35:43.345 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
21:35:43.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
21:35:43.390 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
21:35:43.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:35:44.011 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
21:35:44.011 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
21:35:44.011 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
21:35:44.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
21:35:44.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:35:44.060 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:35:44.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
21:35:44.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
21:35:44.280 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
21:35:44.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:35:44.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:35:44.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:35:44.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
21:35:44.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
21:35:44.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
21:35:44.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
21:35:44.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
21:35:44.641 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
21:35:44.654 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
21:35:45.029 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
21:35:45.109 [Lua] [Matchmaking] Cancelling matchmaking
21:35:45.109 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:35:45.128 [Lua] [IngameUI] menu view on_exit start_game_view
21:35:45.128 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
21:35:45.129 [Save] Saving `save_data`
21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
21:35:45.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
21:35:45.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022a54d0
21:35:45.145 [Save] Save done
21:35:48.642 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:48.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
21:35:48.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:50.768 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:52.278 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:53.849 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:56.667 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:35:56.988 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:57.594 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:35:58.085 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:35:58.425 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:58.945 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:35:59.588 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:36:05.339 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:36:05.339 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:36:05.343 [Lua] Set lobby begin:
21:36:05.343 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:05.343 [Lua] Lobby data level_key = inn_level
21:36:05.343 [Lua] Lobby data power_level = 835
21:36:05.343 [Lua] Lobby data selected_level_key = inn_level
21:36:05.343 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:05.343 [Lua] Lobby data difficulty = cataclysm_3
21:36:05.343 [Lua] Lobby data unique_server_name = Magondi
21:36:05.343 [Lua] Lobby data matchmaking = false
21:36:05.343 [Lua] Lobby data host = 110000103ef45d6
21:36:05.343 [Lua] Lobby data country_code = ES
21:36:05.344 [Lua] Lobby data game_mode = 3
21:36:05.344 [Lua] Lobby data player_slot_5 = 0:0
21:36:05.344 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:05.344 [Lua] Lobby data difficulty_tweak = 0
21:36:05.344 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:05.344 [Lua] Lobby data num_players = 4
21:36:05.344 [Lua] Set lobby end.
21:36:05.344 [Lua] [PartyManager] Leader is set to 110000103ef45d6
21:36:05.344 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0
21:36:05.344 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 )
21:36:05.344 [Lua] Set lobby begin:
21:36:05.344 [Lua] Lobby data twitch_enabled = false
21:36:05.345 [Lua] Lobby data power_level = 835
21:36:05.345 [Lua] Lobby data unique_server_name = Magondi
21:36:05.345 [Lua] Lobby data difficulty_tweak = 0
21:36:05.345 [Lua] Lobby data host = 110000103ef45d6
21:36:05.345 [Lua] Lobby data game_mode = 9
21:36:05.345 [Lua] Lobby data match_started = true
21:36:05.345 [Lua] Lobby data mechanism = adventure
21:36:05.345 [Lua] Lobby data level_key = inn_level
21:36:05.345 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:05.345 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:05.345 [Lua] Lobby data difficulty = cataclysm_3
21:36:05.345 [Lua] Lobby data quick_game = false
21:36:05.345 [Lua] Lobby data weave_index = 134
21:36:05.346 [Lua] Lobby data matchmaking = true
21:36:05.346 [Lua] Lobby data weave_name = weave_134
21:36:05.346 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:05.346 [Lua] Lobby data num_players = 4
21:36:05.346 [Lua] Lobby data player_slot_5 = 0:0
21:36:05.346 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:05.346 [Lua] Lobby data country_code = ES
21:36:05.346 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:05.346 [Lua] Lobby data eac_authorized = true
21:36:05.346 [Lua] Set lobby end.
21:36:05.346 [Lua] Set lobby begin:
21:36:05.346 [Lua] Lobby data twitch_enabled = false
21:36:05.346 [Lua] Lobby data power_level = 835
21:36:05.346 [Lua] Lobby data unique_server_name = Magondi
21:36:05.346 [Lua] Lobby data difficulty_tweak = 0
21:36:05.346 [Lua] Lobby data host = 110000103ef45d6
21:36:05.347 [Lua] Lobby data game_mode = 9
21:36:05.347 [Lua] Lobby data is_private = false
21:36:05.347 [Lua] Lobby data match_started = true
21:36:05.347 [Lua] Lobby data mechanism = adventure
21:36:05.347 [Lua] Lobby data level_key = inn_level
21:36:05.347 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:05.347 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:05.347 [Lua] Lobby data difficulty = cataclysm_3
21:36:05.347 [Lua] Lobby data quick_game = false
21:36:05.347 [Lua] Lobby data weave_index = 134
21:36:05.347 [Lua] Lobby data matchmaking = true
21:36:05.347 [Lua] Lobby data weave_name = weave_134
21:36:05.347 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:05.347 [Lua] Lobby data num_players = 4
21:36:05.347 [Lua] Lobby data player_slot_5 = 0:0
21:36:05.347 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:05.347 [Lua] Lobby data country_code = ES
21:36:05.348 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:05.348 [Lua] Lobby data eac_authorized = true
21:36:05.348 [Lua] Set lobby end.
21:36:05.348 [Lua] [ChatManager][1]System: Starting hosted game...
21:36:05.348 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:36:05.348 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:36:05.492 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:06.282 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:36:07.893 [Lua] Set lobby begin:
21:36:07.893 [Lua] Lobby data twitch_enabled = false
21:36:07.893 [Lua] Lobby data power_level = 967
21:36:07.894 [Lua] Lobby data unique_server_name = Magondi
21:36:07.894 [Lua] Lobby data difficulty_tweak = 0
21:36:07.894 [Lua] Lobby data host = 110000103ef45d6
21:36:07.894 [Lua] Lobby data game_mode = 9
21:36:07.894 [Lua] Lobby data is_private = false
21:36:07.894 [Lua] Lobby data match_started = true
21:36:07.894 [Lua] Lobby data mechanism = adventure
21:36:07.894 [Lua] Lobby data level_key = inn_level
21:36:07.894 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:07.894 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:07.894 [Lua] Lobby data difficulty = cataclysm_3
21:36:07.894 [Lua] Lobby data quick_game = false
21:36:07.894 [Lua] Lobby data weave_index = 134
21:36:07.894 [Lua] Lobby data matchmaking = true
21:36:07.894 [Lua] Lobby data weave_name = weave_134
21:36:07.895 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:07.895 [Lua] Lobby data num_players = 4
21:36:07.895 [Lua] Lobby data player_slot_5 = 0:0
21:36:07.895 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:07.895 [Lua] Lobby data country_code = ES
21:36:07.895 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:07.895 [Lua] Lobby data eac_authorized = true
21:36:07.895 [Lua] Set lobby end.
21:36:09.743 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:10.234 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:36:11.654 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:12.074 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:36:12.915 [Lua] Set lobby begin:
21:36:12.915 [Lua] Lobby data twitch_enabled = false
21:36:12.915 [Lua] Lobby data power_level = 1100
21:36:12.915 [Lua] Lobby data unique_server_name = Magondi
21:36:12.915 [Lua] Lobby data difficulty_tweak = 0
21:36:12.915 [Lua] Lobby data host = 110000103ef45d6
21:36:12.915 [Lua] Lobby data game_mode = 9
21:36:12.915 [Lua] Lobby data is_private = false
21:36:12.915 [Lua] Lobby data match_started = true
21:36:12.915 [Lua] Lobby data mechanism = adventure
21:36:12.915 [Lua] Lobby data level_key = inn_level
21:36:12.915 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:12.915 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:12.915 [Lua] Lobby data difficulty = cataclysm_3
21:36:12.915 [Lua] Lobby data quick_game = false
21:36:12.915 [Lua] Lobby data weave_index = 134
21:36:12.916 [Lua] Lobby data matchmaking = true
21:36:12.916 [Lua] Lobby data weave_name = weave_134
21:36:12.916 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:12.916 [Lua] Lobby data num_players = 4
21:36:12.916 [Lua] Lobby data player_slot_5 = 0:0
21:36:12.916 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:12.916 [Lua] Lobby data country_code = ES
21:36:12.916 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:12.916 [Lua] Lobby data eac_authorized = true
21:36:12.916 [Lua] Set lobby end.
21:36:13.640 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:13.959 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:36:15.595 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:15.933 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:36:17.398 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:17.636 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:36:17.636 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:36:17.720 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:36:17.754 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0
21:36:17.755 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 )
21:36:17.755 [Lua] Set lobby begin:
21:36:17.755 [Lua] Lobby data twitch_enabled = false
21:36:17.755 [Lua] Lobby data power_level = 1100
21:36:17.755 [Lua] Lobby data unique_server_name = Magondi
21:36:17.755 [Lua] Lobby data difficulty_tweak = 0
21:36:17.755 [Lua] Lobby data host = 110000103ef45d6
21:36:17.755 [Lua] Lobby data game_mode = 9
21:36:17.755 [Lua] Lobby data is_private = false
21:36:17.755 [Lua] Lobby data match_started = true
21:36:17.755 [Lua] Lobby data mechanism = adventure
21:36:17.755 [Lua] Lobby data level_key = inn_level
21:36:17.755 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:17.755 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:17.755 [Lua] Lobby data difficulty = cataclysm_3
21:36:17.755 [Lua] Lobby data quick_game = false
21:36:17.756 [Lua] Lobby data weave_index = 134
21:36:17.756 [Lua] Lobby data matchmaking = false
21:36:17.756 [Lua] Lobby data weave_name = weave_134
21:36:17.756 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:17.756 [Lua] Lobby data num_players = 4
21:36:17.756 [Lua] Lobby data player_slot_5 = 0:0
21:36:17.756 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:17.756 [Lua] Lobby data country_code = ES
21:36:17.756 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:17.756 [Lua] Lobby data eac_authorized = true
21:36:17.756 [Lua] Set lobby end.
21:36:17.759 [Lua] Set lobby begin:
21:36:17.759 [Lua] Lobby data twitch_enabled = false
21:36:17.759 [Lua] Lobby data power_level = 1100
21:36:17.759 [Lua] Lobby data unique_server_name = Magondi
21:36:17.759 [Lua] Lobby data difficulty_tweak = 0
21:36:17.759 [Lua] Lobby data host = 110000103ef45d6
21:36:17.759 [Lua] Lobby data game_mode = 9
21:36:17.759 [Lua] Lobby data is_private = false
21:36:17.759 [Lua] Lobby data match_started = true
21:36:17.759 [Lua] Lobby data mechanism = adventure
21:36:17.760 [Lua] Lobby data level_key = inn_level
21:36:17.760 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:17.760 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:17.760 [Lua] Lobby data difficulty = cataclysm_3
21:36:17.760 [Lua] Lobby data quick_game = false
21:36:17.760 [Lua] Lobby data weave_index = 134
21:36:17.760 [Lua] Lobby data matchmaking = false
21:36:17.760 [Lua] Lobby data weave_name = weave_134
21:36:17.760 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:17.760 [Lua] Lobby data num_players = 4
21:36:17.760 [Lua] Lobby data player_slot_5 = 0:0
21:36:17.760 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:17.760 [Lua] Lobby data country_code = ES
21:36:17.760 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:17.760 [Lua] Lobby data eac_authorized = true
21:36:17.761 [Lua] Set lobby end.
21:36:17.761 [Lua] [PeerSM] 1100001028ba710 :: on_exit InGame
21:36:17.761 [Lua] [PeerSM] 1100001028ba710 :: on_enter InPostGame
21:36:17.761 [Lua] [PeerSM] 110000103d66758 :: on_exit InGame
21:36:17.761 [Lua] [PeerSM] 110000103d66758 :: on_enter InPostGame
21:36:17.761 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InGame
21:36:17.761 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InPostGame
21:36:17.761 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InGame
21:36:17.761 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InPostGame
21:36:17.761 [Lua] Complete level triggered.
21:36:17.763 [Save] Saving `save_data`
21:36:17.763 [Lua] gm_event_end_conditions_met false false
21:36:17.763 [Lua] PlayFabMirrorBase:_commit_internal nil
21:36:17.763 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:36:17.767 [Lua] generate_backend_stats 110000103ef45d6:1
21:36:17.767 [Save] Save done
21:36:17.767 [Save] Saving `save_data`
21:36:17.771 [Save] Save done
21:36:17.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
21:36:17.795 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:36:17.795 [Save] Saving `save_data`
21:36:17.795 [Lua] TRANSITION nil nil dlc_scorpion_wall_beasts
21:36:17.795 [Lua] Transition type "dlc_scorpion_wall_beasts", is server: true
21:36:17.795 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:36:17.795 [Lua] [GameNetworkManager] Leaving game...
21:36:17.795 [Lua] [GameNetworkManager] Shutting down game session host.
21:36:17.795 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:36:17.795 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:36:17.795 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=277.29
21:36:17.799 [Network] Ignoring message `rpc_anim_event` from wrong session e610 or from non-session peer 1100001028ba710
21:36:17.799 [Connection] Packet 4467 chunk for system game_session from 1100001064e0fcf had no listener
21:36:17.800 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:36:17.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 2
21:36:17.802 [Save] Save done
21:36:17.968 [Lua] [PlayerSyncData] Game session is not initialized
21:36:17.968 [Lua] [PlayerSyncData] Game session is not initialized
21:36:17.968 [Lua] [PlayerSyncData] Game session is not initialized
21:36:17.968 [Lua] Set lobby begin:
21:36:17.968 [Lua] Lobby data twitch_enabled = false
21:36:17.968 [Lua] Lobby data power_level = 0
21:36:17.968 [Lua] Lobby data unique_server_name = Magondi
21:36:17.968 [Lua] Lobby data difficulty_tweak = 0
21:36:17.968 [Lua] Lobby data host = 110000103ef45d6
21:36:17.968 [Lua] Lobby data game_mode = 9
21:36:17.968 [Lua] Lobby data is_private = false
21:36:17.969 [Lua] Lobby data match_started = true
21:36:17.969 [Lua] Lobby data mechanism = adventure
21:36:17.969 [Lua] Lobby data level_key = inn_level
21:36:17.969 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:17.969 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:17.969 [Lua] Lobby data difficulty = cataclysm_3
21:36:17.969 [Lua] Lobby data quick_game = false
21:36:17.969 [Lua] Lobby data weave_index = 134
21:36:17.969 [Lua] Lobby data matchmaking = false
21:36:17.969 [Lua] Lobby data weave_name = weave_134
21:36:17.969 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:17.969 [Lua] Lobby data num_players = 4
21:36:17.969 [Lua] Lobby data player_slot_5 = 0:0
21:36:17.969 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:17.970 [Lua] Lobby data country_code = ES
21:36:17.970 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:17.970 [Lua] Lobby data eac_authorized = true
21:36:17.970 [Lua] Set lobby end.
21:36:18.021 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
21:36:18.021 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
21:36:18.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
21:36:18.494 [Lua] commit result success 6
21:36:19.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:36:19.796 [Lua] [Managers] Calling function on all managers:
21:36:19.796 [Lua] Clearing all global lookup lists
21:36:19.796 [Lua] [IngamePlayerListUI] - Destroy
21:36:19.796 [Lua] [EquipmentUI] - Destroy
21:36:19.796 [Lua] [AbilityUI] - Destroy
21:36:19.796 [Lua] [GamePadAbilityUI] - Destroy
21:36:19.796 [Lua] [GamePadEquipmentUI] - Destroy
21:36:19.797 [Lua] [IngameUI] destroy
21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1
21:36:19.804 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2
21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1
21:36:19.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
21:36:19.849 [Lua] [Managers] Destroying manager group:
21:36:19.854 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:36:19.932 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:36:19.932 [Lua] [PeerSM] 1100001028ba710 :: on_exit InPostGame
21:36:19.932 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading
21:36:19.932 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 dlc_scorpion_wall_beasts 0
21:36:19.932 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:36:19.932 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 5, User: 110000103ef45d6 "Magondi"
<>
21:36:19.933 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 0000000001DF6DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260
[3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10; current_state = InPostGame
[5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770
[8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951
[10] dt = 0.01694251224398613
[2] server = table: 0000000000543480; wanted_career_index = 4; game_started = false; peer_id = "1100001028ba710"; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9496269319206476; loaded_level = "inn_level"; resend_post_game_timer = 1.9324037041515112;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:36:19.933 [Lua] [PeerSM] 110000103d66758 :: on_exit InPostGame
21:36:19.933 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading
21:36:19.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 dlc_scorpion_wall_beasts 0
21:36:19.933 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:36:19.933 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 6, User: 110000103ef45d6 "Magondi"
<>
21:36:19.933 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 0000000000A81DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260
[3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0; current_state = InPostGame
[5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770
[8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951
[10] dt = 0.01694251224398613
[2] server = table: 0000000000543480; wanted_career_index = 2; game_started = false; peer_id = "110000103d66758"; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; loaded_level = "inn_level"; resend_post_game_timer = 1.9314583949744701;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:36:19.933 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InPostGame
21:36:19.933 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading
21:36:19.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 dlc_scorpion_wall_beasts 0
21:36:19.933 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:36:19.934 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 7, User: 110000103ef45d6 "Magondi"
<>
21:36:19.934 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 000000000053CE30; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260
[3] _ = table: 000000000053CE30; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30; current_state = InPostGame
[5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770
[8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951
[10] dt = 0.01694251224398613
[2] server = table: 0000000000543480; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6";
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:36:19.934 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InPostGame
21:36:19.934 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading
21:36:19.934 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf dlc_scorpion_wall_beasts 0
21:36:19.934 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:36:19.934 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 8, User: 110000103ef45d6 "Magondi"
<>
21:36:19.935 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 000000000269EFF0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 3932924; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AD16260
[3] _ = table: 000000000269EFF0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0; current_state = InPostGame
[5] self = table: 000000000349A770; application_shutdown = nil; unit_spawner = table: 00000000028CEB80; world = [World]; unit_storage = table: 00000000028CED80; units = table: 00000000028CEE90; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000349A770
[8] self = table: 0000000002ECEA40; dt = 0.01694251224398613; t = 304.20585167116951; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.01694251224398613; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01694251224398613; t = 304.20585167116951
[10] dt = 0.01694251224398613
[2] server = table: 0000000000543480; wanted_career_index = 1; game_started = false; peer_id = "1100001064e0fcf"; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.949599876999855; loaded_level = "inn_level"; resend_post_game_timer = 1.7459840979427099;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000358B240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 0000000001E8FDF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053FCB0; network_server = table: 0000000000543480; entity_system = table: 00000000127A6A60; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 000000001054A1D0; statistics_db = table: 000000000349BC30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 275.5066857792437; input_manager = table: 00000000034C8010; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000100E4990; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E8FDF0; world = [World]; dt = 0.01694251224398613; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 277.28978287987411; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 00000000028CE9D0; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000349A770;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 00000000034978C0;
<>
<>
21:36:19.935 [Lua] [Matchmaking] unregister rpcs
21:36:19.935 [Lua] ############### UNLOADING PACKAGES ###############
21:36:19.935 [Lua] [Managers] Calling function on all managers:
21:36:19.935 [Lua] [Managers] Destroying manager group:
21:36:19.935 [Lua] [Gamestate] Enter state StateLoading
21:36:19.937 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:36:19.937 [Lua] [Matchmaking] register rpcs
21:36:19.937 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:36:19.937 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:36:19.937 [Lua] registering RPCs
21:36:19.937 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:36:19.937 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:36:19.937 [Lua] Set lobby begin:
21:36:19.937 [Lua] Lobby data twitch_enabled = false
21:36:19.937 [Lua] Lobby data power_level = 0
21:36:19.937 [Lua] Lobby data unique_server_name = Magondi
21:36:19.937 [Lua] Lobby data difficulty_tweak = 0
21:36:19.937 [Lua] Lobby data host = 110000103ef45d6
21:36:19.937 [Lua] Lobby data game_mode = 9
21:36:19.938 [Lua] Lobby data is_private = false
21:36:19.938 [Lua] Lobby data match_started = true
21:36:19.938 [Lua] Lobby data mechanism = adventure
21:36:19.938 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:36:19.938 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:19.938 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:19.938 [Lua] Lobby data difficulty = cataclysm_3
21:36:19.938 [Lua] Lobby data quick_game = false
21:36:19.938 [Lua] Lobby data weave_index = 134
21:36:19.939 [Lua] Lobby data matchmaking = false
21:36:19.939 [Lua] Lobby data weave_name = weave_134
21:36:19.939 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:19.939 [Lua] Lobby data num_players = 4
21:36:19.939 [Lua] Lobby data player_slot_5 = 0:0
21:36:19.939 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:19.939 [Lua] Lobby data country_code = ES
21:36:19.940 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:19.940 [Lua] Lobby data eac_authorized = true
21:36:19.940 [Lua] Set lobby end.
21:36:19.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:36:19.944 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens, async-read, prioritized
21:36:19.944 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:36:19.944 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0
21:36:19.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:36:19.945 [Umbra] Unload tome
21:36:19.946 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:36:20.079 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:36:20.079 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts, async-read,
21:36:20.079 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts, async-read,
21:36:20.079 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_beasts"
21:36:20.079 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_beasts" Meta package name: "nil"
21:36:20.079 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler, async-read,
21:36:20.079 [Lua] [StateLoading] got rpc_load_level 6 dlc_scorpion_wall_beasts
21:36:20.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_beasts
21:36:20.399 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_beasts
21:36:20.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall
21:36:26.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall
21:36:26.035 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall
21:36:26.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:36:27.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:36:27.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:36:27.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_beasts
21:36:27.489 [Umbra] Loading umbra tome '#ID[d13831de4bb16978]'
21:36:27.534 [Lua] ### Sending rpc_level_loaded
21:36:27.534 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 6
21:36:27.534 [Lua] Peer 110000103d66758 has loaded the level and all enemies are loaded
21:36:27.535 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading
21:36:27.535 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages
21:36:27.553 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages
21:36:27.553 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame
21:36:27.737 [Lua] ### Sending rpc_level_loaded
21:36:27.737 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 6
21:36:27.737 [Lua] Peer 1100001028ba710 has loaded the level and all enemies are loaded
21:36:27.738 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading
21:36:27.738 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages
21:36:27.755 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages
21:36:27.755 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame
21:36:27.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_beasts
21:36:27.974 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_beasts
21:36:27.991 [Lua] [LevelTransitionHandler] Level load completed!
21:36:27.991 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_beasts - level_seed: 3932924 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:36:28.003 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:36:28.003 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
21:36:28.003 [Lua] load_startup_enemy_packages: --------------
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] chaos_spawn
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] chaos_troll
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_rat_ogre
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_stormfiend
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] beastmen_minotaur
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] chaos_plague_sorcerer
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] chaos_corruptor_sorcerer
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_gutter_runner
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_pack_master
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_poison_wind_globadier
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_ratling_gunner
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_warpfire_thrower
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] chaos_vortex_sorcerer
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] beastmen_standard_bearer
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] chaos_vortex
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] critter_rat
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] critter_pig
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] beastmen_gor
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] beastmen_ungor_archer
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] beastmen_ungor
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_clan_rat
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_slave
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_clan_rat_with_shield
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_storm_vermin
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] beastmen_bestigor
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_plague_monk
21:36:28.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:36:28.003 [Lua] skaven_storm_vermin_with_shield
21:36:28.009 [Lua] ### Sending rpc_level_loaded
21:36:28.009 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 6
21:36:28.009 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded
21:36:28.026 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading
21:36:28.026 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages
21:36:28.042 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages
21:36:28.042 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame
21:36:28.043 [Lua] ### Sending rpc_level_loaded
21:36:28.043 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 6
21:36:28.160 [Lua] ### Sending rpc_level_loaded
21:36:28.160 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 6
21:36:28.160 [Lua] Peer 1100001064e0fcf has loaded the level and all enemies are loaded
21:36:28.161 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading
21:36:28.161 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages
21:36:28.178 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages
21:36:28.178 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame
21:36:28.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:36:28.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:36:28.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:36:28.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:36:28.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:36:28.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:36:29.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:36:29.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:36:29.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:36:29.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:36:29.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:36:29.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:36:30.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:36:30.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:36:30.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:36:30.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:36:30.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:36:30.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:36:31.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:36:31.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:36:31.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:36:31.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:36:31.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:36:31.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:36:31.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:36:31.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:36:31.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:36:32.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:36:32.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:36:32.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:36:32.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:36:32.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:36:32.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:36:33.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:36:33.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:36:33.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:36:33.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:36:33.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:36:33.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:36:34.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:36:34.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:36:34.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:36:34.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:36:34.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:36:34.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:36:34.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:36:34.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:36:34.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:36:34.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:36:34.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:36:34.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:36:35.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:36:35.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:36:35.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:36:36.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:36:36.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:36:36.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:36:37.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:36:37.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:36:37.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:36:38.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:36:38.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:36:38.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:36:38.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:36:38.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:36:38.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:36:38.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:36:38.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:36:38.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:36:39.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:36:39.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:36:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:36:40.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:36:40.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:36:40.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:36:40.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:36:40.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:36:40.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:36:41.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:36:41.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:36:41.296 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_beasts game_mode: weave
21:36:41.296 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:36:41.297 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:36:41.297 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:36:41.297 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/beasts/world
21:36:41.297 [Umbra] Init version: 3.4.15 :: 16 threads
21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:6 my_peer_id:110000103ef45d6
21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:6 my_peer_id:110000103ef45d6
21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:6 my_peer_id:110000103ef45d6
21:36:41.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:6 my_peer_id:110000103ef45d6
21:36:41.348 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:6 my_peer_id:110000103ef45d6
21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read,
21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read,
21:36:41.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:36:41.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient
21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient
21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
21:36:41.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
21:36:41.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:36:41.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:36:41.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
21:36:41.675 [Lua] Async level spawning done
21:36:41.675 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:7 my_peer_id:110000103ef45d6
21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:7 my_peer_id:110000103ef45d6
21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:7 my_peer_id:110000103ef45d6
21:36:41.812 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:7 my_peer_id:110000103ef45d6
21:36:41.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:7 my_peer_id:110000103ef45d6
21:36:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:41.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:36:41.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
21:36:41.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:36:42.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
21:36:42.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
21:36:42.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:36:42.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:36:42.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:36:42.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:36:42.643 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:36:42.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:36:42.643 [Lua] [Matchmaking] unregister rpcs
21:36:42.643 [Lua] Set lobby begin:
21:36:42.643 [Lua] Lobby data twitch_enabled = false
21:36:42.643 [Lua] Lobby data power_level = 0
21:36:42.643 [Lua] Lobby data unique_server_name = Magondi
21:36:42.644 [Lua] Lobby data difficulty_tweak = 0
21:36:42.644 [Lua] Lobby data host = 110000103ef45d6
21:36:42.644 [Lua] Lobby data game_mode = 9
21:36:42.644 [Lua] Lobby data is_private = false
21:36:42.644 [Lua] Lobby data match_started = true
21:36:42.644 [Lua] Lobby data mechanism = adventure
21:36:42.644 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:36:42.645 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:42.645 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:42.645 [Lua] Lobby data difficulty = cataclysm_3
21:36:42.645 [Lua] Lobby data quick_game = false
21:36:42.645 [Lua] Lobby data weave_index = 134
21:36:42.645 [Lua] Lobby data matchmaking = false
21:36:42.645 [Lua] Lobby data weave_name = weave_134
21:36:42.645 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:42.645 [Lua] Lobby data num_players = 4
21:36:42.645 [Lua] Lobby data player_slot_5 = 0:0
21:36:42.646 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:42.646 [Lua] Lobby data country_code = ES
21:36:42.646 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:42.646 [Lua] Lobby data eac_authorized = true
21:36:42.646 [Lua] Set lobby end.
21:36:42.646 [Lua] [Managers] Destroying manager group:
21:36:42.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens
21:36:42.647 [Lua] [Gamestate] Enter StateIngame HOST
21:36:42.647 [Lua] [Managers] Calling function on all managers:
21:36:42.647 [Lua] <>level = dlc_scorpion_wall_beasts<>
21:36:42.648 [Lua] Set lobby begin:
21:36:42.648 [Lua] Lobby data twitch_enabled = false
21:36:42.648 [Lua] Lobby data power_level = 0
21:36:42.648 [Lua] Lobby data unique_server_name = Magondi
21:36:42.648 [Lua] Lobby data difficulty_tweak = 0
21:36:42.648 [Lua] Lobby data host = 110000103ef45d6
21:36:42.648 [Lua] Lobby data game_mode = 9
21:36:42.648 [Lua] Lobby data is_private = false
21:36:42.648 [Lua] Lobby data match_started = true
21:36:42.648 [Lua] Lobby data mechanism = adventure
21:36:42.649 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:36:42.649 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:42.649 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:42.649 [Lua] Lobby data difficulty = cataclysm_3
21:36:42.649 [Lua] Lobby data quick_game = false
21:36:42.649 [Lua] Lobby data weave_index = 134
21:36:42.649 [Lua] Lobby data matchmaking = false
21:36:42.649 [Lua] Lobby data weave_name = weave_134
21:36:42.649 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:42.649 [Lua] Lobby data num_players = 4
21:36:42.649 [Lua] Lobby data player_slot_5 = 0:0
21:36:42.649 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:42.649 [Lua] Lobby data country_code = ES
21:36:42.649 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:42.649 [Lua] Lobby data eac_authorized = true
21:36:42.650 [Lua] Set lobby end.
21:36:42.650 [Lua] [StateIngame] Server ingame
21:36:42.653 [Lua] Set lobby begin:
21:36:42.653 [Lua] Lobby data twitch_enabled = false
21:36:42.653 [Lua] Lobby data power_level = 0
21:36:42.653 [Lua] Lobby data unique_server_name = Magondi
21:36:42.654 [Lua] Lobby data difficulty_tweak = 0
21:36:42.654 [Lua] Lobby data host = 110000103ef45d6
21:36:42.654 [Lua] Lobby data game_mode = 9
21:36:42.654 [Lua] Lobby data is_private = false
21:36:42.654 [Lua] Lobby data match_started = true
21:36:42.654 [Lua] Lobby data mechanism = adventure
21:36:42.654 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:36:42.654 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:42.654 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:42.655 [Lua] Lobby data difficulty = cataclysm_3
21:36:42.655 [Lua] Lobby data quick_game = false
21:36:42.655 [Lua] Lobby data weave_index = 134
21:36:42.655 [Lua] Lobby data matchmaking = false
21:36:42.655 [Lua] Lobby data weave_name = weave_134
21:36:42.655 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:42.655 [Lua] Lobby data num_players = 4
21:36:42.655 [Lua] Lobby data player_slot_5 = 0:0
21:36:42.655 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:42.655 [Lua] Lobby data country_code = ES
21:36:42.655 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:42.655 [Lua] Lobby data eac_authorized = true
21:36:42.655 [Lua] Set lobby end.
21:36:42.655 [Lua] [Matchmaking] register rpcs
21:36:42.655 [Lua] GameNetworkManager:init... creating game session
21:36:42.655 [Lua] Host GameSession.make_game_session_host with session:
21:36:42.655 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:36:42.656 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6
21:36:42.656 [Lua] [GameNetworkManager] self.is_server = true
21:36:42.656 [Network] Setting artificial MTU limit to 65536
21:36:42.656 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 12
21:36:42.656 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:36:42.656 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:36:42.665 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:36:42.665 [Lua] pacing=disabled
21:36:42.665 [Lua] roaming=nil
21:36:42.665 [Lua] specials=disabled
21:36:42.665 [Lua] debug_color=maroon
21:36:42.665 [Lua] pack_spawning=skaven_beastmen
21:36:42.665 [Lua] contained_breeds=nil
21:36:42.665 [Lua] disabled=false
21:36:42.665 [Lua] boss=disabled
21:36:42.665 [Lua] horde=disabled
21:36:42.665 [Lua] name=weave_skaven_beastmen
21:36:42.665 [Lua] intensity=disabled
21:36:42.665 [Lua] ---
21:36:42.665 [Lua] [LevelAnalysis] set_random_seed( 8435394)
21:36:42.667 warning: [GwNav] NavData resource not loaded
21:36:42.667 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/beasts/world
21:36:42.667 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world
21:36:42.671 [Lua] [AIInterestPointSystem] Level Seed: 8435394
21:36:42.671 [Lua]
21:36:42.671 [Lua] [entity_system_bag] = table
21:36:42.671 [Lua] [entity_system_bag] = metatable
21:36:42.671 [Lua] [startup_data] = table
21:36:42.671 [Lua] [entity_manager] = table
21:36:42.671 [Lua] [entity_manager] = metatable
21:36:42.671 [Lua] [unit_spawner] = table
21:36:42.671 [Lua] [unit_spawner] = metatable
21:36:42.671 [Lua] [unit_storage] = table
21:36:42.671 [Lua] [unit_storage] = metatable
21:36:42.671 [Lua] [dice_keeper] = table
21:36:42.671 [Lua] [dice_keeper] = metatable
21:36:42.671 [Lua] [is_server] = true (boolean)
21:36:42.671 [Lua] [world] = [World]
21:36:42.671 [Lua] [system_api] = table
21:36:42.671 [Lua] [entity_system] = table
21:36:42.671 [Lua] [entity_system] = metatable
21:36:42.671 [Lua] [network_lobby] = table
21:36:42.671 [Lua] [network_lobby] = metatable
21:36:42.671 [Lua] [profile_synchronizer] = table
21:36:42.671 [Lua] [profile_synchronizer] = metatable
21:36:42.671 [Lua] [level_transition_handler] = table
21:36:42.671 [Lua] [level_transition_handler] = metatable
21:36:42.671 [Lua] [num_local_human_players] = 1 (number)
21:36:42.671 [Lua] [statistics_db] = table
21:36:42.671 [Lua] [statistics_db] = metatable
21:36:42.671 [Lua] [network_server] = table
21:36:42.671 [Lua] [network_server] = metatable
21:36:42.671 [Lua] [input_manager] = table
21:36:42.671 [Lua] [input_manager] = metatable
21:36:42.671 [Lua] [network_clock] = table
21:36:42.671 [Lua] [network_clock] = metatable
21:36:42.671 [Lua] [network_transmit] = table
21:36:42.671 [Lua] [network_transmit] = metatable
21:36:42.671 [Lua] [free_flight_manager] = table
21:36:42.671 [Lua] [free_flight_manager] = metatable
21:36:42.671 [Lua] [network_manager] = table
21:36:42.671 [Lua] [network_manager] = metatable
21:36:42.671 [Lua] [network_event_delegate] = table
21:36:42.671 [Lua] [network_event_delegate] = metatable
21:36:42.671 [Lua]
21:36:42.671 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:36:42.671 [Lua] ignoring extension VersusInteractObjectiveExtension
21:36:42.671 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:36:42.671 [Lua] ignoring extension VersusSocketObjectiveExtension
21:36:42.671 [Lua] ignoring extension VersusTargetObjectiveExtension
21:36:42.671 [Lua] ignoring extension VersusMissionObjectiveExtension
21:36:42.672 [Lua] ignoring extension KeepDecorationPaintingExtension
21:36:42.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:36:42.695 [Lua] [AchievementManager] Achievements using the steam platform
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822)
21:36:42.741 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423)
21:36:42.756 [Lua] [StateIngame] Level seed: 8435394
21:36:42.777 [Lua] [LevelAnalysis] set_random_seed( 8435394)
21:36:42.784 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:36:42.784 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:36:42.784 [Lua] [IngameUI] init
21:36:42.797 [SteamVoipClient] select_out(1100001028ba710, off)
21:36:42.797 [SteamVoipClient] select_out(110000103d66758, off)
21:36:42.797 [SteamVoipClient] select_out(110000103ef45d6, off)
21:36:42.797 [SteamVoipClient] select_out(1100001064e0fcf, off)
21:36:42.804 [Lua] cb_razer_chroma_setup
21:36:42.833 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:36:42.833 [Lua] Set lobby begin:
21:36:42.833 [Lua] Lobby data twitch_enabled = false
21:36:42.833 [Lua] Lobby data power_level = 1100
21:36:42.834 [Lua] Lobby data unique_server_name = Magondi
21:36:42.834 [Lua] Lobby data difficulty_tweak = 0
21:36:42.834 [Lua] Lobby data host = 110000103ef45d6
21:36:42.834 [Lua] Lobby data game_mode = 9
21:36:42.834 [Lua] Lobby data is_private = false
21:36:42.834 [Lua] Lobby data match_started = true
21:36:42.834 [Lua] Lobby data mechanism = adventure
21:36:42.834 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:36:42.835 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:36:42.835 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:36:42.835 [Lua] Lobby data difficulty = cataclysm_3
21:36:42.835 [Lua] Lobby data quick_game = false
21:36:42.835 [Lua] Lobby data weave_index = 134
21:36:42.835 [Lua] Lobby data matchmaking = false
21:36:42.835 [Lua] Lobby data weave_name = weave_134
21:36:42.835 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:36:42.835 [Lua] Lobby data num_players = 4
21:36:42.835 [Lua] Lobby data player_slot_5 = 0:0
21:36:42.835 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:36:42.835 [Lua] Lobby data country_code = ES
21:36:42.835 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:36:42.835 [Lua] Lobby data eac_authorized = true
21:36:42.835 [Lua] Set lobby end.
21:36:42.836 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:36:42.836 [Lua] [ConflictDirector] conflict_director is ai_ready
21:36:42.836 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:36:42.836 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:36:42.841 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:36:42.841 [Lua] Forming navigation groups in one frame
21:36:42.841 [Lua] Forming navigation groups
21:36:42.900 [Lua] NavigationGroupManager -> calulation time A: 0.059000000000025921
21:36:42.945 [Lua] NavigationGroupManager -> calulation time B: 0.045000000000015916
21:36:42.945 [Lua] number of nav groups: 136
21:36:42.946 [Lua] number of refined nav groups : 107
21:36:42.955 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
21:36:42.955 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.81311970502138 Normalized coefficient: 1.1402203366321737
21:36:42.958 [Lua] Spawn density in great_cycle 2 is 0, num cycle zones: 5
21:36:42.962 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:36:42.965 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:36:42.966 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:36:42.967 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
21:36:42.969 [Lua] [Managers] Calling function on all managers:
21:36:42.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:36:43.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:36:43.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:36:43.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
21:36:43.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 12
21:36:43.021 [Lua] FIRST UPDATE @0.051696121692657
21:36:43.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 12
21:36:43.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
21:36:43.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
21:36:43.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
21:36:44.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
21:36:44.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
21:36:44.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:36:44.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:36:44.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:36:44.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:36:44.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:36:44.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:36:44.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:36:44.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:36:44.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:36:44.985 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:8 my_peer_id:110000103ef45d6
21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:8 my_peer_id:110000103ef45d6
21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:8 my_peer_id:110000103ef45d6
21:36:46.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:8 my_peer_id:110000103ef45d6
21:36:46.051 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:8 my_peer_id:110000103ef45d6
21:36:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:46.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
21:36:46.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:36:46.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:36:46.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:36:46.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:36:46.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:36:46.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:36:46.518 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:9 my_peer_id:110000103ef45d6
21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:9 my_peer_id:110000103ef45d6
21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:9 my_peer_id:110000103ef45d6
21:36:53.433 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:9 my_peer_id:110000103ef45d6
21:36:53.438 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:9 my_peer_id:110000103ef45d6
21:36:53.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:53.438 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
21:36:53.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:53.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:53.438 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:36:53.438 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
21:36:53.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:36:53.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:36:53.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:36:53.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:36:53.738 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
21:36:53.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
21:36:53.890 [Lua] [PackageManager] Force_load: wwise/drakegun
21:36:53.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
21:36:54.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
21:36:54.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
21:36:54.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
21:36:54.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
21:36:54.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
21:36:54.381 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:36:54.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:36:54.446 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:36:54.447 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
21:36:54.531 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
21:36:54.531 [Lua] [PackageManager] Force_load: wwise/flamethrower
21:36:54.551 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
21:37:03.572 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame
21:37:03.572 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync
21:37:03.572 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame
21:37:03.572 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync
21:37:03.572 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame
21:37:03.572 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync
21:37:03.589 [Lua] Set lobby begin:
21:37:03.589 [Lua] Lobby data twitch_enabled = false
21:37:03.589 [Lua] Lobby data power_level = 1100
21:37:03.589 [Lua] Lobby data unique_server_name = Magondi
21:37:03.590 [Lua] Lobby data difficulty_tweak = 0
21:37:03.590 [Lua] Lobby data host = 110000103ef45d6
21:37:03.590 [Lua] Lobby data game_mode = 9
21:37:03.590 [Lua] Lobby data is_private = false
21:37:03.590 [Lua] Lobby data match_started = true
21:37:03.590 [Lua] Lobby data mechanism = adventure
21:37:03.590 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:37:03.590 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:37:03.590 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:37:03.590 [Lua] Lobby data difficulty = cataclysm_3
21:37:03.590 [Lua] Lobby data quick_game = false
21:37:03.590 [Lua] Lobby data weave_index = 134
21:37:03.590 [Lua] Lobby data matchmaking = false
21:37:03.590 [Lua] Lobby data weave_name = weave_134
21:37:03.590 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:37:03.590 [Lua] Lobby data num_players = 4
21:37:03.591 [Lua] Lobby data player_slot_5 = 0:0
21:37:03.591 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:37:03.591 [Lua] Lobby data country_code = ES
21:37:03.591 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:37:03.591 [Lua] Lobby data eac_authorized = true
21:37:03.591 [Lua] Set lobby end.
21:37:03.591 [Lua] [Matchmaking] Assigned player 110000103d66758 to slot 1 when hot join syncing
21:37:03.591 [Lua] Breedfreezer (server) starting a hot join sync
21:37:03.591 [Lua] packing 0 units of breed skaven_clan_rat
21:37:03.591 [Lua] packing 0 units of breed skaven_storm_vermin
21:37:03.591 [Lua] packing 0 units of breed skaven_slave
21:37:03.591 [Lua] packing 0 units of breed beastmen_ungor_archer
21:37:03.591 [Lua] packing 0 units of breed beastmen_bestigor
21:37:03.591 [Lua] packing 0 units of breed beastmen_ungor
21:37:03.591 [Lua] packing 0 units of breed skaven_plague_monk
21:37:03.591 [Lua] packing 0 units of breed beastmen_gor
21:37:03.591 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:37:03.591 [Lua]
21:37:03.591 [Lua] [1] = 1 (number)
21:37:03.591 [Lua] [2] = 0 (number)
21:37:03.591 [Lua] [3] = 1 (number)
21:37:03.591 [Lua] [4] = 0 (number)
21:37:03.591 [Lua] [5] = 1 (number)
21:37:03.591 [Lua] [6] = 0 (number)
21:37:03.591 [Lua] [7] = 1 (number)
21:37:03.591 [Lua] [8] = 0 (number)
21:37:03.591 [Lua] [9] = 1 (number)
21:37:03.591 [Lua] [10] = 0 (number)
21:37:03.591 [Lua] [11] = 1 (number)
21:37:03.591 [Lua] [12] = 0 (number)
21:37:03.591 [Lua] [13] = 1 (number)
21:37:03.591 [Lua] [14] = 0 (number)
21:37:03.591 [Lua] [15] = 1 (number)
21:37:03.591 [Lua] [16] = 0 (number)
21:37:03.591 [Lua]
21:37:03.591 [Lua]
21:37:03.591 [Lua]
21:37:03.592 [Lua] Set lobby begin:
21:37:03.592 [Lua] Lobby data twitch_enabled = false
21:37:03.593 [Lua] Lobby data power_level = 1100
21:37:03.593 [Lua] Lobby data unique_server_name = Magondi
21:37:03.593 [Lua] Lobby data difficulty_tweak = 0
21:37:03.593 [Lua] Lobby data host = 110000103ef45d6
21:37:03.593 [Lua] Lobby data game_mode = 9
21:37:03.593 [Lua] Lobby data is_private = false
21:37:03.593 [Lua] Lobby data match_started = true
21:37:03.593 [Lua] Lobby data mechanism = adventure
21:37:03.593 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:37:03.593 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:37:03.593 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:37:03.593 [Lua] Lobby data difficulty = cataclysm_3
21:37:03.593 [Lua] Lobby data quick_game = false
21:37:03.593 [Lua] Lobby data weave_index = 134
21:37:03.593 [Lua] Lobby data matchmaking = false
21:37:03.594 [Lua] Lobby data weave_name = weave_134
21:37:03.594 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:37:03.594 [Lua] Lobby data num_players = 4
21:37:03.594 [Lua] Lobby data player_slot_5 = 0:0
21:37:03.594 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:37:03.594 [Lua] Lobby data country_code = ES
21:37:03.594 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:37:03.594 [Lua] Lobby data eac_authorized = true
21:37:03.594 [Lua] Set lobby end.
21:37:03.594 [Lua] [Matchmaking] Assigned player 1100001064e0fcf to slot 2 when hot join syncing
21:37:03.594 [Lua] Breedfreezer (server) starting a hot join sync
21:37:03.594 [Lua] packing 0 units of breed skaven_clan_rat
21:37:03.594 [Lua] packing 0 units of breed skaven_storm_vermin
21:37:03.594 [Lua] packing 0 units of breed skaven_slave
21:37:03.594 [Lua] packing 0 units of breed beastmen_ungor_archer
21:37:03.594 [Lua] packing 0 units of breed beastmen_bestigor
21:37:03.594 [Lua] packing 0 units of breed beastmen_ungor
21:37:03.594 [Lua] packing 0 units of breed skaven_plague_monk
21:37:03.594 [Lua] packing 0 units of breed beastmen_gor
21:37:03.594 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:37:03.594 [Lua]
21:37:03.594 [Lua] [1] = 1 (number)
21:37:03.594 [Lua] [2] = 0 (number)
21:37:03.594 [Lua] [3] = 1 (number)
21:37:03.594 [Lua] [4] = 0 (number)
21:37:03.594 [Lua] [5] = 1 (number)
21:37:03.594 [Lua] [6] = 0 (number)
21:37:03.594 [Lua] [7] = 1 (number)
21:37:03.594 [Lua] [8] = 0 (number)
21:37:03.594 [Lua] [9] = 1 (number)
21:37:03.594 [Lua] [10] = 0 (number)
21:37:03.594 [Lua] [11] = 1 (number)
21:37:03.594 [Lua] [12] = 0 (number)
21:37:03.594 [Lua] [13] = 1 (number)
21:37:03.594 [Lua] [14] = 0 (number)
21:37:03.594 [Lua] [15] = 1 (number)
21:37:03.594 [Lua] [16] = 0 (number)
21:37:03.594 [Lua]
21:37:03.594 [Lua]
21:37:03.594 [Lua]
21:37:03.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:37:03.595 [Lua] RemotePlayer:create_game_object( ) 29
21:37:03.613 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync
21:37:03.613 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers
21:37:03.613 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync
21:37:03.613 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers
21:37:03.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
21:37:03.613 [Lua] RemotePlayer:create_game_object( ) 30
21:37:03.631 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync
21:37:03.631 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers
21:37:03.631 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf
21:37:03.631 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758
21:37:03.789 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:37:03.789 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1
21:37:03.790 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:37:03.790 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1
21:37:04.923 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame
21:37:04.923 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync
21:37:04.943 [Lua] Set lobby begin:
21:37:04.943 [Lua] Lobby data twitch_enabled = false
21:37:04.943 [Lua] Lobby data power_level = 1100
21:37:04.944 [Lua] Lobby data unique_server_name = Magondi
21:37:04.944 [Lua] Lobby data difficulty_tweak = 0
21:37:04.944 [Lua] Lobby data host = 110000103ef45d6
21:37:04.944 [Lua] Lobby data game_mode = 9
21:37:04.944 [Lua] Lobby data is_private = false
21:37:04.944 [Lua] Lobby data match_started = true
21:37:04.944 [Lua] Lobby data mechanism = adventure
21:37:04.944 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:37:04.944 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:37:04.945 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:37:04.945 [Lua] Lobby data difficulty = cataclysm_3
21:37:04.945 [Lua] Lobby data quick_game = false
21:37:04.945 [Lua] Lobby data weave_index = 134
21:37:04.945 [Lua] Lobby data matchmaking = false
21:37:04.945 [Lua] Lobby data weave_name = weave_134
21:37:04.945 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:37:04.945 [Lua] Lobby data num_players = 4
21:37:04.945 [Lua] Lobby data player_slot_5 = 0:0
21:37:04.945 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:37:04.946 [Lua] Lobby data country_code = ES
21:37:04.946 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:37:04.946 [Lua] Lobby data eac_authorized = true
21:37:04.946 [Lua] Set lobby end.
21:37:04.946 [Lua] [Matchmaking] Assigned player 1100001028ba710 to slot 3 when hot join syncing
21:37:04.946 [Lua] Breedfreezer (server) starting a hot join sync
21:37:04.946 [Lua] packing 0 units of breed skaven_clan_rat
21:37:04.946 [Lua] packing 0 units of breed skaven_storm_vermin
21:37:04.946 [Lua] packing 0 units of breed skaven_slave
21:37:04.946 [Lua] packing 0 units of breed beastmen_ungor_archer
21:37:04.946 [Lua] packing 0 units of breed beastmen_bestigor
21:37:04.946 [Lua] packing 0 units of breed beastmen_ungor
21:37:04.946 [Lua] packing 0 units of breed skaven_plague_monk
21:37:04.946 [Lua] packing 0 units of breed beastmen_gor
21:37:04.946 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:37:04.946 [Lua]
21:37:04.946 [Lua] [1] = 1 (number)
21:37:04.946 [Lua] [2] = 0 (number)
21:37:04.946 [Lua] [3] = 1 (number)
21:37:04.946 [Lua] [4] = 0 (number)
21:37:04.946 [Lua] [5] = 1 (number)
21:37:04.946 [Lua] [6] = 0 (number)
21:37:04.946 [Lua] [7] = 1 (number)
21:37:04.946 [Lua] [8] = 0 (number)
21:37:04.946 [Lua] [9] = 1 (number)
21:37:04.946 [Lua] [10] = 0 (number)
21:37:04.946 [Lua] [11] = 1 (number)
21:37:04.946 [Lua] [12] = 0 (number)
21:37:04.946 [Lua] [13] = 1 (number)
21:37:04.946 [Lua] [14] = 0 (number)
21:37:04.946 [Lua] [15] = 1 (number)
21:37:04.946 [Lua] [16] = 0 (number)
21:37:04.946 [Lua]
21:37:04.946 [Lua]
21:37:04.946 [Lua]
21:37:04.947 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
21:37:04.947 [Lua] RemotePlayer:create_game_object( ) 31
21:37:04.965 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync
21:37:04.965 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers
21:37:04.965 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers
21:37:04.965 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame
21:37:04.965 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers
21:37:04.965 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame
21:37:04.965 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers
21:37:04.965 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame
21:37:04.965 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710
21:37:04.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:37:04.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:37:04.974 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:37:04.977 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers
21:37:04.977 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame
21:37:04.995 [Lua] Players are leaving the safe zone
21:37:05.078 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:37:05.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:37:05.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:37:05.093 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:37:05.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
21:37:05.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:37:05.161 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:37:05.161 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1
21:37:05.161 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:37:05.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
21:37:05.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:37:05.172 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
21:37:05.332 [Lua] StateInGameRunning:_game_actually_starts()
21:37:05.333 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=66
21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=67
21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=68
21:37:05.333 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=69
21:37:05.333 [Lua] #################################################################################################################
21:37:05.333 [Lua] [Loading Time]: 00:00:45 [Transition]: inn_level-dlc_scorpion_wall_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:37:05.333 [Lua] #################################################################################################################
21:37:05.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
21:37:05.348 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
21:37:05.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
21:37:05.608 [Lua] Commit load time data
21:37:07.832 [Lua] Set lobby begin:
21:37:07.832 [Lua] Lobby data twitch_enabled = false
21:37:07.832 [Lua] Lobby data power_level = 825
21:37:07.832 [Lua] Lobby data unique_server_name = Magondi
21:37:07.832 [Lua] Lobby data difficulty_tweak = 0
21:37:07.832 [Lua] Lobby data host = 110000103ef45d6
21:37:07.832 [Lua] Lobby data game_mode = 9
21:37:07.832 [Lua] Lobby data is_private = false
21:37:07.832 [Lua] Lobby data match_started = true
21:37:07.832 [Lua] Lobby data mechanism = adventure
21:37:07.832 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:37:07.833 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:37:07.833 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:37:07.833 [Lua] Lobby data difficulty = cataclysm_3
21:37:07.833 [Lua] Lobby data quick_game = false
21:37:07.833 [Lua] Lobby data weave_index = 134
21:37:07.833 [Lua] Lobby data matchmaking = false
21:37:07.833 [Lua] Lobby data weave_name = weave_134
21:37:07.833 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:37:07.833 [Lua] Lobby data num_players = 4
21:37:07.833 [Lua] Lobby data player_slot_5 = 0:0
21:37:07.833 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:37:07.833 [Lua] Lobby data country_code = ES
21:37:07.833 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:37:07.833 [Lua] Lobby data eac_authorized = true
21:37:07.833 [Lua] Set lobby end.
21:37:09.402 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:10.009 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:37:11.327 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:11.795 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:37:12.844 [Lua] Set lobby begin:
21:37:12.844 [Lua] Lobby data twitch_enabled = false
21:37:12.844 [Lua] Lobby data power_level = 1100
21:37:12.844 [Lua] Lobby data unique_server_name = Magondi
21:37:12.844 [Lua] Lobby data difficulty_tweak = 0
21:37:12.844 [Lua] Lobby data host = 110000103ef45d6
21:37:12.845 [Lua] Lobby data game_mode = 9
21:37:12.845 [Lua] Lobby data is_private = false
21:37:12.845 [Lua] Lobby data match_started = true
21:37:12.845 [Lua] Lobby data mechanism = adventure
21:37:12.845 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:37:12.845 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:37:12.845 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:37:12.845 [Lua] Lobby data difficulty = cataclysm_3
21:37:12.845 [Lua] Lobby data quick_game = false
21:37:12.845 [Lua] Lobby data weave_index = 134
21:37:12.845 [Lua] Lobby data matchmaking = false
21:37:12.845 [Lua] Lobby data weave_name = weave_134
21:37:12.845 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:37:12.845 [Lua] Lobby data num_players = 4
21:37:12.845 [Lua] Lobby data player_slot_5 = 0:0
21:37:12.846 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:37:12.846 [Lua] Lobby data country_code = ES
21:37:12.846 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:37:12.846 [Lua] Lobby data eac_authorized = true
21:37:12.846 [Lua] Set lobby end.
21:37:15.107 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:15.433 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:15.516 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:37:16.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:16.761 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:17.708 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:18.483 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:20.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:21.535 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:22.073 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:22.156 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:22.156 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:22.594 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:22.902 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:22.902 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:23.458 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:23.477 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:23.525 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:23.626 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:24.589 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:24.708 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:24.857 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:24.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:25.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:26.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:30.427 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:30.528 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:31.840 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103d66758
21:37:31.841 [Lua] [GameNetworkManager] destroying game object with go_id=45
21:37:32.178 [Lua] -----Enter charged
21:37:32.314 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:32.990 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:33.192 [Lua] -----Exit charged
21:37:33.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:36.771 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:40.109 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:45.286 [Lua] setting up ambush-horde
21:37:45.286 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
21:37:45.286 [Lua] -> spawning: 14
21:37:45.286 [Lua] horde crated with id 1 of type ambush
21:37:45.286 [Lua] ambush horde has started
21:37:45.302 [Lua] starting terror event: trickle_event_skaven_small
21:37:45.302 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
21:37:45.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:45.777 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:46.539 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093)
21:37:46.556 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 312093)
21:37:46.574 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_medium (seed: 312093)
21:37:46.584 [Lua] setting up ambush-horde
21:37:46.584 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:37:46.585 [Lua] -> spawning: 6
21:37:46.585 [Lua] horde crated with id 2 of type ambush
21:37:46.585 [Lua] ambush horde has started
21:37:46.601 [Lua] setting up ambush-horde
21:37:46.601 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain'
21:37:46.602 [Lua] -> spawning: 3
21:37:46.602 [Lua] horde crated with id 3 of type ambush
21:37:46.602 [Lua] ambush horde has started
21:37:47.762 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:48.977 [Lua] Init group template: horde
21:37:50.048 [Lua] replace_hidden_spawners -> first try found: 6 cover points
21:37:50.048 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:37:50.048 [Lua] ->moving spawner
21:37:50.085 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:37:50.169 [Lua] Init group template: horde
21:37:50.186 [Lua] Init group template: horde
21:37:52.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd0ef, position: 0
21:37:52.476 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:37:52.508 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:37:52.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd151, position: 0
21:37:54.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:54.665 [Flow] 1
21:37:54.665 [Flow] 2
21:37:54.665 [Flow] 3
21:37:54.717 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:37:54.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:54.902 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:37:55.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd32e, position: 0
21:37:55.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:55.424 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:37:55.476 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:37:56.805 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:37:56.807 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=129
21:37:56.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (0.89763778448104858) ranged slot ammo (0.89763778448104858)
21:37:58.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd576, position: 0
21:37:59.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:37:59.598 [Flow] 1
21:37:59.598 [Flow] 2
21:37:59.598 [Flow] 3
21:37:59.650 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:38:01.153 [Lua] ready to jump failed
21:38:01.926 [Lua] ready to jump failed
21:38:05.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:05.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:06.353 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003
21:38:06.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:06.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:07.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:07.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:12.939 [Lua] state dead despawn
21:38:12.955 [Lua] [GameNetworkManager] destroying game object with go_id=33
21:38:13.175 [Lua] Spawn type: horde_hidden Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:38:15.808 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003
21:38:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:17.648 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:38:19.099 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:19.320 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:19.927 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:20.163 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:21.396 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:38:21.716 [Lua] setting up ambush-horde
21:38:21.716 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
21:38:21.716 [Lua] -> spawning: 5
21:38:21.716 [Lua] horde crated with id 4 of type ambush
21:38:21.716 [Lua] ambush horde has started
21:38:21.836 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:22.814 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:25.256 [Lua] Init group template: horde
21:38:25.405 [Lua] setting up ambush-horde
21:38:25.405 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
21:38:25.405 [Lua] -> spawning: 14
21:38:25.405 [Lua] horde crated with id 5 of type ambush
21:38:25.405 [Lua] ambush horde has started
21:38:25.422 [Lua] starting terror event: trickle_event_skaven_small
21:38:25.422 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
21:38:26.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:26.757 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:38:28.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:29.093 [Lua] Init group template: horde
21:38:29.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:29.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 42, name: `unknown`
21:38:35.030 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001064e0fcf
21:38:35.031 [Lua] [GameNetworkManager] destroying game object with go_id=43
21:38:35.132 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028ba710
21:38:35.132 [Lua] [GameNetworkManager] destroying game object with go_id=50
21:38:35.488 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:38:35.488 [Lua] [PeerSM] 1100001028ba710 :: on_exit InGame
21:38:35.488 [Lua] [PeerSM] 1100001028ba710 :: on_enter InPostGame
21:38:35.488 [Lua] [PeerSM] 110000103d66758 :: on_exit InGame
21:38:35.488 [Lua] [PeerSM] 110000103d66758 :: on_enter InPostGame
21:38:35.488 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InGame
21:38:35.488 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InPostGame
21:38:35.488 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InGame
21:38:35.488 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InPostGame
21:38:35.488 [Lua] gm_event_end_conditions_met false true
21:38:35.488 [Save] Saving `save_data`
21:38:35.489 [Lua] Game lost
21:38:35.494 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:38:35.497 [Lua] generate_backend_stats 110000103ef45d6:1
21:38:35.499 [Save] Save done
21:38:35.499 [Save] Saving `save_data`
21:38:35.504 [Save] Save done
21:38:35.521 [Lua] PlayFabMirrorBase:_commit_internal nil
21:38:35.521 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:38:35.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:38:35.521 [Save] Saving `save_data`
21:38:35.528 [Save] Save done
21:38:35.531 [Lua] commit result success 7
21:38:35.531 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:38:35.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14
21:38:35.531 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:38:35.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 3
21:38:36.538 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
21:38:36.538 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14
21:38:37.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14
21:38:43.380 [Lua] ConflictDirector - destroy all units
21:38:43.390 [Lua] Horde killed: ?
21:38:43.390 [Lua] Horde killed: ?
21:38:43.391 [Lua] Horde killed: ?
21:38:43.393 [Lua] Horde killed: ?
21:38:43.393 [Lua] Horde killed: ?
21:38:43.905 [Lua] TRANSITION nil nil inn_level
21:38:43.905 [Lua] Transition type "inn_level", is server: true
21:38:43.905 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:38:43.905 [Lua] [GameNetworkManager] Leaving game...
21:38:43.905 [Lua] [GameNetworkManager] Shutting down game session host.
21:38:43.905 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:38:43.905 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:38:43.906 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.79
21:38:43.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:38:45.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:38:45.915 [Lua] [Managers] Calling function on all managers:
21:38:45.915 [Lua] Clearing all global lookup lists
21:38:45.915 [Lua] [IngamePlayerListUI] - Destroy
21:38:45.916 [Lua] [EquipmentUI] - Destroy
21:38:45.916 [Lua] [AbilityUI] - Destroy
21:38:45.916 [Lua] [GamePadAbilityUI] - Destroy
21:38:45.916 [Lua] [GamePadEquipmentUI] - Destroy
21:38:45.916 [Lua] [IngameUI] destroy
21:38:46.004 [Lua] [Managers] Destroying manager group:
21:38:46.012 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:38:46.109 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:38:46.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:38:46.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:38:46.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:38:46.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:38:46.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:38:46.129 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:38:46.132 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:38:46.133 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:38:46.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:38:46.138 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:38:46.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:38:46.140 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:38:46.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:38:46.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:38:46.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:38:46.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:38:46.158 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:38:46.163 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:38:46.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:38:46.166 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:38:46.169 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:38:46.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:38:46.180 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:38:46.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:38:46.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:38:46.204 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:38:46.204 [Lua] [PeerSM] 1100001028ba710 :: on_exit InPostGame
21:38:46.204 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading
21:38:46.205 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 inn_level 0
21:38:46.205 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:38:46.205 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 110000103ef45d6 "Magondi"
<>
21:38:46.205 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001DF6DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580
[3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10; current_state = InPostGame
[5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60
[8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876
[10] dt = 0.016818055883049965
[2] server = table: 0000000000543480; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 2; game_started = false; peer_id = "1100001028ba710"; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9496269319206476; resend_post_game_timer = 1.9324037041515112;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0;
<>
<>
21:38:46.205 [Lua] [PeerSM] 110000103d66758 :: on_exit InPostGame
21:38:46.205 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading
21:38:46.205 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 inn_level 0
21:38:46.205 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:38:46.206 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 110000103ef45d6 "Magondi"
<>
21:38:46.206 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000A81DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580
[3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0; current_state = InPostGame
[5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60
[8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876
[10] dt = 0.016818055883049965
[2] server = table: 0000000000543480; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 2; game_started = false; peer_id = "110000103d66758"; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; resend_post_game_timer = 1.9314583949744701;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0;
<>
<>
21:38:46.206 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InPostGame
21:38:46.206 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading
21:38:46.206 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 inn_level 0
21:38:46.206 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:38:46.207 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000103ef45d6 "Magondi"
<>
21:38:46.207 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000053CE30; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580
[3] _ = table: 000000000053CE30; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30; current_state = InPostGame
[5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60
[8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876
[10] dt = 0.016818055883049965
[2] server = table: 0000000000543480; wanted_career_index = 2; loaded_level = "dlc_scorpion_wall_beasts"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6";
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0;
<>
<>
21:38:46.207 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InPostGame
21:38:46.207 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading
21:38:46.207 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf inn_level 0
21:38:46.207 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:38:46.207 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000103ef45d6 "Magondi"
<>
21:38:46.207 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000269EFF0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4946024; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010A72580
[3] _ = table: 000000000269EFF0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0; current_state = InPostGame
[5] self = table: 000000000B028C60; application_shutdown = nil; unit_spawner = table: 000000000B1B7B80; world = [World]; unit_storage = table: 000000000ADC15D0; units = table: 000000000ADC12E0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000B028C60
[8] self = table: 0000000002ECEA40; dt = 0.016818055883049965; t = 449.85154583572876; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016818055883049965; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016818055883049965; t = 449.85154583572876
[10] dt = 0.016818055883049965
[2] server = table: 0000000000543480; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 1; game_started = false; peer_id = "1100001064e0fcf"; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.949599876999855; resend_post_game_timer = 1.7459840979427099;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 00000000009AB9F0; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "inn_level"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 00000000024FCFB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B1E6A60; network_server = table: 0000000000543480; entity_system = table: 000000000B1E67C0; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000009307CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.77172023877502; input_manager = table: 0000000000100360; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006110CD0; num_local_human_players = 1; _lobby_host = table: 0000000000547170; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016818055883049965; peer_id = "110000103ef45d6"; level = [unknown light userdata]; network_event_delegate = table: 00000000024FCFB0; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000009554CC0; exit_time = 122.79348843917251; dice_keeper = table: 000000000B1B79D0; level_transition_handler = table: 0000000000557700; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000B028C60;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 0000000000FED3F0;
<>
<>
21:38:46.208 [Lua] [Matchmaking] unregister rpcs
21:38:46.208 [Lua] ############### UNLOADING PACKAGES ###############
21:38:46.208 [Lua] [Managers] Calling function on all managers:
21:38:46.208 [Lua] [Managers] Destroying manager group:
21:38:46.208 [Lua] [Gamestate] Enter state StateLoading
21:38:46.213 [Lua] Found camera: end_screen_camera
21:38:46.213 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:38:46.214 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:38:46.214 [Lua] [Matchmaking] register rpcs
21:38:46.214 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:38:46.214 [Lua] Set lobby begin:
21:38:46.214 [Lua] Lobby data twitch_enabled = false
21:38:46.214 [Lua] Lobby data power_level = 0
21:38:46.214 [Lua] Lobby data unique_server_name = Magondi
21:38:46.215 [Lua] Lobby data difficulty_tweak = 0
21:38:46.215 [Lua] Lobby data host = 110000103ef45d6
21:38:46.215 [Lua] Lobby data game_mode = 9
21:38:46.215 [Lua] Lobby data is_private = false
21:38:46.215 [Lua] Lobby data match_started = true
21:38:46.215 [Lua] Lobby data mechanism = adventure
21:38:46.215 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:38:46.215 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:46.216 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:38:46.216 [Lua] Lobby data difficulty = cataclysm_3
21:38:46.216 [Lua] Lobby data quick_game = false
21:38:46.216 [Lua] Lobby data weave_index = 134
21:38:46.216 [Lua] Lobby data matchmaking = false
21:38:46.216 [Lua] Lobby data weave_name = weave_134
21:38:46.216 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:46.216 [Lua] Lobby data num_players = 4
21:38:46.216 [Lua] Lobby data player_slot_5 = 0:0
21:38:46.217 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:46.217 [Lua] Lobby data country_code = ES
21:38:46.217 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:46.217 [Lua] Lobby data eac_authorized = true
21:38:46.217 [Lua] Set lobby end.
21:38:46.217 [Lua] registering RPCs
21:38:46.217 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:38:46.217 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:38:46.217 [Lua] Set lobby begin:
21:38:46.217 [Lua] Lobby data twitch_enabled = false
21:38:46.217 [Lua] Lobby data power_level = 0
21:38:46.217 [Lua] Lobby data unique_server_name = Magondi
21:38:46.217 [Lua] Lobby data difficulty_tweak = 0
21:38:46.217 [Lua] Lobby data host = 110000103ef45d6
21:38:46.217 [Lua] Lobby data game_mode = 3
21:38:46.218 [Lua] Lobby data is_private = false
21:38:46.218 [Lua] Lobby data match_started = true
21:38:46.218 [Lua] Lobby data mechanism = adventure
21:38:46.218 [Lua] Lobby data level_key = inn_level
21:38:46.218 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:46.218 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:38:46.218 [Lua] Lobby data difficulty = cataclysm_3
21:38:46.218 [Lua] Lobby data quick_game = false
21:38:46.218 [Lua] Lobby data weave_index = 134
21:38:46.218 [Lua] Lobby data matchmaking = false
21:38:46.218 [Lua] Lobby data weave_name = weave_134
21:38:46.218 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:46.218 [Lua] Lobby data num_players = 4
21:38:46.218 [Lua] Lobby data player_slot_5 = 0:0
21:38:46.218 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:46.218 [Lua] Lobby data country_code = ES
21:38:46.218 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:46.219 [Lua] Lobby data eac_authorized = true
21:38:46.219 [Lua] Set lobby end.
21:38:46.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:38:46.223 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:38:46.223 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:38:46.223 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:38:46.339 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts
21:38:46.358 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts
21:38:46.368 [Umbra] Unload tome
21:38:46.375 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler
21:38:46.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:38:46.375 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:38:46.375 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:38:46.375 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:38:46.375 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:38:46.375 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:38:46.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:38:46.585 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:38:46.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:38:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:38:46.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:38:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:38:46.783 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:38:46.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:38:46.835 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:38:46.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:38:47.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xe916, position: 4813914
21:38:53.083 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:38:55.545 [Lua] ### Sending rpc_level_loaded
21:38:55.545 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 50
21:38:55.545 [Lua] Peer 1100001028ba710 has loaded the level and all enemies are loaded
21:38:55.546 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading
21:38:55.546 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages
21:38:55.563 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages
21:38:55.563 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame
21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:10 my_peer_id:110000103ef45d6
21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:10 my_peer_id:110000103ef45d6
21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:10 my_peer_id:110000103ef45d6
21:38:55.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:10 my_peer_id:110000103ef45d6
21:38:55.665 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:10 my_peer_id:110000103ef45d6
21:38:55.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:55.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:55.716 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:38:55.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
21:38:55.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
21:38:55.717 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
21:38:55.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:38:55.718 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
21:38:55.983 [Lua] ### Sending rpc_level_loaded
21:38:55.983 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 50
21:38:55.983 [Lua] Peer 110000103d66758 has loaded the level and all enemies are loaded
21:38:55.984 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading
21:38:55.984 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages
21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:11 my_peer_id:110000103ef45d6
21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:11 my_peer_id:110000103ef45d6
21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:11 my_peer_id:110000103ef45d6
21:38:56.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:11 my_peer_id:110000103ef45d6
21:38:56.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:11 my_peer_id:110000103ef45d6
21:38:56.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:38:56.238 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:38:56.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:38:56.255 [Lua] [LevelTransitionHandler] Level load completed!
21:38:56.255 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4946024 - use_random_directors: true - overriden_conflict: nil
21:38:56.259 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:38:56.259 [Lua] checking dlc's against conflict directors
21:38:56.259 [Lua] number of factions to include 3
21:38:56.259 [Lua] number of factions added 3
21:38:56.259 [Lua] --- --- ---
21:38:56.259 [Lua] Starting... difficulty 'cataclysm_3'
21:38:56.259 [Lua] These are the starting conflict directors:
21:38:56.259 [Lua] inn_level
21:38:56.259 [Lua] --- --- ---
21:38:56.259 [Lua]
21:38:56.259 [Lua] DONE! Found the following directors:
21:38:56.259 [Lua] (free: 35), Master hash is:
21:38:56.259 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:38:56.259 [Lua] load_startup_enemy_packages: --------------
21:38:56.259 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:38:56.259 [Lua] critter_rat
21:38:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:38:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient
21:38:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:38:56.274 [Lua] ### Sending rpc_level_loaded
21:38:56.274 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 50
21:38:56.274 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded
21:38:56.288 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading
21:38:56.288 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages
21:38:56.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:38:56.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:38:56.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
21:38:56.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
21:38:56.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
21:38:56.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:38:56.422 [Lua] ### Sending rpc_level_loaded
21:38:56.422 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 50
21:38:56.422 [Lua] Peer 1100001064e0fcf has loaded the level and all enemies are loaded
21:38:56.423 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading
21:38:56.423 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages
21:38:56.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:38:56.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:38:56.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:38:56.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:38:56.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:38:56.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:38:56.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:38:56.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:38:56.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:38:56.662 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
21:38:56.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:38:56.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:38:56.729 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
21:38:56.729 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:38:56.729 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:38:56.729 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:38:56.729 [Lua] Starting async level spawning of levels/inn/world
21:38:56.729 [Umbra] Init version: 3.4.15 :: 16 threads
21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:12 my_peer_id:110000103ef45d6
21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:12 my_peer_id:110000103ef45d6
21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:12 my_peer_id:110000103ef45d6
21:38:56.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:12 my_peer_id:110000103ef45d6
21:38:56.784 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:12 my_peer_id:110000103ef45d6
21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient, async-read,
21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient, async-read,
21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
21:38:56.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
21:38:56.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient
21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient
21:38:56.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
21:38:56.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:38:56.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:38:56.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:13 my_peer_id:110000103ef45d6
21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:13 my_peer_id:110000103ef45d6
21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:13 my_peer_id:110000103ef45d6
21:38:56.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:13 my_peer_id:110000103ef45d6
21:38:56.941 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:13 my_peer_id:110000103ef45d6
21:38:56.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:56.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:38:57.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:38:57.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
21:38:57.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
21:38:57.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient
21:38:57.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:38:57.054 [Lua] Async level spawning done
21:38:57.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
21:38:57.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
21:38:57.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
21:38:57.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
21:38:57.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
21:38:57.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:38:57.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:38:57.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
21:38:57.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
21:38:57.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
21:38:57.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
21:38:57.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:38:57.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:38:57.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
21:38:57.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
21:38:58.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
21:38:58.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
21:38:58.056 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
21:38:58.460 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages
21:38:58.460 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame
21:38:58.460 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages
21:38:58.460 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame
21:38:58.460 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages
21:38:58.460 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame
21:38:58.461 [Lua] ### Sending rpc_level_loaded
21:38:58.461 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 50
21:38:58.461 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:38:59.478 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:38:59.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:38:59.478 [Lua] [Matchmaking] unregister rpcs
21:38:59.478 [Lua] Set lobby begin:
21:38:59.478 [Lua] Lobby data twitch_enabled = false
21:38:59.478 [Lua] Lobby data power_level = 0
21:38:59.478 [Lua] Lobby data unique_server_name = Magondi
21:38:59.478 [Lua] Lobby data difficulty_tweak = 0
21:38:59.478 [Lua] Lobby data host = 110000103ef45d6
21:38:59.479 [Lua] Lobby data game_mode = 3
21:38:59.479 [Lua] Lobby data is_private = false
21:38:59.479 [Lua] Lobby data match_started = true
21:38:59.479 [Lua] Lobby data mechanism = adventure
21:38:59.479 [Lua] Lobby data level_key = inn_level
21:38:59.479 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.479 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:38:59.479 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.479 [Lua] Lobby data quick_game = false
21:38:59.479 [Lua] Lobby data weave_index = 134
21:38:59.480 [Lua] Lobby data matchmaking = false
21:38:59.480 [Lua] Lobby data weave_name = weave_134
21:38:59.480 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.480 [Lua] Lobby data num_players = 4
21:38:59.480 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.480 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.480 [Lua] Lobby data country_code = ES
21:38:59.480 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.480 [Lua] Lobby data eac_authorized = true
21:38:59.480 [Lua] Set lobby end.
21:38:59.480 [Lua] [Managers] Destroying manager group:
21:38:59.481 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:38:59.481 [Lua] [Gamestate] Enter StateIngame HOST
21:38:59.481 [Lua] [Managers] Calling function on all managers:
21:38:59.481 [Lua] <>level = inn_level<>
21:38:59.481 [Lua] Set lobby begin:
21:38:59.481 [Lua] Lobby data twitch_enabled = false
21:38:59.481 [Lua] Lobby data power_level = 0
21:38:59.481 [Lua] Lobby data unique_server_name = Magondi
21:38:59.481 [Lua] Lobby data difficulty_tweak = 0
21:38:59.481 [Lua] Lobby data host = 110000103ef45d6
21:38:59.482 [Lua] Lobby data game_mode = 3
21:38:59.482 [Lua] Lobby data is_private = false
21:38:59.482 [Lua] Lobby data match_started = true
21:38:59.482 [Lua] Lobby data mechanism = adventure
21:38:59.482 [Lua] Lobby data level_key = inn_level
21:38:59.482 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.482 [Lua] Lobby data selected_level_key = inn_level
21:38:59.482 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.482 [Lua] Lobby data quick_game = false
21:38:59.482 [Lua] Lobby data weave_index = 134
21:38:59.482 [Lua] Lobby data matchmaking = false
21:38:59.482 [Lua] Lobby data weave_name = weave_134
21:38:59.483 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.483 [Lua] Lobby data num_players = 4
21:38:59.483 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.483 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.483 [Lua] Lobby data country_code = ES
21:38:59.483 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.483 [Lua] Lobby data eac_authorized = true
21:38:59.483 [Lua] Set lobby end.
21:38:59.483 [Lua] [StateIngame] Server ingame
21:38:59.486 [Lua] Set lobby begin:
21:38:59.486 [Lua] Lobby data twitch_enabled = false
21:38:59.487 [Lua] Lobby data power_level = 0
21:38:59.487 [Lua] Lobby data unique_server_name = Magondi
21:38:59.487 [Lua] Lobby data difficulty_tweak = 0
21:38:59.487 [Lua] Lobby data host = 110000103ef45d6
21:38:59.487 [Lua] Lobby data game_mode = 3
21:38:59.487 [Lua] Lobby data is_private = false
21:38:59.487 [Lua] Lobby data match_started = true
21:38:59.488 [Lua] Lobby data mechanism = adventure
21:38:59.488 [Lua] Lobby data level_key = inn_level
21:38:59.488 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.488 [Lua] Lobby data selected_level_key = inn_level
21:38:59.488 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.488 [Lua] Lobby data quick_game = false
21:38:59.488 [Lua] Lobby data weave_index = 134
21:38:59.488 [Lua] Lobby data matchmaking = false
21:38:59.488 [Lua] Lobby data weave_name = weave_134
21:38:59.489 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.489 [Lua] Lobby data num_players = 4
21:38:59.489 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.489 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.489 [Lua] Lobby data country_code = ES
21:38:59.489 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.489 [Lua] Lobby data eac_authorized = true
21:38:59.489 [Lua] Set lobby end.
21:38:59.489 [Lua] [Matchmaking] register rpcs
21:38:59.489 [Lua] GameNetworkManager:init... creating game session
21:38:59.489 [Lua] Host GameSession.make_game_session_host with session:
21:38:59.489 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:38:59.490 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6
21:38:59.490 [Lua] [GameNetworkManager] self.is_server = true
21:38:59.490 [Network] Setting artificial MTU limit to 65536
21:38:59.490 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:38:59.499 [Lua] Switching ConflictSettings: to: inn_level
21:38:59.499 [Lua] pacing=disabled
21:38:59.499 [Lua] roaming=nil
21:38:59.499 [Lua] disabled=false
21:38:59.499 [Lua] pack_spawning=disabled
21:38:59.499 [Lua] contained_breeds=nil
21:38:59.499 [Lua] boss=disabled
21:38:59.499 [Lua] horde=disabled
21:38:59.499 [Lua] specials=disabled
21:38:59.499 [Lua] name=inn_level
21:38:59.499 [Lua] intensity=disabled
21:38:59.499 [Lua] ---
21:38:59.500 [Lua] [LevelAnalysis] set_random_seed( 4946024)
21:38:59.503 [Lua] [AIInterestPointSystem] Level Seed: 4946024
21:38:59.503 [Lua]
21:38:59.503 [Lua] [entity_system_bag] = table
21:38:59.503 [Lua] [entity_system_bag] = metatable
21:38:59.503 [Lua] [startup_data] = table
21:38:59.503 [Lua] [entity_manager] = table
21:38:59.503 [Lua] [entity_manager] = metatable
21:38:59.503 [Lua] [unit_spawner] = table
21:38:59.503 [Lua] [unit_spawner] = metatable
21:38:59.503 [Lua] [unit_storage] = table
21:38:59.503 [Lua] [unit_storage] = metatable
21:38:59.503 [Lua] [dice_keeper] = table
21:38:59.503 [Lua] [dice_keeper] = metatable
21:38:59.503 [Lua] [is_server] = true (boolean)
21:38:59.503 [Lua] [world] = [World]
21:38:59.503 [Lua] [system_api] = table
21:38:59.503 [Lua] [entity_system] = table
21:38:59.503 [Lua] [entity_system] = metatable
21:38:59.503 [Lua] [network_lobby] = table
21:38:59.503 [Lua] [network_lobby] = metatable
21:38:59.503 [Lua] [profile_synchronizer] = table
21:38:59.503 [Lua] [profile_synchronizer] = metatable
21:38:59.503 [Lua] [level_transition_handler] = table
21:38:59.503 [Lua] [level_transition_handler] = metatable
21:38:59.503 [Lua] [num_local_human_players] = 1 (number)
21:38:59.503 [Lua] [statistics_db] = table
21:38:59.503 [Lua] [statistics_db] = metatable
21:38:59.503 [Lua] [network_server] = table
21:38:59.503 [Lua] [network_server] = metatable
21:38:59.503 [Lua] [input_manager] = table
21:38:59.503 [Lua] [input_manager] = metatable
21:38:59.503 [Lua] [network_clock] = table
21:38:59.503 [Lua] [network_clock] = metatable
21:38:59.503 [Lua] [network_transmit] = table
21:38:59.503 [Lua] [network_transmit] = metatable
21:38:59.503 [Lua] [free_flight_manager] = table
21:38:59.503 [Lua] [free_flight_manager] = metatable
21:38:59.503 [Lua] [network_manager] = table
21:38:59.503 [Lua] [network_manager] = metatable
21:38:59.503 [Lua] [network_event_delegate] = table
21:38:59.503 [Lua] [network_event_delegate] = metatable
21:38:59.503 [Lua]
21:38:59.503 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:38:59.503 [Lua] ignoring extension VersusInteractObjectiveExtension
21:38:59.503 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:38:59.503 [Lua] ignoring extension VersusSocketObjectiveExtension
21:38:59.503 [Lua] ignoring extension VersusTargetObjectiveExtension
21:38:59.503 [Lua] ignoring extension VersusMissionObjectiveExtension
21:38:59.504 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:38:59.506 [Lua] [AchievementManager] Achievements using the steam platform
21:38:59.563 [Lua] [StateIngame] Level seed: 4946024
21:38:59.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:38:59.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2, async-read,
21:38:59.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read,
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:38:59.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
21:38:59.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
21:38:59.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
21:38:59.577 [Lua] [LevelAnalysis] set_random_seed( 4946024)
21:38:59.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
21:38:59.582 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
21:38:59.582 [Lua] [IngameUI] init
21:38:59.597 [SteamVoipClient] select_out(1100001028ba710, off)
21:38:59.597 [SteamVoipClient] select_out(110000103d66758, off)
21:38:59.597 [SteamVoipClient] select_out(110000103ef45d6, off)
21:38:59.597 [SteamVoipClient] select_out(1100001064e0fcf, off)
21:38:59.602 [Lua] cb_razer_chroma_setup
21:38:59.640 [Lua] [Matchmaking] Cancelling matchmaking
21:38:59.640 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:38:59.641 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:38:59.641 [Lua] Set lobby begin:
21:38:59.641 [Lua] Lobby data twitch_enabled = false
21:38:59.641 [Lua] Lobby data power_level = 835
21:38:59.641 [Lua] Lobby data unique_server_name = Magondi
21:38:59.641 [Lua] Lobby data difficulty_tweak = 0
21:38:59.641 [Lua] Lobby data host = 110000103ef45d6
21:38:59.641 [Lua] Lobby data game_mode = 3
21:38:59.641 [Lua] Lobby data is_private = false
21:38:59.641 [Lua] Lobby data match_started = true
21:38:59.641 [Lua] Lobby data mechanism = adventure
21:38:59.642 [Lua] Lobby data level_key = inn_level
21:38:59.642 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.642 [Lua] Lobby data selected_level_key = inn_level
21:38:59.642 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.642 [Lua] Lobby data quick_game = false
21:38:59.642 [Lua] Lobby data weave_index = 134
21:38:59.642 [Lua] Lobby data matchmaking = false
21:38:59.642 [Lua] Lobby data weave_name = weave_134
21:38:59.642 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.642 [Lua] Lobby data num_players = 4
21:38:59.642 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.642 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.643 [Lua] Lobby data country_code = ES
21:38:59.643 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.643 [Lua] Lobby data eac_authorized = true
21:38:59.643 [Lua] Set lobby end.
21:38:59.643 [Flow] complete_skittergate_legend true
21:38:59.644 [Flow] complete_all_helmgart_levels_recruit true
21:38:59.645 [Flow] WitchHunterLevel:35
21:38:59.645 [Flow] LeaderYes
21:38:59.645 [Flow] ALL PC XP:304250
21:38:59.645 [Flow] Has "bogenhafen" DLC:true
21:38:59.645 [Flow] WH XP:60850
21:38:59.645 [Flow] Number of crafted items:3990
21:38:59.645 [Flow] Has "pre_order" DLC:true
21:38:59.645 [Flow] Sum of Powe Levels:1500
21:38:59.645 [Flow] lodestone diff 1:false
21:38:59.645 [Flow] magnus and forest activated
21:38:59.645 [Flow] magnus and forest activated
21:38:59.645 [Flow] cemetery and forest activated
21:38:59.645 [Flow] magnus and cemetery
21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:38:59.645 [Flow] ALL RUNES ACTIVATED
21:38:59.645 [Flow] magnus and forest activated
21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:38:59.645 [Flow] ALL RUNES ACTIVATED
21:38:59.645 [Flow] cemetery and forest activated
21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:38:59.645 [Flow] ALL RUNES ACTIVATED
21:38:59.645 [Flow] magnus and forest activated
21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:38:59.645 [Flow] ALL RUNES ACTIVATED
21:38:59.645 [Flow] magnus and cemetery
21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:38:59.645 [Flow] ALL RUNES ACTIVATED
21:38:59.645 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:38:59.648 [Lua] CurrentConflictSettings inn_level
21:38:59.648 [Lua] [ConflictDirector] conflict_director is ai_ready
21:38:59.648 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:38:59.648 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:38:59.650 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:38:59.650 [Lua] Forming navigation groups in one frame
21:38:59.650 [Lua] Forming navigation groups
21:38:59.670 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181
21:38:59.671 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966
21:38:59.671 [Lua] number of nav groups: 41
21:38:59.672 [Lua] number of refined nav groups : 23
21:38:59.674 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028
21:38:59.674 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:38:59.674 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:38:59.674 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:38:59.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:38:59.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:38:59.677 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:38:59.677 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
21:38:59.677 [Lua] [Managers] Calling function on all managers:
21:38:59.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:38:59.716 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame
21:38:59.716 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync
21:38:59.716 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame
21:38:59.716 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync
21:38:59.901 [Lua] Set lobby begin:
21:38:59.901 [Lua] Lobby data twitch_enabled = false
21:38:59.901 [Lua] Lobby data power_level = 835
21:38:59.901 [Lua] Lobby data unique_server_name = Magondi
21:38:59.901 [Lua] Lobby data difficulty_tweak = 0
21:38:59.901 [Lua] Lobby data host = 110000103ef45d6
21:38:59.901 [Lua] Lobby data game_mode = 3
21:38:59.901 [Lua] Lobby data is_private = false
21:38:59.901 [Lua] Lobby data match_started = true
21:38:59.902 [Lua] Lobby data mechanism = adventure
21:38:59.902 [Lua] Lobby data level_key = inn_level
21:38:59.902 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.902 [Lua] Lobby data selected_level_key = inn_level
21:38:59.902 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.902 [Lua] Lobby data quick_game = false
21:38:59.902 [Lua] Lobby data weave_index = 134
21:38:59.902 [Lua] Lobby data matchmaking = false
21:38:59.902 [Lua] Lobby data weave_name = weave_134
21:38:59.903 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.903 [Lua] Lobby data num_players = 4
21:38:59.903 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.903 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.903 [Lua] Lobby data country_code = ES
21:38:59.903 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.903 [Lua] Lobby data eac_authorized = true
21:38:59.903 [Lua] Set lobby end.
21:38:59.903 [Lua] [Matchmaking] Assigned player 1100001028ba710 to slot 3 when hot join syncing
21:38:59.903 [Lua] Breedfreezer (server) starting a hot join sync
21:38:59.904 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
21:38:59.904 [Lua] RemotePlayer:create_game_object( ) 37
21:38:59.920 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync
21:38:59.920 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers
21:38:59.920 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame
21:38:59.920 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync
21:38:59.920 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync
21:38:59.920 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers
21:38:59.920 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame
21:38:59.920 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync
21:38:59.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:38:59.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:38:59.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:38:59.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:38:59.921 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710
21:38:59.934 [Lua] Set lobby begin:
21:38:59.934 [Lua] Lobby data twitch_enabled = false
21:38:59.934 [Lua] Lobby data power_level = 835
21:38:59.934 [Lua] Lobby data unique_server_name = Magondi
21:38:59.934 [Lua] Lobby data difficulty_tweak = 0
21:38:59.934 [Lua] Lobby data host = 110000103ef45d6
21:38:59.934 [Lua] Lobby data game_mode = 3
21:38:59.935 [Lua] Lobby data is_private = false
21:38:59.935 [Lua] Lobby data match_started = true
21:38:59.935 [Lua] Lobby data mechanism = adventure
21:38:59.935 [Lua] Lobby data level_key = inn_level
21:38:59.935 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.935 [Lua] Lobby data selected_level_key = inn_level
21:38:59.935 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.935 [Lua] Lobby data quick_game = false
21:38:59.935 [Lua] Lobby data weave_index = 134
21:38:59.935 [Lua] Lobby data matchmaking = false
21:38:59.935 [Lua] Lobby data weave_name = weave_134
21:38:59.935 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.935 [Lua] Lobby data num_players = 4
21:38:59.935 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.935 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.936 [Lua] Lobby data country_code = ES
21:38:59.936 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.936 [Lua] Lobby data eac_authorized = true
21:38:59.936 [Lua] Set lobby end.
21:38:59.936 [Lua] [Matchmaking] Assigned player 110000103d66758 to slot 1 when hot join syncing
21:38:59.936 [Lua] Breedfreezer (server) starting a hot join sync
21:38:59.939 [Lua] Set lobby begin:
21:38:59.940 [Lua] Lobby data twitch_enabled = false
21:38:59.940 [Lua] Lobby data power_level = 835
21:38:59.940 [Lua] Lobby data unique_server_name = Magondi
21:38:59.940 [Lua] Lobby data difficulty_tweak = 0
21:38:59.940 [Lua] Lobby data host = 110000103ef45d6
21:38:59.940 [Lua] Lobby data game_mode = 3
21:38:59.940 [Lua] Lobby data is_private = false
21:38:59.941 [Lua] Lobby data match_started = true
21:38:59.941 [Lua] Lobby data mechanism = adventure
21:38:59.941 [Lua] Lobby data level_key = inn_level
21:38:59.941 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:38:59.941 [Lua] Lobby data selected_level_key = inn_level
21:38:59.941 [Lua] Lobby data difficulty = cataclysm_3
21:38:59.941 [Lua] Lobby data quick_game = false
21:38:59.941 [Lua] Lobby data weave_index = 134
21:38:59.941 [Lua] Lobby data matchmaking = false
21:38:59.942 [Lua] Lobby data weave_name = weave_134
21:38:59.942 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:38:59.942 [Lua] Lobby data num_players = 4
21:38:59.942 [Lua] Lobby data player_slot_5 = 0:0
21:38:59.942 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:38:59.942 [Lua] Lobby data country_code = ES
21:38:59.942 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:38:59.942 [Lua] Lobby data eac_authorized = true
21:38:59.943 [Lua] Set lobby end.
21:38:59.943 [Lua] [Matchmaking] Assigned player 1100001064e0fcf to slot 2 when hot join syncing
21:38:59.943 [Lua] Breedfreezer (server) starting a hot join sync
21:38:59.944 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
21:38:59.944 [Lua] RemotePlayer:create_game_object( ) 39
21:38:59.961 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync
21:38:59.961 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers
21:38:59.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
21:38:59.961 [Lua] RemotePlayer:create_game_object( ) 40
21:38:59.975 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync
21:38:59.975 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers
21:38:59.976 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf
21:38:59.976 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758
21:38:59.985 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers
21:38:59.985 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame
21:38:59.985 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers
21:38:59.985 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame
21:38:59.985 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers
21:38:59.985 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame
21:38:59.985 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers
21:38:59.985 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame
21:38:59.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:38:59.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:38:59.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
21:39:00.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
21:39:00.001 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:39:00.001 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1
21:39:00.025 [Lua] Players are leaving the safe zone
21:39:00.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:39:00.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:39:00.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:00.080 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
21:39:00.080 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:39:00.080 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1
21:39:00.080 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:39:00.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
21:39:00.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:00.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
21:39:00.084 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:39:00.084 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1
21:39:00.084 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:39:00.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
21:39:00.086 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:00.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:39:00.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:39:00.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:39:00.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:39:00.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:39:00.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:39:00.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:39:00.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:39:00.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:39:00.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:39:00.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:39:00.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:39:00.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:39:00.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:39:00.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:39:00.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:39:00.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:39:00.357 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:39:00.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:39:00.358 [Lua] StateInGameRunning:_game_actually_starts()
21:39:00.358 [Lua] #################################################################################################################
21:39:00.358 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_wall_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:39:00.358 [Lua] #################################################################################################################
21:39:00.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15
21:39:00.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15
21:39:00.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:39:00.403 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:39:00.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:39:00.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
21:39:00.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:39:00.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:39:00.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:39:00.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
21:39:00.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:39:00.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15
21:39:00.597 [Lua] Commit load time data
21:39:00.696 [Flow] DISABLE
21:39:06.396 [Lua] [Matchmaking] Cancelling matchmaking
21:39:06.396 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:39:09.141 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:09.631 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:39:11.724 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028ba710 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:12.217 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028ba710
21:39:12.573 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:39:12.573 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:39:12.575 [Lua] Set lobby begin:
21:39:12.575 [Lua] Lobby data twitch_enabled = false
21:39:12.575 [Lua] Lobby data power_level = 835
21:39:12.575 [Lua] Lobby data unique_server_name = Magondi
21:39:12.575 [Lua] Lobby data difficulty_tweak = 0
21:39:12.576 [Lua] Lobby data host = 110000103ef45d6
21:39:12.576 [Lua] Lobby data game_mode = 3
21:39:12.576 [Lua] Lobby data is_private = false
21:39:12.576 [Lua] Lobby data match_started = true
21:39:12.576 [Lua] Lobby data mechanism = adventure
21:39:12.576 [Lua] Lobby data level_key = inn_level
21:39:12.576 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:12.576 [Lua] Lobby data selected_level_key = inn_level
21:39:12.576 [Lua] Lobby data difficulty = cataclysm_3
21:39:12.576 [Lua] Lobby data quick_game = false
21:39:12.576 [Lua] Lobby data weave_index = 134
21:39:12.576 [Lua] Lobby data matchmaking = false
21:39:12.576 [Lua] Lobby data weave_name = weave_134
21:39:12.576 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:12.576 [Lua] Lobby data num_players = 4
21:39:12.576 [Lua] Lobby data player_slot_5 = 0:0
21:39:12.576 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:12.577 [Lua] Lobby data country_code = ES
21:39:12.577 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:12.577 [Lua] Lobby data eac_authorized = true
21:39:12.577 [Lua] Set lobby end.
21:39:12.577 [Lua] [PartyManager] Leader is set to 110000103ef45d6
21:39:12.577 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0
21:39:12.577 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 )
21:39:12.577 [Lua] Set lobby begin:
21:39:12.577 [Lua] Lobby data twitch_enabled = false
21:39:12.577 [Lua] Lobby data power_level = 835
21:39:12.577 [Lua] Lobby data unique_server_name = Magondi
21:39:12.577 [Lua] Lobby data difficulty_tweak = 0
21:39:12.577 [Lua] Lobby data host = 110000103ef45d6
21:39:12.577 [Lua] Lobby data game_mode = 9
21:39:12.577 [Lua] Lobby data is_private = false
21:39:12.577 [Lua] Lobby data match_started = true
21:39:12.578 [Lua] Lobby data mechanism = adventure
21:39:12.578 [Lua] Lobby data level_key = inn_level
21:39:12.578 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:12.578 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:12.578 [Lua] Lobby data difficulty = cataclysm_3
21:39:12.578 [Lua] Lobby data quick_game = false
21:39:12.578 [Lua] Lobby data weave_index = 134
21:39:12.578 [Lua] Lobby data matchmaking = true
21:39:12.578 [Lua] Lobby data weave_name = weave_134
21:39:12.578 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:12.578 [Lua] Lobby data num_players = 4
21:39:12.578 [Lua] Lobby data player_slot_5 = 0:0
21:39:12.578 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:12.578 [Lua] Lobby data country_code = ES
21:39:12.578 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:12.579 [Lua] Lobby data eac_authorized = true
21:39:12.579 [Lua] Set lobby end.
21:39:12.579 [Lua] Set lobby begin:
21:39:12.579 [Lua] Lobby data twitch_enabled = false
21:39:12.579 [Lua] Lobby data power_level = 835
21:39:12.579 [Lua] Lobby data unique_server_name = Magondi
21:39:12.579 [Lua] Lobby data difficulty_tweak = 0
21:39:12.579 [Lua] Lobby data host = 110000103ef45d6
21:39:12.579 [Lua] Lobby data game_mode = 9
21:39:12.579 [Lua] Lobby data is_private = false
21:39:12.579 [Lua] Lobby data match_started = true
21:39:12.579 [Lua] Lobby data mechanism = adventure
21:39:12.579 [Lua] Lobby data level_key = inn_level
21:39:12.579 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:12.579 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:12.580 [Lua] Lobby data difficulty = cataclysm_3
21:39:12.580 [Lua] Lobby data quick_game = false
21:39:12.580 [Lua] Lobby data weave_index = 134
21:39:12.580 [Lua] Lobby data matchmaking = true
21:39:12.580 [Lua] Lobby data weave_name = weave_134
21:39:12.580 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:12.580 [Lua] Lobby data num_players = 4
21:39:12.580 [Lua] Lobby data player_slot_5 = 0:0
21:39:12.580 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:12.580 [Lua] Lobby data country_code = ES
21:39:12.580 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:12.580 [Lua] Lobby data eac_authorized = true
21:39:12.580 [Lua] Set lobby end.
21:39:12.581 [Lua] [ChatManager][1]System: Starting hosted game...
21:39:12.581 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:39:12.581 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:39:13.858 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:14.300 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:39:14.822 [Lua] PlayFabMirrorBase:_commit_internal 8
21:39:14.822 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:39:14.825 [Lua] generate_backend_stats 110000103ef45d6:1
21:39:14.847 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:39:14.847 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:39:14.857 [Lua] commit result success 8
21:39:14.874 [Lua] Set lobby begin:
21:39:14.874 [Lua] Lobby data twitch_enabled = false
21:39:14.875 [Lua] Lobby data power_level = 901
21:39:14.875 [Lua] Lobby data unique_server_name = Magondi
21:39:14.875 [Lua] Lobby data difficulty_tweak = 0
21:39:14.875 [Lua] Lobby data host = 110000103ef45d6
21:39:14.875 [Lua] Lobby data game_mode = 9
21:39:14.875 [Lua] Lobby data is_private = false
21:39:14.875 [Lua] Lobby data match_started = true
21:39:14.875 [Lua] Lobby data mechanism = adventure
21:39:14.875 [Lua] Lobby data level_key = inn_level
21:39:14.876 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:14.876 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:14.876 [Lua] Lobby data difficulty = cataclysm_3
21:39:14.876 [Lua] Lobby data quick_game = false
21:39:14.876 [Lua] Lobby data weave_index = 134
21:39:14.876 [Lua] Lobby data matchmaking = true
21:39:14.876 [Lua] Lobby data weave_name = weave_134
21:39:14.876 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:14.876 [Lua] Lobby data num_players = 4
21:39:14.876 [Lua] Lobby data player_slot_5 = 0:0
21:39:14.876 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:14.876 [Lua] Lobby data country_code = ES
21:39:14.876 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:14.877 [Lua] Lobby data eac_authorized = true
21:39:14.877 [Lua] Set lobby end.
21:39:15.618 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:15.957 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:39:19.892 [Lua] Set lobby begin:
21:39:19.892 [Lua] Lobby data twitch_enabled = false
21:39:19.892 [Lua] Lobby data power_level = 1100
21:39:19.892 [Lua] Lobby data unique_server_name = Magondi
21:39:19.892 [Lua] Lobby data difficulty_tweak = 0
21:39:19.892 [Lua] Lobby data host = 110000103ef45d6
21:39:19.892 [Lua] Lobby data game_mode = 9
21:39:19.892 [Lua] Lobby data is_private = false
21:39:19.892 [Lua] Lobby data match_started = true
21:39:19.892 [Lua] Lobby data mechanism = adventure
21:39:19.892 [Lua] Lobby data level_key = inn_level
21:39:19.893 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:19.893 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:19.893 [Lua] Lobby data difficulty = cataclysm_3
21:39:19.893 [Lua] Lobby data quick_game = false
21:39:19.893 [Lua] Lobby data weave_index = 134
21:39:19.893 [Lua] Lobby data matchmaking = true
21:39:19.893 [Lua] Lobby data weave_name = weave_134
21:39:19.893 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:19.893 [Lua] Lobby data num_players = 4
21:39:19.893 [Lua] Lobby data player_slot_5 = 0:0
21:39:19.893 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:19.893 [Lua] Lobby data country_code = ES
21:39:19.893 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:19.893 [Lua] Lobby data eac_authorized = true
21:39:19.893 [Lua] Set lobby end.
21:39:21.404 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:39:21.404 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:39:21.489 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0
21:39:21.489 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 )
21:39:21.489 [Lua] Set lobby begin:
21:39:21.489 [Lua] Lobby data twitch_enabled = false
21:39:21.489 [Lua] Lobby data power_level = 1100
21:39:21.490 [Lua] Lobby data unique_server_name = Magondi
21:39:21.490 [Lua] Lobby data difficulty_tweak = 0
21:39:21.490 [Lua] Lobby data host = 110000103ef45d6
21:39:21.490 [Lua] Lobby data game_mode = 9
21:39:21.490 [Lua] Lobby data is_private = false
21:39:21.490 [Lua] Lobby data match_started = true
21:39:21.490 [Lua] Lobby data mechanism = adventure
21:39:21.490 [Lua] Lobby data level_key = inn_level
21:39:21.490 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:21.490 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:21.490 [Lua] Lobby data difficulty = cataclysm_3
21:39:21.490 [Lua] Lobby data quick_game = false
21:39:21.490 [Lua] Lobby data weave_index = 134
21:39:21.491 [Lua] Lobby data matchmaking = false
21:39:21.491 [Lua] Lobby data weave_name = weave_134
21:39:21.491 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:21.491 [Lua] Lobby data num_players = 4
21:39:21.491 [Lua] Lobby data player_slot_5 = 0:0
21:39:21.491 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:21.491 [Lua] Lobby data country_code = ES
21:39:21.491 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:21.491 [Lua] Lobby data eac_authorized = true
21:39:21.491 [Lua] Set lobby end.
21:39:21.493 [Lua] Set lobby begin:
21:39:21.493 [Lua] Lobby data twitch_enabled = false
21:39:21.494 [Lua] Lobby data power_level = 1100
21:39:21.494 [Lua] Lobby data unique_server_name = Magondi
21:39:21.494 [Lua] Lobby data difficulty_tweak = 0
21:39:21.494 [Lua] Lobby data host = 110000103ef45d6
21:39:21.494 [Lua] Lobby data game_mode = 9
21:39:21.494 [Lua] Lobby data is_private = false
21:39:21.494 [Lua] Lobby data match_started = true
21:39:21.494 [Lua] Lobby data mechanism = adventure
21:39:21.494 [Lua] Lobby data level_key = inn_level
21:39:21.494 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:21.494 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:21.494 [Lua] Lobby data difficulty = cataclysm_3
21:39:21.494 [Lua] Lobby data quick_game = false
21:39:21.494 [Lua] Lobby data weave_index = 134
21:39:21.494 [Lua] Lobby data matchmaking = false
21:39:21.495 [Lua] Lobby data weave_name = weave_134
21:39:21.495 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:21.495 [Lua] Lobby data num_players = 4
21:39:21.495 [Lua] Lobby data player_slot_5 = 0:0
21:39:21.495 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:21.495 [Lua] Lobby data country_code = ES
21:39:21.495 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:21.495 [Lua] Lobby data eac_authorized = true
21:39:21.495 [Lua] Set lobby end.
21:39:21.495 [Lua] [PeerSM] 1100001028ba710 :: on_exit InGame
21:39:21.495 [Lua] [PeerSM] 1100001028ba710 :: on_enter InPostGame
21:39:21.495 [Lua] [PeerSM] 110000103d66758 :: on_exit InGame
21:39:21.495 [Lua] [PeerSM] 110000103d66758 :: on_enter InPostGame
21:39:21.495 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InGame
21:39:21.495 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InPostGame
21:39:21.495 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InGame
21:39:21.495 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InPostGame
21:39:21.495 [Lua] Complete level triggered.
21:39:21.497 [Save] Saving `save_data`
21:39:21.497 [Lua] gm_event_end_conditions_met false false
21:39:21.498 [Lua] PlayFabMirrorBase:_commit_internal nil
21:39:21.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:39:21.501 [Lua] generate_backend_stats 110000103ef45d6:1
21:39:21.503 [Save] Save done
21:39:21.503 [Save] Saving `save_data`
21:39:21.508 [Save] Save done
21:39:21.527 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:39:21.527 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:39:21.527 [Save] Saving `save_data`
21:39:21.527 [Lua] TRANSITION nil nil dlc_scorpion_wall_beasts
21:39:21.527 [Lua] Transition type "dlc_scorpion_wall_beasts", is server: true
21:39:21.527 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:39:21.527 [Lua] [GameNetworkManager] Leaving game...
21:39:21.527 [Lua] [GameNetworkManager] Shutting down game session host.
21:39:21.527 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:39:21.527 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:39:21.527 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.67
21:39:21.533 [Connection] Packet 7361 chunk for system game_session from 110000103d66758 had no listener
21:39:21.533 [Connection] Packet 8949 chunk for system game_session from 1100001028ba710 had no listener
21:39:21.534 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:39:21.534 [Save] Save done
21:39:21.534 [Lua] commit result success 9
21:39:21.549 [Connection] Packet 8950 chunk for system game_session from 1100001028ba710 had no listener
21:39:23.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:39:23.524 [Lua] [Managers] Calling function on all managers:
21:39:23.524 [Lua] Clearing all global lookup lists
21:39:23.524 [Lua] [IngamePlayerListUI] - Destroy
21:39:23.524 [Lua] [EquipmentUI] - Destroy
21:39:23.524 [Lua] [AbilityUI] - Destroy
21:39:23.524 [Lua] [GamePadAbilityUI] - Destroy
21:39:23.524 [Lua] [GamePadEquipmentUI] - Destroy
21:39:23.525 [Lua] [IngameUI] destroy
21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1
21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
21:39:23.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
21:39:23.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_2
21:39:23.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1
21:39:23.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
21:39:23.585 [Lua] [Managers] Destroying manager group:
21:39:23.590 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:39:23.666 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:39:23.666 [Lua] [PeerSM] 1100001028ba710 :: on_exit InPostGame
21:39:23.666 [Lua] [PeerSM] 1100001028ba710 :: on_enter Loading
21:39:23.666 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028ba710 dlc_scorpion_wall_beasts 0
21:39:23.666 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:39:23.667 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 13, User: 110000103ef45d6 "Magondi"
<>
21:39:23.667 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 0000000001DF6DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001028ba710"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0
[3] _ = table: 0000000001DF6DC0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001028ba710"; peer_state_machine = table: 000000001271DF10; current_state = InPostGame
[5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50
[8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202
[10] dt = 0.016893362626433372
[2] server = table: 0000000000543480; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001028ba710"; num_players = 1; wanted_party_index = 0; account_id = "1100001028ba710"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9496269319206476; resend_post_game_timer = 1.9324037041515112;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0;
<>
<>
21:39:23.667 [Lua] [PeerSM] 110000103d66758 :: on_exit InPostGame
21:39:23.667 [Lua] [PeerSM] 110000103d66758 :: on_enter Loading
21:39:23.667 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d66758 dlc_scorpion_wall_beasts 0
21:39:23.667 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:39:23.667 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 14, User: 110000103ef45d6 "Magondi"
<>
21:39:23.668 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 0000000000A81DC0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103d66758"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0
[3] _ = table: 0000000000A81DC0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103d66758"; peer_state_machine = table: 00000000007E46B0; current_state = InPostGame
[5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50
[8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202
[10] dt = 0.016893362626433372
[2] server = table: 0000000000543480; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103d66758"; num_players = 1; wanted_party_index = 0; account_id = "110000103d66758"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9494510348886251; resend_post_game_timer = 1.9314583949744701;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0;
<>
<>
21:39:23.668 [Lua] [PeerSM] 110000103ef45d6 :: on_exit InPostGame
21:39:23.668 [Lua] [PeerSM] 110000103ef45d6 :: on_enter Loading
21:39:23.668 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ef45d6 dlc_scorpion_wall_beasts 0
21:39:23.668 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:39:23.668 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 15, User: 110000103ef45d6 "Magondi"
<>
21:39:23.669 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 000000000053CE30; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "110000103ef45d6"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0
[3] _ = table: 000000000053CE30; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "110000103ef45d6"; peer_state_machine = table: 000000000053CB30; current_state = InPostGame
[5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50
[8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202
[10] dt = 0.016893362626433372
[2] server = table: 0000000000543480; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.979780500754714; peer_id = "110000103ef45d6";
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0;
<>
<>
21:39:23.669 [Lua] [PeerSM] 1100001064e0fcf :: on_exit InPostGame
21:39:23.669 [Lua] [PeerSM] 1100001064e0fcf :: on_enter Loading
21:39:23.669 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001064e0fcf dlc_scorpion_wall_beasts 0
21:39:23.669 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:39:23.669 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 16, User: 110000103ef45d6 "Magondi"
<>
21:39:23.669 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts"
[2] self = table: 000000000269EFF0; previous_state = InPostGame; party = table: 0000000001B0C180; mechanism_manager = table: 00000000028D61F0; network_transmit = table: 00000000005403B0; peer_id = "1100001064e0fcf"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 5162244; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F3D1BE0
[3] _ = table: 000000000269EFF0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000543480; peer_state_machines = table: 00000000005434F0; peer_id = "1100001064e0fcf"; peer_state_machine = table: 0000000002E898F0; current_state = InPostGame
[5] self = table: 000000000BDB1A50; application_shutdown = nil; unit_spawner = table: 000000000AE136B0; world = [World]; unit_storage = table: 000000000AE13780; units = table: 000000000388BDE0; matchmaking_loading_context = nil
[6] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; params = table: 0000000002ECE9D0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002ECEA40; new_state = table: 0000000002A41160; notify = true; old_state = table: 000000000BDB1A50
[8] self = table: 0000000002ECEA40; dt = 0.016893362626433372; t = 487.0866340593202; new_state = table: 0000000002A41160
[9] self = table: 00000000000970D0; real_world_dt = 0.016893362626433372; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016893362626433372; t = 487.0866340593202
[10] dt = 0.016893362626433372
[2] server = table: 0000000000543480; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001064e0fcf"; num_players = 1; wanted_party_index = 0; account_id = "1100001064e0fcf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.949599876999855; resend_post_game_timer = 1.7459840979427099;
[4] server_peer_id = "110000103ef45d6"; kicked_peers_disconnect_timer = table: 00000000005430C0; game_session = [GameSession]; host_to_migrate_to = "1100001064e0fcf"; game_network_manager = table: 000000000B1FF240; my_peer_id = "110000103ef45d6"; peers_added_to_gamesession = table: 0000000000543530; _joined_peers = table: 0000000000542DA0; voip = table: 00000000005427E0; environment_variation_id = 0; level_transition_handler = table: 0000000000557700; _connections = table: 0000000000542F90; lobby_host = table: 0000000000547170; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 00000000006539B0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000542E00; wanted_career_index = 2; _reserved_slots = table: 0000000000542330; wanted_profile_index = 4; _connected_peers = table: 0000000000542DD0; player_manager = table: 00000000014DBAB0; _profile_requester = table: 0000000000653220; network_transmit = table: 00000000005403B0; peers_completed_game_object_sync = table: 0000000000543130; peer_state_machines = table: 00000000005434F0; network_event_delegate = table: 000000000DA5F310;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BB455C0; network_server = table: 0000000000543480; entity_system = table: 000000000F454250; parent = table: 00000000000970D0; _new_state = table: 0000000002A41160; _level_flow_events = table: 0000000012094C40; statistics_db = table: 0000000007FF20C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.89050320982933; input_manager = table: 000000000EF08810; profile_synchronizer = table: 0000000000542E00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000ADB9B90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA5F310; world = [World]; dt = 0.016893362626433372; peer_id = "110000103ef45d6"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001502980; network_transmit = table: 00000000005403B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 23.67373456992209; _lobby_host = table: 0000000000547170; level_transition_handler = table: 0000000000557700; dice_keeper = table: 000000000AE13500; _quit_game = false;
[6] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[7] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[8] _params = table: 0000000002ECE9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BDB1A50;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097100; _machine = table: 0000000002ECEA40; startup_timer = 6.2522346523473971; has_booted = true; loading_context = table: 000000000E9CD5C0;
<>
<>
21:39:23.669 [Lua] [Matchmaking] unregister rpcs
21:39:23.670 [Lua] ############### UNLOADING PACKAGES ###############
21:39:23.670 [Lua] [Managers] Calling function on all managers:
21:39:23.670 [Lua] [Managers] Destroying manager group:
21:39:23.670 [Lua] [Gamestate] Enter state StateLoading
21:39:23.671 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:39:23.672 [Lua] [Matchmaking] register rpcs
21:39:23.672 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:39:23.672 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:39:23.672 [Lua] Set lobby begin:
21:39:23.672 [Lua] Lobby data twitch_enabled = false
21:39:23.672 [Lua] Lobby data power_level = 0
21:39:23.672 [Lua] Lobby data unique_server_name = Magondi
21:39:23.672 [Lua] Lobby data difficulty_tweak = 0
21:39:23.672 [Lua] Lobby data host = 110000103ef45d6
21:39:23.672 [Lua] Lobby data game_mode = 9
21:39:23.673 [Lua] Lobby data is_private = false
21:39:23.673 [Lua] Lobby data match_started = true
21:39:23.673 [Lua] Lobby data mechanism = adventure
21:39:23.673 [Lua] Lobby data level_key = inn_level
21:39:23.673 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:23.673 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:23.673 [Lua] Lobby data difficulty = cataclysm_3
21:39:23.673 [Lua] Lobby data quick_game = false
21:39:23.673 [Lua] Lobby data weave_index = 134
21:39:23.673 [Lua] Lobby data matchmaking = false
21:39:23.673 [Lua] Lobby data weave_name = weave_134
21:39:23.673 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:23.673 [Lua] Lobby data num_players = 4
21:39:23.673 [Lua] Lobby data player_slot_5 = 0:0
21:39:23.674 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:23.674 [Lua] Lobby data country_code = ES
21:39:23.674 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:23.674 [Lua] Lobby data eac_authorized = true
21:39:23.674 [Lua] Set lobby end.
21:39:23.674 [Lua] registering RPCs
21:39:23.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:39:23.674 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:39:23.674 [Lua] Set lobby begin:
21:39:23.674 [Lua] Lobby data twitch_enabled = false
21:39:23.674 [Lua] Lobby data power_level = 0
21:39:23.674 [Lua] Lobby data unique_server_name = Magondi
21:39:23.674 [Lua] Lobby data difficulty_tweak = 0
21:39:23.674 [Lua] Lobby data host = 110000103ef45d6
21:39:23.674 [Lua] Lobby data game_mode = 9
21:39:23.674 [Lua] Lobby data is_private = false
21:39:23.674 [Lua] Lobby data match_started = true
21:39:23.674 [Lua] Lobby data mechanism = adventure
21:39:23.674 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:23.674 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:23.674 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:23.674 [Lua] Lobby data difficulty = cataclysm_3
21:39:23.675 [Lua] Lobby data quick_game = false
21:39:23.675 [Lua] Lobby data weave_index = 134
21:39:23.675 [Lua] Lobby data matchmaking = false
21:39:23.675 [Lua] Lobby data weave_name = weave_134
21:39:23.675 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:23.675 [Lua] Lobby data num_players = 4
21:39:23.675 [Lua] Lobby data player_slot_5 = 0:0
21:39:23.675 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:23.675 [Lua] Lobby data country_code = ES
21:39:23.675 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:23.675 [Lua] Lobby data eac_authorized = true
21:39:23.675 [Lua] Set lobby end.
21:39:23.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:39:23.679 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens, async-read, prioritized
21:39:23.679 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:39:23.679 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0
21:39:23.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:39:23.680 [Umbra] Unload tome
21:39:23.680 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:39:23.814 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:39:23.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts, async-read,
21:39:23.814 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts, async-read,
21:39:23.814 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_beasts"
21:39:23.814 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_beasts" Meta package name: "nil"
21:39:23.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler, async-read,
21:39:23.814 [Lua] [StateLoading] got rpc_load_level 6 dlc_scorpion_wall_beasts
21:39:24.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_beasts
21:39:24.088 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_beasts
21:39:24.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall
21:39:29.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall
21:39:29.243 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall
21:39:29.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:39:30.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:39:30.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:39:30.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_beasts
21:39:30.256 [Lua] ### Sending rpc_level_loaded
21:39:30.256 [Lua] #### Has state machine: true, peer_id: 110000103d66758, level_id: 6
21:39:30.256 [Lua] Peer 110000103d66758 has loaded the level and all enemies are loaded
21:39:30.256 [Lua] ### Sending rpc_level_loaded
21:39:30.256 [Lua] #### Has state machine: true, peer_id: 1100001028ba710, level_id: 6
21:39:30.256 [Lua] Peer 1100001028ba710 has loaded the level and all enemies are loaded
21:39:30.257 [Lua] [PeerSM] 1100001028ba710 :: on_exit Loading
21:39:30.257 [Lua] [PeerSM] 1100001028ba710 :: on_enter LoadingProfilePackages
21:39:30.257 [Lua] [PeerSM] 110000103d66758 :: on_exit Loading
21:39:30.257 [Lua] [PeerSM] 110000103d66758 :: on_enter LoadingProfilePackages
21:39:30.275 [Lua] [PeerSM] 1100001028ba710 :: on_exit LoadingProfilePackages
21:39:30.275 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForEnterGame
21:39:30.275 [Lua] [PeerSM] 110000103d66758 :: on_exit LoadingProfilePackages
21:39:30.275 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForEnterGame
21:39:30.382 [Umbra] Loading umbra tome '#ID[d13831de4bb16978]'
21:39:30.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_beasts
21:39:30.866 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_beasts
21:39:30.884 [Lua] [LevelTransitionHandler] Level load completed!
21:39:30.884 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_beasts - level_seed: 5162244 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:39:30.900 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:39:30.900 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
beastmen_standard_bearer=true,
}
21:39:30.900 [Lua] load_startup_enemy_packages: --------------
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] chaos_spawn
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] chaos_troll
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_rat_ogre
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_stormfiend
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] beastmen_minotaur
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] chaos_plague_sorcerer
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] chaos_corruptor_sorcerer
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_gutter_runner
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_pack_master
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_poison_wind_globadier
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_ratling_gunner
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_warpfire_thrower
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] chaos_vortex_sorcerer
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] beastmen_standard_bearer
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] chaos_vortex
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] critter_rat
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] critter_pig
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] beastmen_gor
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_storm_vermin
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] beastmen_ungor_archer
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] beastmen_ungor
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_clan_rat
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_slave
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_clan_rat_with_shield
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] beastmen_bestigor
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_storm_vermin_with_shield
21:39:30.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:39:30.900 [Lua] skaven_plague_monk
21:39:30.907 [Lua] ### Sending rpc_level_loaded
21:39:30.907 [Lua] #### Has state machine: true, peer_id: 110000103ef45d6, level_id: 6
21:39:30.907 [Lua] Peer 110000103ef45d6 has loaded the level and all enemies are loaded
21:39:30.923 [Lua] [PeerSM] 110000103ef45d6 :: on_exit Loading
21:39:30.923 [Lua] [PeerSM] 110000103ef45d6 :: on_enter LoadingProfilePackages
21:39:30.939 [Lua] [PeerSM] 110000103ef45d6 :: on_exit LoadingProfilePackages
21:39:30.939 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForEnterGame
21:39:30.940 [Lua] ### Sending rpc_level_loaded
21:39:30.940 [Lua] #### Has state machine: false, peer_id: 110000103ef45d6, level_id: 6
21:39:31.174 [Lua] ### Sending rpc_level_loaded
21:39:31.174 [Lua] #### Has state machine: true, peer_id: 1100001064e0fcf, level_id: 6
21:39:31.174 [Lua] Peer 1100001064e0fcf has loaded the level and all enemies are loaded
21:39:31.174 [Lua] [PeerSM] 1100001064e0fcf :: on_exit Loading
21:39:31.174 [Lua] [PeerSM] 1100001064e0fcf :: on_enter LoadingProfilePackages
21:39:31.192 [Lua] [PeerSM] 1100001064e0fcf :: on_exit LoadingProfilePackages
21:39:31.192 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForEnterGame
21:39:31.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:39:31.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:39:31.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:39:31.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:39:31.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:39:31.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:39:31.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:39:31.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:39:31.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:39:32.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:39:32.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:39:32.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:39:33.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:39:33.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:39:33.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:39:33.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:39:33.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:39:33.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:39:33.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:39:33.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:39:33.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:39:34.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:39:34.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:39:34.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:39:34.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:39:34.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:39:34.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:39:34.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:39:34.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:39:34.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:39:35.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:39:35.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:39:35.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:39:35.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:39:35.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:39:35.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:39:35.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:39:35.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:39:35.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:39:36.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:39:36.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:39:36.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:39:36.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:39:36.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:39:36.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:39:36.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:39:36.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:39:36.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:39:36.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:39:36.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:39:36.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:39:37.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:39:37.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:39:37.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:39:38.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:39:38.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:39:38.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:39:39.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:39:39.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:39:39.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:39:40.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:39:40.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:39:40.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:39:40.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:39:40.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:39:40.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:39:41.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:39:41.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:39:41.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:39:41.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:39:41.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:39:41.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:14 my_peer_id:110000103ef45d6
21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:14 my_peer_id:110000103ef45d6
21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:14 my_peer_id:110000103ef45d6
21:39:41.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:14 my_peer_id:110000103ef45d6
21:39:41.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:14 my_peer_id:110000103ef45d6
21:39:41.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:41.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:41.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
21:39:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:39:41.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:39:42.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:39:42.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:39:42.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:39:42.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:39:42.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:39:42.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:39:43.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:39:43.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:39:43.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:39:43.181 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_beasts game_mode: weave
21:39:43.181 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:39:43.181 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:15 my_peer_id:110000103ef45d6
21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:15 my_peer_id:110000103ef45d6
21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:15 my_peer_id:110000103ef45d6
21:39:43.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:15 my_peer_id:110000103ef45d6
21:39:43.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:15 my_peer_id:110000103ef45d6
21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read,
21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:39:43.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read,
21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, InventoryPackageSynchronizerClient
21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
21:39:43.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, InventoryPackageSynchronizerClient
21:39:43.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
21:39:43.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
21:39:43.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:39:43.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:39:43.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:39:43.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:39:43.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_magic_01_3p
21:39:43.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:39:43.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:39:43.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:39:43.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:39:44.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:39:44.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
21:39:44.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
21:39:44.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
21:39:44.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
21:39:44.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:39:44.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:39:44.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:39:44.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:39:45.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:39:45.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
21:39:45.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:16 my_peer_id:110000103ef45d6
21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:16 my_peer_id:110000103ef45d6
21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:16 my_peer_id:110000103ef45d6
21:39:45.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:16 my_peer_id:110000103ef45d6
21:39:45.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:16 my_peer_id:110000103ef45d6
21:39:45.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:45.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:45.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
21:39:45.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028ba710 inventory_sync_id:17 my_peer_id:110000103ef45d6
21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103d66758 inventory_sync_id:17 my_peer_id:110000103ef45d6
21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001064e0fcf inventory_sync_id:17 my_peer_id:110000103ef45d6
21:39:45.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ef45d6 inventory_sync_id:17 my_peer_id:110000103ef45d6
21:39:45.506 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000103ef45d6 inventory_sync_id:17 my_peer_id:110000103ef45d6
21:39:45.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:45.506 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
21:39:45.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:45.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:39:45.506 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:39:45.506 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
21:39:45.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
21:39:45.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
21:39:45.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
21:39:45.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:39:45.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:39:46.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
21:39:46.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
21:39:46.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:39:46.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:39:46.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
21:39:46.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:39:46.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:39:46.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:39:46.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:39:46.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:39:46.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:39:46.922 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
21:39:47.039 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
21:39:47.039 [Lua] [PackageManager] Force_load: wwise/drakegun
21:39:47.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
21:39:47.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
21:39:47.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
21:39:47.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
21:39:47.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
21:39:47.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
21:39:47.461 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:39:47.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:39:47.526 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:39:47.527 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
21:39:47.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
21:39:47.593 [Lua] [PackageManager] Force_load: wwise/flamethrower
21:39:47.596 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
21:39:47.597 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:39:47.597 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/beasts/world
21:39:47.597 [Umbra] Init version: 3.4.15 :: 16 threads
21:39:47.916 [Lua] Async level spawning done
21:39:47.916 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:39:48.885 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:39:48.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:39:48.885 [Lua] [Matchmaking] unregister rpcs
21:39:48.885 [Lua] Set lobby begin:
21:39:48.885 [Lua] Lobby data twitch_enabled = false
21:39:48.885 [Lua] Lobby data power_level = 0
21:39:48.885 [Lua] Lobby data unique_server_name = Magondi
21:39:48.885 [Lua] Lobby data difficulty_tweak = 0
21:39:48.886 [Lua] Lobby data host = 110000103ef45d6
21:39:48.886 [Lua] Lobby data game_mode = 9
21:39:48.886 [Lua] Lobby data is_private = false
21:39:48.886 [Lua] Lobby data match_started = true
21:39:48.886 [Lua] Lobby data mechanism = adventure
21:39:48.886 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:48.886 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:48.886 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:48.886 [Lua] Lobby data difficulty = cataclysm_3
21:39:48.886 [Lua] Lobby data quick_game = false
21:39:48.886 [Lua] Lobby data weave_index = 134
21:39:48.886 [Lua] Lobby data matchmaking = false
21:39:48.886 [Lua] Lobby data weave_name = weave_134
21:39:48.886 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:48.887 [Lua] Lobby data num_players = 4
21:39:48.887 [Lua] Lobby data player_slot_5 = 0:0
21:39:48.887 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:48.887 [Lua] Lobby data country_code = ES
21:39:48.887 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:48.887 [Lua] Lobby data eac_authorized = true
21:39:48.887 [Lua] Set lobby end.
21:39:48.887 [Lua] [Managers] Destroying manager group:
21:39:48.888 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens
21:39:48.888 [Lua] [Gamestate] Enter StateIngame HOST
21:39:48.888 [Lua] [Managers] Calling function on all managers:
21:39:48.889 [Lua] <>level = dlc_scorpion_wall_beasts<>
21:39:48.889 [Lua] Set lobby begin:
21:39:48.889 [Lua] Lobby data twitch_enabled = false
21:39:48.889 [Lua] Lobby data power_level = 0
21:39:48.889 [Lua] Lobby data unique_server_name = Magondi
21:39:48.889 [Lua] Lobby data difficulty_tweak = 0
21:39:48.889 [Lua] Lobby data host = 110000103ef45d6
21:39:48.889 [Lua] Lobby data game_mode = 9
21:39:48.889 [Lua] Lobby data is_private = false
21:39:48.889 [Lua] Lobby data match_started = true
21:39:48.890 [Lua] Lobby data mechanism = adventure
21:39:48.890 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:48.890 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:48.890 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:48.890 [Lua] Lobby data difficulty = cataclysm_3
21:39:48.890 [Lua] Lobby data quick_game = false
21:39:48.890 [Lua] Lobby data weave_index = 134
21:39:48.890 [Lua] Lobby data matchmaking = false
21:39:48.890 [Lua] Lobby data weave_name = weave_134
21:39:48.891 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:48.891 [Lua] Lobby data num_players = 4
21:39:48.891 [Lua] Lobby data player_slot_5 = 0:0
21:39:48.891 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:48.891 [Lua] Lobby data country_code = ES
21:39:48.891 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:48.891 [Lua] Lobby data eac_authorized = true
21:39:48.891 [Lua] Set lobby end.
21:39:48.891 [Lua] [StateIngame] Server ingame
21:39:48.897 [Lua] Set lobby begin:
21:39:48.897 [Lua] Lobby data twitch_enabled = false
21:39:48.897 [Lua] Lobby data power_level = 0
21:39:48.897 [Lua] Lobby data unique_server_name = Magondi
21:39:48.897 [Lua] Lobby data difficulty_tweak = 0
21:39:48.897 [Lua] Lobby data host = 110000103ef45d6
21:39:48.898 [Lua] Lobby data game_mode = 9
21:39:48.898 [Lua] Lobby data is_private = false
21:39:48.898 [Lua] Lobby data match_started = true
21:39:48.898 [Lua] Lobby data mechanism = adventure
21:39:48.898 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:48.898 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:48.898 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:48.898 [Lua] Lobby data difficulty = cataclysm_3
21:39:48.899 [Lua] Lobby data quick_game = false
21:39:48.899 [Lua] Lobby data weave_index = 134
21:39:48.899 [Lua] Lobby data matchmaking = false
21:39:48.899 [Lua] Lobby data weave_name = weave_134
21:39:48.899 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:48.899 [Lua] Lobby data num_players = 4
21:39:48.899 [Lua] Lobby data player_slot_5 = 0:0
21:39:48.899 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:48.899 [Lua] Lobby data country_code = ES
21:39:48.899 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:48.900 [Lua] Lobby data eac_authorized = true
21:39:48.900 [Lua] Set lobby end.
21:39:48.900 [Lua] [Matchmaking] register rpcs
21:39:48.900 [Lua] GameNetworkManager:init... creating game session
21:39:48.900 [Lua] Host GameSession.make_game_session_host with session:
21:39:48.900 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:39:48.900 [Lua] [GameNetworkManager] My own peer_id = 110000103ef45d6
21:39:48.900 [Lua] [GameNetworkManager] self.is_server = true
21:39:48.900 [Network] Setting artificial MTU limit to 65536
21:39:48.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 16
21:39:48.900 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:39:48.900 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:39:48.913 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:39:48.913 [Lua] pacing=disabled
21:39:48.913 [Lua] roaming=nil
21:39:48.913 [Lua] specials=disabled
21:39:48.913 [Lua] debug_color=maroon
21:39:48.913 [Lua] pack_spawning=skaven_beastmen
21:39:48.913 [Lua] contained_breeds=nil
21:39:48.913 [Lua] disabled=false
21:39:48.913 [Lua] boss=disabled
21:39:48.913 [Lua] horde=disabled
21:39:48.913 [Lua] name=weave_skaven_beastmen
21:39:48.913 [Lua] intensity=disabled
21:39:48.913 [Lua] ---
21:39:48.913 [Lua] [LevelAnalysis] set_random_seed( 8435394)
21:39:48.917 warning: [GwNav] NavData resource not loaded
21:39:48.917 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/beasts/world
21:39:48.917 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world
21:39:48.919 [Lua] [AIInterestPointSystem] Level Seed: 8435394
21:39:48.919 [Lua]
21:39:48.919 [Lua] [entity_system_bag] = table
21:39:48.919 [Lua] [entity_system_bag] = metatable
21:39:48.919 [Lua] [startup_data] = table
21:39:48.919 [Lua] [entity_manager] = table
21:39:48.919 [Lua] [entity_manager] = metatable
21:39:48.919 [Lua] [unit_spawner] = table
21:39:48.919 [Lua] [unit_spawner] = metatable
21:39:48.919 [Lua] [unit_storage] = table
21:39:48.919 [Lua] [unit_storage] = metatable
21:39:48.919 [Lua] [dice_keeper] = table
21:39:48.919 [Lua] [dice_keeper] = metatable
21:39:48.919 [Lua] [is_server] = true (boolean)
21:39:48.919 [Lua] [world] = [World]
21:39:48.919 [Lua] [system_api] = table
21:39:48.919 [Lua] [entity_system] = table
21:39:48.919 [Lua] [entity_system] = metatable
21:39:48.919 [Lua] [network_lobby] = table
21:39:48.919 [Lua] [network_lobby] = metatable
21:39:48.920 [Lua] [profile_synchronizer] = table
21:39:48.920 [Lua] [profile_synchronizer] = metatable
21:39:48.920 [Lua] [level_transition_handler] = table
21:39:48.920 [Lua] [level_transition_handler] = metatable
21:39:48.920 [Lua] [num_local_human_players] = 1 (number)
21:39:48.920 [Lua] [statistics_db] = table
21:39:48.920 [Lua] [statistics_db] = metatable
21:39:48.920 [Lua] [network_server] = table
21:39:48.920 [Lua] [network_server] = metatable
21:39:48.920 [Lua] [input_manager] = table
21:39:48.920 [Lua] [input_manager] = metatable
21:39:48.920 [Lua] [network_clock] = table
21:39:48.920 [Lua] [network_clock] = metatable
21:39:48.920 [Lua] [network_transmit] = table
21:39:48.920 [Lua] [network_transmit] = metatable
21:39:48.920 [Lua] [free_flight_manager] = table
21:39:48.920 [Lua] [free_flight_manager] = metatable
21:39:48.920 [Lua] [network_manager] = table
21:39:48.920 [Lua] [network_manager] = metatable
21:39:48.920 [Lua] [network_event_delegate] = table
21:39:48.920 [Lua] [network_event_delegate] = metatable
21:39:48.920 [Lua]
21:39:48.920 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:39:48.920 [Lua] ignoring extension VersusInteractObjectiveExtension
21:39:48.920 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:39:48.920 [Lua] ignoring extension VersusSocketObjectiveExtension
21:39:48.920 [Lua] ignoring extension VersusTargetObjectiveExtension
21:39:48.920 [Lua] ignoring extension VersusMissionObjectiveExtension
21:39:48.920 [Lua] ignoring extension KeepDecorationPaintingExtension
21:39:48.922 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:39:48.941 [Lua] [AchievementManager] Achievements using the steam platform
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822)
21:39:48.986 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423)
21:39:49.001 [Lua] [StateIngame] Level seed: 8435394
21:39:49.023 [Lua] [LevelAnalysis] set_random_seed( 8435394)
21:39:49.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:39:49.031 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:39:49.031 [Lua] [IngameUI] init
21:39:49.044 [SteamVoipClient] select_out(1100001028ba710, off)
21:39:49.044 [SteamVoipClient] select_out(110000103d66758, off)
21:39:49.044 [SteamVoipClient] select_out(110000103ef45d6, off)
21:39:49.044 [SteamVoipClient] select_out(1100001064e0fcf, off)
21:39:49.049 [Lua] cb_razer_chroma_setup
21:39:49.085 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:39:49.085 [Lua] Set lobby begin:
21:39:49.085 [Lua] Lobby data twitch_enabled = false
21:39:49.085 [Lua] Lobby data power_level = 1100
21:39:49.086 [Lua] Lobby data unique_server_name = Magondi
21:39:49.086 [Lua] Lobby data difficulty_tweak = 0
21:39:49.086 [Lua] Lobby data host = 110000103ef45d6
21:39:49.086 [Lua] Lobby data game_mode = 9
21:39:49.086 [Lua] Lobby data is_private = false
21:39:49.086 [Lua] Lobby data match_started = true
21:39:49.086 [Lua] Lobby data mechanism = adventure
21:39:49.086 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:49.086 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:49.086 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:49.086 [Lua] Lobby data difficulty = cataclysm_3
21:39:49.086 [Lua] Lobby data quick_game = false
21:39:49.086 [Lua] Lobby data weave_index = 134
21:39:49.086 [Lua] Lobby data matchmaking = false
21:39:49.086 [Lua] Lobby data weave_name = weave_134
21:39:49.087 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:49.087 [Lua] Lobby data num_players = 4
21:39:49.087 [Lua] Lobby data player_slot_5 = 0:0
21:39:49.087 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:49.087 [Lua] Lobby data country_code = ES
21:39:49.087 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:49.087 [Lua] Lobby data eac_authorized = true
21:39:49.087 [Lua] Set lobby end.
21:39:49.087 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:39:49.087 [Lua] [ConflictDirector] conflict_director is ai_ready
21:39:49.088 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:39:49.088 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:39:49.092 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:39:49.092 [Lua] Forming navigation groups in one frame
21:39:49.092 [Lua] Forming navigation groups
21:39:49.150 [Lua] NavigationGroupManager -> calulation time A: 0.057999999999992724
21:39:49.193 [Lua] NavigationGroupManager -> calulation time B: 0.043000000000006366
21:39:49.193 [Lua] number of nav groups: 136
21:39:49.194 [Lua] number of refined nav groups : 107
21:39:49.202 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
21:39:49.202 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.81311970502138 Normalized coefficient: 1.1402203366321737
21:39:49.206 [Lua] Spawn density in great_cycle 2 is 0, num cycle zones: 5
21:39:49.210 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:39:49.213 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:39:49.214 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:39:49.215 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
21:39:49.216 [Lua] [Managers] Calling function on all managers:
21:39:49.216 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:39:49.254 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 16
21:39:49.520 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 16
21:39:49.972 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForEnterGame
21:39:49.972 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForGameObjectSync
21:39:49.972 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForEnterGame
21:39:49.972 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForGameObjectSync
21:39:49.991 [Lua] Set lobby begin:
21:39:49.991 [Lua] Lobby data twitch_enabled = false
21:39:49.991 [Lua] Lobby data power_level = 1100
21:39:49.991 [Lua] Lobby data unique_server_name = Magondi
21:39:49.991 [Lua] Lobby data difficulty_tweak = 0
21:39:49.991 [Lua] Lobby data host = 110000103ef45d6
21:39:49.991 [Lua] Lobby data game_mode = 9
21:39:49.991 [Lua] Lobby data is_private = false
21:39:49.991 [Lua] Lobby data match_started = true
21:39:49.991 [Lua] Lobby data mechanism = adventure
21:39:49.991 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:49.992 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:49.992 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:49.992 [Lua] Lobby data difficulty = cataclysm_3
21:39:49.992 [Lua] Lobby data quick_game = false
21:39:49.992 [Lua] Lobby data weave_index = 134
21:39:49.992 [Lua] Lobby data matchmaking = false
21:39:49.992 [Lua] Lobby data weave_name = weave_134
21:39:49.992 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:49.992 [Lua] Lobby data num_players = 4
21:39:49.992 [Lua] Lobby data player_slot_5 = 0:0
21:39:49.992 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:49.992 [Lua] Lobby data country_code = ES
21:39:49.993 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:49.993 [Lua] Lobby data eac_authorized = true
21:39:49.993 [Lua] Set lobby end.
21:39:49.993 [Lua] [Matchmaking] Assigned player 110000103d66758 to slot 1 when hot join syncing
21:39:49.993 [Lua] Breedfreezer (server) starting a hot join sync
21:39:49.993 [Lua] packing 0 units of breed skaven_clan_rat
21:39:49.993 [Lua] packing 0 units of breed skaven_storm_vermin
21:39:49.993 [Lua] packing 0 units of breed skaven_slave
21:39:49.993 [Lua] packing 0 units of breed beastmen_ungor_archer
21:39:49.993 [Lua] packing 0 units of breed beastmen_bestigor
21:39:49.993 [Lua] packing 0 units of breed beastmen_ungor
21:39:49.993 [Lua] packing 0 units of breed skaven_plague_monk
21:39:49.993 [Lua] packing 0 units of breed beastmen_gor
21:39:49.993 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:39:49.993 [Lua]
21:39:49.993 [Lua] [1] = 1 (number)
21:39:49.993 [Lua] [2] = 0 (number)
21:39:49.993 [Lua] [3] = 1 (number)
21:39:49.993 [Lua] [4] = 0 (number)
21:39:49.993 [Lua] [5] = 1 (number)
21:39:49.993 [Lua] [6] = 0 (number)
21:39:49.993 [Lua] [7] = 1 (number)
21:39:49.993 [Lua] [8] = 0 (number)
21:39:49.993 [Lua] [9] = 1 (number)
21:39:49.993 [Lua] [10] = 0 (number)
21:39:49.993 [Lua] [11] = 1 (number)
21:39:49.993 [Lua] [12] = 0 (number)
21:39:49.993 [Lua] [13] = 1 (number)
21:39:49.993 [Lua] [14] = 0 (number)
21:39:49.993 [Lua] [15] = 1 (number)
21:39:49.993 [Lua] [16] = 0 (number)
21:39:49.993 [Lua]
21:39:49.993 [Lua]
21:39:49.993 [Lua]
21:39:49.994 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:39:49.994 [Lua] RemotePlayer:create_game_object( ) 29
21:39:50.013 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForGameObjectSync
21:39:50.013 [Lua] [PeerSM] 110000103d66758 :: on_enter WaitingForPlayers
21:39:50.013 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForGameObjectSync
21:39:50.013 [Lua] [PeerSM] 110000103ef45d6 :: on_enter WaitingForPlayers
21:39:50.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103d66758
21:39:50.139 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103d66758 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:39:50.139 [Lua] Adding player sync data to peer=110000103d66758 local_player_id=1
21:39:50.190 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForEnterGame
21:39:50.190 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForGameObjectSync
21:39:50.211 [Lua] Set lobby begin:
21:39:50.211 [Lua] Lobby data twitch_enabled = false
21:39:50.211 [Lua] Lobby data power_level = 1100
21:39:50.211 [Lua] Lobby data unique_server_name = Magondi
21:39:50.211 [Lua] Lobby data difficulty_tweak = 0
21:39:50.211 [Lua] Lobby data host = 110000103ef45d6
21:39:50.211 [Lua] Lobby data game_mode = 9
21:39:50.211 [Lua] Lobby data is_private = false
21:39:50.211 [Lua] Lobby data match_started = true
21:39:50.212 [Lua] Lobby data mechanism = adventure
21:39:50.212 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:50.212 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:50.212 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:50.212 [Lua] Lobby data difficulty = cataclysm_3
21:39:50.212 [Lua] Lobby data quick_game = false
21:39:50.212 [Lua] Lobby data weave_index = 134
21:39:50.212 [Lua] Lobby data matchmaking = false
21:39:50.212 [Lua] Lobby data weave_name = weave_134
21:39:50.212 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:50.212 [Lua] Lobby data num_players = 4
21:39:50.212 [Lua] Lobby data player_slot_5 = 0:0
21:39:50.212 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:50.212 [Lua] Lobby data country_code = ES
21:39:50.212 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:50.212 [Lua] Lobby data eac_authorized = true
21:39:50.212 [Lua] Set lobby end.
21:39:50.212 [Lua] [Matchmaking] Assigned player 1100001064e0fcf to slot 2 when hot join syncing
21:39:50.212 [Lua] Breedfreezer (server) starting a hot join sync
21:39:50.212 [Lua] packing 0 units of breed skaven_clan_rat
21:39:50.212 [Lua] packing 0 units of breed skaven_storm_vermin
21:39:50.212 [Lua] packing 0 units of breed skaven_slave
21:39:50.212 [Lua] packing 0 units of breed beastmen_ungor_archer
21:39:50.212 [Lua] packing 0 units of breed beastmen_bestigor
21:39:50.212 [Lua] packing 0 units of breed beastmen_ungor
21:39:50.212 [Lua] packing 0 units of breed skaven_plague_monk
21:39:50.212 [Lua] packing 0 units of breed beastmen_gor
21:39:50.212 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:39:50.212 [Lua]
21:39:50.212 [Lua] [1] = 1 (number)
21:39:50.212 [Lua] [2] = 0 (number)
21:39:50.213 [Lua] [3] = 1 (number)
21:39:50.213 [Lua] [4] = 0 (number)
21:39:50.213 [Lua] [5] = 1 (number)
21:39:50.213 [Lua] [6] = 0 (number)
21:39:50.213 [Lua] [7] = 1 (number)
21:39:50.213 [Lua] [8] = 0 (number)
21:39:50.213 [Lua] [9] = 1 (number)
21:39:50.213 [Lua] [10] = 0 (number)
21:39:50.213 [Lua] [11] = 1 (number)
21:39:50.213 [Lua] [12] = 0 (number)
21:39:50.213 [Lua] [13] = 1 (number)
21:39:50.213 [Lua] [14] = 0 (number)
21:39:50.213 [Lua] [15] = 1 (number)
21:39:50.213 [Lua] [16] = 0 (number)
21:39:50.213 [Lua]
21:39:50.213 [Lua]
21:39:50.213 [Lua]
21:39:50.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
21:39:50.213 [Lua] RemotePlayer:create_game_object( ) 30
21:39:50.234 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForGameObjectSync
21:39:50.234 [Lua] [PeerSM] 1100001064e0fcf :: on_enter WaitingForPlayers
21:39:50.235 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001064e0fcf
21:39:50.327 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001064e0fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:39:50.327 [Lua] Adding player sync data to peer=1100001064e0fcf local_player_id=1
21:39:51.444 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForEnterGame
21:39:51.444 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForGameObjectSync
21:39:51.466 [Lua] Set lobby begin:
21:39:51.466 [Lua] Lobby data twitch_enabled = false
21:39:51.466 [Lua] Lobby data power_level = 1100
21:39:51.467 [Lua] Lobby data unique_server_name = Magondi
21:39:51.467 [Lua] Lobby data difficulty_tweak = 0
21:39:51.467 [Lua] Lobby data host = 110000103ef45d6
21:39:51.467 [Lua] Lobby data game_mode = 9
21:39:51.467 [Lua] Lobby data is_private = false
21:39:51.467 [Lua] Lobby data match_started = true
21:39:51.467 [Lua] Lobby data mechanism = adventure
21:39:51.467 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:51.468 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:51.468 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:51.468 [Lua] Lobby data difficulty = cataclysm_3
21:39:51.468 [Lua] Lobby data quick_game = false
21:39:51.468 [Lua] Lobby data weave_index = 134
21:39:51.468 [Lua] Lobby data matchmaking = false
21:39:51.468 [Lua] Lobby data weave_name = weave_134
21:39:51.468 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:51.468 [Lua] Lobby data num_players = 4
21:39:51.469 [Lua] Lobby data player_slot_5 = 0:0
21:39:51.469 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:51.469 [Lua] Lobby data country_code = ES
21:39:51.469 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:51.469 [Lua] Lobby data eac_authorized = true
21:39:51.469 [Lua] Set lobby end.
21:39:51.469 [Lua] [Matchmaking] Assigned player 1100001028ba710 to slot 3 when hot join syncing
21:39:51.469 [Lua] Breedfreezer (server) starting a hot join sync
21:39:51.469 [Lua] packing 0 units of breed skaven_clan_rat
21:39:51.469 [Lua] packing 0 units of breed skaven_storm_vermin
21:39:51.469 [Lua] packing 0 units of breed skaven_slave
21:39:51.469 [Lua] packing 0 units of breed beastmen_ungor_archer
21:39:51.469 [Lua] packing 0 units of breed beastmen_bestigor
21:39:51.469 [Lua] packing 0 units of breed beastmen_ungor
21:39:51.469 [Lua] packing 0 units of breed skaven_plague_monk
21:39:51.469 [Lua] packing 0 units of breed beastmen_gor
21:39:51.469 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:39:51.469 [Lua]
21:39:51.469 [Lua] [1] = 1 (number)
21:39:51.469 [Lua] [2] = 0 (number)
21:39:51.469 [Lua] [3] = 1 (number)
21:39:51.469 [Lua] [4] = 0 (number)
21:39:51.469 [Lua] [5] = 1 (number)
21:39:51.469 [Lua] [6] = 0 (number)
21:39:51.469 [Lua] [7] = 1 (number)
21:39:51.469 [Lua] [8] = 0 (number)
21:39:51.469 [Lua] [9] = 1 (number)
21:39:51.469 [Lua] [10] = 0 (number)
21:39:51.469 [Lua] [11] = 1 (number)
21:39:51.469 [Lua] [12] = 0 (number)
21:39:51.469 [Lua] [13] = 1 (number)
21:39:51.469 [Lua] [14] = 0 (number)
21:39:51.469 [Lua] [15] = 1 (number)
21:39:51.469 [Lua] [16] = 0 (number)
21:39:51.469 [Lua]
21:39:51.469 [Lua]
21:39:51.469 [Lua]
21:39:51.469 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
21:39:51.469 [Lua] RemotePlayer:create_game_object( ) 31
21:39:51.490 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForGameObjectSync
21:39:51.490 [Lua] [PeerSM] 1100001028ba710 :: on_enter WaitingForPlayers
21:39:51.490 [Lua] [PeerSM] 110000103d66758 :: on_exit WaitingForPlayers
21:39:51.490 [Lua] [PeerSM] 110000103d66758 :: on_enter InGame
21:39:51.490 [Lua] [PeerSM] 110000103ef45d6 :: on_exit WaitingForPlayers
21:39:51.490 [Lua] [PeerSM] 110000103ef45d6 :: on_enter InGame
21:39:51.490 [Lua] [PeerSM] 1100001064e0fcf :: on_exit WaitingForPlayers
21:39:51.490 [Lua] [PeerSM] 1100001064e0fcf :: on_enter InGame
21:39:51.490 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028ba710
21:39:51.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:51.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:51.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:39:51.505 [Lua] [PeerSM] 1100001028ba710 :: on_exit WaitingForPlayers
21:39:51.505 [Lua] [PeerSM] 1100001028ba710 :: on_enter InGame
21:39:51.522 [Lua] Players are leaving the safe zone
21:39:51.596 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103d66758 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:39:51.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:39:51.599 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:51.599 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028ba710 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:39:51.599 [Lua] Adding player sync data to peer=1100001028ba710 local_player_id=1
21:39:51.600 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028ba710 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:39:51.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
21:39:51.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:51.614 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001064e0fcf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:39:51.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
21:39:51.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:39:51.627 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
21:39:51.850 [Lua] StateInGameRunning:_game_actually_starts()
21:39:51.850 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:39:51.850 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=66
21:39:51.850 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=67
21:39:51.850 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=68
21:39:51.851 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=69
21:39:51.851 [Lua] #################################################################################################################
21:39:51.851 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-dlc_scorpion_wall_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:39:51.851 [Lua] #################################################################################################################
21:39:51.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17
21:39:51.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17
21:39:52.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17
21:39:52.091 [Lua] Commit load time data
21:39:54.043 [Lua] Set lobby begin:
21:39:54.043 [Lua] Lobby data twitch_enabled = false
21:39:54.043 [Lua] Lobby data power_level = 550
21:39:54.043 [Lua] Lobby data unique_server_name = Magondi
21:39:54.043 [Lua] Lobby data difficulty_tweak = 0
21:39:54.043 [Lua] Lobby data host = 110000103ef45d6
21:39:54.043 [Lua] Lobby data game_mode = 9
21:39:54.043 [Lua] Lobby data is_private = false
21:39:54.043 [Lua] Lobby data match_started = true
21:39:54.043 [Lua] Lobby data mechanism = adventure
21:39:54.043 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:54.043 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:54.043 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:54.043 [Lua] Lobby data difficulty = cataclysm_3
21:39:54.043 [Lua] Lobby data quick_game = false
21:39:54.044 [Lua] Lobby data weave_index = 134
21:39:54.044 [Lua] Lobby data matchmaking = false
21:39:54.044 [Lua] Lobby data weave_name = weave_134
21:39:54.044 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:54.044 [Lua] Lobby data num_players = 4
21:39:54.044 [Lua] Lobby data player_slot_5 = 0:0
21:39:54.044 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:54.044 [Lua] Lobby data country_code = ES
21:39:54.044 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:54.044 [Lua] Lobby data eac_authorized = true
21:39:54.044 [Lua] Set lobby end.
21:39:55.357 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:55.879 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:39:59.086 [Lua] Set lobby begin:
21:39:59.086 [Lua] Lobby data twitch_enabled = false
21:39:59.086 [Lua] Lobby data power_level = 1100
21:39:59.086 [Lua] Lobby data unique_server_name = Magondi
21:39:59.086 [Lua] Lobby data difficulty_tweak = 0
21:39:59.087 [Lua] Lobby data host = 110000103ef45d6
21:39:59.087 [Lua] Lobby data game_mode = 9
21:39:59.087 [Lua] Lobby data is_private = false
21:39:59.087 [Lua] Lobby data match_started = true
21:39:59.087 [Lua] Lobby data mechanism = adventure
21:39:59.087 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts
21:39:59.087 [Lua] Lobby data player_slot_1 = 110000103d66758:1
21:39:59.087 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts
21:39:59.087 [Lua] Lobby data difficulty = cataclysm_3
21:39:59.087 [Lua] Lobby data quick_game = false
21:39:59.087 [Lua] Lobby data weave_index = 134
21:39:59.087 [Lua] Lobby data matchmaking = false
21:39:59.087 [Lua] Lobby data weave_name = weave_134
21:39:59.087 [Lua] Lobby data player_slot_4 = 110000103ef45d6:1
21:39:59.088 [Lua] Lobby data num_players = 4
21:39:59.088 [Lua] Lobby data player_slot_5 = 0:0
21:39:59.088 [Lua] Lobby data player_slot_2 = 1100001064e0fcf:1
21:39:59.088 [Lua] Lobby data country_code = ES
21:39:59.088 [Lua] Lobby data player_slot_3 = 1100001028ba710:1
21:39:59.088 [Lua] Lobby data eac_authorized = true
21:39:59.088 [Lua] Set lobby end.
21:39:59.875 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:59.914 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:00.396 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:40:01.592 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:01.698 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:02.014 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:40:03.669 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:03.741 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:04.042 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:40:04.856 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:05.127 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:05.633 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:05.936 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:06.143 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:06.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown`
21:40:06.560 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:40:07.549 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:08.771 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:08.771 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:08.839 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:09.177 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:10.040 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:10.560 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:10.915 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:11.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf6e3, position: 0
21:40:12.432 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:12.921 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:14.192 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:15.619 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:15.649 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:15.848 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:40:15.848 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:40:17.387 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:17.590 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:17.742 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:17.828 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:18.805 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:20.308 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:21.669 [Lua] Spawn type: roam Score: 0.015015015015015 Score Multiplier: 0.003003003003003003
21:40:21.771 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:24.089 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093)
21:40:24.106 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 312093)
21:40:24.123 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_medium (seed: 312093)
21:40:24.133 [Lua] setting up ambush-horde
21:40:24.133 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:40:24.133 [Lua] -> spawning: 7
21:40:24.133 [Lua] horde crated with id 1 of type ambush
21:40:24.133 [Lua] ambush horde has started
21:40:24.150 [Lua] setting up ambush-horde
21:40:24.150 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain'
21:40:24.150 [Lua] -> spawning: 4
21:40:24.150 [Lua] horde crated with id 2 of type ambush
21:40:24.150 [Lua] ambush horde has started
21:40:27.606 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:40:27.606 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:40:27.606 [Lua] ->moving spawner
21:40:27.606 [Lua] ->moving spawner
21:40:27.606 [Lua] ->moving spawner
21:40:27.606 [Lua] ->moving spawner
21:40:27.606 [Lua] ->moving spawner
21:40:27.606 [Lua] ->moving spawner
21:40:27.623 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:40:27.623 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:40:27.623 [Lua] ->moving spawner
21:40:27.623 [Lua] ->moving spawner
21:40:27.623 [Lua] ->moving spawner
21:40:27.711 [Lua] Init group template: horde
21:40:27.779 [Lua] Init group template: horde
21:40:30.255 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001064e0fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:30.645 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001064e0fcf
21:40:30.916 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001064e0fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:31.071 [Lua] Spawn type: roam Score: 0.006006006006006 Score Multiplier: 0.003003003003003003
21:40:31.356 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001064e0fcf
21:40:31.506 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001064e0fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:31.748 [Lua] setting up ambush-horde
21:40:31.748 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
21:40:31.748 [Lua] -> spawning: 14
21:40:31.748 [Lua] horde crated with id 3 of type ambush
21:40:31.748 [Lua] ambush horde has started
21:40:31.763 [Lua] starting terror event: trickle_event_skaven_small
21:40:31.763 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
21:40:31.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown`
21:40:32.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown`
21:40:32.064 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001064e0fcf
21:40:32.067 [Flow] 1
21:40:32.067 [Flow] 2
21:40:32.067 [Flow] 3
21:40:32.119 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:40:33.468 [Lua] fence jumping
21:40:34.870 [Lua] ready to jump failed
21:40:35.429 [Lua] Init group template: horde
21:40:36.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown`
21:40:36.966 [Flow] 1
21:40:36.966 [Flow] 2
21:40:36.966 [Flow] 3
21:40:37.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:40:38.197 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003
21:40:39.243 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103d66758 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:39.315 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:40:39.400 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003
21:40:39.682 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103d66758
21:40:40.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown`
21:40:40.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10604, position: 0
21:40:43.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10804, position: 0
21:40:47.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10bb3, position: 0
21:40:47.503 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:40:48.218 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:48.248 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:48.248 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:40:48.403 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:40:48.671 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:40:48.755 [Lua] Spawn type: horde_hidden Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:40:48.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10cfd, position: 0
21:40:49.295 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:40:49.431 [Lua] Destroying unit since outside mesh or world
21:40:53.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1101f, position: 0
21:40:53.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11018, position: 0
21:40:53.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11018, position: 0
21:40:53.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1108c, position: 0
21:40:53.978 [Lua] Spawn type: horde_hidden Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:40:54.875 [Lua] Spawn type: horde_hidden Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:40:56.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 85, name: `unknown`
21:40:56.193 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:40:58.189 [Lua] Spawn type: horde Score: 0.03003003003003 Score Multiplier: 0.03003003003003003
21:40:59.299 [Lua] setting up ambush-horde
21:40:59.299 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
21:40:59.300 [Lua] -> spawning: 6
21:40:59.300 [Lua] horde crated with id 4 of type ambush
21:40:59.300 [Lua] ambush horde has started
21:41:00.144 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:41:00.480 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:41:00.665 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:41:02.153 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:41:02.760 [Lua] replace_hidden_spawners -> first try found: 5 cover points
21:41:02.760 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:41:02.760 [Lua] ->moving spawner
21:41:02.760 [Lua] ->moving spawner
21:41:02.760 [Lua] ->moving spawner
21:41:02.760 [Lua] ->moving spawner
21:41:02.760 [Lua] ->moving spawner
21:41:02.849 [Lua] Init group template: horde
21:41:05.117 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:41:05.638 [Lua] Spawn type: unknown Score: 0.24024024024024 Score Multiplier: 0.03003003003003003
21:41:06.008 [Lua] Spawn type: roam Score: 0.0045045045045045 Score Multiplier: 0.003003003003003003
21:41:07.673 [Lua] Spawn type: horde_hidden Score: 0.15015015015015 Score Multiplier: 0.03003003003003003
21:41:07.891 [Lua] Spawn type: horde Score: 0.045045045045045 Score Multiplier: 0.03003003003003003
21:41:25.051 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.
Last Window update was 16.1 s ago.<>
<>
{00007ff7588c0000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb}
{00007ffb98f90000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb}
{00007ffb987d0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb}
0x00007ff7588c0000:0x00000000002df340
0x00007ff7588c0000:0x00000000002e0ed2
0x00007ff7588c0000:0x00000000002e118b
0x00007ff7588c0000:0x00000000002dd940
0x00007ff7588c0000:0x00000000002fdfe3
0x00007ff7588c0000:0x0000000000301712
0x00007ffb987d0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffb98f90000:0x000000000004d0d1 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>c0613389-b9dd-4e1b-b9fc-6942d7f917db<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16304MB
Available: 11652MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 019e195f-9a26-4b7d-aff4-6853656ce207
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 46109
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Famatech RadminVPN Ethernet Adapter (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #5 (IPv4, IPv6)
Network interface: Microsoft Teredo Tunneling Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Teclado
Input device: Generic (17.0): Gaming Mouse G502
Input device: Generic (17.0): HP Gaming Keyboard
Input device: Generic (17.0): HyperX Virtual Surround Sound
<>
<>C:\Users\Manu\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-12-21.31.04-c0613389-b9dd-4e1b-b9fc-6942d7f917db.log<>
<>C:\Users\Manu\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-12-21.31.04-c0613389-b9dd-4e1b-b9fc-6942d7f917db.dmp<>
<>
Memory
Total: 16304 MB
Available: 13179 MB
Used: 3124 MB
Peak Used: 3195 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 20044 MB
Used: 5249 MB
Peak: 5444 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]