[Log version] 1 [Session] a95951cd-1f89-4c4c-8b24-0ea6258267af UTC time stamps 18:25:39.970 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3544 18:25:39.970 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 18:25:39.970 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3559 18:25:39.970 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3564 18:25:39.970 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3567 18:25:39.972 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3583 18:25:40.169 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3609 18:25:40.179 [HTTP Cache] Initialized cache: C:\Users\kemp0\AppData\Roaming\Fatshark\Darktide\http_cache.db 18:25:40.179 [HTTP Cache] Cache file size: 13304 kB 18:25:40.179 [Backend] Created 18:25:40.179 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3614 18:25:41.344 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3635 18:25:43.193 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-21323361 18:25:43.193 [EOS] Beginning dxgi factory detour 18:25:43.193 [EOS] Factory detour complete 18:25:43.193 [EOS] Beginning swap chain detour 18:25:43.193 [EOS] Attempting to create swap chain using D3D11 18:25:43.193 [EOS] Successfully created swap chain using D3D11 with feature level b000 18:25:43.193 [EOS] Swapchain detour complete 18:25:43.193 [EOS] Overlay loaded and initialized 18:25:43.389 [EOS] Has EAC Client 18:25:43.390 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 18:25:43.390 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 18:25:43.390 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 18:25:43.390 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 18:25:43.390 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3643 18:25:43.576 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070) 18:25:46.139 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 18:25:46.139 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 18:25:47.444 [Application] --- CPU CPU: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 10:7 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16217MB Available: 7001MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 5404c06e-a99e-4b2e-abaa-cc9e2d2c4f0c --- Network Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: XInput Device #1 --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 12.1, 8032MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 18:25:47.445 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 18:25:47.542 [Window] Window => active 18:25:47.618 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3658 18:25:47.635 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3664 18:25:47.674 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3667 18:25:49.555 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:25:49.555 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:25:49.555 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 18:25:49.555 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 18:25:49.555 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:25:49.555 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:25:50.314 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3670 18:26:03.351 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3672 18:26:03.351 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3674 18:26:03.351 [Save] Save dir: `C:\Users\kemp0\AppData\Roaming\Fatshark\Darktide` 18:26:03.351 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3713 18:26:04.360 [Lua] [ParameterResolver] Resolving Game Parameters 18:26:04.360 [Lua] [ParameterResolver] Resolving Development Parameters 18:26:04.360 [Lua] [GameStateMachine] Init state StateBoot 18:26:04.361 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 18:26:04.361 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4135 18:26:04.425 [EOS] Probing swap chain to determine device version 18:26:04.425 [EOS] Probe complete, determined: D3D12 18:26:04.425 [EOS] Window subclass attached to 0000000000280486 18:26:04.425 [EOS] Creating overlay widget manager 18:26:04.425 [EOS] Overlay ready. Firing 1 OnReady handlers 18:26:04.444 [EOS] Updating Platform SDK Config, Time: 21.023737 18:26:04.486 [SteamStats] RequestCurrentStats success: true 18:26:04.551 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 18:26:05.014 [EOS] SDK Config Platform Update Request Successful, Time: 21.563763 18:26:05.030 [EOS] Start Session (User: ...) 18:26:05.031 warning: [EOS] EOS SDK Analytics disabled for route [1]. 18:26:05.058 [EOS] Updating Product SDK Config, Time: 21.621038 18:26:05.243 [EOS] Start Session (User: ...) 18:26:05.359 [EOS] SDK Config Product Update Request Successful, Time: 21.936075 18:26:05.360 [EOS] SDK Config Data - Watermark: -934553538 18:26:05.360 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 21.936075, Update Interval: 351.994385 18:26:23.192 [Lua] [LocalizationManager] Setup localizers 18:26:23.213 [Lua] [GameStateMachine] Changing state to StateRequireScripts 18:26:23.229 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 18:26:23.229 [Lua] INFO [Log Internal] Global log level set to: 2 18:26:23.229 [Lua] <>project = bishop<> 18:26:23.229 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 18:26:23.229 [Lua] <>build = release<> 18:26:23.229 [Lua] <>platform = win32<> 18:26:23.229 [Lua] <>title_id = 4711<> 18:26:23.229 [Lua] <>content_revision = 67724<> 18:26:23.229 [Lua] <>engine_revision = 6252f344e6883e7e69c06f1af22661bdcbef74ef<> 18:26:23.236 [Lua] <>rendering_backend = dx12<> 18:26:23.236 [Lua] <>teamcity_build_id = 239771<> 18:26:23.236 [Lua] <>server = false<> 18:26:23.236 [Lua] <>backend_env = prod<> 18:26:23.237 [Lua] <>steam_id = 11000010f04e225<> 18:26:23.237 [Lua] <>steam_user_name = nosoulginger<> 18:26:23.237 [Lua] <>steam_app_id = 1361210<> 18:26:23.237 [Lua] <>machine_id = 5404c06e-a99e-4b2e-abaa-cc9e2d2c4f0c<> 18:26:23.237 [Lua] INFO [Testify] Ready! 18:26:24.520 <>...settings/player_character/player_character_constants.lua:4: module 'scripts/settings/player_character/hub_movement_settings_templates' not found: no field package.preload['scripts/settings/player_character/hub_movement_settings_templates']scripts/settings/player_character/hub_movement_settings_templates.lua: cannot load malformed bytecode<> <> {00007ff632c20000, 02424000, 637ea177, f819aef9-5bf7-4730-b4c6-1e9a05f06f8c, 00000001, D:\a\w\live_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\engine\win64\release\Darktide.pdb} {00007ff960c90000, 00214000, 8a328c67, 49f757e0-5c19-dd09-7957-40d5f2b050e7, 00000001, ntdll.pdb} {00007ff95f3c0000, 000c2000, 2ee8abd0, cfdb74a3-8794-50d4-c3ab-dc9a45327d3f, 00000001, kernel32.pdb} 0x00007ff632c20000:0x00000000004e257b _vsnprintf 0x00007ff632c20000:0x00000000001488cf snprintf 0x00007ff632c20000:0x0000000000149b9c snprintf 0x00007ff632c20000:0x00000000004e2031 _vsnprintf 0x00007ff632c20000:0x00000000000b59c8 printf 0x00007ff632c20000:0x00000000000a285d printf 0x00007ff632c20000:0x00000000000a3149 printf 0x00007ff632c20000:0x00000000000a353e printf 0x00007ff632c20000:0x00000000008b5ece ffxFsr2ResourceIsNull 0x00007ff95f3c0000:0x000000000001244d BaseThreadInitThunk 0x00007ff960c90000:0x000000000005dfb8 RtlUserThreadStart <> <>1<> <>lua<> <>main<> <>win32<> <>6252f344e6883e7e69c06f1af22661bdcbef74ef<> <>release<> <>239696<> <>Developer Build (1.3.3.43091)<> <>a95951cd-1f89-4c4c-8b24-0ea6258267af<> <>0<> <>--- CPU CPU: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 10:7 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16217MB Available: 7001MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 5404c06e-a99e-4b2e-abaa-cc9e2d2c4f0c --- Network Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: XInput Device #1 --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 12.1, 8032MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <> <>C:\Users\kemp0\AppData\Roaming\Fatshark\Darktide\console_logs\console-2022-11-25-18.25.39-a95951cd-1f89-4c4c-8b24-0ea6258267af.log<> <>C:\Users\kemp0\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2022-11-25-18.25.39-a95951cd-1f89-4c4c-8b24-0ea6258267af.dmp<> <> CrashMonitor navigation cjson rule database Vivox wwise_plugin <> <> #ID[30486d0f] = false; #ID[40274361] = false; #ID[7816be8b] = true; #ID[872cceda] = true; #ID[ad0f8d89] = true; #ID[b287ea32] = false; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[db144c29] = false; #ID[e26e1099] = DX11_0; #ID[f921e3b1] = true; <> <> #ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = false; #ID[091bd468] = true; #ID[09f7658c] = false; #ID[0a5cf893] = false; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 0.5; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17fbd176] = true; #ID[1ff27994] = [96,80,128,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = true; #ID[30271a75] = false; #ID[39846683] = true; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = true; #ID[4261180b] = false; #ID[4437469c] = false; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[521e8314] = true; #ID[5311abc7] = false; #ID[53a88c27] = 0; #ID[53aece93] = true; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = true; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[662251d8] = true; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = low; #ID[757a9c66] = true; #ID[781acd9a] = medium; #ID[7d5e6ac4] = 2; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 3; #ID[825d6573] = true; #ID[83fa86d9] = false; #ID[866b9087] = true; #ID[866fa593] = true; #ID[8e8e8d70] = 50; #ID[8fe21a51] = 1; #ID[9012e3b2] = true; #ID[9d44dc7f] = 120; #ID[9f681302] = false; #ID[9fdb92f0] = true; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = false; #ID[ab541828] = false; #ID[abd89f80] = false; #ID[ad0f8d89] = false; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = true; #ID[adf9ff3c] = dlss; #ID[ae835dc5] = true; #ID[b2b9ea5a] = performance; #ID[b4ee0024] = false; #ID[b52a66bb] = [1024,1024,]; #ID[b751da36] = true; #ID[b9a6bef6] = true; #ID[baa2020c] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = true; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = 0.625; #ID[dd043413] = true; #ID[dde3b7d1] = false; #ID[dfa3fe1f] = true; #ID[e2f20722] = true; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[ec4a90d8] = false; #ID[ec8fd018] = true; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 1; <> <> <> [1] =[C]: in function require [2] @scripts/settings/player_character/player_character_constants.lua:4: in main chunk [3] =[C]: in function require [4] @scripts/settings/equipment/weapon_templates/base_template_settings.lua:1: in main chunk [5] =[C]: in function require [6] @scripts/settings/equipment/weapon_templates/autoguns/autogun_p1_m1.lua:2: in main chunk [7] =[C]: in function require [8] @scripts/settings/equipment/weapon_templates/weapon_templates.lua:11: in function _require_template [9] @scripts/settings/equipment/weapon_templates/weapon_templates.lua:29: in function _require_group [10] @scripts/settings/equipment/weapon_templates/weapon_templates.lua:36: in function _require_weapon_templates [11] @scripts/settings/equipment/weapon_templates/weapon_templates.lua:154: in main chunk [12] =[C]: in function require [13] @scripts/utilities/weapon/weapon_template.lua:1: in main chunk [14] =[C]: in function require [15] @scripts/utilities/footstep.lua:2: in main chunk [16] =[C]: in function require [17] @scripts/script_flow_nodes/flow_callbacks.lua:5: in main chunk [18] =[C]: in function require [19] @scripts/game_states/state_game.lua:4: in main chunk [20] =[C]: in function require [21] @scripts/game_states/boot/state_require_scripts.lua:81: in function _require_scripts [22] @scripts/game_states/boot/state_require_scripts.lua:19: in function _state_update [23] @scripts/game_states/boot/state_boot_sub_state_base.lua:18: in function update [24] @scripts/foundation/utilities/game_state_machine.lua:80: in function update [25] @scripts/game_states/state_boot.lua:57: in function update [26] @scripts/foundation/utilities/game_state_machine.lua:80: in function update [27] @scripts/main.lua:124: in function update [28] @scripts/main.lua:172:in function <> <> [2] BuffSettings = table: 0000000000574210; DamageProfileTemplates = table: 00000000001C3280; DamageSettings = table: 00000000001B30B0 [6] AimAssistTemplates = table: 0000000000D9E3F0 [8] path_prefix = "scripts/settings/equipment/weapon_templates/autoguns/%s"; template_name = "autogun_p1_m1"; full_path = "scripts/settings/equipment/weapon_templates/autoguns/autogun_p1_m1" [9] path_prefix = "scripts/settings/equipment/weapon_templates/%s"; group_name = "autoguns"; new_prefix = "scripts/settings/equipment/weapon_templates/autoguns/%s"; ii = 1 [10] path_prefix = "scripts/settings/equipment/weapon_templates/%s"; template_groups = table: 0000000000D937D0; template_names = table: 0000000000D945C0; ii = 1; group = table: 0000000000D93930 [11] WeaponTweakTemplates = table: 0000000000D92E40; weapon_templates = table: 0000000000D936D0; _require_template = [function]; _require_group = [function]; _require_weapon_templates = [function]; path_prefix = "scripts/settings/equipment/weapon_templates/%s"; template_groups = table: 0000000000D937D0; template_names = table: 0000000000D945C0 [15] MaterialQuery = table: 000000000060A440 [17] BotSpawning = table: 0000000000077950; CameraShake = table: 0000000000606F80; Effect = table: 00000000006079B0; FixedFrame = table: 0000000000607FB0 [21] self = table: 0000000000129960 [22] self = table: 0000000000129960; dt = nil; loading_done = true [23] self = table: 0000000000129960 [24] self = table: 0000000000165750; dt = 0.033333725833509451; t = nil [25] self = table: 0000000000165500; dt = 0.033333725833509451 ... <> <> [21] _package_manager = table: 0000000000164040; _parent = table: 0000000000165500; _params = table: 0000000000165570; [22] _package_manager = table: 0000000000164040; _parent = table: 0000000000165500; _params = table: 0000000000165570; [23] _package_manager = table: 0000000000164040; _parent = table: 0000000000165500; _params = table: 0000000000165570; [24] _state_change_callbacks = table: 0000000000165780; _parent = table: 0000000000165500; _state = table: 0000000000129960; [25] _done = false; _world = [World]; _viewport = [Viewport]; _sm = table: 0000000000165750; _gui = [Gui]; _next_state = "StateGame"; _package_manager = table: 0000000000164040; _localization_manager = table: 00000000001643C0; _shading_environment = [ShadingEnvironment]; [26] _state_change_callbacks = table: 0000000000165450; _state = table: 0000000000165500; [27] _package_manager = table: 0000000000164040; _sm = table: 0000000000165420; <> [Log end]