[Log version] 1
[Session] 41133989-9cc4-47a3-b799-9d8f00d939a1
UTC time stamps
23:00:21.447 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938
23:00:21.447 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950
23:00:21.447 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953
23:00:21.447 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958
23:00:21.447 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961
23:00:21.448 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963
23:00:21.453 [RazerChroma] Setup Razer Chroma resources
23:00:21.453 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971
23:00:21.463 [Window] Window => active
23:00:21.629 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994
23:00:21.656 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999
23:00:22.106 [EAC] Init client 110000104183f95
23:00:22.106 [EAC] EAC client initialized
23:00:22.106 warning: [EAC] Failed to initialize localization
23:00:22.106 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008
23:00:22.112 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti)
23:00:22.846 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010
23:00:22.922 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016
23:00:22.923 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019
23:00:23.446 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022
23:00:23.537 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024
23:00:23.537 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026
23:00:23.537 [Save] Save dir: `C:\Users\Jordan\AppData\Roaming\fatshark\Vermintide 2`
23:00:23.541 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040
23:00:23.541 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059
23:00:23.656 [RazerChroma] Setup Razer Chroma
23:00:23.711 [LightFX ] Loaded DLL.
23:00:23.711 [LightFX ] Init()
23:00:23.726 [LightFX ] LightFX failed to initialize
23:00:23.894 [Lua] boot.lua start, os clock: 4.6550000000000002
23:00:23.894 [Lua] Active feature-flags:
23:00:23.903 [Application] TAGS: ********************************************************
23:00:23.903 [Application] FEATURE_advent_calendar - TRUE
23:00:23.903 [Application] FEATURE_anniversary_2023 - TRUE
23:00:23.903 [Application] FEATURE_belakor - TRUE
23:00:23.903 [Application] FEATURE_cosmetic_items_refactoring - TRUE
23:00:23.903 [Application] FEATURE_cosmetics_2022_q2 - TRUE
23:00:23.903 [Application] FEATURE_cosmetics_2022_q3 - TRUE
23:00:23.903 [Application] FEATURE_geheimnisnacht_2022 - TRUE
23:00:23.903 [Application] FEATURE_multi_bind - TRUE
23:00:23.903 [Application] FEATURE_new_hat_events - TRUE
23:00:23.903 [Application] FEATURE_nurgling_critter - TRUE
23:00:23.903 [Application] FEATURE_throttle_playfab_requests - TRUE
23:00:23.903 [Application] FEATURE_wizards_trail - TRUE
23:00:23.903 [Application] PLATFORM_win32 - TRUE
23:00:23.903 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE
23:00:23.903 [Application] ***************************************************************
23:00:23.903 [Lua]
23:00:23.903 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6639999999999997
23:00:23.903 [Lua] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700KF
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00100000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32581MB
Available: 24108MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 0cb3987b-504a-42da-b058-e36fac5c85de
--- Graphics
Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 12.1, 8031MB) Driver version: 53141
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer DeathAdder Elite
Input device: Generic (17.0): AURA LED Controller
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): Razer Cynosa V2
Input device: Gamepad (21.2): Wireless Controller
23:00:23.917 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418
23:00:23.930 [SteamStats] RequestCurrentStats success: true
23:00:25.357 [Window] Window => inactive
23:00:26.211 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.1723706079646945 os-clock: 6.9720000000000004
23:00:26.211 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:00:26.211 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
23:00:26.212 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:00:26.212 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:00:26.212 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:00:26.212 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:00:26.212 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:00:26.212 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:00:26.213 [Lua] Development.init_application_parameters
23:00:26.213 [Lua] -----------------------------------------------------------------
23:00:26.213 [Lua] -- Application parameters --
23:00:26.213 [Lua] -----------------------------------------------------------------
23:00:26.213 [Lua] *****************************************************************
23:00:26.213 [Lua] ** Initial contents of script_data **
23:00:26.213 [Lua] script_data.beta_level_progression = false
23:00:26.213 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f
23:00:26.213 [Lua] script_data.debug_interactions = false
23:00:26.213 [Lua] script_data.disable_debug_draw = true
23:00:26.213 [Lua] script_data.disable_intro_trailer = false
23:00:26.213 [Lua] script_data.disable_tutorial_at_start = false
23:00:26.213 [Lua] script_data.eac-untrusted = false
23:00:26.213 [Lua] script_data.force_debug_disabled = true
23:00:26.213 [Lua] script_data.force_steam = true
23:00:26.213 [Lua] script_data.hide_fps = true
23:00:26.213 [Lua] script_data.hide_version_info = true
23:00:26.213 [Lua] script_data.matchmaking_debug = true
23:00:26.213 [Lua] script_data.network_debug = true
23:00:26.213 [Lua] script_data.package_debug = true
23:00:26.213 [Lua] script_data.packaged_build = true
23:00:26.213 [Lua] script_data.qr_watermark = true
23:00:26.213 [Lua] script_data.settings = { }
23:00:26.213 [Lua] script_data.show_fps = false
23:00:26.213 [Lua] script_data.spawn_empty_chest = true
23:00:26.213 [Lua] script_data.telemetry_log_interval = 600
23:00:26.213 [Lua] script_data.tobii_button = false
23:00:26.213 [Lua] script_data.use_beta_overlay = false
23:00:26.213 [Lua] script_data.use_local_backend = false
23:00:26.213 [Lua] script_data.use_tech_telemetry = true
23:00:26.213 [Lua] script_data.use_telemetry = true
23:00:26.213 [Lua] *****************************************************************
23:00:26.213 [Lua] [Boot] use baked enemy meshes: false
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
23:00:26.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:00:26.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:00:26.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
23:00:26.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
23:00:26.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
23:00:26.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
23:00:26.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
23:00:26.761 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
23:00:26.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
23:00:26.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
23:00:26.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
23:00:26.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
23:00:26.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
23:00:26.894 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
23:00:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
23:00:27.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
23:00:27.052 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
23:00:27.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
23:00:27.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
23:00:27.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
23:00:27.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1
23:00:27.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1
23:00:27.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1
23:00:27.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3
23:00:27.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3
23:00:27.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3
23:00:27.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2
23:00:27.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2
23:00:27.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2
23:00:27.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
23:00:27.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
23:00:27.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
23:00:27.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
23:00:27.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
23:00:27.636 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
23:00:27.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor
23:00:27.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor
23:00:27.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor
23:00:27.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
23:00:27.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
23:00:27.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
23:00:27.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
23:00:27.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
23:00:27.929 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
23:00:27.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
23:00:28.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
23:00:28.036 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
23:00:28.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
23:00:28.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
23:00:28.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
23:00:28.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
23:00:28.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
23:00:28.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
23:00:28.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
23:00:28.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
23:00:28.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
23:00:28.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
23:00:28.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
23:00:28.527 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
23:00:28.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
23:00:28.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
23:00:28.786 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
23:00:28.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
23:00:28.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
23:00:28.836 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
23:00:28.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
23:00:29.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
23:00:29.186 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
23:00:29.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
23:00:29.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
23:00:29.244 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
23:00:29.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
23:00:29.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
23:00:29.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
23:00:29.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
23:00:29.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
23:00:29.344 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
23:00:29.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
23:00:29.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
23:00:29.411 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
23:00:29.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
23:00:29.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
23:00:29.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
23:00:29.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
23:00:29.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
23:00:29.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
23:00:29.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
23:00:29.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
23:00:29.671 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
23:00:29.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
23:00:29.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
23:00:29.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
23:00:29.760 [Lua] settings.steam: nil
23:00:29.761 [Lua] Steam: table: 00000000000627B0
23:00:29.761 [Lua] force_steam: true
23:00:29.761 [Lua] BUILD: release
23:00:29.761 [Lua] test_backend: nil
23:00:29.761 [Lua] DEDICATED_SERVER: false
23:00:29.761 [Lua] Using app_id '552500' to define backend
23:00:29.761 [Lua] PlayFab Title ID: 5107
23:00:29.809 [Lua] [1] = skaven_stormfiend_demo (string)
23:00:29.809 [Lua] [2] = skaven_stormfiend (string)
23:00:29.809 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
23:00:29.809 [Lua] [4] = skaven_loot_rat (string)
23:00:29.809 [Lua] [5] = skaven_rat_ogre (string)
23:00:29.809 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string)
23:00:29.809 [Lua] [7] = skaven_storm_vermin_champion (string)
23:00:29.809 [Lua] [8] = beastmen_minotaur (string)
23:00:29.809 [Lua] [9] = chaos_plague_wave_spawner (string)
23:00:29.809 [Lua] [10] = chaos_dummy_troll (string)
23:00:29.809 [Lua] [11] = skaven_explosive_loot_rat (string)
23:00:29.809 [Lua] [12] = chaos_dummy_sorcerer (string)
23:00:29.809 [Lua] [13] = skaven_storm_vermin_warlord (string)
23:00:29.809 [Lua] [14] = chaos_troll (string)
23:00:29.809 [Lua] [15] = skaven_stormfiend_boss (string)
23:00:29.809 [Lua] [16] = skaven_grey_seer (string)
23:00:29.809 [Lua] [17] = critter_nurgling (string)
23:00:29.809 [Lua] [18] = chaos_greed_pinata (string)
23:00:29.809 [Lua] [19] = chaos_tentacle (string)
23:00:29.809 [Lua] [20] = critter_pig (string)
23:00:29.809 [Lua] [21] = shadow_totem (string)
23:00:29.809 [Lua] [22] = shadow_skull (string)
23:00:29.809 [Lua] [23] = chaos_vortex (string)
23:00:29.809 [Lua] [24] = chaos_spawn (string)
23:00:29.809 [Lua] [25] = critter_rat (string)
23:00:29.809 [Lua] [26] = shadow_lieutenant (string)
23:00:29.809 [Lua] [27] = chaos_mutator_sorcerer (string)
23:00:29.809 [Lua] [28] = skaven_warpfire_thrower (string)
23:00:29.809 [Lua] [29] = chaos_exalted_champion_norsca (string)
23:00:29.809 [Lua] [30] = skaven_pack_master (string)
23:00:29.809 [Lua] [31] = chaos_vortex_sorcerer (string)
23:00:29.809 [Lua] [32] = chaos_exalted_champion_warcamp (string)
23:00:29.809 [Lua] [33] = chaos_plague_sorcerer (string)
23:00:29.809 [Lua] [34] = chaos_corruptor_sorcerer (string)
23:00:29.809 [Lua] [35] = chaos_warrior (string)
23:00:29.809 [Lua] [36] = skaven_poison_wind_globadier (string)
23:00:29.809 [Lua] [37] = skaven_ratling_gunner (string)
23:00:29.809 [Lua] [38] = curse_mutator_sorcerer (string)
23:00:29.809 [Lua] [39] = chaos_tentacle_sorcerer (string)
23:00:29.809 [Lua] [40] = skaven_gutter_runner (string)
23:00:29.809 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string)
23:00:29.809 [Lua] [42] = chaos_exalted_sorcerer (string)
23:00:29.809 [Lua] [43] = beastmen_standard_bearer_crater (string)
23:00:29.809 [Lua] [44] = chaos_raider (string)
23:00:29.809 [Lua] [45] = chaos_berzerker (string)
23:00:29.809 [Lua] [46] = beastmen_standard_bearer (string)
23:00:29.809 [Lua] [47] = beastmen_ungor_dummy (string)
23:00:29.809 [Lua] [48] = chaos_raider_tutorial (string)
23:00:29.809 [Lua] [49] = beastmen_bestigor_dummy (string)
23:00:29.809 [Lua] [50] = beastmen_gor (string)
23:00:29.809 [Lua] [51] = skaven_storm_vermin_with_shield (string)
23:00:29.809 [Lua] [52] = skaven_storm_vermin (string)
23:00:29.809 [Lua] [53] = beastmen_bestigor (string)
23:00:29.809 [Lua] [54] = beastmen_gor_dummy (string)
23:00:29.809 [Lua] [55] = beastmen_ungor_archer (string)
23:00:29.809 [Lua] [56] = skaven_plague_monk (string)
23:00:29.809 [Lua] [57] = beastmen_ungor (string)
23:00:29.809 [Lua] [58] = skaven_storm_vermin_commander (string)
23:00:29.809 [Lua] [59] = chaos_marauder_with_shield (string)
23:00:29.809 [Lua] [60] = skaven_clan_rat_with_shield (string)
23:00:29.809 [Lua] [61] = chaos_zombie (string)
23:00:29.809 [Lua] [62] = chaos_marauder (string)
23:00:29.809 [Lua] [63] = chaos_marauder_tutorial (string)
23:00:29.809 [Lua] [64] = skaven_clan_rat (string)
23:00:29.809 [Lua] [65] = skaven_dummy_clan_rat (string)
23:00:29.809 [Lua] [66] = skaven_clan_rat_tutorial (string)
23:00:29.809 [Lua] [67] = chaos_fanatic (string)
23:00:29.809 [Lua] [68] = skaven_dummy_slave (string)
23:00:29.809 [Lua] [69] = skaven_slave (string)
23:00:29.848 [Lua] [UIRenderer] Loading
23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
23:00:29.860 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
23:00:29.915 [Lua] level display name sig_snare_d_nurgle_path1
23:00:29.915 [Lua] level display name sig_snare_d_khorne_path1
23:00:29.915 [Lua] level display name pat_mines_nurgle_path5
23:00:29.915 [Lua] level display name pat_forest_slaanesh_path2
23:00:29.915 [Lua] level display name sig_snare_c_wastes_path1
23:00:29.915 [Lua] level display name pat_tower_khorne_path5
23:00:29.915 [Lua] level display name sig_crag_nurgle_path5
23:00:29.915 [Lua] level display name sig_citadel_slaanesh_path1
23:00:29.915 [Lua] level display name sig_volcano_khorne_path1
23:00:29.915 [Lua] level display name sig_mordrek_slaanesh_path5
23:00:29.915 [Lua] level display name pat_bay_belakor_path4
23:00:29.915 [Lua] level display name pat_forest_belakor_path3
23:00:29.915 [Lua] level display name pat_forest_khorne_path2
23:00:29.915 [Lua] level display name sig_snare_a_khorne_path1
23:00:29.915 [Lua] level display name sig_citadel_tzeentch_path1
23:00:29.915 [Lua] level display name pat_forest_nurgle_path3
23:00:29.915 [Lua] level display name pat_mines_tzeentch_path4
23:00:29.915 [Lua] level display name sig_snare_a_slaanesh_path1
23:00:29.915 [Lua] level display name sig_gorge_wastes_path4
23:00:29.915 [Lua] level display name pat_mines_wastes_path4
23:00:29.915 [Lua] level display name sig_citadel_nurgle_path1
23:00:29.915 [Lua] level display name sig_mordrek_slaanesh_path1
23:00:29.915 [Lua] level display name sig_crag_belakor_path5
23:00:29.915 [Lua] level display name pat_town_nurgle_path5
23:00:29.915 [Lua] level display name sig_snare_a_nurgle_path1
23:00:29.915 [Lua] level display name pat_mountain_wastes_path5
23:00:29.915 [Lua] level display name pat_mountain_slaanesh_path1
23:00:29.915 [Lua] level display name sig_mordrek_khorne_path4
23:00:29.915 [Lua] level display name sig_mordrek_wastes_path3
23:00:29.915 [Lua] level display name pat_town_tzeentch_path3
23:00:29.915 [Lua] level display name sig_mordrek_nurgle_path5
23:00:29.915 [Lua] level display name pat_town_wastes_path1
23:00:29.915 [Lua] level display name pat_tower_slaanesh_path5
23:00:29.915 [Lua] level display name sig_gorge_slaanesh_path5
23:00:29.915 [Lua] level display name pat_mountain_belakor_path2
23:00:29.915 [Lua] level display name pat_forest_wastes_path1
23:00:29.915 [Lua] level display name pat_bay_khorne_path4
23:00:29.915 [Lua] level display name sig_crag_khorne_path3
23:00:29.915 [Lua] level display name dlc_celebrate_crawl
23:00:29.915 [Lua] level display name arena_citadel_slaanesh_path1
23:00:29.915 [Lua] level display name magnus
23:00:29.915 [Lua] level display name sig_gorge_khorne_path4
23:00:29.915 [Lua] level display name pat_bay_wastes_path4
23:00:29.915 [Lua] level display name pat_mountain_khorne_path1
23:00:29.915 [Lua] level display name dlc_wizards_trail
23:00:29.915 [Lua] level display name pat_forest_tzeentch_path2
23:00:29.915 [Lua] level display name arena_cave_khorne_path1
23:00:29.915 [Lua] level display name sig_volcano_wastes_path4
23:00:29.915 [Lua] level display name sig_volcano_tzeentch_path2
23:00:29.915 [Lua] level display name sig_citadel_tzeentch_path3
23:00:29.915 [Lua] level display name pat_tower_wastes_path3
23:00:29.915 [Lua] level display name sig_citadel_khorne_path4
23:00:29.916 [Lua] level display name pat_forest_slaanesh_path3
23:00:29.916 [Lua] level display name sig_citadel_nurgle_path5
23:00:29.916 [Lua] level display name dlc_castle
23:00:29.916 [Lua] level display name sig_gorge_belakor_path2
23:00:29.916 [Lua] level display name sig_mordrek_wastes_path1
23:00:29.916 [Lua] level display name sig_snare_c_belakor_path1
23:00:29.916 [Lua] level display name pat_forest_nurgle_path2
23:00:29.916 [Lua] level display name sig_crag_nurgle_path1
23:00:29.916 [Lua] level display name pat_mines_slaanesh_path1
23:00:29.916 [Lua] level display name sig_volcano_nurgle_path1
23:00:29.916 [Lua] level display name military
23:00:29.916 [Lua] level display name pat_bay_nurgle_path5
23:00:29.916 [Lua] level display name sig_crag_slaanesh_path3
23:00:29.916 [Lua] level display name sig_snare_b_nurgle_path1
23:00:29.916 [Lua] level display name sig_gorge_wastes_path1
23:00:29.916 [Lua] level display name sig_snare_b_khorne_path1
23:00:29.916 [Lua] level display name sig_volcano_tzeentch_path4
23:00:29.916 [Lua] level display name sig_citadel_tzeentch_path5
23:00:29.916 [Lua] level display name pat_bay_nurgle_path1
23:00:29.916 [Lua] level display name pat_town_khorne_path3
23:00:29.916 [Lua] level display name pat_tower_khorne_path2
23:00:29.916 [Lua] level display name pat_mountain_tzeentch_path3
23:00:29.916 [Lua] level display name pat_forest_khorne_path5
23:00:29.916 [Lua] level display name sig_citadel_slaanesh_path4
23:00:29.916 [Lua] level display name dlc_bastion
23:00:29.916 [Lua] level display name pat_mountain_wastes_path1
23:00:29.916 [Lua] level display name pat_mountain_nurgle_path5
23:00:29.916 [Lua] level display name pat_tower_belakor_path4
23:00:29.916 [Lua] level display name sig_mordrek_slaanesh_path4
23:00:29.916 [Lua] level display name pat_town_nurgle_path1
23:00:29.916 [Lua] level display name sig_gorge_nurgle_path4
23:00:29.916 [Lua] level display name pat_mines_khorne_path4
23:00:29.916 [Lua] level display name arena_ruin_nurgle_path1
23:00:29.916 [Lua] level display name sig_gorge_tzeentch_path4
23:00:29.916 [Lua] level display name sig_mordrek_slaanesh_path2
23:00:29.916 [Lua] level display name pat_tower_slaanesh_path1
23:00:29.916 [Lua] level display name arena_ruin_tzeentch_path1
23:00:29.916 [Lua] level display name pat_forest_wastes_path2
23:00:29.916 [Lua] level display name pat_town_belakor_path3
23:00:29.916 [Lua] level display name pat_forest_slaanesh_path5
23:00:29.916 [Lua] level display name pat_bay_tzeentch_path2
23:00:29.916 [Lua] level display name arena_cave_nurgle_path1
23:00:29.916 [Lua] level display name sig_volcano_slaanesh_path3
23:00:29.916 [Lua] level display name sig_gorge_slaanesh_path3
23:00:29.916 [Lua] level display name pat_mountain_nurgle_path3
23:00:29.916 [Lua] level display name pat_mines_nurgle_path4
23:00:29.916 [Lua] level display name sig_crag_nurgle_path4
23:00:29.916 [Lua] level display name pat_mountain_belakor_path4
23:00:29.916 [Lua] level display name pat_town_khorne_path5
23:00:29.916 [Lua] level display name sig_crag_belakor_path1
23:00:29.916 [Lua] level display name pat_tower_tzeentch_path1
23:00:29.916 [Lua] level display name pat_tower_belakor_path5
23:00:29.916 [Lua] level display name arena_ice_slaanesh_path1
23:00:29.916 [Lua] level display name sig_gorge_tzeentch_path1
23:00:29.916 [Lua] level display name sig_crag_belakor_path4
23:00:29.916 [Lua] level display name pat_mountain_slaanesh_path2
23:00:29.916 [Lua] level display name sig_mordrek_khorne_path5
23:00:29.916 [Lua] level display name sig_gorge_slaanesh_path4
23:00:29.916 [Lua] level display name pat_tower_wastes_path5
23:00:29.916 [Lua] level display name sig_snare_e_wastes_path1
23:00:29.916 [Lua] level display name sig_snare_e_khorne_path1
23:00:29.916 [Lua] level display name pat_town_wastes_path4
23:00:29.916 [Lua] level display name sig_crag_khorne_path2
23:00:29.917 [Lua] level display name sig_volcano_belakor_path3
23:00:29.917 [Lua] level display name sig_gorge_belakor_path5
23:00:29.917 [Lua] level display name sig_mordrek_nurgle_path2
23:00:29.917 [Lua] level display name pat_mines_belakor_path1
23:00:29.917 [Lua] level display name sig_gorge_khorne_path3
23:00:29.917 [Lua] level display name pat_town_slaanesh_path3
23:00:29.917 [Lua] level display name pat_mountain_khorne_path2
23:00:29.917 [Lua] level display name pat_tower_wastes_path2
23:00:29.917 [Lua] level display name pat_mountain_khorne_path4
23:00:29.917 [Lua] level display name sig_gorge_nurgle_path3
23:00:29.917 [Lua] level display name pat_bay_slaanesh_path4
23:00:29.917 [Lua] level display name sig_volcano_nurgle_path5
23:00:29.917 [Lua] level display name pat_town_khorne_path4
23:00:29.917 [Lua] level display name dlc_portals
23:00:29.917 [Lua] level display name sig_volcano_tzeentch_path1
23:00:29.917 [Lua] level display name pat_forest_tzeentch_path1
23:00:29.917 [Lua] level display name sig_citadel_khorne_path1
23:00:29.917 [Lua] level display name pat_mines_nurgle_path3
23:00:29.917 [Lua] level display name sig_volcano_wastes_path3
23:00:29.917 [Lua] level display name pat_town_wastes_path3
23:00:29.917 [Lua] level display name sig_mordrek_khorne_path1
23:00:29.917 [Lua] level display name pat_tower_belakor_path3
23:00:29.917 [Lua] level display name catacombs
23:00:29.917 [Lua] level display name sig_volcano_khorne_path3
23:00:29.917 [Lua] level display name pat_bay_nurgle_path4
23:00:29.917 [Lua] level display name sig_citadel_khorne_path5
23:00:29.917 [Lua] level display name sig_volcano_nurgle_path4
23:00:29.917 [Lua] level display name sig_volcano_slaanesh_path4
23:00:29.917 [Lua] level display name pat_town_nurgle_path2
23:00:29.917 [Lua] level display name pat_town_slaanesh_path4
23:00:29.917 [Lua] level display name pat_tower_khorne_path1
23:00:29.917 [Lua] level display name pat_mines_tzeentch_path1
23:00:29.917 [Lua] level display name sig_snare_b_wastes_path1
23:00:29.917 [Lua] level display name sig_volcano_slaanesh_path2
23:00:29.917 [Lua] level display name pat_bay_wastes_path2
23:00:29.917 [Lua] level display name pat_mines_khorne_path3
23:00:29.917 [Lua] level display name pat_forest_khorne_path4
23:00:29.917 [Lua] level display name sig_mordrek_wastes_path4
23:00:29.917 [Lua] level display name sig_citadel_nurgle_path2
23:00:29.917 [Lua] level display name pat_mountain_wastes_path2
23:00:29.917 [Lua] level display name pat_tower_nurgle_path5
23:00:29.917 [Lua] level display name pat_bay_belakor_path1
23:00:29.917 [Lua] level display name arena_citadel_tzeentch_path1
23:00:29.917 [Lua] level display name pat_mines_khorne_path5
23:00:29.917 [Lua] level display name sig_crag_wastes_path1
23:00:29.917 [Lua] level display name pat_tower_slaanesh_path2
23:00:29.917 [Lua] level display name sig_volcano_wastes_path1
23:00:29.917 [Lua] level display name pat_bay_tzeentch_path5
23:00:29.917 [Lua] level display name sig_gorge_slaanesh_path2
23:00:29.917 [Lua] level display name pat_bay_belakor_path2
23:00:29.917 [Lua] level display name pat_forest_wastes_path5
23:00:29.917 [Lua] level display name sig_mordrek_belakor_path4
23:00:29.917 [Lua] level display name sig_mordrek_nurgle_path3
23:00:29.917 [Lua] level display name pat_tower_nurgle_path1
23:00:29.917 [Lua] level display name sig_crag_tzeentch_path3
23:00:29.917 [Lua] level display name sig_mordrek_slaanesh_path3
23:00:29.917 [Lua] level display name pat_tower_tzeentch_path2
23:00:29.917 [Lua] level display name pat_town_wastes_path5
23:00:29.917 [Lua] level display name pat_mines_tzeentch_path2
23:00:29.917 [Lua] level display name pat_mountain_slaanesh_path3
23:00:29.917 [Lua] level display name sig_snare_c_khorne_path1
23:00:29.917 [Lua] level display name sig_mordrek_wastes_path5
23:00:29.917 [Lua] level display name pat_mines_slaanesh_path5
23:00:29.917 [Lua] level display name plaza
23:00:29.918 [Lua] level display name pat_tower_wastes_path4
23:00:29.918 [Lua] level display name pat_forest_belakor_path5
23:00:29.918 [Lua] level display name sig_crag_wastes_path5
23:00:29.918 [Lua] level display name sig_snare_c_tzeentch_path1
23:00:29.918 [Lua] level display name mines
23:00:29.918 [Lua] level display name sig_snare_e_nurgle_path1
23:00:29.918 [Lua] level display name pat_bay_nurgle_path3
23:00:29.918 [Lua] level display name sig_mordrek_khorne_path2
23:00:29.918 [Lua] level display name sig_snare_d_wastes_path1
23:00:29.918 [Lua] level display name sig_volcano_belakor_path2
23:00:29.918 [Lua] level display name farmlands
23:00:29.918 [Lua] level display name sig_mordrek_belakor_path1
23:00:29.918 [Lua] level display name sig_snare_b_belakor_path1
23:00:29.918 [Lua] level display name sig_gorge_wastes_path3
23:00:29.918 [Lua] level display name pat_tower_belakor_path2
23:00:29.918 [Lua] level display name sig_crag_khorne_path1
23:00:29.918 [Lua] level display name sig_crag_slaanesh_path2
23:00:29.918 [Lua] level display name pat_forest_nurgle_path5
23:00:29.918 [Lua] level display name arena_ice_nurgle_path1
23:00:29.918 [Lua] level display name pat_mines_wastes_path3
23:00:29.918 [Lua] level display name pat_town_belakor_path1
23:00:29.918 [Lua] level display name sig_mordrek_tzeentch_path1
23:00:29.918 [Lua] level display name crater
23:00:29.918 [Lua] level display name sig_volcano_wastes_path2
23:00:29.918 [Lua] level display name sig_gorge_nurgle_path2
23:00:29.918 [Lua] level display name pat_forest_slaanesh_path1
23:00:29.918 [Lua] level display name sig_volcano_khorne_path4
23:00:29.918 [Lua] level display name pat_mountain_wastes_path3
23:00:29.918 [Lua] level display name pat_forest_wastes_path3
23:00:29.918 [Lua] level display name sig_crag_nurgle_path3
23:00:29.918 [Lua] level display name pat_forest_tzeentch_path4
23:00:29.918 [Lua] level display name sig_volcano_khorne_path2
23:00:29.918 [Lua] level display name pat_tower_khorne_path4
23:00:29.918 [Lua] level display name pat_tower_tzeentch_path4
23:00:29.918 [Lua] level display name pat_forest_wastes_path4
23:00:29.918 [Lua] level display name pat_forest_khorne_path3
23:00:29.918 [Lua] level display name pat_mines_nurgle_path2
23:00:29.918 [Lua] level display name pat_mountain_khorne_path3
23:00:29.918 [Lua] level display name bell
23:00:29.918 [Lua] level display name pat_mines_khorne_path2
23:00:29.918 [Lua] level display name sig_gorge_tzeentch_path2
23:00:29.918 [Lua] level display name pat_mountain_tzeentch_path5
23:00:29.918 [Lua] level display name pat_bay_wastes_path1
23:00:29.918 [Lua] level display name sig_citadel_nurgle_path3
23:00:29.918 [Lua] level display name arena_citadel_nurgle_path1
23:00:29.918 [Lua] level display name sig_mordrek_belakor_path5
23:00:29.918 [Lua] level display name sig_crag_slaanesh_path1
23:00:29.918 [Lua] level display name sig_gorge_khorne_path1
23:00:29.918 [Lua] level display name warcamp
23:00:29.918 [Lua] level display name sig_crag_wastes_path2
23:00:29.918 [Lua] level display name pat_mines_belakor_path4
23:00:29.918 [Lua] level display name pat_town_slaanesh_path5
23:00:29.918 [Lua] level display name arena_ice_khorne_path1
23:00:29.918 [Lua] level display name prologue
23:00:29.918 [Lua] level display name skaven_stronghold
23:00:29.918 [Lua] level display name sig_gorge_belakor_path4
23:00:29.918 [Lua] level display name sig_volcano_slaanesh_path5
23:00:29.918 [Lua] level display name ussingen
23:00:29.918 [Lua] level display name pat_town_tzeentch_path4
23:00:29.919 [Lua] level display name sig_gorge_nurgle_path1
23:00:29.919 [Lua] level display name ground_zero
23:00:29.919 [Lua] level display name elven_ruins
23:00:29.919 [Lua] level display name skittergate
23:00:29.919 [Lua] level display name sig_gorge_slaanesh_path1
23:00:29.919 [Lua] level display name pat_bay_tzeentch_path1
23:00:29.919 [Lua] level display name pat_tower_slaanesh_path3
23:00:29.919 [Lua] level display name pat_bay_belakor_path5
23:00:29.919 [Lua] level display name pat_forest_tzeentch_path3
23:00:29.919 [Lua] level display name pat_mountain_tzeentch_path2
23:00:29.919 [Lua] level display name pat_town_belakor_path4
23:00:29.919 [Lua] level display name pat_mines_slaanesh_path3
23:00:29.919 [Lua] level display name sig_snare_a_wastes_path1
23:00:29.919 [Lua] level display name sig_gorge_wastes_path5
23:00:29.919 [Lua] level display name sig_volcano_slaanesh_path1
23:00:29.919 [Lua] level display name sig_crag_tzeentch_path2
23:00:29.919 [Lua] level display name pat_mines_belakor_path5
23:00:29.919 [Lua] level display name pat_mines_slaanesh_path4
23:00:29.919 [Lua] level display name pat_mines_wastes_path5
23:00:29.919 [Lua] level display name pat_bay_tzeentch_path3
23:00:29.919 [Lua] level display name sig_gorge_khorne_path2
23:00:29.919 [Lua] level display name sig_gorge_tzeentch_path5
23:00:29.919 [Lua] level display name sig_crag_belakor_path3
23:00:29.919 [Lua] level display name dlc_bogenhafen_slum
23:00:29.919 [Lua] level display name sig_snare_b_tzeentch_path1
23:00:29.919 [Lua] level display name sig_crag_belakor_path2
23:00:29.919 [Lua] level display name pat_tower_tzeentch_path3
23:00:29.919 [Lua] level display name sig_volcano_belakor_path4
23:00:29.919 [Lua] level display name sig_mordrek_wastes_path2
23:00:29.919 [Lua] level display name pat_town_nurgle_path4
23:00:29.919 [Lua] level display name pat_mountain_belakor_path1
23:00:29.919 [Lua] level display name sig_mordrek_nurgle_path1
23:00:29.919 [Lua] level display name pat_mountain_tzeentch_path4
23:00:29.919 [Lua] level display name sig_volcano_wastes_path5
23:00:29.919 [Lua] level display name pat_tower_tzeentch_path5
23:00:29.919 [Lua] level display name sig_volcano_tzeentch_path3
23:00:29.919 [Lua] level display name cemetery
23:00:29.919 [Lua] level display name sig_snare_d_slaanesh_path1
23:00:29.919 [Lua] level display name sig_gorge_tzeentch_path3
23:00:29.919 [Lua] level display name pat_tower_khorne_path3
23:00:29.919 [Lua] level display name pat_forest_tzeentch_path5
23:00:29.919 [Lua] level display name sig_gorge_khorne_path5
23:00:29.919 [Lua] level display name sig_crag_slaanesh_path4
23:00:29.919 [Lua] level display name sig_crag_wastes_path4
23:00:29.919 [Lua] level display name pat_forest_belakor_path1
23:00:29.919 [Lua] level display name sig_mordrek_belakor_path3
23:00:29.919 [Lua] level display name pat_tower_slaanesh_path4
23:00:29.919 [Lua] level display name sig_mordrek_tzeentch_path5
23:00:29.919 [Lua] level display name pat_bay_belakor_path3
23:00:29.919 [Lua] level display name sig_gorge_belakor_path1
23:00:29.919 [Lua] level display name pat_bay_khorne_path5
23:00:29.919 [Lua] level display name forest_ambush
23:00:29.920 [Lua] level display name pat_mines_wastes_path1
23:00:29.920 [Lua] level display name pat_bay_slaanesh_path5
23:00:29.920 [Lua] level display name pat_mountain_nurgle_path2
23:00:29.920 [Lua] level display name sig_volcano_nurgle_path3
23:00:29.920 [Lua] level display name sig_mordrek_khorne_path3
23:00:29.920 [Lua] level display name pat_forest_slaanesh_path4
23:00:29.920 [Lua] level display name pat_town_belakor_path2
23:00:29.920 [Lua] level display name nurgle
23:00:29.920 [Lua] level display name sig_volcano_belakor_path5
23:00:29.920 [Lua] level display name sig_mordrek_belakor_path2
23:00:29.920 [Lua] level display name sig_snare_d_tzeentch_path1
23:00:29.920 [Lua] level display name pat_tower_wastes_path1
23:00:29.920 [Lua] level display name sig_volcano_nurgle_path2
23:00:29.920 [Lua] level display name pat_bay_slaanesh_path3
23:00:29.920 [Lua] level display name pat_bay_nurgle_path2
23:00:29.920 [Lua] level display name pat_mines_belakor_path2
23:00:29.920 [Lua] level display name pat_town_tzeentch_path2
23:00:29.920 [Lua] level display name pat_bay_slaanesh_path1
23:00:29.920 [Lua] level display name sig_volcano_khorne_path5
23:00:29.920 [Lua] level display name pat_mines_tzeentch_path5
23:00:29.920 [Lua] level display name pat_forest_belakor_path4
23:00:29.920 [Lua] level display name sig_snare_a_tzeentch_path1
23:00:29.920 [Lua] level display name pat_mountain_slaanesh_path5
23:00:29.920 [Lua] level display name pat_mountain_nurgle_path1
23:00:29.920 [Lua] level display name arena_citadel_khorne_path1
23:00:29.920 [Lua] level display name sig_snare_c_slaanesh_path1
23:00:29.920 [Lua] level display name arena_ruin_khorne_path1
23:00:29.920 [Lua] level display name sig_mordrek_nurgle_path4
23:00:29.920 [Lua] level display name pat_forest_nurgle_path1
23:00:29.920 [Lua] level display name sig_snare_b_slaanesh_path1
23:00:29.920 [Lua] level display name sig_snare_c_nurgle_path1
23:00:29.920 [Lua] level display name pat_bay_khorne_path1
23:00:29.920 [Lua] level display name pat_mountain_slaanesh_path4
23:00:29.920 [Lua] level display name pat_town_belakor_path5
23:00:29.920 [Lua] level display name pat_bay_slaanesh_path2
23:00:29.920 [Lua] level display name pat_bay_khorne_path3
23:00:29.920 [Lua] level display name pat_tower_belakor_path1
23:00:29.920 [Lua] level display name sig_crag_slaanesh_path5
23:00:29.920 [Lua] level display name pat_town_tzeentch_path1
23:00:29.920 [Lua] level display name sig_snare_a_belakor_path1
23:00:29.920 [Lua] level display name pat_forest_nurgle_path4
23:00:29.920 [Lua] level display name pat_town_nurgle_path3
23:00:29.920 [Lua] level display name pat_town_slaanesh_path2
23:00:29.920 [Lua] level display name pat_mines_nurgle_path1
23:00:29.920 [Lua] level display name pat_mines_belakor_path3
23:00:29.920 [Lua] level display name pat_town_tzeentch_path5
23:00:29.920 [Lua] level display name sig_mordrek_tzeentch_path2
23:00:29.920 [Lua] level display name pat_mines_wastes_path2
23:00:29.920 [Lua] level display name sig_snare_d_belakor_path1
23:00:29.920 [Lua] level display name sig_citadel_khorne_path3
23:00:29.920 [Lua] level display name sig_citadel_slaanesh_path2
23:00:29.920 [Lua] level display name sig_citadel_slaanesh_path3
23:00:29.920 [Lua] level display name sig_citadel_tzeentch_path2
23:00:29.920 [Lua] level display name arena_belakor
23:00:29.920 [Lua] level display name sig_crag_khorne_path4
23:00:29.920 [Lua] level display name pat_town_slaanesh_path1
23:00:29.920 [Lua] level display name arena_ruin_slaanesh_path1
23:00:29.920 [Lua] level display name pat_town_wastes_path2
23:00:29.920 [Lua] level display name sig_gorge_belakor_path3
23:00:29.920 [Lua] level display name pat_mountain_tzeentch_path1
23:00:29.920 [Lua] level display name sig_citadel_nurgle_path4
23:00:29.920 [Lua] level display name pat_mountain_belakor_path3
23:00:29.920 [Lua] level display name pat_mountain_belakor_path5
23:00:29.921 [Lua] level display name pat_bay_wastes_path5
23:00:29.921 [Lua] level display name pat_forest_khorne_path1
23:00:29.921 [Lua] level display name arena_cave_slaanesh_path1
23:00:29.921 [Lua] level display name arena_cave_tzeentch_path1
23:00:29.921 [Lua] level display name sig_snare_e_slaanesh_path1
23:00:29.921 [Lua] level display name sig_snare_e_tzeentch_path1
23:00:29.921 [Lua] level display name sig_crag_wastes_path3
23:00:29.921 [Lua] level display name sig_crag_khorne_path5
23:00:29.921 [Lua] level display name sig_mordrek_tzeentch_path3
23:00:29.921 [Lua] level display name fort
23:00:29.921 [Lua] level display name pat_tower_nurgle_path4
23:00:29.921 [Lua] level display name sig_crag_tzeentch_path1
23:00:29.921 [Lua] level display name sig_crag_tzeentch_path4
23:00:29.921 [Lua] level display name pat_forest_belakor_path2
23:00:29.921 [Lua] level display name pat_bay_tzeentch_path4
23:00:29.921 [Lua] level display name sig_crag_tzeentch_path5
23:00:29.921 [Lua] level display name sig_citadel_khorne_path2
23:00:29.921 [Lua] level display name sig_snare_e_belakor_path1
23:00:29.921 [Lua] level display name dlc_bogenhafen_city
23:00:29.921 [Lua] level display name pat_mountain_wastes_path4
23:00:29.921 [Lua] level display name pat_mountain_nurgle_path4
23:00:29.921 [Lua] level display name pat_town_khorne_path1
23:00:29.921 [Lua] level display name sig_volcano_tzeentch_path5
23:00:29.921 [Lua] level display name pat_town_khorne_path2
23:00:29.921 [Lua] level display name pat_bay_wastes_path3
23:00:29.921 [Lua] level display name pat_mines_tzeentch_path3
23:00:29.921 [Lua] level display name sig_mordrek_tzeentch_path4
23:00:29.921 [Lua] level display name pat_bay_khorne_path2
23:00:29.921 [Lua] level display name sig_volcano_belakor_path1
23:00:29.921 [Lua] level display name sig_gorge_wastes_path2
23:00:29.921 [Lua] level display name pat_tower_nurgle_path3
23:00:29.921 [Lua] level display name pat_mines_khorne_path1
23:00:29.921 [Lua] level display name sig_citadel_tzeentch_path4
23:00:29.921 [Lua] level display name pat_tower_nurgle_path2
23:00:29.921 [Lua] level display name sig_gorge_nurgle_path5
23:00:29.921 [Lua] level display name pat_mountain_khorne_path5
23:00:29.921 [Lua] level display name arena_ice_tzeentch_path1
23:00:29.921 [Lua] level display name sig_crag_nurgle_path2
23:00:29.921 [Lua] level display name sig_citadel_slaanesh_path5
23:00:29.921 [Lua] level display name pat_mines_slaanesh_path2
23:00:29.951 [Lua] TIME: 0.013
23:00:29.998 [Lua] [ConflictSettings] Contained breeds generated in: 0.00099999999999944578
23:00:30.321 [Lua] <>realm = official<>
23:00:30.321 [Lua] [ModManager] Mods enabled: true // Bundled: true
23:00:30.321 [Lua] [ModManager] Fetching mod metadata ...
23:00:30.502 [Lua] [ModManager] Metadata request completed. success=true code=200
23:00:30.503 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
23:00:30.503 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
23:00:30.503 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
23:00:30.503 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
23:00:30.503 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
23:00:30.503 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
23:00:30.509 warning: [ModManager] Mod with id 1694820325ll and path G:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
23:00:30.509 warning: [ModManager] Mod with id 2868814934ll and path G:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2868814934\mod.bin can't be added as mod hash catalog to EAC, skipping
23:00:30.569 [Lua]
23:00:30.569 [Lua] [1495937978] = 12 (number)
23:00:30.569 [Lua] [1445717962] = 9 (number)
23:00:30.569 [Lua] [1395453301] = 5 (number)
23:00:30.569 [Lua] [1459917022] = 10 (number)
23:00:30.569 [Lua] [1502859403] = 13 (number)
23:00:30.569 [Lua] [1374248490] = 2 (number)
23:00:30.569 [Lua] [1383433646] = 3 (number)
23:00:30.569 [Lua] [1389872347] = 4 (number)
23:00:30.569 [Lua] [1593460250] = 0 (number)
23:00:30.569 [Lua] [1369573612] = 1 (number)
23:00:30.569 [Lua] [1421155919] = 8 (number)
23:00:30.569 [Lua] [1397265260] = 7 (number)
23:00:30.569 [Lua] [1395655171] = 6 (number)
23:00:30.569 [Lua] [1460327284] = 11 (number)
23:00:30.569 [Lua]
23:00:30.569 [Lua] user_setting.mods =>
23:00:30.569 [Lua] [ModManager][warning] Mod "A Quiet Drink" with id 1694820325 was not found in the workshop folder.
23:00:30.569 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
23:00:30.569 [Lua] [ModManager][warning] Mod "Extra emotes" with id 2868814934 was not found in the workshop folder.
23:00:30.569 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
23:00:30.569 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM")
23:00:30.569 [Lua] [ModManager] mods[2] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
23:00:30.569 [Lua] [ModManager] mods[3] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM")
23:00:30.569 [Lua] [ModManager] mods[4] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM")
23:00:30.569 [Lua] [ModManager] mods[5] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM")
23:00:30.569 [Lua] [ModManager] mods[6] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM")
23:00:30.569 [Lua] [ModManager] mods[7] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM")
23:00:30.569 [Lua] [ModManager] mods[8] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
23:00:30.569 [Lua] [ModManager] mods[9] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
23:00:30.569 [Lua] [ModManager] mods[10] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM")
23:00:30.569 [Lua] [ModManager] mods[11] = (id=1694820325, name="A Quiet Drink", enabled="true", last_updated="7/8/2022 10:11:52 PM")
23:00:30.569 [Lua] [ModManager] mods[12] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
23:00:30.569 [Lua] [ModManager] mods[13] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM")
23:00:30.569 [Lua] [ModManager] mods[14] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
23:00:30.569 [Lua] [ModManager] mods[15] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
23:00:30.569 [Lua] [ModManager] mods[16] = (id=2868814934, name="Extra emotes", enabled="true", last_updated="9/30/2022 7:10:18 PM")
23:00:30.572 [Lua] <>modded = true<>
23:00:30.572 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
23:00:30.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:00:30.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:00:30.604 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x060a5fc0)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x060a6440)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ecb500)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0348a880)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ed9230)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ec3ec0)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x084dafa0)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x084dbc10)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x084dbb40)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dcfb0)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x063e9440)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x063db7a0)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x071b4c20)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x063db7e0)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x063db780)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x067ec400)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x067ec600)
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x001a8ca0)
23:00:30.609 [Lua] <>modded = true<>
23:00:30.609 [Lua] <>Mod:1459917022:Parry Indicator = true<>
23:00:30.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
23:00:30.645 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
23:00:30.645 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x066339c0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019ad6b0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019ad6d0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019ad790)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021ad7c0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021ada90)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021adac0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021b8ee0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021b9750)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01020] (Origin: function: 0x00e00f50)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01020] (Origin: function: 0x00e01090)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01020] (Origin: function: 0x00e010b0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e014b0] (Origin: function: 0x00e013e0)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e014b0] (Origin: function: 0x00e01520)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e014b0] (Origin: function: 0x00e01540)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01e00] (Origin: function: 0x00e01d30)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01e00] (Origin: function: 0x00e01e70)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01e00] (Origin: function: 0x00e01e90)
23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
23:00:30.649 [Lua] <>modded = true<>
23:00:30.649 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
23:00:30.661 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
23:00:30.678 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
23:00:30.678 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036ab030)
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01a52600)
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01a52530)
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x066149d0)
23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
23:00:30.682 [Lua] <>modded = true<>
23:00:30.682 [Lua] <>Mod:1460327284:BossKillTimer = true<>
23:00:30.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
23:00:30.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
23:00:30.703 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
23:00:30.703 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036ab030)
23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x084dbb40)
23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00025600)
23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x019cc8a0)
23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x05bcd2e0)
23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
23:00:30.707 [Lua] <>modded = true<>
23:00:30.707 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
23:00:30.720 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
23:00:30.738 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
23:00:30.738 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02d0f000)
23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x05e770f0)
23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x066277e0)
23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
23:00:30.742 [Lua] <>modded = true<>
23:00:30.742 [Lua] <>Mod:1421155919:Mission timer = true<>
23:00:30.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
23:00:30.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
23:00:30.770 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x019c63d0)
23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x060898a0)
23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x085a0380)
23:00:30.770 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
23:00:30.774 [Lua] <>modded = true<>
23:00:30.774 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
23:00:30.794 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
23:00:30.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
23:00:30.803 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x023fbbb0)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02263630)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x023fba00)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x023f6660)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0230e790)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02d72810)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02d733a0)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02d72490)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x00784ec0)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0230e4e0)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0230db90] (Origin: function: 0x0230dbc0)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0230db90] (Origin: function: 0x0230df70)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0230db90] (Origin: function: 0x0230df90)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0230db90] (Origin: function: 0x0230e010)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0230db90] (Origin: function: 0x0230e110)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0230db90] (Origin: function: 0x0230e040)
23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0230db90] (Origin: function: 0x0230e2c0)
23:00:30.807 [Lua] <>modded = true<>
23:00:30.807 [Lua] <>Mod:1397265260:Numeric UI = true<>
23:00:30.819 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
23:00:30.828 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
23:00:30.828 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
23:00:30.828 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
23:00:30.828 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c9990)
23:00:30.828 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x064ca840)
23:00:30.832 [Lua] <>modded = true<>
23:00:30.832 [Lua] <>Mod:1395453301:Skip Intro = true<>
23:00:30.844 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:00:30.852 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:00:30.852 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
23:00:30.853 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e47ec0)
23:00:30.853 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e47f70)
23:00:30.853 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:00:30.857 [Lua] <>modded = true<>
23:00:30.857 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
23:00:30.869 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
23:00:30.877 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
23:00:30.878 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064fac30)
23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652e150)
23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064fa960)
23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652e1b0)
23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
23:00:30.882 [Lua] <>modded = true<>
23:00:30.882 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
23:00:30.902 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
23:00:30.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
23:00:30.920 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
23:00:30.924 [Lua] <>modded = true<>
23:00:30.924 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<>
23:00:30.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
23:00:30.944 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
23:00:30.944 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
23:00:30.944 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
23:00:30.945 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05bfc0c0)
23:00:30.948 [Lua] <>modded = true<>
23:00:30.948 [Lua] <>Mod:1445717962:Loadout Manager = true<>
23:00:30.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
23:00:30.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
23:00:30.969 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
23:00:30.969 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
23:00:30.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x072acef0)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x084d3010)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x084d2f20)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x072ad3d0)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0570a3e0)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x05867a80)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0570a4a0)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x05867b40)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00d7df90)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a65640)
23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Disabling all hooks for mod: loadout_manager_vt2
23:00:30.974 [Lua] <>modded = true<>
23:00:30.974 [Lua] <>Mod:1495937978:Host your own game = true<>
23:00:30.994 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
23:00:31.011 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
23:00:31.011 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05bfc310)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a23e0)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a25a0)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a2560)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a2510)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07e92670)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07e92850)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07e929a0)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07e92700)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x078f1000)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x078f1240)
23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
23:00:31.019 [Lua] <>project = vermintide 2<>
23:00:31.019 [Lua] <>build = release<>
23:00:31.019 [Lua] <>platform = win32<>
23:00:31.019 [Lua] <>dedicated_server = false<>
23:00:31.019 [Lua] <>title_id = 5107<>
23:00:31.019 [Lua] <>content_revision = 32540<>
23:00:31.019 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<>
23:00:31.019 [Lua] <>release_version = 4.8.5<>
23:00:31.019 [Lua] <>rendering_backend = dx12<>
23:00:31.019 [Lua] <>teamcity_build_id = 257031<>
23:00:31.019 [Lua] <>steam_id = 110000104183f95<>
23:00:31.019 [Lua] <>steam_profile_name = JBles95<>
23:00:31.019 [Lua] <>steam_app_id = 552500<>
23:00:31.019 [Lua] <>machine_id = 0cb3987b-504a-42da-b058-e36fac5c85de<>
23:00:31.019 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
23:00:31.020 [Lua] [Boot] User ID: 110000104183f95 JBles95
23:00:31.024 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
23:00:31.024 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
23:00:31.024 [Lua] initializing mechanism to: adventure
23:00:31.024 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
23:00:31.024 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
23:00:31.024 [Lua] [PartyManager] Register parties
23:00:31.024 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
23:00:31.024 [Lua] Game:setup() total time: 0.0039999999999996
23:00:31.024 [Lua] handle gfx quality: 0
23:00:31.024 [Lua] default settings: 0
23:00:31.024 [Lua] user settings: 0
23:00:31.024 [Lua] set frame times: 0
23:00:31.024 [Lua] init random: 0
23:00:31.024 [Lua] managers: 0.0039999999999995595
23:00:31.024 [Lua]
23:00:31.024 [Lua] unaccounted: 0
23:00:31.024 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:00:31.024 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:00:31.024 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:00:31.024 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:00:31.024 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:00:31.024 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:00:31.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:00:31.024 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
23:00:31.024 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
23:00:31.024 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:00:31.024 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:00:31.024 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:00:31.024 [Lua] [Testify] Ready!
23:00:31.025 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000f0b80)
23:00:31.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:00:31.097 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:00:31.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:00:31.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:00:31.264 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:00:31.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:00:31.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:00:31.314 [Lua] [PackageManager] Force_load: resource_packages/menu
23:00:31.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:00:31.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:00:31.381 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:00:31.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:00:31.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:00:31.736 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:00:31.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:00:31.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:00:31.820 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
23:00:31.820 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
23:00:31.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:00:31.870 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:00:31.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:00:32.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:00:32.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:00:32.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:00:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:00:32.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:00:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:00:32.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:00:32.542 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:00:32.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:00:32.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:00:32.776 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:00:32.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:00:32.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:00:32.893 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:00:32.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:00:33.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:00:33.028 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:00:33.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:00:33.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:00:33.144 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:00:33.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:00:33.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:00:33.228 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:00:33.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:00:33.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:00:33.532 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:00:33.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:00:33.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:00:33.621 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:00:33.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:00:33.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:00:33.621 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
23:00:33.621 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
23:00:33.621 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02246d20)
23:00:33.622 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x022467b0)
23:00:33.622 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x08490730)
23:00:33.622 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0806ca70)
23:00:33.622 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:00:33.622 [Lua] [Gamestate] Enter StateTitleScreen
23:00:33.623 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:00:33.624 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:00:33.634 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:00:33.634 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:00:33.634 [Save] Loading `save_data`
23:00:33.639 [Save] Load done
23:00:33.651 [Lua] [BackendManagerPlayFab] Backend Enabled
23:00:33.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:00:33.719 [Lua] [PackageManager] Force_load: resource_packages/careers
23:00:33.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:00:33.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:00:33.769 [Lua] [PackageManager] Force_load: resource_packages/decals
23:00:33.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:00:33.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:00:33.837 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:00:33.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:00:34.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:00:34.303 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:00:34.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
23:00:34.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
23:00:34.694 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
23:00:34.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:00:35.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:00:35.100 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:00:35.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:00:35.227 [Lua] <>playfab_id = 4EF78C64ACF49731<>
23:00:35.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1
23:00:35.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1
23:00:35.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1
23:00:35.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2
23:00:35.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2
23:00:35.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:00:35.660 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:00:35.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:00:35.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:00:35.728 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:00:35.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
23:00:35.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
23:00:35.761 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
23:00:35.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
23:00:35.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
23:00:35.845 [Lua] [PackageManager] Force_load: resource_packages/breeds
23:00:35.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
23:00:35.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2
23:00:35.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3
23:00:35.980 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3
23:00:36.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
23:00:36.048 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
23:00:36.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
23:00:36.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
23:00:36.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
23:00:36.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3
23:00:36.235 [Save] Saving `save_data`
23:00:36.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4
23:00:36.239 [Save] Save done
23:00:36.250 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1
23:00:36.440 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
23:00:36.440 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4
23:00:37.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4
23:00:37.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5
23:00:37.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5
23:00:37.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5
23:00:37.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6
23:00:37.229 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6
23:00:37.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6
23:00:37.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7
23:00:37.464 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7
23:00:37.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7
23:00:37.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8
23:00:37.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8
23:00:38.121 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8
23:00:38.121 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9
23:00:38.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9
23:00:38.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9
23:00:38.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10
23:00:38.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10
23:00:38.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10
23:00:38.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11
23:00:38.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
23:00:38.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
23:00:38.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12
23:00:38.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12
23:00:39.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12
23:00:39.072 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13
23:00:39.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13
23:00:39.266 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13
23:00:39.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14
23:00:39.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14
23:00:39.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14
23:00:39.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15
23:00:39.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15
23:00:39.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15
23:00:39.824 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16
23:00:39.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16
23:00:40.027 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16
23:00:40.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17
23:00:40.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18
23:00:40.042 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17
23:00:40.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17
23:00:40.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19
23:00:40.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18
23:00:40.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18
23:00:40.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19
23:00:40.652 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19
23:00:40.652 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20
23:00:40.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20
23:00:40.982 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20
23:00:40.985 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
23:00:41.613 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
23:00:41.613 [Lua] ISI-> GET_ALL_ITEMS!
23:00:41.613 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
23:00:41.613 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "308a02364dd3bc7c", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "308a02364dd3bc7d", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "308a02364dd3bc7e", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "308a02364dd3bc7f", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "308a02364dd3bc80", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "308a02364dd3bc81", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "308a02364dd3bc82", "0", "1"
23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "308a02364dd3bc83", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "308a02364dd3bc84", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "308a02364dd3bc85", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1001", "111", "30a2035d88bb4be6", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "31e607fac243ed90", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "31e607fac243ed91", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "31e607fac243ed92", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "31e607fac243ed93", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "31e607fac243ed94", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "31e607fac243ed95", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "31e607fac243ed96", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "31e607fac243ed97", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "31e607fac243ed98", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "31e607fac243ed99", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "31e607fac243fe38", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "31e607fac243fe39", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "31e607fac243fe3a", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "31e607fac243fe3b", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "31e607fac243fe3c", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "31e607fac243fe3d", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "31e607fac243fe3e", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "31e607fac243fe3f", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "31e607fac243fe40", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "31e607fac243fe41", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1001", "114", "31e607fac24464a6", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1002", "150", "33d60c981d0f8fa9", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_huntsman_1001", "151", "33d60c981d0f8faa", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1003", "152", "33d60c981d0f8fab", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_scholar_1001", "153", "33d60c981d0f8fac", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1002", "105", "33d60c981d0f8fad", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ironbreaker_1001", "154", "33d60c981d0f8fae", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1002", "155", "33d60c981d0f8faf", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "33d60c981d0f8fb0", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1007", "157", "33d60c981d0f8fb1", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_flagellant", "158", "33d60c981d0f8fb2", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1001", "108", "33d60c981d0fac9a", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1001", "118", "33d60c981d0fac9b", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1001", "119", "33d60c981d0fac9c", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1001", "106", "33d60c981d0fac9d", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1001", "115", "33d60c981d0fac9e", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1001", "110", "33d60c981d0fac9f", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1001", "117", "33d60c981d0faca0", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1001", "109", "33d60c981d0faca1", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "33d60c981d0faca2", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1001", "112", "33d60c981d0faca3", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1001", "113", "33d60c981d0faca4", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1001", "120", "33d60c981d0faca5", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1006", "161", "367218b80f548d79", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1002", "162", "367218b80f548d7a", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1004", "159", "367218b80f548d7b", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1002", "160", "367218b80f548d7c", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1005", "163", "367218b80f548d7d", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1002", "164", "367218b80f548d7e", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1002", "165", "367218b80f548d7f", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1002", "166", "367218b80f548d80", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1003", "167", "367218b80f548d81", "0", "1"
23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1002", "168", "367218b80f548d82", "0", "1"
23:00:41.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21
23:00:41.615 [Lua]
23:00:41.615 [Lua] [1] = 124 (number)
23:00:41.615 [Lua] [2] = 308a02364dd3bc7c (string)
23:00:41.615 [Lua] [3] = 0 (number)
23:00:41.615 [Lua] [4] = 1 (number)
23:00:41.615 [Lua] [5] = 125 (number)
23:00:41.615 [Lua] [6] = 308a02364dd3bc7d (string)
23:00:41.615 [Lua] [7] = 0 (number)
23:00:41.615 [Lua] [8] = 1 (number)
23:00:41.615 [Lua] [9] = 122 (number)
23:00:41.615 [Lua] [10] = 308a02364dd3bc7e (string)
23:00:41.615 [Lua] [11] = 0 (number)
23:00:41.615 [Lua] [12] = 1 (number)
23:00:41.615 [Lua] [13] = 123 (number)
23:00:41.615 [Lua] [14] = 308a02364dd3bc7f (string)
23:00:41.615 [Lua] [15] = 0 (number)
23:00:41.615 [Lua] [16] = 1 (number)
23:00:41.615 [Lua] [17] = 126 (number)
23:00:41.615 [Lua] [18] = 308a02364dd3bc80 (string)
23:00:41.615 [Lua] [19] = 0 (number)
23:00:41.615 [Lua] [20] = 1 (number)
23:00:41.615 [Lua] [21] = 127 (number)
23:00:41.615 [Lua] [22] = 308a02364dd3bc81 (string)
23:00:41.615 [Lua] [23] = 0 (number)
23:00:41.615 [Lua] [24] = 1 (number)
23:00:41.615 [Lua] [25] = 121 (number)
23:00:41.615 [Lua] [26] = 308a02364dd3bc82 (string)
23:00:41.615 [Lua] [27] = 0 (number)
23:00:41.615 [Lua] [28] = 1 (number)
23:00:41.615 [Lua] [29] = 103 (number)
23:00:41.615 [Lua] [30] = 308a02364dd3bc83 (string)
23:00:41.615 [Lua] [31] = 0 (number)
23:00:41.615 [Lua] [32] = 1 (number)
23:00:41.615 [Lua] [33] = 128 (number)
23:00:41.615 [Lua] [34] = 308a02364dd3bc84 (string)
23:00:41.615 [Lua] [35] = 0 (number)
23:00:41.615 [Lua] [36] = 1 (number)
23:00:41.615 [Lua] [37] = 129 (number)
23:00:41.615 [Lua] [38] = 308a02364dd3bc85 (string)
23:00:41.615 [Lua] [39] = 0 (number)
23:00:41.615 [Lua] [40] = 1 (number)
23:00:41.615 [Lua] [41] = 111 (number)
23:00:41.615 [Lua] [42] = 30a2035d88bb4be6 (string)
23:00:41.615 [Lua] [43] = 0 (number)
23:00:41.615 [Lua] [44] = 1 (number)
23:00:41.615 [Lua] [45] = 146 (number)
23:00:41.615 [Lua] [46] = 31e607fac243ed90 (string)
23:00:41.615 [Lua] [47] = 0 (number)
23:00:41.615 [Lua] [48] = 1 (number)
23:00:41.615 [Lua] [49] = 147 (number)
23:00:41.615 [Lua] [50] = 31e607fac243ed91 (string)
23:00:41.615 [Lua] [51] = 0 (number)
23:00:41.615 [Lua] [52] = 1 (number)
23:00:41.615 [Lua] [53] = 140 (number)
23:00:41.615 [Lua] [54] = 31e607fac243ed92 (string)
23:00:41.615 [Lua] [55] = 0 (number)
23:00:41.615 [Lua] [56] = 1 (number)
23:00:41.615 [Lua] [57] = 141 (number)
23:00:41.615 [Lua] [58] = 31e607fac243ed93 (string)
23:00:41.615 [Lua] [59] = 0 (number)
23:00:41.615 [Lua] [60] = 1 (number)
23:00:41.615 [Lua] [61] = 142 (number)
23:00:41.615 [Lua] [62] = 31e607fac243ed94 (string)
23:00:41.615 [Lua] [63] = 0 (number)
23:00:41.615 [Lua] [64] = 1 (number)
23:00:41.615 [Lua] [65] = 143 (number)
23:00:41.615 [Lua] [66] = 31e607fac243ed95 (string)
23:00:41.615 [Lua] [67] = 0 (number)
23:00:41.615 [Lua] [68] = 1 (number)
23:00:41.615 [Lua] [69] = 144 (number)
23:00:41.615 [Lua] [70] = 31e607fac243ed96 (string)
23:00:41.615 [Lua] [71] = 0 (number)
23:00:41.615 [Lua] [72] = 1 (number)
23:00:41.615 [Lua] [73] = 145 (number)
23:00:41.615 [Lua] [74] = 31e607fac243ed97 (string)
23:00:41.615 [Lua] [75] = 0 (number)
23:00:41.615 [Lua] [76] = 1 (number)
23:00:41.615 [Lua] [77] = 148 (number)
23:00:41.615 [Lua] [78] = 31e607fac243ed98 (string)
23:00:41.615 [Lua] [79] = 0 (number)
23:00:41.615 [Lua] [80] = 1 (number)
23:00:41.615 [Lua] [81] = 149 (number)
23:00:41.615 [Lua] [82] = 31e607fac243ed99 (string)
23:00:41.615 [Lua] [83] = 0 (number)
23:00:41.615 [Lua] [84] = 1 (number)
23:00:41.615 [Lua] [85] = 130 (number)
23:00:41.615 [Lua] [86] = 31e607fac243fe38 (string)
23:00:41.615 [Lua] [87] = 0 (number)
23:00:41.615 [Lua] [88] = 1 (number)
23:00:41.615 [Lua] [89] = 131 (number)
23:00:41.615 [Lua] [90] = 31e607fac243fe39 (string)
23:00:41.615 [Lua] [91] = 0 (number)
23:00:41.615 [Lua] [92] = 1 (number)
23:00:41.615 [Lua] [93] = 132 (number)
23:00:41.615 [Lua] [94] = 31e607fac243fe3a (string)
23:00:41.615 [Lua] [95] = 0 (number)
23:00:41.615 [Lua] [96] = 1 (number)
23:00:41.615 [Lua] [97] = 133 (number)
23:00:41.615 [Lua] [98] = 31e607fac243fe3b (string)
23:00:41.615 [Lua] [99] = 0 (number)
23:00:41.615 [Lua] [100] = 1 (number)
23:00:41.615 [Lua] [101] = 134 (number)
23:00:41.615 [Lua] [102] = 31e607fac243fe3c (string)
23:00:41.615 [Lua] [103] = 0 (number)
23:00:41.615 [Lua] [104] = 1 (number)
23:00:41.615 [Lua] [105] = 135 (number)
23:00:41.615 [Lua] [106] = 31e607fac243fe3d (string)
23:00:41.615 [Lua] [107] = 0 (number)
23:00:41.615 [Lua] [108] = 1 (number)
23:00:41.615 [Lua] [109] = 136 (number)
23:00:41.615 [Lua] [110] = 31e607fac243fe3e (string)
23:00:41.615 [Lua] [111] = 0 (number)
23:00:41.615 [Lua] [112] = 1 (number)
23:00:41.615 [Lua] [113] = 137 (number)
23:00:41.615 [Lua] [114] = 31e607fac243fe3f (string)
23:00:41.615 [Lua] [115] = 0 (number)
23:00:41.615 [Lua] [116] = 1 (number)
23:00:41.615 [Lua] [117] = 138 (number)
23:00:41.615 [Lua] [118] = 31e607fac243fe40 (string)
23:00:41.615 [Lua] [119] = 0 (number)
23:00:41.615 [Lua] [120] = 1 (number)
23:00:41.615 [Lua] [121] = 139 (number)
23:00:41.615 [Lua] [122] = 31e607fac243fe41 (string)
23:00:41.615 [Lua] [123] = 0 (number)
23:00:41.615 [Lua] [124] = 1 (number)
23:00:41.615 [Lua] [125] = 114 (number)
23:00:41.615 [Lua] [126] = 31e607fac24464a6 (string)
23:00:41.615 [Lua] [127] = 0 (number)
23:00:41.615 [Lua] [128] = 1 (number)
23:00:41.615 [Lua] [129] = 150 (number)
23:00:41.615 [Lua] [130] = 33d60c981d0f8fa9 (string)
23:00:41.615 [Lua] [131] = 0 (number)
23:00:41.615 [Lua] [132] = 1 (number)
23:00:41.615 [Lua] [133] = 151 (number)
23:00:41.615 [Lua] [134] = 33d60c981d0f8faa (string)
23:00:41.615 [Lua] [135] = 0 (number)
23:00:41.615 [Lua] [136] = 1 (number)
23:00:41.615 [Lua] [137] = 152 (number)
23:00:41.615 [Lua] [138] = 33d60c981d0f8fab (string)
23:00:41.615 [Lua] [139] = 0 (number)
23:00:41.615 [Lua] [140] = 1 (number)
23:00:41.615 [Lua] [141] = 153 (number)
23:00:41.615 [Lua] [142] = 33d60c981d0f8fac (string)
23:00:41.615 [Lua] [143] = 0 (number)
23:00:41.615 [Lua] [144] = 1 (number)
23:00:41.615 [Lua] [145] = 105 (number)
23:00:41.615 [Lua] [146] = 33d60c981d0f8fad (string)
23:00:41.615 [Lua] [147] = 0 (number)
23:00:41.615 [Lua] [148] = 1 (number)
23:00:41.615 [Lua] [149] = 154 (number)
23:00:41.615 [Lua] [150] = 33d60c981d0f8fae (string)
23:00:41.615 [Lua] [151] = 0 (number)
23:00:41.615 [Lua] [152] = 1 (number)
23:00:41.615 [Lua] [153] = 155 (number)
23:00:41.615 [Lua] [154] = 33d60c981d0f8faf (string)
23:00:41.615 [Lua] [155] = 0 (number)
23:00:41.615 [Lua] [156] = 1 (number)
23:00:41.615 [Lua] [157] = 156 (number)
23:00:41.615 [Lua] [158] = 33d60c981d0f8fb0 (string)
23:00:41.615 [Lua] [159] = 0 (number)
23:00:41.615 [Lua] [160] = 1 (number)
23:00:41.615 [Lua] [161] = 157 (number)
23:00:41.615 [Lua] [162] = 33d60c981d0f8fb1 (string)
23:00:41.615 [Lua] [163] = 0 (number)
23:00:41.615 [Lua] [164] = 1 (number)
23:00:41.615 [Lua] [165] = 158 (number)
23:00:41.615 [Lua] [166] = 33d60c981d0f8fb2 (string)
23:00:41.615 [Lua] [167] = 0 (number)
23:00:41.615 [Lua] [168] = 1 (number)
23:00:41.615 [Lua] [169] = 108 (number)
23:00:41.615 [Lua] [170] = 33d60c981d0fac9a (string)
23:00:41.615 [Lua] [171] = 0 (number)
23:00:41.615 [Lua] [172] = 1 (number)
23:00:41.615 [Lua] [173] = 118 (number)
23:00:41.615 [Lua] [174] = 33d60c981d0fac9b (string)
23:00:41.615 [Lua] [175] = 0 (number)
23:00:41.615 [Lua] [176] = 1 (number)
23:00:41.615 [Lua] [177] = 119 (number)
23:00:41.615 [Lua] [178] = 33d60c981d0fac9c (string)
23:00:41.615 [Lua] [179] = 0 (number)
23:00:41.615 [Lua] [180] = 1 (number)
23:00:41.615 [Lua] [181] = 106 (number)
23:00:41.615 [Lua] [182] = 33d60c981d0fac9d (string)
23:00:41.615 [Lua] [183] = 0 (number)
23:00:41.615 [Lua] [184] = 1 (number)
23:00:41.615 [Lua] [185] = 115 (number)
23:00:41.615 [Lua] [186] = 33d60c981d0fac9e (string)
23:00:41.615 [Lua] [187] = 0 (number)
23:00:41.615 [Lua] [188] = 1 (number)
23:00:41.616 [Lua] [189] = 110 (number)
23:00:41.616 [Lua] [190] = 33d60c981d0fac9f (string)
23:00:41.616 [Lua] [191] = 0 (number)
23:00:41.616 [Lua] [192] = 1 (number)
23:00:41.616 [Lua] [193] = 117 (number)
23:00:41.616 [Lua] [194] = 33d60c981d0faca0 (string)
23:00:41.616 [Lua] [195] = 0 (number)
23:00:41.616 [Lua] [196] = 1 (number)
23:00:41.616 [Lua] [197] = 109 (number)
23:00:41.616 [Lua] [198] = 33d60c981d0faca1 (string)
23:00:41.616 [Lua] [199] = 0 (number)
23:00:41.616 [Lua] [200] = 1 (number)
23:00:41.616 [Lua] [201] = 107 (number)
23:00:41.616 [Lua] [202] = 33d60c981d0faca2 (string)
23:00:41.616 [Lua] [203] = 0 (number)
23:00:41.616 [Lua] [204] = 1 (number)
23:00:41.616 [Lua] [205] = 112 (number)
23:00:41.616 [Lua] [206] = 33d60c981d0faca3 (string)
23:00:41.616 [Lua] [207] = 0 (number)
23:00:41.616 [Lua] [208] = 1 (number)
23:00:41.616 [Lua] [209] = 113 (number)
23:00:41.616 [Lua] [210] = 33d60c981d0faca4 (string)
23:00:41.616 [Lua] [211] = 0 (number)
23:00:41.616 [Lua] [212] = 1 (number)
23:00:41.616 [Lua] [213] = 120 (number)
23:00:41.616 [Lua] [214] = 33d60c981d0faca5 (string)
23:00:41.616 [Lua] [215] = 0 (number)
23:00:41.616 [Lua] [216] = 1 (number)
23:00:41.616 [Lua] [217] = 161 (number)
23:00:41.616 [Lua] [218] = 367218b80f548d79 (string)
23:00:41.616 [Lua] [219] = 0 (number)
23:00:41.616 [Lua] [220] = 1 (number)
23:00:41.616 [Lua] [221] = 162 (number)
23:00:41.616 [Lua] [222] = 367218b80f548d7a (string)
23:00:41.616 [Lua] [223] = 0 (number)
23:00:41.616 [Lua] [224] = 1 (number)
23:00:41.616 [Lua] [225] = 159 (number)
23:00:41.616 [Lua] [226] = 367218b80f548d7b (string)
23:00:41.616 [Lua] [227] = 0 (number)
23:00:41.616 [Lua] [228] = 1 (number)
23:00:41.616 [Lua] [229] = 160 (number)
23:00:41.616 [Lua] [230] = 367218b80f548d7c (string)
23:00:41.616 [Lua] [231] = 0 (number)
23:00:41.616 [Lua] [232] = 1 (number)
23:00:41.616 [Lua] [233] = 163 (number)
23:00:41.616 [Lua] [234] = 367218b80f548d7d (string)
23:00:41.616 [Lua] [235] = 0 (number)
23:00:41.616 [Lua] [236] = 1 (number)
23:00:41.616 [Lua] [237] = 164 (number)
23:00:41.616 [Lua] [238] = 367218b80f548d7e (string)
23:00:41.616 [Lua] [239] = 0 (number)
23:00:41.616 [Lua] [240] = 1 (number)
23:00:41.616 [Lua] [241] = 165 (number)
23:00:41.616 [Lua] [242] = 367218b80f548d7f (string)
23:00:41.616 [Lua] [243] = 0 (number)
23:00:41.616 [Lua] [244] = 1 (number)
23:00:41.616 [Lua] [245] = 166 (number)
23:00:41.616 [Lua] [246] = 367218b80f548d80 (string)
23:00:41.616 [Lua] [247] = 0 (number)
23:00:41.616 [Lua] [248] = 1 (number)
23:00:41.616 [Lua] [249] = 167 (number)
23:00:41.616 [Lua] [250] = 367218b80f548d81 (string)
23:00:41.616 [Lua] [251] = 0 (number)
23:00:41.616 [Lua] [252] = 1 (number)
23:00:41.616 [Lua] [253] = 168 (number)
23:00:41.616 [Lua] [254] = 367218b80f548d82 (string)
23:00:41.616 [Lua] [255] = 0 (number)
23:00:41.616 [Lua] [256] = 1 (number)
23:00:41.616 [Lua]
23:00:41.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21
23:00:41.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21
23:00:41.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22
23:00:41.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23
23:00:41.852 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24
23:00:41.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25
23:00:41.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26
23:00:41.852 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
23:00:41.852 [Lua] [SteamManager] request_item_prices
23:00:41.865 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27
23:00:41.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22
23:00:42.394 [Lua] [SteamManager] on_price_result 1 AUD
23:00:42.394 [Lua] _refresh_steam_item_prices_cb
23:00:42.394 [Lua] Missing item masterlist item for steam_itemdefid: 30
23:00:42.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22
23:00:42.583 [Lua] Player statistics loaded!
23:00:42.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23
23:00:42.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23
23:00:42.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24
23:00:43.015 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24
23:00:43.026 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 564 item(s) to the peddler stock
23:00:43.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25
23:00:43.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25
23:00:43.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26
23:00:43.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26
23:00:43.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27
23:00:43.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27
23:00:43.765 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:00:44.792 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:00:44.793 [Lua] [Managers] Destroying manager group:
23:00:44.793 [Lua] [Gamestate] Enter state StateLoading
23:00:44.796 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:00:44.796 [Lua] [LobbyManager] Setting up network options
23:00:44.796 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
23:00:44.796 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
23:00:44.796 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
23:00:44.796 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
23:00:44.796 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
23:00:44.796 [Lua] LobbyManager:setup_network_options server_port: 27015
23:00:44.796 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:00:44.810 [Lua] registering RPCs
23:00:44.810 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:00:44.810 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
23:00:44.810 [Lua] [LobbyAux] Making combined_hash: a18b73b64a23ca8b from network_hash=2c8b845c37f31d5a, trunk_revision=32540, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
23:00:44.810 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 32540, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash a18b73b64a23ca8b, lobby_data_version=2
23:00:44.810 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:698297, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:946212160, lt:load_next_level, extra_packages:{
})
23:00:44.810 [Lua] [LevelTransitionHandler] promote_next_level_data
23:00:44.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:00:44.810 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95"]
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 698297
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {}
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 946212160
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {}
23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data
23:00:44.811 [SteamVoip] Creating room dfdb4bdf6393a7b2
23:00:44.812 [EAC] EAC server 110000104183f95 is initializing
23:00:44.816 [EAC] Server is also client 110000104183f95
23:00:44.816 [EACServer] [09:00:44:816] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6708C6D20 LogLevel: Info.
23:00:44.817 [Lua] ### Created peer state machine for 110000104183f95
23:00:44.817 [Lua] [PeerSM] 110000104183f95 :: on_enter Connecting
23:00:44.817 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:00:44.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:00:44.817 warning: [Application] Application.update_render_world is deprecated.
23:00:44.819 [Lua] [LevelTransitionHandler] Level load completed!
23:00:44.819 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:00:44.819 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:00:44.819 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:00:44.819 [Lua] Set lobby begin:
23:00:44.819 [Lua] Set lobby end.
23:00:44.819 [Lua] [PSM] Peer 110000104183f95 joined. Want to use profile index "3" and join party "nil"
23:00:44.819 [Lua] [LobbyHost] Changed state from 0 to creating
23:00:44.835 [Lua] [StateLoading] load_current_level
23:00:44.835 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
23:00:44.835 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
23:00:44.835 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
23:00:44.835 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
23:00:44.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
23:00:44.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:00:44.885 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:00:44.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
23:00:45.057 [Lua] [LobbyHost] Changed state from creating to joined
23:00:45.057 [Lua] [PartyManager] Leader set to "110000104183f95"
23:00:45.058 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104183f95 my_peer_id:110000104183f95
23:00:45.058 [Lua] [ChatManager] Registering channel 1
23:00:45.058 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104183f95, own_peer_id=110000104183f95)
23:00:45.058 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104183f95, own_peer_id=110000104183f95)
23:00:45.058 [Lua] [PartyManager] network_context_created (server_peer_id=110000104183f95, own_peer_id=110000104183f95)
23:00:45.073 [Lua] [NetworkServer] Changing num_players from nil to 1
23:00:45.073 [Lua] Players: 1
23:00:45.073 [Lua] Set lobby begin:
23:00:45.073 [Lua] Lobby data matchmaking_type = 3
23:00:45.074 [Lua] Lobby data mission_id = inn_level
23:00:45.074 [Lua] Lobby data selected_mission_id = inn_level
23:00:45.074 [Lua] Lobby data eac_authorized = true
23:00:45.074 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:45.074 [Lua] Lobby data mechanism = adventure
23:00:45.074 [Lua] Lobby data num_players = 1
23:00:45.074 [Lua] Lobby data matchmaking = false
23:00:45.074 [Lua] Set lobby end.
23:00:46.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
23:00:46.254 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
23:00:46.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:00:46.814 [Lua] [PartyManager] Player (110000104183f95:1) was put into party undecided (0)
23:00:46.814 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:00:46.814 [Lua] [ProfileSynchronizer] Peer 110000104183f95 entered session
23:00:46.814 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104183f95
23:00:46.814 [Lua] [PeerSM] 110000104183f95 :: on_exit Connecting
23:00:46.814 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading
23:00:49.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:00:49.351 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:00:49.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:00:49.385 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:00:49.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:00:49.418 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:00:49.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:00:49.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:00:49.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:00:49.521 [Lua] [LevelTransitionHandler] Level load completed!
23:00:49.521 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 698297 - use_random_directors: true - conflict_director_name: inn_level
23:00:49.522 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:00:49.522 [Lua] checking dlc's against conflict directors
23:00:49.522 [Lua] number of factions to include 1
23:00:49.522 [Lua] Updated list weights for random:
23:00:49.522 [Lua] skaven, 0.42 (0.00-0.42)
23:00:49.522 [Lua] chaos, 0.42 (0.42-0.83)
23:00:49.522 [Lua] beastmen, 0.17 (0.83-1.00)
23:00:49.522 [Lua] Rolled random faction: 0.44566908478736877 chaos
23:00:49.522 [Lua] number of factions added 1
23:00:49.522 [Lua] --- --- ---
23:00:49.522 [Lua] Starting... difficulty 'normal'
23:00:49.522 [Lua] These are the starting conflict directors:
23:00:49.522 [Lua] inn_level
23:00:49.522 [Lua] --- --- ---
23:00:49.522 [Lua]
23:00:49.522 [Lua] DONE! Found the following directors:
23:00:49.522 [Lua] (free: 35), Master hash is:
23:00:49.522 [Lua] [EnemyPackageLoader] breed_lookup: {
}
23:00:49.522 [Lua] load_startup_enemy_packages: --------------
23:00:49.522 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:00:49.522 [Lua] critter_rat
23:00:49.550 [Lua] ### Received rpc_level_loaded
23:00:49.550 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334
23:00:49.550 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded
23:00:49.554 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading
23:00:49.554 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages
23:00:49.571 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages
23:00:49.571 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame
23:00:49.571 [Lua] ### Received rpc_level_loaded
23:00:49.571 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334
23:00:49.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:00:49.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:00:49.588 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:00:49.588 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:00:49.588 [Lua] Starting async level spawning of levels/inn/world
23:00:49.589 [Umbra] Init version: 3.4.15 :: 16 threads
23:00:49.748 [Lua] Async level spawning done
23:00:49.748 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:00:50.731 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:00:50.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:00:50.731 [Lua] Set lobby begin:
23:00:50.731 [Lua] Lobby data selected_mission_id = inn_level
23:00:50.731 [Lua] Lobby data num_players = 1
23:00:50.731 [Lua] Lobby data matchmaking = false
23:00:50.731 [Lua] Lobby data host = 110000104183f95
23:00:50.731 [Lua] Lobby data mission_id = inn_level
23:00:50.731 [Lua] Lobby data matchmaking_type = 3
23:00:50.731 [Lua] Lobby data country_code = AU
23:00:50.731 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:50.731 [Lua] Lobby data unique_server_name = JBles95
23:00:50.731 [Lua] Lobby data mechanism = adventure
23:00:50.731 [Lua] Lobby data eac_authorized = true
23:00:50.731 [Lua] Set lobby end.
23:00:50.731 [Lua] [Managers] Destroying manager group:
23:00:50.732 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:00:50.732 [Lua] [Gamestate] Enter StateIngame HOST
23:00:50.732 [Lua] [Managers] Calling function on all managers:
23:00:50.732 [Lua] <>level = inn_level<>
23:00:50.732 [Lua] Set lobby begin:
23:00:50.732 [Lua] Lobby data selected_mission_id = inn_level
23:00:50.732 [Lua] Lobby data num_players = 1
23:00:50.732 [Lua] Lobby data matchmaking = false
23:00:50.732 [Lua] Lobby data host = 110000104183f95
23:00:50.732 [Lua] Lobby data mission_id = inn_level
23:00:50.732 [Lua] Lobby data matchmaking_type = 3
23:00:50.732 [Lua] Lobby data country_code = AU
23:00:50.732 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:50.732 [Lua] Lobby data unique_server_name = JBles95
23:00:50.732 [Lua] Lobby data mechanism = adventure
23:00:50.732 [Lua] Lobby data eac_authorized = true
23:00:50.732 [Lua] Set lobby end.
23:00:50.732 [Lua] [StateIngame] Server ingame
23:00:50.735 [Lua] Set lobby begin:
23:00:50.735 [Lua] Lobby data difficulty = normal
23:00:50.735 [Lua] Lobby data selected_mission_id = inn_level
23:00:50.735 [Lua] Lobby data difficulty_tweak = 0
23:00:50.735 [Lua] Lobby data num_players = 1
23:00:50.735 [Lua] Lobby data matchmaking = false
23:00:50.735 [Lua] Lobby data host = 110000104183f95
23:00:50.735 [Lua] Lobby data mission_id = inn_level
23:00:50.735 [Lua] Lobby data matchmaking_type = 3
23:00:50.735 [Lua] Lobby data country_code = AU
23:00:50.735 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:50.735 [Lua] Lobby data unique_server_name = JBles95
23:00:50.735 [Lua] Lobby data mechanism = adventure
23:00:50.735 [Lua] Lobby data eac_authorized = true
23:00:50.735 [Lua] Set lobby end.
23:00:50.735 [Lua] [LobbyAux] Making combined_hash: a18b73b64a23ca8b from network_hash=2c8b845c37f31d5a, trunk_revision=32540, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
23:00:50.735 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 32540, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash a18b73b64a23ca8b, lobby_data_version=2
23:00:50.735 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
23:00:50.735 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:00:50.735 [Lua] [Matchmaking] initializing
23:00:50.735 [Lua] [Matchmaking] my_peer_id: 110000104183f95, I am server
23:00:50.735 [Lua] [Matchmaking] register rpcs
23:00:50.736 [Lua] GameNetworkManager:init... creating game session
23:00:50.736 [Lua] Host GameSession.make_game_session_host with session:
23:00:50.736 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:00:50.736 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95
23:00:50.736 [Lua] [GameNetworkManager] self.is_server = true
23:00:50.736 [Network] Setting artificial MTU limit to 65536
23:00:50.741 [Lua] Switching ConflictSettings: to: inn_level
23:00:50.741 [Lua] pacing=disabled
23:00:50.741 [Lua] roaming=nil
23:00:50.741 [Lua] disabled=false
23:00:50.741 [Lua] pack_spawning=disabled
23:00:50.741 [Lua] contained_breeds=nil
23:00:50.741 [Lua] boss=disabled
23:00:50.741 [Lua] horde=disabled
23:00:50.741 [Lua] specials=disabled
23:00:50.741 [Lua] name=inn_level
23:00:50.741 [Lua] intensity=disabled
23:00:50.741 [Lua] ---
23:00:50.741 [Lua] [LevelAnalysis] set_random_seed( 698297)
23:00:50.750 [Lua] [AIInterestPointSystem] Level Seed: 698297
23:00:50.750 [Lua]
23:00:50.750 [Lua] [entity_system_bag] = table
23:00:50.750 [Lua] [entity_system_bag] = metatable
23:00:50.750 [Lua] [startup_data] = table
23:00:50.751 [Lua] [entity_manager] = table
23:00:50.751 [Lua] [entity_manager] = metatable
23:00:50.751 [Lua] [unit_spawner] = table
23:00:50.751 [Lua] [unit_spawner] = metatable
23:00:50.751 [Lua] [unit_storage] = table
23:00:50.751 [Lua] [unit_storage] = metatable
23:00:50.751 [Lua] [dice_keeper] = table
23:00:50.751 [Lua] [dice_keeper] = metatable
23:00:50.751 [Lua] [is_server] = true (boolean)
23:00:50.751 [Lua] [world] = [World]
23:00:50.751 [Lua] [system_api] = table
23:00:50.751 [Lua] [entity_system] = table
23:00:50.751 [Lua] [entity_system] = metatable
23:00:50.751 [Lua] [network_lobby] = table
23:00:50.751 [Lua] [network_lobby] = metatable
23:00:50.751 [Lua] [profile_synchronizer] = table
23:00:50.751 [Lua] [profile_synchronizer] = metatable
23:00:50.751 [Lua] [level_transition_handler] = table
23:00:50.751 [Lua] [level_transition_handler] = metatable
23:00:50.751 [Lua] [num_local_human_players] = 1 (number)
23:00:50.751 [Lua] [statistics_db] = table
23:00:50.751 [Lua] [statistics_db] = metatable
23:00:50.751 [Lua] [network_server] = table
23:00:50.751 [Lua] [network_server] = metatable
23:00:50.751 [Lua] [input_manager] = table
23:00:50.751 [Lua] [input_manager] = metatable
23:00:50.751 [Lua] [network_clock] = table
23:00:50.751 [Lua] [network_clock] = metatable
23:00:50.751 [Lua] [network_transmit] = table
23:00:50.751 [Lua] [network_transmit] = metatable
23:00:50.751 [Lua] [free_flight_manager] = table
23:00:50.751 [Lua] [free_flight_manager] = metatable
23:00:50.751 [Lua] [network_manager] = table
23:00:50.751 [Lua] [network_manager] = metatable
23:00:50.751 [Lua] [network_event_delegate] = table
23:00:50.751 [Lua] [network_event_delegate] = metatable
23:00:50.751 [Lua]
23:00:50.751 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:00:50.756 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
23:00:50.756 [Lua] [AchievementManager] Achievements using the steam platform
23:00:50.757 [Lua] PlayerManager:add_player player_1
23:00:50.810 [Lua] [StateIngame] Level seed: 698297
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read,
23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read,
23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read,
23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:00:50.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read,
23:00:50.817 [Lua] [LevelAnalysis] set_random_seed( 698297)
23:00:50.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
23:00:50.826 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
23:00:50.826 [Lua] [IngameUI] init
23:00:50.841 [Lua] cb_razer_chroma_setup
23:00:50.862 [Lua] completed
23:00:50.862 [Lua] completed
23:00:50.862 [Lua] completed
23:00:50.862 [Lua] completed
23:00:50.873 [Lua] completed
23:00:50.877 [Lua] completed
23:00:50.879 [Lua] [Matchmaking] Cancelling matchmaking
23:00:50.879 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:00:50.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:00:50.879 [Lua] Set lobby begin:
23:00:50.879 [Lua] Lobby data difficulty = normal
23:00:50.879 [Lua] Lobby data selected_mission_id = inn_level
23:00:50.879 [Lua] Lobby data power_level = 0
23:00:50.879 [Lua] Lobby data difficulty_tweak = 0
23:00:50.879 [Lua] Lobby data num_players = 1
23:00:50.879 [Lua] Lobby data matchmaking = false
23:00:50.879 [Lua] Lobby data host = 110000104183f95
23:00:50.879 [Lua] Lobby data mission_id = inn_level
23:00:50.879 [Lua] Lobby data matchmaking_type = 3
23:00:50.879 [Lua] Lobby data country_code = AU
23:00:50.879 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:50.879 [Lua] Lobby data unique_server_name = JBles95
23:00:50.879 [Lua] Lobby data mechanism = adventure
23:00:50.879 [Lua] Lobby data eac_authorized = true
23:00:50.879 [Lua] Set lobby end.
23:00:50.879 [Flow] complete_skittergate_legend true
23:00:50.879 [Flow] complete_all_helmgart_levels_recruit true
23:00:50.880 [Flow] WitchHunterLevel:35
23:00:50.880 [Flow] LeaderYes
23:00:50.880 [Flow] ALL PC XP:304250
23:00:50.880 [Flow] Has "bogenhafen" DLC:true
23:00:50.880 [Flow] WH XP:60850
23:00:50.880 [Flow] Number of crafted items:3719
23:00:50.880 [Flow] Has "pre_order" DLC:true
23:00:50.881 [Flow] Sum of Powe Levels:1500
23:00:50.881 [Flow] lodestone diff 1:false
23:00:50.881 [Flow] magnus and forest activated
23:00:50.881 [Flow] magnus and forest activated
23:00:50.881 [Flow] cemetery and forest activated
23:00:50.881 [Flow] magnus and cemetery
23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:00:50.881 [Flow] ALL RUNES ACTIVATED
23:00:50.881 [Flow] magnus and forest activated
23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:00:50.881 [Flow] ALL RUNES ACTIVATED
23:00:50.881 [Flow] cemetery and forest activated
23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:00:50.881 [Flow] ALL RUNES ACTIVATED
23:00:50.881 [Flow] magnus and forest activated
23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:00:50.881 [Flow] ALL RUNES ACTIVATED
23:00:50.881 [Flow] magnus and cemetery
23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:00:50.881 [Flow] ALL RUNES ACTIVATED
23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:00:50.882 [Lua] CurrentConflictSettings inn_level
23:00:50.882 [Lua] [ConflictDirector] conflict_director is ai_ready
23:00:50.882 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:00:50.882 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:00:50.883 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:00:50.883 [Lua] Forming navigation groups in one frame
23:00:50.883 [Lua] Forming navigation groups
23:00:50.894 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000001563
23:00:50.894 [Lua] NavigationGroupManager -> calulation time B: 0
23:00:50.894 [Lua] number of nav groups: 42
23:00:50.895 [Lua] number of refined nav groups : 23
23:00:50.895 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
23:00:50.895 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
23:00:50.896 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:00:50.896 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:00:50.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:00:50.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:00:50.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:00:50.897 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
23:00:50.898 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:00:50.898 [Lua] [Managers] Calling function on all managers:
23:00:50.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:00:50.918 [Save] Saving `save_data`
23:00:50.920 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame
23:00:50.920 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync
23:00:50.922 [Save] Save done
23:00:50.926 [Lua] [UnlockManager] All unlocks ready
23:00:52.757 [Lua] [PartyManager] Player (110000104183f95:1) was put into party heroes (1)
23:00:52.757 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:00:52.757 [Lua] [IngamePlayerListUI] - Destroy
23:00:52.758 [Lua] [GamePadEquipmentUI] - Destroy
23:00:52.758 [Lua] [EquipmentUI] - Destroy
23:00:52.758 [Lua] [AbilityUI] - Destroy
23:00:52.758 [Lua] [GamePadAbilityUI] - Destroy
23:00:52.767 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104183f95
23:00:52.767 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 110000104183f95
23:00:52.767 [Lua] Set lobby begin:
23:00:52.767 [Lua] Lobby data selected_mission_id = inn_level
23:00:52.767 [Lua] Lobby data num_players = 1
23:00:52.767 [Lua] Lobby data difficulty_tweak = 0
23:00:52.767 [Lua] Lobby data host = 110000104183f95
23:00:52.767 [Lua] Lobby data matchmaking_type = 3
23:00:52.767 [Lua] Lobby data difficulty = normal
23:00:52.767 [Lua] Lobby data player_slot_1 = 0:0
23:00:52.767 [Lua] Lobby data unique_server_name = JBles95
23:00:52.767 [Lua] Lobby data player_slot_4 = 0:0
23:00:52.767 [Lua] Lobby data country_code = AU
23:00:52.767 [Lua] Lobby data matchmaking = false
23:00:52.767 [Lua] Lobby data power_level = 0
23:00:52.767 [Lua] Lobby data mission_id = inn_level
23:00:52.767 [Lua] Lobby data mechanism = adventure
23:00:52.767 [Lua] Lobby data player_slot_5 = 0:0
23:00:52.767 [Lua] Lobby data player_slot_2 = 0:0
23:00:52.767 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:52.767 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:00:52.767 [Lua] Lobby data eac_authorized = true
23:00:52.767 [Lua] Set lobby end.
23:00:52.767 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(1)
23:00:52.767 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}]
23:00:52.768 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"wwise\/handgun":false},"inventory_id":116023696,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}}
23:00:52.768 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync
23:00:52.768 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers
23:00:52.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
23:00:52.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
23:00:52.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
23:00:52.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:00:52.855 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers
23:00:52.855 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame
23:00:52.855 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true
23:00:53.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:00:53.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:00:53.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
23:00:53.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover
23:00:53.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover
23:00:53.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover
23:00:53.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
23:00:53.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
23:00:53.840 [Flow] DISABLE
23:00:54.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
23:00:54.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
23:00:54.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
23:00:54.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:00:54.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:00:54.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:00:54.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
23:00:54.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15
23:00:54.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15
23:00:54.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15
23:00:54.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
23:00:54.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW
23:00:54.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW
23:00:54.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW
23:00:54.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
23:00:54.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
23:00:54.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
23:00:54.325 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
23:00:54.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
23:00:54.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
23:00:54.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
23:00:54.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
23:00:54.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:00:54.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
23:00:54.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
23:00:54.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
23:00:54.405 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:00:54.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:00:54.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:00:54.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:00:54.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:00:54.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
23:00:54.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
23:00:54.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
23:00:54.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:00:54.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
23:00:54.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
23:00:54.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
23:00:54.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:00:54.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:00:54.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:00:54.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:00:54.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:00:54.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh
23:00:54.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh
23:00:54.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh
23:00:54.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown
23:00:54.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown
23:00:54.625 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown
23:00:54.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
23:00:54.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
23:00:54.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
23:00:54.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
23:00:55.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
23:00:55.075 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
23:00:55.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:00:55.303 [Lua] [PlayFabMirrorBase] _commit_internal "1"
23:00:55.303 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:00:55.318 [Lua] generate_backend_stats 110000104183f95:1
23:00:55.383 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:00:55.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:00:55.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
23:00:55.384 [Lua] Set lobby begin:
23:00:55.384 [Lua] Lobby data selected_mission_id = inn_level
23:00:55.384 [Lua] Lobby data num_players = 1
23:00:55.384 [Lua] Lobby data difficulty_tweak = 0
23:00:55.384 [Lua] Lobby data host = 110000104183f95
23:00:55.384 [Lua] Lobby data matchmaking_type = 3
23:00:55.384 [Lua] Lobby data difficulty = normal
23:00:55.384 [Lua] Lobby data player_slot_1 = 0:0
23:00:55.384 [Lua] Lobby data unique_server_name = JBles95
23:00:55.384 [Lua] Lobby data player_slot_4 = 0:0
23:00:55.384 [Lua] Lobby data country_code = AU
23:00:55.384 [Lua] Lobby data matchmaking = false
23:00:55.384 [Lua] Lobby data power_level = 835
23:00:55.384 [Lua] Lobby data mission_id = inn_level
23:00:55.384 [Lua] Lobby data mechanism = adventure
23:00:55.384 [Lua] Lobby data player_slot_5 = 0:0
23:00:55.384 [Lua] Lobby data player_slot_2 = 0:0
23:00:55.384 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:00:55.384 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:00:55.384 [Lua] Lobby data eac_authorized = true
23:00:55.384 [Lua] Set lobby end.
23:00:55.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
23:00:55.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:00:55.508 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:00:55.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:00:55.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:00:55.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:00:55.533 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
23:00:55.584 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
23:00:55.584 [Lua] [PackageManager] Force_load: wwise/handgun
23:00:55.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:00:55.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:00:55.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:00:55.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
23:00:55.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
23:00:55.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
23:00:55.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh
23:00:55.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh
23:00:55.858 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh
23:00:55.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:00:55.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:00:55.962 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:00:55.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
23:00:56.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
23:00:56.116 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
23:00:56.117 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:00:56.191 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:00:56.191 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:00:56.207 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 116023696
23:00:56.208 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:00:56.210 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:00:56.210 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:00:56.210 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:00:56.210 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:00:56.210 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:00:56.210 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:00:56.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:56.211 [Lua] TalentExtension:_send_rpc_sync_talents 42
23:00:56.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:56.211 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:00:56.211 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:00:56.296 [Lua] Players are leaving the safe zone
23:00:56.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
23:00:56.334 [Lua] [PlayFabMirrorBase] commit result "success", "1"
23:00:56.741 [Lua] StateInGameRunning:_game_actually_starts()
23:00:56.741 [Lua] [IngameUI] menu view on_enter start_menu_view
23:00:56.741 [Lua] hero_fullscreen_menu_on_enter
23:00:56.741 [Lua] [GameModeInn] Start menu opened
23:00:56.741 [Lua] #################################################################################################################
23:00:56.741 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:00:56.741 [Lua] #################################################################################################################
23:00:56.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
23:00:56.741 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true
23:00:56.747 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0e520
23:00:56.748 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:00:56.754 [Lua] cb_razer_chroma_setup
23:00:56.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:00:56.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:00:56.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:00:56.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:00:56.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:00:56.933 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:00:57.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
23:00:57.004 [Lua] Commit load time data
23:00:57.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 0
23:00:58.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 27249
23:00:59.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
23:00:59.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:00:59.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
23:00:59.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:00:59.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read,
23:00:59.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:00:59.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read,
23:00:59.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:00:59.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read,
23:00:59.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:00:59.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read,
23:00:59.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:00:59.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read,
23:00:59.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:00:59.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read,
23:00:59.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:00:59.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
23:00:59.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:02:31.062 [Window] Window => active
23:02:32.197 [Lua] [IngameUI] menu view on_exit start_menu_view
23:02:32.197 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:02:32.197 [Lua] hero_fullscreen_menu_on_exit
23:02:32.197 [Lua] [GameModeInn] Start menu closed
23:02:32.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0e520
23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:02:32.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:02:33.453 [Lua] [IngameUI] menu view on_enter hero_view
23:02:33.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d350
23:02:33.458 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:02:33.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
23:02:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
23:02:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:02:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:02:33.469 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:02:33.469 [Lua] hero_fullscreen_menu_on_enter
23:02:33.484 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.484 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.503 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:02:33.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:33.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:02:33.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:02:34.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:02:34.243 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole
23:02:43.653 [Window] Window => inactive
23:11:05.646 [Window] Window => active
23:11:06.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole
23:11:06.392 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:11:07.018 [Lua] [IngameUI] menu view on_exit hero_view
23:11:07.025 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d350
23:11:07.025 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:11:07.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole
23:11:07.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole
23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:11:07.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:11:07.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:11:07.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:11:07.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:11:07.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
23:11:07.027 [Lua] hero_fullscreen_menu_on_exit
23:11:09.326 [Window] Window => inactive
23:11:12.412 [Lua] [PlayFabMirrorBase] _commit_internal "2"
23:11:12.412 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:11:12.426 [Lua] generate_backend_stats 110000104183f95:1
23:11:12.493 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:11:12.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:11:12.498 [Lua] [PlayFabMirrorBase] commit result "success", "2"
23:11:40.960 [Window] Window => active
23:11:53.698 [Window] Window => inactive
23:11:55.514 [Window] Window => active
23:12:46.838 [Lua] [LobbyMembers] Member joined 110000105745ac8
23:12:46.845 [Lua] [NetworkServer] Changing num_players from 1 to 2
23:12:46.845 [Lua] Players: 2
23:12:46.845 [Lua] Set lobby begin:
23:12:46.845 [Lua] Lobby data selected_mission_id = inn_level
23:12:46.845 [Lua] Lobby data num_players = 2
23:12:46.846 [Lua] Lobby data difficulty_tweak = 0
23:12:46.846 [Lua] Lobby data host = 110000104183f95
23:12:46.846 [Lua] Lobby data matchmaking_type = 3
23:12:46.846 [Lua] Lobby data difficulty = normal
23:12:46.846 [Lua] Lobby data player_slot_1 = 0:0
23:12:46.846 [Lua] Lobby data unique_server_name = JBles95
23:12:46.846 [Lua] Lobby data player_slot_4 = 0:0
23:12:46.846 [Lua] Lobby data country_code = AU
23:12:46.846 [Lua] Lobby data matchmaking = false
23:12:46.846 [Lua] Lobby data power_level = 835
23:12:46.846 [Lua] Lobby data mission_id = inn_level
23:12:46.846 [Lua] Lobby data mechanism = adventure
23:12:46.846 [Lua] Lobby data player_slot_5 = 0:0
23:12:46.846 [Lua] Lobby data player_slot_2 = 0:0
23:12:46.846 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:12:46.846 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:12:46.846 [Lua] Lobby data eac_authorized = true
23:12:46.846 [Lua] Set lobby end.
23:12:49.187 [Lua] GOT approve_channel 1 110000105745ac8 18600001834f05d
23:12:49.187 [EAC] EAC server has client 110000105745ac8 and channel 1 (and owner 110000105745ac8)
23:12:49.187 [Lua] Client with peer_id 110000105745ac8 got APPROVED by server
23:12:49.187 [EACServer] [09:12:49:187] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000105745AC8 PlayerGUID: 76561198051777224 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051777224 PlayerName: horizon
23:12:49.188 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105745ac8'
23:12:49.188 [Lua] [ChatManager][1]System: horizon is joining the game
23:12:49.188 [Lua] [NetworkServer] Peer 110000105745ac8 joined server lobby.
23:12:49.188 [Lua] [NetworkServer] Creating peer info.
23:12:49.188 [Lua] [PeerSM] 110000105745ac8 :: on_enter Connecting
23:12:49.305 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600001834f05d from 110000105745ac8, replying lobby_ok
23:12:49.371 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105745ac8 REPLY wh:0 | we:0 | dr:110000104183f95 | bw:0 | es:0
23:12:49.664 [EACServer] [09:12:49:664] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
23:12:52.133 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105745ac8
23:12:52.133 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000105745ac8
23:12:52.133 [Lua] Set lobby begin:
23:12:52.133 [Lua] Lobby data selected_mission_id = inn_level
23:12:52.133 [Lua] Lobby data num_players = 2
23:12:52.133 [Lua] Lobby data difficulty_tweak = 0
23:12:52.133 [Lua] Lobby data host = 110000104183f95
23:12:52.133 [Lua] Lobby data matchmaking_type = 3
23:12:52.133 [Lua] Lobby data difficulty = normal
23:12:52.133 [Lua] Lobby data player_slot_1 = 0:0
23:12:52.133 [Lua] Lobby data unique_server_name = JBles95
23:12:52.133 [Lua] Lobby data player_slot_4 = 110000105745ac8:1
23:12:52.133 [Lua] Lobby data country_code = AU
23:12:52.133 [Lua] Lobby data matchmaking = false
23:12:52.133 [Lua] Lobby data power_level = 835
23:12:52.133 [Lua] Lobby data mission_id = inn_level
23:12:52.133 [Lua] Lobby data mechanism = adventure
23:12:52.133 [Lua] Lobby data player_slot_5 = 0:0
23:12:52.133 [Lua] Lobby data player_slot_2 = 0:0
23:12:52.133 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:12:52.133 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:12:52.133 [Lua] Lobby data eac_authorized = true
23:12:52.133 [Lua] Set lobby end.
23:12:54.337 [Lua] ### CLEARING PEER STATE FOR 110000105745ac8
23:12:54.337 [Lua] [PeerSM] 110000105745ac8 :: on_exit Connecting
23:12:54.337 [Lua] [PeerSM] 110000105745ac8 :: on_enter Connecting
23:12:54.387 [Lua] [NetworkServer] Peer 110000105745ac8 has sent rpc_notify_lobby_joined
23:12:54.387 [Lua] [PSM] Peer 110000105745ac8 joined. Want to use profile index "4" and join party "0"
23:12:54.387 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95","110000105745ac8"]
23:12:54.387 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105745ac8, connection_key=0)
23:12:54.387 [Lua] Sync dynamic to client:
23:12:54.437 [Lua] ### Received rpc_level_load_started
23:12:54.437 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 946212160
23:12:54.437 [Lua] [PartyManager] Player (110000105745ac8:1) was put into party undecided (0)
23:12:54.437 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:12:54.437 [Lua] [ProfileSynchronizer] Peer 110000105745ac8 entered session
23:12:54.437 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105745ac8
23:12:54.437 [Lua] Mechanism says: a client has initialized the mechanism! 110000105745ac8
23:12:54.488 [Lua] ### Received rpc_level_loaded
23:12:54.488 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334
23:12:55.130 [EACServer] [09:12:55:130] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105745AC8 Session: 1 Status: Client Authenticated Message: Client authenticated.
23:12:55.131 [EAC] Peer 110000105745ac8 switched EAC state to ClientAuthenticatedLocal
23:12:55.489 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 116023696
23:12:55.565 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105745ac8, connection_key=0)
23:12:55.624 [EACServer] [09:12:55:624] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000105745AC8.
23:12:56.125 [EACServer] [09:12:56:125] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000105745AC8
23:12:56.125 [EACServer] [09:12:56:125] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105745AC8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
23:12:56.126 [EAC] Peer 110000105745ac8 switched EAC state to ClientAuthenticatedRemote
23:12:56.409 [Lua] [NetworkServer] Peer 110000105745ac8 has sent rpc_post_game_notified
23:12:56.410 [Lua] [PeerSM] 110000105745ac8 :: on_exit Connecting
23:12:56.410 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading
23:12:56.419 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading
23:12:56.419 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages
23:12:56.426 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages
23:12:56.426 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame
23:12:57.744 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame
23:12:57.744 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync
23:12:57.752 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8
23:12:57.758 [Lua] Breedfreezer (server) starting a hot join sync
23:12:57.758 [Lua] PlayerManager:add_remote_player 110000105745ac8
23:12:57.758 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
23:12:57.758 [Lua] RemotePlayer:create_game_object( ) 44
23:12:57.796 [Lua] [PartyManager] Player (110000105745ac8:1) was put into party heroes (1)
23:12:57.796 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:12:57.796 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(3)
23:12:57.796 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}]
23:12:57.796 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync
23:12:57.796 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers
23:12:57.802 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers
23:12:57.802 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame
23:12:57.802 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true
23:12:57.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read,
23:12:57.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:12:57.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:12:58.273 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list.
23:12:58.273 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:12:58.273 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1
23:12:58.298 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":26856938,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}}
23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
23:12:58.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
23:12:58.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
23:12:58.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
23:12:58.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
23:12:58.453 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
23:12:58.453 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
23:12:58.494 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
23:12:58.494 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
23:12:58.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
23:12:58.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
23:12:58.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
23:12:58.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
23:12:58.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
23:12:58.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
23:12:58.544 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
23:12:58.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
23:12:58.594 [Lua] [PackageManager] Force_load: wwise/javelin
23:12:58.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
23:12:58.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
23:12:58.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
23:12:58.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
23:12:58.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
23:12:58.695 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
23:12:58.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
23:12:58.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
23:12:58.767 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
23:12:58.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
23:12:58.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
23:12:58.783 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
23:12:58.789 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 26856938
23:13:00.957 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 26856938
23:13:01.006 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:13:01.006 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player.
23:13:01.007 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
23:13:01.007 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:13:01.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:13:01.008 [Lua] TalentSystem:rpc_sync_talents 1 1025
23:13:01.338 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true
23:13:02.047 [Lua] Set lobby begin:
23:13:02.047 [Lua] Lobby data selected_mission_id = inn_level
23:13:02.048 [Lua] Lobby data num_players = 2
23:13:02.048 [Lua] Lobby data difficulty_tweak = 0
23:13:02.048 [Lua] Lobby data host = 110000104183f95
23:13:02.048 [Lua] Lobby data matchmaking_type = 3
23:13:02.048 [Lua] Lobby data difficulty = normal
23:13:02.048 [Lua] Lobby data player_slot_1 = 0:0
23:13:02.048 [Lua] Lobby data unique_server_name = JBles95
23:13:02.048 [Lua] Lobby data player_slot_4 = 110000105745ac8:1
23:13:02.048 [Lua] Lobby data country_code = AU
23:13:02.048 [Lua] Lobby data matchmaking = false
23:13:02.048 [Lua] Lobby data power_level = 417
23:13:02.048 [Lua] Lobby data mission_id = inn_level
23:13:02.048 [Lua] Lobby data mechanism = adventure
23:13:02.048 [Lua] Lobby data player_slot_5 = 0:0
23:13:02.048 [Lua] Lobby data player_slot_2 = 0:0
23:13:02.048 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:13:02.048 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:13:02.048 [Lua] Lobby data eac_authorized = true
23:13:02.049 [Lua] Set lobby end.
23:13:02.488 [Window] Window => inactive
23:13:02.874 [Lua] [PlayFabMirrorBase] _commit_internal "3"
23:13:02.874 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:13:02.890 [Lua] generate_backend_stats 110000104183f95:1
23:13:02.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
23:13:02.970 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:13:02.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
23:13:02.975 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 2
23:13:03.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
23:13:03.752 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
23:13:04.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
23:13:04.167 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
23:13:04.547 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
23:13:04.549 [Lua] [PlayFabMirrorBase] commit result "success", "3"
23:13:07.224 [Lua] Set lobby begin:
23:13:07.224 [Lua] Lobby data selected_mission_id = inn_level
23:13:07.224 [Lua] Lobby data num_players = 2
23:13:07.224 [Lua] Lobby data difficulty_tweak = 0
23:13:07.224 [Lua] Lobby data host = 110000104183f95
23:13:07.224 [Lua] Lobby data matchmaking_type = 3
23:13:07.224 [Lua] Lobby data difficulty = normal
23:13:07.224 [Lua] Lobby data player_slot_1 = 0:0
23:13:07.224 [Lua] Lobby data unique_server_name = JBles95
23:13:07.224 [Lua] Lobby data player_slot_4 = 110000105745ac8:1
23:13:07.224 [Lua] Lobby data country_code = AU
23:13:07.224 [Lua] Lobby data matchmaking = false
23:13:07.224 [Lua] Lobby data power_level = 835
23:13:07.224 [Lua] Lobby data mission_id = inn_level
23:13:07.224 [Lua] Lobby data mechanism = adventure
23:13:07.224 [Lua] Lobby data player_slot_5 = 0:0
23:13:07.224 [Lua] Lobby data player_slot_2 = 0:0
23:13:07.224 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:13:07.224 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:13:07.224 [Lua] Lobby data eac_authorized = true
23:13:07.225 [Lua] Set lobby end.
23:14:47.896 [Window] Window => active
23:16:47.096 [Lua] [IngameUI] menu view on_enter hero_view
23:16:47.101 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d350
23:16:47.101 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
23:16:47.112 [Lua] completed
23:16:47.112 [Lua] completed
23:16:47.112 [Lua] completed
23:16:47.112 [Lua] completed
23:16:47.976 [Lua] [HeroViewStateAchievements] Using search query:
23:16:51.552 [Lua] [IngameUI] menu view on_exit hero_view
23:16:51.555 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d350
23:16:51.555 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
23:16:56.756 [Lua] [PlayFabMirrorBase] _commit_internal "4"
23:16:56.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:16:56.768 [Lua] generate_backend_stats 110000104183f95:1
23:16:56.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32
23:16:56.837 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:16:56.841 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 3
23:16:57.629 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000105745ac8
23:16:57.629 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 =
23:16:57.629 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:2:0 = 110000105745ac8
23:16:57.629 [Lua] Set lobby begin:
23:16:57.629 [Lua] Lobby data selected_mission_id = inn_level
23:16:57.630 [Lua] Lobby data num_players = 2
23:16:57.630 [Lua] Lobby data difficulty_tweak = 0
23:16:57.630 [Lua] Lobby data host = 110000104183f95
23:16:57.630 [Lua] Lobby data matchmaking_type = 3
23:16:57.630 [Lua] Lobby data difficulty = normal
23:16:57.630 [Lua] Lobby data player_slot_1 = 0:0
23:16:57.630 [Lua] Lobby data unique_server_name = JBles95
23:16:57.630 [Lua] Lobby data player_slot_4 = 0:0
23:16:57.630 [Lua] Lobby data country_code = AU
23:16:57.630 [Lua] Lobby data matchmaking = false
23:16:57.630 [Lua] Lobby data power_level = 835
23:16:57.630 [Lua] Lobby data mission_id = inn_level
23:16:57.630 [Lua] Lobby data mechanism = adventure
23:16:57.630 [Lua] Lobby data player_slot_5 = 0:0
23:16:57.631 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:16:57.631 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:16:57.631 [Lua] Lobby data player_slot_3 = 110000104183f95:1
23:16:57.631 [Lua] Lobby data eac_authorized = true
23:16:57.631 [Lua] Set lobby end.
23:16:57.631 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(2) career(3)
23:16:57.631 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}]
23:16:57.631 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}]
23:16:57.754 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
23:16:57.754 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player.
23:16:57.754 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8
23:16:57.755 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
23:16:57.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
23:16:57.762 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
23:16:57.762 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
23:16:57.764 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
23:16:57.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer
23:16:57.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
23:16:57.764 [Lua] [GameNetworkManager] destroying game object with go_id=45
23:16:57.764 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6395290bd73d64db]'
child 1: '#ID[6395290bd73d64db]'
child 2: '#ID[507d98bc37e70a98]'
child 3: '#ID[7d5b4f306167c869]'
23:16:57.768 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
23:16:57.768 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32
23:16:57.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer
23:16:57.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer
23:16:57.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:16:57.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer
23:16:57.781 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer
23:16:57.792 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
23:16:57.793 [Lua] [PackageManager] Force_load: wwise/flail
23:16:57.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh
23:16:57.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh
23:16:57.943 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh
23:16:57.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
23:16:58.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
23:16:58.022 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
23:16:58.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:16:58.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:16:58.047 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
23:16:58.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base
23:16:58.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base
23:16:58.269 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base
23:16:58.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
23:16:58.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
23:16:58.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
23:16:58.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
23:16:58.384 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32
23:16:58.387 [Lua] [PlayFabMirrorBase] commit result "success", "4"
23:16:58.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
23:16:58.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
23:16:58.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
23:16:58.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
23:16:58.644 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
23:16:58.644 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
23:16:58.701 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
23:16:58.701 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
23:16:58.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:16:58.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:16:58.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:16:58.752 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880
23:16:59.262 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880
23:16:59.371 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:16:59.371 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player.
23:16:59.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
23:16:59.372 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:16:59.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:16:59.373 [Lua] TalentSystem:rpc_sync_talents 1 1026
23:17:00.588 [Lua] [IngameUI] menu view on_enter character_selection
23:17:00.588 [Lua] hero_fullscreen_menu_on_enter
23:17:00.591 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d890
23:17:00.592 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:00.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:00.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:00.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:00.599 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:04.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:05.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
23:17:05.115 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
23:17:05.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:17:05.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:17:05.181 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:17:05.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
23:17:05.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
23:17:05.231 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
23:17:05.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:05.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:05.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:05.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:17:05.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:17:05.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
23:17:05.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:17:05.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:17:05.281 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
23:17:05.448 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104183f95
23:17:05.448 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 =
23:17:05.448 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000104183f95
23:17:05.448 [Lua] Set lobby begin:
23:17:05.448 [Lua] Lobby data selected_mission_id = inn_level
23:17:05.449 [Lua] Lobby data num_players = 2
23:17:05.449 [Lua] Lobby data difficulty_tweak = 0
23:17:05.449 [Lua] Lobby data host = 110000104183f95
23:17:05.449 [Lua] Lobby data matchmaking_type = 3
23:17:05.449 [Lua] Lobby data difficulty = normal
23:17:05.449 [Lua] Lobby data player_slot_1 = 0:0
23:17:05.449 [Lua] Lobby data unique_server_name = JBles95
23:17:05.449 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:17:05.449 [Lua] Lobby data country_code = AU
23:17:05.449 [Lua] Lobby data matchmaking = false
23:17:05.449 [Lua] Lobby data power_level = 835
23:17:05.449 [Lua] Lobby data mission_id = inn_level
23:17:05.449 [Lua] Lobby data mechanism = adventure
23:17:05.449 [Lua] Lobby data player_slot_5 = 0:0
23:17:05.449 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:17:05.449 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:17:05.449 [Lua] Lobby data player_slot_3 = 0:0
23:17:05.449 [Lua] Lobby data eac_authorized = true
23:17:05.449 [Lua] Set lobby end.
23:17:05.449 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2)
23:17:05.449 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}]
23:17:05.449 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}]
23:17:05.449 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":67900576,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
23:17:05.456 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:17:05.464 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:17:05.464 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
23:17:05.465 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
23:17:05.465 [Lua] [GameNetworkManager] destroying game object with go_id=43
23:17:05.465 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8cdf99e5b779d059]'
child 1: '#ID[fb73182d1fd63c0c]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[b88b6b3896aa7495]'
child 4: '#ID[6d5f34f4ef42cf7b]'
child 5: '#ID[17a5c52ac0884469]'
23:17:05.465 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[02b583bc8a8cfd57]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[34b7f98a9b55e9df]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[3044da1bc27ef248]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[8a2a963ed5c9eef2]'
23:17:05.467 [Save] Saving `save_data`
23:17:05.469 [Save] Save done
23:17:05.469 [Save] Saving `save_data`
23:17:05.472 [Save] Save done
23:17:05.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
23:17:05.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer
23:17:05.477 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:17:05.477 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer
23:17:05.480 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
23:17:05.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer
23:17:05.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
23:17:05.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:17:05.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
23:17:05.490 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
23:17:05.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
23:17:05.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
23:17:05.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
23:17:05.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:17:05.576 [Lua] [IngameUI] menu view on_exit character_selection
23:17:05.582 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:17:05.583 [Lua] hero_fullscreen_menu_on_exit
23:17:05.584 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d890
23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:05.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:17:05.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:17:05.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:17:05.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:17:05.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:17:05.698 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:17:05.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
23:17:05.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
23:17:05.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
23:17:05.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
23:17:05.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
23:17:05.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
23:17:05.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:17:05.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:17:05.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:17:05.860 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
23:17:05.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
23:17:05.927 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
23:17:05.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:17:06.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:17:06.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:17:06.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
23:17:06.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
23:17:06.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
23:17:06.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:17:06.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:17:06.304 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:17:06.305 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
23:17:06.354 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
23:17:06.354 [Lua] [PackageManager] Force_load: wwise/we_deus_01
23:17:06.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
23:17:06.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
23:17:06.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
23:17:06.388 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576
23:17:06.538 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576
23:17:06.542 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.92411, -1.44467, 5.30968), Vector4(0, 0, 0.785465, -0.618906))
23:17:06.544 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:17:06.544 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:17:06.544 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:17:06.544 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:17:06.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:17:06.544 [Lua] TalentExtension:_send_rpc_sync_talents 47
23:17:06.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:17:06.544 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:17:06.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
23:17:15.670 [Lua] [PlayFabMirrorBase] _commit_internal "5"
23:17:15.670 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:17:15.681 [Lua] generate_backend_stats 110000104183f95:1
23:17:15.744 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:17:15.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:17:15.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
23:17:15.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
23:17:16.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
23:17:16.122 [Lua] [PlayFabMirrorBase] commit result "success", "5"
23:18:42.463 [Lua] [Matchmaking] Cancelling matchmaking
23:18:42.463 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:18:43.916 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:18:43.916 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:18:43.917 [Lua] Set lobby begin:
23:18:43.917 [Lua] Lobby data selected_mission_id = inn_level
23:18:43.917 [Lua] Lobby data num_players = 2
23:18:43.917 [Lua] Lobby data difficulty_tweak = 0
23:18:43.918 [Lua] Lobby data host = 110000104183f95
23:18:43.918 [Lua] Lobby data matchmaking_type = 3
23:18:43.918 [Lua] Lobby data difficulty = harder
23:18:43.918 [Lua] Lobby data player_slot_1 = 0:0
23:18:43.918 [Lua] Lobby data unique_server_name = JBles95
23:18:43.918 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:18:43.918 [Lua] Lobby data country_code = AU
23:18:43.918 [Lua] Lobby data matchmaking = false
23:18:43.918 [Lua] Lobby data power_level = 835
23:18:43.918 [Lua] Lobby data mission_id = inn_level
23:18:43.918 [Lua] Lobby data mechanism = adventure
23:18:43.918 [Lua] Lobby data player_slot_5 = 0:0
23:18:43.918 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:18:43.918 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:18:43.918 [Lua] Lobby data player_slot_3 = 0:0
23:18:43.918 [Lua] Lobby data eac_authorized = true
23:18:43.918 [Lua] Set lobby end.
23:18:43.919 [Lua] [PartyManager] Leader set to "110000104183f95"
23:18:43.919 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0
23:18:43.919 [Lua] Set lobby begin:
23:18:43.919 [Lua] Lobby data twitch_enabled = false
23:18:43.919 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:18:43.919 [Lua] Lobby data num_players = 2
23:18:43.919 [Lua] Lobby data difficulty_tweak = 0
23:18:43.919 [Lua] Lobby data host = 110000104183f95
23:18:43.919 [Lua] Lobby data matchmaking_type = 2
23:18:43.919 [Lua] Lobby data match_started = true
23:18:43.919 [Lua] Lobby data difficulty = harder
23:18:43.919 [Lua] Lobby data player_slot_1 = 0:0
23:18:43.919 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:18:43.919 [Lua] Lobby data unique_server_name = JBles95
23:18:43.919 [Lua] Lobby data quick_game = false
23:18:43.919 [Lua] Lobby data country_code = AU
23:18:43.919 [Lua] Lobby data matchmaking = false
23:18:43.919 [Lua] Lobby data power_level = 835
23:18:43.919 [Lua] Lobby data mission_id = inn_level
23:18:43.919 [Lua] Lobby data mechanism = adventure
23:18:43.919 [Lua] Lobby data player_slot_5 = 0:0
23:18:43.919 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:18:43.919 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:18:43.919 [Lua] Lobby data player_slot_3 = 0:0
23:18:43.919 [Lua] Lobby data eac_authorized = true
23:18:43.919 [Lua] Set lobby end.
23:18:43.919 [Lua] Set lobby begin:
23:18:43.919 [Lua] Lobby data twitch_enabled = false
23:18:43.919 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:18:43.919 [Lua] Lobby data num_players = 2
23:18:43.919 [Lua] Lobby data difficulty_tweak = 0
23:18:43.919 [Lua] Lobby data host = 110000104183f95
23:18:43.919 [Lua] Lobby data matchmaking_type = 2
23:18:43.919 [Lua] Lobby data is_private = true
23:18:43.919 [Lua] Lobby data match_started = true
23:18:43.919 [Lua] Lobby data difficulty = harder
23:18:43.919 [Lua] Lobby data player_slot_1 = 0:0
23:18:43.919 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:18:43.919 [Lua] Lobby data unique_server_name = JBles95
23:18:43.919 [Lua] Lobby data quick_game = false
23:18:43.919 [Lua] Lobby data country_code = AU
23:18:43.920 [Lua] Lobby data matchmaking = false
23:18:43.920 [Lua] Lobby data power_level = 835
23:18:43.920 [Lua] Lobby data mission_id = inn_level
23:18:43.920 [Lua] Lobby data mechanism = adventure
23:18:43.920 [Lua] Lobby data player_slot_5 = 0:0
23:18:43.920 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:18:43.920 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:18:43.920 [Lua] Lobby data player_slot_3 = 0:0
23:18:43.920 [Lua] Lobby data eac_authorized = true
23:18:43.920 [Lua] Set lobby end.
23:18:43.920 [Lua] [ChatManager][1]System: Starting hosted game...
23:18:43.920 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:18:43.920 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:18:47.300 [Lua] [IngameUI] menu view on_enter hero_view
23:18:47.304 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d350
23:18:47.304 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:18:47.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
23:18:47.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
23:18:47.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:18:47.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:18:47.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:18:47.317 [Lua] hero_fullscreen_menu_on_enter
23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:18:47.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:47.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:18:48.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:18:48.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalentsConsole
23:18:48.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
23:19:01.834 [Lua] [IngameUI] menu view on_exit hero_view
23:19:01.837 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d350
23:19:01.837 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:19:01.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole
23:19:01.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole
23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:19:01.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:19:01.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalentsConsole
23:19:01.838 [Lua] TalentExtension:_send_rpc_sync_talents 47
23:19:01.838 [Lua] hero_fullscreen_menu_on_exit
23:19:11.847 [Lua] [PlayFabMirrorBase] _commit_internal "6"
23:19:11.847 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:19:11.859 [Lua] generate_backend_stats 110000104183f95:1
23:19:11.919 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:19:11.919 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:19:11.925 [Lua] [PlayFabMirrorBase] commit result "success", "6"
23:19:12.018 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:19:12.019 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
23:19:12.019 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0
23:19:12.019 [Lua] Set lobby begin:
23:19:12.019 [Lua] Lobby data twitch_enabled = false
23:19:12.019 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:12.019 [Lua] Lobby data num_players = 2
23:19:12.019 [Lua] Lobby data difficulty_tweak = 0
23:19:12.020 [Lua] Lobby data host = 110000104183f95
23:19:12.020 [Lua] Lobby data matchmaking_type = 2
23:19:12.020 [Lua] Lobby data is_private = true
23:19:12.020 [Lua] Lobby data match_started = true
23:19:12.020 [Lua] Lobby data difficulty = harder
23:19:12.020 [Lua] Lobby data player_slot_1 = 0:0
23:19:12.020 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:12.020 [Lua] Lobby data unique_server_name = JBles95
23:19:12.020 [Lua] Lobby data quick_game = false
23:19:12.020 [Lua] Lobby data country_code = AU
23:19:12.020 [Lua] Lobby data matchmaking = false
23:19:12.020 [Lua] Lobby data power_level = 835
23:19:12.020 [Lua] Lobby data mission_id = inn_level
23:19:12.020 [Lua] Lobby data mechanism = adventure
23:19:12.020 [Lua] Lobby data player_slot_5 = 0:0
23:19:12.020 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:12.020 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:12.020 [Lua] Lobby data player_slot_3 = 0:0
23:19:12.021 [Lua] Lobby data eac_authorized = true
23:19:12.021 [Lua] Set lobby end.
23:19:12.021 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:19:12.021 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_slum, mc:adventure, gm:adventure, env:0, seed:11581507, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:1257652096, lt:load_next_level, extra_packages:{
})
23:19:12.021 [Lua] [NetworkServer] Entering post game
23:19:12.021 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame
23:19:12.021 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame
23:19:12.021 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame
23:19:12.021 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame
23:19:12.021 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state
[6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function func
[7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[9] @scripts/game_state/state_ingame.lua:934: in function update
[10] @foundation/scripts/util/state_machine.lua:141: in function update
[11] @scripts/boot.lua:882: in function game_update
[12] @scripts/boot.lua:612:in function
[1] self = table: 0000000000691E70
[2] self = table: 000000000A0B66B0; game_server_lobby_client = nil
[3] self = table: 000000000A0B66B0
[4] self = table: 000000000A0B66B0; state_context = table: 0000000005AF6960
[5] self = table: 0000000001D6C420; new_state = table: 0000000005BF4660; params = table: 00000000018DE1F0; state_context = table: 0000000005AF6960; reason = nil
[6] self = table: 0000000001D6C420; dt = 0.0078211566433310509; t = 1112.6413883753121; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005BF4660; state_context = table: 0000000005AF6960; reason = nil
[7] func = [function]; self = table: 0000000001D6C420; dt = 0.0078211566433310509
[8] hook_chain = [function]
[9] self = table: 00000000077C9700; dt = 0.0078211566433310509; main_t = 1112.6413883753121; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1092.9155212091282
[10] self = table: 00000000056A95A0; dt = 0.0078211566433310509; t = 1112.6413883753121
[11] self = table: 0000000000098460; real_world_dt = 0.0078211566433310509; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0078211566433310509; t = 1112.6413883753121
[12] dt = 0.0078211566433310509
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000021FDEE0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000016361F0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001636470; _disable_spawning_reasons = table: 0000000000372420; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000003723F0; _mutator_handler = table: 0000000000601670; network_server = table: 00000000031A58C0; _game_mode = table: 00000000006185D0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "inn_level"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000006017E0; is_server = true; network_event_delegate = table: 00000000057D1DB0;
[2] _statistics_db = table: 00000000021FDEE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000005AF6960; search_config = table: 0000000002007DA0; _network_server = table: 00000000031A58C0;
[3] _statistics_db = table: 00000000021FDEE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000005AF6960; search_config = table: 0000000002007DA0; _network_server = table: 00000000031A58C0;
[4] _statistics_db = table: 00000000021FDEE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000005AF6960; search_config = table: 0000000002007DA0; _network_server = table: 00000000031A58C0;
[5] network_server = table: 00000000031A58C0; network_event_delegate = table: 00000000057D1DB0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A0B66B0; is_server = true; _power_level_timer = 1115.6709287390113; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005AF6960; statistics_db = table: 00000000021FDEE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000030F4550; party_owned_dlcs = table: 0000000001D6C2D0;
[6] network_server = table: 00000000031A58C0; network_event_delegate = table: 00000000057D1DB0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A0B66B0; is_server = true; _power_level_timer = 1115.6709287390113; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005AF6960; statistics_db = table: 00000000021FDEE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000030F4550; party_owned_dlcs = table: 0000000001D6C2D0;
[7] network_server = table: 00000000031A58C0; network_event_delegate = table: 00000000057D1DB0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A0B66B0; is_server = true; _power_level_timer = 1115.6709287390113; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005AF6960; statistics_db = table: 00000000021FDEE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000030F4550; party_owned_dlcs = table: 0000000001D6C2D0;
[9] world_name = "level_world"; entity_system_bag = table: 00000000052C1CA0; network_server = table: 00000000031A58C0; entity_system = table: 0000000004D84AE0; parent = table: 0000000000098460; _level_flow_events = table: 0000000007972310; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000EB6090; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008759910; num_local_human_players = 1; _ping_reporter = table: 000000000A2F0B40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0078211566433310509; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005D49420; network_event_delegate = table: 00000000057D1DB0; machines = table: 0000000007971B60; _camera_carrier = table: 00000000005705C0; free_flight_manager = table: 00000000048E9180; network_transmit = table: 0000000006076DF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000021FDEE0; _lobby_host = table: 00000000031A4440; dice_keeper = table: 00000000002FBF00; network_clock = table: 00000000013663C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[10] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 00000000077C9700;
[11] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 0000000006E61E40; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:19:12.022 [Lua] [LevelTransitionHandler] promote_next_level_data
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = dlc_bogenhafen_slum
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 11581507
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = default
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {}
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = adventure
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = harder
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 1257652096
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {}
23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data
23:19:12.022 [Lua] [NetworkServer] Entering post game
23:19:12.023 [Save] Saving `save_data`
23:19:12.023 [Lua] gm_event_end_conditions_met false false
23:19:12.023 [Lua] [PlayFabMirrorBase] Force commit
23:19:12.023 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
23:19:12.023 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:19:12.023 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:19:12.023 [Lua] TRANSITION nil nil load_next_level
23:19:12.023 [Lua] Transition type "load_next_level", is server: true
23:19:12.023 [Lua] [GameNetworkManager] Leaving game...
23:19:12.023 [Lua] [GameNetworkManager] Shutting down game session host.
23:19:12.023 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:19:12.023 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:19:12.023 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1094.92
23:19:12.025 [Save] Save done
23:19:12.025 [Save] Saving `save_data`
23:19:12.026 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false
23:19:12.026 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false
23:19:12.026 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:19:12.026 [Lua] [PlayFabMirrorBase] commit result "success", "7"
23:19:12.030 [Save] Save done
23:19:12.030 [Save] Saving `save_data`
23:19:12.035 [Save] Save done
23:19:14.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:19:14.045 [Lua] [Managers] Calling function on all managers:
23:19:14.045 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1
23:19:14.046 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false
23:19:14.046 [Lua] Clearing all global lookup lists
23:19:14.046 [Lua] [IngamePlayerListUI] - Destroy
23:19:14.046 [Lua] [GamePadEquipmentUI] - Destroy
23:19:14.046 [Lua] [EquipmentUI] - Destroy
23:19:14.046 [Lua] [AbilityUI] - Destroy
23:19:14.046 [Lua] [GamePadAbilityUI] - Destroy
23:19:14.046 [Lua] [IngameUI] destroy
23:19:14.048 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[740244d2cf0d39b9]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[3719182834cf35f3]'
child 3: '#ID[5685b2752d023b13]'
child 4: '#ID[2586f7958031dbc8]'
child 5: '#ID[b200c957903cc5e3]'
child 6: '#ID[2f59d2fa1ffcd6f9]'
23:19:14.048 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3bd5e2f204383a40]'
child 1: '#ID[3327af3bbce4abe8]'
child 2: '#ID[adfc6746cb5754cb]'
23:19:14.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2
23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
23:19:14.054 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3
23:19:14.055 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list.
23:19:14.055 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1
23:19:14.174 [Lua] [Managers] Destroying manager group:
23:19:14.175 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[2252441b0429abd4]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[c46a40a5c564a459]'
child 5: '#ID[7aed6506e637766d]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[9c655f9dd6198600]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[a9de89b3197ad9c1]'
23:19:14.178 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:19:14.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:19:14.216 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame
23:19:14.216 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading
23:19:14.216 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame
23:19:14.216 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading
23:19:14.216 [Lua] [Matchmaking] unregister rpcs
23:19:14.217 [Lua] ############### UNLOADING PACKAGES ###############
23:19:14.217 [Lua] [Managers] Calling function on all managers:
23:19:14.217 [Lua] [Managers] Destroying manager group:
23:19:14.217 [Lua] [Gamestate] Enter state StateLoading
23:19:14.218 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:19:14.218 [Lua] [Matchmaking] register rpcs
23:19:14.218 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
23:19:14.218 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:19:14.218 [Lua] Set lobby begin:
23:19:14.218 [Lua] Lobby data twitch_enabled = false
23:19:14.218 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:14.218 [Lua] Lobby data num_players = 2
23:19:14.218 [Lua] Lobby data difficulty_tweak = 0
23:19:14.218 [Lua] Lobby data host = 110000104183f95
23:19:14.218 [Lua] Lobby data matchmaking_type = 2
23:19:14.218 [Lua] Lobby data is_private = true
23:19:14.218 [Lua] Lobby data match_started = true
23:19:14.218 [Lua] Lobby data difficulty = harder
23:19:14.218 [Lua] Lobby data player_slot_1 = 0:0
23:19:14.218 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:14.218 [Lua] Lobby data unique_server_name = JBles95
23:19:14.218 [Lua] Lobby data quick_game = false
23:19:14.218 [Lua] Lobby data country_code = AU
23:19:14.218 [Lua] Lobby data matchmaking = false
23:19:14.218 [Lua] Lobby data power_level = 0
23:19:14.218 [Lua] Lobby data mission_id = inn_level
23:19:14.218 [Lua] Lobby data mechanism = adventure
23:19:14.218 [Lua] Lobby data player_slot_5 = 0:0
23:19:14.218 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:14.218 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:14.218 [Lua] Lobby data player_slot_3 = 0:0
23:19:14.219 [Lua] Lobby data eac_authorized = true
23:19:14.219 [Lua] Set lobby end.
23:19:14.219 [Lua] registering RPCs
23:19:14.219 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:19:14.219 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:19:14.219 [Lua] Set lobby begin:
23:19:14.219 [Lua] Lobby data twitch_enabled = false
23:19:14.219 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:14.219 [Lua] Lobby data num_players = 2
23:19:14.219 [Lua] Lobby data difficulty_tweak = 0
23:19:14.219 [Lua] Lobby data host = 110000104183f95
23:19:14.219 [Lua] Lobby data matchmaking_type = 2
23:19:14.219 [Lua] Lobby data is_private = true
23:19:14.219 [Lua] Lobby data match_started = true
23:19:14.219 [Lua] Lobby data difficulty = harder
23:19:14.219 [Lua] Lobby data player_slot_1 = 0:0
23:19:14.219 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:14.219 [Lua] Lobby data unique_server_name = JBles95
23:19:14.219 [Lua] Lobby data quick_game = false
23:19:14.219 [Lua] Lobby data country_code = AU
23:19:14.219 [Lua] Lobby data matchmaking = false
23:19:14.219 [Lua] Lobby data power_level = 0
23:19:14.219 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:14.219 [Lua] Lobby data mechanism = adventure
23:19:14.219 [Lua] Lobby data player_slot_5 = 0:0
23:19:14.219 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:14.219 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:14.219 [Lua] Lobby data player_slot_3 = 0:0
23:19:14.219 [Lua] Lobby data eac_authorized = true
23:19:14.219 [Lua] Set lobby end.
23:19:14.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:19:14.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized
23:19:14.222 [Lua] [StateLoading] load_current_level
23:19:14.222 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_slum 0
23:19:14.224 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
23:19:14.224 [Umbra] Unload tome
23:19:14.224 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
23:19:14.266 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
23:19:14.275 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
23:19:14.275 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum, async-read,
23:19:14.282 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false
23:19:14.282 [Lua] ### Received rpc_level_load_started
23:19:14.282 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 1257652096
23:19:14.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16
23:19:14.322 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16
23:19:14.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum
23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880
23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576
23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false
23:19:14.388 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]'
23:19:18.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum
23:19:18.015 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum
23:19:18.032 [Lua] [LevelTransitionHandler] Level load completed!
23:19:18.032 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 11581507 - use_random_directors: true - conflict_director_name: default
23:19:18.055 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:19:18.055 [Lua] checking dlc's against conflict directors
23:19:18.055 [Lua] number of factions to include 1
23:19:18.055 [Lua] number of factions added 2
23:19:18.055 [Lua] --- --- ---
23:19:18.055 [Lua] Starting... difficulty 'harder'
23:19:18.055 [Lua] These are the starting conflict directors:
23:19:18.055 [Lua] skaven
23:19:18.055 [Lua] chaos
23:19:18.055 [Lua] --- --- ---
23:19:18.055 [Lua]
23:19:18.055 [Lua] DONE! Found the following directors:
23:19:18.055 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
23:19:18.055 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
23:19:18.055 [Lua] load_startup_enemy_packages: --------------
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_spawn
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_troll
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_rat_ogre
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_stormfiend
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] beastmen_minotaur
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_plague_sorcerer
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_corruptor_sorcerer
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_gutter_runner
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_pack_master
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_poison_wind_globadier
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_ratling_gunner
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_warpfire_thrower
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_vortex_sorcerer
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] beastmen_standard_bearer
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_vortex
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] critter_rat
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] critter_pig
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_marauder
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_storm_vermin
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_warrior
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_clan_rat
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_raider
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_slave
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_fanatic
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_marauder_with_shield
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_storm_vermin_with_shield
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_clan_rat_with_shield
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] chaos_berzerker
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_plague_monk
23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:19:18.055 [Lua] skaven_loot_rat
23:19:18.058 [Lua] ### Received rpc_level_loaded
23:19:18.058 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 383
23:19:18.058 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded
23:19:18.076 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading
23:19:18.076 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages
23:19:18.092 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages
23:19:18.092 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame
23:19:18.093 [Lua] ### Received rpc_level_loaded
23:19:18.093 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 383
23:19:18.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:19:18.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:19:18.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:19:18.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:19:18.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:19:18.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:19:18.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:19:18.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:19:18.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:19:18.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:19:18.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:19:18.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
23:19:18.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
23:19:18.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
23:19:18.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:19:19.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:19:19.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:19:19.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:19:19.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:19:19.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:19:19.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:19:19.255 [Lua] ### Received rpc_level_loaded
23:19:19.255 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 383
23:19:19.255 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded
23:19:19.255 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading
23:19:19.255 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages
23:19:19.274 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages
23:19:19.275 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame
23:19:19.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:19:19.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:19:19.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:19:19.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:19:19.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:19:19.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:19:19.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:19:19.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:19:19.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:19:19.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:19:19.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:19:19.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:19:19.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:19:19.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:19:19.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:19:20.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:19:20.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:19:20.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
23:19:20.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
23:19:20.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
23:19:20.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:19:20.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:19:20.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:19:20.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:19:20.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:19:20.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:19:20.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:19:20.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:19:20.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:19:20.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:19:20.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:19:20.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:19:20.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:19:20.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:19:20.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:19:20.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:19:21.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:19:21.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:19:21.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:19:21.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:19:21.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:19:21.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:19:21.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:19:21.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:19:21.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:19:21.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:19:21.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:19:21.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:19:21.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:19:21.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:19:21.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:19:22.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:19:22.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:19:22.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:19:22.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:19:22.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:19:22.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:19:22.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:19:22.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:19:22.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:19:22.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:19:22.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:19:22.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:19:22.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:19:22.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:19:22.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:19:23.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:19:23.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:19:23.018 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: adventure
23:19:23.018 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:19:23.018 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world
23:19:23.019 [Umbra] Init version: 3.4.15 :: 16 threads
23:19:23.648 [Lua] Async level spawning done
23:19:23.648 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:19:24.614 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:19:24.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:19:24.614 [Lua] [Matchmaking] unregister rpcs
23:19:24.614 [Lua] Set lobby begin:
23:19:24.614 [Lua] Lobby data twitch_enabled = false
23:19:24.614 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:24.614 [Lua] Lobby data num_players = 2
23:19:24.614 [Lua] Lobby data difficulty_tweak = 0
23:19:24.614 [Lua] Lobby data host = 110000104183f95
23:19:24.614 [Lua] Lobby data matchmaking_type = 2
23:19:24.614 [Lua] Lobby data is_private = true
23:19:24.614 [Lua] Lobby data match_started = true
23:19:24.614 [Lua] Lobby data difficulty = harder
23:19:24.614 [Lua] Lobby data player_slot_1 = 0:0
23:19:24.614 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:24.614 [Lua] Lobby data unique_server_name = JBles95
23:19:24.614 [Lua] Lobby data quick_game = false
23:19:24.614 [Lua] Lobby data country_code = AU
23:19:24.614 [Lua] Lobby data matchmaking = false
23:19:24.614 [Lua] Lobby data power_level = 0
23:19:24.614 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:24.614 [Lua] Lobby data mechanism = adventure
23:19:24.614 [Lua] Lobby data player_slot_5 = 0:0
23:19:24.614 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:24.615 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:24.615 [Lua] Lobby data player_slot_3 = 0:0
23:19:24.615 [Lua] Lobby data eac_authorized = true
23:19:24.615 [Lua] Set lobby end.
23:19:24.615 [Lua] [Managers] Destroying manager group:
23:19:24.615 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens
23:19:24.615 [Lua] [Gamestate] Enter StateIngame HOST
23:19:24.615 [Lua] [Managers] Calling function on all managers:
23:19:24.615 [Lua] <>level = dlc_bogenhafen_slum<>
23:19:24.615 [Lua] Set lobby begin:
23:19:24.615 [Lua] Lobby data twitch_enabled = false
23:19:24.616 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:24.616 [Lua] Lobby data num_players = 2
23:19:24.616 [Lua] Lobby data difficulty_tweak = 0
23:19:24.616 [Lua] Lobby data host = 110000104183f95
23:19:24.616 [Lua] Lobby data matchmaking_type = 2
23:19:24.616 [Lua] Lobby data is_private = true
23:19:24.616 [Lua] Lobby data match_started = true
23:19:24.616 [Lua] Lobby data difficulty = harder
23:19:24.616 [Lua] Lobby data player_slot_1 = 0:0
23:19:24.616 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:24.616 [Lua] Lobby data unique_server_name = JBles95
23:19:24.616 [Lua] Lobby data quick_game = false
23:19:24.616 [Lua] Lobby data country_code = AU
23:19:24.616 [Lua] Lobby data matchmaking = false
23:19:24.616 [Lua] Lobby data power_level = 0
23:19:24.616 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:24.616 [Lua] Lobby data mechanism = adventure
23:19:24.616 [Lua] Lobby data player_slot_5 = 0:0
23:19:24.616 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:24.616 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:24.616 [Lua] Lobby data player_slot_3 = 0:0
23:19:24.616 [Lua] Lobby data eac_authorized = true
23:19:24.616 [Lua] Set lobby end.
23:19:24.616 [Lua] [StateIngame] Server ingame
23:19:24.619 [Lua] Set lobby begin:
23:19:24.619 [Lua] Lobby data twitch_enabled = false
23:19:24.619 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:24.619 [Lua] Lobby data num_players = 2
23:19:24.619 [Lua] Lobby data difficulty_tweak = 0
23:19:24.619 [Lua] Lobby data host = 110000104183f95
23:19:24.619 [Lua] Lobby data matchmaking_type = 2
23:19:24.619 [Lua] Lobby data is_private = true
23:19:24.619 [Lua] Lobby data match_started = true
23:19:24.619 [Lua] Lobby data difficulty = harder
23:19:24.619 [Lua] Lobby data player_slot_1 = 0:0
23:19:24.619 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:24.619 [Lua] Lobby data unique_server_name = JBles95
23:19:24.619 [Lua] Lobby data quick_game = false
23:19:24.619 [Lua] Lobby data country_code = AU
23:19:24.619 [Lua] Lobby data matchmaking = false
23:19:24.619 [Lua] Lobby data power_level = 0
23:19:24.619 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:24.619 [Lua] Lobby data mechanism = adventure
23:19:24.619 [Lua] Lobby data player_slot_5 = 0:0
23:19:24.620 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:24.620 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:24.620 [Lua] Lobby data player_slot_3 = 0:0
23:19:24.620 [Lua] Lobby data eac_authorized = true
23:19:24.620 [Lua] Set lobby end.
23:19:24.620 [Lua] [Matchmaking] register rpcs
23:19:24.620 [Lua] GameNetworkManager:init... creating game session
23:19:24.620 [Lua] Host GameSession.make_game_session_host with session:
23:19:24.620 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:19:24.620 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95
23:19:24.620 [Lua] [GameNetworkManager] self.is_server = true
23:19:24.620 [Network] Setting artificial MTU limit to 65536
23:19:24.626 [Lua] Switching ConflictSettings: to: default
23:19:24.626 [Lua] pacing=default
23:19:24.626 [Lua] roaming=nil
23:19:24.626 [Lua] specials=default
23:19:24.626 [Lua] debug_color=maroon
23:19:24.626 [Lua] contained_breeds=nil
23:19:24.626 [Lua] pack_spawning=default
23:19:24.626 [Lua] disabled=false
23:19:24.626 [Lua] factions=nil
23:19:24.626 [Lua] boss=default
23:19:24.626 [Lua] horde=default
23:19:24.626 [Lua] name=default
23:19:24.626 [Lua] intensity=default
23:19:24.626 [Lua] ---
23:19:24.626 [Lua] [LevelAnalysis] set_random_seed( 11581507)
23:19:24.635 [Lua] [AIInterestPointSystem] Level Seed: 11581507
23:19:24.635 [Lua]
23:19:24.635 [Lua] [entity_system_bag] = table
23:19:24.635 [Lua] [entity_system_bag] = metatable
23:19:24.635 [Lua] [startup_data] = table
23:19:24.635 [Lua] [entity_manager] = table
23:19:24.635 [Lua] [entity_manager] = metatable
23:19:24.635 [Lua] [unit_spawner] = table
23:19:24.635 [Lua] [unit_spawner] = metatable
23:19:24.635 [Lua] [unit_storage] = table
23:19:24.635 [Lua] [unit_storage] = metatable
23:19:24.635 [Lua] [dice_keeper] = table
23:19:24.635 [Lua] [dice_keeper] = metatable
23:19:24.635 [Lua] [is_server] = true (boolean)
23:19:24.635 [Lua] [world] = [World]
23:19:24.635 [Lua] [system_api] = table
23:19:24.635 [Lua] [entity_system] = table
23:19:24.635 [Lua] [entity_system] = metatable
23:19:24.635 [Lua] [network_lobby] = table
23:19:24.635 [Lua] [network_lobby] = metatable
23:19:24.635 [Lua] [profile_synchronizer] = table
23:19:24.635 [Lua] [profile_synchronizer] = metatable
23:19:24.635 [Lua] [level_transition_handler] = table
23:19:24.635 [Lua] [level_transition_handler] = metatable
23:19:24.635 [Lua] [num_local_human_players] = 1 (number)
23:19:24.635 [Lua] [statistics_db] = table
23:19:24.635 [Lua] [statistics_db] = metatable
23:19:24.635 [Lua] [network_server] = table
23:19:24.635 [Lua] [network_server] = metatable
23:19:24.635 [Lua] [input_manager] = table
23:19:24.635 [Lua] [input_manager] = metatable
23:19:24.635 [Lua] [network_clock] = table
23:19:24.635 [Lua] [network_clock] = metatable
23:19:24.635 [Lua] [network_transmit] = table
23:19:24.635 [Lua] [network_transmit] = metatable
23:19:24.635 [Lua] [free_flight_manager] = table
23:19:24.635 [Lua] [free_flight_manager] = metatable
23:19:24.635 [Lua] [network_manager] = table
23:19:24.635 [Lua] [network_manager] = metatable
23:19:24.635 [Lua] [network_event_delegate] = table
23:19:24.635 [Lua] [network_event_delegate] = metatable
23:19:24.635 [Lua]
23:19:24.638 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:19:24.653 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
23:19:24.653 [Lua] [AchievementManager] Achievements using the steam platform
23:19:24.653 [Lua] PlayerManager:add_player player_1
23:19:24.722 [Flow] Current State:0
23:19:24.726 [Lua] respawn_unit_spawned with group id: event
23:19:24.726 [Lua] respawn_unit_spawned with group id: event
23:19:24.726 [Lua] respawn_unit_spawned with group id: event
23:19:24.727 [Lua] respawn_unit_spawned with group id: after_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: after_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: after_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
23:19:24.732 [Flow] Current State:0
23:19:24.732 [Flow] Current State:0
23:19:24.732 [Flow] Current State:0
23:19:24.732 [Flow] Current State:0
23:19:24.732 [Flow] Current State:0
23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market
23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market
23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market
23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market
23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market
23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market
23:19:24.745 [Lua] [StateIngame] Level seed: 11581507
23:19:24.776 [Lua] [LevelAnalysis] set_random_seed( 11581507)
23:19:24.780 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:19:24.780 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:19:24.781 [Lua] [IngameUI] init
23:19:24.792 [Lua] cb_razer_chroma_setup
23:19:24.808 [Lua] completed
23:19:24.811 [Lua] completed
23:19:24.814 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:19:24.814 [Lua] Set lobby begin:
23:19:24.814 [Lua] Lobby data twitch_enabled = false
23:19:24.814 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:24.814 [Lua] Lobby data num_players = 2
23:19:24.814 [Lua] Lobby data difficulty_tweak = 0
23:19:24.814 [Lua] Lobby data host = 110000104183f95
23:19:24.814 [Lua] Lobby data matchmaking_type = 2
23:19:24.814 [Lua] Lobby data is_private = true
23:19:24.814 [Lua] Lobby data match_started = true
23:19:24.814 [Lua] Lobby data difficulty = harder
23:19:24.814 [Lua] Lobby data player_slot_1 = 0:0
23:19:24.814 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:24.814 [Lua] Lobby data unique_server_name = JBles95
23:19:24.814 [Lua] Lobby data quick_game = false
23:19:24.814 [Lua] Lobby data country_code = AU
23:19:24.814 [Lua] Lobby data matchmaking = false
23:19:24.814 [Lua] Lobby data power_level = 835
23:19:24.814 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:24.814 [Lua] Lobby data mechanism = adventure
23:19:24.814 [Lua] Lobby data player_slot_5 = 0:0
23:19:24.814 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:24.814 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:24.814 [Lua] Lobby data player_slot_3 = 0:0
23:19:24.814 [Lua] Lobby data eac_authorized = true
23:19:24.814 [Lua] Set lobby end.
23:19:24.815 [Flow] TEST_MOON_HIDE
23:19:24.815 [Flow] Spawned:c_barrel_socket
23:19:24.815 [Lua] CurrentConflictSettings default
23:19:24.815 [Lua] [ConflictDirector] conflict_director is ai_ready
23:19:24.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:19:24.819 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:19:24.825 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:19:24.825 [Lua] Forming navigation groups in one frame
23:19:24.825 [Lua] Forming navigation groups
23:19:24.827 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063
23:19:25.032 [Lua] NavigationGroupManager -> calulation time B: 0.20500000000015461
23:19:25.032 [Lua] number of nav groups: 510
23:19:25.035 [Lua] number of refined nav groups : 374
23:19:25.039 [Lua] NavigationGroupManager -> calulation time C: 0.006999999999834472
23:19:25.040 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.145920048654073 Normalized coefficient: 1.4130731183471823
23:19:25.042 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.9443420698051348 Normalized coefficient: 1.9825430301978824
23:19:25.044 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.572994941473011 Normalized coefficient: 1.3609268888175396
23:19:25.045 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.4288184076547603 Normalized coefficient: 1.3299489047348982
23:19:25.053 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
23:19:25.053 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
23:19:25.053 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
23:19:25.053 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
23:19:25.066 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum
23:19:25.066 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters.
23:19:25.066 [Lua] [LevelAnalysis] grouping spawners for event_patrol
23:19:25.066 [Lua] [LevelAnalysis]
23:19:25.066 [Lua] [LevelAnalysis] grouping spawners for event_boss
23:19:25.066 [Lua] [LevelAnalysis]
23:19:25.066 [Lua] [LevelAnalysis] Terror events added:
23:19:25.066 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
23:19:25.066 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
23:19:25.066 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
23:19:25.066 [Lua] NORMAL PATROL MAIN PATH 655.668212890625
23:19:25.066 [Lua] [waypoints] = table
23:19:25.066 [Lua] [astar_points] = table
23:19:25.066 [Lua] [travel_dist] = 655.66821023821831 (number)
23:19:25.066 [Lua] [one_directional] = true (boolean)
23:19:25.066 [Lua] [id] = boss_14 (string)
23:19:25.066 [Lua] ----> using boss spline path!
23:19:25.066 [Lua] Adding main path event: Vector3Box(-116.5, 79, 10.8946) boss_event_chaos_spline_patrol 45 table: 000000000E99B140
23:19:25.066 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1
23:19:25.066 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194
23:19:25.066 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194
23:19:25.066 [Lua] [LevelAnalysis] wanted_distance: 801.5950444738944
23:19:25.066 [Lua] [LevelAnalysis] Terror events added:
23:19:25.066 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
23:19:25.067 [Lua] Adding main path event: Vector3Box(-21.1288, 174.535, 17.9862) rare_event_loot_rat 45 table: 000000000E99BAE0
23:19:25.067 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:19:25.069 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
23:19:25.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:19:25.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:19:25.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:19:25.073 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=69
23:19:25.073 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:19:25.074 [Lua] [Managers] Calling function on all managers:
23:19:25.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:19:25.087 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame
23:19:25.087 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:19:25.101 [Lua] [PartyManager] Player (110000104183f95:6) was put into party heroes (1)
23:19:25.101 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:19:25.145 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
23:19:25.145 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71
23:19:25.145 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:6) to profile(5) career(1)
23:19:25.145 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}]
23:19:25.145 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1292746240,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}}
23:19:25.145 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1)
23:19:25.145 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:19:25.193 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
23:19:25.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73
23:19:25.193 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2)
23:19:25.193 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}]
23:19:25.193 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":307795488,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}}
23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880
23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576
23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}]
23:19:25.290 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4
23:19:25.290 [Lua] [GameNetworkManager] destroying game object with go_id=72
23:19:25.290 [Lua] [GameNetworkManager] destroying game object with go_id=73
23:19:25.291 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync
23:19:25.291 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers
23:19:25.292 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1)
23:19:25.292 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:19:25.334 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
23:19:25.334 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75
23:19:25.334 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2)
23:19:25.334 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}]
23:19:25.334 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1486217600,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}}
23:19:25.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
23:19:25.772 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
23:19:25.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
23:19:26.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
23:19:26.048 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
23:19:26.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
23:19:26.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
23:19:26.090 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
23:19:26.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
23:19:26.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
23:19:26.141 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
23:19:26.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
23:19:26.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
23:19:26.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
23:19:26.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
23:19:26.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
23:19:26.350 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
23:19:26.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
23:19:26.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
23:19:26.741 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
23:19:26.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:19:26.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:19:26.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
23:19:26.759 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
23:19:26.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
23:19:26.781 [Lua] [PackageManager] Force_load: wwise/handgun
23:19:26.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09
23:19:26.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09
23:19:26.807 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09
23:19:26.807 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
23:19:26.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
23:19:26.848 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
23:19:26.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
23:19:26.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
23:19:26.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
23:19:26.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
23:19:26.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
23:19:26.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
23:19:26.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
23:19:27.074 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
23:19:27.074 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
23:19:27.074 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
23:19:27.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:19:27.140 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:19:27.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:19:27.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:19:27.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
23:19:27.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:19:27.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:19:27.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
23:19:27.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
23:19:27.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
23:19:27.357 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
23:19:27.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
23:19:27.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
23:19:27.482 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
23:19:27.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
23:19:27.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
23:19:27.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
23:19:27.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
23:19:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
23:19:27.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
23:19:27.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
23:19:27.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
23:19:27.642 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
23:19:27.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
23:19:27.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
23:19:27.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
23:19:27.674 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:19:27.682 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240
23:19:27.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:19:27.699 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:19:27.707 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1486217600
23:19:27.840 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240
23:19:28.091 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1486217600
23:19:28.091 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame
23:19:28.091 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync
23:19:28.099 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8
23:19:28.111 [Lua] Breedfreezer (server) starting a hot join sync
23:19:28.111 [Lua] packing 0 units of breed chaos_marauder
23:19:28.111 [Lua] packing 0 units of breed skaven_clan_rat
23:19:28.111 [Lua] packing 0 units of breed skaven_storm_vermin
23:19:28.111 [Lua] packing 0 units of breed skaven_slave
23:19:28.111 [Lua] packing 0 units of breed chaos_fanatic
23:19:28.111 [Lua] packing 0 units of breed chaos_raider
23:19:28.111 [Lua] packing 0 units of breed chaos_warrior
23:19:28.111 [Lua] packing 0 units of breed chaos_berzerker
23:19:28.111 [Lua] packing 0 units of breed skaven_plague_monk
23:19:28.111 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:19:28.111 [Lua]
23:19:28.111 [Lua] [1] = 1 (number)
23:19:28.111 [Lua] [2] = 0 (number)
23:19:28.111 [Lua] [3] = 1 (number)
23:19:28.111 [Lua] [4] = 0 (number)
23:19:28.111 [Lua] [5] = 1 (number)
23:19:28.111 [Lua] [6] = 0 (number)
23:19:28.111 [Lua] [7] = 1 (number)
23:19:28.111 [Lua] [8] = 0 (number)
23:19:28.111 [Lua] [9] = 1 (number)
23:19:28.111 [Lua] [10] = 0 (number)
23:19:28.111 [Lua] [11] = 1 (number)
23:19:28.111 [Lua] [12] = 0 (number)
23:19:28.111 [Lua] [13] = 1 (number)
23:19:28.111 [Lua] [14] = 0 (number)
23:19:28.111 [Lua] [15] = 1 (number)
23:19:28.111 [Lua] [16] = 0 (number)
23:19:28.111 [Lua] [17] = 1 (number)
23:19:28.111 [Lua] [18] = 0 (number)
23:19:28.111 [Lua]
23:19:28.111 [Lua]
23:19:28.111 [Lua]
23:19:28.111 [Lua] PlayerManager:add_remote_player 110000105745ac8
23:19:28.111 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
23:19:28.111 [Lua] RemotePlayer:create_game_object( ) 76
23:19:28.158 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync
23:19:28.158 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers
23:19:28.158 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers
23:19:28.158 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame
23:19:28.158 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true
23:19:28.159 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104183f95 6
23:19:28.160 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.160 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.160 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.160 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.161 [Lua] TalentExtension:_send_rpc_sync_talents 77
23:19:28.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:19:28.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
23:19:28.161 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4
23:19:28.162 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.162 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.162 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.162 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.163 [Lua] TalentExtension:_send_rpc_sync_talents 79
23:19:28.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:19:28.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
23:19:28.165 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-302.922, -229.496, 0.25), Vector4(0, 0, 0.642787, -0.766045))
23:19:28.167 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.167 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.167 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.167 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:19:28.167 [Lua] TalentExtension:_send_rpc_sync_talents 81
23:19:28.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:19:28.167 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:19:28.167 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
23:19:28.169 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers
23:19:28.169 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame
23:19:28.169 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true
23:19:28.177 [Lua] Switching ConflictSettings: to: skaven
23:19:28.177 [Lua] pacing=default
23:19:28.177 [Lua] roaming=nil
23:19:28.177 [Lua] specials=skaven
23:19:28.177 [Lua] debug_color=orange
23:19:28.177 [Lua] contained_breeds=nil
23:19:28.177 [Lua] pack_spawning=skaven
23:19:28.177 [Lua] disabled=false
23:19:28.177 [Lua] factions=nil
23:19:28.177 [Lua] boss=skaven
23:19:28.177 [Lua] horde=default
23:19:28.177 [Lua] name=skaven
23:19:28.177 [Lua] intensity=default
23:19:28.177 [Lua] ---
23:19:28.178 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
23:19:28.178 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1
23:19:28.178 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_1
23:19:28.178 [Lua] updating bot weapon metadata for weapon: handgun_template_2
23:19:28.186 [Lua] [GameNetworkManager] destroying game object with go_id=80
23:19:28.186 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[59a4405d2022a58d]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[b88b6b3896aa7495]'
child 3: '#ID[6d5f34f4ef42cf7b]'
child 4: '#ID[a63947aa9cf1b0ef]'
23:19:28.186 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[34b7f98a9b55e9df]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[3044da1bc27ef248]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[198756725522728c]'
23:19:28.189 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}]
23:19:28.189 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4
23:19:28.189 [Lua] [GameNetworkManager] destroying game object with go_id=74
23:19:28.189 [Lua] [GameNetworkManager] destroying game object with go_id=75
23:19:28.190 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1)
23:19:28.190 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
23:19:28.232 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83
23:19:28.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=84
23:19:28.232 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2)
23:19:28.232 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}]
23:19:28.232 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":26547732,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}}
23:19:28.238 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732
23:19:28.508 [Lua] StateInGameRunning:_game_actually_starts()
23:19:28.509 [Lua] #################################################################################################################
23:19:28.509 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:19:28.509 [Lua] #################################################################################################################
23:19:28.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
23:19:28.509 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true
23:19:28.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
23:19:28.579 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list.
23:19:28.579 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:19:28.579 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1
23:19:28.638 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:19:28.638 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player.
23:19:28.639 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
23:19:28.639 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:19:28.639 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:19:28.640 [Lua] TalentSystem:rpc_sync_talents 1 1025
23:19:28.640 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732
23:19:28.642 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4
23:19:28.643 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.643 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.643 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.643 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:19:28.643 [Lua] TalentExtension:_send_rpc_sync_talents 86
23:19:28.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:19:28.643 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
23:19:28.911 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true
23:19:29.299 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
23:19:29.299 [Lua] Commit load time data
23:19:29.672 [Lua] Set lobby begin:
23:19:29.672 [Lua] Lobby data twitch_enabled = false
23:19:29.673 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:29.673 [Lua] Lobby data num_players = 2
23:19:29.673 [Lua] Lobby data difficulty_tweak = 0
23:19:29.673 [Lua] Lobby data host = 110000104183f95
23:19:29.673 [Lua] Lobby data matchmaking_type = 2
23:19:29.673 [Lua] Lobby data is_private = true
23:19:29.673 [Lua] Lobby data match_started = true
23:19:29.673 [Lua] Lobby data difficulty = harder
23:19:29.673 [Lua] Lobby data player_slot_1 = 0:0
23:19:29.673 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:29.673 [Lua] Lobby data unique_server_name = JBles95
23:19:29.673 [Lua] Lobby data quick_game = false
23:19:29.673 [Lua] Lobby data country_code = AU
23:19:29.673 [Lua] Lobby data matchmaking = false
23:19:29.673 [Lua] Lobby data power_level = 417
23:19:29.673 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:29.673 [Lua] Lobby data mechanism = adventure
23:19:29.673 [Lua] Lobby data player_slot_5 = 0:0
23:19:29.673 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:29.673 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:29.673 [Lua] Lobby data player_slot_3 = 0:0
23:19:29.673 [Lua] Lobby data eac_authorized = true
23:19:29.673 [Lua] Set lobby end.
23:19:34.719 [Lua] Set lobby begin:
23:19:34.719 [Lua] Lobby data twitch_enabled = false
23:19:34.720 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:19:34.720 [Lua] Lobby data num_players = 2
23:19:34.720 [Lua] Lobby data difficulty_tweak = 0
23:19:34.720 [Lua] Lobby data host = 110000104183f95
23:19:34.720 [Lua] Lobby data matchmaking_type = 2
23:19:34.720 [Lua] Lobby data is_private = true
23:19:34.720 [Lua] Lobby data match_started = true
23:19:34.720 [Lua] Lobby data difficulty = harder
23:19:34.720 [Lua] Lobby data player_slot_1 = 0:0
23:19:34.720 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:19:34.720 [Lua] Lobby data unique_server_name = JBles95
23:19:34.720 [Lua] Lobby data quick_game = false
23:19:34.720 [Lua] Lobby data country_code = AU
23:19:34.720 [Lua] Lobby data matchmaking = false
23:19:34.721 [Lua] Lobby data power_level = 835
23:19:34.721 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:19:34.721 [Lua] Lobby data mechanism = adventure
23:19:34.721 [Lua] Lobby data player_slot_5 = 0:0
23:19:34.721 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:19:34.721 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:19:34.721 [Lua] Lobby data player_slot_3 = 0:0
23:19:34.721 [Lua] Lobby data eac_authorized = true
23:19:34.721 [Lua] Set lobby end.
23:19:39.655 [Flow] TEST_MOON_HIDE
23:20:01.232 [Lua] Players are leaving the safe zone
23:20:06.249 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:06.257 [Lua] Spline already found!
23:20:06.286 [Lua] Init group template: spline_patrol
23:20:12.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:12.538 [Lua] Spline already found!
23:20:12.559 [Lua] Init group template: spline_patrol
23:20:13.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e26, position: 0
23:20:17.986 [Lua] spawning mini patrol
23:20:18.162 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
23:20:19.227 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[05249677bd6c2cc5]'
23:20:22.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3322, position: 0
23:20:23.667 [Lua] Init group template: mini_patrol
23:20:25.377 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:20:25.377 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:20:26.395 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
23:20:28.541 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
23:20:30.035 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1cb0130da5e378f4]'
23:20:33.570 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
23:20:35.180 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:20:35.180 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:20:35.759 [Lua] Mini patrol killed! 3
23:20:38.921 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[45d71104f4329bc3]'
23:20:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c48, position: 0
23:20:39.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c83, position: 0
23:20:42.452 [Lua] event horde ends!
23:20:43.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:43.936 [Lua] Spline already found!
23:20:43.957 [Lua] Init group template: spline_patrol
23:20:44.236 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:44.245 [Lua] Spline already found!
23:20:44.264 [Lua] Init group template: spline_patrol
23:20:49.007 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:20:49.461 [Lua] Time for new HOOORDE! multi_first_wave
23:20:49.461 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
23:20:49.461 [Lua] horde requested: vector_blob
23:20:49.461 [Lua] wants to spawn ahead within distance: 60
23:20:49.461 [Lua] horde crated with id 6 of type vector_blob
23:20:49.461 [Lua] managed to spawn 57/57 horde enemies
23:20:49.461 [Lua] vector blob horde has started
23:20:49.961 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:20:50.028 [Lua] Init group template: horde
23:20:50.464 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6571b9e5f8518958]'
child 1: '#ID[7a92f503dcefe217]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[fa92662140c4085e]'
23:20:51.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:20:53.091 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:53.101 [Lua] Spline already found!
23:20:53.135 [Lua] Init group template: spline_patrol
23:20:56.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:56.562 [Lua] Spline already found!
23:20:56.598 [Lua] Init group template: spline_patrol
23:20:58.398 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:20:58.407 [Lua] Spline already found!
23:20:58.441 [Lua] Init group template: spline_patrol
23:20:59.439 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
child 1: '#ID[45d71104f4329bc3]'
23:21:00.783 [Lua] HORDE: Pushing horde in time; too many units out 78
23:21:01.121 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
23:21:04.454 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
23:21:04.554 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:21:07.994 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 62
23:21:07.994 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 61
23:21:08.002 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:21:16.789 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:21:16.799 [Lua] Spline already found!
23:21:16.822 [Lua] Init group template: spline_patrol
23:21:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:21:16.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304
23:21:18.044 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:21:18.200 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:21:18.622 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
23:21:18.622 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:21:18.622 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
23:21:18.622 [Lua] horde requested: vector_blob
23:21:18.622 [Lua] wants to spawn ahead within distance: 60
23:21:18.622 [Lua] horde crated with id 11 of type vector_blob
23:21:18.622 [Lua] managed to spawn 55/55 horde enemies
23:21:18.622 [Lua] vector blob horde has started
23:21:19.200 [Lua] Init group template: horde
23:21:22.511 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
23:21:25.241 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
23:21:26.367 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:21:26.376 [Lua] Spline already found!
23:21:26.432 [Lua] Init group template: spline_patrol
23:21:30.071 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:21:30.607 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:21:31.031 [Lua] Horde killed: ?
23:21:32.954 [Lua] HORDE: last wave, reset to standard horde delay
23:21:32.954 [Lua] Time for new HOOORDE! multi_last_wave
23:21:32.954 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
23:21:32.954 [Lua] horde requested: vector_blob
23:21:32.954 [Lua] wants to spawn behind within distance: 60
23:21:32.954 [Lua] horde crated with id 13 of type vector_blob
23:21:32.954 [Lua] managed to spawn 58/58 horde enemies
23:21:32.954 [Lua] vector blob horde has started
23:21:33.575 [Lua] Init group template: horde
23:21:36.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:21:37.785 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:21:37.796 [Lua] Spline already found!
23:21:37.833 [Lua] Init group template: spline_patrol
23:21:38.724 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:21:42.191 [Lua] Horde killed: ?
23:21:42.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:21:42.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304
23:21:53.568 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[af3b3d17768c5e10]'
23:21:54.297 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[e8394a44ce4980be]'
23:21:54.446 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[d824e344f36ffdfb]'
child 5: '#ID[af3b3d17768c5e10]'
23:21:55.140 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[67d008059c7c539e]'
child 5: '#ID[63068713f1be46c5]'
23:21:55.353 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[d824e344f36ffdfb]'
child 4: '#ID[d13431450e6fa316]'
23:21:55.842 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1fa33bbc447b784e]'
23:21:56.336 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:21:56.336 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:21:56.346 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[d824e344f36ffdfb]'
23:21:56.346 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[ce3cb1190c9d76a7]'
23:21:56.681 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:21:56.692 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
23:21:56.734 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:21:58.510 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[8722cd6cee70a7b4]'
23:22:00.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:22:00.247 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[aff6689fb627f253]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[d824e344f36ffdfb]'
23:22:02.388 [Lua] Horde killed: ?
23:22:07.604 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:22:08.110 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:22:11.741 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:22:11.750 [Lua] Spline already found!
23:22:11.769 [Lua] Init group template: spline_patrol
23:22:16.644 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:22:16.653 [Lua] Spline already found!
23:22:16.672 [Lua] Init group template: spline_patrol
23:22:22.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:22:22.552 [Lua] Spline already found!
23:22:22.575 [Lua] Init group template: spline_patrol
23:22:34.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:22:34.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:22:34.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[ce3cb1190c9d76a7]'
23:22:34.853 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:22:35.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:22:48.185 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:22:52.469 [Lua] [ChatManager][1]System: JBles95 picked up a Tome
23:23:04.281 [Lua] ready to jump failed
23:23:05.328 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[d6c5c81d82ee86f9]'
23:23:07.073 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[0c907ca2f09e88d5]'
23:23:07.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9688, position: 0
23:23:08.406 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:09.743 [Lua] spawning mini patrol
23:23:10.683 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:23:10.691 [Lua] Spline already found!
23:23:10.721 [Lua] Init group template: spline_patrol
23:23:10.880 [Lua] fence jumping
23:23:11.190 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:11.481 [Lua] ready to jump failed
23:23:12.864 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:14.442 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:14.880 [Lua] Init group template: mini_patrol
23:23:15.743 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:17.401 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:23:17.408 [Lua] Spline already found!
23:23:17.436 [Lua] Init group template: spline_patrol
23:23:24.832 [Lua] Mini patrol killed! 18
23:23:30.615 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:23:30.622 [Lua] Spline already found!
23:23:30.643 [Lua] Init group template: spline_patrol
23:23:33.096 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 30
23:23:34.164 [Lua] event horde ends!
23:23:42.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa039, position: 0
23:23:44.033 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:23:44.041 [Lua] Spline already found!
23:23:44.060 [Lua] Init group template: spline_patrol
23:23:46.009 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:46.888 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:48.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:23:50.460 [Lua] Time for new HOOORDE! multi_first_wave
23:23:50.460 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
23:23:50.460 [Lua] horde requested: vector_blob
23:23:50.460 [Lua] wants to spawn ahead within distance: 60
23:23:50.460 [Lua] horde crated with id 23 of type vector_blob
23:23:50.460 [Lua] managed to spawn 55/55 horde enemies
23:23:50.460 [Lua] vector blob horde has started
23:23:50.926 [Lua] Init group template: horde
23:23:53.621 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 65 66
23:23:59.882 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:24:01.339 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:24:04.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:24:06.905 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:24:07.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 16, name: `unknown`
23:24:14.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:24:15.962 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
23:24:15.962 [Flow] Socket 1 occupied
23:24:15.962 [Lua] [flow:Sockets occupied:] float=1.000000
23:24:15.962 [Flow] Objective unit hit socket:true
23:24:18.996 [Flow] Destroyed:c_barrel_socket
23:24:25.240 [Lua] [ChatManager][1]System: JBles95 picked up a Grimoire
23:24:29.401 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
23:24:35.760 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:24:39.199 [Lua] HORDE: Pushing horde in time; too many units out 73
23:24:39.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:24:39.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304
23:24:44.911 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:24:45.308 [Lua] HORDE: Pushing horde in time; too many units out 64
23:24:45.312 [Lua] Destroying unit since outside mesh or world
23:24:47.897 [Lua] spawning mini patrol
23:24:48.138 [Lua] simple los failed
23:24:48.675 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
23:24:48.675 [Lua] ERROR: Tried to freeze unit twice in the same frame.
23:24:50.351 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
23:24:50.351 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:24:50.351 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
23:24:50.351 [Lua] horde requested: vector_blob
23:24:50.351 [Lua] wants to spawn ahead within distance: 60
23:24:50.351 [Lua] horde crated with id 25 of type vector_blob
23:24:50.351 [Lua] managed to spawn 56/56 horde enemies
23:24:50.351 [Lua] vector blob horde has started
23:24:50.957 [Lua] Init group template: horde
23:24:53.488 [Lua] Init group template: mini_patrol
23:25:02.245 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:02.255 [Lua] Spline already found!
23:25:02.290 [Lua] Init group template: spline_patrol
23:25:04.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:04.088 [Lua] Spline already found!
23:25:04.114 [Lua] Init group template: spline_patrol
23:25:04.665 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:04.674 [Lua] Spline already found!
23:25:04.716 [Lua] Init group template: spline_patrol
23:25:05.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:25:05.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304
23:25:05.525 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
23:25:06.680 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:07.162 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:07.413 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:25:08.757 [Lua] HORDE: Pushing horde in time; too many units out 72
23:25:08.822 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:25:09.755 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
23:25:09.880 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:11.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:11.203 [Lua] Spline already found!
23:25:11.230 [Lua] Init group template: spline_patrol
23:25:12.250 [Lua] event horde ends!
23:25:12.948 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
23:25:13.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:25:13.694 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:25:13.694 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:13.711 [Lua] Horde killed: ?
23:25:13.717 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:25:13.720 [Lua] HORDE: last wave, reset to standard horde delay
23:25:13.720 [Lua] Time for new HOOORDE! multi_last_wave
23:25:13.720 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
23:25:13.720 [Lua] horde requested: vector_blob
23:25:13.720 [Lua] wants to spawn behind within distance: 60
23:25:13.720 [Lua] horde crated with id 30 of type vector_blob
23:25:13.720 [Lua] managed to spawn 55/55 horde enemies
23:25:13.720 [Lua] vector blob horde has started
23:25:14.323 [Lua] Init group template: horde
23:25:15.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:15.808 [Lua] Spline already found!
23:25:15.838 [Lua] Init group template: spline_patrol
23:25:19.508 [Lua] Horde killed: ?
23:25:23.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xea50, position: 0
23:25:24.429 [Lua] Mini patrol killed! 24
23:25:25.395 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[d6c5c81d82ee86f9]'
23:25:26.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
23:25:26.044 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:26.857 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:25:28.176 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
23:25:28.296 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:25:28.429 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:25:30.012 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:30.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:25:30.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304
23:25:32.812 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
child 1: '#ID[74da6222e522f181]'
23:25:32.813 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:25:32.922 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:25:34.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:34.620 [Lua] Spline already found!
23:25:34.653 [Lua] Init group template: spline_patrol
23:25:36.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:25:36.149 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
child 1: '#ID[0c907ca2f09e88d5]'
23:25:36.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:25:37.544 [Lua] Horde killed: ?
23:25:39.968 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:39.977 [Lua] Spline already found!
23:25:40.000 [Lua] Init group template: spline_patrol
23:25:40.790 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:25:42.634 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:25:51.123 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:25:51.132 [Lua] Spline already found!
23:25:51.156 [Lua] Init group template: spline_patrol
23:26:03.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10412, position: 0
23:26:04.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x10410, position: 0
23:26:04.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x10410, position: 0
23:26:04.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10478, position: 0
23:26:06.663 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:26:23.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 73, name: `unknown`
23:26:24.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 73, name: `unknown`
23:26:24.648 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
23:26:39.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
23:26:39.730 [Lua] main_path_player_far_away_check started
23:26:40.737 [Lua] main_path_player_far_away_check started
23:26:41.182 [Lua] main_path_player_far_away_check started
23:26:42.325 [Lua] main_path_player_far_away_check started
23:26:47.955 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
23:26:53.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:26:53.700 [Lua] Spline already found!
23:26:53.721 [Lua] Init group template: spline_patrol
23:26:55.896 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:26:55.906 [Lua] Spline already found!
23:26:55.926 [Lua] Init group template: spline_patrol
23:26:56.305 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 38
23:27:03.899 [Lua] spawning mini patrol
23:27:08.600 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
23:27:09.548 [Lua] Init group template: mini_patrol
23:27:10.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1136a, position: 0
23:27:10.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11374, position: 0
23:27:12.063 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 30
23:27:12.089 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
23:27:12.145 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 2 28
23:27:12.151 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:27:13.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11515, position: 0
23:27:14.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1160d, position: 0
23:27:15.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x116b0, position: 0
23:27:16.325 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
child 1: '#ID[05249677bd6c2cc5]'
23:27:18.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:27:19.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11978, position: 0
23:27:23.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11ca0, position: 0
23:27:23.633 [Lua] Mini patrol killed! 37
23:27:26.897 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
23:27:28.380 [Lua] event horde ends!
23:27:28.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11eb5, position: 0
23:27:29.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11eec, position: 0
23:27:29.779 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
23:27:29.779 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
23:27:29.788 [Lua] > starting new spline, using new navbot: standard , id: boss_14
23:27:29.797 [Lua] > continuing spline boss_14 index: 2 retries: 0
23:27:29.805 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.805 [Lua] > continuing spline boss_14 index: 3 retries: 0
23:27:29.813 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.813 [Lua] > continuing spline boss_14 index: 4 retries: 0
23:27:29.822 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.822 [Lua] > continuing spline boss_14 index: 5 retries: 0
23:27:29.830 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.830 [Lua] > continuing spline boss_14 index: 6 retries: 0
23:27:29.840 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.840 [Lua] > continuing spline boss_14 index: 7 retries: 0
23:27:29.848 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.848 [Lua] > continuing spline boss_14 index: 8 retries: 0
23:27:29.857 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0029909196309745312 boss_14
23:27:29.857 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.857 [Lua] > continuing spline boss_14 index: 9 retries: 0
23:27:29.864 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.864 [Lua] > continuing spline boss_14 index: 10 retries: 0
23:27:29.873 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.873 [Lua] > continuing spline boss_14 index: 11 retries: 0
23:27:29.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.881 [Lua] > continuing spline boss_14 index: 12 retries: 0
23:27:29.889 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.889 [Lua] > continuing spline boss_14 index: 13 retries: 0
23:27:29.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.897 [Lua] > continuing spline boss_14 index: 14 retries: 0
23:27:29.905 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.905 [Lua] > continuing spline boss_14 index: 15 retries: 0
23:27:29.913 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.913 [Lua] > continuing spline boss_14 index: 16 retries: 0
23:27:29.921 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.921 [Lua] > continuing spline boss_14 index: 17 retries: 0
23:27:29.930 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.930 [Lua] > continuing spline boss_14 index: 18 retries: 0
23:27:29.938 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.938 [Lua] > continuing spline boss_14 index: 19 retries: 0
23:27:29.946 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.946 [Lua] > continuing spline boss_14 index: 20 retries: 0
23:27:29.955 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.955 [Lua] > continuing spline boss_14 index: 21 retries: 0
23:27:29.964 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0045925402082502842 boss_14
23:27:29.964 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.964 [Lua] > continuing spline boss_14 index: 22 retries: 0
23:27:29.972 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.972 [Lua] > continuing spline boss_14 index: 23 retries: 0
23:27:29.980 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.980 [Lua] > continuing spline boss_14 index: 24 retries: 0
23:27:29.988 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.988 [Lua] > continuing spline boss_14 index: 25 retries: 0
23:27:29.998 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:29.998 [Lua] > continuing spline boss_14 index: 26 retries: 0
23:27:30.005 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.005 [Lua] > continuing spline boss_14 index: 27 retries: 0
23:27:30.015 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.015 [Lua] > continuing spline boss_14 index: 28 retries: 0
23:27:30.022 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.022 [Lua] > continuing spline boss_14 index: 29 retries: 0
23:27:30.031 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.031 [Lua] > continuing spline boss_14 index: 30 retries: 0
23:27:30.039 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.039 [Lua] > continuing spline boss_14 index: 31 retries: 0
23:27:30.047 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_14
23:27:30.047 [Lua] > continuing spline boss_14 index: 32 retries: 0
23:27:30.054 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_14
23:27:30.054 [Lua] > continuing spline boss_14 index: 33 retries: 0
23:27:30.063 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.063 [Lua] > continuing spline boss_14 index: 34 retries: 0
23:27:30.071 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.071 [Lua] > continuing spline boss_14 index: 35 retries: 0
23:27:30.080 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.080 [Lua] > continuing spline boss_14 index: 36 retries: 0
23:27:30.089 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.089 [Lua] > continuing spline boss_14 index: 37 retries: 0
23:27:30.097 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
23:27:30.097 [Lua] > spline completed boss_14 retries: 0
23:27:30.236 [Lua] Init group template: spline_patrol
23:27:36.344 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[e8394a44ce4980be]'
23:27:49.037 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:27:49.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[1fa33bbc447b784e]'
child 5: '#ID[b69deb046d4cf430]'
23:27:49.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[c266e4325891574e]'
23:27:50.682 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:27:50.748 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[c52a458fcc87bad4]'
child 3: '#ID[1fa33bbc447b784e]'
child 4: '#ID[d13431450e6fa316]'
23:27:51.437 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[e8394a44ce4980be]'
child 4: '#ID[d13431450e6fa316]'
23:27:52.521 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:27:55.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:27:56.668 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[1cb0130da5e378f4]'
23:27:56.668 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[d824e344f36ffdfb]'
23:27:56.669 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[0169f0d1b5e35ac9]'
child 3: '#ID[1cb0130da5e378f4]'
23:28:02.265 [Lua] spawning mini patrol
23:28:06.868 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
23:28:07.264 [Lua] Time for new HOOORDE! multi_first_wave
23:28:07.264 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
23:28:07.264 [Lua] horde requested: ambush
23:28:07.264 [Lua] setting up ambush-horde
23:28:07.264 [Lua] Composing horde 'large' .. using variant 'plain'
23:28:07.264 [Lua] -> spawning: 55
23:28:07.264 [Lua] horde crated with id 40 of type ambush
23:28:07.264 [Lua] ambush horde has started
23:28:07.892 [Lua] Init group template: mini_patrol
23:28:10.831 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:10.841 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:10.850 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:13.427 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:15.504 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:15.742 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a7de3c11c38bb071]'
child 1: '#ID[491641d43abe46c8]'
23:28:16.276 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:16.463 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:28:16.941 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
23:28:16.941 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:28:16.941 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
23:28:16.941 [Lua] horde requested: ambush
23:28:16.941 [Lua] setting up ambush-horde
23:28:16.941 [Lua] Composing horde 'large' .. using variant 'plain'
23:28:16.941 [Lua] -> spawning: 55
23:28:16.942 [Lua] horde crated with id 41 of type ambush
23:28:16.942 [Lua] ambush horde has started
23:28:17.064 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[d6c5c81d82ee86f9]'
23:28:19.837 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:28:22.224 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
23:28:23.089 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:28:24.056 [Lua] Init group template: horde
23:28:26.712 [Lua] event horde ends!
23:28:31.223 [Lua] Mini patrol killed! 39
23:28:35.967 [Lua] Override Player Respawning event true
23:28:36.332 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:28:36.411 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[670c5888c0a79e05]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[d824e344f36ffdfb]'
23:28:36.411 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[670c5888c0a79e05]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[fa92662140c4085e]'
23:28:37.080 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0)
23:28:38.137 [Lua] Switching ConflictSettings: to: chaos
23:28:38.137 [Lua] pacing=chaos
23:28:38.137 [Lua] roaming=nil
23:28:38.137 [Lua] specials=chaos
23:28:38.137 [Lua] debug_color=purple
23:28:38.137 [Lua] contained_breeds=nil
23:28:38.137 [Lua] pack_spawning=chaos
23:28:38.137 [Lua] disabled=false
23:28:38.137 [Lua] factions=nil
23:28:38.137 [Lua] boss=chaos
23:28:38.137 [Lua] horde=chaos
23:28:38.137 [Lua] name=chaos
23:28:38.137 [Lua] intensity=default
23:28:38.137 [Lua] ---
23:28:41.783 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[aff6689fb627f253]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[d824e344f36ffdfb]'
23:28:43.100 [Lua] [ChatManager][1]System: JBles95 discarded a Tome
23:28:46.057 [Lua] [ChatManager][1]System: JBles95 picked up a Tome
23:28:46.737 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[c52a458fcc87bad4]'
child 3: '#ID[e8394a44ce4980be]'
23:28:50.502 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:28:50.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:28:51.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:28:51.255 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:28:51.255 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:28:51.427 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:28:51.770 [Lua] [ChatManager][1]System: JBles95 picked up a piece of Ravaged Art
23:28:55.420 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
23:28:55.420 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:28:55.420 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:28:55.421 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:28:55.421 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:28:55.421 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[ce3cb1190c9d76a7]'
child 2: '#ID[f6ec57aece0e4c0b]'
23:28:55.422 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[6571b9e5f8518958]'
child 2: '#ID[5d05cb283e475e7a]'
child 3: '#ID[f53dc340bc390dd6]'
child 4: '#ID[120fa82ec80287d1]'
child 5: '#ID[670c5888c0a79e05]'
child 6: '#ID[0169f0d1b5e35ac9]'
child 7: '#ID[fa92662140c4085e]'
23:28:55.422 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:28:55.422 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:28:55.422 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:28:55.423 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
23:29:01.564 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
23:29:03.073 [Lua] [ChatManager][1]System: horizon picked up a piece of Ravaged Art
23:29:08.813 [Lua] Horde killed: ?
23:29:10.097 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
23:29:13.920 [Lua] main path terror event triggered: rare_event_loot_rat
23:29:13.920 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
23:29:13.943 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:29:18.951 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:18.951 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:18.955 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:29:18.957 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0)
23:29:19.941 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:29:22.997 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:29:23.114 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[ce3cb1190c9d76a7]'
23:29:23.622 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:29:24.113 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
23:29:26.258 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:29:34.539 [Flow] Current State:Greater
23:29:34.539 [Flow] Current State:1
23:29:34.718 [Flow] Current State:Greater
23:29:34.718 [Flow] Current State:1
23:29:35.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:29:35.692 [Flow] Current State:Greater
23:29:35.692 [Flow] Current State:2
23:29:37.565 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[ce3cb1190c9d76a7]'
23:29:38.159 [Flow] Current State:Greater
23:29:38.160 [Flow] Current State:3
23:29:38.351 [Flow] Current State:Greater
23:29:38.351 [Flow] Current State:2
23:29:39.319 [Flow] Current State:Greater
23:29:39.319 [Flow] Current State:4
23:29:40.099 [Flow] Destructible interactable planks 01Started
23:29:41.120 [Flow] Current State:Rebuilt
23:29:41.120 [Flow] Current State:1
23:29:41.329 [Flow] Trying to trigger effect on: fx_03
23:29:41.329 [Flow] Trying to trigger effect on: fx_04
23:29:41.594 [Flow] Current State:Greater
23:29:41.595 [Flow] Current State:2
23:29:41.619 [Flow] Destructible interactable planks 01Fail
23:29:41.812 [Flow] Barricade: Open
23:29:41.812 [Flow] Current State:Greater
23:29:41.812 [Flow] Completely Broken
23:29:41.813 [Flow] Current State:5
23:29:41.814 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:41.814 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:41.831 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:29:43.403 [Lua] event horde ends!
23:29:44.664 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right
23:29:44.664 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0)
23:29:44.664 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0)
23:29:46.357 [Flow] Destructible interactable planks 01Started
23:29:47.364 [Flow] Current State:Rebuilt
23:29:47.364 [Flow] Current State:1
23:29:47.564 [Flow] Trying to trigger effect on: fx_03
23:29:47.564 [Flow] Trying to trigger effect on: fx_04
23:29:47.845 [Flow] Current State:Greater
23:29:47.845 [Flow] Current State:2
23:29:48.379 [Flow] Current State:Rebuilt
23:29:48.379 [Flow] Current State:1
23:29:48.399 [Flow] Destructible interactable planks 01Success
23:29:48.597 [Flow] Trying to trigger effect on: fx_03
23:29:48.597 [Flow] Trying to trigger effect on: fx_04
23:29:48.791 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[e8394a44ce4980be]'
23:29:48.812 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[43937130bb8e1733]'
23:29:48.832 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[670c5888c0a79e05]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[67d008059c7c539e]'
23:29:48.842 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[c52a458fcc87bad4]'
child 3: '#ID[1fa33bbc447b784e]'
23:29:48.860 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:29:48.869 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:29:51.185 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:29:51.452 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:29:52.090 [Flow] Current State:Greater
23:29:52.090 [Flow] Current State:1
23:29:52.364 [Flow] Current State:Greater
23:29:52.364 [Flow] Current State:1
23:29:53.851 [Flow] Destructible interactable planks 01Started
23:29:54.119 [Flow] Current State:Greater
23:29:54.119 [Flow] Current State:2
23:29:54.430 [Flow] Current State:Greater
23:29:54.430 [Flow] Current State:2
23:29:54.871 [Flow] Barricade: Closed
23:29:54.871 [Flow] Not Broken
23:29:54.871 [Flow] Current State:Rebuilt
23:29:54.871 [Flow] Current State:4
23:29:54.877 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:54.877 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:54.894 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:29:55.079 [Flow] Trying to trigger effect on: fx_09
23:29:55.079 [Flow] Trying to trigger effect on: fx_010
23:29:55.441 [Flow] Current State:Greater
23:29:55.442 [Flow] Current State:3
23:29:55.580 [Flow] Current State:Greater
23:29:55.580 [Flow] Current State:3
23:29:55.897 [Flow] Destructible interactable planks 01Fail
23:29:56.913 [Flow] Current State:Greater
23:29:56.913 [Flow] Current State:4
23:29:57.686 [Flow] Current State:Greater
23:29:57.687 [Flow] Current State:4
23:29:57.973 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:29:57.973 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
23:29:58.621 [Flow] Barricade: Open
23:29:58.621 [Flow] Current State:Greater
23:29:58.621 [Flow] Completely Broken
23:29:58.621 [Flow] Current State:5
23:29:58.622 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:58.622 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:58.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:29:58.702 [Flow] Barricade: Open
23:29:58.702 [Flow] Current State:Greater
23:29:58.702 [Flow] Completely Broken
23:29:58.702 [Flow] Current State:5
23:29:58.703 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:58.703 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:58.723 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:29:58.826 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:29:58.826 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:29:59.082 [Flow] Destructible interactable planks 01Started
23:29:59.597 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[de0ec22470771b93]'
23:29:59.597 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:29:59.601 [Flow] Barricade: Open
23:29:59.601 [Flow] Current State:Greater
23:29:59.601 [Flow] Completely Broken
23:29:59.601 [Flow] Current State:5
23:29:59.603 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:59.603 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:29:59.623 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:29:59.651 [Flow] Current State:Greater
23:29:59.651 [Flow] Current State:2
23:30:00.126 [Flow] Barricade: Closed
23:30:00.126 [Flow] Not Broken
23:30:00.126 [Flow] Current State:Rebuilt
23:30:00.126 [Flow] Current State:4
23:30:00.133 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:00.133 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:00.154 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:00.339 [Flow] Trying to trigger effect on: fx_09
23:30:00.339 [Flow] Trying to trigger effect on: fx_010
23:30:01.105 [Flow] Barricade: Open
23:30:01.105 [Flow] Current State:Greater
23:30:01.105 [Flow] Completely Broken
23:30:01.105 [Flow] Current State:5
23:30:01.107 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:01.107 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:01.129 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:01.134 [Flow] Barricade: Closed
23:30:01.134 [Flow] Not Broken
23:30:01.134 [Flow] Current State:Rebuilt
23:30:01.134 [Flow] Current State:4
23:30:01.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:01.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:01.162 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:01.337 [Flow] Trying to trigger effect on: fx_09
23:30:01.337 [Flow] Trying to trigger effect on: fx_010
23:30:01.810 [Flow] Destructible interactable planks 01Fail
23:30:02.145 [Flow] Current State:Greater
23:30:02.145 [Flow] Current State:3
23:30:03.072 [Flow] Barricade: Open
23:30:03.073 [Flow] Current State:Greater
23:30:03.073 [Flow] Completely Broken
23:30:03.073 [Flow] Current State:5
23:30:03.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:03.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:03.097 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:03.280 [Flow] Current State:Greater
23:30:03.280 [Flow] Current State:4
23:30:04.491 [Flow] Barricade: Open
23:30:04.491 [Flow] Current State:Greater
23:30:04.491 [Flow] Completely Broken
23:30:04.492 [Flow] Current State:5
23:30:04.493 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:04.493 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:04.514 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:06.599 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:07.323 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:09.255 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:30:09.257 [Lua] event horde ends!
23:30:09.257 [Lua] event horde ends!
23:30:09.269 [Lua] event horde ends!
23:30:09.269 [Lua] event horde ends!
23:30:09.269 [Lua] event horde ends!
23:30:09.965 [Flow] Destructible interactable planks 01Started
23:30:10.962 [Flow] Barricade: Closed
23:30:10.962 [Flow] Not Broken
23:30:10.963 [Flow] Current State:Rebuilt
23:30:10.963 [Flow] Current State:4
23:30:10.968 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:10.968 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:10.989 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:11.172 [Flow] Trying to trigger effect on: fx_09
23:30:11.172 [Flow] Trying to trigger effect on: fx_010
23:30:11.975 [Flow] Current State:Rebuilt
23:30:11.975 [Flow] Current State:3
23:30:12.168 [Flow] Trying to trigger effect on: fx_07
23:30:12.168 [Flow] Trying to trigger effect on: fx_08
23:30:12.704 [Flow] Current State:Greater
23:30:12.704 [Flow] Current State:4
23:30:13.002 [Flow] Current State:Rebuilt
23:30:13.002 [Flow] Current State:3
23:30:13.212 [Flow] Trying to trigger effect on: fx_07
23:30:13.212 [Flow] Trying to trigger effect on: fx_08
23:30:13.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:30:13.993 [Flow] Current State:Rebuilt
23:30:13.993 [Flow] Current State:2
23:30:14.258 [Flow] Trying to trigger effect on: fx_05
23:30:14.258 [Flow] Trying to trigger effect on: fx_06
23:30:15.047 [Flow] Current State:Rebuilt
23:30:15.047 [Flow] Current State:1
23:30:15.076 [Flow] Destructible interactable planks 01Success
23:30:15.264 [Flow] Trying to trigger effect on: fx_03
23:30:15.264 [Flow] Trying to trigger effect on: fx_04
23:30:15.350 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0)
23:30:21.954 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:30:24.091 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left
23:30:24.091 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0)
23:30:24.091 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0)
23:30:24.091 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0)
23:30:25.947 [Flow] Destructible interactable planks 01Started
23:30:26.964 [Flow] Animation: Started
23:30:26.964 [Flow] Animation: Played
23:30:26.964 [Flow] Current State:Rebuilt
23:30:26.964 [Flow] Current State:0
23:30:26.982 [Flow] Destructible interactable planks 01Success
23:30:27.177 [Flow] Trying to trigger effect on: fx_01
23:30:27.177 [Flow] Trying to trigger effect on: fx_02
23:30:28.217 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:29.472 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[491641d43abe46c8]'
23:30:30.318 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
23:30:31.456 [Flow] Current State:Greater
23:30:31.456 [Flow] Current State:1
23:30:31.539 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:30:31.953 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:33.041 [Flow] Current State:Greater
23:30:33.041 [Flow] Current State:2
23:30:34.444 [Flow] Current State:Greater
23:30:34.444 [Flow] Current State:3
23:30:34.544 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:30:35.252 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:30:35.497 [Flow] Current State:Greater
23:30:35.497 [Flow] Current State:4
23:30:36.659 [Flow] Barricade: Open
23:30:36.659 [Flow] Current State:Greater
23:30:36.659 [Flow] Completely Broken
23:30:36.659 [Flow] Current State:5
23:30:36.660 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:36.660 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:36.679 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:39.073 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:39.243 [Flow] Current State:Greater
23:30:39.243 [Flow] Current State:1
23:30:39.717 [Lua] event horde ends!
23:30:40.806 [Flow] Current State:Greater
23:30:40.806 [Flow] Current State:2
23:30:41.857 [Flow] Current State:Greater
23:30:41.857 [Flow] Current State:3
23:30:42.867 [Flow] Current State:Greater
23:30:42.867 [Flow] Current State:4
23:30:43.401 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9087c7fd55704a53]'
child 1: '#ID[491641d43abe46c8]'
23:30:43.874 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:30:44.072 [Flow] Barricade: Open
23:30:44.072 [Flow] Current State:Greater
23:30:44.072 [Flow] Completely Broken
23:30:44.072 [Flow] Current State:5
23:30:44.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:44.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:30:44.094 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:30:44.984 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:45.209 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:30:45.785 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:30:46.424 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:47.709 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:48.442 [Lua] event horde ends!
23:30:48.442 [Lua] event horde ends!
23:30:48.453 [Lua] event horde ends!
23:30:48.453 [Lua] event horde ends!
23:30:48.453 [Lua] event horde ends!
23:30:48.463 [Lua] event horde ends!
23:30:48.569 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:49.505 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
23:30:50.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:30:55.403 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:30:58.653 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left
23:30:58.653 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0)
23:30:58.654 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0)
23:30:58.654 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0)
23:31:00.168 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:31:02.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:31:02.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 4189091
23:31:10.304 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:31:13.699 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:31:18.901 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
23:31:19.629 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:31:20.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:31:20.626 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:31:22.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:31:23.003 [Lua] event horde ends!
23:31:23.003 [Lua] event horde ends!
23:31:23.015 [Lua] event horde ends!
23:31:23.015 [Lua] event horde ends!
23:31:23.015 [Lua] event horde ends!
23:31:23.027 [Lua] event horde ends!
23:31:23.411 [Flow] Current State:Greater
23:31:23.412 [Flow] Current State:1
23:31:23.483 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:31:26.721 [Flow] Current State:Greater
23:31:26.722 [Flow] Current State:2
23:31:28.050 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:31:28.170 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right
23:31:28.170 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0)
23:31:28.170 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0)
23:31:28.170 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0)
23:31:29.948 [Flow] Current State:Greater
23:31:29.949 [Flow] Current State:3
23:31:31.700 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:31:32.318 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
child 1: '#ID[60aacb675ed8aef1]'
23:31:33.211 [Flow] Current State:Greater
23:31:33.212 [Flow] Current State:4
23:31:34.082 [Lua] Override Player Respawning event false
23:31:34.082 [Lua] Override Player Respawning after_event true
23:31:34.085 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0)
23:31:35.323 [Flow] Barricade: Open
23:31:35.323 [Flow] Current State:Greater
23:31:35.323 [Flow] Completely Broken
23:31:35.323 [Flow] Current State:5
23:31:35.324 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:31:35.324 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
23:31:35.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
23:31:38.226 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:31:40.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
23:31:46.854 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:31:47.363 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:31:49.223 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[491641d43abe46c8]'
23:31:49.311 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:31:50.808 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
23:31:52.547 [Lua] event horde ends!
23:31:52.547 [Lua] event horde ends!
23:31:52.560 [Lua] event horde ends!
23:31:52.560 [Lua] event horde ends!
23:31:52.560 [Lua] event horde ends!
23:31:52.572 [Lua] event horde ends!
23:31:53.313 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
23:31:54.463 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die (1)
23:31:54.463 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die
23:31:56.525 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[52cdb0cd0dd540cc]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[aff6689fb627f253]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[1fa33bbc447b784e]'
23:31:58.456 [Lua] event horde ends!
23:31:58.469 [Lua] event horde ends!
23:32:10.729 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:32:11.026 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:32:12.850 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[491641d43abe46c8]'
23:32:15.443 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:32:15.715 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:32:15.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:32:17.690 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[491641d43abe46c8]'
23:32:17.980 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0)
23:32:22.031 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:32:23.058 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:32:23.069 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0)
23:32:26.403 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop
23:32:26.405 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0)
23:32:27.023 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:32:27.034 [Lua] Spline already found!
23:32:27.066 [Lua] Init group template: spline_patrol
23:32:27.255 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:32:27.263 [Lua] Spline already found!
23:32:27.288 [Lua] Init group template: spline_patrol
23:32:29.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0
23:32:29.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 4189091
23:32:35.050 [Lua] Override Player Respawning after_event false
23:32:42.353 [Lua] event horde ends!
23:32:42.363 [Lua] event horde ends!
23:32:42.922 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
23:32:43.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 98
23:32:43.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 95 98
23:32:44.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 33 99
23:32:45.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 98 100
23:32:45.047 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 99 99
23:32:45.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 99 100
23:32:45.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 95 99
23:32:45.766 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 99 100
23:32:46.306 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 100 101
23:32:46.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 101
23:32:47.287 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 101 102
23:32:47.505 [Lua] event horde ends!
23:32:47.518 [Lua] event horde ends!
23:32:47.850 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 101
23:32:48.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 100
23:32:48.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 99
23:32:48.222 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 97 98
23:32:48.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 99
23:32:48.421 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 95 98
23:32:48.421 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 97 97
23:32:48.513 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 41 96
23:32:48.625 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 95 95
23:32:48.701 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 94
23:32:48.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 94 95
23:32:49.198 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:32:49.436 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 93 94
23:32:49.507 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 33 93
23:32:49.690 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 38 92
23:32:49.790 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 92 92
23:32:49.866 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 41 91
23:32:49.866 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 90
23:32:50.251 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 89
23:32:50.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 88
23:32:50.583 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 33 87
23:32:50.592 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 36 86
23:32:50.592 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 85
23:32:52.414 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 84 action: follow
23:32:52.628 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 83 action: nil
23:32:59.366 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:33:00.418 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:33:06.017 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
23:33:13.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:33:20.243 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:33:33.178 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
23:33:39.521 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:33:39.529 [Lua] Spline already found!
23:33:39.558 [Lua] Init group template: spline_patrol
23:33:39.577 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:33:45.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:33:58.404 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:33:58.412 [Lua] Spline already found!
23:33:58.442 [Lua] Init group template: spline_patrol
23:34:05.716 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:34:05.716 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[0c907ca2f09e88d5]'
23:34:09.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:34:09.727 [Lua] Spline already found!
23:34:09.756 [Lua] Init group template: spline_patrol
23:34:10.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:34:10.114 [Lua] Spline already found!
23:34:10.138 [Lua] Init group template: spline_patrol
23:34:10.471 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
child 1: '#ID[60aacb675ed8aef1]'
23:34:10.504 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 30
23:34:11.528 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:34:11.789 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 29
23:34:12.407 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 28
23:34:13.512 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 27
23:34:16.549 [Lua] players are progressing too fast, leave relax
23:34:26.273 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
23:34:39.078 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:34:40.707 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 27
23:34:41.890 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:34:47.150 [Lua] spawning mini patrol
23:34:51.766 [Lua] Init group template: mini_patrol
23:34:51.782 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:35:00.152 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
23:35:05.642 [Lua] Mini patrol killed! 48
23:35:06.957 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2bbebc464ca36e66]'
child 1: '#ID[7c2ce940af7baf12]'
child 2: '#ID[491641d43abe46c8]'
23:35:11.637 [Lua] event horde ends!
23:35:15.572 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:35:15.580 [Lua] Spline already found!
23:35:15.629 [Lua] Init group template: spline_patrol
23:35:20.915 [Lua] spawning mini patrol
23:35:24.540 [Lua] Override Player Respawning gauntlet_pre_event true
23:35:24.674 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60aacb675ed8aef1]'
23:35:26.072 [Lua] Init group template: mini_patrol
23:35:34.135 [Lua] [ChatManager][1]System: horizon picked up a piece of Ravaged Art
23:35:34.631 [Lua] [ChatManager][1]System: JBles95 picked up a piece of Ravaged Art
23:35:35.305 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 13
23:35:45.471 [Lua] event horde ends!
23:35:45.513 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off (seed: 0)
23:35:45.513 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick (seed: 0)
23:35:47.173 [Lua] [ChatManager][1]System: JBles95 discarded a Tome
23:35:49.967 [Lua] [ChatManager][1]System: JBles95 picked up a Tome
23:35:51.448 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 (seed: 0)
23:35:51.847 [Flow] wtf am I doig here
23:35:52.879 [Lua] Override Player Respawning gauntlet_pre_event false
23:35:52.879 [Lua] Override Player Respawning gauntlet_after_event true
23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.598 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:54.598 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.034 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.034 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.302 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.303 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.303 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.303 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.463 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.463 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.581 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.581 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:03.082 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:03.082 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:06.971 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall (seed: 0)
23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:07.184 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:07.184 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:08.774 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash (seed: 0)
23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.920 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:13.920 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.540 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 (seed: 0)
23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.098 [Lua] event horde ends!
23:36:16.160 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:16.160 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.686 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:19.686 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:20.794 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 6 45
23:36:22.517 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 52
23:36:23.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 54
23:36:23.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 8 53
23:36:23.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 52
23:36:23.141 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[5fb6e2fb7ea90e16]'
23:36:23.141 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[19a5d6dfc372888f]'
23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.968 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:23.968 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.804 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:26.804 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:29.374 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:36:31.326 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
23:36:31.407 [Lua] event horde ends!
23:36:31.421 [Lua] event horde ends!
23:36:32.724 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 2 52
23:36:33.159 [Lua] event horde ends!
23:36:35.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown`
23:36:38.149 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 50 action: nil
23:36:38.633 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 49 action: nil
23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average.
23:36:38.732 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 48 action: nil
23:36:39.188 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 47 action: nil
23:36:39.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 46 action: nil
23:36:39.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 45 action: nil
23:36:39.401 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.0098365927115082741; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.0098365927115082741; t = 1015.9497839454561; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012A25460; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.0098365927115082741; t = 1015.9497839454561
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0098365927115082741; context = table: 0000000005174330; t = 1015.9497839454561
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9497839454561; dt = 0.0098365927115082741; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9497839454561
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9497839454561; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.0098365927115082741; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.0098365927115082741
[11] self = table: 000000000056DEB0; dt = 0.0098365927115082741; main_t = 2141.1682537980378; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9497839454561; game_mode_ended = false
[12] self = table: 00000000056A95A0; dt = 0.0098365927115082741; t = 2141.1682537980378
[13] self = table: 0000000000098460; real_world_dt = 0.0098365927115082741; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0098365927115082741; t = 2141.1682537980378
[14] dt = 0.0098365927115082741
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0098365927115082741; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.401 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:7309540, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:317661056, lt:load_next_level, extra_packages:{
})
23:36:39.401 [Lua] [NetworkServer] Entering post game
23:36:39.401 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame
23:36:39.401 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame
23:36:39.401 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame
23:36:39.401 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame
23:36:39.402 [Save] Saving `save_data`
23:36:39.402 [Lua] gm_event_end_conditions_met true false
23:36:39.402 [Lua] Game won
23:36:39.402 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:36:39.404 [Save] Save done
23:36:39.404 [Save] Saving `save_data`
23:36:39.406 [Save] Save done
23:36:39.411 [Lua] generate_backend_stats 110000104183f95:1
23:36:39.474 [Lua] [PlayFabMirrorBase] Force commit
23:36:39.474 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
23:36:39.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
23:36:39.489 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:36:39.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
23:36:39.490 [Save] Saving `save_data`
23:36:39.493 [Save] Save done
23:36:39.498 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false
23:36:39.498 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false
23:36:39.498 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 4
23:36:39.503 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.0098445601761341095; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.0098445601761341095; t = 1015.9596285056323; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C8F510; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.0098445601761341095; t = 1015.9596285056323
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0098445601761341095; context = table: 0000000005174330; t = 1015.9596285056323
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9596285056323; dt = 0.0098445601761341095; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9596285056323
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9596285056323; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.0098445601761341095; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.0098445601761341095
[11] self = table: 000000000056DEB0; dt = 0.0098445601761341095; main_t = 2141.1780983582139; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9596285056323; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.0098445601761341095; t = 2141.1780983582139
[13] self = table: 0000000000098460; real_world_dt = 0.0098445601761341095; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0098445601761341095; t = 2141.1780983582139
[14] dt = 0.0098445601761341095
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098445601761341095; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.514 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.0098730204626917839; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.0098730204626917839; t = 1015.969501526095; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C93320; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.0098730204626917839; t = 1015.969501526095
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0098730204626917839; context = table: 0000000005174330; t = 1015.969501526095
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.969501526095; dt = 0.0098730204626917839; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.969501526095
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.969501526095; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.0098730204626917839; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.0098730204626917839
[11] self = table: 000000000056DEB0; dt = 0.0098730204626917839; main_t = 2141.1879713786766; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.969501526095; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.0098730204626917839; t = 2141.1879713786766
[13] self = table: 0000000000098460; real_world_dt = 0.0098730204626917839; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0098730204626917839; t = 2141.1879713786766
[14] dt = 0.0098730204626917839
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098730204626917839; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.527 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.0099191423505544662; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.0099191423505544662; t = 1015.9794206684455; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C97090; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.0099191423505544662; t = 1015.9794206684455
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0099191423505544662; context = table: 0000000005174330; t = 1015.9794206684455
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9794206684455; dt = 0.0099191423505544662; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9794206684455
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9794206684455; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.0099191423505544662; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.0099191423505544662
[11] self = table: 000000000056DEB0; dt = 0.0099191423505544662; main_t = 2141.1978905210271; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9794206684455; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.0099191423505544662; t = 2141.1978905210271
[13] self = table: 0000000000098460; real_world_dt = 0.0099191423505544662; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0099191423505544662; t = 2141.1978905210271
[14] dt = 0.0099191423505544662
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099191423505544662; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.540 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.0099855354055762291; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.0099855354055762291; t = 1015.9894062038511; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C9ABD0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.0099855354055762291; t = 1015.9894062038511
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0099855354055762291; context = table: 0000000005174330; t = 1015.9894062038511
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9894062038511; dt = 0.0099855354055762291; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9894062038511
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9894062038511; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.0099855354055762291; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.0099855354055762291
[11] self = table: 000000000056DEB0; dt = 0.0099855354055762291; main_t = 2141.2078760564327; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9894062038511; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.0099855354055762291; t = 2141.2078760564327
[13] self = table: 0000000000098460; real_world_dt = 0.0099855354055762291; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0099855354055762291; t = 2141.2078760564327
[14] dt = 0.0099855354055762291
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099855354055762291; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.551 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010083043947815895; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010083043947815895; t = 1015.9994892477989; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C9EBE0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010083043947815895; t = 1015.9994892477989
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010083043947815895; context = table: 0000000005174330; t = 1015.9994892477989
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9994892477989; dt = 0.010083043947815895; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9994892477989
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9994892477989; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010083043947815895; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010083043947815895
[11] self = table: 000000000056DEB0; dt = 0.010083043947815895; main_t = 2141.2179591003805; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9994892477989; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010083043947815895; t = 2141.2179591003805
[13] self = table: 0000000000098460; real_world_dt = 0.010083043947815895; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010083043947815895; t = 2141.2179591003805
[14] dt = 0.010083043947815895
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010083043947815895; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.561 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010191815905272961; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010191815905272961; t = 1016.0096810637042; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012CA2BD0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010191815905272961; t = 1016.0096810637042
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010191815905272961; context = table: 0000000005174330; t = 1016.0096810637042
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0096810637042; dt = 0.010191815905272961; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0096810637042
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0096810637042; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010191815905272961; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010191815905272961
[11] self = table: 000000000056DEB0; dt = 0.010191815905272961; main_t = 2141.2281509162858; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0096810637042; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010191815905272961; t = 2141.2281509162858
[13] self = table: 0000000000098460; real_world_dt = 0.010191815905272961; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010191815905272961; t = 2141.2281509162858
[14] dt = 0.010191815905272961
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010191815905272961; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.576 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010279898531734943; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010279898531734943; t = 1016.0199609622359; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012CA6940; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010279898531734943; t = 1016.0199609622359
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010279898531734943; context = table: 0000000005174330; t = 1016.0199609622359
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0199609622359; dt = 0.010279898531734943; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0199609622359
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0199609622359; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010279898531734943; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010279898531734943
[11] self = table: 000000000056DEB0; dt = 0.010279898531734943; main_t = 2141.2384308148175; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0199609622359; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010279898531734943; t = 2141.2384308148175
[13] self = table: 0000000000098460; real_world_dt = 0.010279898531734943; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010279898531734943; t = 2141.2384308148175
[14] dt = 0.010279898531734943
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010279898531734943; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.590 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010402857325971127; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010402857325971127; t = 1016.0303638195619; all_inside = true; any_inside = true; players_outside_portal = table: 000000001210F1C0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010402857325971127; t = 1016.0303638195619
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010402857325971127; context = table: 0000000005174330; t = 1016.0303638195619
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0303638195619; dt = 0.010402857325971127; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0303638195619
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0303638195619; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010402857325971127; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010402857325971127
[11] self = table: 000000000056DEB0; dt = 0.010402857325971127; main_t = 2141.2488336721435; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0303638195619; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010402857325971127; t = 2141.2488336721435
[13] self = table: 0000000000098460; real_world_dt = 0.010402857325971127; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010402857325971127; t = 2141.2488336721435
[14] dt = 0.010402857325971127
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010402857325971127; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.602 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010566605255007744; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010566605255007744; t = 1016.0409304248169; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005CF5450; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010566605255007744; t = 1016.0409304248169
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010566605255007744; context = table: 0000000005174330; t = 1016.0409304248169
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0409304248169; dt = 0.010566605255007744; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0409304248169
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0409304248169; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010566605255007744; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010566605255007744
[11] self = table: 000000000056DEB0; dt = 0.010566605255007744; main_t = 2141.2594002773985; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0409304248169; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010566605255007744; t = 2141.2594002773985
[13] self = table: 0000000000098460; real_world_dt = 0.010566605255007744; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010566605255007744; t = 2141.2594002773985
[14] dt = 0.010566605255007744
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010566605255007744; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.615 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010744808241724968; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010744808241724968; t = 1016.0516752330586; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CD39420; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010744808241724968; t = 1016.0516752330586
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010744808241724968; context = table: 0000000005174330; t = 1016.0516752330586
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0516752330586; dt = 0.010744808241724968; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0516752330586
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0516752330586; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010744808241724968; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010744808241724968
[11] self = table: 000000000056DEB0; dt = 0.010744808241724968; main_t = 2141.2701450856403; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0516752330586; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010744808241724968; t = 2141.2701450856403
[13] self = table: 0000000000098460; real_world_dt = 0.010744808241724968; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010744808241724968; t = 2141.2701450856403
[14] dt = 0.010744808241724968
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010744808241724968; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.626 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.010933774523437023; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.010933774523437023; t = 1016.0626090075821; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000B173A0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.010933774523437023; t = 1016.0626090075821
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010933774523437023; context = table: 0000000005174330; t = 1016.0626090075821
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0626090075821; dt = 0.010933774523437023; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0626090075821
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0626090075821; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.010933774523437023; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.010933774523437023
[11] self = table: 000000000056DEB0; dt = 0.010933774523437023; main_t = 2141.2810788601637; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0626090075821; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.010933774523437023; t = 2141.2810788601637
[13] self = table: 0000000000098460; real_world_dt = 0.010933774523437023; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010933774523437023; t = 2141.2810788601637
[14] dt = 0.010933774523437023
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010933774523437023; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.640 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011068645864725113; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011068645864725113; t = 1016.0736776534468; all_inside = true; any_inside = true; players_outside_portal = table: 00000000107C73C0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011068645864725113; t = 1016.0736776534468
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011068645864725113; context = table: 0000000005174330; t = 1016.0736776534468
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0736776534468; dt = 0.011068645864725113; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0736776534468
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0736776534468; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011068645864725113; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011068645864725113
[11] self = table: 000000000056DEB0; dt = 0.011068645864725113; main_t = 2141.2921475060284; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0736776534468; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011068645864725113; t = 2141.2921475060284
[13] self = table: 0000000000098460; real_world_dt = 0.011068645864725113; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011068645864725113; t = 2141.2921475060284
[14] dt = 0.011068645864725113
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011068645864725113; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.649 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011187979951500893; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011187979951500893; t = 1016.0848656333983; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D1093B0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011187979951500893; t = 1016.0848656333983
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011187979951500893; context = table: 0000000005174330; t = 1016.0848656333983
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0848656333983; dt = 0.011187979951500893; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0848656333983
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0848656333983; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011187979951500893; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011187979951500893
[11] self = table: 000000000056DEB0; dt = 0.011187979951500893; main_t = 2141.3033354859799; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0848656333983; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011187979951500893; t = 2141.3033354859799
[13] self = table: 0000000000098460; real_world_dt = 0.011187979951500893; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011187979951500893; t = 2141.3033354859799
[14] dt = 0.011187979951500893
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011187979951500893; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.661 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011284013278782368; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011284013278782368; t = 1016.0961496466771; all_inside = true; any_inside = true; players_outside_portal = table: 00000000003C6E60; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011284013278782368; t = 1016.0961496466771
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011284013278782368; context = table: 0000000005174330; t = 1016.0961496466771
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0961496466771; dt = 0.011284013278782368; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0961496466771
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0961496466771; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011284013278782368; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011284013278782368
[11] self = table: 000000000056DEB0; dt = 0.011284013278782368; main_t = 2141.3146194992587; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0961496466771; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011284013278782368; t = 2141.3146194992587
[13] self = table: 0000000000098460; real_world_dt = 0.011284013278782368; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011284013278782368; t = 2141.3146194992587
[14] dt = 0.011284013278782368
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011284013278782368; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.673 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011359238997101784; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011359238997101784; t = 1016.1075088856742; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EBC9000; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011359238997101784; t = 1016.1075088856742
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011359238997101784; context = table: 0000000005174330; t = 1016.1075088856742
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1075088856742; dt = 0.011359238997101784; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1075088856742
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1075088856742; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011359238997101784; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011359238997101784
[11] self = table: 000000000056DEB0; dt = 0.011359238997101784; main_t = 2141.3259787382558; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1075088856742; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011359238997101784; t = 2141.3259787382558
[13] self = table: 0000000000098460; real_world_dt = 0.011359238997101784; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011359238997101784; t = 2141.3259787382558
[14] dt = 0.011359238997101784
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011359238997101784; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.684 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011418376117944717; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011418376117944717; t = 1016.1189272617921; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F5C7DF0; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011418376117944717; t = 1016.1189272617921
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011418376117944717; context = table: 0000000005174330; t = 1016.1189272617921
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1189272617921; dt = 0.011418376117944717; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1189272617921
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1189272617921; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011418376117944717; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011418376117944717
[11] self = table: 000000000056DEB0; dt = 0.011418376117944717; main_t = 2141.3373971143737; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1189272617921; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011418376117944717; t = 2141.3373971143737
[13] self = table: 0000000000098460; real_world_dt = 0.011418376117944717; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011418376117944717; t = 2141.3373971143737
[14] dt = 0.011418376117944717
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011418376117944717; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.696 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011470576748251915; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011470576748251915; t = 1016.1303978385404; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F39EF80; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011470576748251915; t = 1016.1303978385404
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011470576748251915; context = table: 0000000005174330; t = 1016.1303978385404
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1303978385404; dt = 0.011470576748251915; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1303978385404
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1303978385404; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011470576748251915; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011470576748251915
[11] self = table: 000000000056DEB0; dt = 0.011470576748251915; main_t = 2141.348867691122; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1303978385404; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011470576748251915; t = 2141.348867691122
[13] self = table: 0000000000098460; real_world_dt = 0.011470576748251915; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011470576748251915; t = 2141.348867691122
[14] dt = 0.011470576748251915
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011470576748251915; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.706 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011543944478034973; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011543944478034973; t = 1016.1419417830184; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010E14D60; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011543944478034973; t = 1016.1419417830184
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011543944478034973; context = table: 0000000005174330; t = 1016.1419417830184
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1419417830184; dt = 0.011543944478034973; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1419417830184
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1419417830184; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011543944478034973; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011543944478034973
[11] self = table: 000000000056DEB0; dt = 0.011543944478034973; main_t = 2141.3604116356; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1419417830184; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011543944478034973; t = 2141.3604116356
[13] self = table: 0000000000098460; real_world_dt = 0.011543944478034973; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011543944478034973; t = 2141.3604116356
[14] dt = 0.011543944478034973
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011543944478034973; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:39.718 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:476: in function system_update
[10] @scripts/entity_system/entity_system.lua:445: in function update
[11] @scripts/game_state/state_ingame.lua:1010: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:882: in function game_update
[14] @scripts/boot.lua:612:in function
[1] self = table: 00000000007EFCB0
[2] self = table: 00000000090FAE50; dt = 0.011576122604310513; all_inside = true
[3] self = table: 00000000090FAE50; dt = 0.011576122604310513; t = 1016.1535179056227; all_inside = true; any_inside = true; players_outside_portal = table: 000000000686CE90; buff_system = table: 00000000050AB670
[4] self = table: 00000000090FAE50; dt = 0.011576122604310513; t = 1016.1535179056227
[5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011576122604310513; context = table: 0000000005174330; t = 1016.1535179056227
[6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1535179056227; dt = 0.011576122604310513; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50
[7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1535179056227
[8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1535179056227; i = 82; system = table: 0000000001703750
[9] self = table: 0000000005174300; update_func = "update"; dt = 0.011576122604310513; entity_system_update_context = table: 0000000005174330
[10] self = table: 0000000005174300; dt = 0.011576122604310513
[11] self = table: 000000000056DEB0; dt = 0.011576122604310513; main_t = 2141.3719877582043; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1535179056227; game_mode_ended = true
[12] self = table: 00000000056A95A0; dt = 0.011576122604310513; t = 2141.3719877582043
[13] self = table: 0000000000098460; real_world_dt = 0.011576122604310513; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011576122604310513; t = 2141.3719877582043
[14] dt = 0.011576122604310513
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0;
[8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000;
[9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011576122604310513; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0;
[12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0;
[13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true;
23:36:40.288 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
23:36:40.288 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
23:36:40.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
23:36:40.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
23:36:41.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
23:36:41.249 [Lua] [PlayFabMirrorBase] commit result "success", "8"
23:36:41.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:36:41.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 37
23:36:41.249 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
23:36:41.249 error: [ResourcePackage] Synchronous package load of '#ID[66f6c3e0]'. This is a blocking action and should be avoided.
23:36:41.325 [Lua] victory table: 0000000012C89030 nil
23:36:41.331 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 37 5
23:36:41.535 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
23:36:41.535 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 37
23:36:42.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 37
23:36:42.302 [Save] Saving `save_data`
23:36:42.305 [Save] Save done
23:36:42.305 [Save] Saving `save_data`
23:36:42.310 [Save] Save done
23:36:49.061 [Lua] ConflictDirector - destroy all units
23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7f24389b4adb35d7]'
child 1: '#ID[f07d437bd037d0e7]'
child 2: '#ID[491641d43abe46c8]'
23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[96673601773e5ae5]'
child 1: '#ID[7c2ce940af7baf12]'
child 2: '#ID[491641d43abe46c8]'
23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[76f3a856c6ade282]'
child 1: '#ID[9d4a4ea9fb86b3d5]'
child 2: '#ID[491641d43abe46c8]'
23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[76f3a856c6ade282]'
child 1: '#ID[f07d437bd037d0e7]'
child 2: '#ID[491641d43abe46c8]'
23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14d2a727810686c2]'
child 1: '#ID[bd9b6c52dd283bac]'
child 2: '#ID[491641d43abe46c8]'
23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7c2ce940af7baf12]'
child 1: '#ID[04e19a2283116db3]'
23:36:49.072 [Lua] Mini patrol killed! 50
23:36:49.072 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[1f1afb5f53097141]'
23:36:49.138 [Lua] [LevelTransitionHandler] promote_next_level_data
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 7309540
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {}
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 317661056
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {}
23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data
23:36:49.138 [Lua] TRANSITION nil nil load_next_level
23:36:49.138 [Lua] Transition type "load_next_level", is server: true
23:36:49.138 [Lua] [GameNetworkManager] Leaving game...
23:36:49.138 [Lua] [GameNetworkManager] Shutting down game session host.
23:36:49.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:36:49.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:36:49.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1027.48
23:36:49.144 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:36:49.611 [Lua] [PlayerSyncData] Game session is not initialized
23:36:49.611 [Lua] Set lobby begin:
23:36:49.611 [Lua] Lobby data twitch_enabled = false
23:36:49.611 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum
23:36:49.611 [Lua] Lobby data num_players = 2
23:36:49.611 [Lua] Lobby data difficulty_tweak = 0
23:36:49.611 [Lua] Lobby data host = 110000104183f95
23:36:49.611 [Lua] Lobby data matchmaking_type = 2
23:36:49.611 [Lua] Lobby data is_private = true
23:36:49.611 [Lua] Lobby data match_started = true
23:36:49.611 [Lua] Lobby data difficulty = harder
23:36:49.611 [Lua] Lobby data player_slot_1 = 0:0
23:36:49.611 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:36:49.611 [Lua] Lobby data unique_server_name = JBles95
23:36:49.611 [Lua] Lobby data quick_game = false
23:36:49.611 [Lua] Lobby data country_code = AU
23:36:49.611 [Lua] Lobby data matchmaking = false
23:36:49.611 [Lua] Lobby data power_level = 0
23:36:49.612 [Lua] Lobby data mission_id = dlc_bogenhafen_slum
23:36:49.612 [Lua] Lobby data mechanism = adventure
23:36:49.612 [Lua] Lobby data player_slot_5 = 0:0
23:36:49.612 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:36:49.612 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:36:49.612 [Lua] Lobby data player_slot_3 = 0:0
23:36:49.612 [Lua] Lobby data eac_authorized = true
23:36:49.612 [Lua] Set lobby end.
23:36:51.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:36:51.146 [Lua] [Managers] Calling function on all managers:
23:36:51.146 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1
23:36:51.146 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false
23:36:51.146 [Lua] Clearing all global lookup lists
23:36:51.146 [Lua] [IngamePlayerListUI] - Destroy
23:36:51.147 [Lua] [GamePadEquipmentUI] - Destroy
23:36:51.147 [Lua] [EquipmentUI] - Destroy
23:36:51.147 [Lua] [AbilityUI] - Destroy
23:36:51.147 [Lua] [GamePadAbilityUI] - Destroy
23:36:51.147 [Lua] [IngameUI] destroy
23:36:51.147 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}]
23:36:51.147 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4
23:36:51.147 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}]
23:36:51.147 [Lua] PlayerManager:remove_player peer_id=110000104183f95 6
23:36:51.148 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9586d9b1412843dd]'
child 1: '#ID[27f3aa9d4817c6e6]'
child 2: '#ID[59a4405d2022a58d]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[b88b6b3896aa7495]'
child 5: '#ID[6d5f34f4ef42cf7b]'
child 6: '#ID[a63947aa9cf1b0ef]'
23:36:51.149 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3a6e70f9d18ac769]'
child 1: '#ID[27f3aa9d4817c6e6]'
child 2: '#ID[229a4adca400136b]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[4149b8f49e7e322b]'
child 5: '#ID[318860fa8ec9d8dd]'
child 6: '#ID[0985c824f8668331]'
23:36:51.149 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[784c8a59969ab3a1]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5a95e75498103668]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[619b3d3019f207dc]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[34b7f98a9b55e9df]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[3044da1bc27ef248]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[198756725522728c]'
23:36:51.149 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[407761a3e7a04b8d]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5a95e75498103668]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[619b3d3019f207dc]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[67f587132be938a4]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[e55ee23298c90f4e]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[2e95dbdcce3cdc2e]'
23:36:51.151 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[27f3aa9d4817c6e6]'
child 1: '#ID[9586d9b1412843dd]'
child 2: '#ID[740244d2cf0d39b9]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[3719182834cf35f3]'
child 5: '#ID[5685b2752d023b13]'
child 6: '#ID[2586f7958031dbc8]'
child 7: '#ID[b200c957903cc5e3]'
child 8: '#ID[2f59d2fa1ffcd6f9]'
23:36:51.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:36:51.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
23:36:51.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[f6ec57aece0e4c0b]'
23:36:51.154 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
23:36:51.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
23:36:51.159 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3bd5e2f204383a40]'
child 1: '#ID[3327af3bbce4abe8]'
child 2: '#ID[adfc6746cb5754cb]'
23:36:51.178 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list.
23:36:51.178 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1
23:36:51.516 [Lua] [Managers] Destroying manager group:
23:36:51.518 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5a95e75498103668]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[784c8a59969ab3a1]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[619b3d3019f207dc]'
child 14: '#ID[8b14d6d9ef7ee6c5]'
child 15: '#ID[2252441b0429abd4]'
child 16: '#ID[8b14d6d9ef7ee6c5]'
child 17: '#ID[c46a40a5c564a459]'
child 18: '#ID[7aed6506e637766d]'
child 19: '#ID[8b14d6d9ef7ee6c5]'
child 20: '#ID[9c655f9dd6198600]'
child 21: '#ID[8b14d6d9ef7ee6c5]'
child 22: '#ID[a9de89b3197ad9c1]'
23:36:51.527 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:36:51.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
23:36:51.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
23:36:51.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
23:36:51.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
23:36:51.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
23:36:51.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
23:36:51.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
23:36:51.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
23:36:51.643 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:36:51.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
23:36:51.645 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
23:36:51.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
23:36:51.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
23:36:51.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
23:36:51.649 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
23:36:51.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
23:36:51.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
23:36:51.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
23:36:51.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
23:36:51.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
23:36:51.659 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
23:36:51.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
23:36:51.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
23:36:51.662 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
23:36:51.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
23:36:51.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
23:36:51.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
23:36:51.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
23:36:51.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
23:36:51.673 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
23:36:51.673 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame
23:36:51.673 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading
23:36:51.673 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame
23:36:51.673 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading
23:36:51.673 [Lua] [Matchmaking] unregister rpcs
23:36:51.673 [Lua] ############### UNLOADING PACKAGES ###############
23:36:51.673 [Lua] [Managers] Calling function on all managers:
23:36:51.673 [Lua] [Managers] Destroying manager group:
23:36:51.673 [Lua] [Gamestate] Enter state StateLoading
23:36:51.677 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] Found camera: end_screen_camera
23:36:51.677 [Lua] [EndViewState] Enter Substate EndViewStateSummary
23:36:51.678 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:36:51.678 [Lua] [Matchmaking] register rpcs
23:36:51.678 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:36:51.678 [Lua] registering RPCs
23:36:51.678 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:36:51.678 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:36:51.678 [Lua] Set lobby begin:
23:36:51.678 [Lua] Lobby data twitch_enabled = false
23:36:51.678 [Lua] Lobby data selected_mission_id = inn_level
23:36:51.678 [Lua] Lobby data num_players = 2
23:36:51.678 [Lua] Lobby data difficulty_tweak = 0
23:36:51.678 [Lua] Lobby data host = 110000104183f95
23:36:51.678 [Lua] Lobby data matchmaking_type = 3
23:36:51.678 [Lua] Lobby data is_private = true
23:36:51.678 [Lua] Lobby data match_started = true
23:36:51.678 [Lua] Lobby data difficulty = harder
23:36:51.678 [Lua] Lobby data player_slot_1 = 0:0
23:36:51.678 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:36:51.678 [Lua] Lobby data unique_server_name = JBles95
23:36:51.678 [Lua] Lobby data quick_game = false
23:36:51.678 [Lua] Lobby data country_code = AU
23:36:51.679 [Lua] Lobby data matchmaking = false
23:36:51.679 [Lua] Lobby data power_level = 0
23:36:51.679 [Lua] Lobby data mission_id = inn_level
23:36:51.679 [Lua] Lobby data mechanism = adventure
23:36:51.679 [Lua] Lobby data player_slot_5 = 0:0
23:36:51.679 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:36:51.679 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:36:51.679 [Lua] Lobby data player_slot_3 = 0:0
23:36:51.679 [Lua] Lobby data eac_authorized = true
23:36:51.679 [Lua] Set lobby end.
23:36:51.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:36:51.703 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:36:51.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
23:36:51.707 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
23:36:51.709 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer
23:36:51.710 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
23:36:51.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer
23:36:51.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer
23:36:51.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
23:36:51.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
23:36:51.710 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:36:51.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer
23:36:51.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
23:36:51.715 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:36:51.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer
23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:36:51.716 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
23:36:51.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer
23:36:51.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:36:51.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer
23:36:51.718 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
23:36:51.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer
23:36:51.720 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:36:51.720 [Lua] [StateLoading] load_current_level
23:36:51.720 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
23:36:51.721 [Umbra] Unload tome
23:36:51.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x28d59, position: 0
23:36:51.766 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum
23:36:51.766 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
23:36:51.766 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
23:36:51.766 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
23:36:51.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
23:36:51.776 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false
23:36:51.776 [Lua] ### Received rpc_level_load_started
23:36:51.776 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 317661056
23:36:51.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:36:51.822 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:36:51.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880
23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576
23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732
23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240
23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false
23:36:53.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
23:36:53.036 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
23:36:53.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:36:56.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:36:56.155 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:36:56.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:36:56.172 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:36:56.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:36:56.206 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:36:56.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:36:56.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:36:56.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:36:56.307 [Lua] [LevelTransitionHandler] Level load completed!
23:36:56.307 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7309540 - use_random_directors: true - conflict_director_name: inn_level
23:36:56.310 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:36:56.310 [Lua] checking dlc's against conflict directors
23:36:56.310 [Lua] number of factions to include 3
23:36:56.310 [Lua] number of factions added 3
23:36:56.310 [Lua] --- --- ---
23:36:56.310 [Lua] Starting... difficulty 'normal'
23:36:56.310 [Lua] These are the starting conflict directors:
23:36:56.310 [Lua] inn_level
23:36:56.310 [Lua] --- --- ---
23:36:56.310 [Lua]
23:36:56.310 [Lua] DONE! Found the following directors:
23:36:56.310 [Lua] (free: 35), Master hash is:
23:36:56.310 [Lua] [EnemyPackageLoader] breed_lookup: {
}
23:36:56.310 [Lua] load_startup_enemy_packages: --------------
23:36:56.310 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:36:56.310 [Lua] critter_rat
23:36:56.324 [Lua] ### Received rpc_level_loaded
23:36:56.324 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334
23:36:56.324 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded
23:36:56.341 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading
23:36:56.341 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages
23:36:56.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:36:56.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:36:56.358 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages
23:36:56.358 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame
23:36:56.358 [Lua] ### Received rpc_level_loaded
23:36:56.358 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334
23:36:56.358 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:36:56.358 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:36:56.358 [Lua] Starting async level spawning of levels/inn/world
23:36:56.359 [Umbra] Init version: 3.4.15 :: 16 threads
23:36:56.512 [Lua] Async level spawning done
23:36:56.769 [Lua] [EndViewState] Exit Substate EndViewStateSummary
23:36:56.769 [Lua] [PlayState] Enter Substate EndViewStateChest
23:36:57.707 [Lua] ### Received rpc_level_loaded
23:36:57.707 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334
23:36:57.707 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded
23:36:57.707 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading
23:36:57.707 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages
23:36:57.724 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages
23:36:57.724 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame
23:37:07.509 [Lua] [PlayState] Exit Substate EndViewStateChest
23:37:07.509 [Lua] [PlayState] Enter Substate EndViewStateScore
23:37:39.340 [Lua] [PlayState] Exit Substate EndViewStateScore
23:37:39.340 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:37:40.339 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:37:40.339 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:37:40.339 [Lua] [Matchmaking] unregister rpcs
23:37:40.339 [Lua] Set lobby begin:
23:37:40.339 [Lua] Lobby data twitch_enabled = false
23:37:40.339 [Lua] Lobby data selected_mission_id = inn_level
23:37:40.339 [Lua] Lobby data num_players = 2
23:37:40.339 [Lua] Lobby data difficulty_tweak = 0
23:37:40.339 [Lua] Lobby data host = 110000104183f95
23:37:40.339 [Lua] Lobby data matchmaking_type = 3
23:37:40.340 [Lua] Lobby data is_private = true
23:37:40.340 [Lua] Lobby data match_started = true
23:37:40.340 [Lua] Lobby data difficulty = harder
23:37:40.340 [Lua] Lobby data player_slot_1 = 0:0
23:37:40.340 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:37:40.340 [Lua] Lobby data unique_server_name = JBles95
23:37:40.340 [Lua] Lobby data quick_game = false
23:37:40.340 [Lua] Lobby data country_code = AU
23:37:40.340 [Lua] Lobby data matchmaking = false
23:37:40.340 [Lua] Lobby data power_level = 0
23:37:40.340 [Lua] Lobby data mission_id = inn_level
23:37:40.340 [Lua] Lobby data mechanism = adventure
23:37:40.340 [Lua] Lobby data player_slot_5 = 0:0
23:37:40.340 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:40.340 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:40.340 [Lua] Lobby data player_slot_3 = 0:0
23:37:40.340 [Lua] Lobby data eac_authorized = true
23:37:40.340 [Lua] Set lobby end.
23:37:40.340 [Lua] [Managers] Destroying manager group:
23:37:40.340 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:37:40.340 [Lua] [Gamestate] Enter StateIngame HOST
23:37:40.340 [Lua] [Managers] Calling function on all managers:
23:37:40.341 [Lua] <>level = inn_level<>
23:37:40.341 [Lua] Set lobby begin:
23:37:40.341 [Lua] Lobby data twitch_enabled = false
23:37:40.341 [Lua] Lobby data selected_mission_id = inn_level
23:37:40.341 [Lua] Lobby data num_players = 2
23:37:40.341 [Lua] Lobby data difficulty_tweak = 0
23:37:40.341 [Lua] Lobby data host = 110000104183f95
23:37:40.341 [Lua] Lobby data matchmaking_type = 3
23:37:40.341 [Lua] Lobby data is_private = true
23:37:40.341 [Lua] Lobby data match_started = true
23:37:40.341 [Lua] Lobby data difficulty = harder
23:37:40.341 [Lua] Lobby data player_slot_1 = 0:0
23:37:40.341 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:37:40.341 [Lua] Lobby data unique_server_name = JBles95
23:37:40.341 [Lua] Lobby data quick_game = false
23:37:40.341 [Lua] Lobby data country_code = AU
23:37:40.341 [Lua] Lobby data matchmaking = false
23:37:40.341 [Lua] Lobby data power_level = 0
23:37:40.341 [Lua] Lobby data mission_id = inn_level
23:37:40.341 [Lua] Lobby data mechanism = adventure
23:37:40.341 [Lua] Lobby data player_slot_5 = 0:0
23:37:40.341 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:40.341 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:40.341 [Lua] Lobby data player_slot_3 = 0:0
23:37:40.341 [Lua] Lobby data eac_authorized = true
23:37:40.341 [Lua] Set lobby end.
23:37:40.341 [Lua] [StateIngame] Server ingame
23:37:40.343 [Lua] Set lobby begin:
23:37:40.343 [Lua] Lobby data twitch_enabled = false
23:37:40.343 [Lua] Lobby data selected_mission_id = inn_level
23:37:40.343 [Lua] Lobby data num_players = 2
23:37:40.343 [Lua] Lobby data difficulty_tweak = 0
23:37:40.343 [Lua] Lobby data host = 110000104183f95
23:37:40.343 [Lua] Lobby data matchmaking_type = 3
23:37:40.343 [Lua] Lobby data is_private = true
23:37:40.343 [Lua] Lobby data match_started = true
23:37:40.343 [Lua] Lobby data difficulty = normal
23:37:40.343 [Lua] Lobby data player_slot_1 = 0:0
23:37:40.343 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:37:40.343 [Lua] Lobby data unique_server_name = JBles95
23:37:40.343 [Lua] Lobby data quick_game = false
23:37:40.343 [Lua] Lobby data country_code = AU
23:37:40.343 [Lua] Lobby data matchmaking = false
23:37:40.343 [Lua] Lobby data power_level = 0
23:37:40.343 [Lua] Lobby data mission_id = inn_level
23:37:40.343 [Lua] Lobby data mechanism = adventure
23:37:40.343 [Lua] Lobby data player_slot_5 = 0:0
23:37:40.344 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:40.344 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:40.344 [Lua] Lobby data player_slot_3 = 0:0
23:37:40.344 [Lua] Lobby data eac_authorized = true
23:37:40.344 [Lua] Set lobby end.
23:37:40.344 [Lua] [Matchmaking] register rpcs
23:37:40.344 [Lua] GameNetworkManager:init... creating game session
23:37:40.344 [Lua] Host GameSession.make_game_session_host with session:
23:37:40.344 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:37:40.344 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95
23:37:40.344 [Lua] [GameNetworkManager] self.is_server = true
23:37:40.344 [Network] Setting artificial MTU limit to 65536
23:37:40.352 [Lua] Switching ConflictSettings: to: inn_level
23:37:40.352 [Lua] pacing=disabled
23:37:40.352 [Lua] roaming=nil
23:37:40.352 [Lua] disabled=false
23:37:40.352 [Lua] pack_spawning=disabled
23:37:40.352 [Lua] contained_breeds=nil
23:37:40.352 [Lua] boss=disabled
23:37:40.352 [Lua] horde=disabled
23:37:40.352 [Lua] specials=disabled
23:37:40.352 [Lua] name=inn_level
23:37:40.352 [Lua] intensity=disabled
23:37:40.352 [Lua] ---
23:37:40.352 [Lua] [LevelAnalysis] set_random_seed( 7309540)
23:37:40.354 [Lua] [AIInterestPointSystem] Level Seed: 7309540
23:37:40.354 [Lua]
23:37:40.354 [Lua] [entity_system_bag] = table
23:37:40.354 [Lua] [entity_system_bag] = metatable
23:37:40.354 [Lua] [startup_data] = table
23:37:40.354 [Lua] [entity_manager] = table
23:37:40.354 [Lua] [entity_manager] = metatable
23:37:40.354 [Lua] [unit_spawner] = table
23:37:40.354 [Lua] [unit_spawner] = metatable
23:37:40.354 [Lua] [unit_storage] = table
23:37:40.354 [Lua] [unit_storage] = metatable
23:37:40.354 [Lua] [dice_keeper] = table
23:37:40.354 [Lua] [dice_keeper] = metatable
23:37:40.354 [Lua] [is_server] = true (boolean)
23:37:40.354 [Lua] [world] = [World]
23:37:40.354 [Lua] [system_api] = table
23:37:40.354 [Lua] [entity_system] = table
23:37:40.354 [Lua] [entity_system] = metatable
23:37:40.354 [Lua] [network_lobby] = table
23:37:40.354 [Lua] [network_lobby] = metatable
23:37:40.354 [Lua] [profile_synchronizer] = table
23:37:40.354 [Lua] [profile_synchronizer] = metatable
23:37:40.355 [Lua] [level_transition_handler] = table
23:37:40.355 [Lua] [level_transition_handler] = metatable
23:37:40.355 [Lua] [num_local_human_players] = 1 (number)
23:37:40.355 [Lua] [statistics_db] = table
23:37:40.355 [Lua] [statistics_db] = metatable
23:37:40.355 [Lua] [network_server] = table
23:37:40.355 [Lua] [network_server] = metatable
23:37:40.355 [Lua] [input_manager] = table
23:37:40.355 [Lua] [input_manager] = metatable
23:37:40.355 [Lua] [network_clock] = table
23:37:40.355 [Lua] [network_clock] = metatable
23:37:40.355 [Lua] [network_transmit] = table
23:37:40.355 [Lua] [network_transmit] = metatable
23:37:40.355 [Lua] [free_flight_manager] = table
23:37:40.355 [Lua] [free_flight_manager] = metatable
23:37:40.355 [Lua] [network_manager] = table
23:37:40.355 [Lua] [network_manager] = metatable
23:37:40.355 [Lua] [network_event_delegate] = table
23:37:40.355 [Lua] [network_event_delegate] = metatable
23:37:40.355 [Lua]
23:37:40.355 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:37:40.360 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
23:37:40.360 [Lua] [AchievementManager] Achievements using the steam platform
23:37:40.360 [Lua] PlayerManager:add_player player_1
23:37:40.438 [Lua] [StateIngame] Level seed: 7309540
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read,
23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read,
23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read,
23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:37:40.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read,
23:37:40.445 [Lua] [LevelAnalysis] set_random_seed( 7309540)
23:37:40.447 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
23:37:40.448 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
23:37:40.448 [Lua] [IngameUI] init
23:37:40.464 [Lua] cb_razer_chroma_setup
23:37:40.487 [Lua] completed
23:37:40.487 [Lua] completed
23:37:40.488 [Lua] completed
23:37:40.488 [Lua] completed
23:37:40.502 [Lua] completed
23:37:40.506 [Lua] completed
23:37:40.509 [Lua] [Matchmaking] Cancelling matchmaking
23:37:40.509 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:37:40.509 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:37:40.509 [Lua] Set lobby begin:
23:37:40.509 [Lua] Lobby data twitch_enabled = false
23:37:40.509 [Lua] Lobby data selected_mission_id = inn_level
23:37:40.509 [Lua] Lobby data num_players = 2
23:37:40.509 [Lua] Lobby data difficulty_tweak = 0
23:37:40.509 [Lua] Lobby data host = 110000104183f95
23:37:40.509 [Lua] Lobby data matchmaking_type = 3
23:37:40.510 [Lua] Lobby data is_private = true
23:37:40.510 [Lua] Lobby data match_started = true
23:37:40.510 [Lua] Lobby data difficulty = normal
23:37:40.510 [Lua] Lobby data player_slot_1 = 0:0
23:37:40.510 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:37:40.510 [Lua] Lobby data unique_server_name = JBles95
23:37:40.510 [Lua] Lobby data quick_game = false
23:37:40.510 [Lua] Lobby data country_code = AU
23:37:40.510 [Lua] Lobby data matchmaking = false
23:37:40.510 [Lua] Lobby data power_level = 835
23:37:40.510 [Lua] Lobby data mission_id = inn_level
23:37:40.510 [Lua] Lobby data mechanism = adventure
23:37:40.510 [Lua] Lobby data player_slot_5 = 0:0
23:37:40.510 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:40.510 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:40.510 [Lua] Lobby data player_slot_3 = 0:0
23:37:40.510 [Lua] Lobby data eac_authorized = true
23:37:40.510 [Lua] Set lobby end.
23:37:40.510 [Flow] complete_skittergate_legend true
23:37:40.510 [Flow] complete_all_helmgart_levels_recruit true
23:37:40.511 [Flow] WitchHunterLevel:35
23:37:40.511 [Flow] LeaderYes
23:37:40.511 [Flow] ALL PC XP:304250
23:37:40.511 [Flow] Has "bogenhafen" DLC:true
23:37:40.511 [Flow] WH XP:60850
23:37:40.511 [Flow] Number of crafted items:3719
23:37:40.511 [Flow] Has "pre_order" DLC:true
23:37:40.511 [Flow] Sum of Powe Levels:1500
23:37:40.511 [Flow] lodestone diff 1:false
23:37:40.512 [Flow] magnus and forest activated
23:37:40.512 [Flow] magnus and forest activated
23:37:40.512 [Flow] cemetery and forest activated
23:37:40.512 [Flow] magnus and cemetery
23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:37:40.512 [Flow] ALL RUNES ACTIVATED
23:37:40.512 [Flow] magnus and forest activated
23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:37:40.512 [Flow] ALL RUNES ACTIVATED
23:37:40.512 [Flow] cemetery and forest activated
23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:37:40.512 [Flow] ALL RUNES ACTIVATED
23:37:40.512 [Flow] magnus and forest activated
23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:37:40.512 [Flow] ALL RUNES ACTIVATED
23:37:40.512 [Flow] magnus and cemetery
23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:37:40.512 [Flow] ALL RUNES ACTIVATED
23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:37:40.513 [Lua] CurrentConflictSettings inn_level
23:37:40.513 [Lua] [ConflictDirector] conflict_director is ai_ready
23:37:40.513 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:37:40.513 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:37:40.514 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:37:40.514 [Lua] Forming navigation groups in one frame
23:37:40.514 [Lua] Forming navigation groups
23:37:40.525 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258
23:37:40.526 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
23:37:40.526 [Lua] number of nav groups: 42
23:37:40.526 [Lua] number of refined nav groups : 23
23:37:40.527 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999974897946
23:37:40.527 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
23:37:40.527 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:37:40.527 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:37:40.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:37:40.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:37:40.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:37:40.529 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
23:37:40.529 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:37:40.530 [Lua] [Managers] Calling function on all managers:
23:37:40.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:37:40.551 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame
23:37:40.551 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync
23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880
23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576
23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732
23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240
23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false
23:37:40.655 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame
23:37:40.655 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync
23:37:40.655 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync
23:37:40.655 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers
23:37:40.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
23:37:40.655 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
23:37:40.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
23:37:40.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:37:40.672 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8
23:37:40.682 [Lua] Breedfreezer (server) starting a hot join sync
23:37:40.683 [Lua] PlayerManager:add_remote_player 110000105745ac8
23:37:40.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
23:37:40.683 [Lua] RemotePlayer:create_game_object( ) 29
23:37:40.718 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync
23:37:40.718 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers
23:37:40.718 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers
23:37:40.718 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame
23:37:40.718 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true
23:37:40.721 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:37:40.724 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:40.724 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:40.724 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:40.724 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:40.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:37:40.724 [Lua] TalentExtension:_send_rpc_sync_talents 30
23:37:40.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:37:40.724 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:37:40.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
23:37:40.726 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers
23:37:40.726 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame
23:37:40.726 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true
23:37:40.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:37:40.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:37:40.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
23:37:40.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover
23:37:40.740 [Lua] Players are leaving the safe zone
23:37:40.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover
23:37:40.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover
23:37:40.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
23:37:40.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
23:37:40.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
23:37:40.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
23:37:40.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
23:37:40.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:37:40.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read,
23:37:40.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:37:40.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:37:40.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
23:37:40.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15
23:37:40.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15
23:37:40.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15
23:37:40.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:37:40.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW
23:37:40.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW
23:37:40.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW
23:37:40.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:37:40.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
23:37:40.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
23:37:40.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
23:37:40.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:37:40.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
23:37:40.899 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list.
23:37:40.899 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:37:40.899 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1
23:37:40.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
23:37:40.911 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
23:37:40.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:37:40.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
23:37:40.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
23:37:40.934 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
23:37:40.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:37:40.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:37:40.955 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:37:40.955 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player.
23:37:40.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
23:37:40.956 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1
23:37:40.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:37:40.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:37:40.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:37:40.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
23:37:40.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
23:37:40.974 [Lua] StateInGameRunning:_game_actually_starts()
23:37:40.974 [Lua] [GameModeInn] Start menu closed
23:37:40.974 [Lua] [GameModeInn] Start menu opened
23:37:40.974 [Lua] #################################################################################################################
23:37:40.974 [Lua] [Loading Time]: 00:00:50 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:37:40.974 [Lua] #################################################################################################################
23:37:40.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38
23:37:40.974 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true
23:37:40.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
23:37:40.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
23:37:40.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
23:37:40.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
23:37:40.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38
23:37:40.997 [Lua] TalentSystem:rpc_sync_talents 1 1025
23:37:41.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
23:37:41.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
23:37:41.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
23:37:41.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:37:41.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:37:41.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
23:37:41.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
23:37:41.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:37:41.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:37:41.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:37:41.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38
23:37:41.204 [Lua] Commit load time data
23:37:41.416 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true
23:37:41.481 [Flow] DISABLE
23:37:45.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
23:37:45.060 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:37:45.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
23:37:45.069 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:37:45.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read,
23:37:45.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:37:45.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read,
23:37:45.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:37:45.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read,
23:37:45.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:37:45.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read,
23:37:45.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:37:45.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read,
23:37:45.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:37:45.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read,
23:37:45.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:37:45.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
23:37:45.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:37:45.270 [Lua] [IngameUI] menu view on_enter hero_view
23:37:45.275 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0
23:37:45.275 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
23:37:45.289 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
23:37:45.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
23:37:45.365 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
23:37:45.566 [Lua] [PlayFabMirrorBase] _commit_internal "9"
23:37:45.566 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:37:45.582 [Lua] generate_backend_stats 110000104183f95:1
23:37:45.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:37:45.647 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:37:45.647 [Lua] Set lobby begin:
23:37:45.647 [Lua] Lobby data twitch_enabled = false
23:37:45.647 [Lua] Lobby data selected_mission_id = inn_level
23:37:45.647 [Lua] Lobby data num_players = 2
23:37:45.647 [Lua] Lobby data difficulty_tweak = 0
23:37:45.647 [Lua] Lobby data host = 110000104183f95
23:37:45.648 [Lua] Lobby data matchmaking_type = 3
23:37:45.648 [Lua] Lobby data is_private = true
23:37:45.648 [Lua] Lobby data match_started = true
23:37:45.648 [Lua] Lobby data difficulty = normal
23:37:45.648 [Lua] Lobby data player_slot_1 = 0:0
23:37:45.648 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:37:45.648 [Lua] Lobby data unique_server_name = JBles95
23:37:45.648 [Lua] Lobby data quick_game = false
23:37:45.648 [Lua] Lobby data country_code = AU
23:37:45.648 [Lua] Lobby data matchmaking = false
23:37:45.648 [Lua] Lobby data power_level = 417
23:37:45.648 [Lua] Lobby data mission_id = inn_level
23:37:45.648 [Lua] Lobby data mechanism = adventure
23:37:45.648 [Lua] Lobby data player_slot_5 = 0:0
23:37:45.648 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:45.648 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:45.648 [Lua] Lobby data player_slot_3 = 0:0
23:37:45.648 [Lua] Lobby data eac_authorized = true
23:37:45.648 [Lua] Set lobby end.
23:37:45.653 [Lua] [PlayFabMirrorBase] commit result "success", "9"
23:37:47.283 [Lua] [IngameUI] menu view on_exit hero_view
23:37:47.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0
23:37:47.285 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
23:37:47.290 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
23:37:47.584 [Lua] [IngameUI] menu view on_enter character_selection
23:37:47.584 [Lua] hero_fullscreen_menu_on_enter
23:37:47.585 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113a3140
23:37:47.587 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:47.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:47.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:47.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:48.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
23:37:48.697 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
23:37:48.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
23:37:48.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
23:37:48.814 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
23:37:48.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
23:37:48.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
23:37:48.864 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.868 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.868 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:37:48.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:37:48.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:37:48.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
23:37:48.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
23:37:48.931 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
23:37:48.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
23:37:48.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
23:37:48.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
23:37:48.956 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
23:37:48.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
23:37:48.982 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
23:37:48.990 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104183f95
23:37:48.990 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 =
23:37:48.990 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 110000104183f95
23:37:48.990 [Lua] Set lobby begin:
23:37:48.990 [Lua] Lobby data twitch_enabled = false
23:37:48.990 [Lua] Lobby data selected_mission_id = inn_level
23:37:48.990 [Lua] Lobby data num_players = 2
23:37:48.990 [Lua] Lobby data difficulty_tweak = 0
23:37:48.990 [Lua] Lobby data host = 110000104183f95
23:37:48.990 [Lua] Lobby data matchmaking_type = 3
23:37:48.990 [Lua] Lobby data is_private = true
23:37:48.990 [Lua] Lobby data match_started = true
23:37:48.990 [Lua] Lobby data difficulty = normal
23:37:48.991 [Lua] Lobby data player_slot_1 = 110000104183f95:1
23:37:48.991 [Lua] Lobby data player_slot_4 = 0:0
23:37:48.991 [Lua] Lobby data unique_server_name = JBles95
23:37:48.991 [Lua] Lobby data quick_game = false
23:37:48.991 [Lua] Lobby data country_code = AU
23:37:48.991 [Lua] Lobby data matchmaking = false
23:37:48.991 [Lua] Lobby data power_level = 417
23:37:48.991 [Lua] Lobby data mission_id = inn_level
23:37:48.991 [Lua] Lobby data mechanism = adventure
23:37:48.991 [Lua] Lobby data player_slot_5 = 0:0
23:37:48.991 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:48.991 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:48.991 [Lua] Lobby data player_slot_3 = 0:0
23:37:48.991 [Lua] Lobby data eac_authorized = true
23:37:48.991 [Lua] Set lobby end.
23:37:48.991 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(1) career(1)
23:37:48.991 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}]
23:37:48.991 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}]
23:37:48.991 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":944145152,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}}
23:37:48.997 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read,
23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:37:49.005 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
23:37:49.005 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
23:37:49.006 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
23:37:49.006 [Lua] [GameNetworkManager] destroying game object with go_id=31
23:37:49.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `stop_weapon_we_deus_01_overheat` for object id: 115, name: `unknown`
23:37:49.007 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[740244d2cf0d39b9]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[3719182834cf35f3]'
child 3: '#ID[5685b2752d023b13]'
child 4: '#ID[2586f7958031dbc8]'
child 5: '#ID[b200c957903cc5e3]'
child 6: '#ID[2f59d2fa1ffcd6f9]'
23:37:49.007 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[2252441b0429abd4]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[c46a40a5c564a459]'
child 5: '#ID[7aed6506e637766d]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[9c655f9dd6198600]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[a9de89b3197ad9c1]'
23:37:49.008 [Save] Saving `save_data`
23:37:49.010 [Save] Save done
23:37:49.010 [Save] Saving `save_data`
23:37:49.014 [Save] Save done
23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer
23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer
23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
23:37:49.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
23:37:49.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:37:49.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded:
23:37:49.021 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer
23:37:49.021 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:37:49.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
23:37:49.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer
23:37:49.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
23:37:49.037 [Lua] [PackageManager] Force_load: wwise/pistol
23:37:49.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
23:37:49.106 [Lua] [IngameUI] menu view on_exit character_selection
23:37:49.106 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:37:49.106 [Lua] hero_fullscreen_menu_on_exit
23:37:49.108 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113a3140
23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:37:49.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
23:37:49.128 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
23:37:49.128 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:37:49.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:37:49.195 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:37:49.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
23:37:49.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
23:37:49.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
23:37:49.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
23:37:49.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
23:37:49.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
23:37:49.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
23:37:49.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
23:37:49.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
23:37:49.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
23:37:49.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
23:37:49.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
23:37:49.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
23:37:49.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
23:37:49.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
23:37:49.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
23:37:49.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
23:37:49.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
23:37:49.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
23:37:49.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
23:37:49.597 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
23:37:49.606 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 944145152
23:37:50.247 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 944145152
23:37:50.253 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-4.13717, -0.0379158, 5.00524), Vector4(0, 0, 0.697347, -0.716734))
23:37:50.255 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:50.255 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:50.255 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:50.255 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:37:50.255 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:37:50.255 [Lua] TalentExtension:_send_rpc_sync_talents 47
23:37:50.255 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:37:50.255 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:37:50.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
23:37:50.691 [Lua] Set lobby begin:
23:37:50.691 [Lua] Lobby data twitch_enabled = false
23:37:50.692 [Lua] Lobby data selected_mission_id = inn_level
23:37:50.692 [Lua] Lobby data num_players = 2
23:37:50.692 [Lua] Lobby data difficulty_tweak = 0
23:37:50.692 [Lua] Lobby data host = 110000104183f95
23:37:50.692 [Lua] Lobby data matchmaking_type = 3
23:37:50.692 [Lua] Lobby data is_private = true
23:37:50.692 [Lua] Lobby data match_started = true
23:37:50.692 [Lua] Lobby data difficulty = normal
23:37:50.692 [Lua] Lobby data player_slot_1 = 110000104183f95:1
23:37:50.692 [Lua] Lobby data player_slot_4 = 0:0
23:37:50.692 [Lua] Lobby data unique_server_name = JBles95
23:37:50.692 [Lua] Lobby data quick_game = false
23:37:50.692 [Lua] Lobby data country_code = AU
23:37:50.692 [Lua] Lobby data matchmaking = false
23:37:50.692 [Lua] Lobby data power_level = 835
23:37:50.692 [Lua] Lobby data mission_id = inn_level
23:37:50.692 [Lua] Lobby data mechanism = adventure
23:37:50.692 [Lua] Lobby data player_slot_5 = 0:0
23:37:50.692 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:37:50.692 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:37:50.692 [Lua] Lobby data player_slot_3 = 0:0
23:37:50.692 [Lua] Lobby data eac_authorized = true
23:37:50.692 [Lua] Set lobby end.
23:37:51.000 [Lua] [IngameUI] menu view on_enter hero_view
23:37:51.005 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0
23:37:51.005 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
23:37:51.019 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
23:37:51.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
23:37:51.095 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
23:37:52.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39
23:37:52.505 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 6
23:37:52.701 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
23:37:52.701 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39
23:37:53.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39
23:37:53.351 [Save] Saving `save_data`
23:37:53.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer1, async-read,
23:37:53.354 [Save] Save done
23:37:53.354 [Save] Saving `save_data`
23:37:53.356 [Save] Save done
23:37:53.356 [Save] Saving `save_data`
23:37:53.362 [Save] Save done
23:37:53.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
23:37:53.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
23:37:57.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer1
23:37:57.077 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
23:37:57.077 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read,
23:37:57.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5
23:37:57.097 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5
23:37:57.465 [Lua] [PlayFabMirrorBase] _commit_internal "10"
23:37:57.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:37:57.481 [Lua] generate_backend_stats 110000104183f95:1
23:37:57.544 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:37:57.544 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:37:57.550 [Lua] [PlayFabMirrorBase] commit result "success", "10"
23:37:58.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 40
23:37:58.654 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 40 7
23:37:58.849 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
23:37:58.849 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 40
23:37:59.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 40
23:37:59.491 [Save] Saving `save_data`
23:37:59.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, LootItemUnitPreviewer1, async-read,
23:37:59.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2, async-read,
23:37:59.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer2, async-read,
23:37:59.493 [Save] Save done
23:37:59.493 [Save] Saving `save_data`
23:37:59.496 [Save] Save done
23:37:59.496 [Save] Saving `save_data`
23:37:59.501 [Save] Save done
23:37:59.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:37:59.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:38:03.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, LootItemUnitPreviewer1
23:38:03.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
23:38:03.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
23:38:03.394 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot
23:38:03.750 [Lua] [IngameUI] menu view on_exit hero_view
23:38:03.752 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0
23:38:03.752 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
23:38:04.095 [Lua] [IngameUI] menu view on_enter hero_view
23:38:04.099 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0
23:38:04.099 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:38:04.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
23:38:04.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
23:38:04.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:38:04.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:38:04.113 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:38:04.113 [Lua] hero_fullscreen_menu_on_enter
23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.139 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:04.715 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:38:04.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole
23:38:04.715 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:38:04.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:38:04.715 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
23:38:05.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole
23:38:05.206 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole
23:38:05.207 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole
23:38:05.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:38:05.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole
23:38:05.213 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:38:08.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 41
23:38:08.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 41 8
23:38:08.378 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
23:38:08.378 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 41
23:38:09.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 41
23:38:09.229 [Save] Saving `save_data`
23:38:09.231 [Save] Save done
23:38:09.231 [Save] Saving `save_data`
23:38:09.235 [Save] Save done
23:38:09.235 [Save] Saving `save_data`
23:38:09.241 [Save] Save done
23:38:10.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole
23:38:10.291 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole
23:38:10.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole
23:38:10.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole
23:38:10.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:38:10.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:38:10.564 [Lua] [IngameUI] menu view on_exit hero_view
23:38:10.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0
23:38:10.566 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:38:10.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole
23:38:10.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole
23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:10.567 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole
23:38:10.567 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:38:10.567 [Lua] hero_fullscreen_menu_on_exit
23:38:11.295 [Lua] [IngameUI] menu view on_enter character_selection
23:38:11.295 [Lua] hero_fullscreen_menu_on_enter
23:38:11.298 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113a3140
23:38:11.299 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.308 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.308 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.308 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:12.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
23:38:12.104 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
23:38:12.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:38:12.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:38:12.163 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:38:12.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
23:38:12.204 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
23:38:12.204 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
23:38:12.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:12.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:12.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:12.208 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:12.208 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2]
23:38:12.208 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f]
23:38:12.628 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104183f95
23:38:12.628 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 =
23:38:12.628 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000104183f95
23:38:12.628 [Lua] Set lobby begin:
23:38:12.628 [Lua] Lobby data twitch_enabled = false
23:38:12.628 [Lua] Lobby data selected_mission_id = inn_level
23:38:12.628 [Lua] Lobby data num_players = 2
23:38:12.628 [Lua] Lobby data difficulty_tweak = 0
23:38:12.628 [Lua] Lobby data host = 110000104183f95
23:38:12.629 [Lua] Lobby data matchmaking_type = 3
23:38:12.629 [Lua] Lobby data is_private = true
23:38:12.629 [Lua] Lobby data match_started = true
23:38:12.629 [Lua] Lobby data difficulty = normal
23:38:12.629 [Lua] Lobby data player_slot_1 = 0:0
23:38:12.629 [Lua] Lobby data player_slot_4 = 110000104183f95:1
23:38:12.629 [Lua] Lobby data unique_server_name = JBles95
23:38:12.629 [Lua] Lobby data quick_game = false
23:38:12.629 [Lua] Lobby data country_code = AU
23:38:12.629 [Lua] Lobby data matchmaking = false
23:38:12.629 [Lua] Lobby data power_level = 835
23:38:12.629 [Lua] Lobby data mission_id = inn_level
23:38:12.629 [Lua] Lobby data mechanism = adventure
23:38:12.629 [Lua] Lobby data player_slot_5 = 0:0
23:38:12.629 [Lua] Lobby data player_slot_2 = 110000105745ac8:1
23:38:12.629 [Lua] Lobby data network_hash = a18b73b64a23ca8b
23:38:12.629 [Lua] Lobby data player_slot_3 = 0:0
23:38:12.629 [Lua] Lobby data eac_authorized = true
23:38:12.629 [Lua] Set lobby end.
23:38:12.629 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2)
23:38:12.629 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}]
23:38:12.629 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}]
23:38:12.629 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1836420352,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
23:38:12.636 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:38:12.643 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
23:38:12.644 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
23:38:12.659 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
23:38:12.659 [Lua] [GameNetworkManager] destroying game object with go_id=48
23:38:12.659 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6823603661fa50a6]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[1b57eca64771a921]'
child 3: '#ID[1b57eca64771a921]'
child 4: '#ID[79e5043c697b6338]'
child 5: '#ID[50a6545c35aefad1]'
child 6: '#ID[ef4bc887f71c182e]'
23:38:12.659 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[59225eae1711a340]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[59225eae1711a340]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[2170006167f328e4]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[b465247f110d95b5]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[cfb93656319fad65]'
23:38:12.661 [Save] Saving `save_data`
23:38:12.663 [Save] Save done
23:38:12.663 [Save] Saving `save_data`
23:38:12.667 [Save] Save done
23:38:12.667 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:38:12.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
23:38:12.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
23:38:12.673 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer
23:38:12.673 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer
23:38:12.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer
23:38:12.673 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:38:12.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
23:38:12.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer
23:38:12.674 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer
23:38:12.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
23:38:12.686 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
23:38:12.686 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
23:38:12.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
23:38:12.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
23:38:12.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
23:38:12.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:38:12.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:38:12.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:38:12.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:38:12.757 [Lua] [IngameUI] menu view on_exit character_selection
23:38:12.764 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:38:12.764 [Lua] hero_fullscreen_menu_on_exit
23:38:12.765 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113a3140
23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:12.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:38:12.841 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
23:38:12.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:38:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:38:12.930 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:38:12.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
23:38:12.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
23:38:12.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
23:38:12.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
23:38:13.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
23:38:13.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
23:38:13.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:38:13.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:38:13.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
23:38:13.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
23:38:13.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
23:38:13.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
23:38:13.216 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
23:38:13.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
23:38:13.240 [Lua] [PackageManager] Force_load: wwise/we_deus_01
23:38:13.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:38:13.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:38:13.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
23:38:13.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
23:38:13.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
23:38:13.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
23:38:13.316 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1836420352
23:38:13.566 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1836420352
23:38:13.571 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-2.52409, 0.715811, 5.00728), Vector4(0, 0, 0.598815, -0.800887))
23:38:13.573 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:38:13.573 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:38:13.573 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:38:13.573 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
23:38:13.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:38:13.573 [Lua] TalentExtension:_send_rpc_sync_talents 49
23:38:13.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:38:13.573 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1
23:38:13.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
23:38:18.953 [Lua] [PlayFabMirrorBase] _commit_internal "11"
23:38:18.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:38:18.971 [Lua] generate_backend_stats 110000104183f95:1
23:38:19.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
23:38:19.045 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:38:19.051 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 9
23:38:19.260 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
23:38:19.260 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
23:38:19.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
23:38:19.672 [Lua] [PlayFabMirrorBase] commit result "success", "11"
23:38:26.693 [Lua] [IngameUI] menu view on_enter character_selection
23:38:26.694 [Lua] hero_fullscreen_menu_on_enter
23:38:26.695 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113a3140
23:38:26.696 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:26.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:26.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:26.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:38:28.385 [Save] Saving `save_data`
23:38:28.387 [Save] Save done
23:38:28.485 [Lua] [IngameUI] menu view on_exit character_selection
23:38:28.490 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:38:28.490 [Lua] hero_fullscreen_menu_on_exit
23:38:28.492 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113a3140
23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:28.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:38:29.178 [Lua] [IngameUI] menu view on_enter hero_view
23:38:29.182 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0
23:38:29.182 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:38:29.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
23:38:29.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
23:38:29.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:38:29.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:38:29.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:38:29.197 [Lua] hero_fullscreen_menu_on_enter
23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:29.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:29.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:31.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:38:31.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole
23:38:31.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:38:31.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
23:38:33.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole
23:38:33.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:38:33.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:38:33.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:38:33.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:33.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:33.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:33.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:33.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:33.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:33.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:33.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:33.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:33.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:33.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:33.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:37.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:38:37.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole
23:38:43.473 [Lua] [PlayFabMirrorBase] _commit_internal "12"
23:38:43.473 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:38:43.490 [Lua] generate_backend_stats 110000104183f95:1
23:38:43.555 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:38:43.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:38:43.561 [Lua] [PlayFabMirrorBase] commit result "success", "12"
23:38:57.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole
23:38:57.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:38:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:57.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:57.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:57.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:58.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:58.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:58.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:58.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:58.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:38:58.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:38:59.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:38:59.780 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole
23:39:27.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole
23:39:27.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:39:27.666 [Lua] [IngameUI] menu view on_exit hero_view
23:39:27.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0
23:39:27.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:39:27.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole
23:39:27.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole
23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:27.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:39:27.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:39:27.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
23:39:27.669 [Lua] hero_fullscreen_menu_on_exit
23:39:28.019 [Lua] [IngameUI] menu view on_enter hero_view
23:39:28.023 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0
23:39:28.023 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:39:28.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
23:39:28.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
23:39:28.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:39:28.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
23:39:28.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:39:28.036 [Lua] hero_fullscreen_menu_on_enter
23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:28.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:28.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:39:28.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole
23:39:28.922 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
23:39:28.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:39:29.429 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole
23:39:29.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole
23:39:29.429 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
23:39:30.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole
23:39:30.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole
23:39:30.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
23:39:30.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole
23:39:30.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:39:30.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:39:30.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutInventoryConsole
23:39:32.819 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:32.819 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:32.823 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1)
23:39:32.823 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":555630400,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
23:39:32.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded:
23:39:32.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:39:32.848 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:39:32.856 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
23:39:32.864 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 555630400
23:39:32.981 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 555630400
23:39:34.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:39:34.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole
23:39:34.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutInventoryConsole
23:39:34.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:39:34.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole
23:39:34.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
23:39:34.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
23:39:34.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutInventoryConsole
23:39:47.766 [Lua] [PlayFabMirrorBase] _commit_internal "13"
23:39:47.766 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:39:47.782 [Lua] generate_backend_stats 110000104183f95:1
23:39:47.846 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:39:47.846 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:39:47.846 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43
23:39:47.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43
23:39:48.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43
23:39:48.824 [Lua] [PlayFabMirrorBase] commit result "success", "13"
23:39:49.352 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2)
23:39:49.352 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}]
23:39:49.352 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}]
23:39:49.352 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1241319296,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
23:39:49.358 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:39:49.358 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
23:39:49.358 [Lua] [GameNetworkManager] destroying game object with go_id=50
23:39:49.359 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[972f442ae69ea0d0]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[3719182834cf35f3]'
child 3: '#ID[5685b2752d023b13]'
child 4: '#ID[2586f7958031dbc8]'
child 5: '#ID[b200c957903cc5e3]'
child 6: '#ID[2f59d2fa1ffcd6f9]'
23:39:49.359 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[2252441b0429abd4]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[c46a40a5c564a459]'
child 5: '#ID[7aed6506e637766d]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[9c655f9dd6198600]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[a9de89b3197ad9c1]'
23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
23:39:49.363 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.363 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.363 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.374 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:39:49.375 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer
23:39:49.375 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
23:39:49.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh
23:39:49.483 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh
23:39:49.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh
23:39:49.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh
23:39:49.625 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh
23:39:49.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
23:39:49.633 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1241319296
23:39:49.758 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1241319296
23:39:49.763 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.34553, 0.547895, 5.02055), Vector4(0, 0, 0.812355, -0.583163))
23:39:49.764 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
23:39:49.764 [Lua] Tried add_equipment_by_category for category for career