[Log version] 1 [Session] 41133989-9cc4-47a3-b799-9d8f00d939a1 UTC time stamps 23:00:21.447 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938 23:00:21.447 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950 23:00:21.447 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953 23:00:21.447 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958 23:00:21.447 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961 23:00:21.448 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963 23:00:21.453 [RazerChroma] Setup Razer Chroma resources 23:00:21.453 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971 23:00:21.463 [Window] Window => active 23:00:21.629 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994 23:00:21.656 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999 23:00:22.106 [EAC] Init client 110000104183f95 23:00:22.106 [EAC] EAC client initialized 23:00:22.106 warning: [EAC] Failed to initialize localization 23:00:22.106 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008 23:00:22.112 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti) 23:00:22.846 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010 23:00:22.922 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016 23:00:22.923 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019 23:00:23.446 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022 23:00:23.537 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024 23:00:23.537 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026 23:00:23.537 [Save] Save dir: `C:\Users\Jordan\AppData\Roaming\fatshark\Vermintide 2` 23:00:23.541 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040 23:00:23.541 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059 23:00:23.656 [RazerChroma] Setup Razer Chroma 23:00:23.711 [LightFX ] Loaded DLL. 23:00:23.711 [LightFX ] Init() 23:00:23.726 [LightFX ] LightFX failed to initialize 23:00:23.894 [Lua] boot.lua start, os clock: 4.6550000000000002 23:00:23.894 [Lua] Active feature-flags: 23:00:23.903 [Application] TAGS: ******************************************************** 23:00:23.903 [Application] FEATURE_advent_calendar - TRUE 23:00:23.903 [Application] FEATURE_anniversary_2023 - TRUE 23:00:23.903 [Application] FEATURE_belakor - TRUE 23:00:23.903 [Application] FEATURE_cosmetic_items_refactoring - TRUE 23:00:23.903 [Application] FEATURE_cosmetics_2022_q2 - TRUE 23:00:23.903 [Application] FEATURE_cosmetics_2022_q3 - TRUE 23:00:23.903 [Application] FEATURE_geheimnisnacht_2022 - TRUE 23:00:23.903 [Application] FEATURE_multi_bind - TRUE 23:00:23.903 [Application] FEATURE_new_hat_events - TRUE 23:00:23.903 [Application] FEATURE_nurgling_critter - TRUE 23:00:23.903 [Application] FEATURE_throttle_playfab_requests - TRUE 23:00:23.903 [Application] FEATURE_wizards_trail - TRUE 23:00:23.903 [Application] PLATFORM_win32 - TRUE 23:00:23.903 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE 23:00:23.903 [Application] *************************************************************** 23:00:23.903 [Lua] 23:00:23.903 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6639999999999997 23:00:23.903 [Lua] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700KF Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00100000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32581MB Available: 24108MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 0cb3987b-504a-42da-b058-e36fac5c85de --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 12.1, 8031MB) Driver version: 53141 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer DeathAdder Elite Input device: Generic (17.0): AURA LED Controller Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): Razer Cynosa V2 Input device: Gamepad (21.2): Wireless Controller 23:00:23.917 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418 23:00:23.930 [SteamStats] RequestCurrentStats success: true 23:00:25.357 [Window] Window => inactive 23:00:26.211 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.1723706079646945 os-clock: 6.9720000000000004 23:00:26.211 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:00:26.211 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 23:00:26.212 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:00:26.212 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:00:26.212 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:00:26.212 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:00:26.212 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:00:26.212 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:00:26.213 [Lua] Development.init_application_parameters 23:00:26.213 [Lua] ----------------------------------------------------------------- 23:00:26.213 [Lua] -- Application parameters -- 23:00:26.213 [Lua] ----------------------------------------------------------------- 23:00:26.213 [Lua] ***************************************************************** 23:00:26.213 [Lua] ** Initial contents of script_data ** 23:00:26.213 [Lua] script_data.beta_level_progression = false 23:00:26.213 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f 23:00:26.213 [Lua] script_data.debug_interactions = false 23:00:26.213 [Lua] script_data.disable_debug_draw = true 23:00:26.213 [Lua] script_data.disable_intro_trailer = false 23:00:26.213 [Lua] script_data.disable_tutorial_at_start = false 23:00:26.213 [Lua] script_data.eac-untrusted = false 23:00:26.213 [Lua] script_data.force_debug_disabled = true 23:00:26.213 [Lua] script_data.force_steam = true 23:00:26.213 [Lua] script_data.hide_fps = true 23:00:26.213 [Lua] script_data.hide_version_info = true 23:00:26.213 [Lua] script_data.matchmaking_debug = true 23:00:26.213 [Lua] script_data.network_debug = true 23:00:26.213 [Lua] script_data.package_debug = true 23:00:26.213 [Lua] script_data.packaged_build = true 23:00:26.213 [Lua] script_data.qr_watermark = true 23:00:26.213 [Lua] script_data.settings = { } 23:00:26.213 [Lua] script_data.show_fps = false 23:00:26.213 [Lua] script_data.spawn_empty_chest = true 23:00:26.213 [Lua] script_data.telemetry_log_interval = 600 23:00:26.213 [Lua] script_data.tobii_button = false 23:00:26.213 [Lua] script_data.use_beta_overlay = false 23:00:26.213 [Lua] script_data.use_local_backend = false 23:00:26.213 [Lua] script_data.use_tech_telemetry = true 23:00:26.213 [Lua] script_data.use_telemetry = true 23:00:26.213 [Lua] ***************************************************************** 23:00:26.213 [Lua] [Boot] use baked enemy meshes: false 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 23:00:26.213 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:00:26.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:00:26.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:00:26.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 23:00:26.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 23:00:26.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 23:00:26.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:00:26.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:00:26.761 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:00:26.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 23:00:26.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 23:00:26.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 23:00:26.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 23:00:26.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 23:00:26.894 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 23:00:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:00:27.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:00:27.052 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:00:27.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 23:00:27.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 23:00:27.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 23:00:27.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1 23:00:27.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1 23:00:27.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1 23:00:27.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3 23:00:27.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3 23:00:27.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3 23:00:27.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2 23:00:27.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2 23:00:27.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2 23:00:27.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 23:00:27.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 23:00:27.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 23:00:27.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 23:00:27.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 23:00:27.636 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 23:00:27.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor 23:00:27.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor 23:00:27.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor 23:00:27.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 23:00:27.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 23:00:27.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 23:00:27.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:00:27.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:00:27.929 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:00:27.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 23:00:28.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 23:00:28.036 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 23:00:28.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 23:00:28.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 23:00:28.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 23:00:28.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 23:00:28.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 23:00:28.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 23:00:28.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:00:28.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:00:28.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:00:28.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 23:00:28.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 23:00:28.527 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 23:00:28.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:00:28.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:00:28.786 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:00:28.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 23:00:28.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 23:00:28.836 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 23:00:28.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 23:00:29.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 23:00:29.186 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 23:00:29.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:00:29.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:00:29.244 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:00:29.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 23:00:29.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 23:00:29.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 23:00:29.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 23:00:29.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 23:00:29.344 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 23:00:29.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:00:29.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:00:29.411 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:00:29.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:00:29.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:00:29.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:00:29.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:00:29.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:00:29.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:00:29.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 23:00:29.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 23:00:29.671 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 23:00:29.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:00:29.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:00:29.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:00:29.760 [Lua] settings.steam: nil 23:00:29.761 [Lua] Steam: table: 00000000000627B0 23:00:29.761 [Lua] force_steam: true 23:00:29.761 [Lua] BUILD: release 23:00:29.761 [Lua] test_backend: nil 23:00:29.761 [Lua] DEDICATED_SERVER: false 23:00:29.761 [Lua] Using app_id '552500' to define backend 23:00:29.761 [Lua] PlayFab Title ID: 5107 23:00:29.809 [Lua] [1] = skaven_stormfiend_demo (string) 23:00:29.809 [Lua] [2] = skaven_stormfiend (string) 23:00:29.809 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 23:00:29.809 [Lua] [4] = skaven_loot_rat (string) 23:00:29.809 [Lua] [5] = skaven_rat_ogre (string) 23:00:29.809 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string) 23:00:29.809 [Lua] [7] = skaven_storm_vermin_champion (string) 23:00:29.809 [Lua] [8] = beastmen_minotaur (string) 23:00:29.809 [Lua] [9] = chaos_plague_wave_spawner (string) 23:00:29.809 [Lua] [10] = chaos_dummy_troll (string) 23:00:29.809 [Lua] [11] = skaven_explosive_loot_rat (string) 23:00:29.809 [Lua] [12] = chaos_dummy_sorcerer (string) 23:00:29.809 [Lua] [13] = skaven_storm_vermin_warlord (string) 23:00:29.809 [Lua] [14] = chaos_troll (string) 23:00:29.809 [Lua] [15] = skaven_stormfiend_boss (string) 23:00:29.809 [Lua] [16] = skaven_grey_seer (string) 23:00:29.809 [Lua] [17] = critter_nurgling (string) 23:00:29.809 [Lua] [18] = chaos_greed_pinata (string) 23:00:29.809 [Lua] [19] = chaos_tentacle (string) 23:00:29.809 [Lua] [20] = critter_pig (string) 23:00:29.809 [Lua] [21] = shadow_totem (string) 23:00:29.809 [Lua] [22] = shadow_skull (string) 23:00:29.809 [Lua] [23] = chaos_vortex (string) 23:00:29.809 [Lua] [24] = chaos_spawn (string) 23:00:29.809 [Lua] [25] = critter_rat (string) 23:00:29.809 [Lua] [26] = shadow_lieutenant (string) 23:00:29.809 [Lua] [27] = chaos_mutator_sorcerer (string) 23:00:29.809 [Lua] [28] = skaven_warpfire_thrower (string) 23:00:29.809 [Lua] [29] = chaos_exalted_champion_norsca (string) 23:00:29.809 [Lua] [30] = skaven_pack_master (string) 23:00:29.809 [Lua] [31] = chaos_vortex_sorcerer (string) 23:00:29.809 [Lua] [32] = chaos_exalted_champion_warcamp (string) 23:00:29.809 [Lua] [33] = chaos_plague_sorcerer (string) 23:00:29.809 [Lua] [34] = chaos_corruptor_sorcerer (string) 23:00:29.809 [Lua] [35] = chaos_warrior (string) 23:00:29.809 [Lua] [36] = skaven_poison_wind_globadier (string) 23:00:29.809 [Lua] [37] = skaven_ratling_gunner (string) 23:00:29.809 [Lua] [38] = curse_mutator_sorcerer (string) 23:00:29.809 [Lua] [39] = chaos_tentacle_sorcerer (string) 23:00:29.809 [Lua] [40] = skaven_gutter_runner (string) 23:00:29.809 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string) 23:00:29.809 [Lua] [42] = chaos_exalted_sorcerer (string) 23:00:29.809 [Lua] [43] = beastmen_standard_bearer_crater (string) 23:00:29.809 [Lua] [44] = chaos_raider (string) 23:00:29.809 [Lua] [45] = chaos_berzerker (string) 23:00:29.809 [Lua] [46] = beastmen_standard_bearer (string) 23:00:29.809 [Lua] [47] = beastmen_ungor_dummy (string) 23:00:29.809 [Lua] [48] = chaos_raider_tutorial (string) 23:00:29.809 [Lua] [49] = beastmen_bestigor_dummy (string) 23:00:29.809 [Lua] [50] = beastmen_gor (string) 23:00:29.809 [Lua] [51] = skaven_storm_vermin_with_shield (string) 23:00:29.809 [Lua] [52] = skaven_storm_vermin (string) 23:00:29.809 [Lua] [53] = beastmen_bestigor (string) 23:00:29.809 [Lua] [54] = beastmen_gor_dummy (string) 23:00:29.809 [Lua] [55] = beastmen_ungor_archer (string) 23:00:29.809 [Lua] [56] = skaven_plague_monk (string) 23:00:29.809 [Lua] [57] = beastmen_ungor (string) 23:00:29.809 [Lua] [58] = skaven_storm_vermin_commander (string) 23:00:29.809 [Lua] [59] = chaos_marauder_with_shield (string) 23:00:29.809 [Lua] [60] = skaven_clan_rat_with_shield (string) 23:00:29.809 [Lua] [61] = chaos_zombie (string) 23:00:29.809 [Lua] [62] = chaos_marauder (string) 23:00:29.809 [Lua] [63] = chaos_marauder_tutorial (string) 23:00:29.809 [Lua] [64] = skaven_clan_rat (string) 23:00:29.809 [Lua] [65] = skaven_dummy_clan_rat (string) 23:00:29.809 [Lua] [66] = skaven_clan_rat_tutorial (string) 23:00:29.809 [Lua] [67] = chaos_fanatic (string) 23:00:29.809 [Lua] [68] = skaven_dummy_slave (string) 23:00:29.809 [Lua] [69] = skaven_slave (string) 23:00:29.848 [Lua] [UIRenderer] Loading 23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 23:00:29.860 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:00:29.860 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:00:29.915 [Lua] level display name sig_snare_d_nurgle_path1 23:00:29.915 [Lua] level display name sig_snare_d_khorne_path1 23:00:29.915 [Lua] level display name pat_mines_nurgle_path5 23:00:29.915 [Lua] level display name pat_forest_slaanesh_path2 23:00:29.915 [Lua] level display name sig_snare_c_wastes_path1 23:00:29.915 [Lua] level display name pat_tower_khorne_path5 23:00:29.915 [Lua] level display name sig_crag_nurgle_path5 23:00:29.915 [Lua] level display name sig_citadel_slaanesh_path1 23:00:29.915 [Lua] level display name sig_volcano_khorne_path1 23:00:29.915 [Lua] level display name sig_mordrek_slaanesh_path5 23:00:29.915 [Lua] level display name pat_bay_belakor_path4 23:00:29.915 [Lua] level display name pat_forest_belakor_path3 23:00:29.915 [Lua] level display name pat_forest_khorne_path2 23:00:29.915 [Lua] level display name sig_snare_a_khorne_path1 23:00:29.915 [Lua] level display name sig_citadel_tzeentch_path1 23:00:29.915 [Lua] level display name pat_forest_nurgle_path3 23:00:29.915 [Lua] level display name pat_mines_tzeentch_path4 23:00:29.915 [Lua] level display name sig_snare_a_slaanesh_path1 23:00:29.915 [Lua] level display name sig_gorge_wastes_path4 23:00:29.915 [Lua] level display name pat_mines_wastes_path4 23:00:29.915 [Lua] level display name sig_citadel_nurgle_path1 23:00:29.915 [Lua] level display name sig_mordrek_slaanesh_path1 23:00:29.915 [Lua] level display name sig_crag_belakor_path5 23:00:29.915 [Lua] level display name pat_town_nurgle_path5 23:00:29.915 [Lua] level display name sig_snare_a_nurgle_path1 23:00:29.915 [Lua] level display name pat_mountain_wastes_path5 23:00:29.915 [Lua] level display name pat_mountain_slaanesh_path1 23:00:29.915 [Lua] level display name sig_mordrek_khorne_path4 23:00:29.915 [Lua] level display name sig_mordrek_wastes_path3 23:00:29.915 [Lua] level display name pat_town_tzeentch_path3 23:00:29.915 [Lua] level display name sig_mordrek_nurgle_path5 23:00:29.915 [Lua] level display name pat_town_wastes_path1 23:00:29.915 [Lua] level display name pat_tower_slaanesh_path5 23:00:29.915 [Lua] level display name sig_gorge_slaanesh_path5 23:00:29.915 [Lua] level display name pat_mountain_belakor_path2 23:00:29.915 [Lua] level display name pat_forest_wastes_path1 23:00:29.915 [Lua] level display name pat_bay_khorne_path4 23:00:29.915 [Lua] level display name sig_crag_khorne_path3 23:00:29.915 [Lua] level display name dlc_celebrate_crawl 23:00:29.915 [Lua] level display name arena_citadel_slaanesh_path1 23:00:29.915 [Lua] level display name magnus 23:00:29.915 [Lua] level display name sig_gorge_khorne_path4 23:00:29.915 [Lua] level display name pat_bay_wastes_path4 23:00:29.915 [Lua] level display name pat_mountain_khorne_path1 23:00:29.915 [Lua] level display name dlc_wizards_trail 23:00:29.915 [Lua] level display name pat_forest_tzeentch_path2 23:00:29.915 [Lua] level display name arena_cave_khorne_path1 23:00:29.915 [Lua] level display name sig_volcano_wastes_path4 23:00:29.915 [Lua] level display name sig_volcano_tzeentch_path2 23:00:29.915 [Lua] level display name sig_citadel_tzeentch_path3 23:00:29.915 [Lua] level display name pat_tower_wastes_path3 23:00:29.915 [Lua] level display name sig_citadel_khorne_path4 23:00:29.916 [Lua] level display name pat_forest_slaanesh_path3 23:00:29.916 [Lua] level display name sig_citadel_nurgle_path5 23:00:29.916 [Lua] level display name dlc_castle 23:00:29.916 [Lua] level display name sig_gorge_belakor_path2 23:00:29.916 [Lua] level display name sig_mordrek_wastes_path1 23:00:29.916 [Lua] level display name sig_snare_c_belakor_path1 23:00:29.916 [Lua] level display name pat_forest_nurgle_path2 23:00:29.916 [Lua] level display name sig_crag_nurgle_path1 23:00:29.916 [Lua] level display name pat_mines_slaanesh_path1 23:00:29.916 [Lua] level display name sig_volcano_nurgle_path1 23:00:29.916 [Lua] level display name military 23:00:29.916 [Lua] level display name pat_bay_nurgle_path5 23:00:29.916 [Lua] level display name sig_crag_slaanesh_path3 23:00:29.916 [Lua] level display name sig_snare_b_nurgle_path1 23:00:29.916 [Lua] level display name sig_gorge_wastes_path1 23:00:29.916 [Lua] level display name sig_snare_b_khorne_path1 23:00:29.916 [Lua] level display name sig_volcano_tzeentch_path4 23:00:29.916 [Lua] level display name sig_citadel_tzeentch_path5 23:00:29.916 [Lua] level display name pat_bay_nurgle_path1 23:00:29.916 [Lua] level display name pat_town_khorne_path3 23:00:29.916 [Lua] level display name pat_tower_khorne_path2 23:00:29.916 [Lua] level display name pat_mountain_tzeentch_path3 23:00:29.916 [Lua] level display name pat_forest_khorne_path5 23:00:29.916 [Lua] level display name sig_citadel_slaanesh_path4 23:00:29.916 [Lua] level display name dlc_bastion 23:00:29.916 [Lua] level display name pat_mountain_wastes_path1 23:00:29.916 [Lua] level display name pat_mountain_nurgle_path5 23:00:29.916 [Lua] level display name pat_tower_belakor_path4 23:00:29.916 [Lua] level display name sig_mordrek_slaanesh_path4 23:00:29.916 [Lua] level display name pat_town_nurgle_path1 23:00:29.916 [Lua] level display name sig_gorge_nurgle_path4 23:00:29.916 [Lua] level display name pat_mines_khorne_path4 23:00:29.916 [Lua] level display name arena_ruin_nurgle_path1 23:00:29.916 [Lua] level display name sig_gorge_tzeentch_path4 23:00:29.916 [Lua] level display name sig_mordrek_slaanesh_path2 23:00:29.916 [Lua] level display name pat_tower_slaanesh_path1 23:00:29.916 [Lua] level display name arena_ruin_tzeentch_path1 23:00:29.916 [Lua] level display name pat_forest_wastes_path2 23:00:29.916 [Lua] level display name pat_town_belakor_path3 23:00:29.916 [Lua] level display name pat_forest_slaanesh_path5 23:00:29.916 [Lua] level display name pat_bay_tzeentch_path2 23:00:29.916 [Lua] level display name arena_cave_nurgle_path1 23:00:29.916 [Lua] level display name sig_volcano_slaanesh_path3 23:00:29.916 [Lua] level display name sig_gorge_slaanesh_path3 23:00:29.916 [Lua] level display name pat_mountain_nurgle_path3 23:00:29.916 [Lua] level display name pat_mines_nurgle_path4 23:00:29.916 [Lua] level display name sig_crag_nurgle_path4 23:00:29.916 [Lua] level display name pat_mountain_belakor_path4 23:00:29.916 [Lua] level display name pat_town_khorne_path5 23:00:29.916 [Lua] level display name sig_crag_belakor_path1 23:00:29.916 [Lua] level display name pat_tower_tzeentch_path1 23:00:29.916 [Lua] level display name pat_tower_belakor_path5 23:00:29.916 [Lua] level display name arena_ice_slaanesh_path1 23:00:29.916 [Lua] level display name sig_gorge_tzeentch_path1 23:00:29.916 [Lua] level display name sig_crag_belakor_path4 23:00:29.916 [Lua] level display name pat_mountain_slaanesh_path2 23:00:29.916 [Lua] level display name sig_mordrek_khorne_path5 23:00:29.916 [Lua] level display name sig_gorge_slaanesh_path4 23:00:29.916 [Lua] level display name pat_tower_wastes_path5 23:00:29.916 [Lua] level display name sig_snare_e_wastes_path1 23:00:29.916 [Lua] level display name sig_snare_e_khorne_path1 23:00:29.916 [Lua] level display name pat_town_wastes_path4 23:00:29.916 [Lua] level display name sig_crag_khorne_path2 23:00:29.917 [Lua] level display name sig_volcano_belakor_path3 23:00:29.917 [Lua] level display name sig_gorge_belakor_path5 23:00:29.917 [Lua] level display name sig_mordrek_nurgle_path2 23:00:29.917 [Lua] level display name pat_mines_belakor_path1 23:00:29.917 [Lua] level display name sig_gorge_khorne_path3 23:00:29.917 [Lua] level display name pat_town_slaanesh_path3 23:00:29.917 [Lua] level display name pat_mountain_khorne_path2 23:00:29.917 [Lua] level display name pat_tower_wastes_path2 23:00:29.917 [Lua] level display name pat_mountain_khorne_path4 23:00:29.917 [Lua] level display name sig_gorge_nurgle_path3 23:00:29.917 [Lua] level display name pat_bay_slaanesh_path4 23:00:29.917 [Lua] level display name sig_volcano_nurgle_path5 23:00:29.917 [Lua] level display name pat_town_khorne_path4 23:00:29.917 [Lua] level display name dlc_portals 23:00:29.917 [Lua] level display name sig_volcano_tzeentch_path1 23:00:29.917 [Lua] level display name pat_forest_tzeentch_path1 23:00:29.917 [Lua] level display name sig_citadel_khorne_path1 23:00:29.917 [Lua] level display name pat_mines_nurgle_path3 23:00:29.917 [Lua] level display name sig_volcano_wastes_path3 23:00:29.917 [Lua] level display name pat_town_wastes_path3 23:00:29.917 [Lua] level display name sig_mordrek_khorne_path1 23:00:29.917 [Lua] level display name pat_tower_belakor_path3 23:00:29.917 [Lua] level display name catacombs 23:00:29.917 [Lua] level display name sig_volcano_khorne_path3 23:00:29.917 [Lua] level display name pat_bay_nurgle_path4 23:00:29.917 [Lua] level display name sig_citadel_khorne_path5 23:00:29.917 [Lua] level display name sig_volcano_nurgle_path4 23:00:29.917 [Lua] level display name sig_volcano_slaanesh_path4 23:00:29.917 [Lua] level display name pat_town_nurgle_path2 23:00:29.917 [Lua] level display name pat_town_slaanesh_path4 23:00:29.917 [Lua] level display name pat_tower_khorne_path1 23:00:29.917 [Lua] level display name pat_mines_tzeentch_path1 23:00:29.917 [Lua] level display name sig_snare_b_wastes_path1 23:00:29.917 [Lua] level display name sig_volcano_slaanesh_path2 23:00:29.917 [Lua] level display name pat_bay_wastes_path2 23:00:29.917 [Lua] level display name pat_mines_khorne_path3 23:00:29.917 [Lua] level display name pat_forest_khorne_path4 23:00:29.917 [Lua] level display name sig_mordrek_wastes_path4 23:00:29.917 [Lua] level display name sig_citadel_nurgle_path2 23:00:29.917 [Lua] level display name pat_mountain_wastes_path2 23:00:29.917 [Lua] level display name pat_tower_nurgle_path5 23:00:29.917 [Lua] level display name pat_bay_belakor_path1 23:00:29.917 [Lua] level display name arena_citadel_tzeentch_path1 23:00:29.917 [Lua] level display name pat_mines_khorne_path5 23:00:29.917 [Lua] level display name sig_crag_wastes_path1 23:00:29.917 [Lua] level display name pat_tower_slaanesh_path2 23:00:29.917 [Lua] level display name sig_volcano_wastes_path1 23:00:29.917 [Lua] level display name pat_bay_tzeentch_path5 23:00:29.917 [Lua] level display name sig_gorge_slaanesh_path2 23:00:29.917 [Lua] level display name pat_bay_belakor_path2 23:00:29.917 [Lua] level display name pat_forest_wastes_path5 23:00:29.917 [Lua] level display name sig_mordrek_belakor_path4 23:00:29.917 [Lua] level display name sig_mordrek_nurgle_path3 23:00:29.917 [Lua] level display name pat_tower_nurgle_path1 23:00:29.917 [Lua] level display name sig_crag_tzeentch_path3 23:00:29.917 [Lua] level display name sig_mordrek_slaanesh_path3 23:00:29.917 [Lua] level display name pat_tower_tzeentch_path2 23:00:29.917 [Lua] level display name pat_town_wastes_path5 23:00:29.917 [Lua] level display name pat_mines_tzeentch_path2 23:00:29.917 [Lua] level display name pat_mountain_slaanesh_path3 23:00:29.917 [Lua] level display name sig_snare_c_khorne_path1 23:00:29.917 [Lua] level display name sig_mordrek_wastes_path5 23:00:29.917 [Lua] level display name pat_mines_slaanesh_path5 23:00:29.917 [Lua] level display name plaza 23:00:29.918 [Lua] level display name pat_tower_wastes_path4 23:00:29.918 [Lua] level display name pat_forest_belakor_path5 23:00:29.918 [Lua] level display name sig_crag_wastes_path5 23:00:29.918 [Lua] level display name sig_snare_c_tzeentch_path1 23:00:29.918 [Lua] level display name mines 23:00:29.918 [Lua] level display name sig_snare_e_nurgle_path1 23:00:29.918 [Lua] level display name pat_bay_nurgle_path3 23:00:29.918 [Lua] level display name sig_mordrek_khorne_path2 23:00:29.918 [Lua] level display name sig_snare_d_wastes_path1 23:00:29.918 [Lua] level display name sig_volcano_belakor_path2 23:00:29.918 [Lua] level display name farmlands 23:00:29.918 [Lua] level display name sig_mordrek_belakor_path1 23:00:29.918 [Lua] level display name sig_snare_b_belakor_path1 23:00:29.918 [Lua] level display name sig_gorge_wastes_path3 23:00:29.918 [Lua] level display name pat_tower_belakor_path2 23:00:29.918 [Lua] level display name sig_crag_khorne_path1 23:00:29.918 [Lua] level display name sig_crag_slaanesh_path2 23:00:29.918 [Lua] level display name pat_forest_nurgle_path5 23:00:29.918 [Lua] level display name arena_ice_nurgle_path1 23:00:29.918 [Lua] level display name pat_mines_wastes_path3 23:00:29.918 [Lua] level display name pat_town_belakor_path1 23:00:29.918 [Lua] level display name sig_mordrek_tzeentch_path1 23:00:29.918 [Lua] level display name crater 23:00:29.918 [Lua] level display name sig_volcano_wastes_path2 23:00:29.918 [Lua] level display name sig_gorge_nurgle_path2 23:00:29.918 [Lua] level display name pat_forest_slaanesh_path1 23:00:29.918 [Lua] level display name sig_volcano_khorne_path4 23:00:29.918 [Lua] level display name pat_mountain_wastes_path3 23:00:29.918 [Lua] level display name pat_forest_wastes_path3 23:00:29.918 [Lua] level display name sig_crag_nurgle_path3 23:00:29.918 [Lua] level display name pat_forest_tzeentch_path4 23:00:29.918 [Lua] level display name sig_volcano_khorne_path2 23:00:29.918 [Lua] level display name pat_tower_khorne_path4 23:00:29.918 [Lua] level display name pat_tower_tzeentch_path4 23:00:29.918 [Lua] level display name pat_forest_wastes_path4 23:00:29.918 [Lua] level display name pat_forest_khorne_path3 23:00:29.918 [Lua] level display name pat_mines_nurgle_path2 23:00:29.918 [Lua] level display name pat_mountain_khorne_path3 23:00:29.918 [Lua] level display name bell 23:00:29.918 [Lua] level display name pat_mines_khorne_path2 23:00:29.918 [Lua] level display name sig_gorge_tzeentch_path2 23:00:29.918 [Lua] level display name pat_mountain_tzeentch_path5 23:00:29.918 [Lua] level display name pat_bay_wastes_path1 23:00:29.918 [Lua] level display name sig_citadel_nurgle_path3 23:00:29.918 [Lua] level display name arena_citadel_nurgle_path1 23:00:29.918 [Lua] level display name sig_mordrek_belakor_path5 23:00:29.918 [Lua] level display name sig_crag_slaanesh_path1 23:00:29.918 [Lua] level display name sig_gorge_khorne_path1 23:00:29.918 [Lua] level display name warcamp 23:00:29.918 [Lua] level display name sig_crag_wastes_path2 23:00:29.918 [Lua] level display name pat_mines_belakor_path4 23:00:29.918 [Lua] level display name pat_town_slaanesh_path5 23:00:29.918 [Lua] level display name arena_ice_khorne_path1 23:00:29.918 [Lua] level display name prologue 23:00:29.918 [Lua] level display name skaven_stronghold 23:00:29.918 [Lua] level display name sig_gorge_belakor_path4 23:00:29.918 [Lua] level display name sig_volcano_slaanesh_path5 23:00:29.918 [Lua] level display name ussingen 23:00:29.918 [Lua] level display name pat_town_tzeentch_path4 23:00:29.919 [Lua] level display name sig_gorge_nurgle_path1 23:00:29.919 [Lua] level display name ground_zero 23:00:29.919 [Lua] level display name elven_ruins 23:00:29.919 [Lua] level display name skittergate 23:00:29.919 [Lua] level display name sig_gorge_slaanesh_path1 23:00:29.919 [Lua] level display name pat_bay_tzeentch_path1 23:00:29.919 [Lua] level display name pat_tower_slaanesh_path3 23:00:29.919 [Lua] level display name pat_bay_belakor_path5 23:00:29.919 [Lua] level display name pat_forest_tzeentch_path3 23:00:29.919 [Lua] level display name pat_mountain_tzeentch_path2 23:00:29.919 [Lua] level display name pat_town_belakor_path4 23:00:29.919 [Lua] level display name pat_mines_slaanesh_path3 23:00:29.919 [Lua] level display name sig_snare_a_wastes_path1 23:00:29.919 [Lua] level display name sig_gorge_wastes_path5 23:00:29.919 [Lua] level display name sig_volcano_slaanesh_path1 23:00:29.919 [Lua] level display name sig_crag_tzeentch_path2 23:00:29.919 [Lua] level display name pat_mines_belakor_path5 23:00:29.919 [Lua] level display name pat_mines_slaanesh_path4 23:00:29.919 [Lua] level display name pat_mines_wastes_path5 23:00:29.919 [Lua] level display name pat_bay_tzeentch_path3 23:00:29.919 [Lua] level display name sig_gorge_khorne_path2 23:00:29.919 [Lua] level display name sig_gorge_tzeentch_path5 23:00:29.919 [Lua] level display name sig_crag_belakor_path3 23:00:29.919 [Lua] level display name dlc_bogenhafen_slum 23:00:29.919 [Lua] level display name sig_snare_b_tzeentch_path1 23:00:29.919 [Lua] level display name sig_crag_belakor_path2 23:00:29.919 [Lua] level display name pat_tower_tzeentch_path3 23:00:29.919 [Lua] level display name sig_volcano_belakor_path4 23:00:29.919 [Lua] level display name sig_mordrek_wastes_path2 23:00:29.919 [Lua] level display name pat_town_nurgle_path4 23:00:29.919 [Lua] level display name pat_mountain_belakor_path1 23:00:29.919 [Lua] level display name sig_mordrek_nurgle_path1 23:00:29.919 [Lua] level display name pat_mountain_tzeentch_path4 23:00:29.919 [Lua] level display name sig_volcano_wastes_path5 23:00:29.919 [Lua] level display name pat_tower_tzeentch_path5 23:00:29.919 [Lua] level display name sig_volcano_tzeentch_path3 23:00:29.919 [Lua] level display name cemetery 23:00:29.919 [Lua] level display name sig_snare_d_slaanesh_path1 23:00:29.919 [Lua] level display name sig_gorge_tzeentch_path3 23:00:29.919 [Lua] level display name pat_tower_khorne_path3 23:00:29.919 [Lua] level display name pat_forest_tzeentch_path5 23:00:29.919 [Lua] level display name sig_gorge_khorne_path5 23:00:29.919 [Lua] level display name sig_crag_slaanesh_path4 23:00:29.919 [Lua] level display name sig_crag_wastes_path4 23:00:29.919 [Lua] level display name pat_forest_belakor_path1 23:00:29.919 [Lua] level display name sig_mordrek_belakor_path3 23:00:29.919 [Lua] level display name pat_tower_slaanesh_path4 23:00:29.919 [Lua] level display name sig_mordrek_tzeentch_path5 23:00:29.919 [Lua] level display name pat_bay_belakor_path3 23:00:29.919 [Lua] level display name sig_gorge_belakor_path1 23:00:29.919 [Lua] level display name pat_bay_khorne_path5 23:00:29.919 [Lua] level display name forest_ambush 23:00:29.920 [Lua] level display name pat_mines_wastes_path1 23:00:29.920 [Lua] level display name pat_bay_slaanesh_path5 23:00:29.920 [Lua] level display name pat_mountain_nurgle_path2 23:00:29.920 [Lua] level display name sig_volcano_nurgle_path3 23:00:29.920 [Lua] level display name sig_mordrek_khorne_path3 23:00:29.920 [Lua] level display name pat_forest_slaanesh_path4 23:00:29.920 [Lua] level display name pat_town_belakor_path2 23:00:29.920 [Lua] level display name nurgle 23:00:29.920 [Lua] level display name sig_volcano_belakor_path5 23:00:29.920 [Lua] level display name sig_mordrek_belakor_path2 23:00:29.920 [Lua] level display name sig_snare_d_tzeentch_path1 23:00:29.920 [Lua] level display name pat_tower_wastes_path1 23:00:29.920 [Lua] level display name sig_volcano_nurgle_path2 23:00:29.920 [Lua] level display name pat_bay_slaanesh_path3 23:00:29.920 [Lua] level display name pat_bay_nurgle_path2 23:00:29.920 [Lua] level display name pat_mines_belakor_path2 23:00:29.920 [Lua] level display name pat_town_tzeentch_path2 23:00:29.920 [Lua] level display name pat_bay_slaanesh_path1 23:00:29.920 [Lua] level display name sig_volcano_khorne_path5 23:00:29.920 [Lua] level display name pat_mines_tzeentch_path5 23:00:29.920 [Lua] level display name pat_forest_belakor_path4 23:00:29.920 [Lua] level display name sig_snare_a_tzeentch_path1 23:00:29.920 [Lua] level display name pat_mountain_slaanesh_path5 23:00:29.920 [Lua] level display name pat_mountain_nurgle_path1 23:00:29.920 [Lua] level display name arena_citadel_khorne_path1 23:00:29.920 [Lua] level display name sig_snare_c_slaanesh_path1 23:00:29.920 [Lua] level display name arena_ruin_khorne_path1 23:00:29.920 [Lua] level display name sig_mordrek_nurgle_path4 23:00:29.920 [Lua] level display name pat_forest_nurgle_path1 23:00:29.920 [Lua] level display name sig_snare_b_slaanesh_path1 23:00:29.920 [Lua] level display name sig_snare_c_nurgle_path1 23:00:29.920 [Lua] level display name pat_bay_khorne_path1 23:00:29.920 [Lua] level display name pat_mountain_slaanesh_path4 23:00:29.920 [Lua] level display name pat_town_belakor_path5 23:00:29.920 [Lua] level display name pat_bay_slaanesh_path2 23:00:29.920 [Lua] level display name pat_bay_khorne_path3 23:00:29.920 [Lua] level display name pat_tower_belakor_path1 23:00:29.920 [Lua] level display name sig_crag_slaanesh_path5 23:00:29.920 [Lua] level display name pat_town_tzeentch_path1 23:00:29.920 [Lua] level display name sig_snare_a_belakor_path1 23:00:29.920 [Lua] level display name pat_forest_nurgle_path4 23:00:29.920 [Lua] level display name pat_town_nurgle_path3 23:00:29.920 [Lua] level display name pat_town_slaanesh_path2 23:00:29.920 [Lua] level display name pat_mines_nurgle_path1 23:00:29.920 [Lua] level display name pat_mines_belakor_path3 23:00:29.920 [Lua] level display name pat_town_tzeentch_path5 23:00:29.920 [Lua] level display name sig_mordrek_tzeentch_path2 23:00:29.920 [Lua] level display name pat_mines_wastes_path2 23:00:29.920 [Lua] level display name sig_snare_d_belakor_path1 23:00:29.920 [Lua] level display name sig_citadel_khorne_path3 23:00:29.920 [Lua] level display name sig_citadel_slaanesh_path2 23:00:29.920 [Lua] level display name sig_citadel_slaanesh_path3 23:00:29.920 [Lua] level display name sig_citadel_tzeentch_path2 23:00:29.920 [Lua] level display name arena_belakor 23:00:29.920 [Lua] level display name sig_crag_khorne_path4 23:00:29.920 [Lua] level display name pat_town_slaanesh_path1 23:00:29.920 [Lua] level display name arena_ruin_slaanesh_path1 23:00:29.920 [Lua] level display name pat_town_wastes_path2 23:00:29.920 [Lua] level display name sig_gorge_belakor_path3 23:00:29.920 [Lua] level display name pat_mountain_tzeentch_path1 23:00:29.920 [Lua] level display name sig_citadel_nurgle_path4 23:00:29.920 [Lua] level display name pat_mountain_belakor_path3 23:00:29.920 [Lua] level display name pat_mountain_belakor_path5 23:00:29.921 [Lua] level display name pat_bay_wastes_path5 23:00:29.921 [Lua] level display name pat_forest_khorne_path1 23:00:29.921 [Lua] level display name arena_cave_slaanesh_path1 23:00:29.921 [Lua] level display name arena_cave_tzeentch_path1 23:00:29.921 [Lua] level display name sig_snare_e_slaanesh_path1 23:00:29.921 [Lua] level display name sig_snare_e_tzeentch_path1 23:00:29.921 [Lua] level display name sig_crag_wastes_path3 23:00:29.921 [Lua] level display name sig_crag_khorne_path5 23:00:29.921 [Lua] level display name sig_mordrek_tzeentch_path3 23:00:29.921 [Lua] level display name fort 23:00:29.921 [Lua] level display name pat_tower_nurgle_path4 23:00:29.921 [Lua] level display name sig_crag_tzeentch_path1 23:00:29.921 [Lua] level display name sig_crag_tzeentch_path4 23:00:29.921 [Lua] level display name pat_forest_belakor_path2 23:00:29.921 [Lua] level display name pat_bay_tzeentch_path4 23:00:29.921 [Lua] level display name sig_crag_tzeentch_path5 23:00:29.921 [Lua] level display name sig_citadel_khorne_path2 23:00:29.921 [Lua] level display name sig_snare_e_belakor_path1 23:00:29.921 [Lua] level display name dlc_bogenhafen_city 23:00:29.921 [Lua] level display name pat_mountain_wastes_path4 23:00:29.921 [Lua] level display name pat_mountain_nurgle_path4 23:00:29.921 [Lua] level display name pat_town_khorne_path1 23:00:29.921 [Lua] level display name sig_volcano_tzeentch_path5 23:00:29.921 [Lua] level display name pat_town_khorne_path2 23:00:29.921 [Lua] level display name pat_bay_wastes_path3 23:00:29.921 [Lua] level display name pat_mines_tzeentch_path3 23:00:29.921 [Lua] level display name sig_mordrek_tzeentch_path4 23:00:29.921 [Lua] level display name pat_bay_khorne_path2 23:00:29.921 [Lua] level display name sig_volcano_belakor_path1 23:00:29.921 [Lua] level display name sig_gorge_wastes_path2 23:00:29.921 [Lua] level display name pat_tower_nurgle_path3 23:00:29.921 [Lua] level display name pat_mines_khorne_path1 23:00:29.921 [Lua] level display name sig_citadel_tzeentch_path4 23:00:29.921 [Lua] level display name pat_tower_nurgle_path2 23:00:29.921 [Lua] level display name sig_gorge_nurgle_path5 23:00:29.921 [Lua] level display name pat_mountain_khorne_path5 23:00:29.921 [Lua] level display name arena_ice_tzeentch_path1 23:00:29.921 [Lua] level display name sig_crag_nurgle_path2 23:00:29.921 [Lua] level display name sig_citadel_slaanesh_path5 23:00:29.921 [Lua] level display name pat_mines_slaanesh_path2 23:00:29.951 [Lua] TIME: 0.013 23:00:29.998 [Lua] [ConflictSettings] Contained breeds generated in: 0.00099999999999944578 23:00:30.321 [Lua] <>realm = official<> 23:00:30.321 [Lua] [ModManager] Mods enabled: true // Bundled: true 23:00:30.321 [Lua] [ModManager] Fetching mod metadata ... 23:00:30.502 [Lua] [ModManager] Metadata request completed. success=true code=200 23:00:30.503 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 23:00:30.503 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 23:00:30.503 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 23:00:30.503 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 23:00:30.503 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 23:00:30.503 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 23:00:30.509 warning: [ModManager] Mod with id 1694820325ll and path G:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 23:00:30.509 warning: [ModManager] Mod with id 2868814934ll and path G:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2868814934\mod.bin can't be added as mod hash catalog to EAC, skipping 23:00:30.569 [Lua] 23:00:30.569 [Lua] [1495937978] = 12 (number) 23:00:30.569 [Lua] [1445717962] = 9 (number) 23:00:30.569 [Lua] [1395453301] = 5 (number) 23:00:30.569 [Lua] [1459917022] = 10 (number) 23:00:30.569 [Lua] [1502859403] = 13 (number) 23:00:30.569 [Lua] [1374248490] = 2 (number) 23:00:30.569 [Lua] [1383433646] = 3 (number) 23:00:30.569 [Lua] [1389872347] = 4 (number) 23:00:30.569 [Lua] [1593460250] = 0 (number) 23:00:30.569 [Lua] [1369573612] = 1 (number) 23:00:30.569 [Lua] [1421155919] = 8 (number) 23:00:30.569 [Lua] [1397265260] = 7 (number) 23:00:30.569 [Lua] [1395655171] = 6 (number) 23:00:30.569 [Lua] [1460327284] = 11 (number) 23:00:30.569 [Lua] 23:00:30.569 [Lua] user_setting.mods => 23:00:30.569 [Lua] [ModManager][warning] Mod "A Quiet Drink" with id 1694820325 was not found in the workshop folder. 23:00:30.569 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 23:00:30.569 [Lua] [ModManager][warning] Mod "Extra emotes" with id 2868814934 was not found in the workshop folder. 23:00:30.569 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 23:00:30.569 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM") 23:00:30.569 [Lua] [ModManager] mods[2] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 23:00:30.569 [Lua] [ModManager] mods[3] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM") 23:00:30.569 [Lua] [ModManager] mods[4] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM") 23:00:30.569 [Lua] [ModManager] mods[5] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 23:00:30.569 [Lua] [ModManager] mods[6] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM") 23:00:30.569 [Lua] [ModManager] mods[7] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 23:00:30.569 [Lua] [ModManager] mods[8] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 23:00:30.569 [Lua] [ModManager] mods[9] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 23:00:30.569 [Lua] [ModManager] mods[10] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 23:00:30.569 [Lua] [ModManager] mods[11] = (id=1694820325, name="A Quiet Drink", enabled="true", last_updated="7/8/2022 10:11:52 PM") 23:00:30.569 [Lua] [ModManager] mods[12] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM") 23:00:30.569 [Lua] [ModManager] mods[13] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM") 23:00:30.569 [Lua] [ModManager] mods[14] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 23:00:30.569 [Lua] [ModManager] mods[15] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 23:00:30.569 [Lua] [ModManager] mods[16] = (id=2868814934, name="Extra emotes", enabled="true", last_updated="9/30/2022 7:10:18 PM") 23:00:30.572 [Lua] <>modded = true<> 23:00:30.572 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:00:30.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:00:30.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:00:30.604 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x060a5fc0) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x060a6440) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ecb500) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0348a880) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ed9230) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ec3ec0) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x084dafa0) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x084dbc10) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x084dbb40) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dcfb0) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x063e9440) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x063db7a0) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x071b4c20) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x063db7e0) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x063db780) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x067ec400) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x067ec600) 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:00:30.605 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x001a8ca0) 23:00:30.609 [Lua] <>modded = true<> 23:00:30.609 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:00:30.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:00:30.645 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:00:30.645 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x066339c0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019ad6b0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019ad6d0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019ad790) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021ad7c0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021ada90) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021adac0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021b8ee0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021b9750) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01020] (Origin: function: 0x00e00f50) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01020] (Origin: function: 0x00e01090) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01020] (Origin: function: 0x00e010b0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e014b0] (Origin: function: 0x00e013e0) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e014b0] (Origin: function: 0x00e01520) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e014b0] (Origin: function: 0x00e01540) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01e00] (Origin: function: 0x00e01d30) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01e00] (Origin: function: 0x00e01e70) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01e00] (Origin: function: 0x00e01e90) 23:00:30.645 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 23:00:30.649 [Lua] <>modded = true<> 23:00:30.649 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 23:00:30.661 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 23:00:30.678 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 23:00:30.678 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036ab030) 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01a52600) 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01a52530) 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed. 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x066149d0) 23:00:30.678 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 23:00:30.682 [Lua] <>modded = true<> 23:00:30.682 [Lua] <>Mod:1460327284:BossKillTimer = true<> 23:00:30.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 23:00:30.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 23:00:30.703 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 23:00:30.703 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036ab030) 23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x084dbb40) 23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00025600) 23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x019cc8a0) 23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x05bcd2e0) 23:00:30.703 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 23:00:30.707 [Lua] <>modded = true<> 23:00:30.707 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 23:00:30.720 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 23:00:30.738 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 23:00:30.738 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02d0f000) 23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x05e770f0) 23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x066277e0) 23:00:30.738 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 23:00:30.742 [Lua] <>modded = true<> 23:00:30.742 [Lua] <>Mod:1421155919:Mission timer = true<> 23:00:30.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 23:00:30.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 23:00:30.770 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x019c63d0) 23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x060898a0) 23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x085a0380) 23:00:30.770 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 23:00:30.770 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 23:00:30.774 [Lua] <>modded = true<> 23:00:30.774 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 23:00:30.794 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 23:00:30.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 23:00:30.803 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x023fbbb0) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02263630) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x023fba00) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x023f6660) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0230e790) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02d72810) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02d733a0) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02d72490) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x00784ec0) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0230e4e0) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0230db90] (Origin: function: 0x0230dbc0) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0230db90] (Origin: function: 0x0230df70) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0230db90] (Origin: function: 0x0230df90) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0230db90] (Origin: function: 0x0230e010) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0230db90] (Origin: function: 0x0230e110) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0230db90] (Origin: function: 0x0230e040) 23:00:30.803 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0230db90] (Origin: function: 0x0230e2c0) 23:00:30.807 [Lua] <>modded = true<> 23:00:30.807 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:00:30.819 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:00:30.828 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:00:30.828 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:00:30.828 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 23:00:30.828 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c9990) 23:00:30.828 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x064ca840) 23:00:30.832 [Lua] <>modded = true<> 23:00:30.832 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:00:30.844 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:00:30.852 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:00:30.852 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:00:30.853 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e47ec0) 23:00:30.853 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e47f70) 23:00:30.853 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:00:30.857 [Lua] <>modded = true<> 23:00:30.857 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 23:00:30.869 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 23:00:30.877 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 23:00:30.878 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064fac30) 23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652e150) 23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064fa960) 23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652e1b0) 23:00:30.878 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 23:00:30.882 [Lua] <>modded = true<> 23:00:30.882 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:00:30.902 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:00:30.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:00:30.920 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:00:30.924 [Lua] <>modded = true<> 23:00:30.924 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<> 23:00:30.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:00:30.944 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:00:30.944 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347] 23:00:30.944 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347] 23:00:30.945 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05bfc0c0) 23:00:30.948 [Lua] <>modded = true<> 23:00:30.948 [Lua] <>Mod:1445717962:Loadout Manager = true<> 23:00:30.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 23:00:30.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 23:00:30.969 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 23:00:30.969 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 23:00:30.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x072acef0) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x084d3010) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x084d2f20) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x072ad3d0) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0570a3e0) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x05867a80) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0570a4a0) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x05867b40) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00d7df90) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a65640) 23:00:30.970 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Disabling all hooks for mod: loadout_manager_vt2 23:00:30.974 [Lua] <>modded = true<> 23:00:30.974 [Lua] <>Mod:1495937978:Host your own game = true<> 23:00:30.994 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 23:00:31.011 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 23:00:31.011 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05bfc310) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a23e0) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a25a0) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a2560) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x078a2510) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07e92670) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07e92850) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07e929a0) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07e92700) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x078f1000) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x078f1240) 23:00:31.012 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 23:00:31.019 [Lua] <>project = vermintide 2<> 23:00:31.019 [Lua] <>build = release<> 23:00:31.019 [Lua] <>platform = win32<> 23:00:31.019 [Lua] <>dedicated_server = false<> 23:00:31.019 [Lua] <>title_id = 5107<> 23:00:31.019 [Lua] <>content_revision = 32540<> 23:00:31.019 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<> 23:00:31.019 [Lua] <>release_version = 4.8.5<> 23:00:31.019 [Lua] <>rendering_backend = dx12<> 23:00:31.019 [Lua] <>teamcity_build_id = 257031<> 23:00:31.019 [Lua] <>steam_id = 110000104183f95<> 23:00:31.019 [Lua] <>steam_profile_name = JBles95<> 23:00:31.019 [Lua] <>steam_app_id = 552500<> 23:00:31.019 [Lua] <>machine_id = 0cb3987b-504a-42da-b058-e36fac5c85de<> 23:00:31.019 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 23:00:31.020 [Lua] [Boot] User ID: 110000104183f95 JBles95 23:00:31.024 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 23:00:31.024 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 23:00:31.024 [Lua] initializing mechanism to: adventure 23:00:31.024 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 23:00:31.024 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 23:00:31.024 [Lua] [PartyManager] Register parties 23:00:31.024 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 23:00:31.024 [Lua] Game:setup() total time: 0.0039999999999996 23:00:31.024 [Lua] handle gfx quality: 0 23:00:31.024 [Lua] default settings: 0 23:00:31.024 [Lua] user settings: 0 23:00:31.024 [Lua] set frame times: 0 23:00:31.024 [Lua] init random: 0 23:00:31.024 [Lua] managers: 0.0039999999999995595 23:00:31.024 [Lua] 23:00:31.024 [Lua] unaccounted: 0 23:00:31.024 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:00:31.024 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:00:31.024 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:00:31.024 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:00:31.024 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:00:31.024 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:00:31.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:00:31.024 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:00:31.024 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed. 23:00:31.024 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:00:31.024 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:00:31.024 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:00:31.024 [Lua] [Testify] Ready! 23:00:31.025 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000f0b80) 23:00:31.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:00:31.097 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:00:31.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:00:31.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:00:31.264 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:00:31.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:00:31.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:00:31.314 [Lua] [PackageManager] Force_load: resource_packages/menu 23:00:31.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:00:31.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:00:31.381 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:00:31.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:00:31.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:00:31.736 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:00:31.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:00:31.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:00:31.820 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 23:00:31.820 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:00:31.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:00:31.870 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:00:31.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:00:32.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:00:32.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:00:32.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:00:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:00:32.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:00:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:00:32.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:00:32.542 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:00:32.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:00:32.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:00:32.776 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:00:32.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:00:32.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:00:32.893 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:00:32.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:00:33.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:00:33.028 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:00:33.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:00:33.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:00:33.144 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:00:33.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:00:33.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:00:33.228 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:00:33.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:00:33.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:00:33.532 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:00:33.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:00:33.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:00:33.621 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:00:33.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:00:33.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:00:33.621 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 23:00:33.621 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:00:33.621 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02246d20) 23:00:33.622 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x022467b0) 23:00:33.622 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x08490730) 23:00:33.622 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0806ca70) 23:00:33.622 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:00:33.622 [Lua] [Gamestate] Enter StateTitleScreen 23:00:33.623 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:00:33.623 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:00:33.624 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:00:33.634 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:00:33.634 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:00:33.634 [Save] Loading `save_data` 23:00:33.639 [Save] Load done 23:00:33.651 [Lua] [BackendManagerPlayFab] Backend Enabled 23:00:33.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:00:33.719 [Lua] [PackageManager] Force_load: resource_packages/careers 23:00:33.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:00:33.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:00:33.769 [Lua] [PackageManager] Force_load: resource_packages/decals 23:00:33.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:00:33.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:00:33.837 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:00:33.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:00:34.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:00:34.303 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:00:34.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:00:34.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:00:34.694 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:00:34.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:00:35.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:00:35.100 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:00:35.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:00:35.227 [Lua] <>playfab_id = 4EF78C64ACF49731<> 23:00:35.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1 23:00:35.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1 23:00:35.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1 23:00:35.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2 23:00:35.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2 23:00:35.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:00:35.660 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:00:35.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:00:35.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:00:35.728 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:00:35.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 23:00:35.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 23:00:35.761 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 23:00:35.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 23:00:35.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 23:00:35.845 [Lua] [PackageManager] Force_load: resource_packages/breeds 23:00:35.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 23:00:35.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2 23:00:35.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3 23:00:35.980 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3 23:00:36.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 23:00:36.048 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 23:00:36.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:00:36.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:00:36.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:00:36.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3 23:00:36.235 [Save] Saving `save_data` 23:00:36.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4 23:00:36.239 [Save] Save done 23:00:36.250 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1 23:00:36.440 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 23:00:36.440 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4 23:00:37.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4 23:00:37.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5 23:00:37.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5 23:00:37.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5 23:00:37.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6 23:00:37.229 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6 23:00:37.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6 23:00:37.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 23:00:37.464 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 23:00:37.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 23:00:37.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8 23:00:37.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8 23:00:38.121 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8 23:00:38.121 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9 23:00:38.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9 23:00:38.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9 23:00:38.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10 23:00:38.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10 23:00:38.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10 23:00:38.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11 23:00:38.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11 23:00:38.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11 23:00:38.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12 23:00:38.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12 23:00:39.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12 23:00:39.072 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13 23:00:39.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13 23:00:39.266 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13 23:00:39.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14 23:00:39.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14 23:00:39.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14 23:00:39.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15 23:00:39.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15 23:00:39.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15 23:00:39.824 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16 23:00:39.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16 23:00:40.027 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16 23:00:40.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17 23:00:40.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18 23:00:40.042 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17 23:00:40.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17 23:00:40.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19 23:00:40.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18 23:00:40.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18 23:00:40.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19 23:00:40.652 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19 23:00:40.652 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20 23:00:40.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20 23:00:40.982 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20 23:00:40.985 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 23:00:41.613 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 23:00:41.613 [Lua] ISI-> GET_ALL_ITEMS! 23:00:41.613 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 23:00:41.613 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "308a02364dd3bc7c", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "308a02364dd3bc7d", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "308a02364dd3bc7e", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "308a02364dd3bc7f", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "308a02364dd3bc80", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "308a02364dd3bc81", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "308a02364dd3bc82", "0", "1" 23:00:41.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.613 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "308a02364dd3bc83", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "308a02364dd3bc84", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "308a02364dd3bc85", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1001", "111", "30a2035d88bb4be6", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "31e607fac243ed90", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "31e607fac243ed91", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "31e607fac243ed92", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "31e607fac243ed93", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "31e607fac243ed94", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "31e607fac243ed95", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "31e607fac243ed96", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "31e607fac243ed97", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "31e607fac243ed98", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "31e607fac243ed99", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "31e607fac243fe38", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "31e607fac243fe39", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "31e607fac243fe3a", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "31e607fac243fe3b", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "31e607fac243fe3c", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "31e607fac243fe3d", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "31e607fac243fe3e", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "31e607fac243fe3f", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "31e607fac243fe40", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "31e607fac243fe41", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1001", "114", "31e607fac24464a6", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1002", "150", "33d60c981d0f8fa9", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_huntsman_1001", "151", "33d60c981d0f8faa", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1003", "152", "33d60c981d0f8fab", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_scholar_1001", "153", "33d60c981d0f8fac", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1002", "105", "33d60c981d0f8fad", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ironbreaker_1001", "154", "33d60c981d0f8fae", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1002", "155", "33d60c981d0f8faf", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "33d60c981d0f8fb0", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1007", "157", "33d60c981d0f8fb1", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_flagellant", "158", "33d60c981d0f8fb2", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1001", "108", "33d60c981d0fac9a", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1001", "118", "33d60c981d0fac9b", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1001", "119", "33d60c981d0fac9c", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1001", "106", "33d60c981d0fac9d", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1001", "115", "33d60c981d0fac9e", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1001", "110", "33d60c981d0fac9f", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1001", "117", "33d60c981d0faca0", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1001", "109", "33d60c981d0faca1", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "33d60c981d0faca2", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1001", "112", "33d60c981d0faca3", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1001", "113", "33d60c981d0faca4", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1001", "120", "33d60c981d0faca5", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1006", "161", "367218b80f548d79", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1002", "162", "367218b80f548d7a", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1004", "159", "367218b80f548d7b", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1002", "160", "367218b80f548d7c", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1005", "163", "367218b80f548d7d", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1002", "164", "367218b80f548d7e", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1002", "165", "367218b80f548d7f", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1002", "166", "367218b80f548d80", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1003", "167", "367218b80f548d81", "0", "1" 23:00:41.614 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 23:00:41.614 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1002", "168", "367218b80f548d82", "0", "1" 23:00:41.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21 23:00:41.615 [Lua] 23:00:41.615 [Lua] [1] = 124 (number) 23:00:41.615 [Lua] [2] = 308a02364dd3bc7c (string) 23:00:41.615 [Lua] [3] = 0 (number) 23:00:41.615 [Lua] [4] = 1 (number) 23:00:41.615 [Lua] [5] = 125 (number) 23:00:41.615 [Lua] [6] = 308a02364dd3bc7d (string) 23:00:41.615 [Lua] [7] = 0 (number) 23:00:41.615 [Lua] [8] = 1 (number) 23:00:41.615 [Lua] [9] = 122 (number) 23:00:41.615 [Lua] [10] = 308a02364dd3bc7e (string) 23:00:41.615 [Lua] [11] = 0 (number) 23:00:41.615 [Lua] [12] = 1 (number) 23:00:41.615 [Lua] [13] = 123 (number) 23:00:41.615 [Lua] [14] = 308a02364dd3bc7f (string) 23:00:41.615 [Lua] [15] = 0 (number) 23:00:41.615 [Lua] [16] = 1 (number) 23:00:41.615 [Lua] [17] = 126 (number) 23:00:41.615 [Lua] [18] = 308a02364dd3bc80 (string) 23:00:41.615 [Lua] [19] = 0 (number) 23:00:41.615 [Lua] [20] = 1 (number) 23:00:41.615 [Lua] [21] = 127 (number) 23:00:41.615 [Lua] [22] = 308a02364dd3bc81 (string) 23:00:41.615 [Lua] [23] = 0 (number) 23:00:41.615 [Lua] [24] = 1 (number) 23:00:41.615 [Lua] [25] = 121 (number) 23:00:41.615 [Lua] [26] = 308a02364dd3bc82 (string) 23:00:41.615 [Lua] [27] = 0 (number) 23:00:41.615 [Lua] [28] = 1 (number) 23:00:41.615 [Lua] [29] = 103 (number) 23:00:41.615 [Lua] [30] = 308a02364dd3bc83 (string) 23:00:41.615 [Lua] [31] = 0 (number) 23:00:41.615 [Lua] [32] = 1 (number) 23:00:41.615 [Lua] [33] = 128 (number) 23:00:41.615 [Lua] [34] = 308a02364dd3bc84 (string) 23:00:41.615 [Lua] [35] = 0 (number) 23:00:41.615 [Lua] [36] = 1 (number) 23:00:41.615 [Lua] [37] = 129 (number) 23:00:41.615 [Lua] [38] = 308a02364dd3bc85 (string) 23:00:41.615 [Lua] [39] = 0 (number) 23:00:41.615 [Lua] [40] = 1 (number) 23:00:41.615 [Lua] [41] = 111 (number) 23:00:41.615 [Lua] [42] = 30a2035d88bb4be6 (string) 23:00:41.615 [Lua] [43] = 0 (number) 23:00:41.615 [Lua] [44] = 1 (number) 23:00:41.615 [Lua] [45] = 146 (number) 23:00:41.615 [Lua] [46] = 31e607fac243ed90 (string) 23:00:41.615 [Lua] [47] = 0 (number) 23:00:41.615 [Lua] [48] = 1 (number) 23:00:41.615 [Lua] [49] = 147 (number) 23:00:41.615 [Lua] [50] = 31e607fac243ed91 (string) 23:00:41.615 [Lua] [51] = 0 (number) 23:00:41.615 [Lua] [52] = 1 (number) 23:00:41.615 [Lua] [53] = 140 (number) 23:00:41.615 [Lua] [54] = 31e607fac243ed92 (string) 23:00:41.615 [Lua] [55] = 0 (number) 23:00:41.615 [Lua] [56] = 1 (number) 23:00:41.615 [Lua] [57] = 141 (number) 23:00:41.615 [Lua] [58] = 31e607fac243ed93 (string) 23:00:41.615 [Lua] [59] = 0 (number) 23:00:41.615 [Lua] [60] = 1 (number) 23:00:41.615 [Lua] [61] = 142 (number) 23:00:41.615 [Lua] [62] = 31e607fac243ed94 (string) 23:00:41.615 [Lua] [63] = 0 (number) 23:00:41.615 [Lua] [64] = 1 (number) 23:00:41.615 [Lua] [65] = 143 (number) 23:00:41.615 [Lua] [66] = 31e607fac243ed95 (string) 23:00:41.615 [Lua] [67] = 0 (number) 23:00:41.615 [Lua] [68] = 1 (number) 23:00:41.615 [Lua] [69] = 144 (number) 23:00:41.615 [Lua] [70] = 31e607fac243ed96 (string) 23:00:41.615 [Lua] [71] = 0 (number) 23:00:41.615 [Lua] [72] = 1 (number) 23:00:41.615 [Lua] [73] = 145 (number) 23:00:41.615 [Lua] [74] = 31e607fac243ed97 (string) 23:00:41.615 [Lua] [75] = 0 (number) 23:00:41.615 [Lua] [76] = 1 (number) 23:00:41.615 [Lua] [77] = 148 (number) 23:00:41.615 [Lua] [78] = 31e607fac243ed98 (string) 23:00:41.615 [Lua] [79] = 0 (number) 23:00:41.615 [Lua] [80] = 1 (number) 23:00:41.615 [Lua] [81] = 149 (number) 23:00:41.615 [Lua] [82] = 31e607fac243ed99 (string) 23:00:41.615 [Lua] [83] = 0 (number) 23:00:41.615 [Lua] [84] = 1 (number) 23:00:41.615 [Lua] [85] = 130 (number) 23:00:41.615 [Lua] [86] = 31e607fac243fe38 (string) 23:00:41.615 [Lua] [87] = 0 (number) 23:00:41.615 [Lua] [88] = 1 (number) 23:00:41.615 [Lua] [89] = 131 (number) 23:00:41.615 [Lua] [90] = 31e607fac243fe39 (string) 23:00:41.615 [Lua] [91] = 0 (number) 23:00:41.615 [Lua] [92] = 1 (number) 23:00:41.615 [Lua] [93] = 132 (number) 23:00:41.615 [Lua] [94] = 31e607fac243fe3a (string) 23:00:41.615 [Lua] [95] = 0 (number) 23:00:41.615 [Lua] [96] = 1 (number) 23:00:41.615 [Lua] [97] = 133 (number) 23:00:41.615 [Lua] [98] = 31e607fac243fe3b (string) 23:00:41.615 [Lua] [99] = 0 (number) 23:00:41.615 [Lua] [100] = 1 (number) 23:00:41.615 [Lua] [101] = 134 (number) 23:00:41.615 [Lua] [102] = 31e607fac243fe3c (string) 23:00:41.615 [Lua] [103] = 0 (number) 23:00:41.615 [Lua] [104] = 1 (number) 23:00:41.615 [Lua] [105] = 135 (number) 23:00:41.615 [Lua] [106] = 31e607fac243fe3d (string) 23:00:41.615 [Lua] [107] = 0 (number) 23:00:41.615 [Lua] [108] = 1 (number) 23:00:41.615 [Lua] [109] = 136 (number) 23:00:41.615 [Lua] [110] = 31e607fac243fe3e (string) 23:00:41.615 [Lua] [111] = 0 (number) 23:00:41.615 [Lua] [112] = 1 (number) 23:00:41.615 [Lua] [113] = 137 (number) 23:00:41.615 [Lua] [114] = 31e607fac243fe3f (string) 23:00:41.615 [Lua] [115] = 0 (number) 23:00:41.615 [Lua] [116] = 1 (number) 23:00:41.615 [Lua] [117] = 138 (number) 23:00:41.615 [Lua] [118] = 31e607fac243fe40 (string) 23:00:41.615 [Lua] [119] = 0 (number) 23:00:41.615 [Lua] [120] = 1 (number) 23:00:41.615 [Lua] [121] = 139 (number) 23:00:41.615 [Lua] [122] = 31e607fac243fe41 (string) 23:00:41.615 [Lua] [123] = 0 (number) 23:00:41.615 [Lua] [124] = 1 (number) 23:00:41.615 [Lua] [125] = 114 (number) 23:00:41.615 [Lua] [126] = 31e607fac24464a6 (string) 23:00:41.615 [Lua] [127] = 0 (number) 23:00:41.615 [Lua] [128] = 1 (number) 23:00:41.615 [Lua] [129] = 150 (number) 23:00:41.615 [Lua] [130] = 33d60c981d0f8fa9 (string) 23:00:41.615 [Lua] [131] = 0 (number) 23:00:41.615 [Lua] [132] = 1 (number) 23:00:41.615 [Lua] [133] = 151 (number) 23:00:41.615 [Lua] [134] = 33d60c981d0f8faa (string) 23:00:41.615 [Lua] [135] = 0 (number) 23:00:41.615 [Lua] [136] = 1 (number) 23:00:41.615 [Lua] [137] = 152 (number) 23:00:41.615 [Lua] [138] = 33d60c981d0f8fab (string) 23:00:41.615 [Lua] [139] = 0 (number) 23:00:41.615 [Lua] [140] = 1 (number) 23:00:41.615 [Lua] [141] = 153 (number) 23:00:41.615 [Lua] [142] = 33d60c981d0f8fac (string) 23:00:41.615 [Lua] [143] = 0 (number) 23:00:41.615 [Lua] [144] = 1 (number) 23:00:41.615 [Lua] [145] = 105 (number) 23:00:41.615 [Lua] [146] = 33d60c981d0f8fad (string) 23:00:41.615 [Lua] [147] = 0 (number) 23:00:41.615 [Lua] [148] = 1 (number) 23:00:41.615 [Lua] [149] = 154 (number) 23:00:41.615 [Lua] [150] = 33d60c981d0f8fae (string) 23:00:41.615 [Lua] [151] = 0 (number) 23:00:41.615 [Lua] [152] = 1 (number) 23:00:41.615 [Lua] [153] = 155 (number) 23:00:41.615 [Lua] [154] = 33d60c981d0f8faf (string) 23:00:41.615 [Lua] [155] = 0 (number) 23:00:41.615 [Lua] [156] = 1 (number) 23:00:41.615 [Lua] [157] = 156 (number) 23:00:41.615 [Lua] [158] = 33d60c981d0f8fb0 (string) 23:00:41.615 [Lua] [159] = 0 (number) 23:00:41.615 [Lua] [160] = 1 (number) 23:00:41.615 [Lua] [161] = 157 (number) 23:00:41.615 [Lua] [162] = 33d60c981d0f8fb1 (string) 23:00:41.615 [Lua] [163] = 0 (number) 23:00:41.615 [Lua] [164] = 1 (number) 23:00:41.615 [Lua] [165] = 158 (number) 23:00:41.615 [Lua] [166] = 33d60c981d0f8fb2 (string) 23:00:41.615 [Lua] [167] = 0 (number) 23:00:41.615 [Lua] [168] = 1 (number) 23:00:41.615 [Lua] [169] = 108 (number) 23:00:41.615 [Lua] [170] = 33d60c981d0fac9a (string) 23:00:41.615 [Lua] [171] = 0 (number) 23:00:41.615 [Lua] [172] = 1 (number) 23:00:41.615 [Lua] [173] = 118 (number) 23:00:41.615 [Lua] [174] = 33d60c981d0fac9b (string) 23:00:41.615 [Lua] [175] = 0 (number) 23:00:41.615 [Lua] [176] = 1 (number) 23:00:41.615 [Lua] [177] = 119 (number) 23:00:41.615 [Lua] [178] = 33d60c981d0fac9c (string) 23:00:41.615 [Lua] [179] = 0 (number) 23:00:41.615 [Lua] [180] = 1 (number) 23:00:41.615 [Lua] [181] = 106 (number) 23:00:41.615 [Lua] [182] = 33d60c981d0fac9d (string) 23:00:41.615 [Lua] [183] = 0 (number) 23:00:41.615 [Lua] [184] = 1 (number) 23:00:41.615 [Lua] [185] = 115 (number) 23:00:41.615 [Lua] [186] = 33d60c981d0fac9e (string) 23:00:41.615 [Lua] [187] = 0 (number) 23:00:41.615 [Lua] [188] = 1 (number) 23:00:41.616 [Lua] [189] = 110 (number) 23:00:41.616 [Lua] [190] = 33d60c981d0fac9f (string) 23:00:41.616 [Lua] [191] = 0 (number) 23:00:41.616 [Lua] [192] = 1 (number) 23:00:41.616 [Lua] [193] = 117 (number) 23:00:41.616 [Lua] [194] = 33d60c981d0faca0 (string) 23:00:41.616 [Lua] [195] = 0 (number) 23:00:41.616 [Lua] [196] = 1 (number) 23:00:41.616 [Lua] [197] = 109 (number) 23:00:41.616 [Lua] [198] = 33d60c981d0faca1 (string) 23:00:41.616 [Lua] [199] = 0 (number) 23:00:41.616 [Lua] [200] = 1 (number) 23:00:41.616 [Lua] [201] = 107 (number) 23:00:41.616 [Lua] [202] = 33d60c981d0faca2 (string) 23:00:41.616 [Lua] [203] = 0 (number) 23:00:41.616 [Lua] [204] = 1 (number) 23:00:41.616 [Lua] [205] = 112 (number) 23:00:41.616 [Lua] [206] = 33d60c981d0faca3 (string) 23:00:41.616 [Lua] [207] = 0 (number) 23:00:41.616 [Lua] [208] = 1 (number) 23:00:41.616 [Lua] [209] = 113 (number) 23:00:41.616 [Lua] [210] = 33d60c981d0faca4 (string) 23:00:41.616 [Lua] [211] = 0 (number) 23:00:41.616 [Lua] [212] = 1 (number) 23:00:41.616 [Lua] [213] = 120 (number) 23:00:41.616 [Lua] [214] = 33d60c981d0faca5 (string) 23:00:41.616 [Lua] [215] = 0 (number) 23:00:41.616 [Lua] [216] = 1 (number) 23:00:41.616 [Lua] [217] = 161 (number) 23:00:41.616 [Lua] [218] = 367218b80f548d79 (string) 23:00:41.616 [Lua] [219] = 0 (number) 23:00:41.616 [Lua] [220] = 1 (number) 23:00:41.616 [Lua] [221] = 162 (number) 23:00:41.616 [Lua] [222] = 367218b80f548d7a (string) 23:00:41.616 [Lua] [223] = 0 (number) 23:00:41.616 [Lua] [224] = 1 (number) 23:00:41.616 [Lua] [225] = 159 (number) 23:00:41.616 [Lua] [226] = 367218b80f548d7b (string) 23:00:41.616 [Lua] [227] = 0 (number) 23:00:41.616 [Lua] [228] = 1 (number) 23:00:41.616 [Lua] [229] = 160 (number) 23:00:41.616 [Lua] [230] = 367218b80f548d7c (string) 23:00:41.616 [Lua] [231] = 0 (number) 23:00:41.616 [Lua] [232] = 1 (number) 23:00:41.616 [Lua] [233] = 163 (number) 23:00:41.616 [Lua] [234] = 367218b80f548d7d (string) 23:00:41.616 [Lua] [235] = 0 (number) 23:00:41.616 [Lua] [236] = 1 (number) 23:00:41.616 [Lua] [237] = 164 (number) 23:00:41.616 [Lua] [238] = 367218b80f548d7e (string) 23:00:41.616 [Lua] [239] = 0 (number) 23:00:41.616 [Lua] [240] = 1 (number) 23:00:41.616 [Lua] [241] = 165 (number) 23:00:41.616 [Lua] [242] = 367218b80f548d7f (string) 23:00:41.616 [Lua] [243] = 0 (number) 23:00:41.616 [Lua] [244] = 1 (number) 23:00:41.616 [Lua] [245] = 166 (number) 23:00:41.616 [Lua] [246] = 367218b80f548d80 (string) 23:00:41.616 [Lua] [247] = 0 (number) 23:00:41.616 [Lua] [248] = 1 (number) 23:00:41.616 [Lua] [249] = 167 (number) 23:00:41.616 [Lua] [250] = 367218b80f548d81 (string) 23:00:41.616 [Lua] [251] = 0 (number) 23:00:41.616 [Lua] [252] = 1 (number) 23:00:41.616 [Lua] [253] = 168 (number) 23:00:41.616 [Lua] [254] = 367218b80f548d82 (string) 23:00:41.616 [Lua] [255] = 0 (number) 23:00:41.616 [Lua] [256] = 1 (number) 23:00:41.616 [Lua] 23:00:41.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21 23:00:41.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21 23:00:41.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22 23:00:41.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23 23:00:41.852 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24 23:00:41.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25 23:00:41.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26 23:00:41.852 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 23:00:41.852 [Lua] [SteamManager] request_item_prices 23:00:41.865 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27 23:00:41.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22 23:00:42.394 [Lua] [SteamManager] on_price_result 1 AUD 23:00:42.394 [Lua] _refresh_steam_item_prices_cb 23:00:42.394 [Lua] Missing item masterlist item for steam_itemdefid: 30 23:00:42.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22 23:00:42.583 [Lua] Player statistics loaded! 23:00:42.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23 23:00:42.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23 23:00:42.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24 23:00:43.015 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24 23:00:43.026 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 564 item(s) to the peddler stock 23:00:43.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25 23:00:43.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25 23:00:43.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26 23:00:43.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26 23:00:43.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27 23:00:43.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27 23:00:43.765 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:00:44.792 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:00:44.793 [Lua] [Managers] Destroying manager group: 23:00:44.793 [Lua] [Gamestate] Enter state StateLoading 23:00:44.796 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:00:44.796 [Lua] [LobbyManager] Setting up network options 23:00:44.796 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:00:44.796 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:00:44.796 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:00:44.796 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:00:44.796 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:00:44.796 [Lua] LobbyManager:setup_network_options server_port: 27015 23:00:44.796 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:00:44.810 [Lua] registering RPCs 23:00:44.810 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:00:44.810 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 23:00:44.810 [Lua] [LobbyAux] Making combined_hash: a18b73b64a23ca8b from network_hash=2c8b845c37f31d5a, trunk_revision=32540, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 23:00:44.810 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 32540, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash a18b73b64a23ca8b, lobby_data_version=2 23:00:44.810 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:698297, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:946212160, lt:load_next_level, extra_packages:{ }) 23:00:44.810 [Lua] [LevelTransitionHandler] promote_next_level_data 23:00:44.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:00:44.810 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95"] 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 698297 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 946212160 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 23:00:44.810 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 23:00:44.811 [SteamVoip] Creating room dfdb4bdf6393a7b2 23:00:44.812 [EAC] EAC server 110000104183f95 is initializing 23:00:44.816 [EAC] Server is also client 110000104183f95 23:00:44.816 [EACServer] [09:00:44:816] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6708C6D20 LogLevel: Info. 23:00:44.817 [Lua] ### Created peer state machine for 110000104183f95 23:00:44.817 [Lua] [PeerSM] 110000104183f95 :: on_enter Connecting 23:00:44.817 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:00:44.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:00:44.817 warning: [Application] Application.update_render_world is deprecated. 23:00:44.819 [Lua] [LevelTransitionHandler] Level load completed! 23:00:44.819 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:00:44.819 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:00:44.819 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:00:44.819 [Lua] Set lobby begin: 23:00:44.819 [Lua] Set lobby end. 23:00:44.819 [Lua] [PSM] Peer 110000104183f95 joined. Want to use profile index "3" and join party "nil" 23:00:44.819 [Lua] [LobbyHost] Changed state from 0 to creating 23:00:44.835 [Lua] [StateLoading] load_current_level 23:00:44.835 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:00:44.835 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:00:44.835 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:00:44.835 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:00:44.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:00:44.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:00:44.885 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:00:44.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:00:45.057 [Lua] [LobbyHost] Changed state from creating to joined 23:00:45.057 [Lua] [PartyManager] Leader set to "110000104183f95" 23:00:45.058 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104183f95 my_peer_id:110000104183f95 23:00:45.058 [Lua] [ChatManager] Registering channel 1 23:00:45.058 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104183f95, own_peer_id=110000104183f95) 23:00:45.058 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104183f95, own_peer_id=110000104183f95) 23:00:45.058 [Lua] [PartyManager] network_context_created (server_peer_id=110000104183f95, own_peer_id=110000104183f95) 23:00:45.073 [Lua] [NetworkServer] Changing num_players from nil to 1 23:00:45.073 [Lua] Players: 1 23:00:45.073 [Lua] Set lobby begin: 23:00:45.073 [Lua] Lobby data matchmaking_type = 3 23:00:45.074 [Lua] Lobby data mission_id = inn_level 23:00:45.074 [Lua] Lobby data selected_mission_id = inn_level 23:00:45.074 [Lua] Lobby data eac_authorized = true 23:00:45.074 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:45.074 [Lua] Lobby data mechanism = adventure 23:00:45.074 [Lua] Lobby data num_players = 1 23:00:45.074 [Lua] Lobby data matchmaking = false 23:00:45.074 [Lua] Set lobby end. 23:00:46.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:00:46.254 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:00:46.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:00:46.814 [Lua] [PartyManager] Player (110000104183f95:1) was put into party undecided (0) 23:00:46.814 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:00:46.814 [Lua] [ProfileSynchronizer] Peer 110000104183f95 entered session 23:00:46.814 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104183f95 23:00:46.814 [Lua] [PeerSM] 110000104183f95 :: on_exit Connecting 23:00:46.814 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 23:00:49.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:00:49.351 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:00:49.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:00:49.385 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:00:49.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:00:49.418 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:00:49.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:00:49.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:00:49.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:00:49.521 [Lua] [LevelTransitionHandler] Level load completed! 23:00:49.521 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 698297 - use_random_directors: true - conflict_director_name: inn_level 23:00:49.522 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:00:49.522 [Lua] checking dlc's against conflict directors 23:00:49.522 [Lua] number of factions to include 1 23:00:49.522 [Lua] Updated list weights for random: 23:00:49.522 [Lua] skaven, 0.42 (0.00-0.42) 23:00:49.522 [Lua] chaos, 0.42 (0.42-0.83) 23:00:49.522 [Lua] beastmen, 0.17 (0.83-1.00) 23:00:49.522 [Lua] Rolled random faction: 0.44566908478736877 chaos 23:00:49.522 [Lua] number of factions added 1 23:00:49.522 [Lua] --- --- --- 23:00:49.522 [Lua] Starting... difficulty 'normal' 23:00:49.522 [Lua] These are the starting conflict directors: 23:00:49.522 [Lua] inn_level 23:00:49.522 [Lua] --- --- --- 23:00:49.522 [Lua] 23:00:49.522 [Lua] DONE! Found the following directors: 23:00:49.522 [Lua] (free: 35), Master hash is: 23:00:49.522 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:00:49.522 [Lua] load_startup_enemy_packages: -------------- 23:00:49.522 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:00:49.522 [Lua] critter_rat 23:00:49.550 [Lua] ### Received rpc_level_loaded 23:00:49.550 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334 23:00:49.550 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 23:00:49.554 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 23:00:49.554 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 23:00:49.571 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 23:00:49.571 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 23:00:49.571 [Lua] ### Received rpc_level_loaded 23:00:49.571 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334 23:00:49.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:00:49.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:00:49.588 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:00:49.588 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:00:49.588 [Lua] Starting async level spawning of levels/inn/world 23:00:49.589 [Umbra] Init version: 3.4.15 :: 16 threads 23:00:49.748 [Lua] Async level spawning done 23:00:49.748 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:00:50.731 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:00:50.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:00:50.731 [Lua] Set lobby begin: 23:00:50.731 [Lua] Lobby data selected_mission_id = inn_level 23:00:50.731 [Lua] Lobby data num_players = 1 23:00:50.731 [Lua] Lobby data matchmaking = false 23:00:50.731 [Lua] Lobby data host = 110000104183f95 23:00:50.731 [Lua] Lobby data mission_id = inn_level 23:00:50.731 [Lua] Lobby data matchmaking_type = 3 23:00:50.731 [Lua] Lobby data country_code = AU 23:00:50.731 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:50.731 [Lua] Lobby data unique_server_name = JBles95 23:00:50.731 [Lua] Lobby data mechanism = adventure 23:00:50.731 [Lua] Lobby data eac_authorized = true 23:00:50.731 [Lua] Set lobby end. 23:00:50.731 [Lua] [Managers] Destroying manager group: 23:00:50.732 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:00:50.732 [Lua] [Gamestate] Enter StateIngame HOST 23:00:50.732 [Lua] [Managers] Calling function on all managers: 23:00:50.732 [Lua] <>level = inn_level<> 23:00:50.732 [Lua] Set lobby begin: 23:00:50.732 [Lua] Lobby data selected_mission_id = inn_level 23:00:50.732 [Lua] Lobby data num_players = 1 23:00:50.732 [Lua] Lobby data matchmaking = false 23:00:50.732 [Lua] Lobby data host = 110000104183f95 23:00:50.732 [Lua] Lobby data mission_id = inn_level 23:00:50.732 [Lua] Lobby data matchmaking_type = 3 23:00:50.732 [Lua] Lobby data country_code = AU 23:00:50.732 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:50.732 [Lua] Lobby data unique_server_name = JBles95 23:00:50.732 [Lua] Lobby data mechanism = adventure 23:00:50.732 [Lua] Lobby data eac_authorized = true 23:00:50.732 [Lua] Set lobby end. 23:00:50.732 [Lua] [StateIngame] Server ingame 23:00:50.735 [Lua] Set lobby begin: 23:00:50.735 [Lua] Lobby data difficulty = normal 23:00:50.735 [Lua] Lobby data selected_mission_id = inn_level 23:00:50.735 [Lua] Lobby data difficulty_tweak = 0 23:00:50.735 [Lua] Lobby data num_players = 1 23:00:50.735 [Lua] Lobby data matchmaking = false 23:00:50.735 [Lua] Lobby data host = 110000104183f95 23:00:50.735 [Lua] Lobby data mission_id = inn_level 23:00:50.735 [Lua] Lobby data matchmaking_type = 3 23:00:50.735 [Lua] Lobby data country_code = AU 23:00:50.735 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:50.735 [Lua] Lobby data unique_server_name = JBles95 23:00:50.735 [Lua] Lobby data mechanism = adventure 23:00:50.735 [Lua] Lobby data eac_authorized = true 23:00:50.735 [Lua] Set lobby end. 23:00:50.735 [Lua] [LobbyAux] Making combined_hash: a18b73b64a23ca8b from network_hash=2c8b845c37f31d5a, trunk_revision=32540, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 23:00:50.735 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 32540, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash a18b73b64a23ca8b, lobby_data_version=2 23:00:50.735 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:00:50.735 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:00:50.735 [Lua] [Matchmaking] initializing 23:00:50.735 [Lua] [Matchmaking] my_peer_id: 110000104183f95, I am server 23:00:50.735 [Lua] [Matchmaking] register rpcs 23:00:50.736 [Lua] GameNetworkManager:init... creating game session 23:00:50.736 [Lua] Host GameSession.make_game_session_host with session: 23:00:50.736 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:00:50.736 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 23:00:50.736 [Lua] [GameNetworkManager] self.is_server = true 23:00:50.736 [Network] Setting artificial MTU limit to 65536 23:00:50.741 [Lua] Switching ConflictSettings: to: inn_level 23:00:50.741 [Lua] pacing=disabled 23:00:50.741 [Lua] roaming=nil 23:00:50.741 [Lua] disabled=false 23:00:50.741 [Lua] pack_spawning=disabled 23:00:50.741 [Lua] contained_breeds=nil 23:00:50.741 [Lua] boss=disabled 23:00:50.741 [Lua] horde=disabled 23:00:50.741 [Lua] specials=disabled 23:00:50.741 [Lua] name=inn_level 23:00:50.741 [Lua] intensity=disabled 23:00:50.741 [Lua] --- 23:00:50.741 [Lua] [LevelAnalysis] set_random_seed( 698297) 23:00:50.750 [Lua] [AIInterestPointSystem] Level Seed: 698297 23:00:50.750 [Lua] 23:00:50.750 [Lua] [entity_system_bag] = table 23:00:50.750 [Lua] [entity_system_bag] = metatable 23:00:50.750 [Lua] [startup_data] = table 23:00:50.751 [Lua] [entity_manager] = table 23:00:50.751 [Lua] [entity_manager] = metatable 23:00:50.751 [Lua] [unit_spawner] = table 23:00:50.751 [Lua] [unit_spawner] = metatable 23:00:50.751 [Lua] [unit_storage] = table 23:00:50.751 [Lua] [unit_storage] = metatable 23:00:50.751 [Lua] [dice_keeper] = table 23:00:50.751 [Lua] [dice_keeper] = metatable 23:00:50.751 [Lua] [is_server] = true (boolean) 23:00:50.751 [Lua] [world] = [World] 23:00:50.751 [Lua] [system_api] = table 23:00:50.751 [Lua] [entity_system] = table 23:00:50.751 [Lua] [entity_system] = metatable 23:00:50.751 [Lua] [network_lobby] = table 23:00:50.751 [Lua] [network_lobby] = metatable 23:00:50.751 [Lua] [profile_synchronizer] = table 23:00:50.751 [Lua] [profile_synchronizer] = metatable 23:00:50.751 [Lua] [level_transition_handler] = table 23:00:50.751 [Lua] [level_transition_handler] = metatable 23:00:50.751 [Lua] [num_local_human_players] = 1 (number) 23:00:50.751 [Lua] [statistics_db] = table 23:00:50.751 [Lua] [statistics_db] = metatable 23:00:50.751 [Lua] [network_server] = table 23:00:50.751 [Lua] [network_server] = metatable 23:00:50.751 [Lua] [input_manager] = table 23:00:50.751 [Lua] [input_manager] = metatable 23:00:50.751 [Lua] [network_clock] = table 23:00:50.751 [Lua] [network_clock] = metatable 23:00:50.751 [Lua] [network_transmit] = table 23:00:50.751 [Lua] [network_transmit] = metatable 23:00:50.751 [Lua] [free_flight_manager] = table 23:00:50.751 [Lua] [free_flight_manager] = metatable 23:00:50.751 [Lua] [network_manager] = table 23:00:50.751 [Lua] [network_manager] = metatable 23:00:50.751 [Lua] [network_event_delegate] = table 23:00:50.751 [Lua] [network_event_delegate] = metatable 23:00:50.751 [Lua] 23:00:50.751 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:00:50.756 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:00:50.756 [Lua] [AchievementManager] Achievements using the steam platform 23:00:50.757 [Lua] PlayerManager:add_player player_1 23:00:50.810 [Lua] [StateIngame] Level seed: 698297 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 23:00:50.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 23:00:50.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:00:50.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read, 23:00:50.817 [Lua] [LevelAnalysis] set_random_seed( 698297) 23:00:50.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 23:00:50.826 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 23:00:50.826 [Lua] [IngameUI] init 23:00:50.841 [Lua] cb_razer_chroma_setup 23:00:50.862 [Lua] completed 23:00:50.862 [Lua] completed 23:00:50.862 [Lua] completed 23:00:50.862 [Lua] completed 23:00:50.873 [Lua] completed 23:00:50.877 [Lua] completed 23:00:50.879 [Lua] [Matchmaking] Cancelling matchmaking 23:00:50.879 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:00:50.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:00:50.879 [Lua] Set lobby begin: 23:00:50.879 [Lua] Lobby data difficulty = normal 23:00:50.879 [Lua] Lobby data selected_mission_id = inn_level 23:00:50.879 [Lua] Lobby data power_level = 0 23:00:50.879 [Lua] Lobby data difficulty_tweak = 0 23:00:50.879 [Lua] Lobby data num_players = 1 23:00:50.879 [Lua] Lobby data matchmaking = false 23:00:50.879 [Lua] Lobby data host = 110000104183f95 23:00:50.879 [Lua] Lobby data mission_id = inn_level 23:00:50.879 [Lua] Lobby data matchmaking_type = 3 23:00:50.879 [Lua] Lobby data country_code = AU 23:00:50.879 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:50.879 [Lua] Lobby data unique_server_name = JBles95 23:00:50.879 [Lua] Lobby data mechanism = adventure 23:00:50.879 [Lua] Lobby data eac_authorized = true 23:00:50.879 [Lua] Set lobby end. 23:00:50.879 [Flow] complete_skittergate_legend true 23:00:50.879 [Flow] complete_all_helmgart_levels_recruit true 23:00:50.880 [Flow] WitchHunterLevel:35 23:00:50.880 [Flow] LeaderYes 23:00:50.880 [Flow] ALL PC XP:304250 23:00:50.880 [Flow] Has "bogenhafen" DLC:true 23:00:50.880 [Flow] WH XP:60850 23:00:50.880 [Flow] Number of crafted items:3719 23:00:50.880 [Flow] Has "pre_order" DLC:true 23:00:50.881 [Flow] Sum of Powe Levels:1500 23:00:50.881 [Flow] lodestone diff 1:false 23:00:50.881 [Flow] magnus and forest activated 23:00:50.881 [Flow] magnus and forest activated 23:00:50.881 [Flow] cemetery and forest activated 23:00:50.881 [Flow] magnus and cemetery 23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:00:50.881 [Flow] ALL RUNES ACTIVATED 23:00:50.881 [Flow] magnus and forest activated 23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:00:50.881 [Flow] ALL RUNES ACTIVATED 23:00:50.881 [Flow] cemetery and forest activated 23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:00:50.881 [Flow] ALL RUNES ACTIVATED 23:00:50.881 [Flow] magnus and forest activated 23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:00:50.881 [Flow] ALL RUNES ACTIVATED 23:00:50.881 [Flow] magnus and cemetery 23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:00:50.881 [Flow] ALL RUNES ACTIVATED 23:00:50.881 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:00:50.882 [Lua] CurrentConflictSettings inn_level 23:00:50.882 [Lua] [ConflictDirector] conflict_director is ai_ready 23:00:50.882 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:00:50.882 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:00:50.883 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:00:50.883 [Lua] Forming navigation groups in one frame 23:00:50.883 [Lua] Forming navigation groups 23:00:50.894 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000001563 23:00:50.894 [Lua] NavigationGroupManager -> calulation time B: 0 23:00:50.894 [Lua] number of nav groups: 42 23:00:50.895 [Lua] number of refined nav groups : 23 23:00:50.895 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 23:00:50.895 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:00:50.896 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:00:50.896 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:00:50.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:00:50.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:00:50.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:00:50.897 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 23:00:50.898 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:00:50.898 [Lua] [Managers] Calling function on all managers: 23:00:50.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:00:50.918 [Save] Saving `save_data` 23:00:50.920 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 23:00:50.920 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 23:00:50.922 [Save] Save done 23:00:50.926 [Lua] [UnlockManager] All unlocks ready 23:00:52.757 [Lua] [PartyManager] Player (110000104183f95:1) was put into party heroes (1) 23:00:52.757 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:00:52.757 [Lua] [IngamePlayerListUI] - Destroy 23:00:52.758 [Lua] [GamePadEquipmentUI] - Destroy 23:00:52.758 [Lua] [EquipmentUI] - Destroy 23:00:52.758 [Lua] [AbilityUI] - Destroy 23:00:52.758 [Lua] [GamePadAbilityUI] - Destroy 23:00:52.767 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104183f95 23:00:52.767 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 110000104183f95 23:00:52.767 [Lua] Set lobby begin: 23:00:52.767 [Lua] Lobby data selected_mission_id = inn_level 23:00:52.767 [Lua] Lobby data num_players = 1 23:00:52.767 [Lua] Lobby data difficulty_tweak = 0 23:00:52.767 [Lua] Lobby data host = 110000104183f95 23:00:52.767 [Lua] Lobby data matchmaking_type = 3 23:00:52.767 [Lua] Lobby data difficulty = normal 23:00:52.767 [Lua] Lobby data player_slot_1 = 0:0 23:00:52.767 [Lua] Lobby data unique_server_name = JBles95 23:00:52.767 [Lua] Lobby data player_slot_4 = 0:0 23:00:52.767 [Lua] Lobby data country_code = AU 23:00:52.767 [Lua] Lobby data matchmaking = false 23:00:52.767 [Lua] Lobby data power_level = 0 23:00:52.767 [Lua] Lobby data mission_id = inn_level 23:00:52.767 [Lua] Lobby data mechanism = adventure 23:00:52.767 [Lua] Lobby data player_slot_5 = 0:0 23:00:52.767 [Lua] Lobby data player_slot_2 = 0:0 23:00:52.767 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:52.767 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:00:52.767 [Lua] Lobby data eac_authorized = true 23:00:52.767 [Lua] Set lobby end. 23:00:52.767 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(1) 23:00:52.767 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 23:00:52.768 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"wwise\/handgun":false},"inventory_id":116023696,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 23:00:52.768 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 23:00:52.768 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 23:00:52.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:00:52.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:00:52.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 23:00:52.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:00:52.855 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 23:00:52.855 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 23:00:52.855 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 23:00:53.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:00:53.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:00:53.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 23:00:53.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 23:00:53.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 23:00:53.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 23:00:53.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 23:00:53.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 23:00:53.840 [Flow] DISABLE 23:00:54.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 23:00:54.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 23:00:54.029 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 23:00:54.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 23:00:54.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 23:00:54.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 23:00:54.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:00:54.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 23:00:54.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 23:00:54.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 23:00:54.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:00:54.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 23:00:54.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 23:00:54.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 23:00:54.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:00:54.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 23:00:54.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 23:00:54.325 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 23:00:54.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:00:54.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 23:00:54.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 23:00:54.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 23:00:54.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:00:54.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 23:00:54.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 23:00:54.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 23:00:54.405 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:00:54.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 23:00:54.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 23:00:54.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 23:00:54.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:00:54.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 23:00:54.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 23:00:54.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 23:00:54.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:00:54.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:00:54.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:00:54.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:00:54.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:00:54.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:00:54.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:00:54.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:00:54.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:00:54.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 23:00:54.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 23:00:54.600 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 23:00:54.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 23:00:54.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 23:00:54.625 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 23:00:54.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 23:00:54.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 23:00:54.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 23:00:54.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:00:55.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:00:55.075 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:00:55.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:00:55.303 [Lua] [PlayFabMirrorBase] _commit_internal "1" 23:00:55.303 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:00:55.318 [Lua] generate_backend_stats 110000104183f95:1 23:00:55.383 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:00:55.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:00:55.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 23:00:55.384 [Lua] Set lobby begin: 23:00:55.384 [Lua] Lobby data selected_mission_id = inn_level 23:00:55.384 [Lua] Lobby data num_players = 1 23:00:55.384 [Lua] Lobby data difficulty_tweak = 0 23:00:55.384 [Lua] Lobby data host = 110000104183f95 23:00:55.384 [Lua] Lobby data matchmaking_type = 3 23:00:55.384 [Lua] Lobby data difficulty = normal 23:00:55.384 [Lua] Lobby data player_slot_1 = 0:0 23:00:55.384 [Lua] Lobby data unique_server_name = JBles95 23:00:55.384 [Lua] Lobby data player_slot_4 = 0:0 23:00:55.384 [Lua] Lobby data country_code = AU 23:00:55.384 [Lua] Lobby data matchmaking = false 23:00:55.384 [Lua] Lobby data power_level = 835 23:00:55.384 [Lua] Lobby data mission_id = inn_level 23:00:55.384 [Lua] Lobby data mechanism = adventure 23:00:55.384 [Lua] Lobby data player_slot_5 = 0:0 23:00:55.384 [Lua] Lobby data player_slot_2 = 0:0 23:00:55.384 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:00:55.384 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:00:55.384 [Lua] Lobby data eac_authorized = true 23:00:55.384 [Lua] Set lobby end. 23:00:55.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 23:00:55.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:00:55.508 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:00:55.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:00:55.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:00:55.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:00:55.533 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 23:00:55.584 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 23:00:55.584 [Lua] [PackageManager] Force_load: wwise/handgun 23:00:55.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:00:55.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:00:55.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:00:55.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 23:00:55.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 23:00:55.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 23:00:55.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 23:00:55.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 23:00:55.858 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 23:00:55.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:00:55.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:00:55.962 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:00:55.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 23:00:56.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 23:00:56.116 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 23:00:56.117 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:00:56.191 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:00:56.191 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:00:56.207 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 116023696 23:00:56.208 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:00:56.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:00:56.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:00:56.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:00:56.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:00:56.210 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:00:56.210 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:00:56.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:56.211 [Lua] TalentExtension:_send_rpc_sync_talents 42 23:00:56.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:56.211 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:00:56.211 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:00:56.296 [Lua] Players are leaving the safe zone 23:00:56.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 23:00:56.334 [Lua] [PlayFabMirrorBase] commit result "success", "1" 23:00:56.741 [Lua] StateInGameRunning:_game_actually_starts() 23:00:56.741 [Lua] [IngameUI] menu view on_enter start_menu_view 23:00:56.741 [Lua] hero_fullscreen_menu_on_enter 23:00:56.741 [Lua] [GameModeInn] Start menu opened 23:00:56.741 [Lua] ################################################################################################################# 23:00:56.741 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:00:56.741 [Lua] ################################################################################################################# 23:00:56.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 23:00:56.741 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 23:00:56.747 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0e520 23:00:56.748 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:00:56.754 [Lua] cb_razer_chroma_setup 23:00:56.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.771 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerStartMenuView, async-read, prioritized 23:00:56.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:00:56.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 23:00:56.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 23:00:56.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 23:00:56.933 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 23:00:57.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 23:00:57.004 [Lua] Commit load time data 23:00:57.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 0 23:00:58.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 27249 23:00:59.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 23:00:59.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:00:59.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 23:00:59.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:00:59.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 23:00:59.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:00:59.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 23:00:59.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:00:59.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 23:00:59.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:00:59.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 23:00:59.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:00:59.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 23:00:59.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:00:59.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 23:00:59.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:00:59.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 23:00:59.315 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:02:31.062 [Window] Window => active 23:02:32.197 [Lua] [IngameUI] menu view on_exit start_menu_view 23:02:32.197 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:02:32.197 [Lua] hero_fullscreen_menu_on_exit 23:02:32.197 [Lua] [GameModeInn] Start menu closed 23:02:32.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0e520 23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:02:32.199 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:02:32.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 23:02:33.453 [Lua] [IngameUI] menu view on_enter hero_view 23:02:33.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d350 23:02:33.458 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:02:33.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 23:02:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 23:02:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:02:33.468 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:02:33.469 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:02:33.469 [Lua] hero_fullscreen_menu_on_enter 23:02:33.484 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.484 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.503 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:02:33.503 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:02:33.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:33.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:02:33.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:02:34.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:02:34.243 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 23:02:43.653 [Window] Window => inactive 23:11:05.646 [Window] Window => active 23:11:06.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 23:11:06.392 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:11:07.018 [Lua] [IngameUI] menu view on_exit hero_view 23:11:07.025 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d350 23:11:07.025 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:11:07.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 23:11:07.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:11:07.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:11:07.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:11:07.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:11:07.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:11:07.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:11:07.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:11:07.027 [Lua] hero_fullscreen_menu_on_exit 23:11:09.326 [Window] Window => inactive 23:11:12.412 [Lua] [PlayFabMirrorBase] _commit_internal "2" 23:11:12.412 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:11:12.426 [Lua] generate_backend_stats 110000104183f95:1 23:11:12.493 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:11:12.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:11:12.498 [Lua] [PlayFabMirrorBase] commit result "success", "2" 23:11:40.960 [Window] Window => active 23:11:53.698 [Window] Window => inactive 23:11:55.514 [Window] Window => active 23:12:46.838 [Lua] [LobbyMembers] Member joined 110000105745ac8 23:12:46.845 [Lua] [NetworkServer] Changing num_players from 1 to 2 23:12:46.845 [Lua] Players: 2 23:12:46.845 [Lua] Set lobby begin: 23:12:46.845 [Lua] Lobby data selected_mission_id = inn_level 23:12:46.845 [Lua] Lobby data num_players = 2 23:12:46.846 [Lua] Lobby data difficulty_tweak = 0 23:12:46.846 [Lua] Lobby data host = 110000104183f95 23:12:46.846 [Lua] Lobby data matchmaking_type = 3 23:12:46.846 [Lua] Lobby data difficulty = normal 23:12:46.846 [Lua] Lobby data player_slot_1 = 0:0 23:12:46.846 [Lua] Lobby data unique_server_name = JBles95 23:12:46.846 [Lua] Lobby data player_slot_4 = 0:0 23:12:46.846 [Lua] Lobby data country_code = AU 23:12:46.846 [Lua] Lobby data matchmaking = false 23:12:46.846 [Lua] Lobby data power_level = 835 23:12:46.846 [Lua] Lobby data mission_id = inn_level 23:12:46.846 [Lua] Lobby data mechanism = adventure 23:12:46.846 [Lua] Lobby data player_slot_5 = 0:0 23:12:46.846 [Lua] Lobby data player_slot_2 = 0:0 23:12:46.846 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:12:46.846 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:12:46.846 [Lua] Lobby data eac_authorized = true 23:12:46.846 [Lua] Set lobby end. 23:12:49.187 [Lua] GOT approve_channel 1 110000105745ac8 18600001834f05d 23:12:49.187 [EAC] EAC server has client 110000105745ac8 and channel 1 (and owner 110000105745ac8) 23:12:49.187 [Lua] Client with peer_id 110000105745ac8 got APPROVED by server 23:12:49.187 [EACServer] [09:12:49:187] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000105745AC8 PlayerGUID: 76561198051777224 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051777224 PlayerName: horizon 23:12:49.188 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105745ac8' 23:12:49.188 [Lua] [ChatManager][1]System: horizon is joining the game 23:12:49.188 [Lua] [NetworkServer] Peer 110000105745ac8 joined server lobby. 23:12:49.188 [Lua] [NetworkServer] Creating peer info. 23:12:49.188 [Lua] [PeerSM] 110000105745ac8 :: on_enter Connecting 23:12:49.305 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600001834f05d from 110000105745ac8, replying lobby_ok 23:12:49.371 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105745ac8 REPLY wh:0 | we:0 | dr:110000104183f95 | bw:0 | es:0 23:12:49.664 [EACServer] [09:12:49:664] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 23:12:52.133 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105745ac8 23:12:52.133 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000105745ac8 23:12:52.133 [Lua] Set lobby begin: 23:12:52.133 [Lua] Lobby data selected_mission_id = inn_level 23:12:52.133 [Lua] Lobby data num_players = 2 23:12:52.133 [Lua] Lobby data difficulty_tweak = 0 23:12:52.133 [Lua] Lobby data host = 110000104183f95 23:12:52.133 [Lua] Lobby data matchmaking_type = 3 23:12:52.133 [Lua] Lobby data difficulty = normal 23:12:52.133 [Lua] Lobby data player_slot_1 = 0:0 23:12:52.133 [Lua] Lobby data unique_server_name = JBles95 23:12:52.133 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 23:12:52.133 [Lua] Lobby data country_code = AU 23:12:52.133 [Lua] Lobby data matchmaking = false 23:12:52.133 [Lua] Lobby data power_level = 835 23:12:52.133 [Lua] Lobby data mission_id = inn_level 23:12:52.133 [Lua] Lobby data mechanism = adventure 23:12:52.133 [Lua] Lobby data player_slot_5 = 0:0 23:12:52.133 [Lua] Lobby data player_slot_2 = 0:0 23:12:52.133 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:12:52.133 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:12:52.133 [Lua] Lobby data eac_authorized = true 23:12:52.133 [Lua] Set lobby end. 23:12:54.337 [Lua] ### CLEARING PEER STATE FOR 110000105745ac8 23:12:54.337 [Lua] [PeerSM] 110000105745ac8 :: on_exit Connecting 23:12:54.337 [Lua] [PeerSM] 110000105745ac8 :: on_enter Connecting 23:12:54.387 [Lua] [NetworkServer] Peer 110000105745ac8 has sent rpc_notify_lobby_joined 23:12:54.387 [Lua] [PSM] Peer 110000105745ac8 joined. Want to use profile index "4" and join party "0" 23:12:54.387 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95","110000105745ac8"] 23:12:54.387 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105745ac8, connection_key=0) 23:12:54.387 [Lua] Sync dynamic to client: 23:12:54.437 [Lua] ### Received rpc_level_load_started 23:12:54.437 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 946212160 23:12:54.437 [Lua] [PartyManager] Player (110000105745ac8:1) was put into party undecided (0) 23:12:54.437 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:12:54.437 [Lua] [ProfileSynchronizer] Peer 110000105745ac8 entered session 23:12:54.437 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105745ac8 23:12:54.437 [Lua] Mechanism says: a client has initialized the mechanism! 110000105745ac8 23:12:54.488 [Lua] ### Received rpc_level_loaded 23:12:54.488 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334 23:12:55.130 [EACServer] [09:12:55:130] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105745AC8 Session: 1 Status: Client Authenticated Message: Client authenticated. 23:12:55.131 [EAC] Peer 110000105745ac8 switched EAC state to ClientAuthenticatedLocal 23:12:55.489 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 116023696 23:12:55.565 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105745ac8, connection_key=0) 23:12:55.624 [EACServer] [09:12:55:624] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000105745AC8. 23:12:56.125 [EACServer] [09:12:56:125] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000105745AC8 23:12:56.125 [EACServer] [09:12:56:125] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105745AC8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:12:56.126 [EAC] Peer 110000105745ac8 switched EAC state to ClientAuthenticatedRemote 23:12:56.409 [Lua] [NetworkServer] Peer 110000105745ac8 has sent rpc_post_game_notified 23:12:56.410 [Lua] [PeerSM] 110000105745ac8 :: on_exit Connecting 23:12:56.410 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 23:12:56.419 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 23:12:56.419 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 23:12:56.426 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 23:12:56.426 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 23:12:57.744 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 23:12:57.744 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 23:12:57.752 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 23:12:57.758 [Lua] Breedfreezer (server) starting a hot join sync 23:12:57.758 [Lua] PlayerManager:add_remote_player 110000105745ac8 23:12:57.758 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 23:12:57.758 [Lua] RemotePlayer:create_game_object( ) 44 23:12:57.796 [Lua] [PartyManager] Player (110000105745ac8:1) was put into party heroes (1) 23:12:57.796 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:12:57.796 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(3) 23:12:57.796 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:12:57.796 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 23:12:57.796 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 23:12:57.802 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 23:12:57.802 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 23:12:57.802 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 23:12:57.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 23:12:57.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 23:12:57.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 23:12:58.273 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 23:12:58.273 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:12:58.273 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 23:12:58.298 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":26856938,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:12:58.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 23:12:58.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 23:12:58.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 23:12:58.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 23:12:58.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 23:12:58.453 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 23:12:58.453 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 23:12:58.494 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:12:58.494 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:12:58.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 23:12:58.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 23:12:58.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 23:12:58.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 23:12:58.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 23:12:58.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 23:12:58.544 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 23:12:58.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 23:12:58.594 [Lua] [PackageManager] Force_load: wwise/javelin 23:12:58.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 23:12:58.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 23:12:58.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 23:12:58.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 23:12:58.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 23:12:58.695 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 23:12:58.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 23:12:58.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 23:12:58.767 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 23:12:58.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 23:12:58.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 23:12:58.783 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 23:12:58.789 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 26856938 23:13:00.957 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 26856938 23:13:01.006 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:13:01.006 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 23:13:01.007 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:13:01.007 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:13:01.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:13:01.008 [Lua] TalentSystem:rpc_sync_talents 1 1025 23:13:01.338 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 23:13:02.047 [Lua] Set lobby begin: 23:13:02.047 [Lua] Lobby data selected_mission_id = inn_level 23:13:02.048 [Lua] Lobby data num_players = 2 23:13:02.048 [Lua] Lobby data difficulty_tweak = 0 23:13:02.048 [Lua] Lobby data host = 110000104183f95 23:13:02.048 [Lua] Lobby data matchmaking_type = 3 23:13:02.048 [Lua] Lobby data difficulty = normal 23:13:02.048 [Lua] Lobby data player_slot_1 = 0:0 23:13:02.048 [Lua] Lobby data unique_server_name = JBles95 23:13:02.048 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 23:13:02.048 [Lua] Lobby data country_code = AU 23:13:02.048 [Lua] Lobby data matchmaking = false 23:13:02.048 [Lua] Lobby data power_level = 417 23:13:02.048 [Lua] Lobby data mission_id = inn_level 23:13:02.048 [Lua] Lobby data mechanism = adventure 23:13:02.048 [Lua] Lobby data player_slot_5 = 0:0 23:13:02.048 [Lua] Lobby data player_slot_2 = 0:0 23:13:02.048 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:13:02.048 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:13:02.048 [Lua] Lobby data eac_authorized = true 23:13:02.049 [Lua] Set lobby end. 23:13:02.488 [Window] Window => inactive 23:13:02.874 [Lua] [PlayFabMirrorBase] _commit_internal "3" 23:13:02.874 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:13:02.890 [Lua] generate_backend_stats 110000104183f95:1 23:13:02.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 23:13:02.970 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:13:02.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 23:13:02.975 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 2 23:13:03.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 23:13:03.752 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 23:13:04.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 23:13:04.167 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 23:13:04.547 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 23:13:04.549 [Lua] [PlayFabMirrorBase] commit result "success", "3" 23:13:07.224 [Lua] Set lobby begin: 23:13:07.224 [Lua] Lobby data selected_mission_id = inn_level 23:13:07.224 [Lua] Lobby data num_players = 2 23:13:07.224 [Lua] Lobby data difficulty_tweak = 0 23:13:07.224 [Lua] Lobby data host = 110000104183f95 23:13:07.224 [Lua] Lobby data matchmaking_type = 3 23:13:07.224 [Lua] Lobby data difficulty = normal 23:13:07.224 [Lua] Lobby data player_slot_1 = 0:0 23:13:07.224 [Lua] Lobby data unique_server_name = JBles95 23:13:07.224 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 23:13:07.224 [Lua] Lobby data country_code = AU 23:13:07.224 [Lua] Lobby data matchmaking = false 23:13:07.224 [Lua] Lobby data power_level = 835 23:13:07.224 [Lua] Lobby data mission_id = inn_level 23:13:07.224 [Lua] Lobby data mechanism = adventure 23:13:07.224 [Lua] Lobby data player_slot_5 = 0:0 23:13:07.224 [Lua] Lobby data player_slot_2 = 0:0 23:13:07.224 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:13:07.224 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:13:07.224 [Lua] Lobby data eac_authorized = true 23:13:07.225 [Lua] Set lobby end. 23:14:47.896 [Window] Window => active 23:16:47.096 [Lua] [IngameUI] menu view on_enter hero_view 23:16:47.101 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d350 23:16:47.101 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:16:47.112 [Lua] completed 23:16:47.112 [Lua] completed 23:16:47.112 [Lua] completed 23:16:47.112 [Lua] completed 23:16:47.976 [Lua] [HeroViewStateAchievements] Using search query: 23:16:51.552 [Lua] [IngameUI] menu view on_exit hero_view 23:16:51.555 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d350 23:16:51.555 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:16:56.756 [Lua] [PlayFabMirrorBase] _commit_internal "4" 23:16:56.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:16:56.768 [Lua] generate_backend_stats 110000104183f95:1 23:16:56.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 23:16:56.837 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:16:56.841 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 3 23:16:57.629 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000105745ac8 23:16:57.629 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 23:16:57.629 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:2:0 = 110000105745ac8 23:16:57.629 [Lua] Set lobby begin: 23:16:57.629 [Lua] Lobby data selected_mission_id = inn_level 23:16:57.630 [Lua] Lobby data num_players = 2 23:16:57.630 [Lua] Lobby data difficulty_tweak = 0 23:16:57.630 [Lua] Lobby data host = 110000104183f95 23:16:57.630 [Lua] Lobby data matchmaking_type = 3 23:16:57.630 [Lua] Lobby data difficulty = normal 23:16:57.630 [Lua] Lobby data player_slot_1 = 0:0 23:16:57.630 [Lua] Lobby data unique_server_name = JBles95 23:16:57.630 [Lua] Lobby data player_slot_4 = 0:0 23:16:57.630 [Lua] Lobby data country_code = AU 23:16:57.630 [Lua] Lobby data matchmaking = false 23:16:57.630 [Lua] Lobby data power_level = 835 23:16:57.630 [Lua] Lobby data mission_id = inn_level 23:16:57.630 [Lua] Lobby data mechanism = adventure 23:16:57.630 [Lua] Lobby data player_slot_5 = 0:0 23:16:57.631 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:16:57.631 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:16:57.631 [Lua] Lobby data player_slot_3 = 110000104183f95:1 23:16:57.631 [Lua] Lobby data eac_authorized = true 23:16:57.631 [Lua] Set lobby end. 23:16:57.631 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(2) career(3) 23:16:57.631 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 23:16:57.631 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:16:57.754 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 23:16:57.754 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 23:16:57.754 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 23:16:57.755 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 23:16:57.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 23:16:57.762 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 23:16:57.762 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 23:16:57.764 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 23:16:57.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 23:16:57.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 23:16:57.764 [Lua] [GameNetworkManager] destroying game object with go_id=45 23:16:57.764 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 23:16:57.768 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 23:16:57.768 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 23:16:57.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer 23:16:57.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 23:16:57.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:16:57.777 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 23:16:57.781 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 23:16:57.792 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 23:16:57.793 [Lua] [PackageManager] Force_load: wwise/flail 23:16:57.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 23:16:57.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 23:16:57.943 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 23:16:57.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 23:16:58.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 23:16:58.022 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 23:16:58.022 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:16:58.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:16:58.047 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:16:58.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 23:16:58.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 23:16:58.269 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 23:16:58.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 23:16:58.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 23:16:58.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 23:16:58.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 23:16:58.384 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 23:16:58.387 [Lua] [PlayFabMirrorBase] commit result "success", "4" 23:16:58.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 23:16:58.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 23:16:58.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 23:16:58.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 23:16:58.644 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 23:16:58.644 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 23:16:58.701 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 23:16:58.701 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 23:16:58.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:16:58.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:16:58.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:16:58.752 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 23:16:59.262 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 23:16:59.371 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:16:59.371 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 23:16:59.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 23:16:59.372 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:16:59.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:16:59.373 [Lua] TalentSystem:rpc_sync_talents 1 1026 23:17:00.588 [Lua] [IngameUI] menu view on_enter character_selection 23:17:00.588 [Lua] hero_fullscreen_menu_on_enter 23:17:00.591 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d890 23:17:00.592 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:00.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:00.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:00.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:00.599 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:00.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:04.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:04.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:04.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:05.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:17:05.115 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:17:05.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:17:05.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:17:05.181 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:17:05.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:17:05.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:17:05.231 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:17:05.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:05.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:05.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:05.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:17:05.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:17:05.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 23:17:05.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:17:05.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:17:05.281 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 23:17:05.448 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104183f95 23:17:05.448 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 23:17:05.448 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000104183f95 23:17:05.448 [Lua] Set lobby begin: 23:17:05.448 [Lua] Lobby data selected_mission_id = inn_level 23:17:05.449 [Lua] Lobby data num_players = 2 23:17:05.449 [Lua] Lobby data difficulty_tweak = 0 23:17:05.449 [Lua] Lobby data host = 110000104183f95 23:17:05.449 [Lua] Lobby data matchmaking_type = 3 23:17:05.449 [Lua] Lobby data difficulty = normal 23:17:05.449 [Lua] Lobby data player_slot_1 = 0:0 23:17:05.449 [Lua] Lobby data unique_server_name = JBles95 23:17:05.449 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:17:05.449 [Lua] Lobby data country_code = AU 23:17:05.449 [Lua] Lobby data matchmaking = false 23:17:05.449 [Lua] Lobby data power_level = 835 23:17:05.449 [Lua] Lobby data mission_id = inn_level 23:17:05.449 [Lua] Lobby data mechanism = adventure 23:17:05.449 [Lua] Lobby data player_slot_5 = 0:0 23:17:05.449 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:17:05.449 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:17:05.449 [Lua] Lobby data player_slot_3 = 0:0 23:17:05.449 [Lua] Lobby data eac_authorized = true 23:17:05.449 [Lua] Set lobby end. 23:17:05.449 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2) 23:17:05.449 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:17:05.449 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 23:17:05.449 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":67900576,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 23:17:05.456 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 23:17:05.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:17:05.464 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:17:05.464 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 23:17:05.465 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 23:17:05.465 [Lua] [GameNetworkManager] destroying game object with go_id=43 23:17:05.465 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cdf99e5b779d059]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[b88b6b3896aa7495]' child 4: '#ID[6d5f34f4ef42cf7b]' child 5: '#ID[17a5c52ac0884469]' 23:17:05.465 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[34b7f98a9b55e9df]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[3044da1bc27ef248]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8a2a963ed5c9eef2]' 23:17:05.467 [Save] Saving `save_data` 23:17:05.469 [Save] Save done 23:17:05.469 [Save] Saving `save_data` 23:17:05.472 [Save] Save done 23:17:05.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 23:17:05.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 23:17:05.477 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:17:05.477 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer 23:17:05.480 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:17:05.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 23:17:05.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 23:17:05.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:17:05.490 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:17:05.490 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:17:05.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 23:17:05.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 23:17:05.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 23:17:05.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 23:17:05.576 [Lua] [IngameUI] menu view on_exit character_selection 23:17:05.582 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:17:05.583 [Lua] hero_fullscreen_menu_on_exit 23:17:05.584 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d890 23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:05.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:05.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:17:05.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 23:17:05.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 23:17:05.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:17:05.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:17:05.698 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:17:05.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:17:05.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:17:05.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:17:05.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 23:17:05.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 23:17:05.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 23:17:05.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:17:05.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:17:05.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:17:05.860 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:17:05.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:17:05.927 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:17:05.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:17:06.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:17:06.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:17:06.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 23:17:06.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 23:17:06.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 23:17:06.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:17:06.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:17:06.304 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:17:06.305 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 23:17:06.354 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 23:17:06.354 [Lua] [PackageManager] Force_load: wwise/we_deus_01 23:17:06.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:17:06.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:17:06.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:17:06.388 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576 23:17:06.538 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576 23:17:06.542 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.92411, -1.44467, 5.30968), Vector4(0, 0, 0.785465, -0.618906)) 23:17:06.544 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:06.544 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:06.544 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:06.544 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:17:06.544 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:17:06.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:17:06.544 [Lua] TalentExtension:_send_rpc_sync_talents 47 23:17:06.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:17:06.544 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:17:06.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 23:17:15.670 [Lua] [PlayFabMirrorBase] _commit_internal "5" 23:17:15.670 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:17:15.681 [Lua] generate_backend_stats 110000104183f95:1 23:17:15.744 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:17:15.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:17:15.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 23:17:15.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 23:17:16.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 23:17:16.122 [Lua] [PlayFabMirrorBase] commit result "success", "5" 23:18:42.463 [Lua] [Matchmaking] Cancelling matchmaking 23:18:42.463 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:18:43.916 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:18:43.916 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:18:43.917 [Lua] Set lobby begin: 23:18:43.917 [Lua] Lobby data selected_mission_id = inn_level 23:18:43.917 [Lua] Lobby data num_players = 2 23:18:43.917 [Lua] Lobby data difficulty_tweak = 0 23:18:43.918 [Lua] Lobby data host = 110000104183f95 23:18:43.918 [Lua] Lobby data matchmaking_type = 3 23:18:43.918 [Lua] Lobby data difficulty = harder 23:18:43.918 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.918 [Lua] Lobby data unique_server_name = JBles95 23:18:43.918 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:18:43.918 [Lua] Lobby data country_code = AU 23:18:43.918 [Lua] Lobby data matchmaking = false 23:18:43.918 [Lua] Lobby data power_level = 835 23:18:43.918 [Lua] Lobby data mission_id = inn_level 23:18:43.918 [Lua] Lobby data mechanism = adventure 23:18:43.918 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.918 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:18:43.918 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:18:43.918 [Lua] Lobby data player_slot_3 = 0:0 23:18:43.918 [Lua] Lobby data eac_authorized = true 23:18:43.918 [Lua] Set lobby end. 23:18:43.919 [Lua] [PartyManager] Leader set to "110000104183f95" 23:18:43.919 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0 23:18:43.919 [Lua] Set lobby begin: 23:18:43.919 [Lua] Lobby data twitch_enabled = false 23:18:43.919 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:18:43.919 [Lua] Lobby data num_players = 2 23:18:43.919 [Lua] Lobby data difficulty_tweak = 0 23:18:43.919 [Lua] Lobby data host = 110000104183f95 23:18:43.919 [Lua] Lobby data matchmaking_type = 2 23:18:43.919 [Lua] Lobby data match_started = true 23:18:43.919 [Lua] Lobby data difficulty = harder 23:18:43.919 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.919 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:18:43.919 [Lua] Lobby data unique_server_name = JBles95 23:18:43.919 [Lua] Lobby data quick_game = false 23:18:43.919 [Lua] Lobby data country_code = AU 23:18:43.919 [Lua] Lobby data matchmaking = false 23:18:43.919 [Lua] Lobby data power_level = 835 23:18:43.919 [Lua] Lobby data mission_id = inn_level 23:18:43.919 [Lua] Lobby data mechanism = adventure 23:18:43.919 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.919 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:18:43.919 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:18:43.919 [Lua] Lobby data player_slot_3 = 0:0 23:18:43.919 [Lua] Lobby data eac_authorized = true 23:18:43.919 [Lua] Set lobby end. 23:18:43.919 [Lua] Set lobby begin: 23:18:43.919 [Lua] Lobby data twitch_enabled = false 23:18:43.919 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:18:43.919 [Lua] Lobby data num_players = 2 23:18:43.919 [Lua] Lobby data difficulty_tweak = 0 23:18:43.919 [Lua] Lobby data host = 110000104183f95 23:18:43.919 [Lua] Lobby data matchmaking_type = 2 23:18:43.919 [Lua] Lobby data is_private = true 23:18:43.919 [Lua] Lobby data match_started = true 23:18:43.919 [Lua] Lobby data difficulty = harder 23:18:43.919 [Lua] Lobby data player_slot_1 = 0:0 23:18:43.919 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:18:43.919 [Lua] Lobby data unique_server_name = JBles95 23:18:43.919 [Lua] Lobby data quick_game = false 23:18:43.919 [Lua] Lobby data country_code = AU 23:18:43.920 [Lua] Lobby data matchmaking = false 23:18:43.920 [Lua] Lobby data power_level = 835 23:18:43.920 [Lua] Lobby data mission_id = inn_level 23:18:43.920 [Lua] Lobby data mechanism = adventure 23:18:43.920 [Lua] Lobby data player_slot_5 = 0:0 23:18:43.920 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:18:43.920 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:18:43.920 [Lua] Lobby data player_slot_3 = 0:0 23:18:43.920 [Lua] Lobby data eac_authorized = true 23:18:43.920 [Lua] Set lobby end. 23:18:43.920 [Lua] [ChatManager][1]System: Starting hosted game... 23:18:43.920 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:18:43.920 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:18:47.300 [Lua] [IngameUI] menu view on_enter hero_view 23:18:47.304 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a0d350 23:18:47.304 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:18:47.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 23:18:47.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 23:18:47.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:18:47.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:18:47.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:18:47.317 [Lua] hero_fullscreen_menu_on_enter 23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:18:47.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:47.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:18:47.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:18:48.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:18:48.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalentsConsole 23:18:48.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:19:01.834 [Lua] [IngameUI] menu view on_exit hero_view 23:19:01.837 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a0d350 23:19:01.837 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:19:01.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 23:19:01.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:19:01.837 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:19:01.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalentsConsole 23:19:01.838 [Lua] TalentExtension:_send_rpc_sync_talents 47 23:19:01.838 [Lua] hero_fullscreen_menu_on_exit 23:19:11.847 [Lua] [PlayFabMirrorBase] _commit_internal "6" 23:19:11.847 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:19:11.859 [Lua] generate_backend_stats 110000104183f95:1 23:19:11.919 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:19:11.919 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:19:11.925 [Lua] [PlayFabMirrorBase] commit result "success", "6" 23:19:12.018 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:19:12.019 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:19:12.019 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0 23:19:12.019 [Lua] Set lobby begin: 23:19:12.019 [Lua] Lobby data twitch_enabled = false 23:19:12.019 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:12.019 [Lua] Lobby data num_players = 2 23:19:12.019 [Lua] Lobby data difficulty_tweak = 0 23:19:12.020 [Lua] Lobby data host = 110000104183f95 23:19:12.020 [Lua] Lobby data matchmaking_type = 2 23:19:12.020 [Lua] Lobby data is_private = true 23:19:12.020 [Lua] Lobby data match_started = true 23:19:12.020 [Lua] Lobby data difficulty = harder 23:19:12.020 [Lua] Lobby data player_slot_1 = 0:0 23:19:12.020 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:12.020 [Lua] Lobby data unique_server_name = JBles95 23:19:12.020 [Lua] Lobby data quick_game = false 23:19:12.020 [Lua] Lobby data country_code = AU 23:19:12.020 [Lua] Lobby data matchmaking = false 23:19:12.020 [Lua] Lobby data power_level = 835 23:19:12.020 [Lua] Lobby data mission_id = inn_level 23:19:12.020 [Lua] Lobby data mechanism = adventure 23:19:12.020 [Lua] Lobby data player_slot_5 = 0:0 23:19:12.020 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:12.020 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:12.020 [Lua] Lobby data player_slot_3 = 0:0 23:19:12.021 [Lua] Lobby data eac_authorized = true 23:19:12.021 [Lua] Set lobby end. 23:19:12.021 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:19:12.021 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_slum, mc:adventure, gm:adventure, env:0, seed:11581507, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:1257652096, lt:load_next_level, extra_packages:{ }) 23:19:12.021 [Lua] [NetworkServer] Entering post game 23:19:12.021 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 23:19:12.021 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 23:19:12.021 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 23:19:12.021 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 23:19:12.021 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:934: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:882: in function game_update [12] @scripts/boot.lua:612:in function [1] self = table: 0000000000691E70 [2] self = table: 000000000A0B66B0; game_server_lobby_client = nil [3] self = table: 000000000A0B66B0 [4] self = table: 000000000A0B66B0; state_context = table: 0000000005AF6960 [5] self = table: 0000000001D6C420; new_state = table: 0000000005BF4660; params = table: 00000000018DE1F0; state_context = table: 0000000005AF6960; reason = nil [6] self = table: 0000000001D6C420; dt = 0.0078211566433310509; t = 1112.6413883753121; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005BF4660; state_context = table: 0000000005AF6960; reason = nil [7] func = [function]; self = table: 0000000001D6C420; dt = 0.0078211566433310509 [8] hook_chain = [function] [9] self = table: 00000000077C9700; dt = 0.0078211566433310509; main_t = 1112.6413883753121; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1092.9155212091282 [10] self = table: 00000000056A95A0; dt = 0.0078211566433310509; t = 1112.6413883753121 [11] self = table: 0000000000098460; real_world_dt = 0.0078211566433310509; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0078211566433310509; t = 1112.6413883753121 [12] dt = 0.0078211566433310509 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000021FDEE0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000016361F0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001636470; _disable_spawning_reasons = table: 0000000000372420; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000003723F0; _mutator_handler = table: 0000000000601670; network_server = table: 00000000031A58C0; _game_mode = table: 00000000006185D0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "inn_level"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000006017E0; is_server = true; network_event_delegate = table: 00000000057D1DB0; [2] _statistics_db = table: 00000000021FDEE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000005AF6960; search_config = table: 0000000002007DA0; _network_server = table: 00000000031A58C0; [3] _statistics_db = table: 00000000021FDEE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000005AF6960; search_config = table: 0000000002007DA0; _network_server = table: 00000000031A58C0; [4] _statistics_db = table: 00000000021FDEE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000005AF6960; search_config = table: 0000000002007DA0; _network_server = table: 00000000031A58C0; [5] network_server = table: 00000000031A58C0; network_event_delegate = table: 00000000057D1DB0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A0B66B0; is_server = true; _power_level_timer = 1115.6709287390113; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005AF6960; statistics_db = table: 00000000021FDEE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000030F4550; party_owned_dlcs = table: 0000000001D6C2D0; [6] network_server = table: 00000000031A58C0; network_event_delegate = table: 00000000057D1DB0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A0B66B0; is_server = true; _power_level_timer = 1115.6709287390113; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005AF6960; statistics_db = table: 00000000021FDEE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000030F4550; party_owned_dlcs = table: 0000000001D6C2D0; [7] network_server = table: 00000000031A58C0; network_event_delegate = table: 00000000057D1DB0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A0B66B0; is_server = true; _power_level_timer = 1115.6709287390113; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000005AF6960; statistics_db = table: 00000000021FDEE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000030F4550; party_owned_dlcs = table: 0000000001D6C2D0; [9] world_name = "level_world"; entity_system_bag = table: 00000000052C1CA0; network_server = table: 00000000031A58C0; entity_system = table: 0000000004D84AE0; parent = table: 0000000000098460; _level_flow_events = table: 0000000007972310; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000EB6090; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008759910; num_local_human_players = 1; _ping_reporter = table: 000000000A2F0B40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0078211566433310509; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005D49420; network_event_delegate = table: 00000000057D1DB0; machines = table: 0000000007971B60; _camera_carrier = table: 00000000005705C0; free_flight_manager = table: 00000000048E9180; network_transmit = table: 0000000006076DF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000021FDEE0; _lobby_host = table: 00000000031A4440; dice_keeper = table: 00000000002FBF00; network_clock = table: 00000000013663C0; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 00000000077C9700; [11] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 0000000006E61E40; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:19:12.022 [Lua] [LevelTransitionHandler] promote_next_level_data 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = dlc_bogenhafen_slum 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 11581507 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = default 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = adventure 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = harder 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 1257652096 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 23:19:12.022 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 23:19:12.022 [Lua] [NetworkServer] Entering post game 23:19:12.023 [Save] Saving `save_data` 23:19:12.023 [Lua] gm_event_end_conditions_met false false 23:19:12.023 [Lua] [PlayFabMirrorBase] Force commit 23:19:12.023 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 23:19:12.023 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:19:12.023 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:19:12.023 [Lua] TRANSITION nil nil load_next_level 23:19:12.023 [Lua] Transition type "load_next_level", is server: true 23:19:12.023 [Lua] [GameNetworkManager] Leaving game... 23:19:12.023 [Lua] [GameNetworkManager] Shutting down game session host. 23:19:12.023 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:19:12.023 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:19:12.023 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1094.92 23:19:12.025 [Save] Save done 23:19:12.025 [Save] Saving `save_data` 23:19:12.026 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 23:19:12.026 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 23:19:12.026 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:19:12.026 [Lua] [PlayFabMirrorBase] commit result "success", "7" 23:19:12.030 [Save] Save done 23:19:12.030 [Save] Saving `save_data` 23:19:12.035 [Save] Save done 23:19:14.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:19:14.045 [Lua] [Managers] Calling function on all managers: 23:19:14.045 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 23:19:14.046 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 23:19:14.046 [Lua] Clearing all global lookup lists 23:19:14.046 [Lua] [IngamePlayerListUI] - Destroy 23:19:14.046 [Lua] [GamePadEquipmentUI] - Destroy 23:19:14.046 [Lua] [EquipmentUI] - Destroy 23:19:14.046 [Lua] [AbilityUI] - Destroy 23:19:14.046 [Lua] [GamePadAbilityUI] - Destroy 23:19:14.046 [Lua] [IngameUI] destroy 23:19:14.048 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[2f59d2fa1ffcd6f9]' 23:19:14.048 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3bd5e2f204383a40]' child 1: '#ID[3327af3bbce4abe8]' child 2: '#ID[adfc6746cb5754cb]' 23:19:14.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 23:19:14.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 23:19:14.054 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3 23:19:14.055 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 23:19:14.055 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 23:19:14.174 [Lua] [Managers] Destroying manager group: 23:19:14.175 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2252441b0429abd4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[7aed6506e637766d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9c655f9dd6198600]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a9de89b3197ad9c1]' 23:19:14.178 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:19:14.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:19:14.216 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 23:19:14.216 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 23:19:14.216 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 23:19:14.216 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 23:19:14.216 [Lua] [Matchmaking] unregister rpcs 23:19:14.217 [Lua] ############### UNLOADING PACKAGES ############### 23:19:14.217 [Lua] [Managers] Calling function on all managers: 23:19:14.217 [Lua] [Managers] Destroying manager group: 23:19:14.217 [Lua] [Gamestate] Enter state StateLoading 23:19:14.218 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:19:14.218 [Lua] [Matchmaking] register rpcs 23:19:14.218 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 23:19:14.218 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:19:14.218 [Lua] Set lobby begin: 23:19:14.218 [Lua] Lobby data twitch_enabled = false 23:19:14.218 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:14.218 [Lua] Lobby data num_players = 2 23:19:14.218 [Lua] Lobby data difficulty_tweak = 0 23:19:14.218 [Lua] Lobby data host = 110000104183f95 23:19:14.218 [Lua] Lobby data matchmaking_type = 2 23:19:14.218 [Lua] Lobby data is_private = true 23:19:14.218 [Lua] Lobby data match_started = true 23:19:14.218 [Lua] Lobby data difficulty = harder 23:19:14.218 [Lua] Lobby data player_slot_1 = 0:0 23:19:14.218 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:14.218 [Lua] Lobby data unique_server_name = JBles95 23:19:14.218 [Lua] Lobby data quick_game = false 23:19:14.218 [Lua] Lobby data country_code = AU 23:19:14.218 [Lua] Lobby data matchmaking = false 23:19:14.218 [Lua] Lobby data power_level = 0 23:19:14.218 [Lua] Lobby data mission_id = inn_level 23:19:14.218 [Lua] Lobby data mechanism = adventure 23:19:14.218 [Lua] Lobby data player_slot_5 = 0:0 23:19:14.218 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:14.218 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:14.218 [Lua] Lobby data player_slot_3 = 0:0 23:19:14.219 [Lua] Lobby data eac_authorized = true 23:19:14.219 [Lua] Set lobby end. 23:19:14.219 [Lua] registering RPCs 23:19:14.219 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:19:14.219 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:19:14.219 [Lua] Set lobby begin: 23:19:14.219 [Lua] Lobby data twitch_enabled = false 23:19:14.219 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:14.219 [Lua] Lobby data num_players = 2 23:19:14.219 [Lua] Lobby data difficulty_tweak = 0 23:19:14.219 [Lua] Lobby data host = 110000104183f95 23:19:14.219 [Lua] Lobby data matchmaking_type = 2 23:19:14.219 [Lua] Lobby data is_private = true 23:19:14.219 [Lua] Lobby data match_started = true 23:19:14.219 [Lua] Lobby data difficulty = harder 23:19:14.219 [Lua] Lobby data player_slot_1 = 0:0 23:19:14.219 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:14.219 [Lua] Lobby data unique_server_name = JBles95 23:19:14.219 [Lua] Lobby data quick_game = false 23:19:14.219 [Lua] Lobby data country_code = AU 23:19:14.219 [Lua] Lobby data matchmaking = false 23:19:14.219 [Lua] Lobby data power_level = 0 23:19:14.219 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:14.219 [Lua] Lobby data mechanism = adventure 23:19:14.219 [Lua] Lobby data player_slot_5 = 0:0 23:19:14.219 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:14.219 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:14.219 [Lua] Lobby data player_slot_3 = 0:0 23:19:14.219 [Lua] Lobby data eac_authorized = true 23:19:14.219 [Lua] Set lobby end. 23:19:14.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:19:14.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 23:19:14.222 [Lua] [StateLoading] load_current_level 23:19:14.222 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_slum 0 23:19:14.224 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 23:19:14.224 [Umbra] Unload tome 23:19:14.224 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 23:19:14.266 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 23:19:14.275 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 23:19:14.275 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum, async-read, 23:19:14.282 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 23:19:14.282 [Lua] ### Received rpc_level_load_started 23:19:14.282 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 1257652096 23:19:14.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 23:19:14.322 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 23:19:14.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576 23:19:14.344 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 23:19:14.388 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 23:19:18.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 23:19:18.015 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 23:19:18.032 [Lua] [LevelTransitionHandler] Level load completed! 23:19:18.032 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 11581507 - use_random_directors: true - conflict_director_name: default 23:19:18.055 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:19:18.055 [Lua] checking dlc's against conflict directors 23:19:18.055 [Lua] number of factions to include 1 23:19:18.055 [Lua] number of factions added 2 23:19:18.055 [Lua] --- --- --- 23:19:18.055 [Lua] Starting... difficulty 'harder' 23:19:18.055 [Lua] These are the starting conflict directors: 23:19:18.055 [Lua] skaven 23:19:18.055 [Lua] chaos 23:19:18.055 [Lua] --- --- --- 23:19:18.055 [Lua] 23:19:18.055 [Lua] DONE! Found the following directors: 23:19:18.055 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 23:19:18.055 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_loot_rat=true, } 23:19:18.055 [Lua] load_startup_enemy_packages: -------------- 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_spawn 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_troll 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_rat_ogre 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_stormfiend 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] beastmen_minotaur 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_plague_sorcerer 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_corruptor_sorcerer 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_gutter_runner 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_pack_master 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_poison_wind_globadier 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_ratling_gunner 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_warpfire_thrower 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_vortex_sorcerer 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] beastmen_standard_bearer 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_vortex 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] critter_rat 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] critter_pig 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_marauder 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_storm_vermin 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_warrior 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_clan_rat 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_raider 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_slave 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_fanatic 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_marauder_with_shield 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_storm_vermin_with_shield 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_clan_rat_with_shield 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] chaos_berzerker 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_plague_monk 23:19:18.055 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:19:18.055 [Lua] skaven_loot_rat 23:19:18.058 [Lua] ### Received rpc_level_loaded 23:19:18.058 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 383 23:19:18.058 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 23:19:18.076 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 23:19:18.076 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 23:19:18.092 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 23:19:18.092 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 23:19:18.093 [Lua] ### Received rpc_level_loaded 23:19:18.093 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 383 23:19:18.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:19:18.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:19:18.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:19:18.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:19:18.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:19:18.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:19:18.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:19:18.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:19:18.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:19:18.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:19:18.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:19:18.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:19:18.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:19:18.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:19:18.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:19:19.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:19:19.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:19:19.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:19:19.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:19:19.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:19:19.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:19:19.255 [Lua] ### Received rpc_level_loaded 23:19:19.255 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 383 23:19:19.255 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 23:19:19.255 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 23:19:19.255 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 23:19:19.274 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 23:19:19.275 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 23:19:19.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:19:19.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:19:19.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:19:19.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:19:19.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:19:19.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:19:19.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:19:19.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:19:19.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:19:19.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:19:19.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:19:19.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:19:19.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:19:19.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:19:19.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:19:20.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:19:20.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:19:20.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:19:20.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:19:20.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:19:20.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:19:20.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:19:20.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:19:20.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:19:20.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:19:20.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:19:20.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:19:20.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:19:20.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:19:20.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:19:20.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:19:20.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:19:20.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:19:20.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:19:20.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:19:20.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:19:21.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:19:21.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:19:21.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:19:21.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:19:21.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:19:21.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:19:21.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:19:21.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:19:21.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:19:21.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:19:21.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:19:21.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:19:21.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:19:21.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:19:21.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:19:22.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:19:22.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:19:22.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:19:22.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:19:22.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:19:22.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:19:22.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:19:22.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:19:22.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:19:22.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:19:22.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:19:22.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:19:22.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:19:22.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:19:22.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:19:23.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:19:23.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:19:23.018 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: adventure 23:19:23.018 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:19:23.018 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world 23:19:23.019 [Umbra] Init version: 3.4.15 :: 16 threads 23:19:23.648 [Lua] Async level spawning done 23:19:23.648 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:19:24.614 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:19:24.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:19:24.614 [Lua] [Matchmaking] unregister rpcs 23:19:24.614 [Lua] Set lobby begin: 23:19:24.614 [Lua] Lobby data twitch_enabled = false 23:19:24.614 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:24.614 [Lua] Lobby data num_players = 2 23:19:24.614 [Lua] Lobby data difficulty_tweak = 0 23:19:24.614 [Lua] Lobby data host = 110000104183f95 23:19:24.614 [Lua] Lobby data matchmaking_type = 2 23:19:24.614 [Lua] Lobby data is_private = true 23:19:24.614 [Lua] Lobby data match_started = true 23:19:24.614 [Lua] Lobby data difficulty = harder 23:19:24.614 [Lua] Lobby data player_slot_1 = 0:0 23:19:24.614 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:24.614 [Lua] Lobby data unique_server_name = JBles95 23:19:24.614 [Lua] Lobby data quick_game = false 23:19:24.614 [Lua] Lobby data country_code = AU 23:19:24.614 [Lua] Lobby data matchmaking = false 23:19:24.614 [Lua] Lobby data power_level = 0 23:19:24.614 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:24.614 [Lua] Lobby data mechanism = adventure 23:19:24.614 [Lua] Lobby data player_slot_5 = 0:0 23:19:24.614 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:24.615 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:24.615 [Lua] Lobby data player_slot_3 = 0:0 23:19:24.615 [Lua] Lobby data eac_authorized = true 23:19:24.615 [Lua] Set lobby end. 23:19:24.615 [Lua] [Managers] Destroying manager group: 23:19:24.615 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 23:19:24.615 [Lua] [Gamestate] Enter StateIngame HOST 23:19:24.615 [Lua] [Managers] Calling function on all managers: 23:19:24.615 [Lua] <>level = dlc_bogenhafen_slum<> 23:19:24.615 [Lua] Set lobby begin: 23:19:24.615 [Lua] Lobby data twitch_enabled = false 23:19:24.616 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:24.616 [Lua] Lobby data num_players = 2 23:19:24.616 [Lua] Lobby data difficulty_tweak = 0 23:19:24.616 [Lua] Lobby data host = 110000104183f95 23:19:24.616 [Lua] Lobby data matchmaking_type = 2 23:19:24.616 [Lua] Lobby data is_private = true 23:19:24.616 [Lua] Lobby data match_started = true 23:19:24.616 [Lua] Lobby data difficulty = harder 23:19:24.616 [Lua] Lobby data player_slot_1 = 0:0 23:19:24.616 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:24.616 [Lua] Lobby data unique_server_name = JBles95 23:19:24.616 [Lua] Lobby data quick_game = false 23:19:24.616 [Lua] Lobby data country_code = AU 23:19:24.616 [Lua] Lobby data matchmaking = false 23:19:24.616 [Lua] Lobby data power_level = 0 23:19:24.616 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:24.616 [Lua] Lobby data mechanism = adventure 23:19:24.616 [Lua] Lobby data player_slot_5 = 0:0 23:19:24.616 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:24.616 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:24.616 [Lua] Lobby data player_slot_3 = 0:0 23:19:24.616 [Lua] Lobby data eac_authorized = true 23:19:24.616 [Lua] Set lobby end. 23:19:24.616 [Lua] [StateIngame] Server ingame 23:19:24.619 [Lua] Set lobby begin: 23:19:24.619 [Lua] Lobby data twitch_enabled = false 23:19:24.619 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:24.619 [Lua] Lobby data num_players = 2 23:19:24.619 [Lua] Lobby data difficulty_tweak = 0 23:19:24.619 [Lua] Lobby data host = 110000104183f95 23:19:24.619 [Lua] Lobby data matchmaking_type = 2 23:19:24.619 [Lua] Lobby data is_private = true 23:19:24.619 [Lua] Lobby data match_started = true 23:19:24.619 [Lua] Lobby data difficulty = harder 23:19:24.619 [Lua] Lobby data player_slot_1 = 0:0 23:19:24.619 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:24.619 [Lua] Lobby data unique_server_name = JBles95 23:19:24.619 [Lua] Lobby data quick_game = false 23:19:24.619 [Lua] Lobby data country_code = AU 23:19:24.619 [Lua] Lobby data matchmaking = false 23:19:24.619 [Lua] Lobby data power_level = 0 23:19:24.619 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:24.619 [Lua] Lobby data mechanism = adventure 23:19:24.619 [Lua] Lobby data player_slot_5 = 0:0 23:19:24.620 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:24.620 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:24.620 [Lua] Lobby data player_slot_3 = 0:0 23:19:24.620 [Lua] Lobby data eac_authorized = true 23:19:24.620 [Lua] Set lobby end. 23:19:24.620 [Lua] [Matchmaking] register rpcs 23:19:24.620 [Lua] GameNetworkManager:init... creating game session 23:19:24.620 [Lua] Host GameSession.make_game_session_host with session: 23:19:24.620 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:19:24.620 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 23:19:24.620 [Lua] [GameNetworkManager] self.is_server = true 23:19:24.620 [Network] Setting artificial MTU limit to 65536 23:19:24.626 [Lua] Switching ConflictSettings: to: default 23:19:24.626 [Lua] pacing=default 23:19:24.626 [Lua] roaming=nil 23:19:24.626 [Lua] specials=default 23:19:24.626 [Lua] debug_color=maroon 23:19:24.626 [Lua] contained_breeds=nil 23:19:24.626 [Lua] pack_spawning=default 23:19:24.626 [Lua] disabled=false 23:19:24.626 [Lua] factions=nil 23:19:24.626 [Lua] boss=default 23:19:24.626 [Lua] horde=default 23:19:24.626 [Lua] name=default 23:19:24.626 [Lua] intensity=default 23:19:24.626 [Lua] --- 23:19:24.626 [Lua] [LevelAnalysis] set_random_seed( 11581507) 23:19:24.635 [Lua] [AIInterestPointSystem] Level Seed: 11581507 23:19:24.635 [Lua] 23:19:24.635 [Lua] [entity_system_bag] = table 23:19:24.635 [Lua] [entity_system_bag] = metatable 23:19:24.635 [Lua] [startup_data] = table 23:19:24.635 [Lua] [entity_manager] = table 23:19:24.635 [Lua] [entity_manager] = metatable 23:19:24.635 [Lua] [unit_spawner] = table 23:19:24.635 [Lua] [unit_spawner] = metatable 23:19:24.635 [Lua] [unit_storage] = table 23:19:24.635 [Lua] [unit_storage] = metatable 23:19:24.635 [Lua] [dice_keeper] = table 23:19:24.635 [Lua] [dice_keeper] = metatable 23:19:24.635 [Lua] [is_server] = true (boolean) 23:19:24.635 [Lua] [world] = [World] 23:19:24.635 [Lua] [system_api] = table 23:19:24.635 [Lua] [entity_system] = table 23:19:24.635 [Lua] [entity_system] = metatable 23:19:24.635 [Lua] [network_lobby] = table 23:19:24.635 [Lua] [network_lobby] = metatable 23:19:24.635 [Lua] [profile_synchronizer] = table 23:19:24.635 [Lua] [profile_synchronizer] = metatable 23:19:24.635 [Lua] [level_transition_handler] = table 23:19:24.635 [Lua] [level_transition_handler] = metatable 23:19:24.635 [Lua] [num_local_human_players] = 1 (number) 23:19:24.635 [Lua] [statistics_db] = table 23:19:24.635 [Lua] [statistics_db] = metatable 23:19:24.635 [Lua] [network_server] = table 23:19:24.635 [Lua] [network_server] = metatable 23:19:24.635 [Lua] [input_manager] = table 23:19:24.635 [Lua] [input_manager] = metatable 23:19:24.635 [Lua] [network_clock] = table 23:19:24.635 [Lua] [network_clock] = metatable 23:19:24.635 [Lua] [network_transmit] = table 23:19:24.635 [Lua] [network_transmit] = metatable 23:19:24.635 [Lua] [free_flight_manager] = table 23:19:24.635 [Lua] [free_flight_manager] = metatable 23:19:24.635 [Lua] [network_manager] = table 23:19:24.635 [Lua] [network_manager] = metatable 23:19:24.635 [Lua] [network_event_delegate] = table 23:19:24.635 [Lua] [network_event_delegate] = metatable 23:19:24.635 [Lua] 23:19:24.638 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:19:24.653 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:19:24.653 [Lua] [AchievementManager] Achievements using the steam platform 23:19:24.653 [Lua] PlayerManager:add_player player_1 23:19:24.722 [Flow] Current State:0 23:19:24.726 [Lua] respawn_unit_spawned with group id: event 23:19:24.726 [Lua] respawn_unit_spawned with group id: event 23:19:24.726 [Lua] respawn_unit_spawned with group id: event 23:19:24.727 [Lua] respawn_unit_spawned with group id: after_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: after_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: after_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 23:19:24.727 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 23:19:24.732 [Flow] Current State:0 23:19:24.732 [Flow] Current State:0 23:19:24.732 [Flow] Current State:0 23:19:24.732 [Flow] Current State:0 23:19:24.732 [Flow] Current State:0 23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market 23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market 23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market 23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market 23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market 23:19:24.745 [Lua] respawn_unit_spawned with group id: fish_market 23:19:24.745 [Lua] [StateIngame] Level seed: 11581507 23:19:24.776 [Lua] [LevelAnalysis] set_random_seed( 11581507) 23:19:24.780 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:19:24.780 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:19:24.781 [Lua] [IngameUI] init 23:19:24.792 [Lua] cb_razer_chroma_setup 23:19:24.808 [Lua] completed 23:19:24.811 [Lua] completed 23:19:24.814 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:19:24.814 [Lua] Set lobby begin: 23:19:24.814 [Lua] Lobby data twitch_enabled = false 23:19:24.814 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:24.814 [Lua] Lobby data num_players = 2 23:19:24.814 [Lua] Lobby data difficulty_tweak = 0 23:19:24.814 [Lua] Lobby data host = 110000104183f95 23:19:24.814 [Lua] Lobby data matchmaking_type = 2 23:19:24.814 [Lua] Lobby data is_private = true 23:19:24.814 [Lua] Lobby data match_started = true 23:19:24.814 [Lua] Lobby data difficulty = harder 23:19:24.814 [Lua] Lobby data player_slot_1 = 0:0 23:19:24.814 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:24.814 [Lua] Lobby data unique_server_name = JBles95 23:19:24.814 [Lua] Lobby data quick_game = false 23:19:24.814 [Lua] Lobby data country_code = AU 23:19:24.814 [Lua] Lobby data matchmaking = false 23:19:24.814 [Lua] Lobby data power_level = 835 23:19:24.814 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:24.814 [Lua] Lobby data mechanism = adventure 23:19:24.814 [Lua] Lobby data player_slot_5 = 0:0 23:19:24.814 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:24.814 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:24.814 [Lua] Lobby data player_slot_3 = 0:0 23:19:24.814 [Lua] Lobby data eac_authorized = true 23:19:24.814 [Lua] Set lobby end. 23:19:24.815 [Flow] TEST_MOON_HIDE 23:19:24.815 [Flow] Spawned:c_barrel_socket 23:19:24.815 [Lua] CurrentConflictSettings default 23:19:24.815 [Lua] [ConflictDirector] conflict_director is ai_ready 23:19:24.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:19:24.819 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:19:24.825 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:19:24.825 [Lua] Forming navigation groups in one frame 23:19:24.825 [Lua] Forming navigation groups 23:19:24.827 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063 23:19:25.032 [Lua] NavigationGroupManager -> calulation time B: 0.20500000000015461 23:19:25.032 [Lua] number of nav groups: 510 23:19:25.035 [Lua] number of refined nav groups : 374 23:19:25.039 [Lua] NavigationGroupManager -> calulation time C: 0.006999999999834472 23:19:25.040 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.145920048654073 Normalized coefficient: 1.4130731183471823 23:19:25.042 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.9443420698051348 Normalized coefficient: 1.9825430301978824 23:19:25.044 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.572994941473011 Normalized coefficient: 1.3609268888175396 23:19:25.045 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.4288184076547603 Normalized coefficient: 1.3299489047348982 23:19:25.053 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:19:25.053 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:19:25.053 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 23:19:25.053 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 23:19:25.066 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 23:19:25.066 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 23:19:25.066 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:19:25.066 [Lua] [LevelAnalysis] 23:19:25.066 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:19:25.066 [Lua] [LevelAnalysis] 23:19:25.066 [Lua] [LevelAnalysis] Terror events added: 23:19:25.066 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 23:19:25.066 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 23:19:25.066 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 23:19:25.066 [Lua] NORMAL PATROL MAIN PATH 655.668212890625 23:19:25.066 [Lua] [waypoints] = table 23:19:25.066 [Lua] [astar_points] = table 23:19:25.066 [Lua] [travel_dist] = 655.66821023821831 (number) 23:19:25.066 [Lua] [one_directional] = true (boolean) 23:19:25.066 [Lua] [id] = boss_14 (string) 23:19:25.066 [Lua] ----> using boss spline path! 23:19:25.066 [Lua] Adding main path event: Vector3Box(-116.5, 79, 10.8946) boss_event_chaos_spline_patrol 45 table: 000000000E99B140 23:19:25.066 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1 23:19:25.066 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 23:19:25.066 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194 23:19:25.066 [Lua] [LevelAnalysis] wanted_distance: 801.5950444738944 23:19:25.066 [Lua] [LevelAnalysis] Terror events added: 23:19:25.066 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:19:25.067 [Lua] Adding main path event: Vector3Box(-21.1288, 174.535, 17.9862) rare_event_loot_rat 45 table: 000000000E99BAE0 23:19:25.067 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:19:25.069 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 23:19:25.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:19:25.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:19:25.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:19:25.073 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=69 23:19:25.073 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:19:25.074 [Lua] [Managers] Calling function on all managers: 23:19:25.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:19:25.087 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 23:19:25.087 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:19:25.101 [Lua] [PartyManager] Player (110000104183f95:6) was put into party heroes (1) 23:19:25.101 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:19:25.145 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 23:19:25.145 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 23:19:25.145 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:6) to profile(5) career(1) 23:19:25.145 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 23:19:25.145 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1292746240,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 23:19:25.145 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 23:19:25.145 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:19:25.193 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 23:19:25.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 23:19:25.193 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 23:19:25.193 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 23:19:25.193 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":307795488,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576 23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:19:25.290 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 23:19:25.290 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 23:19:25.290 [Lua] [GameNetworkManager] destroying game object with go_id=72 23:19:25.290 [Lua] [GameNetworkManager] destroying game object with go_id=73 23:19:25.291 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 23:19:25.291 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 23:19:25.292 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 23:19:25.292 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:19:25.334 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 23:19:25.334 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 23:19:25.334 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 23:19:25.334 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 23:19:25.334 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1486217600,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 23:19:25.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:19:25.772 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 23:19:25.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:19:26.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:19:26.048 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 23:19:26.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 23:19:26.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 23:19:26.090 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 23:19:26.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:19:26.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:19:26.141 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 23:19:26.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 23:19:26.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 23:19:26.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 23:19:26.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:19:26.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:19:26.350 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:19:26.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:19:26.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:19:26.741 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 23:19:26.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:19:26.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:19:26.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 23:19:26.759 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 23:19:26.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 23:19:26.781 [Lua] [PackageManager] Force_load: wwise/handgun 23:19:26.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 23:19:26.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 23:19:26.807 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 23:19:26.807 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:19:26.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:19:26.848 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:19:26.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 23:19:26.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 23:19:26.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 23:19:26.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:19:26.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:19:26.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:19:26.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:19:27.074 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:19:27.074 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 23:19:27.074 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 23:19:27.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:19:27.140 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:19:27.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:19:27.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:19:27.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 23:19:27.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:19:27.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:19:27.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:19:27.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 23:19:27.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 23:19:27.357 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 23:19:27.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:19:27.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:19:27.482 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:19:27.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 23:19:27.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 23:19:27.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 23:19:27.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 23:19:27.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 23:19:27.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 23:19:27.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:19:27.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:19:27.642 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 23:19:27.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:19:27.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:19:27.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:19:27.674 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:19:27.682 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240 23:19:27.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:19:27.699 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:19:27.707 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1486217600 23:19:27.840 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240 23:19:28.091 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1486217600 23:19:28.091 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 23:19:28.091 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 23:19:28.099 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 23:19:28.111 [Lua] Breedfreezer (server) starting a hot join sync 23:19:28.111 [Lua] packing 0 units of breed chaos_marauder 23:19:28.111 [Lua] packing 0 units of breed skaven_clan_rat 23:19:28.111 [Lua] packing 0 units of breed skaven_storm_vermin 23:19:28.111 [Lua] packing 0 units of breed skaven_slave 23:19:28.111 [Lua] packing 0 units of breed chaos_fanatic 23:19:28.111 [Lua] packing 0 units of breed chaos_raider 23:19:28.111 [Lua] packing 0 units of breed chaos_warrior 23:19:28.111 [Lua] packing 0 units of breed chaos_berzerker 23:19:28.111 [Lua] packing 0 units of breed skaven_plague_monk 23:19:28.111 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:19:28.111 [Lua] 23:19:28.111 [Lua] [1] = 1 (number) 23:19:28.111 [Lua] [2] = 0 (number) 23:19:28.111 [Lua] [3] = 1 (number) 23:19:28.111 [Lua] [4] = 0 (number) 23:19:28.111 [Lua] [5] = 1 (number) 23:19:28.111 [Lua] [6] = 0 (number) 23:19:28.111 [Lua] [7] = 1 (number) 23:19:28.111 [Lua] [8] = 0 (number) 23:19:28.111 [Lua] [9] = 1 (number) 23:19:28.111 [Lua] [10] = 0 (number) 23:19:28.111 [Lua] [11] = 1 (number) 23:19:28.111 [Lua] [12] = 0 (number) 23:19:28.111 [Lua] [13] = 1 (number) 23:19:28.111 [Lua] [14] = 0 (number) 23:19:28.111 [Lua] [15] = 1 (number) 23:19:28.111 [Lua] [16] = 0 (number) 23:19:28.111 [Lua] [17] = 1 (number) 23:19:28.111 [Lua] [18] = 0 (number) 23:19:28.111 [Lua] 23:19:28.111 [Lua] 23:19:28.111 [Lua] 23:19:28.111 [Lua] PlayerManager:add_remote_player 110000105745ac8 23:19:28.111 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 23:19:28.111 [Lua] RemotePlayer:create_game_object( ) 76 23:19:28.158 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 23:19:28.158 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 23:19:28.158 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 23:19:28.158 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 23:19:28.158 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 23:19:28.159 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104183f95 6 23:19:28.160 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.160 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.160 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.160 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.160 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.161 [Lua] TalentExtension:_send_rpc_sync_talents 77 23:19:28.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:19:28.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 23:19:28.161 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 23:19:28.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.162 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.162 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.163 [Lua] TalentExtension:_send_rpc_sync_talents 79 23:19:28.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:19:28.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 23:19:28.165 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-302.922, -229.496, 0.25), Vector4(0, 0, 0.642787, -0.766045)) 23:19:28.167 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.167 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.167 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.167 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:19:28.167 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:19:28.167 [Lua] TalentExtension:_send_rpc_sync_talents 81 23:19:28.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:19:28.167 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:19:28.167 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 23:19:28.169 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 23:19:28.169 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 23:19:28.169 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 23:19:28.177 [Lua] Switching ConflictSettings: to: skaven 23:19:28.177 [Lua] pacing=default 23:19:28.177 [Lua] roaming=nil 23:19:28.177 [Lua] specials=skaven 23:19:28.177 [Lua] debug_color=orange 23:19:28.177 [Lua] contained_breeds=nil 23:19:28.177 [Lua] pack_spawning=skaven 23:19:28.177 [Lua] disabled=false 23:19:28.177 [Lua] factions=nil 23:19:28.177 [Lua] boss=skaven 23:19:28.177 [Lua] horde=default 23:19:28.177 [Lua] name=skaven 23:19:28.177 [Lua] intensity=default 23:19:28.177 [Lua] --- 23:19:28.178 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 23:19:28.178 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 23:19:28.178 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_1 23:19:28.178 [Lua] updating bot weapon metadata for weapon: handgun_template_2 23:19:28.186 [Lua] [GameNetworkManager] destroying game object with go_id=80 23:19:28.186 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[59a4405d2022a58d]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[6d5f34f4ef42cf7b]' child 4: '#ID[a63947aa9cf1b0ef]' 23:19:28.186 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3044da1bc27ef248]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[198756725522728c]' 23:19:28.189 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 23:19:28.189 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 23:19:28.189 [Lua] [GameNetworkManager] destroying game object with go_id=74 23:19:28.189 [Lua] [GameNetworkManager] destroying game object with go_id=75 23:19:28.190 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 23:19:28.190 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 23:19:28.232 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 23:19:28.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=84 23:19:28.232 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 23:19:28.232 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 23:19:28.232 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":26547732,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 23:19:28.238 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732 23:19:28.508 [Lua] StateInGameRunning:_game_actually_starts() 23:19:28.509 [Lua] ################################################################################################################# 23:19:28.509 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:19:28.509 [Lua] ################################################################################################################# 23:19:28.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 23:19:28.509 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 23:19:28.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 23:19:28.579 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 23:19:28.579 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:19:28.579 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 23:19:28.638 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:19:28.638 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 23:19:28.639 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 23:19:28.639 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:19:28.639 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:19:28.640 [Lua] TalentSystem:rpc_sync_talents 1 1025 23:19:28.640 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732 23:19:28.642 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 23:19:28.643 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.643 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.643 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.643 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 23:19:28.643 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:19:28.643 [Lua] TalentExtension:_send_rpc_sync_talents 86 23:19:28.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:19:28.643 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 23:19:28.911 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 23:19:29.299 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 23:19:29.299 [Lua] Commit load time data 23:19:29.672 [Lua] Set lobby begin: 23:19:29.672 [Lua] Lobby data twitch_enabled = false 23:19:29.673 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:29.673 [Lua] Lobby data num_players = 2 23:19:29.673 [Lua] Lobby data difficulty_tweak = 0 23:19:29.673 [Lua] Lobby data host = 110000104183f95 23:19:29.673 [Lua] Lobby data matchmaking_type = 2 23:19:29.673 [Lua] Lobby data is_private = true 23:19:29.673 [Lua] Lobby data match_started = true 23:19:29.673 [Lua] Lobby data difficulty = harder 23:19:29.673 [Lua] Lobby data player_slot_1 = 0:0 23:19:29.673 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:29.673 [Lua] Lobby data unique_server_name = JBles95 23:19:29.673 [Lua] Lobby data quick_game = false 23:19:29.673 [Lua] Lobby data country_code = AU 23:19:29.673 [Lua] Lobby data matchmaking = false 23:19:29.673 [Lua] Lobby data power_level = 417 23:19:29.673 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:29.673 [Lua] Lobby data mechanism = adventure 23:19:29.673 [Lua] Lobby data player_slot_5 = 0:0 23:19:29.673 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:29.673 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:29.673 [Lua] Lobby data player_slot_3 = 0:0 23:19:29.673 [Lua] Lobby data eac_authorized = true 23:19:29.673 [Lua] Set lobby end. 23:19:34.719 [Lua] Set lobby begin: 23:19:34.719 [Lua] Lobby data twitch_enabled = false 23:19:34.720 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:19:34.720 [Lua] Lobby data num_players = 2 23:19:34.720 [Lua] Lobby data difficulty_tweak = 0 23:19:34.720 [Lua] Lobby data host = 110000104183f95 23:19:34.720 [Lua] Lobby data matchmaking_type = 2 23:19:34.720 [Lua] Lobby data is_private = true 23:19:34.720 [Lua] Lobby data match_started = true 23:19:34.720 [Lua] Lobby data difficulty = harder 23:19:34.720 [Lua] Lobby data player_slot_1 = 0:0 23:19:34.720 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:19:34.720 [Lua] Lobby data unique_server_name = JBles95 23:19:34.720 [Lua] Lobby data quick_game = false 23:19:34.720 [Lua] Lobby data country_code = AU 23:19:34.720 [Lua] Lobby data matchmaking = false 23:19:34.721 [Lua] Lobby data power_level = 835 23:19:34.721 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:19:34.721 [Lua] Lobby data mechanism = adventure 23:19:34.721 [Lua] Lobby data player_slot_5 = 0:0 23:19:34.721 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:19:34.721 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:19:34.721 [Lua] Lobby data player_slot_3 = 0:0 23:19:34.721 [Lua] Lobby data eac_authorized = true 23:19:34.721 [Lua] Set lobby end. 23:19:39.655 [Flow] TEST_MOON_HIDE 23:20:01.232 [Lua] Players are leaving the safe zone 23:20:06.249 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:06.257 [Lua] Spline already found! 23:20:06.286 [Lua] Init group template: spline_patrol 23:20:12.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:12.538 [Lua] Spline already found! 23:20:12.559 [Lua] Init group template: spline_patrol 23:20:13.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e26, position: 0 23:20:17.986 [Lua] spawning mini patrol 23:20:18.162 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:20:19.227 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[05249677bd6c2cc5]' 23:20:22.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3322, position: 0 23:20:23.667 [Lua] Init group template: mini_patrol 23:20:25.377 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:20:25.377 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:20:26.395 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:20:28.541 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:20:30.035 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 23:20:33.570 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 23:20:35.180 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:20:35.180 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:20:35.759 [Lua] Mini patrol killed! 3 23:20:38.921 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[45d71104f4329bc3]' 23:20:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c48, position: 0 23:20:39.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c83, position: 0 23:20:42.452 [Lua] event horde ends! 23:20:43.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:43.936 [Lua] Spline already found! 23:20:43.957 [Lua] Init group template: spline_patrol 23:20:44.236 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:44.245 [Lua] Spline already found! 23:20:44.264 [Lua] Init group template: spline_patrol 23:20:49.007 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:20:49.461 [Lua] Time for new HOOORDE! multi_first_wave 23:20:49.461 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 23:20:49.461 [Lua] horde requested: vector_blob 23:20:49.461 [Lua] wants to spawn ahead within distance: 60 23:20:49.461 [Lua] horde crated with id 6 of type vector_blob 23:20:49.461 [Lua] managed to spawn 57/57 horde enemies 23:20:49.461 [Lua] vector blob horde has started 23:20:49.961 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:20:50.028 [Lua] Init group template: horde 23:20:50.464 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 23:20:51.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:20:53.091 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:53.101 [Lua] Spline already found! 23:20:53.135 [Lua] Init group template: spline_patrol 23:20:56.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:56.562 [Lua] Spline already found! 23:20:56.598 [Lua] Init group template: spline_patrol 23:20:58.398 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:20:58.407 [Lua] Spline already found! 23:20:58.441 [Lua] Init group template: spline_patrol 23:20:59.439 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[45d71104f4329bc3]' 23:21:00.783 [Lua] HORDE: Pushing horde in time; too many units out 78 23:21:01.121 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:21:04.454 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:21:04.554 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:21:07.994 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 62 23:21:07.994 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 61 23:21:08.002 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:21:16.789 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:21:16.799 [Lua] Spline already found! 23:21:16.822 [Lua] Init group template: spline_patrol 23:21:16.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:21:16.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304 23:21:18.044 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:21:18.200 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:21:18.622 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:21:18.622 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:21:18.622 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 23:21:18.622 [Lua] horde requested: vector_blob 23:21:18.622 [Lua] wants to spawn ahead within distance: 60 23:21:18.622 [Lua] horde crated with id 11 of type vector_blob 23:21:18.622 [Lua] managed to spawn 55/55 horde enemies 23:21:18.622 [Lua] vector blob horde has started 23:21:19.200 [Lua] Init group template: horde 23:21:22.511 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:21:25.241 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:21:26.367 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:21:26.376 [Lua] Spline already found! 23:21:26.432 [Lua] Init group template: spline_patrol 23:21:30.071 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:21:30.607 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:21:31.031 [Lua] Horde killed: ? 23:21:32.954 [Lua] HORDE: last wave, reset to standard horde delay 23:21:32.954 [Lua] Time for new HOOORDE! multi_last_wave 23:21:32.954 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 23:21:32.954 [Lua] horde requested: vector_blob 23:21:32.954 [Lua] wants to spawn behind within distance: 60 23:21:32.954 [Lua] horde crated with id 13 of type vector_blob 23:21:32.954 [Lua] managed to spawn 58/58 horde enemies 23:21:32.954 [Lua] vector blob horde has started 23:21:33.575 [Lua] Init group template: horde 23:21:36.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:21:37.785 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:21:37.796 [Lua] Spline already found! 23:21:37.833 [Lua] Init group template: spline_patrol 23:21:38.724 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:21:42.191 [Lua] Horde killed: ? 23:21:42.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:21:42.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304 23:21:53.568 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af3b3d17768c5e10]' 23:21:54.297 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[e8394a44ce4980be]' 23:21:54.446 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[af3b3d17768c5e10]' 23:21:55.140 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[63068713f1be46c5]' 23:21:55.353 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[d13431450e6fa316]' 23:21:55.842 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' 23:21:56.336 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:21:56.336 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:21:56.346 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' 23:21:56.346 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 23:21:56.681 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:21:56.692 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 23:21:56.734 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:21:58.510 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 23:22:00.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:22:00.247 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[d824e344f36ffdfb]' 23:22:02.388 [Lua] Horde killed: ? 23:22:07.604 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:22:08.110 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:22:11.741 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:11.750 [Lua] Spline already found! 23:22:11.769 [Lua] Init group template: spline_patrol 23:22:16.644 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:16.653 [Lua] Spline already found! 23:22:16.672 [Lua] Init group template: spline_patrol 23:22:22.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:22:22.552 [Lua] Spline already found! 23:22:22.575 [Lua] Init group template: spline_patrol 23:22:34.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:22:34.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:22:34.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 23:22:34.853 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:22:35.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:22:48.185 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:22:52.469 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 23:23:04.281 [Lua] ready to jump failed 23:23:05.328 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[d6c5c81d82ee86f9]' 23:23:07.073 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[0c907ca2f09e88d5]' 23:23:07.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9688, position: 0 23:23:08.406 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:09.743 [Lua] spawning mini patrol 23:23:10.683 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:23:10.691 [Lua] Spline already found! 23:23:10.721 [Lua] Init group template: spline_patrol 23:23:10.880 [Lua] fence jumping 23:23:11.190 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:11.481 [Lua] ready to jump failed 23:23:12.864 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:14.442 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:14.880 [Lua] Init group template: mini_patrol 23:23:15.743 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:17.401 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:23:17.408 [Lua] Spline already found! 23:23:17.436 [Lua] Init group template: spline_patrol 23:23:24.832 [Lua] Mini patrol killed! 18 23:23:30.615 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:23:30.622 [Lua] Spline already found! 23:23:30.643 [Lua] Init group template: spline_patrol 23:23:33.096 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 30 23:23:34.164 [Lua] event horde ends! 23:23:42.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa039, position: 0 23:23:44.033 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:23:44.041 [Lua] Spline already found! 23:23:44.060 [Lua] Init group template: spline_patrol 23:23:46.009 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:46.888 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:48.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:23:50.460 [Lua] Time for new HOOORDE! multi_first_wave 23:23:50.460 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 23:23:50.460 [Lua] horde requested: vector_blob 23:23:50.460 [Lua] wants to spawn ahead within distance: 60 23:23:50.460 [Lua] horde crated with id 23 of type vector_blob 23:23:50.460 [Lua] managed to spawn 55/55 horde enemies 23:23:50.460 [Lua] vector blob horde has started 23:23:50.926 [Lua] Init group template: horde 23:23:53.621 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 65 66 23:23:59.882 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:24:01.339 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:24:04.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:24:06.905 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:24:07.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 16, name: `unknown` 23:24:14.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:24:15.962 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 23:24:15.962 [Flow] Socket 1 occupied 23:24:15.962 [Lua] [flow:Sockets occupied:] float=1.000000 23:24:15.962 [Flow] Objective unit hit socket:true 23:24:18.996 [Flow] Destroyed:c_barrel_socket 23:24:25.240 [Lua] [ChatManager][1]System: JBles95 picked up a Grimoire 23:24:29.401 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:24:35.760 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:24:39.199 [Lua] HORDE: Pushing horde in time; too many units out 73 23:24:39.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:24:39.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304 23:24:44.911 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:24:45.308 [Lua] HORDE: Pushing horde in time; too many units out 64 23:24:45.312 [Lua] Destroying unit since outside mesh or world 23:24:47.897 [Lua] spawning mini patrol 23:24:48.138 [Lua] simple los failed 23:24:48.675 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 23:24:48.675 [Lua] ERROR: Tried to freeze unit twice in the same frame. 23:24:50.351 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 23:24:50.351 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:24:50.351 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 23:24:50.351 [Lua] horde requested: vector_blob 23:24:50.351 [Lua] wants to spawn ahead within distance: 60 23:24:50.351 [Lua] horde crated with id 25 of type vector_blob 23:24:50.351 [Lua] managed to spawn 56/56 horde enemies 23:24:50.351 [Lua] vector blob horde has started 23:24:50.957 [Lua] Init group template: horde 23:24:53.488 [Lua] Init group template: mini_patrol 23:25:02.245 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:02.255 [Lua] Spline already found! 23:25:02.290 [Lua] Init group template: spline_patrol 23:25:04.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:04.088 [Lua] Spline already found! 23:25:04.114 [Lua] Init group template: spline_patrol 23:25:04.665 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:04.674 [Lua] Spline already found! 23:25:04.716 [Lua] Init group template: spline_patrol 23:25:05.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:25:05.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304 23:25:05.525 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:25:06.680 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:07.162 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:07.413 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:08.757 [Lua] HORDE: Pushing horde in time; too many units out 72 23:25:08.822 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:09.755 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:25:09.880 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:11.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:11.203 [Lua] Spline already found! 23:25:11.230 [Lua] Init group template: spline_patrol 23:25:12.250 [Lua] event horde ends! 23:25:12.948 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:25:13.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:25:13.694 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:25:13.694 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:13.711 [Lua] Horde killed: ? 23:25:13.717 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:25:13.720 [Lua] HORDE: last wave, reset to standard horde delay 23:25:13.720 [Lua] Time for new HOOORDE! multi_last_wave 23:25:13.720 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 23:25:13.720 [Lua] horde requested: vector_blob 23:25:13.720 [Lua] wants to spawn behind within distance: 60 23:25:13.720 [Lua] horde crated with id 30 of type vector_blob 23:25:13.720 [Lua] managed to spawn 55/55 horde enemies 23:25:13.720 [Lua] vector blob horde has started 23:25:14.323 [Lua] Init group template: horde 23:25:15.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:15.808 [Lua] Spline already found! 23:25:15.838 [Lua] Init group template: spline_patrol 23:25:19.508 [Lua] Horde killed: ? 23:25:23.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xea50, position: 0 23:25:24.429 [Lua] Mini patrol killed! 24 23:25:25.395 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 23:25:26.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:25:26.044 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:26.857 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:28.176 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:25:28.296 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:25:28.429 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:25:30.012 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:30.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:25:30.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 1212304 23:25:32.812 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 23:25:32.813 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:25:32.922 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:25:34.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:34.620 [Lua] Spline already found! 23:25:34.653 [Lua] Init group template: spline_patrol 23:25:36.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:36.149 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 23:25:36.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:37.544 [Lua] Horde killed: ? 23:25:39.968 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:39.977 [Lua] Spline already found! 23:25:40.000 [Lua] Init group template: spline_patrol 23:25:40.790 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:25:42.634 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:25:51.123 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:25:51.132 [Lua] Spline already found! 23:25:51.156 [Lua] Init group template: spline_patrol 23:26:03.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10412, position: 0 23:26:04.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x10410, position: 0 23:26:04.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x10410, position: 0 23:26:04.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x10478, position: 0 23:26:06.663 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:26:23.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 73, name: `unknown` 23:26:24.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 73, name: `unknown` 23:26:24.648 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 23:26:39.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 23:26:39.730 [Lua] main_path_player_far_away_check started 23:26:40.737 [Lua] main_path_player_far_away_check started 23:26:41.182 [Lua] main_path_player_far_away_check started 23:26:42.325 [Lua] main_path_player_far_away_check started 23:26:47.955 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 23:26:53.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:26:53.700 [Lua] Spline already found! 23:26:53.721 [Lua] Init group template: spline_patrol 23:26:55.896 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:26:55.906 [Lua] Spline already found! 23:26:55.926 [Lua] Init group template: spline_patrol 23:26:56.305 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 38 23:27:03.899 [Lua] spawning mini patrol 23:27:08.600 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 23:27:09.548 [Lua] Init group template: mini_patrol 23:27:10.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1136a, position: 0 23:27:10.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11374, position: 0 23:27:12.063 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 30 23:27:12.089 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:27:12.145 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 2 28 23:27:12.151 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:27:13.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11515, position: 0 23:27:14.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1160d, position: 0 23:27:15.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x116b0, position: 0 23:27:16.325 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[05249677bd6c2cc5]' 23:27:18.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:27:19.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11978, position: 0 23:27:23.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11ca0, position: 0 23:27:23.633 [Lua] Mini patrol killed! 37 23:27:26.897 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 23:27:28.380 [Lua] event horde ends! 23:27:28.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11eb5, position: 0 23:27:29.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11eec, position: 0 23:27:29.779 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 23:27:29.779 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 23:27:29.788 [Lua] > starting new spline, using new navbot: standard , id: boss_14 23:27:29.797 [Lua] > continuing spline boss_14 index: 2 retries: 0 23:27:29.805 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.805 [Lua] > continuing spline boss_14 index: 3 retries: 0 23:27:29.813 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.813 [Lua] > continuing spline boss_14 index: 4 retries: 0 23:27:29.822 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.822 [Lua] > continuing spline boss_14 index: 5 retries: 0 23:27:29.830 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.830 [Lua] > continuing spline boss_14 index: 6 retries: 0 23:27:29.840 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.840 [Lua] > continuing spline boss_14 index: 7 retries: 0 23:27:29.848 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.848 [Lua] > continuing spline boss_14 index: 8 retries: 0 23:27:29.857 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0029909196309745312 boss_14 23:27:29.857 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.857 [Lua] > continuing spline boss_14 index: 9 retries: 0 23:27:29.864 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.864 [Lua] > continuing spline boss_14 index: 10 retries: 0 23:27:29.873 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.873 [Lua] > continuing spline boss_14 index: 11 retries: 0 23:27:29.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.881 [Lua] > continuing spline boss_14 index: 12 retries: 0 23:27:29.889 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.889 [Lua] > continuing spline boss_14 index: 13 retries: 0 23:27:29.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.897 [Lua] > continuing spline boss_14 index: 14 retries: 0 23:27:29.905 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.905 [Lua] > continuing spline boss_14 index: 15 retries: 0 23:27:29.913 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.913 [Lua] > continuing spline boss_14 index: 16 retries: 0 23:27:29.921 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.921 [Lua] > continuing spline boss_14 index: 17 retries: 0 23:27:29.930 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.930 [Lua] > continuing spline boss_14 index: 18 retries: 0 23:27:29.938 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.938 [Lua] > continuing spline boss_14 index: 19 retries: 0 23:27:29.946 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.946 [Lua] > continuing spline boss_14 index: 20 retries: 0 23:27:29.955 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.955 [Lua] > continuing spline boss_14 index: 21 retries: 0 23:27:29.964 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0045925402082502842 boss_14 23:27:29.964 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.964 [Lua] > continuing spline boss_14 index: 22 retries: 0 23:27:29.972 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.972 [Lua] > continuing spline boss_14 index: 23 retries: 0 23:27:29.980 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.980 [Lua] > continuing spline boss_14 index: 24 retries: 0 23:27:29.988 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.988 [Lua] > continuing spline boss_14 index: 25 retries: 0 23:27:29.998 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:29.998 [Lua] > continuing spline boss_14 index: 26 retries: 0 23:27:30.005 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.005 [Lua] > continuing spline boss_14 index: 27 retries: 0 23:27:30.015 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.015 [Lua] > continuing spline boss_14 index: 28 retries: 0 23:27:30.022 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.022 [Lua] > continuing spline boss_14 index: 29 retries: 0 23:27:30.031 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.031 [Lua] > continuing spline boss_14 index: 30 retries: 0 23:27:30.039 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.039 [Lua] > continuing spline boss_14 index: 31 retries: 0 23:27:30.047 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_14 23:27:30.047 [Lua] > continuing spline boss_14 index: 32 retries: 0 23:27:30.054 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_14 23:27:30.054 [Lua] > continuing spline boss_14 index: 33 retries: 0 23:27:30.063 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.063 [Lua] > continuing spline boss_14 index: 34 retries: 0 23:27:30.071 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.071 [Lua] > continuing spline boss_14 index: 35 retries: 0 23:27:30.080 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.080 [Lua] > continuing spline boss_14 index: 36 retries: 0 23:27:30.089 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.089 [Lua] > continuing spline boss_14 index: 37 retries: 0 23:27:30.097 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 23:27:30.097 [Lua] > spline completed boss_14 retries: 0 23:27:30.236 [Lua] Init group template: spline_patrol 23:27:36.344 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' 23:27:49.037 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:27:49.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[b69deb046d4cf430]' 23:27:49.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[c266e4325891574e]' 23:27:50.682 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:27:50.748 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[d13431450e6fa316]' 23:27:51.437 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[d13431450e6fa316]' 23:27:52.521 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:27:55.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:27:56.668 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1cb0130da5e378f4]' 23:27:56.668 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' 23:27:56.669 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' 23:28:02.265 [Lua] spawning mini patrol 23:28:06.868 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 23:28:07.264 [Lua] Time for new HOOORDE! multi_first_wave 23:28:07.264 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 23:28:07.264 [Lua] horde requested: ambush 23:28:07.264 [Lua] setting up ambush-horde 23:28:07.264 [Lua] Composing horde 'large' .. using variant 'plain' 23:28:07.264 [Lua] -> spawning: 55 23:28:07.264 [Lua] horde crated with id 40 of type ambush 23:28:07.264 [Lua] ambush horde has started 23:28:07.892 [Lua] Init group template: mini_patrol 23:28:10.831 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:10.841 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:10.850 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:13.427 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:15.504 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:15.742 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[491641d43abe46c8]' 23:28:16.276 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:16.463 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:28:16.941 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 23:28:16.941 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:28:16.941 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 23:28:16.941 [Lua] horde requested: ambush 23:28:16.941 [Lua] setting up ambush-horde 23:28:16.941 [Lua] Composing horde 'large' .. using variant 'plain' 23:28:16.941 [Lua] -> spawning: 55 23:28:16.942 [Lua] horde crated with id 41 of type ambush 23:28:16.942 [Lua] ambush horde has started 23:28:17.064 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 23:28:19.837 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:28:22.224 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:28:23.089 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:28:24.056 [Lua] Init group template: horde 23:28:26.712 [Lua] event horde ends! 23:28:31.223 [Lua] Mini patrol killed! 39 23:28:35.967 [Lua] Override Player Respawning event true 23:28:36.332 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:28:36.411 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[d824e344f36ffdfb]' 23:28:36.411 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[fa92662140c4085e]' 23:28:37.080 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0) 23:28:38.137 [Lua] Switching ConflictSettings: to: chaos 23:28:38.137 [Lua] pacing=chaos 23:28:38.137 [Lua] roaming=nil 23:28:38.137 [Lua] specials=chaos 23:28:38.137 [Lua] debug_color=purple 23:28:38.137 [Lua] contained_breeds=nil 23:28:38.137 [Lua] pack_spawning=chaos 23:28:38.137 [Lua] disabled=false 23:28:38.137 [Lua] factions=nil 23:28:38.137 [Lua] boss=chaos 23:28:38.137 [Lua] horde=chaos 23:28:38.137 [Lua] name=chaos 23:28:38.137 [Lua] intensity=default 23:28:38.137 [Lua] --- 23:28:41.783 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' 23:28:43.100 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 23:28:46.057 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 23:28:46.737 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[e8394a44ce4980be]' 23:28:50.502 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:28:50.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:28:51.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:28:51.255 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:28:51.255 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:28:51.427 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:28:51.770 [Lua] [ChatManager][1]System: JBles95 picked up a piece of Ravaged Art 23:28:55.420 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 23:28:55.420 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:28:55.420 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:28:55.421 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:28:55.421 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:28:55.421 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[f6ec57aece0e4c0b]' 23:28:55.422 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[120fa82ec80287d1]' child 5: '#ID[670c5888c0a79e05]' child 6: '#ID[0169f0d1b5e35ac9]' child 7: '#ID[fa92662140c4085e]' 23:28:55.422 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:28:55.422 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:28:55.422 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:28:55.423 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:29:01.564 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 23:29:03.073 [Lua] [ChatManager][1]System: horizon picked up a piece of Ravaged Art 23:29:08.813 [Lua] Horde killed: ? 23:29:10.097 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 23:29:13.920 [Lua] main path terror event triggered: rare_event_loot_rat 23:29:13.920 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 23:29:13.943 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:29:18.951 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:18.951 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:18.955 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:29:18.957 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0) 23:29:19.941 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:29:22.997 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:29:23.114 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 23:29:23.622 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:29:24.113 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 23:29:26.258 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:29:34.539 [Flow] Current State:Greater 23:29:34.539 [Flow] Current State:1 23:29:34.718 [Flow] Current State:Greater 23:29:34.718 [Flow] Current State:1 23:29:35.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:29:35.692 [Flow] Current State:Greater 23:29:35.692 [Flow] Current State:2 23:29:37.565 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 23:29:38.159 [Flow] Current State:Greater 23:29:38.160 [Flow] Current State:3 23:29:38.351 [Flow] Current State:Greater 23:29:38.351 [Flow] Current State:2 23:29:39.319 [Flow] Current State:Greater 23:29:39.319 [Flow] Current State:4 23:29:40.099 [Flow] Destructible interactable planks 01Started 23:29:41.120 [Flow] Current State:Rebuilt 23:29:41.120 [Flow] Current State:1 23:29:41.329 [Flow] Trying to trigger effect on: fx_03 23:29:41.329 [Flow] Trying to trigger effect on: fx_04 23:29:41.594 [Flow] Current State:Greater 23:29:41.595 [Flow] Current State:2 23:29:41.619 [Flow] Destructible interactable planks 01Fail 23:29:41.812 [Flow] Barricade: Open 23:29:41.812 [Flow] Current State:Greater 23:29:41.812 [Flow] Completely Broken 23:29:41.813 [Flow] Current State:5 23:29:41.814 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:41.814 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:41.831 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:29:43.403 [Lua] event horde ends! 23:29:44.664 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 23:29:44.664 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 23:29:44.664 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0) 23:29:46.357 [Flow] Destructible interactable planks 01Started 23:29:47.364 [Flow] Current State:Rebuilt 23:29:47.364 [Flow] Current State:1 23:29:47.564 [Flow] Trying to trigger effect on: fx_03 23:29:47.564 [Flow] Trying to trigger effect on: fx_04 23:29:47.845 [Flow] Current State:Greater 23:29:47.845 [Flow] Current State:2 23:29:48.379 [Flow] Current State:Rebuilt 23:29:48.379 [Flow] Current State:1 23:29:48.399 [Flow] Destructible interactable planks 01Success 23:29:48.597 [Flow] Trying to trigger effect on: fx_03 23:29:48.597 [Flow] Trying to trigger effect on: fx_04 23:29:48.791 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' 23:29:48.812 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 23:29:48.832 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[67d008059c7c539e]' 23:29:48.842 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1fa33bbc447b784e]' 23:29:48.860 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:29:48.869 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:29:51.185 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:29:51.452 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:29:52.090 [Flow] Current State:Greater 23:29:52.090 [Flow] Current State:1 23:29:52.364 [Flow] Current State:Greater 23:29:52.364 [Flow] Current State:1 23:29:53.851 [Flow] Destructible interactable planks 01Started 23:29:54.119 [Flow] Current State:Greater 23:29:54.119 [Flow] Current State:2 23:29:54.430 [Flow] Current State:Greater 23:29:54.430 [Flow] Current State:2 23:29:54.871 [Flow] Barricade: Closed 23:29:54.871 [Flow] Not Broken 23:29:54.871 [Flow] Current State:Rebuilt 23:29:54.871 [Flow] Current State:4 23:29:54.877 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:54.877 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:54.894 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:29:55.079 [Flow] Trying to trigger effect on: fx_09 23:29:55.079 [Flow] Trying to trigger effect on: fx_010 23:29:55.441 [Flow] Current State:Greater 23:29:55.442 [Flow] Current State:3 23:29:55.580 [Flow] Current State:Greater 23:29:55.580 [Flow] Current State:3 23:29:55.897 [Flow] Destructible interactable planks 01Fail 23:29:56.913 [Flow] Current State:Greater 23:29:56.913 [Flow] Current State:4 23:29:57.686 [Flow] Current State:Greater 23:29:57.687 [Flow] Current State:4 23:29:57.973 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:29:57.973 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 23:29:58.621 [Flow] Barricade: Open 23:29:58.621 [Flow] Current State:Greater 23:29:58.621 [Flow] Completely Broken 23:29:58.621 [Flow] Current State:5 23:29:58.622 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:58.622 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:58.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:29:58.702 [Flow] Barricade: Open 23:29:58.702 [Flow] Current State:Greater 23:29:58.702 [Flow] Completely Broken 23:29:58.702 [Flow] Current State:5 23:29:58.703 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:58.703 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:58.723 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:29:58.826 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:29:58.826 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:29:59.082 [Flow] Destructible interactable planks 01Started 23:29:59.597 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[de0ec22470771b93]' 23:29:59.597 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:29:59.601 [Flow] Barricade: Open 23:29:59.601 [Flow] Current State:Greater 23:29:59.601 [Flow] Completely Broken 23:29:59.601 [Flow] Current State:5 23:29:59.603 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:59.603 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:29:59.623 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:29:59.651 [Flow] Current State:Greater 23:29:59.651 [Flow] Current State:2 23:30:00.126 [Flow] Barricade: Closed 23:30:00.126 [Flow] Not Broken 23:30:00.126 [Flow] Current State:Rebuilt 23:30:00.126 [Flow] Current State:4 23:30:00.133 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:00.133 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:00.154 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:00.339 [Flow] Trying to trigger effect on: fx_09 23:30:00.339 [Flow] Trying to trigger effect on: fx_010 23:30:01.105 [Flow] Barricade: Open 23:30:01.105 [Flow] Current State:Greater 23:30:01.105 [Flow] Completely Broken 23:30:01.105 [Flow] Current State:5 23:30:01.107 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:01.107 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:01.129 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:01.134 [Flow] Barricade: Closed 23:30:01.134 [Flow] Not Broken 23:30:01.134 [Flow] Current State:Rebuilt 23:30:01.134 [Flow] Current State:4 23:30:01.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:01.140 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:01.162 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:01.337 [Flow] Trying to trigger effect on: fx_09 23:30:01.337 [Flow] Trying to trigger effect on: fx_010 23:30:01.810 [Flow] Destructible interactable planks 01Fail 23:30:02.145 [Flow] Current State:Greater 23:30:02.145 [Flow] Current State:3 23:30:03.072 [Flow] Barricade: Open 23:30:03.073 [Flow] Current State:Greater 23:30:03.073 [Flow] Completely Broken 23:30:03.073 [Flow] Current State:5 23:30:03.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:03.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:03.097 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:03.280 [Flow] Current State:Greater 23:30:03.280 [Flow] Current State:4 23:30:04.491 [Flow] Barricade: Open 23:30:04.491 [Flow] Current State:Greater 23:30:04.491 [Flow] Completely Broken 23:30:04.492 [Flow] Current State:5 23:30:04.493 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:04.493 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:04.514 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:06.599 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:07.323 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:09.255 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:30:09.257 [Lua] event horde ends! 23:30:09.257 [Lua] event horde ends! 23:30:09.269 [Lua] event horde ends! 23:30:09.269 [Lua] event horde ends! 23:30:09.269 [Lua] event horde ends! 23:30:09.965 [Flow] Destructible interactable planks 01Started 23:30:10.962 [Flow] Barricade: Closed 23:30:10.962 [Flow] Not Broken 23:30:10.963 [Flow] Current State:Rebuilt 23:30:10.963 [Flow] Current State:4 23:30:10.968 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:10.968 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:10.989 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:11.172 [Flow] Trying to trigger effect on: fx_09 23:30:11.172 [Flow] Trying to trigger effect on: fx_010 23:30:11.975 [Flow] Current State:Rebuilt 23:30:11.975 [Flow] Current State:3 23:30:12.168 [Flow] Trying to trigger effect on: fx_07 23:30:12.168 [Flow] Trying to trigger effect on: fx_08 23:30:12.704 [Flow] Current State:Greater 23:30:12.704 [Flow] Current State:4 23:30:13.002 [Flow] Current State:Rebuilt 23:30:13.002 [Flow] Current State:3 23:30:13.212 [Flow] Trying to trigger effect on: fx_07 23:30:13.212 [Flow] Trying to trigger effect on: fx_08 23:30:13.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:30:13.993 [Flow] Current State:Rebuilt 23:30:13.993 [Flow] Current State:2 23:30:14.258 [Flow] Trying to trigger effect on: fx_05 23:30:14.258 [Flow] Trying to trigger effect on: fx_06 23:30:15.047 [Flow] Current State:Rebuilt 23:30:15.047 [Flow] Current State:1 23:30:15.076 [Flow] Destructible interactable planks 01Success 23:30:15.264 [Flow] Trying to trigger effect on: fx_03 23:30:15.264 [Flow] Trying to trigger effect on: fx_04 23:30:15.350 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 23:30:21.954 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:30:24.091 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 23:30:24.091 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 23:30:24.091 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 23:30:24.091 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 23:30:25.947 [Flow] Destructible interactable planks 01Started 23:30:26.964 [Flow] Animation: Started 23:30:26.964 [Flow] Animation: Played 23:30:26.964 [Flow] Current State:Rebuilt 23:30:26.964 [Flow] Current State:0 23:30:26.982 [Flow] Destructible interactable planks 01Success 23:30:27.177 [Flow] Trying to trigger effect on: fx_01 23:30:27.177 [Flow] Trying to trigger effect on: fx_02 23:30:28.217 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:29.472 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 23:30:30.318 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 23:30:31.456 [Flow] Current State:Greater 23:30:31.456 [Flow] Current State:1 23:30:31.539 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:30:31.953 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:33.041 [Flow] Current State:Greater 23:30:33.041 [Flow] Current State:2 23:30:34.444 [Flow] Current State:Greater 23:30:34.444 [Flow] Current State:3 23:30:34.544 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:30:35.252 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:30:35.497 [Flow] Current State:Greater 23:30:35.497 [Flow] Current State:4 23:30:36.659 [Flow] Barricade: Open 23:30:36.659 [Flow] Current State:Greater 23:30:36.659 [Flow] Completely Broken 23:30:36.659 [Flow] Current State:5 23:30:36.660 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:36.660 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:36.679 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:39.073 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:39.243 [Flow] Current State:Greater 23:30:39.243 [Flow] Current State:1 23:30:39.717 [Lua] event horde ends! 23:30:40.806 [Flow] Current State:Greater 23:30:40.806 [Flow] Current State:2 23:30:41.857 [Flow] Current State:Greater 23:30:41.857 [Flow] Current State:3 23:30:42.867 [Flow] Current State:Greater 23:30:42.867 [Flow] Current State:4 23:30:43.401 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[491641d43abe46c8]' 23:30:43.874 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:30:44.072 [Flow] Barricade: Open 23:30:44.072 [Flow] Current State:Greater 23:30:44.072 [Flow] Completely Broken 23:30:44.072 [Flow] Current State:5 23:30:44.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:44.074 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:30:44.094 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:30:44.984 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:45.209 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:30:45.785 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:30:46.424 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:47.709 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:48.442 [Lua] event horde ends! 23:30:48.442 [Lua] event horde ends! 23:30:48.453 [Lua] event horde ends! 23:30:48.453 [Lua] event horde ends! 23:30:48.453 [Lua] event horde ends! 23:30:48.463 [Lua] event horde ends! 23:30:48.569 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:49.505 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:30:50.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:30:55.403 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:30:58.653 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 23:30:58.653 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 23:30:58.654 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 23:30:58.654 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 23:31:00.168 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:31:02.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:31:02.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 4189091 23:31:10.304 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:31:13.699 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:31:18.901 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:31:19.629 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:31:20.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:31:20.626 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:31:22.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:31:23.003 [Lua] event horde ends! 23:31:23.003 [Lua] event horde ends! 23:31:23.015 [Lua] event horde ends! 23:31:23.015 [Lua] event horde ends! 23:31:23.015 [Lua] event horde ends! 23:31:23.027 [Lua] event horde ends! 23:31:23.411 [Flow] Current State:Greater 23:31:23.412 [Flow] Current State:1 23:31:23.483 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:31:26.721 [Flow] Current State:Greater 23:31:26.722 [Flow] Current State:2 23:31:28.050 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:31:28.170 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 23:31:28.170 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 23:31:28.170 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right (seed: 0) 23:31:28.170 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 23:31:29.948 [Flow] Current State:Greater 23:31:29.949 [Flow] Current State:3 23:31:31.700 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:31:32.318 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 23:31:33.211 [Flow] Current State:Greater 23:31:33.212 [Flow] Current State:4 23:31:34.082 [Lua] Override Player Respawning event false 23:31:34.082 [Lua] Override Player Respawning after_event true 23:31:34.085 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 23:31:35.323 [Flow] Barricade: Open 23:31:35.323 [Flow] Current State:Greater 23:31:35.323 [Flow] Completely Broken 23:31:35.323 [Flow] Current State:5 23:31:35.324 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:31:35.324 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 23:31:35.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 23:31:38.226 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:31:40.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 23:31:46.854 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:31:47.363 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:31:49.223 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 23:31:49.311 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:31:50.808 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 23:31:52.547 [Lua] event horde ends! 23:31:52.547 [Lua] event horde ends! 23:31:52.560 [Lua] event horde ends! 23:31:52.560 [Lua] event horde ends! 23:31:52.560 [Lua] event horde ends! 23:31:52.572 [Lua] event horde ends! 23:31:53.313 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 23:31:54.463 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die (1) 23:31:54.463 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die 23:31:56.525 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' 23:31:58.456 [Lua] event horde ends! 23:31:58.469 [Lua] event horde ends! 23:32:10.729 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:32:11.026 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:32:12.850 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 23:32:15.443 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:32:15.715 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:32:15.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:32:17.690 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 23:32:17.980 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 23:32:22.031 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:32:23.058 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:32:23.069 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 23:32:26.403 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 23:32:26.405 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0) 23:32:27.023 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:32:27.034 [Lua] Spline already found! 23:32:27.066 [Lua] Init group template: spline_patrol 23:32:27.255 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:32:27.263 [Lua] Spline already found! 23:32:27.288 [Lua] Init group template: spline_patrol 23:32:29.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 0 23:32:29.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2797, position: 4189091 23:32:35.050 [Lua] Override Player Respawning after_event false 23:32:42.353 [Lua] event horde ends! 23:32:42.363 [Lua] event horde ends! 23:32:42.922 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 23:32:43.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 98 23:32:43.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 95 98 23:32:44.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 33 99 23:32:45.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 98 100 23:32:45.047 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 99 99 23:32:45.217 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 99 100 23:32:45.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 95 99 23:32:45.766 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 99 100 23:32:46.306 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 100 101 23:32:46.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 101 23:32:47.287 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 101 102 23:32:47.505 [Lua] event horde ends! 23:32:47.518 [Lua] event horde ends! 23:32:47.850 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 101 23:32:48.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 100 23:32:48.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 99 23:32:48.222 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 97 98 23:32:48.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 99 23:32:48.421 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 95 98 23:32:48.421 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 97 97 23:32:48.513 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 41 96 23:32:48.625 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 95 95 23:32:48.701 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 94 23:32:48.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 94 95 23:32:49.198 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:32:49.436 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 93 94 23:32:49.507 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 33 93 23:32:49.690 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 38 92 23:32:49.790 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 92 92 23:32:49.866 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 41 91 23:32:49.866 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 90 23:32:50.251 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 89 23:32:50.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 88 23:32:50.583 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 33 87 23:32:50.592 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 36 86 23:32:50.592 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 85 23:32:52.414 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 84 action: follow 23:32:52.628 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 83 action: nil 23:32:59.366 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:33:00.418 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:33:06.017 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 23:33:13.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:33:20.243 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:33:33.178 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 23:33:39.521 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:33:39.529 [Lua] Spline already found! 23:33:39.558 [Lua] Init group template: spline_patrol 23:33:39.577 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:33:45.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:33:58.404 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:33:58.412 [Lua] Spline already found! 23:33:58.442 [Lua] Init group template: spline_patrol 23:34:05.716 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:34:05.716 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[0c907ca2f09e88d5]' 23:34:09.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:34:09.727 [Lua] Spline already found! 23:34:09.756 [Lua] Init group template: spline_patrol 23:34:10.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:34:10.114 [Lua] Spline already found! 23:34:10.138 [Lua] Init group template: spline_patrol 23:34:10.471 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 23:34:10.504 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 30 23:34:11.528 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:34:11.789 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 29 23:34:12.407 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 28 23:34:13.512 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 27 23:34:16.549 [Lua] players are progressing too fast, leave relax 23:34:26.273 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 23:34:39.078 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:34:40.707 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 27 23:34:41.890 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:34:47.150 [Lua] spawning mini patrol 23:34:51.766 [Lua] Init group template: mini_patrol 23:34:51.782 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:35:00.152 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 23:35:05.642 [Lua] Mini patrol killed! 48 23:35:06.957 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:35:11.637 [Lua] event horde ends! 23:35:15.572 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:35:15.580 [Lua] Spline already found! 23:35:15.629 [Lua] Init group template: spline_patrol 23:35:20.915 [Lua] spawning mini patrol 23:35:24.540 [Lua] Override Player Respawning gauntlet_pre_event true 23:35:24.674 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 23:35:26.072 [Lua] Init group template: mini_patrol 23:35:34.135 [Lua] [ChatManager][1]System: horizon picked up a piece of Ravaged Art 23:35:34.631 [Lua] [ChatManager][1]System: JBles95 picked up a piece of Ravaged Art 23:35:35.305 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 13 23:35:45.471 [Lua] event horde ends! 23:35:45.513 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off (seed: 0) 23:35:45.513 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick (seed: 0) 23:35:47.173 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 23:35:49.967 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 23:35:51.448 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 (seed: 0) 23:35:51.847 [Flow] wtf am I doig here 23:35:52.879 [Lua] Override Player Respawning gauntlet_pre_event false 23:35:52.879 [Lua] Override Player Respawning gauntlet_after_event true 23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.390 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.448 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.598 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:54.598 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:58.880 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.034 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.034 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.035 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.095 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.251 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.302 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.303 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.303 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.303 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.355 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.409 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.463 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.463 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.581 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.581 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:35:59.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:00.113 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.875 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:02.928 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:03.082 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:03.082 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:06.969 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:06.971 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall (seed: 0) 23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:07.024 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:07.184 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:07.184 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:08.774 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash (seed: 0) 23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.715 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.769 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.920 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:13.920 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.540 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 (seed: 0) 23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.741 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.795 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:15.948 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.004 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.060 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.098 [Lua] event horde ends! 23:36:16.160 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:16.160 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:18.737 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.470 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.525 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.686 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:19.686 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:20.794 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 6 45 23:36:22.517 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 52 23:36:23.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 54 23:36:23.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 8 53 23:36:23.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 52 23:36:23.141 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[5fb6e2fb7ea90e16]' 23:36:23.141 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[19a5d6dfc372888f]' 23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.757 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.820 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.968 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:23.968 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.596 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.654 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.804 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:26.804 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:29.374 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:36:31.326 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 23:36:31.407 [Lua] event horde ends! 23:36:31.421 [Lua] event horde ends! 23:36:32.724 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 2 52 23:36:33.159 [Lua] event horde ends! 23:36:35.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 73, name: `unknown` 23:36:38.149 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 50 action: nil 23:36:38.633 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 49 action: nil 23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:38.725 warning: [Physics] Create Actor: Shape density varies. Using average. 23:36:38.732 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 48 action: nil 23:36:39.188 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 47 action: nil 23:36:39.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 46 action: nil 23:36:39.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 45 action: nil 23:36:39.401 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.0098365927115082741; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.0098365927115082741; t = 1015.9497839454561; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012A25460; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.0098365927115082741; t = 1015.9497839454561 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0098365927115082741; context = table: 0000000005174330; t = 1015.9497839454561 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9497839454561; dt = 0.0098365927115082741; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9497839454561 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9497839454561; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.0098365927115082741; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.0098365927115082741 [11] self = table: 000000000056DEB0; dt = 0.0098365927115082741; main_t = 2141.1682537980378; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9497839454561; game_mode_ended = false [12] self = table: 00000000056A95A0; dt = 0.0098365927115082741; t = 2141.1682537980378 [13] self = table: 0000000000098460; real_world_dt = 0.0098365927115082741; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0098365927115082741; t = 2141.1682537980378 [14] dt = 0.0098365927115082741 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0098365927115082741; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.401 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:7309540, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:317661056, lt:load_next_level, extra_packages:{ }) 23:36:39.401 [Lua] [NetworkServer] Entering post game 23:36:39.401 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 23:36:39.401 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 23:36:39.401 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 23:36:39.401 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 23:36:39.402 [Save] Saving `save_data` 23:36:39.402 [Lua] gm_event_end_conditions_met true false 23:36:39.402 [Lua] Game won 23:36:39.402 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:36:39.404 [Save] Save done 23:36:39.404 [Save] Saving `save_data` 23:36:39.406 [Save] Save done 23:36:39.411 [Lua] generate_backend_stats 110000104183f95:1 23:36:39.474 [Lua] [PlayFabMirrorBase] Force commit 23:36:39.474 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 23:36:39.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 23:36:39.489 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:36:39.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 23:36:39.490 [Save] Saving `save_data` 23:36:39.493 [Save] Save done 23:36:39.498 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 23:36:39.498 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 23:36:39.498 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 4 23:36:39.503 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.0098445601761341095; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.0098445601761341095; t = 1015.9596285056323; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C8F510; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.0098445601761341095; t = 1015.9596285056323 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0098445601761341095; context = table: 0000000005174330; t = 1015.9596285056323 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9596285056323; dt = 0.0098445601761341095; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9596285056323 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9596285056323; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.0098445601761341095; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.0098445601761341095 [11] self = table: 000000000056DEB0; dt = 0.0098445601761341095; main_t = 2141.1780983582139; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9596285056323; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0098445601761341095; t = 2141.1780983582139 [13] self = table: 0000000000098460; real_world_dt = 0.0098445601761341095; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0098445601761341095; t = 2141.1780983582139 [14] dt = 0.0098445601761341095 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098445601761341095; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.514 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.0098730204626917839; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.0098730204626917839; t = 1015.969501526095; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C93320; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.0098730204626917839; t = 1015.969501526095 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0098730204626917839; context = table: 0000000005174330; t = 1015.969501526095 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.969501526095; dt = 0.0098730204626917839; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.969501526095 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.969501526095; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.0098730204626917839; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.0098730204626917839 [11] self = table: 000000000056DEB0; dt = 0.0098730204626917839; main_t = 2141.1879713786766; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.969501526095; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0098730204626917839; t = 2141.1879713786766 [13] self = table: 0000000000098460; real_world_dt = 0.0098730204626917839; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0098730204626917839; t = 2141.1879713786766 [14] dt = 0.0098730204626917839 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098730204626917839; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.527 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.0099191423505544662; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.0099191423505544662; t = 1015.9794206684455; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C97090; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.0099191423505544662; t = 1015.9794206684455 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0099191423505544662; context = table: 0000000005174330; t = 1015.9794206684455 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9794206684455; dt = 0.0099191423505544662; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9794206684455 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9794206684455; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.0099191423505544662; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.0099191423505544662 [11] self = table: 000000000056DEB0; dt = 0.0099191423505544662; main_t = 2141.1978905210271; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9794206684455; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0099191423505544662; t = 2141.1978905210271 [13] self = table: 0000000000098460; real_world_dt = 0.0099191423505544662; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0099191423505544662; t = 2141.1978905210271 [14] dt = 0.0099191423505544662 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099191423505544662; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.540 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.0099855354055762291; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.0099855354055762291; t = 1015.9894062038511; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C9ABD0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.0099855354055762291; t = 1015.9894062038511 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0099855354055762291; context = table: 0000000005174330; t = 1015.9894062038511 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9894062038511; dt = 0.0099855354055762291; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9894062038511 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9894062038511; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.0099855354055762291; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.0099855354055762291 [11] self = table: 000000000056DEB0; dt = 0.0099855354055762291; main_t = 2141.2078760564327; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9894062038511; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0099855354055762291; t = 2141.2078760564327 [13] self = table: 0000000000098460; real_world_dt = 0.0099855354055762291; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0099855354055762291; t = 2141.2078760564327 [14] dt = 0.0099855354055762291 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099855354055762291; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.551 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010083043947815895; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010083043947815895; t = 1015.9994892477989; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C9EBE0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010083043947815895; t = 1015.9994892477989 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010083043947815895; context = table: 0000000005174330; t = 1015.9994892477989 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9994892477989; dt = 0.010083043947815895; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1015.9994892477989 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1015.9994892477989; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010083043947815895; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010083043947815895 [11] self = table: 000000000056DEB0; dt = 0.010083043947815895; main_t = 2141.2179591003805; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1015.9994892477989; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010083043947815895; t = 2141.2179591003805 [13] self = table: 0000000000098460; real_world_dt = 0.010083043947815895; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010083043947815895; t = 2141.2179591003805 [14] dt = 0.010083043947815895 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010083043947815895; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.561 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010191815905272961; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010191815905272961; t = 1016.0096810637042; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012CA2BD0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010191815905272961; t = 1016.0096810637042 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010191815905272961; context = table: 0000000005174330; t = 1016.0096810637042 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0096810637042; dt = 0.010191815905272961; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0096810637042 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0096810637042; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010191815905272961; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010191815905272961 [11] self = table: 000000000056DEB0; dt = 0.010191815905272961; main_t = 2141.2281509162858; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0096810637042; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010191815905272961; t = 2141.2281509162858 [13] self = table: 0000000000098460; real_world_dt = 0.010191815905272961; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010191815905272961; t = 2141.2281509162858 [14] dt = 0.010191815905272961 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010191815905272961; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.576 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010279898531734943; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010279898531734943; t = 1016.0199609622359; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012CA6940; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010279898531734943; t = 1016.0199609622359 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010279898531734943; context = table: 0000000005174330; t = 1016.0199609622359 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0199609622359; dt = 0.010279898531734943; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0199609622359 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0199609622359; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010279898531734943; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010279898531734943 [11] self = table: 000000000056DEB0; dt = 0.010279898531734943; main_t = 2141.2384308148175; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0199609622359; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010279898531734943; t = 2141.2384308148175 [13] self = table: 0000000000098460; real_world_dt = 0.010279898531734943; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010279898531734943; t = 2141.2384308148175 [14] dt = 0.010279898531734943 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010279898531734943; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.590 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010402857325971127; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010402857325971127; t = 1016.0303638195619; all_inside = true; any_inside = true; players_outside_portal = table: 000000001210F1C0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010402857325971127; t = 1016.0303638195619 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010402857325971127; context = table: 0000000005174330; t = 1016.0303638195619 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0303638195619; dt = 0.010402857325971127; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0303638195619 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0303638195619; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010402857325971127; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010402857325971127 [11] self = table: 000000000056DEB0; dt = 0.010402857325971127; main_t = 2141.2488336721435; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0303638195619; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010402857325971127; t = 2141.2488336721435 [13] self = table: 0000000000098460; real_world_dt = 0.010402857325971127; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010402857325971127; t = 2141.2488336721435 [14] dt = 0.010402857325971127 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010402857325971127; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.602 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010566605255007744; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010566605255007744; t = 1016.0409304248169; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005CF5450; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010566605255007744; t = 1016.0409304248169 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010566605255007744; context = table: 0000000005174330; t = 1016.0409304248169 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0409304248169; dt = 0.010566605255007744; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0409304248169 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0409304248169; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010566605255007744; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010566605255007744 [11] self = table: 000000000056DEB0; dt = 0.010566605255007744; main_t = 2141.2594002773985; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0409304248169; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010566605255007744; t = 2141.2594002773985 [13] self = table: 0000000000098460; real_world_dt = 0.010566605255007744; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010566605255007744; t = 2141.2594002773985 [14] dt = 0.010566605255007744 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010566605255007744; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.615 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010744808241724968; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010744808241724968; t = 1016.0516752330586; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CD39420; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010744808241724968; t = 1016.0516752330586 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010744808241724968; context = table: 0000000005174330; t = 1016.0516752330586 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0516752330586; dt = 0.010744808241724968; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0516752330586 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0516752330586; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010744808241724968; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010744808241724968 [11] self = table: 000000000056DEB0; dt = 0.010744808241724968; main_t = 2141.2701450856403; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0516752330586; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010744808241724968; t = 2141.2701450856403 [13] self = table: 0000000000098460; real_world_dt = 0.010744808241724968; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010744808241724968; t = 2141.2701450856403 [14] dt = 0.010744808241724968 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010744808241724968; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.626 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.010933774523437023; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.010933774523437023; t = 1016.0626090075821; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000B173A0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.010933774523437023; t = 1016.0626090075821 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.010933774523437023; context = table: 0000000005174330; t = 1016.0626090075821 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0626090075821; dt = 0.010933774523437023; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0626090075821 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0626090075821; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.010933774523437023; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.010933774523437023 [11] self = table: 000000000056DEB0; dt = 0.010933774523437023; main_t = 2141.2810788601637; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0626090075821; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.010933774523437023; t = 2141.2810788601637 [13] self = table: 0000000000098460; real_world_dt = 0.010933774523437023; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010933774523437023; t = 2141.2810788601637 [14] dt = 0.010933774523437023 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010933774523437023; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.640 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011068645864725113; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011068645864725113; t = 1016.0736776534468; all_inside = true; any_inside = true; players_outside_portal = table: 00000000107C73C0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011068645864725113; t = 1016.0736776534468 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011068645864725113; context = table: 0000000005174330; t = 1016.0736776534468 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0736776534468; dt = 0.011068645864725113; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0736776534468 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0736776534468; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011068645864725113; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011068645864725113 [11] self = table: 000000000056DEB0; dt = 0.011068645864725113; main_t = 2141.2921475060284; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0736776534468; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011068645864725113; t = 2141.2921475060284 [13] self = table: 0000000000098460; real_world_dt = 0.011068645864725113; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011068645864725113; t = 2141.2921475060284 [14] dt = 0.011068645864725113 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011068645864725113; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.649 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011187979951500893; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011187979951500893; t = 1016.0848656333983; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D1093B0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011187979951500893; t = 1016.0848656333983 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011187979951500893; context = table: 0000000005174330; t = 1016.0848656333983 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0848656333983; dt = 0.011187979951500893; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0848656333983 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0848656333983; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011187979951500893; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011187979951500893 [11] self = table: 000000000056DEB0; dt = 0.011187979951500893; main_t = 2141.3033354859799; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0848656333983; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011187979951500893; t = 2141.3033354859799 [13] self = table: 0000000000098460; real_world_dt = 0.011187979951500893; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011187979951500893; t = 2141.3033354859799 [14] dt = 0.011187979951500893 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011187979951500893; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.661 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011284013278782368; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011284013278782368; t = 1016.0961496466771; all_inside = true; any_inside = true; players_outside_portal = table: 00000000003C6E60; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011284013278782368; t = 1016.0961496466771 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011284013278782368; context = table: 0000000005174330; t = 1016.0961496466771 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0961496466771; dt = 0.011284013278782368; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.0961496466771 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.0961496466771; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011284013278782368; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011284013278782368 [11] self = table: 000000000056DEB0; dt = 0.011284013278782368; main_t = 2141.3146194992587; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.0961496466771; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011284013278782368; t = 2141.3146194992587 [13] self = table: 0000000000098460; real_world_dt = 0.011284013278782368; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011284013278782368; t = 2141.3146194992587 [14] dt = 0.011284013278782368 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011284013278782368; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.673 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011359238997101784; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011359238997101784; t = 1016.1075088856742; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EBC9000; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011359238997101784; t = 1016.1075088856742 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011359238997101784; context = table: 0000000005174330; t = 1016.1075088856742 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1075088856742; dt = 0.011359238997101784; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1075088856742 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1075088856742; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011359238997101784; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011359238997101784 [11] self = table: 000000000056DEB0; dt = 0.011359238997101784; main_t = 2141.3259787382558; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1075088856742; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011359238997101784; t = 2141.3259787382558 [13] self = table: 0000000000098460; real_world_dt = 0.011359238997101784; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011359238997101784; t = 2141.3259787382558 [14] dt = 0.011359238997101784 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011359238997101784; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.684 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011418376117944717; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011418376117944717; t = 1016.1189272617921; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F5C7DF0; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011418376117944717; t = 1016.1189272617921 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011418376117944717; context = table: 0000000005174330; t = 1016.1189272617921 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1189272617921; dt = 0.011418376117944717; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1189272617921 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1189272617921; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011418376117944717; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011418376117944717 [11] self = table: 000000000056DEB0; dt = 0.011418376117944717; main_t = 2141.3373971143737; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1189272617921; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011418376117944717; t = 2141.3373971143737 [13] self = table: 0000000000098460; real_world_dt = 0.011418376117944717; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011418376117944717; t = 2141.3373971143737 [14] dt = 0.011418376117944717 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011418376117944717; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.696 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011470576748251915; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011470576748251915; t = 1016.1303978385404; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F39EF80; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011470576748251915; t = 1016.1303978385404 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011470576748251915; context = table: 0000000005174330; t = 1016.1303978385404 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1303978385404; dt = 0.011470576748251915; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1303978385404 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1303978385404; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011470576748251915; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011470576748251915 [11] self = table: 000000000056DEB0; dt = 0.011470576748251915; main_t = 2141.348867691122; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1303978385404; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011470576748251915; t = 2141.348867691122 [13] self = table: 0000000000098460; real_world_dt = 0.011470576748251915; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011470576748251915; t = 2141.348867691122 [14] dt = 0.011470576748251915 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011470576748251915; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.706 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011543944478034973; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011543944478034973; t = 1016.1419417830184; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010E14D60; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011543944478034973; t = 1016.1419417830184 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011543944478034973; context = table: 0000000005174330; t = 1016.1419417830184 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1419417830184; dt = 0.011543944478034973; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1419417830184 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1419417830184; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011543944478034973; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011543944478034973 [11] self = table: 000000000056DEB0; dt = 0.011543944478034973; main_t = 2141.3604116356; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1419417830184; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011543944478034973; t = 2141.3604116356 [13] self = table: 0000000000098460; real_world_dt = 0.011543944478034973; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011543944478034973; t = 2141.3604116356 [14] dt = 0.011543944478034973 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011543944478034973; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:39.718 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 00000000007EFCB0 [2] self = table: 00000000090FAE50; dt = 0.011576122604310513; all_inside = true [3] self = table: 00000000090FAE50; dt = 0.011576122604310513; t = 1016.1535179056227; all_inside = true; any_inside = true; players_outside_portal = table: 000000000686CE90; buff_system = table: 00000000050AB670 [4] self = table: 00000000090FAE50; dt = 0.011576122604310513; t = 1016.1535179056227 [5] self = table: 00000000090FAE50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011576122604310513; context = table: 0000000005174330; t = 1016.1535179056227 [6] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1535179056227; dt = 0.011576122604310513; update_list = table: 0000000001703850; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 00000000090FAE50 [7] self = table: 0000000001703750; context = table: 0000000005174330; t = 1016.1535179056227 [8] self = table: 0000000001248E50; entity_system_update_context = table: 0000000005174330; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000001248EF0; t = 1016.1535179056227; i = 82; system = table: 0000000001703750 [9] self = table: 0000000005174300; update_func = "update"; dt = 0.011576122604310513; entity_system_update_context = table: 0000000005174330 [10] self = table: 0000000005174300; dt = 0.011576122604310513 [11] self = table: 000000000056DEB0; dt = 0.011576122604310513; main_t = 2141.3719877582043; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1016.1535179056227; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011576122604310513; t = 2141.3719877582043 [13] self = table: 0000000000098460; real_world_dt = 0.011576122604310513; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011576122604310513; t = 2141.3719877582043 [14] dt = 0.011576122604310513 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000056E6C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012C8A800; _initial_peers_ready = true; _object_set_names = table: 0000000008B2C070; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008B2C2F0; _disable_spawning_reasons = table: 00000000057DB530; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000057DB490; _mutator_handler = table: 00000000067948D0; network_server = table: 00000000031A58C0; _game_mode = table: 00000000007EFD50; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000067941F0; is_server = true; network_event_delegate = table: 0000000000406CF0; [2] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 3.259580135345459; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000A5E2640; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_12"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000208D260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D34BFC0; _player_distances = table: 00000000090FAEB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [7] profiler_names = table: 00000000073CF960; entity_manager = table: 0000000001CC01F0; extension_init_context = table: 000000000A5E2640; NAME = "end_zone_system"; unit_storage = table: 000000000038AEC0; update_list = table: 0000000001703850; statistics_db = table: 000000000056E6C0; is_server = true; extensions = table: 00000000073CF930; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 00000000051742D0; [8] num_systems = 0; systems_pre_update = table: 0000000001248F90; systems = table: 0000000001248E80; systems_update = table: 0000000001248EF0; systems_post_update = table: 0000000001248EB0; systems_physics_async_update = table: 00000000038AC000; [9] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [10] entity_system_bag = table: 0000000001248E50; startup_data = table: 00000000038AC060; entity_manager = table: 0000000001CC01F0; unit_spawner = table: 0000000004E9B400; statistics_db = table: 000000000056E6C0; is_server = true; system_update_context = table: 0000000005174330; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000007F0D220; dice_keeper = table: 000000000A526A90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000001248E50; network_server = table: 00000000031A58C0; entity_system = table: 0000000005174300; parent = table: 0000000000098460; _level_flow_events = table: 0000000004E41E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1016.1596285056323; input_manager = table: 0000000000567EB0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 0000000009EFB6F0; num_local_human_players = 1; _ping_reporter = table: 000000000EA19FD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011576122604310513; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000006A7BBC0; _gm_event_end_reason = "won"; machines = table: 0000000008F1B9A0; _camera_carrier = table: 000000000EA19970; _quit_game = false; network_clock = table: 0000000007F0D220; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000056E6C0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000000A526A90; network_event_delegate = table: 0000000000406CF0; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000056DEB0; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013CB710; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 23:36:40.288 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 23:36:40.288 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 23:36:40.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 23:36:40.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 23:36:41.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 23:36:41.249 [Lua] [PlayFabMirrorBase] commit result "success", "8" 23:36:41.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:36:41.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 37 23:36:41.249 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 23:36:41.249 error: [ResourcePackage] Synchronous package load of '#ID[66f6c3e0]'. This is a blocking action and should be avoided. 23:36:41.325 [Lua] victory table: 0000000012C89030 nil 23:36:41.331 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 37 5 23:36:41.535 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 23:36:41.535 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 37 23:36:42.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 37 23:36:42.302 [Save] Saving `save_data` 23:36:42.305 [Save] Save done 23:36:42.305 [Save] Saving `save_data` 23:36:42.310 [Save] Save done 23:36:49.061 [Lua] ConflictDirector - destroy all units 23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 23:36:49.071 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[04e19a2283116db3]' 23:36:49.072 [Lua] Mini patrol killed! 50 23:36:49.072 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1f1afb5f53097141]' 23:36:49.138 [Lua] [LevelTransitionHandler] promote_next_level_data 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 7309540 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 317661056 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 23:36:49.138 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 23:36:49.138 [Lua] TRANSITION nil nil load_next_level 23:36:49.138 [Lua] Transition type "load_next_level", is server: true 23:36:49.138 [Lua] [GameNetworkManager] Leaving game... 23:36:49.138 [Lua] [GameNetworkManager] Shutting down game session host. 23:36:49.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:36:49.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:36:49.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1027.48 23:36:49.144 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:36:49.611 [Lua] [PlayerSyncData] Game session is not initialized 23:36:49.611 [Lua] Set lobby begin: 23:36:49.611 [Lua] Lobby data twitch_enabled = false 23:36:49.611 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 23:36:49.611 [Lua] Lobby data num_players = 2 23:36:49.611 [Lua] Lobby data difficulty_tweak = 0 23:36:49.611 [Lua] Lobby data host = 110000104183f95 23:36:49.611 [Lua] Lobby data matchmaking_type = 2 23:36:49.611 [Lua] Lobby data is_private = true 23:36:49.611 [Lua] Lobby data match_started = true 23:36:49.611 [Lua] Lobby data difficulty = harder 23:36:49.611 [Lua] Lobby data player_slot_1 = 0:0 23:36:49.611 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:36:49.611 [Lua] Lobby data unique_server_name = JBles95 23:36:49.611 [Lua] Lobby data quick_game = false 23:36:49.611 [Lua] Lobby data country_code = AU 23:36:49.611 [Lua] Lobby data matchmaking = false 23:36:49.611 [Lua] Lobby data power_level = 0 23:36:49.612 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 23:36:49.612 [Lua] Lobby data mechanism = adventure 23:36:49.612 [Lua] Lobby data player_slot_5 = 0:0 23:36:49.612 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:36:49.612 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:36:49.612 [Lua] Lobby data player_slot_3 = 0:0 23:36:49.612 [Lua] Lobby data eac_authorized = true 23:36:49.612 [Lua] Set lobby end. 23:36:51.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:36:51.146 [Lua] [Managers] Calling function on all managers: 23:36:51.146 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 23:36:51.146 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 23:36:51.146 [Lua] Clearing all global lookup lists 23:36:51.146 [Lua] [IngamePlayerListUI] - Destroy 23:36:51.147 [Lua] [GamePadEquipmentUI] - Destroy 23:36:51.147 [Lua] [EquipmentUI] - Destroy 23:36:51.147 [Lua] [AbilityUI] - Destroy 23:36:51.147 [Lua] [GamePadAbilityUI] - Destroy 23:36:51.147 [Lua] [IngameUI] destroy 23:36:51.147 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 23:36:51.147 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 23:36:51.147 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 23:36:51.147 [Lua] PlayerManager:remove_player peer_id=110000104183f95 6 23:36:51.148 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9586d9b1412843dd]' child 1: '#ID[27f3aa9d4817c6e6]' child 2: '#ID[59a4405d2022a58d]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[6d5f34f4ef42cf7b]' child 6: '#ID[a63947aa9cf1b0ef]' 23:36:51.149 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a6e70f9d18ac769]' child 1: '#ID[27f3aa9d4817c6e6]' child 2: '#ID[229a4adca400136b]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[4149b8f49e7e322b]' child 5: '#ID[318860fa8ec9d8dd]' child 6: '#ID[0985c824f8668331]' 23:36:51.149 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[784c8a59969ab3a1]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5a95e75498103668]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[34b7f98a9b55e9df]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[3044da1bc27ef248]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[198756725522728c]' 23:36:51.149 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[407761a3e7a04b8d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5a95e75498103668]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[67f587132be938a4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[e55ee23298c90f4e]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[2e95dbdcce3cdc2e]' 23:36:51.151 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[9586d9b1412843dd]' child 2: '#ID[740244d2cf0d39b9]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3719182834cf35f3]' child 5: '#ID[5685b2752d023b13]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[2f59d2fa1ffcd6f9]' 23:36:51.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:36:51.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 23:36:51.152 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 23:36:51.154 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 23:36:51.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 23:36:51.159 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3bd5e2f204383a40]' child 1: '#ID[3327af3bbce4abe8]' child 2: '#ID[adfc6746cb5754cb]' 23:36:51.178 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 23:36:51.178 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 23:36:51.516 [Lua] [Managers] Destroying manager group: 23:36:51.518 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[784c8a59969ab3a1]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[2252441b0429abd4]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[c46a40a5c564a459]' child 18: '#ID[7aed6506e637766d]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[9c655f9dd6198600]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[a9de89b3197ad9c1]' 23:36:51.527 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:36:51.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:36:51.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:36:51.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:36:51.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:36:51.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:36:51.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:36:51.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:36:51.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:36:51.643 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:36:51.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:36:51.645 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:36:51.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:36:51.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:36:51.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:36:51.649 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:36:51.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:36:51.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:36:51.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:36:51.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:36:51.657 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:36:51.659 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:36:51.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:36:51.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:36:51.662 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:36:51.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:36:51.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:36:51.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:36:51.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:36:51.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:36:51.673 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:36:51.673 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 23:36:51.673 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 23:36:51.673 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 23:36:51.673 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 23:36:51.673 [Lua] [Matchmaking] unregister rpcs 23:36:51.673 [Lua] ############### UNLOADING PACKAGES ############### 23:36:51.673 [Lua] [Managers] Calling function on all managers: 23:36:51.673 [Lua] [Managers] Destroying manager group: 23:36:51.673 [Lua] [Gamestate] Enter state StateLoading 23:36:51.677 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] Found camera: end_screen_camera 23:36:51.677 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:36:51.678 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:36:51.678 [Lua] [Matchmaking] register rpcs 23:36:51.678 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:36:51.678 [Lua] registering RPCs 23:36:51.678 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:36:51.678 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:36:51.678 [Lua] Set lobby begin: 23:36:51.678 [Lua] Lobby data twitch_enabled = false 23:36:51.678 [Lua] Lobby data selected_mission_id = inn_level 23:36:51.678 [Lua] Lobby data num_players = 2 23:36:51.678 [Lua] Lobby data difficulty_tweak = 0 23:36:51.678 [Lua] Lobby data host = 110000104183f95 23:36:51.678 [Lua] Lobby data matchmaking_type = 3 23:36:51.678 [Lua] Lobby data is_private = true 23:36:51.678 [Lua] Lobby data match_started = true 23:36:51.678 [Lua] Lobby data difficulty = harder 23:36:51.678 [Lua] Lobby data player_slot_1 = 0:0 23:36:51.678 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:36:51.678 [Lua] Lobby data unique_server_name = JBles95 23:36:51.678 [Lua] Lobby data quick_game = false 23:36:51.678 [Lua] Lobby data country_code = AU 23:36:51.679 [Lua] Lobby data matchmaking = false 23:36:51.679 [Lua] Lobby data power_level = 0 23:36:51.679 [Lua] Lobby data mission_id = inn_level 23:36:51.679 [Lua] Lobby data mechanism = adventure 23:36:51.679 [Lua] Lobby data player_slot_5 = 0:0 23:36:51.679 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:36:51.679 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:36:51.679 [Lua] Lobby data player_slot_3 = 0:0 23:36:51.679 [Lua] Lobby data eac_authorized = true 23:36:51.679 [Lua] Set lobby end. 23:36:51.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:36:51.703 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:36:51.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 23:36:51.707 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 23:36:51.709 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 23:36:51.710 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 23:36:51.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 23:36:51.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 23:36:51.710 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 23:36:51.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 23:36:51.710 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 23:36:51.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 23:36:51.711 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 23:36:51.715 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:36:51.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer 23:36:51.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:36:51.716 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 23:36:51.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 23:36:51.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:36:51.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 23:36:51.718 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 23:36:51.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 23:36:51.720 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:36:51.720 [Lua] [StateLoading] load_current_level 23:36:51.720 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 23:36:51.721 [Umbra] Unload tome 23:36:51.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x28d59, position: 0 23:36:51.766 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum 23:36:51.766 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 23:36:51.766 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 23:36:51.766 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 23:36:51.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 23:36:51.776 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 23:36:51.776 [Lua] ### Received rpc_level_load_started 23:36:51.776 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 317661056 23:36:51.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:36:51.822 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:36:51.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576 23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732 23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240 23:36:51.893 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 23:36:53.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 23:36:53.036 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 23:36:53.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:36:56.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:36:56.155 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:36:56.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:36:56.172 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:36:56.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:36:56.206 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:36:56.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:36:56.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:36:56.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:36:56.307 [Lua] [LevelTransitionHandler] Level load completed! 23:36:56.307 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7309540 - use_random_directors: true - conflict_director_name: inn_level 23:36:56.310 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:36:56.310 [Lua] checking dlc's against conflict directors 23:36:56.310 [Lua] number of factions to include 3 23:36:56.310 [Lua] number of factions added 3 23:36:56.310 [Lua] --- --- --- 23:36:56.310 [Lua] Starting... difficulty 'normal' 23:36:56.310 [Lua] These are the starting conflict directors: 23:36:56.310 [Lua] inn_level 23:36:56.310 [Lua] --- --- --- 23:36:56.310 [Lua] 23:36:56.310 [Lua] DONE! Found the following directors: 23:36:56.310 [Lua] (free: 35), Master hash is: 23:36:56.310 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:36:56.310 [Lua] load_startup_enemy_packages: -------------- 23:36:56.310 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:36:56.310 [Lua] critter_rat 23:36:56.324 [Lua] ### Received rpc_level_loaded 23:36:56.324 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334 23:36:56.324 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 23:36:56.341 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 23:36:56.341 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 23:36:56.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:36:56.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:36:56.358 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 23:36:56.358 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 23:36:56.358 [Lua] ### Received rpc_level_loaded 23:36:56.358 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334 23:36:56.358 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:36:56.358 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:36:56.358 [Lua] Starting async level spawning of levels/inn/world 23:36:56.359 [Umbra] Init version: 3.4.15 :: 16 threads 23:36:56.512 [Lua] Async level spawning done 23:36:56.769 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:36:56.769 [Lua] [PlayState] Enter Substate EndViewStateChest 23:36:57.707 [Lua] ### Received rpc_level_loaded 23:36:57.707 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334 23:36:57.707 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 23:36:57.707 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 23:36:57.707 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 23:36:57.724 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 23:36:57.724 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 23:37:07.509 [Lua] [PlayState] Exit Substate EndViewStateChest 23:37:07.509 [Lua] [PlayState] Enter Substate EndViewStateScore 23:37:39.340 [Lua] [PlayState] Exit Substate EndViewStateScore 23:37:39.340 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:37:40.339 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:37:40.339 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:37:40.339 [Lua] [Matchmaking] unregister rpcs 23:37:40.339 [Lua] Set lobby begin: 23:37:40.339 [Lua] Lobby data twitch_enabled = false 23:37:40.339 [Lua] Lobby data selected_mission_id = inn_level 23:37:40.339 [Lua] Lobby data num_players = 2 23:37:40.339 [Lua] Lobby data difficulty_tweak = 0 23:37:40.339 [Lua] Lobby data host = 110000104183f95 23:37:40.339 [Lua] Lobby data matchmaking_type = 3 23:37:40.340 [Lua] Lobby data is_private = true 23:37:40.340 [Lua] Lobby data match_started = true 23:37:40.340 [Lua] Lobby data difficulty = harder 23:37:40.340 [Lua] Lobby data player_slot_1 = 0:0 23:37:40.340 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:37:40.340 [Lua] Lobby data unique_server_name = JBles95 23:37:40.340 [Lua] Lobby data quick_game = false 23:37:40.340 [Lua] Lobby data country_code = AU 23:37:40.340 [Lua] Lobby data matchmaking = false 23:37:40.340 [Lua] Lobby data power_level = 0 23:37:40.340 [Lua] Lobby data mission_id = inn_level 23:37:40.340 [Lua] Lobby data mechanism = adventure 23:37:40.340 [Lua] Lobby data player_slot_5 = 0:0 23:37:40.340 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:40.340 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:40.340 [Lua] Lobby data player_slot_3 = 0:0 23:37:40.340 [Lua] Lobby data eac_authorized = true 23:37:40.340 [Lua] Set lobby end. 23:37:40.340 [Lua] [Managers] Destroying manager group: 23:37:40.340 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:37:40.340 [Lua] [Gamestate] Enter StateIngame HOST 23:37:40.340 [Lua] [Managers] Calling function on all managers: 23:37:40.341 [Lua] <>level = inn_level<> 23:37:40.341 [Lua] Set lobby begin: 23:37:40.341 [Lua] Lobby data twitch_enabled = false 23:37:40.341 [Lua] Lobby data selected_mission_id = inn_level 23:37:40.341 [Lua] Lobby data num_players = 2 23:37:40.341 [Lua] Lobby data difficulty_tweak = 0 23:37:40.341 [Lua] Lobby data host = 110000104183f95 23:37:40.341 [Lua] Lobby data matchmaking_type = 3 23:37:40.341 [Lua] Lobby data is_private = true 23:37:40.341 [Lua] Lobby data match_started = true 23:37:40.341 [Lua] Lobby data difficulty = harder 23:37:40.341 [Lua] Lobby data player_slot_1 = 0:0 23:37:40.341 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:37:40.341 [Lua] Lobby data unique_server_name = JBles95 23:37:40.341 [Lua] Lobby data quick_game = false 23:37:40.341 [Lua] Lobby data country_code = AU 23:37:40.341 [Lua] Lobby data matchmaking = false 23:37:40.341 [Lua] Lobby data power_level = 0 23:37:40.341 [Lua] Lobby data mission_id = inn_level 23:37:40.341 [Lua] Lobby data mechanism = adventure 23:37:40.341 [Lua] Lobby data player_slot_5 = 0:0 23:37:40.341 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:40.341 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:40.341 [Lua] Lobby data player_slot_3 = 0:0 23:37:40.341 [Lua] Lobby data eac_authorized = true 23:37:40.341 [Lua] Set lobby end. 23:37:40.341 [Lua] [StateIngame] Server ingame 23:37:40.343 [Lua] Set lobby begin: 23:37:40.343 [Lua] Lobby data twitch_enabled = false 23:37:40.343 [Lua] Lobby data selected_mission_id = inn_level 23:37:40.343 [Lua] Lobby data num_players = 2 23:37:40.343 [Lua] Lobby data difficulty_tweak = 0 23:37:40.343 [Lua] Lobby data host = 110000104183f95 23:37:40.343 [Lua] Lobby data matchmaking_type = 3 23:37:40.343 [Lua] Lobby data is_private = true 23:37:40.343 [Lua] Lobby data match_started = true 23:37:40.343 [Lua] Lobby data difficulty = normal 23:37:40.343 [Lua] Lobby data player_slot_1 = 0:0 23:37:40.343 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:37:40.343 [Lua] Lobby data unique_server_name = JBles95 23:37:40.343 [Lua] Lobby data quick_game = false 23:37:40.343 [Lua] Lobby data country_code = AU 23:37:40.343 [Lua] Lobby data matchmaking = false 23:37:40.343 [Lua] Lobby data power_level = 0 23:37:40.343 [Lua] Lobby data mission_id = inn_level 23:37:40.343 [Lua] Lobby data mechanism = adventure 23:37:40.343 [Lua] Lobby data player_slot_5 = 0:0 23:37:40.344 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:40.344 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:40.344 [Lua] Lobby data player_slot_3 = 0:0 23:37:40.344 [Lua] Lobby data eac_authorized = true 23:37:40.344 [Lua] Set lobby end. 23:37:40.344 [Lua] [Matchmaking] register rpcs 23:37:40.344 [Lua] GameNetworkManager:init... creating game session 23:37:40.344 [Lua] Host GameSession.make_game_session_host with session: 23:37:40.344 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:37:40.344 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 23:37:40.344 [Lua] [GameNetworkManager] self.is_server = true 23:37:40.344 [Network] Setting artificial MTU limit to 65536 23:37:40.352 [Lua] Switching ConflictSettings: to: inn_level 23:37:40.352 [Lua] pacing=disabled 23:37:40.352 [Lua] roaming=nil 23:37:40.352 [Lua] disabled=false 23:37:40.352 [Lua] pack_spawning=disabled 23:37:40.352 [Lua] contained_breeds=nil 23:37:40.352 [Lua] boss=disabled 23:37:40.352 [Lua] horde=disabled 23:37:40.352 [Lua] specials=disabled 23:37:40.352 [Lua] name=inn_level 23:37:40.352 [Lua] intensity=disabled 23:37:40.352 [Lua] --- 23:37:40.352 [Lua] [LevelAnalysis] set_random_seed( 7309540) 23:37:40.354 [Lua] [AIInterestPointSystem] Level Seed: 7309540 23:37:40.354 [Lua] 23:37:40.354 [Lua] [entity_system_bag] = table 23:37:40.354 [Lua] [entity_system_bag] = metatable 23:37:40.354 [Lua] [startup_data] = table 23:37:40.354 [Lua] [entity_manager] = table 23:37:40.354 [Lua] [entity_manager] = metatable 23:37:40.354 [Lua] [unit_spawner] = table 23:37:40.354 [Lua] [unit_spawner] = metatable 23:37:40.354 [Lua] [unit_storage] = table 23:37:40.354 [Lua] [unit_storage] = metatable 23:37:40.354 [Lua] [dice_keeper] = table 23:37:40.354 [Lua] [dice_keeper] = metatable 23:37:40.354 [Lua] [is_server] = true (boolean) 23:37:40.354 [Lua] [world] = [World] 23:37:40.354 [Lua] [system_api] = table 23:37:40.354 [Lua] [entity_system] = table 23:37:40.354 [Lua] [entity_system] = metatable 23:37:40.354 [Lua] [network_lobby] = table 23:37:40.354 [Lua] [network_lobby] = metatable 23:37:40.354 [Lua] [profile_synchronizer] = table 23:37:40.354 [Lua] [profile_synchronizer] = metatable 23:37:40.355 [Lua] [level_transition_handler] = table 23:37:40.355 [Lua] [level_transition_handler] = metatable 23:37:40.355 [Lua] [num_local_human_players] = 1 (number) 23:37:40.355 [Lua] [statistics_db] = table 23:37:40.355 [Lua] [statistics_db] = metatable 23:37:40.355 [Lua] [network_server] = table 23:37:40.355 [Lua] [network_server] = metatable 23:37:40.355 [Lua] [input_manager] = table 23:37:40.355 [Lua] [input_manager] = metatable 23:37:40.355 [Lua] [network_clock] = table 23:37:40.355 [Lua] [network_clock] = metatable 23:37:40.355 [Lua] [network_transmit] = table 23:37:40.355 [Lua] [network_transmit] = metatable 23:37:40.355 [Lua] [free_flight_manager] = table 23:37:40.355 [Lua] [free_flight_manager] = metatable 23:37:40.355 [Lua] [network_manager] = table 23:37:40.355 [Lua] [network_manager] = metatable 23:37:40.355 [Lua] [network_event_delegate] = table 23:37:40.355 [Lua] [network_event_delegate] = metatable 23:37:40.355 [Lua] 23:37:40.355 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:37:40.360 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 23:37:40.360 [Lua] [AchievementManager] Achievements using the steam platform 23:37:40.360 [Lua] PlayerManager:add_player player_1 23:37:40.438 [Lua] [StateIngame] Level seed: 7309540 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 23:37:40.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 23:37:40.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:37:40.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read, 23:37:40.445 [Lua] [LevelAnalysis] set_random_seed( 7309540) 23:37:40.447 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 23:37:40.448 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 23:37:40.448 [Lua] [IngameUI] init 23:37:40.464 [Lua] cb_razer_chroma_setup 23:37:40.487 [Lua] completed 23:37:40.487 [Lua] completed 23:37:40.488 [Lua] completed 23:37:40.488 [Lua] completed 23:37:40.502 [Lua] completed 23:37:40.506 [Lua] completed 23:37:40.509 [Lua] [Matchmaking] Cancelling matchmaking 23:37:40.509 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:37:40.509 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:37:40.509 [Lua] Set lobby begin: 23:37:40.509 [Lua] Lobby data twitch_enabled = false 23:37:40.509 [Lua] Lobby data selected_mission_id = inn_level 23:37:40.509 [Lua] Lobby data num_players = 2 23:37:40.509 [Lua] Lobby data difficulty_tweak = 0 23:37:40.509 [Lua] Lobby data host = 110000104183f95 23:37:40.509 [Lua] Lobby data matchmaking_type = 3 23:37:40.510 [Lua] Lobby data is_private = true 23:37:40.510 [Lua] Lobby data match_started = true 23:37:40.510 [Lua] Lobby data difficulty = normal 23:37:40.510 [Lua] Lobby data player_slot_1 = 0:0 23:37:40.510 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:37:40.510 [Lua] Lobby data unique_server_name = JBles95 23:37:40.510 [Lua] Lobby data quick_game = false 23:37:40.510 [Lua] Lobby data country_code = AU 23:37:40.510 [Lua] Lobby data matchmaking = false 23:37:40.510 [Lua] Lobby data power_level = 835 23:37:40.510 [Lua] Lobby data mission_id = inn_level 23:37:40.510 [Lua] Lobby data mechanism = adventure 23:37:40.510 [Lua] Lobby data player_slot_5 = 0:0 23:37:40.510 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:40.510 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:40.510 [Lua] Lobby data player_slot_3 = 0:0 23:37:40.510 [Lua] Lobby data eac_authorized = true 23:37:40.510 [Lua] Set lobby end. 23:37:40.510 [Flow] complete_skittergate_legend true 23:37:40.510 [Flow] complete_all_helmgart_levels_recruit true 23:37:40.511 [Flow] WitchHunterLevel:35 23:37:40.511 [Flow] LeaderYes 23:37:40.511 [Flow] ALL PC XP:304250 23:37:40.511 [Flow] Has "bogenhafen" DLC:true 23:37:40.511 [Flow] WH XP:60850 23:37:40.511 [Flow] Number of crafted items:3719 23:37:40.511 [Flow] Has "pre_order" DLC:true 23:37:40.511 [Flow] Sum of Powe Levels:1500 23:37:40.511 [Flow] lodestone diff 1:false 23:37:40.512 [Flow] magnus and forest activated 23:37:40.512 [Flow] magnus and forest activated 23:37:40.512 [Flow] cemetery and forest activated 23:37:40.512 [Flow] magnus and cemetery 23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:40.512 [Flow] ALL RUNES ACTIVATED 23:37:40.512 [Flow] magnus and forest activated 23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:40.512 [Flow] ALL RUNES ACTIVATED 23:37:40.512 [Flow] cemetery and forest activated 23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:40.512 [Flow] ALL RUNES ACTIVATED 23:37:40.512 [Flow] magnus and forest activated 23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:40.512 [Flow] ALL RUNES ACTIVATED 23:37:40.512 [Flow] magnus and cemetery 23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:40.512 [Flow] ALL RUNES ACTIVATED 23:37:40.512 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:40.513 [Lua] CurrentConflictSettings inn_level 23:37:40.513 [Lua] [ConflictDirector] conflict_director is ai_ready 23:37:40.513 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:37:40.513 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:37:40.514 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:37:40.514 [Lua] Forming navigation groups in one frame 23:37:40.514 [Lua] Forming navigation groups 23:37:40.525 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 23:37:40.526 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 23:37:40.526 [Lua] number of nav groups: 42 23:37:40.526 [Lua] number of refined nav groups : 23 23:37:40.527 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999974897946 23:37:40.527 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:37:40.527 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:37:40.527 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:37:40.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:37:40.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:37:40.529 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:37:40.529 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 23:37:40.529 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:37:40.530 [Lua] [Managers] Calling function on all managers: 23:37:40.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:37:40.551 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 23:37:40.551 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 67900576 23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732 23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240 23:37:40.654 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 23:37:40.655 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 23:37:40.655 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 23:37:40.655 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 23:37:40.655 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 23:37:40.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:37:40.655 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:37:40.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 23:37:40.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:37:40.672 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 23:37:40.682 [Lua] Breedfreezer (server) starting a hot join sync 23:37:40.683 [Lua] PlayerManager:add_remote_player 110000105745ac8 23:37:40.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 23:37:40.683 [Lua] RemotePlayer:create_game_object( ) 29 23:37:40.718 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 23:37:40.718 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 23:37:40.718 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 23:37:40.718 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 23:37:40.718 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 23:37:40.721 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 23:37:40.724 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:40.724 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:40.724 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:40.724 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:40.724 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:40.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:40.724 [Lua] TalentExtension:_send_rpc_sync_talents 30 23:37:40.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:40.724 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:37:40.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 23:37:40.726 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 23:37:40.726 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 23:37:40.726 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 23:37:40.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:37:40.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:37:40.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:37:40.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 23:37:40.740 [Lua] Players are leaving the safe zone 23:37:40.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 23:37:40.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 23:37:40.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:37:40.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 23:37:40.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 23:37:40.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 23:37:40.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:37:40.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 23:37:40.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 23:37:40.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 23:37:40.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 23:37:40.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:37:40.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 23:37:40.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 23:37:40.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 23:37:40.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:37:40.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 23:37:40.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 23:37:40.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 23:37:40.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:37:40.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 23:37:40.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 23:37:40.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 23:37:40.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:37:40.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 23:37:40.899 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 23:37:40.899 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:37:40.899 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 23:37:40.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 23:37:40.911 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 23:37:40.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:37:40.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 23:37:40.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 23:37:40.934 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 23:37:40.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:37:40.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 23:37:40.955 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:37:40.955 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 23:37:40.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 23:37:40.956 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 23:37:40.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:40.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 23:37:40.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 23:37:40.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 23:37:40.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 23:37:40.974 [Lua] StateInGameRunning:_game_actually_starts() 23:37:40.974 [Lua] [GameModeInn] Start menu closed 23:37:40.974 [Lua] [GameModeInn] Start menu opened 23:37:40.974 [Lua] ################################################################################################################# 23:37:40.974 [Lua] [Loading Time]: 00:00:50 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:37:40.974 [Lua] ################################################################################################################# 23:37:40.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 23:37:40.974 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 23:37:40.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 23:37:40.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 23:37:40.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 23:37:40.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:37:40.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 23:37:40.997 [Lua] TalentSystem:rpc_sync_talents 1 1025 23:37:41.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:37:41.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 23:37:41.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 23:37:41.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:37:41.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:37:41.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 23:37:41.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 23:37:41.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 23:37:41.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 23:37:41.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 23:37:41.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 23:37:41.204 [Lua] Commit load time data 23:37:41.416 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 23:37:41.481 [Flow] DISABLE 23:37:45.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 23:37:45.060 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:37:45.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 23:37:45.069 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:37:45.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 23:37:45.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:37:45.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 23:37:45.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:37:45.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 23:37:45.102 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:37:45.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 23:37:45.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:37:45.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 23:37:45.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:37:45.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 23:37:45.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:37:45.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 23:37:45.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:37:45.270 [Lua] [IngameUI] menu view on_enter hero_view 23:37:45.275 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:37:45.275 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 23:37:45.289 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 23:37:45.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 23:37:45.365 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 23:37:45.566 [Lua] [PlayFabMirrorBase] _commit_internal "9" 23:37:45.566 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:37:45.582 [Lua] generate_backend_stats 110000104183f95:1 23:37:45.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:37:45.647 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:37:45.647 [Lua] Set lobby begin: 23:37:45.647 [Lua] Lobby data twitch_enabled = false 23:37:45.647 [Lua] Lobby data selected_mission_id = inn_level 23:37:45.647 [Lua] Lobby data num_players = 2 23:37:45.647 [Lua] Lobby data difficulty_tweak = 0 23:37:45.647 [Lua] Lobby data host = 110000104183f95 23:37:45.648 [Lua] Lobby data matchmaking_type = 3 23:37:45.648 [Lua] Lobby data is_private = true 23:37:45.648 [Lua] Lobby data match_started = true 23:37:45.648 [Lua] Lobby data difficulty = normal 23:37:45.648 [Lua] Lobby data player_slot_1 = 0:0 23:37:45.648 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:37:45.648 [Lua] Lobby data unique_server_name = JBles95 23:37:45.648 [Lua] Lobby data quick_game = false 23:37:45.648 [Lua] Lobby data country_code = AU 23:37:45.648 [Lua] Lobby data matchmaking = false 23:37:45.648 [Lua] Lobby data power_level = 417 23:37:45.648 [Lua] Lobby data mission_id = inn_level 23:37:45.648 [Lua] Lobby data mechanism = adventure 23:37:45.648 [Lua] Lobby data player_slot_5 = 0:0 23:37:45.648 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:45.648 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:45.648 [Lua] Lobby data player_slot_3 = 0:0 23:37:45.648 [Lua] Lobby data eac_authorized = true 23:37:45.648 [Lua] Set lobby end. 23:37:45.653 [Lua] [PlayFabMirrorBase] commit result "success", "9" 23:37:47.283 [Lua] [IngameUI] menu view on_exit hero_view 23:37:47.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:37:47.285 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 23:37:47.290 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 23:37:47.584 [Lua] [IngameUI] menu view on_enter character_selection 23:37:47.584 [Lua] hero_fullscreen_menu_on_enter 23:37:47.585 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113a3140 23:37:47.587 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.594 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:47.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:47.595 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:47.595 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:48.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:48.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.463 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:37:48.697 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 23:37:48.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 23:37:48.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 23:37:48.814 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 23:37:48.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:37:48.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:37:48.864 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.868 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.868 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:37:48.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:37:48.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:37:48.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 23:37:48.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 23:37:48.931 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 23:37:48.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:37:48.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:37:48.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:37:48.956 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:37:48.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:37:48.982 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:37:48.990 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104183f95 23:37:48.990 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 23:37:48.990 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 110000104183f95 23:37:48.990 [Lua] Set lobby begin: 23:37:48.990 [Lua] Lobby data twitch_enabled = false 23:37:48.990 [Lua] Lobby data selected_mission_id = inn_level 23:37:48.990 [Lua] Lobby data num_players = 2 23:37:48.990 [Lua] Lobby data difficulty_tweak = 0 23:37:48.990 [Lua] Lobby data host = 110000104183f95 23:37:48.990 [Lua] Lobby data matchmaking_type = 3 23:37:48.990 [Lua] Lobby data is_private = true 23:37:48.990 [Lua] Lobby data match_started = true 23:37:48.990 [Lua] Lobby data difficulty = normal 23:37:48.991 [Lua] Lobby data player_slot_1 = 110000104183f95:1 23:37:48.991 [Lua] Lobby data player_slot_4 = 0:0 23:37:48.991 [Lua] Lobby data unique_server_name = JBles95 23:37:48.991 [Lua] Lobby data quick_game = false 23:37:48.991 [Lua] Lobby data country_code = AU 23:37:48.991 [Lua] Lobby data matchmaking = false 23:37:48.991 [Lua] Lobby data power_level = 417 23:37:48.991 [Lua] Lobby data mission_id = inn_level 23:37:48.991 [Lua] Lobby data mechanism = adventure 23:37:48.991 [Lua] Lobby data player_slot_5 = 0:0 23:37:48.991 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:48.991 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:48.991 [Lua] Lobby data player_slot_3 = 0:0 23:37:48.991 [Lua] Lobby data eac_authorized = true 23:37:48.991 [Lua] Set lobby end. 23:37:48.991 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(1) career(1) 23:37:48.991 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:37:48.991 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 23:37:48.991 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":944145152,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 23:37:48.997 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 23:37:48.997 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:37:49.005 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 23:37:49.005 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 23:37:49.006 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 23:37:49.006 [Lua] [GameNetworkManager] destroying game object with go_id=31 23:37:49.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `stop_weapon_we_deus_01_overheat` for object id: 115, name: `unknown` 23:37:49.007 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[2f59d2fa1ffcd6f9]' 23:37:49.007 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2252441b0429abd4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[7aed6506e637766d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9c655f9dd6198600]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a9de89b3197ad9c1]' 23:37:49.008 [Save] Saving `save_data` 23:37:49.010 [Save] Save done 23:37:49.010 [Save] Saving `save_data` 23:37:49.014 [Save] Save done 23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 23:37:49.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 23:37:49.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 23:37:49.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:37:49.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:37:49.021 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 23:37:49.021 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:37:49.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 23:37:49.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 23:37:49.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:37:49.037 [Lua] [PackageManager] Force_load: wwise/pistol 23:37:49.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:37:49.106 [Lua] [IngameUI] menu view on_exit character_selection 23:37:49.106 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:37:49.106 [Lua] hero_fullscreen_menu_on_exit 23:37:49.108 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113a3140 23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.108 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:37:49.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:37:49.128 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:37:49.128 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:37:49.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:37:49.195 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:37:49.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 23:37:49.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 23:37:49.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 23:37:49.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:37:49.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:37:49.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:37:49.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 23:37:49.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 23:37:49.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 23:37:49.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 23:37:49.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 23:37:49.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 23:37:49.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 23:37:49.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 23:37:49.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 23:37:49.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 23:37:49.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 23:37:49.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 23:37:49.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:37:49.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:37:49.597 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:37:49.606 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 944145152 23:37:50.247 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 944145152 23:37:50.253 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-4.13717, -0.0379158, 5.00524), Vector4(0, 0, 0.697347, -0.716734)) 23:37:50.255 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:50.255 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:50.255 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:50.255 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:37:50.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:37:50.255 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:50.255 [Lua] TalentExtension:_send_rpc_sync_talents 47 23:37:50.255 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:50.255 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:37:50.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 23:37:50.691 [Lua] Set lobby begin: 23:37:50.691 [Lua] Lobby data twitch_enabled = false 23:37:50.692 [Lua] Lobby data selected_mission_id = inn_level 23:37:50.692 [Lua] Lobby data num_players = 2 23:37:50.692 [Lua] Lobby data difficulty_tweak = 0 23:37:50.692 [Lua] Lobby data host = 110000104183f95 23:37:50.692 [Lua] Lobby data matchmaking_type = 3 23:37:50.692 [Lua] Lobby data is_private = true 23:37:50.692 [Lua] Lobby data match_started = true 23:37:50.692 [Lua] Lobby data difficulty = normal 23:37:50.692 [Lua] Lobby data player_slot_1 = 110000104183f95:1 23:37:50.692 [Lua] Lobby data player_slot_4 = 0:0 23:37:50.692 [Lua] Lobby data unique_server_name = JBles95 23:37:50.692 [Lua] Lobby data quick_game = false 23:37:50.692 [Lua] Lobby data country_code = AU 23:37:50.692 [Lua] Lobby data matchmaking = false 23:37:50.692 [Lua] Lobby data power_level = 835 23:37:50.692 [Lua] Lobby data mission_id = inn_level 23:37:50.692 [Lua] Lobby data mechanism = adventure 23:37:50.692 [Lua] Lobby data player_slot_5 = 0:0 23:37:50.692 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:37:50.692 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:37:50.692 [Lua] Lobby data player_slot_3 = 0:0 23:37:50.692 [Lua] Lobby data eac_authorized = true 23:37:50.692 [Lua] Set lobby end. 23:37:51.000 [Lua] [IngameUI] menu view on_enter hero_view 23:37:51.005 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:37:51.005 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 23:37:51.019 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 23:37:51.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 23:37:51.095 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 23:37:52.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39 23:37:52.505 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 6 23:37:52.701 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 23:37:52.701 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39 23:37:53.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39 23:37:53.351 [Save] Saving `save_data` 23:37:53.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer1, async-read, 23:37:53.354 [Save] Save done 23:37:53.354 [Save] Saving `save_data` 23:37:53.356 [Save] Save done 23:37:53.356 [Save] Saving `save_data` 23:37:53.362 [Save] Save done 23:37:53.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 23:37:53.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 23:37:57.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer1 23:37:57.077 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 23:37:57.077 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read, 23:37:57.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5 23:37:57.097 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5 23:37:57.465 [Lua] [PlayFabMirrorBase] _commit_internal "10" 23:37:57.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:37:57.481 [Lua] generate_backend_stats 110000104183f95:1 23:37:57.544 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:37:57.544 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:37:57.550 [Lua] [PlayFabMirrorBase] commit result "success", "10" 23:37:58.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 40 23:37:58.654 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 40 7 23:37:58.849 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 23:37:58.849 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 40 23:37:59.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 40 23:37:59.491 [Save] Saving `save_data` 23:37:59.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, LootItemUnitPreviewer1, async-read, 23:37:59.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2, async-read, 23:37:59.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer2, async-read, 23:37:59.493 [Save] Save done 23:37:59.493 [Save] Saving `save_data` 23:37:59.496 [Save] Save done 23:37:59.496 [Save] Saving `save_data` 23:37:59.501 [Save] Save done 23:37:59.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 23:37:59.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 23:38:03.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, LootItemUnitPreviewer1 23:38:03.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 23:38:03.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 23:38:03.394 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot 23:38:03.750 [Lua] [IngameUI] menu view on_exit hero_view 23:38:03.752 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:38:03.752 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 23:38:04.095 [Lua] [IngameUI] menu view on_enter hero_view 23:38:04.099 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:38:04.099 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:38:04.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 23:38:04.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 23:38:04.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:38:04.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:38:04.113 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:38:04.113 [Lua] hero_fullscreen_menu_on_enter 23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.121 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.139 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:04.715 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:38:04.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 23:38:04.715 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:38:04.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:38:04.715 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:38:05.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 23:38:05.206 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 23:38:05.207 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 23:38:05.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:38:05.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 23:38:05.213 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:38:08.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 41 23:38:08.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 41 8 23:38:08.378 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 23:38:08.378 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 41 23:38:09.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 41 23:38:09.229 [Save] Saving `save_data` 23:38:09.231 [Save] Save done 23:38:09.231 [Save] Saving `save_data` 23:38:09.235 [Save] Save done 23:38:09.235 [Save] Saving `save_data` 23:38:09.241 [Save] Save done 23:38:10.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 23:38:10.291 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 23:38:10.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 23:38:10.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 23:38:10.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:38:10.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:38:10.564 [Lua] [IngameUI] menu view on_exit hero_view 23:38:10.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:38:10.566 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:38:10.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 23:38:10.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:10.567 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 23:38:10.567 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:38:10.567 [Lua] hero_fullscreen_menu_on_exit 23:38:11.295 [Lua] [IngameUI] menu view on_enter character_selection 23:38:11.295 [Lua] hero_fullscreen_menu_on_enter 23:38:11.298 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113a3140 23:38:11.299 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.307 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.308 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.308 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.308 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:11.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:12.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:38:12.104 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 23:38:12.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:38:12.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:38:12.163 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 23:38:12.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:38:12.204 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:38:12.204 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 23:38:12.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:12.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:12.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:12.208 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:12.208 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[740244d2] 23:38:12.208 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b85fd7f] 23:38:12.628 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104183f95 23:38:12.628 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 23:38:12.628 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000104183f95 23:38:12.628 [Lua] Set lobby begin: 23:38:12.628 [Lua] Lobby data twitch_enabled = false 23:38:12.628 [Lua] Lobby data selected_mission_id = inn_level 23:38:12.628 [Lua] Lobby data num_players = 2 23:38:12.628 [Lua] Lobby data difficulty_tweak = 0 23:38:12.628 [Lua] Lobby data host = 110000104183f95 23:38:12.629 [Lua] Lobby data matchmaking_type = 3 23:38:12.629 [Lua] Lobby data is_private = true 23:38:12.629 [Lua] Lobby data match_started = true 23:38:12.629 [Lua] Lobby data difficulty = normal 23:38:12.629 [Lua] Lobby data player_slot_1 = 0:0 23:38:12.629 [Lua] Lobby data player_slot_4 = 110000104183f95:1 23:38:12.629 [Lua] Lobby data unique_server_name = JBles95 23:38:12.629 [Lua] Lobby data quick_game = false 23:38:12.629 [Lua] Lobby data country_code = AU 23:38:12.629 [Lua] Lobby data matchmaking = false 23:38:12.629 [Lua] Lobby data power_level = 835 23:38:12.629 [Lua] Lobby data mission_id = inn_level 23:38:12.629 [Lua] Lobby data mechanism = adventure 23:38:12.629 [Lua] Lobby data player_slot_5 = 0:0 23:38:12.629 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 23:38:12.629 [Lua] Lobby data network_hash = a18b73b64a23ca8b 23:38:12.629 [Lua] Lobby data player_slot_3 = 0:0 23:38:12.629 [Lua] Lobby data eac_authorized = true 23:38:12.629 [Lua] Set lobby end. 23:38:12.629 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2) 23:38:12.629 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:38:12.629 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 23:38:12.629 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1836420352,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 23:38:12.636 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 23:38:12.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:38:12.643 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:38:12.644 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 23:38:12.659 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 23:38:12.659 [Lua] [GameNetworkManager] destroying game object with go_id=48 23:38:12.659 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 23:38:12.659 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 23:38:12.661 [Save] Saving `save_data` 23:38:12.663 [Save] Save done 23:38:12.663 [Save] Saving `save_data` 23:38:12.667 [Save] Save done 23:38:12.667 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:38:12.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 23:38:12.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 23:38:12.673 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 23:38:12.673 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer 23:38:12.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 23:38:12.673 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:38:12.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 23:38:12.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 23:38:12.674 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 23:38:12.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 23:38:12.686 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:38:12.686 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:38:12.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 23:38:12.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 23:38:12.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 23:38:12.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 23:38:12.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 23:38:12.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 23:38:12.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:38:12.757 [Lua] [IngameUI] menu view on_exit character_selection 23:38:12.764 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:38:12.764 [Lua] hero_fullscreen_menu_on_exit 23:38:12.765 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113a3140 23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:12.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:38:12.841 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 23:38:12.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:38:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:38:12.930 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:38:12.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:38:12.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:38:12.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 23:38:12.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 23:38:13.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 23:38:13.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 23:38:13.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:38:13.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:38:13.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 23:38:13.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 23:38:13.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 23:38:13.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 23:38:13.216 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 23:38:13.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 23:38:13.240 [Lua] [PackageManager] Force_load: wwise/we_deus_01 23:38:13.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:38:13.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:38:13.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 23:38:13.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:38:13.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:38:13.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 23:38:13.316 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1836420352 23:38:13.566 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1836420352 23:38:13.571 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-2.52409, 0.715811, 5.00728), Vector4(0, 0, 0.598815, -0.800887)) 23:38:13.573 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:38:13.573 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:38:13.573 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:38:13.573 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:38:13.573 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:38:13.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:38:13.573 [Lua] TalentExtension:_send_rpc_sync_talents 49 23:38:13.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:38:13.573 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:38:13.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 23:38:18.953 [Lua] [PlayFabMirrorBase] _commit_internal "11" 23:38:18.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:38:18.971 [Lua] generate_backend_stats 110000104183f95:1 23:38:19.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 23:38:19.045 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:38:19.051 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 9 23:38:19.260 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 23:38:19.260 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 23:38:19.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 23:38:19.672 [Lua] [PlayFabMirrorBase] commit result "success", "11" 23:38:26.693 [Lua] [IngameUI] menu view on_enter character_selection 23:38:26.694 [Lua] hero_fullscreen_menu_on_enter 23:38:26.695 [Lua] [IngameUI] menu view post_update_on_enter table: 0x113a3140 23:38:26.696 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:26.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:26.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:26.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 23:38:28.385 [Save] Saving `save_data` 23:38:28.387 [Save] Save done 23:38:28.485 [Lua] [IngameUI] menu view on_exit character_selection 23:38:28.490 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 23:38:28.490 [Lua] hero_fullscreen_menu_on_exit 23:38:28.492 [Lua] [IngameUI] menu view post_update_on_exit table: 0x113a3140 23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:28.492 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:28.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 23:38:29.178 [Lua] [IngameUI] menu view on_enter hero_view 23:38:29.182 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:38:29.182 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:38:29.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 23:38:29.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 23:38:29.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:38:29.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:38:29.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:38:29.197 [Lua] hero_fullscreen_menu_on_enter 23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.205 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:29.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:29.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:29.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:31.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:38:31.316 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 23:38:31.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:38:31.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:38:33.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 23:38:33.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:38:33.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:38:33.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:38:33.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:33.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:33.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:33.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:33.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:33.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:33.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:33.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:33.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:33.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:33.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:33.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:37.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:38:37.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 23:38:43.473 [Lua] [PlayFabMirrorBase] _commit_internal "12" 23:38:43.473 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:38:43.490 [Lua] generate_backend_stats 110000104183f95:1 23:38:43.555 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:38:43.555 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:38:43.561 [Lua] [PlayFabMirrorBase] commit result "success", "12" 23:38:57.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 23:38:57.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:38:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:57.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:57.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:57.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:58.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:58.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:58.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:58.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:58.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:38:58.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:38:59.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:38:59.780 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 23:39:27.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 23:39:27.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:39:27.666 [Lua] [IngameUI] menu view on_exit hero_view 23:39:27.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:39:27.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:39:27.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 23:39:27.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:27.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:39:27.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:39:27.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:39:27.669 [Lua] hero_fullscreen_menu_on_exit 23:39:28.019 [Lua] [IngameUI] menu view on_enter hero_view 23:39:28.023 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:39:28.023 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:39:28.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 23:39:28.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 23:39:28.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:39:28.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:39:28.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:39:28.036 [Lua] hero_fullscreen_menu_on_enter 23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.044 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:28.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:28.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:28.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:39:28.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole 23:39:28.922 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:39:28.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:39:29.429 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole 23:39:29.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 23:39:29.429 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:39:30.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 23:39:30.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole 23:39:30.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:39:30.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole 23:39:30.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:39:30.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:39:30.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutInventoryConsole 23:39:32.819 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:32.819 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:32.823 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1) 23:39:32.823 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":555630400,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 23:39:32.831 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:39:32.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 23:39:32.848 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 23:39:32.856 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 23:39:32.864 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 555630400 23:39:32.981 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 555630400 23:39:34.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:39:34.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole 23:39:34.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutInventoryConsole 23:39:34.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:39:34.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole 23:39:34.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:39:34.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:39:34.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutInventoryConsole 23:39:47.766 [Lua] [PlayFabMirrorBase] _commit_internal "13" 23:39:47.766 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:39:47.782 [Lua] generate_backend_stats 110000104183f95:1 23:39:47.846 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:39:47.846 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:39:47.846 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43 23:39:47.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43 23:39:48.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43 23:39:48.824 [Lua] [PlayFabMirrorBase] commit result "success", "13" 23:39:49.352 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2) 23:39:49.352 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:39:49.352 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 23:39:49.352 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1241319296,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_moon_mantle\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_moon_mantle\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 23:39:49.358 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:39:49.358 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:39:49.358 [Lua] [GameNetworkManager] destroying game object with go_id=50 23:39:49.359 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[972f442ae69ea0d0]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[2f59d2fa1ffcd6f9]' 23:39:49.359 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2252441b0429abd4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[7aed6506e637766d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9c655f9dd6198600]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a9de89b3197ad9c1]' 23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:49.363 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.363 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.363 [Lua] [PackageManager] Load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.374 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:39:49.375 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:39:49.375 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 23:39:49.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 23:39:49.483 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh 23:39:49.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh 23:39:49.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh 23:39:49.625 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh 23:39:49.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:49.633 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1241319296 23:39:49.758 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1241319296 23:39:49.763 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.34553, 0.547895, 5.02055), Vector4(0, 0, 0.812355, -0.583163)) 23:39:49.764 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:49.764 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:49.764 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:49.764 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:49.764 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:49.764 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:49.764 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:49.764 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:49.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:39:49.765 [Lua] TalentExtension:_send_rpc_sync_talents 51 23:39:49.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:39:49.765 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:39:49.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 23:39:53.003 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(2) 23:39:53.003 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 23:39:53.004 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 23:39:53.004 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1284376320,"first_person":{"units\/beings\/player\/way_watcher_maiden_guard_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 23:39:53.012 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:39:53.012 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 23:39:53.012 [Lua] [GameNetworkManager] destroying game object with go_id=52 23:39:53.012 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[972f442ae69ea0d0]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[d5b7ecdd27c684a9]' 23:39:53.012 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2252441b0429abd4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[7aed6506e637766d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9c655f9dd6198600]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e525c28df0b4bc83]' 23:39:53.016 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:39:53.016 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.016 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.016 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.026 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/third_person_base/chr_third_person_mesh, ProfileSynchronizer 23:39:53.027 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_moon_mantle/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:39:53.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard_skin_01/first_person_base/chr_first_person_mesh 23:39:53.093 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard_skin_01/first_person_base/chr_first_person_mesh 23:39:53.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh 23:39:53.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh 23:39:53.135 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh 23:39:53.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:39:53.143 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 23:39:53.152 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 23:39:53.157 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.34553, 0.547895, 5.02055), Vector4(0, 0, 0.812355, -0.583163)) 23:39:53.159 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:53.159 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:53.159 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:53.159 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:53.159 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:53.159 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:53.159 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 23:39:53.159 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 23:39:53.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:39:53.159 [Lua] TalentExtension:_send_rpc_sync_talents 53 23:39:53.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:39:53.159 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 23:39:53.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 23:40:10.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:40:10.654 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadoutConsole 23:40:10.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutInventoryConsole 23:40:10.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:40:10.977 [Lua] [IngameUI] menu view on_exit hero_view 23:40:10.979 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:40:10.979 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:40:10.979 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 23:40:10.979 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 23:40:10.979 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.979 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:40:10.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadoutConsole 23:40:10.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:40:10.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:40:10.980 [Lua] hero_fullscreen_menu_on_exit 23:40:31.074 [Lua] [PlayFabMirrorBase] _commit_internal "14" 23:40:31.074 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:40:31.092 [Lua] generate_backend_stats 110000104183f95:1 23:40:31.157 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:40:31.157 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:40:31.157 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 44 23:40:31.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 44 23:40:31.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 44 23:40:31.549 [Lua] [PlayFabMirrorBase] commit result "success", "14" 23:54:31.624 [Lua] [IngameUI] menu view on_enter hero_view 23:54:31.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:54:31.628 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 23:54:31.641 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 23:54:31.641 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 23:54:31.641 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 23:54:31.643 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002, maidenguard_bundle_0002_1, async-read, 23:54:31.643 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004, five_career_bundle_0004_2, async-read, 23:54:31.643 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_3, async-read, 23:54:31.643 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_4, async-read, 23:54:31.643 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_5, async-read, 23:54:31.643 [Lua] hero_fullscreen_menu_on_enter 23:54:31.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002 23:54:31.673 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002 23:54:31.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004 23:54:31.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004 23:54:31.690 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004 23:54:31.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 23:54:31.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 23:54:31.715 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 23:54:31.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 23:54:31.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 23:54:31.740 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 23:54:31.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 23:54:31.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 23:54:31.766 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 23:54:33.229 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 23:54:33.229 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 23:54:33.229 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 23:54:33.229 [Lua] [HeroViewWindow] Enter Substate StoreWindowPathTitle 23:54:33.229 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 23:54:33.229 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryItemList 23:54:33.247 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_6, async-read, 23:54:33.247 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_7, async-read, 23:54:33.247 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_8, async-read, 23:54:33.247 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_9, async-read, 23:54:33.247 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_10, async-read, 23:54:33.248 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_11, async-read, 23:54:33.248 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_12, async-read, 23:54:33.248 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_13, async-read, 23:54:33.248 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_14, async-read, 23:54:33.248 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_15, async-read, 23:54:33.248 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_16, async-read, 23:54:33.249 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_17, async-read, 23:54:33.249 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_18, async-read, 23:54:33.249 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_19, async-read, 23:54:33.249 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_20, async-read, 23:54:33.249 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_21, async-read, 23:54:33.249 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_22, async-read, 23:54:33.250 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_23, async-read, 23:54:33.250 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_24, async-read, 23:54:33.250 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_25, async-read, 23:54:33.250 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_26, async-read, 23:54:33.250 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_27, async-read, 23:54:33.250 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_28, async-read, 23:54:33.251 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_29, async-read, 23:54:33.251 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_30, async-read, 23:54:33.251 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_31, async-read, 23:54:33.251 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_32, async-read, 23:54:33.251 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_33, async-read, 23:54:33.251 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_34, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_35, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_36, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_37, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_38, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_39, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_40, async-read, 23:54:33.252 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_41, async-read, 23:54:33.253 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_42, async-read, 23:54:33.253 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_43, async-read, 23:54:33.253 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_44, async-read, 23:54:33.253 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_45, async-read, 23:54:33.253 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_46, async-read, 23:54:33.253 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_47, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_48, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_49, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_50, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_51, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_52, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_53, async-read, 23:54:33.254 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_54, async-read, 23:54:33.255 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_55, async-read, 23:54:33.255 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_56, async-read, 23:54:33.255 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_57, async-read, 23:54:33.255 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_58, async-read, 23:54:33.255 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_59, async-read, 23:54:33.255 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_60, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_61, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_62, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_63, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_64, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_65, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_66, async-read, 23:54:33.256 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_67, async-read, 23:54:33.257 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_68, async-read, 23:54:33.257 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_69, async-read, 23:54:33.257 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_70, async-read, 23:54:33.257 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_71, async-read, 23:54:33.257 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_72, async-read, 23:54:33.257 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_73, async-read, 23:54:33.258 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_74, async-read, 23:54:33.258 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_75, async-read, 23:54:33.258 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_76, async-read, 23:54:33.258 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_77, async-read, 23:54:33.258 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_78, async-read, 23:54:33.258 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_79, async-read, 23:54:33.259 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_80, async-read, 23:54:33.259 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_81, async-read, 23:54:33.259 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_82, async-read, 23:54:33.259 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_83, async-read, 23:54:33.259 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_84, async-read, 23:54:33.259 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_85, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_86, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_87, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_88, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_89, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_90, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_91, async-read, 23:54:33.260 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_92, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_93, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_94, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_95, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_96, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_97, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_98, async-read, 23:54:33.261 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1005, ranger_hat_1005_99, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_100, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1003, unchained_hat_1003_101, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1003, knight_hat_1003_102, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1004, waywatcher_hat_1004_103, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1002, huntsman_hat_1002_104, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1004, unchained_hat_1004_105, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_106, async-read, 23:54:33.262 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1002, ironbreaker_hat_1002_107, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1006, ranger_hat_1006_108, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1003, scholar_hat_1003_109, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_110, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1002, maidenguard_hat_1002_111, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1007, zealot_hat_1007_112, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_113, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_114, async-read, 23:54:33.263 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_115, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_116, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_117, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_118, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_119, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_120, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_121, async-read, 23:54:33.264 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_122, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_123, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_124, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_125, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_126, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_127, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_128, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_129, async-read, 23:54:33.265 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_130, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_131, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_132, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_133, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_134, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1003, witchhunter_hat_1003_135, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1002, knight_hat_1002_136, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1005, bountyhunter_hat_1005_137, async-read, 23:54:33.266 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1003, shade_hat_1003_138, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_139, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_140, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_141, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_142, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_143, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_144, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_145, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_146, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_147, async-read, 23:54:33.267 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_148, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_149, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_150, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_151, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_152, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_153, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_154, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_155, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_156, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_157, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_158, async-read, 23:54:33.268 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_159, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_160, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_161, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_162, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_163, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_164, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_165, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_166, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_167, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_168, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_169, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_170, async-read, 23:54:33.269 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_171, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_172, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_173, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_174, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_175, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_176, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_177, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_178, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_179, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_180, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_181, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_182, async-read, 23:54:33.270 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_183, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_184, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_185, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_186, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_187, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_188, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_189, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_190, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_191, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_192, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_193, async-read, 23:54:33.271 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_194, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_1001, skin_dr_ranger_1001_195, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_1001, skin_bw_unchained_1001_196, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_197, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_198, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_1001, skin_es_knight_1001_199, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_1002, skin_bw_unchained_1002_200, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1002, skin_wh_bountyhunter_1002_201, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_1002, skin_es_knight_1002_202, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_1001, skin_es_huntsman_1001_203, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_flagellant, skin_wh_flagellant_204, async-read, 23:54:33.272 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_1001, skin_dr_ironbreaker_1001_205, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_1001, skin_ww_maidenguard_1001_206, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_1001, skin_bw_scholar_1001_207, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_208, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_209, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_210, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_211, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_212, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_213, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1002, skin_ww_shade_1002_214, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_1002, skin_dr_ranger_1002_215, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_216, async-read, 23:54:33.273 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_217, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_1001, skin_wh_captain_1001_218, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_1001, skin_ww_waywatcher_1001_219, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_220, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_221, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_222, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_223, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_224, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_225, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_226, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_227, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_228, async-read, 23:54:33.274 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_229, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_230, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_231, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_232, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_233, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_234, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_235, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_236, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_237, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_238, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_239, async-read, 23:54:33.275 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_240, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_241, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_242, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_243, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_244, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_245, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_246, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_247, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_248, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_249, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_250, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_251, async-read, 23:54:33.276 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_252, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_253, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_254, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_255, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_256, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_257, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_258, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_259, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_260, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_261, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_262, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_263, async-read, 23:54:33.277 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_264, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_265, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_266, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_267, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_268, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_269, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_270, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_271, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_272, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_273, async-read, 23:54:33.278 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_274, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_275, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_276, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_277, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_278, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_279, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_280, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_281, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_282, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_283, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_284, async-read, 23:54:33.279 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_285, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_286, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_287, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_288, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_289, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_290, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_291, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_292, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_293, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_294, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_295, async-read, 23:54:33.280 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_296, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_297, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_298, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_299, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_300, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_301, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_302, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_303, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_304, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_305, async-read, 23:54:33.281 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_306, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_307, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_308, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_309, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_310, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_311, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_312, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_313, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_314, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_315, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_316, async-read, 23:54:33.282 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_317, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_318, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_319, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_320, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_321, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_322, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_323, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_324, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_325, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_326, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_327, async-read, 23:54:33.283 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_328, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_329, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_330, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_331, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_332, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_333, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_334, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_335, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_336, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_337, async-read, 23:54:33.284 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_338, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_339, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_340, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_341, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_342, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_343, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_344, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_345, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_346, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_347, async-read, 23:54:33.285 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_348, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_349, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_350, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_351, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_352, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_353, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_354, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_355, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_356, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_357, async-read, 23:54:33.286 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_358, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_359, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_360, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_361, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_362, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_363, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_364, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_365, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_366, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_367, async-read, 23:54:33.287 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_368, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_369, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_370, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_371, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_372, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_373, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_374, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_375, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_376, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_377, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_378, async-read, 23:54:33.288 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_379, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_380, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_381, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_382, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_383, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_384, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_385, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_386, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_387, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_388, async-read, 23:54:33.289 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_389, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_390, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_391, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_392, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_393, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_394, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_395, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_396, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_397, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_398, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_399, async-read, 23:54:33.290 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_400, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_401, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_402, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_403, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_404, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_405, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_406, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_407, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_408, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_409, async-read, 23:54:33.291 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_410, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_411, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_412, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_413, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_414, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_415, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_416, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_417, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_418, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_419, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_420, async-read, 23:54:33.292 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_421, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_422, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_423, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_424, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_425, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_426, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_427, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_428, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_429, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_430, async-read, 23:54:33.293 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_431, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_432, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_433, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_434, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_435, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_436, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_437, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_438, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_439, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_440, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_441, async-read, 23:54:33.294 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_442, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_443, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_444, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_445, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_446, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_447, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_448, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_449, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_450, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_451, async-read, 23:54:33.295 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_452, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_453, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_454, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_455, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_456, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_457, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_458, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_459, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_460, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_461, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_462, async-read, 23:54:33.296 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_463, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_464, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_465, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_466, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_467, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_468, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_469, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_470, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_471, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_472, async-read, 23:54:33.297 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_473, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_474, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_475, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_476, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_477, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_478, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_479, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_480, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_481, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_482, async-read, 23:54:33.298 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_483, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_484, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_485, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_486, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_487, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_488, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_489, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_490, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_491, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_492, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_493, async-read, 23:54:33.299 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_494, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_495, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_496, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_497, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_498, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_499, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_500, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_501, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_502, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_503, async-read, 23:54:33.300 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_504, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_505, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_506, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_507, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_508, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_509, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_510, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_511, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_512, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_513, async-read, 23:54:33.301 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_514, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_515, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_516, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_517, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_518, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_519, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_520, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_521, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_522, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_523, async-read, 23:54:33.302 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_524, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_525, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_526, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_527, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_528, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_529, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_530, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_531, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_532, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_533, async-read, 23:54:33.303 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_534, async-read, 23:54:33.304 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_535, async-read, 23:54:33.304 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_536, async-read, 23:54:33.304 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_537, async-read, 23:54:33.304 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_538, async-read, 23:54:33.304 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_539, async-read, 23:54:33.307 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002, maidenguard_bundle_0002_1 23:54:33.315 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_4 -> Package still referenced, NOT unloaded: 23:54:33.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 23:54:33.316 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 23:54:33.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 23:54:33.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_3 -> Package still referenced, NOT unloaded: 23:54:33.331 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004, five_career_bundle_0004_2 23:54:33.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 23:54:33.332 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 23:54:33.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 23:54:33.338 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_5 -> Package still referenced, NOT unloaded: 23:54:33.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 23:54:33.346 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 23:54:33.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 23:54:33.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 23:54:33.367 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 23:54:33.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 23:54:33.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 23:54:33.382 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 23:54:33.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 23:54:33.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 23:54:33.398 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 23:54:33.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 23:54:33.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 23:54:33.422 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 23:54:33.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 23:54:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 23:54:33.437 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 23:54:33.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 23:54:33.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 23:54:33.463 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 23:54:33.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 23:54:33.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 23:54:33.479 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 23:54:33.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 23:54:33.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 23:54:33.496 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 23:54:33.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 23:54:33.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 23:54:33.521 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 23:54:33.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 23:54:33.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 23:54:33.546 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 23:54:33.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 23:54:33.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 23:54:33.571 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 23:54:33.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 23:54:33.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 23:54:33.588 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 23:54:33.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 23:54:33.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 23:54:33.604 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 23:54:33.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 23:54:33.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 23:54:33.622 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 23:54:33.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 23:54:33.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 23:54:33.638 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 23:54:33.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 23:54:33.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 23:54:33.655 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 23:54:33.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 23:54:33.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 23:54:33.672 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 23:54:33.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 23:54:33.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 23:54:33.688 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 23:54:33.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 23:54:33.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 23:54:33.705 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 23:54:33.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005 23:54:33.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005 23:54:33.723 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005 23:54:33.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 23:54:33.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 23:54:33.749 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 23:54:33.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 23:54:33.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 23:54:33.767 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 23:54:33.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 23:54:33.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 23:54:33.789 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 23:54:33.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 23:54:33.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 23:54:33.806 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 23:54:33.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 23:54:33.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 23:54:33.822 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 23:54:33.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 23:54:33.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 23:54:33.838 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 23:54:33.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 23:54:33.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 23:54:33.863 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 23:54:33.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 23:54:33.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 23:54:33.888 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 23:54:33.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 23:54:33.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 23:54:33.904 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 23:54:33.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 23:54:33.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 23:54:33.938 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 23:54:33.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0002 23:54:33.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0002 23:54:33.963 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002 23:54:33.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 23:54:33.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 23:54:33.980 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 23:54:33.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 23:54:34.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 23:54:34.005 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 23:54:34.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 23:54:34.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 23:54:34.022 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 23:54:34.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 23:54:34.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 23:54:34.050 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 23:54:34.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 23:54:34.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 23:54:34.081 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 23:54:34.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 23:54:34.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 23:54:34.102 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 23:54:34.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 23:54:34.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 23:54:34.123 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 23:54:34.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 23:54:34.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 23:54:34.146 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 23:54:34.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 23:54:34.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 23:54:34.167 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 23:54:34.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 23:54:34.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 23:54:34.188 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 23:54:34.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 23:54:34.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 23:54:34.209 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 23:54:34.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 23:54:34.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 23:54:34.230 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 23:54:34.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 23:54:34.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 23:54:34.262 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 23:54:34.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 23:54:34.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 23:54:34.288 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 23:54:34.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 23:54:34.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 23:54:34.304 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 23:54:34.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 23:54:34.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 23:54:34.319 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 23:54:34.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 23:54:34.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 23:54:34.337 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 23:54:34.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 23:54:34.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 23:54:34.353 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 23:54:34.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 23:54:34.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 23:54:34.369 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 23:54:34.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 23:54:34.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 23:54:34.388 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 23:54:34.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 23:54:34.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 23:54:34.403 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 23:54:34.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 23:54:34.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 23:54:34.426 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 23:54:34.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 23:54:34.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 23:54:34.441 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 23:54:34.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 23:54:34.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 23:54:34.456 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 23:54:34.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 23:54:34.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 23:54:34.478 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 23:54:34.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 23:54:34.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 23:54:34.494 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 23:54:34.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004 23:54:34.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004 23:54:34.512 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004 23:54:34.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 23:54:34.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 23:54:34.527 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 23:54:34.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 23:54:34.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 23:54:34.543 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 23:54:34.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008 23:54:34.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008 23:54:34.558 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008 23:54:34.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 23:54:34.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 23:54:34.576 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 23:54:34.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 23:54:34.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 23:54:34.592 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 23:54:34.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 23:54:34.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 23:54:34.609 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 23:54:34.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 23:54:34.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 23:54:34.625 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 23:54:34.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0007 23:54:34.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0007 23:54:34.642 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007 23:54:34.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 23:54:34.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 23:54:34.667 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 23:54:34.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006 23:54:34.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006 23:54:34.683 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006 23:54:34.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005 23:54:34.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005 23:54:34.700 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005 23:54:34.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012 23:54:34.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012 23:54:34.717 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012 23:54:34.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07 23:54:34.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07 23:54:34.744 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07 23:54:34.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07 23:54:34.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07 23:54:34.759 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07 23:54:34.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04 23:54:34.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04 23:54:34.783 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04 23:54:34.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08 23:54:34.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08 23:54:34.800 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08 23:54:34.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04 23:54:34.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04 23:54:34.817 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04 23:54:34.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06 23:54:34.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06 23:54:34.842 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06 23:54:34.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06 23:54:34.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06 23:54:34.867 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06 23:54:34.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03 23:54:34.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03 23:54:34.892 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03 23:54:34.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05 23:54:34.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05 23:54:34.917 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05 23:54:34.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06 23:54:34.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06 23:54:34.934 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06 23:54:34.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04 23:54:34.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04 23:54:34.950 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04 23:54:34.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08 23:54:34.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08 23:54:34.967 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08 23:54:34.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07 23:54:34.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07 23:54:34.984 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07 23:54:34.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03 23:54:35.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03 23:54:35.010 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03 23:54:35.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06 23:54:35.068 [Lua] [IngameUI] menu view on_exit hero_view 23:54:35.070 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:54:35.070 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 23:54:35.070 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 23:54:35.070 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 23:54:35.071 [Lua] [HeroViewWindow] Exit Substate StoreWindowPathTitle 23:54:35.071 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 23:54:35.071 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryItemList 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_6 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_7 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_8 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_9 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_10 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_11 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_12 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_13 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_14 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_15 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_16 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_17 23:54:35.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_18 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_19 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_20 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_21 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_22 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_23 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_24 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_25 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_26 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_27 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_28 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_29 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_30 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_31 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_32 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_33 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_34 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_35 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_36 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_37 23:54:35.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_38 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_39 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_40 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_41 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_42 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_43 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_44 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_45 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_46 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_47 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_48 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_49 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_50 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_51 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_52 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_53 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_54 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_55 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_56 23:54:35.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_57 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_58 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_59 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_60 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_61 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_62 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_63 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_64 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_65 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_66 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_67 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_68 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_69 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_70 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_71 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_72 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_73 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_74 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_75 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_76 23:54:35.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_77 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_78 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_79 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_80 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_81 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_82 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_83 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_84 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_85 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_86 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_87 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_88 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_89 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_90 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_91 23:54:35.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_92 23:54:35.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05 23:54:35.081 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_93 23:54:35.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07 23:54:35.086 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_94 23:54:35.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06 23:54:35.090 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_95 23:54:35.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05 23:54:35.094 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_96 23:54:35.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04 23:54:35.098 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_97 23:54:35.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1005 23:54:35.101 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_98 23:54:35.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 23:54:35.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1005, ranger_hat_1005_99 23:54:35.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1003 23:54:35.108 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_100 23:54:35.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_1003 23:54:35.113 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1003, unchained_hat_1003_101 23:54:35.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1004 23:54:35.116 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1003, knight_hat_1003_102 23:54:35.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1002 23:54:35.120 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1004, waywatcher_hat_1004_103 23:54:35.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1004 23:54:35.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1002, huntsman_hat_1002_104 23:54:35.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 23:54:35.128 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1004, unchained_hat_1004_105 23:54:35.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1002 23:54:35.132 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_106 23:54:35.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1006 23:54:35.136 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1002, ironbreaker_hat_1002_107 23:54:35.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1003 23:54:35.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1006, ranger_hat_1006_108 23:54:35.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002 23:54:35.144 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1003, scholar_hat_1003_109 23:54:35.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1002 23:54:35.147 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_110 23:54:35.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1007 23:54:35.150 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1002, maidenguard_hat_1002_111 23:54:35.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 23:54:35.155 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1007, zealot_hat_1007_112 23:54:35.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002 23:54:35.158 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_113 23:54:35.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 23:54:35.161 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_114 23:54:35.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 23:54:35.165 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_115 23:54:35.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 23:54:35.169 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_116 23:54:35.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 23:54:35.178 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_117 23:54:35.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 23:54:35.181 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_118 23:54:35.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_1001 23:54:35.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_119 23:54:35.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 23:54:35.190 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_120 23:54:35.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 23:54:35.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_121 23:54:35.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_122 23:54:35.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002 23:54:35.202 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_123 23:54:35.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_1001 23:54:35.208 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_124 23:54:35.208 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_125 23:54:35.208 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_126 23:54:35.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 23:54:35.211 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_127 23:54:35.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 23:54:35.216 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_128 23:54:35.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 23:54:35.220 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_129 23:54:35.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 23:54:35.224 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_130 23:54:35.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 23:54:35.228 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_131 23:54:35.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 23:54:35.232 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_132 23:54:35.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 23:54:35.236 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_133 23:54:35.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1003 23:54:35.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_134 23:54:35.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_1002 23:54:35.244 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1003, witchhunter_hat_1003_135 23:54:35.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1005 23:54:35.253 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1002, knight_hat_1002_136 23:54:35.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1003 23:54:35.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1005, bountyhunter_hat_1005_137 23:54:35.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 23:54:35.263 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1003, shade_hat_1003_138 23:54:35.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 23:54:35.268 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_139 23:54:35.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008 23:54:35.272 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_140 23:54:35.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006 23:54:35.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_141 23:54:35.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 23:54:35.281 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_142 23:54:35.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 23:54:35.284 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_143 23:54:35.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009 23:54:35.289 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_144 23:54:35.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 23:54:35.293 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_145 23:54:35.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0008 23:54:35.296 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_146 23:54:35.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 23:54:35.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_147 23:54:35.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0007 23:54:35.304 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_148 23:54:35.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011 23:54:35.310 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_149 23:54:35.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010 23:54:35.314 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_150 23:54:35.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 23:54:35.317 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_151 23:54:35.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 23:54:35.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_152 23:54:35.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 23:54:35.326 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_153 23:54:35.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 23:54:35.330 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_154 23:54:35.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007 23:54:35.335 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_155 23:54:35.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 23:54:35.339 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_156 23:54:35.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 23:54:35.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_157 23:54:35.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 23:54:35.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_158 23:54:35.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 23:54:35.353 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_159 23:54:35.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 23:54:35.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_160 23:54:35.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 23:54:35.362 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_161 23:54:35.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 23:54:35.368 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_162 23:54:35.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001 23:54:35.373 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_163 23:54:35.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 23:54:35.378 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_164 23:54:35.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 23:54:35.382 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_165 23:54:35.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 23:54:35.387 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_166 23:54:35.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0009 23:54:35.392 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_167 23:54:35.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 23:54:35.396 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_168 23:54:35.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 23:54:35.401 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_169 23:54:35.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 23:54:35.406 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_170 23:54:35.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 23:54:35.410 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_171 23:54:35.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 23:54:35.413 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_172 23:54:35.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 23:54:35.418 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_173 23:54:35.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 23:54:35.422 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_174 23:54:35.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 23:54:35.426 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_175 23:54:35.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 23:54:35.429 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_176 23:54:35.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007 23:54:35.433 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_177 23:54:35.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 23:54:35.438 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_178 23:54:35.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 23:54:35.441 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_179 23:54:35.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0007 23:54:35.446 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_180 23:54:35.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 23:54:35.450 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_181 23:54:35.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 23:54:35.454 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_182 23:54:35.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 23:54:35.458 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_183 23:54:35.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 23:54:35.461 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_184 23:54:35.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 23:54:35.466 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_185 23:54:35.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003 23:54:35.470 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_186 23:54:35.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0001 23:54:35.474 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_187 23:54:35.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001 23:54:35.479 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_188 23:54:35.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0008 23:54:35.482 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_189 23:54:35.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 23:54:35.488 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_190 23:54:35.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 23:54:35.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_191 23:54:35.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 23:54:35.496 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_192 23:54:35.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 23:54:35.500 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_193 23:54:35.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_1001 23:54:35.504 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_194 23:54:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_1001 23:54:35.507 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_1001, skin_dr_ranger_1001_195 23:54:35.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 23:54:35.511 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_1001, skin_bw_unchained_1001_196 23:54:35.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001 23:54:35.516 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_197 23:54:35.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_1001 23:54:35.520 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_198 23:54:35.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_1002 23:54:35.525 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_1001, skin_es_knight_1001_199 23:54:35.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1002 23:54:35.530 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_1002, skin_bw_unchained_1002_200 23:54:35.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_1002 23:54:35.535 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1002, skin_wh_bountyhunter_1002_201 23:54:35.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_1001 23:54:35.538 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_1002, skin_es_knight_1002_202 23:54:35.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_flagellant 23:54:35.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_1001, skin_es_huntsman_1001_203 23:54:35.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_1001 23:54:35.545 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_flagellant, skin_wh_flagellant_204 23:54:35.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_1001 23:54:35.548 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_1001, skin_dr_ironbreaker_1001_205 23:54:35.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_1001 23:54:35.552 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_1001, skin_ww_maidenguard_1001_206 23:54:35.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 23:54:35.555 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_1001, skin_bw_scholar_1001_207 23:54:35.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 23:54:35.561 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_208 23:54:35.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001 23:54:35.564 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_209 23:54:35.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 23:54:35.567 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_210 23:54:35.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 23:54:35.571 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_211 23:54:35.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_longshark 23:54:35.576 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_212 23:54:35.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1002 23:54:35.580 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_213 23:54:35.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_1002 23:54:35.583 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1002, skin_ww_shade_1002_214 23:54:35.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 23:54:35.586 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_1002, skin_dr_ranger_1002_215 23:54:35.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 23:54:35.590 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_216 23:54:35.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_1001 23:54:35.595 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_217 23:54:35.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_1001 23:54:35.599 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_1001, skin_wh_captain_1001_218 23:54:35.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 23:54:35.602 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_1001, skin_ww_waywatcher_1001_219 23:54:35.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 23:54:35.605 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_220 23:54:35.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing 23:54:35.609 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_221 23:54:35.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 23:54:35.613 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_222 23:54:35.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland 23:54:35.617 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_223 23:54:35.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 23:54:35.622 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_224 23:54:35.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland 23:54:35.625 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_225 23:54:35.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 23:54:35.630 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_226 23:54:35.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 23:54:35.635 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_227 23:54:35.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 23:54:35.639 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_228 23:54:35.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 23:54:35.642 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_229 23:54:35.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 23:54:35.646 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_230 23:54:35.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 23:54:35.653 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_231 23:54:35.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash 23:54:35.658 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_232 23:54:35.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 23:54:35.661 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_233 23:54:35.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 23:54:35.669 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_234 23:54:35.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 23:54:35.673 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_235 23:54:35.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green 23:54:35.677 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_236 23:54:35.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 23:54:35.682 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_237 23:54:35.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow 23:54:35.686 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_238 23:54:35.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white 23:54:35.697 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_239 23:54:35.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 23:54:35.702 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_240 23:54:35.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow 23:54:35.707 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_241 23:54:35.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven 23:54:35.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_242 23:54:35.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow 23:54:35.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_243 23:54:35.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green 23:54:35.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_244 23:54:35.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow 23:54:35.727 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_245 23:54:35.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 23:54:35.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_246 23:54:35.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 23:54:35.736 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_247 23:54:35.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 23:54:35.741 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_248 23:54:35.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green 23:54:35.745 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_249 23:54:35.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 23:54:35.749 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_250 23:54:35.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark 23:54:35.753 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_251 23:54:35.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 23:54:35.757 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_252 23:54:35.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland 23:54:35.762 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_253 23:54:35.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 23:54:35.765 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_254 23:54:35.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze 23:54:35.769 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_255 23:54:35.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze 23:54:35.774 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_256 23:54:35.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 23:54:35.777 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_257 23:54:35.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 23:54:35.780 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_258 23:54:35.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 23:54:35.783 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_259 23:54:35.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron 23:54:35.789 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_260 23:54:35.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 23:54:35.792 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_261 23:54:35.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 23:54:35.860 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_262 23:54:35.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 23:54:35.866 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_263 23:54:35.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 23:54:35.870 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_264 23:54:35.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 23:54:35.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_265 23:54:35.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02 23:54:35.879 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_266 23:54:35.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03 23:54:35.882 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_267 23:54:35.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04 23:54:35.885 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_268 23:54:35.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05 23:54:35.888 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_269 23:54:35.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 23:54:35.891 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_270 23:54:35.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02 23:54:35.894 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_271 23:54:35.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03 23:54:35.897 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_272 23:54:35.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04 23:54:35.900 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_273 23:54:35.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05 23:54:35.903 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_274 23:54:35.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 23:54:35.907 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_275 23:54:35.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05 23:54:35.911 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_276 23:54:35.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02 23:54:35.914 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_277 23:54:35.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04 23:54:35.919 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_278 23:54:35.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03 23:54:35.922 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_279 23:54:35.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08 23:54:35.925 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_280 23:54:35.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06 23:54:35.928 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_281 23:54:35.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 23:54:35.932 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_282 23:54:35.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02 23:54:35.935 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_283 23:54:35.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03 23:54:35.938 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_284 23:54:35.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04 23:54:35.941 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_285 23:54:35.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05 23:54:35.945 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_286 23:54:35.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02 23:54:35.950 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_287 23:54:35.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02 23:54:35.954 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_288 23:54:35.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02 23:54:35.957 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_289 23:54:35.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02 23:54:35.960 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_290 23:54:35.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03 23:54:35.963 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_291 23:54:35.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04 23:54:35.967 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_292 23:54:35.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05 23:54:35.972 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_293 23:54:35.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02 23:54:35.975 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_294 23:54:35.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02 23:54:35.978 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_295 23:54:35.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02 23:54:35.981 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_296 23:54:35.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02 23:54:35.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_297 23:54:35.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03 23:54:35.990 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_298 23:54:35.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04 23:54:35.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_299 23:54:35.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05 23:54:35.997 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_300 23:54:36.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 23:54:36.000 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_301 23:54:36.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05 23:54:36.003 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_302 23:54:36.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02 23:54:36.006 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_303 23:54:36.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03 23:54:36.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_304 23:54:36.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06 23:54:36.012 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_305 23:54:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 23:54:36.015 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_306 23:54:36.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02 23:54:36.019 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_307 23:54:36.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03 23:54:36.022 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_308 23:54:36.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05 23:54:36.026 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_309 23:54:36.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07 23:54:36.029 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_310 23:54:36.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04 23:54:36.032 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_311 23:54:36.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06 23:54:36.037 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_312 23:54:36.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 23:54:36.040 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_313 23:54:36.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02 23:54:36.044 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_314 23:54:36.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05 23:54:36.048 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_315 23:54:36.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03 23:54:36.051 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_316 23:54:36.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06 23:54:36.055 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_317 23:54:36.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02 23:54:36.060 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_318 23:54:36.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02 23:54:36.063 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_319 23:54:36.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03 23:54:36.066 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_320 23:54:36.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05 23:54:36.071 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_321 23:54:36.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04 23:54:36.075 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_322 23:54:36.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02 23:54:36.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_323 23:54:36.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03 23:54:36.081 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_324 23:54:36.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04 23:54:36.084 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_325 23:54:36.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02 23:54:36.092 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_326 23:54:36.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05 23:54:36.096 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_327 23:54:36.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 23:54:36.099 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_328 23:54:36.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02 23:54:36.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_329 23:54:36.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03 23:54:36.108 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_330 23:54:36.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04 23:54:36.111 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_331 23:54:36.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 23:54:36.114 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_332 23:54:36.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02 23:54:36.117 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_333 23:54:36.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04 23:54:36.120 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_334 23:54:36.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05 23:54:36.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_335 23:54:36.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02 23:54:36.126 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_336 23:54:36.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03 23:54:36.129 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_337 23:54:36.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02 23:54:36.132 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_338 23:54:36.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04 23:54:36.135 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_339 23:54:36.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 23:54:36.138 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_340 23:54:36.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01 23:54:36.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_341 23:54:36.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03 23:54:36.145 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_342 23:54:36.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 23:54:36.155 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_343 23:54:36.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 23:54:36.160 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_344 23:54:36.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07 23:54:36.163 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_345 23:54:36.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03 23:54:36.168 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_346 23:54:36.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02 23:54:36.171 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_347 23:54:36.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04 23:54:36.174 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_348 23:54:36.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06 23:54:36.177 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_349 23:54:36.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 23:54:36.181 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_350 23:54:36.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03 23:54:36.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_351 23:54:36.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02 23:54:36.189 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_352 23:54:36.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04 23:54:36.192 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_353 23:54:36.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05 23:54:36.195 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_354 23:54:36.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 23:54:36.199 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_355 23:54:36.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 23:54:36.207 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_356 23:54:36.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03 23:54:36.210 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_357 23:54:36.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02 23:54:36.216 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_358 23:54:36.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02 23:54:36.219 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_359 23:54:36.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03 23:54:36.222 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_360 23:54:36.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04 23:54:36.226 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_361 23:54:36.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 23:54:36.231 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_362 23:54:36.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02 23:54:36.234 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_363 23:54:36.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03 23:54:36.239 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_364 23:54:36.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05 23:54:36.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_365 23:54:36.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04 23:54:36.246 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_366 23:54:36.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 23:54:36.251 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_367 23:54:36.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02 23:54:36.254 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_368 23:54:36.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03 23:54:36.257 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_369 23:54:36.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04 23:54:36.262 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_370 23:54:36.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05 23:54:36.266 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_371 23:54:36.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 23:54:36.270 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_372 23:54:36.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02 23:54:36.273 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_373 23:54:36.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03 23:54:36.279 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_374 23:54:36.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05 23:54:36.284 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_375 23:54:36.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04 23:54:36.289 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_376 23:54:36.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 23:54:36.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_377 23:54:36.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03 23:54:36.295 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_378 23:54:36.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02 23:54:36.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_379 23:54:36.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04 23:54:36.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_380 23:54:36.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 23:54:36.306 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_381 23:54:36.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03 23:54:36.309 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_382 23:54:36.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01 23:54:36.315 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_383 23:54:36.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04 23:54:36.319 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_384 23:54:36.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02 23:54:36.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_385 23:54:36.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 23:54:36.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_386 23:54:36.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03 23:54:36.329 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_387 23:54:36.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05 23:54:36.332 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_388 23:54:36.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02 23:54:36.335 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_389 23:54:36.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06 23:54:36.339 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_390 23:54:36.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04 23:54:36.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_391 23:54:36.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 23:54:36.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_392 23:54:36.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02 23:54:36.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_393 23:54:36.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03 23:54:36.351 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_394 23:54:36.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04 23:54:36.353 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_395 23:54:36.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05 23:54:36.358 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_396 23:54:36.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 23:54:36.361 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_397 23:54:36.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 23:54:36.364 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_398 23:54:36.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 23:54:36.368 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_399 23:54:36.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 23:54:36.372 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_400 23:54:36.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01 23:54:36.374 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_401 23:54:36.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04 23:54:36.377 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_402 23:54:36.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02 23:54:36.380 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_403 23:54:36.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05 23:54:36.384 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_404 23:54:36.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 23:54:36.389 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_405 23:54:36.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 23:54:36.393 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_406 23:54:36.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 23:54:36.398 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_407 23:54:36.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04 23:54:36.402 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_408 23:54:36.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 23:54:36.407 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_409 23:54:36.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 23:54:36.411 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_410 23:54:36.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 23:54:36.415 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_411 23:54:36.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 23:54:36.419 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_412 23:54:36.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05 23:54:36.423 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_413 23:54:36.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02 23:54:36.427 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_414 23:54:36.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02 23:54:36.430 [Lua] [PackageManager] Unload: 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resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 23:54:36.444 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_419 23:54:36.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03 23:54:36.449 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_420 23:54:36.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01 23:54:36.454 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_421 23:54:36.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04 23:54:36.458 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_422 23:54:36.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05 23:54:36.462 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_423 23:54:36.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 23:54:36.466 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_424 23:54:36.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02 23:54:36.469 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_425 23:54:36.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03 23:54:36.473 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_426 23:54:36.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 23:54:36.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_427 23:54:36.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03 23:54:36.481 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_428 23:54:36.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01 23:54:36.486 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_429 23:54:36.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04 23:54:36.490 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_430 23:54:36.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05 23:54:36.495 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_431 23:54:36.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02 23:54:36.499 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_432 23:54:36.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03 23:54:36.502 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_433 23:54:36.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 23:54:36.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_434 23:54:36.513 [Lua] [PackageManager] Queueing new 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resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_438 23:54:36.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06 23:54:36.530 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_439 23:54:36.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 23:54:36.533 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_440 23:54:36.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02 23:54:36.536 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_441 23:54:36.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 23:54:36.541 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_442 23:54:36.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05 23:54:36.545 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_443 23:54:36.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03 23:54:36.549 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_444 23:54:36.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06 23:54:36.552 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_445 23:54:36.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04 23:54:36.556 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_446 23:54:36.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02 23:54:36.560 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_447 23:54:36.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02 23:54:36.565 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_448 23:54:36.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03 23:54:36.568 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_449 23:54:36.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05 23:54:36.572 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_450 23:54:36.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02 23:54:36.576 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_451 23:54:36.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07 23:54:36.581 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_452 23:54:36.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09 23:54:36.584 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_453 23:54:36.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04 23:54:36.589 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_454 23:54:36.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08 23:54:36.592 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_455 23:54:36.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06 23:54:36.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_456 23:54:36.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10 23:54:36.600 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_457 23:54:36.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02 23:54:36.604 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_458 23:54:36.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02 23:54:36.607 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_459 23:54:36.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03 23:54:36.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_460 23:54:36.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02 23:54:36.615 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_461 23:54:36.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04 23:54:36.619 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_462 23:54:36.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06 23:54:36.622 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_463 23:54:36.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05 23:54:36.627 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_464 23:54:36.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03 23:54:36.631 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_465 23:54:36.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02 23:54:36.634 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_466 23:54:36.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02 23:54:36.639 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_467 23:54:36.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01 23:54:36.643 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_468 23:54:36.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01 23:54:36.647 [Lua] [PackageManager] Unload: 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[PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06 23:54:36.663 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_473 23:54:36.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05 23:54:36.666 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_474 23:54:36.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05 23:54:36.670 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_475 23:54:36.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07 23:54:36.674 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_476 23:54:36.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07 23:54:36.677 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_477 23:54:36.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02 23:54:36.681 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_478 23:54:36.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02 23:54:36.685 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_479 23:54:36.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05 23:54:36.689 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_480 23:54:36.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03 23:54:36.708 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_481 23:54:36.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07 23:54:36.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_482 23:54:36.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09 23:54:36.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_483 23:54:36.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04 23:54:36.721 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_484 23:54:36.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08 23:54:36.726 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_485 23:54:36.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02 23:54:36.730 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_486 23:54:36.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02 23:54:36.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_487 23:54:36.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03 23:54:36.736 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_488 23:54:36.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04 23:54:36.739 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_489 23:54:36.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 23:54:36.742 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_490 23:54:36.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02 23:54:36.747 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_491 23:54:36.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02 23:54:36.749 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_492 23:54:36.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03 23:54:36.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_493 23:54:36.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04 23:54:36.755 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_494 23:54:36.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05 23:54:36.759 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_495 23:54:36.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02 23:54:36.764 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_496 23:54:36.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04 23:54:36.768 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_497 23:54:36.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02 23:54:36.771 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_498 23:54:36.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03 23:54:36.775 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_499 23:54:36.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05 23:54:36.779 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_500 23:54:36.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02 23:54:36.782 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_501 23:54:36.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01 23:54:36.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_502 23:54:36.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02 23:54:36.790 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_503 23:54:36.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06 23:54:36.793 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_504 23:54:36.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04 23:54:36.796 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_505 23:54:36.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03 23:54:36.799 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_506 23:54:36.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02 23:54:36.804 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_507 23:54:36.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03 23:54:36.807 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_508 23:54:36.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02 23:54:36.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_509 23:54:36.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04 23:54:36.818 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_510 23:54:36.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02 23:54:36.821 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_511 23:54:36.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03 23:54:36.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_512 23:54:36.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02 23:54:36.829 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_513 23:54:36.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04 23:54:36.834 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_514 23:54:36.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02 23:54:36.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_515 23:54:36.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04 23:54:36.841 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_516 23:54:36.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03 23:54:36.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_517 23:54:36.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02 23:54:36.848 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_518 23:54:36.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05 23:54:36.851 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_519 23:54:36.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02 23:54:36.855 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_520 23:54:36.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01 23:54:36.860 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_521 23:54:36.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02 23:54:36.863 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_522 23:54:36.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03 23:54:36.868 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_523 23:54:36.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04 23:54:36.876 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_524 23:54:36.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02 23:54:36.880 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_525 23:54:36.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02 23:54:36.883 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_526 23:54:36.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03 23:54:36.887 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_527 23:54:36.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02 23:54:36.892 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_528 23:54:36.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07 23:54:36.896 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_529 23:54:36.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02 23:54:36.901 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_530 23:54:36.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 23:54:36.904 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_531 23:54:36.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03 23:54:36.907 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_532 23:54:36.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08 23:54:36.911 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_533 23:54:36.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02 23:54:36.915 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_534 23:54:36.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04 23:54:36.918 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_535 23:54:36.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02 23:54:36.923 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_536 23:54:36.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05 23:54:36.926 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_537 23:54:36.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03 23:54:36.931 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_538 23:54:36.934 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_539 23:54:36.934 [Lua] hero_fullscreen_menu_on_exit 23:54:36.934 [Save] Saving `save_data` 23:54:36.943 [Save] Save done 23:54:36.980 [Lua] [IngameUI] menu view on_enter hero_view 23:54:36.984 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:54:36.984 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 23:54:36.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 23:54:36.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 23:54:36.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 23:54:36.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 23:54:36.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 23:54:36.994 [Lua] hero_fullscreen_menu_on_enter 23:54:37.003 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.003 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.003 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:37.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:37.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:37.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:37.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 23:54:38.072 [Lua] [IngameUI] menu view on_exit hero_view 23:54:38.075 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:54:38.075 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 23:54:38.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 23:54:38.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 23:54:38.075 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.075 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.075 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.075 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 23:54:38.076 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 23:54:38.076 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 23:54:38.076 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 23:54:38.076 [Lua] hero_fullscreen_menu_on_exit 23:54:38.418 [Lua] [IngameUI] menu view on_enter hero_view 23:54:38.423 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11eee9c0 23:54:38.423 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:54:38.437 [Lua] completed 23:54:38.437 [Lua] completed 23:54:38.437 [Lua] completed 23:54:38.438 [Lua] completed 23:54:38.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 45 23:54:38.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 45 23:54:39.041 [Lua] [HeroViewStateAchievements] Using search query: 23:54:39.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 45 23:54:39.266 [Lua] [HeroViewStateAchievements] Using search query: 23:54:41.999 [Lua] [PlayFabMirrorBase] _commit_internal "15" 23:54:41.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:54:42.017 [Lua] generate_backend_stats 110000104183f95:1 23:54:42.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 23:54:42.092 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:54:42.100 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 10 23:54:42.303 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 23:54:42.303 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 23:54:42.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 23:54:42.715 [Lua] [PlayFabMirrorBase] commit result "success", "15" 23:58:00.823 [Window] Window => inactive 23:58:53.378 [Window] Window => active 23:58:54.910 [Lua] [IngameUI] menu view on_exit hero_view 23:58:54.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11eee9c0 23:58:54.913 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:58:59.938 [Lua] [PlayFabMirrorBase] _commit_internal "16" 23:58:59.938 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:58:59.956 [Lua] generate_backend_stats 110000104183f95:1 23:59:00.024 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:59:00.024 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:59:00.028 [Lua] [PlayFabMirrorBase] commit result "success", "16" 23:59:24.402 [Window] Window => inactive 23:59:47.502 [Window] Window => active 00:02:15.687 [Lua] [Matchmaking] Cancelling matchmaking 00:02:15.687 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:02:18.252 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:02:18.252 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:02:18.254 [Lua] Set lobby begin: 00:02:18.254 [Lua] Lobby data twitch_enabled = false 00:02:18.254 [Lua] Lobby data selected_mission_id = inn_level 00:02:18.254 [Lua] Lobby data num_players = 2 00:02:18.254 [Lua] Lobby data difficulty_tweak = 0 00:02:18.254 [Lua] Lobby data host = 110000104183f95 00:02:18.254 [Lua] Lobby data matchmaking_type = 3 00:02:18.254 [Lua] Lobby data is_private = true 00:02:18.254 [Lua] Lobby data match_started = true 00:02:18.254 [Lua] Lobby data difficulty = hard 00:02:18.254 [Lua] Lobby data player_slot_1 = 0:0 00:02:18.254 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:18.254 [Lua] Lobby data unique_server_name = JBles95 00:02:18.254 [Lua] Lobby data quick_game = false 00:02:18.254 [Lua] Lobby data country_code = AU 00:02:18.254 [Lua] Lobby data matchmaking = false 00:02:18.254 [Lua] Lobby data power_level = 835 00:02:18.255 [Lua] Lobby data mission_id = inn_level 00:02:18.255 [Lua] Lobby data mechanism = adventure 00:02:18.255 [Lua] Lobby data player_slot_5 = 0:0 00:02:18.255 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:18.255 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:18.255 [Lua] Lobby data player_slot_3 = 0:0 00:02:18.255 [Lua] Lobby data eac_authorized = true 00:02:18.255 [Lua] Set lobby end. 00:02:18.255 [Lua] [PartyManager] Leader set to "110000104183f95" 00:02:18.255 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 00:02:18.255 [Lua] Set lobby begin: 00:02:18.255 [Lua] Lobby data twitch_enabled = false 00:02:18.255 [Lua] Lobby data selected_mission_id = inn_level 00:02:18.255 [Lua] Lobby data num_players = 2 00:02:18.255 [Lua] Lobby data difficulty_tweak = 0 00:02:18.255 [Lua] Lobby data host = 110000104183f95 00:02:18.255 [Lua] Lobby data matchmaking_type = 6 00:02:18.255 [Lua] Lobby data is_private = true 00:02:18.255 [Lua] Lobby data match_started = true 00:02:18.255 [Lua] Lobby data difficulty = hard 00:02:18.255 [Lua] Lobby data player_slot_1 = 0:0 00:02:18.255 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:18.255 [Lua] Lobby data unique_server_name = JBles95 00:02:18.255 [Lua] Lobby data quick_game = false 00:02:18.255 [Lua] Lobby data country_code = AU 00:02:18.255 [Lua] Lobby data matchmaking = true 00:02:18.255 [Lua] Lobby data power_level = 835 00:02:18.255 [Lua] Lobby data mission_id = inn_level 00:02:18.255 [Lua] Lobby data mechanism = adventure 00:02:18.255 [Lua] Lobby data player_slot_5 = 0:0 00:02:18.255 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:18.255 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:18.255 [Lua] Lobby data player_slot_3 = 0:0 00:02:18.256 [Lua] Lobby data eac_authorized = true 00:02:18.256 [Lua] Set lobby end. 00:02:18.256 [Lua] Set lobby begin: 00:02:18.256 [Lua] Lobby data twitch_enabled = false 00:02:18.256 [Lua] Lobby data selected_mission_id = inn_level 00:02:18.256 [Lua] Lobby data num_players = 2 00:02:18.256 [Lua] Lobby data difficulty_tweak = 0 00:02:18.256 [Lua] Lobby data host = 110000104183f95 00:02:18.256 [Lua] Lobby data matchmaking_type = 6 00:02:18.256 [Lua] Lobby data is_private = false 00:02:18.256 [Lua] Lobby data match_started = true 00:02:18.256 [Lua] Lobby data difficulty = hard 00:02:18.256 [Lua] Lobby data player_slot_1 = 0:0 00:02:18.256 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:18.256 [Lua] Lobby data unique_server_name = JBles95 00:02:18.256 [Lua] Lobby data quick_game = false 00:02:18.256 [Lua] Lobby data country_code = AU 00:02:18.256 [Lua] Lobby data matchmaking = true 00:02:18.256 [Lua] Lobby data power_level = 835 00:02:18.256 [Lua] Lobby data mission_id = inn_level 00:02:18.256 [Lua] Lobby data mechanism = adventure 00:02:18.256 [Lua] Lobby data player_slot_5 = 0:0 00:02:18.256 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:18.256 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:18.256 [Lua] Lobby data player_slot_3 = 0:0 00:02:18.256 [Lua] Lobby data eac_authorized = true 00:02:18.256 [Lua] Set lobby end. 00:02:18.256 [Lua] [ChatManager][1]System: Starting hosted game... 00:02:18.256 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:02:18.256 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:02:25.848 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:02:25.848 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:02:25.848 [Lua] MatchmakingStateStartGame preferred_level_keys nil 00:02:25.849 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_castle 0 00:02:25.849 [Lua] Set lobby begin: 00:02:25.849 [Lua] Lobby data twitch_enabled = false 00:02:25.849 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:25.849 [Lua] Lobby data num_players = 2 00:02:25.849 [Lua] Lobby data difficulty_tweak = 0 00:02:25.850 [Lua] Lobby data host = 110000104183f95 00:02:25.850 [Lua] Lobby data matchmaking_type = 6 00:02:25.850 [Lua] Lobby data is_private = false 00:02:25.850 [Lua] Lobby data match_started = true 00:02:25.850 [Lua] Lobby data difficulty = hard 00:02:25.850 [Lua] Lobby data player_slot_1 = 0:0 00:02:25.850 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:25.850 [Lua] Lobby data unique_server_name = JBles95 00:02:25.850 [Lua] Lobby data quick_game = false 00:02:25.850 [Lua] Lobby data country_code = AU 00:02:25.850 [Lua] Lobby data matchmaking = true 00:02:25.850 [Lua] Lobby data power_level = 835 00:02:25.850 [Lua] Lobby data mission_id = inn_level 00:02:25.850 [Lua] Lobby data mechanism = adventure 00:02:25.850 [Lua] Lobby data player_slot_5 = 0:0 00:02:25.850 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:25.850 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:25.850 [Lua] Lobby data player_slot_3 = 0:0 00:02:25.850 [Lua] Lobby data eac_authorized = true 00:02:25.850 [Lua] Set lobby end. 00:02:25.850 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:02:25.850 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_castle, mc:adventure, gm:adventure, env:0, seed:6844263, conflict:default, lckd_director_funcs:{}, diff:hard, diff_tweak:0, id:253315648, lt:load_next_level, extra_packages:{ }) 00:02:25.850 [Lua] [NetworkServer] Entering post game 00:02:25.850 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:02:25.850 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 00:02:25.850 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 00:02:25.850 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 00:02:25.851 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:934: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:882: in function game_update [12] @scripts/boot.lua:612:in function [1] self = table: 0000000002098E60 [2] self = table: 000000000A1FF610; game_server_lobby_client = nil [3] self = table: 000000000A1FF610 [4] self = table: 000000000A1FF610; state_context = table: 0000000009FA2300 [5] self = table: 0000000001D6C420; new_state = table: 0000000005BF4660; params = table: 00000000018DE1F0; state_context = table: 0000000009FA2300; reason = nil [6] self = table: 0000000001D6C420; dt = 0.0082952622324228287; t = 3676.3028576625511; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005BF4660; state_context = table: 0000000009FA2300; reason = nil [7] func = [function]; self = table: 0000000001D6C420; dt = 0.0082952622324228287 [8] hook_chain = [function] [9] self = table: 0000000000418700; dt = 0.0082952622324228287; main_t = 3676.3028576625511; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1474.4117278661579 [10] self = table: 00000000056A95A0; dt = 0.0082952622324228287; t = 3676.3028576625511 [11] self = table: 0000000000098460; real_world_dt = 0.0082952622324228287; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082952622324228287; t = 3676.3028576625511 [12] dt = 0.0082952622324228287 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000003DE7F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000010E72E90; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000010E72E60; _disable_spawning_reasons = table: 000000000A211180; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A2110E0; _mutator_handler = table: 000000000A210AA0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000002098F00; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "inn_level"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000A2108C0; is_server = true; network_event_delegate = table: 0000000008EC92A0; [2] _statistics_db = table: 00000000003DE7F0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000009FA2300; search_config = table: 0000000009EF1610; _network_server = table: 00000000031A58C0; [3] _statistics_db = table: 00000000003DE7F0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000009FA2300; search_config = table: 0000000009EF1610; _network_server = table: 00000000031A58C0; [4] _statistics_db = table: 00000000003DE7F0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000009FA2300; search_config = table: 0000000009EF1610; _network_server = table: 00000000031A58C0; [5] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000008EC92A0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A1FF610; is_server = true; _power_level_timer = 3678.116019314155; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; _game_mode_event_data = table: 0000000011F83810; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009FA2300; statistics_db = table: 00000000003DE7F0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000A23C030; party_owned_dlcs = table: 0000000001D6C2D0; [6] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000008EC92A0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A1FF610; is_server = true; _power_level_timer = 3678.116019314155; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; _game_mode_event_data = table: 0000000011F83810; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009FA2300; statistics_db = table: 00000000003DE7F0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000A23C030; party_owned_dlcs = table: 0000000001D6C2D0; [7] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000008EC92A0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000A1FF610; is_server = true; _power_level_timer = 3678.116019314155; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; _game_mode_event_data = table: 0000000011F83810; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009FA2300; statistics_db = table: 00000000003DE7F0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000A23C030; party_owned_dlcs = table: 0000000001D6C2D0; [9] world_name = "level_world"; entity_system_bag = table: 0000000004D3D6F0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E1D4290; parent = table: 0000000000098460; _level_flow_events = table: 000000000DF3F170; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000050C5060; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D4B86F0; num_local_human_players = 1; _ping_reporter = table: 000000000D267990; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0082952622324228287; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000091A510; network_event_delegate = table: 0000000008EC92A0; machines = table: 000000000F62A4E0; _camera_carrier = table: 0000000011EE8B10; free_flight_manager = table: 00000000048E9180; network_transmit = table: 0000000006076DF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000003DE7F0; _lobby_host = table: 00000000031A4440; dice_keeper = table: 00000000098E97B0; network_clock = table: 0000000009487340; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000000418700; [11] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 0000000000DB7D80; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:02:25.852 [Lua] [LevelTransitionHandler] promote_next_level_data 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = dlc_castle 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 6844263 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = default 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = adventure 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = hard 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 253315648 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 00:02:25.852 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:02:25.852 [Lua] [NetworkServer] Entering post game 00:02:25.853 [Save] Saving `save_data` 00:02:25.853 [Lua] gm_event_end_conditions_met false false 00:02:25.853 [Lua] [PlayFabMirrorBase] Force commit 00:02:25.853 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 00:02:25.853 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:02:25.853 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:02:25.853 [Lua] TRANSITION nil nil load_next_level 00:02:25.853 [Lua] Transition type "load_next_level", is server: true 00:02:25.853 [Lua] [GameNetworkManager] Leaving game... 00:02:25.853 [Lua] [GameNetworkManager] Shutting down game session host. 00:02:25.853 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:02:25.853 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:02:25.853 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1476.41 00:02:25.855 [Save] Save done 00:02:25.855 [Save] Saving `save_data` 00:02:25.856 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 00:02:25.856 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 00:02:25.856 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:02:25.856 [Lua] [PlayFabMirrorBase] commit result "success", "17" 00:02:25.860 [Save] Save done 00:02:25.860 [Save] Saving `save_data` 00:02:25.866 [Save] Save done 00:02:27.675 [Lua] [PlayerSyncData] Game session is not initialized 00:02:27.675 [Lua] Set lobby begin: 00:02:27.675 [Lua] Lobby data twitch_enabled = false 00:02:27.676 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:27.676 [Lua] Lobby data num_players = 2 00:02:27.676 [Lua] Lobby data difficulty_tweak = 0 00:02:27.676 [Lua] Lobby data host = 110000104183f95 00:02:27.676 [Lua] Lobby data matchmaking_type = 6 00:02:27.676 [Lua] Lobby data is_private = false 00:02:27.676 [Lua] Lobby data match_started = true 00:02:27.676 [Lua] Lobby data difficulty = hard 00:02:27.676 [Lua] Lobby data player_slot_1 = 0:0 00:02:27.676 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:27.676 [Lua] Lobby data unique_server_name = JBles95 00:02:27.676 [Lua] Lobby data quick_game = false 00:02:27.676 [Lua] Lobby data country_code = AU 00:02:27.676 [Lua] Lobby data matchmaking = true 00:02:27.676 [Lua] Lobby data power_level = 0 00:02:27.676 [Lua] Lobby data mission_id = inn_level 00:02:27.676 [Lua] Lobby data mechanism = adventure 00:02:27.677 [Lua] Lobby data player_slot_5 = 0:0 00:02:27.677 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:27.677 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:27.677 [Lua] Lobby data player_slot_3 = 0:0 00:02:27.677 [Lua] Lobby data eac_authorized = true 00:02:27.677 [Lua] Set lobby end. 00:02:27.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:02:27.858 [Lua] [Managers] Calling function on all managers: 00:02:27.859 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 00:02:27.859 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 00:02:27.859 [Lua] Clearing all global lookup lists 00:02:27.859 [Lua] [IngamePlayerListUI] - Destroy 00:02:27.859 [Lua] [GamePadEquipmentUI] - Destroy 00:02:27.859 [Lua] [EquipmentUI] - Destroy 00:02:27.860 [Lua] [AbilityUI] - Destroy 00:02:27.860 [Lua] [GamePadAbilityUI] - Destroy 00:02:27.860 [Lua] [IngameUI] destroy 00:02:27.862 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[972f442ae69ea0d0]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[57d6d2445e3b5f0f]' 00:02:27.862 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3bd5e2f204383a40]' child 1: '#ID[3327af3bbce4abe8]' child 2: '#ID[adfc6746cb5754cb]' 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3 00:02:27.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 00:02:27.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4 00:02:27.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2 00:02:27.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 00:02:27.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 00:02:27.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 00:02:27.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3 00:02:27.869 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:02:27.869 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:02:27.990 [Lua] [Managers] Destroying manager group: 00:02:27.991 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2252441b0429abd4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[7aed6506e637766d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9c655f9dd6198600]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8cb39b3905de3713]' 00:02:27.994 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:02:28.033 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:02:28.033 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 00:02:28.033 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:02:28.033 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 00:02:28.033 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 00:02:28.033 [Lua] [Matchmaking] unregister rpcs 00:02:28.033 [Lua] ############### UNLOADING PACKAGES ############### 00:02:28.033 [Lua] [Managers] Calling function on all managers: 00:02:28.033 [Lua] [Managers] Destroying manager group: 00:02:28.033 [Lua] [Gamestate] Enter state StateLoading 00:02:28.035 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:02:28.035 [Lua] [Matchmaking] register rpcs 00:02:28.035 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 00:02:28.035 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:02:28.035 [Lua] registering RPCs 00:02:28.035 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:02:28.035 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:02:28.035 [Lua] Set lobby begin: 00:02:28.035 [Lua] Lobby data twitch_enabled = false 00:02:28.035 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:28.035 [Lua] Lobby data num_players = 2 00:02:28.035 [Lua] Lobby data difficulty_tweak = 0 00:02:28.035 [Lua] Lobby data host = 110000104183f95 00:02:28.035 [Lua] Lobby data matchmaking_type = 6 00:02:28.035 [Lua] Lobby data is_private = false 00:02:28.035 [Lua] Lobby data match_started = true 00:02:28.035 [Lua] Lobby data difficulty = hard 00:02:28.035 [Lua] Lobby data player_slot_1 = 0:0 00:02:28.035 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:28.035 [Lua] Lobby data unique_server_name = JBles95 00:02:28.035 [Lua] Lobby data quick_game = false 00:02:28.035 [Lua] Lobby data country_code = AU 00:02:28.035 [Lua] Lobby data matchmaking = true 00:02:28.035 [Lua] Lobby data power_level = 0 00:02:28.035 [Lua] Lobby data mission_id = dlc_castle 00:02:28.035 [Lua] Lobby data mechanism = adventure 00:02:28.035 [Lua] Lobby data player_slot_5 = 0:0 00:02:28.035 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:28.035 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:28.035 [Lua] Lobby data player_slot_3 = 0:0 00:02:28.035 [Lua] Lobby data eac_authorized = true 00:02:28.035 [Lua] Set lobby end. 00:02:28.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:02:28.038 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 00:02:28.038 [Lua] [StateLoading] load_current_level 00:02:28.038 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_castle 0 00:02:28.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 00:02:28.040 [Umbra] Unload tome 00:02:28.040 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 00:02:28.082 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 00:02:28.093 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 00:02:28.093 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle, async-read, 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:02:28.130 [Lua] ### Received rpc_level_load_started 00:02:28.130 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 253315648 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240 00:02:28.130 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:02:28.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 00:02:28.132 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 00:02:28.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 00:02:28.202 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 00:02:31.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 00:02:31.361 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 00:02:31.378 [Lua] [LevelTransitionHandler] Level load completed! 00:02:31.378 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 6844263 - use_random_directors: true - conflict_director_name: default 00:02:31.401 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:02:31.401 [Lua] checking dlc's against conflict directors 00:02:31.401 [Lua] number of factions to include 1 00:02:31.401 [Lua] number of factions added 2 00:02:31.401 [Lua] --- --- --- 00:02:31.401 [Lua] Starting... difficulty 'hard' 00:02:31.401 [Lua] These are the starting conflict directors: 00:02:31.401 [Lua] skaven 00:02:31.401 [Lua] chaos 00:02:31.401 [Lua] --- --- --- 00:02:31.401 [Lua] 00:02:31.401 [Lua] DONE! Found the following directors: 00:02:31.401 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_loot_rat chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_slave chaos_raider skaven_storm_vermin_with_shield 00:02:31.401 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_exalted_sorcerer_drachenfels=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_slave=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 00:02:31.401 [Lua] load_startup_enemy_packages: -------------- 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_spawn 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_troll 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_rat_ogre 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_stormfiend 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] beastmen_minotaur 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_plague_sorcerer 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_corruptor_sorcerer 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_gutter_runner 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_pack_master 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_poison_wind_globadier 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_ratling_gunner 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_warpfire_thrower 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_vortex_sorcerer 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] beastmen_standard_bearer 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_vortex 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] critter_rat 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] critter_pig 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_marauder 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_storm_vermin 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_warrior 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_clan_rat 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_loot_rat 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_fanatic 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_plague_monk 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_marauder_with_shield 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_clan_rat_with_shield 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_berzerker 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_slave 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] chaos_raider 00:02:31.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:02:31.401 [Lua] skaven_storm_vermin_with_shield 00:02:31.403 [Lua] ### Received rpc_level_loaded 00:02:31.403 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 84 00:02:31.403 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 00:02:31.419 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 00:02:31.419 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 00:02:31.436 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 00:02:31.436 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 00:02:31.437 [Lua] ### Received rpc_level_loaded 00:02:31.437 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 84 00:02:31.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:02:31.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:02:31.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:02:31.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:02:31.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:02:31.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:02:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:02:31.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:02:31.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:02:32.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:02:32.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:02:32.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:02:32.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:02:32.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:02:32.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:02:32.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:02:32.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:02:32.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:02:32.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:02:32.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:02:32.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:02:32.462 [Lua] ### Received rpc_level_loaded 00:02:32.462 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 84 00:02:32.462 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 00:02:32.462 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:02:32.462 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:02:32.479 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:02:32.479 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:02:32.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:02:32.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:02:32.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:02:32.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:02:32.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:02:32.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:02:32.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:02:32.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:02:32.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:02:32.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:02:32.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:02:32.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:02:33.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:02:33.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:02:33.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:02:33.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:02:33.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:02:33.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:02:33.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:02:33.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:02:33.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:02:33.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:02:33.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:02:33.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:02:33.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:02:33.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:02:33.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:02:33.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:02:33.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:02:33.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:02:33.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:02:33.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:02:33.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:02:34.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:02:34.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:02:34.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:02:34.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:02:34.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:02:34.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:02:34.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:02:34.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:02:34.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:02:34.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:02:34.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:02:34.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:02:34.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:02:34.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:02:34.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:02:34.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:02:34.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:02:34.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:02:35.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:02:35.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:02:35.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:02:35.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:02:35.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:02:35.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:02:35.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:02:35.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:02:35.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:02:35.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:02:35.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:02:35.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:02:35.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:02:35.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:02:35.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:02:36.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:02:36.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:02:36.138 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: adventure 00:02:36.138 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:02:36.138 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world 00:02:36.138 [Umbra] Init version: 3.4.15 :: 16 threads 00:02:37.447 [Lua] Async level spawning done 00:02:37.447 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:02:38.408 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:02:38.408 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:02:38.408 [Lua] [Matchmaking] unregister rpcs 00:02:38.408 [Lua] Set lobby begin: 00:02:38.408 [Lua] Lobby data twitch_enabled = false 00:02:38.408 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:38.408 [Lua] Lobby data num_players = 2 00:02:38.408 [Lua] Lobby data difficulty_tweak = 0 00:02:38.408 [Lua] Lobby data host = 110000104183f95 00:02:38.408 [Lua] Lobby data matchmaking_type = 6 00:02:38.408 [Lua] Lobby data is_private = false 00:02:38.408 [Lua] Lobby data match_started = true 00:02:38.408 [Lua] Lobby data difficulty = hard 00:02:38.408 [Lua] Lobby data player_slot_1 = 0:0 00:02:38.409 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:38.409 [Lua] Lobby data unique_server_name = JBles95 00:02:38.409 [Lua] Lobby data quick_game = false 00:02:38.409 [Lua] Lobby data country_code = AU 00:02:38.409 [Lua] Lobby data matchmaking = true 00:02:38.409 [Lua] Lobby data power_level = 0 00:02:38.409 [Lua] Lobby data mission_id = dlc_castle 00:02:38.409 [Lua] Lobby data mechanism = adventure 00:02:38.409 [Lua] Lobby data player_slot_5 = 0:0 00:02:38.409 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:38.409 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:38.409 [Lua] Lobby data player_slot_3 = 0:0 00:02:38.409 [Lua] Lobby data eac_authorized = true 00:02:38.409 [Lua] Set lobby end. 00:02:38.409 [Lua] [Managers] Destroying manager group: 00:02:38.409 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 00:02:38.409 [Lua] [Gamestate] Enter StateIngame HOST 00:02:38.409 [Lua] [Managers] Calling function on all managers: 00:02:38.410 [Lua] <>level = dlc_castle<> 00:02:38.410 [Lua] Set lobby begin: 00:02:38.410 [Lua] Lobby data twitch_enabled = false 00:02:38.410 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:38.410 [Lua] Lobby data num_players = 2 00:02:38.410 [Lua] Lobby data difficulty_tweak = 0 00:02:38.410 [Lua] Lobby data host = 110000104183f95 00:02:38.410 [Lua] Lobby data matchmaking_type = 6 00:02:38.410 [Lua] Lobby data is_private = false 00:02:38.410 [Lua] Lobby data match_started = true 00:02:38.410 [Lua] Lobby data difficulty = hard 00:02:38.410 [Lua] Lobby data player_slot_1 = 0:0 00:02:38.410 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:38.410 [Lua] Lobby data unique_server_name = JBles95 00:02:38.410 [Lua] Lobby data quick_game = false 00:02:38.410 [Lua] Lobby data country_code = AU 00:02:38.410 [Lua] Lobby data matchmaking = true 00:02:38.410 [Lua] Lobby data power_level = 0 00:02:38.410 [Lua] Lobby data mission_id = dlc_castle 00:02:38.410 [Lua] Lobby data mechanism = adventure 00:02:38.410 [Lua] Lobby data player_slot_5 = 0:0 00:02:38.410 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:38.410 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:38.410 [Lua] Lobby data player_slot_3 = 0:0 00:02:38.410 [Lua] Lobby data eac_authorized = true 00:02:38.410 [Lua] Set lobby end. 00:02:38.410 [Lua] [StateIngame] Server ingame 00:02:38.412 [Lua] Set lobby begin: 00:02:38.412 [Lua] Lobby data twitch_enabled = false 00:02:38.412 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:38.412 [Lua] Lobby data num_players = 2 00:02:38.412 [Lua] Lobby data difficulty_tweak = 0 00:02:38.412 [Lua] Lobby data host = 110000104183f95 00:02:38.412 [Lua] Lobby data matchmaking_type = 6 00:02:38.412 [Lua] Lobby data is_private = false 00:02:38.412 [Lua] Lobby data match_started = true 00:02:38.412 [Lua] Lobby data difficulty = hard 00:02:38.412 [Lua] Lobby data player_slot_1 = 0:0 00:02:38.412 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:38.412 [Lua] Lobby data unique_server_name = JBles95 00:02:38.413 [Lua] Lobby data quick_game = false 00:02:38.413 [Lua] Lobby data country_code = AU 00:02:38.413 [Lua] Lobby data matchmaking = true 00:02:38.413 [Lua] Lobby data power_level = 0 00:02:38.413 [Lua] Lobby data mission_id = dlc_castle 00:02:38.413 [Lua] Lobby data mechanism = adventure 00:02:38.413 [Lua] Lobby data player_slot_5 = 0:0 00:02:38.413 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:38.413 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:38.413 [Lua] Lobby data player_slot_3 = 0:0 00:02:38.413 [Lua] Lobby data eac_authorized = true 00:02:38.413 [Lua] Set lobby end. 00:02:38.413 [Lua] [Matchmaking] register rpcs 00:02:38.413 [Lua] GameNetworkManager:init... creating game session 00:02:38.413 [Lua] Host GameSession.make_game_session_host with session: 00:02:38.413 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:02:38.413 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 00:02:38.413 [Lua] [GameNetworkManager] self.is_server = true 00:02:38.413 [Network] Setting artificial MTU limit to 65536 00:02:38.413 [Lua] [Mutator] Initializing mutator 'splitting_enemies' 00:02:38.422 [Lua] Switching ConflictSettings: to: default 00:02:38.422 [Lua] pacing=default 00:02:38.422 [Lua] roaming=nil 00:02:38.422 [Lua] specials=default 00:02:38.422 [Lua] debug_color=maroon 00:02:38.422 [Lua] contained_breeds=nil 00:02:38.422 [Lua] pack_spawning=default 00:02:38.422 [Lua] disabled=false 00:02:38.422 [Lua] factions=nil 00:02:38.422 [Lua] boss=default 00:02:38.422 [Lua] horde=default 00:02:38.422 [Lua] name=default 00:02:38.422 [Lua] intensity=default 00:02:38.422 [Lua] --- 00:02:38.422 [Lua] [LevelAnalysis] set_random_seed( 6844263) 00:02:38.427 [Lua] [AIInterestPointSystem] Level Seed: 6844263 00:02:38.427 [Lua] 00:02:38.427 [Lua] [entity_system_bag] = table 00:02:38.427 [Lua] [entity_system_bag] = metatable 00:02:38.427 [Lua] [startup_data] = table 00:02:38.427 [Lua] [entity_manager] = table 00:02:38.427 [Lua] [entity_manager] = metatable 00:02:38.427 [Lua] [unit_spawner] = table 00:02:38.427 [Lua] [unit_spawner] = metatable 00:02:38.427 [Lua] [unit_storage] = table 00:02:38.427 [Lua] [unit_storage] = metatable 00:02:38.427 [Lua] [dice_keeper] = table 00:02:38.427 [Lua] [dice_keeper] = metatable 00:02:38.427 [Lua] [is_server] = true (boolean) 00:02:38.428 [Lua] [world] = [World] 00:02:38.428 [Lua] [system_api] = table 00:02:38.428 [Lua] [entity_system] = table 00:02:38.428 [Lua] [entity_system] = metatable 00:02:38.428 [Lua] [network_lobby] = table 00:02:38.428 [Lua] [network_lobby] = metatable 00:02:38.428 [Lua] [profile_synchronizer] = table 00:02:38.428 [Lua] [profile_synchronizer] = metatable 00:02:38.428 [Lua] [level_transition_handler] = table 00:02:38.428 [Lua] [level_transition_handler] = metatable 00:02:38.428 [Lua] [num_local_human_players] = 1 (number) 00:02:38.428 [Lua] [statistics_db] = table 00:02:38.428 [Lua] [statistics_db] = metatable 00:02:38.428 [Lua] [network_server] = table 00:02:38.428 [Lua] [network_server] = metatable 00:02:38.428 [Lua] [input_manager] = table 00:02:38.428 [Lua] [input_manager] = metatable 00:02:38.428 [Lua] [network_clock] = table 00:02:38.428 [Lua] [network_clock] = metatable 00:02:38.428 [Lua] [network_transmit] = table 00:02:38.428 [Lua] [network_transmit] = metatable 00:02:38.428 [Lua] [free_flight_manager] = table 00:02:38.428 [Lua] [free_flight_manager] = metatable 00:02:38.428 [Lua] [network_manager] = table 00:02:38.428 [Lua] [network_manager] = metatable 00:02:38.428 [Lua] [network_event_delegate] = table 00:02:38.428 [Lua] [network_event_delegate] = metatable 00:02:38.428 [Lua] 00:02:38.430 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:02:38.444 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 00:02:38.444 [Lua] [AchievementManager] Achievements using the steam platform 00:02:38.444 [Lua] PlayerManager:add_player player_1 00:02:38.533 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 00:02:38.533 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 00:02:38.533 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 00:02:38.533 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 00:02:38.541 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 00:02:38.542 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 00:02:38.542 [Lua] [StateIngame] Level seed: 6844263 00:02:38.566 [Lua] [LevelAnalysis] set_random_seed( 6844263) 00:02:38.573 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:02:38.574 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:02:38.574 [Lua] [IngameUI] init 00:02:38.589 [Lua] cb_razer_chroma_setup 00:02:38.606 [Lua] completed 00:02:38.611 [Lua] completed 00:02:38.614 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:02:38.614 [Lua] Set lobby begin: 00:02:38.614 [Lua] Lobby data twitch_enabled = false 00:02:38.614 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:38.614 [Lua] Lobby data num_players = 2 00:02:38.614 [Lua] Lobby data difficulty_tweak = 0 00:02:38.614 [Lua] Lobby data host = 110000104183f95 00:02:38.614 [Lua] Lobby data matchmaking_type = 6 00:02:38.614 [Lua] Lobby data is_private = false 00:02:38.615 [Lua] Lobby data match_started = true 00:02:38.615 [Lua] Lobby data difficulty = hard 00:02:38.615 [Lua] Lobby data player_slot_1 = 0:0 00:02:38.615 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:38.615 [Lua] Lobby data unique_server_name = JBles95 00:02:38.615 [Lua] Lobby data quick_game = false 00:02:38.615 [Lua] Lobby data country_code = AU 00:02:38.615 [Lua] Lobby data matchmaking = true 00:02:38.615 [Lua] Lobby data power_level = 835 00:02:38.615 [Lua] Lobby data mission_id = dlc_castle 00:02:38.615 [Lua] Lobby data mechanism = adventure 00:02:38.615 [Lua] Lobby data player_slot_5 = 0:0 00:02:38.615 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:38.615 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:38.615 [Lua] Lobby data player_slot_3 = 0:0 00:02:38.615 [Lua] Lobby data eac_authorized = true 00:02:38.615 [Lua] Set lobby end. 00:02:38.615 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:02:38.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:02:38.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:02:38.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:02:38.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:02:38.616 [Flow] Destroyed:c_barrel_socket 00:02:38.616 [Lua] CurrentConflictSettings default 00:02:38.616 [Lua] [ConflictDirector] conflict_director is ai_ready 00:02:38.618 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:02:38.618 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:02:38.623 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:02:38.623 [Lua] Forming navigation groups in one frame 00:02:38.623 [Lua] Forming navigation groups 00:02:38.633 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 00:02:38.729 [Lua] NavigationGroupManager -> calulation time B: 0.096000000000003638 00:02:38.729 [Lua] number of nav groups: 260 00:02:38.730 [Lua] number of refined nav groups : 197 00:02:38.733 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 00:02:38.733 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7970609717071113 Normalized coefficient: 1.7903706761445382 00:02:38.735 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.432613813411447 Normalized coefficient: 1.509688778065654 00:02:38.736 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.918682774901388 Normalized coefficient: 1.3214547527992497 00:02:38.738 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.3866353988647475 Normalized coefficient: 1.3402583809025594 00:02:38.744 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 00:02:38.744 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 00:02:38.748 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 00:02:38.748 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.745 meters. 00:02:38.748 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:02:38.748 [Lua] [LevelAnalysis] 00:02:38.748 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:02:38.748 [Lua] [LevelAnalysis] 00:02:38.748 [Lua] [LevelAnalysis] Terror events added: 00:02:38.748 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 00:02:38.748 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 00:02:38.748 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:02:38.748 [Lua] ----> using boss gizmo! 00:02:38.748 [Lua] [LevelAnalysis] section: 2, start-index: 11, end-index: 23, forbidden-dist: -338.4 start-travel-dist: 606.5, end-travel-dist: 592.9 spawn_distance 258.1 00:02:38.748 [Lua] Adding main path event: Vector3Box(-52.25, 110.75, 12) boss_event_chaos_spawn 45 table: 00000000111EFEF0 00:02:38.748 [Lua] NORMAL PATROL MAIN PATH 706.2652587890625 00:02:38.748 [Lua] [waypoints] = table 00:02:38.748 [Lua] [astar_points] = table 00:02:38.748 [Lua] [travel_dist] = 706.26526491343975 (number) 00:02:38.748 [Lua] [one_directional] = true (boolean) 00:02:38.748 [Lua] [id] = boss_8 (string) 00:02:38.748 [Lua] ----> using boss spline path! 00:02:38.748 [Lua] Adding main path event: Vector3Box(-71.75, 188, 13.365) boss_event_chaos_spline_patrol 45 table: 00000000111F02F0 00:02:38.749 [Lua] [LevelAnalysis] num_event_places_f: 0.84183011436462407 , num_event_places: 0 , trailing_event_fraction: 0.84183011436462407 , num_events: 1 00:02:38.749 [Lua] [LevelAnalysis] Level path distance: 1312.745171546936 00:02:38.749 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.745171546936 forbidden_dist: -1212.745171546936 00:02:38.749 [Lua] [LevelAnalysis] wanted_distance: 278.05785870940133 00:02:38.749 [Lua] [LevelAnalysis] Terror events added: 00:02:38.749 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:02:38.749 [Lua] Adding main path event: Vector3Box(-4.31545, -31.5156, -9.9275) rare_event_loot_rat 45 table: 00000000111F0C50 00:02:38.749 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:02:38.751 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 00:02:38.753 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:02:38.755 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:02:38.757 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:02:38.757 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=69 00:02:38.757 [Lua] [Mutator] Activating mutator 'splitting_enemies' 00:02:38.757 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:02:38.757 [Lua] [Managers] Calling function on all managers: 00:02:38.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:02:38.775 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 00:02:38.775 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 00:02:38.777 [Lua] FIRST UPDATE @0.051892220973969 00:02:38.777 [Lua] [PartyManager] Player (110000104183f95:6) was put into party heroes (1) 00:02:38.777 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:02:38.809 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 00:02:38.809 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 00:02:38.809 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:6) to profile(5) career(1) 00:02:38.809 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:02:38.809 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1561488640,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:02:38.810 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 00:02:38.810 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:02:38.843 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 00:02:38.843 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 00:02:38.843 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 00:02:38.843 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 00:02:38.843 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1152817920,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 26547732 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1292746240 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:02:39.123 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:02:39.123 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 00:02:39.123 [Lua] [GameNetworkManager] destroying game object with go_id=72 00:02:39.123 [Lua] [GameNetworkManager] destroying game object with go_id=73 00:02:39.124 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 00:02:39.124 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 00:02:39.126 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 00:02:39.126 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:02:39.162 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 00:02:39.162 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 00:02:39.162 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 00:02:39.162 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 00:02:39.162 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1987208832,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:02:39.267 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:02:39.267 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:02:39.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:02:39.311 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:02:39.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:02:39.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:02:39.653 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:02:39.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:02:39.658 [Flow] DISABLE 00:02:39.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:02:39.696 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:02:39.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:02:39.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:02:39.746 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:02:39.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:02:39.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:02:39.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:02:39.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 00:02:39.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 00:02:39.922 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 00:02:39.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:02:40.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:02:40.273 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:02:40.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:02:40.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:02:40.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:02:40.296 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 00:02:40.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 00:02:40.322 [Lua] [PackageManager] Force_load: wwise/handgun 00:02:40.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:02:40.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:02:40.334 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:02:40.334 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 00:02:40.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 00:02:40.362 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 00:02:40.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:02:40.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:02:40.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:02:40.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:02:40.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:02:40.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:02:40.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:02:40.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:02:40.538 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:02:40.538 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:02:40.562 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:02:40.562 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:02:40.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:02:40.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:02:40.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:02:40.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:02:40.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:02:40.686 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:02:40.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:02:40.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:02:40.783 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:02:40.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:02:40.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:02:40.891 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:02:40.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:02:40.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:02:40.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:02:40.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:02:40.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:02:40.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:02:40.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:02:41.048 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:02:41.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:02:41.057 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:02:41.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:02:41.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:02:41.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:02:41.082 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:02:41.090 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:02:41.110 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:02:41.110 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:02:41.115 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1987208832 00:02:41.281 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1987208832 00:02:41.281 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:02:41.282 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:02:41.290 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:02:41.306 [Lua] Breedfreezer (server) starting a hot join sync 00:02:41.306 [Lua] packing 0 units of breed chaos_marauder 00:02:41.306 [Lua] packing 0 units of breed skaven_clan_rat 00:02:41.306 [Lua] packing 0 units of breed skaven_storm_vermin 00:02:41.306 [Lua] packing 0 units of breed skaven_slave 00:02:41.306 [Lua] packing 0 units of breed chaos_fanatic 00:02:41.306 [Lua] packing 0 units of breed chaos_raider 00:02:41.306 [Lua] packing 0 units of breed chaos_warrior 00:02:41.306 [Lua] packing 0 units of breed chaos_berzerker 00:02:41.306 [Lua] packing 0 units of breed skaven_plague_monk 00:02:41.306 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:02:41.306 [Lua] 00:02:41.306 [Lua] [1] = 1 (number) 00:02:41.306 [Lua] [2] = 0 (number) 00:02:41.306 [Lua] [3] = 1 (number) 00:02:41.306 [Lua] [4] = 0 (number) 00:02:41.306 [Lua] [5] = 1 (number) 00:02:41.306 [Lua] [6] = 0 (number) 00:02:41.306 [Lua] [7] = 1 (number) 00:02:41.306 [Lua] [8] = 0 (number) 00:02:41.306 [Lua] [9] = 1 (number) 00:02:41.306 [Lua] [10] = 0 (number) 00:02:41.306 [Lua] [11] = 1 (number) 00:02:41.306 [Lua] [12] = 0 (number) 00:02:41.306 [Lua] [13] = 1 (number) 00:02:41.306 [Lua] [14] = 0 (number) 00:02:41.306 [Lua] [15] = 1 (number) 00:02:41.306 [Lua] [16] = 0 (number) 00:02:41.306 [Lua] [17] = 1 (number) 00:02:41.306 [Lua] [18] = 0 (number) 00:02:41.306 [Lua] 00:02:41.306 [Lua] 00:02:41.306 [Lua] 00:02:41.307 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:02:41.307 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 00:02:41.307 [Lua] RemotePlayer:create_game_object( ) 76 00:02:41.349 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:02:41.349 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:02:41.349 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 00:02:41.349 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 00:02:41.349 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 00:02:41.350 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104183f95 6 00:02:41.351 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.351 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.351 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.351 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.351 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.351 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.351 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.351 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.352 [Lua] TalentExtension:_send_rpc_sync_talents 77 00:02:41.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:02:41.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 00:02:41.352 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 00:02:41.354 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.354 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.354 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.354 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.354 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.354 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.354 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.354 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.354 [Lua] TalentExtension:_send_rpc_sync_talents 79 00:02:41.354 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:02:41.354 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 00:02:41.356 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-109.61, -281.32, 13.499), Vector4(0.028776, 0.01017, -0.086274, -0.995804)) 00:02:41.358 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:02:41.358 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.358 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:02:41.358 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.358 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:02:41.358 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.358 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:02:41.358 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.358 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:02:41.358 [Lua] TalentExtension:_send_rpc_sync_talents 81 00:02:41.358 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:02:41.358 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:02:41.358 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 00:02:41.360 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:02:41.360 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:02:41.360 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:02:41.369 [Lua] Switching ConflictSettings: to: skaven 00:02:41.369 [Lua] pacing=default 00:02:41.369 [Lua] roaming=nil 00:02:41.369 [Lua] specials=skaven 00:02:41.369 [Lua] debug_color=orange 00:02:41.369 [Lua] contained_breeds=nil 00:02:41.369 [Lua] pack_spawning=skaven 00:02:41.369 [Lua] disabled=false 00:02:41.369 [Lua] factions=nil 00:02:41.369 [Lua] boss=skaven 00:02:41.369 [Lua] horde=default 00:02:41.369 [Lua] name=skaven 00:02:41.369 [Lua] intensity=default 00:02:41.369 [Lua] --- 00:02:41.378 [Lua] [GameNetworkManager] destroying game object with go_id=80 00:02:41.378 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[59a4405d2022a58d]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[6d5f34f4ef42cf7b]' child 4: '#ID[a63947aa9cf1b0ef]' 00:02:41.379 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3044da1bc27ef248]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[198756725522728c]' 00:02:41.381 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:02:41.381 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 00:02:41.381 [Lua] [GameNetworkManager] destroying game object with go_id=74 00:02:41.381 [Lua] [GameNetworkManager] destroying game object with go_id=75 00:02:41.381 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 00:02:41.381 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:02:41.419 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 00:02:41.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=84 00:02:41.419 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 00:02:41.419 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 00:02:41.419 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1861956864,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:02:41.425 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:02:41.640 [Lua] StateInGameRunning:_game_actually_starts() 00:02:41.640 [Lua] ################################################################################################################# 00:02:41.640 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:02:41.640 [Lua] ################################################################################################################# 00:02:41.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 00:02:41.640 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 00:02:41.666 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:02:41.666 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:02:41.666 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:02:41.666 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 00:02:41.753 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:02:41.753 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:02:41.754 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 00:02:41.754 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:02:41.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:02:41.788 [Lua] TalentSystem:rpc_sync_talents 1 1025 00:02:41.788 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:02:41.791 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 00:02:41.792 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.792 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.792 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.792 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.792 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.792 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.792 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:02:41.792 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:02:41.793 [Lua] TalentExtension:_send_rpc_sync_talents 86 00:02:41.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:02:41.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 00:02:42.088 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:02:42.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 00:02:42.426 [Lua] Commit load time data 00:02:43.292 [Lua] Set lobby begin: 00:02:43.292 [Lua] Lobby data twitch_enabled = false 00:02:43.292 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:43.292 [Lua] Lobby data num_players = 2 00:02:43.292 [Lua] Lobby data difficulty_tweak = 0 00:02:43.292 [Lua] Lobby data host = 110000104183f95 00:02:43.292 [Lua] Lobby data matchmaking_type = 6 00:02:43.292 [Lua] Lobby data is_private = false 00:02:43.292 [Lua] Lobby data match_started = true 00:02:43.292 [Lua] Lobby data difficulty = hard 00:02:43.292 [Lua] Lobby data player_slot_1 = 0:0 00:02:43.292 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:43.292 [Lua] Lobby data unique_server_name = JBles95 00:02:43.292 [Lua] Lobby data quick_game = false 00:02:43.292 [Lua] Lobby data country_code = AU 00:02:43.292 [Lua] Lobby data matchmaking = true 00:02:43.293 [Lua] Lobby data power_level = 417 00:02:43.293 [Lua] Lobby data mission_id = dlc_castle 00:02:43.293 [Lua] Lobby data mechanism = adventure 00:02:43.293 [Lua] Lobby data player_slot_5 = 0:0 00:02:43.293 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:43.293 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:43.293 [Lua] Lobby data player_slot_3 = 0:0 00:02:43.293 [Lua] Lobby data eac_authorized = true 00:02:43.293 [Lua] Set lobby end. 00:02:48.379 [Lua] Set lobby begin: 00:02:48.379 [Lua] Lobby data twitch_enabled = false 00:02:48.379 [Lua] Lobby data selected_mission_id = dlc_castle 00:02:48.379 [Lua] Lobby data num_players = 2 00:02:48.379 [Lua] Lobby data difficulty_tweak = 0 00:02:48.379 [Lua] Lobby data host = 110000104183f95 00:02:48.379 [Lua] Lobby data matchmaking_type = 6 00:02:48.379 [Lua] Lobby data is_private = false 00:02:48.379 [Lua] Lobby data match_started = true 00:02:48.379 [Lua] Lobby data difficulty = hard 00:02:48.379 [Lua] Lobby data player_slot_1 = 0:0 00:02:48.379 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:02:48.379 [Lua] Lobby data unique_server_name = JBles95 00:02:48.379 [Lua] Lobby data quick_game = false 00:02:48.379 [Lua] Lobby data country_code = AU 00:02:48.379 [Lua] Lobby data matchmaking = true 00:02:48.379 [Lua] Lobby data power_level = 835 00:02:48.379 [Lua] Lobby data mission_id = dlc_castle 00:02:48.379 [Lua] Lobby data mechanism = adventure 00:02:48.379 [Lua] Lobby data player_slot_5 = 0:0 00:02:48.379 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:02:48.379 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:02:48.379 [Lua] Lobby data player_slot_3 = 0:0 00:02:48.379 [Lua] Lobby data eac_authorized = true 00:02:48.379 [Lua] Set lobby end. 00:03:36.333 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:03:36.333 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:03:45.830 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:03:45.838 [Lua] Spline already found! 00:03:45.889 [Lua] Init group template: spline_patrol 00:03:46.298 [Lua] Players are leaving the safe zone 00:03:50.144 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0) 00:03:55.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7cd88, position: 0 00:03:57.711 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 00:03:59.010 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 00:04:03.180 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[491641d43abe46c8]' 00:04:04.561 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 00:04:04.607 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:04:04.607 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:04:05.263 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:04:06.237 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:04:14.535 [Lua] event horde ends! 00:04:15.477 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:04:19.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x7d360, position: 1399710 00:04:19.616 [Lua] event horde ends! 00:04:19.950 [Lua] fence jumping 00:04:20.542 [Lua] ready to jump failed 00:04:20.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7cd88, position: 0 00:04:20.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7cd88, position: 1212304 00:04:22.468 [Lua] fence jumping 00:04:23.061 [Lua] simple los failed 00:04:25.910 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:04:27.422 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:04:29.896 [Lua] Time for new HOOORDE! multi_first_wave 00:04:29.896 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 00:04:29.896 [Lua] horde requested: vector_blob 00:04:29.896 [Lua] wants to spawn behind within distance: 60 00:04:29.896 [Lua] could not, tries to spawnahead 00:04:29.896 [Lua] horde crated with id 2 of type vector_blob 00:04:29.896 [Lua] managed to spawn 38/38 horde enemies 00:04:29.896 [Lua] vector blob horde has started 00:04:30.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x7d360, position: 1920299 00:04:30.217 [Lua] Init group template: horde 00:04:30.597 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:04:30.597 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:04:30.965 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:04:39.733 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:04:39.743 [Lua] Spline already found! 00:04:39.781 [Lua] Init group template: spline_patrol 00:04:40.545 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[d6c5c81d82ee86f9]' 00:04:41.122 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:04:41.122 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:04:41.122 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 00:04:41.122 [Lua] horde requested: vector_blob 00:04:41.122 [Lua] wants to spawn ahead within distance: 60 00:04:41.122 [Lua] horde crated with id 4 of type vector_blob 00:04:41.122 [Lua] managed to spawn 38/40 horde enemies 00:04:41.122 [Lua] vector blob horde has started 00:04:41.391 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 00:04:41.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:04:42.009 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:04:53.296 [Lua] HORDE: last wave, reset to standard horde delay 00:04:53.296 [Lua] Time for new HOOORDE! multi_last_wave 00:04:53.296 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 00:04:53.296 [Lua] horde requested: vector_blob 00:04:53.296 [Lua] wants to spawn ahead within distance: 60 00:04:53.296 [Lua] horde crated with id 5 of type vector_blob 00:04:53.296 [Lua] managed to spawn 37/38 horde enemies 00:04:53.296 [Lua] vector blob horde has started 00:04:54.096 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:04:57.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:04:59.199 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:04:59.209 [Lua] Spline already found! 00:04:59.243 [Lua] Init group template: spline_patrol 00:05:02.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:05:04.069 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:05:05.214 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:05:05.697 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:05:06.688 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:06.688 [Lua] [ChatManager][1]System: JBles95 pushed a suspicious brick 00:05:06.798 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:05:11.889 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 00:05:13.427 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:05:16.145 [Lua] Horde killed: ? 00:05:16.473 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 1 00:05:19.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:05:19.854 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:05:21.924 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:05:21.924 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:05:22.775 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:05:25.549 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:05:26.034 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 00:05:29.148 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:05:29.330 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 2 00:05:38.537 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:06:03.599 [Lua] main path terror event triggered: rare_event_loot_rat 00:06:03.599 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 00:06:03.966 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:06:03.976 [Lua] Spline already found! 00:06:03.995 [Lua] Init group template: spline_patrol 00:06:15.610 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:06:15.618 [Lua] Spline already found! 00:06:15.654 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:06:15.710 [Lua] Init group template: spline_patrol 00:06:16.172 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[2c76addb4f924c82]' 00:06:17.198 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:06:19.492 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:06:20.772 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:06:21.465 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:06:23.061 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 19 00:06:27.966 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:06:27.974 [Lua] Spline already found! 00:06:27.996 [Lua] Init group template: spline_patrol 00:06:28.494 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die (1) 00:06:28.494 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die 00:06:28.719 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die (2) 00:06:28.719 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die 00:06:28.894 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 00:06:30.280 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 00:06:39.884 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 3 00:06:49.643 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 00:06:52.632 [Flow] ENABLE 00:06:52.633 [Lua] [ChatManager][1]System: JBles95 picked up a key 00:06:53.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:06:57.207 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 00:07:01.235 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:07:02.498 [Lua] fence jumping 00:07:03.087 [Lua] ready to jump failed 00:07:04.254 [Lua] fence jumping 00:07:05.051 [Flow] DISABLE 00:07:05.141 [Lua] ready to jump failed 00:07:07.628 [Lua] ready to jump failed 00:07:08.212 [Lua] [ChatManager][1]System: JBles95 picked up a Grimoire 00:07:10.042 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 00:07:19.115 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:07:20.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:07:21.774 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:07:24.885 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 00:07:40.355 [Lua] Time for new HOOORDE! multi_first_wave 00:07:40.355 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 00:07:40.355 [Lua] horde requested: vector_blob 00:07:40.355 [Lua] wants to spawn ahead within distance: 60 00:07:40.355 [Lua] could not, tries to spawnbehind 00:07:40.355 [Lua] horde crated with id 10 of type vector_blob 00:07:40.355 [Lua] managed to spawn 38/38 horde enemies 00:07:40.355 [Lua] vector blob horde has started 00:07:40.692 [Lua] Init group template: horde 00:07:48.510 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:07:48.691 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:07:48.933 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:07:51.602 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:07:51.602 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:07:51.602 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 00:07:51.602 [Lua] horde requested: vector_blob 00:07:51.602 [Lua] wants to spawn ahead within distance: 60 00:07:51.602 [Lua] horde crated with id 11 of type vector_blob 00:07:51.602 [Lua] managed to spawn 40/40 horde enemies 00:07:51.602 [Lua] vector blob horde has started 00:07:52.006 [Lua] Init group template: horde 00:08:02.748 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:08:03.938 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:08:05.308 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 73 action: nil 00:08:07.595 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[afed7a74495deac1]' 00:08:09.396 [Lua] HORDE: last wave, reset to standard horde delay 00:08:09.396 [Lua] Time for new HOOORDE! multi_last_wave 00:08:09.396 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 00:08:09.396 [Lua] horde requested: vector_blob 00:08:09.396 [Lua] wants to spawn ahead within distance: 60 00:08:09.396 [Lua] horde crated with id 12 of type vector_blob 00:08:09.396 [Lua] managed to spawn 41/41 horde enemies 00:08:09.396 [Lua] vector blob horde has started 00:08:09.832 [Lua] Init group template: horde 00:08:11.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 76 action: nil 00:08:13.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:08:16.115 [Lua] Horde killed: ? 00:08:19.568 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:08:20.236 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:08:21.038 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 00:08:22.156 [Lua] Switching ConflictSettings: to: chaos 00:08:22.156 [Lua] pacing=chaos 00:08:22.156 [Lua] roaming=nil 00:08:22.156 [Lua] specials=chaos 00:08:22.156 [Lua] debug_color=purple 00:08:22.156 [Lua] contained_breeds=nil 00:08:22.156 [Lua] pack_spawning=chaos 00:08:22.156 [Lua] disabled=false 00:08:22.156 [Lua] factions=nil 00:08:22.156 [Lua] boss=chaos 00:08:22.156 [Lua] horde=chaos 00:08:22.156 [Lua] name=chaos 00:08:22.156 [Lua] intensity=default 00:08:22.156 [Lua] --- 00:08:22.173 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:08:23.035 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 29 action: nil 00:08:23.042 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 00:08:23.069 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:23.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:23.506 [Lua] fence jumping 00:08:23.819 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 00:08:24.578 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:08:24.930 [Lua] ready to jump failed 00:08:25.890 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:08:26.370 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 00:08:26.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:08:26.974 [Lua] fence jumping 00:08:27.561 [Lua] simple los failed 00:08:27.585 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 00:08:27.607 [Lua] Horde killed: ? 00:08:29.772 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:29.772 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:08:31.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:08:31.388 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:31.419 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:08:32.541 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:08:32.541 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:08:33.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:33.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:08:33.683 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:08:33.901 [Lua] Horde killed: ? 00:08:34.374 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:08:36.285 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:08:41.945 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards (seed: 0) 00:08:47.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:08:47.704 [Lua] Spline already found! 00:08:47.723 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:08:47.728 [Lua] Init group template: spline_patrol 00:08:49.123 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:49.132 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:08:53.603 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 00:08:55.424 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:08:56.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:08:56.586 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:08:57.084 [Flow] Spawned:c_barrel_socket 00:08:57.493 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:08:57.736 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:08:58.241 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:08:59.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x8644a, position: 0 00:09:00.836 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:09:03.378 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:09:08.899 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:09:23.278 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 00:09:23.278 [Flow] Socket 1 occupied 00:09:23.278 [Lua] [flow:Sockets occupied:] float=1.000000 00:09:23.278 [Flow] Objective unit hit socket:true 00:09:29.765 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:09:29.774 [Lua] Spline already found! 00:09:29.792 [Lua] Init group template: spline_patrol 00:09:29.809 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:09:29.960 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 4 00:09:32.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x8644a, position: 1599420 00:09:34.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x8644a, position: 1698949 00:09:35.003 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:09:35.157 [Lua] Spline already found! 00:09:35.203 [Lua] Init group template: spline_patrol 00:09:40.074 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:09:40.179 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:09:43.191 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:09:46.035 [Lua] main_path_player_far_away_check started 00:09:48.193 [Lua] main_path_player_far_away_check started 00:09:49.168 [Lua] main_path_player_far_away_check started 00:09:51.340 [Lua] main_path_player_far_away_check started 00:09:52.307 [Lua] main_path_player_far_away_check started 00:09:52.573 [Lua] main_path_player_far_away_check started 00:09:53.409 [Lua] main path terror event triggered: boss_event_chaos_spawn 00:09:53.409 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 00:09:53.427 [Flow] Boss DoorStormfiend 00:09:53.429 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 00:09:53.431 [Lua] Init group template: boss_door_closers 00:09:54.514 [Lua] main_path_player_far_away_check started 00:09:54.558 [Lua] main_path_player_far_away_check started 00:09:57.027 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 00:09:57.657 [Lua] main_path_player_far_away_check started 00:09:57.700 [Lua] main_path_player_far_away_check started 00:09:58.597 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:10:00.772 [Lua] main_path_player_far_away_check started 00:10:00.813 [Lua] main_path_player_far_away_check started 00:10:01.007 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:10:01.831 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 5 00:10:07.793 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 00:10:12.928 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:10:23.650 [Lua] fence jumping 00:10:24.242 [Lua] simple los failed 00:10:25.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:10:25.918 [Lua] [ChatManager][1]System: Chaos Spawn died after 31 seconds. 00:10:25.919 [Lua] chaos spawn died! 00:10:30.535 [Lua] fence jumping 00:10:31.968 [Lua] simple los failed 00:10:32.789 [Lua] fence jumping 00:10:32.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:10:33.171 [Lua] ready to jump failed 00:10:35.272 [Lua] fence jumping 00:10:36.657 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (3) 00:10:36.657 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:10:36.712 [Lua] simple los failed 00:10:37.790 [Lua] fence jumping 00:10:38.367 [Lua] ready to jump failed 00:10:39.779 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 00:10:40.548 [Lua] fence jumping 00:10:41.994 [Lua] simple los failed 00:10:42.714 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:10:42.787 [Lua] fence jumping 00:10:43.333 [Lua] ready to jump failed 00:10:48.334 [Lua] fence jumping 00:10:49.761 [Lua] ready to jump failed 00:10:50.430 [Lua] fence jumping 00:10:54.834 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:10:56.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:10:59.410 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:11:06.055 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:11:17.828 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:11:17.835 [Lua] Spline already found! 00:11:17.857 [Lua] Init group template: spline_patrol 00:11:19.827 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:11:19.835 [Lua] Spline already found! 00:11:19.858 [Lua] Init group template: spline_patrol 00:11:22.643 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 28 00:11:22.722 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:11:29.577 [Lua] [ChatManager][1]System: JBles95 picked up a key 00:11:33.834 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:11:40.869 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 00:11:45.747 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:11:46.663 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 00:11:46.730 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 00:12:02.452 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:12:06.234 [Lua] main_path_player_far_away_check started 00:12:06.877 [Lua] main_path_player_far_away_check started 00:12:08.695 [Lua] main_path_player_far_away_check started 00:12:08.719 [Lua] main_path_player_far_away_check started 00:12:10.018 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 00:12:10.694 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d6c5c81d82ee86f9]' 00:12:32.574 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 00:12:37.444 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 00:12:38.507 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:12:39.140 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:12:41.254 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:12:47.430 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 00:12:56.270 [Flow] destructible planks state 1 00:12:56.270 [Flow] destructible planks state 2 00:12:57.010 [Flow] destructible planks state 3 - destroyed 00:12:57.037 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:12:58.604 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 6 00:13:01.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8a847, position: 0 00:13:09.847 [Lua] Time for new HOOORDE! multi_first_wave 00:13:09.847 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 00:13:09.847 [Lua] horde requested: vector_blob 00:13:09.847 [Lua] wants to spawn behind within distance: 60 00:13:09.847 [Lua] horde crated with id 19 of type vector_blob 00:13:09.847 [Lua] managed to spawn 22/22 horde enemies 00:13:09.847 [Lua] vector blob horde has started 00:13:09.870 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:13:10.049 [Lua] Init group template: horde 00:13:18.395 [Lua] ready to jump failed 00:13:19.012 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:13:19.012 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:13:19.012 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 00:13:19.012 [Lua] horde requested: vector_blob 00:13:19.012 [Lua] wants to spawn ahead within distance: 60 00:13:19.012 [Lua] horde crated with id 20 of type vector_blob 00:13:19.012 [Lua] managed to spawn 24/24 horde enemies 00:13:19.012 [Lua] vector blob horde has started 00:13:19.252 [Lua] Init group template: horde 00:13:20.500 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:13:20.509 [Lua] Spline already found! 00:13:20.543 [Lua] Init group template: spline_patrol 00:13:20.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:13:20.563 [Lua] Spline already found! 00:13:20.591 [Lua] Init group template: spline_patrol 00:13:25.049 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 00:13:25.049 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 00:13:25.062 [Lua] > starting new spline, using new navbot: standard , id: boss_8 00:13:25.072 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0021258245687931776 boss_8 00:13:25.072 [Lua] > continuing spline boss_8 index: 2 retries: 0 00:13:25.083 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0021532773971557617 boss_8 00:13:25.083 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.083 [Lua] > continuing spline boss_8 index: 3 retries: 0 00:13:25.092 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.092 [Lua] > continuing spline boss_8 index: 4 retries: 0 00:13:25.102 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.102 [Lua] > continuing spline boss_8 index: 5 retries: 0 00:13:25.112 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.112 [Lua] > continuing spline boss_8 index: 6 retries: 0 00:13:25.122 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.122 [Lua] > continuing spline boss_8 index: 7 retries: 0 00:13:25.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.132 [Lua] > continuing spline boss_8 index: 8 retries: 0 00:13:25.152 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 00:13:25.152 [Lua] > spline completed boss_8 retries: 0 00:13:25.302 [Lua] Init group template: spline_patrol 00:13:26.656 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:13:29.739 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:13:30.683 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:13:30.976 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:13:33.154 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:13:34.757 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:13:35.314 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:13:37.616 [Lua] simple los failed 00:13:41.739 [Lua] Horde killed: ? 00:13:42.253 [Lua] HORDE: Pushing horde in time; too many units out 65 00:13:44.488 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:13:45.736 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:13:47.322 [Lua] HORDE: Pushing horde in time; too many units out 65 00:13:48.605 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:13:48.758 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:13:49.162 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:13:49.186 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:13:52.423 [Lua] HORDE: last wave, reset to standard horde delay 00:13:52.423 [Lua] Time for new HOOORDE! multi_last_wave 00:13:52.423 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 00:13:52.423 [Lua] horde requested: vector_blob 00:13:52.423 [Lua] wants to spawn ahead within distance: 60 00:13:52.423 [Lua] horde crated with id 24 of type vector_blob 00:13:52.423 [Lua] managed to spawn 26/26 horde enemies 00:13:52.423 [Lua] vector blob horde has started 00:13:52.709 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:13:52.729 [Lua] Init group template: horde 00:13:53.526 [Lua] Horde killed: ? 00:14:00.240 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 00:14:02.918 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:14:05.609 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 00:14:08.604 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:14:09.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:14:16.764 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:14:21.456 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 00:14:23.522 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:14:24.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:14:25.310 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:14:26.804 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 00:14:30.582 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 00:14:31.057 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:14:32.759 [Lua] Horde killed: ? 00:14:33.359 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 00:14:37.318 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 00:15:10.528 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:15:12.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:15:41.122 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 00:15:43.826 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 00:15:49.987 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[1f1afb5f53097141]' 00:15:54.510 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:15:54.733 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:15:56.281 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:15:56.416 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:16:00.242 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:16:01.849 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:16:02.648 [Flow] destructible planks state 1 00:16:02.648 [Flow] destructible planks state 2 00:16:02.648 [Flow] destructible planks state 3 - destroyed 00:16:02.675 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:16:07.435 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 00:16:13.503 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:16:13.539 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:16:17.204 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 11 14 00:16:18.019 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:16:18.027 [Lua] Spline already found! 00:16:18.049 [Lua] Init group template: spline_patrol 00:16:20.880 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 18 00:16:23.673 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 00:16:24.660 [Lua] [ChatManager][1]System: horizon picked up a Tome 00:16:25.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source. 00:16:25.907 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:16:25.965 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:16:30.152 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:16:37.545 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 00:16:40.078 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5fb6e2fb7ea90e16]' 00:16:44.165 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[ff3acb4cd2c1881e]' 00:16:45.512 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[186f88d80aae9d8c]' 00:17:01.994 [Lua] Time for new HOOORDE! multi_first_wave 00:17:01.994 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 00:17:01.994 [Lua] horde requested: vector_blob 00:17:01.994 [Lua] wants to spawn behind within distance: 60 00:17:01.994 [Lua] horde crated with id 26 of type vector_blob 00:17:01.994 [Lua] managed to spawn 21/21 horde enemies 00:17:01.994 [Lua] vector blob horde has started 00:17:02.184 [Lua] Init group template: horde 00:17:05.657 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:17:05.665 [Lua] Spline already found! 00:17:05.686 [Lua] Init group template: spline_patrol 00:17:15.264 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:20.543 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:21.824 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:26.217 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 00:17:27.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 3 36 00:17:27.469 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:17:33.643 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 33 00:17:33.892 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 32 00:17:37.136 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:39.252 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:17:39.252 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:17:39.252 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 00:17:39.252 [Lua] horde requested: vector_blob 00:17:39.252 [Lua] wants to spawn ahead within distance: 60 00:17:39.252 [Lua] horde crated with id 28 of type vector_blob 00:17:39.252 [Lua] managed to spawn 22/22 horde enemies 00:17:39.252 [Lua] vector blob horde has started 00:17:39.474 [Lua] Init group template: horde 00:17:39.665 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 00:17:43.882 [Lua] Horde killed: ? 00:17:43.895 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:52.450 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 00:17:52.518 [Lua] HORDE: last wave, reset to standard horde delay 00:17:52.518 [Lua] Time for new HOOORDE! multi_last_wave 00:17:52.518 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 00:17:52.518 [Lua] horde requested: vector_blob 00:17:52.518 [Lua] wants to spawn ahead within distance: 60 00:17:52.518 [Lua] horde crated with id 29 of type vector_blob 00:17:52.518 [Lua] managed to spawn 17/21 horde enemies 00:17:52.518 [Lua] vector blob horde has started 00:17:52.557 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:56.158 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[e621f3455504efbd]' 00:17:56.889 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[60098d403761e539]' 00:17:58.169 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:17:59.422 [Lua] Horde killed: ? 00:17:59.422 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1f1afb5f53097141]' 00:18:00.661 [Lua] TerrorEventMixer.start_event: dlc_castle_control_pacing_disabled (seed: 0) 00:18:01.583 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 5 21 00:18:01.591 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 00:18:03.816 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1ab685658ee69bce]' 00:18:04.750 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[27a54af46fb336af]' 00:18:05.283 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:18:06.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:18:07.549 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:18:15.101 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 00:18:19.520 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 00:18:21.292 [Lua] [ChatManager][1]System: horizon discarded a Tome 00:18:23.353 [Lua] [ChatManager][1]System: horizon picked up a Tome 00:18:25.116 [Lua] Override Player Respawning respawn_castle_boss true 00:18:29.289 [Lua] Override Player Respawning respawn_castle_boss true 00:18:31.311 [Lua] Override Player Respawning respawn_castle_boss true 00:18:31.366 [Lua] Override Player Respawning respawn_castle_boss true 00:18:32.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 105, name: `unknown` 00:18:34.323 [Lua] TerrorEventMixer.start_event: castle_chaos_boss (seed: 0) 00:18:34.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, prioritized 00:18:34.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 105, name: `unknown` 00:18:34.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 00:18:34.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 00:18:34.776 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105745ac8, connection_key=0, breed_name=chaos_exalted_sorcerer_drachenfels) 00:18:35.298 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[6432ab0ddbd3d248]'] is missing ai_bot_group_extension 00:18:35.298 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 00:18:35.298 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[c344d5ace288105a]'] is missing ai_bot_group_extension 00:18:45.479 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[c344d5ace288105a]'] is missing ai_bot_group_extension 00:18:45.479 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 00:18:45.479 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[6432ab0ddbd3d248]'] is missing ai_bot_group_extension 00:18:47.268 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:18:47.268 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:18:47.321 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:18:47.830 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:18:48.341 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:18:49.379 [Lua] Init group template: horde 00:18:51.968 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:18:55.226 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:18:58.052 [Flow] blob unit spawned 00:18:58.058 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' child 2: '#ID[d494514ee8f06950]' 00:18:58.907 [Flow] blob unit unspawned 00:18:58.907 error: [Unit] Unit: '#ID[bcd0c08562cae068]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:00.459 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:00.813 [Lua] Horde killed: ? 00:19:00.821 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:00.821 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:01.054 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:01.826 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:01.826 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:03.254 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 00:19:03.551 [Flow] blob unit spawned 00:19:03.556 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:04.355 [Flow] blob unit unspawned 00:19:04.355 error: [Unit] Unit: '#ID[bcd0c08562cae068]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:11.272 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:19:14.071 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:19:18.395 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:19:18.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:19:19.826 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:19:25.874 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:25.874 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:26.917 [Lua] [LobbyMembers] Member joined 110000107bf277f 00:19:26.924 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 00:19:26.926 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:19:26.926 [Lua] Players: 3 00:19:26.926 [Lua] Set lobby begin: 00:19:26.926 [Lua] Lobby data twitch_enabled = false 00:19:26.926 [Lua] Lobby data selected_mission_id = dlc_castle 00:19:26.926 [Lua] Lobby data num_players = 3 00:19:26.926 [Lua] Lobby data difficulty_tweak = 0 00:19:26.926 [Lua] Lobby data host = 110000104183f95 00:19:26.926 [Lua] Lobby data matchmaking_type = 6 00:19:26.926 [Lua] Lobby data is_private = false 00:19:26.926 [Lua] Lobby data match_started = true 00:19:26.926 [Lua] Lobby data difficulty = hard 00:19:26.926 [Lua] Lobby data player_slot_1 = 0:0 00:19:26.926 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:19:26.926 [Lua] Lobby data unique_server_name = JBles95 00:19:26.926 [Lua] Lobby data quick_game = false 00:19:26.926 [Lua] Lobby data country_code = AU 00:19:26.927 [Lua] Lobby data matchmaking = true 00:19:26.927 [Lua] Lobby data power_level = 835 00:19:26.927 [Lua] Lobby data mission_id = dlc_castle 00:19:26.927 [Lua] Lobby data mechanism = adventure 00:19:26.927 [Lua] Lobby data player_slot_5 = 0:0 00:19:26.927 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:19:26.927 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:19:26.927 [Lua] Lobby data player_slot_3 = 0:0 00:19:26.927 [Lua] Lobby data eac_authorized = true 00:19:26.927 [Lua] Set lobby end. 00:19:28.461 [Lua] Init group template: horde 00:19:29.005 [Lua] GOT approve_channel 3 110000107bf277f 18600001834f05d 00:19:29.006 [EAC] EAC server has client 110000107bf277f and channel 3 (and owner 110000107bf277f) 00:19:29.006 [Lua] Client with peer_id 110000107bf277f got APPROVED by server 00:19:29.006 [EACServer] [10:19:29:005] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000107BF277F PlayerGUID: 76561198090233727 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090233727 PlayerName: Mr.Bubbles 00:19:29.006 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107bf277f' 00:19:29.006 [Lua] [ChatManager][1]System: Mr.Bubbles is joining the game 00:19:29.006 [Lua] [NetworkServer] Peer 110000107bf277f joined server lobby. 00:19:29.006 [Lua] [NetworkServer] Creating peer info. 00:19:29.006 [Lua] [PeerSM] 110000107bf277f :: on_enter Connecting 00:19:29.299 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600001834f05d from 110000107bf277f, replying lobby_ok 00:19:29.555 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107bf277f REPLY wh:0 | we:110000104183f95 | dr:0 | bw:110000105745ac8 | es:0 00:19:33.627 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107bf277f 00:19:33.627 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 110000107bf277f 00:19:33.627 [Lua] Set lobby begin: 00:19:33.627 [Lua] Lobby data twitch_enabled = false 00:19:33.627 [Lua] Lobby data selected_mission_id = dlc_castle 00:19:33.627 [Lua] Lobby data num_players = 3 00:19:33.627 [Lua] Lobby data difficulty_tweak = 0 00:19:33.627 [Lua] Lobby data host = 110000104183f95 00:19:33.628 [Lua] Lobby data matchmaking_type = 6 00:19:33.628 [Lua] Lobby data is_private = false 00:19:33.628 [Lua] Lobby data match_started = true 00:19:33.628 [Lua] Lobby data difficulty = hard 00:19:33.628 [Lua] Lobby data player_slot_1 = 0:0 00:19:33.628 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:19:33.628 [Lua] Lobby data unique_server_name = JBles95 00:19:33.628 [Lua] Lobby data quick_game = false 00:19:33.628 [Lua] Lobby data country_code = AU 00:19:33.628 [Lua] Lobby data matchmaking = true 00:19:33.628 [Lua] Lobby data power_level = 835 00:19:33.628 [Lua] Lobby data mission_id = dlc_castle 00:19:33.628 [Lua] Lobby data mechanism = adventure 00:19:33.628 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:19:33.628 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:19:33.628 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:19:33.628 [Lua] Lobby data player_slot_3 = 0:0 00:19:33.628 [Lua] Lobby data eac_authorized = true 00:19:33.628 [Lua] Set lobby end. 00:19:36.137 [Lua] ### CLEARING PEER STATE FOR 110000107bf277f 00:19:36.137 [Lua] [PeerSM] 110000107bf277f :: on_exit Connecting 00:19:36.137 [Lua] [PeerSM] 110000107bf277f :: on_enter Connecting 00:19:36.397 [Lua] [NetworkServer] Peer 110000107bf277f has sent rpc_notify_lobby_joined 00:19:36.398 [Lua] [PSM] Peer 110000107bf277f joined. Want to use profile index "5" and join party "0" 00:19:36.398 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95","110000105745ac8","110000107bf277f"] 00:19:36.398 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107bf277f, connection_key=1) 00:19:36.398 [Lua] Sync dynamic to client: 00:19:36.398 [Lua] breed_name: chaos_exalted_sorcerer_drachenfels, bitmask: 2, bit_index: 14 00:19:36.758 [Lua] ### Received rpc_level_load_started 00:19:36.758 [Lua] #### Has state machine: true, peer_id: 110000107bf277f, level_session_id: 253315648 00:19:36.758 [Lua] [PartyManager] Player (110000107bf277f:1) was put into party undecided (0) 00:19:36.758 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:19:36.758 [Lua] [ProfileSynchronizer] Peer 110000107bf277f entered session 00:19:36.758 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107bf277f 00:19:36.758 [Lua] Mechanism says: a client has initialized the mechanism! 110000107bf277f 00:19:37.113 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107bf277f, connection_key=1) 00:19:37.452 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:37.741 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:38.279 [EACServer] [10:19:38:279] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000107BF277F Session: 2 Status: Client Authenticated Message: Client authenticated. 00:19:38.280 [EAC] Peer 110000107bf277f switched EAC state to ClientAuthenticatedLocal 00:19:38.410 [Lua] [NetworkServer] Peer 110000107bf277f has sent rpc_post_game_notified 00:19:38.410 [Lua] [PeerSM] 110000107bf277f :: on_exit Connecting 00:19:38.410 [Lua] [PeerSM] 110000107bf277f :: on_enter Loading 00:19:38.752 [EACServer] [10:19:38:752] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000107BF277F. 00:19:39.455 [EACServer] [10:19:39:454] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000107BF277F 00:19:39.455 [EACServer] [10:19:39:454] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000107BF277F Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:19:39.460 [EAC] Peer 110000107bf277f switched EAC state to ClientAuthenticatedRemote 00:19:39.725 [Save] Saving `save_data` 00:19:39.725 [Lua] Set lobby begin: 00:19:39.725 [Lua] Lobby data twitch_enabled = false 00:19:39.725 [Lua] Lobby data selected_mission_id = dlc_castle 00:19:39.725 [Lua] Lobby data num_players = 3 00:19:39.725 [Lua] Lobby data difficulty_tweak = 0 00:19:39.725 [Lua] Lobby data host = 110000104183f95 00:19:39.725 [Lua] Lobby data matchmaking_type = 6 00:19:39.725 [Lua] Lobby data is_private = true 00:19:39.725 [Lua] Lobby data match_started = true 00:19:39.725 [Lua] Lobby data difficulty = hard 00:19:39.725 [Lua] Lobby data player_slot_1 = 0:0 00:19:39.725 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:19:39.725 [Lua] Lobby data unique_server_name = JBles95 00:19:39.725 [Lua] Lobby data quick_game = false 00:19:39.725 [Lua] Lobby data country_code = AU 00:19:39.725 [Lua] Lobby data matchmaking = true 00:19:39.725 [Lua] Lobby data power_level = 835 00:19:39.725 [Lua] Lobby data mission_id = dlc_castle 00:19:39.725 [Lua] Lobby data mechanism = adventure 00:19:39.725 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:19:39.725 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:19:39.725 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:19:39.725 [Lua] Lobby data player_slot_3 = 0:0 00:19:39.725 [Lua] Lobby data eac_authorized = true 00:19:39.725 [Lua] Set lobby end. 00:19:39.725 [Lua] Set lobby begin: 00:19:39.725 [Lua] Lobby data twitch_enabled = false 00:19:39.725 [Lua] Lobby data selected_mission_id = dlc_castle 00:19:39.725 [Lua] Lobby data num_players = 3 00:19:39.725 [Lua] Lobby data difficulty_tweak = 0 00:19:39.725 [Lua] Lobby data host = 110000104183f95 00:19:39.725 [Lua] Lobby data matchmaking_type = 6 00:19:39.725 [Lua] Lobby data is_private = true 00:19:39.725 [Lua] Lobby data match_started = true 00:19:39.725 [Lua] Lobby data difficulty = hard 00:19:39.726 [Lua] Lobby data player_slot_1 = 0:0 00:19:39.726 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:19:39.726 [Lua] Lobby data unique_server_name = JBles95 00:19:39.726 [Lua] Lobby data quick_game = false 00:19:39.726 [Lua] Lobby data country_code = AU 00:19:39.726 [Lua] Lobby data matchmaking = false 00:19:39.726 [Lua] Lobby data power_level = 835 00:19:39.726 [Lua] Lobby data mission_id = dlc_castle 00:19:39.726 [Lua] Lobby data mechanism = adventure 00:19:39.726 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:19:39.726 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:19:39.726 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:19:39.726 [Lua] Lobby data player_slot_3 = 0:0 00:19:39.726 [Lua] Lobby data eac_authorized = true 00:19:39.726 [Lua] Set lobby end. 00:19:39.726 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 00:19:39.726 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:19:39.727 [Save] Save done 00:19:39.731 [Lua] [IngamePlayerWiew] - settings saved 00:19:40.636 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:19:41.119 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:19:41.126 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:41.636 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:19:41.701 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:19:42.152 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:44.778 [Lua] Horde killed: ? 00:19:44.785 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:44.785 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:45.819 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:45.819 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:19:46.683 [Lua] ### Received rpc_level_loaded 00:19:46.683 [Lua] #### Has state machine: true, peer_id: 110000107bf277f, level_id: 84 00:19:46.683 [Lua] Peer 110000107bf277f has loaded the level and all enemies are loaded 00:19:46.684 [Lua] [PeerSM] 110000107bf277f :: on_exit Loading 00:19:46.684 [Lua] [PeerSM] 110000107bf277f :: on_enter LoadingProfilePackages 00:19:46.693 [Lua] [PeerSM] 110000107bf277f :: on_exit LoadingProfilePackages 00:19:46.693 [Lua] [PeerSM] 110000107bf277f :: on_enter WaitingForEnterGame 00:19:47.143 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:19:47.238 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 189 will change to a manual source. 00:19:50.517 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:19:52.277 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:19:56.337 [Lua] [PeerSM] 110000107bf277f :: on_exit WaitingForEnterGame 00:19:56.337 [Lua] [PeerSM] 110000107bf277f :: on_enter WaitingForGameObjectSync 00:19:56.347 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107bf277f 00:19:56.369 [Lua] Breedfreezer (server) starting a hot join sync 00:19:56.369 [Lua] packing 32 units of breed chaos_marauder 00:19:56.369 [Lua] packing 20 units of breed skaven_clan_rat 00:19:56.369 [Lua] packing 0 units of breed skaven_storm_vermin 00:19:56.369 [Lua] packing 50 units of breed skaven_slave 00:19:56.369 [Lua] --> rpc-package size reached, sending rpc now 00:19:56.369 [Lua] packing 30 units of breed chaos_fanatic 00:19:56.369 [Lua] packing 8 units of breed chaos_raider 00:19:56.369 [Lua] packing 2 units of breed chaos_warrior 00:19:56.369 [Lua] packing 2 units of breed chaos_berzerker 00:19:56.369 [Lua] packing 2 units of breed skaven_plague_monk 00:19:56.369 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:19:56.369 [Lua] 00:19:56.369 [Lua] [1] = 21 (number) 00:19:56.369 [Lua] [2] = 30 (number) 00:19:56.369 [Lua] [3] = 7 (number) 00:19:56.369 [Lua] [4] = 8 (number) 00:19:56.369 [Lua] [5] = 1 (number) 00:19:56.369 [Lua] [6] = 2 (number) 00:19:56.369 [Lua] [7] = 3 (number) 00:19:56.369 [Lua] [8] = 2 (number) 00:19:56.369 [Lua] [9] = 7 (number) 00:19:56.369 [Lua] [10] = 2 (number) 00:19:56.369 [Lua] 00:19:56.369 [Lua] 00:19:56.369 [Lua] [1] = 129 (number) 00:19:56.369 [Lua] [2] = 566 (number) 00:19:56.369 [Lua] [3] = 507 (number) 00:19:56.369 [Lua] [4] = 517 (number) 00:19:56.369 [Lua] [5] = 516 (number) 00:19:56.369 [Lua] [6] = 551 (number) 00:19:56.369 [Lua] [7] = 122 (number) 00:19:56.369 [Lua] [8] = 117 (number) 00:19:56.369 [Lua] [9] = 509 (number) 00:19:56.369 [Lua] [10] = 525 (number) 00:19:56.369 [Lua] [11] = 131 (number) 00:19:56.369 [Lua] [12] = 106 (number) 00:19:56.369 [Lua] [13] = 130 (number) 00:19:56.369 [Lua] [14] = 135 (number) 00:19:56.369 [Lua] [15] = 515 (number) 00:19:56.369 [Lua] [16] = 105 (number) 00:19:56.369 [Lua] [17] = 532 (number) 00:19:56.369 [Lua] [18] = 121 (number) 00:19:56.369 [Lua] [19] = 540 (number) 00:19:56.369 [Lua] [20] = 133 (number) 00:19:56.369 [Lua] [21] = 529 (number) 00:19:56.369 [Lua] [22] = 132 (number) 00:19:56.369 [Lua] [23] = 539 (number) 00:19:56.369 [Lua] [24] = 113 (number) 00:19:56.369 [Lua] [25] = 116 (number) 00:19:56.369 [Lua] [26] = 128 (number) 00:19:56.369 [Lua] [27] = 514 (number) 00:19:56.369 [Lua] [28] = 511 (number) 00:19:56.369 [Lua] [29] = 521 (number) 00:19:56.369 [Lua] [30] = 519 (number) 00:19:56.369 [Lua] [31] = 619 (number) 00:19:56.369 [Lua] [32] = 598 (number) 00:19:56.369 [Lua] [33] = 361 (number) 00:19:56.369 [Lua] [34] = 144 (number) 00:19:56.369 [Lua] [35] = 589 (number) 00:19:56.369 [Lua] [36] = 145 (number) 00:19:56.369 [Lua] [37] = 560 (number) 00:19:56.369 [Lua] [38] = 146 (number) 00:19:56.369 [Lua] [39] = 137 (number) 00:19:56.369 [Lua] [40] = 136 (number) 00:19:56.369 [Lua] [41] = 444 (number) 00:19:56.369 [Lua] [42] = 446 (number) 00:19:56.369 [Lua] [43] = 256 (number) 00:19:56.369 [Lua] [44] = 257 (number) 00:19:56.369 [Lua] 00:19:56.369 [Lua] PlayerManager:add_remote_player 110000107bf277f 00:19:56.369 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=724 00:19:56.369 [Lua] RemotePlayer:create_game_object( ) 724 00:19:56.405 [Lua] [ProfileSynchronizer] Assigning peer(110000107bf277f:1) to profile(5) career(3) 00:19:56.405 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000107bf277f"}] 00:19:56.405 [Lua] [PeerSM] 110000107bf277f :: on_exit WaitingForGameObjectSync 00:19:56.405 [Lua] [PeerSM] 110000107bf277f :: on_enter WaitingForPlayers 00:19:56.414 [Lua] [PeerSM] 110000107bf277f :: on_exit WaitingForPlayers 00:19:56.414 [Lua] [PeerSM] 110000107bf277f :: on_enter InGame 00:19:56.414 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000107bf277f:0:0:0 = true 00:19:57.340 [Lua] [MOD][VMF][INFO] Added 110000107bf277f to the VMF users list. 00:19:57.340 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107bf277f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:19:57.340 [Lua] Adding player sync data to peer=110000107bf277f local_player_id=1 00:19:57.340 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_05":false},"inventory_id":673838976,"first_person":{"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_05":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3":false,"resource_packages\/careers\/es_knight":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false}} 00:19:57.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 00:19:57.341 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:19:57.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 00:19:57.372 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 00:19:57.372 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 00:19:57.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 00:19:57.414 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 00:19:57.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 00:19:57.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 00:19:57.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 00:19:57.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 00:19:57.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 00:19:57.520 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 00:19:57.520 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 00:19:57.572 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 00:19:57.572 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 00:19:57.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 00:19:57.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 00:19:57.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 00:19:57.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 00:19:57.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 00:19:57.660 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 00:19:57.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 00:19:57.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 00:19:57.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 00:19:57.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:19:57.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:19:57.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:19:57.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 00:19:57.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 00:19:57.846 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 00:19:57.854 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:19:58.142 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:19:59.905 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:19:59.908 [Lua] [PartyManager] Player (110000107bf277f:1) was put into party heroes (1) 00:19:59.908 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:19:59.915 [Lua] [GameNetworkManager] destroying game object with go_id=78 00:19:59.915 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49e64c90e8ec390f]' child 1: '#ID[1ed35552da9d7ffd]' child 2: '#ID[229a4adca400136b]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[4149b8f49e7e322b]' child 5: '#ID[318860fa8ec9d8dd]' child 6: '#ID[0985c824f8668331]' 00:19:59.915 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8413aae383fa7acb]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[ebbf722237b1bf85]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[67f587132be938a4]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[e55ee23298c90f4e]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[2e95dbdcce3cdc2e]' 00:19:59.918 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000107bf277f"}] 00:19:59.918 [Lua] PlayerManager:remove_player peer_id=110000104183f95 6 00:19:59.918 [Lua] [GameNetworkManager] destroying game object with go_id=70 00:19:59.918 [Lua] [GameNetworkManager] destroying game object with go_id=71 00:19:59.930 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:19:59.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 00:19:59.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 00:19:59.931 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 00:19:59.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 00:19:59.931 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 00:19:59.932 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 00:19:59.932 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 00:19:59.932 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 00:19:59.932 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer 00:19:59.932 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:19:59.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 00:20:00.215 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107bf277f go_type=player_unit go_created_func_name=game_object_created_player_unit 00:20:00.215 [Lua] [NetworkServer] Peer 110000107bf277f spawned player. 00:20:00.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=725 00:20:00.216 [Lua] PlayerManager:assign_unit_ownership Mr.Bubbles 110000107bf277f 1 00:20:00.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.95543175487465182) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:20:00.217 [Lua] TalentSystem:rpc_sync_talents 3 2049 00:20:00.735 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000107bf277f:0:0:0 = true 00:20:01.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:20:05.955 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:05.955 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:06.015 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:07.033 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:07.538 [Lua] Init group template: horde 00:20:19.897 [Flow] blob unit spawned 00:20:19.903 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:20.319 [Flow] blob unit unspawned 00:20:20.319 error: [Unit] Unit: '#ID[bcd0c08562cae068]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:21.624 error: [Unit] Unit: '#ID[82209e5fd5b91c67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:21.931 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:22.569 [Flow] blob unit spawned 00:20:23.663 [Flow] blob unit unspawned 00:20:23.663 error: [Unit] Unit: '#ID[bcd0c08562cae068]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:24.228 [Lua] Horde killed: ? 00:20:24.235 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:24.235 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:31.471 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:31.471 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:32.001 [Lua] Init group template: horde 00:20:42.793 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:20:43.147 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:43.147 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:43.690 [Lua] Init group template: horde 00:20:44.622 [Lua] Horde killed: ? 00:20:51.675 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:51.675 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:20:52.222 [Lua] Init group template: horde 00:20:55.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:21:02.404 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:21:02.404 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:21:02.453 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:21:02.936 [Lua] Init group template: horde 00:21:04.020 [Lua] Horde killed: ? 00:21:04.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:21:04.299 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:21:07.888 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:21:07.888 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 00:21:07.888 warning: [Physics] Create Actor: Shape density varies. Using average. 00:21:07.888 [Lua] DROPPING ITEMS 1 [Unit '#ID[3b5298eefe10093d]'] 00:21:07.892 [Lua] Horde killed: ? 00:21:07.903 [Lua] Horde killed: ? 00:21:17.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 105, name: `unknown` 00:21:19.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 105, name: `unknown` 00:21:22.153 [Lua] [ChatManager][1]System: Nurgloth the Eternal died after 2 minutes 31 seconds. 00:21:22.290 [Lua] Override Player Respawning respawn_castle_boss false 00:21:26.817 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (4) 00:21:26.817 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:21:27.017 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (5) 00:21:27.017 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:21:27.734 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (6) 00:21:27.734 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:21:27.929 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (7) 00:21:27.929 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:21:35.628 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 00:21:35.746 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:21:36.241 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:21:36.588 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 00:21:40.192 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 00:21:42.786 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:21:42.790 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:21:42.790 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 00:21:42.792 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 00:21:42.792 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 00:21:42.792 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_start (seed: 0) 00:21:44.383 [Lua] Switching ConflictSettings: to: skaven 00:21:44.383 [Lua] pacing=default 00:21:44.383 [Lua] roaming=nil 00:21:44.383 [Lua] specials=skaven 00:21:44.383 [Lua] debug_color=orange 00:21:44.383 [Lua] contained_breeds=nil 00:21:44.383 [Lua] pack_spawning=skaven 00:21:44.383 [Lua] disabled=false 00:21:44.383 [Lua] factions=nil 00:21:44.383 [Lua] boss=skaven 00:21:44.383 [Lua] horde=default 00:21:44.383 [Lua] name=skaven 00:21:44.383 [Lua] intensity=default 00:21:44.383 [Lua] --- 00:21:47.425 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:21:47.892 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:21:47.901 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:21:52.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9aa0e, position: 0 00:21:52.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9aa4c, position: 0 00:21:57.669 [Flow] destructible planks state 1 00:21:58.457 [Flow] destructible planks state 2 00:21:59.217 [Flow] destructible planks state 3 - destroyed 00:21:59.244 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:21:59.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:22:02.013 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[afed7a74495deac1]' 00:22:02.017 [Flow] destructible planks state 1 00:22:04.089 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 00:22:06.863 [Flow] destructible planks state 2 00:22:07.284 [Lua] event horde ends! 00:22:07.284 [Lua] event horde ends! 00:22:08.176 [Lua] event horde failed 00:22:09.520 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 00:22:11.613 [Flow] destructible planks state 1 00:22:11.613 [Flow] destructible planks state 2 00:22:11.613 [Flow] destructible planks state 3 - destroyed 00:22:11.638 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:22:11.733 [Flow] destructible planks state 3 - destroyed 00:22:11.757 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:22:19.382 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 00:22:20.011 [Flow] destructible planks state 1 00:22:20.311 [Flow] destructible planks state 2 00:22:20.657 [Flow] destructible planks state 3 - destroyed 00:22:20.679 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:22:22.755 [Flow] destructible planks state 1 00:22:22.756 [Flow] destructible planks state 2 00:22:22.756 [Flow] destructible planks state 3 - destroyed 00:22:22.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:22:26.212 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:22:29.611 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:22:31.273 [Flow] destructible planks state 1 00:22:31.274 [Flow] destructible planks state 2 00:22:31.791 [Flow] destructible planks state 3 - destroyed 00:22:31.819 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:22:33.934 [Lua] event horde ends! 00:22:34.689 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 00:22:35.392 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 00:22:38.782 [Lua] event horde failed 00:22:42.549 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:22:43.808 [Lua] event horde ends! 00:22:44.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 105, name: `unknown` 00:22:48.393 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:22:49.961 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice (seed: 0) 00:22:54.065 [Lua] event horde failed 00:22:57.672 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop (seed: 0) 00:22:59.821 [Lua] event horde ends! 00:23:03.960 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0082710962742567062; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0082710962742567062; t = 1204.3875131313689; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C1EBE50; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0082710962742567062; t = 1204.3875131313689 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0082710962742567062; context = table: 000000000A167090; t = 1204.3875131313689 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.3875131313689; dt = 0.0082710962742567062; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.3875131313689 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.3875131313689; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0082710962742567062; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0082710962742567062 [11] self = table: 000000000AA76550; dt = 0.0082710962742567062; main_t = 4893.2454535947181; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.3875131313689; game_mode_ended = false [12] self = table: 00000000056A95A0; dt = 0.0082710962742567062; t = 4893.2454535947181 [13] self = table: 0000000000098460; real_world_dt = 0.0082710962742567062; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082710962742567062; t = 4893.2454535947181 [14] dt = 0.0082710962742567062 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0082710962742567062; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:03.961 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:3570716, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:979393152, lt:load_next_level, extra_packages:{ }) 00:23:03.961 [Lua] [NetworkServer] Entering post game 00:23:03.961 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 00:23:03.961 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 00:23:03.961 [Lua] [PeerSM] 110000107bf277f :: on_exit InGame 00:23:03.961 [Lua] [PeerSM] 110000107bf277f :: on_enter InPostGame 00:23:03.961 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:23:03.961 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 00:23:03.961 [Save] Saving `save_data` 00:23:03.961 [Lua] gm_event_end_conditions_met true false 00:23:03.961 [Lua] Game won 00:23:03.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:23:03.963 [Save] Save done 00:23:03.963 [Save] Saving `save_data` 00:23:03.965 [Save] Save done 00:23:03.979 [Lua] generate_backend_stats 110000104183f95:1 00:23:04.045 [Lua] [PlayFabMirrorBase] Force commit 00:23:04.045 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 00:23:04.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48 00:23:04.060 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:23:04.061 [Save] Saving `save_data` 00:23:04.063 [Save] Save done 00:23:04.067 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 00:23:04.067 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000107bf277f:0:0:0 = false 00:23:04.067 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 00:23:04.067 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 11 00:23:04.071 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0082861948758363724; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0082861948758363724; t = 1204.3957993262447; all_inside = true; any_inside = true; players_outside_portal = table: 000000001054A500; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0082861948758363724; t = 1204.3957993262447 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0082861948758363724; context = table: 000000000A167090; t = 1204.3957993262447 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.3957993262447; dt = 0.0082861948758363724; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.3957993262447 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.3957993262447; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0082861948758363724; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0082861948758363724 [11] self = table: 000000000AA76550; dt = 0.0082861948758363724; main_t = 4893.253739789594; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.3957993262447; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0082861948758363724; t = 4893.253739789594 [13] self = table: 0000000000098460; real_world_dt = 0.0082861948758363724; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082861948758363724; t = 4893.253739789594 [14] dt = 0.0082861948758363724 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0082861948758363724; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.080 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0083288727328181267; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0083288727328181267; t = 1204.4041281989776; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CA937B0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0083288727328181267; t = 1204.4041281989776 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0083288727328181267; context = table: 000000000A167090; t = 1204.4041281989776 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4041281989776; dt = 0.0083288727328181267; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4041281989776 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4041281989776; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0083288727328181267; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0083288727328181267 [11] self = table: 000000000AA76550; dt = 0.0083288727328181267; main_t = 4893.2620686623268; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4041281989776; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0083288727328181267; t = 4893.2620686623268 [13] self = table: 0000000000098460; real_world_dt = 0.0083288727328181267; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0083288727328181267; t = 4893.2620686623268 [14] dt = 0.0083288727328181267 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0083288727328181267; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.089 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0083616180345416069; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0083616180345416069; t = 1204.4124898170121; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FAFC470; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0083616180345416069; t = 1204.4124898170121 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0083616180345416069; context = table: 000000000A167090; t = 1204.4124898170121 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4124898170121; dt = 0.0083616180345416069; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4124898170121 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4124898170121; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0083616180345416069; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0083616180345416069 [11] self = table: 000000000AA76550; dt = 0.0083616180345416069; main_t = 4893.2704302803613; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4124898170121; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0083616180345416069; t = 4893.2704302803613 [13] self = table: 0000000000098460; real_world_dt = 0.0083616180345416069; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0083616180345416069; t = 4893.2704302803613 [14] dt = 0.0083616180345416069 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0083616180345416069; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.097 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0083970231935381889; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0083970231935381889; t = 1204.4208868402056; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C12ABA0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0083970231935381889; t = 1204.4208868402056 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0083970231935381889; context = table: 000000000A167090; t = 1204.4208868402056 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4208868402056; dt = 0.0083970231935381889; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4208868402056 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4208868402056; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0083970231935381889; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0083970231935381889 [11] self = table: 000000000AA76550; dt = 0.0083970231935381889; main_t = 4893.2788273035549; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4208868402056; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0083970231935381889; t = 4893.2788273035549 [13] self = table: 0000000000098460; real_world_dt = 0.0083970231935381889; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0083970231935381889; t = 4893.2788273035549 [14] dt = 0.0083970231935381889 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0083970231935381889; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.107 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0084251053631305695; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0084251053631305695; t = 1204.4293119455688; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BCC1490; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0084251053631305695; t = 1204.4293119455688 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0084251053631305695; context = table: 000000000A167090; t = 1204.4293119455688 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4293119455688; dt = 0.0084251053631305695; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4293119455688 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4293119455688; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0084251053631305695; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0084251053631305695 [11] self = table: 000000000AA76550; dt = 0.0084251053631305695; main_t = 4893.287252408918; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4293119455688; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0084251053631305695; t = 4893.287252408918 [13] self = table: 0000000000098460; real_world_dt = 0.0084251053631305695; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0084251053631305695; t = 4893.287252408918 [14] dt = 0.0084251053631305695 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0084251053631305695; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.117 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0084871202707290649; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0084871202707290649; t = 1204.4377990658395; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FA43030; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0084871202707290649; t = 1204.4377990658395 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0084871202707290649; context = table: 000000000A167090; t = 1204.4377990658395 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4377990658395; dt = 0.0084871202707290649; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4377990658395 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4377990658395; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0084871202707290649; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0084871202707290649 [11] self = table: 000000000AA76550; dt = 0.0084871202707290649; main_t = 4893.2957395291887; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4377990658395; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0084871202707290649; t = 4893.2957395291887 [13] self = table: 0000000000098460; real_world_dt = 0.0084871202707290649; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0084871202707290649; t = 4893.2957395291887 [14] dt = 0.0084871202707290649 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0084871202707290649; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.125 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0085437092930078506; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0085437092930078506; t = 1204.4463427751325; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C1ACC70; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0085437092930078506; t = 1204.4463427751325 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085437092930078506; context = table: 000000000A167090; t = 1204.4463427751325 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4463427751325; dt = 0.0085437092930078506; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4463427751325 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4463427751325; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0085437092930078506; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0085437092930078506 [11] self = table: 000000000AA76550; dt = 0.0085437092930078506; main_t = 4893.3042832384817; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4463427751325; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085437092930078506; t = 4893.3042832384817 [13] self = table: 0000000000098460; real_world_dt = 0.0085437092930078506; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085437092930078506; t = 4893.3042832384817 [14] dt = 0.0085437092930078506 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085437092930078506; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.134 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0085961241275072098; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0085961241275072098; t = 1204.45493889926; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012ACEB90; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0085961241275072098; t = 1204.45493889926 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085961241275072098; context = table: 000000000A167090; t = 1204.45493889926 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.45493889926; dt = 0.0085961241275072098; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.45493889926 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.45493889926; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0085961241275072098; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0085961241275072098 [11] self = table: 000000000AA76550; dt = 0.0085961241275072098; main_t = 4893.3128793626092; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.45493889926; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085961241275072098; t = 4893.3128793626092 [13] self = table: 0000000000098460; real_world_dt = 0.0085961241275072098; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085961241275072098; t = 4893.3128793626092 [14] dt = 0.0085961241275072098 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085961241275072098; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.142 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086215790361166; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086215790361166; t = 1204.4635604782961; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BF14240; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086215790361166; t = 1204.4635604782961 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086215790361166; context = table: 000000000A167090; t = 1204.4635604782961 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4635604782961; dt = 0.0086215790361166; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4635604782961 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4635604782961; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086215790361166; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086215790361166 [11] self = table: 000000000AA76550; dt = 0.0086215790361166; main_t = 4893.3215009416454; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4635604782961; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086215790361166; t = 4893.3215009416454 [13] self = table: 0000000000098460; real_world_dt = 0.0086215790361166; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086215790361166; t = 4893.3215009416454 [14] dt = 0.0086215790361166 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086215790361166; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.150 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086444886401295662; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086444886401295662; t = 1204.4722049669363; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F732C10; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086444886401295662; t = 1204.4722049669363 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086444886401295662; context = table: 000000000A167090; t = 1204.4722049669363 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4722049669363; dt = 0.0086444886401295662; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4722049669363 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4722049669363; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086444886401295662; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086444886401295662 [11] self = table: 000000000AA76550; dt = 0.0086444886401295662; main_t = 4893.3301454302855; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4722049669363; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086444886401295662; t = 4893.3301454302855 [13] self = table: 0000000000098460; real_world_dt = 0.0086444886401295662; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086444886401295662; t = 4893.3301454302855 [14] dt = 0.0086444886401295662 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086444886401295662; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.159 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086733382195234299; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086733382195234299; t = 1204.4808783051558; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C1730E0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086733382195234299; t = 1204.4808783051558 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086733382195234299; context = table: 000000000A167090; t = 1204.4808783051558 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4808783051558; dt = 0.0086733382195234299; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4808783051558 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4808783051558; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086733382195234299; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086733382195234299 [11] self = table: 000000000AA76550; dt = 0.0086733382195234299; main_t = 4893.338818768505; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4808783051558; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086733382195234299; t = 4893.338818768505 [13] self = table: 0000000000098460; real_world_dt = 0.0086733382195234299; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086733382195234299; t = 4893.338818768505 [14] dt = 0.0086733382195234299 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086733382195234299; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.167 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086715687066316605; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086715687066316605; t = 1204.4895498738624; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BF06820; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086715687066316605; t = 1204.4895498738624 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086715687066316605; context = table: 000000000A167090; t = 1204.4895498738624 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4895498738624; dt = 0.0086715687066316605; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4895498738624 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4895498738624; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086715687066316605; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086715687066316605 [11] self = table: 000000000AA76550; dt = 0.0086715687066316605; main_t = 4893.3474903372116; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4895498738624; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086715687066316605; t = 4893.3474903372116 [13] self = table: 0000000000098460; real_world_dt = 0.0086715687066316605; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086715687066316605; t = 4893.3474903372116 [14] dt = 0.0086715687066316605 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086715687066316605; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.177 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086610643193125725; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086610643193125725; t = 1204.4982109381817; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C0DF5B0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086610643193125725; t = 1204.4982109381817 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086610643193125725; context = table: 000000000A167090; t = 1204.4982109381817 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4982109381817; dt = 0.0086610643193125725; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.4982109381817 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.4982109381817; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086610643193125725; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086610643193125725 [11] self = table: 000000000AA76550; dt = 0.0086610643193125725; main_t = 4893.356151401531; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.4982109381817; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086610643193125725; t = 4893.356151401531 [13] self = table: 0000000000098460; real_world_dt = 0.0086610643193125725; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086610643193125725; t = 4893.356151401531 [14] dt = 0.0086610643193125725 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086610643193125725; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.185 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086602345108985901; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086602345108985901; t = 1204.5068711726926; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012A7D840; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086602345108985901; t = 1204.5068711726926 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086602345108985901; context = table: 000000000A167090; t = 1204.5068711726926 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5068711726926; dt = 0.0086602345108985901; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5068711726926 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5068711726926; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086602345108985901; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086602345108985901 [11] self = table: 000000000AA76550; dt = 0.0086602345108985901; main_t = 4893.3648116360418; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5068711726926; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086602345108985901; t = 4893.3648116360418 [13] self = table: 0000000000098460; real_world_dt = 0.0086602345108985901; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086602345108985901; t = 4893.3648116360418 [14] dt = 0.0086602345108985901 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086602345108985901; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.193 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086557036265730858; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086557036265730858; t = 1204.5155268763192; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000E788B0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086557036265730858; t = 1204.5155268763192 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086557036265730858; context = table: 000000000A167090; t = 1204.5155268763192 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5155268763192; dt = 0.0086557036265730858; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5155268763192 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5155268763192; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086557036265730858; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086557036265730858 [11] self = table: 000000000AA76550; dt = 0.0086557036265730858; main_t = 4893.3734673396684; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5155268763192; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086557036265730858; t = 4893.3734673396684 [13] self = table: 0000000000098460; real_world_dt = 0.0086557036265730858; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086557036265730858; t = 4893.3734673396684 [14] dt = 0.0086557036265730858 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086557036265730858; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.202 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086505645886063576; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086505645886063576; t = 1204.5241774409078; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B6BC3E0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086505645886063576; t = 1204.5241774409078 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086505645886063576; context = table: 000000000A167090; t = 1204.5241774409078 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5241774409078; dt = 0.0086505645886063576; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5241774409078 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5241774409078; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086505645886063576; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086505645886063576 [11] self = table: 000000000AA76550; dt = 0.0086505645886063576; main_t = 4893.382117904257; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5241774409078; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086505645886063576; t = 4893.382117904257 [13] self = table: 0000000000098460; real_world_dt = 0.0086505645886063576; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086505645886063576; t = 4893.382117904257 [14] dt = 0.0086505645886063576 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086505645886063576; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.210 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086453333497047424; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086453333497047424; t = 1204.5328227742575; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B7CB270; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086453333497047424; t = 1204.5328227742575 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086453333497047424; context = table: 000000000A167090; t = 1204.5328227742575 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5328227742575; dt = 0.0086453333497047424; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5328227742575 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5328227742575; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086453333497047424; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086453333497047424 [11] self = table: 000000000AA76550; dt = 0.0086453333497047424; main_t = 4893.3907632376067; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5328227742575; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086453333497047424; t = 4893.3907632376067 [13] self = table: 0000000000098460; real_world_dt = 0.0086453333497047424; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086453333497047424; t = 4893.3907632376067 [14] dt = 0.0086453333497047424 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086453333497047424; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.218 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086264312267303467; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086264312267303467; t = 1204.5414492054842; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BB629A0; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086264312267303467; t = 1204.5414492054842 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086264312267303467; context = table: 000000000A167090; t = 1204.5414492054842 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5414492054842; dt = 0.0086264312267303467; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5414492054842 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5414492054842; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086264312267303467; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086264312267303467 [11] self = table: 000000000AA76550; dt = 0.0086264312267303467; main_t = 4893.3993896688335; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5414492054842; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086264312267303467; t = 4893.3993896688335 [13] self = table: 0000000000098460; real_world_dt = 0.0086264312267303467; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086264312267303467; t = 4893.3993896688335 [14] dt = 0.0086264312267303467 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086264312267303467; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.226 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0086048683151602745; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0086048683151602745; t = 1204.5500540737994; all_inside = true; any_inside = true; players_outside_portal = table: 00000000127F7E90; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0086048683151602745; t = 1204.5500540737994 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0086048683151602745; context = table: 000000000A167090; t = 1204.5500540737994 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5500540737994; dt = 0.0086048683151602745; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5500540737994 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5500540737994; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0086048683151602745; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0086048683151602745 [11] self = table: 000000000AA76550; dt = 0.0086048683151602745; main_t = 4893.4079945371486; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5500540737994; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0086048683151602745; t = 4893.4079945371486 [13] self = table: 0000000000098460; real_world_dt = 0.0086048683151602745; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0086048683151602745; t = 4893.4079945371486 [14] dt = 0.0086048683151602745 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0086048683151602745; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.236 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0085802022367715836; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0085802022367715836; t = 1204.5586342760362; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F9CEB20; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0085802022367715836; t = 1204.5586342760362 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085802022367715836; context = table: 000000000A167090; t = 1204.5586342760362 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5586342760362; dt = 0.0085802022367715836; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5586342760362 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5586342760362; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0085802022367715836; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0085802022367715836 [11] self = table: 000000000AA76550; dt = 0.0085802022367715836; main_t = 4893.4165747393854; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5586342760362; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085802022367715836; t = 4893.4165747393854 [13] self = table: 0000000000098460; real_world_dt = 0.0085802022367715836; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085802022367715836; t = 4893.4165747393854 [14] dt = 0.0085802022367715836 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085802022367715836; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.243 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.008573838509619236; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.008573838509619236; t = 1204.5672081145458; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BCC4F10; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.008573838509619236; t = 1204.5672081145458 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.008573838509619236; context = table: 000000000A167090; t = 1204.5672081145458 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5672081145458; dt = 0.008573838509619236; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5672081145458 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5672081145458; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.008573838509619236; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.008573838509619236 [11] self = table: 000000000AA76550; dt = 0.008573838509619236; main_t = 4893.425148577895; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5672081145458; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.008573838509619236; t = 4893.425148577895 [13] self = table: 0000000000098460; real_world_dt = 0.008573838509619236; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.008573838509619236; t = 4893.425148577895 [14] dt = 0.008573838509619236 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008573838509619236; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.251 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0085522755980491638; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0085522755980491638; t = 1204.5757603901438; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DD8FB90; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0085522755980491638; t = 1204.5757603901438 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085522755980491638; context = table: 000000000A167090; t = 1204.5757603901438 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5757603901438; dt = 0.0085522755980491638; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5757603901438 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5757603901438; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0085522755980491638; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0085522755980491638 [11] self = table: 000000000AA76550; dt = 0.0085522755980491638; main_t = 4893.4337008534931; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5757603901438; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085522755980491638; t = 4893.4337008534931 [13] self = table: 0000000000098460; real_world_dt = 0.0085522755980491638; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085522755980491638; t = 4893.4337008534931 [14] dt = 0.0085522755980491638 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085522755980491638; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.260 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0085307937115430832; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0085307937115430832; t = 1204.5842911838554; all_inside = true; any_inside = true; players_outside_portal = table: 00000000096DCD10; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0085307937115430832; t = 1204.5842911838554 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085307937115430832; context = table: 000000000A167090; t = 1204.5842911838554 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5842911838554; dt = 0.0085307937115430832; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5842911838554 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5842911838554; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0085307937115430832; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0085307937115430832 [11] self = table: 000000000AA76550; dt = 0.0085307937115430832; main_t = 4893.4422316472046; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5842911838554; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085307937115430832; t = 4893.4422316472046 [13] self = table: 0000000000098460; real_world_dt = 0.0085307937115430832; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085307937115430832; t = 4893.4422316472046 [14] dt = 0.0085307937115430832 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085307937115430832; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.269 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000D058800 [2] self = table: 000000000F3AF480; dt = 0.0085051516070961952; all_inside = true [3] self = table: 000000000F3AF480; dt = 0.0085051516070961952; t = 1204.5927963354625; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FB26240; buff_system = table: 000000000372B230 [4] self = table: 000000000F3AF480; dt = 0.0085051516070961952; t = 1204.5927963354625 [5] self = table: 000000000F3AF480; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085051516070961952; context = table: 000000000A167090; t = 1204.5927963354625 [6] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5927963354625; dt = 0.0085051516070961952; update_list = table: 0000000004FCC010; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000F3AF480 [7] self = table: 000000000A213F10; context = table: 000000000A167090; t = 1204.5927963354625 [8] self = table: 000000000B416180; entity_system_update_context = table: 000000000A167090; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000094E1C30; t = 1204.5927963354625; i = 82; system = table: 000000000A213F10 [9] self = table: 000000000A167060; update_func = "update"; dt = 0.0085051516070961952; entity_system_update_context = table: 000000000A167090 [10] self = table: 000000000A167060; dt = 0.0085051516070961952 [11] self = table: 000000000AA76550; dt = 0.0085051516070961952; main_t = 4893.4507367988117; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1204.5927963354625; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085051516070961952; t = 4893.4507367988117 [13] self = table: 0000000000098460; real_world_dt = 0.0085051516070961952; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085051516070961952; t = 4893.4507367988117 [14] dt = 0.0085051516070961952 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000004EA7F00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000C6AC920; _initial_peers_ready = true; _object_set_names = table: 000000000B53C380; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000B53C350; _disable_spawning_reasons = table: 000000000DEF2220; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001D8A250; _mutator_handler = table: 000000000EA5CDC0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000001BB4340; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_castle"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000EAC17A0; is_server = true; network_event_delegate = table: 0000000002813B80; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2612004280090332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000004FCBFE0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_9"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000022A3F00; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000FA353D0; _player_distances = table: 000000000EF520D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [7] profiler_names = table: 000000000BA9F7E0; entity_manager = table: 0000000010A89770; extension_init_context = table: 0000000004FCBFE0; NAME = "end_zone_system"; unit_storage = table: 00000000062A9060; update_list = table: 0000000004FCC010; statistics_db = table: 0000000004EA7F00; is_server = true; extensions = table: 000000000BA9F7B0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000B456DB0; [8] num_systems = 0; systems_pre_update = table: 00000000094E1BF0; systems = table: 000000000B4161B0; systems_update = table: 00000000094E1C30; systems_post_update = table: 00000000094E3D00; systems_physics_async_update = table: 00000000094E3D30; [9] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [10] entity_system_bag = table: 000000000B416180; startup_data = table: 00000000000C6DB0; entity_manager = table: 0000000010A89770; unit_spawner = table: 0000000002A76750; statistics_db = table: 0000000004EA7F00; is_server = true; system_update_context = table: 000000000A167090; network_transmit = table: 0000000006076DF0; network_clock = table: 0000000000B191E0; dice_keeper = table: 00000000110FBEA0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000B416180; network_server = table: 00000000031A58C0; entity_system = table: 000000000A167060; parent = table: 0000000000098460; _level_flow_events = table: 000000000D771500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1204.5957993262448; input_manager = table: 0000000004EAC440; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000DA1FC20; num_local_human_players = 1; _ping_reporter = table: 000000000A82DD70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085051516070961952; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 0000000005C7FCA0; _gm_event_end_reason = "won"; machines = table: 0000000010D37150; _camera_carrier = table: 000000000A82D500; _quit_game = false; network_clock = table: 0000000000B191E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 0000000004EA7F00; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 00000000110FBEA0; network_event_delegate = table: 0000000002813B80; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000AA76550; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000AA72010; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:23:04.818 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 00:23:04.818 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48 00:23:05.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48 00:23:05.375 [Lua] [PlayFabMirrorBase] commit result "success", "18" 00:23:05.375 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:23:05.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49 00:23:05.375 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 00:23:05.375 error: [ResourcePackage] Synchronous package load of '#ID[52b80d18]'. This is a blocking action and should be avoided. 00:23:05.447 [Lua] victory table: 000000000FAD6D10 nil 00:23:05.453 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 12 00:23:05.660 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 00:23:05.660 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49 00:23:06.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49 00:23:06.394 [Save] Saving `save_data` 00:23:06.396 [Save] Save done 00:23:13.223 [Lua] ConflictDirector - destroy all units 00:23:13.456 [Lua] [LevelTransitionHandler] promote_next_level_data 00:23:13.456 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:23:13.456 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level 00:23:13.456 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 3570716 00:23:13.456 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level 00:23:13.456 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 979393152 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 00:23:13.457 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:23:13.457 [Lua] TRANSITION nil nil load_next_level 00:23:13.457 [Lua] Transition type "load_next_level", is server: true 00:23:13.457 [Lua] [GameNetworkManager] Leaving game... 00:23:13.457 [Lua] [GameNetworkManager] Shutting down game session host. 00:23:13.457 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:23:13.457 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:23:13.457 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1215.63 00:23:13.464 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:23:15.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:23:15.467 [Lua] [Managers] Calling function on all managers: 00:23:15.467 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 00:23:15.468 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 00:23:15.468 [Lua] Clearing all global lookup lists 00:23:15.468 [Lua] [IngamePlayerListUI] - Destroy 00:23:15.468 [Lua] [GamePadEquipmentUI] - Destroy 00:23:15.468 [Lua] [EquipmentUI] - Destroy 00:23:15.468 [Lua] [AbilityUI] - Destroy 00:23:15.468 [Lua] [GamePadAbilityUI] - Destroy 00:23:15.469 [Lua] [IngameUI] destroy 00:23:15.469 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000107bf277f"}] 00:23:15.469 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 00:23:15.469 [Lua] [Mutator] Deactivating mutator 'splitting_enemies' 00:23:15.469 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9586d9b1412843dd]' child 1: '#ID[27f3aa9d4817c6e6]' child 2: '#ID[59a4405d2022a58d]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[6d5f34f4ef42cf7b]' child 6: '#ID[a63947aa9cf1b0ef]' 00:23:15.469 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[784c8a59969ab3a1]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5a95e75498103668]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[34b7f98a9b55e9df]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[3044da1bc27ef248]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[198756725522728c]' 00:23:15.471 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[9586d9b1412843dd]' child 2: '#ID[972f442ae69ea0d0]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3719182834cf35f3]' child 5: '#ID[5685b2752d023b13]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[57d6d2445e3b5f0f]' 00:23:15.473 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:23:15.474 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:23:15.476 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:23:15.477 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:23:15.482 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[18de31a71319a1e6]' child 1: '#ID[b1bb927d467258e8]' child 2: '#ID[23dc033405abed73]' child 3: '#ID[657adaa1054e924b]' 00:23:15.482 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3bd5e2f204383a40]' child 1: '#ID[3327af3bbce4abe8]' child 2: '#ID[adfc6746cb5754cb]' 00:23:15.496 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:23:15.496 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:23:15.497 [Lua] [MOD][VMF][INFO] Removed 110000107bf277f from the VMF users list. 00:23:15.497 [Lua] PlayerManager:remove_player peer_id=110000107bf277f 1 00:23:15.742 error: [Unit] Unit: '#ID[344117b1502b1bad]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 00:23:16.048 [Lua] [Managers] Destroying manager group: 00:23:16.050 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[784c8a59969ab3a1]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[619b3d3019f207dc]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[2252441b0429abd4]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[c46a40a5c564a459]' child 19: '#ID[7aed6506e637766d]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[9c655f9dd6198600]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8cb39b3905de3713]' 00:23:16.059 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:23:16.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:23:16.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:23:16.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:23:16.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader 00:23:16.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:23:16.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:23:16.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:23:16.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:23:16.195 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:23:16.195 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:23:16.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:23:16.197 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:23:16.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:23:16.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:23:16.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:23:16.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:23:16.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:23:16.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:23:16.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:23:16.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:23:16.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:23:16.210 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:23:16.212 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:23:16.213 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:23:16.213 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:23:16.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:23:16.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:23:16.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:23:16.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:23:16.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:23:16.224 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:23:16.224 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 00:23:16.224 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 00:23:16.224 [Lua] [PeerSM] 110000107bf277f :: on_exit InPostGame 00:23:16.224 [Lua] [PeerSM] 110000107bf277f :: on_enter Loading 00:23:16.224 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 00:23:16.224 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:23:16.224 [Lua] [Matchmaking] unregister rpcs 00:23:16.224 [Lua] ############### UNLOADING PACKAGES ############### 00:23:16.224 [Lua] [Managers] Calling function on all managers: 00:23:16.224 [Lua] [Managers] Destroying manager group: 00:23:16.224 [Lua] [Gamestate] Enter state StateLoading 00:23:16.228 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] Found camera: end_screen_camera 00:23:16.228 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:23:16.229 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:23:16.229 [Lua] [Matchmaking] register rpcs 00:23:16.229 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:23:16.229 [Lua] Set lobby begin: 00:23:16.229 [Lua] Lobby data twitch_enabled = false 00:23:16.229 [Lua] Lobby data selected_mission_id = dlc_castle 00:23:16.229 [Lua] Lobby data num_players = 3 00:23:16.229 [Lua] Lobby data difficulty_tweak = 0 00:23:16.229 [Lua] Lobby data host = 110000104183f95 00:23:16.229 [Lua] Lobby data matchmaking_type = 6 00:23:16.229 [Lua] Lobby data is_private = true 00:23:16.229 [Lua] Lobby data match_started = true 00:23:16.230 [Lua] Lobby data difficulty = hard 00:23:16.230 [Lua] Lobby data player_slot_1 = 0:0 00:23:16.230 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:23:16.230 [Lua] Lobby data unique_server_name = JBles95 00:23:16.230 [Lua] Lobby data quick_game = false 00:23:16.230 [Lua] Lobby data country_code = AU 00:23:16.230 [Lua] Lobby data matchmaking = false 00:23:16.230 [Lua] Lobby data power_level = 0 00:23:16.230 [Lua] Lobby data mission_id = dlc_castle 00:23:16.230 [Lua] Lobby data mechanism = adventure 00:23:16.230 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:23:16.230 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:23:16.230 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:23:16.230 [Lua] Lobby data player_slot_3 = 0:0 00:23:16.230 [Lua] Lobby data eac_authorized = true 00:23:16.230 [Lua] Set lobby end. 00:23:16.230 [Lua] registering RPCs 00:23:16.230 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:23:16.230 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:23:16.230 [Lua] Set lobby begin: 00:23:16.230 [Lua] Lobby data twitch_enabled = false 00:23:16.230 [Lua] Lobby data selected_mission_id = inn_level 00:23:16.230 [Lua] Lobby data num_players = 3 00:23:16.230 [Lua] Lobby data difficulty_tweak = 0 00:23:16.230 [Lua] Lobby data host = 110000104183f95 00:23:16.230 [Lua] Lobby data matchmaking_type = 3 00:23:16.230 [Lua] Lobby data is_private = true 00:23:16.230 [Lua] Lobby data match_started = true 00:23:16.230 [Lua] Lobby data difficulty = hard 00:23:16.230 [Lua] Lobby data player_slot_1 = 0:0 00:23:16.230 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:23:16.230 [Lua] Lobby data unique_server_name = JBles95 00:23:16.230 [Lua] Lobby data quick_game = false 00:23:16.230 [Lua] Lobby data country_code = AU 00:23:16.230 [Lua] Lobby data matchmaking = false 00:23:16.230 [Lua] Lobby data power_level = 0 00:23:16.230 [Lua] Lobby data mission_id = inn_level 00:23:16.230 [Lua] Lobby data mechanism = adventure 00:23:16.230 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:23:16.230 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:23:16.230 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:23:16.230 [Lua] Lobby data player_slot_3 = 0:0 00:23:16.230 [Lua] Lobby data eac_authorized = true 00:23:16.230 [Lua] Set lobby end. 00:23:16.230 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:23:16.232 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:23:16.232 [Lua] ### Received rpc_level_load_started 00:23:16.232 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 979393152 00:23:16.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 00:23:16.250 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 00:23:16.250 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 00:23:16.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 00:23:16.254 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 00:23:16.254 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 00:23:16.254 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 00:23:16.254 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:23:16.254 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:23:16.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 00:23:16.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 00:23:16.256 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:23:16.256 [Lua] [StateLoading] load_current_level 00:23:16.257 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 00:23:16.258 [Umbra] Unload tome 00:23:16.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x9c439, position: 0 00:23:16.292 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle 00:23:16.292 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 00:23:16.292 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 00:23:16.292 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 00:23:16.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 00:23:16.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:23:16.337 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:23:16.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:23:16.371 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:23:16.394 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000107bf277f:0:0:0 = false 00:23:16.394 [Lua] ### Received rpc_level_load_started 00:23:16.394 [Lua] #### Has state machine: true, peer_id: 110000107bf277f, level_session_id: 979393152 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_05":false},"inventory_id":673838976,"first_person":{"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_05":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3":false,"resource_packages\/careers\/es_knight":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false}} 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:23:16.554 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000107bf277f:0:0:0 = false 00:23:17.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 00:23:17.540 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 00:23:17.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:23:19.456 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:23:19.456 [Lua] [PlayState] Enter Substate EndViewStateChest 00:23:20.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:23:20.658 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:23:20.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:23:20.675 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:23:20.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:23:20.709 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:23:20.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:23:20.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:23:20.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:23:20.810 [Lua] [LevelTransitionHandler] Level load completed! 00:23:20.810 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3570716 - use_random_directors: true - conflict_director_name: inn_level 00:23:20.813 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:23:20.813 [Lua] checking dlc's against conflict directors 00:23:20.813 [Lua] number of factions to include 3 00:23:20.813 [Lua] number of factions added 3 00:23:20.813 [Lua] --- --- --- 00:23:20.813 [Lua] Starting... difficulty 'normal' 00:23:20.813 [Lua] These are the starting conflict directors: 00:23:20.813 [Lua] inn_level 00:23:20.813 [Lua] --- --- --- 00:23:20.813 [Lua] 00:23:20.813 [Lua] DONE! Found the following directors: 00:23:20.813 [Lua] (free: 35), Master hash is: 00:23:20.813 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:23:20.813 [Lua] load_startup_enemy_packages: -------------- 00:23:20.813 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:23:20.813 [Lua] critter_rat 00:23:20.828 [Lua] ### Received rpc_level_loaded 00:23:20.828 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334 00:23:20.828 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 00:23:20.844 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 00:23:20.844 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 00:23:20.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:23:20.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:23:20.861 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 00:23:20.861 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 00:23:20.861 [Lua] ### Received rpc_level_loaded 00:23:20.861 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334 00:23:20.861 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:23:20.861 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:23:20.861 [Lua] Starting async level spawning of levels/inn/world 00:23:20.862 [Umbra] Init version: 3.4.15 :: 16 threads 00:23:21.018 [Lua] Async level spawning done 00:23:21.963 [Lua] ### Received rpc_level_loaded 00:23:21.963 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334 00:23:21.963 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 00:23:21.963 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:23:21.963 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:23:21.980 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:23:21.980 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:23:23.180 [Lua] ### Received rpc_level_loaded 00:23:23.180 [Lua] #### Has state machine: true, peer_id: 110000107bf277f, level_id: 334 00:23:23.180 [Lua] Peer 110000107bf277f has loaded the level and all enemies are loaded 00:23:23.180 [Lua] [PeerSM] 110000107bf277f :: on_exit Loading 00:23:23.180 [Lua] [PeerSM] 110000107bf277f :: on_enter LoadingProfilePackages 00:23:23.197 [Lua] [PeerSM] 110000107bf277f :: on_exit LoadingProfilePackages 00:23:23.198 [Lua] [PeerSM] 110000107bf277f :: on_enter WaitingForEnterGame 00:23:31.747 [Lua] [PlayState] Exit Substate EndViewStateChest 00:23:31.747 [Lua] [PlayState] Enter Substate EndViewStateScore 00:24:08.719 [Lua] [PlayState] Exit Substate EndViewStateScore 00:24:08.720 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:24:09.718 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:24:09.718 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:24:09.718 [Lua] [Matchmaking] unregister rpcs 00:24:09.718 [Lua] Set lobby begin: 00:24:09.718 [Lua] Lobby data twitch_enabled = false 00:24:09.718 [Lua] Lobby data selected_mission_id = inn_level 00:24:09.718 [Lua] Lobby data num_players = 3 00:24:09.718 [Lua] Lobby data difficulty_tweak = 0 00:24:09.719 [Lua] Lobby data host = 110000104183f95 00:24:09.719 [Lua] Lobby data matchmaking_type = 3 00:24:09.719 [Lua] Lobby data is_private = true 00:24:09.719 [Lua] Lobby data match_started = true 00:24:09.719 [Lua] Lobby data difficulty = hard 00:24:09.719 [Lua] Lobby data player_slot_1 = 0:0 00:24:09.719 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:09.719 [Lua] Lobby data unique_server_name = JBles95 00:24:09.719 [Lua] Lobby data quick_game = false 00:24:09.719 [Lua] Lobby data country_code = AU 00:24:09.719 [Lua] Lobby data matchmaking = false 00:24:09.719 [Lua] Lobby data power_level = 0 00:24:09.719 [Lua] Lobby data mission_id = inn_level 00:24:09.719 [Lua] Lobby data mechanism = adventure 00:24:09.719 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:24:09.719 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:09.719 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:09.719 [Lua] Lobby data player_slot_3 = 0:0 00:24:09.719 [Lua] Lobby data eac_authorized = true 00:24:09.719 [Lua] Set lobby end. 00:24:09.719 [Lua] [Managers] Destroying manager group: 00:24:09.720 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:24:09.720 [Lua] [Gamestate] Enter StateIngame HOST 00:24:09.720 [Lua] [Managers] Calling function on all managers: 00:24:09.720 [Lua] <>level = inn_level<> 00:24:09.720 [Lua] Set lobby begin: 00:24:09.720 [Lua] Lobby data twitch_enabled = false 00:24:09.720 [Lua] Lobby data selected_mission_id = inn_level 00:24:09.720 [Lua] Lobby data num_players = 3 00:24:09.720 [Lua] Lobby data difficulty_tweak = 0 00:24:09.720 [Lua] Lobby data host = 110000104183f95 00:24:09.720 [Lua] Lobby data matchmaking_type = 3 00:24:09.720 [Lua] Lobby data is_private = true 00:24:09.720 [Lua] Lobby data match_started = true 00:24:09.720 [Lua] Lobby data difficulty = hard 00:24:09.721 [Lua] Lobby data player_slot_1 = 0:0 00:24:09.721 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:09.721 [Lua] Lobby data unique_server_name = JBles95 00:24:09.721 [Lua] Lobby data quick_game = false 00:24:09.721 [Lua] Lobby data country_code = AU 00:24:09.721 [Lua] Lobby data matchmaking = false 00:24:09.721 [Lua] Lobby data power_level = 0 00:24:09.721 [Lua] Lobby data mission_id = inn_level 00:24:09.721 [Lua] Lobby data mechanism = adventure 00:24:09.721 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:24:09.721 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:09.721 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:09.721 [Lua] Lobby data player_slot_3 = 0:0 00:24:09.721 [Lua] Lobby data eac_authorized = true 00:24:09.721 [Lua] Set lobby end. 00:24:09.721 [Lua] [StateIngame] Server ingame 00:24:09.724 [Lua] Set lobby begin: 00:24:09.724 [Lua] Lobby data twitch_enabled = false 00:24:09.724 [Lua] Lobby data selected_mission_id = inn_level 00:24:09.724 [Lua] Lobby data num_players = 3 00:24:09.724 [Lua] Lobby data difficulty_tweak = 0 00:24:09.724 [Lua] Lobby data host = 110000104183f95 00:24:09.724 [Lua] Lobby data matchmaking_type = 3 00:24:09.724 [Lua] Lobby data is_private = true 00:24:09.724 [Lua] Lobby data match_started = true 00:24:09.724 [Lua] Lobby data difficulty = normal 00:24:09.724 [Lua] Lobby data player_slot_1 = 0:0 00:24:09.724 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:09.724 [Lua] Lobby data unique_server_name = JBles95 00:24:09.724 [Lua] Lobby data quick_game = false 00:24:09.724 [Lua] Lobby data country_code = AU 00:24:09.724 [Lua] Lobby data matchmaking = false 00:24:09.724 [Lua] Lobby data power_level = 0 00:24:09.724 [Lua] Lobby data mission_id = inn_level 00:24:09.725 [Lua] Lobby data mechanism = adventure 00:24:09.725 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:24:09.725 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:09.725 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:09.725 [Lua] Lobby data player_slot_3 = 0:0 00:24:09.725 [Lua] Lobby data eac_authorized = true 00:24:09.725 [Lua] Set lobby end. 00:24:09.725 [Lua] [Matchmaking] register rpcs 00:24:09.725 [Lua] GameNetworkManager:init... creating game session 00:24:09.725 [Lua] Host GameSession.make_game_session_host with session: 00:24:09.725 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:24:09.725 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 00:24:09.725 [Lua] [GameNetworkManager] self.is_server = true 00:24:09.725 [Network] Setting artificial MTU limit to 65536 00:24:09.737 [Lua] Switching ConflictSettings: to: inn_level 00:24:09.737 [Lua] pacing=disabled 00:24:09.737 [Lua] roaming=nil 00:24:09.737 [Lua] disabled=false 00:24:09.737 [Lua] pack_spawning=disabled 00:24:09.737 [Lua] contained_breeds=nil 00:24:09.737 [Lua] boss=disabled 00:24:09.737 [Lua] horde=disabled 00:24:09.737 [Lua] specials=disabled 00:24:09.737 [Lua] name=inn_level 00:24:09.737 [Lua] intensity=disabled 00:24:09.737 [Lua] --- 00:24:09.737 [Lua] [LevelAnalysis] set_random_seed( 3570716) 00:24:09.740 [Lua] [AIInterestPointSystem] Level Seed: 3570716 00:24:09.740 [Lua] 00:24:09.740 [Lua] [entity_system_bag] = table 00:24:09.740 [Lua] [entity_system_bag] = metatable 00:24:09.740 [Lua] [startup_data] = table 00:24:09.740 [Lua] [entity_manager] = table 00:24:09.740 [Lua] [entity_manager] = metatable 00:24:09.740 [Lua] [unit_spawner] = table 00:24:09.740 [Lua] [unit_spawner] = metatable 00:24:09.740 [Lua] [unit_storage] = table 00:24:09.740 [Lua] [unit_storage] = metatable 00:24:09.740 [Lua] [dice_keeper] = table 00:24:09.740 [Lua] [dice_keeper] = metatable 00:24:09.740 [Lua] [is_server] = true (boolean) 00:24:09.741 [Lua] [world] = [World] 00:24:09.741 [Lua] [system_api] = table 00:24:09.741 [Lua] [entity_system] = table 00:24:09.741 [Lua] [entity_system] = metatable 00:24:09.741 [Lua] [network_lobby] = table 00:24:09.741 [Lua] [network_lobby] = metatable 00:24:09.741 [Lua] [profile_synchronizer] = table 00:24:09.741 [Lua] [profile_synchronizer] = metatable 00:24:09.741 [Lua] [level_transition_handler] = table 00:24:09.741 [Lua] [level_transition_handler] = metatable 00:24:09.741 [Lua] [num_local_human_players] = 1 (number) 00:24:09.741 [Lua] [statistics_db] = table 00:24:09.741 [Lua] [statistics_db] = metatable 00:24:09.741 [Lua] [network_server] = table 00:24:09.741 [Lua] [network_server] = metatable 00:24:09.741 [Lua] [input_manager] = table 00:24:09.741 [Lua] [input_manager] = metatable 00:24:09.741 [Lua] [network_clock] = table 00:24:09.741 [Lua] [network_clock] = metatable 00:24:09.741 [Lua] [network_transmit] = table 00:24:09.741 [Lua] [network_transmit] = metatable 00:24:09.741 [Lua] [free_flight_manager] = table 00:24:09.741 [Lua] [free_flight_manager] = metatable 00:24:09.741 [Lua] [network_manager] = table 00:24:09.741 [Lua] [network_manager] = metatable 00:24:09.741 [Lua] [network_event_delegate] = table 00:24:09.741 [Lua] [network_event_delegate] = metatable 00:24:09.741 [Lua] 00:24:09.742 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:24:09.748 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 00:24:09.749 [Lua] [AchievementManager] Achievements using the steam platform 00:24:09.749 [Lua] PlayerManager:add_player player_1 00:24:09.831 [Lua] [StateIngame] Level seed: 3570716 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 00:24:09.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 00:24:09.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:24:09.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:24:09.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 00:24:09.836 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 00:24:09.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:24:09.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read, 00:24:09.838 [Lua] [LevelAnalysis] set_random_seed( 3570716) 00:24:09.841 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 00:24:09.841 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 00:24:09.841 [Lua] [IngameUI] init 00:24:09.858 [Lua] cb_razer_chroma_setup 00:24:09.880 [Lua] completed 00:24:09.880 [Lua] completed 00:24:09.880 [Lua] completed 00:24:09.881 [Lua] completed 00:24:09.894 [Lua] completed 00:24:09.898 [Lua] completed 00:24:09.901 [Lua] [Matchmaking] Cancelling matchmaking 00:24:09.901 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:24:09.901 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:24:09.901 [Lua] Set lobby begin: 00:24:09.901 [Lua] Lobby data twitch_enabled = false 00:24:09.901 [Lua] Lobby data selected_mission_id = inn_level 00:24:09.901 [Lua] Lobby data num_players = 3 00:24:09.901 [Lua] Lobby data difficulty_tweak = 0 00:24:09.901 [Lua] Lobby data host = 110000104183f95 00:24:09.901 [Lua] Lobby data matchmaking_type = 3 00:24:09.901 [Lua] Lobby data is_private = true 00:24:09.901 [Lua] Lobby data match_started = true 00:24:09.901 [Lua] Lobby data difficulty = normal 00:24:09.901 [Lua] Lobby data player_slot_1 = 0:0 00:24:09.901 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:09.901 [Lua] Lobby data unique_server_name = JBles95 00:24:09.901 [Lua] Lobby data quick_game = false 00:24:09.901 [Lua] Lobby data country_code = AU 00:24:09.901 [Lua] Lobby data matchmaking = false 00:24:09.901 [Lua] Lobby data power_level = 835 00:24:09.901 [Lua] Lobby data mission_id = inn_level 00:24:09.901 [Lua] Lobby data mechanism = adventure 00:24:09.902 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:24:09.902 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:09.902 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:09.902 [Lua] Lobby data player_slot_3 = 0:0 00:24:09.902 [Lua] Lobby data eac_authorized = true 00:24:09.902 [Lua] Set lobby end. 00:24:09.902 [Flow] complete_skittergate_legend true 00:24:09.902 [Flow] complete_all_helmgart_levels_recruit true 00:24:09.903 [Flow] WitchHunterLevel:35 00:24:09.903 [Flow] LeaderYes 00:24:09.903 [Flow] ALL PC XP:304250 00:24:09.903 [Flow] Has "bogenhafen" DLC:true 00:24:09.903 [Flow] WH XP:60850 00:24:09.903 [Flow] Number of crafted items:3719 00:24:09.903 [Flow] Has "pre_order" DLC:true 00:24:09.903 [Flow] Sum of Powe Levels:1500 00:24:09.903 [Flow] lodestone diff 1:false 00:24:09.903 [Flow] magnus and forest activated 00:24:09.903 [Flow] magnus and forest activated 00:24:09.903 [Flow] cemetery and forest activated 00:24:09.903 [Flow] magnus and cemetery 00:24:09.903 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:24:09.903 [Flow] ALL RUNES ACTIVATED 00:24:09.903 [Flow] magnus and forest activated 00:24:09.903 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:24:09.903 [Flow] ALL RUNES ACTIVATED 00:24:09.903 [Flow] cemetery and forest activated 00:24:09.903 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:24:09.903 [Flow] ALL RUNES ACTIVATED 00:24:09.903 [Flow] magnus and forest activated 00:24:09.903 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:24:09.903 [Flow] ALL RUNES ACTIVATED 00:24:09.904 [Flow] magnus and cemetery 00:24:09.904 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:24:09.904 [Flow] ALL RUNES ACTIVATED 00:24:09.904 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:24:09.905 [Lua] CurrentConflictSettings inn_level 00:24:09.905 [Lua] [ConflictDirector] conflict_director is ai_ready 00:24:09.905 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:24:09.905 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:24:09.906 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:24:09.906 [Lua] Forming navigation groups in one frame 00:24:09.906 [Lua] Forming navigation groups 00:24:09.916 [Lua] NavigationGroupManager -> calulation time A: 0.009999999999308784 00:24:09.917 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 00:24:09.917 [Lua] number of nav groups: 42 00:24:09.917 [Lua] number of refined nav groups : 23 00:24:09.918 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 00:24:09.918 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:24:09.918 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:24:09.918 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:24:09.920 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:24:09.920 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:24:09.920 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:24:09.920 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 00:24:09.920 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:24:09.920 [Lua] [Managers] Calling function on all managers: 00:24:09.920 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:24:09.941 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 00:24:09.941 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1171114880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/ostermark\/chr_bright_wizard_unchained_ostermark":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_09":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:24:10.044 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:24:10.045 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 00:24:10.045 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 00:24:10.045 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:24:10.045 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:24:10.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 00:24:10.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 00:24:10.046 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:24:10.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:24:10.062 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:24:10.075 [Lua] Breedfreezer (server) starting a hot join sync 00:24:10.076 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:24:10.076 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 00:24:10.076 [Lua] RemotePlayer:create_game_object( ) 29 00:24:10.110 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:24:10.110 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:24:10.114 [Lua] [PeerSM] 110000107bf277f :: on_exit WaitingForEnterGame 00:24:10.114 [Lua] [PeerSM] 110000107bf277f :: on_enter WaitingForGameObjectSync 00:24:10.124 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107bf277f 00:24:10.139 [Lua] Breedfreezer (server) starting a hot join sync 00:24:10.140 [Lua] PlayerManager:add_remote_player 110000107bf277f 00:24:10.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 00:24:10.140 [Lua] RemotePlayer:create_game_object( ) 30 00:24:10.176 [Lua] [PeerSM] 110000107bf277f :: on_exit WaitingForGameObjectSync 00:24:10.176 [Lua] [PeerSM] 110000107bf277f :: on_enter WaitingForPlayers 00:24:10.176 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:24:10.176 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:24:10.176 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:24:10.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:24:10.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:24:10.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 00:24:10.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:24:10.181 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 00:24:10.181 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 00:24:10.182 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 00:24:10.182 [Lua] [PeerSM] 110000107bf277f :: on_exit WaitingForPlayers 00:24:10.182 [Lua] [PeerSM] 110000107bf277f :: on_enter InGame 00:24:10.182 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000107bf277f:0:0:0 = true 00:24:10.186 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:24:10.189 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:24:10.189 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:24:10.189 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:24:10.189 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:24:10.189 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:24:10.189 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:24:10.189 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:24:10.189 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:24:10.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:24:10.190 [Lua] TalentExtension:_send_rpc_sync_talents 32 00:24:10.190 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:24:10.190 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:24:10.190 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 00:24:10.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:24:10.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:24:10.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:24:10.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:24:10.211 [Lua] Players are leaving the safe zone 00:24:10.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 00:24:10.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:24:10.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:24:10.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:24:10.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:24:10.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:24:10.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:24:10.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:24:10.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:24:10.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:24:10.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:24:10.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:24:10.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:24:10.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:24:10.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:24:10.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:24:10.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_05":false},"inventory_id":673838976,"first_person":{"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_05":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3":false,"resource_packages\/careers\/es_knight":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false}} 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1284376320 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000107bf277f:1:0:0 = 673838976 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1171114880 00:24:10.357 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000107bf277f:0:0:0 = false 00:24:10.376 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:24:10.376 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:24:10.376 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:24:10.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:24:10.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:24:10.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:24:10.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:24:10.398 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:24:10.398 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:24:10.399 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 00:24:10.399 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:24:10.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:24:10.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:24:10.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:24:10.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:24:10.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:24:10.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:24:10.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:24:10.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:24:10.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:24:10.434 [Lua] TalentSystem:rpc_sync_talents 1 1025 00:24:10.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:24:10.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:24:10.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:24:10.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:24:10.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:24:10.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:24:10.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 00:24:10.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:24:10.485 [Lua] StateInGameRunning:_game_actually_starts() 00:24:10.485 [Lua] [GameModeInn] Start menu closed 00:24:10.485 [Lua] [GameModeInn] Start menu opened 00:24:10.485 [Lua] ################################################################################################################# 00:24:10.485 [Lua] [Loading Time]: 00:00:55 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:24:10.485 [Lua] ################################################################################################################# 00:24:10.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 00:24:10.485 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 00:24:10.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:24:10.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:24:10.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 00:24:10.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:24:10.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 00:24:10.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:24:10.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:24:10.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 00:24:10.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:24:10.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_2, async-read, 00:24:10.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:24:10.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:24:10.650 [Lua] [MOD][VMF][INFO] Added 110000107bf277f to the VMF users list. 00:24:10.650 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107bf277f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:24:10.650 [Lua] Adding player sync data to peer=110000107bf277f local_player_id=1 00:24:10.651 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107bf277f go_type=player_unit go_created_func_name=game_object_created_player_unit 00:24:10.651 [Lua] [NetworkServer] Peer 110000107bf277f spawned player. 00:24:10.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 00:24:10.651 [Lua] PlayerManager:assign_unit_ownership Mr.Bubbles 110000107bf277f 1 00:24:10.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:24:10.652 [Lua] TalentSystem:rpc_sync_talents 3 2049 00:24:10.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_client_3, async-read, 00:24:10.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 00:24:10.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 00:24:10.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 00:24:10.825 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:24:10.828 [Flow] DISABLE 00:24:11.165 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000107bf277f:0:0:0 = true 00:24:11.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 00:24:11.277 [Lua] Commit load time data 00:24:13.856 [Lua] [IngameUI] menu view on_enter hero_view 00:24:13.861 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d51f930 00:24:13.861 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 00:24:13.876 [Lua] completed 00:24:13.876 [Lua] completed 00:24:13.876 [Lua] completed 00:24:13.876 [Lua] completed 00:24:14.705 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 00:24:14.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:24:14.708 [Lua] [HeroViewStateAchievements] Using search query: 00:24:14.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:24:14.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:24:14.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 00:24:14.724 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:24:14.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 00:24:14.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:24:14.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 00:24:14.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:24:14.758 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 00:24:14.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:24:14.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 00:24:14.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:24:14.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 00:24:14.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:24:14.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 00:24:14.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:24:14.912 [Lua] [PlayFabMirrorBase] _commit_internal "19" 00:24:14.912 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:24:14.931 [Lua] generate_backend_stats 110000104183f95:1 00:24:15.001 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:24:15.001 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:24:15.001 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 51 00:24:15.001 [Lua] Set lobby begin: 00:24:15.001 [Lua] Lobby data twitch_enabled = false 00:24:15.001 [Lua] Lobby data selected_mission_id = inn_level 00:24:15.001 [Lua] Lobby data num_players = 3 00:24:15.001 [Lua] Lobby data difficulty_tweak = 0 00:24:15.002 [Lua] Lobby data host = 110000104183f95 00:24:15.002 [Lua] Lobby data matchmaking_type = 3 00:24:15.002 [Lua] Lobby data is_private = true 00:24:15.002 [Lua] Lobby data match_started = true 00:24:15.002 [Lua] Lobby data difficulty = normal 00:24:15.002 [Lua] Lobby data player_slot_1 = 0:0 00:24:15.002 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:15.002 [Lua] Lobby data unique_server_name = JBles95 00:24:15.002 [Lua] Lobby data quick_game = false 00:24:15.002 [Lua] Lobby data country_code = AU 00:24:15.002 [Lua] Lobby data matchmaking = false 00:24:15.002 [Lua] Lobby data power_level = 278 00:24:15.002 [Lua] Lobby data mission_id = inn_level 00:24:15.002 [Lua] Lobby data mechanism = adventure 00:24:15.002 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:24:15.002 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:15.002 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:15.002 [Lua] Lobby data player_slot_3 = 0:0 00:24:15.002 [Lua] Lobby data eac_authorized = true 00:24:15.002 [Lua] Set lobby end. 00:24:15.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 51 00:24:15.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 51 00:24:15.392 [Lua] [PlayFabMirrorBase] commit result "success", "19" 00:24:15.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 52 00:24:15.735 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 52 13 00:24:15.930 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 00:24:15.930 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 52 00:24:16.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 52 00:24:16.539 [Lua] [HeroViewStateAchievements] Using search query: 00:24:17.478 [Lua] [IngameUI] menu view on_exit hero_view 00:24:17.482 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d51f930 00:24:17.482 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 00:24:20.069 [Lua] Set lobby begin: 00:24:20.069 [Lua] Lobby data twitch_enabled = false 00:24:20.070 [Lua] Lobby data selected_mission_id = inn_level 00:24:20.070 [Lua] Lobby data num_players = 3 00:24:20.070 [Lua] Lobby data difficulty_tweak = 0 00:24:20.070 [Lua] Lobby data host = 110000104183f95 00:24:20.070 [Lua] Lobby data matchmaking_type = 3 00:24:20.070 [Lua] Lobby data is_private = true 00:24:20.070 [Lua] Lobby data match_started = true 00:24:20.070 [Lua] Lobby data difficulty = normal 00:24:20.070 [Lua] Lobby data player_slot_1 = 0:0 00:24:20.070 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:20.070 [Lua] Lobby data unique_server_name = JBles95 00:24:20.070 [Lua] Lobby data quick_game = false 00:24:20.070 [Lua] Lobby data country_code = AU 00:24:20.070 [Lua] Lobby data matchmaking = false 00:24:20.070 [Lua] Lobby data power_level = 835 00:24:20.070 [Lua] Lobby data mission_id = inn_level 00:24:20.070 [Lua] Lobby data mechanism = adventure 00:24:20.070 [Lua] Lobby data player_slot_5 = 110000107bf277f:1 00:24:20.070 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:20.070 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:20.070 [Lua] Lobby data player_slot_3 = 0:0 00:24:20.070 [Lua] Lobby data eac_authorized = true 00:24:20.070 [Lua] Set lobby end. 00:24:21.599 [Lua] [IngameUI] menu view on_enter hero_view 00:24:21.604 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d51f930 00:24:21.604 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 00:24:21.618 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot, async-read, 00:24:21.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t6 00:24:21.644 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t6 00:24:23.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 53 00:24:23.787 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 53 14 00:24:23.990 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 00:24:23.990 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 53 00:24:24.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 53 00:24:24.618 [Save] Saving `save_data` 00:24:24.620 [Save] Save done 00:24:24.620 [Save] Saving `save_data` 00:24:24.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read, 00:24:24.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 00:24:24.623 [Save] Save done 00:24:24.623 [Save] Saving `save_data` 00:24:24.630 [Save] Save done 00:24:24.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:24:24.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:24:24.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:24:24.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:24:24.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:24:26.692 [Lua] [PlayFabMirrorBase] _commit_internal "20" 00:24:26.692 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:24:26.708 [Lua] generate_backend_stats 110000104183f95:1 00:24:26.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 54 00:24:26.789 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:24:26.795 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 54 15 00:24:26.995 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 00:24:26.995 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 54 00:24:27.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 54 00:24:27.474 [Lua] [PlayFabMirrorBase] commit result "success", "20" 00:24:28.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1 00:24:28.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1 00:24:28.510 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot 00:24:28.892 [Lua] [IngameUI] menu view on_exit hero_view 00:24:28.895 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d51f930 00:24:28.895 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 00:24:29.191 [Lua] [IngameUI] menu view on_enter hero_view 00:24:29.196 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d51f930 00:24:29.196 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:24:29.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 00:24:29.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 00:24:29.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:24:29.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:24:29.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 00:24:29.210 [Lua] hero_fullscreen_menu_on_enter 00:24:29.219 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.219 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.219 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:29.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:29.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:29.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:24:29.700 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:24:29.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 00:24:29.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:24:29.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:24:29.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 00:24:30.168 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 00:24:30.168 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 00:24:30.168 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 00:24:30.169 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:24:30.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 00:24:30.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:24:32.122 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 55 00:24:32.129 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 55 16 00:24:32.325 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 00:24:32.325 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 55 00:24:33.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 55 00:24:33.201 [Save] Saving `save_data` 00:24:33.203 [Save] Save done 00:24:33.203 [Save] Saving `save_data` 00:24:33.207 [Save] Save done 00:24:33.207 [Save] Saving `save_data` 00:24:33.210 [Save] Save done 00:24:33.210 [Save] Saving `save_data` 00:24:33.212 [Save] Save done 00:24:34.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 00:24:34.693 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 00:24:34.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 00:24:34.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 00:24:34.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:24:34.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:24:34.991 [Lua] [IngameUI] menu view on_exit hero_view 00:24:34.993 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d51f930 00:24:34.993 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:24:34.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 00:24:34.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 00:24:34.994 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:24:34.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 00:24:34.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:24:34.994 [Lua] hero_fullscreen_menu_on_exit 00:24:40.309 [Lua] [Matchmaking] Cancelling matchmaking 00:24:40.309 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:24:44.074 [Lua] [PlayFabMirrorBase] _commit_internal "21" 00:24:44.074 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:24:44.091 [Lua] generate_backend_stats 110000104183f95:1 00:24:44.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56 00:24:44.172 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:24:44.178 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 17 00:24:44.387 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 00:24:44.387 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56 00:24:44.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56 00:24:44.783 [Lua] [PlayFabMirrorBase] commit result "success", "21" 00:24:47.783 [Lua] [NetworkServer] Peer 110000107bf277f despawned player. 00:24:47.783 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107bf277f 00:24:47.784 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107bf277f 00:24:47.784 [Lua] [ChatManager][1]System: Mr.Bubbles has left the game 00:24:47.784 [Lua] [PeerSM] 110000107bf277f :: on_exit InGame 00:24:47.784 [Lua] [PeerSM] 110000107bf277f :: on_enter Disconnecting 00:24:47.784 [Lua] [PSM] Disconnecting peer 110000107bf277f 00:24:47.784 [Lua] [PSM] Disconnected peer 110000107bf277f is being removed from session. 00:24:47.784 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107bf277f 00:24:47.784 [Lua] [MOD][VMF][INFO] Removed 110000107bf277f from the VMF users list. 00:24:47.784 [Lua] PlayerManager:remove_player peer_id=110000107bf277f 1 00:24:47.784 [Lua] [GameNetworkManager] destroying game object with go_id=30 00:24:47.785 [Lua] [PeerSM] 110000107bf277f :: on_exit Disconnecting 00:24:47.785 [Lua] [PeerSM] 110000107bf277f :: on_enter Disconnected 00:24:47.785 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107bf277f) 00:24:47.785 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95","110000105745ac8"] 00:24:47.785 [Lua] [SharedState] network_state_110000104183f95: 110000107bf277f 00:24:47.785 [Lua] [SharedState] deus_chest_preload: 110000107bf277f 00:24:47.785 [Lua] [SharedState] deus_chest_preload: 110000107bf277f 00:24:47.785 [Lua] [SharedState] deus_chest_preload: 110000107bf277f 00:24:47.785 [Lua] [SharedState] deus_chest_preload: 110000107bf277f 00:24:47.785 [Lua] [SharedState] deus_chest_preload: 110000107bf277f 00:24:47.785 [Lua] [ProfileSynchronizer] Peer 110000107bf277f left session 00:24:47.785 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 00:24:47.785 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 00:24:47.785 [Lua] Set lobby begin: 00:24:47.785 [Lua] Lobby data twitch_enabled = false 00:24:47.785 [Lua] Lobby data selected_mission_id = inn_level 00:24:47.785 [Lua] Lobby data num_players = 3 00:24:47.785 [Lua] Lobby data difficulty_tweak = 0 00:24:47.785 [Lua] Lobby data host = 110000104183f95 00:24:47.785 [Lua] Lobby data matchmaking_type = 3 00:24:47.785 [Lua] Lobby data is_private = true 00:24:47.785 [Lua] Lobby data match_started = true 00:24:47.785 [Lua] Lobby data difficulty = normal 00:24:47.785 [Lua] Lobby data player_slot_1 = 0:0 00:24:47.786 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:47.786 [Lua] Lobby data unique_server_name = JBles95 00:24:47.786 [Lua] Lobby data quick_game = false 00:24:47.786 [Lua] Lobby data country_code = AU 00:24:47.786 [Lua] Lobby data matchmaking = false 00:24:47.786 [Lua] Lobby data power_level = 835 00:24:47.786 [Lua] Lobby data mission_id = inn_level 00:24:47.786 [Lua] Lobby data mechanism = adventure 00:24:47.786 [Lua] Lobby data player_slot_5 = 0:0 00:24:47.786 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:47.786 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:47.786 [Lua] Lobby data player_slot_3 = 0:0 00:24:47.786 [Lua] Lobby data eac_authorized = true 00:24:47.786 [Lua] Set lobby end. 00:24:47.786 [Lua] GOT close_channel 3 110000107bf277f 00:24:47.786 [EAC] EAC server lost client 110000107bf277f 00:24:47.786 [EACServer] [10:24:47:786] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000107BF277F PlayerGUID: 76561198090233727 00:24:47.787 [Lua] LobbyInternal.close_channel lobby: userdata: 0x031a41f8, channel: 3 00:24:47.787 [Lua] [GameNetworkManager] destroying game object with go_id=47 00:24:47.787 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[18de31a71319a1e6]' child 1: '#ID[b1bb927d467258e8]' child 2: '#ID[23dc033405abed73]' child 3: '#ID[657adaa1054e924b]' 00:24:47.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 00:24:47.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_client_3 00:24:47.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 00:24:47.800 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 00:24:47.800 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:24:47.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer 00:24:47.801 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer 00:24:47.801 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 00:24:47.801 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 00:24:47.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, ProfileSynchronizer 00:24:47.801 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 00:24:47.803 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 00:24:47.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, ProfileSynchronizer 00:24:47.803 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 00:24:49.776 [Handshaker] Lost connection 77 to 110000107bf277f 00:24:50.159 [Lua] [LobbyMembers] Member left 110000107bf277f 00:24:50.167 [Lua] [NetworkServer] Changing num_players from 3 to 2 00:24:50.167 [Lua] Players: 2 00:24:50.167 [Lua] Set lobby begin: 00:24:50.167 [Lua] Lobby data twitch_enabled = false 00:24:50.167 [Lua] Lobby data selected_mission_id = inn_level 00:24:50.167 [Lua] Lobby data num_players = 2 00:24:50.167 [Lua] Lobby data difficulty_tweak = 0 00:24:50.167 [Lua] Lobby data host = 110000104183f95 00:24:50.167 [Lua] Lobby data matchmaking_type = 3 00:24:50.167 [Lua] Lobby data is_private = true 00:24:50.167 [Lua] Lobby data match_started = true 00:24:50.167 [Lua] Lobby data difficulty = normal 00:24:50.167 [Lua] Lobby data player_slot_1 = 0:0 00:24:50.168 [Lua] Lobby data player_slot_4 = 110000104183f95:1 00:24:50.168 [Lua] Lobby data unique_server_name = JBles95 00:24:50.168 [Lua] Lobby data quick_game = false 00:24:50.168 [Lua] Lobby data country_code = AU 00:24:50.168 [Lua] Lobby data matchmaking = false 00:24:50.168 [Lua] Lobby data power_level = 835 00:24:50.168 [Lua] Lobby data mission_id = inn_level 00:24:50.168 [Lua] Lobby data mechanism = adventure 00:24:50.168 [Lua] Lobby data player_slot_5 = 0:0 00:24:50.168 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:24:50.168 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:24:50.168 [Lua] Lobby data player_slot_3 = 0:0 00:24:50.168 [Lua] Lobby data eac_authorized = true 00:24:50.168 [Lua] Set lobby end. 00:24:52.744 [Lua] [IngameUI] menu view on_enter start_game_view 00:24:52.746 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a2c3e80 00:24:52.746 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:24:52.763 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:24:52.763 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 00:24:52.764 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 00:24:52.764 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 00:24:52.764 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 00:24:57.091 [Lua] [IngameUI] menu view on_exit start_game_view 00:24:57.091 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:24:57.092 [Save] Saving `save_data` 00:24:57.092 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 00:24:57.092 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 00:24:57.092 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 00:24:57.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 00:24:57.094 [Save] Save done 00:24:57.101 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a2c3e80 00:25:03.383 [Lua] [IngameUI] menu view on_enter start_game_view 00:25:03.386 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a2c3e80 00:25:03.386 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:25:03.403 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:25:03.403 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 00:25:03.403 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 00:25:03.403 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 00:25:03.403 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 00:25:04.188 [Lua] [IngameUI] menu view on_exit start_game_view 00:25:04.188 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:25:04.189 [Save] Saving `save_data` 00:25:04.189 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 00:25:04.189 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 00:25:04.189 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 00:25:04.189 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 00:25:04.191 [Save] Save done 00:25:04.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a2c3e80 00:25:07.969 [Lua] [PlayFabMirrorBase] _commit_internal "22" 00:25:07.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:25:07.988 [Lua] generate_backend_stats 110000104183f95:1 00:25:08.054 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:25:08.054 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:25:08.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57 00:25:08.060 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57 00:25:08.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57 00:25:08.444 [Lua] [PlayFabMirrorBase] commit result "success", "22" 00:25:10.004 [Lua] [IngameUI] menu view on_enter character_selection 00:25:10.004 [Lua] hero_fullscreen_menu_on_enter 00:25:10.006 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11c3cdc0 00:25:10.007 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:25:10.014 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:10.014 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:10.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:10.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:10.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:10.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:10.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:10.015 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:10.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:11.953 [Lua] [Matchmaking] Cancelling matchmaking 00:25:11.953 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:25:14.972 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:14.972 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:14.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:14.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:14.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:14.972 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:14.972 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:14.972 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:14.972 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:15.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:25:15.231 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:25:15.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:25:15.290 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:25:15.290 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:25:15.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:25:15.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:25:15.340 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:25:15.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:15.345 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:15.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:15.345 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:15.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:25:15.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:25:15.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:25:15.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:25:15.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:25:15.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:25:15.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:25:15.415 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:25:15.607 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104183f95 00:25:15.608 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 00:25:15.608 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 110000104183f95 00:25:15.608 [Lua] Set lobby begin: 00:25:15.608 [Lua] Lobby data twitch_enabled = false 00:25:15.608 [Lua] Lobby data selected_mission_id = inn_level 00:25:15.608 [Lua] Lobby data num_players = 2 00:25:15.608 [Lua] Lobby data difficulty_tweak = 0 00:25:15.608 [Lua] Lobby data host = 110000104183f95 00:25:15.608 [Lua] Lobby data matchmaking_type = 3 00:25:15.608 [Lua] Lobby data is_private = true 00:25:15.608 [Lua] Lobby data match_started = true 00:25:15.608 [Lua] Lobby data difficulty = normal 00:25:15.608 [Lua] Lobby data player_slot_1 = 0:0 00:25:15.608 [Lua] Lobby data player_slot_4 = 0:0 00:25:15.608 [Lua] Lobby data unique_server_name = JBles95 00:25:15.608 [Lua] Lobby data quick_game = false 00:25:15.608 [Lua] Lobby data country_code = AU 00:25:15.608 [Lua] Lobby data matchmaking = false 00:25:15.608 [Lua] Lobby data power_level = 835 00:25:15.608 [Lua] Lobby data mission_id = inn_level 00:25:15.608 [Lua] Lobby data mechanism = adventure 00:25:15.608 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:25:15.608 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:25:15.608 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:25:15.608 [Lua] Lobby data player_slot_3 = 0:0 00:25:15.608 [Lua] Lobby data eac_authorized = true 00:25:15.608 [Lua] Set lobby end. 00:25:15.608 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(5) career(1) 00:25:15.608 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:25:15.608 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 00:25:15.608 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1843466496,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:25:15.615 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:25:15.615 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 00:25:15.623 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 00:25:15.623 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 00:25:15.624 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 00:25:15.624 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 00:25:15.624 [Lua] [GameNetworkManager] destroying game object with go_id=33 00:25:15.625 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[972f442ae69ea0d0]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[5685b2752d023b13]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[57d6d2445e3b5f0f]' 00:25:15.625 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2252441b0429abd4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c46a40a5c564a459]' child 5: '#ID[7aed6506e637766d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9c655f9dd6198600]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8cb39b3905de3713]' 00:25:15.626 [Save] Saving `save_data` 00:25:15.628 [Save] Save done 00:25:15.628 [Save] Saving `save_data` 00:25:15.631 [Save] Save done 00:25:15.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:25:15.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 00:25:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 00:25:15.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 00:25:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 00:25:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 00:25:15.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 00:25:15.639 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 00:25:15.639 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:25:15.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 00:25:15.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 00:25:15.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 00:25:15.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:25:15.700 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:25:15.700 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 00:25:15.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 00:25:15.724 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 00:25:15.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:25:15.725 [Lua] [IngameUI] menu view on_exit character_selection 00:25:15.732 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:25:15.732 [Lua] hero_fullscreen_menu_on_exit 00:25:15.735 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11c3cdc0 00:25:15.735 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:15.735 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:15.735 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:15.735 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:15.735 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:15.735 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:15.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:25:15.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:25:15.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:25:15.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:25:15.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:25:15.828 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:25:15.855 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:25:15.855 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:25:15.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:25:15.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:25:15.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:25:15.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:25:15.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:25:15.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:25:15.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:25:16.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:25:16.004 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:25:16.012 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1843466496 00:25:16.326 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1843466496 00:25:16.332 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(7.42163, -0.625869, 5.16722), Vector4(0, 0, 0.724341, -0.689442)) 00:25:16.334 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:25:16.334 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:25:16.334 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:25:16.334 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:25:16.334 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:25:16.334 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:25:16.334 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:25:16.334 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:25:16.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:25:16.335 [Lua] TalentExtension:_send_rpc_sync_talents 48 00:25:16.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:25:16.335 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:25:16.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 00:25:17.402 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:25:17.402 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:25:17.404 [Lua] Set lobby begin: 00:25:17.404 [Lua] Lobby data twitch_enabled = false 00:25:17.404 [Lua] Lobby data selected_mission_id = inn_level 00:25:17.404 [Lua] Lobby data num_players = 2 00:25:17.404 [Lua] Lobby data difficulty_tweak = 0 00:25:17.404 [Lua] Lobby data host = 110000104183f95 00:25:17.404 [Lua] Lobby data matchmaking_type = 3 00:25:17.404 [Lua] Lobby data is_private = true 00:25:17.405 [Lua] Lobby data match_started = true 00:25:17.405 [Lua] Lobby data difficulty = cataclysm 00:25:17.405 [Lua] Lobby data player_slot_1 = 0:0 00:25:17.405 [Lua] Lobby data player_slot_4 = 0:0 00:25:17.405 [Lua] Lobby data unique_server_name = JBles95 00:25:17.405 [Lua] Lobby data quick_game = false 00:25:17.405 [Lua] Lobby data country_code = AU 00:25:17.405 [Lua] Lobby data matchmaking = false 00:25:17.405 [Lua] Lobby data power_level = 835 00:25:17.405 [Lua] Lobby data mission_id = inn_level 00:25:17.405 [Lua] Lobby data mechanism = adventure 00:25:17.405 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:25:17.405 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:25:17.405 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:25:17.405 [Lua] Lobby data player_slot_3 = 0:0 00:25:17.405 [Lua] Lobby data eac_authorized = true 00:25:17.405 [Lua] Set lobby end. 00:25:17.405 [Lua] [PartyManager] Leader set to "110000104183f95" 00:25:17.405 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level fort 0 00:25:17.405 [Lua] Set lobby begin: 00:25:17.405 [Lua] Lobby data twitch_enabled = false 00:25:17.405 [Lua] Lobby data selected_mission_id = fort 00:25:17.405 [Lua] Lobby data num_players = 2 00:25:17.405 [Lua] Lobby data difficulty_tweak = 0 00:25:17.405 [Lua] Lobby data host = 110000104183f95 00:25:17.405 [Lua] Lobby data matchmaking_type = 2 00:25:17.405 [Lua] Lobby data is_private = true 00:25:17.405 [Lua] Lobby data match_started = true 00:25:17.405 [Lua] Lobby data difficulty = cataclysm 00:25:17.405 [Lua] Lobby data player_slot_1 = 0:0 00:25:17.405 [Lua] Lobby data player_slot_4 = 0:0 00:25:17.405 [Lua] Lobby data unique_server_name = JBles95 00:25:17.405 [Lua] Lobby data quick_game = false 00:25:17.405 [Lua] Lobby data country_code = AU 00:25:17.406 [Lua] Lobby data matchmaking = false 00:25:17.406 [Lua] Lobby data power_level = 835 00:25:17.406 [Lua] Lobby data mission_id = inn_level 00:25:17.406 [Lua] Lobby data mechanism = adventure 00:25:17.406 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:25:17.406 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:25:17.406 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:25:17.406 [Lua] Lobby data player_slot_3 = 0:0 00:25:17.406 [Lua] Lobby data eac_authorized = true 00:25:17.406 [Lua] Set lobby end. 00:25:17.406 [Lua] Set lobby begin: 00:25:17.406 [Lua] Lobby data twitch_enabled = false 00:25:17.406 [Lua] Lobby data selected_mission_id = fort 00:25:17.406 [Lua] Lobby data num_players = 2 00:25:17.406 [Lua] Lobby data difficulty_tweak = 0 00:25:17.406 [Lua] Lobby data host = 110000104183f95 00:25:17.406 [Lua] Lobby data matchmaking_type = 2 00:25:17.406 [Lua] Lobby data is_private = true 00:25:17.406 [Lua] Lobby data match_started = true 00:25:17.406 [Lua] Lobby data difficulty = cataclysm 00:25:17.406 [Lua] Lobby data player_slot_1 = 0:0 00:25:17.406 [Lua] Lobby data player_slot_4 = 0:0 00:25:17.406 [Lua] Lobby data unique_server_name = JBles95 00:25:17.406 [Lua] Lobby data quick_game = false 00:25:17.406 [Lua] Lobby data country_code = AU 00:25:17.406 [Lua] Lobby data matchmaking = false 00:25:17.406 [Lua] Lobby data power_level = 835 00:25:17.406 [Lua] Lobby data mission_id = inn_level 00:25:17.406 [Lua] Lobby data mechanism = adventure 00:25:17.406 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:25:17.406 [Lua] Lobby data player_slot_2 = 110000105745ac8:1 00:25:17.406 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:25:17.406 [Lua] Lobby data player_slot_3 = 0:0 00:25:17.406 [Lua] Lobby data eac_authorized = true 00:25:17.406 [Lua] Set lobby end. 00:25:17.406 [Lua] [ChatManager][1]System: Starting hosted game... 00:25:17.406 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:25:17.406 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:25:21.210 [Window] Window => inactive 00:25:25.296 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105745ac8 00:25:25.296 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:2:0 = 00:25:25.296 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000105745ac8 00:25:25.296 [Lua] Set lobby begin: 00:25:25.296 [Lua] Lobby data twitch_enabled = false 00:25:25.296 [Lua] Lobby data selected_mission_id = fort 00:25:25.296 [Lua] Lobby data num_players = 2 00:25:25.296 [Lua] Lobby data difficulty_tweak = 0 00:25:25.296 [Lua] Lobby data host = 110000104183f95 00:25:25.296 [Lua] Lobby data matchmaking_type = 2 00:25:25.296 [Lua] Lobby data is_private = true 00:25:25.296 [Lua] Lobby data match_started = true 00:25:25.296 [Lua] Lobby data difficulty = cataclysm 00:25:25.296 [Lua] Lobby data player_slot_1 = 0:0 00:25:25.296 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:25:25.296 [Lua] Lobby data unique_server_name = JBles95 00:25:25.296 [Lua] Lobby data quick_game = false 00:25:25.297 [Lua] Lobby data country_code = AU 00:25:25.297 [Lua] Lobby data matchmaking = false 00:25:25.297 [Lua] Lobby data power_level = 835 00:25:25.297 [Lua] Lobby data mission_id = inn_level 00:25:25.297 [Lua] Lobby data mechanism = adventure 00:25:25.297 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:25:25.297 [Lua] Lobby data player_slot_2 = 0:0 00:25:25.297 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:25:25.297 [Lua] Lobby data player_slot_3 = 0:0 00:25:25.297 [Lua] Lobby data eac_authorized = true 00:25:25.297 [Lua] Set lobby end. 00:25:25.297 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(3) 00:25:25.297 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 00:25:25.297 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:25:25.346 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":135441808,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:25:25.346 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 00:25:25.346 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 00:25:25.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read, 00:25:25.346 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:25:25.347 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 00:25:25.354 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 00:25:25.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer 00:25:25.357 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 00:25:25.357 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 00:25:25.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 00:25:25.357 [Lua] [GameNetworkManager] destroying game object with go_id=40 00:25:25.358 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3bd5e2f204383a40]' child 1: '#ID[3327af3bbce4abe8]' child 2: '#ID[adfc6746cb5754cb]' 00:25:25.366 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer 00:25:25.366 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer 00:25:25.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 00:25:25.369 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer 00:25:25.370 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:25:25.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 00:25:25.421 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 00:25:25.421 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 00:25:25.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 00:25:25.446 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 00:25:25.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 00:25:25.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 00:25:25.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 00:25:25.463 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 00:25:25.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 00:25:25.488 [Lua] [PackageManager] Force_load: wwise/javelin 00:25:25.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 00:25:25.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 00:25:25.529 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 00:25:25.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 00:25:25.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 00:25:25.613 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 00:25:25.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 00:25:25.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 00:25:25.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 00:25:25.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 00:25:25.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 00:25:25.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 00:25:25.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 00:25:25.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 00:25:25.688 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 00:25:25.689 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:25:25.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:25:25.698 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:25:25.705 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 135441808 00:25:26.096 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 135441808 00:25:26.146 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:25:26.146 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:25:26.146 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 00:25:26.146 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:25:26.147 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:25:26.147 [Lua] TalentSystem:rpc_sync_talents 1 1026 00:25:32.820 [Window] Window => active 00:25:33.188 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":392111808,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:25:33.188 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 392111808 00:25:33.189 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 392111808 00:25:33.397 [Lua] [ChatManager][1]System: Cannot access Play menu while matchmaking. 00:25:40.907 [Lua] [PlayFabMirrorBase] _commit_internal "23" 00:25:40.907 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:25:40.926 [Lua] generate_backend_stats 110000104183f95:1 00:25:40.994 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:25:40.994 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:25:40.999 [Lua] [PlayFabMirrorBase] commit result "success", "23" 00:25:42.776 [Lua] [IngameUI] menu view on_enter character_selection 00:25:42.777 [Lua] hero_fullscreen_menu_on_enter 00:25:42.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11c3cdc0 00:25:42.779 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:25:42.786 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:42.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:25:42.786 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:25:42.786 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.410 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.410 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.410 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.410 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.410 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.410 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.410 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.410 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:26:03.626 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:26:03.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:26:03.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:26:03.677 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:26:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.681 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.681 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:03.681 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:03.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:26:03.701 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:26:23.621 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:23.624 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 00:26:23.625 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 00:26:23.625 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView 00:26:23.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:23.625 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.625 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.625 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.625 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.821 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:26:23.821 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:26:23.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:26:23.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:26:23.880 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:26:23.880 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:26:23.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:26:23.921 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:26:23.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.925 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:23.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:23.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.925 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:23.925 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:23.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:26:23.946 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:26:38.750 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:38.754 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 00:26:38.754 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 00:26:38.754 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView 00:26:38.755 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView 00:26:38.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:38.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:38.755 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:38.755 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:38.755 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:38.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:26:38.967 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:26:38.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:26:39.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:26:39.026 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:26:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:39.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:39.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:39.031 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:26:39.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:26:39.051 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:26:39.603 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104183f95 00:26:39.603 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 00:26:39.603 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 110000104183f95 00:26:39.603 [Lua] Set lobby begin: 00:26:39.603 [Lua] Lobby data twitch_enabled = false 00:26:39.603 [Lua] Lobby data selected_mission_id = fort 00:26:39.603 [Lua] Lobby data num_players = 2 00:26:39.603 [Lua] Lobby data difficulty_tweak = 0 00:26:39.603 [Lua] Lobby data host = 110000104183f95 00:26:39.603 [Lua] Lobby data matchmaking_type = 2 00:26:39.603 [Lua] Lobby data is_private = true 00:26:39.603 [Lua] Lobby data match_started = true 00:26:39.603 [Lua] Lobby data difficulty = cataclysm 00:26:39.603 [Lua] Lobby data player_slot_1 = 0:0 00:26:39.603 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:26:39.603 [Lua] Lobby data unique_server_name = JBles95 00:26:39.603 [Lua] Lobby data quick_game = false 00:26:39.603 [Lua] Lobby data country_code = AU 00:26:39.603 [Lua] Lobby data matchmaking = false 00:26:39.603 [Lua] Lobby data power_level = 835 00:26:39.604 [Lua] Lobby data mission_id = inn_level 00:26:39.604 [Lua] Lobby data mechanism = adventure 00:26:39.604 [Lua] Lobby data player_slot_5 = 0:0 00:26:39.604 [Lua] Lobby data player_slot_2 = 0:0 00:26:39.604 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:26:39.604 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:26:39.604 [Lua] Lobby data eac_authorized = true 00:26:39.604 [Lua] Set lobby end. 00:26:39.604 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(1) 00:26:39.604 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:26:39.604 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 00:26:39.604 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"wwise\/handgun":false},"inventory_id":482341184,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:26:39.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:26:39.609 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:26:39.617 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 00:26:39.617 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 00:26:39.618 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 00:26:39.618 [Lua] [GameNetworkManager] destroying game object with go_id=49 00:26:39.618 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[229a4adca400136b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[4149b8f49e7e322b]' child 3: '#ID[318860fa8ec9d8dd]' child 4: '#ID[0985c824f8668331]' 00:26:39.618 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[67f587132be938a4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e55ee23298c90f4e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e95dbdcce3cdc2e]' 00:26:39.619 [Save] Saving `save_data` 00:26:39.622 [Save] Save done 00:26:39.622 [Save] Saving `save_data` 00:26:39.624 [Save] Save done 00:26:39.627 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:26:39.629 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 00:26:39.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 00:26:39.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 00:26:39.629 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 00:26:39.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 00:26:39.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer 00:26:39.630 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:26:39.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 00:26:39.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 00:26:39.694 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 00:26:39.694 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 00:26:39.710 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 00:26:39.710 [Lua] [PackageManager] Force_load: wwise/handgun 00:26:39.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:26:39.720 [Lua] [IngameUI] menu view on_exit character_selection 00:26:39.727 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:26:39.727 [Lua] hero_fullscreen_menu_on_exit 00:26:39.729 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11c3cdc0 00:26:39.729 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.729 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:26:39.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:26:39.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:26:39.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:26:39.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:26:39.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:26:39.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:26:39.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:26:39.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:26:39.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:26:39.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:26:39.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:26:39.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 00:26:40.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 00:26:40.036 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 00:26:40.037 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:26:40.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:26:40.061 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:26:40.070 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 482341184 00:26:40.522 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 482341184 00:26:40.527 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(15.7941, -0.763632, 2.77768), Vector4(0, 0, 0.772083, -0.635522)) 00:26:40.529 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:26:40.529 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:26:40.529 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:26:40.529 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:26:40.529 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:26:40.529 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:26:40.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:26:40.530 [Lua] TalentExtension:_send_rpc_sync_talents 51 00:26:40.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:26:40.530 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:26:40.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 00:26:42.188 [Lua] [IngameUI] menu view on_enter hero_view 00:26:42.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d51f930 00:26:42.193 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:26:42.206 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 00:26:42.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 00:26:42.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:26:42.208 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:26:42.209 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 00:26:42.209 [Lua] hero_fullscreen_menu_on_enter 00:26:42.218 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.218 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.218 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.230 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:42.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:42.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:42.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:42.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:42.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:42.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:42.818 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:26:42.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 00:26:45.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:45.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:45.726 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1) 00:26:45.727 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false,"wwise\/handgun":false},"inventory_id":5704739,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/coghammer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 00:26:45.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 00:26:45.734 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 00:26:45.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 00:26:45.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 00:26:45.743 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 00:26:45.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:26:45.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:26:45.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 00:26:45.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 00:26:45.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 00:26:45.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 00:26:45.860 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 00:26:45.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 00:26:45.901 [Lua] [PackageManager] Force_load: wwise/coghammer 00:26:45.910 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:26:46.001 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:26:46.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 00:26:46.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:26:46.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:46.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:46.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:46.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:26:47.004 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:26:47.004 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 00:26:51.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 00:26:51.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:26:51.908 [Lua] [IngameUI] menu view on_exit hero_view 00:26:51.910 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d51f930 00:26:51.910 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:26:51.910 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 00:26:51.910 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 00:26:51.910 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:51.910 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:51.910 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:51.910 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:51.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:51.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:26:51.911 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:26:51.911 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:26:51.911 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 00:26:51.911 [Lua] hero_fullscreen_menu_on_exit 00:26:56.520 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:26:56.521 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:26:56.562 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level fort 1 00:26:56.562 [Lua] Set lobby begin: 00:26:56.562 [Lua] Lobby data twitch_enabled = false 00:26:56.562 [Lua] Lobby data selected_mission_id = fort 00:26:56.563 [Lua] Lobby data num_players = 2 00:26:56.563 [Lua] Lobby data difficulty_tweak = 0 00:26:56.563 [Lua] Lobby data host = 110000104183f95 00:26:56.563 [Lua] Lobby data matchmaking_type = 2 00:26:56.563 [Lua] Lobby data is_private = true 00:26:56.563 [Lua] Lobby data match_started = true 00:26:56.563 [Lua] Lobby data difficulty = cataclysm 00:26:56.563 [Lua] Lobby data player_slot_1 = 0:0 00:26:56.563 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:26:56.563 [Lua] Lobby data unique_server_name = JBles95 00:26:56.563 [Lua] Lobby data quick_game = false 00:26:56.563 [Lua] Lobby data country_code = AU 00:26:56.563 [Lua] Lobby data matchmaking = false 00:26:56.563 [Lua] Lobby data power_level = 835 00:26:56.563 [Lua] Lobby data mission_id = inn_level 00:26:56.563 [Lua] Lobby data mechanism = adventure 00:26:56.563 [Lua] Lobby data player_slot_5 = 0:0 00:26:56.563 [Lua] Lobby data player_slot_2 = 0:0 00:26:56.563 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:26:56.563 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:26:56.563 [Lua] Lobby data eac_authorized = true 00:26:56.564 [Lua] Set lobby end. 00:26:56.564 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:26:56.564 [Lua] [LevelTransitionHandler] set_next_level( lvl:fort, mc:adventure, gm:adventure, env:1, seed:6129746, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:576500864, lt:load_next_level, extra_packages:{ }) 00:26:56.564 [Lua] [NetworkServer] Entering post game 00:26:56.564 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 00:26:56.564 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 00:26:56.564 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:26:56.564 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 00:26:56.564 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:882: in function game_update [11] @scripts/boot.lua:612:in function [1] self = table: 00000000024AB080 [2] self = table: 000000000C35BB90; game_server_lobby_client = nil [3] self = table: 000000000C35BB90 [4] self = table: 000000000C35BB90; dt = nil; t = nil; verify_dlc_data = table: 000000000F137EC0; active_peers = table: 0000000005BF4930; is_done = true; success = true [5] self = table: 0000000001D6C420; dt = 0.0083514600992202759; t = 5123.5704756174237; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 0000000001D6C420; dt = 0.0083514600992202759 [7] hook_chain = [function] [8] self = table: 0000000011C02E00; dt = 0.0083514600992202759; main_t = 5123.5704756174237; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 164.82993177138269 [9] self = table: 00000000056A95A0; dt = 0.0083514600992202759; t = 5123.5704756174237 [10] self = table: 0000000000098460; real_world_dt = 0.0083514600992202759; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0083514600992202759; t = 5123.5704756174237 [11] dt = 0.0083514600992202759 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000008EA19D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008DBE540; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008DBE510; _disable_spawning_reasons = table: 0000000001773880; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D76C1D0; _mutator_handler = table: 0000000010628BC0; network_server = table: 00000000031A58C0; _game_mode = table: 000000000E05FC10; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "inn_level"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000009EBCB70; is_server = true; network_event_delegate = table: 000000000B90FEC0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6C420; search_config = table: 00000000103EA550; _verify_dlc_data = table: 000000000F137EC0; _network_server = table: 00000000031A58C0; _lobby = table: 00000000031A4440; _statistics_db = table: 0000000008EA19D0; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000011753A20; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6C420; search_config = table: 00000000103EA550; _verify_dlc_data = table: 000000000F137EC0; _network_server = table: 00000000031A58C0; _lobby = table: 00000000031A4440; _statistics_db = table: 0000000008EA19D0; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000011753A20; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6C420; search_config = table: 00000000103EA550; _verify_dlc_data = table: 000000000F137EC0; _network_server = table: 00000000031A58C0; _lobby = table: 00000000031A4440; _statistics_db = table: 0000000008EA19D0; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000011753A20; [5] network_server = table: 00000000031A58C0; network_event_delegate = table: 000000000B90FEC0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000C35BB90; is_server = true; _power_level_timer = 5123.9346466567367; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000011753A20; statistics_db = table: 0000000008EA19D0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000632EA30; party_owned_dlcs = table: 0000000001D6C2D0; [6] network_server = table: 00000000031A58C0; network_event_delegate = table: 000000000B90FEC0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000C35BB90; is_server = true; _power_level_timer = 5123.9346466567367; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000011753A20; statistics_db = table: 0000000008EA19D0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000632EA30; party_owned_dlcs = table: 0000000001D6C2D0; [8] world_name = "level_world"; entity_system_bag = table: 00000000031DCDB0; network_server = table: 00000000031A58C0; entity_system = table: 00000000031DCC00; parent = table: 0000000000098460; _level_flow_events = table: 000000000B528E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010F1DF60; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001054FFD0; num_local_human_players = 1; _ping_reporter = table: 0000000005DD4AC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0083514600992202759; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 00000000031EAB80; network_event_delegate = table: 000000000B90FEC0; machines = table: 0000000009B832D0; _camera_carrier = table: 000000000E34FCB0; free_flight_manager = table: 00000000048E9180; network_transmit = table: 0000000006076DF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000008EA19D0; _lobby_host = table: 00000000031A4440; dice_keeper = table: 00000000072EC7D0; network_clock = table: 00000000099DC6B0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000011C02E00; [10] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 00000000013F78E0; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:26:56.566 [Lua] [LevelTransitionHandler] promote_next_level_data 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = fort 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 6129746 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = default 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = adventure 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 1 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = cataclysm 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 576500864 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 00:26:56.566 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:26:56.566 [Lua] [NetworkServer] Entering post game 00:26:56.566 [Save] Saving `save_data` 00:26:56.566 [Lua] gm_event_end_conditions_met false false 00:26:56.566 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "24" 00:26:56.566 [Lua] [PlayFabMirrorBase] _commit_internal "24" 00:26:56.566 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:26:56.566 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:26:56.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58 00:26:56.567 [Lua] TRANSITION nil nil load_next_level 00:26:56.567 [Lua] Transition type "load_next_level", is server: true 00:26:56.567 [Lua] [GameNetworkManager] Leaving game... 00:26:56.567 [Lua] [GameNetworkManager] Shutting down game session host. 00:26:56.567 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:26:56.567 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:26:56.567 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=166.83 00:26:56.568 [Save] Save done 00:26:56.568 [Save] Saving `save_data` 00:26:56.570 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 00:26:56.570 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 00:26:56.570 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:26:56.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58 00:26:56.571 [Save] Save done 00:26:56.571 [Save] Saving `save_data` 00:26:56.577 [Save] Save done 00:26:56.930 [Lua] [PlayerSyncData] Game session is not initialized 00:26:56.930 [Lua] Set lobby begin: 00:26:56.930 [Lua] Lobby data twitch_enabled = false 00:26:56.930 [Lua] Lobby data selected_mission_id = fort 00:26:56.930 [Lua] Lobby data num_players = 2 00:26:56.930 [Lua] Lobby data difficulty_tweak = 0 00:26:56.930 [Lua] Lobby data host = 110000104183f95 00:26:56.930 [Lua] Lobby data matchmaking_type = 2 00:26:56.930 [Lua] Lobby data is_private = true 00:26:56.930 [Lua] Lobby data match_started = true 00:26:56.930 [Lua] Lobby data difficulty = cataclysm 00:26:56.930 [Lua] Lobby data player_slot_1 = 0:0 00:26:56.930 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:26:56.930 [Lua] Lobby data unique_server_name = JBles95 00:26:56.930 [Lua] Lobby data quick_game = false 00:26:56.930 [Lua] Lobby data country_code = AU 00:26:56.930 [Lua] Lobby data matchmaking = false 00:26:56.930 [Lua] Lobby data power_level = 0 00:26:56.930 [Lua] Lobby data mission_id = inn_level 00:26:56.930 [Lua] Lobby data mechanism = adventure 00:26:56.930 [Lua] Lobby data player_slot_5 = 0:0 00:26:56.930 [Lua] Lobby data player_slot_2 = 0:0 00:26:56.930 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:26:56.931 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:26:56.931 [Lua] Lobby data eac_authorized = true 00:26:56.931 [Lua] Set lobby end. 00:26:57.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58 00:26:57.496 [Lua] [PlayFabMirrorBase] commit result "success", "24" 00:26:58.564 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:26:58.564 [Lua] [Managers] Calling function on all managers: 00:26:58.564 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 00:26:58.565 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 00:26:58.565 [Lua] Clearing all global lookup lists 00:26:58.565 [Lua] [IngamePlayerListUI] - Destroy 00:26:58.565 [Lua] [GamePadEquipmentUI] - Destroy 00:26:58.565 [Lua] [EquipmentUI] - Destroy 00:26:58.565 [Lua] [AbilityUI] - Destroy 00:26:58.565 [Lua] [GamePadAbilityUI] - Destroy 00:26:58.566 [Lua] [IngameUI] destroy 00:26:58.568 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a8739cff0076f282]' child 1: '#ID[8cdf99e5b779d059]' child 2: '#ID[fb73182d1fd63c0c]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[17a5c52ac0884469]' 00:26:58.568 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 00:26:58.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 00:26:58.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3 00:26:58.574 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:26:58.574 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:26:58.696 [Lua] [Managers] Destroying manager group: 00:26:58.697 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae9a5b661e18c613]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[02b583bc8a8cfd57]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[34b7f98a9b55e9df]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8a2a963ed5c9eef2]' 00:26:58.699 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:26:58.740 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:26:58.740 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 00:26:58.740 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 00:26:58.740 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 00:26:58.740 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:26:58.740 [Lua] [Matchmaking] unregister rpcs 00:26:58.740 [Lua] ############### UNLOADING PACKAGES ############### 00:26:58.740 [Lua] [Managers] Calling function on all managers: 00:26:58.740 [Lua] [Managers] Destroying manager group: 00:26:58.740 [Lua] [Gamestate] Enter state StateLoading 00:26:58.741 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:26:58.741 [Lua] [Matchmaking] register rpcs 00:26:58.742 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 00:26:58.742 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:26:58.742 [Lua] registering RPCs 00:26:58.742 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:26:58.742 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:26:58.742 [Lua] Set lobby begin: 00:26:58.742 [Lua] Lobby data twitch_enabled = false 00:26:58.742 [Lua] Lobby data selected_mission_id = fort 00:26:58.742 [Lua] Lobby data num_players = 2 00:26:58.742 [Lua] Lobby data difficulty_tweak = 0 00:26:58.742 [Lua] Lobby data host = 110000104183f95 00:26:58.742 [Lua] Lobby data matchmaking_type = 2 00:26:58.742 [Lua] Lobby data is_private = true 00:26:58.742 [Lua] Lobby data match_started = true 00:26:58.742 [Lua] Lobby data difficulty = cataclysm 00:26:58.742 [Lua] Lobby data player_slot_1 = 0:0 00:26:58.742 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:26:58.742 [Lua] Lobby data unique_server_name = JBles95 00:26:58.742 [Lua] Lobby data quick_game = false 00:26:58.742 [Lua] Lobby data country_code = AU 00:26:58.742 [Lua] Lobby data matchmaking = false 00:26:58.742 [Lua] Lobby data power_level = 0 00:26:58.742 [Lua] Lobby data mission_id = fort 00:26:58.742 [Lua] Lobby data mechanism = adventure 00:26:58.742 [Lua] Lobby data player_slot_5 = 0:0 00:26:58.742 [Lua] Lobby data player_slot_2 = 0:0 00:26:58.742 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:26:58.742 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:26:58.742 [Lua] Lobby data eac_authorized = true 00:26:58.742 [Lua] Set lobby end. 00:26:58.742 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:26:58.744 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized 00:26:58.744 [Lua] [StateLoading] load_current_level 00:26:58.744 [Lua] [LevelTransitionHandler] load_current_level, loading fort 1 00:26:58.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 00:26:58.747 [Umbra] Unload tome 00:26:58.747 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 00:26:58.790 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 00:26:58.799 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 00:26:58.799 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_common, fort, async-read, 00:26:58.799 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, fort, async-read, 00:26:58.799 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_meta, fort, async-read, 00:26:58.832 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:26:58.832 [Lua] ### Received rpc_level_load_started 00:26:58.832 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 576500864 00:26:58.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8 00:26:58.834 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8 00:26:58.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_common 00:26:58.851 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":392111808,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:26:58.851 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:26:58.851 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:26:58.851 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:26:58.851 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 392111808 00:26:58.851 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:26:59.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_common 00:26:59.392 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_common 00:26:59.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort 00:27:01.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort 00:27:01.818 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort 00:27:01.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_meta 00:27:01.851 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]' 00:27:01.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_meta 00:27:01.919 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_meta 00:27:01.936 [Lua] [LevelTransitionHandler] Level load completed! 00:27:01.936 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: fort - level_seed: 6129746 - use_random_directors: true - conflict_director_name: default 00:27:01.968 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:27:01.968 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 4 00:27:01.968 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 3 00:27:01.968 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 00:27:01.968 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 00:27:01.968 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 00:27:01.968 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 00:27:01.968 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 00:27:01.968 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:27:01.968 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 4 00:27:01.968 [Lua] checking dlc's against conflict directors 00:27:01.968 [Lua] number of factions to include 3 00:27:01.968 [Lua] number of factions added 3 00:27:01.968 [Lua] --- --- --- 00:27:01.968 [Lua] Starting... difficulty 'cataclysm' 00:27:01.968 [Lua] These are the starting conflict directors: 00:27:01.968 [Lua] skaven 00:27:01.968 [Lua] chaos 00:27:01.968 [Lua] --- --- --- 00:27:01.968 [Lua] 00:27:01.968 [Lua] Looking for a new director: 00:27:01.968 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 00:27:01.968 [Lua] ->trying director: chaos_beastmen 00:27:01.968 [Lua] --> success! 00:27:01.968 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 00:27:01.968 [Lua] 00:27:01.968 [Lua] Looking for a new director: 00:27:01.968 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 00:27:01.968 [Lua] ->trying director: chaos 00:27:01.968 [Lua] --> success! 00:27:01.968 [Lua] --> re-used the same breeds 00:27:01.968 [Lua] 00:27:01.968 [Lua] Looking for a new director: 00:27:01.968 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 00:27:01.968 [Lua] ->trying director: chaos 00:27:01.968 [Lua] --> success! 00:27:01.968 [Lua] --> re-used the same breeds 00:27:01.968 [Lua] 00:27:01.968 [Lua] Looking for a new director: 00:27:01.968 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 00:27:01.968 [Lua] ->trying director: skaven_beastmen 00:27:01.968 [Lua] --> success! 00:27:01.968 [Lua] --> re-used the same breeds 00:27:01.968 [Lua] 00:27:01.968 [Lua] Looking for a new director: 00:27:01.968 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 00:27:01.968 [Lua] ->trying director: default 00:27:01.968 [Lua] --> success! 00:27:01.968 [Lua] --> re-used the same breeds 00:27:01.968 [Lua] 00:27:01.968 [Lua] DONE! Found the following directors: 00:27:01.968 [Lua] chaos_beastmen 00:27:01.968 [Lua] chaos 00:27:01.968 [Lua] chaos 00:27:01.968 [Lua] skaven_beastmen 00:27:01.968 [Lua] default 00:27:01.968 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 00:27:01.968 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_berzerker=true, skaven_rat_ogre=true, skaven_plague_monk=true, chaos_warrior=true, beastmen_ungor=true, beastmen_standard_bearer=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_ratling_gunner=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_clan_rat_with_shield=true, chaos_raider=true, skaven_storm_vermin_commander=true, } 00:27:01.968 [Lua] load_startup_enemy_packages: -------------- 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_spawn 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_troll 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_rat_ogre 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_stormfiend 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] beastmen_minotaur 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_plague_sorcerer 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_corruptor_sorcerer 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_gutter_runner 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_pack_master 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_poison_wind_globadier 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_ratling_gunner 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_warpfire_thrower 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_vortex_sorcerer 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] beastmen_standard_bearer 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_vortex 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] critter_rat 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] critter_pig 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_marauder 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] beastmen_gor 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_storm_vermin 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] beastmen_ungor_archer 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_berzerker 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_plague_monk 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_warrior 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] beastmen_ungor 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_loot_rat 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_clan_rat 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_storm_vermin_with_shield 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_slave 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_fanatic 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_marauder_with_shield 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] beastmen_bestigor 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] skaven_clan_rat_with_shield 00:27:01.968 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:27:01.968 [Lua] chaos_raider 00:27:01.970 [Lua] ### Received rpc_level_loaded 00:27:01.970 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 510 00:27:01.970 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 00:27:01.987 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 00:27:01.987 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 00:27:02.003 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 00:27:02.003 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 00:27:02.003 [Lua] ### Received rpc_level_loaded 00:27:02.003 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 510 00:27:02.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:27:02.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:27:02.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:27:02.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:27:02.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:27:02.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:27:02.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:27:02.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:27:02.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:27:02.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:27:02.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:27:02.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:27:02.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:27:02.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:27:02.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:27:02.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:27:02.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:27:02.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:27:02.964 [Lua] ### Received rpc_level_loaded 00:27:02.964 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 510 00:27:02.964 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 00:27:02.964 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:27:02.964 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:27:02.981 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:27:02.981 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:27:03.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:27:03.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:27:03.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:27:03.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:27:03.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:27:03.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:27:03.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:27:03.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:27:03.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:27:03.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:27:03.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:27:03.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:27:03.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:27:03.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:27:03.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:27:03.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:27:03.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:27:03.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:27:03.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:27:03.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:27:03.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:27:04.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:27:04.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:27:04.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:27:04.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:27:04.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:27:04.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:27:04.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:27:04.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:27:04.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:27:04.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:27:04.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:27:04.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:27:04.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:27:04.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:27:04.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:27:04.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:27:04.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:27:04.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:27:04.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:27:04.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:27:04.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 00:27:05.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 00:27:05.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 00:27:05.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:27:05.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:27:05.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:27:05.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:27:05.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:27:05.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:27:05.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:27:05.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:27:05.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:27:05.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:27:05.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:27:05.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:27:05.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:27:06.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:27:06.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:27:06.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:27:06.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:27:06.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:27:06.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:27:06.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:27:06.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:27:06.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:27:06.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:27:06.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:27:06.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:27:06.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:27:06.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:27:06.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:27:07.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:27:07.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:27:07.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:27:07.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:27:07.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:27:07.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:27:07.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:27:07.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:27:07.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:27:07.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:27:07.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:27:07.758 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: adventure 00:27:07.758 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:27:07.758 [Lua] Starting async level spawning of levels/honduras/fort/world 00:27:07.758 [Umbra] Init version: 3.4.15 :: 16 threads 00:27:08.068 [Lua] Async level spawning done 00:27:08.068 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:27:09.035 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:27:09.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:27:09.035 [Lua] [Matchmaking] unregister rpcs 00:27:09.035 [Lua] Set lobby begin: 00:27:09.035 [Lua] Lobby data twitch_enabled = false 00:27:09.035 [Lua] Lobby data selected_mission_id = fort 00:27:09.035 [Lua] Lobby data num_players = 2 00:27:09.035 [Lua] Lobby data difficulty_tweak = 0 00:27:09.035 [Lua] Lobby data host = 110000104183f95 00:27:09.035 [Lua] Lobby data matchmaking_type = 2 00:27:09.035 [Lua] Lobby data is_private = true 00:27:09.035 [Lua] Lobby data match_started = true 00:27:09.035 [Lua] Lobby data difficulty = cataclysm 00:27:09.035 [Lua] Lobby data player_slot_1 = 0:0 00:27:09.035 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:27:09.035 [Lua] Lobby data unique_server_name = JBles95 00:27:09.035 [Lua] Lobby data quick_game = false 00:27:09.035 [Lua] Lobby data country_code = AU 00:27:09.035 [Lua] Lobby data matchmaking = false 00:27:09.035 [Lua] Lobby data power_level = 0 00:27:09.035 [Lua] Lobby data mission_id = fort 00:27:09.035 [Lua] Lobby data mechanism = adventure 00:27:09.035 [Lua] Lobby data player_slot_5 = 0:0 00:27:09.035 [Lua] Lobby data player_slot_2 = 0:0 00:27:09.035 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:27:09.035 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:27:09.035 [Lua] Lobby data eac_authorized = true 00:27:09.035 [Lua] Set lobby end. 00:27:09.035 [Lua] [Managers] Destroying manager group: 00:27:09.036 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens 00:27:09.036 [Lua] [Gamestate] Enter StateIngame HOST 00:27:09.036 [Lua] [Managers] Calling function on all managers: 00:27:09.036 [Lua] <>level = fort<> 00:27:09.036 [Lua] Set lobby begin: 00:27:09.036 [Lua] Lobby data twitch_enabled = false 00:27:09.036 [Lua] Lobby data selected_mission_id = fort 00:27:09.036 [Lua] Lobby data num_players = 2 00:27:09.036 [Lua] Lobby data difficulty_tweak = 0 00:27:09.036 [Lua] Lobby data host = 110000104183f95 00:27:09.036 [Lua] Lobby data matchmaking_type = 2 00:27:09.036 [Lua] Lobby data is_private = true 00:27:09.036 [Lua] Lobby data match_started = true 00:27:09.036 [Lua] Lobby data difficulty = cataclysm 00:27:09.036 [Lua] Lobby data player_slot_1 = 0:0 00:27:09.036 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:27:09.036 [Lua] Lobby data unique_server_name = JBles95 00:27:09.036 [Lua] Lobby data quick_game = false 00:27:09.036 [Lua] Lobby data country_code = AU 00:27:09.037 [Lua] Lobby data matchmaking = false 00:27:09.037 [Lua] Lobby data power_level = 0 00:27:09.037 [Lua] Lobby data mission_id = fort 00:27:09.037 [Lua] Lobby data mechanism = adventure 00:27:09.037 [Lua] Lobby data player_slot_5 = 0:0 00:27:09.037 [Lua] Lobby data player_slot_2 = 0:0 00:27:09.037 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:27:09.037 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:27:09.037 [Lua] Lobby data eac_authorized = true 00:27:09.037 [Lua] Set lobby end. 00:27:09.037 [Lua] [StateIngame] Server ingame 00:27:09.039 [Lua] Set lobby begin: 00:27:09.039 [Lua] Lobby data twitch_enabled = false 00:27:09.039 [Lua] Lobby data selected_mission_id = fort 00:27:09.039 [Lua] Lobby data num_players = 2 00:27:09.039 [Lua] Lobby data difficulty_tweak = 0 00:27:09.039 [Lua] Lobby data host = 110000104183f95 00:27:09.039 [Lua] Lobby data matchmaking_type = 2 00:27:09.039 [Lua] Lobby data is_private = true 00:27:09.039 [Lua] Lobby data match_started = true 00:27:09.039 [Lua] Lobby data difficulty = cataclysm 00:27:09.039 [Lua] Lobby data player_slot_1 = 0:0 00:27:09.039 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:27:09.039 [Lua] Lobby data unique_server_name = JBles95 00:27:09.039 [Lua] Lobby data quick_game = false 00:27:09.039 [Lua] Lobby data country_code = AU 00:27:09.039 [Lua] Lobby data matchmaking = false 00:27:09.039 [Lua] Lobby data power_level = 0 00:27:09.039 [Lua] Lobby data mission_id = fort 00:27:09.039 [Lua] Lobby data mechanism = adventure 00:27:09.039 [Lua] Lobby data player_slot_5 = 0:0 00:27:09.039 [Lua] Lobby data player_slot_2 = 0:0 00:27:09.039 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:27:09.039 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:27:09.039 [Lua] Lobby data eac_authorized = true 00:27:09.039 [Lua] Set lobby end. 00:27:09.039 [Lua] [Matchmaking] register rpcs 00:27:09.039 [Lua] GameNetworkManager:init... creating game session 00:27:09.039 [Lua] Host GameSession.make_game_session_host with session: 00:27:09.039 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:27:09.039 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 00:27:09.039 [Lua] [GameNetworkManager] self.is_server = true 00:27:09.039 [Network] Setting artificial MTU limit to 65536 00:27:09.049 [Lua] Switching ConflictSettings: to: default 00:27:09.049 [Lua] pacing=default 00:27:09.049 [Lua] roaming=nil 00:27:09.049 [Lua] specials=default 00:27:09.049 [Lua] debug_color=maroon 00:27:09.049 [Lua] contained_breeds=nil 00:27:09.049 [Lua] pack_spawning=default 00:27:09.049 [Lua] disabled=false 00:27:09.049 [Lua] factions=nil 00:27:09.049 [Lua] boss=default 00:27:09.049 [Lua] horde=default 00:27:09.049 [Lua] name=default 00:27:09.049 [Lua] intensity=default 00:27:09.049 [Lua] --- 00:27:09.049 [Lua] [LevelAnalysis] set_random_seed( 6129746) 00:27:09.056 [Lua] [AIInterestPointSystem] Level Seed: 6129746 00:27:09.056 [Lua] 00:27:09.056 [Lua] [entity_system_bag] = table 00:27:09.056 [Lua] [entity_system_bag] = metatable 00:27:09.056 [Lua] [startup_data] = table 00:27:09.056 [Lua] [entity_manager] = table 00:27:09.056 [Lua] [entity_manager] = metatable 00:27:09.056 [Lua] [unit_spawner] = table 00:27:09.056 [Lua] [unit_spawner] = metatable 00:27:09.056 [Lua] [unit_storage] = table 00:27:09.056 [Lua] [unit_storage] = metatable 00:27:09.056 [Lua] [dice_keeper] = table 00:27:09.056 [Lua] [dice_keeper] = metatable 00:27:09.056 [Lua] [is_server] = true (boolean) 00:27:09.057 [Lua] [world] = [World] 00:27:09.057 [Lua] [system_api] = table 00:27:09.057 [Lua] [entity_system] = table 00:27:09.057 [Lua] [entity_system] = metatable 00:27:09.057 [Lua] [network_lobby] = table 00:27:09.057 [Lua] [network_lobby] = metatable 00:27:09.057 [Lua] [profile_synchronizer] = table 00:27:09.057 [Lua] [profile_synchronizer] = metatable 00:27:09.057 [Lua] [level_transition_handler] = table 00:27:09.057 [Lua] [level_transition_handler] = metatable 00:27:09.057 [Lua] [num_local_human_players] = 1 (number) 00:27:09.057 [Lua] [statistics_db] = table 00:27:09.057 [Lua] [statistics_db] = metatable 00:27:09.057 [Lua] [network_server] = table 00:27:09.057 [Lua] [network_server] = metatable 00:27:09.057 [Lua] [input_manager] = table 00:27:09.057 [Lua] [input_manager] = metatable 00:27:09.057 [Lua] [network_clock] = table 00:27:09.057 [Lua] [network_clock] = metatable 00:27:09.057 [Lua] [network_transmit] = table 00:27:09.057 [Lua] [network_transmit] = metatable 00:27:09.057 [Lua] [free_flight_manager] = table 00:27:09.057 [Lua] [free_flight_manager] = metatable 00:27:09.057 [Lua] [network_manager] = table 00:27:09.057 [Lua] [network_manager] = metatable 00:27:09.057 [Lua] [network_event_delegate] = table 00:27:09.057 [Lua] [network_event_delegate] = metatable 00:27:09.057 [Lua] 00:27:09.059 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:27:09.072 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 00:27:09.072 [Lua] [AchievementManager] Achievements using the steam platform 00:27:09.072 [Lua] PlayerManager:add_player player_1 00:27:09.156 [Lua] respawn_unit_spawned with group id: respawn_end_event 00:27:09.156 [Lua] respawn_unit_spawned with group id: respawn_end_event 00:27:09.158 [Lua] respawn_unit_spawned with group id: riverbreak 00:27:09.158 [Lua] respawn_unit_spawned with group id: riverbreak 00:27:09.158 [Lua] respawn_unit_spawned with group id: riverbreak 00:27:09.158 [Lua] respawn_unit_spawned with group id: riverbreak 00:27:09.158 [Lua] respawn_unit_spawned with group id: riverbreak 00:27:09.158 [Lua] respawn_unit_spawned with group id: riverbreak 00:27:09.158 [Lua] [StateIngame] Level seed: 6129746 00:27:09.173 [Flow] interaction disable 00:27:09.175 [Lua] [LevelAnalysis] set_random_seed( 6129746) 00:27:09.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:27:09.178 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:27:09.179 [Lua] [IngameUI] init 00:27:09.193 [Lua] cb_razer_chroma_setup 00:27:09.213 [Lua] completed 00:27:09.218 [Lua] completed 00:27:09.221 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:27:09.221 [Lua] Set lobby begin: 00:27:09.221 [Lua] Lobby data twitch_enabled = false 00:27:09.221 [Lua] Lobby data selected_mission_id = fort 00:27:09.221 [Lua] Lobby data num_players = 2 00:27:09.221 [Lua] Lobby data difficulty_tweak = 0 00:27:09.221 [Lua] Lobby data host = 110000104183f95 00:27:09.221 [Lua] Lobby data matchmaking_type = 2 00:27:09.221 [Lua] Lobby data is_private = true 00:27:09.221 [Lua] Lobby data match_started = true 00:27:09.221 [Lua] Lobby data difficulty = cataclysm 00:27:09.221 [Lua] Lobby data player_slot_1 = 0:0 00:27:09.221 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:27:09.221 [Lua] Lobby data unique_server_name = JBles95 00:27:09.221 [Lua] Lobby data quick_game = false 00:27:09.221 [Lua] Lobby data country_code = AU 00:27:09.221 [Lua] Lobby data matchmaking = false 00:27:09.221 [Lua] Lobby data power_level = 835 00:27:09.221 [Lua] Lobby data mission_id = fort 00:27:09.221 [Lua] Lobby data mechanism = adventure 00:27:09.221 [Lua] Lobby data player_slot_5 = 0:0 00:27:09.221 [Lua] Lobby data player_slot_2 = 0:0 00:27:09.221 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:27:09.221 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:27:09.221 [Lua] Lobby data eac_authorized = true 00:27:09.221 [Lua] Set lobby end. 00:27:09.222 [Flow] crossroads_B2_true 00:27:09.222 [Flow] crossroads_B2_true 00:27:09.222 [Flow] Path A1 00:27:09.222 [Lua] CurrentConflictSettings default 00:27:09.222 [Lua] [ConflictDirector] conflict_director is ai_ready 00:27:09.223 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:27:09.223 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 4 00:27:09.223 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 3 00:27:09.223 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 00:27:09.223 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 00:27:09.223 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 00:27:09.223 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 00:27:09.223 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 00:27:09.223 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 00:27:09.223 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 4 00:27:09.224 [Lua] [1] = table 00:27:09.224 [Lua] [2] = table 00:27:09.224 [Lua] [1] = table 00:27:09.224 [Lua] [2] = table 00:27:09.224 [Lua] [3] = table 00:27:09.224 [Lua] [1] = table 00:27:09.224 [Lua] [2] = table 00:27:09.224 [Lua] [3] = table 00:27:09.224 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:27:09.227 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:27:09.227 [Lua] Forming navigation groups in one frame 00:27:09.227 [Lua] Forming navigation groups 00:27:09.247 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063 00:27:09.393 [Lua] NavigationGroupManager -> calulation time B: 0.14699999999993452 00:27:09.393 [Lua] number of nav groups: 343 00:27:09.396 [Lua] number of refined nav groups : 206 00:27:09.400 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662 00:27:09.400 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8761137947440165 Normalized coefficient: 1.5947568372877603 00:27:09.403 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8879473283886892 Normalized coefficient: 1.7720627067279586 00:27:09.405 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.681181441247463 Normalized coefficient: 1.3426916748778637 00:27:09.408 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:27:09.408 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 00:27:09.408 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:27:09.408 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 00:27:09.409 [Lua] [LevelAnalysis] Generating boss paths for level: fort 00:27:09.409 [Lua] [LevelAnalysis] This level has a total main-path length of 735.482 meters. 00:27:09.409 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:27:09.409 [Lua] [LevelAnalysis] 00:27:09.409 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:27:09.409 [Lua] [LevelAnalysis] 00:27:09.409 [Lua] [LevelAnalysis] Terror events added: 00:27:09.409 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 00:27:09.409 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 00:27:09.409 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:27:09.409 [Lua] ----> using boss gizmo! 00:27:09.409 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -323.4 start-travel-dist: 608.8, end-travel-dist: 608.8 spawn_distance 275.4 00:27:09.410 [Lua] Adding main path event: Vector3Box(43.851, 224.316, -10.0077) boss_event_storm_fiend 45 table: 0000000011D903C0 00:27:09.410 [Lua] NORMAL PATROL MAIN PATH 674.8980712890625 00:27:09.410 [Lua] [waypoints] = table 00:27:09.410 [Lua] [astar_points] = table 00:27:09.410 [Lua] [travel_dist] = 783.79835743457079 (number) 00:27:09.410 [Lua] [one_directional] = false (boolean) 00:27:09.410 [Lua] [id] = boss_14 (string) 00:27:09.410 [Lua] ----> using boss spline path! 00:27:09.410 [Lua] Adding main path event: Vector3Box(78, 41, -7.05) boss_event_spline_patrol 45 table: 0000000011D906A0 00:27:09.410 [Lua] [LevelAnalysis] num_event_places_f: 0.45698789978027343 , num_event_places: 0 , trailing_event_fraction: 0.45698789978027343 , num_events: 0 00:27:09.410 [Lua] [LevelAnalysis] Level path distance: 735.48184967041016 00:27:09.410 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:27:09.413 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 00:27:09.416 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:27:09.416 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 00:27:09.417 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:27:09.417 [Lua] [Managers] Calling function on all managers: 00:27:09.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:27:09.440 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 00:27:09.440 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 00:27:09.443 [Lua] [PartyManager] Player (110000104183f95:6) was put into party heroes (1) 00:27:09.443 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:27:09.480 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 00:27:09.480 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 00:27:09.480 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:6) to profile(5) career(1) 00:27:09.480 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:27:09.480 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":468861824,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:27:09.480 [Lua] [PartyManager] Player (110000104183f95:2) was put into party heroes (1) 00:27:09.480 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:27:09.517 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 00:27:09.517 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 00:27:09.517 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:2) to profile(1) career(1) 00:27:09.517 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 00:27:09.517 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":668808256,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:27:09.617 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":392111808,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:27:09.617 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:27:09.617 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1861956864 00:27:09.617 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1561488640 00:27:09.617 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 392111808 00:27:09.617 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:27:09.618 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 00:27:09.618 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:27:09.618 [Lua] PlayerManager:remove_player peer_id=110000104183f95 2 00:27:09.618 [Lua] [GameNetworkManager] destroying game object with go_id=58 00:27:09.618 [Lua] [GameNetworkManager] destroying game object with go_id=59 00:27:09.618 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 00:27:09.618 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 00:27:09.620 [Lua] [PartyManager] Player (110000104183f95:2) was put into party heroes (1) 00:27:09.620 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:27:09.656 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 00:27:09.656 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 00:27:09.656 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:2) to profile(1) career(1) 00:27:09.656 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 00:27:09.656 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":682302528,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:27:09.790 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 00:27:09.790 [Lua] [PackageManager] Force_load: wwise/pistol 00:27:09.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:27:09.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:27:09.940 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:27:09.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:27:10.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:27:10.018 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:27:10.019 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:27:10.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:27:10.049 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:27:10.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:27:10.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:27:10.326 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:27:10.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:27:10.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:27:10.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:27:10.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:27:10.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:27:10.426 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:27:10.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:27:10.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:27:10.482 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:27:10.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:27:10.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:27:10.498 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:27:10.498 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:27:10.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:27:10.881 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:27:10.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 00:27:10.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 00:27:10.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 00:27:10.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:27:10.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:27:10.993 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:27:10.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:27:11.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:27:11.009 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:27:11.009 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 00:27:11.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 00:27:11.040 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 00:27:11.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:27:11.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:27:11.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:27:11.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:27:11.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:27:11.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:27:11.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:27:11.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:27:11.194 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:27:11.194 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:27:11.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:27:11.219 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:27:11.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:27:11.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:27:11.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:27:11.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 00:27:11.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 00:27:11.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 00:27:11.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:27:11.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:27:11.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:27:11.370 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:27:11.403 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:27:11.403 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:27:11.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:27:11.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:27:11.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:27:11.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:27:11.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:27:11.516 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:27:11.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:27:11.527 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:27:11.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:27:11.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:27:11.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:27:11.536 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 682302528 00:27:11.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:27:11.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:27:11.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:27:11.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:27:11.606 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:27:11.614 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:27:12.122 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 682302528 00:27:12.122 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:27:12.122 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:27:12.126 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:27:12.144 [Lua] Breedfreezer (server) starting a hot join sync 00:27:12.144 [Lua] packing 0 units of breed chaos_marauder 00:27:12.144 [Lua] packing 0 units of breed skaven_clan_rat 00:27:12.144 [Lua] packing 0 units of breed skaven_storm_vermin 00:27:12.144 [Lua] packing 0 units of breed skaven_slave 00:27:12.144 [Lua] packing 0 units of breed chaos_fanatic 00:27:12.144 [Lua] packing 0 units of breed beastmen_ungor_archer 00:27:12.144 [Lua] packing 0 units of breed chaos_raider 00:27:12.144 [Lua] packing 0 units of breed chaos_warrior 00:27:12.144 [Lua] packing 0 units of breed chaos_berzerker 00:27:12.144 [Lua] packing 0 units of breed beastmen_bestigor 00:27:12.144 [Lua] packing 0 units of breed beastmen_ungor 00:27:12.144 [Lua] packing 0 units of breed skaven_plague_monk 00:27:12.144 [Lua] packing 0 units of breed beastmen_gor 00:27:12.144 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:27:12.144 [Lua] 00:27:12.144 [Lua] [1] = 1 (number) 00:27:12.144 [Lua] [2] = 0 (number) 00:27:12.144 [Lua] [3] = 1 (number) 00:27:12.144 [Lua] [4] = 0 (number) 00:27:12.144 [Lua] [5] = 1 (number) 00:27:12.144 [Lua] [6] = 0 (number) 00:27:12.144 [Lua] [7] = 1 (number) 00:27:12.144 [Lua] [8] = 0 (number) 00:27:12.144 [Lua] [9] = 1 (number) 00:27:12.144 [Lua] [10] = 0 (number) 00:27:12.144 [Lua] [11] = 1 (number) 00:27:12.144 [Lua] [12] = 0 (number) 00:27:12.144 [Lua] [13] = 1 (number) 00:27:12.144 [Lua] [14] = 0 (number) 00:27:12.144 [Lua] [15] = 1 (number) 00:27:12.144 [Lua] [16] = 0 (number) 00:27:12.144 [Lua] [17] = 1 (number) 00:27:12.144 [Lua] [18] = 0 (number) 00:27:12.144 [Lua] [19] = 1 (number) 00:27:12.144 [Lua] [20] = 0 (number) 00:27:12.144 [Lua] [21] = 1 (number) 00:27:12.144 [Lua] [22] = 0 (number) 00:27:12.144 [Lua] [23] = 1 (number) 00:27:12.144 [Lua] [24] = 0 (number) 00:27:12.144 [Lua] [25] = 1 (number) 00:27:12.144 [Lua] [26] = 0 (number) 00:27:12.144 [Lua] 00:27:12.144 [Lua] 00:27:12.144 [Lua] 00:27:12.144 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:27:12.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 00:27:12.144 [Lua] RemotePlayer:create_game_object( ) 62 00:27:12.193 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:27:12.193 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:27:12.198 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 00:27:12.198 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 00:27:12.199 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 00:27:12.199 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:27:12.199 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:27:12.200 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:27:12.203 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104183f95 6 00:27:12.205 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.205 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.205 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.205 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.205 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.205 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.205 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.205 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.206 [Lua] TalentExtension:_send_rpc_sync_talents 63 00:27:12.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:27:12.207 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 00:27:12.207 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 00:27:12.208 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.208 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.208 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.208 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.208 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.208 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.209 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.209 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.209 [Lua] TalentExtension:_send_rpc_sync_talents 65 00:27:12.209 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:27:12.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 00:27:12.212 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(60.2559, 408.615, -2.79525), Vector4(0, 0, 0.980108, -0.198463)) 00:27:12.213 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:27:12.213 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.213 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:27:12.213 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.214 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:27:12.214 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:27:12.214 [Lua] TalentExtension:_send_rpc_sync_talents 67 00:27:12.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:27:12.214 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:27:12.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 00:27:12.218 [Lua] [GameNetworkManager] destroying game object with go_id=66 00:27:12.218 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 00:27:12.218 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 00:27:12.231 [Lua] Switching ConflictSettings: to: chaos_beastmen 00:27:12.231 [Lua] pacing=default 00:27:12.231 [Lua] locked_func_name=beastmen 00:27:12.231 [Lua] roaming=nil 00:27:12.231 [Lua] specials=chaos_beastmen 00:27:12.231 [Lua] debug_color=orange 00:27:12.231 [Lua] contained_breeds=nil 00:27:12.231 [Lua] pack_spawning=chaos_beastmen 00:27:12.231 [Lua] disabled=false 00:27:12.231 [Lua] factions=nil 00:27:12.231 [Lua] boss=chaos_beastmen 00:27:12.231 [Lua] horde=beastmen 00:27:12.231 [Lua] name=chaos_beastmen 00:27:12.231 [Lua] intensity=default 00:27:12.231 [Lua] --- 00:27:12.232 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:27:12.233 [Lua] PlayerManager:remove_player peer_id=110000104183f95 2 00:27:12.233 [Lua] [GameNetworkManager] destroying game object with go_id=60 00:27:12.233 [Lua] [GameNetworkManager] destroying game object with go_id=61 00:27:12.233 [Lua] [PartyManager] Player (110000104183f95:2) was put into party heroes (1) 00:27:12.233 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:27:12.276 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 00:27:12.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70 00:27:12.276 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:2) to profile(1) career(1) 00:27:12.276 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 00:27:12.276 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":652529216,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:27:12.284 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:27:12.511 [Lua] StateInGameRunning:_game_actually_starts() 00:27:12.511 [Lua] ################################################################################################################# 00:27:12.511 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:27:12.511 [Lua] ################################################################################################################# 00:27:12.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 00:27:12.512 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 00:27:12.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 00:27:12.567 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:27:12.567 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:27:12.567 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:27:12.609 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:27:12.609 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:27:12.609 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 00:27:12.609 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:27:12.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:27:12.627 [Lua] TalentSystem:rpc_sync_talents 1 1025 00:27:12.627 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:27:12.629 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 00:27:12.630 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.630 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.630 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.630 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:27:12.630 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:27:12.631 [Lua] TalentExtension:_send_rpc_sync_talents 72 00:27:12.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:27:12.631 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 00:27:12.637 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 00:27:12.637 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 00:27:12.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59 00:27:12.731 [Lua] Commit load time data 00:27:12.884 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:27:14.051 [Lua] Set lobby begin: 00:27:14.051 [Lua] Lobby data twitch_enabled = false 00:27:14.051 [Lua] Lobby data selected_mission_id = fort 00:27:14.051 [Lua] Lobby data num_players = 2 00:27:14.051 [Lua] Lobby data difficulty_tweak = 0 00:27:14.051 [Lua] Lobby data host = 110000104183f95 00:27:14.051 [Lua] Lobby data matchmaking_type = 2 00:27:14.051 [Lua] Lobby data is_private = true 00:27:14.052 [Lua] Lobby data match_started = true 00:27:14.052 [Lua] Lobby data difficulty = cataclysm 00:27:14.052 [Lua] Lobby data player_slot_1 = 0:0 00:27:14.052 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:27:14.052 [Lua] Lobby data unique_server_name = JBles95 00:27:14.052 [Lua] Lobby data quick_game = false 00:27:14.052 [Lua] Lobby data country_code = AU 00:27:14.052 [Lua] Lobby data matchmaking = false 00:27:14.052 [Lua] Lobby data power_level = 417 00:27:14.052 [Lua] Lobby data mission_id = fort 00:27:14.052 [Lua] Lobby data mechanism = adventure 00:27:14.052 [Lua] Lobby data player_slot_5 = 0:0 00:27:14.052 [Lua] Lobby data player_slot_2 = 0:0 00:27:14.052 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:27:14.052 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:27:14.052 [Lua] Lobby data eac_authorized = true 00:27:14.052 [Lua] Set lobby end. 00:27:19.080 [Lua] Set lobby begin: 00:27:19.080 [Lua] Lobby data twitch_enabled = false 00:27:19.080 [Lua] Lobby data selected_mission_id = fort 00:27:19.080 [Lua] Lobby data num_players = 2 00:27:19.080 [Lua] Lobby data difficulty_tweak = 0 00:27:19.080 [Lua] Lobby data host = 110000104183f95 00:27:19.081 [Lua] Lobby data matchmaking_type = 2 00:27:19.081 [Lua] Lobby data is_private = true 00:27:19.081 [Lua] Lobby data match_started = true 00:27:19.081 [Lua] Lobby data difficulty = cataclysm 00:27:19.081 [Lua] Lobby data player_slot_1 = 0:0 00:27:19.081 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:27:19.081 [Lua] Lobby data unique_server_name = JBles95 00:27:19.081 [Lua] Lobby data quick_game = false 00:27:19.081 [Lua] Lobby data country_code = AU 00:27:19.081 [Lua] Lobby data matchmaking = false 00:27:19.081 [Lua] Lobby data power_level = 835 00:27:19.081 [Lua] Lobby data mission_id = fort 00:27:19.081 [Lua] Lobby data mechanism = adventure 00:27:19.081 [Lua] Lobby data player_slot_5 = 0:0 00:27:19.081 [Lua] Lobby data player_slot_2 = 0:0 00:27:19.081 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:27:19.081 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:27:19.081 [Lua] Lobby data eac_authorized = true 00:27:19.081 [Lua] Set lobby end. 00:27:40.898 [Lua] Players are leaving the safe zone 00:27:46.372 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:27:46.380 [Lua] Spline already found! 00:27:46.410 [Lua] Init group template: spline_patrol 00:28:20.327 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 00:28:24.328 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:28:24.866 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:28:25.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 31, name: `unknown` 00:28:26.829 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:28:27.200 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:28:28.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 46, name: `unknown` 00:28:38.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 166, name: `unknown` 00:28:39.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 00:28:55.253 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (1) 00:28:55.253 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:28:57.186 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:28:57.195 [Lua] Spline already found! 00:28:57.216 [Lua] Init group template: spline_patrol 00:29:00.542 [Lua] Switching ConflictSettings: to: chaos 00:29:00.542 [Lua] pacing=chaos 00:29:00.542 [Lua] roaming=nil 00:29:00.542 [Lua] specials=chaos 00:29:00.542 [Lua] debug_color=purple 00:29:00.542 [Lua] contained_breeds=nil 00:29:00.542 [Lua] pack_spawning=chaos 00:29:00.542 [Lua] disabled=false 00:29:00.542 [Lua] factions=nil 00:29:00.542 [Lua] boss=chaos 00:29:00.542 [Lua] horde=chaos 00:29:00.542 [Lua] name=chaos 00:29:00.542 [Lua] intensity=default 00:29:00.542 [Lua] --- 00:29:02.475 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:29:03.116 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:29:17.831 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:29:32.066 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 171 will change to a manual source. 00:29:38.668 [Lua] Coordinated attack! 00:29:39.163 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 00:29:39.163 [Lua] Time for new HOOORDE! multi_first_wave 00:29:39.163 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 00:29:39.163 [Lua] horde requested: vector_blob 00:29:39.163 [Lua] wants to spawn behind within distance: 60 00:29:39.163 [Lua] horde crated with id 3 of type vector_blob 00:29:39.163 [Lua] managed to spawn 35/35 horde enemies 00:29:39.163 [Lua] vector blob horde has started 00:29:39.191 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:29:39.211 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:29:39.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 63, name: `unknown` 00:29:39.486 [Lua] Init group template: horde 00:29:44.570 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:29:49.348 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:29:49.348 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:29:49.348 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 00:29:49.348 [Lua] horde requested: vector_blob 00:29:49.348 [Lua] wants to spawn ahead within distance: 60 00:29:49.348 [Lua] horde crated with id 4 of type vector_blob 00:29:49.348 [Lua] managed to spawn 40/40 horde enemies 00:29:49.348 [Lua] vector blob horde has started 00:29:49.767 [Lua] Init group template: horde 00:29:52.183 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:29:54.174 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:29:54.868 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:30:06.787 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 00:30:07.300 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 00:30:10.588 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:10.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 00:30:12.133 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:13.482 [Lua] HORDE: last wave, reset to standard horde delay 00:30:13.482 [Lua] Time for new HOOORDE! multi_last_wave 00:30:13.482 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 00:30:13.482 [Lua] horde requested: vector_blob 00:30:13.483 [Lua] wants to spawn ahead within distance: 60 00:30:13.483 [Lua] horde crated with id 5 of type vector_blob 00:30:13.483 [Lua] managed to spawn 39/39 horde enemies 00:30:13.483 [Lua] vector blob horde has started 00:30:13.925 [Lua] Init group template: horde 00:30:16.178 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:16.190 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:17.495 [Lua] main_path_player_far_away_check started 00:30:18.386 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:30:18.432 [Lua] Horde killed: ? 00:30:18.874 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:30:19.174 [Lua] Horde killed: ? 00:30:19.443 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:30:19.953 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:30:20.124 [Lua] main_path_player_far_away_check started 00:30:20.531 [Lua] main_path_player_far_away_check started 00:30:22.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 71207 00:30:23.265 [Lua] main_path_player_far_away_check started 00:30:23.283 [Lua] main_path_player_far_away_check started 00:30:23.537 [Lua] main_path_player_far_away_check started 00:30:24.086 [Lua] main_path_player_far_away_check started 00:30:25.445 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:30:26.202 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:30:26.416 [Lua] main_path_player_far_away_check started 00:30:26.439 [Lua] main_path_player_far_away_check started 00:30:26.688 [Lua] main_path_player_far_away_check started 00:30:29.528 [Lua] main_path_player_far_away_check started 00:30:34.206 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:34.443 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:34.901 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:35.381 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:35.885 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 00:30:36.200 [Lua] state dead despawn 00:30:36.209 [Lua] [GameNetworkManager] destroying game object with go_id=73 00:30:36.209 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[1b57eca64771a921]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[79e5043c697b6338]' child 4: '#ID[50a6545c35aefad1]' child 5: '#ID[ef4bc887f71c182e]' 00:30:36.211 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[59225eae1711a340]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[59225eae1711a340]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2170006167f328e4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[b465247f110d95b5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[cfb93656319fad65]' 00:30:37.149 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:39.721 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:30:45.401 [Lua] Horde killed: ? 00:30:48.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 71207 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:49.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 0 00:30:55.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 282899 00:30:56.284 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:30:56.293 [Lua] Spline already found! 00:30:56.312 [Lua] Init group template: spline_patrol 00:31:01.593 [Lua] [RespawnHandler] Picking spawn point at 353.02, params: min_dist 248.43, max_dist 500.79, ahead_unit_travel_dist 248.43 00:31:01.593 [Lua] [RespawnHandler] Ahead player position Vector3(-14.0949, 305.488, -8.07525) 00:31:01.602 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 00:31:01.604 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:31:01.604 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:31:01.604 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:31:01.604 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:31:01.604 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:31:01.604 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:31:01.604 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:31:01.604 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:31:01.604 [Lua] TalentExtension:_send_rpc_sync_talents 273 00:31:01.604 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 00:31:01.604 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=274 00:31:01.607 [Flow] 2 00:31:01.607 [Flow] dddddd 00:31:14.953 [Flow] time 00:31:21.955 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:31:22.792 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:31:22.982 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:31:23.347 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:31:24.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 4, name: `unknown` 00:31:27.090 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 192 will change to a manual source. 00:31:27.907 [Flow] time 00:31:27.991 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 00:31:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xac60c, position: 0 00:31:35.956 [Flow] time 00:31:37.763 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 00:31:44.381 [Flow] time 00:31:45.027 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:31:46.370 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:31:47.488 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 00:31:47.489 [Lua] Time for new HOOORDE! multi_first_wave 00:31:47.489 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 00:31:47.489 [Lua] horde requested: vector_blob 00:31:47.489 [Lua] wants to spawn ahead within distance: 60 00:31:47.489 [Lua] horde crated with id 7 of type vector_blob 00:31:47.489 [Lua] managed to spawn 40/40 horde enemies 00:31:47.489 [Lua] vector blob horde has started 00:31:47.856 [Lua] Init group template: horde 00:31:51.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 00:31:52.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xace4a, position: 0 00:31:53.539 [Flow] time 00:31:54.795 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 00:32:04.931 [Flow] time 00:32:05.007 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:32:05.398 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:32:05.676 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 00:32:05.708 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:32:05.772 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 00:32:06.100 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:32:06.267 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 00:32:07.359 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:32:07.691 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:32:09.660 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 00:32:09.830 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:32:09.830 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:32:09.830 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 00:32:09.830 [Lua] horde requested: vector_blob 00:32:09.830 [Lua] wants to spawn ahead within distance: 60 00:32:09.830 [Lua] horde crated with id 8 of type vector_blob 00:32:09.830 [Lua] managed to spawn 37/37 horde enemies 00:32:09.830 [Lua] vector blob horde has started 00:32:10.210 [Lua] Init group template: horde 00:32:11.242 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:32:11.358 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 00:32:11.678 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:32:12.032 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:32:12.041 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' child 1: '#ID[491641d43abe46c8]' 00:32:12.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xae1a4, position: 0 00:32:12.536 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:32:15.541 [Lua] Horde killed: ? 00:32:15.556 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' child 1: '#ID[491641d43abe46c8]' 00:32:19.111 [Flow] time 00:32:21.535 [Lua] state dead despawn 00:32:21.542 [Lua] [GameNetworkManager] destroying game object with go_id=64 00:32:21.543 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[229a4adca400136b]' child 1: '#ID[4149b8f49e7e322b]' child 2: '#ID[318860fa8ec9d8dd]' child 3: '#ID[0985c824f8668331]' 00:32:21.543 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[67f587132be938a4]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[e55ee23298c90f4e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2e95dbdcce3cdc2e]' 00:32:22.275 [Lua] ready to jump failed 00:32:24.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown` 00:32:27.582 [Flow] time 00:32:28.082 [Lua] fence jumping 00:32:29.110 [Lua] ready to jump failed 00:32:30.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xaee01, position: 0 00:32:34.284 [Lua] HORDE: last wave, reset to standard horde delay 00:32:34.284 [Lua] Time for new HOOORDE! multi_last_wave 00:32:34.284 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 00:32:34.284 [Lua] horde requested: vector_blob 00:32:34.284 [Lua] wants to spawn ahead within distance: 60 00:32:34.284 [Lua] horde crated with id 9 of type vector_blob 00:32:34.284 [Lua] managed to spawn 38/38 horde enemies 00:32:34.284 [Lua] vector blob horde has started 00:32:34.683 [Lua] Init group template: horde 00:32:36.145 [Lua] fence jumping 00:32:37.144 [Lua] ready to jump failed 00:32:38.700 [Flow] time 00:32:40.159 [Lua] simple los failed 00:32:42.205 [Lua] simple los failed 00:32:43.395 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 3 46 00:32:43.402 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 00:32:43.701 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 00:32:44.099 [Lua] fence jumping 00:32:45.551 [Lua] simple los failed 00:32:45.693 [Lua] Horde killed: ? 00:32:46.625 [Lua] simple los failed 00:32:46.947 [Lua] [RespawnHandler] Picking spawn point at 458.51, params: min_dist 248.43, max_dist 500.79, ahead_unit_travel_dist 309.46 00:32:46.947 [Lua] [RespawnHandler] Ahead player position Vector3(-41.4399, 244.056, -0.980442) 00:32:46.951 [Flow] time 00:32:46.958 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104183f95 6 00:32:46.959 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:32:46.959 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:32:46.959 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:32:46.959 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:32:46.959 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:32:46.959 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:32:46.960 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:32:46.960 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:32:46.960 [Lua] TalentExtension:_send_rpc_sync_talents 335 00:32:46.960 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.69999999999999996) 00:32:46.960 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=336 00:32:52.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1044609 00:32:53.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1100863 00:32:53.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1100863 00:32:56.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 71207 00:32:56.852 [Lua] fence jumping 00:32:57.029 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:32:58.301 [Lua] simple los failed 00:32:58.791 [Lua] simple los failed 00:33:01.726 [Flow] time 00:33:02.307 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 7 00:33:02.314 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 00:33:04.995 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:33:05.005 [Lua] Spline already found! 00:33:05.006 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:33:05.015 [Lua] Spline already found! 00:33:05.068 [Lua] Init group template: spline_patrol 00:33:05.114 [Lua] Init group template: spline_patrol 00:33:08.826 [Lua] fence jumping 00:33:09.260 [Lua] simple los failed 00:33:11.640 [Lua] Switching ConflictSettings: to: skaven_beastmen 00:33:11.640 [Lua] pacing=default 00:33:11.640 [Lua] locked_func_name=beastmen 00:33:11.640 [Lua] roaming=nil 00:33:11.640 [Lua] specials=skaven_beastmen 00:33:11.640 [Lua] debug_color=orange 00:33:11.640 [Lua] contained_breeds=nil 00:33:11.640 [Lua] pack_spawning=skaven_beastmen 00:33:11.640 [Lua] disabled=false 00:33:11.640 [Lua] factions=nil 00:33:11.640 [Lua] boss=skaven_beastmen 00:33:11.640 [Lua] horde=beastmen 00:33:11.640 [Lua] name=skaven_beastmen 00:33:11.640 [Lua] intensity=default 00:33:11.640 [Lua] --- 00:33:11.995 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 00:33:15.447 [Flow] time 00:33:16.965 [Lua] Destroying unit since outside mesh or world 00:33:16.969 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:33:20.183 [Lua] Horde killed: ? 00:33:22.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 71207 00:33:24.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 141, name: `unknown` 00:33:24.486 [Flow] time 00:33:25.945 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:33:26.360 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:33:31.829 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:33:31.830 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[3b1225029bb1ade9]' 00:33:33.469 [Flow] time 00:33:34.063 [Lua] Coordinated attack! 00:33:34.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb14f6, position: 0 00:33:44.126 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:33:44.136 [Lua] Spline already found! 00:33:44.170 [Lua] Init group template: spline_patrol 00:33:46.997 [Flow] time 00:33:49.706 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:33:49.707 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[3468113eedff7c22]' 00:33:51.870 [Lua] Switching ConflictSettings: to: default 00:33:51.870 [Lua] pacing=default 00:33:51.870 [Lua] roaming=nil 00:33:51.870 [Lua] specials=default 00:33:51.870 [Lua] debug_color=maroon 00:33:51.870 [Lua] contained_breeds=nil 00:33:51.870 [Lua] pack_spawning=default 00:33:51.870 [Lua] disabled=false 00:33:51.870 [Lua] factions=nil 00:33:51.870 [Lua] boss=default 00:33:51.870 [Lua] horde=default 00:33:51.870 [Lua] name=default 00:33:51.870 [Lua] intensity=default 00:33:51.870 [Lua] --- 00:33:52.753 [Lua] Switching ConflictSettings: to: skaven_beastmen 00:33:52.753 [Lua] pacing=default 00:33:52.753 [Lua] locked_func_name=beastmen 00:33:52.753 [Lua] roaming=nil 00:33:52.753 [Lua] specials=skaven_beastmen 00:33:52.753 [Lua] debug_color=orange 00:33:52.753 [Lua] contained_breeds=nil 00:33:52.753 [Lua] pack_spawning=skaven_beastmen 00:33:52.753 [Lua] disabled=false 00:33:52.753 [Lua] factions=nil 00:33:52.753 [Lua] boss=skaven_beastmen 00:33:52.753 [Lua] horde=beastmen 00:33:52.753 [Lua] name=skaven_beastmen 00:33:52.753 [Lua] intensity=default 00:33:52.753 [Lua] --- 00:33:53.265 [Lua] Switching ConflictSettings: to: default 00:33:53.265 [Lua] pacing=default 00:33:53.265 [Lua] roaming=nil 00:33:53.265 [Lua] specials=default 00:33:53.265 [Lua] debug_color=maroon 00:33:53.265 [Lua] contained_breeds=nil 00:33:53.265 [Lua] pack_spawning=default 00:33:53.265 [Lua] disabled=false 00:33:53.265 [Lua] factions=nil 00:33:53.265 [Lua] boss=default 00:33:53.265 [Lua] horde=default 00:33:53.265 [Lua] name=default 00:33:53.265 [Lua] intensity=default 00:33:53.265 [Lua] --- 00:33:54.078 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 00:33:54.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb1afa, position: 0 00:33:58.181 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:33:59.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb1cd0, position: 0 00:33:59.472 [Flow] time 00:33:59.476 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:33:59.533 [Lua] main path terror event triggered: boss_event_storm_fiend 00:33:59.533 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 00:33:59.553 [Flow] Boss DoorStormfiend 00:33:59.553 [Flow] Boss DoorStormfiend 00:33:59.553 [Flow] Boss DoorStormfiend 00:33:59.553 [Flow] Boss DoorStormfiend 00:33:59.556 [Lua] Init group template: boss_door_closers 00:34:05.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xb2043, position: 0 00:34:08.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1044609 00:34:09.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1100863 00:34:09.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1100863 00:34:13.426 [Flow] time 00:34:19.572 [Steam] Connection 4144cb96 to remote 110000105745ac8 rejected, reason 1000 00:34:19.574 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000105745ac8' 00:34:20.584 [Handshaker] Lost connection 76 to 110000105745ac8 00:34:20.584 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000105745ac8' 00:34:20.584 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105745ac8) 00:34:20.584 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:34:20.584 [Lua] [PeerSM] 110000105745ac8 :: on_enter Disconnecting 00:34:20.584 [Lua] [PSM] Disconnecting peer 110000105745ac8 00:34:20.584 [Lua] [PSM] Disconnected peer 110000105745ac8 is being removed from session. 00:34:20.584 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 00:34:20.584 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 00:34:20.584 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105745ac8 00:34:20.584 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:34:20.584 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:34:20.584 [Lua] [GameNetworkManager] destroying game object with go_id=62 00:34:20.585 [Lua] [ChatManager][1]System: horizon has left the game 00:34:20.585 [Lua] [PeerSM] 110000105745ac8 :: on_exit Disconnecting 00:34:20.585 [Lua] [PeerSM] 110000105745ac8 :: on_enter Disconnected 00:34:20.585 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105745ac8) 00:34:20.585 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95"] 00:34:20.585 [Lua] [SharedState] network_state_110000104183f95: 110000105745ac8 00:34:20.585 [Lua] [SharedState] deus_chest_preload: 110000105745ac8 00:34:20.585 [Lua] [SharedState] deus_chest_preload: 110000105745ac8 00:34:20.585 [Lua] [SharedState] deus_chest_preload: 110000105745ac8 00:34:20.585 [Lua] [SharedState] deus_chest_preload: 110000105745ac8 00:34:20.585 [Lua] [SharedState] deus_chest_preload: 110000105745ac8 00:34:20.585 [Lua] [SharedState] deus_chest_preload: 110000105745ac8 00:34:20.585 [Lua] [ProfileSynchronizer] Peer 110000105745ac8 left session 00:34:20.585 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 00:34:20.585 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 00:34:20.585 [Lua] Set lobby begin: 00:34:20.585 [Lua] Lobby data twitch_enabled = false 00:34:20.585 [Lua] Lobby data selected_mission_id = fort 00:34:20.585 [Lua] Lobby data num_players = 2 00:34:20.585 [Lua] Lobby data difficulty_tweak = 0 00:34:20.585 [Lua] Lobby data host = 110000104183f95 00:34:20.585 [Lua] Lobby data matchmaking_type = 2 00:34:20.585 [Lua] Lobby data is_private = true 00:34:20.585 [Lua] Lobby data match_started = true 00:34:20.585 [Lua] Lobby data difficulty = cataclysm 00:34:20.585 [Lua] Lobby data player_slot_1 = 0:0 00:34:20.585 [Lua] Lobby data player_slot_4 = 0:0 00:34:20.585 [Lua] Lobby data unique_server_name = JBles95 00:34:20.585 [Lua] Lobby data quick_game = false 00:34:20.585 [Lua] Lobby data country_code = AU 00:34:20.585 [Lua] Lobby data matchmaking = false 00:34:20.585 [Lua] Lobby data power_level = 835 00:34:20.585 [Lua] Lobby data mission_id = fort 00:34:20.585 [Lua] Lobby data mechanism = adventure 00:34:20.585 [Lua] Lobby data player_slot_5 = 0:0 00:34:20.586 [Lua] Lobby data player_slot_2 = 0:0 00:34:20.586 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:34:20.586 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:34:20.586 [Lua] Lobby data eac_authorized = true 00:34:20.586 [Lua] Set lobby end. 00:34:20.586 [Lua] GOT close_channel 1 110000105745ac8 00:34:20.586 [EAC] EAC server lost client 110000105745ac8 00:34:20.586 [EACServer] [10:34:20:585] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000105745AC8 PlayerGUID: 76561198051777224 00:34:20.586 [EACServer] [10:34:20:585] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 00:34:20.586 [Lua] LobbyInternal.close_channel lobby: userdata: 0x031a41f8, channel: 1 00:34:20.586 [Lua] [GameNetworkManager] destroying game object with go_id=71 00:34:20.586 [EACServer] [10:34:20:586] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 00:34:20.586 [EACServer] [10:34:20:586] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 00:34:20.586 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 00:34:20.591 [Lua] [PartyManager] Player (110000104183f95:5) was put into party heroes (1) 00:34:20.591 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:34:20.622 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=492 00:34:20.622 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=493 00:34:20.622 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:5) to profile(4) career(4) 00:34:20.622 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104183f95"}] 00:34:20.623 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1909549312,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_runed_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 00:34:20.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 00:34:20.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:34:20.638 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer 00:34:20.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 00:34:20.641 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 00:34:20.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:34:20.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 00:34:20.642 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 00:34:20.657 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 00:34:20.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 00:34:20.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 00:34:20.671 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:34:20.685 [Lua] Spline already found! 00:34:20.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 00:34:20.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed 00:34:20.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 00:34:20.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 00:34:20.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 00:34:20.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 00:34:20.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 00:34:20.827 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 00:34:20.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 00:34:20.869 [Lua] Init group template: spline_patrol 00:34:20.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 00:34:20.997 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 00:34:20.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:34:21.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:34:21.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 00:34:21.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 00:34:21.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 00:34:21.320 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 00:34:21.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:34:21.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:34:21.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:34:21.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 00:34:21.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 00:34:21.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 00:34:21.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 00:34:21.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 00:34:21.448 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 00:34:21.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 00:34:21.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 00:34:21.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 00:34:21.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:34:21.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:34:21.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:34:21.539 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:34:23.589 [Flow] time 00:34:26.744 [Lua] state dead despawn 00:34:26.755 [Lua] [GameNetworkManager] destroying game object with go_id=274 00:34:26.756 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[1b57eca64771a921]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[79e5043c697b6338]' child 4: '#ID[50a6545c35aefad1]' child 5: '#ID[ef4bc887f71c182e]' 00:34:26.756 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[59225eae1711a340]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[59225eae1711a340]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2170006167f328e4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[b465247f110d95b5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[cfb93656319fad65]' 00:34:27.350 [Lua] [LobbyMembers] Member left 110000105745ac8 00:34:27.360 [Lua] [NetworkServer] Changing num_players from 2 to 1 00:34:27.360 [Lua] Players: 1 00:34:27.360 [Lua] Set lobby begin: 00:34:27.360 [Lua] Lobby data twitch_enabled = false 00:34:27.360 [Lua] Lobby data selected_mission_id = fort 00:34:27.360 [Lua] Lobby data num_players = 1 00:34:27.360 [Lua] Lobby data difficulty_tweak = 0 00:34:27.360 [Lua] Lobby data host = 110000104183f95 00:34:27.360 [Lua] Lobby data matchmaking_type = 2 00:34:27.360 [Lua] Lobby data is_private = true 00:34:27.360 [Lua] Lobby data match_started = true 00:34:27.360 [Lua] Lobby data difficulty = cataclysm 00:34:27.360 [Lua] Lobby data player_slot_1 = 0:0 00:34:27.361 [Lua] Lobby data player_slot_4 = 0:0 00:34:27.361 [Lua] Lobby data unique_server_name = JBles95 00:34:27.361 [Lua] Lobby data quick_game = false 00:34:27.361 [Lua] Lobby data country_code = AU 00:34:27.361 [Lua] Lobby data matchmaking = false 00:34:27.361 [Lua] Lobby data power_level = 835 00:34:27.361 [Lua] Lobby data mission_id = fort 00:34:27.361 [Lua] Lobby data mechanism = adventure 00:34:27.361 [Lua] Lobby data player_slot_5 = 0:0 00:34:27.361 [Lua] Lobby data player_slot_2 = 0:0 00:34:27.361 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:34:27.361 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:34:27.361 [Lua] Lobby data eac_authorized = true 00:34:27.361 [Lua] Set lobby end. 00:34:33.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb3427, position: 0 00:34:33.720 [Flow] time 00:34:34.019 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:34:35.426 [Lua] [RespawnHandler] Picking spawn point at 499.75, params: min_dist 412.36, max_dist 500.79, ahead_unit_travel_dist 470.38 00:34:35.426 [Lua] [RespawnHandler] Ahead player position Vector3(37.5279, 210.187, -18.6079) 00:34:35.426 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104183f95 5 00:34:35.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:35.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:35.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:35.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:35.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:35.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:35.429 [Lua] TalentExtension:_send_rpc_sync_talents 519 00:34:35.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:34:35.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=520 00:34:36.535 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 00:34:37.875 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:34:40.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb398d, position: 0 00:34:40.615 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 00:34:43.808 [Lua] [LobbyMembers] Member joined 110000105745ac8 00:34:43.821 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:34:43.821 [Lua] Players: 2 00:34:43.821 [Lua] Set lobby begin: 00:34:43.821 [Lua] Lobby data twitch_enabled = false 00:34:43.821 [Lua] Lobby data selected_mission_id = fort 00:34:43.821 [Lua] Lobby data num_players = 2 00:34:43.821 [Lua] Lobby data difficulty_tweak = 0 00:34:43.821 [Lua] Lobby data host = 110000104183f95 00:34:43.821 [Lua] Lobby data matchmaking_type = 2 00:34:43.821 [Lua] Lobby data is_private = true 00:34:43.821 [Lua] Lobby data match_started = true 00:34:43.821 [Lua] Lobby data difficulty = cataclysm 00:34:43.821 [Lua] Lobby data player_slot_1 = 0:0 00:34:43.821 [Lua] Lobby data player_slot_4 = 0:0 00:34:43.821 [Lua] Lobby data unique_server_name = JBles95 00:34:43.821 [Lua] Lobby data quick_game = false 00:34:43.821 [Lua] Lobby data country_code = AU 00:34:43.821 [Lua] Lobby data matchmaking = false 00:34:43.821 [Lua] Lobby data power_level = 835 00:34:43.821 [Lua] Lobby data mission_id = fort 00:34:43.821 [Lua] Lobby data mechanism = adventure 00:34:43.822 [Lua] Lobby data player_slot_5 = 0:0 00:34:43.822 [Lua] Lobby data player_slot_2 = 0:0 00:34:43.822 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:34:43.822 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:34:43.822 [Lua] Lobby data eac_authorized = true 00:34:43.822 [Lua] Set lobby end. 00:34:43.890 [Flow] time 00:34:45.133 [Lua] GOT approve_channel 5 110000105745ac8 18600001834f05d 00:34:45.133 [EAC] EAC server has client 110000105745ac8 and channel 5 (and owner 110000105745ac8) 00:34:45.133 [Lua] Client with peer_id 110000105745ac8 got APPROVED by server 00:34:45.133 [EACServer] [10:34:45:132] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000105745AC8 PlayerGUID: 76561198051777224 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051777224 PlayerName: horizon 00:34:45.133 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105745ac8' 00:34:45.133 [Lua] [ChatManager][1]System: horizon is joining the game 00:34:45.133 [Lua] [NetworkServer] Peer 110000105745ac8 joined server lobby. 00:34:45.133 [Lua] [NetworkServer] Creating peer info. 00:34:45.133 [Lua] [PeerSM] 110000105745ac8 :: on_enter Connecting 00:34:45.250 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600001834f05d from 110000105745ac8, replying lobby_ok 00:34:45.345 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105745ac8 REPLY wh:0 | we:0 | dr:110000104183f95 | bw:0 | es:0 00:34:45.568 [EACServer] [10:34:45:567] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 00:34:47.229 [Lua] specialspawn: ahead == lonliest --> 00:34:47.229 [Lua] FAIL: Special spawn no hidden pos found :/ 00:34:47.540 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105745ac8 00:34:47.540 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000105745ac8 00:34:47.540 [Lua] Set lobby begin: 00:34:47.540 [Lua] Lobby data twitch_enabled = false 00:34:47.540 [Lua] Lobby data selected_mission_id = fort 00:34:47.540 [Lua] Lobby data num_players = 2 00:34:47.540 [Lua] Lobby data difficulty_tweak = 0 00:34:47.540 [Lua] Lobby data host = 110000104183f95 00:34:47.540 [Lua] Lobby data matchmaking_type = 2 00:34:47.540 [Lua] Lobby data is_private = true 00:34:47.540 [Lua] Lobby data match_started = true 00:34:47.540 [Lua] Lobby data difficulty = cataclysm 00:34:47.540 [Lua] Lobby data player_slot_1 = 0:0 00:34:47.540 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:34:47.540 [Lua] Lobby data unique_server_name = JBles95 00:34:47.540 [Lua] Lobby data quick_game = false 00:34:47.540 [Lua] Lobby data country_code = AU 00:34:47.540 [Lua] Lobby data matchmaking = false 00:34:47.540 [Lua] Lobby data power_level = 835 00:34:47.541 [Lua] Lobby data mission_id = fort 00:34:47.541 [Lua] Lobby data mechanism = adventure 00:34:47.541 [Lua] Lobby data player_slot_5 = 0:0 00:34:47.541 [Lua] Lobby data player_slot_2 = 0:0 00:34:47.541 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:34:47.541 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:34:47.541 [Lua] Lobby data eac_authorized = true 00:34:47.541 [Lua] Set lobby end. 00:34:48.250 [Lua] specialspawn: ahead == lonliest --> 00:34:48.250 [Lua] FAIL: Special spawn no hidden pos found :/ 00:34:49.259 [Lua] specialspawn: ahead == lonliest --> 00:34:49.259 [Lua] FAIL: Special spawn no hidden pos found :/ 00:34:49.441 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:49.441 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:34:49.441 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:49.441 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:34:49.441 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:49.441 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:34:49.442 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:49.442 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:34:49.442 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:49.442 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:34:49.467 warning: [Particles] trail_spawn::simulate. 636.013428 is too big of a distance. 00:34:49.481 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:34:49.707 [Lua] ### CLEARING PEER STATE FOR 110000105745ac8 00:34:49.707 [Lua] [PeerSM] 110000105745ac8 :: on_exit Connecting 00:34:49.707 [Lua] [PeerSM] 110000105745ac8 :: on_enter Connecting 00:34:49.760 [Lua] [NetworkServer] Peer 110000105745ac8 has sent rpc_notify_lobby_joined 00:34:49.760 [Lua] [PSM] Peer 110000105745ac8 joined. Want to use profile index "4" and join party "0" 00:34:49.760 [Lua] [SharedState] network_state_110000104183f95: peers:0:0:0:0 = ["110000104183f95","110000105745ac8"] 00:34:49.760 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105745ac8, connection_key=2) 00:34:49.760 [Lua] Sync dynamic to client: 00:34:49.914 [Lua] ### Received rpc_level_load_started 00:34:49.914 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 576500864 00:34:49.914 [Lua] [PartyManager] Player (110000105745ac8:1) was put into party undecided (0) 00:34:49.914 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:34:49.914 [Lua] [ProfileSynchronizer] Peer 110000105745ac8 entered session 00:34:49.914 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105745ac8 00:34:49.914 [Lua] Mechanism says: a client has initialized the mechanism! 110000105745ac8 00:34:50.912 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 00:34:51.796 [Lua] [NetworkServer] Peer 110000105745ac8 has sent rpc_post_game_notified 00:34:51.797 [Lua] [PeerSM] 110000105745ac8 :: on_exit Connecting 00:34:51.797 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:34:51.867 [EACServer] [10:34:51:866] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105745AC8 Session: 3 Status: Client Authenticated Message: Client authenticated. 00:34:51.867 [EAC] Peer 110000105745ac8 switched EAC state to ClientAuthenticatedLocal 00:34:51.998 [Lua] [RespawnHandler] Picking spawn point at 499.75, params: min_dist 412.36, max_dist 500.79, ahead_unit_travel_dist 499.75 00:34:51.998 [Lua] [RespawnHandler] Ahead player position Vector3(70.2371, 208.391, -17.3443) 00:34:52.008 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 00:34:52.009 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:52.009 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:52.009 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:52.009 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:52.009 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:52.009 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:52.009 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:34:52.009 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:34:52.010 [Lua] TalentExtension:_send_rpc_sync_talents 528 00:34:52.010 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.59999999999999998) 00:34:52.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=529 00:34:52.354 [EACServer] [10:34:52:353] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000105745AC8. 00:34:52.905 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:34:52.954 [EACServer] [10:34:52:953] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000105745AC8 00:34:52.954 [EACServer] [10:34:52:953] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000105745AC8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:34:52.963 [EAC] Peer 110000105745ac8 switched EAC state to ClientAuthenticatedRemote 00:34:53.278 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:34:53.301 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:34:53.522 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 00:34:53.625 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:34:53.886 [Lua] ready to jump failed 00:34:56.171 [Flow] time 00:34:57.695 [Lua] ### Received rpc_level_loaded 00:34:57.695 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 510 00:34:57.695 [Lua] Peer 110000105745ac8 has loaded the level but not all enemies, so we wait 00:35:00.446 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 00:35:01.441 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 00:35:01.462 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:35:02.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 145, name: `unknown` 00:35:04.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb4a3c, position: 0 00:35:04.368 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105745ac8, connection_key=2) 00:35:04.368 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:35:04.368 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:35:04.380 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:35:04.380 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:35:05.940 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:35:05.940 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:35:05.951 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:35:05.977 [Lua] Breedfreezer (server) starting a hot join sync 00:35:05.977 [Lua] packing 17 units of breed chaos_marauder 00:35:05.977 [Lua] packing 26 units of breed skaven_clan_rat 00:35:05.977 [Lua] packing 0 units of breed skaven_storm_vermin 00:35:05.977 [Lua] packing 0 units of breed skaven_slave 00:35:05.977 [Lua] packing 47 units of breed chaos_fanatic 00:35:05.977 [Lua] packing 4 units of breed beastmen_ungor_archer 00:35:05.977 [Lua] packing 1 units of breed chaos_raider 00:35:05.977 [Lua] packing 3 units of breed chaos_warrior 00:35:05.977 [Lua] packing 5 units of breed chaos_berzerker 00:35:05.977 [Lua] packing 2 units of breed beastmen_bestigor 00:35:05.977 [Lua] packing 0 units of breed beastmen_ungor 00:35:05.977 [Lua] packing 0 units of breed skaven_plague_monk 00:35:05.977 [Lua] packing 5 units of breed beastmen_gor 00:35:05.977 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:35:05.977 [Lua] 00:35:05.977 [Lua] [1] = 14 (number) 00:35:05.977 [Lua] [2] = 17 (number) 00:35:05.977 [Lua] [3] = 2 (number) 00:35:05.977 [Lua] [4] = 26 (number) 00:35:05.977 [Lua] [5] = 1 (number) 00:35:05.977 [Lua] [6] = 0 (number) 00:35:05.977 [Lua] [7] = 1 (number) 00:35:05.977 [Lua] [8] = 0 (number) 00:35:05.977 [Lua] [9] = 14 (number) 00:35:05.977 [Lua] [10] = 47 (number) 00:35:05.977 [Lua] [11] = 3 (number) 00:35:05.977 [Lua] [12] = 4 (number) 00:35:05.977 [Lua] [13] = 1 (number) 00:35:05.977 [Lua] [14] = 1 (number) 00:35:05.977 [Lua] [15] = 1 (number) 00:35:05.977 [Lua] [16] = 3 (number) 00:35:05.977 [Lua] [17] = 5 (number) 00:35:05.977 [Lua] [18] = 5 (number) 00:35:05.977 [Lua] [19] = 11 (number) 00:35:05.977 [Lua] [20] = 2 (number) 00:35:05.977 [Lua] [21] = 2 (number) 00:35:05.977 [Lua] [22] = 0 (number) 00:35:05.977 [Lua] [23] = 1 (number) 00:35:05.977 [Lua] [24] = 0 (number) 00:35:05.977 [Lua] [25] = 21 (number) 00:35:05.977 [Lua] [26] = 5 (number) 00:35:05.977 [Lua] 00:35:05.977 [Lua] 00:35:05.977 [Lua] [1] = 223 (number) 00:35:05.977 [Lua] [2] = 154 (number) 00:35:05.977 [Lua] [3] = 143 (number) 00:35:05.977 [Lua] [4] = 146 (number) 00:35:05.977 [Lua] [5] = 94 (number) 00:35:05.977 [Lua] [6] = 135 (number) 00:35:05.977 [Lua] [7] = 109 (number) 00:35:05.977 [Lua] [8] = 151 (number) 00:35:05.977 [Lua] [9] = 202 (number) 00:35:05.977 [Lua] [10] = 179 (number) 00:35:05.977 [Lua] [11] = 209 (number) 00:35:05.977 [Lua] [12] = 134 (number) 00:35:05.977 [Lua] [13] = 100 (number) 00:35:05.977 [Lua] [14] = 213 (number) 00:35:05.977 [Lua] [15] = 139 (number) 00:35:05.977 [Lua] [16] = 204 (number) 00:35:05.977 [Lua] [17] = 186 (number) 00:35:05.977 [Lua] [18] = 404 (number) 00:35:05.977 [Lua] [19] = 423 (number) 00:35:05.977 [Lua] [20] = 427 (number) 00:35:05.977 [Lua] [21] = 402 (number) 00:35:05.977 [Lua] [22] = 419 (number) 00:35:05.977 [Lua] [23] = 426 (number) 00:35:05.977 [Lua] [24] = 422 (number) 00:35:05.977 [Lua] [25] = 394 (number) 00:35:05.977 [Lua] [26] = 391 (number) 00:35:05.977 [Lua] [27] = 392 (number) 00:35:05.977 [Lua] [28] = 393 (number) 00:35:05.977 [Lua] [29] = 395 (number) 00:35:05.977 [Lua] [30] = 396 (number) 00:35:05.977 [Lua] [31] = 386 (number) 00:35:05.977 [Lua] [32] = 388 (number) 00:35:05.977 [Lua] [33] = 383 (number) 00:35:05.977 [Lua] [34] = 387 (number) 00:35:05.977 [Lua] [35] = 376 (number) 00:35:05.977 [Lua] [36] = 377 (number) 00:35:05.977 [Lua] [37] = 410 (number) 00:35:05.977 [Lua] [38] = 411 (number) 00:35:05.977 [Lua] [39] = 503 (number) 00:35:05.977 [Lua] [40] = 430 (number) 00:35:05.977 [Lua] [41] = 415 (number) 00:35:05.977 [Lua] [42] = 281 (number) 00:35:05.977 [Lua] [43] = 417 (number) 00:35:05.977 [Lua] [44] = 173 (number) 00:35:05.977 [Lua] [45] = 174 (number) 00:35:05.977 [Lua] [46] = 187 (number) 00:35:05.977 [Lua] [47] = 176 (number) 00:35:05.977 [Lua] [48] = 147 (number) 00:35:05.977 [Lua] [49] = 148 (number) 00:35:05.977 [Lua] [50] = 332 (number) 00:35:05.977 [Lua] [51] = 196 (number) 00:35:05.977 [Lua] [52] = 194 (number) 00:35:05.977 [Lua] [53] = 222 (number) 00:35:05.977 [Lua] [54] = 207 (number) 00:35:05.977 [Lua] [55] = 220 (number) 00:35:05.977 [Lua] [56] = 178 (number) 00:35:05.977 [Lua] [57] = 169 (number) 00:35:05.977 [Lua] [58] = 182 (number) 00:35:05.977 [Lua] [59] = 200 (number) 00:35:05.977 [Lua] [60] = 191 (number) 00:35:05.977 [Lua] [61] = 197 (number) 00:35:05.977 [Lua] [62] = 175 (number) 00:35:05.977 [Lua] [63] = 330 (number) 00:35:05.977 [Lua] [64] = 170 (number) 00:35:05.977 [Lua] [65] = 166 (number) 00:35:05.977 [Lua] [66] = 190 (number) 00:35:05.977 [Lua] [67] = 206 (number) 00:35:05.977 [Lua] [68] = 208 (number) 00:35:05.977 [Lua] [69] = 218 (number) 00:35:05.977 [Lua] [70] = 198 (number) 00:35:05.977 [Lua] [71] = 210 (number) 00:35:05.977 [Lua] [72] = 331 (number) 00:35:05.977 [Lua] [73] = 225 (number) 00:35:05.977 [Lua] [74] = 185 (number) 00:35:05.977 [Lua] [75] = 141 (number) 00:35:05.977 [Lua] [76] = 217 (number) 00:35:05.977 [Lua] [77] = 221 (number) 00:35:05.977 [Lua] [78] = 193 (number) 00:35:05.977 [Lua] [79] = 195 (number) 00:35:05.977 [Lua] [80] = 214 (number) 00:35:05.977 [Lua] [81] = 172 (number) 00:35:05.977 [Lua] [82] = 201 (number) 00:35:05.977 [Lua] [83] = 229 (number) 00:35:05.977 [Lua] [84] = 230 (number) 00:35:05.977 [Lua] [85] = 130 (number) 00:35:05.977 [Lua] [86] = 212 (number) 00:35:05.977 [Lua] [87] = 205 (number) 00:35:05.977 [Lua] [88] = 211 (number) 00:35:05.977 [Lua] [89] = 165 (number) 00:35:05.977 [Lua] [90] = 189 (number) 00:35:05.977 [Lua] [91] = 77 (number) 00:35:05.977 [Lua] [92] = 76 (number) 00:35:05.977 [Lua] [93] = 89 (number) 00:35:05.977 [Lua] [94] = 90 (number) 00:35:05.977 [Lua] [95] = 129 (number) 00:35:05.977 [Lua] [96] = 96 (number) 00:35:05.977 [Lua] [97] = 149 (number) 00:35:05.977 [Lua] [98] = 145 (number) 00:35:05.977 [Lua] [99] = 188 (number) 00:35:05.977 [Lua] [100] = 183 (number) 00:35:05.977 [Lua] [101] = 253 (number) 00:35:05.977 [Lua] [102] = 177 (number) 00:35:05.977 [Lua] [103] = 168 (number) 00:35:05.977 [Lua] [104] = 84 (number) 00:35:05.977 [Lua] [105] = 104 (number) 00:35:05.977 [Lua] [106] = 440 (number) 00:35:05.977 [Lua] [107] = 452 (number) 00:35:05.977 [Lua] [108] = 453 (number) 00:35:05.977 [Lua] [109] = 455 (number) 00:35:05.977 [Lua] [110] = 501 (number) 00:35:05.977 [Lua] 00:35:05.977 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:35:05.977 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=539 00:35:05.977 [Lua] RemotePlayer:create_game_object( ) 539 00:35:06.030 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(3) 00:35:06.030 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:35:06.030 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:35:06.030 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:35:06.038 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:35:06.038 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:35:06.039 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:35:06.625 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:35:06.625 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:35:06.625 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:35:06.679 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:35:06.679 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:35:06.679 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 00:35:06.731 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 00:35:06.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 00:35:06.764 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 00:35:06.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 00:35:06.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 00:35:06.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 00:35:06.790 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 00:35:06.819 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 00:35:06.819 [Lua] [PackageManager] Force_load: wwise/javelin 00:35:06.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 00:35:06.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 00:35:06.870 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 00:35:06.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 00:35:06.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 00:35:06.926 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 00:35:06.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 00:35:06.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 00:35:06.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 00:35:06.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 00:35:06.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 00:35:06.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 00:35:06.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 00:35:07.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 00:35:07.025 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 00:35:07.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:35:07.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:35:07.047 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:35:07.059 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:35:07.096 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 00:35:07.577 [Lua] Set lobby begin: 00:35:07.577 [Lua] Lobby data twitch_enabled = false 00:35:07.577 [Lua] Lobby data selected_mission_id = fort 00:35:07.577 [Lua] Lobby data num_players = 2 00:35:07.577 [Lua] Lobby data difficulty_tweak = 0 00:35:07.577 [Lua] Lobby data host = 110000104183f95 00:35:07.577 [Lua] Lobby data matchmaking_type = 2 00:35:07.577 [Lua] Lobby data is_private = true 00:35:07.577 [Lua] Lobby data match_started = true 00:35:07.577 [Lua] Lobby data difficulty = cataclysm 00:35:07.577 [Lua] Lobby data player_slot_1 = 0:0 00:35:07.577 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:35:07.577 [Lua] Lobby data unique_server_name = JBles95 00:35:07.577 [Lua] Lobby data quick_game = false 00:35:07.577 [Lua] Lobby data country_code = AU 00:35:07.577 [Lua] Lobby data matchmaking = false 00:35:07.577 [Lua] Lobby data power_level = 417 00:35:07.577 [Lua] Lobby data mission_id = fort 00:35:07.577 [Lua] Lobby data mechanism = adventure 00:35:07.577 [Lua] Lobby data player_slot_5 = 0:0 00:35:07.577 [Lua] Lobby data player_slot_2 = 0:0 00:35:07.577 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:35:07.577 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:35:07.577 [Lua] Lobby data eac_authorized = true 00:35:07.577 [Lua] Set lobby end. 00:35:07.799 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:35:09.284 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:35:09.290 [Lua] [PartyManager] Player (110000105745ac8:1) was put into party heroes (1) 00:35:09.290 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:35:09.300 [Lua] [GameNetworkManager] destroying game object with go_id=520 00:35:09.301 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[263f466be412f9d9]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[e1008ff70d595332]' child 4: '#ID[2586f7958031dbc8]' child 5: '#ID[b200c957903cc5e3]' child 6: '#ID[b7439a060f8fc695]' 00:35:09.301 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[aa765f0f15c6e178]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[7aed6506e637766d]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9c655f9dd6198600]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[359af53c6d2a32d5]' 00:35:09.306 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:35:09.306 [Lua] PlayerManager:remove_player peer_id=110000104183f95 5 00:35:09.306 [Lua] [GameNetworkManager] destroying game object with go_id=492 00:35:09.306 [Lua] [GameNetworkManager] destroying game object with go_id=493 00:35:09.321 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:35:09.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 00:35:09.321 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:35:09.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 00:35:09.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed, ProfileSynchronizer 00:35:09.322 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer 00:35:09.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, ProfileSynchronizer 00:35:09.327 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 00:35:09.328 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 00:35:09.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 00:35:09.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 00:35:09.473 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:35:09.473 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:35:09.474 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548 00:35:09.474 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:35:09.474 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:35:09.475 [Lua] TalentSystem:rpc_sync_talents 5 2049 00:35:09.888 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:35:10.483 [Flow] time 00:35:10.916 [Lua] simple los failed 00:35:12.706 [Lua] Set lobby begin: 00:35:12.706 [Lua] Lobby data twitch_enabled = false 00:35:12.706 [Lua] Lobby data selected_mission_id = fort 00:35:12.706 [Lua] Lobby data num_players = 2 00:35:12.706 [Lua] Lobby data difficulty_tweak = 0 00:35:12.706 [Lua] Lobby data host = 110000104183f95 00:35:12.706 [Lua] Lobby data matchmaking_type = 2 00:35:12.707 [Lua] Lobby data is_private = true 00:35:12.707 [Lua] Lobby data match_started = true 00:35:12.707 [Lua] Lobby data difficulty = cataclysm 00:35:12.707 [Lua] Lobby data player_slot_1 = 0:0 00:35:12.707 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:35:12.707 [Lua] Lobby data unique_server_name = JBles95 00:35:12.707 [Lua] Lobby data quick_game = false 00:35:12.707 [Lua] Lobby data country_code = AU 00:35:12.707 [Lua] Lobby data matchmaking = false 00:35:12.707 [Lua] Lobby data power_level = 835 00:35:12.708 [Lua] Lobby data mission_id = fort 00:35:12.708 [Lua] Lobby data mechanism = adventure 00:35:12.708 [Lua] Lobby data player_slot_5 = 0:0 00:35:12.708 [Lua] Lobby data player_slot_2 = 0:0 00:35:12.708 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:35:12.708 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:35:12.708 [Lua] Lobby data eac_authorized = true 00:35:12.709 [Lua] Set lobby end. 00:35:12.721 [Lua] simple los failed 00:35:16.129 [Lua] simple los failed 00:35:17.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1044609 00:35:18.076 [Flow] time 00:35:19.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1100863 00:35:19.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa4aee, position: 1100863 00:35:20.885 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:35:22.262 [Lua] state dead despawn 00:35:22.271 [Lua] [GameNetworkManager] destroying game object with go_id=529 00:35:22.271 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[1b57eca64771a921]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[79e5043c697b6338]' child 4: '#ID[50a6545c35aefad1]' child 5: '#ID[ef4bc887f71c182e]' 00:35:22.272 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[59225eae1711a340]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[59225eae1711a340]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2170006167f328e4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[b465247f110d95b5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[cfb93656319fad65]' 00:35:23.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb5741, position: 0 00:35:26.267 [Lua] fence jumping 00:35:26.487 [Flow] time 00:35:26.852 [Lua] state dead despawn 00:35:26.862 [Lua] [GameNetworkManager] destroying game object with go_id=336 00:35:26.863 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[229a4adca400136b]' child 1: '#ID[4149b8f49e7e322b]' child 2: '#ID[318860fa8ec9d8dd]' child 3: '#ID[0985c824f8668331]' 00:35:26.863 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[67f587132be938a4]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[e55ee23298c90f4e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2e95dbdcce3cdc2e]' 00:35:27.680 [Lua] simple los failed 00:35:32.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb5c40, position: 0 00:35:36.660 [Flow] time 00:35:37.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb5e58, position: 0 00:35:42.929 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:11028396, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1074320512, lt:load_next_level, extra_packages:{ }) 00:35:42.929 [Lua] [NetworkServer] Entering post game 00:35:42.929 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 00:35:42.929 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 00:35:42.929 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:35:42.929 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 00:35:42.929 [Save] Saving `save_data` 00:35:42.929 [Lua] gm_event_end_conditions_met false true 00:35:42.930 [Lua] Game lost 00:35:42.932 [Save] Save done 00:35:42.932 [Save] Saving `save_data` 00:35:42.934 [Save] Save done 00:35:42.951 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:35:42.966 [Lua] generate_backend_stats 110000104183f95:1 00:35:43.032 [Lua] [PlayFabMirrorBase] Force commit 00:35:43.032 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 00:35:43.032 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:35:43.032 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:35:43.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 60 00:35:43.032 [Save] Saving `save_data` 00:35:43.035 [Save] Save done 00:35:43.040 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 00:35:43.040 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 00:35:43.040 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 60 00:35:44.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 60 00:35:44.013 [Lua] [PlayFabMirrorBase] commit result "success", "25" 00:35:44.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:35:44.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 61 00:35:44.014 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 00:35:44.014 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided. 00:35:44.088 [Lua] defeat table: 000000000DE06110 nil 00:35:44.093 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 61 18 00:35:44.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 00:35:44.304 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 61 00:35:44.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 61 00:35:47.725 [Lua] [RespawnHandler] Picking spawn point at 499.75, params: min_dist 412.36, max_dist 500.79, ahead_unit_travel_dist 471.13 00:35:47.725 [Lua] [RespawnHandler] Ahead player position Vector3(37.9108, 206.313, -19.7072) 00:35:47.734 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 00:35:47.737 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:35:47.737 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:35:47.737 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:35:47.737 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:35:47.737 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:35:47.737 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:35:47.738 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 00:35:47.738 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:35:47.738 [Lua] TalentExtension:_send_rpc_sync_talents 575 00:35:47.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.46666666666666667) 00:35:47.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=576 00:35:48.471 [Flow] time 00:35:51.874 [Lua] ConflictDirector - destroy all units 00:35:51.885 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:35:51.886 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e9261a911cffc8e2]' child 1: '#ID[1b12be67f772db9f]' child 2: '#ID[28d6609f982ea944]' 00:35:51.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:35:51.886 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 00:35:51.886 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[3468113eedff7c22]' 00:35:51.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:35:51.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:35:51.887 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[63068713f1be46c5]' 00:35:51.887 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[86a01859214b5cf7]' 00:35:51.887 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[6532e599e45ebf18]' 00:35:51.887 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e9261a911cffc8e2]' child 1: '#ID[714f44180afaa780]' child 2: '#ID[28d6609f982ea944]' 00:35:51.887 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 00:35:51.892 [Lua] [LevelTransitionHandler] promote_next_level_data 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 11028396 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 1074320512 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 00:35:51.892 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:35:51.892 [Lua] TRANSITION nil nil load_next_level 00:35:51.892 [Lua] Transition type "load_next_level", is server: true 00:35:51.892 [Lua] [GameNetworkManager] Leaving game... 00:35:51.892 [Lua] [GameNetworkManager] Shutting down game session host. 00:35:51.892 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:35:51.892 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:35:51.892 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=516.09 00:35:51.903 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:35:53.341 [Lua] [PlayerSyncData] Game session is not initialized 00:35:53.341 [Lua] Set lobby begin: 00:35:53.341 [Lua] Lobby data twitch_enabled = false 00:35:53.341 [Lua] Lobby data selected_mission_id = fort 00:35:53.341 [Lua] Lobby data num_players = 2 00:35:53.341 [Lua] Lobby data difficulty_tweak = 0 00:35:53.341 [Lua] Lobby data host = 110000104183f95 00:35:53.341 [Lua] Lobby data matchmaking_type = 2 00:35:53.341 [Lua] Lobby data is_private = true 00:35:53.341 [Lua] Lobby data match_started = true 00:35:53.341 [Lua] Lobby data difficulty = cataclysm 00:35:53.341 [Lua] Lobby data player_slot_1 = 0:0 00:35:53.341 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:35:53.341 [Lua] Lobby data unique_server_name = JBles95 00:35:53.342 [Lua] Lobby data quick_game = false 00:35:53.343 [Lua] Lobby data country_code = AU 00:35:53.343 [Lua] Lobby data matchmaking = false 00:35:53.343 [Lua] Lobby data power_level = 0 00:35:53.343 [Lua] Lobby data mission_id = fort 00:35:53.343 [Lua] Lobby data mechanism = adventure 00:35:53.343 [Lua] Lobby data player_slot_5 = 0:0 00:35:53.343 [Lua] Lobby data player_slot_2 = 0:0 00:35:53.343 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:35:53.343 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:35:53.343 [Lua] Lobby data eac_authorized = true 00:35:53.343 [Lua] Set lobby end. 00:35:53.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:35:53.900 [Lua] [Managers] Calling function on all managers: 00:35:53.900 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 00:35:53.900 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 00:35:53.900 [Lua] Clearing all global lookup lists 00:35:53.900 [Lua] [IngamePlayerListUI] - Destroy 00:35:53.900 [Lua] [GamePadEquipmentUI] - Destroy 00:35:53.900 [Lua] [EquipmentUI] - Destroy 00:35:53.900 [Lua] [AbilityUI] - Destroy 00:35:53.900 [Lua] [GamePadAbilityUI] - Destroy 00:35:53.901 [Lua] [IngameUI] destroy 00:35:53.901 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:35:53.901 [Lua] PlayerManager:remove_player peer_id=110000104183f95 2 00:35:53.901 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:35:53.901 [Lua] PlayerManager:remove_player peer_id=110000104183f95 6 00:35:53.901 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 00:35:53.901 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 00:35:53.903 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cdf99e5b779d059]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[a8739cff0076f282]' child 4: '#ID[17a5c52ac0884469]' 00:35:53.904 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 00:35:53.904 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f1afb5f53097141]' 00:35:53.905 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 00:35:53.906 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63f7015e7d85d09e]' 00:35:53.907 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60098d403761e539]' 00:35:53.910 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' 00:35:53.910 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[45ad8c22eea5c67b]' 00:35:53.911 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 00:35:53.911 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 00:35:53.911 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[d5210d88db294cfb]' child 4: '#ID[78707fae03c83e70]' child 5: '#ID[45ad8c22eea5c67b]' 00:35:53.912 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 00:35:53.921 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:35:53.921 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:35:54.131 [Lua] [Managers] Destroying manager group: 00:35:54.133 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[02b583bc8a8cfd57]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[34b7f98a9b55e9df]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[ae9a5b661e18c613]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8a2a963ed5c9eef2]' 00:35:54.141 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:35:54.232 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:35:54.233 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 00:35:54.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:35:54.238 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:35:54.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:35:54.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:35:54.240 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:35:54.240 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:35:54.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:35:54.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:35:54.244 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:35:54.246 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:35:54.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:35:54.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:35:54.248 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:35:54.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:35:54.251 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:35:54.251 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:35:54.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:35:54.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:35:54.255 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:35:54.255 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:35:54.258 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:35:54.259 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:35:54.260 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:35:54.261 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:35:54.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:35:54.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:35:54.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:35:54.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:35:54.273 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:35:54.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:35:54.276 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:35:54.280 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:35:54.280 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 00:35:54.280 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 00:35:54.280 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 00:35:54.280 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:35:54.280 [Lua] [Matchmaking] unregister rpcs 00:35:54.280 [Lua] ############### UNLOADING PACKAGES ############### 00:35:54.280 [Lua] [Managers] Calling function on all managers: 00:35:54.280 [Lua] [Managers] Destroying manager group: 00:35:54.280 [Lua] [Gamestate] Enter state StateLoading 00:35:54.284 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] Found camera: end_screen_camera 00:35:54.284 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:35:54.285 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:35:54.285 [Lua] [Matchmaking] register rpcs 00:35:54.285 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:35:54.285 [Lua] registering RPCs 00:35:54.285 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:35:54.285 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:35:54.285 [Lua] Set lobby begin: 00:35:54.285 [Lua] Lobby data twitch_enabled = false 00:35:54.285 [Lua] Lobby data selected_mission_id = inn_level 00:35:54.285 [Lua] Lobby data num_players = 2 00:35:54.285 [Lua] Lobby data difficulty_tweak = 0 00:35:54.285 [Lua] Lobby data host = 110000104183f95 00:35:54.285 [Lua] Lobby data matchmaking_type = 3 00:35:54.285 [Lua] Lobby data is_private = true 00:35:54.285 [Lua] Lobby data match_started = true 00:35:54.285 [Lua] Lobby data difficulty = cataclysm 00:35:54.285 [Lua] Lobby data player_slot_1 = 0:0 00:35:54.285 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:35:54.285 [Lua] Lobby data unique_server_name = JBles95 00:35:54.285 [Lua] Lobby data quick_game = false 00:35:54.285 [Lua] Lobby data country_code = AU 00:35:54.285 [Lua] Lobby data matchmaking = false 00:35:54.285 [Lua] Lobby data power_level = 0 00:35:54.285 [Lua] Lobby data mission_id = inn_level 00:35:54.285 [Lua] Lobby data mechanism = adventure 00:35:54.285 [Lua] Lobby data player_slot_5 = 0:0 00:35:54.285 [Lua] Lobby data player_slot_2 = 0:0 00:35:54.285 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:35:54.286 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:35:54.286 [Lua] Lobby data eac_authorized = true 00:35:54.286 [Lua] Set lobby end. 00:35:54.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:35:54.303 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 00:35:54.304 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:35:54.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 00:35:54.307 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 00:35:54.307 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 00:35:54.308 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 00:35:54.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 00:35:54.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 00:35:54.308 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 00:35:54.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 00:35:54.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 00:35:54.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 00:35:54.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 00:35:54.309 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:35:54.310 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 00:35:54.315 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 00:35:54.316 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 00:35:54.316 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer 00:35:54.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 00:35:54.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 00:35:54.316 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 00:35:54.317 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:35:54.317 [Lua] [StateLoading] load_current_level 00:35:54.317 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 00:35:54.317 [Umbra] Unload tome 00:35:54.317 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_meta, fort 00:35:54.344 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, fort 00:35:54.348 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_common, fort 00:35:54.348 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 00:35:54.348 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 00:35:54.348 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 00:35:54.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 00:35:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:35:54.400 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:35:54.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 00:35:54.400 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:35:54.400 [Lua] ### Received rpc_level_load_started 00:35:54.400 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 1074320512 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:35:54.470 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:35:55.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xb61be, position: 4813914 00:35:55.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 00:35:55.618 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 00:35:55.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:35:58.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:35:58.757 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:35:58.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:35:58.774 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:35:58.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:35:58.808 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:35:58.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:35:58.860 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:35:58.860 [Lua] [PlayState] Enter Substate EndViewStateScore 00:35:58.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:35:58.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:35:58.910 [Lua] [LevelTransitionHandler] Level load completed! 00:35:58.910 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11028396 - use_random_directors: true - conflict_director_name: inn_level 00:35:58.913 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:35:58.913 [Lua] checking dlc's against conflict directors 00:35:58.913 [Lua] number of factions to include 2 00:35:58.913 [Lua] Updated list weights for random: 00:35:58.913 [Lua] skaven, 0.42 (0.00-0.42) 00:35:58.913 [Lua] chaos, 0.42 (0.42-0.83) 00:35:58.913 [Lua] beastmen, 0.17 (0.83-1.00) 00:35:58.913 [Lua] Rolled random faction: 0.31947764754295349 skaven 00:35:58.913 [Lua] Updated list weights for random: 00:35:58.913 [Lua] beastmen, 0.29 (0.00-0.29) 00:35:58.913 [Lua] chaos, 0.71 (0.29-1.00) 00:35:58.913 [Lua] Rolled random faction: 0.79137265682220459 chaos 00:35:58.913 [Lua] number of factions added 2 00:35:58.913 [Lua] --- --- --- 00:35:58.913 [Lua] Starting... difficulty 'normal' 00:35:58.913 [Lua] These are the starting conflict directors: 00:35:58.913 [Lua] inn_level 00:35:58.913 [Lua] --- --- --- 00:35:58.913 [Lua] 00:35:58.913 [Lua] DONE! Found the following directors: 00:35:58.913 [Lua] (free: 35), Master hash is: 00:35:58.913 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:35:58.913 [Lua] load_startup_enemy_packages: -------------- 00:35:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:35:58.913 [Lua] critter_rat 00:35:58.929 [Lua] ### Received rpc_level_loaded 00:35:58.929 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334 00:35:58.929 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 00:35:58.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:35:58.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:35:58.944 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 00:35:58.944 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 00:35:58.946 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:35:58.946 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:35:58.946 [Lua] Starting async level spawning of levels/inn/world 00:35:58.947 [Umbra] Init version: 3.4.15 :: 16 threads 00:35:58.968 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 00:35:58.968 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 00:35:58.970 [Lua] ### Received rpc_level_loaded 00:35:58.970 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334 00:35:59.108 [Lua] Async level spawning done 00:36:00.244 [Lua] ### Received rpc_level_loaded 00:36:00.244 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334 00:36:00.244 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 00:36:00.244 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:36:00.244 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:36:00.262 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:36:00.262 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:36:06.676 [Lua] [PlayState] Exit Substate EndViewStateScore 00:36:06.677 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:36:07.683 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:36:07.683 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:36:07.683 [Lua] [Matchmaking] unregister rpcs 00:36:07.683 [Lua] Set lobby begin: 00:36:07.683 [Lua] Lobby data twitch_enabled = false 00:36:07.684 [Lua] Lobby data selected_mission_id = inn_level 00:36:07.684 [Lua] Lobby data num_players = 2 00:36:07.684 [Lua] Lobby data difficulty_tweak = 0 00:36:07.684 [Lua] Lobby data host = 110000104183f95 00:36:07.684 [Lua] Lobby data matchmaking_type = 3 00:36:07.684 [Lua] Lobby data is_private = true 00:36:07.684 [Lua] Lobby data match_started = true 00:36:07.684 [Lua] Lobby data difficulty = cataclysm 00:36:07.684 [Lua] Lobby data player_slot_1 = 0:0 00:36:07.684 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:07.684 [Lua] Lobby data unique_server_name = JBles95 00:36:07.684 [Lua] Lobby data quick_game = false 00:36:07.684 [Lua] Lobby data country_code = AU 00:36:07.684 [Lua] Lobby data matchmaking = false 00:36:07.684 [Lua] Lobby data power_level = 0 00:36:07.684 [Lua] Lobby data mission_id = inn_level 00:36:07.684 [Lua] Lobby data mechanism = adventure 00:36:07.684 [Lua] Lobby data player_slot_5 = 0:0 00:36:07.684 [Lua] Lobby data player_slot_2 = 0:0 00:36:07.684 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:07.684 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:36:07.684 [Lua] Lobby data eac_authorized = true 00:36:07.684 [Lua] Set lobby end. 00:36:07.684 [Lua] [Managers] Destroying manager group: 00:36:07.684 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:36:07.684 [Lua] [Gamestate] Enter StateIngame HOST 00:36:07.684 [Lua] [Managers] Calling function on all managers: 00:36:07.685 [Lua] <>level = inn_level<> 00:36:07.685 [Lua] Set lobby begin: 00:36:07.685 [Lua] Lobby data twitch_enabled = false 00:36:07.685 [Lua] Lobby data selected_mission_id = inn_level 00:36:07.685 [Lua] Lobby data num_players = 2 00:36:07.685 [Lua] Lobby data difficulty_tweak = 0 00:36:07.685 [Lua] Lobby data host = 110000104183f95 00:36:07.685 [Lua] Lobby data matchmaking_type = 3 00:36:07.685 [Lua] Lobby data is_private = true 00:36:07.685 [Lua] Lobby data match_started = true 00:36:07.685 [Lua] Lobby data difficulty = cataclysm 00:36:07.685 [Lua] Lobby data player_slot_1 = 0:0 00:36:07.685 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:07.685 [Lua] Lobby data unique_server_name = JBles95 00:36:07.685 [Lua] Lobby data quick_game = false 00:36:07.685 [Lua] Lobby data country_code = AU 00:36:07.685 [Lua] Lobby data matchmaking = false 00:36:07.685 [Lua] Lobby data power_level = 0 00:36:07.685 [Lua] Lobby data mission_id = inn_level 00:36:07.685 [Lua] Lobby data mechanism = adventure 00:36:07.685 [Lua] Lobby data player_slot_5 = 0:0 00:36:07.685 [Lua] Lobby data player_slot_2 = 0:0 00:36:07.685 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:07.685 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:36:07.685 [Lua] Lobby data eac_authorized = true 00:36:07.685 [Lua] Set lobby end. 00:36:07.686 [Lua] [StateIngame] Server ingame 00:36:07.688 [Lua] Set lobby begin: 00:36:07.688 [Lua] Lobby data twitch_enabled = false 00:36:07.688 [Lua] Lobby data selected_mission_id = inn_level 00:36:07.688 [Lua] Lobby data num_players = 2 00:36:07.688 [Lua] Lobby data difficulty_tweak = 0 00:36:07.688 [Lua] Lobby data host = 110000104183f95 00:36:07.688 [Lua] Lobby data matchmaking_type = 3 00:36:07.688 [Lua] Lobby data is_private = true 00:36:07.688 [Lua] Lobby data match_started = true 00:36:07.688 [Lua] Lobby data difficulty = normal 00:36:07.688 [Lua] Lobby data player_slot_1 = 0:0 00:36:07.688 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:07.688 [Lua] Lobby data unique_server_name = JBles95 00:36:07.688 [Lua] Lobby data quick_game = false 00:36:07.688 [Lua] Lobby data country_code = AU 00:36:07.688 [Lua] Lobby data matchmaking = false 00:36:07.688 [Lua] Lobby data power_level = 0 00:36:07.688 [Lua] Lobby data mission_id = inn_level 00:36:07.688 [Lua] Lobby data mechanism = adventure 00:36:07.688 [Lua] Lobby data player_slot_5 = 0:0 00:36:07.688 [Lua] Lobby data player_slot_2 = 0:0 00:36:07.688 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:07.688 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:36:07.688 [Lua] Lobby data eac_authorized = true 00:36:07.688 [Lua] Set lobby end. 00:36:07.688 [Lua] [Matchmaking] register rpcs 00:36:07.688 [Lua] GameNetworkManager:init... creating game session 00:36:07.688 [Lua] Host GameSession.make_game_session_host with session: 00:36:07.688 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:36:07.688 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 00:36:07.688 [Lua] [GameNetworkManager] self.is_server = true 00:36:07.688 [Network] Setting artificial MTU limit to 65536 00:36:07.697 [Lua] Switching ConflictSettings: to: inn_level 00:36:07.697 [Lua] pacing=disabled 00:36:07.697 [Lua] roaming=nil 00:36:07.697 [Lua] disabled=false 00:36:07.697 [Lua] pack_spawning=disabled 00:36:07.697 [Lua] contained_breeds=nil 00:36:07.697 [Lua] boss=disabled 00:36:07.697 [Lua] horde=disabled 00:36:07.697 [Lua] specials=disabled 00:36:07.697 [Lua] name=inn_level 00:36:07.697 [Lua] intensity=disabled 00:36:07.697 [Lua] --- 00:36:07.697 [Lua] [LevelAnalysis] set_random_seed( 11028396) 00:36:07.700 [Lua] [AIInterestPointSystem] Level Seed: 11028396 00:36:07.700 [Lua] 00:36:07.700 [Lua] [entity_system_bag] = table 00:36:07.700 [Lua] [entity_system_bag] = metatable 00:36:07.700 [Lua] [startup_data] = table 00:36:07.700 [Lua] [entity_manager] = table 00:36:07.700 [Lua] [entity_manager] = metatable 00:36:07.700 [Lua] [unit_spawner] = table 00:36:07.700 [Lua] [unit_spawner] = metatable 00:36:07.700 [Lua] [unit_storage] = table 00:36:07.700 [Lua] [unit_storage] = metatable 00:36:07.700 [Lua] [dice_keeper] = table 00:36:07.700 [Lua] [dice_keeper] = metatable 00:36:07.700 [Lua] [is_server] = true (boolean) 00:36:07.700 [Lua] [world] = [World] 00:36:07.700 [Lua] [system_api] = table 00:36:07.700 [Lua] [entity_system] = table 00:36:07.700 [Lua] [entity_system] = metatable 00:36:07.700 [Lua] [network_lobby] = table 00:36:07.700 [Lua] [network_lobby] = metatable 00:36:07.700 [Lua] [profile_synchronizer] = table 00:36:07.700 [Lua] [profile_synchronizer] = metatable 00:36:07.700 [Lua] [level_transition_handler] = table 00:36:07.700 [Lua] [level_transition_handler] = metatable 00:36:07.700 [Lua] [num_local_human_players] = 1 (number) 00:36:07.700 [Lua] [statistics_db] = table 00:36:07.700 [Lua] [statistics_db] = metatable 00:36:07.700 [Lua] [network_server] = table 00:36:07.700 [Lua] [network_server] = metatable 00:36:07.700 [Lua] [input_manager] = table 00:36:07.700 [Lua] [input_manager] = metatable 00:36:07.700 [Lua] [network_clock] = table 00:36:07.700 [Lua] [network_clock] = metatable 00:36:07.700 [Lua] [network_transmit] = table 00:36:07.700 [Lua] [network_transmit] = metatable 00:36:07.700 [Lua] [free_flight_manager] = table 00:36:07.700 [Lua] [free_flight_manager] = metatable 00:36:07.700 [Lua] [network_manager] = table 00:36:07.700 [Lua] [network_manager] = metatable 00:36:07.700 [Lua] [network_event_delegate] = table 00:36:07.700 [Lua] [network_event_delegate] = metatable 00:36:07.700 [Lua] 00:36:07.701 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:36:07.706 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 00:36:07.707 [Lua] [AchievementManager] Achievements using the steam platform 00:36:07.707 [Lua] PlayerManager:add_player player_1 00:36:07.791 [Lua] [StateIngame] Level seed: 11028396 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 00:36:07.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 00:36:07.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:36:07.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:36:07.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 00:36:07.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 00:36:07.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:36:07.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read, 00:36:07.799 [Lua] [LevelAnalysis] set_random_seed( 11028396) 00:36:07.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 00:36:07.801 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 00:36:07.801 [Lua] [IngameUI] init 00:36:07.818 [Lua] cb_razer_chroma_setup 00:36:07.841 [Lua] completed 00:36:07.841 [Lua] completed 00:36:07.841 [Lua] completed 00:36:07.842 [Lua] completed 00:36:07.856 [Lua] completed 00:36:07.861 [Lua] completed 00:36:07.864 [Lua] [Matchmaking] Cancelling matchmaking 00:36:07.864 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:36:07.864 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:36:07.864 [Lua] Set lobby begin: 00:36:07.864 [Lua] Lobby data twitch_enabled = false 00:36:07.864 [Lua] Lobby data selected_mission_id = inn_level 00:36:07.864 [Lua] Lobby data num_players = 2 00:36:07.864 [Lua] Lobby data difficulty_tweak = 0 00:36:07.864 [Lua] Lobby data host = 110000104183f95 00:36:07.864 [Lua] Lobby data matchmaking_type = 3 00:36:07.864 [Lua] Lobby data is_private = true 00:36:07.864 [Lua] Lobby data match_started = true 00:36:07.864 [Lua] Lobby data difficulty = normal 00:36:07.864 [Lua] Lobby data player_slot_1 = 0:0 00:36:07.864 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:07.865 [Lua] Lobby data unique_server_name = JBles95 00:36:07.865 [Lua] Lobby data quick_game = false 00:36:07.865 [Lua] Lobby data country_code = AU 00:36:07.865 [Lua] Lobby data matchmaking = false 00:36:07.865 [Lua] Lobby data power_level = 835 00:36:07.865 [Lua] Lobby data mission_id = inn_level 00:36:07.865 [Lua] Lobby data mechanism = adventure 00:36:07.865 [Lua] Lobby data player_slot_5 = 0:0 00:36:07.865 [Lua] Lobby data player_slot_2 = 0:0 00:36:07.865 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:07.865 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:36:07.865 [Lua] Lobby data eac_authorized = true 00:36:07.865 [Lua] Set lobby end. 00:36:07.865 [Flow] complete_skittergate_legend true 00:36:07.865 [Flow] complete_all_helmgart_levels_recruit true 00:36:07.866 [Flow] WitchHunterLevel:35 00:36:07.866 [Flow] LeaderYes 00:36:07.866 [Flow] ALL PC XP:304250 00:36:07.866 [Flow] Has "bogenhafen" DLC:true 00:36:07.866 [Flow] WH XP:60850 00:36:07.866 [Flow] Number of crafted items:3719 00:36:07.866 [Flow] Has "pre_order" DLC:true 00:36:07.866 [Flow] Sum of Powe Levels:1500 00:36:07.866 [Flow] lodestone diff 1:false 00:36:07.867 [Flow] magnus and forest activated 00:36:07.867 [Flow] magnus and forest activated 00:36:07.867 [Flow] cemetery and forest activated 00:36:07.867 [Flow] magnus and cemetery 00:36:07.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.867 [Flow] ALL RUNES ACTIVATED 00:36:07.867 [Flow] magnus and forest activated 00:36:07.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.867 [Flow] ALL RUNES ACTIVATED 00:36:07.867 [Flow] cemetery and forest activated 00:36:07.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.867 [Flow] ALL RUNES ACTIVATED 00:36:07.867 [Flow] magnus and forest activated 00:36:07.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.867 [Flow] ALL RUNES ACTIVATED 00:36:07.867 [Flow] magnus and cemetery 00:36:07.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.867 [Flow] ALL RUNES ACTIVATED 00:36:07.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:36:07.868 [Lua] CurrentConflictSettings inn_level 00:36:07.868 [Lua] [ConflictDirector] conflict_director is ai_ready 00:36:07.868 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:36:07.868 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:36:07.869 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:36:07.869 [Lua] Forming navigation groups in one frame 00:36:07.869 [Lua] Forming navigation groups 00:36:07.879 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000422006 00:36:07.880 [Lua] NavigationGroupManager -> calulation time B: 0 00:36:07.880 [Lua] number of nav groups: 42 00:36:07.880 [Lua] number of refined nav groups : 23 00:36:07.881 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999929423211 00:36:07.881 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:36:07.881 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:36:07.881 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:36:07.883 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:36:07.883 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:36:07.883 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:36:07.883 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 00:36:07.884 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:36:07.884 [Lua] [Managers] Calling function on all managers: 00:36:07.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:36:07.908 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 00:36:07.909 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 5704739 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:36:08.012 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:36:08.012 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 00:36:08.012 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 00:36:08.012 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:36:08.012 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:36:08.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 00:36:08.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 00:36:08.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:36:08.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:36:08.028 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:36:08.040 [Lua] Breedfreezer (server) starting a hot join sync 00:36:08.040 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:36:08.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 00:36:08.040 [Lua] RemotePlayer:create_game_object( ) 29 00:36:08.073 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:36:08.073 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:36:08.083 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 00:36:08.083 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 00:36:08.084 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 00:36:08.085 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:36:08.085 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:36:08.085 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:36:08.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:36:08.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:36:08.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 00:36:08.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:36:08.089 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:36:08.091 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:36:08.091 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:36:08.091 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:36:08.091 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:36:08.091 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:36:08.091 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:36:08.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:08.091 [Lua] TalentExtension:_send_rpc_sync_talents 31 00:36:08.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:08.091 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:36:08.092 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 00:36:08.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:36:08.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:36:08.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:36:08.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:36:08.116 [Lua] Players are leaving the safe zone 00:36:08.145 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 00:36:08.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:36:08.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:36:08.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:36:08.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:36:08.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:36:08.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:36:08.177 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:36:08.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:36:08.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:36:08.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:36:08.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:36:08.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:36:08.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:36:08.247 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:36:08.247 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:36:08.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:36:08.263 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:36:08.263 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:36:08.263 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:36:08.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:36:08.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:36:08.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:36:08.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:36:08.303 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:36:08.303 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:36:08.304 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 00:36:08.304 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:36:08.307 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:08.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:36:08.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:36:08.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:36:08.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:36:08.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:36:08.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:36:08.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:36:08.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:36:08.350 [Lua] TalentSystem:rpc_sync_talents 5 1025 00:36:08.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:36:08.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:36:08.352 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:36:08.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:36:08.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:36:08.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:36:08.375 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:36:08.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:36:08.375 [Lua] StateInGameRunning:_game_actually_starts() 00:36:08.375 [Lua] [GameModeInn] Start menu closed 00:36:08.375 [Lua] [GameModeInn] Start menu opened 00:36:08.375 [Lua] ################################################################################################################# 00:36:08.375 [Lua] [Loading Time]: 00:00:14 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:36:08.375 [Lua] ################################################################################################################# 00:36:08.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62 00:36:08.375 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 00:36:08.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62 00:36:08.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:36:08.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:36:08.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 00:36:08.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:36:08.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:36:08.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:36:08.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 00:36:08.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:36:08.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:36:08.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:36:08.592 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62 00:36:08.592 [Lua] Commit load time data 00:36:08.719 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:36:08.773 [Flow] DISABLE 00:36:12.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 00:36:12.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:12.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:36:12.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:12.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 00:36:12.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:12.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 00:36:12.462 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:12.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 00:36:12.471 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:12.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 00:36:12.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:12.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 00:36:12.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:12.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 00:36:12.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:36:12.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 00:36:12.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:36:12.847 [Lua] Set lobby begin: 00:36:12.847 [Lua] Lobby data twitch_enabled = false 00:36:12.847 [Lua] Lobby data selected_mission_id = inn_level 00:36:12.847 [Lua] Lobby data num_players = 2 00:36:12.847 [Lua] Lobby data difficulty_tweak = 0 00:36:12.847 [Lua] Lobby data host = 110000104183f95 00:36:12.847 [Lua] Lobby data matchmaking_type = 3 00:36:12.847 [Lua] Lobby data is_private = true 00:36:12.847 [Lua] Lobby data match_started = true 00:36:12.847 [Lua] Lobby data difficulty = normal 00:36:12.847 [Lua] Lobby data player_slot_1 = 0:0 00:36:12.847 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:12.847 [Lua] Lobby data unique_server_name = JBles95 00:36:12.847 [Lua] Lobby data quick_game = false 00:36:12.847 [Lua] Lobby data country_code = AU 00:36:12.847 [Lua] Lobby data matchmaking = false 00:36:12.847 [Lua] Lobby data power_level = 417 00:36:12.847 [Lua] Lobby data mission_id = inn_level 00:36:12.847 [Lua] Lobby data mechanism = adventure 00:36:12.847 [Lua] Lobby data player_slot_5 = 0:0 00:36:12.847 [Lua] Lobby data player_slot_2 = 0:0 00:36:12.847 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:12.847 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:36:12.848 [Lua] Lobby data eac_authorized = true 00:36:12.848 [Lua] Set lobby end. 00:36:17.867 [Lua] [PlayFabMirrorBase] _commit_internal "26" 00:36:17.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:36:17.886 [Lua] generate_backend_stats 110000104183f95:1 00:36:17.953 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:36:17.953 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:36:17.953 [Lua] Set lobby begin: 00:36:17.953 [Lua] Lobby data twitch_enabled = false 00:36:17.953 [Lua] Lobby data selected_mission_id = inn_level 00:36:17.953 [Lua] Lobby data num_players = 2 00:36:17.953 [Lua] Lobby data difficulty_tweak = 0 00:36:17.953 [Lua] Lobby data host = 110000104183f95 00:36:17.953 [Lua] Lobby data matchmaking_type = 3 00:36:17.953 [Lua] Lobby data is_private = true 00:36:17.953 [Lua] Lobby data match_started = true 00:36:17.953 [Lua] Lobby data difficulty = normal 00:36:17.954 [Lua] Lobby data player_slot_1 = 0:0 00:36:17.954 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:17.954 [Lua] Lobby data unique_server_name = JBles95 00:36:17.954 [Lua] Lobby data quick_game = false 00:36:17.954 [Lua] Lobby data country_code = AU 00:36:17.954 [Lua] Lobby data matchmaking = false 00:36:17.954 [Lua] Lobby data power_level = 835 00:36:17.954 [Lua] Lobby data mission_id = inn_level 00:36:17.954 [Lua] Lobby data mechanism = adventure 00:36:17.954 [Lua] Lobby data player_slot_5 = 0:0 00:36:17.954 [Lua] Lobby data player_slot_2 = 0:0 00:36:17.954 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:17.954 [Lua] Lobby data player_slot_3 = 110000104183f95:1 00:36:17.954 [Lua] Lobby data eac_authorized = true 00:36:17.954 [Lua] Set lobby end. 00:36:17.958 [Lua] [PlayFabMirrorBase] commit result "success", "26" 00:36:25.206 [Lua] [IngameUI] menu view on_enter character_selection 00:36:25.206 [Lua] hero_fullscreen_menu_on_enter 00:36:25.208 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1126dc40 00:36:25.209 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:36:25.217 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:25.217 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:25.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:25.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:25.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:25.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:25.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:25.217 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:25.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:30.942 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:30.942 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:30.942 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:30.942 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:30.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:30.942 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:30.942 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:30.942 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:30.942 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:31.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:36:31.202 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:36:31.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 00:36:31.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 00:36:31.278 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 00:36:31.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 00:36:31.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 00:36:31.335 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 00:36:31.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:31.340 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:31.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:31.340 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:36:31.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 00:36:31.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 00:36:31.369 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 00:36:31.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 00:36:31.403 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 00:36:31.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 00:36:31.427 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 00:36:31.427 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 00:36:31.670 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104183f95 00:36:31.670 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 00:36:31.670 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 110000104183f95 00:36:31.670 [Lua] Set lobby begin: 00:36:31.670 [Lua] Lobby data twitch_enabled = false 00:36:31.670 [Lua] Lobby data selected_mission_id = inn_level 00:36:31.671 [Lua] Lobby data num_players = 2 00:36:31.671 [Lua] Lobby data difficulty_tweak = 0 00:36:31.671 [Lua] Lobby data host = 110000104183f95 00:36:31.671 [Lua] Lobby data matchmaking_type = 3 00:36:31.671 [Lua] Lobby data is_private = true 00:36:31.671 [Lua] Lobby data match_started = true 00:36:31.671 [Lua] Lobby data difficulty = normal 00:36:31.671 [Lua] Lobby data player_slot_1 = 0:0 00:36:31.671 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:36:31.671 [Lua] Lobby data unique_server_name = JBles95 00:36:31.671 [Lua] Lobby data quick_game = false 00:36:31.671 [Lua] Lobby data country_code = AU 00:36:31.671 [Lua] Lobby data matchmaking = false 00:36:31.671 [Lua] Lobby data power_level = 835 00:36:31.671 [Lua] Lobby data mission_id = inn_level 00:36:31.671 [Lua] Lobby data mechanism = adventure 00:36:31.671 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:36:31.671 [Lua] Lobby data player_slot_2 = 0:0 00:36:31.671 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:36:31.671 [Lua] Lobby data player_slot_3 = 0:0 00:36:31.671 [Lua] Lobby data eac_authorized = true 00:36:31.671 [Lua] Set lobby end. 00:36:31.671 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(5) career(4) 00:36:31.671 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:36:31.671 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000104183f95"}] 00:36:31.672 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"wwise\/two_handed_swords":false},"inventory_id":1692597760,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_03":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"wwise\/two_handed_swords":false}} 00:36:31.678 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:36:31.678 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 00:36:31.686 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 00:36:31.706 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 00:36:31.706 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 00:36:31.707 [Lua] [GameNetworkManager] destroying game object with go_id=32 00:36:31.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_wpn_cog_hammer_loop` for object id: 90, name: `unknown` 00:36:31.707 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cdf99e5b779d059]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[b88b6b3896aa7495]' child 4: '#ID[a8739cff0076f282]' child 5: '#ID[17a5c52ac0884469]' 00:36:31.707 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[34b7f98a9b55e9df]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[ae9a5b661e18c613]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8a2a963ed5c9eef2]' 00:36:31.708 [Save] Saving `save_data` 00:36:31.710 [Save] Save done 00:36:31.710 [Save] Saving `save_data` 00:36:31.713 [Save] Save done 00:36:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 00:36:31.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 00:36:31.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 00:36:31.719 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:36:31.719 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer 00:36:31.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 00:36:31.724 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 00:36:31.724 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:36:31.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 00:36:31.786 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 00:36:31.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 00:36:31.810 [Lua] [IngameUI] menu view on_exit character_selection 00:36:31.818 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:36:31.818 [Lua] hero_fullscreen_menu_on_exit 00:36:31.819 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1126dc40 00:36:31.819 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:31.819 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:31.819 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:31.819 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:31.819 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:31.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:36:31.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 00:36:31.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 00:36:31.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 00:36:31.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 00:36:31.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 00:36:31.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:36:31.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:36:31.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:36:31.974 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:36:32.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:36:32.004 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:36:32.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:36:32.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:36:32.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:36:32.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 00:36:32.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 00:36:32.293 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 00:36:32.301 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1692597760 00:36:33.019 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1692597760 00:36:33.023 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(15.8872, -1.32749, 2.76896), Vector4(0, 0, 0.730293, -0.683134)) 00:36:33.025 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:36:33.025 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:36:33.025 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:36:33.025 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:36:33.025 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:36:33.025 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:36:33.025 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:33.026 [Lua] TalentExtension:_send_rpc_sync_talents 46 00:36:33.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:36:33.026 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:36:33.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 00:36:41.802 [Lua] [PlayFabMirrorBase] _commit_internal "27" 00:36:41.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:36:41.821 [Lua] generate_backend_stats 110000104183f95:1 00:36:41.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:36:41.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:36:41.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 63 00:36:41.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 63 00:36:42.267 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 63 00:36:42.270 [Lua] [PlayFabMirrorBase] commit result "success", "27" 00:36:58.953 [Lua] [Matchmaking] Cancelling matchmaking 00:36:58.953 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:37:01.166 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:37:01.166 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:37:01.168 [Lua] Set lobby begin: 00:37:01.168 [Lua] Lobby data twitch_enabled = false 00:37:01.168 [Lua] Lobby data selected_mission_id = inn_level 00:37:01.168 [Lua] Lobby data num_players = 2 00:37:01.168 [Lua] Lobby data difficulty_tweak = 0 00:37:01.168 [Lua] Lobby data host = 110000104183f95 00:37:01.168 [Lua] Lobby data matchmaking_type = 3 00:37:01.168 [Lua] Lobby data is_private = true 00:37:01.168 [Lua] Lobby data match_started = true 00:37:01.168 [Lua] Lobby data difficulty = hardest 00:37:01.168 [Lua] Lobby data player_slot_1 = 0:0 00:37:01.168 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:01.168 [Lua] Lobby data unique_server_name = JBles95 00:37:01.168 [Lua] Lobby data quick_game = false 00:37:01.169 [Lua] Lobby data country_code = AU 00:37:01.169 [Lua] Lobby data matchmaking = false 00:37:01.169 [Lua] Lobby data power_level = 835 00:37:01.169 [Lua] Lobby data mission_id = inn_level 00:37:01.169 [Lua] Lobby data mechanism = adventure 00:37:01.169 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:37:01.169 [Lua] Lobby data player_slot_2 = 0:0 00:37:01.169 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:01.169 [Lua] Lobby data player_slot_3 = 0:0 00:37:01.169 [Lua] Lobby data eac_authorized = true 00:37:01.169 [Lua] Set lobby end. 00:37:01.169 [Lua] [PartyManager] Leader set to "110000104183f95" 00:37:01.169 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0 00:37:01.169 [Lua] Set lobby begin: 00:37:01.169 [Lua] Lobby data twitch_enabled = false 00:37:01.169 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:01.169 [Lua] Lobby data num_players = 2 00:37:01.169 [Lua] Lobby data difficulty_tweak = 0 00:37:01.169 [Lua] Lobby data host = 110000104183f95 00:37:01.169 [Lua] Lobby data matchmaking_type = 2 00:37:01.169 [Lua] Lobby data is_private = true 00:37:01.169 [Lua] Lobby data match_started = true 00:37:01.169 [Lua] Lobby data difficulty = hardest 00:37:01.169 [Lua] Lobby data player_slot_1 = 0:0 00:37:01.169 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:01.169 [Lua] Lobby data unique_server_name = JBles95 00:37:01.169 [Lua] Lobby data quick_game = false 00:37:01.169 [Lua] Lobby data country_code = AU 00:37:01.169 [Lua] Lobby data matchmaking = false 00:37:01.169 [Lua] Lobby data power_level = 835 00:37:01.169 [Lua] Lobby data mission_id = inn_level 00:37:01.169 [Lua] Lobby data mechanism = adventure 00:37:01.169 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:37:01.169 [Lua] Lobby data player_slot_2 = 0:0 00:37:01.169 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:01.169 [Lua] Lobby data player_slot_3 = 0:0 00:37:01.170 [Lua] Lobby data eac_authorized = true 00:37:01.170 [Lua] Set lobby end. 00:37:01.170 [Lua] Set lobby begin: 00:37:01.170 [Lua] Lobby data twitch_enabled = false 00:37:01.170 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:01.170 [Lua] Lobby data num_players = 2 00:37:01.170 [Lua] Lobby data difficulty_tweak = 0 00:37:01.170 [Lua] Lobby data host = 110000104183f95 00:37:01.170 [Lua] Lobby data matchmaking_type = 2 00:37:01.170 [Lua] Lobby data is_private = true 00:37:01.170 [Lua] Lobby data match_started = true 00:37:01.170 [Lua] Lobby data difficulty = hardest 00:37:01.170 [Lua] Lobby data player_slot_1 = 0:0 00:37:01.170 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:01.170 [Lua] Lobby data unique_server_name = JBles95 00:37:01.170 [Lua] Lobby data quick_game = false 00:37:01.170 [Lua] Lobby data country_code = AU 00:37:01.170 [Lua] Lobby data matchmaking = false 00:37:01.170 [Lua] Lobby data power_level = 835 00:37:01.170 [Lua] Lobby data mission_id = inn_level 00:37:01.170 [Lua] Lobby data mechanism = adventure 00:37:01.170 [Lua] Lobby data player_slot_5 = 110000104183f95:1 00:37:01.170 [Lua] Lobby data player_slot_2 = 0:0 00:37:01.170 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:01.170 [Lua] Lobby data player_slot_3 = 0:0 00:37:01.170 [Lua] Lobby data eac_authorized = true 00:37:01.170 [Lua] Set lobby end. 00:37:01.170 [Lua] [ChatManager][1]System: Starting hosted game... 00:37:01.170 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:37:01.170 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:37:05.134 [Window] Window => inactive 00:37:07.162 [Window] Window => active 00:37:07.624 [Lua] [IngameUI] menu view on_enter hero_view 00:37:07.627 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086c79d0 00:37:07.627 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:37:07.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 00:37:07.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 00:37:07.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:37:07.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 00:37:07.641 [Lua] hero_fullscreen_menu_on_enter 00:37:08.268 [Lua] [IngameUI] menu view on_exit hero_view 00:37:08.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086c79d0 00:37:08.271 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:37:08.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 00:37:08.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 00:37:08.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:37:08.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 00:37:08.271 [Lua] hero_fullscreen_menu_on_exit 00:37:08.633 [Lua] [IngameUI] menu view on_enter character_selection 00:37:08.634 [Lua] hero_fullscreen_menu_on_enter 00:37:08.636 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1126dc40 00:37:08.637 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:37:08.646 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.646 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:08.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:08.647 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:08.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.648 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.648 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.648 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.648 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.648 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.648 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.648 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.648 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.648 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:37:09.848 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 00:37:09.848 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:37:09.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:37:09.907 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 00:37:09.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:37:09.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:37:09.948 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 00:37:09.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.952 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.952 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:09.952 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 00:37:09.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:37:09.973 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 00:37:10.175 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104183f95 00:37:10.175 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 00:37:10.175 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 110000104183f95 00:37:10.175 [Lua] Set lobby begin: 00:37:10.175 [Lua] Lobby data twitch_enabled = false 00:37:10.175 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:10.175 [Lua] Lobby data num_players = 2 00:37:10.175 [Lua] Lobby data difficulty_tweak = 0 00:37:10.175 [Lua] Lobby data host = 110000104183f95 00:37:10.175 [Lua] Lobby data matchmaking_type = 2 00:37:10.175 [Lua] Lobby data is_private = true 00:37:10.175 [Lua] Lobby data match_started = true 00:37:10.175 [Lua] Lobby data difficulty = hardest 00:37:10.175 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:10.175 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:10.175 [Lua] Lobby data unique_server_name = JBles95 00:37:10.175 [Lua] Lobby data quick_game = false 00:37:10.175 [Lua] Lobby data country_code = AU 00:37:10.175 [Lua] Lobby data matchmaking = false 00:37:10.175 [Lua] Lobby data power_level = 835 00:37:10.175 [Lua] Lobby data mission_id = inn_level 00:37:10.175 [Lua] Lobby data mechanism = adventure 00:37:10.175 [Lua] Lobby data player_slot_5 = 0:0 00:37:10.175 [Lua] Lobby data player_slot_2 = 0:0 00:37:10.175 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:10.175 [Lua] Lobby data player_slot_3 = 0:0 00:37:10.175 [Lua] Lobby data eac_authorized = true 00:37:10.175 [Lua] Set lobby end. 00:37:10.175 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(1) career(1) 00:37:10.175 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 00:37:10.175 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 00:37:10.176 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1804288256,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:37:10.181 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:37:10.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 00:37:10.189 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 00:37:10.189 [Lua] [GameNetworkManager] destroying game object with go_id=47 00:37:10.189 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f6172d4cd63f69a]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[f3ec09a279311ac8]' child 4: '#ID[318860fa8ec9d8dd]' child 5: '#ID[318860fa8ec9d8dd]' child 6: '#ID[c77c52c273b7f882]' 00:37:10.189 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[66185b7357661c26]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e55ee23298c90f4e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[e55ee23298c90f4e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 00:37:10.191 [Save] Saving `save_data` 00:37:10.194 [Save] Save done 00:37:10.194 [Save] Saving `save_data` 00:37:10.197 [Save] Save done 00:37:10.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer 00:37:10.200 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 00:37:10.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 00:37:10.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer 00:37:10.200 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:37:10.202 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 00:37:10.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer 00:37:10.202 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer 00:37:10.202 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:37:10.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 00:37:10.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 00:37:10.214 [Lua] [PackageManager] Force_load: wwise/pistol 00:37:10.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:37:10.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:37:10.273 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:37:10.273 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:37:10.285 [Lua] [IngameUI] menu view on_exit character_selection 00:37:10.289 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:37:10.290 [Lua] hero_fullscreen_menu_on_exit 00:37:10.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1126dc40 00:37:10.291 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.291 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.291 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.291 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.291 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 00:37:10.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:37:10.295 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:37:10.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:37:10.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:37:10.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 00:37:10.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 00:37:10.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 00:37:10.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 00:37:10.387 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:37:10.428 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:37:10.428 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:37:10.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:37:10.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:37:10.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 00:37:10.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 00:37:10.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 00:37:10.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 00:37:10.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:37:10.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:37:10.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:37:10.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:37:10.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:37:10.651 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:37:10.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:37:10.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:37:10.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 00:37:10.710 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1804288256 00:37:11.127 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1804288256 00:37:11.131 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-1.33165, -0.711975, 5.01493), Vector4(0, 0, 0.654379, -0.756166)) 00:37:11.134 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:11.134 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:11.134 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:11.134 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:11.134 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:11.134 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:11.134 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:11.134 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:11.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:11.134 [Lua] TalentExtension:_send_rpc_sync_talents 48 00:37:11.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:11.134 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:37:11.134 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 00:37:16.022 [Lua] [IngameUI] menu view on_enter hero_view 00:37:16.027 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086c79d0 00:37:16.027 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:37:16.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 00:37:16.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 00:37:16.040 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:37:16.040 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:37:16.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 00:37:16.041 [Lua] hero_fullscreen_menu_on_enter 00:37:16.050 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.050 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:16.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:16.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:16.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:16.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:37:17.027 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 00:37:17.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:37:17.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 00:37:17.570 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:17.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:17.783 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:17.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:37:17.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:37:17.843 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:37:17.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.847 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:17.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:37:17.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:37:17.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:37:17.900 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:37:17.900 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:37:17.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:17.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:17.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:18.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 00:37:18.167 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:37:18.168 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:37:18.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 00:37:18.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:18.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:18.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:18.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:18.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:37:18.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:37:18.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:18.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:18.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:18.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:37:18.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 00:37:20.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:20.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:20.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:37:20.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:37:20.935 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:37:20.935 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 00:37:20.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 00:37:20.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 00:37:21.539 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:21.545 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:21.546 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:21.546 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:21.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:21.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:21.547 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.547 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.547 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.547 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:21.768 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:21.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:21.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:21.876 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:21.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:21.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:21.918 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:21.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.923 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:21.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:21.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:21.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:37:21.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:37:21.976 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:37:21.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:22.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:22.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:22.723 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:22.730 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:22.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:22.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:22.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:22.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:22.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:22.731 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:22.732 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:22.732 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:22.732 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:22.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:37:22.986 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:37:22.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:37:23.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:37:23.045 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:37:23.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:37:23.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:37:23.094 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:37:23.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:23.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:23.099 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:23.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:37:23.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:37:23.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:37:23.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:37:23.136 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:37:23.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:37:23.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:37:23.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:37:23.428 [Lua] [PlayFabMirrorBase] _commit_internal "28" 00:37:23.428 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:37:23.445 [Lua] generate_backend_stats 110000104183f95:1 00:37:23.514 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:37:23.514 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:37:23.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64 00:37:23.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64 00:37:23.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64 00:37:23.909 [Lua] [PlayFabMirrorBase] commit result "success", "28" 00:37:24.163 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:24.167 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.167 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.168 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.168 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.168 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.168 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.168 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.168 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:24.393 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:24.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:24.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:24.494 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:24.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:24.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:24.535 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:24.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:24.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:24.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:37:24.581 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:24.587 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.587 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.587 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:24.587 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.587 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.587 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:37:24.589 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:37:24.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 00:37:24.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 00:37:24.626 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 00:37:24.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 00:37:24.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 00:37:24.839 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 00:37:24.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:24.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:24.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 00:37:24.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 00:37:24.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 00:37:24.897 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 00:37:24.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 00:37:24.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 00:37:24.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p 00:37:24.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:37:24.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:37:24.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:37:24.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:37:24.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:37:24.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:37:25.442 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:25.446 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:25.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:25.447 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:25.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:25.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:25.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:25.447 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.447 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.447 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.447 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:25.448 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 00:37:26.274 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 00:37:26.275 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 00:37:26.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 00:37:26.286 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.286 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.286 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.286 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:26.506 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:26.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:37:26.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:37:26.563 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 00:37:26.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.568 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 00:37:26.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:37:26.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:37:26.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:37:26.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:37:26.622 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 00:37:26.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:37:26.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:37:26.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 00:37:26.798 [Lua] [IngameUI] menu view on_exit hero_view 00:37:26.801 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086c79d0 00:37:26.801 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:37:26.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 00:37:26.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 00:37:26.801 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 00:37:26.808 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:26.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:26.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:26.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:26.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 00:37:26.811 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 00:37:26.811 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 00:37:26.811 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 00:37:26.811 [Lua] hero_fullscreen_menu_on_exit 00:37:39.477 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:37:39.477 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:37:39.477 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_slum 0 00:37:39.477 [Lua] Set lobby begin: 00:37:39.477 [Lua] Lobby data twitch_enabled = false 00:37:39.477 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:39.477 [Lua] Lobby data num_players = 2 00:37:39.477 [Lua] Lobby data difficulty_tweak = 0 00:37:39.477 [Lua] Lobby data host = 110000104183f95 00:37:39.477 [Lua] Lobby data matchmaking_type = 2 00:37:39.477 [Lua] Lobby data is_private = true 00:37:39.477 [Lua] Lobby data match_started = true 00:37:39.477 [Lua] Lobby data difficulty = hardest 00:37:39.477 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:39.477 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:39.477 [Lua] Lobby data unique_server_name = JBles95 00:37:39.477 [Lua] Lobby data quick_game = false 00:37:39.478 [Lua] Lobby data country_code = AU 00:37:39.478 [Lua] Lobby data matchmaking = false 00:37:39.478 [Lua] Lobby data power_level = 835 00:37:39.478 [Lua] Lobby data mission_id = inn_level 00:37:39.478 [Lua] Lobby data mechanism = adventure 00:37:39.478 [Lua] Lobby data player_slot_5 = 0:0 00:37:39.478 [Lua] Lobby data player_slot_2 = 0:0 00:37:39.478 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:39.478 [Lua] Lobby data player_slot_3 = 0:0 00:37:39.478 [Lua] Lobby data eac_authorized = true 00:37:39.478 [Lua] Set lobby end. 00:37:39.478 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:37:39.478 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_slum, mc:adventure, gm:adventure, env:0, seed:12894986, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1289218688, lt:load_next_level, extra_packages:{ }) 00:37:39.478 [Lua] [NetworkServer] Entering post game 00:37:39.478 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 00:37:39.478 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 00:37:39.478 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:37:39.478 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 00:37:39.479 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:934: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:882: in function game_update [12] @scripts/boot.lua:612:in function [1] self = table: 000000000EAFF150 [2] self = table: 0000000009043620; game_server_lobby_client = nil [3] self = table: 0000000009043620 [4] self = table: 0000000009043620; state_context = table: 0000000009F3BB20 [5] self = table: 0000000001D6C420; new_state = table: 0000000005BF4660; params = table: 00000000018DE1F0; state_context = table: 0000000009F3BB20; reason = nil [6] self = table: 0000000001D6C420; dt = 0.0083428649231791496; t = 5756.5090256561525; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005BF4660; state_context = table: 0000000009F3BB20; reason = nil [7] func = [function]; self = table: 0000000001D6C420; dt = 0.0083428649231791496 [8] hook_chain = [function] [9] self = table: 000000000D1D4D00; dt = 0.0083428649231791496; main_t = 5756.5090256561525; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 90.576430526096374 [10] self = table: 00000000056A95A0; dt = 0.0083428649231791496; t = 5756.5090256561525 [11] self = table: 0000000000098460; real_world_dt = 0.0083428649231791496; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0083428649231791496; t = 5756.5090256561525 [12] dt = 0.0083428649231791496 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000061E48E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000010C93480; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000010C93450; _disable_spawning_reasons = table: 000000000872FB60; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000E34E640; _mutator_handler = table: 000000000F7B40E0; network_server = table: 00000000031A58C0; _game_mode = table: 0000000009E921C0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "inn_level"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 00000000015E0A50; is_server = true; network_event_delegate = table: 0000000011CD0960; [2] _statistics_db = table: 00000000061E48E0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000009F3BB20; search_config = table: 000000000871FFE0; _network_server = table: 00000000031A58C0; [3] _statistics_db = table: 00000000061E48E0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000009F3BB20; search_config = table: 000000000871FFE0; _network_server = table: 00000000031A58C0; [4] _statistics_db = table: 00000000061E48E0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 0000000009F3BB20; search_config = table: 000000000871FFE0; _network_server = table: 00000000031A58C0; [5] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000011CD0960; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 0000000009043620; is_server = true; _power_level_timer = 5761.0406175316311; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009F3BB20; statistics_db = table: 00000000061E48E0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000052A770; party_owned_dlcs = table: 0000000001D6C2D0; [6] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000011CD0960; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 0000000009043620; is_server = true; _power_level_timer = 5761.0406175316311; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009F3BB20; statistics_db = table: 00000000061E48E0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000052A770; party_owned_dlcs = table: 0000000001D6C2D0; [7] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000011CD0960; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 0000000009043620; is_server = true; _power_level_timer = 5761.0406175316311; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009F3BB20; statistics_db = table: 00000000061E48E0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 000000000052A770; party_owned_dlcs = table: 0000000001D6C2D0; [9] world_name = "level_world"; entity_system_bag = table: 000000000EB9BBA0; network_server = table: 00000000031A58C0; entity_system = table: 000000000A29BBE0; parent = table: 0000000000098460; _level_flow_events = table: 000000001105CD70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F611220; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000119CF350; num_local_human_players = 1; _ping_reporter = table: 0000000011AA2B80; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0083428649231791496; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E29A560; network_event_delegate = table: 0000000011CD0960; machines = table: 00000000024A0A10; _camera_carrier = table: 0000000000480F90; free_flight_manager = table: 00000000048E9180; network_transmit = table: 0000000006076DF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000061E48E0; _lobby_host = table: 00000000031A4440; dice_keeper = table: 0000000010F46D30; network_clock = table: 000000000EEE4980; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000D1D4D00; [11] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 0000000008D7B840; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:37:39.481 [Lua] [LevelTransitionHandler] promote_next_level_data 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = dlc_bogenhafen_slum 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 12894986 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = default 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = adventure 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = hardest 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 1289218688 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 00:37:39.481 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:37:39.481 [Lua] [NetworkServer] Entering post game 00:37:39.481 [Save] Saving `save_data` 00:37:39.481 [Lua] gm_event_end_conditions_met false false 00:37:39.481 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "29" 00:37:39.481 [Lua] [PlayFabMirrorBase] _commit_internal "29" 00:37:39.481 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:37:39.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:37:39.482 [Lua] TRANSITION nil nil load_next_level 00:37:39.482 [Lua] Transition type "load_next_level", is server: true 00:37:39.482 [Lua] [GameNetworkManager] Leaving game... 00:37:39.482 [Lua] [GameNetworkManager] Shutting down game session host. 00:37:39.482 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:37:39.482 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:37:39.482 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=92.58 00:37:39.484 [Save] Save done 00:37:39.484 [Save] Saving `save_data` 00:37:39.485 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 00:37:39.485 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 00:37:39.485 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:37:39.485 [Lua] [PlayFabMirrorBase] commit result "success", "29" 00:37:39.489 [Save] Save done 00:37:39.489 [Save] Saving `save_data` 00:37:39.492 [Save] Save done 00:37:41.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:37:41.487 [Lua] [Managers] Calling function on all managers: 00:37:41.488 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 00:37:41.488 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 00:37:41.488 [Lua] Clearing all global lookup lists 00:37:41.488 [Lua] [IngamePlayerListUI] - Destroy 00:37:41.488 [Lua] [GamePadEquipmentUI] - Destroy 00:37:41.488 [Lua] [EquipmentUI] - Destroy 00:37:41.488 [Lua] [AbilityUI] - Destroy 00:37:41.488 [Lua] [GamePadAbilityUI] - Destroy 00:37:41.489 [Lua] [IngameUI] destroy 00:37:41.490 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 00:37:41.491 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3 00:37:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 00:37:41.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4 00:37:41.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2 00:37:41.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 00:37:41.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 00:37:41.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 00:37:41.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3 00:37:41.498 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:37:41.498 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:37:41.621 [Lua] [Managers] Destroying manager group: 00:37:41.622 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 00:37:41.625 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:37:41.660 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:37:41.660 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 00:37:41.660 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 00:37:41.660 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 00:37:41.660 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:37:41.660 [Lua] [Matchmaking] unregister rpcs 00:37:41.660 [Lua] ############### UNLOADING PACKAGES ############### 00:37:41.660 [Lua] [Managers] Calling function on all managers: 00:37:41.660 [Lua] [Managers] Destroying manager group: 00:37:41.660 [Lua] [Gamestate] Enter state StateLoading 00:37:41.662 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:37:41.662 [Lua] [Matchmaking] register rpcs 00:37:41.662 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 00:37:41.662 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:37:41.662 [Lua] Set lobby begin: 00:37:41.662 [Lua] Lobby data twitch_enabled = false 00:37:41.662 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:41.662 [Lua] Lobby data num_players = 2 00:37:41.662 [Lua] Lobby data difficulty_tweak = 0 00:37:41.662 [Lua] Lobby data host = 110000104183f95 00:37:41.662 [Lua] Lobby data matchmaking_type = 2 00:37:41.662 [Lua] Lobby data is_private = true 00:37:41.662 [Lua] Lobby data match_started = true 00:37:41.662 [Lua] Lobby data difficulty = hardest 00:37:41.662 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:41.662 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:41.662 [Lua] Lobby data unique_server_name = JBles95 00:37:41.662 [Lua] Lobby data quick_game = false 00:37:41.662 [Lua] Lobby data country_code = AU 00:37:41.662 [Lua] Lobby data matchmaking = false 00:37:41.663 [Lua] Lobby data power_level = 0 00:37:41.663 [Lua] Lobby data mission_id = inn_level 00:37:41.663 [Lua] Lobby data mechanism = adventure 00:37:41.663 [Lua] Lobby data player_slot_5 = 0:0 00:37:41.663 [Lua] Lobby data player_slot_2 = 0:0 00:37:41.663 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:41.663 [Lua] Lobby data player_slot_3 = 0:0 00:37:41.663 [Lua] Lobby data eac_authorized = true 00:37:41.663 [Lua] Set lobby end. 00:37:41.663 [Lua] registering RPCs 00:37:41.663 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:37:41.663 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:37:41.663 [Lua] Set lobby begin: 00:37:41.663 [Lua] Lobby data twitch_enabled = false 00:37:41.663 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:41.663 [Lua] Lobby data num_players = 2 00:37:41.663 [Lua] Lobby data difficulty_tweak = 0 00:37:41.663 [Lua] Lobby data host = 110000104183f95 00:37:41.663 [Lua] Lobby data matchmaking_type = 2 00:37:41.663 [Lua] Lobby data is_private = true 00:37:41.663 [Lua] Lobby data match_started = true 00:37:41.663 [Lua] Lobby data difficulty = hardest 00:37:41.663 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:41.663 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:41.663 [Lua] Lobby data unique_server_name = JBles95 00:37:41.663 [Lua] Lobby data quick_game = false 00:37:41.663 [Lua] Lobby data country_code = AU 00:37:41.663 [Lua] Lobby data matchmaking = false 00:37:41.663 [Lua] Lobby data power_level = 0 00:37:41.663 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:37:41.663 [Lua] Lobby data mechanism = adventure 00:37:41.663 [Lua] Lobby data player_slot_5 = 0:0 00:37:41.663 [Lua] Lobby data player_slot_2 = 0:0 00:37:41.663 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:41.663 [Lua] Lobby data player_slot_3 = 0:0 00:37:41.663 [Lua] Lobby data eac_authorized = true 00:37:41.663 [Lua] Set lobby end. 00:37:41.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:37:41.665 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 00:37:41.665 [Lua] [StateLoading] load_current_level 00:37:41.665 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_slum 0 00:37:41.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 00:37:41.668 [Umbra] Unload tome 00:37:41.668 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 00:37:41.708 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 00:37:41.716 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 00:37:41.716 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum, async-read, 00:37:41.724 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:37:41.724 [Lua] ### Received rpc_level_load_started 00:37:41.724 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 1289218688 00:37:41.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 00:37:41.752 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 00:37:41.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1804288256 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:37:41.790 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:37:41.809 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 00:37:45.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 00:37:45.430 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 00:37:45.447 [Lua] [LevelTransitionHandler] Level load completed! 00:37:45.447 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 12894986 - use_random_directors: true - conflict_director_name: default 00:37:45.487 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:37:45.487 [Lua] checking dlc's against conflict directors 00:37:45.487 [Lua] number of factions to include 3 00:37:45.487 [Lua] number of factions added 3 00:37:45.487 [Lua] --- --- --- 00:37:45.487 [Lua] Starting... difficulty 'hardest' 00:37:45.487 [Lua] These are the starting conflict directors: 00:37:45.487 [Lua] skaven 00:37:45.487 [Lua] chaos 00:37:45.487 [Lua] --- --- --- 00:37:45.487 [Lua] 00:37:45.487 [Lua] DONE! Found the following directors: 00:37:45.487 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 00:37:45.487 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_loot_rat=true, } 00:37:45.487 [Lua] load_startup_enemy_packages: -------------- 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_spawn 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_troll 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_rat_ogre 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_stormfiend 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] beastmen_minotaur 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_plague_sorcerer 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_corruptor_sorcerer 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_gutter_runner 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_pack_master 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_poison_wind_globadier 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_ratling_gunner 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_warpfire_thrower 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_vortex_sorcerer 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] beastmen_standard_bearer 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_vortex 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] critter_rat 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] critter_pig 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_marauder 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_storm_vermin 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_warrior 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_clan_rat 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_raider 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_slave 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_fanatic 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_marauder_with_shield 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_storm_vermin_with_shield 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_clan_rat_with_shield 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] chaos_berzerker 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_plague_monk 00:37:45.487 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:37:45.487 [Lua] skaven_loot_rat 00:37:45.489 [Lua] ### Received rpc_level_loaded 00:37:45.489 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 383 00:37:45.489 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 00:37:45.506 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 00:37:45.506 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 00:37:45.522 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 00:37:45.522 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 00:37:45.523 [Lua] ### Received rpc_level_loaded 00:37:45.523 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 383 00:37:45.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:37:45.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:37:45.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:37:45.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:37:45.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:37:45.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:37:45.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:37:45.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:37:45.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:37:46.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:37:46.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:37:46.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:37:46.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:37:46.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:37:46.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:37:46.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:37:46.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:37:46.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:37:46.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:37:46.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:37:46.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:37:46.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:37:46.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:37:46.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:37:46.667 [Lua] ### Received rpc_level_loaded 00:37:46.667 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 383 00:37:46.667 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 00:37:46.667 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:37:46.667 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:37:46.684 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:37:46.684 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:37:46.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:37:46.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:37:46.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:37:46.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:37:46.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:37:46.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:37:47.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:37:47.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:37:47.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:37:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:37:47.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:37:47.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:37:47.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:37:47.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:37:47.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:37:47.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:37:47.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:37:47.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:37:47.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:37:47.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:37:47.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:37:47.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:37:47.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:37:47.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:37:47.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:37:47.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:37:47.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:37:47.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:37:47.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:37:47.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:37:48.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:37:48.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:37:48.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:37:48.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:37:48.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:37:48.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:37:48.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:37:48.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:37:48.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:37:48.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:37:48.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:37:48.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:37:48.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:37:48.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:37:48.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:37:49.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:37:49.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:37:49.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:37:49.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:37:49.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:37:49.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:37:49.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:37:49.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:37:49.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:37:49.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:37:49.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:37:49.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:37:49.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:37:49.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:37:49.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:37:50.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:37:50.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:37:50.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:37:50.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:37:50.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:37:50.191 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: adventure 00:37:50.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:37:50.191 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world 00:37:50.192 [Umbra] Init version: 3.4.15 :: 16 threads 00:37:50.844 [Lua] Async level spawning done 00:37:50.844 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:37:51.806 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:37:51.806 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:37:51.806 [Lua] [Matchmaking] unregister rpcs 00:37:51.806 [Lua] Set lobby begin: 00:37:51.806 [Lua] Lobby data twitch_enabled = false 00:37:51.806 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:51.806 [Lua] Lobby data num_players = 2 00:37:51.806 [Lua] Lobby data difficulty_tweak = 0 00:37:51.806 [Lua] Lobby data host = 110000104183f95 00:37:51.806 [Lua] Lobby data matchmaking_type = 2 00:37:51.806 [Lua] Lobby data is_private = true 00:37:51.806 [Lua] Lobby data match_started = true 00:37:51.806 [Lua] Lobby data difficulty = hardest 00:37:51.806 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:51.806 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:51.806 [Lua] Lobby data unique_server_name = JBles95 00:37:51.806 [Lua] Lobby data quick_game = false 00:37:51.806 [Lua] Lobby data country_code = AU 00:37:51.806 [Lua] Lobby data matchmaking = false 00:37:51.806 [Lua] Lobby data power_level = 0 00:37:51.806 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:37:51.806 [Lua] Lobby data mechanism = adventure 00:37:51.806 [Lua] Lobby data player_slot_5 = 0:0 00:37:51.806 [Lua] Lobby data player_slot_2 = 0:0 00:37:51.806 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:51.806 [Lua] Lobby data player_slot_3 = 0:0 00:37:51.806 [Lua] Lobby data eac_authorized = true 00:37:51.806 [Lua] Set lobby end. 00:37:51.806 [Lua] [Managers] Destroying manager group: 00:37:51.807 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 00:37:51.807 [Lua] [Gamestate] Enter StateIngame HOST 00:37:51.807 [Lua] [Managers] Calling function on all managers: 00:37:51.807 [Lua] <>level = dlc_bogenhafen_slum<> 00:37:51.807 [Lua] Set lobby begin: 00:37:51.807 [Lua] Lobby data twitch_enabled = false 00:37:51.807 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:51.807 [Lua] Lobby data num_players = 2 00:37:51.807 [Lua] Lobby data difficulty_tweak = 0 00:37:51.807 [Lua] Lobby data host = 110000104183f95 00:37:51.807 [Lua] Lobby data matchmaking_type = 2 00:37:51.807 [Lua] Lobby data is_private = true 00:37:51.807 [Lua] Lobby data match_started = true 00:37:51.807 [Lua] Lobby data difficulty = hardest 00:37:51.807 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:51.807 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:51.808 [Lua] Lobby data unique_server_name = JBles95 00:37:51.808 [Lua] Lobby data quick_game = false 00:37:51.808 [Lua] Lobby data country_code = AU 00:37:51.808 [Lua] Lobby data matchmaking = false 00:37:51.808 [Lua] Lobby data power_level = 0 00:37:51.808 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:37:51.808 [Lua] Lobby data mechanism = adventure 00:37:51.808 [Lua] Lobby data player_slot_5 = 0:0 00:37:51.808 [Lua] Lobby data player_slot_2 = 0:0 00:37:51.808 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:51.808 [Lua] Lobby data player_slot_3 = 0:0 00:37:51.808 [Lua] Lobby data eac_authorized = true 00:37:51.808 [Lua] Set lobby end. 00:37:51.808 [Lua] [StateIngame] Server ingame 00:37:51.810 [Lua] Set lobby begin: 00:37:51.810 [Lua] Lobby data twitch_enabled = false 00:37:51.810 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:51.810 [Lua] Lobby data num_players = 2 00:37:51.810 [Lua] Lobby data difficulty_tweak = 0 00:37:51.810 [Lua] Lobby data host = 110000104183f95 00:37:51.810 [Lua] Lobby data matchmaking_type = 2 00:37:51.810 [Lua] Lobby data is_private = true 00:37:51.810 [Lua] Lobby data match_started = true 00:37:51.810 [Lua] Lobby data difficulty = hardest 00:37:51.810 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:51.810 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:51.811 [Lua] Lobby data unique_server_name = JBles95 00:37:51.811 [Lua] Lobby data quick_game = false 00:37:51.811 [Lua] Lobby data country_code = AU 00:37:51.811 [Lua] Lobby data matchmaking = false 00:37:51.811 [Lua] Lobby data power_level = 0 00:37:51.811 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:37:51.811 [Lua] Lobby data mechanism = adventure 00:37:51.811 [Lua] Lobby data player_slot_5 = 0:0 00:37:51.811 [Lua] Lobby data player_slot_2 = 0:0 00:37:51.811 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:51.811 [Lua] Lobby data player_slot_3 = 0:0 00:37:51.811 [Lua] Lobby data eac_authorized = true 00:37:51.811 [Lua] Set lobby end. 00:37:51.811 [Lua] [Matchmaking] register rpcs 00:37:51.811 [Lua] GameNetworkManager:init... creating game session 00:37:51.811 [Lua] Host GameSession.make_game_session_host with session: 00:37:51.811 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:37:51.811 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 00:37:51.811 [Lua] [GameNetworkManager] self.is_server = true 00:37:51.811 [Network] Setting artificial MTU limit to 65536 00:37:51.820 [Lua] Switching ConflictSettings: to: default 00:37:51.820 [Lua] pacing=default 00:37:51.820 [Lua] roaming=nil 00:37:51.820 [Lua] specials=default 00:37:51.820 [Lua] debug_color=maroon 00:37:51.820 [Lua] contained_breeds=nil 00:37:51.820 [Lua] pack_spawning=default 00:37:51.820 [Lua] disabled=false 00:37:51.820 [Lua] factions=nil 00:37:51.820 [Lua] boss=default 00:37:51.820 [Lua] horde=default 00:37:51.820 [Lua] name=default 00:37:51.820 [Lua] intensity=default 00:37:51.820 [Lua] --- 00:37:51.820 [Lua] [LevelAnalysis] set_random_seed( 12894986) 00:37:51.829 [Lua] [AIInterestPointSystem] Level Seed: 12894986 00:37:51.829 [Lua] 00:37:51.829 [Lua] [entity_system_bag] = table 00:37:51.829 [Lua] [entity_system_bag] = metatable 00:37:51.829 [Lua] [startup_data] = table 00:37:51.829 [Lua] [entity_manager] = table 00:37:51.829 [Lua] [entity_manager] = metatable 00:37:51.829 [Lua] [unit_spawner] = table 00:37:51.829 [Lua] [unit_spawner] = metatable 00:37:51.829 [Lua] [unit_storage] = table 00:37:51.829 [Lua] [unit_storage] = metatable 00:37:51.829 [Lua] [dice_keeper] = table 00:37:51.829 [Lua] [dice_keeper] = metatable 00:37:51.829 [Lua] [is_server] = true (boolean) 00:37:51.829 [Lua] [world] = [World] 00:37:51.829 [Lua] [system_api] = table 00:37:51.829 [Lua] [entity_system] = table 00:37:51.829 [Lua] [entity_system] = metatable 00:37:51.829 [Lua] [network_lobby] = table 00:37:51.829 [Lua] [network_lobby] = metatable 00:37:51.829 [Lua] [profile_synchronizer] = table 00:37:51.829 [Lua] [profile_synchronizer] = metatable 00:37:51.829 [Lua] [level_transition_handler] = table 00:37:51.829 [Lua] [level_transition_handler] = metatable 00:37:51.829 [Lua] [num_local_human_players] = 1 (number) 00:37:51.829 [Lua] [statistics_db] = table 00:37:51.829 [Lua] [statistics_db] = metatable 00:37:51.829 [Lua] [network_server] = table 00:37:51.829 [Lua] [network_server] = metatable 00:37:51.829 [Lua] [input_manager] = table 00:37:51.829 [Lua] [input_manager] = metatable 00:37:51.829 [Lua] [network_clock] = table 00:37:51.829 [Lua] [network_clock] = metatable 00:37:51.829 [Lua] [network_transmit] = table 00:37:51.829 [Lua] [network_transmit] = metatable 00:37:51.829 [Lua] [free_flight_manager] = table 00:37:51.829 [Lua] [free_flight_manager] = metatable 00:37:51.829 [Lua] [network_manager] = table 00:37:51.829 [Lua] [network_manager] = metatable 00:37:51.829 [Lua] [network_event_delegate] = table 00:37:51.829 [Lua] [network_event_delegate] = metatable 00:37:51.829 [Lua] 00:37:51.836 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:37:51.848 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 00:37:51.848 [Lua] [AchievementManager] Achievements using the steam platform 00:37:51.849 [Lua] PlayerManager:add_player player_1 00:37:51.932 [Flow] Current State:0 00:37:51.936 [Lua] respawn_unit_spawned with group id: event 00:37:51.937 [Lua] respawn_unit_spawned with group id: event 00:37:51.937 [Lua] respawn_unit_spawned with group id: event 00:37:51.937 [Lua] respawn_unit_spawned with group id: after_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: after_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: after_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 00:37:51.937 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 00:37:51.941 [Flow] Current State:0 00:37:51.941 [Flow] Current State:0 00:37:51.941 [Flow] Current State:0 00:37:51.941 [Flow] Current State:0 00:37:51.941 [Flow] Current State:0 00:37:51.954 [Lua] respawn_unit_spawned with group id: fish_market 00:37:51.954 [Lua] respawn_unit_spawned with group id: fish_market 00:37:51.954 [Lua] respawn_unit_spawned with group id: fish_market 00:37:51.954 [Lua] respawn_unit_spawned with group id: fish_market 00:37:51.954 [Lua] respawn_unit_spawned with group id: fish_market 00:37:51.955 [Lua] respawn_unit_spawned with group id: fish_market 00:37:51.955 [Lua] [StateIngame] Level seed: 12894986 00:37:51.990 [Lua] [LevelAnalysis] set_random_seed( 12894986) 00:37:51.994 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:37:51.994 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:37:51.995 [Lua] [IngameUI] init 00:37:52.010 [Lua] cb_razer_chroma_setup 00:37:52.028 [Lua] completed 00:37:52.033 [Lua] completed 00:37:52.036 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:37:52.036 [Lua] Set lobby begin: 00:37:52.036 [Lua] Lobby data twitch_enabled = false 00:37:52.036 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:52.036 [Lua] Lobby data num_players = 2 00:37:52.036 [Lua] Lobby data difficulty_tweak = 0 00:37:52.036 [Lua] Lobby data host = 110000104183f95 00:37:52.036 [Lua] Lobby data matchmaking_type = 2 00:37:52.036 [Lua] Lobby data is_private = true 00:37:52.036 [Lua] Lobby data match_started = true 00:37:52.037 [Lua] Lobby data difficulty = hardest 00:37:52.037 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:52.037 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:52.037 [Lua] Lobby data unique_server_name = JBles95 00:37:52.037 [Lua] Lobby data quick_game = false 00:37:52.037 [Lua] Lobby data country_code = AU 00:37:52.037 [Lua] Lobby data matchmaking = false 00:37:52.037 [Lua] Lobby data power_level = 835 00:37:52.037 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:37:52.037 [Lua] Lobby data mechanism = adventure 00:37:52.037 [Lua] Lobby data player_slot_5 = 0:0 00:37:52.037 [Lua] Lobby data player_slot_2 = 0:0 00:37:52.037 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:52.037 [Lua] Lobby data player_slot_3 = 0:0 00:37:52.037 [Lua] Lobby data eac_authorized = true 00:37:52.037 [Lua] Set lobby end. 00:37:52.037 [Flow] TEST_MOON_HIDE 00:37:52.037 [Flow] Spawned:c_barrel_socket 00:37:52.038 [Lua] CurrentConflictSettings default 00:37:52.038 [Lua] [ConflictDirector] conflict_director is ai_ready 00:37:52.040 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:37:52.040 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:37:52.047 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:37:52.047 [Lua] Forming navigation groups in one frame 00:37:52.047 [Lua] Forming navigation groups 00:37:52.049 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000004074536 00:37:52.253 [Lua] NavigationGroupManager -> calulation time B: 0.20399999999972351 00:37:52.253 [Lua] number of nav groups: 510 00:37:52.255 [Lua] number of refined nav groups : 374 00:37:52.261 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 00:37:52.261 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.603914946317671 Normalized coefficient: 1.4853004838056867 00:37:52.263 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.930696094036096 Normalized coefficient: 1.3201241466433031 00:37:52.266 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.975899960100648 Normalized coefficient: 1.1269399498396642 00:37:52.268 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 5.9094687223434441 Normalized coefficient: 1.4468305700092501 00:37:52.275 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:37:52.275 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:37:52.275 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 00:37:52.275 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:37:52.289 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 00:37:52.289 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 00:37:52.289 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:37:52.289 [Lua] [LevelAnalysis] 00:37:52.289 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:37:52.289 [Lua] [LevelAnalysis] 00:37:52.289 [Lua] [LevelAnalysis] Terror events added: 00:37:52.289 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 00:37:52.289 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 00:37:52.289 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:37:52.289 [Lua] ----> using boss gizmo! 00:37:52.289 [Lua] [LevelAnalysis] section: 2, start-index: 27, end-index: 36, forbidden-dist: -338.5 start-travel-dist: 909.8, end-travel-dist: 707.3 spawn_distance 561.3 00:37:52.289 [Lua] Adding main path event: Vector3Box(-45.5, 133.5, 22.066) boss_event_chaos_troll 45 table: 000000001227AA90 00:37:52.289 [Lua] NORMAL PATROL MAIN PATH 1161.48193359375 00:37:52.289 [Lua] [waypoints] = table 00:37:52.289 [Lua] [astar_points] = table 00:37:52.289 [Lua] [travel_dist] = 1161.4818336367607 (number) 00:37:52.289 [Lua] [one_directional] = true (boolean) 00:37:52.289 [Lua] [id] = boss_22 (string) 00:37:52.289 [Lua] ----> using boss spline path! 00:37:52.289 [Lua] Adding main path event: Vector3Box(38.4, -40.1, 16.111) boss_event_chaos_spline_patrol 45 table: 000000001227B840 00:37:52.289 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1 00:37:52.289 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 00:37:52.289 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194 00:37:52.289 [Lua] [LevelAnalysis] wanted_distance: 90.37690221313693 00:37:52.289 [Lua] [LevelAnalysis] Terror events added: 00:37:52.289 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:37:52.289 [Lua] Adding main path event: Vector3Box(-223.6, -232.14, -2.40164) rare_event_loot_rat 45 table: 000000000AB68D10 00:37:52.289 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:37:52.291 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:37:52.296 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:37:52.296 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:37:52.296 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:37:52.296 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70 00:37:52.296 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:37:52.296 [Lua] [Managers] Calling function on all managers: 00:37:52.297 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:37:52.315 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 00:37:52.315 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:37:52.327 [Lua] [PartyManager] Player (110000104183f95:6) was put into party heroes (1) 00:37:52.327 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:37:52.358 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71 00:37:52.358 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=72 00:37:52.358 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:6) to profile(5) career(1) 00:37:52.358 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:37:52.358 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false},"inventory_id":1065813440,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_09":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 00:37:52.358 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 00:37:52.358 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:37:52.397 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 00:37:52.397 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=74 00:37:52.397 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 00:37:52.398 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 00:37:52.398 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":925933568,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1804288256 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 468861824 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:37:52.420 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:37:52.420 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 00:37:52.420 [Lua] [GameNetworkManager] destroying game object with go_id=73 00:37:52.420 [Lua] [GameNetworkManager] destroying game object with go_id=74 00:37:52.421 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 00:37:52.421 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 00:37:52.422 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 00:37:52.422 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:37:52.458 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 00:37:52.458 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=76 00:37:52.458 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 00:37:52.458 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 00:37:52.458 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1296530560,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:37:52.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:37:52.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:37:52.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:52.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:52.967 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 00:37:52.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:53.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:53.018 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 00:37:53.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 00:37:53.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 00:37:53.184 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 00:37:53.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:37:53.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:37:53.551 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 00:37:53.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:53.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:53.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:37:53.568 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 00:37:53.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 00:37:53.593 [Lua] [PackageManager] Force_load: wwise/handgun 00:37:53.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:37:53.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:37:53.609 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 00:37:53.609 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 00:37:53.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 00:37:53.635 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 00:37:53.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:37:53.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:37:53.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 00:37:53.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:37:53.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:37:53.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 00:37:53.726 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:37:53.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:37:53.802 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:37:53.802 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:37:53.827 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:37:53.827 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:37:53.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:37:53.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:37:53.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 00:37:53.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:37:53.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:37:53.965 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:37:53.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:37:54.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:37:54.043 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:37:54.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:54.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:54.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 00:37:54.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:37:54.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:37:54.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 00:37:54.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:37:54.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:37:54.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 00:37:54.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:37:54.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:37:54.329 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 00:37:54.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:37:54.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:37:54.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 00:37:54.353 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:37:54.361 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 00:37:54.378 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:37:54.378 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:37:54.385 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1296530560 00:37:54.493 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 00:37:54.760 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1296530560 00:37:54.760 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:37:54.760 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:37:54.768 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:37:54.785 [Lua] Breedfreezer (server) starting a hot join sync 00:37:54.785 [Lua] packing 0 units of breed chaos_marauder 00:37:54.785 [Lua] packing 0 units of breed skaven_clan_rat 00:37:54.785 [Lua] packing 0 units of breed skaven_storm_vermin 00:37:54.785 [Lua] packing 0 units of breed skaven_slave 00:37:54.785 [Lua] packing 0 units of breed chaos_fanatic 00:37:54.785 [Lua] packing 0 units of breed chaos_raider 00:37:54.785 [Lua] packing 0 units of breed chaos_warrior 00:37:54.785 [Lua] packing 0 units of breed chaos_berzerker 00:37:54.785 [Lua] packing 0 units of breed skaven_plague_monk 00:37:54.785 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:37:54.785 [Lua] 00:37:54.785 [Lua] [1] = 1 (number) 00:37:54.785 [Lua] [2] = 0 (number) 00:37:54.785 [Lua] [3] = 1 (number) 00:37:54.785 [Lua] [4] = 0 (number) 00:37:54.785 [Lua] [5] = 1 (number) 00:37:54.785 [Lua] [6] = 0 (number) 00:37:54.785 [Lua] [7] = 1 (number) 00:37:54.785 [Lua] [8] = 0 (number) 00:37:54.785 [Lua] [9] = 1 (number) 00:37:54.785 [Lua] [10] = 0 (number) 00:37:54.785 [Lua] [11] = 1 (number) 00:37:54.785 [Lua] [12] = 0 (number) 00:37:54.785 [Lua] [13] = 1 (number) 00:37:54.785 [Lua] [14] = 0 (number) 00:37:54.785 [Lua] [15] = 1 (number) 00:37:54.785 [Lua] [16] = 0 (number) 00:37:54.785 [Lua] [17] = 1 (number) 00:37:54.785 [Lua] [18] = 0 (number) 00:37:54.785 [Lua] 00:37:54.785 [Lua] 00:37:54.785 [Lua] 00:37:54.785 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:37:54.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 00:37:54.785 [Lua] RemotePlayer:create_game_object( ) 77 00:37:54.839 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:37:54.839 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:37:54.843 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 00:37:54.843 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 00:37:54.843 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 00:37:54.843 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:37:54.843 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:37:54.844 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:37:54.845 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104183f95 6 00:37:54.847 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.847 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.847 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.847 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.847 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.847 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.847 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.847 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.847 [Lua] TalentExtension:_send_rpc_sync_talents 78 00:37:54.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:54.848 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 00:37:54.848 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 00:37:54.849 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.849 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.849 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.849 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.849 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.849 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.849 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:54.849 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.850 [Lua] TalentExtension:_send_rpc_sync_talents 80 00:37:54.850 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:54.850 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 00:37:54.852 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-302.922, -229.496, 0.25), Vector4(0, 0, 0.642787, -0.766045)) 00:37:54.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:54.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:54.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:54.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.854 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:37:54.854 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:54.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:54.854 [Lua] TalentExtension:_send_rpc_sync_talents 82 00:37:54.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:54.854 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:37:54.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 00:37:54.856 [Lua] [GameNetworkManager] destroying game object with go_id=81 00:37:54.856 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[59a4405d2022a58d]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[6d5f34f4ef42cf7b]' child 4: '#ID[a63947aa9cf1b0ef]' 00:37:54.856 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3044da1bc27ef248]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[198756725522728c]' 00:37:54.865 [Lua] Switching ConflictSettings: to: skaven 00:37:54.865 [Lua] pacing=default 00:37:54.865 [Lua] roaming=nil 00:37:54.865 [Lua] specials=skaven 00:37:54.865 [Lua] debug_color=orange 00:37:54.865 [Lua] contained_breeds=nil 00:37:54.865 [Lua] pack_spawning=skaven 00:37:54.865 [Lua] disabled=false 00:37:54.865 [Lua] factions=nil 00:37:54.865 [Lua] boss=skaven 00:37:54.865 [Lua] horde=default 00:37:54.865 [Lua] name=skaven 00:37:54.865 [Lua] intensity=default 00:37:54.865 [Lua] --- 00:37:54.868 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:37:54.868 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 00:37:54.868 [Lua] [GameNetworkManager] destroying game object with go_id=75 00:37:54.868 [Lua] [GameNetworkManager] destroying game object with go_id=76 00:37:54.869 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 00:37:54.869 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 00:37:54.912 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 00:37:54.912 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=85 00:37:54.912 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 00:37:54.912 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 00:37:54.912 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":401726528,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 00:37:54.919 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 401726528 00:37:55.070 [Lua] StateInGameRunning:_game_actually_starts() 00:37:55.070 [Lua] ################################################################################################################# 00:37:55.070 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:37:55.070 [Lua] ################################################################################################################# 00:37:55.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 65 00:37:55.071 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 00:37:55.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 65 00:37:55.136 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:37:55.136 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:37:55.136 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:37:55.220 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:37:55.220 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:37:55.221 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 00:37:55.221 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:37:55.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:55.244 [Lua] TalentSystem:rpc_sync_talents 5 1025 00:37:55.245 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 401726528 00:37:55.246 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 00:37:55.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:55.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:55.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:55.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:55.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:55.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:55.248 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 00:37:55.248 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:37:55.248 [Lua] TalentExtension:_send_rpc_sync_talents 87 00:37:55.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:37:55.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 00:37:55.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 65 00:37:55.281 [Lua] Commit load time data 00:37:55.497 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:37:56.825 [Lua] Set lobby begin: 00:37:56.825 [Lua] Lobby data twitch_enabled = false 00:37:56.825 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:37:56.825 [Lua] Lobby data num_players = 2 00:37:56.825 [Lua] Lobby data difficulty_tweak = 0 00:37:56.826 [Lua] Lobby data host = 110000104183f95 00:37:56.826 [Lua] Lobby data matchmaking_type = 2 00:37:56.826 [Lua] Lobby data is_private = true 00:37:56.826 [Lua] Lobby data match_started = true 00:37:56.826 [Lua] Lobby data difficulty = hardest 00:37:56.826 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:37:56.826 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:37:56.826 [Lua] Lobby data unique_server_name = JBles95 00:37:56.826 [Lua] Lobby data quick_game = false 00:37:56.826 [Lua] Lobby data country_code = AU 00:37:56.826 [Lua] Lobby data matchmaking = false 00:37:56.826 [Lua] Lobby data power_level = 417 00:37:56.826 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:37:56.826 [Lua] Lobby data mechanism = adventure 00:37:56.826 [Lua] Lobby data player_slot_5 = 0:0 00:37:56.826 [Lua] Lobby data player_slot_2 = 0:0 00:37:56.826 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:37:56.826 [Lua] Lobby data player_slot_3 = 0:0 00:37:56.826 [Lua] Lobby data eac_authorized = true 00:37:56.826 [Lua] Set lobby end. 00:38:01.860 [Lua] Set lobby begin: 00:38:01.860 [Lua] Lobby data twitch_enabled = false 00:38:01.860 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:38:01.860 [Lua] Lobby data num_players = 2 00:38:01.860 [Lua] Lobby data difficulty_tweak = 0 00:38:01.860 [Lua] Lobby data host = 110000104183f95 00:38:01.860 [Lua] Lobby data matchmaking_type = 2 00:38:01.860 [Lua] Lobby data is_private = true 00:38:01.860 [Lua] Lobby data match_started = true 00:38:01.860 [Lua] Lobby data difficulty = hardest 00:38:01.860 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:38:01.861 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:38:01.861 [Lua] Lobby data unique_server_name = JBles95 00:38:01.861 [Lua] Lobby data quick_game = false 00:38:01.861 [Lua] Lobby data country_code = AU 00:38:01.861 [Lua] Lobby data matchmaking = false 00:38:01.861 [Lua] Lobby data power_level = 835 00:38:01.861 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:38:01.861 [Lua] Lobby data mechanism = adventure 00:38:01.861 [Lua] Lobby data player_slot_5 = 0:0 00:38:01.861 [Lua] Lobby data player_slot_2 = 0:0 00:38:01.861 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:38:01.861 [Lua] Lobby data player_slot_3 = 0:0 00:38:01.861 [Lua] Lobby data eac_authorized = true 00:38:01.861 [Lua] Set lobby end. 00:38:06.775 [Flow] TEST_MOON_HIDE 00:38:18.207 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:38:18.216 [Lua] Spline already found! 00:38:18.236 [Lua] Init group template: spline_patrol 00:38:18.900 [Lua] main path terror event triggered: rare_event_loot_rat 00:38:18.900 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 00:38:21.951 [Lua] Players are leaving the safe zone 00:38:27.756 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:38:28.397 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:38:29.236 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:38:29.922 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:38:34.191 [Lua] spawning mini patrol 00:38:38.780 [Lua] Init group template: mini_patrol 00:38:39.428 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:38:39.436 [Lua] Spline already found! 00:38:39.472 [Lua] Init group template: spline_patrol 00:38:43.423 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' 00:38:45.792 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:38:48.961 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 00:38:49.193 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 00:38:54.137 [Lua] Mini patrol killed! 2 00:38:54.309 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:38:54.476 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 00:38:54.476 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:38:54.477 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 00:38:54.477 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:38:54.477 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:38:54.478 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:38:58.564 [Lua] event horde ends! 00:38:58.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 00:39:02.236 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 00:39:06.540 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:39:08.603 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:39:08.676 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:39:08.684 [Lua] Spline already found! 00:39:08.702 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:39:08.702 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[0c907ca2f09e88d5]' 00:39:08.706 [Lua] Init group template: spline_patrol 00:39:08.724 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 00:39:08.978 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:39:08.986 [Lua] Spline already found! 00:39:09.048 [Lua] Init group template: spline_patrol 00:39:09.059 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:39:12.153 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 00:39:13.780 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 00:39:13.780 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[05249677bd6c2cc5]' 00:39:13.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:39:14.738 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:15.231 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:15.541 [Lua] Coordinated attack! 00:39:15.972 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:16.463 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:19.902 [Lua] spawning mini patrol 00:39:22.384 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:22.897 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:23.550 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 00:39:23.832 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:24.030 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[45d71104f4329bc3]' 00:39:24.681 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:25.058 [Lua] Init group template: mini_patrol 00:39:32.883 [Lua] Mini patrol killed! 6 00:39:34.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:39:34.702 [Lua] Spline already found! 00:39:34.733 [Lua] Init group template: spline_patrol 00:39:37.980 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:39:37.988 [Lua] Spline already found! 00:39:38.009 [Lua] Init group template: spline_patrol 00:39:38.689 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:39.091 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:40.624 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:41.244 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:41.646 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:39:41.742 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:39:41.750 [Lua] Spline already found! 00:39:41.780 [Lua] Init group template: spline_patrol 00:39:41.888 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:39:42.132 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' child 1: '#ID[3dc5665a53c9ab34]' 00:39:42.191 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:39:44.437 [Lua] event horde ends! 00:39:44.584 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:39:46.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 00:39:47.231 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:39:50.409 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 00:39:51.361 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 00:39:52.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 00:39:52.426 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 00:39:52.785 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:39:54.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:39:56.575 [Lua] Time for new HOOORDE! multi_first_wave 00:39:56.575 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 00:39:56.575 [Lua] horde requested: vector_blob 00:39:56.575 [Lua] wants to spawn behind within distance: 60 00:39:56.575 [Lua] horde crated with id 10 of type vector_blob 00:39:56.575 [Lua] managed to spawn 56/56 horde enemies 00:39:56.575 [Lua] vector blob horde has started 00:39:57.123 [Lua] Init group template: horde 00:40:00.013 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 00:40:00.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:40:00.452 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:40:03.551 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' child 1: '#ID[3dc5665a53c9ab34]' 00:40:06.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:07.164 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 00:40:07.164 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:40:07.175 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:08.065 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 00:40:09.972 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 00:40:13.147 [Lua] HORDE: Pushing horde in time; too many units out 77 00:40:15.592 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:15.781 [Lua] Coordinated attack! 00:40:16.377 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:40:16.576 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:40:16.871 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:40:18.505 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:40:19.079 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:22.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xba02a, position: 0 00:40:22.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:40:23.898 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:40:23.910 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:40:24.386 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:40:24.388 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:40:24.388 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:40:24.388 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 00:40:24.388 [Lua] horde requested: vector_blob 00:40:24.388 [Lua] wants to spawn behind within distance: 60 00:40:24.388 [Lua] horde crated with id 11 of type vector_blob 00:40:24.388 [Lua] managed to spawn 55/55 horde enemies 00:40:24.388 [Lua] vector blob horde has started 00:40:25.042 [Lua] Init group template: horde 00:40:26.859 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:28.727 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:40:30.501 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:40:33.659 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:35.591 [Lua] HORDE: Pushing horde in time; too many units out 64 00:40:36.001 [Lua] Horde killed: ? 00:40:36.008 [Lua] HORDE: Pushing horde in time; too many units out 63 00:40:37.284 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:38.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbb199, position: 0 00:40:38.284 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 00:40:38.568 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:40:38.973 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:40:38.986 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:40:39.023 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:40:39.069 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:40:39.483 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:40:39.803 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:40:39.803 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:40:40.110 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:40:40.428 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 00:40:40.680 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:40:40.754 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:40:40.929 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:40:41.065 [Lua] HORDE: last wave, reset to standard horde delay 00:40:41.065 [Lua] Time for new HOOORDE! multi_last_wave 00:40:41.065 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 00:40:41.065 [Lua] horde requested: vector_blob 00:40:41.065 [Lua] wants to spawn ahead within distance: 60 00:40:41.065 [Lua] horde crated with id 12 of type vector_blob 00:40:41.065 [Lua] managed to spawn 57/57 horde enemies 00:40:41.065 [Lua] vector blob horde has started 00:40:41.169 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 00:40:41.597 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:40:41.685 [Lua] Init group template: horde 00:40:41.927 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:40:41.966 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:40:46.802 [Lua] Horde killed: ? 00:40:51.917 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:40:53.551 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[afed7a74495deac1]' 00:40:53.656 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:40:53.666 [Lua] Spline already found! 00:40:53.695 [Lua] Init group template: spline_patrol 00:40:54.433 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:40:55.779 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:40:56.648 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 00:40:56.702 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:40:57.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 00:40:57.543 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 00:40:57.544 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[afed7a74495deac1]' 00:40:59.393 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 00:40:59.394 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:41:00.257 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:41:00.539 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:41:01.043 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:41:03.937 [Lua] Horde killed: ? 00:41:03.954 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 00:41:03.955 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:41:03.955 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:41:03.955 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:41:03.956 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:41:04.459 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:04.728 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 00:41:04.840 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:41:05.303 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:41:05.954 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:41:07.280 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 00:41:12.013 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 3 17 00:41:12.678 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:41:12.686 [Lua] Spline already found! 00:41:12.707 [Lua] Init group template: spline_patrol 00:41:17.932 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:18.505 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:41:21.696 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:41:21.704 [Lua] Spline already found! 00:41:21.728 [Lua] Init group template: spline_patrol 00:41:22.046 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:41:22.052 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:41:22.054 [Lua] Spline already found! 00:41:22.084 [Lua] Init group template: spline_patrol 00:41:24.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbcf57, position: 0 00:41:25.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbcf97, position: 0 00:41:25.685 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' child 2: '#ID[e49b9a622520362d]' 00:41:26.033 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:41:26.306 [Lua] spawning mini patrol 00:41:28.840 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 00:41:31.933 [Lua] Init group template: mini_patrol 00:41:32.204 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 00:41:32.277 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 00:41:32.300 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:41:32.310 [Lua] Coordinated attack! 00:41:32.663 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:41:35.345 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:41:37.399 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 00:41:42.834 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:41:45.427 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:41:49.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbddb1, position: 0 00:41:50.218 [Lua] Mini patrol killed! 17 00:41:50.731 [Lua] event horde ends! 00:41:54.667 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:41:54.685 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:41:55.297 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:41:58.804 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:41:58.812 [Lua] Spline already found! 00:41:58.841 [Lua] Init group template: spline_patrol 00:41:59.908 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 16 16 00:41:59.913 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 00:41:59.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:41:59.949 [Lua] Spline already found! 00:41:59.979 [Lua] Init group template: spline_patrol 00:42:00.418 [Lua] Coordinated attack! 00:42:01.098 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:01.098 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:01.099 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:01.459 [Lua] main_path_player_far_away_check started 00:42:02.305 [Lua] main_path_player_far_away_check started 00:42:04.056 [Lua] main_path_player_far_away_check started 00:42:04.590 [Lua] main_path_player_far_away_check started 00:42:05.376 [Lua] main_path_player_far_away_check started 00:42:05.393 [Lua] main_path_player_far_away_check started 00:42:07.155 [Lua] main_path_player_far_away_check started 00:42:07.705 [Lua] main_path_player_far_away_check started 00:42:08.485 [Lua] main_path_player_far_away_check started 00:42:08.505 [Lua] main_path_player_far_away_check started 00:42:09.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbe268, position: 0 00:42:09.096 [Lua] spawning mini patrol 00:42:09.998 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 00:42:10.068 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:42:10.287 [Lua] main_path_player_far_away_check started 00:42:10.855 [Lua] main_path_player_far_away_check started 00:42:11.613 [Lua] main_path_player_far_away_check started 00:42:11.628 [Lua] main_path_player_far_away_check started 00:42:11.698 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:42:12.758 error: [Unit] Unit: '#ID[0aaad0df4f07ced4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:42:13.399 [Lua] main_path_player_far_away_check started 00:42:13.960 [Lua] main_path_player_far_away_check started 00:42:14.267 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 30 30 00:42:14.274 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 00:42:14.728 [Lua] main_path_player_far_away_check started 00:42:14.731 [Lua] Init group template: mini_patrol 00:42:14.746 [Lua] main_path_player_far_away_check started 00:42:16.491 [Lua] main_path_player_far_away_check started 00:42:17.056 [Lua] main_path_player_far_away_check started 00:42:17.833 [Lua] main_path_player_far_away_check started 00:42:17.851 [Lua] main_path_player_far_away_check started 00:42:19.634 [Lua] main_path_player_far_away_check started 00:42:20.211 [Lua] main_path_player_far_away_check started 00:42:20.973 [Lua] main_path_player_far_away_check started 00:42:20.993 [Lua] main_path_player_far_away_check started 00:42:21.980 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:42:21.988 [Lua] Spline already found! 00:42:22.014 [Lua] Init group template: spline_patrol 00:42:22.746 [Lua] main_path_player_far_away_check started 00:42:23.018 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 42 00:42:23.302 [Lua] main_path_player_far_away_check started 00:42:24.074 [Lua] main_path_player_far_away_check started 00:42:24.093 [Lua] main_path_player_far_away_check started 00:42:24.807 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:25.488 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 00:42:25.490 [Lua] Time for new HOOORDE! multi_first_wave 00:42:25.490 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 00:42:25.490 [Lua] horde requested: vector 00:42:25.490 [Lua] setting up vector-horde 00:42:25.490 [Lua] Composing horde 'large' .. using variant 'plain' 00:42:25.490 [Lua] --> horde wants to spawn ahead of players (0.41278971452024/0.67 00:42:25.490 [Lua] -> spawning: 56 00:42:25.490 [Lua] horde crated with id 22 of type vector 00:42:25.490 [Lua] vector horde has started 00:42:25.850 [Lua] main_path_player_far_away_check started 00:42:26.068 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:26.168 [Lua] Mini patrol killed! 20 00:42:26.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:42:26.388 [Lua] main_path_player_far_away_check started 00:42:27.171 [Lua] main_path_player_far_away_check started 00:42:27.190 [Lua] main_path_player_far_away_check started 00:42:27.603 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:28.969 [Lua] main_path_player_far_away_check started 00:42:29.518 [Lua] main_path_player_far_away_check started 00:42:30.130 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:42:30.273 [Lua] main_path_player_far_away_check started 00:42:30.292 [Lua] main_path_player_far_away_check started 00:42:32.055 [Lua] main_path_player_far_away_check started 00:42:32.604 [Lua] main_path_player_far_away_check started 00:42:33.376 [Lua] main_path_player_far_away_check started 00:42:33.393 [Lua] main_path_player_far_away_check started 00:42:33.532 [Lua] event horde ends! 00:42:33.595 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:42:33.595 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:42:33.595 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 00:42:33.595 [Lua] horde requested: vector 00:42:33.595 [Lua] setting up vector-horde 00:42:33.595 [Lua] Composing horde 'large' .. using variant 'plain' 00:42:33.595 [Lua] --> horde wants to spawn behind players (0.71874492197672/0.67 00:42:33.595 [Lua] -> spawning: 53 00:42:33.595 [Lua] horde crated with id 23 of type vector 00:42:33.595 [Lua] vector horde has started 00:42:35.189 [Lua] main_path_player_far_away_check started 00:42:35.733 [Lua] main_path_player_far_away_check started 00:42:35.787 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:42:36.200 [Lua] Init group template: horde 00:42:36.520 [Lua] main_path_player_far_away_check started 00:42:36.541 [Lua] main_path_player_far_away_check started 00:42:38.321 [Lua] main_path_player_far_away_check started 00:42:38.840 [Lua] main_path_player_far_away_check started 00:42:39.608 [Lua] main_path_player_far_away_check started 00:42:39.627 [Lua] main_path_player_far_away_check started 00:42:41.434 [Lua] main_path_player_far_away_check started 00:42:41.917 [Lua] main_path_player_far_away_check started 00:42:42.703 [Lua] main_path_player_far_away_check started 00:42:42.725 [Lua] main_path_player_far_away_check started 00:42:43.299 [Lua] Init group template: horde 00:42:43.980 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:42:44.512 [Lua] main_path_player_far_away_check started 00:42:44.989 [Lua] main_path_player_far_away_check started 00:42:45.808 [Lua] main_path_player_far_away_check started 00:42:45.832 [Lua] main_path_player_far_away_check started 00:42:46.069 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:42:46.082 [Lua] Spline already found! 00:42:46.124 [Lua] Init group template: spline_patrol 00:42:49.576 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 00:42:51.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:42:51.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 1212304 00:42:52.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:52.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:52.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:54.486 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:42:54.631 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:42:56.103 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:42:56.437 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:42:56.438 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:42:58.542 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:42:59.027 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:43:02.570 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:03.294 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:03.294 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:03.821 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:43:04.113 [Flow] 1 00:43:04.377 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 00:43:04.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:04.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:05.800 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:05.801 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:43:06.256 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:06.357 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:43:06.682 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:06.683 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:06.766 [Lua] HORDE: last wave, reset to standard horde delay 00:43:06.766 [Lua] Time for new HOOORDE! multi_last_wave 00:43:06.766 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 00:43:06.766 [Lua] horde requested: vector 00:43:06.766 [Lua] setting up vector-horde 00:43:06.766 [Lua] Composing horde 'large' .. using variant 'plain' 00:43:06.766 [Lua] --> horde wants to spawn ahead of players (0.084991995867511/0.67 00:43:06.766 [Lua] -> spawning: 52 00:43:06.766 [Lua] horde crated with id 25 of type vector 00:43:06.766 [Lua] vector horde has started 00:43:06.847 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:06.919 [Flow] 2 00:43:07.067 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:07.119 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:43:07.341 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:43:07.692 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:08.126 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 00:43:08.127 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[afed7a74495deac1]' 00:43:08.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:08.803 [Flow] 3 00:43:08.834 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:43:09.856 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:43:11.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:43:12.131 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 00:43:12.131 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:43:13.815 [Lua] Horde killed: ? 00:43:14.927 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:14.937 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:43:16.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:43:16.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 1212304 00:43:17.493 [Lua] Init group template: horde 00:43:19.119 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:21.339 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:22.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:43:22.064 [Lua] Spline already found! 00:43:22.089 [Lua] Init group template: spline_patrol 00:43:24.135 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:43:24.145 [Lua] Spline already found! 00:43:24.204 [Lua] Init group template: spline_patrol 00:43:24.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:24.913 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:24.953 [Lua] Horde killed: ? 00:43:26.917 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:43:26.927 [Lua] Spline already found! 00:43:26.966 [Lua] Init group template: spline_patrol 00:43:27.560 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (1) 00:43:27.560 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 00:43:27.877 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:43:27.914 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:29.669 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:30.000 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:30.131 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 00:43:30.808 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 00:43:32.068 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:32.160 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 00:43:32.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:32.404 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:33.512 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:43:34.263 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:34.292 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:34.332 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:35.275 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:36.036 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[fa92662140c4085e]' 00:43:36.899 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:36.954 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:39.179 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:43:39.357 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:43:39.883 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:40.490 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:40.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:43:40.563 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:41.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:43:41.099 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:43:41.468 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:42.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:43:42.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 1212304 00:43:42.680 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:43:43.529 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:43.887 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:44.306 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 00:43:44.306 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:43:45.849 [Lua] Horde killed: ? 00:43:46.543 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:46.609 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:46.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:43:47.284 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 00:43:47.284 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:43:47.284 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 00:43:47.285 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 00:43:47.679 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:48.105 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[63068713f1be46c5]' 00:43:48.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:48.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:50.942 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:54.103 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:43:55.723 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 3 7 00:43:55.729 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:02.865 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:09.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:44:09.023 [Lua] Spline already found! 00:44:09.045 [Lua] Init group template: spline_patrol 00:44:10.206 [Lua] spawning mini patrol 00:44:10.257 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:44:10.266 [Lua] Spline already found! 00:44:10.283 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:44:10.289 [Lua] Init group template: spline_patrol 00:44:10.300 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:44:11.607 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:44:11.614 [Lua] Spline already found! 00:44:11.643 [Lua] Init group template: spline_patrol 00:44:11.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:14.794 [Lua] Init group template: mini_patrol 00:44:14.991 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:15.500 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:16.892 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:17.353 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:17.583 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 17 00:44:26.268 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:26.567 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:44:26.691 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:26.760 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' child 2: '#ID[8722cd6cee70a7b4]' 00:44:26.760 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:44:27.139 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 00:44:27.139 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:44:28.470 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:28.873 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:31.566 [Lua] Mini patrol killed! 30 00:44:34.627 [Lua] event horde ends! 00:44:36.926 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:44:36.926 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:44:36.934 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' child 1: '#ID[f6ec57aece0e4c0b]' 00:44:37.593 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:38.369 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:38.819 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:39.465 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:39.650 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 00:44:39.651 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[8722cd6cee70a7b4]' 00:44:39.651 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 00:44:39.651 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:44:39.652 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:44:40.008 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:40.560 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:40.972 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:41.868 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:44.639 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:44:44.639 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:44:45.215 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 00:44:46.389 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:46.698 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:48.271 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:48.754 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:50.974 [Lua] spawning mini patrol 00:44:52.528 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:52.966 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:53.467 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:53.916 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:54.386 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:44:54.690 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:44:54.741 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:44:54.903 [Lua] Coordinated attack! 00:44:56.587 [Lua] Init group template: mini_patrol 00:44:56.598 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 00:44:59.984 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:45:02.019 [Lua] main path terror event triggered: boss_event_chaos_troll 00:45:02.019 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 00:45:02.037 [Flow] Boss DoorTroll 00:45:02.040 [Lua] Init group template: boss_door_closers 00:45:15.483 [Lua] event horde ends! 00:45:18.635 [Lua] Time for new HOOORDE! multi_first_wave 00:45:18.635 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 00:45:18.635 [Lua] horde requested: ambush 00:45:18.635 [Lua] setting up ambush-horde 00:45:18.635 [Lua] Composing horde 'large' .. using variant 'plain' 00:45:18.635 [Lua] -> spawning: 54 00:45:18.635 [Lua] horde crated with id 35 of type ambush 00:45:18.635 [Lua] ambush horde has started 00:45:19.142 [Lua] Mini patrol killed! 33 00:45:22.154 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 00:45:22.174 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dc5665a53c9ab34]' 00:45:22.182 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 00:45:22.748 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:45:23.705 [Lua] Init group template: horde 00:45:25.982 [Flow] Current State:Greater 00:45:25.982 [Flow] Current State:1 00:45:26.344 [Flow] Current State:Greater 00:45:26.345 [Flow] Current State:1 00:45:27.350 [Lua] [ChatManager][1]System: Bile Troll died after 24 seconds. 00:45:27.351 [Lua] chaos troll died! 00:45:27.604 [Flow] Current State:Greater 00:45:27.604 [Flow] Current State:2 00:45:27.753 [Lua] Override Player Respawning event true 00:45:27.955 [Flow] Current State:Greater 00:45:27.956 [Flow] Current State:2 00:45:28.837 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:45:28.837 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:45:28.837 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 00:45:28.837 [Lua] horde requested: ambush 00:45:28.837 [Lua] setting up ambush-horde 00:45:28.837 [Lua] Composing horde 'large' .. using variant 'plain' 00:45:28.837 [Lua] -> spawning: 54 00:45:28.837 [Lua] horde crated with id 36 of type ambush 00:45:28.837 [Lua] ambush horde has started 00:45:28.955 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die (2) 00:45:28.955 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die 00:45:29.208 [Flow] Current State:Greater 00:45:29.208 [Flow] Current State:3 00:45:29.564 [Flow] Current State:Greater 00:45:29.564 [Flow] Current State:3 00:45:30.445 [Lua] chaos troll was despawned! 00:45:30.833 [Flow] Current State:Greater 00:45:30.833 [Flow] Current State:4 00:45:31.182 [Flow] Current State:Greater 00:45:31.182 [Flow] Current State:4 00:45:32.341 [Lua] replace_hidden_spawners -> first try found: 1 cover points 00:45:32.341 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:45:32.341 [Lua] ->moving spawner 00:45:32.341 [Lua] ->moving spawner 00:45:32.341 [Lua] ->moving spawner 00:45:32.341 [Lua] ->moving spawner 00:45:32.341 [Lua] ->moving spawner 00:45:32.341 [Lua] ->moving spawner 00:45:32.341 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.342 [Lua] ->moving spawner 00:45:32.469 [Flow] Barricade: Open 00:45:32.469 [Flow] Current State:Greater 00:45:32.469 [Flow] Completely Broken 00:45:32.469 [Flow] Current State:5 00:45:32.471 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:45:32.471 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:45:32.495 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:45:32.594 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:45:32.818 [Flow] Barricade: Open 00:45:32.818 [Flow] Current State:Greater 00:45:32.818 [Flow] Completely Broken 00:45:32.818 [Flow] Current State:5 00:45:32.819 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:45:32.819 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:45:32.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:45:33.904 [Lua] Init group template: horde 00:45:37.225 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:45:37.503 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' child 2: '#ID[e49b9a622520362d]' 00:45:37.503 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:45:37.989 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:45:38.476 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0) 00:45:39.259 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:45:40.064 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:45:41.876 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:45:45.422 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[0c907ca2f09e88d5]' 00:45:45.466 [Lua] Switching ConflictSettings: to: chaos 00:45:45.466 [Lua] pacing=chaos 00:45:45.466 [Lua] roaming=nil 00:45:45.466 [Lua] specials=chaos 00:45:45.466 [Lua] debug_color=purple 00:45:45.466 [Lua] contained_breeds=nil 00:45:45.466 [Lua] pack_spawning=chaos 00:45:45.466 [Lua] disabled=false 00:45:45.466 [Lua] factions=nil 00:45:45.466 [Lua] boss=chaos 00:45:45.466 [Lua] horde=chaos 00:45:45.466 [Lua] name=chaos 00:45:45.466 [Lua] intensity=default 00:45:45.466 [Lua] --- 00:45:45.928 [Lua] Switching ConflictSettings: to: skaven 00:45:45.928 [Lua] pacing=default 00:45:45.928 [Lua] roaming=nil 00:45:45.928 [Lua] specials=skaven 00:45:45.928 [Lua] debug_color=orange 00:45:45.928 [Lua] contained_breeds=nil 00:45:45.928 [Lua] pack_spawning=skaven 00:45:45.928 [Lua] disabled=false 00:45:45.928 [Lua] factions=nil 00:45:45.928 [Lua] boss=skaven 00:45:45.928 [Lua] horde=default 00:45:45.928 [Lua] name=skaven 00:45:45.929 [Lua] intensity=default 00:45:45.929 [Lua] --- 00:45:49.653 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:45:49.954 [Lua] Switching ConflictSettings: to: chaos 00:45:49.954 [Lua] pacing=chaos 00:45:49.954 [Lua] roaming=nil 00:45:49.954 [Lua] specials=chaos 00:45:49.954 [Lua] debug_color=purple 00:45:49.954 [Lua] contained_breeds=nil 00:45:49.954 [Lua] pack_spawning=chaos 00:45:49.954 [Lua] disabled=false 00:45:49.954 [Lua] factions=nil 00:45:49.954 [Lua] boss=chaos 00:45:49.954 [Lua] horde=chaos 00:45:49.954 [Lua] name=chaos 00:45:49.954 [Lua] intensity=default 00:45:49.954 [Lua] --- 00:45:50.534 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:45:50.534 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:45:50.708 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:45:50.958 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 00:45:50.958 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:45:51.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:45:54.034 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:45:54.035 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:45:54.035 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:45:54.035 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:45:54.035 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:45:54.036 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:45:54.036 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:45:55.603 [Lua] Horde killed: ? 00:45:57.481 [Lua] Switching ConflictSettings: to: skaven 00:45:57.481 [Lua] pacing=default 00:45:57.481 [Lua] roaming=nil 00:45:57.481 [Lua] specials=skaven 00:45:57.481 [Lua] debug_color=orange 00:45:57.481 [Lua] contained_breeds=nil 00:45:57.481 [Lua] pack_spawning=skaven 00:45:57.481 [Lua] disabled=false 00:45:57.481 [Lua] factions=nil 00:45:57.481 [Lua] boss=skaven 00:45:57.481 [Lua] horde=default 00:45:57.481 [Lua] name=skaven 00:45:57.481 [Lua] intensity=default 00:45:57.481 [Lua] --- 00:45:58.638 [Lua] Switching ConflictSettings: to: chaos 00:45:58.638 [Lua] pacing=chaos 00:45:58.638 [Lua] roaming=nil 00:45:58.638 [Lua] specials=chaos 00:45:58.638 [Lua] debug_color=purple 00:45:58.638 [Lua] contained_breeds=nil 00:45:58.638 [Lua] pack_spawning=chaos 00:45:58.638 [Lua] disabled=false 00:45:58.638 [Lua] factions=nil 00:45:58.638 [Lua] boss=chaos 00:45:58.638 [Lua] horde=chaos 00:45:58.638 [Lua] name=chaos 00:45:58.638 [Lua] intensity=default 00:45:58.638 [Lua] --- 00:46:00.554 [Lua] Horde killed: ? 00:46:21.670 [Flow] Destructible interactable planks 01Started 00:46:22.666 [Flow] Barricade: Closed 00:46:22.666 [Flow] Not Broken 00:46:22.666 [Flow] Current State:Rebuilt 00:46:22.666 [Flow] Current State:4 00:46:22.673 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:22.673 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:22.688 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:46:22.888 [Flow] Trying to trigger effect on: fx_09 00:46:22.888 [Flow] Trying to trigger effect on: fx_010 00:46:23.687 [Flow] Current State:Rebuilt 00:46:23.687 [Flow] Current State:3 00:46:23.896 [Flow] Trying to trigger effect on: fx_07 00:46:23.896 [Flow] Trying to trigger effect on: fx_08 00:46:24.688 [Flow] Current State:Rebuilt 00:46:24.688 [Flow] Current State:2 00:46:24.898 [Flow] Trying to trigger effect on: fx_05 00:46:24.898 [Flow] Trying to trigger effect on: fx_06 00:46:25.700 [Flow] Current State:Rebuilt 00:46:25.700 [Flow] Current State:1 00:46:25.907 [Flow] Trying to trigger effect on: fx_03 00:46:25.907 [Flow] Trying to trigger effect on: fx_04 00:46:26.715 [Flow] Animation: Started 00:46:26.715 [Flow] Animation: Played 00:46:26.715 [Flow] Current State:Rebuilt 00:46:26.715 [Flow] Current State:0 00:46:26.751 [Flow] Destructible interactable planks 01Success 00:46:26.934 [Flow] Trying to trigger effect on: fx_01 00:46:26.934 [Flow] Trying to trigger effect on: fx_02 00:46:33.431 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:33.431 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:33.437 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0) 00:46:37.587 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:46:37.595 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:46:38.096 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:46:38.105 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:46:38.113 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:46:38.613 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:46:44.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:46:47.832 [Flow] Current State:Greater 00:46:47.832 [Flow] Current State:1 00:46:48.413 [Flow] Current State:Greater 00:46:48.413 [Flow] Current State:1 00:46:48.878 [Flow] Current State:Greater 00:46:48.878 [Flow] Current State:2 00:46:49.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:46:50.157 [Flow] Current State:Greater 00:46:50.157 [Flow] Current State:3 00:46:51.711 [Flow] Current State:Greater 00:46:51.711 [Flow] Current State:2 00:46:52.030 [Flow] Current State:Greater 00:46:52.030 [Flow] Current State:4 00:46:53.438 [Flow] Barricade: Open 00:46:53.438 [Flow] Current State:Greater 00:46:53.438 [Flow] Completely Broken 00:46:53.438 [Flow] Current State:5 00:46:53.439 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:53.439 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:53.455 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:46:53.737 [Flow] Current State:Greater 00:46:53.737 [Flow] Current State:3 00:46:53.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:46:53.975 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:46:55.732 [Flow] Current State:Greater 00:46:55.732 [Flow] Current State:4 00:46:57.844 [Lua] event horde ends! 00:46:59.359 [Flow] Barricade: Open 00:46:59.359 [Flow] Current State:Greater 00:46:59.359 [Flow] Completely Broken 00:46:59.360 [Flow] Current State:5 00:46:59.361 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:59.361 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:46:59.377 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:46:59.559 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:47:17.556 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 00:47:17.556 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 00:47:17.556 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 00:47:21.711 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 00:47:21.733 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[e8394a44ce4980be]' 00:47:21.743 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:47:21.762 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 00:47:21.781 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:47:22.210 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 00:47:22.225 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[0169f0d1b5e35ac9]' child 6: '#ID[fa92662140c4085e]' 00:47:22.235 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:47:22.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:47:22.259 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:47:22.268 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:47:24.965 [Flow] Current State:Greater 00:47:24.966 [Flow] Current State:1 00:47:26.112 [Flow] Current State:Greater 00:47:26.113 [Flow] Current State:2 00:47:27.543 [Flow] Current State:Greater 00:47:27.543 [Flow] Current State:3 00:47:28.542 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 00:47:28.583 [Flow] Current State:Greater 00:47:28.584 [Flow] Current State:4 00:47:30.314 [Flow] Barricade: Open 00:47:30.314 [Flow] Current State:Greater 00:47:30.314 [Flow] Completely Broken 00:47:30.314 [Flow] Current State:5 00:47:30.316 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:47:30.316 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:47:30.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:47:40.292 [Flow] Current State:Greater 00:47:40.293 [Flow] Current State:1 00:47:41.342 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:47:41.996 [Lua] event horde ends! 00:47:41.996 [Lua] event horde ends! 00:47:42.010 [Lua] event horde ends! 00:47:42.010 [Lua] event horde ends! 00:47:42.024 [Lua] event horde ends! 00:47:42.040 [Flow] Current State:Greater 00:47:42.041 [Flow] Current State:2 00:47:42.554 [Flow] Current State:Greater 00:47:42.554 [Flow] Current State:1 00:47:42.956 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:47:43.503 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:47:43.882 [Flow] Current State:Greater 00:47:43.882 [Flow] Current State:3 00:47:44.384 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 00:47:45.019 [Flow] Current State:Greater 00:47:45.019 [Flow] Current State:4 00:47:46.022 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 00:47:46.270 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:47:46.445 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:47:46.501 [Flow] Barricade: Open 00:47:46.501 [Flow] Current State:Greater 00:47:46.501 [Flow] Completely Broken 00:47:46.501 [Flow] Current State:5 00:47:46.503 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:47:46.503 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 00:47:46.526 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 00:47:46.935 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:47:48.015 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 00:47:48.316 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:47:49.643 [Flow] Destructible interactable planks 01Started 00:47:49.844 [Flow] Destructible interactable planks 01Fail 00:47:53.764 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:47:55.311 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[491641d43abe46c8]' 00:47:57.348 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:47:59.957 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:00.898 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 00:48:05.270 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:05.842 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 00:48:05.842 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 00:48:05.842 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 00:48:05.842 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 00:48:09.967 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 00:48:09.978 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:48:10.022 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:12.372 [Lua] event horde ends! 00:48:16.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 0 00:48:16.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb6874, position: 4189091 00:48:17.310 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:48:21.631 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:48:25.660 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 00:48:27.426 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' 00:48:29.216 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:48:30.199 [Lua] event horde ends! 00:48:30.199 [Lua] event horde ends! 00:48:30.212 [Lua] event horde ends! 00:48:30.212 [Lua] event horde ends! 00:48:30.212 [Lua] event horde ends! 00:48:30.224 [Lua] event horde ends! 00:48:30.317 [Flow] Current State:Greater 00:48:30.317 [Flow] Current State:2 00:48:30.538 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:32.486 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 00:48:32.712 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:48:35.307 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 00:48:38.396 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[d661ea9bc6d81b13]' 00:48:39.156 [Flow] Destructible interactable planks 01Started 00:48:39.612 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:40.160 [Flow] Current State:Rebuilt 00:48:40.160 [Flow] Current State:1 00:48:40.378 [Flow] Trying to trigger effect on: fx_03 00:48:40.378 [Flow] Trying to trigger effect on: fx_04 00:48:41.114 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:41.114 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:41.162 [Flow] Animation: Started 00:48:41.162 [Flow] Animation: Played 00:48:41.162 [Flow] Current State:Rebuilt 00:48:41.162 [Flow] Current State:0 00:48:41.192 [Flow] Destructible interactable planks 01Success 00:48:41.364 [Flow] Trying to trigger effect on: fx_01 00:48:41.364 [Flow] Trying to trigger effect on: fx_02 00:48:43.508 [Flow] Current State:Greater 00:48:43.508 [Flow] Current State:1 00:48:43.520 [Flow] Destructible interactable planks 01Started 00:48:44.309 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 00:48:44.531 [Flow] Animation: Started 00:48:44.531 [Flow] Animation: Played 00:48:44.531 [Flow] Current State:Rebuilt 00:48:44.531 [Flow] Current State:0 00:48:44.549 [Flow] Destructible interactable planks 01Success 00:48:44.749 [Flow] Trying to trigger effect on: fx_01 00:48:44.749 [Flow] Trying to trigger effect on: fx_02 00:48:48.555 [Lua] Override Player Respawning event false 00:48:48.555 [Lua] Override Player Respawning after_event true 00:48:48.562 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 00:48:50.608 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[94b32754a3705548]' 00:48:50.609 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 00:48:52.669 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 00:48:52.669 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:53.071 [Flow] Current State:Greater 00:48:53.071 [Flow] Current State:1 00:48:53.681 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:48:53.693 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:48:58.140 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[80cf02c4151ed0f8]' 00:48:58.681 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:49:02.684 [Flow] 1 00:49:02.684 [Flow] 2 00:49:02.684 [Flow] 3 00:49:02.723 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:49:03.266 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f2b8e90f12af1b2a]' 00:49:04.253 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[48e4a45905fde0f7]' 00:49:04.661 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[80cf02c4151ed0f8]' 00:49:05.021 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:49:05.078 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[ff3acb4cd2c1881e]' 00:49:05.245 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[19a5d6dfc372888f]' 00:49:08.107 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:49:08.514 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:49:09.498 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 00:49:10.769 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:49:10.871 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:49:11.085 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:49:12.902 [Lua] event horde ends! 00:49:12.912 [Lua] event horde ends! 00:49:14.407 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 00:49:18.580 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 00:49:19.093 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:49:20.130 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:49:21.670 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:49:28.220 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 00:49:28.223 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0) 00:49:37.006 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:49:37.262 [Lua] Override Player Respawning after_event false 00:49:38.916 [Lua] event horde ends! 00:49:38.933 [Lua] event horde ends! 00:49:40.525 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 00:49:40.525 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:49:41.032 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:49:41.348 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:49:43.322 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:49:44.750 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:49:45.935 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 00:49:45.947 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:49:46.386 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:49:47.857 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:49:48.671 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:49:51.137 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 00:49:54.912 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 00:49:54.912 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 00:50:06.564 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:50:06.573 [Lua] Spline already found! 00:50:06.597 [Lua] Init group template: spline_patrol 00:50:17.167 [Lua] spawning mini patrol 00:50:20.967 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 00:50:21.241 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:50:21.241 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:50:21.755 [Lua] Init group template: mini_patrol 00:50:29.094 [Lua] Mini patrol killed! 38 00:50:31.345 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 00:50:34.609 [Lua] Coordinated attack! 00:50:36.098 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:50:36.106 [Lua] Spline already found! 00:50:36.130 [Lua] Init group template: spline_patrol 00:50:40.545 [Lua] spawning mini patrol 00:50:41.546 [Lua] event horde ends! 00:50:44.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:50:44.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:50:45.664 [Lua] Init group template: mini_patrol 00:50:47.588 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:50:47.596 [Lua] Spline already found! 00:50:47.614 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 00:50:47.629 [Lua] Init group template: spline_patrol 00:50:47.641 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 00:50:51.765 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:50:51.775 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:50:51.948 [Lua] Mini patrol killed! 40 00:50:54.685 [Lua] HORDE: last wave, reset to standard horde delay 00:50:54.685 [Lua] Time for new HOOORDE! multi_last_wave 00:50:54.685 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 00:50:54.685 [Lua] horde requested: ambush 00:50:54.685 [Lua] setting up ambush-horde 00:50:54.685 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 00:50:54.685 [Lua] -> spawning: 28 00:50:54.685 [Lua] horde crated with id 42 of type ambush 00:50:54.686 [Lua] ambush horde has started 00:50:58.199 [Lua] replace_hidden_spawners -> first try found: 6 cover points 00:50:58.199 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:58.199 [Lua] ->moving spawner 00:50:59.119 [Lua] fence jumping 00:50:59.754 [Lua] Init group template: horde 00:51:00.152 [Lua] ready to jump failed 00:51:00.275 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 00:51:02.215 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:51:04.106 [Lua] fence jumping 00:51:04.350 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:51:04.881 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 00:51:04.949 [Lua] event horde ends! 00:51:05.155 [Lua] ready to jump failed 00:51:06.458 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 00:51:07.281 [Lua] fence jumping 00:51:08.178 [Lua] ready to jump failed 00:51:09.021 [Lua] spawning mini patrol 00:51:10.214 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:51:12.238 [Lua] fence jumping 00:51:13.237 [Lua] ready to jump failed 00:51:14.097 [Lua] Init group template: mini_patrol 00:51:18.461 [Lua] fence jumping 00:51:19.409 [Lua] simple los failed 00:51:20.557 [Lua] fence jumping 00:51:21.381 [Lua] ready to jump failed 00:51:21.493 [Lua] Horde killed: ? 00:51:24.610 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:51:25.596 [Lua] Mini patrol killed! 43 00:51:33.389 [Lua] event horde ends! 00:51:33.639 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:51:33.648 [Lua] Spline already found! 00:51:33.668 [Lua] Init group template: spline_patrol 00:51:34.632 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:51:34.640 [Lua] Spline already found! 00:51:34.667 [Lua] Init group template: spline_patrol 00:51:35.265 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 21 00:51:36.468 [Lua] spawning mini patrol 00:51:36.823 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:51:36.830 [Lua] Spline already found! 00:51:36.852 [Lua] Init group template: spline_patrol 00:51:37.458 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 24 00:51:37.481 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 23 00:51:37.489 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 22 00:51:38.899 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 21 00:51:41.643 [Lua] Init group template: mini_patrol 00:51:51.220 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 00:51:57.668 [Lua] Mini patrol killed! 46 00:52:00.962 [Lua] event horde ends! 00:52:09.134 [Lua] spawning mini patrol 00:52:10.213 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:52:10.779 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:52:14.220 [Lua] Init group template: mini_patrol 00:52:15.751 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 00:52:22.688 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:22.688 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 00:52:25.514 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:52:26.057 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:52:27.339 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:52:27.817 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:52:29.701 [Lua] Time for new HOOORDE! multi_first_wave 00:52:29.701 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 00:52:29.701 [Lua] horde requested: vector_blob 00:52:29.701 [Lua] wants to spawn ahead within distance: 60 00:52:29.701 [Lua] horde crated with id 49 of type vector_blob 00:52:29.701 [Lua] managed to spawn 30/30 horde enemies 00:52:29.701 [Lua] vector blob horde has started 00:52:29.730 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:29.741 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:30.017 [Lua] Init group template: horde 00:52:31.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:52:31.146 [Lua] Spline already found! 00:52:31.183 [Lua] Init group template: spline_patrol 00:52:33.554 [Lua] event horde ends! 00:52:36.045 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:37.091 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 00:52:37.091 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 00:52:37.103 [Lua] > starting new spline, using new navbot: standard , id: boss_22 00:52:37.113 [Lua] > continuing spline boss_22 index: 2 retries: 0 00:52:37.122 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.122 [Lua] > continuing spline boss_22 index: 3 retries: 0 00:52:37.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.132 [Lua] > continuing spline boss_22 index: 4 retries: 0 00:52:37.143 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.143 [Lua] > continuing spline boss_22 index: 5 retries: 0 00:52:37.152 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.152 [Lua] > continuing spline boss_22 index: 6 retries: 0 00:52:37.162 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.162 [Lua] > continuing spline boss_22 index: 7 retries: 0 00:52:37.174 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.174 [Lua] > continuing spline boss_22 index: 8 retries: 0 00:52:37.183 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.183 [Lua] > continuing spline boss_22 index: 9 retries: 0 00:52:37.194 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.194 [Lua] > continuing spline boss_22 index: 10 retries: 0 00:52:37.206 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.206 [Lua] > continuing spline boss_22 index: 11 retries: 0 00:52:37.215 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.215 [Lua] > continuing spline boss_22 index: 12 retries: 0 00:52:37.227 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.227 [Lua] > continuing spline boss_22 index: 13 retries: 0 00:52:37.237 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.237 [Lua] > continuing spline boss_22 index: 14 retries: 0 00:52:37.247 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.247 [Lua] > continuing spline boss_22 index: 15 retries: 0 00:52:37.257 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.257 [Lua] > continuing spline boss_22 index: 16 retries: 0 00:52:37.268 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.268 [Lua] > continuing spline boss_22 index: 17 retries: 0 00:52:37.277 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.277 [Lua] > continuing spline boss_22 index: 18 retries: 0 00:52:37.287 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.287 [Lua] > continuing spline boss_22 index: 19 retries: 0 00:52:37.298 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_22 00:52:37.298 [Lua] > continuing spline boss_22 index: 20 retries: 0 00:52:37.307 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.307 [Lua] > continuing spline boss_22 index: 21 retries: 0 00:52:37.317 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_22 00:52:37.317 [Lua] > continuing spline boss_22 index: 22 retries: 0 00:52:37.329 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.329 [Lua] > continuing spline boss_22 index: 23 retries: 0 00:52:37.339 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.339 [Lua] > continuing spline boss_22 index: 24 retries: 0 00:52:37.349 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.349 [Lua] > continuing spline boss_22 index: 25 retries: 0 00:52:37.360 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.360 [Lua] > continuing spline boss_22 index: 26 retries: 0 00:52:37.370 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.370 [Lua] > continuing spline boss_22 index: 27 retries: 0 00:52:37.383 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.383 [Lua] > continuing spline boss_22 index: 28 retries: 0 00:52:37.394 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.394 [Lua] > continuing spline boss_22 index: 29 retries: 0 00:52:37.404 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.405 [Lua] > continuing spline boss_22 index: 30 retries: 0 00:52:37.414 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.414 [Lua] > continuing spline boss_22 index: 31 retries: 0 00:52:37.423 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.423 [Lua] > continuing spline boss_22 index: 32 retries: 0 00:52:37.433 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.433 [Lua] > continuing spline boss_22 index: 33 retries: 0 00:52:37.443 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.443 [Lua] > continuing spline boss_22 index: 34 retries: 0 00:52:37.452 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.452 [Lua] > continuing spline boss_22 index: 35 retries: 0 00:52:37.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.462 [Lua] > continuing spline boss_22 index: 36 retries: 0 00:52:37.472 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.472 [Lua] > continuing spline boss_22 index: 37 retries: 0 00:52:37.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.481 [Lua] > continuing spline boss_22 index: 38 retries: 0 00:52:37.491 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.491 [Lua] > continuing spline boss_22 index: 39 retries: 0 00:52:37.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.502 [Lua] > continuing spline boss_22 index: 40 retries: 0 00:52:37.512 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.512 [Lua] > continuing spline boss_22 index: 41 retries: 0 00:52:37.522 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.522 [Lua] > continuing spline boss_22 index: 42 retries: 0 00:52:37.531 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.531 [Lua] > continuing spline boss_22 index: 43 retries: 0 00:52:37.541 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 00:52:37.541 [Lua] > spline completed boss_22 retries: 0 00:52:37.731 [Lua] Init group template: spline_patrol 00:52:38.821 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:41.127 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:41.202 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:52:41.202 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:52:41.202 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 00:52:41.202 [Lua] horde requested: vector_blob 00:52:41.202 [Lua] wants to spawn ahead within distance: 60 00:52:41.202 [Lua] horde crated with id 52 of type vector_blob 00:52:41.202 [Lua] managed to spawn 31/31 horde enemies 00:52:41.202 [Lua] vector blob horde has started 00:52:41.576 [Lua] Init group template: horde 00:52:43.065 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:45.132 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:45.132 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:45.677 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:45.818 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 00:52:47.194 [Lua] Mini patrol killed! 48 00:52:52.030 [Lua] Horde killed: ? 00:52:54.454 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 00:52:55.447 [Lua] HORDE: last wave, reset to standard horde delay 00:52:55.447 [Lua] Time for new HOOORDE! multi_last_wave 00:52:55.447 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 00:52:55.447 [Lua] horde requested: vector_blob 00:52:55.447 [Lua] wants to spawn ahead within distance: 60 00:52:55.447 [Lua] horde crated with id 53 of type vector_blob 00:52:55.447 [Lua] managed to spawn 26/26 horde enemies 00:52:55.447 [Lua] vector blob horde has started 00:52:55.756 [Lua] Init group template: horde 00:52:56.963 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:52:57.911 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:53:00.406 [Lua] Horde killed: ? 00:53:11.048 [Lua] [ChatManager][1]System: JBles95 picked up a piece of Ravaged Art 00:53:11.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 00:53:13.743 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:53:13.939 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 00:53:15.896 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:53:15.994 [Lua] [ChatManager][1]System: horizon picked up a piece of Ravaged Art 00:53:16.489 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 00:53:19.592 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:53:20.479 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:53:21.383 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 00:53:27.492 [Lua] Horde killed: ? 00:53:37.182 [Lua] Override Player Respawning gauntlet_pre_event true 00:53:41.375 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:42.048 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 00:53:55.883 [Lua] spawning mini patrol 00:54:00.965 [Lua] Init group template: mini_patrol 00:54:02.174 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off (seed: 0) 00:54:02.174 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick (seed: 0) 00:54:10.652 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 (seed: 0) 00:54:11.050 [Flow] wtf am I doig here 00:54:12.058 [Lua] Override Player Respawning gauntlet_pre_event false 00:54:12.058 [Lua] Override Player Respawning gauntlet_after_event true 00:54:13.538 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.538 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.538 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.538 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.587 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.587 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.587 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.587 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.744 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:13.744 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.105 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.105 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.105 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.105 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.317 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.317 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.317 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.317 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.317 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.317 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.370 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.370 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.370 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.370 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.530 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.530 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.530 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.530 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.530 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.530 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.585 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.585 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.585 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.585 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.689 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.689 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.689 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.689 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.737 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.737 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.841 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:17.841 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:18.559 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:18.559 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:18.559 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:18.559 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:18.763 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:54:18.763 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 00:54:19.069 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:19.069 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:19.069 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:19.069 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.104 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.104 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.104 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.104 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.163 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.250 [Lua] event horde ends! 00:54:20.312 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.312 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:20.883 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 00:54:20.884 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:54:24.096 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:54:24.096 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 00:54:24.208 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.208 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.208 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.208 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.211 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall (seed: 0) 00:54:24.263 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.263 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.263 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.263 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.408 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:24.408 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:26.317 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash (seed: 0) 00:54:26.343 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 00:54:26.343 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 00:54:30.937 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.937 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.937 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.937 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.993 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.993 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.993 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:30.993 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:31.150 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:31.150 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.201 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 (seed: 0) 00:54:32.433 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.433 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.433 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.433 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.490 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.490 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.490 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.490 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.644 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.644 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.644 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.644 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.644 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.644 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.711 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.711 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.711 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.711 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.760 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.760 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.760 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.760 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.858 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:32.858 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.846 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.846 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.846 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.846 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:34.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:35.056 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:35.056 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:35.162 [Lua] event horde ends! 00:54:35.987 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:35.987 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:35.987 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:35.987 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.408 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.408 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.408 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.408 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.462 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.462 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.462 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.462 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.608 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:38.608 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.864 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.864 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.864 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.864 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.919 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.919 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.919 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:40.919 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:41.086 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:41.086 warning: [Physics] Create Actor: Shape density varies. Using average. 00:54:41.155 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 81 action: nil 00:54:41.907 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 19 83 00:54:44.178 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 86 00:54:48.679 [Lua] event horde ends! 00:54:48.692 [Lua] event horde ends! 00:54:49.233 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 00:54:50.743 [Lua] event horde ends! 00:54:56.525 [Lua] event horde ends! 00:55:00.186 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011108217760920525; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011108217760920525; t = 1011.9006285527721; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011553680; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011108217760920525; t = 1011.9006285527721 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011108217760920525; context = table: 000000000D4744E0; t = 1011.9006285527721 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9006285527721; dt = 0.011108217760920525; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9006285527721 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9006285527721; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011108217760920525; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011108217760920525 [11] self = table: 0000000010E99640; dt = 0.011108217760920525; main_t = 6780.7391918678768; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9006285527721; game_mode_ended = false [12] self = table: 00000000056A95A0; dt = 0.011108217760920525; t = 6780.7391918678768 [13] self = table: 0000000000098460; real_world_dt = 0.011108217760920525; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011108217760920525; t = 6780.7391918678768 [14] dt = 0.011108217760920525 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011108217760920525; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.186 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:6867299, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:365538656, lt:load_next_level, extra_packages:{ }) 00:55:00.186 [Lua] [NetworkServer] Entering post game 00:55:00.186 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 00:55:00.186 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 00:55:00.186 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 00:55:00.186 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 00:55:00.187 [Save] Saving `save_data` 00:55:00.187 [Lua] gm_event_end_conditions_met true false 00:55:00.187 [Lua] Game won 00:55:00.187 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:55:00.189 [Save] Save done 00:55:00.189 [Save] Saving `save_data` 00:55:00.191 [Save] Save done 00:55:00.204 [Lua] generate_backend_stats 110000104183f95:1 00:55:00.273 [Lua] [PlayFabMirrorBase] Force commit 00:55:00.273 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 00:55:00.273 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 66 00:55:00.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:55:00.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 67 00:55:00.293 [Save] Saving `save_data` 00:55:00.299 [Save] Save done 00:55:00.303 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 00:55:00.303 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 00:55:00.303 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 66 19 00:55:00.314 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011084377765655518; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011084377765655518; t = 1011.9117129305378; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FB9A480; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011084377765655518; t = 1011.9117129305378 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011084377765655518; context = table: 000000000D4744E0; t = 1011.9117129305378 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9117129305378; dt = 0.011084377765655518; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9117129305378 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9117129305378; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011084377765655518; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011084377765655518 [11] self = table: 0000000010E99640; dt = 0.011084377765655518; main_t = 6780.7502762456425; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9117129305378; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011084377765655518; t = 6780.7502762456425 [13] self = table: 0000000000098460; real_world_dt = 0.011084377765655518; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011084377765655518; t = 6780.7502762456425 [14] dt = 0.011084377765655518 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011084377765655518; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.331 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011073702946305275; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011073702946305275; t = 1011.9227866334841; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010EA4E20; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011073702946305275; t = 1011.9227866334841 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011073702946305275; context = table: 000000000D4744E0; t = 1011.9227866334841 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9227866334841; dt = 0.011073702946305275; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9227866334841 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9227866334841; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011073702946305275; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011073702946305275 [11] self = table: 0000000010E99640; dt = 0.011073702946305275; main_t = 6780.7613499485888; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9227866334841; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011073702946305275; t = 6780.7613499485888 [13] self = table: 0000000000098460; real_world_dt = 0.011073702946305275; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011073702946305275; t = 6780.7613499485888 [14] dt = 0.011073702946305275 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011073702946305275; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.343 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011145312339067459; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011145312339067459; t = 1011.9339319458231; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F207140; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011145312339067459; t = 1011.9339319458231 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011145312339067459; context = table: 000000000D4744E0; t = 1011.9339319458231 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9339319458231; dt = 0.011145312339067459; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9339319458231 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9339319458231; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011145312339067459; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011145312339067459 [11] self = table: 0000000010E99640; dt = 0.011145312339067459; main_t = 6780.7724952609278; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9339319458231; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011145312339067459; t = 6780.7724952609278 [13] self = table: 0000000000098460; real_world_dt = 0.011145312339067459; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011145312339067459; t = 6780.7724952609278 [14] dt = 0.011145312339067459 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011145312339067459; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.357 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011225624941289425; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011225624941289425; t = 1011.9451575707644; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005CE1BC0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011225624941289425; t = 1011.9451575707644 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011225624941289425; context = table: 000000000D4744E0; t = 1011.9451575707644 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9451575707644; dt = 0.011225624941289425; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9451575707644 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9451575707644; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011225624941289425; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011225624941289425 [11] self = table: 0000000010E99640; dt = 0.011225624941289425; main_t = 6780.7837208858691; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9451575707644; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011225624941289425; t = 6780.7837208858691 [13] self = table: 0000000000098460; real_world_dt = 0.011225624941289425; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011225624941289425; t = 6780.7837208858691 [14] dt = 0.011225624941289425 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011225624941289425; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.372 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011338376440107822; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011338376440107822; t = 1011.9564959472045; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F1B07E0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011338376440107822; t = 1011.9564959472045 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011338376440107822; context = table: 000000000D4744E0; t = 1011.9564959472045 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9564959472045; dt = 0.011338376440107822; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9564959472045 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9564959472045; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011338376440107822; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011338376440107822 [11] self = table: 0000000010E99640; dt = 0.011338376440107822; main_t = 6780.7950592623092; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9564959472045; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011338376440107822; t = 6780.7950592623092 [13] self = table: 0000000000098460; real_world_dt = 0.011338376440107822; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011338376440107822; t = 6780.7950592623092 [14] dt = 0.011338376440107822 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011338376440107822; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.385 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011492778547108173; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011492778547108173; t = 1011.9679887257516; all_inside = true; any_inside = true; players_outside_portal = table: 000000001237C760; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011492778547108173; t = 1011.9679887257516 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011492778547108173; context = table: 000000000D4744E0; t = 1011.9679887257516 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9679887257516; dt = 0.011492778547108173; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9679887257516 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9679887257516; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011492778547108173; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011492778547108173 [11] self = table: 0000000010E99640; dt = 0.011492778547108173; main_t = 6780.8065520408563; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9679887257516; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011492778547108173; t = 6780.8065520408563 [13] self = table: 0000000000098460; real_world_dt = 0.011492778547108173; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011492778547108173; t = 6780.8065520408563 [14] dt = 0.011492778547108173 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011492778547108173; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.397 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011666932143270969; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011666932143270969; t = 1011.9796556578949; all_inside = true; any_inside = true; players_outside_portal = table: 00000000112C5610; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011666932143270969; t = 1011.9796556578949 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011666932143270969; context = table: 000000000D4744E0; t = 1011.9796556578949 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9796556578949; dt = 0.011666932143270969; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9796556578949 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9796556578949; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011666932143270969; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011666932143270969 [11] self = table: 0000000010E99640; dt = 0.011666932143270969; main_t = 6780.8182189729996; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9796556578949; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011666932143270969; t = 6780.8182189729996 [13] self = table: 0000000000098460; real_world_dt = 0.011666932143270969; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011666932143270969; t = 6780.8182189729996 [14] dt = 0.011666932143270969 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011666932143270969; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.410 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.011837268248200417; all_inside = true [3] self = table: 0000000009896F50; dt = 0.011837268248200417; t = 1011.9914929261431; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D5132B0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.011837268248200417; t = 1011.9914929261431 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.011837268248200417; context = table: 000000000D4744E0; t = 1011.9914929261431 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9914929261431; dt = 0.011837268248200417; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1011.9914929261431 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1011.9914929261431; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.011837268248200417; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.011837268248200417 [11] self = table: 0000000010E99640; dt = 0.011837268248200417; main_t = 6780.8300562412478; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1011.9914929261431; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.011837268248200417; t = 6780.8300562412478 [13] self = table: 0000000000098460; real_world_dt = 0.011837268248200417; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.011837268248200417; t = 6780.8300562412478 [14] dt = 0.011837268248200417 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011837268248200417; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.423 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012012491002678871; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012012491002678871; t = 1012.0035054171458; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E5806E0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012012491002678871; t = 1012.0035054171458 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012012491002678871; context = table: 000000000D4744E0; t = 1012.0035054171458 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0035054171458; dt = 0.012012491002678871; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0035054171458 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.0035054171458; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012012491002678871; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012012491002678871 [11] self = table: 0000000010E99640; dt = 0.012012491002678871; main_t = 6780.8420687322505; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.0035054171458; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012012491002678871; t = 6780.8420687322505 [13] self = table: 0000000000098460; real_world_dt = 0.012012491002678871; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012012491002678871; t = 6780.8420687322505 [14] dt = 0.012012491002678871 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012012491002678871; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.437 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.01220231968909502; all_inside = true [3] self = table: 0000000009896F50; dt = 0.01220231968909502; t = 1012.0157077368349; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C417210; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.01220231968909502; t = 1012.0157077368349 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.01220231968909502; context = table: 000000000D4744E0; t = 1012.0157077368349 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0157077368349; dt = 0.01220231968909502; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0157077368349 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.0157077368349; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.01220231968909502; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.01220231968909502 [11] self = table: 0000000010E99640; dt = 0.01220231968909502; main_t = 6780.8542710519396; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.0157077368349; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.01220231968909502; t = 6780.8542710519396 [13] self = table: 0000000000098460; real_world_dt = 0.01220231968909502; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01220231968909502; t = 6780.8542710519396 [14] dt = 0.01220231968909502 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01220231968909502; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.449 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012385174632072449; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012385174632072449; t = 1012.028092911467; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012850410; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012385174632072449; t = 1012.028092911467 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012385174632072449; context = table: 000000000D4744E0; t = 1012.028092911467 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.028092911467; dt = 0.012385174632072449; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.028092911467 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.028092911467; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012385174632072449; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012385174632072449 [11] self = table: 0000000010E99640; dt = 0.012385174632072449; main_t = 6780.8666562265716; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.028092911467; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012385174632072449; t = 6780.8666562265716 [13] self = table: 0000000000098460; real_world_dt = 0.012385174632072449; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012385174632072449; t = 6780.8666562265716 [14] dt = 0.012385174632072449 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012385174632072449; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.462 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012490269728004932; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012490269728004932; t = 1012.040583181195; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AB7A150; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012490269728004932; t = 1012.040583181195 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012490269728004932; context = table: 000000000D4744E0; t = 1012.040583181195 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.040583181195; dt = 0.012490269728004932; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.040583181195 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.040583181195; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012490269728004932; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012490269728004932 [11] self = table: 0000000010E99640; dt = 0.012490269728004932; main_t = 6780.8791464962997; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.040583181195; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012490269728004932; t = 6780.8791464962997 [13] self = table: 0000000000098460; real_world_dt = 0.012490269728004932; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012490269728004932; t = 6780.8791464962997 [14] dt = 0.012490269728004932 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012490269728004932; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.475 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012555403634905815; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012555403634905815; t = 1012.0531385848299; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D0294C0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012555403634905815; t = 1012.0531385848299 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012555403634905815; context = table: 000000000D4744E0; t = 1012.0531385848299 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0531385848299; dt = 0.012555403634905815; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0531385848299 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.0531385848299; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012555403634905815; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012555403634905815 [11] self = table: 0000000010E99640; dt = 0.012555403634905815; main_t = 6780.8917018999346; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.0531385848299; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012555403634905815; t = 6780.8917018999346 [13] self = table: 0000000000098460; real_world_dt = 0.012555403634905815; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012555403634905815; t = 6780.8917018999346 [14] dt = 0.012555403634905815 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012555403634905815; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.489 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.01259919535368681; all_inside = true [3] self = table: 0000000009896F50; dt = 0.01259919535368681; t = 1012.0657377801836; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AF6B1E0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.01259919535368681; t = 1012.0657377801836 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.01259919535368681; context = table: 000000000D4744E0; t = 1012.0657377801836 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0657377801836; dt = 0.01259919535368681; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0657377801836 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.0657377801836; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.01259919535368681; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.01259919535368681 [11] self = table: 0000000010E99640; dt = 0.01259919535368681; main_t = 6780.9043010952882; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.0657377801836; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.01259919535368681; t = 6780.9043010952882 [13] self = table: 0000000000098460; real_world_dt = 0.01259919535368681; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01259919535368681; t = 6780.9043010952882 [14] dt = 0.01259919535368681 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01259919535368681; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.501 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012654440477490425; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012654440477490425; t = 1012.078392220661; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EF96C50; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012654440477490425; t = 1012.078392220661 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012654440477490425; context = table: 000000000D4744E0; t = 1012.078392220661 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.078392220661; dt = 0.012654440477490425; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.078392220661 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.078392220661; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012654440477490425; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012654440477490425 [11] self = table: 0000000010E99640; dt = 0.012654440477490425; main_t = 6780.9169555357657; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.078392220661; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012654440477490425; t = 6780.9169555357657 [13] self = table: 0000000000098460; real_world_dt = 0.012654440477490425; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012654440477490425; t = 6780.9169555357657 [14] dt = 0.012654440477490425 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012654440477490425; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.514 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012693465687334538; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012693465687334538; t = 1012.0910856863484; all_inside = true; any_inside = true; players_outside_portal = table: 000000001194D5E0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012693465687334538; t = 1012.0910856863484 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012693465687334538; context = table: 000000000D4744E0; t = 1012.0910856863484 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0910856863484; dt = 0.012693465687334538; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.0910856863484 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.0910856863484; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012693465687334538; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012693465687334538 [11] self = table: 0000000010E99640; dt = 0.012693465687334538; main_t = 6780.9296490014531; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.0910856863484; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012693465687334538; t = 6780.9296490014531 [13] self = table: 0000000000098460; real_world_dt = 0.012693465687334538; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012693465687334538; t = 6780.9296490014531 [14] dt = 0.012693465687334538 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529451370239258; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012693465687334538; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:00.528 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 000000000CEF6D80 [2] self = table: 0000000009896F50; dt = 0.012704898603260517; all_inside = true [3] self = table: 0000000009896F50; dt = 0.012704898603260517; t = 1012.1037905849516; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B7747B0; buff_system = table: 000000000D091550 [4] self = table: 0000000009896F50; dt = 0.012704898603260517; t = 1012.1037905849516 [5] self = table: 0000000009896F50; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.012704898603260517; context = table: 000000000D4744E0; t = 1012.1037905849516 [6] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.1037905849516; dt = 0.012704898603260517; update_list = table: 000000000EA746B0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000009896F50 [7] self = table: 000000000D066EC0; context = table: 000000000D4744E0; t = 1012.1037905849516 [8] self = table: 000000000C8DC0E0; entity_system_update_context = table: 000000000D4744E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011893210; t = 1012.1037905849516; i = 82; system = table: 000000000D066EC0 [9] self = table: 000000000E261A20; update_func = "update"; dt = 0.012704898603260517; entity_system_update_context = table: 000000000D4744E0 [10] self = table: 000000000E261A20; dt = 0.012704898603260517 [11] self = table: 0000000010E99640; dt = 0.012704898603260517; main_t = 6780.9423539000563; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1012.1037905849516; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.012704898603260517; t = 6780.9423539000563 [13] self = table: 0000000000098460; real_world_dt = 0.012704898603260517; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.012704898603260517; t = 6780.9423539000563 [14] dt = 0.012704898603260517 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 00000000030481E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000D6B9B40; _initial_peers_ready = true; _object_set_names = table: 0000000009E85350; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000009E85320; _disable_spawning_reasons = table: 000000000A8CF340; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000AEBB560; _mutator_handler = table: 0000000001C61380; network_server = table: 00000000031A58C0; _game_mode = table: 0000000008EAD510; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "dlc_bogenhafen_slum"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011FB87A0; is_server = true; network_event_delegate = table: 00000000030EA020; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0529460906982422; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000D066EF0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000009423A60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000D5988E0; _player_distances = table: 000000000FCA9AB0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [7] profiler_names = table: 0000000010B8DBE0; entity_manager = table: 000000000E9FC330; extension_init_context = table: 000000000D066EF0; NAME = "end_zone_system"; unit_storage = table: 0000000011B7FAB0; update_list = table: 000000000EA746B0; statistics_db = table: 00000000030481E0; is_server = true; extensions = table: 000000000EA746E0; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 000000000156C300; [8] num_systems = 0; systems_pre_update = table: 000000000C182B30; systems = table: 000000000E049170; systems_update = table: 0000000011893210; systems_post_update = table: 0000000000D12E90; systems_physics_async_update = table: 000000000C03E0E0; [9] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [10] entity_system_bag = table: 000000000C8DC0E0; startup_data = table: 000000000D2290A0; entity_manager = table: 000000000E9FC330; unit_spawner = table: 0000000005C5D950; statistics_db = table: 00000000030481E0; is_server = true; system_update_context = table: 000000000D4744E0; network_transmit = table: 0000000006076DF0; network_clock = table: 00000000108B6970; dice_keeper = table: 0000000009670B30; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000C8DC0E0; network_server = table: 00000000031A58C0; entity_system = table: 000000000E261A20; parent = table: 0000000000098460; _level_flow_events = table: 00000000015B3E00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1012.1117129305378; input_manager = table: 000000000A86A3F0; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000F446260; num_local_human_players = 1; _ping_reporter = table: 000000000C05E0B0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012704898603260517; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E3BFBA0; _gm_event_end_reason = "won"; machines = table: 0000000006A7AB70; _camera_carrier = table: 000000000C05ECD0; _quit_game = false; network_clock = table: 00000000108B6970; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 00000000030481E0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_slum"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 0000000009670B30; network_event_delegate = table: 00000000030EA020; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000010E99640; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000DC52960; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 00:55:01.097 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 00:55:01.097 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 66 00:55:01.195 warning: [Physics] Create Actor: Shape density varies. Using average. 00:55:01.195 warning: [Physics] Create Actor: Shape density varies. Using average. 00:55:01.195 warning: [Physics] Create Actor: Shape density varies. Using average. 00:55:01.195 warning: [Physics] Create Actor: Shape density varies. Using average. 00:55:01.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 66 00:55:01.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 67 00:55:02.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 67 00:55:02.040 [Lua] [PlayFabMirrorBase] commit result "success", "30" 00:55:02.040 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:55:02.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 68 00:55:02.040 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 00:55:02.040 [Lua] victory table: 000000000A27CA00 nil 00:55:02.049 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 68 20 00:55:02.276 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 00:55:02.276 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 68 00:55:03.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 68 00:55:03.108 [Save] Saving `save_data` 00:55:03.111 [Save] Save done 00:55:07.165 [Window] Window => inactive 00:55:09.840 [Lua] ConflictDirector - destroy all units 00:55:09.846 [Lua] Mini patrol killed! 54 00:55:09.852 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 00:55:09.852 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 00:55:09.852 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[491641d43abe46c8]' 00:55:09.853 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[491641d43abe46c8]' 00:55:09.853 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[491641d43abe46c8]' 00:55:09.853 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 00:55:09.853 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 00:55:09.853 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 00:55:09.853 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 00:55:09.854 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 00:55:09.854 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 00:55:09.854 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3468113eedff7c22]' 00:55:09.854 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 00:55:09.857 [Lua] [LevelTransitionHandler] promote_next_level_data 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 6867299 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 365538656 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 00:55:09.857 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 00:55:09.857 [Lua] TRANSITION nil nil load_next_level 00:55:09.857 [Lua] Transition type "load_next_level", is server: true 00:55:09.857 [Lua] [GameNetworkManager] Leaving game... 00:55:09.857 [Lua] [GameNetworkManager] Shutting down game session host. 00:55:09.857 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:55:09.857 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:55:09.857 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1023.38 00:55:09.868 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:55:11.865 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:55:11.865 [Lua] [Managers] Calling function on all managers: 00:55:11.865 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 00:55:11.866 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 00:55:11.866 [Lua] Clearing all global lookup lists 00:55:11.866 [Lua] [IngamePlayerListUI] - Destroy 00:55:11.866 [Lua] [GamePadEquipmentUI] - Destroy 00:55:11.866 [Lua] [EquipmentUI] - Destroy 00:55:11.866 [Lua] [AbilityUI] - Destroy 00:55:11.866 [Lua] [GamePadAbilityUI] - Destroy 00:55:11.866 [Lua] [IngameUI] destroy 00:55:11.867 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104183f95"}] 00:55:11.867 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 00:55:11.867 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 00:55:11.867 [Lua] PlayerManager:remove_player peer_id=110000104183f95 6 00:55:11.868 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[3a6e70f9d18ac769]' child 2: '#ID[59a4405d2022a58d]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[6d5f34f4ef42cf7b]' child 6: '#ID[a63947aa9cf1b0ef]' 00:55:11.869 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[229a4adca400136b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[4149b8f49e7e322b]' child 3: '#ID[318860fa8ec9d8dd]' child 4: '#ID[0985c824f8668331]' 00:55:11.869 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[407761a3e7a04b8d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[34b7f98a9b55e9df]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[3044da1bc27ef248]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[198756725522728c]' 00:55:11.869 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[619b3d3019f207dc]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[67f587132be938a4]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[e55ee23298c90f4e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[2e95dbdcce3cdc2e]' 00:55:11.871 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[6823603661fa50a6]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[79e5043c697b6338]' child 6: '#ID[50a6545c35aefad1]' child 7: '#ID[ef4bc887f71c182e]' 00:55:11.872 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' 00:55:11.872 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:55:11.872 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:55:11.873 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 00:55:11.873 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:55:11.875 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 00:55:11.879 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:55:11.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 00:55:11.882 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 00:55:11.882 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 00:55:11.902 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 00:55:11.902 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 00:55:12.289 [Lua] [Managers] Destroying manager group: 00:55:12.292 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[5a95e75498103668]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[59225eae1711a340]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[59225eae1711a340]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[2170006167f328e4]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[b465247f110d95b5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[cfb93656319fad65]' 00:55:12.302 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:55:12.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:55:12.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:55:12.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:55:12.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:55:12.425 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:55:12.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:55:12.426 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:55:12.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:55:12.428 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:55:12.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:55:12.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:55:12.430 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:55:12.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:55:12.433 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:55:12.433 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:55:12.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:55:12.436 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:55:12.438 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:55:12.438 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:55:12.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:55:12.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:55:12.447 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:55:12.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:55:12.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:55:12.450 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:55:12.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:55:12.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:55:12.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:55:12.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:55:12.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:55:12.460 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 00:55:12.460 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 00:55:12.460 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 00:55:12.460 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 00:55:12.460 [Lua] [Matchmaking] unregister rpcs 00:55:12.460 [Lua] ############### UNLOADING PACKAGES ############### 00:55:12.460 [Lua] [Managers] Calling function on all managers: 00:55:12.460 [Lua] [Managers] Destroying manager group: 00:55:12.460 [Lua] [Gamestate] Enter state StateLoading 00:55:12.463 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] Found camera: end_screen_camera 00:55:12.464 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:55:12.465 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:55:12.465 [Lua] [Matchmaking] register rpcs 00:55:12.465 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:55:12.465 [Lua] Set lobby begin: 00:55:12.465 [Lua] Lobby data twitch_enabled = false 00:55:12.465 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_slum 00:55:12.465 [Lua] Lobby data num_players = 2 00:55:12.465 [Lua] Lobby data difficulty_tweak = 0 00:55:12.465 [Lua] Lobby data host = 110000104183f95 00:55:12.465 [Lua] Lobby data matchmaking_type = 2 00:55:12.465 [Lua] Lobby data is_private = true 00:55:12.465 [Lua] Lobby data match_started = true 00:55:12.465 [Lua] Lobby data difficulty = hardest 00:55:12.465 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:12.465 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:12.465 [Lua] Lobby data unique_server_name = JBles95 00:55:12.465 [Lua] Lobby data quick_game = false 00:55:12.465 [Lua] Lobby data country_code = AU 00:55:12.465 [Lua] Lobby data matchmaking = false 00:55:12.465 [Lua] Lobby data power_level = 0 00:55:12.465 [Lua] Lobby data mission_id = dlc_bogenhafen_slum 00:55:12.465 [Lua] Lobby data mechanism = adventure 00:55:12.465 [Lua] Lobby data player_slot_5 = 0:0 00:55:12.465 [Lua] Lobby data player_slot_2 = 0:0 00:55:12.465 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:12.465 [Lua] Lobby data player_slot_3 = 0:0 00:55:12.465 [Lua] Lobby data eac_authorized = true 00:55:12.465 [Lua] Set lobby end. 00:55:12.465 [Lua] registering RPCs 00:55:12.465 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:55:12.465 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:55:12.465 [Lua] Set lobby begin: 00:55:12.465 [Lua] Lobby data twitch_enabled = false 00:55:12.465 [Lua] Lobby data selected_mission_id = inn_level 00:55:12.465 [Lua] Lobby data num_players = 2 00:55:12.465 [Lua] Lobby data difficulty_tweak = 0 00:55:12.465 [Lua] Lobby data host = 110000104183f95 00:55:12.465 [Lua] Lobby data matchmaking_type = 3 00:55:12.465 [Lua] Lobby data is_private = true 00:55:12.465 [Lua] Lobby data match_started = true 00:55:12.465 [Lua] Lobby data difficulty = hardest 00:55:12.465 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:12.465 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:12.465 [Lua] Lobby data unique_server_name = JBles95 00:55:12.465 [Lua] Lobby data quick_game = false 00:55:12.465 [Lua] Lobby data country_code = AU 00:55:12.466 [Lua] Lobby data matchmaking = false 00:55:12.466 [Lua] Lobby data power_level = 0 00:55:12.466 [Lua] Lobby data mission_id = inn_level 00:55:12.466 [Lua] Lobby data mechanism = adventure 00:55:12.466 [Lua] Lobby data player_slot_5 = 0:0 00:55:12.466 [Lua] Lobby data player_slot_2 = 0:0 00:55:12.466 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:12.466 [Lua] Lobby data player_slot_3 = 0:0 00:55:12.466 [Lua] Lobby data eac_authorized = true 00:55:12.466 [Lua] Set lobby end. 00:55:12.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:55:12.467 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:55:12.467 [Lua] ### Received rpc_level_load_started 00:55:12.467 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 365538656 00:55:12.495 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:55:12.499 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 00:55:12.502 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 00:55:12.503 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 00:55:12.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 00:55:12.504 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 00:55:12.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer -> Package still referenced, NOT unloaded: 00:55:12.509 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 00:55:12.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:55:12.509 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 00:55:12.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 00:55:12.510 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:55:12.511 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:55:12.511 [Lua] [StateLoading] load_current_level 00:55:12.511 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 00:55:12.512 [Umbra] Unload tome 00:55:12.514 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdd5c9, position: 0 00:55:12.552 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, dlc_bogenhafen_slum 00:55:12.552 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 00:55:12.552 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 00:55:12.552 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 00:55:12.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 00:55:12.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:55:12.613 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:55:12.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1804288256 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 401726528 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 00:55:12.650 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:55:13.704 [Window] Window => active 00:55:13.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 00:55:13.872 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 00:55:13.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:55:16.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:55:16.971 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:55:16.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:55:16.988 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:55:17.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:55:17.021 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:55:17.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:55:17.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:55:17.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:55:17.124 [Lua] [LevelTransitionHandler] Level load completed! 00:55:17.124 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6867299 - use_random_directors: true - conflict_director_name: inn_level 00:55:17.126 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:55:17.126 [Lua] checking dlc's against conflict directors 00:55:17.126 [Lua] number of factions to include 2 00:55:17.126 [Lua] Updated list weights for random: 00:55:17.126 [Lua] skaven, 0.42 (0.00-0.42) 00:55:17.126 [Lua] chaos, 0.42 (0.42-0.83) 00:55:17.126 [Lua] beastmen, 0.17 (0.83-1.00) 00:55:17.126 [Lua] Rolled random faction: 0.15436837077140808 skaven 00:55:17.126 [Lua] Updated list weights for random: 00:55:17.126 [Lua] beastmen, 0.29 (0.00-0.29) 00:55:17.126 [Lua] chaos, 0.71 (0.29-1.00) 00:55:17.126 [Lua] Rolled random faction: 0.25346443057060242 beastmen 00:55:17.126 [Lua] number of factions added 2 00:55:17.126 [Lua] --- --- --- 00:55:17.126 [Lua] Starting... difficulty 'normal' 00:55:17.126 [Lua] These are the starting conflict directors: 00:55:17.126 [Lua] inn_level 00:55:17.126 [Lua] --- --- --- 00:55:17.126 [Lua] 00:55:17.126 [Lua] DONE! Found the following directors: 00:55:17.126 [Lua] (free: 35), Master hash is: 00:55:17.126 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:55:17.126 [Lua] load_startup_enemy_packages: -------------- 00:55:17.126 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:55:17.126 [Lua] critter_rat 00:55:17.141 [Lua] ### Received rpc_level_loaded 00:55:17.141 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334 00:55:17.141 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 00:55:17.157 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 00:55:17.157 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 00:55:17.174 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 00:55:17.174 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 00:55:17.174 [Lua] ### Received rpc_level_loaded 00:55:17.174 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334 00:55:17.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:55:17.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:55:17.191 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:55:17.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:55:17.191 [Lua] Starting async level spawning of levels/inn/world 00:55:17.192 [Umbra] Init version: 3.4.15 :: 16 threads 00:55:17.347 [Lua] Async level spawning done 00:55:17.378 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:55:17.378 [Lua] [PlayState] Enter Substate EndViewStateChest 00:55:18.544 [Lua] ### Received rpc_level_loaded 00:55:18.544 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334 00:55:18.544 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 00:55:18.545 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 00:55:18.545 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 00:55:18.561 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 00:55:18.561 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 00:55:23.872 [Lua] [PlayState] Exit Substate EndViewStateChest 00:55:23.872 [Lua] [PlayState] Enter Substate EndViewStateScore 00:55:30.120 [Lua] [PlayState] Exit Substate EndViewStateScore 00:55:30.121 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:55:31.119 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:55:31.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:55:31.119 [Lua] [Matchmaking] unregister rpcs 00:55:31.119 [Lua] Set lobby begin: 00:55:31.119 [Lua] Lobby data twitch_enabled = false 00:55:31.119 [Lua] Lobby data selected_mission_id = inn_level 00:55:31.119 [Lua] Lobby data num_players = 2 00:55:31.119 [Lua] Lobby data difficulty_tweak = 0 00:55:31.119 [Lua] Lobby data host = 110000104183f95 00:55:31.119 [Lua] Lobby data matchmaking_type = 3 00:55:31.119 [Lua] Lobby data is_private = true 00:55:31.119 [Lua] Lobby data match_started = true 00:55:31.119 [Lua] Lobby data difficulty = hardest 00:55:31.119 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:31.119 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:31.119 [Lua] Lobby data unique_server_name = JBles95 00:55:31.119 [Lua] Lobby data quick_game = false 00:55:31.119 [Lua] Lobby data country_code = AU 00:55:31.119 [Lua] Lobby data matchmaking = false 00:55:31.119 [Lua] Lobby data power_level = 0 00:55:31.119 [Lua] Lobby data mission_id = inn_level 00:55:31.119 [Lua] Lobby data mechanism = adventure 00:55:31.119 [Lua] Lobby data player_slot_5 = 0:0 00:55:31.119 [Lua] Lobby data player_slot_2 = 0:0 00:55:31.119 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:31.119 [Lua] Lobby data player_slot_3 = 0:0 00:55:31.120 [Lua] Lobby data eac_authorized = true 00:55:31.120 [Lua] Set lobby end. 00:55:31.120 [Lua] [Managers] Destroying manager group: 00:55:31.120 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:55:31.120 [Lua] [Gamestate] Enter StateIngame HOST 00:55:31.120 [Lua] [Managers] Calling function on all managers: 00:55:31.120 [Lua] <>level = inn_level<> 00:55:31.120 [Lua] Set lobby begin: 00:55:31.120 [Lua] Lobby data twitch_enabled = false 00:55:31.120 [Lua] Lobby data selected_mission_id = inn_level 00:55:31.121 [Lua] Lobby data num_players = 2 00:55:31.121 [Lua] Lobby data difficulty_tweak = 0 00:55:31.121 [Lua] Lobby data host = 110000104183f95 00:55:31.121 [Lua] Lobby data matchmaking_type = 3 00:55:31.121 [Lua] Lobby data is_private = true 00:55:31.121 [Lua] Lobby data match_started = true 00:55:31.121 [Lua] Lobby data difficulty = hardest 00:55:31.121 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:31.121 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:31.121 [Lua] Lobby data unique_server_name = JBles95 00:55:31.121 [Lua] Lobby data quick_game = false 00:55:31.121 [Lua] Lobby data country_code = AU 00:55:31.121 [Lua] Lobby data matchmaking = false 00:55:31.121 [Lua] Lobby data power_level = 0 00:55:31.121 [Lua] Lobby data mission_id = inn_level 00:55:31.121 [Lua] Lobby data mechanism = adventure 00:55:31.121 [Lua] Lobby data player_slot_5 = 0:0 00:55:31.121 [Lua] Lobby data player_slot_2 = 0:0 00:55:31.121 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:31.121 [Lua] Lobby data player_slot_3 = 0:0 00:55:31.121 [Lua] Lobby data eac_authorized = true 00:55:31.121 [Lua] Set lobby end. 00:55:31.121 [Lua] [StateIngame] Server ingame 00:55:31.123 [Lua] Set lobby begin: 00:55:31.123 [Lua] Lobby data twitch_enabled = false 00:55:31.123 [Lua] Lobby data selected_mission_id = inn_level 00:55:31.123 [Lua] Lobby data num_players = 2 00:55:31.123 [Lua] Lobby data difficulty_tweak = 0 00:55:31.123 [Lua] Lobby data host = 110000104183f95 00:55:31.123 [Lua] Lobby data matchmaking_type = 3 00:55:31.123 [Lua] Lobby data is_private = true 00:55:31.123 [Lua] Lobby data match_started = true 00:55:31.123 [Lua] Lobby data difficulty = normal 00:55:31.123 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:31.123 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:31.123 [Lua] Lobby data unique_server_name = JBles95 00:55:31.123 [Lua] Lobby data quick_game = false 00:55:31.123 [Lua] Lobby data country_code = AU 00:55:31.123 [Lua] Lobby data matchmaking = false 00:55:31.123 [Lua] Lobby data power_level = 0 00:55:31.123 [Lua] Lobby data mission_id = inn_level 00:55:31.123 [Lua] Lobby data mechanism = adventure 00:55:31.123 [Lua] Lobby data player_slot_5 = 0:0 00:55:31.123 [Lua] Lobby data player_slot_2 = 0:0 00:55:31.124 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:31.124 [Lua] Lobby data player_slot_3 = 0:0 00:55:31.124 [Lua] Lobby data eac_authorized = true 00:55:31.124 [Lua] Set lobby end. 00:55:31.124 [Lua] [Matchmaking] register rpcs 00:55:31.124 [Lua] GameNetworkManager:init... creating game session 00:55:31.124 [Lua] Host GameSession.make_game_session_host with session: 00:55:31.124 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:55:31.124 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 00:55:31.124 [Lua] [GameNetworkManager] self.is_server = true 00:55:31.124 [Network] Setting artificial MTU limit to 65536 00:55:31.133 [Lua] Switching ConflictSettings: to: inn_level 00:55:31.133 [Lua] pacing=disabled 00:55:31.133 [Lua] roaming=nil 00:55:31.133 [Lua] disabled=false 00:55:31.133 [Lua] pack_spawning=disabled 00:55:31.133 [Lua] contained_breeds=nil 00:55:31.133 [Lua] boss=disabled 00:55:31.133 [Lua] horde=disabled 00:55:31.133 [Lua] specials=disabled 00:55:31.133 [Lua] name=inn_level 00:55:31.133 [Lua] intensity=disabled 00:55:31.133 [Lua] --- 00:55:31.134 [Lua] [LevelAnalysis] set_random_seed( 6867299) 00:55:31.136 [Lua] [AIInterestPointSystem] Level Seed: 6867299 00:55:31.136 [Lua] 00:55:31.136 [Lua] [entity_system_bag] = table 00:55:31.136 [Lua] [entity_system_bag] = metatable 00:55:31.136 [Lua] [startup_data] = table 00:55:31.136 [Lua] [entity_manager] = table 00:55:31.136 [Lua] [entity_manager] = metatable 00:55:31.136 [Lua] [unit_spawner] = table 00:55:31.136 [Lua] [unit_spawner] = metatable 00:55:31.136 [Lua] [unit_storage] = table 00:55:31.136 [Lua] [unit_storage] = metatable 00:55:31.136 [Lua] [dice_keeper] = table 00:55:31.136 [Lua] [dice_keeper] = metatable 00:55:31.136 [Lua] [is_server] = true (boolean) 00:55:31.136 [Lua] [world] = [World] 00:55:31.136 [Lua] [system_api] = table 00:55:31.136 [Lua] [entity_system] = table 00:55:31.136 [Lua] [entity_system] = metatable 00:55:31.136 [Lua] [network_lobby] = table 00:55:31.136 [Lua] [network_lobby] = metatable 00:55:31.136 [Lua] [profile_synchronizer] = table 00:55:31.136 [Lua] [profile_synchronizer] = metatable 00:55:31.136 [Lua] [level_transition_handler] = table 00:55:31.136 [Lua] [level_transition_handler] = metatable 00:55:31.136 [Lua] [num_local_human_players] = 1 (number) 00:55:31.136 [Lua] [statistics_db] = table 00:55:31.136 [Lua] [statistics_db] = metatable 00:55:31.136 [Lua] [network_server] = table 00:55:31.136 [Lua] [network_server] = metatable 00:55:31.136 [Lua] [input_manager] = table 00:55:31.136 [Lua] [input_manager] = metatable 00:55:31.136 [Lua] [network_clock] = table 00:55:31.136 [Lua] [network_clock] = metatable 00:55:31.136 [Lua] [network_transmit] = table 00:55:31.136 [Lua] [network_transmit] = metatable 00:55:31.136 [Lua] [free_flight_manager] = table 00:55:31.136 [Lua] [free_flight_manager] = metatable 00:55:31.136 [Lua] [network_manager] = table 00:55:31.136 [Lua] [network_manager] = metatable 00:55:31.136 [Lua] [network_event_delegate] = table 00:55:31.136 [Lua] [network_event_delegate] = metatable 00:55:31.136 [Lua] 00:55:31.137 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:55:31.142 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 00:55:31.142 [Lua] [AchievementManager] Achievements using the steam platform 00:55:31.142 [Lua] PlayerManager:add_player player_1 00:55:31.222 [Lua] [StateIngame] Level seed: 6867299 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 00:55:31.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 00:55:31.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:55:31.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:55:31.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 00:55:31.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:55:31.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read, 00:55:31.229 [Lua] [LevelAnalysis] set_random_seed( 6867299) 00:55:31.231 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 00:55:31.232 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 00:55:31.232 [Lua] [IngameUI] init 00:55:31.248 [Lua] cb_razer_chroma_setup 00:55:31.271 [Lua] completed 00:55:31.271 [Lua] completed 00:55:31.271 [Lua] completed 00:55:31.271 [Lua] completed 00:55:31.286 [Lua] completed 00:55:31.290 [Lua] completed 00:55:31.293 [Lua] [Matchmaking] Cancelling matchmaking 00:55:31.293 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:55:31.293 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:55:31.293 [Lua] Set lobby begin: 00:55:31.293 [Lua] Lobby data twitch_enabled = false 00:55:31.293 [Lua] Lobby data selected_mission_id = inn_level 00:55:31.293 [Lua] Lobby data num_players = 2 00:55:31.293 [Lua] Lobby data difficulty_tweak = 0 00:55:31.293 [Lua] Lobby data host = 110000104183f95 00:55:31.293 [Lua] Lobby data matchmaking_type = 3 00:55:31.293 [Lua] Lobby data is_private = true 00:55:31.293 [Lua] Lobby data match_started = true 00:55:31.293 [Lua] Lobby data difficulty = normal 00:55:31.293 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:31.293 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:31.293 [Lua] Lobby data unique_server_name = JBles95 00:55:31.293 [Lua] Lobby data quick_game = false 00:55:31.293 [Lua] Lobby data country_code = AU 00:55:31.293 [Lua] Lobby data matchmaking = false 00:55:31.293 [Lua] Lobby data power_level = 835 00:55:31.293 [Lua] Lobby data mission_id = inn_level 00:55:31.293 [Lua] Lobby data mechanism = adventure 00:55:31.293 [Lua] Lobby data player_slot_5 = 0:0 00:55:31.293 [Lua] Lobby data player_slot_2 = 0:0 00:55:31.293 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:31.293 [Lua] Lobby data player_slot_3 = 0:0 00:55:31.293 [Lua] Lobby data eac_authorized = true 00:55:31.293 [Lua] Set lobby end. 00:55:31.294 [Flow] complete_skittergate_legend true 00:55:31.294 [Flow] complete_all_helmgart_levels_recruit true 00:55:31.295 [Flow] WitchHunterLevel:35 00:55:31.295 [Flow] LeaderYes 00:55:31.295 [Flow] ALL PC XP:304250 00:55:31.295 [Flow] Has "bogenhafen" DLC:true 00:55:31.295 [Flow] WH XP:60850 00:55:31.295 [Flow] Number of crafted items:3719 00:55:31.295 [Flow] Has "pre_order" DLC:true 00:55:31.295 [Flow] Sum of Powe Levels:1500 00:55:31.295 [Flow] lodestone diff 1:false 00:55:31.295 [Flow] magnus and forest activated 00:55:31.295 [Flow] magnus and forest activated 00:55:31.295 [Flow] cemetery and forest activated 00:55:31.295 [Flow] magnus and cemetery 00:55:31.295 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:55:31.295 [Flow] ALL RUNES ACTIVATED 00:55:31.296 [Flow] magnus and forest activated 00:55:31.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:55:31.296 [Flow] ALL RUNES ACTIVATED 00:55:31.296 [Flow] cemetery and forest activated 00:55:31.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:55:31.296 [Flow] ALL RUNES ACTIVATED 00:55:31.296 [Flow] magnus and forest activated 00:55:31.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:55:31.296 [Flow] ALL RUNES ACTIVATED 00:55:31.296 [Flow] magnus and cemetery 00:55:31.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:55:31.296 [Flow] ALL RUNES ACTIVATED 00:55:31.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:55:31.297 [Lua] CurrentConflictSettings inn_level 00:55:31.297 [Lua] [ConflictDirector] conflict_director is ai_ready 00:55:31.297 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:55:31.297 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:55:31.298 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:55:31.298 [Lua] Forming navigation groups in one frame 00:55:31.298 [Lua] Forming navigation groups 00:55:31.309 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999512511 00:55:31.309 [Lua] NavigationGroupManager -> calulation time B: 0 00:55:31.309 [Lua] number of nav groups: 42 00:55:31.310 [Lua] number of refined nav groups : 23 00:55:31.311 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 00:55:31.311 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:55:31.311 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:55:31.311 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:55:31.312 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:55:31.312 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:55:31.312 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:55:31.312 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 00:55:31.313 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:55:31.313 [Lua] [Managers] Calling function on all managers: 00:55:31.313 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:55:31.335 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 00:55:31.335 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 00:55:31.436 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":723631616,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 723631616 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1804288256 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 401726528 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 00:55:31.437 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 00:55:31.439 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 00:55:31.439 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 00:55:31.439 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 00:55:31.439 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 00:55:31.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 00:55:31.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 00:55:31.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:55:31.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:55:31.458 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 00:55:31.470 [Lua] Breedfreezer (server) starting a hot join sync 00:55:31.470 [Lua] PlayerManager:add_remote_player 110000105745ac8 00:55:31.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 00:55:31.470 [Lua] RemotePlayer:create_game_object( ) 29 00:55:31.504 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 00:55:31.504 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 00:55:31.509 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 00:55:31.509 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 00:55:31.509 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 00:55:31.510 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 00:55:31.510 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 00:55:31.510 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 00:55:31.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:55:31.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:55:31.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 00:55:31.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:55:31.517 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:55:31.520 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:55:31.520 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:55:31.520 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:55:31.520 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:55:31.520 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:55:31.520 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:55:31.520 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 00:55:31.520 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 00:55:31.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:31.521 [Lua] TalentExtension:_send_rpc_sync_talents 31 00:55:31.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:31.521 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 00:55:31.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 00:55:31.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:55:31.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 00:55:31.536 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:55:31.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:55:31.536 [Lua] Players are leaving the safe zone 00:55:31.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 00:55:31.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:55:31.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 00:55:31.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:55:31.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:55:31.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:55:31.607 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:55:31.607 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:55:31.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:55:31.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:55:31.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 00:55:31.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:55:31.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:55:31.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:55:31.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 00:55:31.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:55:31.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:55:31.694 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 00:55:31.694 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:55:31.694 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 00:55:31.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:55:31.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 00:55:31.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:55:31.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:55:31.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:55:31.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 00:55:31.729 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:55:31.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:55:31.754 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:55:31.754 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 00:55:31.756 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 00:55:31.756 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 00:55:31.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:55:31.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:55:31.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 00:55:31.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:55:31.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:55:31.777 [Lua] TalentSystem:rpc_sync_talents 5 1025 00:55:31.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:55:31.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:55:31.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:55:31.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:55:31.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:55:31.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 00:55:31.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:55:31.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:55:31.807 [Lua] StateInGameRunning:_game_actually_starts() 00:55:31.807 [Lua] [GameModeInn] Start menu closed 00:55:31.807 [Lua] [GameModeInn] Start menu opened 00:55:31.807 [Lua] ################################################################################################################# 00:55:31.807 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:55:31.807 [Lua] ################################################################################################################# 00:55:31.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69 00:55:31.807 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 00:55:31.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69 00:55:31.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:55:31.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 00:55:31.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 00:55:31.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:55:31.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:55:31.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 00:55:31.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 00:55:31.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:55:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:55:31.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:55:32.021 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69 00:55:32.021 [Lua] Commit load time data 00:55:32.191 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 00:55:32.237 [Flow] DISABLE 00:55:32.885 [Lua] [IngameUI] menu view on_enter hero_view 00:55:32.890 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 00:55:32.890 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 00:55:32.905 [Lua] completed 00:55:32.905 [Lua] completed 00:55:32.905 [Lua] completed 00:55:32.905 [Lua] completed 00:55:33.695 [Lua] [HeroViewStateAchievements] Using search query: 00:55:36.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 00:55:36.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:55:36.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:55:36.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:55:36.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 00:55:36.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:55:36.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 00:55:36.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:55:36.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 00:55:36.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:55:36.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 00:55:36.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:55:36.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 00:55:36.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:55:36.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 00:55:36.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:55:36.197 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 00:55:36.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:55:36.307 [Lua] [PlayFabMirrorBase] _commit_internal "31" 00:55:36.307 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:55:36.326 [Lua] generate_backend_stats 110000104183f95:1 00:55:36.391 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:55:36.391 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:55:36.392 [Lua] Set lobby begin: 00:55:36.392 [Lua] Lobby data twitch_enabled = false 00:55:36.392 [Lua] Lobby data selected_mission_id = inn_level 00:55:36.392 [Lua] Lobby data num_players = 2 00:55:36.392 [Lua] Lobby data difficulty_tweak = 0 00:55:36.392 [Lua] Lobby data host = 110000104183f95 00:55:36.392 [Lua] Lobby data matchmaking_type = 3 00:55:36.392 [Lua] Lobby data is_private = true 00:55:36.392 [Lua] Lobby data match_started = true 00:55:36.392 [Lua] Lobby data difficulty = normal 00:55:36.392 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:36.392 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:36.392 [Lua] Lobby data unique_server_name = JBles95 00:55:36.392 [Lua] Lobby data quick_game = false 00:55:36.392 [Lua] Lobby data country_code = AU 00:55:36.392 [Lua] Lobby data matchmaking = false 00:55:36.392 [Lua] Lobby data power_level = 417 00:55:36.392 [Lua] Lobby data mission_id = inn_level 00:55:36.392 [Lua] Lobby data mechanism = adventure 00:55:36.392 [Lua] Lobby data player_slot_5 = 0:0 00:55:36.392 [Lua] Lobby data player_slot_2 = 0:0 00:55:36.392 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:36.392 [Lua] Lobby data player_slot_3 = 0:0 00:55:36.392 [Lua] Lobby data eac_authorized = true 00:55:36.392 [Lua] Set lobby end. 00:55:36.399 [Lua] [PlayFabMirrorBase] commit result "success", "31" 00:55:38.723 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 70 00:55:38.728 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 70 21 00:55:38.940 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 00:55:38.940 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 70 00:55:39.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 70 00:55:39.591 [Lua] [HeroViewStateAchievements] Using search query: 00:55:40.940 [Lua] [IngameUI] menu view on_exit hero_view 00:55:40.944 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 00:55:40.944 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 00:55:41.473 [Lua] Set lobby begin: 00:55:41.473 [Lua] Lobby data twitch_enabled = false 00:55:41.473 [Lua] Lobby data selected_mission_id = inn_level 00:55:41.473 [Lua] Lobby data num_players = 2 00:55:41.473 [Lua] Lobby data difficulty_tweak = 0 00:55:41.473 [Lua] Lobby data host = 110000104183f95 00:55:41.473 [Lua] Lobby data matchmaking_type = 3 00:55:41.473 [Lua] Lobby data is_private = true 00:55:41.473 [Lua] Lobby data match_started = true 00:55:41.473 [Lua] Lobby data difficulty = normal 00:55:41.473 [Lua] Lobby data player_slot_1 = 110000104183f95:1 00:55:41.473 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 00:55:41.473 [Lua] Lobby data unique_server_name = JBles95 00:55:41.473 [Lua] Lobby data quick_game = false 00:55:41.473 [Lua] Lobby data country_code = AU 00:55:41.473 [Lua] Lobby data matchmaking = false 00:55:41.473 [Lua] Lobby data power_level = 835 00:55:41.473 [Lua] Lobby data mission_id = inn_level 00:55:41.473 [Lua] Lobby data mechanism = adventure 00:55:41.473 [Lua] Lobby data player_slot_5 = 0:0 00:55:41.473 [Lua] Lobby data player_slot_2 = 0:0 00:55:41.473 [Lua] Lobby data network_hash = a18b73b64a23ca8b 00:55:41.473 [Lua] Lobby data player_slot_3 = 0:0 00:55:41.473 [Lua] Lobby data eac_authorized = true 00:55:41.473 [Lua] Set lobby end. 00:55:49.615 [Lua] [PlayFabMirrorBase] _commit_internal "32" 00:55:49.615 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:55:49.635 [Lua] generate_backend_stats 110000104183f95:1 00:55:49.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 71 00:55:49.713 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:55:49.719 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 71 22 00:55:49.920 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 00:55:49.920 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 71 00:55:50.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 71 00:55:50.400 [Lua] [PlayFabMirrorBase] commit result "success", "32" 01:04:20.270 [Lua] [IngameUI] menu view on_enter hero_view 01:04:20.276 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:04:20.276 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:04:20.292 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 01:04:20.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 01:04:20.317 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 01:04:24.299 [Lua] [IngameUI] menu view on_exit hero_view 01:04:24.301 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:04:24.301 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:04:24.306 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 01:04:24.732 [Lua] [IngameUI] menu view on_enter character_selection 01:04:24.733 [Lua] hero_fullscreen_menu_on_enter 01:04:24.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:04:24.735 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:04:24.744 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.744 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.744 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.744 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.745 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:24.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:24.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:24.745 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:27.981 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:27.981 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:27.981 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:27.981 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:28.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:04:28.199 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:04:28.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:04:28.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:04:28.256 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:04:28.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:28.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:28.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:28.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:28.261 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:28.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:04:28.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 01:04:28.282 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 01:04:29.068 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104183f95 01:04:29.068 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 01:04:29.068 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 110000104183f95 01:04:29.068 [Lua] Set lobby begin: 01:04:29.068 [Lua] Lobby data twitch_enabled = false 01:04:29.068 [Lua] Lobby data selected_mission_id = inn_level 01:04:29.068 [Lua] Lobby data num_players = 2 01:04:29.068 [Lua] Lobby data difficulty_tweak = 0 01:04:29.068 [Lua] Lobby data host = 110000104183f95 01:04:29.068 [Lua] Lobby data matchmaking_type = 3 01:04:29.068 [Lua] Lobby data is_private = true 01:04:29.068 [Lua] Lobby data match_started = true 01:04:29.068 [Lua] Lobby data difficulty = normal 01:04:29.068 [Lua] Lobby data player_slot_1 = 0:0 01:04:29.068 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 01:04:29.068 [Lua] Lobby data unique_server_name = JBles95 01:04:29.068 [Lua] Lobby data quick_game = false 01:04:29.068 [Lua] Lobby data country_code = AU 01:04:29.068 [Lua] Lobby data matchmaking = false 01:04:29.068 [Lua] Lobby data power_level = 835 01:04:29.068 [Lua] Lobby data mission_id = inn_level 01:04:29.068 [Lua] Lobby data mechanism = adventure 01:04:29.068 [Lua] Lobby data player_slot_5 = 0:0 01:04:29.068 [Lua] Lobby data player_slot_2 = 0:0 01:04:29.068 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:04:29.068 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:04:29.068 [Lua] Lobby data eac_authorized = true 01:04:29.068 [Lua] Set lobby end. 01:04:29.068 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(1) 01:04:29.068 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 01:04:29.068 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:04:29.068 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":1951703296,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 01:04:29.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:04:29.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 01:04:29.082 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 01:04:29.083 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 01:04:29.083 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:04:29.084 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:04:29.084 [Lua] [GameNetworkManager] destroying game object with go_id=32 01:04:29.084 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 01:04:29.084 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 01:04:29.086 [Save] Saving `save_data` 01:04:29.088 [Save] Save done 01:04:29.088 [Save] Saving `save_data` 01:04:29.091 [Save] Save done 01:04:29.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 01:04:29.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:04:29.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 01:04:29.096 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer 01:04:29.097 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:04:29.097 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:04:29.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:04:29.101 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 01:04:29.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 01:04:29.101 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 01:04:29.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 01:04:29.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:04:29.163 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:04:29.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:04:29.188 [Lua] [IngameUI] menu view on_exit character_selection 01:04:29.195 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:04:29.195 [Lua] hero_fullscreen_menu_on_exit 01:04:29.197 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:04:29.197 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:29.197 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:29.197 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:29.197 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:29.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:04:29.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:04:29.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:04:29.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:04:29.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:04:29.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:04:29.276 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 01:04:29.325 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 01:04:29.325 [Lua] [PackageManager] Force_load: wwise/steampistol 01:04:29.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:04:29.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:04:29.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:04:29.382 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 01:04:29.382 [Lua] [PlayFabMirrorBase] _commit_internal "33" 01:04:29.382 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:04:29.402 [Lua] generate_backend_stats 110000104183f95:1 01:04:29.471 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:04:29.471 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:04:29.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 72 01:04:29.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 72 01:04:29.481 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 01:04:29.481 [Lua] [PackageManager] Force_load: wwise/coghammer 01:04:29.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:04:29.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:04:29.643 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:04:29.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:04:29.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:04:29.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:04:29.685 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1951703296 01:04:30.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 72 01:04:30.419 [Lua] [PlayFabMirrorBase] commit result "success", "33" 01:04:30.426 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1951703296 01:04:30.430 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-6.14725, 0.184125, 5.16093), Vector4(0, 0, 0.692816, -0.721114)) 01:04:30.432 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:04:30.432 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:04:30.432 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:04:30.432 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:04:30.432 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:04:30.432 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:04:30.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:04:30.433 [Lua] TalentExtension:_send_rpc_sync_talents 46 01:04:30.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:04:30.433 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:04:30.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:04:30.846 [Lua] [IngameUI] menu view on_enter hero_view 01:04:30.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:04:30.851 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:04:30.866 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 01:04:30.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 01:04:30.887 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 01:04:31.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 73 01:04:31.829 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 73 23 01:04:32.033 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 01:04:32.033 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 73 01:04:32.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 73 01:04:32.691 [Save] Saving `save_data` 01:04:32.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer2, async-read, 01:04:32.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, LootItemUnitPreviewer3, async-read, 01:04:32.694 [Save] Save done 01:04:32.694 [Save] Saving `save_data` 01:04:32.696 [Save] Save done 01:04:32.696 [Save] Saving `save_data` 01:04:32.702 [Save] Save done 01:04:32.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 01:04:32.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 01:04:45.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 01:04:45.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, LootItemUnitPreviewer3 01:04:45.734 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 01:04:46.774 [Lua] [IngameUI] menu view on_exit hero_view 01:04:46.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:04:46.777 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:04:47.696 [Lua] [IngameUI] menu view on_enter hero_view 01:04:47.701 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:04:47.701 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:04:47.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:04:47.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:04:47.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:04:47.714 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:04:47.715 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:04:47.715 [Lua] hero_fullscreen_menu_on_enter 01:04:47.723 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.723 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.723 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.736 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:47.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:47.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:47.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:48.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:48.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:48.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:48.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:48.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:48.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:48.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:48.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:04:49.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:04:49.030 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 01:04:49.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:04:49.030 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:04:49.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:04:49.605 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 01:04:49.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 01:04:49.605 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 01:04:49.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:04:49.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 01:04:49.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:04:51.828 [Lua] [PlayFabMirrorBase] _commit_internal "34" 01:04:51.828 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:04:51.845 [Lua] generate_backend_stats 110000104183f95:1 01:04:51.912 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:04:51.912 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:04:51.918 [Lua] [PlayFabMirrorBase] commit result "success", "34" 01:04:53.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 74 01:04:53.183 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 74 24 01:04:53.404 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 01:04:53.404 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 74 01:04:54.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 74 01:04:54.580 [Save] Saving `save_data` 01:04:54.582 [Save] Save done 01:04:54.582 [Save] Saving `save_data` 01:04:54.585 [Save] Save done 01:04:54.585 [Save] Saving `save_data` 01:04:54.589 [Save] Save done 01:04:54.589 [Save] Saving `save_data` 01:04:54.591 [Save] Save done 01:04:55.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 01:04:55.438 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 01:04:55.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 01:04:55.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 01:04:55.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:04:55.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:04:56.062 [Lua] [IngameUI] menu view on_exit hero_view 01:04:56.064 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:04:56.064 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:04:56.064 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:04:56.064 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:04:56.064 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:56.064 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:56.064 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:56.064 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:56.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:56.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:04:56.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 01:04:56.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:04:56.065 [Lua] hero_fullscreen_menu_on_exit 01:05:03.255 [Lua] [PlayFabMirrorBase] _commit_internal "35" 01:05:03.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:05:03.275 [Lua] generate_backend_stats 110000104183f95:1 01:05:03.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 75 01:05:03.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:05:03.359 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 75 25 01:05:03.889 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 01:05:03.889 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 75 01:05:04.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 75 01:05:04.310 [Lua] [PlayFabMirrorBase] commit result "success", "35" 01:05:35.533 [Window] Window => inactive 01:13:06.226 [Window] Window => active 01:13:14.778 [Window] Window => inactive 01:14:33.559 [Window] Window => active 01:15:13.605 [Window] Window => inactive 01:15:41.670 [Window] Window => active 01:15:48.887 [Window] Window => inactive 01:17:54.449 [Window] Window => active 01:18:18.165 [Window] Window => inactive 01:18:23.364 [Window] Window => active 01:18:45.614 [Lua] [IngameUI] menu view on_enter hero_view 01:18:45.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:18:45.618 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:18:45.632 [Lua] completed 01:18:45.632 [Lua] completed 01:18:45.633 [Lua] completed 01:18:45.633 [Lua] completed 01:18:46.306 [Lua] [HeroViewStateAchievements] Using search query: 01:18:47.056 [Lua] [HeroViewStateAchievements] Using search query: 01:18:47.785 [Lua] [HeroViewStateAchievements] Using search query: 01:18:48.539 [Lua] [HeroViewStateAchievements] Using search query: 01:18:49.427 [Lua] [HeroViewStateAchievements] Using search query: 01:18:50.027 [Lua] [HeroViewStateAchievements] Using search query: 01:19:08.670 [Lua] [HeroViewStateAchievements] Using search query: 01:19:24.009 [Lua] [IngameUI] menu view on_exit hero_view 01:19:24.011 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:19:24.011 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:19:29.085 [Lua] [PlayFabMirrorBase] _commit_internal "36" 01:19:29.086 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:19:29.105 [Lua] generate_backend_stats 110000104183f95:1 01:19:29.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 76 01:19:29.185 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:19:29.191 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 76 26 01:19:29.967 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 01:19:29.967 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 76 01:19:30.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 76 01:19:30.376 [Lua] [PlayFabMirrorBase] commit result "success", "36" 01:20:01.178 [Lua] [IngameUI] menu view on_enter hero_view 01:20:01.183 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:20:01.183 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:20:01.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:20:01.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:20:01.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:20:01.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:20:01.198 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:20:01.198 [Lua] hero_fullscreen_menu_on_enter 01:20:01.207 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.207 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.219 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:01.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:01.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:01.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:20:02.124 [Lua] [IngameUI] menu view on_exit hero_view 01:20:02.127 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:20:02.127 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:20:02.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:20:02.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:20:02.127 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:02.127 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:02.127 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:02.127 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:02.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:02.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:20:02.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:20:02.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:20:02.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:20:02.128 [Lua] hero_fullscreen_menu_on_exit 01:20:02.434 [Lua] [IngameUI] menu view on_enter start_game_view 01:20:02.436 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a09d4b0 01:20:02.436 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:20:02.455 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:20:02.455 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:20:02.455 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:20:02.455 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 01:20:02.455 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:20:03.864 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection 01:20:03.865 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 01:20:03.865 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelectionConsole 01:20:03.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:20:04.929 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection 01:20:04.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelectionConsole 01:20:04.930 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelectionConsole 01:20:05.729 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:20:05.729 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelectionConsole 01:20:05.729 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 01:20:05.729 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:20:06.522 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection 01:20:06.522 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 01:20:06.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelectionConsole 01:20:06.522 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:20:07.255 [Lua] [PlayFabMirrorBase] _commit_internal "37" 01:20:07.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:20:07.272 [Lua] generate_backend_stats 110000104183f95:1 01:20:07.336 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:20:07.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:20:07.341 [Lua] [PlayFabMirrorBase] commit result "success", "37" 01:20:07.465 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection 01:20:07.465 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelectionConsole 01:20:07.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelectionConsole 01:20:09.254 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection 01:20:09.254 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelectionConsole 01:20:09.254 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelectionConsole 01:20:09.511 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:20:09.511 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelectionConsole 01:20:09.512 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 01:20:09.512 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:20:10.317 [Lua] [IngameUI] menu view on_exit start_game_view 01:20:10.317 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:20:10.317 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:20:10.317 [Save] Saving `save_data` 01:20:10.317 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:20:10.317 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 01:20:10.317 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:20:10.320 [Save] Save done 01:20:10.329 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a09d4b0 01:20:35.745 [Lua] [IngameUI] menu view on_enter character_selection 01:20:35.745 [Lua] hero_fullscreen_menu_on_enter 01:20:35.748 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:20:35.749 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:20:35.756 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:35.756 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:35.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:35.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:35.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:35.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:35.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:35.757 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:35.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:20:36.996 [Save] Saving `save_data` 01:20:36.998 [Save] Save done 01:20:37.093 [Lua] [IngameUI] menu view on_exit character_selection 01:20:37.100 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:20:37.100 [Lua] hero_fullscreen_menu_on_exit 01:20:37.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:20:37.102 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:37.102 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:37.102 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:37.102 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:37.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:20:47.077 [Lua] [PlayFabMirrorBase] _commit_internal "38" 01:20:47.077 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:20:47.096 [Lua] generate_backend_stats 110000104183f95:1 01:20:47.163 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:20:47.163 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:20:47.168 [Lua] [PlayFabMirrorBase] commit result "success", "38" 01:21:02.725 [Lua] [IngameUI] menu view on_enter character_selection 01:21:02.725 [Lua] hero_fullscreen_menu_on_enter 01:21:02.728 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:21:02.729 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:21:02.737 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:02.737 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:02.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:02.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:02.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:02.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:02.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:02.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:02.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:21:03.575 [Save] Saving `save_data` 01:21:03.578 [Save] Save done 01:21:03.682 [Lua] [IngameUI] menu view on_exit character_selection 01:21:03.688 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:21:03.688 [Lua] hero_fullscreen_menu_on_exit 01:21:03.690 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:03.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:21:04.092 [Lua] [IngameUI] menu view on_enter hero_view 01:21:04.097 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:21:04.097 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:21:04.110 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:21:04.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:21:04.111 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:21:04.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:21:04.113 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:21:04.113 [Lua] hero_fullscreen_menu_on_enter 01:21:04.121 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.121 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.121 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:04.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:05.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:21:05.065 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:21:05.066 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:21:05.066 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:21:07.267 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:07.267 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:07.267 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:07.267 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:07.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:07.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:07.267 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.267 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.267 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.267 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:21:07.538 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:21:07.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:07.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:07.598 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:07.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:07.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:07.647 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:07.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.652 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:07.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:07.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:07.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:07.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:07.688 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:07.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:07.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:07.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:08.245 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:21:08.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:21:08.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:21:08.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:21:08.252 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:08.254 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:08.254 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:08.254 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:08.255 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:08.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:08.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:08.255 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.255 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.255 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.255 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:08.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:08.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:08.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:08.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:08.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:09.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:09.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:09.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:09.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:09.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:09.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:09.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:09.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:10.509 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:21:10.509 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:21:10.511 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:21:10.511 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:21:12.278 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:12.278 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:12.278 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:12.278 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:12.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:12.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:12.278 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.278 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:21:12.541 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:21:12.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:12.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:12.600 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:12.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:12.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:12.650 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:12.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.654 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:12.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:12.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:12.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:12.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:12.691 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:12.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:12.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:12.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:13.696 [Lua] [PlayFabMirrorBase] _commit_internal "39" 01:21:13.696 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:21:13.713 [Lua] generate_backend_stats 110000104183f95:1 01:21:13.783 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:21:13.783 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:21:13.790 [Lua] [PlayFabMirrorBase] commit result "success", "39" 01:21:16.497 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:21:16.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:21:16.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:21:16.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:21:16.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:16.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:16.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:16.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:16.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:16.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:16.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:16.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:16.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:17.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:17.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:17.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:17.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:17.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:17.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:17.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:17.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:17.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:17.660 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:21:17.660 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:21:17.661 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:21:17.661 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:21:18.499 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.505 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:18.505 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:18.505 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:18.505 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:18.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:18.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:18.506 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.506 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.506 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.506 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.758 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.758 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.758 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.758 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:18.758 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.758 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.758 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:18.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:21:18.962 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:21:18.963 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:21:19.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:21:19.005 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:21:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:19.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:19.009 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:19.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:21:19.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:21:19.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:21:19.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:21:19.063 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:21:19.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:21:19.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:21:19.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:21:19.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:21:19.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:21:19.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:21:19.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:21:19.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:21:19.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:21:19.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:21:36.045 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:21:36.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:21:36.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:21:36.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:21:36.653 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:21:36.658 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:36.658 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:36.658 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:36.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:36.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:36.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:21:36.658 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:36.658 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:36.658 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:36.658 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:36.925 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:21:36.925 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:21:36.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:36.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:36.984 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:21:36.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:37.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:37.034 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:21:37.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:37.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:37.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:21:37.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:37.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:21:37.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:37.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:37.083 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:21:37.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:37.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:37.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:21:37.902 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:21:37.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:21:37.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:21:37.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:07.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:07.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:07.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:07.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:07.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:07.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:07.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:07.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:07.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:08.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:08.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:08.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:08.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:08.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:08.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:08.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:08.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:08.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:08.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:08.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:08.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:08.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:08.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:08.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:08.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:08.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:08.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:09.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:09.962 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:22:11.665 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:22:11.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:11.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:11.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:11.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:11.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:11.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:11.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:11.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:11.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:11.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:11.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:11.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:11.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:22:11.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:11.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:11.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:11.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:11.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:11.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:11.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:11.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:11.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:15.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:15.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:15.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:15.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:16.756 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:16.761 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:16.762 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:16.762 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:16.762 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:16.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:16.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:16.762 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:16.762 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:16.762 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:16.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:22:16.961 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:22:16.961 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:22:16.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:22:16.995 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:22:16.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:16.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:16.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:16.999 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:17.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:17.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:17.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:22:17.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:22:17.044 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:22:17.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:17.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:17.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:17.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:17.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:17.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:17.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:17.188 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:17.188 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:17.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:23.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:23.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:23.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:23.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:23.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:23.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:23.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:23.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:23.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:23.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:23.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:23.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:23.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:23.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:23.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:23.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:23.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:23.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:23.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:23.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:23.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:23.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:23.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:23.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:23.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:25.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:25.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:25.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:25.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:25.834 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:25.839 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:25.840 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:25.840 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:25.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:25.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:25.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:25.840 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:25.840 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:25.840 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:25.840 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:26.098 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:22:26.098 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 01:22:26.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:22:26.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:22:26.157 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:22:26.157 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:22:26.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:22:26.207 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 01:22:26.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:26.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:26.212 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:26.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:26.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 01:22:26.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:22:26.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:22:26.248 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 01:22:26.324 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:26.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:26.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:26.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:39.306 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:39.306 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:39.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:39.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:40.130 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:40.136 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:40.137 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:40.137 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:40.137 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:40.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:40.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:40.137 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.137 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:22:40.336 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:22:40.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:22:40.356 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:40.360 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:40.360 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.360 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.360 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.361 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:40.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:22:40.369 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:22:41.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:41.296 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:41.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:41.298 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:42.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:42.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:42.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:42.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:43.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:43.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:43.092 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:43.092 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:43.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:43.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:43.092 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.092 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.092 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.092 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:22:43.306 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:22:43.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:22:43.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:22:43.373 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:22:43.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:22:43.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:22:43.414 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:22:43.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.419 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:43.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:22:43.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:22:43.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:22:43.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:22:43.455 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:22:43.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:22:43.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:22:43.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:22:43.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:22:43.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:22:43.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:22:43.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:43.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:43.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:43.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:44.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:44.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:44.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:44.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:45.394 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:45.400 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.400 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.401 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.401 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:45.401 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.401 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.401 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 01:22:45.631 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 01:22:45.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh 01:22:45.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh 01:22:45.715 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh 01:22:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.720 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:45.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 01:22:45.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 01:22:45.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 01:22:45.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 01:22:45.814 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 01:22:45.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p 01:22:45.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p 01:22:45.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p 01:22:45.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:22:45.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:22:45.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:22:46.058 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:46.058 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:46.058 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:46.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:47.227 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:47.227 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:47.229 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:47.229 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:48.078 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:48.086 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.086 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.086 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.086 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.086 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:22:48.291 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:22:48.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.295 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:48.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:22:48.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:22:48.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:22:48.341 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:22:48.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:48.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:48.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:22:48.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:48.370 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:48.374 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.374 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:48.374 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:22:48.375 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.375 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:48.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:48.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:22:48.893 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:48.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:48.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:48.895 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:22:50.930 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:22:50.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:22:50.932 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:22:50.932 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:22:51.835 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:51.835 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:51.835 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:51.835 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:51.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:51.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:22:51.835 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:51.835 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:51.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:51.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:52.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:22:52.041 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:22:52.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:22:52.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:22:52.099 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:22:52.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:22:52.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:22:52.141 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:22:52.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:52.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:52.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:52.145 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:22:52.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:22:52.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:22:52.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:22:52.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:22:52.182 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:22:52.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:22:52.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:22:52.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:22:52.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:22:52.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:22:52.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:22:52.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:22:52.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:22:52.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:22:52.294 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:23:26.920 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:23:26.920 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:23:26.922 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:23:26.922 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:23:27.680 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:23:27.688 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:27.688 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.689 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.689 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 01:23:27.876 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 01:23:27.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh 01:23:27.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh 01:23:27.918 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh 01:23:27.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.922 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:27.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 01:23:27.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 01:23:27.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_02 01:23:27.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_02 01:23:27.993 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_02 01:23:27.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_runed_3p 01:23:28.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_runed_3p 01:23:28.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_runed_3p 01:23:28.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 01:23:28.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 01:23:28.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p 01:23:28.162 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:23:28.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:23:28.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:23:28.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:23:40.746 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:23:40.746 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:23:40.747 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:23:40.747 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:23:41.571 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:23:41.579 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:41.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:41.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:41.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:41.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:41.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:41.580 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.580 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.580 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.580 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:23:41.784 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:23:41.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 01:23:41.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 01:23:41.851 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 01:23:41.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 01:23:41.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 01:23:41.901 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 01:23:41.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.905 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:23:41.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:23:41.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:23:41.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_15 01:23:41.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_15 01:23:41.968 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_15 01:23:41.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:23:41.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:23:41.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:23:43.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:23:43.372 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:23:43.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:23:43.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:23:56.508 [Lua] [IngameUI] menu view on_exit hero_view 01:23:56.510 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:23:56.510 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:23:56.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:23:56.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:23:56.510 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:23:56.519 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:56.519 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:56.519 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:56.520 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:56.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:23:56.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:56.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:23:56.521 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:23:56.521 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:23:56.521 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:23:56.521 [Lua] hero_fullscreen_menu_on_exit 01:24:01.553 [Lua] [PlayFabMirrorBase] _commit_internal "40" 01:24:01.553 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:24:01.571 [Lua] generate_backend_stats 110000104183f95:1 01:24:01.638 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:24:01.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:24:01.646 [Lua] [PlayFabMirrorBase] commit result "success", "40" 01:24:06.820 [Lua] [IngameUI] menu view on_enter character_selection 01:24:06.821 [Lua] hero_fullscreen_menu_on_enter 01:24:06.823 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:24:06.824 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:24:06.831 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:06.831 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:06.831 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:06.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:06.832 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:06.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:06.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:06.832 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:06.832 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:07.984 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:07.984 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:07.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:07.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:07.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:07.984 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:07.984 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:07.984 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:08.194 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:08.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:08.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:08.252 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:08.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.257 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.257 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.257 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.257 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.257 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:08.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 01:24:08.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 01:24:08.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:08.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:08.303 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:08.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:08.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:08.327 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:08.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 01:24:08.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 01:24:08.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 01:24:08.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 01:24:08.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 01:24:08.377 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 01:24:10.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `cosmetic_zealot_hat_10_rat` for object id: 29, name: `unknown` 01:24:14.003 [Save] Saving `save_data` 01:24:14.005 [Save] Save done 01:24:14.109 [Lua] [IngameUI] menu view on_exit character_selection 01:24:14.115 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:24:14.115 [Lua] hero_fullscreen_menu_on_exit 01:24:14.117 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:24:14.117 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:14.122 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:24:14.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 01:24:14.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView 01:24:14.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView 01:24:14.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:16.272 [Lua] [IngameUI] menu view on_enter character_selection 01:24:16.273 [Lua] hero_fullscreen_menu_on_enter 01:24:16.275 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:24:16.276 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:24:16.283 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:16.283 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:16.283 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:16.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:16.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:16.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:16.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:16.284 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:16.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.177 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.177 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.177 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.177 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:17.378 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:17.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:17.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:17.429 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:17.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.434 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.434 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.434 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:17.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:17.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:17.454 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:17.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:17.470 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:17.470 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:19.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `cosmetic_zealot_hat_10_rat` for object id: 5, name: `unknown` 01:24:23.635 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:23.639 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:24:23.639 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 01:24:23.639 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView 01:24:23.639 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView 01:24:23.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:23.639 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.639 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:23.843 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:23.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 01:24:23.872 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:23.879 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:24:23.879 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.879 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.879 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:23.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 01:24:23.902 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 01:24:23.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:23.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:23.951 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 01:24:23.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:24.135 [Lua] [PlayFabMirrorBase] _commit_internal "41" 01:24:24.135 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:24:24.152 [Lua] generate_backend_stats 110000104183f95:1 01:24:24.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 77 01:24:24.227 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:24:24.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:24.233 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:24:24.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 01:24:24.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 27 01:24:24.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:24.237 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:24.237 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:24.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:24.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:24.238 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:24.238 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:24.238 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:24.238 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:24:24.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 01:24:24.266 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 01:24:24.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:24.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:24.276 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 01:24:24.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:24.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:24.292 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 01:24:24.980 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 01:24:24.980 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77 01:24:25.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 77 01:24:25.402 [Lua] [PlayFabMirrorBase] commit result "success", "41" 01:24:26.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `cosmetic_zealot_hat_10_rat` for object id: 5, name: `unknown` 01:24:30.706 [Save] Saving `save_data` 01:24:30.708 [Save] Save done 01:24:30.805 [Lua] [IngameUI] menu view on_exit character_selection 01:24:30.811 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:24:30.811 [Lua] hero_fullscreen_menu_on_exit 01:24:30.813 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:24:30.813 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:30.817 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:24:30.817 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 01:24:30.817 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, MenuWorldPreviewerCharacterSelectionView 01:24:30.817 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, MenuWorldPreviewerCharacterSelectionView 01:24:30.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:24:45.844 [Lua] [PlayFabMirrorBase] _commit_internal "42" 01:24:45.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:24:45.862 [Lua] generate_backend_stats 110000104183f95:1 01:24:45.929 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:24:45.929 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:24:45.945 [Lua] [PlayFabMirrorBase] commit result "success", "42" 01:24:47.845 [Window] Window => inactive 01:26:18.877 [Lua] [Matchmaking] Cancelling matchmaking 01:26:18.877 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:26:20.933 [Window] Window => active 01:26:21.654 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:26:21.654 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:26:21.656 [Lua] Set lobby begin: 01:26:21.656 [Lua] Lobby data twitch_enabled = false 01:26:21.656 [Lua] Lobby data selected_mission_id = inn_level 01:26:21.656 [Lua] Lobby data num_players = 2 01:26:21.656 [Lua] Lobby data difficulty_tweak = 0 01:26:21.656 [Lua] Lobby data host = 110000104183f95 01:26:21.656 [Lua] Lobby data matchmaking_type = 3 01:26:21.656 [Lua] Lobby data is_private = true 01:26:21.656 [Lua] Lobby data match_started = true 01:26:21.656 [Lua] Lobby data difficulty = hardest 01:26:21.656 [Lua] Lobby data player_slot_1 = 0:0 01:26:21.656 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 01:26:21.656 [Lua] Lobby data unique_server_name = JBles95 01:26:21.656 [Lua] Lobby data quick_game = false 01:26:21.656 [Lua] Lobby data country_code = AU 01:26:21.657 [Lua] Lobby data matchmaking = false 01:26:21.657 [Lua] Lobby data power_level = 835 01:26:21.657 [Lua] Lobby data mission_id = inn_level 01:26:21.657 [Lua] Lobby data mechanism = adventure 01:26:21.657 [Lua] Lobby data player_slot_5 = 0:0 01:26:21.657 [Lua] Lobby data player_slot_2 = 0:0 01:26:21.657 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:26:21.657 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:26:21.657 [Lua] Lobby data eac_authorized = true 01:26:21.657 [Lua] Set lobby end. 01:26:21.657 [Lua] [PartyManager] Leader set to "110000104183f95" 01:26:21.658 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 01:26:21.658 [Lua] Set lobby begin: 01:26:21.658 [Lua] Lobby data twitch_enabled = false 01:26:21.658 [Lua] Lobby data selected_mission_id = ground_zero 01:26:21.658 [Lua] Lobby data num_players = 2 01:26:21.658 [Lua] Lobby data difficulty_tweak = 0 01:26:21.658 [Lua] Lobby data host = 110000104183f95 01:26:21.658 [Lua] Lobby data matchmaking_type = 2 01:26:21.658 [Lua] Lobby data is_private = true 01:26:21.658 [Lua] Lobby data match_started = true 01:26:21.658 [Lua] Lobby data difficulty = hardest 01:26:21.658 [Lua] Lobby data player_slot_1 = 0:0 01:26:21.658 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 01:26:21.658 [Lua] Lobby data unique_server_name = JBles95 01:26:21.658 [Lua] Lobby data quick_game = false 01:26:21.658 [Lua] Lobby data country_code = AU 01:26:21.658 [Lua] Lobby data matchmaking = false 01:26:21.658 [Lua] Lobby data power_level = 835 01:26:21.658 [Lua] Lobby data mission_id = inn_level 01:26:21.658 [Lua] Lobby data mechanism = adventure 01:26:21.658 [Lua] Lobby data player_slot_5 = 0:0 01:26:21.658 [Lua] Lobby data player_slot_2 = 0:0 01:26:21.658 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:26:21.658 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:26:21.658 [Lua] Lobby data eac_authorized = true 01:26:21.658 [Lua] Set lobby end. 01:26:21.658 [Lua] Set lobby begin: 01:26:21.658 [Lua] Lobby data twitch_enabled = false 01:26:21.658 [Lua] Lobby data selected_mission_id = ground_zero 01:26:21.658 [Lua] Lobby data num_players = 2 01:26:21.658 [Lua] Lobby data difficulty_tweak = 0 01:26:21.658 [Lua] Lobby data host = 110000104183f95 01:26:21.658 [Lua] Lobby data matchmaking_type = 2 01:26:21.658 [Lua] Lobby data is_private = true 01:26:21.658 [Lua] Lobby data match_started = true 01:26:21.658 [Lua] Lobby data difficulty = hardest 01:26:21.658 [Lua] Lobby data player_slot_1 = 0:0 01:26:21.658 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 01:26:21.658 [Lua] Lobby data unique_server_name = JBles95 01:26:21.658 [Lua] Lobby data quick_game = false 01:26:21.658 [Lua] Lobby data country_code = AU 01:26:21.658 [Lua] Lobby data matchmaking = false 01:26:21.658 [Lua] Lobby data power_level = 835 01:26:21.659 [Lua] Lobby data mission_id = inn_level 01:26:21.659 [Lua] Lobby data mechanism = adventure 01:26:21.659 [Lua] Lobby data player_slot_5 = 0:0 01:26:21.659 [Lua] Lobby data player_slot_2 = 0:0 01:26:21.659 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:26:21.659 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:26:21.659 [Lua] Lobby data eac_authorized = true 01:26:21.659 [Lua] Set lobby end. 01:26:21.659 [Lua] [ChatManager][1]System: Starting hosted game... 01:26:21.659 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:26:21.659 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:26:22.936 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105745ac8 01:26:22.936 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 01:26:22.936 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 110000105745ac8 01:26:22.936 [Lua] Set lobby begin: 01:26:22.936 [Lua] Lobby data twitch_enabled = false 01:26:22.936 [Lua] Lobby data selected_mission_id = ground_zero 01:26:22.936 [Lua] Lobby data num_players = 2 01:26:22.936 [Lua] Lobby data difficulty_tweak = 0 01:26:22.936 [Lua] Lobby data host = 110000104183f95 01:26:22.936 [Lua] Lobby data matchmaking_type = 2 01:26:22.936 [Lua] Lobby data is_private = true 01:26:22.936 [Lua] Lobby data match_started = true 01:26:22.936 [Lua] Lobby data difficulty = hardest 01:26:22.936 [Lua] Lobby data player_slot_1 = 0:0 01:26:22.936 [Lua] Lobby data player_slot_4 = 0:0 01:26:22.936 [Lua] Lobby data unique_server_name = JBles95 01:26:22.936 [Lua] Lobby data quick_game = false 01:26:22.936 [Lua] Lobby data country_code = AU 01:26:22.936 [Lua] Lobby data matchmaking = false 01:26:22.936 [Lua] Lobby data power_level = 835 01:26:22.936 [Lua] Lobby data mission_id = inn_level 01:26:22.936 [Lua] Lobby data mechanism = adventure 01:26:22.936 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:26:22.936 [Lua] Lobby data player_slot_2 = 0:0 01:26:22.936 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:26:22.936 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:26:22.936 [Lua] Lobby data eac_authorized = true 01:26:22.936 [Lua] Set lobby end. 01:26:22.936 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(5) career(4) 01:26:22.936 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:26:22.936 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"}] 01:26:23.004 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1576455296,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false}} 01:26:23.004 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 01:26:23.004 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 01:26:23.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:26:23.005 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 01:26:23.009 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 01:26:23.009 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 01:26:23.011 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 01:26:23.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 01:26:23.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 01:26:23.011 [Lua] [GameNetworkManager] destroying game object with go_id=40 01:26:23.011 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 01:26:23.023 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer 01:26:23.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 01:26:23.024 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:26:23.024 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 01:26:23.028 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 01:26:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 01:26:23.066 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 01:26:23.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:26:23.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:26:23.138 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:26:23.138 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:26:23.163 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:26:23.163 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:26:23.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:26:23.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:26:23.188 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:26:23.188 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:26:23.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:26:23.214 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:26:23.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:26:23.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:26:23.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:26:23.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:26:23.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:26:23.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:26:23.263 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:26:23.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:26:23.289 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:26:23.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:26:23.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:26:23.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:26:23.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 01:26:23.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 01:26:23.622 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 01:26:23.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 01:26:23.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:26:23.822 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:26:23.830 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1576455296 01:26:24.248 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1576455296 01:26:24.314 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:26:24.314 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:26:24.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:26:24.315 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:26:24.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:26:24.316 [Lua] TalentSystem:rpc_sync_talents 5 1026 01:26:26.511 [Lua] [IngameUI] menu view on_enter character_selection 01:26:26.511 [Lua] hero_fullscreen_menu_on_enter 01:26:26.513 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:26:26.514 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:26:26.524 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:26.524 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:26.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:26.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:26.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:26.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:26.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:26.524 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:26.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:48.977 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:48.977 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:48.977 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:48.977 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:48.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:48.977 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:48.977 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:48.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:49.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:26:49.178 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:26:49.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:49.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:49.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:49.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:26:49.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:26:49.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:26:49.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:26:49.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:26:49.237 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:26:49.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:26:49.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:26:49.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:26:50.147 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104183f95 01:26:50.147 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 01:26:50.147 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000104183f95 01:26:50.147 [Lua] Set lobby begin: 01:26:50.147 [Lua] Lobby data twitch_enabled = false 01:26:50.147 [Lua] Lobby data selected_mission_id = ground_zero 01:26:50.147 [Lua] Lobby data num_players = 2 01:26:50.147 [Lua] Lobby data difficulty_tweak = 0 01:26:50.147 [Lua] Lobby data host = 110000104183f95 01:26:50.147 [Lua] Lobby data matchmaking_type = 2 01:26:50.147 [Lua] Lobby data is_private = true 01:26:50.147 [Lua] Lobby data match_started = true 01:26:50.147 [Lua] Lobby data difficulty = hardest 01:26:50.147 [Lua] Lobby data player_slot_1 = 0:0 01:26:50.147 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:26:50.147 [Lua] Lobby data unique_server_name = JBles95 01:26:50.147 [Lua] Lobby data quick_game = false 01:26:50.147 [Lua] Lobby data country_code = AU 01:26:50.147 [Lua] Lobby data matchmaking = false 01:26:50.147 [Lua] Lobby data power_level = 835 01:26:50.147 [Lua] Lobby data mission_id = inn_level 01:26:50.147 [Lua] Lobby data mechanism = adventure 01:26:50.148 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:26:50.148 [Lua] Lobby data player_slot_2 = 0:0 01:26:50.148 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:26:50.148 [Lua] Lobby data player_slot_3 = 0:0 01:26:50.148 [Lua] Lobby data eac_authorized = true 01:26:50.148 [Lua] Set lobby end. 01:26:50.148 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(1) 01:26:50.148 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"}] 01:26:50.148 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:26:50.148 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_11":false},"inventory_id":1511314688,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_11":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 01:26:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:26:50.162 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 01:26:50.164 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 01:26:50.173 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 01:26:50.174 [Lua] [GameNetworkManager] destroying game object with go_id=47 01:26:50.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_wpn_cog_hammer_loop` for object id: 67, name: `unknown` 01:26:50.174 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cdf99e5b779d059]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[2edd5d34736a3c85]' child 4: '#ID[a8739cff0076f282]' child 5: '#ID[17a5c52ac0884469]' 01:26:50.174 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[52469a854d9f72f3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[ae9a5b661e18c613]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8a2a963ed5c9eef2]' 01:26:50.175 [Save] Saving `save_data` 01:26:50.178 [Save] Save done 01:26:50.178 [Save] Saving `save_data` 01:26:50.181 [Save] Save done 01:26:50.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer 01:26:50.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer 01:26:50.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 01:26:50.184 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:26:50.184 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer 01:26:50.188 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 01:26:50.188 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:26:50.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 01:26:50.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:26:50.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:26:50.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:26:50.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:26:50.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:26:50.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:26:50.276 [Lua] [IngameUI] menu view on_exit character_selection 01:26:50.283 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:26:50.283 [Lua] hero_fullscreen_menu_on_exit 01:26:50.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:26:50.286 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:50.286 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:50.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:50.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:50.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:26:50.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:26:50.348 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:26:50.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:26:50.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:26:50.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:26:50.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 01:26:50.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 01:26:50.533 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 01:26:50.534 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:26:50.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:26:50.589 [Lua] [PackageManager] Force_load: wwise/bow 01:26:50.589 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:26:50.614 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:26:50.614 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:26:50.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:26:50.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:26:50.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:26:50.639 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:26:50.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:26:50.680 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:26:50.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:26:50.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:26:50.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:26:50.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:26:50.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:26:50.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:26:50.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:26:50.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:26:50.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:26:50.808 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1511314688 01:26:51.105 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1511314688 01:26:51.109 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(15.828, -0.619754, 2.77809), Vector4(0, 0, 0.746037, -0.665904)) 01:26:51.112 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:26:51.112 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:26:51.112 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:26:51.112 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:26:51.112 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:26:51.112 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:26:51.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:26:51.112 [Lua] TalentExtension:_send_rpc_sync_talents 49 01:26:51.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:26:51.112 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:26:51.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 01:26:56.727 [Lua] [IngameUI] menu view on_enter hero_view 01:26:56.731 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:26:56.731 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:26:56.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:26:56.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:26:56.745 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:26:56.745 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:26:56.746 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:26:56.746 [Lua] hero_fullscreen_menu_on_enter 01:26:56.756 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.756 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.756 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:26:56.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:26:56.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:26:56.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:26:56.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:00.283 [Lua] [PlayFabMirrorBase] _commit_internal "43" 01:27:00.283 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:27:00.300 [Lua] generate_backend_stats 110000104183f95:1 01:27:00.365 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:27:00.365 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:27:00.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 78 01:27:00.371 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 78 01:27:00.646 [Lua] [IngameUI] menu view on_exit hero_view 01:27:00.649 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:27:00.649 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:27:00.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:27:00.649 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:27:00.649 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.649 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.649 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.649 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:00.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:27:00.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:27:00.650 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:27:00.650 [Lua] hero_fullscreen_menu_on_exit 01:27:00.940 [Lua] [IngameUI] menu view on_enter character_selection 01:27:00.940 [Lua] hero_fullscreen_menu_on_enter 01:27:00.943 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:27:00.944 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:27:00.951 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:00.951 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:00.951 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:00.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:00.951 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:00.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:00.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:00.951 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:00.951 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:01.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 78 01:27:01.304 [Lua] [PlayFabMirrorBase] commit result "success", "43" 01:27:05.780 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:05.780 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:05.780 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:05.780 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:05.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:05.780 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:05.780 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:05.780 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:05.780 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:05.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:27:05.980 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:27:05.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:27:06.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:27:06.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:27:06.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 01:27:06.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 01:27:06.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 01:27:06.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:06.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:06.126 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:06.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:06.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:06.126 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:06.126 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59a4405d] 01:27:06.126 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59a4405d] 01:27:06.126 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2636059] 01:27:06.126 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc32ef1c] 01:27:06.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:27:06.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 01:27:06.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:27:06.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:27:06.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:27:06.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 01:27:06.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 01:27:06.231 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 01:27:06.799 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104183f95 01:27:06.799 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 01:27:06.799 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 110000104183f95 01:27:06.799 [Lua] Set lobby begin: 01:27:06.799 [Lua] Lobby data twitch_enabled = false 01:27:06.799 [Lua] Lobby data selected_mission_id = ground_zero 01:27:06.799 [Lua] Lobby data num_players = 2 01:27:06.799 [Lua] Lobby data difficulty_tweak = 0 01:27:06.799 [Lua] Lobby data host = 110000104183f95 01:27:06.799 [Lua] Lobby data matchmaking_type = 2 01:27:06.799 [Lua] Lobby data is_private = true 01:27:06.799 [Lua] Lobby data match_started = true 01:27:06.799 [Lua] Lobby data difficulty = hardest 01:27:06.799 [Lua] Lobby data player_slot_1 = 0:0 01:27:06.799 [Lua] Lobby data player_slot_4 = 0:0 01:27:06.799 [Lua] Lobby data unique_server_name = JBles95 01:27:06.799 [Lua] Lobby data quick_game = false 01:27:06.799 [Lua] Lobby data country_code = AU 01:27:06.799 [Lua] Lobby data matchmaking = false 01:27:06.799 [Lua] Lobby data power_level = 835 01:27:06.799 [Lua] Lobby data mission_id = inn_level 01:27:06.799 [Lua] Lobby data mechanism = adventure 01:27:06.799 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:06.799 [Lua] Lobby data player_slot_2 = 0:0 01:27:06.799 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:06.799 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:27:06.799 [Lua] Lobby data eac_authorized = true 01:27:06.799 [Lua] Set lobby end. 01:27:06.799 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(2) 01:27:06.799 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"}] 01:27:06.799 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104183f95"}] 01:27:06.800 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1448267904,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 01:27:06.806 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:27:06.806 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:27:06.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 01:27:06.813 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 01:27:06.814 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:27:06.814 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 01:27:06.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 01:27:06.815 [Lua] [GameNetworkManager] destroying game object with go_id=50 01:27:06.815 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1344297ad5e38be1]' child 1: '#ID[39e5cd116c6b2fbf]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[39e5cd116c6b2fbf]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[dd979de8c69cbd8f]' 01:27:06.815 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d3332280bdad507a]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[d3332280bdad507a]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1b309f0928506178]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[ced33206f3e34b36]' 01:27:06.816 [Save] Saving `save_data` 01:27:06.818 [Save] Save done 01:27:06.818 [Save] Saving `save_data` 01:27:06.823 [Save] Save done 01:27:06.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:27:06.823 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer 01:27:06.825 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 01:27:06.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:27:06.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer 01:27:06.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 01:27:06.830 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 01:27:06.830 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:27:06.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer 01:27:06.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 01:27:06.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 01:27:06.918 [Lua] [IngameUI] menu view on_exit character_selection 01:27:06.926 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:27:06.926 [Lua] hero_fullscreen_menu_on_exit 01:27:06.928 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:27:06.928 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.928 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.928 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.928 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.928 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:06.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:27:06.962 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:27:06.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 01:27:06.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 01:27:06.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 01:27:06.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 01:27:07.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 01:27:07.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 01:27:07.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 01:27:07.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 01:27:07.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 01:27:07.098 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 01:27:07.116 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:27:07.116 [Lua] [PackageManager] Force_load: wwise/handgun 01:27:07.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:27:07.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:27:07.197 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:27:07.197 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:27:07.221 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:27:07.221 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:27:07.230 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1448267904 01:27:07.947 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1448267904 01:27:07.951 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(15.581, -2.1656, 2.77058), Vector4(0, 0, 0.731657, -0.681673)) 01:27:07.953 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b88b6b38] 01:27:07.953 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b88b6b38] 01:27:07.953 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:07.953 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:07.953 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:07.953 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:07.953 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:07.953 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:07.953 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:07.953 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:07.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:07.954 [Lua] TalentExtension:_send_rpc_sync_talents 51 01:27:07.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:07.954 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:27:07.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 01:27:12.391 [Lua] [IngameUI] menu view on_enter hero_view 01:27:12.395 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01534ae0 01:27:12.395 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:27:12.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:27:12.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:27:12.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:27:12.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:27:12.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:27:12.410 [Lua] hero_fullscreen_menu_on_enter 01:27:12.419 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.419 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.431 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:12.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:12.431 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:12.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:12.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:12.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:27:13.250 [Lua] [IngameUI] menu view on_exit hero_view 01:27:13.253 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01534ae0 01:27:13.253 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:27:13.253 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:27:13.253 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:27:13.253 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.253 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:27:13.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:27:13.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:27:13.254 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:27:13.254 [Lua] hero_fullscreen_menu_on_exit 01:27:13.554 [Lua] [IngameUI] menu view on_enter character_selection 01:27:13.554 [Lua] hero_fullscreen_menu_on_enter 01:27:13.557 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d9d650 01:27:13.558 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:27:13.565 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.565 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.566 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:13.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:13.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:13.566 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:13.566 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:15.771 [Lua] [PlayFabMirrorBase] _commit_internal "44" 01:27:15.771 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:27:15.788 [Lua] generate_backend_stats 110000104183f95:1 01:27:15.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:27:15.856 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:27:15.856 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 79 01:27:15.867 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 79 01:27:16.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 79 01:27:16.269 [Lua] [PlayFabMirrorBase] commit result "success", "44" 01:27:22.734 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.734 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.734 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.734 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:27:22.935 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:27:22.940 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dd979de8] 01:27:22.940 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7badb797] 01:27:22.940 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba9eed2d] 01:27:22.940 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3d798181] 01:27:22.940 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a5e2968] 01:27:22.940 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad8f7e78] 01:27:22.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.940 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.940 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:22.940 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:27:22.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:27:22.968 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:27:24.607 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104183f95 01:27:24.607 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 01:27:24.607 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000104183f95 01:27:24.607 [Lua] Set lobby begin: 01:27:24.607 [Lua] Lobby data twitch_enabled = false 01:27:24.608 [Lua] Lobby data selected_mission_id = ground_zero 01:27:24.608 [Lua] Lobby data num_players = 2 01:27:24.608 [Lua] Lobby data difficulty_tweak = 0 01:27:24.608 [Lua] Lobby data host = 110000104183f95 01:27:24.608 [Lua] Lobby data matchmaking_type = 2 01:27:24.608 [Lua] Lobby data is_private = true 01:27:24.608 [Lua] Lobby data match_started = true 01:27:24.608 [Lua] Lobby data difficulty = hardest 01:27:24.608 [Lua] Lobby data player_slot_1 = 0:0 01:27:24.608 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:24.608 [Lua] Lobby data unique_server_name = JBles95 01:27:24.608 [Lua] Lobby data quick_game = false 01:27:24.608 [Lua] Lobby data country_code = AU 01:27:24.608 [Lua] Lobby data matchmaking = false 01:27:24.608 [Lua] Lobby data power_level = 835 01:27:24.608 [Lua] Lobby data mission_id = inn_level 01:27:24.608 [Lua] Lobby data mechanism = adventure 01:27:24.608 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:24.608 [Lua] Lobby data player_slot_2 = 0:0 01:27:24.608 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:24.608 [Lua] Lobby data player_slot_3 = 0:0 01:27:24.608 [Lua] Lobby data eac_authorized = true 01:27:24.608 [Lua] Set lobby end. 01:27:24.608 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(4) career(1) 01:27:24.608 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"}] 01:27:24.608 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:27:24.608 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_11":false},"inventory_id":1399342976,"first_person":{"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_11":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 01:27:24.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:24.625 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 01:27:24.625 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:27:24.626 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 01:27:24.626 [Lua] [GameNetworkManager] destroying game object with go_id=52 01:27:24.626 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[59a4405d2022a58d]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b88b6b3896aa7495]' child 3: '#ID[6d5f34f4ef42cf7b]' child 4: '#ID[a63947aa9cf1b0ef]' 01:27:24.626 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[34b7f98a9b55e9df]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3044da1bc27ef248]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[198756725522728c]' 01:27:24.628 [Save] Saving `save_data` 01:27:24.630 [Save] Save done 01:27:24.630 [Save] Saving `save_data` 01:27:24.633 [Save] Save done 01:27:24.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:27:24.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 01:27:24.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 01:27:24.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:27:24.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:27:24.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:27:24.640 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 01:27:24.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 01:27:24.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 01:27:24.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:27:24.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:27:24.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:27:24.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:27:24.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:27:24.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:27:24.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:27:24.724 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:27:24.724 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:27:24.725 [Lua] [IngameUI] menu view on_exit character_selection 01:27:24.732 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:27:24.732 [Lua] hero_fullscreen_menu_on_exit 01:27:24.734 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d9d650 01:27:24.734 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:24.734 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:24.734 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:24.734 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:24.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:27:24.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:27:24.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:27:24.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 01:27:24.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 01:27:24.914 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 01:27:24.915 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:27:24.938 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:27:24.938 [Lua] [PackageManager] Force_load: wwise/bow 01:27:24.938 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:27:24.962 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:27:24.962 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:27:24.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:27:24.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:27:24.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:27:24.980 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:27:25.013 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:27:25.013 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:27:25.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:27:25.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:27:25.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:27:25.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:27:25.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:27:25.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:27:25.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:27:25.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:27:25.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:27:25.147 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1399342976 01:27:25.338 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1399342976 01:27:25.343 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(16.2988, -1.53861, 2.75736), Vector4(0, 0, 0.800507, -0.599323)) 01:27:25.345 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b200c957] 01:27:25.345 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b200c957] 01:27:25.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:25.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:25.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:25.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:25.345 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:25.345 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:25.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:25.346 [Lua] TalentExtension:_send_rpc_sync_talents 53 01:27:25.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:25.346 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:27:25.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 01:27:29.916 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:27:29.917 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:27:29.917 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 01:27:29.917 [Lua] Set lobby begin: 01:27:29.917 [Lua] Lobby data twitch_enabled = false 01:27:29.917 [Lua] Lobby data selected_mission_id = ground_zero 01:27:29.917 [Lua] Lobby data num_players = 2 01:27:29.917 [Lua] Lobby data difficulty_tweak = 0 01:27:29.917 [Lua] Lobby data host = 110000104183f95 01:27:29.917 [Lua] Lobby data matchmaking_type = 2 01:27:29.917 [Lua] Lobby data is_private = true 01:27:29.917 [Lua] Lobby data match_started = true 01:27:29.917 [Lua] Lobby data difficulty = hardest 01:27:29.917 [Lua] Lobby data player_slot_1 = 0:0 01:27:29.917 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:29.917 [Lua] Lobby data unique_server_name = JBles95 01:27:29.917 [Lua] Lobby data quick_game = false 01:27:29.917 [Lua] Lobby data country_code = AU 01:27:29.917 [Lua] Lobby data matchmaking = false 01:27:29.917 [Lua] Lobby data power_level = 835 01:27:29.917 [Lua] Lobby data mission_id = inn_level 01:27:29.917 [Lua] Lobby data mechanism = adventure 01:27:29.918 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:29.918 [Lua] Lobby data player_slot_2 = 0:0 01:27:29.918 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:29.918 [Lua] Lobby data player_slot_3 = 0:0 01:27:29.918 [Lua] Lobby data eac_authorized = true 01:27:29.918 [Lua] Set lobby end. 01:27:29.918 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:27:29.918 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:11817952, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:760391168, lt:load_next_level, extra_packages:{ }) 01:27:29.918 [Lua] [NetworkServer] Entering post game 01:27:29.918 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 01:27:29.918 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 01:27:29.918 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 01:27:29.918 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 01:27:29.919 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:934: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:882: in function game_update [12] @scripts/boot.lua:612:in function [1] self = table: 000000000DE71300 [2] self = table: 000000000F33F340; game_server_lobby_client = nil [3] self = table: 000000000F33F340 [4] self = table: 000000000F33F340; state_context = table: 00000000037021A0 [5] self = table: 0000000001D6C420; new_state = table: 0000000005BF4660; params = table: 00000000018DE1F0; state_context = table: 00000000037021A0; reason = nil [6] self = table: 0000000001D6C420; dt = 0.0082992725074291229; t = 8714.7443395107985; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005BF4660; state_context = table: 00000000037021A0; reason = nil [7] func = [function]; self = table: 0000000001D6C420; dt = 0.0082992725074291229 [8] hook_chain = [function] [9] self = table: 000000000B9296B0; dt = 0.0082992725074291229; main_t = 8714.7443395107985; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1903.2679115491919 [10] self = table: 00000000056A95A0; dt = 0.0082992725074291229; t = 8714.7443395107985 [11] self = table: 0000000000098460; real_world_dt = 0.0082992725074291229; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082992725074291229; t = 8714.7443395107985 [12] dt = 0.0082992725074291229 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000E421EE0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F4A43B0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000009910090; _disable_spawning_reasons = table: 000000000DFFDE60; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D835260; _mutator_handler = table: 0000000001588260; network_server = table: 00000000031A58C0; _game_mode = table: 00000000036E7420; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "inn_level"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 000000000ECFCB70; is_server = true; network_event_delegate = table: 0000000010A2FB80; [2] _statistics_db = table: 000000000E421EE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 00000000037021A0; search_config = table: 000000000DC35880; _network_server = table: 00000000031A58C0; [3] _statistics_db = table: 000000000E421EE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 00000000037021A0; search_config = table: 000000000DC35880; _network_server = table: 00000000031A58C0; [4] _statistics_db = table: 000000000E421EE0; _lobby = table: 00000000031A4440; _matchmaking_manager = table: 0000000001D6C420; _network_transmit = table: 0000000006076DF0; state_context = table: 00000000037021A0; search_config = table: 000000000DC35880; _network_server = table: 00000000031A58C0; [5] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000010A2FB80; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000F33F340; is_server = true; _power_level_timer = 8718.0982144381851; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000037021A0; statistics_db = table: 000000000E421EE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000027F0840; party_owned_dlcs = table: 0000000001D6C2D0; [6] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000010A2FB80; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000F33F340; is_server = true; _power_level_timer = 8718.0982144381851; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000037021A0; statistics_db = table: 000000000E421EE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000027F0840; party_owned_dlcs = table: 0000000001D6C2D0; [7] network_server = table: 00000000031A58C0; network_event_delegate = table: 0000000010A2FB80; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6C2A0; _state = table: 000000000F33F340; is_server = true; _power_level_timer = 8718.0982144381851; lobby_finder = table: 00000000018DE220; peers_to_sync = table: 0000000001D6C330; _level_weights = table: 0000000001D6C300; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104183f95"; lobby_finder_timer = 0; lobby = table: 00000000031A4440; profile_update_time = 0; params = table: 00000000018DE1F0; profile_synchronizer = table: 00000000031AA990; debug = table: 0000000001D6C4B0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000037021A0; statistics_db = table: 000000000E421EE0; network_transmit = table: 0000000006076DF0; _network_hash = "a18b73b64a23ca8b"; difficulty_manager = table: 00000000027F0840; party_owned_dlcs = table: 0000000001D6C2D0; [9] world_name = "level_world"; entity_system_bag = table: 000000000DFBF730; network_server = table: 00000000031A58C0; entity_system = table: 0000000007526480; parent = table: 0000000000098460; _level_flow_events = table: 000000000C816CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F102C10; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F659730; num_local_human_players = 1; _ping_reporter = table: 000000000D58F380; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0082992725074291229; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000E153EA0; network_event_delegate = table: 0000000010A2FB80; machines = table: 0000000010CAD750; _camera_carrier = table: 000000000B2BC7C0; free_flight_manager = table: 00000000048E9180; network_transmit = table: 0000000006076DF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000E421EE0; _lobby_host = table: 00000000031A4440; dice_keeper = table: 000000000AD71680; network_clock = table: 000000000039DF70; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 000000000B9296B0; [11] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D7EB5C0; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:27:29.921 [Lua] [LevelTransitionHandler] promote_next_level_data 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = ground_zero 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 11817952 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = default 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = adventure 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = hardest 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 760391168 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 01:27:29.921 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 01:27:29.921 [Lua] [NetworkServer] Entering post game 01:27:29.922 [Save] Saving `save_data` 01:27:29.922 [Lua] gm_event_end_conditions_met false false 01:27:29.922 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "45" 01:27:29.922 [Lua] [PlayFabMirrorBase] _commit_internal "45" 01:27:29.922 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:27:29.922 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:27:29.922 [Lua] TRANSITION nil nil load_next_level 01:27:29.922 [Lua] Transition type "load_next_level", is server: true 01:27:29.922 [Lua] [GameNetworkManager] Leaving game... 01:27:29.922 [Lua] [GameNetworkManager] Shutting down game session host. 01:27:29.922 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:27:29.922 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:27:29.922 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1905.27 01:27:29.924 [Save] Save done 01:27:29.924 [Save] Saving `save_data` 01:27:29.925 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 01:27:29.925 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 01:27:29.925 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:27:29.925 [Lua] [PlayFabMirrorBase] commit result "success", "45" 01:27:29.930 [Save] Save done 01:27:29.930 [Save] Saving `save_data` 01:27:29.932 [Save] Save done 01:27:31.927 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:27:31.927 [Lua] [Managers] Calling function on all managers: 01:27:31.927 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 01:27:31.928 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 01:27:31.928 [Lua] Clearing all global lookup lists 01:27:31.928 [Lua] [IngamePlayerListUI] - Destroy 01:27:31.928 [Lua] [GamePadEquipmentUI] - Destroy 01:27:31.928 [Lua] [EquipmentUI] - Destroy 01:27:31.928 [Lua] [AbilityUI] - Destroy 01:27:31.928 [Lua] [GamePadAbilityUI] - Destroy 01:27:31.928 [Lua] [IngameUI] destroy 01:27:31.930 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1344297ad5e38be1]' child 1: '#ID[39e5cd116c6b2fbf]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[39e5cd116c6b2fbf]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[dd979de8c69cbd8f]' 01:27:31.930 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[917aa96da75c7846]' child 1: '#ID[4df62f26165cf2bc]' child 2: '#ID[c77c52c273b7f882]' 01:27:31.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 01:27:31.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 01:27:31.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 01:27:31.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 01:27:31.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3 01:27:31.938 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 01:27:31.938 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 01:27:32.058 [Lua] [Managers] Destroying manager group: 01:27:32.059 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d3332280bdad507a]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[d3332280bdad507a]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1b309f0928506178]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[ced33206f3e34b36]' 01:27:32.063 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:27:32.103 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:27:32.103 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 01:27:32.103 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 01:27:32.103 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 01:27:32.103 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 01:27:32.103 [Lua] [Matchmaking] unregister rpcs 01:27:32.103 [Lua] ############### UNLOADING PACKAGES ############### 01:27:32.103 [Lua] [Managers] Calling function on all managers: 01:27:32.103 [Lua] [Managers] Destroying manager group: 01:27:32.103 [Lua] [Gamestate] Enter state StateLoading 01:27:32.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:27:32.105 [Lua] [Matchmaking] register rpcs 01:27:32.105 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:27:32.105 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:27:32.105 [Lua] Set lobby begin: 01:27:32.105 [Lua] Lobby data twitch_enabled = false 01:27:32.105 [Lua] Lobby data selected_mission_id = ground_zero 01:27:32.105 [Lua] Lobby data num_players = 2 01:27:32.105 [Lua] Lobby data difficulty_tweak = 0 01:27:32.105 [Lua] Lobby data host = 110000104183f95 01:27:32.105 [Lua] Lobby data matchmaking_type = 2 01:27:32.105 [Lua] Lobby data is_private = true 01:27:32.105 [Lua] Lobby data match_started = true 01:27:32.105 [Lua] Lobby data difficulty = hardest 01:27:32.105 [Lua] Lobby data player_slot_1 = 0:0 01:27:32.105 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:32.105 [Lua] Lobby data unique_server_name = JBles95 01:27:32.105 [Lua] Lobby data quick_game = false 01:27:32.105 [Lua] Lobby data country_code = AU 01:27:32.105 [Lua] Lobby data matchmaking = false 01:27:32.105 [Lua] Lobby data power_level = 0 01:27:32.105 [Lua] Lobby data mission_id = inn_level 01:27:32.105 [Lua] Lobby data mechanism = adventure 01:27:32.105 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:32.105 [Lua] Lobby data player_slot_2 = 0:0 01:27:32.105 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:32.105 [Lua] Lobby data player_slot_3 = 0:0 01:27:32.105 [Lua] Lobby data eac_authorized = true 01:27:32.105 [Lua] Set lobby end. 01:27:32.105 [Lua] registering RPCs 01:27:32.105 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:27:32.105 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:27:32.105 [Lua] Set lobby begin: 01:27:32.105 [Lua] Lobby data twitch_enabled = false 01:27:32.105 [Lua] Lobby data selected_mission_id = ground_zero 01:27:32.105 [Lua] Lobby data num_players = 2 01:27:32.105 [Lua] Lobby data difficulty_tweak = 0 01:27:32.105 [Lua] Lobby data host = 110000104183f95 01:27:32.105 [Lua] Lobby data matchmaking_type = 2 01:27:32.105 [Lua] Lobby data is_private = true 01:27:32.105 [Lua] Lobby data match_started = true 01:27:32.105 [Lua] Lobby data difficulty = hardest 01:27:32.106 [Lua] Lobby data player_slot_1 = 0:0 01:27:32.106 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:32.106 [Lua] Lobby data unique_server_name = JBles95 01:27:32.106 [Lua] Lobby data quick_game = false 01:27:32.106 [Lua] Lobby data country_code = AU 01:27:32.106 [Lua] Lobby data matchmaking = false 01:27:32.106 [Lua] Lobby data power_level = 0 01:27:32.106 [Lua] Lobby data mission_id = ground_zero 01:27:32.106 [Lua] Lobby data mechanism = adventure 01:27:32.106 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:32.106 [Lua] Lobby data player_slot_2 = 0:0 01:27:32.106 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:32.106 [Lua] Lobby data player_slot_3 = 0:0 01:27:32.106 [Lua] Lobby data eac_authorized = true 01:27:32.106 [Lua] Set lobby end. 01:27:32.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:27:32.108 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 01:27:32.108 [Lua] [StateLoading] load_current_level 01:27:32.108 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0 01:27:32.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 01:27:32.110 [Umbra] Unload tome 01:27:32.110 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 01:27:32.154 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 01:27:32.163 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 01:27:32.163 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read, 01:27:32.163 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read, 01:27:32.197 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 01:27:32.197 [Lua] ### Received rpc_level_load_started 01:27:32.197 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 760391168 01:27:32.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 01:27:32.198 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 01:27:32.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1576455296,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false}} 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1576455296 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1399342976 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 401726528 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 01:27:32.215 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 01:27:33.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 01:27:33.325 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 01:27:33.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 01:27:33.390 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 01:27:35.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 01:27:35.648 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 01:27:35.664 [Lua] [LevelTransitionHandler] Level load completed! 01:27:35.664 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 11817952 - use_random_directors: true - conflict_director_name: default 01:27:35.691 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:27:35.692 [Lua] checking dlc's against conflict directors 01:27:35.692 [Lua] number of factions to include 1 01:27:35.692 [Lua] number of factions added 2 01:27:35.692 [Lua] --- --- --- 01:27:35.692 [Lua] Starting... difficulty 'hardest' 01:27:35.692 [Lua] These are the starting conflict directors: 01:27:35.692 [Lua] skaven 01:27:35.692 [Lua] chaos 01:27:35.692 [Lua] --- --- --- 01:27:35.692 [Lua] 01:27:35.692 [Lua] DONE! Found the following directors: 01:27:35.692 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_slave 01:27:35.692 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, chaos_raider=true, skaven_slave=true, } 01:27:35.692 [Lua] load_startup_enemy_packages: -------------- 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_spawn 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_troll 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_rat_ogre 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_stormfiend 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] beastmen_minotaur 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_plague_sorcerer 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_corruptor_sorcerer 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_gutter_runner 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_pack_master 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_poison_wind_globadier 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_ratling_gunner 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_warpfire_thrower 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_vortex_sorcerer 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] beastmen_standard_bearer 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_vortex 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] critter_rat 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] critter_pig 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_marauder 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_storm_vermin 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_warrior 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_plague_monk 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_clan_rat 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_loot_rat 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_fanatic 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_marauder_with_shield 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_clan_rat_with_shield 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_berzerker 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_storm_vermin_with_shield 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] chaos_raider 01:27:35.692 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:27:35.692 [Lua] skaven_slave 01:27:35.694 [Lua] ### Received rpc_level_loaded 01:27:35.694 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 328 01:27:35.694 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 01:27:35.710 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 01:27:35.710 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 01:27:35.727 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 01:27:35.727 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 01:27:35.727 [Lua] ### Received rpc_level_loaded 01:27:35.727 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 328 01:27:35.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:27:35.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:27:35.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:27:35.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:27:35.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:27:35.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:27:36.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:27:36.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:27:36.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:27:36.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:27:36.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:27:36.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:27:36.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:27:36.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:27:36.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:27:36.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:27:36.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:27:36.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:27:36.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:27:36.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:27:36.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:27:36.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:27:36.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:27:36.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:27:36.852 [Lua] ### Received rpc_level_loaded 01:27:36.852 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 328 01:27:36.852 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 01:27:36.853 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 01:27:36.853 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 01:27:36.871 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 01:27:36.871 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 01:27:36.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:27:36.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:27:36.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:27:37.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:27:37.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:27:37.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:27:37.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:27:37.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:27:37.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:27:37.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:27:37.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:27:37.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:27:37.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:27:37.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:27:37.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:27:37.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:27:37.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:27:37.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:27:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:27:37.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:27:37.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:27:37.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:27:37.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:27:37.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:27:37.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:27:37.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:27:37.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:27:38.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:27:38.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:27:38.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:27:38.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:27:38.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:27:38.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:27:38.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:27:38.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:27:38.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:27:38.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:27:38.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:27:38.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:27:38.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:27:38.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:27:38.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:27:38.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:27:38.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:27:38.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:27:39.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:27:39.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:27:39.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:27:39.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:27:39.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:27:39.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:27:39.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:27:39.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:27:39.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:27:39.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:27:39.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:27:39.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:27:39.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:27:39.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:27:39.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:27:40.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:27:40.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:27:40.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:27:40.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:27:40.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:27:40.358 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure 01:27:40.358 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:27:40.358 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 01:27:40.358 [Umbra] Init version: 3.4.15 :: 16 threads 01:27:40.661 [Lua] Async level spawning done 01:27:40.662 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:27:41.631 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:27:41.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:27:41.631 [Lua] [Matchmaking] unregister rpcs 01:27:41.631 [Lua] Set lobby begin: 01:27:41.631 [Lua] Lobby data twitch_enabled = false 01:27:41.631 [Lua] Lobby data selected_mission_id = ground_zero 01:27:41.631 [Lua] Lobby data num_players = 2 01:27:41.631 [Lua] Lobby data difficulty_tweak = 0 01:27:41.631 [Lua] Lobby data host = 110000104183f95 01:27:41.631 [Lua] Lobby data matchmaking_type = 2 01:27:41.631 [Lua] Lobby data is_private = true 01:27:41.631 [Lua] Lobby data match_started = true 01:27:41.631 [Lua] Lobby data difficulty = hardest 01:27:41.631 [Lua] Lobby data player_slot_1 = 0:0 01:27:41.632 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:41.632 [Lua] Lobby data unique_server_name = JBles95 01:27:41.632 [Lua] Lobby data quick_game = false 01:27:41.632 [Lua] Lobby data country_code = AU 01:27:41.632 [Lua] Lobby data matchmaking = false 01:27:41.632 [Lua] Lobby data power_level = 0 01:27:41.632 [Lua] Lobby data mission_id = ground_zero 01:27:41.632 [Lua] Lobby data mechanism = adventure 01:27:41.632 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:41.632 [Lua] Lobby data player_slot_2 = 0:0 01:27:41.632 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:41.632 [Lua] Lobby data player_slot_3 = 0:0 01:27:41.632 [Lua] Lobby data eac_authorized = true 01:27:41.632 [Lua] Set lobby end. 01:27:41.632 [Lua] [Managers] Destroying manager group: 01:27:41.632 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 01:27:41.632 [Lua] [Gamestate] Enter StateIngame HOST 01:27:41.632 [Lua] [Managers] Calling function on all managers: 01:27:41.633 [Lua] <>level = ground_zero<> 01:27:41.633 [Lua] Set lobby begin: 01:27:41.633 [Lua] Lobby data twitch_enabled = false 01:27:41.633 [Lua] Lobby data selected_mission_id = ground_zero 01:27:41.633 [Lua] Lobby data num_players = 2 01:27:41.633 [Lua] Lobby data difficulty_tweak = 0 01:27:41.633 [Lua] Lobby data host = 110000104183f95 01:27:41.633 [Lua] Lobby data matchmaking_type = 2 01:27:41.633 [Lua] Lobby data is_private = true 01:27:41.633 [Lua] Lobby data match_started = true 01:27:41.633 [Lua] Lobby data difficulty = hardest 01:27:41.633 [Lua] Lobby data player_slot_1 = 0:0 01:27:41.633 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:41.633 [Lua] Lobby data unique_server_name = JBles95 01:27:41.633 [Lua] Lobby data quick_game = false 01:27:41.633 [Lua] Lobby data country_code = AU 01:27:41.633 [Lua] Lobby data matchmaking = false 01:27:41.633 [Lua] Lobby data power_level = 0 01:27:41.633 [Lua] Lobby data mission_id = ground_zero 01:27:41.633 [Lua] Lobby data mechanism = adventure 01:27:41.633 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:41.633 [Lua] Lobby data player_slot_2 = 0:0 01:27:41.633 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:41.633 [Lua] Lobby data player_slot_3 = 0:0 01:27:41.633 [Lua] Lobby data eac_authorized = true 01:27:41.633 [Lua] Set lobby end. 01:27:41.633 [Lua] [StateIngame] Server ingame 01:27:41.635 [Lua] Set lobby begin: 01:27:41.635 [Lua] Lobby data twitch_enabled = false 01:27:41.635 [Lua] Lobby data selected_mission_id = ground_zero 01:27:41.635 [Lua] Lobby data num_players = 2 01:27:41.635 [Lua] Lobby data difficulty_tweak = 0 01:27:41.635 [Lua] Lobby data host = 110000104183f95 01:27:41.635 [Lua] Lobby data matchmaking_type = 2 01:27:41.635 [Lua] Lobby data is_private = true 01:27:41.635 [Lua] Lobby data match_started = true 01:27:41.635 [Lua] Lobby data difficulty = hardest 01:27:41.635 [Lua] Lobby data player_slot_1 = 0:0 01:27:41.635 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:41.635 [Lua] Lobby data unique_server_name = JBles95 01:27:41.635 [Lua] Lobby data quick_game = false 01:27:41.635 [Lua] Lobby data country_code = AU 01:27:41.635 [Lua] Lobby data matchmaking = false 01:27:41.635 [Lua] Lobby data power_level = 0 01:27:41.635 [Lua] Lobby data mission_id = ground_zero 01:27:41.636 [Lua] Lobby data mechanism = adventure 01:27:41.636 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:41.636 [Lua] Lobby data player_slot_2 = 0:0 01:27:41.636 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:41.636 [Lua] Lobby data player_slot_3 = 0:0 01:27:41.636 [Lua] Lobby data eac_authorized = true 01:27:41.636 [Lua] Set lobby end. 01:27:41.636 [Lua] [Matchmaking] register rpcs 01:27:41.636 [Lua] GameNetworkManager:init... creating game session 01:27:41.636 [Lua] Host GameSession.make_game_session_host with session: 01:27:41.636 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:27:41.636 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 01:27:41.636 [Lua] [GameNetworkManager] self.is_server = true 01:27:41.636 [Network] Setting artificial MTU limit to 65536 01:27:41.645 [Lua] Switching ConflictSettings: to: default 01:27:41.645 [Lua] pacing=default 01:27:41.645 [Lua] roaming=nil 01:27:41.645 [Lua] specials=default 01:27:41.645 [Lua] debug_color=maroon 01:27:41.645 [Lua] contained_breeds=nil 01:27:41.645 [Lua] pack_spawning=default 01:27:41.645 [Lua] disabled=false 01:27:41.645 [Lua] factions=nil 01:27:41.645 [Lua] boss=default 01:27:41.645 [Lua] horde=default 01:27:41.645 [Lua] name=default 01:27:41.645 [Lua] intensity=default 01:27:41.645 [Lua] --- 01:27:41.646 [Lua] [LevelAnalysis] set_random_seed( 11817952) 01:27:41.652 [Lua] [AIInterestPointSystem] Level Seed: 11817952 01:27:41.652 [Lua] 01:27:41.652 [Lua] [entity_system_bag] = table 01:27:41.652 [Lua] [entity_system_bag] = metatable 01:27:41.652 [Lua] [startup_data] = table 01:27:41.652 [Lua] [entity_manager] = table 01:27:41.652 [Lua] [entity_manager] = metatable 01:27:41.652 [Lua] [unit_spawner] = table 01:27:41.652 [Lua] [unit_spawner] = metatable 01:27:41.652 [Lua] [unit_storage] = table 01:27:41.652 [Lua] [unit_storage] = metatable 01:27:41.652 [Lua] [dice_keeper] = table 01:27:41.652 [Lua] [dice_keeper] = metatable 01:27:41.652 [Lua] [is_server] = true (boolean) 01:27:41.652 [Lua] [world] = [World] 01:27:41.652 [Lua] [system_api] = table 01:27:41.652 [Lua] [entity_system] = table 01:27:41.652 [Lua] [entity_system] = metatable 01:27:41.652 [Lua] [network_lobby] = table 01:27:41.652 [Lua] [network_lobby] = metatable 01:27:41.652 [Lua] [profile_synchronizer] = table 01:27:41.652 [Lua] [profile_synchronizer] = metatable 01:27:41.652 [Lua] [level_transition_handler] = table 01:27:41.652 [Lua] [level_transition_handler] = metatable 01:27:41.652 [Lua] [num_local_human_players] = 1 (number) 01:27:41.652 [Lua] [statistics_db] = table 01:27:41.652 [Lua] [statistics_db] = metatable 01:27:41.652 [Lua] [network_server] = table 01:27:41.652 [Lua] [network_server] = metatable 01:27:41.652 [Lua] [input_manager] = table 01:27:41.652 [Lua] [input_manager] = metatable 01:27:41.652 [Lua] [network_clock] = table 01:27:41.652 [Lua] [network_clock] = metatable 01:27:41.652 [Lua] [network_transmit] = table 01:27:41.652 [Lua] [network_transmit] = metatable 01:27:41.652 [Lua] [free_flight_manager] = table 01:27:41.652 [Lua] [free_flight_manager] = metatable 01:27:41.652 [Lua] [network_manager] = table 01:27:41.652 [Lua] [network_manager] = metatable 01:27:41.652 [Lua] [network_event_delegate] = table 01:27:41.652 [Lua] [network_event_delegate] = metatable 01:27:41.652 [Lua] 01:27:41.656 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:27:41.669 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:27:41.669 [Lua] [AchievementManager] Achievements using the steam platform 01:27:41.670 [Lua] PlayerManager:add_player player_1 01:27:41.752 [Lua] respawn_unit_spawned with group id: boss_group 01:27:41.752 [Lua] respawn_unit_spawned with group id: boss_group 01:27:41.752 [Lua] respawn_unit_spawned with group id: boss_group 01:27:41.763 [Lua] [StateIngame] Level seed: 11817952 01:27:41.782 [Lua] [LevelAnalysis] set_random_seed( 11817952) 01:27:41.786 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:27:41.787 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:27:41.787 [Lua] [IngameUI] init 01:27:41.802 [Lua] cb_razer_chroma_setup 01:27:41.820 [Lua] completed 01:27:41.825 [Lua] completed 01:27:41.829 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:27:41.829 [Lua] Set lobby begin: 01:27:41.829 [Lua] Lobby data twitch_enabled = false 01:27:41.829 [Lua] Lobby data selected_mission_id = ground_zero 01:27:41.829 [Lua] Lobby data num_players = 2 01:27:41.829 [Lua] Lobby data difficulty_tweak = 0 01:27:41.829 [Lua] Lobby data host = 110000104183f95 01:27:41.829 [Lua] Lobby data matchmaking_type = 2 01:27:41.829 [Lua] Lobby data is_private = true 01:27:41.829 [Lua] Lobby data match_started = true 01:27:41.829 [Lua] Lobby data difficulty = hardest 01:27:41.829 [Lua] Lobby data player_slot_1 = 0:0 01:27:41.829 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:41.829 [Lua] Lobby data unique_server_name = JBles95 01:27:41.829 [Lua] Lobby data quick_game = false 01:27:41.829 [Lua] Lobby data country_code = AU 01:27:41.829 [Lua] Lobby data matchmaking = false 01:27:41.829 [Lua] Lobby data power_level = 835 01:27:41.829 [Lua] Lobby data mission_id = ground_zero 01:27:41.829 [Lua] Lobby data mechanism = adventure 01:27:41.829 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:41.829 [Lua] Lobby data player_slot_2 = 0:0 01:27:41.829 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:41.829 [Lua] Lobby data player_slot_3 = 0:0 01:27:41.829 [Lua] Lobby data eac_authorized = true 01:27:41.829 [Lua] Set lobby end. 01:27:41.830 [Lua] CurrentConflictSettings default 01:27:41.830 [Lua] [ConflictDirector] conflict_director is ai_ready 01:27:41.832 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:27:41.832 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:27:41.835 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:27:41.835 [Lua] Forming navigation groups in one frame 01:27:41.835 [Lua] Forming navigation groups 01:27:41.838 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000006111804 01:27:41.973 [Lua] NavigationGroupManager -> calulation time B: 0.13500000000021828 01:27:41.973 [Lua] number of nav groups: 383 01:27:41.974 [Lua] number of refined nav groups : 252 01:27:41.980 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 01:27:41.980 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.891750869154924 Normalized coefficient: 1.0576325200700707 01:27:41.983 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.520381632447249 Normalized coefficient: 1.4970939791217657 01:27:41.985 [Lua] -------------> JOW Perfect-density 9 Sum density 7.1125566489994538 Normalized coefficient: 1.265367777600205 01:27:41.991 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 01:27:41.991 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 01:27:41.992 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 01:27:41.992 [Lua] [LevelAnalysis] This level has a total main-path length of 948.076 meters. 01:27:41.992 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:27:41.992 [Lua] [LevelAnalysis] 01:27:41.992 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:27:41.992 [Lua] [LevelAnalysis] 01:27:41.992 [Lua] [LevelAnalysis] Terror events added: 01:27:41.992 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:27:41.992 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 01:27:41.992 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 01:27:41.992 [Lua] ----> using boss gizmo! 01:27:41.992 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -153.4 start-travel-dist: 163.4, end-travel-dist: 196.8 spawn_distance 0.0 01:27:41.992 [Lua] Adding main path event: Vector3Box(-39.0919, 76.6688, 30.8904) boss_event_storm_fiend 45 table: 0000000010D0C9D0 01:27:41.992 [Lua] NORMAL PATROL MAIN PATH 352.70761108398438 01:27:41.992 [Lua] [waypoints] = table 01:27:41.992 [Lua] [astar_points] = table 01:27:41.992 [Lua] [travel_dist] = 343.92321167886257 (number) 01:27:41.992 [Lua] [one_directional] = true (boolean) 01:27:41.992 [Lua] [id] = boss_19 (string) 01:27:41.992 [Lua] ----> using boss spline path! 01:27:41.993 [Lua] Adding main path event: Vector3Box(20.8109, -29.9637, -10.7819) boss_event_chaos_spline_patrol 45 table: 0000000010D0CDD0 01:27:41.993 [Lua] [LevelAnalysis] num_event_places_f: 0.59871703179677327 , num_event_places: 0 , trailing_event_fraction: 0.59871703179677327 , num_events: 0 01:27:41.993 [Lua] [LevelAnalysis] Level path distance: 948.07554769515991 01:27:41.993 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:27:41.995 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:27:41.998 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 01:27:41.998 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:27:41.999 [Lua] [Managers] Calling function on all managers: 01:27:41.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:27:42.022 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 01:27:42.022 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 01:27:42.026 [Lua] [PartyManager] Player (110000104183f95:4) was put into party heroes (1) 01:27:42.026 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 01:27:42.068 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 01:27:42.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 01:27:42.068 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:4) to profile(3) career(2) 01:27:42.068 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 01:27:42.068 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1236550144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false}} 01:27:42.068 [Lua] [PartyManager] Player (110000104183f95:2) was put into party heroes (1) 01:27:42.068 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 01:27:42.110 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 01:27:42.110 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 01:27:42.110 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:2) to profile(1) career(1) 01:27:42.110 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 01:27:42.111 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":530588704,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1576455296,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false}} 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1576455296 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1399342976 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 652529216 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 401726528 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 01:27:42.186 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:27:42.186 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 01:27:42.186 [Lua] PlayerManager:remove_player peer_id=110000104183f95 2 01:27:42.186 [Lua] [GameNetworkManager] destroying game object with go_id=56 01:27:42.186 [Lua] [GameNetworkManager] destroying game object with go_id=57 01:27:42.186 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 01:27:42.186 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 01:27:42.188 [Lua] [PartyManager] Player (110000104183f95:2) was put into party heroes (1) 01:27:42.188 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 01:27:42.226 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 01:27:42.226 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 01:27:42.226 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:2) to profile(1) career(1) 01:27:42.226 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 01:27:42.226 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1447497472,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 01:27:42.337 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 01:27:42.337 [Lua] [PackageManager] Force_load: wwise/pistol 01:27:42.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:27:42.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:27:42.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 01:27:42.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:27:42.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:27:42.832 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:27:42.832 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:27:42.857 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:27:42.857 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:27:42.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 01:27:42.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 01:27:42.901 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 01:27:42.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 01:27:43.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 01:27:43.071 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 01:27:43.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:27:43.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:27:43.319 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:27:43.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 01:27:43.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 01:27:43.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 01:27:43.336 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 01:27:43.361 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:27:43.361 [Lua] [PackageManager] Force_load: wwise/handgun 01:27:43.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:27:43.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:27:43.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:27:43.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:27:43.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:27:43.428 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:27:43.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:27:43.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:27:43.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:27:43.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 01:27:43.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 01:27:43.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 01:27:43.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:27:43.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:27:43.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:27:43.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:27:43.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:27:43.661 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:27:43.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 01:27:43.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 01:27:43.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01 01:27:43.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:27:43.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:27:43.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:27:43.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:27:43.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:27:43.818 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:27:43.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:27:43.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:27:43.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:27:43.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:27:43.947 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:27:43.947 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:27:43.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:27:44.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:27:44.001 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:27:44.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:27:44.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:27:44.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:27:44.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:27:44.024 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 1447497472 01:27:44.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:27:44.090 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 01:27:44.090 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:27:44.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:27:44.115 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:27:44.123 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1236550144 01:27:45.356 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 1447497472 01:27:45.581 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1236550144 01:27:45.582 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 01:27:45.582 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 01:27:45.590 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 01:27:45.611 [Lua] Breedfreezer (server) starting a hot join sync 01:27:45.611 [Lua] packing 0 units of breed chaos_marauder 01:27:45.611 [Lua] packing 0 units of breed skaven_clan_rat 01:27:45.611 [Lua] packing 0 units of breed skaven_storm_vermin 01:27:45.611 [Lua] packing 0 units of breed skaven_slave 01:27:45.611 [Lua] packing 0 units of breed chaos_fanatic 01:27:45.611 [Lua] packing 0 units of breed chaos_raider 01:27:45.611 [Lua] packing 0 units of breed chaos_warrior 01:27:45.611 [Lua] packing 0 units of breed chaos_berzerker 01:27:45.611 [Lua] packing 0 units of breed skaven_plague_monk 01:27:45.611 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:27:45.611 [Lua] 01:27:45.611 [Lua] [1] = 1 (number) 01:27:45.611 [Lua] [2] = 0 (number) 01:27:45.611 [Lua] [3] = 1 (number) 01:27:45.611 [Lua] [4] = 0 (number) 01:27:45.611 [Lua] [5] = 1 (number) 01:27:45.611 [Lua] [6] = 0 (number) 01:27:45.611 [Lua] [7] = 1 (number) 01:27:45.611 [Lua] [8] = 0 (number) 01:27:45.611 [Lua] [9] = 1 (number) 01:27:45.611 [Lua] [10] = 0 (number) 01:27:45.611 [Lua] [11] = 1 (number) 01:27:45.611 [Lua] [12] = 0 (number) 01:27:45.611 [Lua] [13] = 1 (number) 01:27:45.611 [Lua] [14] = 0 (number) 01:27:45.611 [Lua] [15] = 1 (number) 01:27:45.611 [Lua] [16] = 0 (number) 01:27:45.611 [Lua] [17] = 1 (number) 01:27:45.611 [Lua] [18] = 0 (number) 01:27:45.611 [Lua] 01:27:45.611 [Lua] 01:27:45.611 [Lua] 01:27:45.611 [Lua] PlayerManager:add_remote_player 110000105745ac8 01:27:45.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 01:27:45.611 [Lua] RemotePlayer:create_game_object( ) 60 01:27:45.664 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 01:27:45.664 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 01:27:45.669 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 01:27:45.669 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 01:27:45.670 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 01:27:45.670 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 01:27:45.670 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 01:27:45.671 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 01:27:45.673 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104183f95 4 01:27:45.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b88b6b38] 01:27:45.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b88b6b38] 01:27:45.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.675 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.675 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.676 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59a4405d] 01:27:45.676 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59a4405d] 01:27:45.676 [Lua] TalentExtension:_send_rpc_sync_talents 61 01:27:45.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:45.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 01:27:45.677 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 01:27:45.678 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.678 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.678 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.678 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.678 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.678 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.678 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:45.678 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.678 [Lua] TalentExtension:_send_rpc_sync_talents 63 01:27:45.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:45.679 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 01:27:45.681 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-187.242, 149.852, 47.491), Vector4(0, 0, -0.707107, -0.707107)) 01:27:45.682 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:45.682 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.682 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:45.682 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.682 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:27:45.682 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:45.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:45.683 [Lua] TalentExtension:_send_rpc_sync_talents 65 01:27:45.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:45.683 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:27:45.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 01:27:45.685 [Lua] [GameNetworkManager] destroying game object with go_id=64 01:27:45.685 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 01:27:45.685 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 01:27:45.697 [Lua] Switching ConflictSettings: to: skaven 01:27:45.697 [Lua] pacing=default 01:27:45.697 [Lua] roaming=nil 01:27:45.697 [Lua] specials=skaven 01:27:45.697 [Lua] debug_color=orange 01:27:45.697 [Lua] contained_breeds=nil 01:27:45.697 [Lua] pack_spawning=skaven 01:27:45.697 [Lua] disabled=false 01:27:45.697 [Lua] factions=nil 01:27:45.697 [Lua] boss=skaven 01:27:45.697 [Lua] horde=default 01:27:45.697 [Lua] name=skaven 01:27:45.697 [Lua] intensity=default 01:27:45.697 [Lua] --- 01:27:45.698 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 01:27:45.698 [Lua] PlayerManager:remove_player peer_id=110000104183f95 2 01:27:45.698 [Lua] [GameNetworkManager] destroying game object with go_id=58 01:27:45.698 [Lua] [GameNetworkManager] destroying game object with go_id=59 01:27:45.699 [Lua] [PartyManager] Player (110000104183f95:2) was put into party heroes (1) 01:27:45.699 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 01:27:45.742 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 01:27:45.742 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=68 01:27:45.742 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:2) to profile(1) career(1) 01:27:45.742 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104183f95"}] 01:27:45.742 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":840199680,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 01:27:45.747 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 840199680 01:27:45.923 [Lua] StateInGameRunning:_game_actually_starts() 01:27:45.923 [Lua] ################################################################################################################# 01:27:45.923 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:27:45.923 [Lua] ################################################################################################################# 01:27:45.923 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 80 01:27:45.923 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 01:27:45.931 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 80 01:27:46.022 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 01:27:46.022 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:27:46.022 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 01:27:46.064 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:27:46.064 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:27:46.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 01:27:46.065 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:27:46.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:46.080 [Lua] TalentSystem:rpc_sync_talents 5 1025 01:27:46.081 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 840199680 01:27:46.083 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104183f95 2 01:27:46.085 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:46.085 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:46.085 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:46.085 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:46.085 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:46.085 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:46.085 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 01:27:46.085 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:27:46.085 [Lua] TalentExtension:_send_rpc_sync_talents 71 01:27:46.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:27:46.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 01:27:46.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 80 01:27:46.144 [Lua] Commit load time data 01:27:46.315 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 01:27:46.657 [Lua] Set lobby begin: 01:27:46.657 [Lua] Lobby data twitch_enabled = false 01:27:46.658 [Lua] Lobby data selected_mission_id = ground_zero 01:27:46.658 [Lua] Lobby data num_players = 2 01:27:46.658 [Lua] Lobby data difficulty_tweak = 0 01:27:46.658 [Lua] Lobby data host = 110000104183f95 01:27:46.658 [Lua] Lobby data matchmaking_type = 2 01:27:46.658 [Lua] Lobby data is_private = true 01:27:46.658 [Lua] Lobby data match_started = true 01:27:46.658 [Lua] Lobby data difficulty = hardest 01:27:46.658 [Lua] Lobby data player_slot_1 = 0:0 01:27:46.658 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:46.658 [Lua] Lobby data unique_server_name = JBles95 01:27:46.658 [Lua] Lobby data quick_game = false 01:27:46.658 [Lua] Lobby data country_code = AU 01:27:46.658 [Lua] Lobby data matchmaking = false 01:27:46.658 [Lua] Lobby data power_level = 417 01:27:46.658 [Lua] Lobby data mission_id = ground_zero 01:27:46.658 [Lua] Lobby data mechanism = adventure 01:27:46.658 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:46.658 [Lua] Lobby data player_slot_2 = 0:0 01:27:46.658 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:46.658 [Lua] Lobby data player_slot_3 = 0:0 01:27:46.658 [Lua] Lobby data eac_authorized = true 01:27:46.659 [Lua] Set lobby end. 01:27:46.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x184bb0, position: 0 01:27:51.714 [Lua] Set lobby begin: 01:27:51.714 [Lua] Lobby data twitch_enabled = false 01:27:51.714 [Lua] Lobby data selected_mission_id = ground_zero 01:27:51.714 [Lua] Lobby data num_players = 2 01:27:51.714 [Lua] Lobby data difficulty_tweak = 0 01:27:51.714 [Lua] Lobby data host = 110000104183f95 01:27:51.714 [Lua] Lobby data matchmaking_type = 2 01:27:51.714 [Lua] Lobby data is_private = true 01:27:51.714 [Lua] Lobby data match_started = true 01:27:51.714 [Lua] Lobby data difficulty = hardest 01:27:51.714 [Lua] Lobby data player_slot_1 = 0:0 01:27:51.714 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:27:51.714 [Lua] Lobby data unique_server_name = JBles95 01:27:51.714 [Lua] Lobby data quick_game = false 01:27:51.714 [Lua] Lobby data country_code = AU 01:27:51.715 [Lua] Lobby data matchmaking = false 01:27:51.715 [Lua] Lobby data power_level = 835 01:27:51.715 [Lua] Lobby data mission_id = ground_zero 01:27:51.715 [Lua] Lobby data mechanism = adventure 01:27:51.715 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:27:51.715 [Lua] Lobby data player_slot_2 = 0:0 01:27:51.715 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:27:51.715 [Lua] Lobby data player_slot_3 = 0:0 01:27:51.715 [Lua] Lobby data eac_authorized = true 01:27:51.715 [Lua] Set lobby end. 01:28:02.650 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:02.659 [Lua] Spline already found! 01:28:02.678 [Lua] Init group template: spline_patrol 01:28:03.501 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:03.510 [Lua] Spline already found! 01:28:03.553 [Lua] Init group template: spline_patrol 01:28:11.085 [Lua] Players are leaving the safe zone 01:28:20.417 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:20.426 [Lua] Spline already found! 01:28:20.448 [Lua] Init group template: spline_patrol 01:28:20.871 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:20.879 [Lua] Spline already found! 01:28:20.902 [Lua] Init group template: spline_patrol 01:28:21.713 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:28:21.713 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[08d582ca251849bd]' 01:28:22.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:22.945 [Lua] Spline already found! 01:28:22.970 [Lua] Init group template: spline_patrol 01:28:24.780 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 01:28:25.790 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:28:25.790 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[01eaa107ec5008c0]' 01:28:27.059 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[a35f2ea23ae5019a]' 01:28:27.059 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[afed7a74495deac1]' 01:28:28.223 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:28.232 [Lua] Spline already found! 01:28:28.255 [Lua] Init group template: spline_patrol 01:28:30.012 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:28:30.020 [Lua] Spline already found! 01:28:30.043 [Lua] Init group template: spline_patrol 01:28:30.311 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 01:28:37.759 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 01:28:41.098 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 01:28:41.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x185634, position: 0 01:28:42.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x185671, position: 0 01:28:43.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 01:28:45.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 01:28:48.253 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' 01:28:48.698 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 01:28:49.300 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' child 1: '#ID[1c0ea4a60caea322]' 01:28:50.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x18596d, position: 0 01:28:50.948 [Lua] [ChatManager][1]System: horizon picked up a Tome 01:28:51.319 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' child 1: '#ID[103761fdf3617b7f]' 01:28:51.700 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' child 1: '#ID[4fccf031bdcc12ab]' 01:28:54.939 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 01:28:54.994 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:03.047 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 01:29:04.201 [Lua] Time for new HOOORDE! multi_first_wave 01:29:04.201 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:29:04.201 [Lua] horde requested: vector_blob 01:29:04.201 [Lua] wants to spawn ahead within distance: 60 01:29:04.201 [Lua] horde crated with id 8 of type vector_blob 01:29:04.201 [Lua] managed to spawn 58/58 horde enemies 01:29:04.201 [Lua] vector blob horde has started 01:29:04.769 [Lua] Init group template: horde 01:29:04.960 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 01:29:10.331 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 01:29:10.587 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[67127efc] 01:29:10.587 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8701feb0] 01:29:10.587 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ecbfeafd] 01:29:10.587 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7cacdac] 01:29:10.588 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3baf3c94] 01:29:10.588 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1101999d] 01:29:11.798 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:11.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:13.253 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:13.373 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:13.998 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 01:29:14.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' 01:29:14.124 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 01:29:14.124 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:29:14.376 [Lua] HORDE: Pushing horde in time; too many units out 72 01:29:14.972 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[afed7a74495deac1]' 01:29:15.842 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:29:16.220 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 01:29:17.103 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:18.862 [Lua] main path terror event triggered: boss_event_storm_fiend 01:29:18.862 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 01:29:18.881 [Flow] Boss DoorStormfiend 01:29:18.881 [Flow] Boss DoorStormfiend 01:29:18.884 [Lua] Init group template: boss_door_closers 01:29:19.478 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:29:19.478 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:29:19.478 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 01:29:19.478 [Lua] horde requested: vector_blob 01:29:19.478 [Lua] wants to spawn ahead within distance: 60 01:29:19.478 [Lua] horde crated with id 10 of type vector_blob 01:29:19.478 [Lua] managed to spawn 55/55 horde enemies 01:29:19.478 [Lua] vector blob horde has started 01:29:19.511 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 24 27 01:29:19.511 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 26 01:29:19.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 29 01:29:19.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 28 01:29:19.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 27 01:29:19.564 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 27 01:29:19.605 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 30 01:29:19.605 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 29 01:29:19.605 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 28 01:29:19.605 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 27 27 01:29:19.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 30 01:29:19.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 29 01:29:19.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 28 01:29:19.657 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 28 01:29:19.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 31 01:29:19.698 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 25 30 01:29:19.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 29 01:29:19.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 28 01:29:19.744 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 31 01:29:19.744 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 30 01:29:19.744 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 29 01:29:19.755 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 29 01:29:19.755 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 28 01:29:19.800 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 31 01:29:19.800 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 30 01:29:19.800 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 29 01:29:19.800 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 28 01:29:19.841 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 24 31 01:29:19.841 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 30 01:29:19.852 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 30 01:29:19.852 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 29 01:29:19.852 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 28 01:29:19.894 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 31 01:29:19.894 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 25 30 01:29:19.894 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 29 01:29:19.894 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 28 01:29:19.904 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 28 01:29:19.947 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 31 01:29:19.947 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 30 01:29:19.947 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 29 01:29:19.947 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 28 01:29:19.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 31 01:29:19.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 30 01:29:19.988 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 29 01:29:19.997 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 29 01:29:19.997 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 28 01:29:20.039 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 31 01:29:20.039 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 30 01:29:20.039 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 29 01:29:20.053 [Lua] Init group template: horde 01:29:20.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 31 01:29:20.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 30 01:29:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 28 30 01:29:21.670 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 29 01:29:21.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 28 01:29:22.015 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 24 27 01:29:22.021 [Lua] Horde killed: ? 01:29:22.023 [Lua] HORDE: last wave, reset to standard horde delay 01:29:22.023 [Lua] Time for new HOOORDE! multi_last_wave 01:29:22.023 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 01:29:22.023 [Lua] horde requested: vector_blob 01:29:22.023 [Lua] wants to spawn ahead within distance: 60 01:29:22.023 [Lua] horde crated with id 11 of type vector_blob 01:29:22.023 [Lua] managed to spawn 54/54 horde enemies 01:29:22.023 [Lua] vector blob horde has started 01:29:22.024 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 27 01:29:22.060 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 30 01:29:22.060 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 29 01:29:22.105 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 33 01:29:22.105 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 32 01:29:22.105 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 31 01:29:22.105 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 30 01:29:22.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 34 01:29:22.153 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 33 01:29:22.153 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 29 32 01:29:22.153 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 31 01:29:22.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 35 01:29:22.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 34 01:29:22.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 33 01:29:22.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 32 01:29:22.200 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 31 31 01:29:22.248 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 27 35 01:29:22.248 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 34 01:29:22.248 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 33 01:29:22.248 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 30 32 01:29:22.258 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 31 32 01:29:22.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 35 01:29:22.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 34 01:29:22.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 29 33 01:29:22.305 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 30 33 01:29:22.305 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 31 32 01:29:22.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 34 01:29:22.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 33 01:29:22.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 32 01:29:22.353 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 32 01:29:22.353 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 31 01:29:22.392 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 34 01:29:22.392 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 33 01:29:22.392 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 32 01:29:22.402 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 32 01:29:22.402 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 31 01:29:22.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 34 01:29:22.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 33 01:29:22.452 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 33 01:29:22.452 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 30 32 01:29:22.494 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 35 01:29:22.522 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 35 01:29:22.522 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 34 01:29:22.522 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 32 33 01:29:22.556 [Lua] Init group template: horde 01:29:22.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 35 01:29:24.794 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 29 36 01:29:24.864 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:29:25.097 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 34 01:29:25.354 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 31 33 01:29:25.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 32 01:29:25.649 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 31 01:29:25.658 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 28 30 01:29:25.693 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 29 01:29:25.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 28 01:29:26.401 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 27 01:29:26.408 [Lua] Horde killed: ? 01:29:27.271 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:29:27.280 [Lua] Spline already found! 01:29:27.303 [Lua] Init group template: spline_patrol 01:29:30.111 [Lua] Horde killed: ? 01:29:31.518 [Lua] simple los failed 01:29:59.524 [Lua] [ChatManager][1]System: Stormfiend died after 39 seconds. 01:29:59.525 [Lua] stormfiend died! 01:29:59.540 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:30:00.853 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (1) 01:30:00.853 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 01:30:09.812 [Lua] specialspawn: rule: only_ahead --> 01:30:09.812 [Lua] FAIL: Special spawn no hidden pos found :/ 01:30:10.831 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 188 will change to a manual source. 01:30:37.502 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 01:30:37.505 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 01:30:37.556 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 01:30:39.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:30:39.160 [Lua] Spline already found! 01:30:39.181 [Lua] Init group template: spline_patrol 01:30:41.938 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:30:41.948 [Lua] Spline already found! 01:30:42.000 [Lua] Init group template: spline_patrol 01:30:49.529 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 01:30:49.529 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 01:30:49.530 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:30:50.003 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:30:51.065 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 01:30:54.864 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 01:30:56.190 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 01:31:02.407 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:31:02.417 [Lua] Spline already found! 01:31:02.438 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 01:31:02.444 [Lua] Init group template: spline_patrol 01:31:02.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 01:31:02.910 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 01:31:02.910 error: [Unit] Unit: '#ID[416765d623a3d9cf]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[60aacb675ed8aef1]' 01:31:03.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:31:03.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:31:03.866 [Lua] Spline already found! 01:31:03.867 [Lua] Spline already found! 01:31:03.917 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 01:31:03.917 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:31:03.924 [Lua] Init group template: spline_patrol 01:31:03.972 [Lua] Init group template: spline_patrol 01:31:04.733 [Lua] Time for new HOOORDE! multi_first_wave 01:31:04.733 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 01:31:04.733 [Lua] horde requested: vector_blob 01:31:04.733 [Lua] wants to spawn ahead within distance: 60 01:31:04.733 [Lua] horde crated with id 18 of type vector_blob 01:31:04.733 [Lua] managed to spawn 55/55 horde enemies 01:31:04.733 [Lua] vector blob horde has started 01:31:05.291 [Lua] Init group template: horde 01:31:07.129 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[05249677bd6c2cc5]' 01:31:08.589 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 01:31:08.589 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 01:31:08.589 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 01:31:08.746 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:31:08.758 [Lua] Spline already found! 01:31:08.786 [Lua] Init group template: spline_patrol 01:31:15.003 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 01:31:15.507 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 01:31:15.635 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:31:15.635 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 01:31:16.548 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:31:18.020 [Lua] HORDE: Pushing horde in time; too many units out 66 01:31:21.632 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 01:31:23.071 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:31:23.071 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:31:23.071 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 01:31:23.071 [Lua] horde requested: vector_blob 01:31:23.071 [Lua] wants to spawn ahead within distance: 60 01:31:23.072 [Lua] horde crated with id 20 of type vector_blob 01:31:23.072 [Lua] managed to spawn 57/57 horde enemies 01:31:23.072 [Lua] vector blob horde has started 01:31:23.795 [Lua] Init group template: horde 01:31:25.026 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:31:25.651 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 01:31:25.651 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 01:31:25.665 [Lua] > starting new spline, using new navbot: standard , id: boss_19 01:31:25.677 [Lua] > continuing spline boss_19 index: 2 retries: 0 01:31:25.688 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_19 01:31:25.689 [Lua] > continuing spline boss_19 index: 3 retries: 0 01:31:25.700 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 01:31:25.700 [Lua] > continuing spline boss_19 index: 4 retries: 0 01:31:25.711 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 01:31:25.711 [Lua] > continuing spline boss_19 index: 5 retries: 0 01:31:25.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 01:31:25.722 [Lua] > continuing spline boss_19 index: 6 retries: 0 01:31:25.735 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 01:31:25.735 [Lua] > continuing spline boss_19 index: 7 retries: 0 01:31:25.746 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 01:31:25.746 [Lua] > continuing spline boss_19 index: 8 retries: 0 01:31:25.756 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 01:31:25.756 [Lua] > spline completed boss_19 retries: 0 01:31:25.989 [Lua] Init group template: spline_patrol 01:31:32.204 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:31:34.370 [Lua] HORDE: Pushing horde in time; too many units out 81 01:31:34.596 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 01:31:34.812 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:31:34.826 [Lua] Spline already found! 01:31:34.902 [Lua] Init group template: spline_patrol 01:31:35.000 [Lua] [ChatManager][1]System: horizon discarded a Tome 01:31:36.009 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 20 size: 78 action: move_to_players 01:31:36.021 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 01:31:36.134 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 01:31:37.004 [Lua] simple los failed 01:31:38.220 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:38.838 [Lua] Horde killed: ? 01:31:38.848 [Lua] HORDE: Pushing horde in time; too many units out 63 01:31:40.725 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:41.544 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:41.544 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:41.544 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:46.381 [Lua] [ChatManager][1]System: horizon picked up a piece of Ravaged Art 01:31:47.165 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:47.498 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 01:31:49.260 [Lua] simple los failed 01:31:49.689 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:31:50.180 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 01:31:50.913 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 01:31:51.175 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 01:31:58.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[8722cd6cee70a7b4]' 01:31:59.801 [Lua] HORDE: last wave, reset to standard horde delay 01:31:59.801 [Lua] Time for new HOOORDE! multi_last_wave 01:31:59.801 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 01:31:59.801 [Lua] horde requested: vector_blob 01:31:59.801 [Lua] wants to spawn ahead within distance: 60 01:31:59.801 [Lua] horde crated with id 23 of type vector_blob 01:31:59.801 [Lua] managed to spawn 54/54 horde enemies 01:31:59.801 [Lua] vector blob horde has started 01:32:00.001 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:32:00.063 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 01:32:00.064 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:32:00.456 [Lua] Init group template: horde 01:32:02.490 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 01:32:03.089 [Lua] Horde killed: ? 01:32:03.702 [Lua] [ChatManager][1]System: JBles95 picked up a piece of Ravaged Art 01:32:07.286 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:32:10.388 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 01:32:10.388 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 01:32:10.656 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:32:11.877 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 01:32:12.663 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:32:12.675 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:32:13.585 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:32:14.014 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' child 2: '#ID[491641d43abe46c8]' 01:32:14.573 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 01:32:14.957 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:32:15.654 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:32:15.886 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 01:32:18.428 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 01:32:18.428 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 01:32:19.028 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:32:19.121 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 01:32:20.726 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' child 2: '#ID[d6c5c81d82ee86f9]' 01:32:22.491 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 01:32:22.546 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[491641d43abe46c8]' 01:32:31.298 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:32:33.536 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:32:44.782 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:32:45.565 [Lua] Horde killed: ? 01:32:48.183 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:32:48.259 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 01:32:56.094 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 01:32:56.095 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:32:56.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:32:56.158 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 01:33:02.615 [Lua] Switching ConflictSettings: to: chaos 01:33:02.615 [Lua] pacing=chaos 01:33:02.615 [Lua] roaming=nil 01:33:02.615 [Lua] specials=chaos 01:33:02.615 [Lua] debug_color=purple 01:33:02.615 [Lua] contained_breeds=nil 01:33:02.615 [Lua] pack_spawning=chaos 01:33:02.615 [Lua] disabled=false 01:33:02.615 [Lua] factions=nil 01:33:02.615 [Lua] boss=chaos 01:33:02.615 [Lua] horde=chaos 01:33:02.615 [Lua] name=chaos 01:33:02.615 [Lua] intensity=default 01:33:02.615 [Lua] --- 01:33:04.479 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 01:33:07.466 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' child 2: '#ID[491641d43abe46c8]' 01:33:07.467 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[491641d43abe46c8]' 01:33:07.467 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[491641d43abe46c8]' 01:33:15.365 [Lua] main_path_player_far_away_check started 01:33:31.292 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 01:33:39.204 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:33:46.772 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:33:46.780 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 01:33:55.598 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 10 01:33:55.604 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:33:56.185 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 9 01:33:56.193 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 8 01:33:59.806 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:33:59.815 [Lua] Spline already found! 01:33:59.843 [Lua] Init group template: spline_patrol 01:34:00.349 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 9 01:34:01.274 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:01.282 [Lua] Spline already found! 01:34:01.302 [Lua] Init group template: spline_patrol 01:34:01.322 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 01:34:01.322 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:34:06.245 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:07.695 [Lua] [ChatManager][1]System: JBles95 picked up a Grimoire 01:34:11.762 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 01:34:14.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:14.700 [Lua] Spline already found! 01:34:14.731 [Lua] Init group template: spline_patrol 01:34:25.255 [Lua] Switching ConflictSettings: to: skaven 01:34:25.255 [Lua] pacing=default 01:34:25.255 [Lua] roaming=nil 01:34:25.255 [Lua] specials=skaven 01:34:25.255 [Lua] debug_color=orange 01:34:25.255 [Lua] contained_breeds=nil 01:34:25.255 [Lua] pack_spawning=skaven 01:34:25.255 [Lua] disabled=false 01:34:25.255 [Lua] factions=nil 01:34:25.255 [Lua] boss=skaven 01:34:25.255 [Lua] horde=default 01:34:25.255 [Lua] name=skaven 01:34:25.255 [Lua] intensity=default 01:34:25.255 [Lua] --- 01:34:25.713 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 01:34:26.146 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 01:34:27.742 [Lua] [ChatManager][1]System: horizon picked up a Tome 01:34:28.484 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:28.749 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:29.200 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:29.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:32.577 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:33.757 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 01:34:34.730 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 01:34:34.730 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[491641d43abe46c8]' 01:34:34.730 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:34:34.731 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[491641d43abe46c8]' 01:34:34.731 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:34:34.731 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:34:35.390 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 01:34:36.859 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 01:34:38.472 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:38.825 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:40.156 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:40.164 [Lua] Spline already found! 01:34:40.182 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 01:34:40.192 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[1c0ea4a60caea322]' 01:34:40.197 [Lua] Init group template: spline_patrol 01:34:40.315 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 01:34:44.223 [Lua] Time for new HOOORDE! multi_first_wave 01:34:44.223 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 01:34:44.223 [Lua] horde requested: ambush 01:34:44.223 [Lua] setting up ambush-horde 01:34:44.223 [Lua] Composing horde 'large' .. using variant 'plain' 01:34:44.223 [Lua] -> spawning: 53 01:34:44.223 [Lua] horde crated with id 28 of type ambush 01:34:44.223 [Lua] ambush horde has started 01:34:47.793 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 01:34:48.997 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 01:34:49.657 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:50.923 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 01:34:51.250 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:51.372 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 0 01:34:51.588 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[0c907ca2f09e88d5]' 01:34:51.598 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:52.989 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:54.066 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:54.130 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' 01:34:54.130 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 01:34:54.413 [Lua] Init group template: horde 01:34:55.126 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:55.348 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 01:34:56.150 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:56.471 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:34:56.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:34:56.726 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 01:34:56.726 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:34:56.726 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 01:34:56.726 [Lua] horde requested: ambush 01:34:56.726 [Lua] setting up ambush-horde 01:34:56.726 [Lua] Composing horde 'large' .. using variant 'plain' 01:34:56.726 [Lua] -> spawning: 54 01:34:56.726 [Lua] horde crated with id 29 of type ambush 01:34:56.726 [Lua] ambush horde has started 01:34:58.177 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 01:35:00.823 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:35:02.325 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:35:03.881 [Lua] HORDE: last wave, reset to standard horde delay 01:35:03.881 [Lua] Time for new HOOORDE! multi_last_wave 01:35:03.881 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 01:35:03.881 [Lua] horde requested: ambush 01:35:03.881 [Lua] setting up ambush-horde 01:35:03.881 [Lua] Composing horde 'large' .. using variant 'plain' 01:35:03.881 [Lua] -> spawning: 53 01:35:03.881 [Lua] horde crated with id 30 of type ambush 01:35:03.881 [Lua] ambush horde has started 01:35:04.266 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' 01:35:08.264 [Lua] Destroying unit since outside mesh or world 01:35:09.036 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:35:09.048 [Lua] Spline already found! 01:35:09.089 [Lua] Init group template: spline_patrol 01:35:10.041 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:35:10.074 [Lua] Horde killed: ? 01:35:10.278 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 01:35:14.608 [Lua] Init group template: horde 01:35:16.023 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:35:16.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 0 01:35:16.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 1212304 01:35:19.118 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 01:35:21.299 [Lua] Init group template: horde 01:35:21.462 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 01:35:23.787 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:35:24.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 193 will change to a manual source. 01:35:24.549 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' child 2: '#ID[74da6222e522f181]' 01:35:24.714 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:35:35.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:35:36.694 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 01:35:38.337 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 01:35:38.337 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:35:38.359 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:35:38.369 [Lua] Spline already found! 01:35:38.404 [Lua] Init group template: spline_patrol 01:35:41.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 0 01:35:41.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 1212304 01:35:42.512 [Lua] Horde killed: ? 01:35:47.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:35:53.688 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:35:53.696 [Lua] Spline already found! 01:35:53.724 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:35:53.729 [Lua] Init group template: spline_patrol 01:35:53.741 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 01:35:53.770 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:35:56.760 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:35:57.313 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:35:57.323 [Lua] Spline already found! 01:35:57.356 [Lua] Init group template: spline_patrol 01:35:58.983 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:35:58.983 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[bb7dd2b9ad2ebc02]' 01:35:59.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x191f68, position: 0 01:36:00.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x191fbe, position: 0 01:36:00.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19202c, position: 0 01:36:06.675 [Lua] Coordinated attack! 01:36:07.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 0 01:36:07.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 1212304 01:36:09.517 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 01:36:10.336 [Lua] Horde killed: ? 01:36:11.509 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:36:11.517 [Lua] Spline already found! 01:36:11.547 [Lua] Init group template: spline_patrol 01:36:11.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 0 01:36:13.454 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:14.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 36 01:36:15.032 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:36:15.032 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 01:36:17.243 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:36:18.320 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 01:36:18.320 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[d6c5c81d82ee86f9]' 01:36:18.463 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:36:18.472 [Lua] Spline already found! 01:36:18.497 [Lua] Init group template: spline_patrol 01:36:20.407 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 01:36:21.101 [Flow] ----- ANIM ENDED 01:36:21.347 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 01:36:21.555 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:22.081 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:22.538 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:23.402 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:36:26.261 [Flow] ----- ANIM ENDED 01:36:29.046 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:29.046 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[bd599339cbc18e39]' 01:36:35.831 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:36:35.841 [Lua] Spline already found! 01:36:35.876 [Lua] Init group template: spline_patrol 01:36:36.343 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 01:36:38.900 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 01:36:40.511 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 01:36:46.859 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7cb000205e72b846]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 01:36:47.205 [Flow] ----- ANIM ENDED 01:36:48.725 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:48.725 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[b69deb046d4cf430]' 01:36:50.126 [Lua] fence jumping 01:36:50.714 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:50.714 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[25d1c548d6f54b52]' 01:36:51.155 [Lua] ready to jump failed 01:36:53.651 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:56.534 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:57.991 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:36:57.992 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[08d582ca251849bd]' 01:36:59.011 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 01:37:02.358 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 01:37:02.431 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 01:37:02.696 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 01:37:06.642 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:37:06.890 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 01:37:09.078 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 01:37:10.488 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:37:10.488 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 01:37:12.264 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 01:37:12.754 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:37:12.754 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[a408d7e1af12ecd4]' 01:37:12.829 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:37:13.163 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:37:16.392 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:37:25.252 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 01:37:27.321 [Lua] Switching ConflictSettings: to: chaos 01:37:27.321 [Lua] pacing=chaos 01:37:27.321 [Lua] roaming=nil 01:37:27.321 [Lua] specials=chaos 01:37:27.321 [Lua] debug_color=purple 01:37:27.321 [Lua] contained_breeds=nil 01:37:27.321 [Lua] pack_spawning=chaos 01:37:27.321 [Lua] disabled=false 01:37:27.321 [Lua] factions=nil 01:37:27.321 [Lua] boss=chaos 01:37:27.321 [Lua] horde=chaos 01:37:27.321 [Lua] name=chaos 01:37:27.321 [Lua] intensity=default 01:37:27.321 [Lua] --- 01:37:28.845 [Lua] Time for new HOOORDE! multi_first_wave 01:37:28.845 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 01:37:28.845 [Lua] horde requested: vector_blob 01:37:28.845 [Lua] wants to spawn ahead within distance: 60 01:37:28.845 [Lua] horde crated with id 38 of type vector_blob 01:37:28.845 [Lua] managed to spawn 31/31 horde enemies 01:37:28.845 [Lua] vector blob horde has started 01:37:29.120 [Lua] Init group template: horde 01:37:29.196 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:37:29.207 [Lua] Spline already found! 01:37:29.228 [Lua] Init group template: spline_patrol 01:37:35.541 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:37:35.550 [Lua] Spline already found! 01:37:35.572 [Lua] Init group template: spline_patrol 01:37:36.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 71207 01:37:38.423 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:37:38.423 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:37:38.423 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 01:37:38.423 [Lua] horde requested: vector_blob 01:37:38.423 [Lua] wants to spawn ahead within distance: 60 01:37:38.423 [Lua] horde crated with id 41 of type vector_blob 01:37:38.423 [Lua] managed to spawn 26/26 horde enemies 01:37:38.423 [Lua] vector blob horde has started 01:37:38.723 [Lua] Init group template: horde 01:37:39.677 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 01:37:42.951 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:37:42.963 [Lua] Spline already found! 01:37:42.992 [Lua] Init group template: spline_patrol 01:37:45.275 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[86a01859214b5cf7]' 01:37:45.294 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[734cf05dfc226987]' 01:37:47.541 [Lua] HORDE: last wave, reset to standard horde delay 01:37:47.541 [Lua] Time for new HOOORDE! multi_last_wave 01:37:47.541 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 01:37:47.541 [Lua] horde requested: vector_blob 01:37:47.541 [Lua] wants to spawn ahead within distance: 60 01:37:47.541 [Lua] horde crated with id 43 of type vector_blob 01:37:47.541 [Lua] managed to spawn 29/29 horde enemies 01:37:47.541 [Lua] vector blob horde has started 01:37:47.847 [Lua] Init group template: horde 01:37:52.006 [Lua] Horde killed: ? 01:37:53.528 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:37:53.539 [Lua] Spline already found! 01:37:53.566 [Lua] Init group template: spline_patrol 01:37:56.538 [Lua] Horde killed: ? 01:37:59.412 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 01:38:00.064 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' child 1: '#ID[60aacb675ed8aef1]' 01:38:02.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x184b7b, position: 71207 01:38:12.643 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[bb7dd2b9ad2ebc02]' 01:38:15.443 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:38:17.215 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:38:17.970 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:38:18.894 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[491641d43abe46c8]' 01:38:18.895 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[09154e32212bcbd7]' 01:38:18.895 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 01:38:20.107 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:38:20.117 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[71695b775e05dd6f]' 01:38:20.235 [Lua] Horde killed: ? 01:38:26.676 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 01:38:26.693 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 01:38:28.659 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 01:38:32.874 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:38:39.377 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 01:38:41.485 [Lua] Coordinated attack! 01:38:43.281 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 01:38:45.343 [Lua] Override Player Respawning boss_group true 01:38:47.274 [Lua] [ChatManager][1]System: horizon discarded a Tome 01:38:47.758 [Lua] [ChatManager][1]System: JBles95 discarded a Tome 01:38:50.092 [Lua] [ChatManager][1]System: horizon picked up a Tome 01:38:52.481 [Lua] [ChatManager][1]System: JBles95 picked up a Tome 01:38:54.906 [Lua] [ChatManager][1]System: horizon discarded a Tome 01:38:59.362 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 01:39:03.176 [Lua] Switching ConflictSettings: to: skaven 01:39:03.176 [Lua] pacing=default 01:39:03.176 [Lua] roaming=nil 01:39:03.176 [Lua] specials=skaven 01:39:03.176 [Lua] debug_color=orange 01:39:03.176 [Lua] contained_breeds=nil 01:39:03.176 [Lua] pack_spawning=skaven 01:39:03.176 [Lua] disabled=false 01:39:03.176 [Lua] factions=nil 01:39:03.176 [Lua] boss=skaven 01:39:03.176 [Lua] horde=default 01:39:03.176 [Lua] name=skaven 01:39:03.176 [Lua] intensity=default 01:39:03.176 [Lua] --- 01:39:07.592 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 01:39:07.592 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 01:39:20.951 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 01:39:20.974 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 01:39:21.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 01:39:21.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 01:39:21.282 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105745ac8, connection_key=2, breed_name=chaos_exalted_sorcerer) 01:39:26.327 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:39:36.814 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:39:44.466 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:39:46.067 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105745ac8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:46.877 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105745ac8 01:40:06.258 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 01:40:06.258 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 01:40:08.427 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 01:40:08.921 [Lua] Init group template: horde 01:40:10.242 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:40:18.101 [Lua] Horde killed: ? 01:40:21.361 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:40:21.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 47, name: `unknown` 01:40:22.861 error: [Unit] Unit: '#ID[6d5e44da7b788024]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 01:40:26.646 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 01:40:26.646 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 01:40:28.205 [Lua] event horde ends! 01:40:31.285 [Lua] Init group template: horde 01:40:42.491 [Lua] [ChatManager][1]System: Burblespue Halescourge died after 58 seconds. 01:40:42.492 [Lua] Horde killed: ? 01:40:42.502 [Lua] Override Player Respawning boss_group false 01:40:45.792 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die (2) 01:40:45.792 [Lua] [ChatManager][1]System: JBles95 picked up a Loot Die 01:40:46.044 [Lua] [ChatManager][1]System: horizon picked up a Loot Die (3) 01:40:46.044 [Lua] [ChatManager][1]System: horizon picked up a Loot Die 01:40:51.131 [Lua] event horde ends! 01:40:54.505 [Lua] Switching ConflictSettings: to: chaos 01:40:54.505 [Lua] pacing=chaos 01:40:54.505 [Lua] roaming=nil 01:40:54.505 [Lua] specials=chaos 01:40:54.505 [Lua] debug_color=purple 01:40:54.505 [Lua] contained_breeds=nil 01:40:54.505 [Lua] pack_spawning=chaos 01:40:54.505 [Lua] disabled=false 01:40:54.505 [Lua] factions=nil 01:40:54.505 [Lua] boss=chaos 01:40:54.505 [Lua] horde=chaos 01:40:54.505 [Lua] name=chaos 01:40:54.505 [Lua] intensity=default 01:40:54.505 [Lua] --- 01:41:08.316 [Lua] Switching ConflictSettings: to: skaven 01:41:08.316 [Lua] pacing=default 01:41:08.316 [Lua] roaming=nil 01:41:08.316 [Lua] specials=skaven 01:41:08.316 [Lua] debug_color=orange 01:41:08.316 [Lua] contained_breeds=nil 01:41:08.316 [Lua] pack_spawning=skaven 01:41:08.316 [Lua] disabled=false 01:41:08.316 [Lua] factions=nil 01:41:08.316 [Lua] boss=skaven 01:41:08.316 [Lua] horde=default 01:41:08.316 [Lua] name=skaven 01:41:08.316 [Lua] intensity=default 01:41:08.316 [Lua] --- 01:41:20.105 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0082649225369095802; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0082649225369095802; t = 804.0689797680825; all_inside = true; any_inside = true; players_outside_portal = table: 00000000103DAD90; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0082649225369095802; t = 804.0689797680825 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0082649225369095802; context = table: 0000000007974550; t = 804.0689797680825 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.0689797680825; dt = 0.0082649225369095802; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.0689797680825 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.0689797680825; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0082649225369095802; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0082649225369095802 [11] self = table: 0000000012137060; dt = 0.0082649225369095802; main_t = 9530.5211559990421; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.0689797680825; game_mode_ended = false [12] self = table: 00000000056A95A0; dt = 0.0082649225369095802; t = 9530.5211559990421 [13] self = table: 0000000000098460; real_world_dt = 0.0082649225369095802; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082649225369095802; t = 9530.5211559990421 [14] dt = 0.0082649225369095802 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2001932859420776; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2001932859420776; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2001932859420776; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2001932859420776; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0082649225369095802; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.105 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:3781955, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:566798080, lt:load_next_level, extra_packages:{ }) 01:41:20.105 [Lua] [NetworkServer] Entering post game 01:41:20.105 [Lua] [PeerSM] 110000104183f95 :: on_exit InGame 01:41:20.105 [Lua] [PeerSM] 110000104183f95 :: on_enter InPostGame 01:41:20.105 [Lua] [PeerSM] 110000105745ac8 :: on_exit InGame 01:41:20.105 [Lua] [PeerSM] 110000105745ac8 :: on_enter InPostGame 01:41:20.105 [Save] Saving `save_data` 01:41:20.105 [Lua] gm_event_end_conditions_met true false 01:41:20.105 [Lua] Game won 01:41:20.106 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:41:20.107 [Save] Save done 01:41:20.107 [Save] Saving `save_data` 01:41:20.109 [Save] Save done 01:41:20.122 [Lua] generate_backend_stats 110000104183f95:1 01:41:20.187 [Lua] [PlayFabMirrorBase] Force commit 01:41:20.187 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 01:41:20.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 81 01:41:20.210 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:41:20.210 [Save] Saving `save_data` 01:41:20.214 [Save] Save done 01:41:20.217 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = false 01:41:20.218 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = false 01:41:20.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 81 28 01:41:20.222 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0082803554832935333; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0082803554832935333; t = 804.07726012356579; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BE43CC0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0082803554832935333; t = 804.07726012356579 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0082803554832935333; context = table: 0000000007974550; t = 804.07726012356579 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.07726012356579; dt = 0.0082803554832935333; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.07726012356579 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.07726012356579; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0082803554832935333; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0082803554832935333 [11] self = table: 0000000012137060; dt = 0.0082803554832935333; main_t = 9530.5294363545254; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.07726012356579; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0082803554832935333; t = 9530.5294363545254 [13] self = table: 0000000000098460; real_world_dt = 0.0082803554832935333; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082803554832935333; t = 9530.5294363545254 [14] dt = 0.0082803554832935333 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1762179136276245; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1762179136276245; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1762179136276245; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1762179136276245; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0082803554832935333; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.233 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0082975542172789574; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0082975542172789574; t = 804.08555767778307; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B687060; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0082975542172789574; t = 804.08555767778307 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0082975542172789574; context = table: 0000000007974550; t = 804.08555767778307 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.08555767778307; dt = 0.0082975542172789574; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.08555767778307 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.08555767778307; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0082975542172789574; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0082975542172789574 [11] self = table: 0000000012137060; dt = 0.0082975542172789574; main_t = 9530.5377339087427; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.08555767778307; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0082975542172789574; t = 9530.5377339087427 [13] self = table: 0000000000098460; real_world_dt = 0.0082975542172789574; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0082975542172789574; t = 9530.5377339087427 [14] dt = 0.0082975542172789574 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1531322002410889; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1531322002410889; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1531322002410889; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1531322002410889; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0082975542172789574; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.245 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.008340856060385704; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.008340856060385704; t = 804.09389853384346; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C327870; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.008340856060385704; t = 804.09389853384346 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.008340856060385704; context = table: 0000000007974550; t = 804.09389853384346 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.09389853384346; dt = 0.008340856060385704; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.09389853384346 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.09389853384346; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.008340856060385704; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.008340856060385704 [11] self = table: 0000000012137060; dt = 0.008340856060385704; main_t = 9530.5460747648031; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.09389853384346; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.008340856060385704; t = 9530.5460747648031 [13] self = table: 0000000000098460; real_world_dt = 0.008340856060385704; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.008340856060385704; t = 9530.5460747648031 [14] dt = 0.008340856060385704 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1309752464294434; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1309752464294434; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1309752464294434; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1309752464294434; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008340856060385704; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.254 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0084107033908367157; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0084107033908367157; t = 804.10230923723429; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AC51830; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0084107033908367157; t = 804.10230923723429 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0084107033908367157; context = table: 0000000007974550; t = 804.10230923723429 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.10230923723429; dt = 0.0084107033908367157; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.10230923723429 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.10230923723429; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0084107033908367157; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0084107033908367157 [11] self = table: 0000000012137060; dt = 0.0084107033908367157; main_t = 9530.5544854681939; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.10230923723429; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0084107033908367157; t = 9530.5544854681939 [13] self = table: 0000000000098460; real_world_dt = 0.0084107033908367157; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0084107033908367157; t = 9530.5544854681939 [14] dt = 0.0084107033908367157 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.1096236705780029; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.1096236705780029; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.1096236705780029; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.1096236705780029; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0084107033908367157; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.264 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0085029127076268196; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0085029127076268196; t = 804.11081214994192; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DB94CC0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0085029127076268196; t = 804.11081214994192 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085029127076268196; context = table: 0000000007974550; t = 804.11081214994192 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.11081214994192; dt = 0.0085029127076268196; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.11081214994192 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.11081214994192; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0085029127076268196; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0085029127076268196 [11] self = table: 0000000012137060; dt = 0.0085029127076268196; main_t = 9530.5629883809015; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.11081214994192; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085029127076268196; t = 9530.5629883809015 [13] self = table: 0000000000098460; real_world_dt = 0.0085029127076268196; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085029127076268196; t = 9530.5629883809015 [14] dt = 0.0085029127076268196 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0890146493911743; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0890146493911743; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0890146493911743; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0890146493911743; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085029127076268196; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.274 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0085966410115361214; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0085966410115361214; t = 804.11940879095346; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CA9F8B0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0085966410115361214; t = 804.11940879095346 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0085966410115361214; context = table: 0000000007974550; t = 804.11940879095346 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.11940879095346; dt = 0.0085966410115361214; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.11940879095346 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.11940879095346; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0085966410115361214; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0085966410115361214 [11] self = table: 0000000012137060; dt = 0.0085966410115361214; main_t = 9530.5715850219131; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.11940879095346; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0085966410115361214; t = 9530.5715850219131 [13] self = table: 0000000000098460; real_world_dt = 0.0085966410115361214; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0085966410115361214; t = 9530.5715850219131 [14] dt = 0.0085966410115361214 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0691343545913696; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0691343545913696; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0691343545913696; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0691343545913696; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0085966410115361214; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.285 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0087211793288588524; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0087211793288588524; t = 804.12812997028232; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BB377D0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0087211793288588524; t = 804.12812997028232 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0087211793288588524; context = table: 0000000007974550; t = 804.12812997028232 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.12812997028232; dt = 0.0087211793288588524; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.12812997028232 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.12812997028232; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0087211793288588524; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0087211793288588524 [11] self = table: 0000000012137060; dt = 0.0087211793288588524; main_t = 9530.5803062012419; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.12812997028232; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0087211793288588524; t = 9530.5803062012419 [13] self = table: 0000000000098460; real_world_dt = 0.0087211793288588524; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0087211793288588524; t = 9530.5803062012419 [14] dt = 0.0087211793288588524 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0500104427337646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0500104427337646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0500104427337646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0500104427337646; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0087211793288588524; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.294 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0088477982208132744; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0088477982208132744; t = 804.13697776850313; all_inside = true; any_inside = true; players_outside_portal = table: 00000000125F64A0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0088477982208132744; t = 804.13697776850313 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0088477982208132744; context = table: 0000000007974550; t = 804.13697776850313 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.13697776850313; dt = 0.0088477982208132744; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.13697776850313 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.13697776850313; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0088477982208132744; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0088477982208132744 [11] self = table: 0000000012137060; dt = 0.0088477982208132744; main_t = 9530.5891539994627; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.13697776850313; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0088477982208132744; t = 9530.5891539994627 [13] self = table: 0000000000098460; real_world_dt = 0.0088477982208132744; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0088477982208132744; t = 9530.5891539994627 [14] dt = 0.0088477982208132744 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0316022634506226; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0316022634506226; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0316022634506226; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0316022634506226; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0088477982208132744; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.303 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0089738713577389717; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0089738713577389717; t = 804.14595163986087; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C867A10; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0089738713577389717; t = 804.14595163986087 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0089738713577389717; context = table: 0000000007974550; t = 804.14595163986087 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.14595163986087; dt = 0.0089738713577389717; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.14595163986087 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.14595163986087; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0089738713577389717; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0089738713577389717 [11] self = table: 0000000012137060; dt = 0.0089738713577389717; main_t = 9530.5981278708205; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.14595163986087; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0089738713577389717; t = 9530.5981278708205 [13] self = table: 0000000000098460; real_world_dt = 0.0089738713577389717; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0089738713577389717; t = 9530.5981278708205 [14] dt = 0.0089738713577389717 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0148980617523193; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0148980617523193; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0148980617523193; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0148980617523193; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0089738713577389717; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.312 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0090873371809720993; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0090873371809720993; t = 804.15503897704184; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BC54780; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0090873371809720993; t = 804.15503897704184 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0090873371809720993; context = table: 0000000007974550; t = 804.15503897704184 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.15503897704184; dt = 0.0090873371809720993; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.15503897704184 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.15503897704184; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0090873371809720993; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0090873371809720993 [11] self = table: 0000000012137060; dt = 0.0090873371809720993; main_t = 9530.6072152080014; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.15503897704184; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0090873371809720993; t = 9530.6072152080014 [13] self = table: 0000000000098460; real_world_dt = 0.0090873371809720993; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0090873371809720993; t = 9530.6072152080014 [14] dt = 0.0090873371809720993 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0004982948303223; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0004982948303223; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0004982948303223; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0004982948303223; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0090873371809720993; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.323 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0091894557699561119; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0091894557699561119; t = 804.1642284328118; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C317C60; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0091894557699561119; t = 804.1642284328118 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0091894557699561119; context = table: 0000000007974550; t = 804.1642284328118 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.1642284328118; dt = 0.0091894557699561119; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.1642284328118 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.1642284328118; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0091894557699561119; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0091894557699561119 [11] self = table: 0000000012137060; dt = 0.0091894557699561119; main_t = 9530.6164046637714; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.1642284328118; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0091894557699561119; t = 9530.6164046637714 [13] self = table: 0000000000098460; real_world_dt = 0.0091894557699561119; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0091894557699561119; t = 9530.6164046637714 [14] dt = 0.0091894557699561119 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.98854857683181763; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.98854857683181763; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.98854857683181763; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.98854857683181763; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0091894557699561119; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.332 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0092777842655777931; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0092777842655777931; t = 804.17350621707737; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A3C9BB0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0092777842655777931; t = 804.17350621707737 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0092777842655777931; context = table: 0000000007974550; t = 804.17350621707737 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.17350621707737; dt = 0.0092777842655777931; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.17350621707737 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.17350621707737; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0092777842655777931; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0092777842655777931 [11] self = table: 0000000012137060; dt = 0.0092777842655777931; main_t = 9530.625682448037; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.17350621707737; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0092777842655777931; t = 9530.625682448037 [13] self = table: 0000000000098460; real_world_dt = 0.0092777842655777931; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0092777842655777931; t = 9530.625682448037 [14] dt = 0.0092777842655777931 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.97911113500595093; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.97911113500595093; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.97911113500595093; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.97911113500595093; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092777842655777931; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.340 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0093230213969945908; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0093230213969945908; t = 804.18282923847437; all_inside = true; any_inside = true; players_outside_portal = table: 000000000981BBB0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0093230213969945908; t = 804.18282923847437 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0093230213969945908; context = table: 0000000007974550; t = 804.18282923847437 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.18282923847437; dt = 0.0093230213969945908; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.18282923847437 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.18282923847437; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0093230213969945908; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0093230213969945908 [11] self = table: 0000000012137060; dt = 0.0093230213969945908; main_t = 9530.635005469434; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.18282923847437; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0093230213969945908; t = 9530.635005469434 [13] self = table: 0000000000098460; real_world_dt = 0.0093230213969945908; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0093230213969945908; t = 9530.635005469434 [14] dt = 0.0093230213969945908 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.97233831882476807; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.97233831882476807; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.97233831882476807; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.97233831882476807; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093230213969945908; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.350 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0093550579622387886; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0093550579622387886; t = 804.19218429643661; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D866A00; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0093550579622387886; t = 804.19218429643661 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0093550579622387886; context = table: 0000000007974550; t = 804.19218429643661 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.19218429643661; dt = 0.0093550579622387886; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.19218429643661 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.19218429643661; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0093550579622387886; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0093550579622387886 [11] self = table: 0000000012137060; dt = 0.0093550579622387886; main_t = 9530.6443605273962; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.19218429643661; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0093550579622387886; t = 9530.6443605273962 [13] self = table: 0000000000098460; real_world_dt = 0.0093550579622387886; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0093550579622387886; t = 9530.6443605273962 [14] dt = 0.0093550579622387886 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.96829181909561157; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.96829181909561157; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.96829181909561157; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.96829181909561157; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093550579622387886; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.359 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0093647651374340057; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0093647651374340057; t = 804.20154906157404; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012C537B0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0093647651374340057; t = 804.20154906157404 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0093647651374340057; context = table: 0000000007974550; t = 804.20154906157404 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.20154906157404; dt = 0.0093647651374340057; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.20154906157404 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.20154906157404; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0093647651374340057; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0093647651374340057 [11] self = table: 0000000012137060; dt = 0.0093647651374340057; main_t = 9530.6537252925336; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.20154906157404; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0093647651374340057; t = 9530.6537252925336 [13] self = table: 0000000000098460; real_world_dt = 0.0093647651374340057; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0093647651374340057; t = 9530.6537252925336 [14] dt = 0.0093647651374340057 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.97065907716751099; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.97065907716751099; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.97065907716751099; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.97065907716751099; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093647651374340057; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.368 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0093580847606062889; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0093580847606062889; t = 804.21090714633465; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012B14340; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0093580847606062889; t = 804.21090714633465 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0093580847606062889; context = table: 0000000007974550; t = 804.21090714633465 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.21090714633465; dt = 0.0093580847606062889; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.21090714633465 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.21090714633465; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0093580847606062889; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0093580847606062889 [11] self = table: 0000000012137060; dt = 0.0093580847606062889; main_t = 9530.6630833772942; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.21090714633465; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0093580847606062889; t = 9530.6630833772942 [13] self = table: 0000000000098460; real_world_dt = 0.0093580847606062889; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0093580847606062889; t = 9530.6630833772942 [14] dt = 0.0093580847606062889 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.98378103971481323; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.98378103971481323; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.98378103971481323; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.98378103971481323; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093580847606062889; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.377 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0093466220423579216; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0093466220423579216; t = 804.22025376837701; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FB20D60; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0093466220423579216; t = 804.22025376837701 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0093466220423579216; context = table: 0000000007974550; t = 804.22025376837701 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.22025376837701; dt = 0.0093466220423579216; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.22025376837701 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.22025376837701; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0093466220423579216; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0093466220423579216 [11] self = table: 0000000012137060; dt = 0.0093466220423579216; main_t = 9530.6724299993366; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.22025376837701; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0093466220423579216; t = 9530.6724299993366 [13] self = table: 0000000000098460; real_world_dt = 0.0093466220423579216; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0093466220423579216; t = 9530.6724299993366 [14] dt = 0.0093466220423579216 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 0.99909961223602295; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.99909961223602295; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.99909961223602295; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.99909961223602295; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093466220423579216; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.387 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0093166911974549294; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0093166911974549294; t = 804.22957045957446; all_inside = true; any_inside = true; players_outside_portal = table: 000000001241F650; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0093166911974549294; t = 804.22957045957446 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0093166911974549294; context = table: 0000000007974550; t = 804.22957045957446 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.22957045957446; dt = 0.0093166911974549294; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.22957045957446 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.22957045957446; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0093166911974549294; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0093166911974549294 [11] self = table: 0000000012137060; dt = 0.0093166911974549294; main_t = 9530.6817466905341; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.22957045957446; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0093166911974549294; t = 9530.6817466905341 [13] self = table: 0000000000098460; real_world_dt = 0.0093166911974549294; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0093166911974549294; t = 9530.6817466905341 [14] dt = 0.0093166911974549294 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0150457620620728; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0150457620620728; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0150457620620728; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0150457620620728; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093166911974549294; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.396 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0092897536233067513; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0092897536233067513; t = 804.23886021319777; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BE9F850; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0092897536233067513; t = 804.23886021319777 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0092897536233067513; context = table: 0000000007974550; t = 804.23886021319777 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.23886021319777; dt = 0.0092897536233067513; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.23886021319777 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.23886021319777; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0092897536233067513; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0092897536233067513 [11] self = table: 0000000012137060; dt = 0.0092897536233067513; main_t = 9530.6910364441574; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.23886021319777; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0092897536233067513; t = 9530.6910364441574 [13] self = table: 0000000000098460; real_world_dt = 0.0092897536233067513; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0092897536233067513; t = 9530.6910364441574 [14] dt = 0.0092897536233067513 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0293829441070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0293829441070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0293829441070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0293829441070557; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092897536233067513; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.405 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0092508755624294281; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0092508755624294281; t = 804.2481110887602; all_inside = true; any_inside = true; players_outside_portal = table: 000000001162FCB0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0092508755624294281; t = 804.2481110887602 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0092508755624294281; context = table: 0000000007974550; t = 804.2481110887602 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.2481110887602; dt = 0.0092508755624294281; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.2481110887602 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.2481110887602; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0092508755624294281; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0092508755624294281 [11] self = table: 0000000012137060; dt = 0.0092508755624294281; main_t = 9530.7002873197198; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.2481110887602; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0092508755624294281; t = 9530.7002873197198 [13] self = table: 0000000000098460; real_world_dt = 0.0092508755624294281; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0092508755624294281; t = 9530.7002873197198 [14] dt = 0.0092508755624294281 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0437595844268799; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0437595844268799; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0437595844268799; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0437595844268799; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092508755624294281; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.414 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0092157581821084023; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0092157581821084023; t = 804.25732684694231; all_inside = true; any_inside = true; players_outside_portal = table: 00000000124F9D20; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0092157581821084023; t = 804.25732684694231 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0092157581821084023; context = table: 0000000007974550; t = 804.25732684694231 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.25732684694231; dt = 0.0092157581821084023; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.25732684694231 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.25732684694231; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0092157581821084023; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0092157581821084023 [11] self = table: 0000000012137060; dt = 0.0092157581821084023; main_t = 9530.7095030779019; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.25732684694231; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0092157581821084023; t = 9530.7095030779019 [13] self = table: 0000000000098460; real_world_dt = 0.0092157581821084023; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0092157581821084023; t = 9530.7095030779019 [14] dt = 0.0092157581821084023 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0593498945236206; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0593498945236206; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0593498945236206; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0593498945236206; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092157581821084023; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.454 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0091870930045843124; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0091870930045843124; t = 804.26651393994689; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013BB5050; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0091870930045843124; t = 804.26651393994689 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0091870930045843124; context = table: 0000000007974550; t = 804.26651393994689 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.26651393994689; dt = 0.0091870930045843124; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.26651393994689 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.26651393994689; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0091870930045843124; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0091870930045843124 [11] self = table: 0000000012137060; dt = 0.0091870930045843124; main_t = 9530.7186901709065; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.26651393994689; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0091870930045843124; t = 9530.7186901709065 [13] self = table: 0000000000098460; real_world_dt = 0.0091870930045843124; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0091870930045843124; t = 9530.7186901709065 [14] dt = 0.0091870930045843124 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0709875822067261; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0709875822067261; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0709875822067261; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0709875822067261; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0091870930045843124; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.465 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function [1] self = table: 0000000008EB1C20 [2] self = table: 000000000E0E7B10; dt = 0.0091612944379448891; all_inside = true [3] self = table: 000000000E0E7B10; dt = 0.0091612944379448891; t = 804.27567523438483; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B7143A0; buff_system = table: 000000000EC0B360 [4] self = table: 000000000E0E7B10; dt = 0.0091612944379448891; t = 804.27567523438483 [5] self = table: 000000000E0E7B10; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000006EEC00; dt = 0.0091612944379448891; context = table: 0000000007974550; t = 804.27567523438483 [6] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.27567523438483; dt = 0.0091612944379448891; update_list = table: 000000000A94E2D0; dummy_input = table: 00000000006EEC00; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000E0E7B10 [7] self = table: 0000000009BF9380; context = table: 0000000007974550; t = 804.27567523438483 [8] self = table: 0000000011295C70; entity_system_update_context = table: 0000000007974550; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000DE1C880; t = 804.27567523438483; i = 82; system = table: 0000000009BF9380 [9] self = table: 00000000009276E0; update_func = "update"; dt = 0.0091612944379448891; entity_system_update_context = table: 0000000007974550 [10] self = table: 00000000009276E0; dt = 0.0091612944379448891 [11] self = table: 0000000012137060; dt = 0.0091612944379448891; main_t = 9530.7278514653444; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 804.27567523438483; game_mode_ended = true [12] self = table: 00000000056A95A0; dt = 0.0091612944379448891; t = 9530.7278514653444 [13] self = table: 0000000000098460; real_world_dt = 0.0091612944379448891; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0091612944379448891; t = 9530.7278514653444 [14] dt = 0.0091612944379448891 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000D5390E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000122A33C0; _initial_peers_ready = true; _object_set_names = table: 000000000CEC4680; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000CEC4780; _disable_spawning_reasons = table: 00000000092E0200; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000F09AA00; _mutator_handler = table: 0000000000C4D380; network_server = table: 00000000031A58C0; _game_mode = table: 00000000038228E0; _profile_synchronizer = table: 00000000031AA990; _lobby_host = table: 00000000031A4440; _level_key = "ground_zero"; _network_transmit = table: 0000000006076DF0; _flow_set_data = table: 0000000011BF9750; is_server = true; network_event_delegate = table: 000000000873F770; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0825381278991699; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0825381278991699; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0825381278991699; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0825381278991699; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000009BF93B0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_8"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000010F6D010; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000097F22B0; _player_distances = table: 00000000113B8960; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [7] profiler_names = table: 000000000A94E3A0; entity_manager = table: 000000000B859CD0; extension_init_context = table: 0000000009BF93B0; NAME = "end_zone_system"; unit_storage = table: 000000000B4E5980; update_list = table: 000000000A94E2D0; statistics_db = table: 000000000D5390E0; is_server = true; extensions = table: 000000000A94E300; network_transmit = table: 0000000006076DF0; world = [World]; name = "end_zone_system"; system_api = table: 0000000008743D10; [8] num_systems = 0; systems_pre_update = table: 00000000018C4260; systems = table: 000000000D213430; systems_update = table: 000000000DE1C880; systems_post_update = table: 00000000104F7290; systems_physics_async_update = table: 000000000723D570; [9] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [10] entity_system_bag = table: 0000000011295C70; startup_data = table: 000000000CD97960; entity_manager = table: 000000000B859CD0; unit_spawner = table: 0000000011568B80; statistics_db = table: 000000000D5390E0; is_server = true; system_update_context = table: 0000000007974550; network_transmit = table: 0000000006076DF0; network_clock = table: 000000000170D1E0; dice_keeper = table: 000000001209B320; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011295C70; network_server = table: 00000000031A58C0; entity_system = table: 00000000009276E0; parent = table: 0000000000098460; _level_flow_events = table: 000000000984ACF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 804.27726012356584; input_manager = table: 000000000A293930; profile_synchronizer = table: 00000000031AA990; _debug_gui = [Gui]; network_transmit = table: 0000000006076DF0; _max_local_players = 4; _fps_reporter = table: 000000000B412F50; num_local_human_players = 1; _ping_reporter = table: 000000000CE96680; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0091612944379448891; peer_id = "110000104183f95"; level = [Level]; network_timer_handler = table: 000000000C5ED2D0; _gm_event_end_reason = "won"; machines = table: 000000001159FA60; _camera_carrier = table: 000000000CE97270; _quit_game = false; network_clock = table: 000000000170D1E0; _onclose_called = false; _lobby_host = table: 00000000031A4440; statistics_db = table: 000000000D5390E0; game_mode_key = "adventure"; level_key = "ground_zero"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000048E9180; dice_keeper = table: 000000001209B320; network_event_delegate = table: 000000000873F770; [12] _params = table: 0000000005E69C50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098460; _state = table: 0000000012137060; [13] startup_package_handles = table: 000000000009C350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C2E0; flow_return_table = table: 0000000000098490; _machine = table: 00000000056A95A0; has_booted = true; loading_context = table: 000000000D953E70; startup_timer = 8.416124408133328; bar_timer = 0; disable_loading_bar = true; 01:41:20.989 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 01:41:20.989 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 81 01:41:21.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 81 01:41:21.576 [Lua] [PlayFabMirrorBase] commit result "success", "46" 01:41:21.576 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:41:21.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 82 01:41:21.576 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:41:21.576 [Lua] victory table: 00000000113E7FE0 nil 01:41:21.585 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 82 29 01:41:21.802 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 01:41:21.802 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 82 01:41:22.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 82 01:41:22.568 [Save] Saving `save_data` 01:41:22.570 [Save] Save done 01:41:22.570 [Save] Saving `save_data` 01:41:22.574 [Save] Save done 01:41:29.379 [Lua] ConflictDirector - destroy all units 01:41:29.382 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 01:41:29.612 [Lua] [LevelTransitionHandler] promote_next_level_data 01:41:29.612 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 01:41:29.612 [Lua] [SharedState] network_state_110000104183f95: level_key:0:0:0:0 = inn_level 01:41:29.612 [Lua] [SharedState] network_state_110000104183f95: level_seed:0:0:0:0 = 3781955 01:41:29.612 [Lua] [SharedState] network_state_110000104183f95: conflict_director:0:0:0:0 = inn_level 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: locked_director_functions:0:0:0:0 = {} 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: game_mode:0:0:0:0 = inn 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: mechanism:0:0:0:0 = adventure 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: environment_variation_id:0:0:0:0 = 0 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: difficulty:0:0:0:0 = normal 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: difficulty_tweak:0:0:0:0 = 0 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: level_session_id:0:0:0:0 = 566798080 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: level_transition_type:0:0:0:0 = load_next_level 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: extra_packages:0:0:0:0 = {} 01:41:29.613 [Lua] [SharedState] network_state_110000104183f95: name:set_level_data 01:41:29.613 [Lua] TRANSITION nil nil load_next_level 01:41:29.613 [Lua] Transition type "load_next_level", is server: true 01:41:29.613 [Lua] [GameNetworkManager] Leaving game... 01:41:29.613 [Lua] [GameNetworkManager] Shutting down game session host. 01:41:29.613 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:41:29.613 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:41:29.613 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=815.33 01:41:29.621 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:41:31.642 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:41:31.642 [Lua] [Managers] Calling function on all managers: 01:41:31.642 [Lua] PlayerManager:remove_player peer_id=110000104183f95 1 01:41:31.643 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = false 01:41:31.643 [Lua] Clearing all global lookup lists 01:41:31.643 [Lua] [IngamePlayerListUI] - Destroy 01:41:31.643 [Lua] [GamePadEquipmentUI] - Destroy 01:41:31.643 [Lua] [EquipmentUI] - Destroy 01:41:31.643 [Lua] [AbilityUI] - Destroy 01:41:31.643 [Lua] [GamePadAbilityUI] - Destroy 01:41:31.644 [Lua] [IngameUI] destroy 01:41:31.644 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104183f95"}] 01:41:31.644 [Lua] PlayerManager:remove_player peer_id=110000104183f95 2 01:41:31.644 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:41:31.644 [Lua] PlayerManager:remove_player peer_id=110000104183f95 4 01:41:31.645 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[6823603661fa50a6]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[79e5043c697b6338]' child 6: '#ID[50a6545c35aefad1]' child 7: '#ID[ef4bc887f71c182e]' 01:41:31.645 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9586d9b1412843dd]' child 1: '#ID[27f3aa9d4817c6e6]' child 2: '#ID[59a4405d2022a58d]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[6d5f34f4ef42cf7b]' child 6: '#ID[a63947aa9cf1b0ef]' 01:41:31.645 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[59225eae1711a340]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[59225eae1711a340]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[2170006167f328e4]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[b465247f110d95b5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[cfb93656319fad65]' 01:41:31.645 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[784c8a59969ab3a1]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[5a95e75498103668]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[34b7f98a9b55e9df]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[3044da1bc27ef248]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[198756725522728c]' 01:41:31.647 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[9586d9b1412843dd]' child 2: '#ID[1344297ad5e38be1]' child 3: '#ID[39e5cd116c6b2fbf]' child 4: '#ID[061f1765bc5b5e4e]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[39e5cd116c6b2fbf]' child 7: '#ID[4fccf031bdcc12ab]' child 8: '#ID[2586f7958031dbc8]' child 9: '#ID[b200c957903cc5e3]' child 10: '#ID[dd979de8c69cbd8f]' 01:41:31.647 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' 01:41:31.647 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[d824e344f36ffdfb]' 01:41:31.648 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[fa92662140c4085e]' 01:41:31.650 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 01:41:31.651 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fb6e2fb7ea90e16]' 01:41:31.652 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 01:41:31.652 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 01:41:31.652 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 01:41:31.653 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 01:41:31.654 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[347397d4b8dcb827]' child 1: '#ID[f7a63cd2a70b4d5f]' child 2: '#ID[4df62f26165cf2bc]' child 3: '#ID[c77c52c273b7f882]' 01:41:31.654 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 01:41:31.655 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 01:41:31.673 [Lua] [MOD][VMF][INFO] Removed 110000105745ac8 from the VMF users list. 01:41:31.673 [Lua] PlayerManager:remove_player peer_id=110000105745ac8 1 01:41:31.849 [Lua] [Managers] Destroying manager group: 01:41:31.851 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[784c8a59969ab3a1]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[d3332280bdad507a]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[5c00bc1da5dd080a]' child 20: '#ID[619b3d3019f207dc]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[d3332280bdad507a]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[1b309f0928506178]' child 25: '#ID[7aed6506e637766d]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[9c655f9dd6198600]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[ced33206f3e34b36]' 01:41:31.859 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:41:31.936 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:41:31.938 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:41:31.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:41:31.940 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:41:31.940 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:41:31.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:41:31.941 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:41:31.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:41:31.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:41:31.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:41:31.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:41:31.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:41:31.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:41:31.948 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:41:31.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 01:41:31.950 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:41:31.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:41:31.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:41:31.954 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:41:31.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:41:31.957 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:41:31.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:41:31.963 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:41:31.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:41:31.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:41:31.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:41:31.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:41:31.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:41:31.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:41:31.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:41:31.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:41:31.975 [Lua] [PeerSM] 110000104183f95 :: on_exit InPostGame 01:41:31.975 [Lua] [PeerSM] 110000104183f95 :: on_enter Loading 01:41:31.975 [Lua] [PeerSM] 110000105745ac8 :: on_exit InPostGame 01:41:31.975 [Lua] [PeerSM] 110000105745ac8 :: on_enter Loading 01:41:31.975 [Lua] [Matchmaking] unregister rpcs 01:41:31.975 [Lua] ############### UNLOADING PACKAGES ############### 01:41:31.975 [Lua] [Managers] Calling function on all managers: 01:41:31.975 [Lua] [Managers] Destroying manager group: 01:41:31.975 [Lua] [Gamestate] Enter state StateLoading 01:41:31.979 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] Found camera: end_screen_camera 01:41:31.979 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:41:31.980 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:41:31.980 [Lua] [Matchmaking] register rpcs 01:41:31.980 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:41:31.980 [Lua] Set lobby begin: 01:41:31.980 [Lua] Lobby data twitch_enabled = false 01:41:31.980 [Lua] Lobby data selected_mission_id = ground_zero 01:41:31.980 [Lua] Lobby data num_players = 2 01:41:31.980 [Lua] Lobby data difficulty_tweak = 0 01:41:31.980 [Lua] Lobby data host = 110000104183f95 01:41:31.980 [Lua] Lobby data matchmaking_type = 2 01:41:31.980 [Lua] Lobby data is_private = true 01:41:31.980 [Lua] Lobby data match_started = true 01:41:31.980 [Lua] Lobby data difficulty = hardest 01:41:31.980 [Lua] Lobby data player_slot_1 = 0:0 01:41:31.980 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:41:31.980 [Lua] Lobby data unique_server_name = JBles95 01:41:31.980 [Lua] Lobby data quick_game = false 01:41:31.980 [Lua] Lobby data country_code = AU 01:41:31.980 [Lua] Lobby data matchmaking = false 01:41:31.980 [Lua] Lobby data power_level = 0 01:41:31.980 [Lua] Lobby data mission_id = ground_zero 01:41:31.980 [Lua] Lobby data mechanism = adventure 01:41:31.980 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:41:31.980 [Lua] Lobby data player_slot_2 = 0:0 01:41:31.980 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:41:31.981 [Lua] Lobby data player_slot_3 = 0:0 01:41:31.981 [Lua] Lobby data eac_authorized = true 01:41:31.981 [Lua] Set lobby end. 01:41:31.981 [Lua] registering RPCs 01:41:31.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:41:31.981 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:41:31.981 [Lua] Set lobby begin: 01:41:31.981 [Lua] Lobby data twitch_enabled = false 01:41:31.981 [Lua] Lobby data selected_mission_id = inn_level 01:41:31.981 [Lua] Lobby data num_players = 2 01:41:31.981 [Lua] Lobby data difficulty_tweak = 0 01:41:31.981 [Lua] Lobby data host = 110000104183f95 01:41:31.981 [Lua] Lobby data matchmaking_type = 3 01:41:31.981 [Lua] Lobby data is_private = true 01:41:31.981 [Lua] Lobby data match_started = true 01:41:31.981 [Lua] Lobby data difficulty = hardest 01:41:31.981 [Lua] Lobby data player_slot_1 = 0:0 01:41:31.981 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:41:31.981 [Lua] Lobby data unique_server_name = JBles95 01:41:31.981 [Lua] Lobby data quick_game = false 01:41:31.981 [Lua] Lobby data country_code = AU 01:41:31.981 [Lua] Lobby data matchmaking = false 01:41:31.981 [Lua] Lobby data power_level = 0 01:41:31.981 [Lua] Lobby data mission_id = inn_level 01:41:31.981 [Lua] Lobby data mechanism = adventure 01:41:31.981 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:41:31.981 [Lua] Lobby data player_slot_2 = 0:0 01:41:31.982 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:41:31.982 [Lua] Lobby data player_slot_3 = 0:0 01:41:31.982 [Lua] Lobby data eac_authorized = true 01:41:31.982 [Lua] Set lobby end. 01:41:31.982 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:41:32.001 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 01:41:32.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 01:41:32.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:41:32.005 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 01:41:32.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 01:41:32.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 01:41:32.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 01:41:32.007 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:41:32.010 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 01:41:32.014 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 01:41:32.014 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:41:32.014 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:41:32.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, ProfileSynchronizer 01:41:32.015 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:41:32.017 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 01:41:32.017 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 01:41:32.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:41:32.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 01:41:32.019 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:41:32.019 [Lua] [StateLoading] load_current_level 01:41:32.019 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 01:41:32.020 [Umbra] Unload tome 01:41:32.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1990dc, position: 0 01:41:32.053 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero 01:41:32.059 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero 01:41:32.059 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 01:41:32.059 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 01:41:32.060 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 01:41:32.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 01:41:32.069 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 01:41:32.069 [Lua] ### Received rpc_level_load_started 01:41:32.069 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_session_id: 566798080 01:41:32.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:41:32.106 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:41:32.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1576455296,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false}} 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1576455296 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1399342976 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 840199680 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1236550144 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 01:41:32.599 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 01:41:33.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:41:33.292 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:41:33.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:41:36.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:41:36.432 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:41:36.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:41:36.450 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:41:36.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:41:36.483 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:41:36.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:41:36.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:41:36.568 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:41:36.585 [Lua] [LevelTransitionHandler] Level load completed! 01:41:36.585 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3781955 - use_random_directors: true - conflict_director_name: inn_level 01:41:36.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:41:36.588 [Lua] checking dlc's against conflict directors 01:41:36.588 [Lua] number of factions to include 1 01:41:36.588 [Lua] Updated list weights for random: 01:41:36.588 [Lua] skaven, 0.42 (0.00-0.42) 01:41:36.588 [Lua] chaos, 0.42 (0.42-0.83) 01:41:36.588 [Lua] beastmen, 0.17 (0.83-1.00) 01:41:36.588 [Lua] Rolled random faction: 0.83674466609954834 beastmen 01:41:36.588 [Lua] number of factions added 1 01:41:36.588 [Lua] --- --- --- 01:41:36.588 [Lua] Starting... difficulty 'normal' 01:41:36.588 [Lua] These are the starting conflict directors: 01:41:36.588 [Lua] inn_level 01:41:36.588 [Lua] --- --- --- 01:41:36.588 [Lua] 01:41:36.588 [Lua] DONE! Found the following directors: 01:41:36.588 [Lua] (free: 35), Master hash is: 01:41:36.588 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:41:36.588 [Lua] load_startup_enemy_packages: -------------- 01:41:36.588 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:41:36.588 [Lua] critter_rat 01:41:36.602 [Lua] ### Received rpc_level_loaded 01:41:36.602 [Lua] #### Has state machine: true, peer_id: 110000104183f95, level_id: 334 01:41:36.602 [Lua] Peer 110000104183f95 has loaded the level and all enemies are loaded 01:41:36.621 [Lua] [PeerSM] 110000104183f95 :: on_exit Loading 01:41:36.621 [Lua] [PeerSM] 110000104183f95 :: on_enter LoadingProfilePackages 01:41:36.636 [Lua] [PeerSM] 110000104183f95 :: on_exit LoadingProfilePackages 01:41:36.636 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForEnterGame 01:41:36.637 [Lua] ### Received rpc_level_loaded 01:41:36.637 [Lua] #### Has state machine: false, peer_id: 110000104183f95, level_id: 334 01:41:36.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:41:36.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:41:36.654 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:41:36.654 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:41:36.654 [Lua] Starting async level spawning of levels/inn/world 01:41:36.654 [Umbra] Init version: 3.4.15 :: 16 threads 01:41:36.803 [Lua] Async level spawning done 01:41:38.464 [Lua] ### Received rpc_level_loaded 01:41:38.464 [Lua] #### Has state machine: true, peer_id: 110000105745ac8, level_id: 334 01:41:38.464 [Lua] Peer 110000105745ac8 has loaded the level and all enemies are loaded 01:41:38.464 [Lua] [PeerSM] 110000105745ac8 :: on_exit Loading 01:41:38.464 [Lua] [PeerSM] 110000105745ac8 :: on_enter LoadingProfilePackages 01:41:38.481 [Lua] [PeerSM] 110000105745ac8 :: on_exit LoadingProfilePackages 01:41:38.481 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForEnterGame 01:41:38.785 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:41:38.785 [Lua] [PlayState] Enter Substate EndViewStateChest 01:41:53.059 [Lua] [PlayState] Exit Substate EndViewStateChest 01:41:53.059 [Lua] [PlayState] Enter Substate EndViewStateScore 01:41:56.364 [Lua] [PlayState] Exit Substate EndViewStateScore 01:41:56.365 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:41:57.364 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:41:57.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:41:57.364 [Lua] [Matchmaking] unregister rpcs 01:41:57.364 [Lua] Set lobby begin: 01:41:57.364 [Lua] Lobby data twitch_enabled = false 01:41:57.364 [Lua] Lobby data selected_mission_id = inn_level 01:41:57.364 [Lua] Lobby data num_players = 2 01:41:57.364 [Lua] Lobby data difficulty_tweak = 0 01:41:57.364 [Lua] Lobby data host = 110000104183f95 01:41:57.364 [Lua] Lobby data matchmaking_type = 3 01:41:57.364 [Lua] Lobby data is_private = true 01:41:57.364 [Lua] Lobby data match_started = true 01:41:57.364 [Lua] Lobby data difficulty = hardest 01:41:57.364 [Lua] Lobby data player_slot_1 = 0:0 01:41:57.365 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:41:57.365 [Lua] Lobby data unique_server_name = JBles95 01:41:57.365 [Lua] Lobby data quick_game = false 01:41:57.365 [Lua] Lobby data country_code = AU 01:41:57.365 [Lua] Lobby data matchmaking = false 01:41:57.365 [Lua] Lobby data power_level = 0 01:41:57.365 [Lua] Lobby data mission_id = inn_level 01:41:57.365 [Lua] Lobby data mechanism = adventure 01:41:57.365 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:41:57.365 [Lua] Lobby data player_slot_2 = 0:0 01:41:57.365 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:41:57.365 [Lua] Lobby data player_slot_3 = 0:0 01:41:57.365 [Lua] Lobby data eac_authorized = true 01:41:57.365 [Lua] Set lobby end. 01:41:57.365 [Lua] [Managers] Destroying manager group: 01:41:57.366 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:41:57.366 [Lua] [Gamestate] Enter StateIngame HOST 01:41:57.366 [Lua] [Managers] Calling function on all managers: 01:41:57.366 [Lua] <>level = inn_level<> 01:41:57.366 [Lua] Set lobby begin: 01:41:57.366 [Lua] Lobby data twitch_enabled = false 01:41:57.366 [Lua] Lobby data selected_mission_id = inn_level 01:41:57.366 [Lua] Lobby data num_players = 2 01:41:57.366 [Lua] Lobby data difficulty_tweak = 0 01:41:57.366 [Lua] Lobby data host = 110000104183f95 01:41:57.366 [Lua] Lobby data matchmaking_type = 3 01:41:57.366 [Lua] Lobby data is_private = true 01:41:57.366 [Lua] Lobby data match_started = true 01:41:57.366 [Lua] Lobby data difficulty = hardest 01:41:57.366 [Lua] Lobby data player_slot_1 = 0:0 01:41:57.366 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:41:57.366 [Lua] Lobby data unique_server_name = JBles95 01:41:57.366 [Lua] Lobby data quick_game = false 01:41:57.366 [Lua] Lobby data country_code = AU 01:41:57.366 [Lua] Lobby data matchmaking = false 01:41:57.366 [Lua] Lobby data power_level = 0 01:41:57.366 [Lua] Lobby data mission_id = inn_level 01:41:57.366 [Lua] Lobby data mechanism = adventure 01:41:57.366 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:41:57.366 [Lua] Lobby data player_slot_2 = 0:0 01:41:57.366 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:41:57.367 [Lua] Lobby data player_slot_3 = 0:0 01:41:57.367 [Lua] Lobby data eac_authorized = true 01:41:57.367 [Lua] Set lobby end. 01:41:57.367 [Lua] [StateIngame] Server ingame 01:41:57.369 [Lua] Set lobby begin: 01:41:57.369 [Lua] Lobby data twitch_enabled = false 01:41:57.369 [Lua] Lobby data selected_mission_id = inn_level 01:41:57.369 [Lua] Lobby data num_players = 2 01:41:57.369 [Lua] Lobby data difficulty_tweak = 0 01:41:57.369 [Lua] Lobby data host = 110000104183f95 01:41:57.369 [Lua] Lobby data matchmaking_type = 3 01:41:57.369 [Lua] Lobby data is_private = true 01:41:57.369 [Lua] Lobby data match_started = true 01:41:57.369 [Lua] Lobby data difficulty = normal 01:41:57.369 [Lua] Lobby data player_slot_1 = 0:0 01:41:57.369 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:41:57.369 [Lua] Lobby data unique_server_name = JBles95 01:41:57.369 [Lua] Lobby data quick_game = false 01:41:57.369 [Lua] Lobby data country_code = AU 01:41:57.369 [Lua] Lobby data matchmaking = false 01:41:57.369 [Lua] Lobby data power_level = 0 01:41:57.369 [Lua] Lobby data mission_id = inn_level 01:41:57.369 [Lua] Lobby data mechanism = adventure 01:41:57.369 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:41:57.369 [Lua] Lobby data player_slot_2 = 0:0 01:41:57.369 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:41:57.369 [Lua] Lobby data player_slot_3 = 0:0 01:41:57.369 [Lua] Lobby data eac_authorized = true 01:41:57.369 [Lua] Set lobby end. 01:41:57.369 [Lua] [Matchmaking] register rpcs 01:41:57.369 [Lua] GameNetworkManager:init... creating game session 01:41:57.369 [Lua] Host GameSession.make_game_session_host with session: 01:41:57.369 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:41:57.370 [Lua] [GameNetworkManager] My own peer_id = 110000104183f95 01:41:57.370 [Lua] [GameNetworkManager] self.is_server = true 01:41:57.370 [Network] Setting artificial MTU limit to 65536 01:41:57.379 [Lua] Switching ConflictSettings: to: inn_level 01:41:57.379 [Lua] pacing=disabled 01:41:57.379 [Lua] roaming=nil 01:41:57.379 [Lua] disabled=false 01:41:57.379 [Lua] pack_spawning=disabled 01:41:57.379 [Lua] contained_breeds=nil 01:41:57.379 [Lua] boss=disabled 01:41:57.379 [Lua] horde=disabled 01:41:57.379 [Lua] specials=disabled 01:41:57.379 [Lua] name=inn_level 01:41:57.379 [Lua] intensity=disabled 01:41:57.379 [Lua] --- 01:41:57.379 [Lua] [LevelAnalysis] set_random_seed( 3781955) 01:41:57.381 [Lua] [AIInterestPointSystem] Level Seed: 3781955 01:41:57.382 [Lua] 01:41:57.382 [Lua] [entity_system_bag] = table 01:41:57.382 [Lua] [entity_system_bag] = metatable 01:41:57.382 [Lua] [startup_data] = table 01:41:57.382 [Lua] [entity_manager] = table 01:41:57.382 [Lua] [entity_manager] = metatable 01:41:57.382 [Lua] [unit_spawner] = table 01:41:57.382 [Lua] [unit_spawner] = metatable 01:41:57.382 [Lua] [unit_storage] = table 01:41:57.382 [Lua] [unit_storage] = metatable 01:41:57.382 [Lua] [dice_keeper] = table 01:41:57.382 [Lua] [dice_keeper] = metatable 01:41:57.382 [Lua] [is_server] = true (boolean) 01:41:57.382 [Lua] [world] = [World] 01:41:57.382 [Lua] [system_api] = table 01:41:57.382 [Lua] [entity_system] = table 01:41:57.382 [Lua] [entity_system] = metatable 01:41:57.382 [Lua] [network_lobby] = table 01:41:57.382 [Lua] [network_lobby] = metatable 01:41:57.382 [Lua] [profile_synchronizer] = table 01:41:57.382 [Lua] [profile_synchronizer] = metatable 01:41:57.382 [Lua] [level_transition_handler] = table 01:41:57.382 [Lua] [level_transition_handler] = metatable 01:41:57.382 [Lua] [num_local_human_players] = 1 (number) 01:41:57.382 [Lua] [statistics_db] = table 01:41:57.382 [Lua] [statistics_db] = metatable 01:41:57.382 [Lua] [network_server] = table 01:41:57.382 [Lua] [network_server] = metatable 01:41:57.382 [Lua] [input_manager] = table 01:41:57.382 [Lua] [input_manager] = metatable 01:41:57.382 [Lua] [network_clock] = table 01:41:57.382 [Lua] [network_clock] = metatable 01:41:57.382 [Lua] [network_transmit] = table 01:41:57.382 [Lua] [network_transmit] = metatable 01:41:57.382 [Lua] [free_flight_manager] = table 01:41:57.382 [Lua] [free_flight_manager] = metatable 01:41:57.382 [Lua] [network_manager] = table 01:41:57.382 [Lua] [network_manager] = metatable 01:41:57.382 [Lua] [network_event_delegate] = table 01:41:57.382 [Lua] [network_event_delegate] = metatable 01:41:57.382 [Lua] 01:41:57.382 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:41:57.387 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:41:57.388 [Lua] [AchievementManager] Achievements using the steam platform 01:41:57.388 [Lua] PlayerManager:add_player player_1 01:41:57.467 [Lua] [StateIngame] Level seed: 3781955 01:41:57.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 01:41:57.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 01:41:57.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 01:41:57.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 01:41:57.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:41:57.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:41:57.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_hall_painting_wood_base_4, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_2, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 01:41:57.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:41:57.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_3, async-read, 01:41:57.474 [Lua] [LevelAnalysis] set_random_seed( 3781955) 01:41:57.476 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:41:57.477 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 01:41:57.477 [Lua] [IngameUI] init 01:41:57.493 [Lua] cb_razer_chroma_setup 01:41:57.516 [Lua] completed 01:41:57.516 [Lua] completed 01:41:57.517 [Lua] completed 01:41:57.517 [Lua] completed 01:41:57.531 [Lua] completed 01:41:57.536 [Lua] completed 01:41:57.539 [Lua] [Matchmaking] Cancelling matchmaking 01:41:57.539 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:41:57.539 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:41:57.539 [Lua] Set lobby begin: 01:41:57.539 [Lua] Lobby data twitch_enabled = false 01:41:57.539 [Lua] Lobby data selected_mission_id = inn_level 01:41:57.539 [Lua] Lobby data num_players = 2 01:41:57.539 [Lua] Lobby data difficulty_tweak = 0 01:41:57.539 [Lua] Lobby data host = 110000104183f95 01:41:57.539 [Lua] Lobby data matchmaking_type = 3 01:41:57.539 [Lua] Lobby data is_private = true 01:41:57.539 [Lua] Lobby data match_started = true 01:41:57.539 [Lua] Lobby data difficulty = normal 01:41:57.539 [Lua] Lobby data player_slot_1 = 0:0 01:41:57.539 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:41:57.539 [Lua] Lobby data unique_server_name = JBles95 01:41:57.539 [Lua] Lobby data quick_game = false 01:41:57.539 [Lua] Lobby data country_code = AU 01:41:57.539 [Lua] Lobby data matchmaking = false 01:41:57.539 [Lua] Lobby data power_level = 835 01:41:57.539 [Lua] Lobby data mission_id = inn_level 01:41:57.539 [Lua] Lobby data mechanism = adventure 01:41:57.539 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:41:57.539 [Lua] Lobby data player_slot_2 = 0:0 01:41:57.539 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:41:57.540 [Lua] Lobby data player_slot_3 = 0:0 01:41:57.540 [Lua] Lobby data eac_authorized = true 01:41:57.540 [Lua] Set lobby end. 01:41:57.540 [Flow] complete_skittergate_legend true 01:41:57.540 [Flow] complete_all_helmgart_levels_recruit true 01:41:57.541 [Flow] WitchHunterLevel:35 01:41:57.541 [Flow] LeaderYes 01:41:57.541 [Flow] ALL PC XP:304250 01:41:57.541 [Flow] Has "bogenhafen" DLC:true 01:41:57.541 [Flow] WH XP:60850 01:41:57.541 [Flow] Number of crafted items:3719 01:41:57.541 [Flow] Has "pre_order" DLC:true 01:41:57.541 [Flow] Sum of Powe Levels:1500 01:41:57.541 [Flow] lodestone diff 1:false 01:41:57.541 [Flow] magnus and forest activated 01:41:57.541 [Flow] magnus and forest activated 01:41:57.541 [Flow] cemetery and forest activated 01:41:57.541 [Flow] magnus and cemetery 01:41:57.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:57.541 [Flow] ALL RUNES ACTIVATED 01:41:57.541 [Flow] magnus and forest activated 01:41:57.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:57.541 [Flow] ALL RUNES ACTIVATED 01:41:57.541 [Flow] cemetery and forest activated 01:41:57.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:57.541 [Flow] ALL RUNES ACTIVATED 01:41:57.541 [Flow] magnus and forest activated 01:41:57.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:57.541 [Flow] ALL RUNES ACTIVATED 01:41:57.541 [Flow] magnus and cemetery 01:41:57.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:57.541 [Flow] ALL RUNES ACTIVATED 01:41:57.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:57.543 [Lua] CurrentConflictSettings inn_level 01:41:57.543 [Lua] [ConflictDirector] conflict_director is ai_ready 01:41:57.543 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:41:57.543 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:41:57.544 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:41:57.544 [Lua] Forming navigation groups in one frame 01:41:57.544 [Lua] Forming navigation groups 01:41:57.554 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000422006 01:41:57.555 [Lua] NavigationGroupManager -> calulation time B: 0 01:41:57.555 [Lua] number of nav groups: 42 01:41:57.555 [Lua] number of refined nav groups : 23 01:41:57.556 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 01:41:57.556 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:41:57.556 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:41:57.556 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:41:57.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:41:57.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:41:57.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:41:57.558 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 01:41:57.558 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:41:57.558 [Lua] [Managers] Calling function on all managers: 01:41:57.558 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:41:57.580 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForEnterGame 01:41:57.580 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForGameObjectSync 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1576455296,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false}} 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1576455296 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1399342976 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:2:0:0 = 840199680 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:4:0:0 = 1236550144 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:5:0:0 = 1909549312 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:6:0:0 = 1065813440 01:41:57.686 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = false 01:41:57.687 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForGameObjectSync 01:41:57.687 [Lua] [PeerSM] 110000104183f95 :: on_enter WaitingForPlayers 01:41:57.687 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForEnterGame 01:41:57.687 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForGameObjectSync 01:41:57.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:41:57.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 01:41:57.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:41:57.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:41:57.706 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105745ac8 01:41:57.719 [Lua] Breedfreezer (server) starting a hot join sync 01:41:57.720 [Lua] PlayerManager:add_remote_player 110000105745ac8 01:41:57.720 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 01:41:57.720 [Lua] RemotePlayer:create_game_object( ) 29 01:41:57.754 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForGameObjectSync 01:41:57.754 [Lua] [PeerSM] 110000105745ac8 :: on_enter WaitingForPlayers 01:41:57.761 [Lua] [PeerSM] 110000104183f95 :: on_exit WaitingForPlayers 01:41:57.761 [Lua] [PeerSM] 110000104183f95 :: on_enter InGame 01:41:57.761 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000104183f95:0:0:0 = true 01:41:57.761 [Lua] [PeerSM] 110000105745ac8 :: on_exit WaitingForPlayers 01:41:57.761 [Lua] [PeerSM] 110000105745ac8 :: on_enter InGame 01:41:57.761 [Lua] [SharedState] network_state_110000104183f95: peer_ingame:110000105745ac8:0:0:0 = true 01:41:57.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:41:57.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:41:57.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:41:57.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 01:41:57.767 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 01:41:57.770 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:41:57.770 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:41:57.770 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:41:57.770 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:41:57.770 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:41:57.770 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:41:57.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:41:57.771 [Lua] TalentExtension:_send_rpc_sync_talents 31 01:41:57.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:41:57.771 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:41:57.771 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 01:41:57.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 01:41:57.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover 01:41:57.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:41:57.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 01:41:57.785 [Lua] Players are leaving the safe zone 01:41:57.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 01:41:57.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 01:41:57.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:41:57.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:41:57.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_client_3, async-read, 01:41:57.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:41:57.858 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:41:57.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:41:57.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 01:41:57.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 01:41:57.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15 01:41:57.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:41:57.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 01:41:57.931 [Lua] [MOD][VMF][INFO] Added 110000105745ac8 to the VMF users list. 01:41:57.931 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105745ac8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:41:57.931 [Lua] Adding player sync data to peer=110000105745ac8 local_player_id=1 01:41:57.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 01:41:57.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 01:41:57.932 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:41:57.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:41:57.959 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:41:57.959 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:41:57.960 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 01:41:57.960 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:41:57.961 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:41:57.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:41:57.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:41:57.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:41:57.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 01:41:57.986 [Lua] TalentSystem:rpc_sync_talents 5 1025 01:41:57.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 01:41:57.987 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052 01:41:57.987 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:41:57.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 01:41:58.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 01:41:58.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 01:41:58.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:41:58.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:41:58.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:41:58.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:41:58.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:41:58.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:41:58.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:41:58.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:41:58.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:41:58.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 01:41:58.058 [Lua] StateInGameRunning:_game_actually_starts() 01:41:58.058 [Lua] [GameModeInn] Start menu closed 01:41:58.058 [Lua] [GameModeInn] Start menu opened 01:41:58.058 [Lua] ################################################################################################################# 01:41:58.058 [Lua] [Loading Time]: 00:00:26 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:41:58.058 [Lua] ################################################################################################################# 01:41:58.058 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 83 01:41:58.058 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000104183f95:0:0:0 = true 01:41:58.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 83 01:41:58.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 01:41:58.081 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 01:41:58.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:41:58.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:41:58.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:41:58.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:41:58.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:41:58.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 01:41:58.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 01:41:58.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 01:41:58.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 83 01:41:58.277 [Lua] Commit load time data 01:41:58.434 [Lua] [SharedState] network_state_110000104183f95: actually_ingame:110000105745ac8:0:0:0 = true 01:41:58.480 [Flow] DISABLE 01:42:02.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 01:42:02.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:42:02.148 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 01:42:02.148 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:42:02.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2, async-read, 01:42:02.157 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_legend_of_sigmar_cover, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:42:02.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 01:42:02.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:42:02.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 01:42:02.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:42:02.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2, async-read, 01:42:02.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK672C_WESpites15, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:42:02.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1, async-read, 01:42:02.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:42:02.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2, async-read, 01:42:02.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:42:02.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 01:42:02.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:42:02.533 [Lua] Set lobby begin: 01:42:02.533 [Lua] Lobby data twitch_enabled = false 01:42:02.533 [Lua] Lobby data selected_mission_id = inn_level 01:42:02.533 [Lua] Lobby data num_players = 2 01:42:02.533 [Lua] Lobby data difficulty_tweak = 0 01:42:02.533 [Lua] Lobby data host = 110000104183f95 01:42:02.533 [Lua] Lobby data matchmaking_type = 3 01:42:02.533 [Lua] Lobby data is_private = true 01:42:02.533 [Lua] Lobby data match_started = true 01:42:02.534 [Lua] Lobby data difficulty = normal 01:42:02.534 [Lua] Lobby data player_slot_1 = 0:0 01:42:02.534 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:42:02.534 [Lua] Lobby data unique_server_name = JBles95 01:42:02.534 [Lua] Lobby data quick_game = false 01:42:02.534 [Lua] Lobby data country_code = AU 01:42:02.534 [Lua] Lobby data matchmaking = false 01:42:02.534 [Lua] Lobby data power_level = 417 01:42:02.534 [Lua] Lobby data mission_id = inn_level 01:42:02.534 [Lua] Lobby data mechanism = adventure 01:42:02.534 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:42:02.534 [Lua] Lobby data player_slot_2 = 0:0 01:42:02.534 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:42:02.534 [Lua] Lobby data player_slot_3 = 0:0 01:42:02.534 [Lua] Lobby data eac_authorized = true 01:42:02.534 [Lua] Set lobby end. 01:42:07.548 [Lua] [PlayFabMirrorBase] _commit_internal "47" 01:42:07.548 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:42:07.568 [Lua] generate_backend_stats 110000104183f95:1 01:42:07.637 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:42:07.637 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:42:07.641 [Lua] [PlayFabMirrorBase] commit result "success", "47" 01:42:07.643 [Lua] Set lobby begin: 01:42:07.643 [Lua] Lobby data twitch_enabled = false 01:42:07.643 [Lua] Lobby data selected_mission_id = inn_level 01:42:07.643 [Lua] Lobby data num_players = 2 01:42:07.643 [Lua] Lobby data difficulty_tweak = 0 01:42:07.643 [Lua] Lobby data host = 110000104183f95 01:42:07.643 [Lua] Lobby data matchmaking_type = 3 01:42:07.643 [Lua] Lobby data is_private = true 01:42:07.643 [Lua] Lobby data match_started = true 01:42:07.643 [Lua] Lobby data difficulty = normal 01:42:07.643 [Lua] Lobby data player_slot_1 = 0:0 01:42:07.643 [Lua] Lobby data player_slot_4 = 110000104183f95:1 01:42:07.643 [Lua] Lobby data unique_server_name = JBles95 01:42:07.643 [Lua] Lobby data quick_game = false 01:42:07.644 [Lua] Lobby data country_code = AU 01:42:07.644 [Lua] Lobby data matchmaking = false 01:42:07.644 [Lua] Lobby data power_level = 835 01:42:07.644 [Lua] Lobby data mission_id = inn_level 01:42:07.644 [Lua] Lobby data mechanism = adventure 01:42:07.644 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:42:07.644 [Lua] Lobby data player_slot_2 = 0:0 01:42:07.644 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:42:07.644 [Lua] Lobby data player_slot_3 = 0:0 01:42:07.644 [Lua] Lobby data eac_authorized = true 01:42:07.644 [Lua] Set lobby end. 01:43:32.339 [Lua] [IngameUI] menu view on_enter hero_view 01:43:32.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:43:32.343 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:43:32.358 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:43:32.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:43:32.439 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:43:36.113 [Lua] [IngameUI] menu view on_exit hero_view 01:43:36.116 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:43:36.116 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:43:36.119 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:43:36.682 [Lua] [IngameUI] menu view on_enter character_selection 01:43:36.682 [Lua] hero_fullscreen_menu_on_enter 01:43:36.686 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c7d800 01:43:36.687 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:43:36.695 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:36.695 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:36.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:36.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:36.696 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:36.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:43:36.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:36.696 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:43:36.696 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:43:46.166 [Lua] [PlayFabMirrorBase] _commit_internal "48" 01:43:46.166 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:43:46.184 [Lua] generate_backend_stats 110000104183f95:1 01:43:46.250 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:43:46.250 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:43:46.255 [Lua] [PlayFabMirrorBase] commit result "success", "48" 01:44:23.076 [Save] Saving `save_data` 01:44:23.078 [Save] Save done 01:44:23.173 [Lua] [IngameUI] menu view on_exit character_selection 01:44:23.180 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:44:23.180 [Lua] hero_fullscreen_menu_on_exit 01:44:23.182 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c7d800 01:44:23.182 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:23.182 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:23.182 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:23.182 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:23.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:33.165 [Lua] [PlayFabMirrorBase] _commit_internal "49" 01:44:33.165 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:44:33.186 [Lua] generate_backend_stats 110000104183f95:1 01:44:33.252 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:44:33.252 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:44:33.256 [Lua] [PlayFabMirrorBase] commit result "success", "49" 01:44:41.560 [Lua] [IngameUI] menu view on_enter hero_view 01:44:41.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:44:41.565 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:44:41.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:44:41.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:44:41.579 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:44:41.579 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:44:41.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:44:41.580 [Lua] hero_fullscreen_menu_on_enter 01:44:41.590 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.590 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:41.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:41.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:41.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:41.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:44:42.865 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:44:42.865 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:44:42.866 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:44:42.866 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:44:44.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:44:44.889 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:44:44.889 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:44:44.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:44:45.688 [Lua] [IngameUI] menu view on_exit hero_view 01:44:45.690 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:44:45.690 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:44:45.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:44:45.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:44:45.690 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.690 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:44:45.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:44:45.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:44:45.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:44:45.691 [Lua] hero_fullscreen_menu_on_exit 01:44:46.026 [Lua] [IngameUI] menu view on_enter hero_view 01:44:46.031 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:44:46.031 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:44:46.045 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:44:46.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:44:46.127 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:44:47.362 [Lua] [IngameUI] menu view on_exit hero_view 01:44:47.364 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:44:47.364 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:44:47.369 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:44:47.674 [Lua] [IngameUI] menu view on_enter character_selection 01:44:47.675 [Lua] hero_fullscreen_menu_on_enter 01:44:47.678 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c7d800 01:44:47.679 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:44:47.687 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:47.687 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:47.687 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:47.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:47.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:47.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:47.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:47.689 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:47.689 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.274 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.274 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.274 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.274 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.274 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.274 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.274 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.274 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:44:48.475 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:44:48.475 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:44:48.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:44:48.535 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:44:48.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:44:48.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:44:48.575 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:44:48.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.579 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:48.579 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:48.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:44:48.601 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:44:49.019 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104183f95 01:44:49.019 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 01:44:49.019 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 110000104183f95 01:44:49.019 [Lua] Set lobby begin: 01:44:49.019 [Lua] Lobby data twitch_enabled = false 01:44:49.019 [Lua] Lobby data selected_mission_id = inn_level 01:44:49.019 [Lua] Lobby data num_players = 2 01:44:49.019 [Lua] Lobby data difficulty_tweak = 0 01:44:49.019 [Lua] Lobby data host = 110000104183f95 01:44:49.019 [Lua] Lobby data matchmaking_type = 3 01:44:49.019 [Lua] Lobby data is_private = true 01:44:49.019 [Lua] Lobby data match_started = true 01:44:49.019 [Lua] Lobby data difficulty = normal 01:44:49.019 [Lua] Lobby data player_slot_1 = 110000104183f95:1 01:44:49.019 [Lua] Lobby data player_slot_4 = 0:0 01:44:49.019 [Lua] Lobby data unique_server_name = JBles95 01:44:49.019 [Lua] Lobby data quick_game = false 01:44:49.019 [Lua] Lobby data country_code = AU 01:44:49.019 [Lua] Lobby data matchmaking = false 01:44:49.019 [Lua] Lobby data power_level = 835 01:44:49.019 [Lua] Lobby data mission_id = inn_level 01:44:49.019 [Lua] Lobby data mechanism = adventure 01:44:49.019 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:44:49.019 [Lua] Lobby data player_slot_2 = 0:0 01:44:49.019 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:44:49.019 [Lua] Lobby data player_slot_3 = 0:0 01:44:49.019 [Lua] Lobby data eac_authorized = true 01:44:49.019 [Lua] Set lobby end. 01:44:49.019 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(1) career(1) 01:44:49.019 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"}] 01:44:49.019 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:44:49.020 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1383044736,"first_person":{"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_09":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false}} 01:44:49.026 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 01:44:49.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:44:49.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 01:44:49.034 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 01:44:49.034 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 01:44:49.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 01:44:49.034 [Lua] [GameNetworkManager] destroying game object with go_id=32 01:44:49.035 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1344297ad5e38be1]' child 1: '#ID[39e5cd116c6b2fbf]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[39e5cd116c6b2fbf]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[dd979de8c69cbd8f]' 01:44:49.035 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d3332280bdad507a]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[d3332280bdad507a]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1b309f0928506178]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[ced33206f3e34b36]' 01:44:49.036 [Save] Saving `save_data` 01:44:49.038 [Save] Save done 01:44:49.038 [Save] Saving `save_data` 01:44:49.041 [Save] Save done 01:44:49.044 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:44:49.044 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer 01:44:49.045 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 01:44:49.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:44:49.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer 01:44:49.046 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:44:49.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer 01:44:49.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 01:44:49.050 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 01:44:49.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 01:44:49.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 01:44:49.060 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 01:44:49.060 [Lua] [PackageManager] Force_load: wwise/pistol 01:44:49.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:44:49.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:44:49.126 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:44:49.127 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:44:49.128 [Lua] [IngameUI] menu view on_exit character_selection 01:44:49.134 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:44:49.134 [Lua] hero_fullscreen_menu_on_exit 01:44:49.136 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c7d800 01:44:49.136 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.136 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.136 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:49.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:44:49.159 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:44:49.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:44:49.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:44:49.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 01:44:49.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:44:49.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:44:49.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:44:49.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:44:49.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:44:49.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 01:44:49.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:44:49.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:44:49.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:44:49.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:44:49.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:44:49.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:44:49.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:44:49.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:44:49.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:44:49.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:44:49.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:44:49.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:44:49.494 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1383044736 01:44:50.008 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1383044736 01:44:50.013 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-2.17476, -1.94382, 5.012), Vector4(0, 0, 0.567772, -0.823186)) 01:44:50.015 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:44:50.015 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:44:50.015 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:44:50.015 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:44:50.015 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:44:50.015 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:44:50.015 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:44:50.015 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:44:50.015 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:44:50.015 [Lua] TalentExtension:_send_rpc_sync_talents 46 01:44:50.015 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:44:50.015 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:44:50.015 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:44:50.469 [Lua] [IngameUI] menu view on_enter hero_view 01:44:50.473 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:44:50.473 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:44:50.488 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:44:50.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:44:50.564 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:44:51.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 84 01:44:51.157 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 84 30 01:44:51.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 01:44:51.927 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 84 01:44:52.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 84 01:44:52.587 [Save] Saving `save_data` 01:44:52.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer2, async-read, 01:44:52.590 [Save] Save done 01:44:52.590 [Save] Saving `save_data` 01:44:52.593 [Save] Save done 01:44:52.593 [Save] Saving `save_data` 01:44:52.599 [Save] Save done 01:44:52.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 01:44:52.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 01:44:55.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, LootItemUnitPreviewer2 01:44:55.565 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:44:55.565 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 01:44:55.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 01:44:55.594 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 01:44:56.522 [Lua] [IngameUI] menu view on_exit hero_view 01:44:56.524 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:44:56.524 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:44:56.528 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 01:44:56.825 [Lua] [IngameUI] menu view on_enter character_selection 01:44:56.825 [Lua] hero_fullscreen_menu_on_enter 01:44:56.828 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c7d800 01:44:56.829 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:44:56.839 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.839 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.839 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.839 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.840 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:56.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:56.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:44:56.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:44:56.840 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:00.867 [Lua] [PlayFabMirrorBase] _commit_internal "50" 01:45:00.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:45:00.884 [Lua] generate_backend_stats 110000104183f95:1 01:45:00.949 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:45:00.949 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:45:00.955 [Lua] [PlayFabMirrorBase] commit result "success", "50" 01:45:17.670 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.670 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.670 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.670 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:45:17.888 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:45:17.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:45:17.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:45:17.938 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:45:17.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.942 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.942 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:17.942 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:17.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 01:45:17.962 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 01:45:18.504 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:18.508 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:45:18.508 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 01:45:18.508 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView 01:45:18.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:18.508 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.508 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.508 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:45:18.713 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:45:18.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dd979de8] 01:45:18.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7badb797] 01:45:18.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba9eed2d] 01:45:18.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3d798181] 01:45:18.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2a5e2968] 01:45:18.718 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad8f7e78] 01:45:18.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.718 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:18.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.718 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:18.718 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:18.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:45:18.747 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:45:19.505 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:19.509 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 01:45:19.509 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:19.509 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerCharacterSelectionView 01:45:19.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:19.509 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.509 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.509 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:45:19.722 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 01:45:19.723 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:45:19.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:45:19.773 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 01:45:19.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.777 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:19.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.777 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:19.777 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:45:19.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 01:45:19.797 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown 01:45:24.043 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000105745ac8 01:45:24.043 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 01:45:24.043 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 110000105745ac8 01:45:24.043 [Lua] Set lobby begin: 01:45:24.043 [Lua] Lobby data twitch_enabled = false 01:45:24.043 [Lua] Lobby data selected_mission_id = inn_level 01:45:24.043 [Lua] Lobby data num_players = 2 01:45:24.043 [Lua] Lobby data difficulty_tweak = 0 01:45:24.043 [Lua] Lobby data host = 110000104183f95 01:45:24.043 [Lua] Lobby data matchmaking_type = 3 01:45:24.043 [Lua] Lobby data is_private = true 01:45:24.043 [Lua] Lobby data match_started = true 01:45:24.043 [Lua] Lobby data difficulty = normal 01:45:24.043 [Lua] Lobby data player_slot_1 = 110000104183f95:1 01:45:24.043 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 01:45:24.044 [Lua] Lobby data unique_server_name = JBles95 01:45:24.044 [Lua] Lobby data quick_game = false 01:45:24.044 [Lua] Lobby data country_code = AU 01:45:24.044 [Lua] Lobby data matchmaking = false 01:45:24.044 [Lua] Lobby data power_level = 835 01:45:24.044 [Lua] Lobby data mission_id = inn_level 01:45:24.044 [Lua] Lobby data mechanism = adventure 01:45:24.044 [Lua] Lobby data player_slot_5 = 0:0 01:45:24.044 [Lua] Lobby data player_slot_2 = 0:0 01:45:24.044 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:45:24.044 [Lua] Lobby data player_slot_3 = 0:0 01:45:24.044 [Lua] Lobby data eac_authorized = true 01:45:24.044 [Lua] Set lobby end. 01:45:24.044 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(3) 01:45:24.044 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:45:24.044 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 01:45:24.093 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1037513088,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 01:45:24.093 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 01:45:24.093 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 01:45:24.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:45:24.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 01:45:24.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 01:45:24.101 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 01:45:24.102 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 01:45:24.102 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 01:45:24.102 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 01:45:24.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer 01:45:24.102 [Lua] [GameNetworkManager] destroying game object with go_id=38 01:45:24.102 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[917aa96da75c7846]' child 1: '#ID[4df62f26165cf2bc]' child 2: '#ID[c77c52c273b7f882]' 01:45:24.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:45:24.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer 01:45:24.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 01:45:24.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 01:45:24.111 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 01:45:24.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 01:45:24.160 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 01:45:24.160 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:45:24.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:45:24.185 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:45:24.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:45:24.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:45:24.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:45:24.202 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 01:45:24.227 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 01:45:24.227 [Lua] [PackageManager] Force_load: wwise/javelin 01:45:24.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 01:45:24.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 01:45:24.268 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 01:45:24.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:45:24.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:45:24.352 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:45:24.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 01:45:24.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 01:45:24.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 01:45:24.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 01:45:24.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 01:45:24.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 01:45:24.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 01:45:24.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 01:45:24.428 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 01:45:24.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:45:24.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:45:24.440 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:45:24.444 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1037513088 01:45:24.938 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1037513088 01:45:24.988 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:45:24.988 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:45:24.989 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:45:24.989 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:45:24.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:45:24.990 [Lua] TalentSystem:rpc_sync_talents 5 1026 01:45:27.137 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104183f95 01:45:27.137 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:1:0 = 01:45:27.137 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:3:0 = 110000104183f95 01:45:27.137 [Lua] Set lobby begin: 01:45:27.137 [Lua] Lobby data twitch_enabled = false 01:45:27.138 [Lua] Lobby data selected_mission_id = inn_level 01:45:27.138 [Lua] Lobby data num_players = 2 01:45:27.138 [Lua] Lobby data difficulty_tweak = 0 01:45:27.138 [Lua] Lobby data host = 110000104183f95 01:45:27.138 [Lua] Lobby data matchmaking_type = 3 01:45:27.138 [Lua] Lobby data is_private = true 01:45:27.138 [Lua] Lobby data match_started = true 01:45:27.138 [Lua] Lobby data difficulty = normal 01:45:27.138 [Lua] Lobby data player_slot_1 = 0:0 01:45:27.138 [Lua] Lobby data player_slot_4 = 110000105745ac8:1 01:45:27.138 [Lua] Lobby data unique_server_name = JBles95 01:45:27.138 [Lua] Lobby data quick_game = false 01:45:27.138 [Lua] Lobby data country_code = AU 01:45:27.138 [Lua] Lobby data matchmaking = false 01:45:27.138 [Lua] Lobby data power_level = 835 01:45:27.138 [Lua] Lobby data mission_id = inn_level 01:45:27.138 [Lua] Lobby data mechanism = adventure 01:45:27.138 [Lua] Lobby data player_slot_5 = 0:0 01:45:27.138 [Lua] Lobby data player_slot_2 = 0:0 01:45:27.138 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:45:27.138 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:45:27.138 [Lua] Lobby data eac_authorized = true 01:45:27.138 [Lua] Set lobby end. 01:45:27.138 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(1) 01:45:27.138 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 01:45:27.138 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:45:27.138 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":46577264,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 01:45:27.145 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:45:27.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 01:45:27.152 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 01:45:27.153 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 01:45:27.153 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:45:27.153 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:45:27.154 [Lua] [GameNetworkManager] destroying game object with go_id=47 01:45:27.154 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6823603661fa50a6]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1b57eca64771a921]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[ef4bc887f71c182e]' 01:45:27.154 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[59225eae1711a340]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[59225eae1711a340]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2170006167f328e4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[b465247f110d95b5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 01:45:27.155 [Save] Saving `save_data` 01:45:27.158 [Save] Save done 01:45:27.158 [Save] Saving `save_data` 01:45:27.161 [Save] Save done 01:45:27.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 01:45:27.162 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 01:45:27.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 01:45:27.164 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:45:27.167 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 01:45:27.167 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer 01:45:27.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:45:27.168 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:45:27.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 01:45:27.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:45:27.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 01:45:27.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:45:27.231 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 01:45:27.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:45:27.247 [Lua] [IngameUI] menu view on_exit character_selection 01:45:27.255 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:45:27.255 [Lua] hero_fullscreen_menu_on_exit 01:45:27.256 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c7d800 01:45:27.256 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:27.256 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:27.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:27.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:27.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:45:27.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:45:27.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 01:45:27.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:45:27.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:45:27.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 01:45:27.331 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 01:45:27.356 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 01:45:27.356 [Lua] [PackageManager] Force_load: wwise/steampistol 01:45:27.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:45:27.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:45:27.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:45:27.416 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 01:45:27.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 01:45:27.434 [Lua] [PackageManager] Force_load: wwise/coghammer 01:45:27.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:45:27.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:45:27.599 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:45:27.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:45:27.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:45:27.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:45:27.639 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 46577264 01:45:28.022 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 46577264 01:45:28.028 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-2.17476, -1.94382, 5.012), Vector4(0, 0, 0.567772, -0.823186)) 01:45:28.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:45:28.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:45:28.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:45:28.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:45:28.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:45:28.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:45:28.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:45:28.031 [Lua] TalentExtension:_send_rpc_sync_talents 49 01:45:28.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:45:28.031 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:45:28.031 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 01:45:30.470 [Lua] [IngameUI] menu view on_enter hero_view 01:45:30.475 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:45:30.475 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:45:30.491 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 01:45:30.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 01:45:30.511 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 01:45:34.545 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 85 01:45:34.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 85 31 01:45:34.745 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 01:45:34.745 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 85 01:45:35.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 85 01:45:35.397 [Save] Saving `save_data` 01:45:35.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer2, async-read, 01:45:35.400 [Save] Save done 01:45:35.400 [Save] Saving `save_data` 01:45:35.403 [Save] Save done 01:45:35.403 [Save] Saving `save_data` 01:45:35.408 [Save] Save done 01:45:42.295 [Lua] [PlayFabMirrorBase] _commit_internal "51" 01:45:42.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:45:42.313 [Lua] generate_backend_stats 110000104183f95:1 01:45:42.379 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:45:42.379 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:45:42.379 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 86 01:45:42.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 86 01:45:42.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 86 01:45:42.773 [Lua] [PlayFabMirrorBase] commit result "success", "51" 01:45:44.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 01:45:44.758 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 01:45:45.245 [Lua] [IngameUI] menu view on_exit hero_view 01:45:45.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:45:45.247 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:45:45.559 [Lua] [IngameUI] menu view on_enter hero_view 01:45:45.563 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:45:45.563 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:45:45.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:45:45.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:45:45.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:45:45.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:45:45.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:45:45.578 [Lua] hero_fullscreen_menu_on_enter 01:45:45.586 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.586 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:45.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:45.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:45.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:46.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:45:46.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 01:45:46.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:45:46.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:45:46.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:45:46.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 01:45:46.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 01:45:46.690 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 01:45:46.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:45:46.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 01:45:46.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:45:48.723 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 87 01:45:48.731 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 87 32 01:45:48.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 87 01:45:48.934 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 87 01:45:49.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 87 01:45:49.867 [Save] Saving `save_data` 01:45:49.870 [Save] Save done 01:45:49.870 [Save] Saving `save_data` 01:45:49.872 [Save] Save done 01:45:49.872 [Save] Saving `save_data` 01:45:49.878 [Save] Save done 01:45:49.878 [Save] Saving `save_data` 01:45:49.880 [Save] Save done 01:45:50.969 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 01:45:50.969 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 01:45:50.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:45:50.970 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 01:45:50.970 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:45:51.802 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:51.802 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:51.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:51.802 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:51.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:51.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:51.802 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:51.802 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:51.802 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:51.802 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:52.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:45:52.006 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 01:45:52.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:45:52.065 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:45:52.065 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark 01:45:52.065 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:45:52.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:45:52.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 01:45:52.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:52.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:52.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:52.112 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:45:52.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:45:52.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:45:52.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:45:52.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:45:52.149 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 01:45:52.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:45:52.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:45:52.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:45:52.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:45:52.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:45:52.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:45:52.217 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:45:52.217 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 01:45:52.217 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:45:52.987 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 01:45:52.987 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 01:45:52.987 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 01:45:52.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:45:52.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 01:45:52.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:45:54.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 88 01:45:54.486 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 88 33 01:45:54.691 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 01:45:54.691 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 88 01:45:55.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 88 01:45:55.408 [Save] Saving `save_data` 01:45:55.410 [Save] Save done 01:45:55.410 [Save] Saving `save_data` 01:45:55.413 [Save] Save done 01:45:56.434 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 01:45:56.434 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 01:45:56.434 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 01:45:56.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 01:45:56.435 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:45:56.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:45:56.737 [Lua] [IngameUI] menu view on_exit hero_view 01:45:56.739 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:45:56.739 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:45:56.739 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:45:56.739 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:45:56.739 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:45:56.747 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.747 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.747 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.748 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:45:56.749 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 01:45:56.749 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:45:56.749 [Lua] hero_fullscreen_menu_on_exit 01:46:05.579 [Lua] [PlayFabMirrorBase] _commit_internal "52" 01:46:05.579 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:46:05.598 [Lua] generate_backend_stats 110000104183f95:1 01:46:05.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 89 01:46:05.676 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:46:05.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 89 34 01:46:05.884 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 01:46:05.884 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 89 01:46:06.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 89 01:46:06.290 [Lua] [PlayFabMirrorBase] commit result "success", "52" 01:46:07.541 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":2005750912,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 01:46:07.542 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:46:07.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:46:07.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:46:07.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 01:46:07.575 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:46:07.575 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:46:07.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:46:07.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:46:07.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:46:07.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:46:07.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:46:07.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:46:07.642 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 2005750912 01:46:07.883 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 2005750912 01:46:08.876 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1860196224,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 01:46:08.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 01:46:08.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 01:46:08.883 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:46:08.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 01:46:08.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:46:08.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:46:08.901 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1860196224 01:46:09.000 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1860196224 01:46:16.077 [Lua] [IngameUI] menu view on_enter hero_view 01:46:16.082 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:46:16.082 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:46:16.095 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:46:16.095 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:46:16.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:46:16.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:46:16.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:46:16.097 [Lua] hero_fullscreen_menu_on_enter 01:46:16.106 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.106 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.106 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.117 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:16.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:16.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:16.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:16.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:16.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:19.151 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:46:19.151 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:46:19.153 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:46:19.153 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:46:26.134 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:26.134 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:26.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:26.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:26.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:26.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:26.134 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.134 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.134 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:46:26.347 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 01:46:26.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.352 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:26.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:46:26.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:46:26.374 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:46:26.378 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b200c957] 01:46:26.378 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b200c957] 01:46:26.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:46:26.397 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 01:46:26.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:46:26.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:46:26.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:46:27.325 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:46:27.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:46:27.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:46:27.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:46:27.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:27.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:27.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:27.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:27.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:27.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:27.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:46:27.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:46:27.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:46:27.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:46:27.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:46:29.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:46:29.368 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:46:42.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:42.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:42.969 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:42.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 01:46:42.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 01:46:45.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:46:45.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:46:46.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:46:46.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:46:48.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:48.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:48.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:46:48.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:46:48.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:46:50.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:46:50.846 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:46:51.341 [Lua] [IngameUI] menu view on_exit hero_view 01:46:51.343 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:46:51.343 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:46:51.343 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:46:51.343 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:46:51.343 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:51.348 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:51.348 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:51.349 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:51.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:51.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:46:51.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:46:51.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:46:51.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:46:51.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:46:51.350 [Lua] hero_fullscreen_menu_on_exit 01:47:10.923 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(2) 01:47:10.923 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:47:10.923 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"110000105745ac8"}] 01:47:10.998 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1106085760,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/one_handed_swords":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false}} 01:47:10.998 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 01:47:10.998 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 01:47:10.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 01:47:10.998 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:47:11.006 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 01:47:11.007 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 01:47:11.007 [Lua] [GameNetworkManager] destroying game object with go_id=48 01:47:11.007 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 01:47:11.018 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer 01:47:11.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 01:47:11.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:47:11.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 01:47:11.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 01:47:11.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 01:47:11.046 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white 01:47:11.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white 01:47:11.118 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white 01:47:11.118 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 01:47:11.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 01:47:11.154 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 01:47:11.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 01:47:11.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 01:47:11.234 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 01:47:11.235 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:47:11.266 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:47:11.266 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:47:11.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:47:11.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:47:11.283 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 01:47:11.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:47:11.307 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:47:11.307 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:47:11.316 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1106085760 01:47:11.437 [Lua] [PlayFabMirrorBase] _commit_internal "53" 01:47:11.437 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:47:11.455 [Lua] generate_backend_stats 110000104183f95:1 01:47:11.521 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:47:11.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:47:11.529 [Lua] [PlayFabMirrorBase] commit result "success", "53" 01:47:11.736 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1106085760 01:47:11.795 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:47:11.795 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:47:11.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 01:47:11.796 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:47:11.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:47:11.797 [Lua] TalentSystem:rpc_sync_talents 5 1027 01:47:15.399 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":874317184,"first_person":{"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_sword_03_t2\/wpn_we_2h_sword_03_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/we_maidenguard":false}} 01:47:15.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:47:15.399 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 01:47:15.406 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:47:15.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 01:47:15.407 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:47:15.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:47:15.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 01:47:15.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 01:47:15.425 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:47:15.449 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:47:15.449 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:47:15.457 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 874317184 01:47:15.582 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 874317184 01:48:01.679 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/javelin":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":507680864,"first_person":{"wwise\/javelin":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"resource_packages\/careers\/we_maidenguard":false}} 01:48:01.680 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:48:01.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:48:01.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, ProfileSynchronizer 01:48:01.687 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 01:48:01.713 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:48:01.713 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:48:01.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:48:01.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:48:01.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:48:01.755 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 507680864 01:48:01.864 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 507680864 01:48:13.474 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":2018832768,"first_person":{"wwise\/javelin":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/we_maidenguard":false}} 01:48:13.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:48:13.474 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:48:13.481 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:48:13.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 01:48:13.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 01:48:13.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 01:48:13.492 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:48:13.515 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:48:13.515 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:48:13.524 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 2018832768 01:48:13.640 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 2018832768 01:48:54.056 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":367110624,"first_person":{"wwise\/javelin":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"resource_packages\/careers\/we_maidenguard":false}} 01:48:54.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer, async-read, 01:48:54.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer 01:48:54.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 01:48:54.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 01:48:54.090 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 367110624 01:48:54.323 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 367110624 01:49:08.040 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1611339904,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/one_handed_swords":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false}} 01:49:08.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 01:49:08.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 01:49:08.041 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:49:08.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer 01:49:08.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 01:49:08.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 01:49:08.074 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:49:08.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:49:08.115 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:49:08.124 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1611339904 01:49:08.341 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1611339904 01:49:08.341 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7ac53b99] 01:49:08.341 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7ac53b99] 01:49:19.961 [Lua] [IngameUI] menu view on_enter hero_view 01:49:19.965 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:49:19.965 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:49:19.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:49:19.979 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:49:19.980 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:49:19.980 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:19.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:49:19.981 [Lua] hero_fullscreen_menu_on_enter 01:49:19.989 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:19.989 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:19.989 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:20.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:20.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:20.001 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:20.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:20.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:20.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:20.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:21.020 [Lua] [IngameUI] menu view on_exit hero_view 01:49:21.022 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:49:21.022 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:49:21.022 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:49:21.022 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:49:21.022 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:21.022 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:21.022 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:21.022 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:21.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:21.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:21.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:49:21.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:21.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:49:21.023 [Lua] hero_fullscreen_menu_on_exit 01:49:24.345 [Lua] [IngameUI] menu view on_enter hero_view 01:49:24.349 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:49:24.349 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:49:24.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:49:24.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:49:24.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:49:24.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:24.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:49:24.364 [Lua] hero_fullscreen_menu_on_enter 01:49:24.373 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.373 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.373 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:24.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:24.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:24.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:30.248 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1956852352,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/javelin":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 01:49:30.248 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:49:30.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:49:30.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:49:30.255 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:49:30.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 01:49:30.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 01:49:30.273 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:49:30.273 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:49:30.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:49:30.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:49:30.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:49:30.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:30.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:30.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:30.315 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1956852352 01:49:30.548 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1956852352 01:49:31.123 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1769017728,"first_person":{"wwise\/javelin":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"resource_packages\/careers\/we_maidenguard":false}} 01:49:31.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer, async-read, 01:49:31.124 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:49:31.132 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 01:49:31.132 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:49:31.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 01:49:31.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 01:49:31.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 01:49:31.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 01:49:31.143 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:49:31.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:49:31.166 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:49:31.174 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1769017728 01:49:31.399 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1769017728 01:49:31.457 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/javelin":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":1313459456,"first_person":{"wwise\/javelin":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"resource_packages\/careers\/we_maidenguard":false}} 01:49:31.457 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:49:31.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:49:31.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer 01:49:31.465 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 01:49:31.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:49:31.499 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:49:31.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:49:31.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:49:31.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 01:49:31.524 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1313459456 01:49:31.632 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1313459456 01:49:36.164 [Lua] [PlayFabMirrorBase] _commit_internal "54" 01:49:36.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:49:36.182 [Lua] generate_backend_stats 110000104183f95:1 01:49:36.249 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:49:36.249 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:49:36.255 [Lua] [PlayFabMirrorBase] commit result "success", "54" 01:49:39.075 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":245592096,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white\/chr_way_watcher_maiden_guard_white":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/javelin":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 01:49:39.075 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 01:49:39.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:49:39.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:49:39.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 01:49:39.100 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:49:39.100 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:49:39.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:49:39.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:49:39.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 01:49:39.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:39.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:39.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:39.142 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 245592096 01:49:39.359 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 245592096 01:49:41.351 [Lua] [IngameUI] menu view on_exit hero_view 01:49:41.353 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:49:41.353 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:49:41.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:49:41.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:49:41.353 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:41.353 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:41.353 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:41.353 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:41.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:41.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:41.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:49:41.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:41.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:49:41.354 [Lua] hero_fullscreen_menu_on_exit 01:49:46.551 [Lua] [IngameUI] menu view on_enter hero_view 01:49:46.556 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:49:46.556 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:49:46.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:49:46.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:49:46.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:49:46.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:46.570 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:49:46.570 [Lua] hero_fullscreen_menu_on_enter 01:49:46.579 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.579 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.590 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:46.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:46.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:46.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:47.472 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:49:47.472 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:49:47.473 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:47.473 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:49:48.314 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:48.314 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:48.314 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:48.314 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:48.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:48.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:48.314 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.314 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 01:49:48.405 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 01:49:48.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:49:48.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:49:48.477 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:49:48.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.482 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:48.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:49:48.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:49:48.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:49:48.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:49:48.577 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:49:48.787 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:49:48.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:49:48.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:48.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:49:49.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:49.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:49.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:49.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:49.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:49:49.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:49:49.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:49.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:49.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:49.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:49:49.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:49:49.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:49.738 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:49:51.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:51.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:51.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:51.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:49:51.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:49:51.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:49:51.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:49:51.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:49:51.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:49:51.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:51.586 [Lua] [IngameUI] menu view on_exit hero_view 01:49:51.588 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:49:51.588 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:49:51.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:49:51.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:49:51.588 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:51.588 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:51.589 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:51.589 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:51.589 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:51.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:51.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:51.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole 01:49:51.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:49:51.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:51.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:49:51.591 [Lua] hero_fullscreen_menu_on_exit 01:49:51.840 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(4) career(3) 01:49:51.840 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"}] 01:49:51.840 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 01:49:51.908 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/javelin":false},"inventory_id":1697302912,"first_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_03_t2\/wpn_we_dagger_03_t2_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 01:49:51.908 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 01:49:51.908 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 01:49:51.908 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read, 01:49:51.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 01:49:51.908 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:49:51.908 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 01:49:51.908 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 01:49:51.916 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 01:49:51.916 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:49:51.917 [Lua] [GameNetworkManager] destroying game object with go_id=51 01:49:51.917 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[40046c0656f4fe2f]' child 2: '#ID[972f442ae69ea0d0]' child 3: '#ID[2f59d2fa1ffcd6f9]' 01:49:51.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 01:49:51.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white/chr_way_watcher_maiden_guard_white, ProfileSynchronizer 01:49:51.927 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:49:51.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 01:49:51.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 01:49:51.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 01:49:51.991 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white 01:49:51.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:49:52.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:49:52.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 01:49:52.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 01:49:52.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 01:49:52.050 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 01:49:52.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:49:52.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:49:52.129 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:49:52.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:49:52.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:49:52.145 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:49:52.153 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1697302912 01:49:52.370 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 1697302912 01:49:52.453 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:49:52.453 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:49:52.454 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 01:49:52.454 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:49:52.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:49:52.455 [Lua] TalentSystem:rpc_sync_talents 5 1028 01:49:54.682 [Lua] [IngameUI] menu view on_enter hero_view 01:49:54.687 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:49:54.687 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:49:54.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:49:54.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:49:54.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:49:54.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:54.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:49:54.703 [Lua] hero_fullscreen_menu_on_enter 01:49:54.711 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.711 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.711 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.724 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:54.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:54.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:54.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:55.351 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:55.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:49:56.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:56.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:49:56.417 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1) 01:49:56.417 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false},"inventory_id":1969403392,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 01:49:56.425 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:49:56.425 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:49:56.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 01:49:56.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 01:49:56.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 01:49:56.462 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 01:49:56.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 01:49:56.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:49:56.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:49:56.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:49:56.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 01:49:56.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:49:56.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:49:56.483 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:49:56.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:49:56.502 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:49:56.502 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:49:56.502 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:49:56.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:49:56.526 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:49:56.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 01:49:56.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 01:49:56.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 01:49:56.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:49:56.665 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:49:56.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:49:56.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:49:56.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:49:56.685 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1969403392 01:49:56.734 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1969403392 01:49:56.911 [Lua] [IngameUI] menu view on_exit hero_view 01:49:56.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:49:56.913 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:49:56.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:49:56.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:49:56.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:49:56.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:49:56.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:49:56.914 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:49:56.914 [Lua] hero_fullscreen_menu_on_exit 01:50:01.684 [Lua] [PlayFabMirrorBase] _commit_internal "55" 01:50:01.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:50:01.705 [Lua] generate_backend_stats 110000104183f95:1 01:50:01.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:50:01.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:50:01.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 90 01:50:01.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 90 01:50:02.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 90 01:50:02.723 [Lua] [PlayFabMirrorBase] commit result "success", "55" 01:50:12.511 [Window] Window => inactive 01:50:17.795 [Window] Window => active 01:51:12.779 [Window] Window => inactive 01:51:21.336 [Window] Window => active 01:51:25.897 [Lua] [IngameUI] menu view on_enter hero_view 01:51:25.901 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:51:25.901 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:51:25.914 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:51:25.914 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:51:25.915 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:51:25.915 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:51:25.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:51:25.916 [Lua] hero_fullscreen_menu_on_enter 01:51:25.925 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.925 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.925 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.937 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:25.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:25.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:25.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:25.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:26.970 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:51:26.970 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:51:28.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:28.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:28.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:51:28.261 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1) 01:51:28.261 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":1957213568,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_06_brown":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_runed_01":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 01:51:28.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 01:51:28.269 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 01:51:28.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 01:51:28.277 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 01:51:28.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:51:28.277 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:51:28.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 01:51:28.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 01:51:28.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:51:28.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:51:28.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:51:28.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 01:51:28.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:51:28.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:51:28.345 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 01:51:28.361 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 01:51:28.361 [Lua] [PackageManager] Force_load: wwise/coghammer 01:51:28.369 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1957213568 01:51:28.453 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1957213568 01:51:29.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:51:29.116 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterSelectionConsole 01:51:29.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:51:29.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:51:29.648 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterSelectionConsole 01:51:29.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:51:29.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:51:29.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:51:29.956 [Lua] [IngameUI] menu view on_exit hero_view 01:51:29.958 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:51:29.958 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:51:29.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:51:29.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:51:29.958 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:29.958 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:29.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:29.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:29.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:29.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:51:29.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:51:29.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:51:29.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:51:29.959 [Lua] hero_fullscreen_menu_on_exit 01:51:30.843 [Lua] [IngameUI] menu view on_enter character_selection 01:51:30.843 [Lua] hero_fullscreen_menu_on_enter 01:51:30.845 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c7d800 01:51:30.846 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:51:30.854 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:30.854 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:30.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:30.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:30.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:30.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:30.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:30.854 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:30.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:31.882 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:31.882 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:31.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:31.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:31.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:31.882 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:31.882 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:31.882 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:31.882 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:31.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 01:51:31.950 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 01:51:31.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:51:32.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:51:32.016 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:51:32.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:32.020 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:32.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:32.020 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:51:32.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:51:32.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:51:32.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:51:32.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:51:32.107 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:51:32.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 01:51:32.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 01:51:32.141 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 01:51:32.516 [Lua] [ProfileSynchronizer] Assigning peer(110000104183f95:1) to profile(3) career(4) 01:51:32.516 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"}] 01:51:32.516 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000105745ac8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000104183f95"}] 01:51:32.516 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false},"inventory_id":2068953728,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 01:51:32.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 01:51:32.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 01:51:32.532 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 01:51:32.532 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 01:51:32.542 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 01:51:32.542 [Lua] [GameNetworkManager] destroying game object with go_id=50 01:51:32.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_wpn_cog_hammer_loop` for object id: 193, name: `unknown` 01:51:32.542 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a8739cff0076f282]' child 1: '#ID[8cdf99e5b779d059]' child 2: '#ID[fb73182d1fd63c0c]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[2edd5d34736a3c85]' child 5: '#ID[17a5c52ac0884469]' 01:51:32.543 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae9a5b661e18c613]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[02b583bc8a8cfd57]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[52469a854d9f72f3]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8a2a963ed5c9eef2]' 01:51:32.544 [Save] Saving `save_data` 01:51:32.546 [Save] Save done 01:51:32.546 [Save] Saving `save_data` 01:51:32.550 [Save] Save done 01:51:32.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer 01:51:32.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, ProfileSynchronizer 01:51:32.552 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:51:32.552 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:51:32.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 01:51:32.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 01:51:32.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_brown, ProfileSynchronizer 01:51:32.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 01:51:32.621 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 01:51:32.621 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:51:32.638 [Lua] [IngameUI] menu view on_exit character_selection 01:51:32.645 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:51:32.645 [Lua] hero_fullscreen_menu_on_exit 01:51:32.646 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c7d800 01:51:32.646 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:32.646 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:32.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:32.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:32.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:32.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:51:32.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:51:32.650 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:51:32.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 01:51:32.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 01:51:32.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 01:51:32.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:51:32.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:51:32.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:51:32.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:51:32.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:51:32.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 01:51:32.893 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:51:32.926 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:51:32.926 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:51:32.926 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 01:51:32.985 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 01:51:32.985 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 01:51:32.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 01:51:33.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 01:51:33.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 01:51:33.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 01:51:33.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 01:51:33.294 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 01:51:33.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 01:51:33.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 01:51:33.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 01:51:33.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 01:51:33.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 01:51:33.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 01:51:33.494 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 01:51:33.552 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 01:51:33.552 [Lua] [PackageManager] Force_load: wwise/flamethrower 01:51:33.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:51:33.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:51:33.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 01:51:33.569 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 01:51:33.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:51:33.627 [Lua] [PackageManager] Force_load: wwise/drakegun 01:51:33.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 01:51:33.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 01:51:33.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 01:51:33.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:51:33.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:51:33.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 01:51:33.777 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 2068953728 01:51:33.852 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 2068953728 01:51:33.856 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.59704, 0.83374, 5.29158), Vector4(0, 0, 0.601324, -0.799005)) 01:51:33.858 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:51:33.858 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:51:33.858 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:51:33.858 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:51:33.858 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 01:51:33.858 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 01:51:33.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:33.859 [Lua] TalentExtension:_send_rpc_sync_talents 53 01:51:33.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:33.859 [Lua] PlayerManager:assign_unit_ownership JBles95 110000104183f95 1 01:51:33.859 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=54 01:51:33.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 01:51:50.201 [Lua] [PlayFabMirrorBase] _commit_internal "56" 01:51:50.201 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:51:50.221 [Lua] generate_backend_stats 110000104183f95:1 01:51:50.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:51:50.290 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:51:50.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 91 01:51:50.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 91 01:51:51.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 91 01:51:51.229 [Lua] [PlayFabMirrorBase] commit result "success", "56" 01:53:01.828 [Window] Window => inactive 01:53:03.463 [Window] Window => active 01:53:04.219 [Lua] [IngameUI] menu view on_enter hero_view 01:53:04.224 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:53:04.224 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 01:53:04.237 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 01:53:04.237 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 01:53:04.237 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 01:53:04.239 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002, maidenguard_bundle_0002_1, async-read, 01:53:04.239 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004, five_career_bundle_0004_2, async-read, 01:53:04.239 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_3, async-read, 01:53:04.239 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_4, async-read, 01:53:04.239 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_5, async-read, 01:53:04.239 [Lua] hero_fullscreen_menu_on_enter 01:53:04.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002 01:53:04.258 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002 01:53:04.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004 01:53:04.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004 01:53:04.268 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004 01:53:04.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 01:53:04.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 01:53:04.277 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 01:53:04.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 01:53:04.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 01:53:04.294 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 01:53:04.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 01:53:04.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 01:53:04.310 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 01:53:05.493 [Window] Window => inactive 01:53:12.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:12.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:12.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:12.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:12.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:12.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 1597 01:53:13.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 38650 01:53:13.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 45136 01:53:14.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 82189 01:53:41.904 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105745ac8 01:53:41.904 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:4:0 = 01:53:41.904 [Lua] [SharedState] network_state_110000104183f95: profile_index_reservation:0:0:5:0 = 110000105745ac8 01:53:41.904 [Lua] Set lobby begin: 01:53:41.904 [Lua] Lobby data twitch_enabled = false 01:53:41.904 [Lua] Lobby data selected_mission_id = inn_level 01:53:41.904 [Lua] Lobby data num_players = 2 01:53:41.904 [Lua] Lobby data difficulty_tweak = 0 01:53:41.904 [Lua] Lobby data host = 110000104183f95 01:53:41.904 [Lua] Lobby data matchmaking_type = 3 01:53:41.904 [Lua] Lobby data is_private = true 01:53:41.904 [Lua] Lobby data match_started = true 01:53:41.904 [Lua] Lobby data difficulty = normal 01:53:41.904 [Lua] Lobby data player_slot_1 = 0:0 01:53:41.904 [Lua] Lobby data player_slot_4 = 0:0 01:53:41.904 [Lua] Lobby data unique_server_name = JBles95 01:53:41.905 [Lua] Lobby data quick_game = false 01:53:41.905 [Lua] Lobby data country_code = AU 01:53:41.905 [Lua] Lobby data matchmaking = false 01:53:41.905 [Lua] Lobby data power_level = 835 01:53:41.905 [Lua] Lobby data mission_id = inn_level 01:53:41.905 [Lua] Lobby data mechanism = adventure 01:53:41.905 [Lua] Lobby data player_slot_5 = 110000105745ac8:1 01:53:41.905 [Lua] Lobby data player_slot_2 = 0:0 01:53:41.905 [Lua] Lobby data network_hash = a18b73b64a23ca8b 01:53:41.905 [Lua] Lobby data player_slot_3 = 110000104183f95:1 01:53:41.905 [Lua] Lobby data eac_authorized = true 01:53:41.905 [Lua] Set lobby end. 01:53:41.905 [Lua] [ProfileSynchronizer] Assigning peer(110000105745ac8:1) to profile(5) career(4) 01:53:41.905 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000104183f95"}] 01:53:41.905 [Lua] [SharedState] network_state_110000104183f95: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000104183f95"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000105745ac8"}] 01:53:41.963 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":806705408,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false}} 01:53:41.963 [Lua] [NetworkServer] Peer 110000105745ac8 despawned player. 01:53:41.963 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105745ac8 01:53:41.963 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:53:41.963 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 01:53:41.970 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 01:53:41.971 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 01:53:41.972 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 01:53:41.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 01:53:41.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 01:53:41.972 [Lua] [GameNetworkManager] destroying game object with go_id=52 01:53:41.973 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6395290bd73d64db]' child 1: '#ID[6395290bd73d64db]' child 2: '#ID[507d98bc37e70a98]' child 3: '#ID[7d5b4f306167c869]' 01:53:41.981 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer 01:53:41.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 01:53:41.981 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer 01:53:41.981 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 01:53:41.985 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 01:53:42.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 01:53:42.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 01:53:42.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:53:42.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:53:42.088 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:53:42.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:53:42.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:53:42.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:53:42.104 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:53:42.129 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:53:42.129 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:53:42.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:53:42.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:53:42.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 01:53:42.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:53:42.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:53:42.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:53:42.163 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:53:42.188 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:53:42.188 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:53:42.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:53:42.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:53:42.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 01:53:42.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 01:53:42.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 01:53:42.462 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 01:53:42.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 01:53:42.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:53:42.630 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:53:42.638 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 806705408 01:53:42.887 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000105745ac8:1:0:0 = 806705408 01:53:42.954 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105745ac8 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:53:42.954 [Lua] [NetworkServer] Peer 110000105745ac8 spawned player. 01:53:42.955 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 01:53:42.955 [Lua] PlayerManager:assign_unit_ownership horizon 110000105745ac8 1 01:53:42.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:53:42.956 [Lua] TalentSystem:rpc_sync_talents 5 1029 01:53:55.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 2066912 01:53:56.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 2087395 01:53:56.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 2087395 01:53:56.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:56.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:56.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 0 01:53:56.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 1597 01:53:56.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 38650 01:53:57.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 45136 01:53:57.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x199d4e, position: 82189 01:53:57.967 [Window] Window => active 01:53:59.754 [Lua] [IngameUI] menu view on_exit hero_view 01:53:59.827 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:53:59.827 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 01:53:59.827 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 01:53:59.827 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 01:53:59.828 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 01:53:59.830 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0002, maidenguard_bundle_0002_1 01:53:59.830 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_five_career_bundle_0004, five_career_bundle_0004_2 01:53:59.830 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_3 01:53:59.830 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_4 01:53:59.830 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_5 01:53:59.830 [Lua] hero_fullscreen_menu_on_exit 01:53:59.831 [Save] Saving `save_data` 01:53:59.834 [Save] Save done 01:54:01.505 [Lua] [IngameUI] menu view on_enter hero_view 01:54:01.509 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:54:01.509 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:54:01.524 [Lua] completed 01:54:01.524 [Lua] completed 01:54:01.524 [Lua] completed 01:54:01.524 [Lua] completed 01:54:02.064 [Lua] [IngameUI] menu view on_exit hero_view 01:54:02.067 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:54:02.067 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:54:02.397 [Lua] [IngameUI] menu view on_enter hero_view 01:54:02.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:54:02.401 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:54:02.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:54:02.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:54:02.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:54:02.416 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:54:02.416 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:54:02.417 [Lua] hero_fullscreen_menu_on_enter 01:54:02.425 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.425 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.425 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.425 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.437 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:02.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:02.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:02.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:02.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:03.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:03.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:04.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:04.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:04.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:04.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:04.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:04.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:04.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:54:04.630 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:54:08.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:08.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:08.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:08.829 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1) 01:54:08.829 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_runed_01_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false},"inventory_id":1875814144,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/one_handed_axes":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_runed_01":false}} 01:54:08.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, ProfileSynchronizer, async-read, 01:54:08.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 01:54:08.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:54:08.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 01:54:08.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 01:54:08.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:54:08.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 01:54:08.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 01:54:08.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:54:08.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 01:54:08.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 01:54:08.904 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1875814144 01:54:08.961 [Lua] [SharedState] network_state_110000104183f95: loaded_inventory_id:110000104183f95:1:0:0 = 1875814144 01:54:09.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 01:54:09.150 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:54:09.513 [Lua] [IngameUI] menu view on_exit hero_view 01:54:09.515 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0988b460 01:54:09.515 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:54:09.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 01:54:09.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 01:54:09.515 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.515 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.515 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.515 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.515 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:09.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 01:54:09.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:54:09.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 01:54:09.516 [Lua] hero_fullscreen_menu_on_exit 01:54:14.987 [Lua] [PlayFabMirrorBase] _commit_internal "57" 01:54:14.987 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:54:15.006 [Lua] generate_backend_stats 110000104183f95:1 01:54:15.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 92 01:54:15.084 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:54:15.084 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 93 01:54:15.090 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 92 35 01:54:15.834 [Lua] [PlayFabRequestQueue] EAC Enabled! 92 01:54:15.834 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 92 01:54:16.241 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 92 01:54:16.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 93 01:54:16.314 [Lua] [IngameUI] menu view on_enter hero_view 01:54:16.318 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0988b460 01:54:16.318 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:54:16.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 01:54:16.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 01:54:16.331 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 01:54:16.331 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 01:54:16.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 01:54:16.333 [Lua] hero_fullscreen_menu_on_enter 01:54:16.342 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.342 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.353 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:16.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:16.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 93 01:54:16.636 [Lua] [PlayFabMirrorBase] commit result "success", "57" 01:54:16.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:16.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:16.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:16.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:16.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:16.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:17.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 01:54:17.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 01:54:18.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 01:54:18.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 01:54:18.303 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104183f95:1) 01:54:18.303 [Lua] [SharedState] network_state_110000104183f95: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":753680576,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 01:54:18.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 01:54:18.311 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 01:54:18.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, ProfileSynchronizer 01:54:18.319 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:54:18.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, ProfileSynchronizer